#Museum Combiner v4

1 messages · Page 2 of 1

echo ermine
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Just making sure, any missing scripts?

edgy lake
#

oh my gosh one was somehow still deactivated thanks alot ims tupid ._.

fickle spire
#

the script unfortunately doesnt work for me either.. from what it looks like, it buys some t1 gems on the second slot in the inventory, apparently sells some since the trash can changes, and thats it

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also it sold my entire first row filled with some fire stones xD

calm harnessBOT
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@fickle spire has earned the Spark role!

ashen cloak
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how the hell does this script manage to get worse and worse by the hour XD

fickle spire
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I dont know haha

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thought id let you know so you have more information

rose vault
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I'm not sure why it's selling stones now that's so funky

ashen cloak
#

maybe the fact that it's a bodge and not a polished script made it angry XD
fuuk, I made a self aware AI

rose vault
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😹

ashen cloak
#

oh, or it's angry because I'm not d0s... you're not who maintains me, how dare you update me

fickle spire
median wind
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i didnt know it was this easy to make a sentient ai

prisma sable
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Does it matter if you have auto-combine on?

echo ermine
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No.

fickle spire
tribal dove
#

I tried the one from github first, same problem

past hawk
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seems like it deletes my existing stones if the current offshore market price is higher than the budget

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not sure on the exact condition, the market conditions changed right after I stopped the script, but I had a 1e31 budget and the market tier was somewhere around 23

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happened again

ashen cloak
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oh joy, it's now failing to clear the inventory?

past hawk
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no I killed it midway, but there were red stones in those 2 existing spots in the loadout and it tossed them after combining

ashen cloak
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yea, it shouldn't have even been able to access the red powerstones if the inventory has white power stones

past hawk
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inventory was empty when I started the script, this is from stopping it while it was processing the next white stone

calm harnessBOT
#

@past hawk has earned the Ember role!

ashen cloak
#

aha, so this one

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well, I can see how it'd delete it. I don't see why it's able to fail like this, but I can see why it'd delete it

prisma sable
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That's a weird one. It skipped over a t4 light gem and then started upgrading an identical t4 light gem one column over.

ashen cloak
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lmao

I gotta admit, it manages to fain in very surprising ways

rose vault
#

I've also noticed it skipping loadout slot 1 for absolutely no reason... lmao

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help together with Elmer's glue and a dream rn 😹

prisma sable
#

Elmer's glue? More like Great Value brand glue.
/s (thanks for updating this, I'm just having fun)

rose vault
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no real though lmao, and yeah Cod got it from unusable to working really fine and then it fell apart for seemingly no reason overnight and it's really funny at this point

prisma sable
#

Alright, so I just tested it again. it seems to change modes starting in column 5. First four columns it sped through seemingly only buying offshore gems, then starting in row 5 it starts to do regular shop gems

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(This is the version linked in the first post that I downloaded yesterday)

prisma sable
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Ok, some detailed information.
If I turn off AI and turn it back on, the system skims through all the gems really quickly only upgrading what is in the offshore market until about here where it starts combining from T1. (Column 4, Row, 6)
If I then toggle the script by hitting M twice, it starts combining the very first gem at Column 1 Row 1. If I toggle AI using F4 twice, it skims through really quickly again.

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I'm not sure what determines the switchover point, since it seems to change.

gentle walrus
#

uhh

ashen cloak
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AHA, I found the problem... my dyslexia XD

earnest lantern
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whenever you make it stop

ashen cloak
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well yea, it's not meant to clear your inventory then, it's meant to clear your inventory inside Calculate

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and it does that with ease

earnest lantern
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oh kk

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WHAAA

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its deleting my stones

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wtflip

ashen cloak
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DO NOT USE THE SCIPT

MY DYSLEXIC ASS MADE A CRUCIAL MISTAKE!!!!!!!!

