#Fragment Farming (Extreme Edition)

1 messages ¡ Page 5 of 1

oak hound
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Normal Fire 71.3 DE damage

haughty wing
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Might be the Fire Era

oak hound
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And is this just to set idles or...

haughty wing
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Ah, no, this one would be to just leave it running - it's kind of a compromise 'cos it also kills enemies, thus getting you some other stuff and progress

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Setting good hit idles would take more planning

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But maybe just removing WINCE and running it a few times for a minute could be ok

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So that different enemies get the hits

oak hound
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I just wanted to make sure! Thank you for doing that for me!

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Now I'm dying to electricity

haughty wing
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I guess Chaos might be too much

oak hound
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The very first electric enemy that comes up one-shots my tower

haughty wing
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Yeah

oak hound
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Ok...wtf, I went down to Universe easy and am still dying

haughty wing
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That's weird, how much Shield do you get on this?

oak hound
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1.479e41

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Same enemies, electricity and fire, even with era powers disabled

haughty wing
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Ah, yeah, I've tested it with something over e100

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Just go low enough, I guess

oak hound
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I'm so fucking shit

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I've probably fucked up my town skill points too, the town perks.

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just like everything else, can't do it right.

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all because I don't understand half of the 'meta' shit

haughty wing
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Eh, you're still pretty early in the endgame it seems, and you're trying to do hyper lategame things 😄

oak hound
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I'm on MT15

haughty wing
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Yup

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That counts as early 😄

oak hound
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that...that's early?

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after the mental shithole I went through to get to this point, it's still early?

haughty wing
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I've been gaining stats for almost 2 years since I've reached MT15

oak hound
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i quit

haughty wing
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I mean, you'll reach the ending of MT15 and the current story soon enough

oak hound
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nope, done

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uninstalled and won't look back

haughty wing
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But things like Extreme BPs and reaching i100b require time

oak hound
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I wasted far too much time already

haughty wing
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Well, it's your time, I suppose, but the story ending wasn't that far off

oak hound
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I suffered to get this far, literally cried

haughty wing
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Oh

oak hound
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Yeah, "Oh"

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Have fun with mental anguish and always obsessing over if you have the right meta build in an idle game that isn't really an idle game, I'm not going to play anymore.

polar cosmos
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it is a problem that we dont have any bps that go in the middle between the just starting phase and the super optimize phase

haughty wing
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Incidentally, I experimented a little bit with setting Hit idles, and this is what I got before losing interest:

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Seems decent enough

polar cosmos
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the hits are the swords right?

haughty wing
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Yeah

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I suppose that one v1 module would be useful here

haughty wing
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I seem to be ~e2-3 short on damage from setting a new Purple, oh well

slow cypress
slow cypress
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also

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that person just had a hella toxic mindset I guess

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tpt2 is not an idle game, what mental anguish, and there's no obsessing here what's wrong with trying to get the best setup in a game

slow cypress
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like activeless and contractless

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the contractless bp works just fine despite me literally having awful anvil stats and a complete inability to use ultimate modules

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I guess I could make a mid-endgame bp at one point

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being able to use more than 2 actives in a bp would surely improve the killspeed

haughty wing
slow cypress
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yeah no that is pretty much just their own fault entirely

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can absolutely get through the entire game while completely ignoring the existence of any meta

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new challenge idea: only non meta damage types/builds

polar cosmos
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how would that even be coded

finite nexus
slow cypress
polar cosmos
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just if you have magma foundation, diable fire damage, if you have battery foundation, disable elec, with daybloom, disable nature, with neutral gift, disable neutral, divine blessing and % based darkness damage doesnt work, borf is gone, offense is probably just disabled honestly?

fathom ermine
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Oh, so just a Reflect build? Got it.

slow cypress
polar cosmos
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what even counts as a meta strategy? would metas in this mode count as meta strategies?

slow cypress
haughty wing
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It's time

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Now in with the new

haughty wing
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Ok, it's done

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Some minor improvements are possible, I'll probably try them out with Christmas buffs

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Also, disabling scripts in AI is no longer needed

polar cosmos
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im quite annoyed by the 16 scripts i need to import for this

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if you do a lot of very confusing looking coding you could easily at least combine the secure scripts into one

haughty wing
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The ones in TTT are shared with other stuff so they don't count

novel topaz
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I'm missing one module from purple. One of the new ones. Got the new infinity board one

haughty wing
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Omniversal Damage?

fathom ermine
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Era Experiments.

novel topaz
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ok

haughty wing
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It can also be replaced with Nature's Touch, but that'll lower the efficiency

novel topaz
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I'm not doing something right...been a while

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dying with the red

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even in lower diff

haughty wing
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Hm, that's weird, can you post a screenshot?

novel topaz
haughty wing
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You need the Toolkit AI

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I moved shared scripts to a library package

novel topaz
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ok

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reading 🙂

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good to go

haughty wing
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Nice, let me know how it goes 😄

novel topaz
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I don't have the dps for purp

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even with shoreline

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red and yellow worked

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oh, modules didn't get upgraded

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nope, still no go

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have to go down to chaos hard 🙂

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omg, I can't read

haughty wing
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Downtiering? 😄

novel topaz
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🙂

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I can only do nightmare for now

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tiers must be too low

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I'll try drimp

haughty wing
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Purple has the highest damage requirement from the bunch if I recall

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You can greatly increase its damage by swapping Aura for Battery

novel topaz
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ok

haughty wing
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But you'll need to add some Reds to match the tags

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Omega Synergy and Google's, probably

novel topaz
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DrImp good for now

haughty wing
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Anti-Uni should also work

novel topaz
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still need to farm exotic gems too

haughty wing
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ChImp with 2 extra modules should beat DRImp by a little bit

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I've added a note on it

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Oh, you can also do the thing from Yellow and use Marble instead of Battery

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Less damage, but you'll only need Google in Reds

novel topaz
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mine are a good 30% less than yours. working on perfect weather for now

haughty wing
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Yeah, each HQ upgrade adds about 8-8.5%

novel topaz
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what's the max now

haughty wing
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I have this much, the next one would take months

fresh steeple
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I think the changelog said there is no max (it caps when the cost reaches e308 or smth)

haughty wing
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Fireball could probably get some more upgrades with the power of infinite Resources 😄

fathom ermine
fathom ermine
novel topaz
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Getting 100e21 will take a while

haughty wing
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2-3 weeks, yeah

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Make sure to get some Crates with the new idle

novel topaz
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3x-ed them already

haughty wing
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With the new Artifact and also a small upgrade to Yellow

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New Yellow is up + some more tips on increasing damage on Yellow and Purple

cobalt sapphire
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nice went from this to this with some extremely basic 1 minute no mess no fuss frag idling setting for tonight before sleep. (last 5-10 with wife giving me stink eye 😄 )
Thanks for all your hard work as always mp! much appreciated

haughty wing
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You're welcome 😄

cobalt sapphire
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@haughty wing what do you mean by "With e23 HQ"

haughty wing
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I have the e23 upgrade

ancient knoll
calm yoke
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#1227586381929386036 message)

haughty wing
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That's some really old stuff

calm yoke
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i wanted to try the newer ones but missing few stuffs

haughty wing
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Ahh, I see. Try altering the new ones, I guess? Or the old ones, to get them to 9-10 Contracts, that could also work

calm yoke
haughty wing
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Make sure to read the instructions, some of them require downtiering modules and such. There are also instructions for increasing damage on Purple and Yellow

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And you can always do lower difficulties, e.g. ChNm instead of ChImp

calm yoke
calm yoke
haughty wing
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On Anvil you want what is called a Pentalock: Tower Damage, Nature, Light, Darkness, Earth

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It happens about once a week, but you can time travel to one

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Tier ~100 modules are a bit on the low side, yeah

calm yoke
haughty wing
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I have Unix timestamps in the pinned here, Sat Mar 08 2025 01:28:33 GMT+0000 is a pretty good one

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Make sure to backup your save before time traveling, just in case, and do it with the game open to avoid messing with offline time - and close Chrome before doing it

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Chrome will log you out from everything if you mess with system time

calm yoke
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oh ok was thinking what does chrome relate to

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<t:2333509200> was it like this?

