#Belt (and other machines possibly) don't have the correct speed

75 messages · Page 1 of 1 (latest)

primal heath
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I need to stop saying everything in the title, just look at the images, hopefully you can understand what each one is supposed to be

cunning elm
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Yeah, uh, you need to explain wtf those images are supposed to be

next oasis
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so let's back up and start with the most important question
how many shards are you refining?

primal heath
primal heath
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though you can see in the second image

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it produces this which gives me more questions

next oasis
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so 10^9

primal heath
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you forgot belt tier

next oasis
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are you not using a t10 belt?

primal heath
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second image has no belt

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first one has everything but town perks

next oasis
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okay this is why we like full screenshots

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belt effect is 8*2^(tier-1)?

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or no belt effect is just 2^tier

cunning elm
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x infinity perk, x artifact

next oasis
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factoring those in separately

cunning elm
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It shows in the belt tooltip though

next oasis
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we're trying to audit the belt tooltip compared to the timer shown on the refine page

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yoshi's saying that the two don't correlate correctly

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which is why I'm trying to break down the calculation

cunning elm
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Right, but I'm saying to do that you need to understand what the belt tooltip is showing

next oasis
cunning elm
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He definitely has the x10 of infinity perk, you can't get rid of that

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Also the 1.5x of the skill perk

cunning elm
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Honestly, I don't understand any of your calculations

primal heath
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what i think might be happening is that the gear, faster machines Perk, and tenfold are factoring into refine time directly

cunning elm
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They are factored into the tooltip for sure

primal heath
cunning elm
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This is my belt speed:

next oasis
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Okay, so am I missing any other variables?

cunning elm
primal heath
next oasis
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and that is how many

primal heath
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36

cunning elm
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We're missing something else, that's not enough

next oasis
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and that's why we want to break the calculation down as much as possible

cunning elm
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OK, town perks also are factored in for sure

primal heath
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level 0 on all of them

next oasis
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okay, this should be more accurate (was incorrectly applying mt)

cunning elm
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Wait, wtf is up with the artifact bonus

primal heath
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now it hits exactly the with belt time

next oasis
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+2% per researched artifact, with double the artifacts thanks to Replica exo skill

primal heath
cunning elm
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ahhh

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Something is hokey

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There is a precision issue somewhere, probably a conversion to single precision

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Otherwise the tooltip should show as exactly 37478.4

primal heath
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yep

cunning elm
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bingbingbing

next oasis
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well now my spreadsheet has a refine time calculator on it so that's good I guess

cunning elm
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So just assume that the actual belt multiplier is that number instead of 37478.4

primal heath
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that wasn't the bug anyway

cunning elm
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There is no bug

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Your refine time got 1024x slower when you removed your belt

primal heath
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the belt tooltip says it should have gotten 37478.402 times slower

cunning elm
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You just can't see the belt tooltip when the belt is removed

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It still includes x10 for inf, 1.5x for faster machines, artifact etc.

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The "null belt" is faster than 1x XD

primal heath
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my no belt is faster than a new player no belt

cunning elm
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correct

primal heath
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my refinements are faster without a belt by sheer force of will

cunning elm
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well, by force of upgrades

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A better comparison would be if you made a T1 belt

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That would be x512 slower

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And you could see that in the tooltip

primal heath
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it still feels like a bug though, anchiemt gear and the skill say they affect machines, which lead me to believe that my belt was slower than it should have been

cunning elm
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The "T0" belt that you get from having no belt is another 2x slower

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It is sort of a weird case. All the other machines don't work at all if you don't have them, but by its nature the belt has to still function at T0

next oasis
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which is why I needed to double check the underlying belt multiplier

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though it does make sense now that I think about it: 2^0 = 1

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since the belt is just a multiplier for the refine process it still "works" within the logic of the game