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You can now use the script

My dyslexic ass fixed the crucial mistake

earnest lantern
#

do i have to reimport it?

ashen cloak
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ofc. you can'f get the fixed version unless you reimport

earnest lantern
#

kk

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its uh

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definitly doing something different

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how many tiers does it usually go above the gem it can buy

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or is it suppose to?

ashen cloak
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that's called uptiering. The thing the script is meant to do

earnest lantern
#

yes im asking

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how many

ashen cloak
#
; The top tier that can be achieved, given input stones of "in_tier". Capped
; either at +11 levels, or by the budget function of up_tiers.
; If we can't reach +2 levels, up_tiers returns -inf, which will result in -1.
; from this function.
earnest lantern
#

tiers does it go above the gem it can buy

ashen cloak
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so, +11 levels

earnest lantern
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then your script is broken

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cause its stuck at tier 3

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before:

ashen cloak
#

I mean, of course it's gonna be broken, but it's not as broken as it was before

earnest lantern
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after:

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it only upgrades them to tier 2?

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or is this the intented behaviour?

ashen cloak
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aha... so my latest change broke it, gotcha

So, it won't be able to determine when you run out of budget, but you'll be fine, I'm sure

earnest lantern
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huh

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how is tier 2 a budget problem

ashen cloak
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it isn't in itself

earnest lantern
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how come it doesnt put in like a tier 4 or tier 3 stone

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why tier 2

ashen cloak
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I mean, here, import this one. Do not enable the script called New 1, that will delete your loadout.

Tell me if this one still stalls at t2 for you

earnest lantern
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how do i copy it

ashen cloak
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because for me, it's able to go from t1 to t12, but it'll burn through your resources

ashen cloak
earnest lantern
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and i leave new 1 off?

ashen cloak
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yes, unless you want your loadout to be replaced with t1 light stones

earnest lantern
#

OMG

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its actually

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combining

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for once

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its not just placing the purchased stone in their its actually combing

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sick

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its doing +11 tiers.

ashen cloak
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yes, if it can afford it

earnest lantern
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you should totally just make a second setting for how many + tiers it does

echo ermine
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Anything above 14 gets complicated real fast because not enough inventory space.

earnest lantern
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no i mean for like doing less

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because now its doing so many tiers

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that my shop refreshes

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before it going through my whole loadout

echo ermine
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Switch away from the Power Stones tab while it's combining (but don't exit Museum).

earnest lantern
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hm?

echo ermine
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That skips all the rendering, speeding it up by a lot.

earnest lantern
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oh wow it does

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hmm

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i dont understand why its not puttinmg all the gems to the same level though

ashen cloak
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so, D0S.Museum had this thing called "buy_ammount"```
; If we're only upgrading 5 or fewer levels, we buy one-at-a-time to avoid
; overbuying. The number of operations is so small that it won't be slow.
; This actually maxes out on speed at +7 levels, because at that point we are
; buying 6 each cycle, which matches the amount the combines use.
local_buy_amount = max(1, (target_tier - museum_tier - 5) * 3)

earnest lantern
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like

echo ermine
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It takes the highest available tier from Offshore.

earnest lantern
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why do i have lvl 12 stones lvl 17 and lvl 16 stones

ashen cloak
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it depends on what it's able to buy

earnest lantern
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of light

ashen cloak
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well, can you send a ss of the offshore market?

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cus it apparently refreshed

earnest lantern
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does it just mean the offshore market refreshed 3 2* times while it was completing the script?

ashen cloak
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my script might be slow, but it's definitely able to finish under an hour, which is how much time it takes for the offshore market to refresh

Oh, you have a powerplant boosted museum, but it's 35 minutes, so I doubt it finishes after 30 minutes

earnest lantern
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hm?

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oh the powerplant boost is at x9 for me and i definitly dont have th best powerplant loadout

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atleast its like combining them now so thats nice :D

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Nice!

ashen cloak
fickle spire
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seems to work perfectly now with your fix <3

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thanksies

ashen cloak
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happy to have this thing working XD

small granite
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How does this influence universal gem?

ashen cloak
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wdym?

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universal powerstone?

small granite
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yep

ashen cloak
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wdym by influence?
how does it combine universal powerstones?