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yes works

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i tried the pins

haughty wing
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That is the best one, but changing the clock by this much can get messy sometimes

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Hence why I also included the 2025 one

calm yoke
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<t:1741397313>

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wait

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alr

haughty wing
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No, Hexa is May 4th 2024

calm yoke
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i have 6 boost tho

haughty wing
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What is the 6th one?

calm yoke
haughty wing
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Hexalock is specifically Pentalock + Tower Testing XP (but the damage buff on it is smaller, the damage stars are in worse positions)

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Yeah, the Electricity buff won't do anything

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Since nothing uses Electric damage

calm yoke
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btw any suggestion on ability casts?

fathom ermine
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AI should do them.

calm yoke
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alr red works on nm rn

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but the issue is i didnt farm inf there :D

haughty wing
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Yeah, AI should handle the casts, just make sure to have both ExtremeAI and the Toolkit

calm yoke
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yeah i got them

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it didnt survive long tho

novel topaz
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Go to the highest dark or chaos region difficulty you can survive

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Set a new idle, level up modules, repeat

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Get whatever you are running to 100B infinities first

finite nexus
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Can I just say I'm kind of happy that time travel became an accepted part of the meta

haughty wing
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I think it should be just possible to do it in-game, like a field for a Unix timestamp in the Anvil screen

tall jewel
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I personally will never use it but don't care if anyone else does

calm yoke
heady reef
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is the 1x speed for lag reasons or do you get worse yields if you increase the speed

haughty wing
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Kind of both? Theoretically, at really fast and stable fps, there should be no difference

heady reef
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alright

haughty wing
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Oh, but if you want to do x3, then you need to modify the advice on Yellow to 180 fps, and also modify the Lag Saver to match

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Since Borf builds in particular have the best kill rate at speed x 60 fps

heady reef
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noted, but i mean those aren't supposed to run for hours so i guess i can be patient ^^

haughty wing
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I mean... We did run them for up to 20h in the past to get 1 extra Secure and thus a 2% higher idle 😄

heady reef
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haha

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what is T220 Executive

haughty wing
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But that was mainly 'cos there were no other goals to pursue

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The Executive is a module that adds Resources and Fragments

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T220 means that I have it on Tier 220

heady reef
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oh right

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so the 3 things for more fragments are, the executive tier, the exotic gems spent on contracts and the number of artifacts

haughty wing
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3 things that need to be noted, 'cos they might vary between people who otherwise run the same BP in the same place

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Other things that matter are lane count, difficulty, kill rate, and orders of magnitude on the Infinity counter

heady reef
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hmmmm a bit on the low side but more exo gems in contracts and going from 10B to 100B infinities should make that decent :)

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thank you mp!

haughty wing
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You're welcome! And yeah, gotta start somewhere 😄

heady reef
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is 1e7 what people are getting those days or is it even higher?

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as a "reasonable" goal

haughty wing
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As far as I know, mine are the highest in existence, excluding cheated accounts

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So a more reasonable goal would be something like half of that? 2/3?

heady reef
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okidok :D

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so almost 1e6 wasn't that bad for a start neat

polar cosmos
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these are mine, still havent done blue yet

heady reef
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how are people getting exotic gems in late game those days, shipments or producers?

tall jewel
heady reef
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for the purple one eternal wall seems to be making enemies too tanky is there any replacement?

haughty wing
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It can be replaced with Dice of Fate tiered down to 1, although that will add some RNG (it might require a few attempts to get a clean run). Uni. Shield tier 1 might also work, although it could result in slightly lower kps

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Removing EW will also lower the bonus from Dark Sacrifice, but that might be a net gain in places that aren't ChImp 100b, I suppose

orchid hawk
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in first focus the best is grow up red and up module to max lvl i can?

haughty wing
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They're all useful, but yes, Red will probably get you the most

orchid hawk
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my stat actually

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possible my anvil little low

haughty wing
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You might boost the non-Red ones a little bit, it should be fairly quick

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E.g. the Yellow one will be just 5h of idle time

orchid hawk
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for yellow i don t have hte nullifying aura for the build :/

haughty wing
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You can put Google's instead

orchid hawk
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i have try :p

haughty wing
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Extreme Red has been updated with Divine Blessing - and it has enough attack speed that it might be able to carry it even if it's the only source of lethal

nova scarab
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what stats i need for it?
i have modules on tier 180 but i still dying on impossibles

haughty wing
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Strong Anvil look might also be needed. Red and Blue should be more forgiving in terms of stats, Yellow and Purple are very hard to run on ChImp

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But if Impossibles don't work, you should still get good results on Chaos Nightmare 100b

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(But for Blue make sure to get Water stones in Museum and use Water Infinity buff)

nova scarab
haughty wing
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It happens about once per week, and there are some Unix timestamps for them in the pins

fluid olive
haughty wing
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It's the best known one

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You get more out of your Fragments if the stars are closer to the center of the circle

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And that one has the best known configuration

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(Note that this is only true for Fragments held in hand: hammered-in Fragments will always perform the same, regardless of where in the circle they land)

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(But you do want to hammer at the center of the circle, 'cos that gives a bigger permanent bonus)

fluid olive
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Ah, so it's just what I thought, the optimal pentalock is much easier to achieve than the optimal pentahammer

severe kilnBOT
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@fluid olive has earned the Blaze role!

haughty wing
haughty wing
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The Tower one makes a big difference, it's as impactful as the other 4 combined

haughty wing
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Tower, Nature, Light, Darkness, and Earth

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Those 5 Damage ones

nova scarab
tall jewel
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yes

lavish haven
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trying to run the red idle set rn and am very confused lmao

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why run the BP at 1x speed? does the the 100b in the optimal target stand for the infinity, so 100b infinity?

tall jewel
little magnet
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1x speed = less lag

tall jewel
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and yes

lavish haven
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so Id wanna push infinities first before going for the idle setter optimally?

tall jewel
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yep

lavish haven
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Im also like, e100 away from 100b inf chimp but thats just skill issue

tall jewel
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next lowest is dark realm impossible iirc

haughty wing
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Chaos Nightmare is also pretty good

orchid hawk
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how many time i need to run for up my idle ? idle just take the pick ?

fathom ermine
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Idle takes the highest average amount gained over the entire run. Red and yellow can probably run indefinitely, current blue and purple pretty much need to restart after a minute.

orchid hawk
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ok thx

haughty wing
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There's an RNG aspect to Blue, so running it multiple times might help a little bit

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Some past versions of Purple also had a significant RNG element, although the current one is lighter on it

fresh steeple
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so if your frag gain starts plummeting, the idle will as well

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that's why "only run bp while maitaining peak performance"

fathom ermine
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I meant across multiple runs.

fresh steeple
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you meant across all regdiffs

haughty wing
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I mean, if you do multiple runs with different outcomes, then idle will use the best one

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I think that was the meaning

nova scarab
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why i dont have damage with Ultimate?

fathom ermine
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Omniversal Damage?

nova scarab
haughty wing
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Have you downtiered the required modules?

nova scarab
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is this low tier?

haughty wing
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No, I mean like it says in the instructions

fathom ermine
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How are your yellows above everything else?

nova scarab
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but idk why

polar cosmos
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what is the tier of the last ultimate module in the blueprint?

haughty wing
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Purple modules starting from Division Shield should be tier 1, and Neutral Gift also level 0

haughty wing
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Why is it changed around?

fathom ermine
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Maybe an older version?

haughty wing
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It should have 51 modules and in slightly different order

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Possibly

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This should be the top

nova scarab
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i have bad blueprint?

haughty wing
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And this the bottom of Purples

haughty wing
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The ones pinned at the top are the current ones

fathom ermine
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(Conductor is harmless, I think...)

nova scarab
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WTF is this module?

haughty wing
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I didn't test if all are dangerous

haughty wing
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Also, there's a new AI that goes with the new BPs

