#Nanobots in beyond

1 messages · Page 1 of 1 (latest)

main drum
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It will not do wonders for the economy. Sure it would be nice, but as I’ve said many times…

wild gulch
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Absurd

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Quite unexpected

bleak grail
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Actually nanobots in beyond can be useless

hoary wind
# main drum

Still helps, like when I do the glitch it really makes my shit go up

hoary wind
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Take that!

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I’m one step closer

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To obtaining my goal

wild gulch
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That's why the suggestion is here

hoary wind
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Also it boosts my production from 1.09 uqag/s to 1.55 uqag/s

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Which is good

wild gulch
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that's not bad

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but the low uptime makes that much worse

last lantern
wild gulch
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Well

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Speedrunning

last lantern
wild gulch
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Or for tapping

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Depends on the strat

last lantern
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In speed run yes tapping is useful but autobuy... They are too slow to catch up

jaunty shadow
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if you just wait a minute for the nanobots to end and then just wait 15 minutes or spend 2 darwinium to start the nanobots again and press autobuy they will buy the things around the screen and congregate there which would make sense because it takes longer for the nanobots to move far than to remain in one place

rare loom
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Maybe the nanobots could be like, 900% more powerful in beyond (according to the earlier calculation, it would then boost production by 60%)

golden lichen
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spamming clicks are kinda useless in beyond, it can be stronger with tap boost rare card and 3× constellation bonus.

I think adding more tap boost upgrade instead of direct 900% nanobot power would be good