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you wait for it to appear in the offshore market

echo ermine
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(Note that you need to have gotten at least a T2 Universal Power Stone in order for them to show up in the Offshore Market.)

prisma sable
#

Well dang, it seems to be working!

tulip aspen
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Has it updated yet?

echo ermine
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CodBoy has published an update.

prisma sable
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If you scroll up, the one posted about four hours ago is working for me

ashen cloak
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you don't need to scroll, you can just click the link to my message that d0s added to his pinned message

prisma sable
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Oh, you updated the original message. Didn't want to risk referring someone to an old version

ashen cloak
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Well, it was referring to an old version, until I changed the message to link to my repo. This way, d0s doesn't have to update his message, and nobody has to go hunting for the correct import

sweet cliff
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how do you change what element it buys and combines?

echo ermine
#

It takes the Power Stones from your Loadout and upgrades those.

ashen cloak
#

it does that by itself. You just need to have the stones in the loadout

gentle walrus
ashen cloak
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yea, mixing up Combine and Combining caused a lot of problems

wet mulch
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seems only go to tier 3 when combining

ashen cloak
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well, that sounds like a problem to debug in the morning
Sorry bud, I'm not staying up past 1am, I'm already tired enough XD

dusky tapir
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rofl somehow accidently ran it twice and it did this

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I had all ai off but dos factory (which played nice with it before)

minor comet
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I doubt it's a bad interaction with factory

gentle walrus
dusky tapir
ashen cloak
# dusky tapir

you are likely using a broken version, given how end_time isn't in the hiding block. please re-import the script from my github link

dusky tapir
#

I'll do that

nova axle
#

this helps a lot thanks

#

you combine power stones for more damage, i combine power stones for more resources, we are not the same

ashen cloak
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oh, people usually do it for both damage and resources

median wind
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i haven't been follow8ng this closely, is it still sentient and attempting to not be fixed for 1.0?

past hawk
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latest version has been working fine for me

onyx apex
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Same here for me, appreciate it. Thanks CodBoy!

mortal plover
sour karma
mortal plover
#

the first stone is super fast then slows down rlly hard

rose vault
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try tabbing over to the artifact menu, sometimes it slows down due to graphics rendering

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unsure if it will help this might also just be a similar issue the AI has had before

ashen cloak
#

I can't rly tell what you're saying is weird

final scarab
#

When the script is switching over gems it can't buy from the offshore market, there's a couple of frames where it is buying and combining T1 stones from the regular market before moving to the next stone. You can see this in the video at about 6 seconds. Not sure it's a huge bug exactly (just wastes a few frames really), but an easy fix could be to add gotoif(end, tier("inventory", 0) >= target_tier) to the top of the Combine script. Or something more complicated to the Calculate script.

ashen cloak
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oh, you mean this thing?

final scarab
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Yeah, that's the only odd behavior I can see :)

ashen cloak
ashen cloak
# dusky tapir

also (asking this 2 days later XD) what'd you use to make this gif? It crashed my discord when I was trying to look at it on my phone

olive iris
ashen cloak
#

no, I want to know what was used so I can figure out how it crashed my discord

olive iris
#

Discord just hates rendering anything high quality on less than high quality devices

Runs fine on my phone

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Like I could send another

ashen cloak
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ouch, hurting my phones feels now

olive iris
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I think this is the biggest gif I have

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This one lags my phone a ton

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At least when first loading

ashen cloak
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nope, it loads perfectly fine on my phone... doesn't even lag XD

dusky tapir
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It's a 1440p gif that's is however many seconds long, I assume it's 500+ mb, didn't bother looking I have nitro.

mortal plover
#

So its doing about 1 tier higher then ofshore a second

ashen cloak
#

yea... still not cleared up, so you're just talking about how it slows down or about how it buys t1 stones?