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And it also needs #1443730433081872574

polar cosmos
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immortality shield should also be harmless given the speed, but it makes sense to kill it as much as possible

fathom ermine
haughty wing
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One thing to note is that those procedures used to be for DRImp

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Where enemies would sometimes get to use skills

nova scarab
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still have small problem

polar cosmos
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did you not turn on the light stone?

nova scarab
fresh steeple
haughty wing
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Like I said, you'll need #1443730433081872574

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On top of Extreme AI

nova scarab
fresh steeple
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that's it charged

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but is it used

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look in toggles

nova scarab
fresh steeple
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I see

haughty wing
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Also, you don't need Turbo for this - it doesn't even work in 1.0 anymore if I recall

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Do toggle this one, though

nova scarab
haughty wing
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Have you imported and enabled #1443730433081872574 ?

polar cosmos
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death to neutral in a region with no neutral, what modules does the enemy copy?

haughty wing
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Omniversal most likely

polar cosmos
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my guess would be omni and neutral gift, and death to unlimited neutral means that neutral gift has not been downtiered

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or you have no neutral resistance at all

haughty wing
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Yeah, that was my thought, too

haughty wing
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Does the bottom of your Purples look like this?

haughty wing
fathom ermine
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Does the top package having all scripts active matter?

nova scarab
haughty wing
haughty wing
nova scarab
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with zero lvl natural gift now work, thanks

polar cosmos
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neutral gift killed your damage and gave the enemies way too much damage

nova scarab
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okay

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i have 2/4 :D

haughty wing
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Nice 😄

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Red and Blue are pretty easy to use

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Although you need to change damage type in Infinity Stones for Blue

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Water instead of Nature

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And some Water Stones in Museum would also be good

nova scarab
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i need change all or some nature to water?

haughty wing
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Try just some first

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It might be good enough

nova scarab
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with some i die instantly but with all i live 1 second but still die

haughty wing
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Do you have this toggled?

nova scarab
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okay my bad

haughty wing
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Oh, and right

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Fix Sky Blessing for Blue

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It's on Tier 1 for Purple, but Tier MAX for Blue

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So like this

nova scarab
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okay its working

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i have all :D

haughty wing
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Yay 😄

nova scarab
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now i need get Nullifying Aura but IDK how right now

haughty wing
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There are some hints for it

upbeat cove
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How did you manage to achieve 1e7/sec fragments?

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I am 2e6 fragments per second

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My All modules Tier is 150

haughty wing
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Also all Artifacts, and Tier 220 Executive

trim salmon
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is the fragment farm still work?

haughty wing
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Yes

foggy furnace
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executive

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how to get the executive?

haughty wing
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Something about using the Water stone for Shipments

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The Stone might need to be fast enough or such

orchid hawk
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did you have same for town ressources and town XP pls? i want to push my town lvl

little magnet
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town xp is just max kills per second, which any good bp already does

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resourses in #1446967156343443456

orchid hawk
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thx

novel topaz
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Only getting 9.494e6 on yellow. I have all contracts and artifacts. Penta lock for now

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I had to add in the damage modules, so that could be a bit of it

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Still big improvement

haughty wing
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Either that, or you forgot about the 60 fps 😄

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HQ level could also make a difference, dunno if there was enough time since 1.0 to get it to e23

novel topaz
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I was at 120, but will down shift

orchid hawk
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i have try so many thing and i finally i m here
in red one i can launch in high tier (nightmare 14) without problem the yellow little less than red but its ok but blue and purple i die if i don t go in rly less difficulty... probably my mod little low idk

haughty wing
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And for Blue you need to switch to Water damage in Infinity Panel, and get at least some Water stones in Museum

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Water on Anvil might also help

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Yellow also has some instructions on how to get more damage (at the cost of the BP becoming slightly less optimized, but it might be worth it)

orchid hawk
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i have try to follow instruction for purple if i setmodules to T1 i die instantly

fresh steeple
orchid hawk
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when i just set division shield to T1 i die instantly

fresh steeple
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it's not the only one

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the most important one is neutral gift

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T1 lvl 0

orchid hawk
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y but i have try to downgrade like instruction said and not work idk

haughty wing
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This is what it should look like, just to be sure:

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Also, are you using #1443730433081872574 ?

orchid hawk
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y exactly

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y i use toolkit ia

haughty wing
orchid hawk
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y i try actually

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is for purple

haughty wing
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Looks correct, seems like you're slightly short on damage

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And the toughest enemies get through

orchid hawk
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so i need to upgrade anvil dmg ?

haughty wing
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There are some Instructions on the BP on how to get more damage from it, like adding Shoreline. If that's not enough, then yeah, Anvil or module tiers, or Cubos stuff etc.

orchid hawk
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in te infinity pannel this is not count for fragment drop?

haughty wing
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Nope

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This is just for White Cubes

orchid hawk
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okey

haughty wing
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So you want to have the e40 one

orchid hawk
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i have it y

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i go try to up my anvil

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i my lvl module

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thx for advice

haughty wing
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You're welcome. Did you get Blue running?

orchid hawk
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i go try

haughty wing
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(Just remember to fix Sky Blessing when using Blue after Purple - it should be max tier on Blue)

orchid hawk
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It seems to work in insane mode

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i think i need to afk for up my module

haughty wing
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On Blue you used the e40 damage for Water? And you have some Water stones in Museum?

orchid hawk
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for blue i have rly upgrade so i think is better now

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for my museum

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is just purple i miss something i go try more

haughty wing
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That's not bad, you can use #1429798403931373720 to swap to optimal layouts for each damage type (it's controlled by pressing N, W, and D; it also only buys T1 stones, so you need to use the Infinity power to level them up)

haughty wing
orchid hawk
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i have shoreline i go try some swap for rest

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he work in nightmare but don't grow up my income :/

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for farm fragment what is the best town perk build? mine is probably bad

haughty wing
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Your Nightmare is two orders of magnitude lower than your Insane - enemies on your Insane drop 8 Fragments, and the NM ones just 6. NM then gets a 1.15x multiplier, but that's still less than 8

orchid hawk
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y i need to push in nightmare i thinkk

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i go push some infinity and retry

haughty wing
orchid hawk
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i go burnorf in nightmare a little for up and try it later thx a lot^^

haughty wing
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Lag Burner from #1444070286608826548 should be better than BurnORF 😄

orchid hawk
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hmmm i go check that...its long for me when i try new thing i need to traduct all or i understand nothing XD but thx i go check that

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i have switch to lag burner if hope is faster xD thx

haughty wing
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Speed is about the same, but it has a lot more damage and better lag resistance

orchid hawk
#

possible is better i do fragment push in nightmare 14 ? i m high in it

#

before push nightmare 15?

haughty wing
#

11 x 0.4 = 4.4, which is less than the 6 you get on ChNm

orchid hawk
#

ho.... so its better i push in chaos high infinty and try latter so?

haughty wing
#

Yeah, Chaos should be better

orchid hawk
#

ok you think is better i push chaos nightmare or insane ? or try to push impossible but i think i m low dmg for it

haughty wing
#

Nightmare, probably?

orchid hawk
#

okey^^ i go let it push a long time so xD

calm yoke
#

purple need to look like this right?

haughty wing
#

And Neutral Gift should be best at level 0, there seems to be a bit left in this one

calm yoke
limber ginkgo
#

how do i make neutral gift lvl 0

haughty wing
#

With the Anvil button

#

It can Reforge the Tier and Level of a module

#

Assuming you have the Forge unlocked

orchid hawk
#

after a rush to 100b in nightmare choas purple and blue doesn t work...but for yellow and red is rly fine :p

haughty wing
#

On Blue, are you stacking Water damage? Like the e40 and some Power Stones in Museum?

#

Weird that Purple doesn't work, how much damage is it doing?

