Kala has been a problem since her debut. Making stacking wayyyy more harder to counter. So I(we) came up with a solution! Arppegio should be a cycle of 3 effects depending on what type and number of arppegio you use.
Green
- 40 Hp heal
- More accuracy (40%)
- Steel bullets (12%)
Red
- Less accuracy (30%)
- Poison (3 hp per poison tick)
- Rubber bullets (12%)
Blue
- Bombbelt (2 bombs)
- Karratov (lvl1)
- Ca-turret (lvl1)
Purple
- Nuke
- Lava
- Titan(could change)
Pink
- Mirror
- Counter
- SDD (could change)
Yellow
- Akimbo
- Akimbo
- Akimbo
For pink and yellow and some extend purple we don't have alot of cards of these types to give a goodie effect when chaining arppegios. But for green, red and blue it could have some good effects. Now that it's not a single type of effect it's gonna be less of a pain to get stacked by Kalas.
For 2s and 3s the chain will be shared by the team meaning that if one of you uses a Red arppegio the next person will get a poison appon using a red arppegio
nooo