ashen cloak
ashen cloak
#

cus all it needs is to turn this```
end_time = if(now() <= end_time, end_time, now() + 10000000.0 / 5.0)

combine:
museum.buyTier(element("inventory", 0), museum_tier, 30)
combine(50)
combine(50)
combine(50)
goto(if(
tier("inventory", 0) >= target_tier || tier("inventory", 27) == -1,
done,
if(
now() >= end_time,
waitframe,
if(budget() < 400, trampoline, combine)
)
))

waitframe:
waitframe()

trampoline:
execute("{script(Buy)}")
goto(end)
into this

end_time = if(now() <= end_time, end_time, now() + 10000000.0 / 5.0)

combine:
museum.buyTier(element("inventory", 0), museum_tier, 30)
combine(50)
combine(50)
combine(50)
goto(if(
tier("inventory", 0) >= target_tier || tier("inventory", 27) == -1,
done,
if(
false,
waitframe,
if(budget() < 400, trampoline, combine)
)
))

waitframe:
waitframe()

trampoline:
execute("{script(Buy)}")
goto(end)

ashen cloak
# mortal plover So its doing about 1 tier higher then ofshore a second

ok, so you know what's going on...

When the script combines, in order to not hold the frame for too long (and crash Facility AI), it waits a frame after a second, if, and only if, you're looking at the Power Stones tab. This script runs at 5fps, and if it ran faster, it'd make less progress or something like that.

idk exactly, but d0s put it at 5 fps, so I did it too

mortal plover
ashen cloak
#

you can make it unlisted on youtube and send the link, like I do, or send a zip file

mortal plover
#

okay after the info you gave me not looking at the power stones tab fixes it

#

that was the issue like u said it ran 5fps while looking

ashen cloak
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yea, it needs a limit otherwise it'll crash facility AI

mortal plover
#

i used a older version that you published and that just went crazy fast even when looking but changed after the update that why i was confused

ashen cloak
#

yea, that version went crazy fast because it didn't actually combine

mortal plover
#

also no achievement?

ashen cloak
#

¯_(ツ)_/¯

mortal plover
ashen cloak
#

oh, you might be talking about the version that actually uses buy_amount

mortal plover
#

it was i think 4/5 days ago that i donloaded the ai

dusky tapir
#

What if the script clicked to the stats tab while it was combining and back to the stones tab when it was done?

minor comet
#

Sometimes it's good to be able to watch what it's doing, even if it makes it slow. I'm implementing a slowdown detection/warning "you should switch tabs" message in v5

olive iris
#

I made gifs from the animators twitter who made the never animation

vivid geode
#

crazy

torn oxide
#

I'm trying to find where the script is but I seem to be dumb and can't find it >.<

olive iris
#

current working version is on cod's github

dusky tapir
pallid depot
#

any working versions?

pallid depot
#

thanks

dapper void
#

One. single. Universal shard.

unreal ember
#

for some reason it keeps stopping at 6 Uni, if i put the 6 in the load out and restart the script it runs to 14 then gets stuck at 6 again the next time

lost violet
echo ermine
#

Yes, you just need to get them in the Offshore Market.

lost violet
#

cool thx

tepid kraken
#

my budget is set to e21 because im giving it a budget of 1 sextillion resources but its not doing anything useful in the slightest

#

am i misunderstanding something?

minor comet
tepid kraken
#

apparently the script has a limit

minor comet
#

Well, your video doesn't show the loadout so we can't tell

tepid kraken
#

it can only do up to whats available in offshore + 11

minor comet
#

That is correct

tepid kraken
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which is what was causing my issue

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and its annoying tbh

minor comet
#

I mean, that's fundamental. You can't buy what isn't there

tepid kraken
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not the point

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i wanted to go up more tiers than just 11

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apparently the cause is the small ass inventory

minor comet
#

Every additional tier takes 3x as long. I am working on a version that will be capable of +14, but that's still not much more than +11

tepid kraken
#

(and a hardcoded limit to the script)

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itd be helpful if the inventory wasnt so pointlessly small ESPECIALLY with how much space is being wasted in the gui

minor comet
#

Also because you're buying more stones to do it, it essentially take two more +tiers to get one higher tier in total

minor comet
tepid kraken
#

and if your server network in headquarters has maxed cpus?

minor comet
#

makes no difference

tepid kraken
#

...