#

Yellow should actually have less damage than Purple, esp. after module swaps

#

So it's really strange when Yellow works, but Purple doesn't in the same place

orchid hawk
#

for blue i do all on blue just no swith power stone but i can go try
and for purple idk i have do all like i need i think i have check 2 time all...idk

haughty wing
#

Another thing to keep in mind is Sky Blessing: it should be tier 1 on Purple, but tier max on Blue

orchid hawk
#

i have swap sky blessing for shoreline so

haughty wing
#

All right, that works on Purple

#

What Tier is Omniversal Damage in Purple?

orchid hawk
#

my purple module are just 150 actually

#

is the next step xD

haughty wing
#

Hm

#

Maybe swap Omniversal Damage for Nature Attack then

orchid hawk
#

dead :/

haughty wing
#

It should be doing more damage than Yellow for sure now, hm

#

Can you post a screenshot of how it dies?

orchid hawk
#

idk what you want xDif i need to show you something say me

haughty wing
#

So it's killing some stuff 'cos you got XP, hm

#

What do the Era powers look like? All disabled?

orchid hawk
#

y all

haughty wing
#

And Purple modules? Can you show which ones are Tier 1 in the BP?

orchid hawk
haughty wing
#

That also looks fine

orchid hawk
#

xD idk why in yellow work and not in purple

#

i just swap build to yellow and work actually

#

just the module swap

haughty wing
#

How much damage are they dealing? Yellow and Purple?

orchid hawk
#

how i can see?

#

in yellow

haughty wing
#

In options turn on "floating numbers"

#

I think it's in graphics

#

(But turn it off afterwards, it really slows the game)

#

Or maybe it's floating text

orchid hawk
#

this?

haughty wing
#

Yeah

orchid hawk
#

for yellow this

haughty wing
#

Ok, that's more than enough for Nightmare

orchid hawk
#

in purple

haughty wing
#

Hm, that's also more than enough, how are they surviving

orchid hawk
#

is this

haughty wing
#

Ahhh

#

Right

#

I optimized this for ChImp and forgot about lower difficulties

#

Swap Eternal Wall for another Purple, like one of the ones you removed

#

Eternal Wall does nothing on ChImp 100b for them

#

But it does a lot everywhere else

orchid hawk
#

immortality shield T1?

#

HO YEAH its fine haha

haughty wing
#

Yeah 😄

orchid hawk
#

thx a lot

#

i go try without remove all purple

haughty wing
#

I'll add a note to instructions, sorry about that

orchid hawk
#

no problem you take time to help me xD

#

its normal i finish to die about 1 min run?

haughty wing
#

It should run 80s and then restart

#

Blue runs 60s

orchid hawk
#

nice one

haughty wing
#

Yup!

orchid hawk
#

i need to retry without remove all purple

#

for win a little more

#

now i go check why blue no work

haughty wing
#

Start with checking the damage

orchid hawk
#

is rly low?

haughty wing
#

Yeah, it needs to be close to e230

orchid hawk
#

ho fuck its hard XD

haughty wing
#

Is this with e40 from Infinity Stones?

orchid hawk
#

y

#

i can switch my museum to all blue

haughty wing
#

It might help, but probably won't be enough

orchid hawk
#

ho

#

i jsut need to run in lower difficult?

haughty wing
#

Yeah

orchid hawk
#

okey

#

i go try to up my crate prod now thx a lot^^

haughty wing
#

This gains a low with tiers, it seems

#

e45 difference, wild

orchid hawk
#

my blue are 170 but ok

haughty wing
#

That's Purple

orchid hawk
#

i go wait somoe afk time for up my module

#

ho ok

#

i have too less dmg for up crate in chaos nightmare xD i need to wait for up my module now ....XD

haughty wing
#

Crate? You mean White Resources cubes?

orchid hawk
#

y

haughty wing
#

Try with #1444100849268822137 , esp. the 1997 should work

orchid hawk
#

thx i go check that^^

#

how many time is good for resources cubes? let the run long or like fragment 1 min around?

haughty wing
#

A few minutes at x1 speed

#

At least 1 minute, but a bit longer should be slightly better

orchid hawk
#

he take this stat ?

haughty wing
#

Yup

#

I think it'll also multiply this stat by 3 to make the idle

orchid hawk
#

ok last run i leave and no change the number xD i think leave to fast

haughty wing
#

Make sure to do all the things: Resource boosters in Factory, skills, x10k boost in Infinity (if you can survive without the e40)

orchid hawk
#

i have all for ressource 99% of time XD

#

i think is not bad actualy

haughty wing
#

It's pretty good, yeah

orchid hawk
#

is this stat important?

#

for the total

haughty wing
#

Yes

orchid hawk
#

thx a lot for all advice and guide is rly helpful

#

i go wait some afk for up my module now

#

and wait for lvl 1000 town xd

haughty wing
#

You might want to set XP idle before you hit 1000

#

You get more XP from Kat's Artifact if you're under 1000

orchid hawk
#

hmmm ?

#

set xp idle?

haughty wing
#

In Winterland equip toys with XP bonus, like this one:

#

And then just run a max kps BP in Chaos Nightmare for a few minutes, it doesn't need to be any specific one, you can use the Red Fragments one or the Resource one

#

It can go really high

orchid hawk
#

ho i think i have do it when i farm fragmet red no?

#

in the event if i combine 3 leg whant is the result ? xD

haughty wing
#

Better leg

#

It'll have higher stats than any of the combined ones

orchid hawk
#

hooo fine okey

haughty wing
#

If you combine enough, it'll eventually be perfect - all orange text

haughty wing
#

So the idle will be higher if done sooner

orchid hawk
#

ho.... is rly important? i never make idle on xp xD

haughty wing
#

You later get an item that allows going above level 1000, kind of, but it's really hungry for XP

#

At that point having an XP idle can help a lot

#

You won't need the idle for a while, but you can only get it in December, sooo

orchid hawk
#

i have make some xp factor and go try to up it ^^

haughty wing
#

Yup

orchid hawk
#

i never check this before XD

#

i m with bigshot and hte idle don t grow xD

haughty wing
#

Did you increase the Town XP Factor? You need to equip a bunch of Toys with XP boosts

orchid hawk
#

i do xD

haughty wing
#

It also has an Anvil star, but the Toys are the most important ones, they can get it really high

haughty wing
orchid hawk
haughty wing
#

I think they can go up to x3.25

#

Yeah, you can get a lot more from Toys if you upgrade them

orchid hawk
#

i do nt have rly good focus on event i don t have rly good toy xD

haughty wing
#

And this will go lower the closer to 1000 you are

orchid hawk
#

y i see that

haughty wing
#

It's not super important, I suppose, but it's nice to have

orchid hawk
#

better? xD

haughty wing
#

Yup 😄

orchid hawk
#

okey not bad XD

haughty wing
#

Yeah 😄

limber ginkgo
#

im trying to farm blue fragments but i die after 1 sec

haughty wing
#

How much damage are you dealing? Is the e40 Water boost active?

limber ginkgo
#

yes

haughty wing
#

And how much is the damage? And is Sky Blessing maxed out?

limber ginkgo
#

sky blessing is currently level 180

haughty wing
#

That's good then, and the damage?

limber ginkgo
#

no damage

haughty wing
#

It doesn't show any numbers when they touch Spikes?

limber ginkgo
#

no

haughty wing
#

Is "Floating Text" turned on in the Graphics?

limber ginkgo
#

turned on

haughty wing
#

And still no damage at all?

limber ginkgo
#

no

haughty wing
#

Huh, can you post a screenshot

limber ginkgo
haughty wing
#

Something is wrong with the AI, are you using the current version?

limber ginkgo
#

yes

haughty wing
#

Also, Turbo (TE) doesn't work in 1.0, so you don't need that

#

No, this is old AI

#

New AI doesn't have LagSaver in ExtremeAI, it was moved to Toolkit

#

AI should look like this

limber ginkgo
haughty wing
#

That's a bit better, but how much is QSg 😄

limber ginkgo
haughty wing
#

Ah, I meant your damage, how much are the spikes dealing to them. But you got some XP, so some are dying

#

Are all Era powers getting disabled?

