So this is probably a super specific question, but does anyone have any knowledge on whether it is easily possible to port a Unity project developed for the Hololens 2 with MRTK to Quest 3, including using the quest 3's Passthrough?
So far I have no actual dev experience, but I will be developing with a Hololens 2 for work purposes soon. My employer also wants to get into VR, so I thought it might be perfect to recommend Quest 3 or Pro to him. However I just ordered myself a Quest 3 and would like to test the feasability of a port first.
So far I've found out that MRTK3 introduced the option to build the project for Quest, but that was done with the Quest 2 in mind, and as such I'm not sure whether any of the Quest 3's Passthrough options will be available.
Does anyone here have any pointers for me regarding this before I make our IT department mad by bringing my personal Quest 3 for testing?
And no, this is not anything of big production value, just a side project aiming to test the capabilities of integrating AR and VR for use with our company