#

does that seriously only affect software

minor comet
#

It only affects installing software, yes

tepid kraken
#

sigh

minor comet
#

To do +11 tiers you are already combining 177147 stones

#

+14 is 4782969

tepid kraken
#

fair enough ig...

minor comet
#

These are real-life limits you are running into

tepid kraken
#

i just dont want to have to manually tier all my lower level ones up

minor comet
#

Don't. Just wait until the offshore market changes

#

You can use the preferences to lock out the elements that have already been upgraded to get better chances

tepid kraken
#

oh btw i heard that unlocking universal stones is done by defeating cubos jr

#

is that what the artifact i got from the fight is?

minor comet
#

The difference of +1 tier is rather small, you're better off getting more cubes and then you'll be able to afford a (much) better starting tier

minor comet
#

Use the artifact to manually combine a t1 universal and they'll start appearing in the market

tepid kraken
#

as for why i cant get a better starting tier yet...

#

its just expensive

minor comet
#

right, that's why you're best off playing the game to get more resources

nova axle
#

its enough to make a grown man cry

magic sand
#

is there a new museum script yet?

echo ermine
#

It was fixed, it's still in the pins.

#

(Although I think v5 is in the works.)

magic sand
#

really? it says explicitly in the pin that it does not work anymore

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and the link says it needs turbo exec, which says it doesn ot work anymore and all scripts using it are outdated

echo ermine
#

The original version doesn't, but the temporary fix was made.

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Follow the link in the pins.

grand dust
#

Is there a way to remove the wait time of like 30 mins?

median wind
#

use the power plant on the museum to make it faster?

grand dust
#

It seems to have something to do with the museum combiner script

calm harnessBOT
#

@grand dust has earned the Spark role!

grand dust
median wind
#

the wait is for the offshore market to restock

grand dust
#

No way to turn it off? Cause it stops the buy/combining part of the script

median wind
#

it can't buy or combine anymore

grand dust
#

Gotcha

minor comet
#

You can press m twice to run it again, but it won't get any farther with the same offshore (most likely)

nova topaz
#

I have question is it possible to change what will the ai buy power stone? if yes, how to change it?

echo ermine
#

The AI upgrades the Power Stones you have in your Loadout based on the current Offshore Market offers.

nova topaz
echo ermine
#

AI will only upgrade up to 11 tiers on a Power Stone, so it won't affect Fire, but it might affect Darkness, depending on how much budget you give it.

proud hornet
#

Please a version with no waiting timer or a way to remove it

#

i tried myself was dumb it deleted ALL of my power stones sadly

minor comet
#

The waiting timer is just syncing to the shop refresh, when it will automatically go again. You can manually force it to run again by pressing M twice (once to stop the timer, once again to start) but it won't make any additional progress if the market hasn't changed.

ripe jewel
#

it just doesnt do anything

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i set my budget and yeah

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its not doing it

median wind
#

it could also be because the budget isn't even set high enough for the script to upgrade as much as it wants, which is probably a design flaw

ripe jewel
#

whihc i set it to

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cus im broke

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and it didnt do anything

echo ermine
#

100k is too low - that means it'll only spend up to 1k per Stone.

old pier
#

hello is someone here i need a little help

olive iris
old pier
old pier
#

and i cant find a "how to use it" page or something like that

olive iris
old pier
olive iris
#

yes you need a lot of resources for power stones, keep in mind its 1k per t1

old pier
#

okay thank you very much. have a nice day

echo ermine
#

Quick Combine skill?

charred merlin
#

Im struggling to find out why its not combining my shards

median wind
#

what tier are the stones and what is the budget you have set?

charred merlin
#

@median wind

#

it just fills the inventory and cycles the different colors but doesnt upgrade past 3

median wind
#

codboy how much do we need a script that actually works at not max museum tier do you think?

charred merlin
#

that was it

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i forced it max

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now it stops here

median wind
#

that one is probably because of the budget being set quite low

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it will try to spend 1% of that on each stone

charred merlin
#

why doesnt it fill the loadout?

median wind
#

because it doesnt know what to buy to do that

charred merlin
#

oh it i see

#

how do i get universal ones?

median wind
#

beat boss 3 and research the cubos cube artifact

charred merlin
#

thx

minor comet
tulip aspen
#

has this updated yet?