limber ginkgo
#

yes

haughty wing
#

Can you screenshot bottom of the Blueprint? Purple and Orange modules?

limber ginkgo
haughty wing
#

Hm, looks fine

#

Does it work on Chaos Insane?

limber ginkgo
#

on lower infinity

haughty wing
#

Best guess that your damage is just on the line for Nightmare - high enough to kill most, but the toughest enemies get through

#

Can you get more Water damage from Museum or Skills?

sullen pewter
#

for locking grid anvil times, can i set my pc time to those times and somehow freeze pc time then?

haughty wing
#

You don't need to freeze, it's not super precise

#

Just backup your save (never had trouble, but just in case), change the time while the game is running, grab the lock, change the time back

#

The stars will stay locked as long as you don't move the circle

#

Even if they're no longer inside

#

Also, close Chrome and such while manipulating system time, otherwise it'll liely log you out from everything

sullen pewter
#

alright, so game can stay running, just choose any penta or hexalock for and that would be about it? Or does every color have a specific lock thats better for the color?

haughty wing
#

For Red, Yellow and Purple it's the same

#

Blue needs Water damage, so it'll benefit from Waterlock, if you're short

sullen pewter
#

ok

#

thx

#

im still dying instantly on r15 impossible, without killing a single enemy

#

something like this then? This should be Hexalock

little magnet
#

hexalock that is pentalock

#

since 0 people care about water

sullen pewter
#

well just selected what is called pentalock in the pinned message

#

its at something like this, but im not killing anything

#

i enabled nature damage infinity stone

little magnet
#

your anvil damage boosts seem low

sullen pewter
#

im doing this to get them higher

fathom ermine
#

Then you probably shouldn't be at Impossible.

sullen pewter
#

so just do it at r15 best possible difficulty, set some random idle, farm up some better permanent anvil stat, repeat?

little magnet
#

or dark realm

sullen pewter
#

btw i have the Toolkit software enabled but it does start at my highest infinite, does the current infinity influence the idle stat? Or should it just be inf 1?

fathom ermine
#

Infinity affects how many modules they can copy, which affects Fragments/s.

sullen pewter
#

with the purple extreme bp i cant even survive 5 seonds on medium dark realm

#

inf 500k or something

#

and if i use toolkit i cant manually disable Wave Restart

#

yeah cant even survive region 1 on easy

#

its correct to reforge purple modules to tier 1, yeah?

fathom ermine
#

Some of them.

sullen pewter
#

i thought all except neutral gift which should also be t1 but lvl 0?

haughty wing
haughty wing
#

Starting from Division Shield and below in the BP

#

And Neutral Gift also to Level 0, yeah

#

But others, esp. Omni Damage, should be maxed

haughty wing
#

A screenshot of how you die could also help

fresh steeple
haughty wing
#

The main one is that it gains massive damage when paired with Nature Taste on a Nature BP - it seems to be double dipping into some bonuses (probably also true for other tastes)

fresh steeple
#

weird

haughty wing
#

It's also the most annoying one, as it prevents a version of Purple with much higher damage (but also less efficient) from being legal, so I can't list it

fresh steeple
#

it should behave as every "attack" module combined

#

with equal damage in each

#

how they messed it up

haughty wing
#

But I also found weirder stuff: on a Nature BP with Town Damage disabled it seems to gain big bonuses from ST3 and Omega Synergy, but only in ChImp

#

Big as in e25-30 scale

#

I brought it up a few times to Matt, he says that this bug goes really deep into how damage is processed

#

Apparently " a lot of independent damage instances during one module action which can trigger all sorts of side effects"

fresh steeple
#

In no omniverse can I see how a bug like this exists

#

are there any other modules which deal multiple damages?

haughty wing
#

Yeah, I have no idea how that ChImp one is happening, maybe those modules allow it to bypass the damage disable somehow

haughty wing
#

Like one of the Auras maybe

#

But dunno if that counts as two

#

And it's also not a projectile

fresh steeple
#

firestorm ig, but it prob makes one damage instance with the right damage

#

yeah

fresh steeple
haughty wing
#

Matt also said that the main issue with fixing this is that nothing is strictly speaking bugging out: everything works as intended, and a fix would require a rewrite of the damage system, or some elaborate fix just for Omni

fresh steeple
#

the rewrite is overdue with how many layers there are,
elemental, resistance, armor, base damage/damage buff/"crits" distictions

#

hp/shield division/power, instakills

#

finally make no module share the same execution priority, or not rely on it at all, and handle via improved systems above

haughty wing
#

Yeah, would be nice if things worked as expected 😄

severe kilnBOT
#

@haughty wing has earned the Infernal Fire role!

haughty wing
#

Huh

haughty wing
sullen pewter
#

ah okay thanks!

haughty wing
#

Have you managed to get Purple to work?

limber ginkgo
#

how do i get those locks

polar cosmos
#

change your computer time

limber ginkgo
#

what is the best museum layout

tall jewel
#

also apparently you might want some water stones for blue

limber ginkgo
#

i used the museum ai to create a layout

dull roost
#

am i meant to leave all the ais enabled or just the ones for their respective colors and main?

haughty wing
#

All are fine, it should detect which BP you're using

dull roost
#

... i think my damage is too low to use these

haughty wing
#

Red should have pretty decent damage, and there are some tips on adding more to Yellow and Purple

dull roost
#

i'll try those

haughty wing
#

If you post a death screenshot I can see if everything is going as it should

dull roost
#

i guess i'll try it on chaos and send it but i don't run chaos much so it's low for me

#

even this low this is not working for me

#

i have the water damage stone on

haughty wing
#

Most of the AI seems to be absent

dull roost
#

:?

haughty wing
#

Looks fine in here, dunno why nothing shows in the upper left in the screenshot

dull roost
#

oh cuz i disabled that

#

was using a mine script and it was filling up the left of my screen

#

i turned it back on

haughty wing
#

Ah, ok

haughty wing
dull roost
#

this is the damage

#

and 110 sky blessing

haughty wing
#

Damage looks pretty close compared to what's in the corner, maybe some Water stones in the Museum could do it

#

You can use #1429798403931373720 to quickly fill the Museum with [W]ater, [N]ature, or Neutral [D]. It'll buy them at level 1, though, so you'll need to use the Inf. Stones to level them up

dull roost
#

interesting

#

i got like 15 more 50 tier waters and nothing changed

#

maybe i messed up somewhere? burnorfl worked fine and i could push pretty far

haughty wing
#

BurnORF will have more damage than those 'cos it's a pusher, and things like Lag Burner or Zoltraak would have more still

dull roost
#

yeah makes sense, but is this for like, super post-game players

haughty wing
#

Maybe not super, but yeah, running those on higher Chaos difficulties does have some significant stat requirements

haughty wing
#

Damage on Spikes, for example, grows pretty quickly with both Blue and Purple modules, so you can get a lot more pretty fast by tiering those up

dull roost
#

never thought about that anvil thing

haughty wing
#

It should add a few orders of magnitude, might be enough

#

Also, if Extreme Red isn't running, you can set a fairly decent Red idle with #1444100849268822137

#

It should have way more damage than BurnORF, esp. the 1997 variant

haughty wing
#

Just ran a proof-of-concept for a 6 secures Extreme Red run, and it seems that it's going to be easier than expected

#

It only took 3 seconds to get 5 secures

#

Uptime on Awareness isn't 100%, but it's close

#

2 seconds after adding the x10k thing

haughty wing
#

6 Secures run:

#

I could also do one for Yellow and maybe even Blue (I'll need to check if Beyond Blue can be restored for 1.0), but it doesn't seem worth it

swift aspen
#

is e210 damage on extreme blue considered low?

#

e206 on resist

haughty wing
#

It'd be enough for ChIns 100b

#

But not ChNM 100b

swift aspen
#

oof

#

yeah seems like i blundered

haughty wing
#

It's pretty decent overall

swift aspen
#

DRImp 100b is not doable with my current stats

haughty wing
#

Oh, I don't think anyone can run Blue over there

#

I'm pretty far from it myself, at least

swift aspen
#

wow thats a real blunder i made there

#

no wonder why no one doesn't talk about extreme blue on DRImp

haughty wing
#

I also recall DR being kind of bad for it, 'cos enemies spawn really far away

#

It works a lot better on Chaos

haughty wing
#

I was just barely able to run this

#

Purple with Dark Sac. swapped for Dice of Fate

#

Yellow advanced to Checkboard Aura:

#

But I can't remove DS from that

#

So that'll be the next upgrade for it, I guess

#

I could theoretically take that last one to 6 secures, but it'd take a few times longer than on Red

#

So not worth bothering with

haughty wing
#

So a 5-secures run is possible on Purple, but ehhh

#

I was barely able to do it with my stats + event buffs, and it's unstable when running with just ST1 + Hurricane (ST1 and 2 alternation was needed)

#

So it died shortly after the 5th secure and kps was a bit bumpy

polar cosmos
#

i need to quickly fix my stats so i can run these i guess

haughty wing
#

Managed to do a little bit better with AI, but it still rando-died during an ST1 phase

#

BP and AI patch for this variant, I guess:
1Vbvihw3DH+VYz8Xs5MtXDinybW0pYWWBi7feiloPJoZZTz2YMu7O4RAvvYR2qfoM9y9WDV/2707Si60kLJgVrIl/fSTZc3bTW4TdoEcx83F2c+bb44csMWzZ1GUjF9k50+fa0gBlKnRNBhyD6HQDjgFVAX0ufW+1bF3GKpeVUCwCntPhQZmMI1qk2WKtedFETvEQufeR1bJ0R5DBKtxsswhktHHTuXepajZHzComDpZd1osrVXRt8g1uUoDBVWnEMiAw5Oz2Yn0ZLF00P1Ufo2RyfWzboQ6/S2Cd6hiHxlb3Tiqalbd4EZT24FhVQXYE/d6TUmV3qQo2USb2lwiFYidhrazVJKIDhMHSW4mrQr+wPUiBXyT9igC6lgT2kLYKL0thszmI53E8EIq1xgparRoWLIVDKp949E6CnrEYZNpeo0QuFawBwtOiqZbipGspISBvLBJriQ3GAdwFc5ZVxbMgDV21GCclQEKENdyI6BVksxyeLgiPkRdUbkWD3WBJbqIKk/2AKHRB5CjyBic5F5ACxUq366lzi0KLlcp7/rjkntBe4rk3erMeFckwz5oYz00Eq32ttdVoFaoA6mrDlgOjCgDHQO5CdXC+RolCjNzEGoFPYMdirhyvsCabszf5BoVHtEkFs3m9Wdnm2gCdVO7vN3IhRC4U+9cl9Vwf8moyL67zgV7ZHB8nbbb7efDmp3P/fXl9xcvU+gsXonngHEjfsdjq4spJn6UlyyrrM9B7rJP+Vh5vueHX0GokL99eXVnazeu239ef7l8HOLtK+9tQ3zxA1RXINSO5mUFLQrXHUj7rODPpxK0vkiCXXboL3fZ09Fk3hvI36MiV+DxXthw8mqscHGBW0lTUXnH7Mk1P5xylhkv7R8oejfTOqlFxbU8ReJxVvMIkal9kIrtTsA/jvKb999dPugqe/4xtbv948W/zvXJG/zBXA9r/unxffvefOp8n8y1D+Y7/J+4fvZYR1eX/ynN2fxkzRQfgO4+qrub329+W363v744NRhq8mAHnN9PZpwzeSrkgZbJsttuRRwmIa3DZjgg3yPJRlxlJ3nJ/800E36UWTggkG+WRkbvsLGOjUEvrHy1ROCQ8N3rd38C

#

But I can just barely run this while having enough XP bonuses for it to make sense

reef canyon
#

I dont think this is working for me or Im doing something wrong. It like auto pauses and strats over and over, super slow. is this how the script is suppose to work with the AI and blueprint? Or is there something Im doing wrong? I tried anabling only RED or RED stable or main etc. or all of them. am I missing something?

fathom ermine
#

Are you missing #1443730433081872574?

reef canyon
#

ya I have that. Let me show u how I have it and see whar u think. ill take screen shot

fathom ermine
#

Okay, another question: do you have 120 FPS? That's the default set by Red AI for LagSaver.

reef canyon
#

instead of game on PC

#

but it seems to be high framerate

fathom ermine
#

Is VSync on?

reef canyon
fathom ermine
#

Hmm... well, a way to check FPS is with a script.

reef canyon
#

ok

#

I wonder why im getting this spam pause unpause thing

fathom ermine
#

Okay, so it does get above 120 when paused, so it unpauses. When trying to run TT, it goes below 120, so it pauses.

reef canyon
#

so is ita limitation and caused by fps not high enough?

fathom ermine
#

Yeah, that's how LagSaver works.

reef canyon
#

is there a way to save my game progress and export to a game on my acrual PC instead of playing in browser on my macbook pro?

#

I prefer playing on macbook but if im idling just letting it run than PC is fine

fathom ermine
#

You can try to link your Fire Sword Studios account with your Steam account in the game.

reef canyon
#

so i do I have all these AIs running at the exact same time then

fathom ermine
#

Don't remember if it's done on Steam or on web.

reef canyon
#

ok cool let me see if I can do that then maybe this will work

#

thanks for all your help

#

also, can i disable lagsaver? or sill that not really work and Ill die? do I keep 3x speed on?

#

I tried disabling lagsaver I just die instantly lol. startign at inf

#

1*

fathom ermine
#

Can I disable LagSaver?
You can, but it'll be susceptible to lag spikes. And those are deadly.
Do I keep 3x speed on?
For idle setting, we found out that 1x is marginally better.

sleek crystal
#

to maximize fragments, i should be at a inf level that's just over 10^n, yes? like 101, 1001, 10001 etc

fathom ermine
#

Doesn't really matter. We simply use Wave Restart. (Well, we are at 100B Infinities usually, but that's late game.)

sleek crystal
#

yeah, i'm not lol

#

i just got all the infs to 70 for the... thing that requires that

#

so now i'm wondering if i'd get fragments faster if it were at 100+, since # of mimics increases at that point

fathom ermine
#

You would, yeah.

sleek crystal
#

ok then

#

to 100 it is (or 1000 if my specs can handle it)

sleek crystal
#

is there a way to force the game to start from a fixed infinity level, rather than your previous best?

fathom ermine
#

No.

haughty wing
haughty wing
#

(Also, all scripts should be enabled)

haughty wing
#

I made a long-running version of Blue and did a 5 secures run with it (6 are possible), but it'll stop working when the event ends

#

xVZNj9s2EP0rCx96Cgh5u0HaVbJJNmiLAi1QdHMJ6hxG0lAmRJMCP9Z2gwA95JpbLskt+QHpKYdc7T/WoaiVZdlI1gmyhQFBHHLevDecGevZKJMeayOUs6PTo79G57jUqji6a8nm8N74zo9nKSo05ZJlYEV+teBSz1MnCmThZVGzTCtv09yAQ2ZwkdoapWQwB0Me1qZce1WAE1oxobhQwi3bMwYq+8gbi+26lJALNMzWokKbloI75pW4xHCkUqKcOlbrOZo0k4QsVMlstUwL5KgsssxLClqldipQFgyKS1A5FmmuVYAIBKK3QSusC5sMMsvmxNyQvGmwzFA5Bt5AioucLCXpDIHTYGMzrazWKi4Ks2wEgplpQ9JJG0Xr3FrmIDcmhd4ZMgwIFMS6QbLTkIbBEiXmzog85G3g+ImtSHpgBLElPp7JpM6r/ecVOG+w5dEuekdaSwTY3W4YgnHTFiBEj2fDWyuu2e85RUM8xsU24CajfRJtTiNeKwmMCYW0vdrE3wDFwuNGW6f0JXS101xp5FJqXUoMtUsNQxFTNyWaC8y9I5TR01tHI5sbUcc+ejaCPNR6bKoJL0PbiJxZp+tJRqUYaLuJT5LkJDzHt39aOENl9/DX03MKcEG4pG5EqM2hDiBGxC/AGN9xoeypeAtPQrxFsUEY/1DCDK/2AvfLoLXAxb5ICR909zeIMT7ZNw26QONS6gyoS7SnKcAsuh0Q9xhMie7nPy4GW983z+TTzycPDkt+8lhrWQl3+huUF0B11bjzRrJXNVAueuRbwDkI55UTMppzPavBCEsjKuqa8JjPOHQHccftc98Fjc+Gmlfvf1m//TtmdvV+/e/9g+Ql/Eren1BdOKhu/sa/dfny/qXsZO/N6nX3+3h/26HUTg8cjidqt6SaIZH5goqSxkJCC/IpRDcnwraY1V5a7NaKdNH7KDT07yBUiFxDXkHZmLuOD3bKyfkVOgdCeX7raDCIQq6O+7myzZDYyRLv/7V+Qd26WsKSbmuxd9olx2f3rtuTq39WL9jDjsJ1yDdXPPgc+F814Prl+uXBGj47AW9SyOrd6lWDD7Pzg4SYre+3G2d/8t36QzXhjw7izPtfmV/btb2/4es37tPn/wE=