echo ermine
#

Look through the pins.

vague hazel
#

😭 I don't know what I need to change for this to work so it keeps going until T11 gems

median wind
#

more budget?

vague hazel
#

i definitely have enough to get there, i did it manually

#

It just seems to stop making things past T3

median wind
#

what is the budget set to

vague hazel
#

3.16e10

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1e10 now cause i realized that's more than i have. But even now having 2.7e10 resources and counting it doesn't even use up that much

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it seems to only make a few T3 fire gems

median wind
#

is your museum at max tier?

vague hazel
#

in 6 hours and 18 minutes it will be

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Does it need to be?

median wind
#

yeah the script needs that

vague hazel
#

Oooh alright makes sense, thank you

#

Is there a way to delete the functions that require that

#

?

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nvm i finished instantly with 1 super gem

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didn't realize the cost was so low lol

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oh yeah

#

this is nice

#

wow

vague hazel
calm harnessBOT
#

@vague hazel has earned the Spark role!

median wind
#

you need the offshore market so it can buy higher tier stones

vague hazel
#

Not without it though? even though I can manually?

median wind
#

it takes exponentially longer the more tiers it goes up

cold rapids
#

The C0D Bodge.Museum script crashes my AI. Not sure what I'm missing.

echo ermine
#

What are your AI settings?

cold rapids
#

This was the issue. Had the 2 numeric settings set to 1, as I tried to previously use a script to crash AI.

calm harnessBOT
#

@cold rapids has earned the Spark role!

night eagle
#

hey can anyone help the museum combiner isnt working for me currently

#

i activate and it instantly crashes

echo ermine
gentle goblet
#

is there an museum combiner ai that works without turbo exec?

#

doesnt work

echo ermine
gentle goblet
#

i already tried it

echo ermine
#

That one doesn't need Turbo.

barren nebula
#

I am having trouble with this, it did not seem to work.

What happened: I have electricity stones in my inventory, all electricity stones in the offshore market, I gave it e34 budget.

It cycled from color to color, only going up to about the tier 4 stones. But the output was lost. It was only buying tier 1 stones and combining them.

Stones were not put into loadout.
None of the accumulated stones were saved.
Everything that was in inventory was lost/deleted except for the final color.

median wind
#

did you have stones in the Loadout?

minor comet
#

I will repost the image since I disabled the link in the basepost

barren nebula
#

Here is my museum screen

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Ok, after refilling my resources:

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So I have stones in both places.

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I have room in both places.

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I turned off the workers when I turned on the script.

minor comet
#

Any stones in "Inventory" will be overwritten when you run the script. This is by design, and mentioned in the readme.

barren nebula
#

I thought you needed stones in the inventory to work. Also, what readme?

I installed just the cod version of the script, as it does not require turbo exec. Was that the wrong way -- i.e. -- do I start by installing your version, and then the cod changes?

#

And, even with the "inventory is overwritten", it did not put anything new into loadout, nor did it upgrade anything in loadout

minor comet
#

The cod version is just a tweak on my old version that required turbo

minor comet
#

Yeah your market is entirely fire stones, so that's the only thing it could upgrade

#

Given that it set tier to 27, it should be able to upgrade to 38

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Unless I'm misremembering that calc

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Oh yeah there's no way you could afford 38. It's a budget issue, you have to increase budget to match what you have (but even then you'll probably only get one more level at most)

barren nebula
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OK, then let me ask this: What is the intended "how to use", because it does not seem to be obvious.

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To clarify: My current method is worker uptiering. For that, I need to have a single type of item in the market. I generally get either N or N-1 offered. I have 3-5 workers doing the purchase and combine (depends on how many workers are doing other things.)

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This lets me focus on one color, as fast as it can go.

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To enable all the colors, most will not have a good level, as the gems available will be random, and "up to N", usually below N.

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So what is the intended way to use this to purchase and combine?

minor comet
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Restricting it to a single color is fine. But you need to set your budget (with w/s) to be roughly equal to your cubes, maybe one increment higher, otherwise it won't be allocating enough budget and you won't get enough uptiering

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Also dump your row of fire stones back in loadout

barren nebula
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Ok, so I am confused here. I can manage purchasing t26 or t27, and I have the budget set to match the t27 choice in the market. If I put a higher budget, then the tier selected goes up, and then i'm spending way more than my income.