#

It requires some Cost reduction Toys and benefits from TTXP toys, so Candles work well

#

After the event Awarness can be swapped for cost reduction yellow, but it won't be quite the same - it'll take a lot longer to get an improvement over Extreme

haughty wing
#

Updated the BPs and AIs with the versions I've managed to run during Christmas + updated the instructions, esp. on how to gain damage on Yellow and Purple

paper notch
#

Possible slight upgrade/sidegrade to red extreme, where I put bulwark instead of hurricane, for extra damage from divine blessing and to save some modules that were solely for the elemental contract.

#

BP
⁨ZVHBrtQwDPyV1X5AJC4gEeAEX4E4uI2bWpsmVexst3ri33HSpg/ELXY8nhnP230IBddMUfj++fbz/uMlGRe8fWFtCn798Onjt5sFERgfJoKUjJbXADwbDDoYpXdHnT/f3xdvaVlRCl+YPWL2u/FA0NfxiugsS6YHGk4Bsj2mjYN9CCktF+yZyB0MgfwsleBckmElN5FSnA2HIPNGPNshJRbDc8oYKOJZl0hPzAyhA5YSRMeTWAalmGisAvLDchmYWDBqo9v4q9WUHKLed1KcKJLs5h+PbQghy1yVt6oyRGSuDZ+SD2gUq2Ho6q5sSOW/6rjgRXNkoZFgCGbKMDaZUxrfT38Uh9rj3bnPsgmzAuqrY4ag3xS9cfSsp+s5pAX9lR++cCxCKfYMVUuManchBauhEucU9sNvV6ycJTqoMF0OS4rO4rF8AKaxFxl9fbXB3ptC2nQbqM6ML/ta9Sax8OkeNsjYbD1iNWvWtGG2V7ymuVV5DieMjGYoYWs5z4TBNatc2TxNV6RoZcbu9In3X7//AA==⁊

#

Also used inf crit+unholy missile as well as planned strike for extra dmg.

haughty wing
#

Unfortunately it's a downgrade - it reduces kps (original on the right)

paper notch
#

Darn, from hurricane?

haughty wing
#

Yup

#

That extra range is needed

#

Also, Unholy Missile only really helps on multi-hit BPs, and works best when paired with Inf. Burst. Extreme Red is meant as a single-hit, so it won't help there

#

And Inf. Crit doesn't work on Shields, making it ineffective on higher difficulites

paper notch
#

Also changed it to inf attack, to get a good large bonus for second hit, because it seems largely needed for chimp

#

I keep just dying after killing only a few enemies on chimp

haughty wing
#

Yeah, running idle setters on ChImp requires some good stats

paper notch
#

Do you think the bulwark is worth, though?

polar cosmos
#

how much less powerful is extreme red compared to something like zoltraak?

paper notch
#

At least like e20, more on unlucky hits

haughty wing
#

And no Harmonizer buff, no Bulwark combo, no SoL

#

Lower DS, too

polar cosmos
#

and to think, it's already easier to run than in pre 1.0

paper notch
#

Yeah, can almost gurantee inf hits running my dps, while peaking like e293 or so on the idle setter

haughty wing
#

That's not that far, I suppose - a bit more, and Uni. Gift should "catch" and potentially make the difference

paper notch
haughty wing
#

To fully utilize its bonus you need to do a DS/Adv. Heal thing, but I suppose it could provide good buff during the first 30s of a run

polar cosmos
#

what about the contracts?

haughty wing
#

Higher DB procs could be good on a BP with enough attack speed to kill everything with them - but Extreme Red probably doesn't get there

haughty wing
haughty wing
#

So if you can squeeze out the missing damage at the cost of some kps, it should be worth it

paper notch
haughty wing
#

Yup

paper notch
#

Do you know the actual multipliers for the different difficulties?

haughty wing
#

It's 15% more per difficulty

paper notch
#

And with steini I somehow survived like ten seconds, so maybe possible

haughty wing
#

Multiplicative

paper notch
#

if only there was a reactive utility

#

so close

haughty wing
#

I'd expect swapping out FM also reduces kps

paper notch
#

FM?

haughty wing
#

Focused Multishot

paper notch
#

Forgot I did that, honestly

haughty wing
#

Oh, wait

#

Don't swap out Battery

#

That's a big downgrade in damage

#

As for red modules, try the two missing subs

paper notch
#

Even with the e4 divine blessing buff from health?

haughty wing
#

I don't think it's hitting fast enough to take full advantage of that, buffing the damage on regular hits seems better

#

In place of those three, try the missing Subs and maybe Light Impetus or Headhunting

#

Anti-Light Crit might also be worth trying

paper notch
#

That definitely helped. Turning off the software for just a second at the start and violent seeds did the trick, I think.

#

I don't think any option is better after surviving like a couple of seconds

#

But yeah, the bulwark swap and the damage for kps tradeoff is definitely worth before I get many more tiers

haughty wing
#

Violent Seeds take a few seconds to get somewhere, so there might be better options for survival

#

Also, make sure you're getting the Secures you can - Hurricane is on the Secure list for this BP, so if you swapped it out, you'll have to Secure something else

paper notch
#

Did put hurricane back in

#

just left FM out, prob gonna experiment with that next

haughty wing
#

I'm not sure which one is more important to kps, Hurricane or FM, I'd need top test it

#

With Hurricane swapped out you were losing only about 1-2%, so not too bad

#

Hm, might be a bigger loss with lower Anvil Range, though

#

Or with lower tier attack speed/multishot/bounce etc.

paper notch
#

I've still pumping all the anvil damage I can, just to survive chimp atp.

haughty wing
#

Yeah, I meant like not locked Range

paper notch
#

Also, do you know if there's a specific reason all the secures are for ultimate first? Hurricane and div shield make sense, but was there a point to leaving them utility modules?

haughty wing
#

No real reason, had to be something

paper notch
#

Did we ever figure out if knight's and other toggles affected them? Because it reducing their range seems useful

haughty wing
#

I think someone told me once that they do use toggles, yes

paper notch
#

Neat

paper notch
#

Tested it on ChNm, though, where oneshots are guranteed, and didn't really notice much difference in ChImp, although I think Hurricane had better survivability, as it was less chance based.

#

FM graph

haughty wing
#

Yeah, seems about right

paper notch
paper notch
haughty wing
#

Dunno what's there in your current version - the ones I mentioned before might do better

paper notch
# haughty wing Dunno what's there in your current version - the ones I mentioned before might d...