What I am expecting (is this my problem?) is that it will purchase lots of the best tier market stone, and then combine them. Much like the workers do, only way faster.

It sounds like you are saying that if there are 5 fire stones in loadout, then it will, for each one, attempt to purchase stones to upgrade it, and then put those back -- with my current setup, that won't give an improvement (as I currently need several hours per color to gain some improvement.)

minor comet
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Yeah, what you are expecting is wrong. It will not purchase lots of the best tier market stone - it will purchase one that is much worse than that, because it's cheaper to do so. It does it very very fast, though. (Millions of times faster than workers.)

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The last paragraph is correct, aside from your assumption that it won't be an improvement.

barren nebula
#

Ok, so now tell me how I make the following work.

My target goal is to make t37's and t36's that I can store into the loadout. I am upgrading existing t35's and t34's to t37's and t36's; I have some t36's already.

Instead of slowly buying t27's (because they do drain my funds) at the rate of 3-5 workers, I want to buy lots and lots of t24's as fast as the script can (because it can combine quickly).

To make sure that t24 is available, I want to specify either 24 or 25 as my goal.

To have that as my purchase goal, I need to specify a budget of e35 or e36; I have much higher museum income than that, and I have town producers that make more museum resources available than the museum producers do.

How do I set up my settings for this?
How do I set up my loadout, my budget, etc.?

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And keep in mind that I want to do this for each color.

olive iris
# barren nebula Ok, so now tell me how I make the following work. My target goal is to make t37...

I wouldn't recommend working for a single tier, just get to the highest tier you can

for me I would do:
set your budget equal to or close to your current resources
don't set any priority for stone type in your offshore, unless you only use those stones
run the script, let it combine stones
go do some other stuff for a while, combine again when you feel like it and your market has refreshed

since the script is fast and requires little input, its one of those things that you wouldn't want to focus on it, just use it when needed
also offshore market only offers stones up to 10 tiers lower than your highest (or whatever you have set for tier), as long as have the resources the combiner will always be able to upgrade stones

loadout is whatever you want / depends on your blueprint

minor comet
cosmic pollen
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is there a trick to get the script to keep working? mine seems to stop almost immediately. works for a few seconds and then pauses for shop refresh

echo ermine
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That is intentional.

minor comet
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It stops once it thinks there's nothing more to do. (There might be more to do, if you set the budget too low.)

void lantern
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how do you get this to work? I thought this script was broken because of turbo exec but looks like some people are using it.

echo ermine
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There is a temporary fix linked in the pinned message.

void lantern
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thanks

neat urchin
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guys why the script just tiered up a few types of gems farther than T12 but not the rest? idk what im missing

calm harnessBOT
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@neat urchin has earned the Ember role!

median wind
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the other stones aren't in the offshore market right now

solar gyro
neat urchin
neat urchin
median wind
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you need to beat cubos jr

neat urchin
median wind
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yes

sand sparrow
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Why is this not working?

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Can't seem to make it work anyway shape or form 😮

minor comet
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Do you have the quick combine skill?

torn lance
ashen cloak
torn lance
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untill i read that you need to have the stones in ur loadout, iam still only getting to T12 tho rn and have no clue why it wont go above that

ashen cloak
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he did. this is the stone that was in the loadout.
The combiner script took it out of the loadout into the first slot of the inventory, and filled the inventory with darkness stones so that it could be combined for up tiering.