{"blueprints": ["Extreme <sprite=176> ;attack.nature;splash.element.nature;crit.natureDmg;impetus.nature;synergy.gaia;attack.speed;strike.solar;nature.daybloom;synergy.void;crit.lightDmg;attack.rapidfire;attack.deathwish;boost.shoreline;boost.universal;attack.multishot;sacrifice.dark;subsistence.nature;subsistence.light;crit.universal;infinity.attack.speed;crit.earthDmg;crit.darknessDmg;google.influence;attack.bounce;attack.bounce.gaia;infinity.splash;spell.fracture;focus.nature;focus.light;focus.darkness;focus.earth;taste.nature;blessing.divine;synergy.omega;attack.execution;subsistence.darkness;subsistence.earth;seeds.violent;foundation.battery;energy.basic;energy.regeneration;energy.flow;crate.rex;xp.bonus;spell.awareness;knight.power;shield.division;defense.bulwark;gift.universe;air.hurricane;the.executive"]}

#

Also, do you think earth armor and avalanche would be worth swapping battery foundation and hurricane/FM? Seems around a e30 boost

haughty wing
#

No

paper notch
#

Yeah, did not realize how little health I had without foundations

haughty wing
#

Not enough attack speed and you'd just lose the DS bonus and DB damage

paper notch
#

Also, just tested diamond foundation, and they seem somewhat even for KPS. It seems more stable, maybe because it relies more on DB rather than the crits and such?

haughty wing
#

I dunno if extra DB damage will be doing any difference, it's probably already way above normal hits

#

But once you have enough damage, Uni. Gift will kick in and fill the difference

paper notch
paper notch
haughty wing
#

Hm, Diamond should actually be causing problems by making enemies tougher

paper notch
#

Good point, forgot about that

#

That makes it much worse than battery

#

The stability might then come from the extra health/resistance causing DB to be required, though IDK why that would make it more stable.

south cypress
#

for this how should I set my anvil?

#

I assume set it in the damage zones

#

like where I can get the damage of the tower in general and a few others

haughty wing
#

For Red, Purple, and Yellow, set it for Nature damage, yeah

#

For Blue, you'll need Water damage, maybe also in the Museum, and most certainly in the Infinity Stones

south cypress
#

Can I use this bp for farming even if i have nowhere near of enough damage to get to 100b chaos impossible or nightmare

#

because the only way I can progress is to farm fragments

fathom ermine
#

Of course you can, you pretty much just need to survive with the BPs.

south cypress
#

Also I read it said "run for a couple minutes" so is that for improving the idle rates or no?

fathom ermine
#

Yeah, because the very beginning doesn't have the perfect rate of Fragments.

south cypress
#

ok

nova scarab
#

1.067e244 ?

fathom ermine
#

Yeah, what about it?

south cypress
#

for water im only doing e122 and i need e200 lol

haughty wing
#

Is that with e40 from Infinity Stones?

south cypress
haughty wing
#

I guess you could be better off making a 9 Contract Blue then

#

Like, take something like Yellow or Purple, remove most Yellow/Purple, add Blue?

wooden frigate
paper notch
#

Click on the total enemies killed and select your timeframe

wooden frigate
#

currently only getting roughly 1/3 to 1/2 of the idle values. not all BP work on chaosImp

#

oh daaangit, I totally missed that, how could I not know that ! so useful.... maybe I forgot hmm

#

hmm my blue does only e180 dmg...
inf stone is active.

How important are anvil bonuses and museum? They "only" add like e7 and e4 on top?
I dont have a nice anvil placement currently, so not wanting to switch.

reforge are at 175, 165

haughty wing
haughty wing
#

Museum and Anvil will indeed only add a little bit (grabbing Water + Damage in the Anvil might do more than e7 depending on how you're using it, and Museum can be a pretty high e4), but it might be enough to get you to running it on ChIns 100b

#

Might also be slightly short, though

wooden frigate
#

Thanks ! So you say first improve module tiers. The blue itself focused, or spread out?

haughty wing
paper notch
#

For the main scripts, is there a reason you do the value to mod by as one (or two for the focuses) less than the actual duration?

haughty wing
paper notch
#

Gotcha, so does that cause it to start checking a full second before they would run out of duration?

haughty wing
#

Pretty much

#

It's probably less needed now that we have execution budget

#

But might as well

paper notch
#

Yeah, good idea

fathom ermine
#

What was the math for max. possible Fragments/s again?

haughty wing
#

3 * 60 * 10 * 12 * Contracts * 1.15^5 * 1.5 I think

#

Those being speed, enemies spawned, lanes, modules copied, contracts, difficulty, Executive

fathom ermine
#

And if we want a specific type... is it just *([amount of the correct type]/[total amount, excluding secured & Special])?

haughty wing
#

Should be, yeah

fathom ermine
#

Okay... if I get 6 secures, it should theoretically be possible to get 15m/s.

haughty wing
fathom ermine
#

Yeah.

fathom ermine
haughty wing
#

I did do a 6 secure run on Red, and could do it much faster now

#

Well, much faster if I again had X-mas bonuses

#

But 15m of a specific color would require more than e24 in Contract upgrades

fathom ermine
#

Okay, hexalock in place, focusing on resources otherwise, let's see how long this will take.

#

Ah, frick, forgot Resource Drop Boosters.

fathom ermine
#

Man, I love 5 real time hours with 3 game time hours. (82% to 1e18.)

#

At least the graph is nice and flat. Almost.

haughty wing
#

I think the 6th one took me a bit over an hour with Toy buffs

#

And the whole run was around 13h

fathom ermine
#

So what I hear is that I should leave this overnight.

haughty wing
#

Yeah, if it takes 4 game hours to reach the secure, then you'll need something like 20+ for a good uptime

#

btw. have you increased process priority? It's pretty useful for those long idle runs

fathom ermine
#

Yeah, I have set it on Very High.

haughty wing
#

I usually just go for Realtime 😄

fathom ermine
#

I don't have that on Linux, just from Very Low to Very High.

haughty wing
#

Ah

fathom ermine
#

Okay, it finally happened. The 6th secure is in place. Now we wait for... overnight, I guess.

haughty wing
#

Nice - that's with e25, I'm guessing?

fathom ermine
#

Indeed, it is.

haughty wing
#

I will have e24 in some time, but e25 would take 2 years 😄

onyx condor
#

I’m only almost at the e21 contract upgrade 😢

onyx condor
#

I had to modify “Beyond tptModule” in the following way to get the Glacier Spikes cooldown low enough to survive long enough to get a ~2e6 idle:

fVNBbtwwDPxKsA8Q0FOQqs2heUbRAy3RNmEtZZDS7jpB/l7JUrrZbdGLIZLD4YxFvR2GkHEV4qSHrw8/Dz9wi+wfvmnJJfz+5fHp2SKjTJsZQMl9BGOIZ5vIo6mHy2qGyFmtE0hoBC9WVwzBwBmkdKh+9AlO9QSJIl9zbnOBeLJjzOz3miEeiSltnUhg0Zcsij2eAjhCMbrSgmo9jsiKZsihTFzsRGMymemEtWUIRUHhN7psdmGa5mTWeEaxOhMGb8CfgB166yLXliqgAQSVNNWigUHNudiTonuumSNyMpAFbP2YY2SNxdUeeNl22yDHKMVhMVPo79h8kbqjdK6e7kIM6JKQqz/hrvE/pVDd3SeBbpw0zBCiW/6NZ0hZsOvowSdIzzSCv8u7QpA0d4I6vWHrqZvb65+aWqLBRrol7BcJ4UYE5iQl1fi6JRCpW3EbXedfidoWjRI1cTzBn0XYr6tpmWKcAtZFLE+kTLRpLjIv6HIqLHauWKbXMqC+IQfp8Ov9Nw==
#

And also significantly increase my water damage boosts and do it in Chaos Hard Inf 100B (any higher and it either dies before it can secure Glacier Spikes, or my Infinity is too low)

haughty wing
onyx condor
haughty wing
#

That shouldn't be the case

#

What's happening?

onyx condor
#

I don’t do enough damage

#

And even if I do, there’s a few moments when the spikes don’t exist, because the Water and Cooldown stars are too far apart to lock both

haughty wing
#

It is possible to lock both if I recall, I think the pinned Waterlock had that

#

But that aside