The isue is, most likely, the lack of the quick combine skill

ashen cloak
torn lance
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you mean importet the fix code for the fix for the 4.0 version !?
yeah i did

ashen cloak
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why would you be able to see that tho? did you remove the budget from it for some reason?

ashen cloak
torn lance
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well i had a stone above T12 and jup it just bought 1 inv combined that and than jut ended

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pretty sure it deleted my stone too but not sure rn but pretty sure it deleted one of my T13 in my inv

ashen cloak
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Ok, that one is an edge case in the combiner.
Nevermind, that's weird. If it deleted your stone, you might've been using a version that's on the discord post here. You sure you imported from the github repo?

torn lance
calm harnessBOT
#

@torn lance has earned the Spark role!

ashen cloak
torn lance
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xD

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yeah so it this rn just a result of the script not working like it sould be or ehy does it seem to max out at T12 cause no matter the budget i give it it wont go over T12

ashen cloak
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it needs the offshore market and needs an offer which you can afford and can use to uptier

torn lance
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ugh rly ? fml ... so a lot more grinding.... hmm the first script i had didnt care if you have offshore market, but was hella slow ;/

ashen cloak
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I mean, this one doesn't care either, until you want tiers above t12

torn lance
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u know thats what i meant with what i said xD

ashen cloak
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¯_(ツ)_/¯

radiant wagon
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any idea why this isnt working? I have what should be the most up to date version

ashen cloak
radiant wagon
ashen cloak
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shouldn't really be. Maybe an hour at most?

radiant wagon
ashen cloak
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I have no memory of how the inventory slots are unlocked, but I think it's got to do with the building tier?

radiant wagon
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oh np tyyty

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youre right!

ashen cloak
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nifty

twilit estuary
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how do i stop it from doing other elements, and have it just do the element i want to focus on?

echo ermine
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Well, you can exclude some Power Stones from the Offshore Market with changing the preferences, those apply after the next refresh.

twilit estuary
echo ermine
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Well, then it looks like you have them below T12. Nothing to do about that besides taking the Stones out entirely.

twilit estuary
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im trying to just do light, but it keeps buying low tier electricity, fire, and darkness

twilit estuary
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is there not a simple way in the scripts to edit it to just do the element i want?

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cause im way too dumb to understand what its doing

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its still doing electricity even though i removed all the lower tiers

median wind
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it should be fast enough that it won't take too long, move to the achievememrs tab or something

median wind
twilit estuary
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and it stopped doing light (probably because i have tier 42). i really dont understand any of the lines in the scripts

median wind
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yeah don't try to read those

twilit estuary
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but its not working for some reason

median wind
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in what way?

twilit estuary
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it just flipflops between light and electricity super fast, without combining light, and then just stops at electricity

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oh wait now its actually combining light

median wind
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what tier of light is in the offshore market? id also like to understand what your Loadout looks like

twilit estuary
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maybe it was because i was resetting the offshore market to make it buy higher tiers. i didnt know it affects it like that

twilit estuary
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meh maybe its just because of my budget

median wind
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yes, images are helpful

twilit estuary
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ok

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here

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i think it wasnt going for higher tiers because my budget was too low

median wind
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that is a strange looking state indeed, you could set the budget higher

twilit estuary
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i did, and its working now it seems

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its just continuously doing light right now

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should i press m to stop it first if i want to reset the offshore market? it seems like that was breaking it

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why is it only getting me 8 tier 45s? i need 12 :/

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it stops whenever its 8 of the highest tier i guess

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i dont understand how to get it to do more than 8 t45s or even 44. it just stops when it cant do better

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do i need to set what tier im aiming for in the script or something?

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oh wait, maybe its because i need to put light in the slots i want it to do. ill try that

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okay it seems like that worked!

lucid halo
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I cant seem to find the modified version that works without turbo exec

median wind
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did you check the pinned link?

lucid halo
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the one to the github?

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i can only find the old 4.7 there

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ah, nvm, thx

junior stratus
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Is there a version of this that doesn't require turbo exec? It says turbo exec is discontinued

echo ermine
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Read the pinned message more carefully, maybe.

junior stratus
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TIL posts could have pins.

ashen cloak
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well, this is a post, not a thread, and also virtually every channel type has pins

minor comet
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a post in a thread in a channel in a server

median wind
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well forum channels are channels

barren nebula
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I cannot get this to improve my stones. I have anywhere from level 35 to 40 stones, and no matter what I try, even having just one type in the market, I cannot get it to spend enough time/money to improve that group. What am I missing/misunderstanding?