#Card Balance Suggestions [REVISED]
1 messages · Page 6 of 1
that's irrelevant to what were tlaking about
Cerveza Cristal
I knew it lol
nice
cool
why sad tho?
very interesting
Cause it's in a can
Purple keyboaaarrddddd?
And not glass bottle.
:(
Maybe
Lmao no way you actually kept cod time!
Graslu save me
Hahaha no idea what to change it too.
What do you need

there is purple hehe
You got me
just make it make sense
ruki trying to flee from our balance conversation
What I'm lost
The only time I'll ever will
I only saw cerveza here
What do you want from invis man
still waiting for viable invisibility card combos fair for their cost
it to be fair for its cost
2 cost seem fair to me
sure thing, ninja smoke and pixel vision.
you are missingsomething... the whole card we are talking about
So you say invis should be less cost because it's shitty but Ruki says 3 is good because it's consistent?
im not talking about ninja smoke even remotely
Make it infinite lol?(insert sarcasm here)
strictly the FVF card game card named invisibility that is 3 cost
Didn't it use to be infinite?
Ye
yes
And I loved it
Bomb 150dmg times
Ppl surviving rooftop fall with painkilelrs
it enabled infinite campling
well kinda? if you have more invis cards its consisntant, im saying at a point it needs to be an investment in your deck, not just a bunch of 1 and 2 costing cards making free for you to have every 3-4 cost card in the deck.
the point is invis is not 3 cost card
it doesnt give the average 3 cost value
yep and it'll cost you to run it :p
thats the point indeed
I don't think I'm qualified to add to this conversation
the point is it costs too much
I have Corona in my body.
i dont think you get how cost works in card games
it would cost appropriately if it was 2 cost
As a guy that plays the game alot. Rlly not using nothing else then what's goodie. Hard to judge righty?
Do what I do.
Shitpost.
uno reverse card :)
dont
its annoying
That's all about cost.
nah havent played that in years
I just point and click idk man
Ruki plays
it shows
Same here
I would if this wasn't a channel dedicated to feedback 🤓
played other card games
thank you
It isn't.
it is
Invis 3 cost propaganda poster time?
stuff can cost you too much and stuff can cost you appropriately
What should I put on my keyboard now.
🤔
Give me a gif.
seems like we have to do it soon
Hey, Sables first
more cats!
Lmaooooo
it shows cus you don't think profaner needs a ban
But I said 3 cost not lower
true
Just want it to be 50 50
You see I have to work for all sides or I'll be labelled
that will be a bad thing
More chaos for the tourneyyyy hahaa
*cough cough
im stillll waiting for viable Invisibility card combos
Guys agree to disagree and move on 😎
Make one for more Stevie skins.
Like gentlemen
probably
ill have to cus they flee from conversation
They should balance the tax card because it's really destroying me 💀
they wish i'd flee
shitposting doesn't signify that
yeah
ignoring my points everytime man feelsbad
you are the onee
who ignores
Paz y amor y el plus pal salón
then you get it
crazy thing is its not meant to be the best card
its. is. not. viable. for. its. cost.
2 cost invis is not the best card my firend
crazy concept of something not being viable ik
viable to be played at least to some extend with some value
ok but it can be?
Can you change GIFs for your keyboard on the fly with the stream deck?
as 2 cost invis would be played in healthy amounts
rn its is played unhealthy amounts . none
Naw
Only from the phone.
i see people play it in 2's, just not every game, and it should stay that way.
i don't see it played ever
its the same as katana my friend
its was too costly for 3 cost
now its 2 cost
people happy to play it in healthy amounts
Aw :(
So the three cards that grant invisibility/cloak are:
- Ninja Smoke (1): Drops a smoke cloud on usage, cannot shoot for the duration of the three second cloak.
- Ninja Log (2): Dodges one shot + grants a speed boost while invisible for three seconds.
- Invisible (3): Cloak for 10 seconds, shooting early breaks the invis
How long are the durations of the other two?
I wanna say 3 seconds for Ninja Log
please reply to this
and lessen shitpost pliz
you think katana needs another buff? 💀
i dont
No he said it used to be 3 now is 2
i think it is the same situation as how katana was
So now some people run it
yes
yea and some ppl run invis, I dont understand why this is the card your so worried about jani when there are cards that have more pressing issues when it comes to how "viable" they are
ninja smoke and ninja log is 3 seconds without ability to shoot
because its is the most easy card to fix
with buffing it to cost
other cards are more complicated to buff in terms of how viable they are
like electric fence
electric fence trash card but very complicated to buff in a healthy way
invis trash card but easy to buff in a healthy way
buffing katana from 3 cost to 2 was a successful and healthy buff
same can be done to invisibility
no
why not
tell me how buffing katana to 2 cost and buffing invis to 2 cost is different
theres only 1 katana card
how is that relevent
something called limiting consistency and putting a cost behind it, a give and take if you will..
the fact the other invisibility cards exist doesn't have to do with invisibility card at all
so what
there only one "invisibility" named card too
consistency to do what?
answer me please
^
im asking you to explain yourself thoroughly
so you can be like no it's not and say its not the same, and we just loop.
i havent said no its not at all
you just said they're not the same card when they literally are, invis has the stronger effect hence it being more expensive.
you are saying invisibility has stronger effect than katana?
than ninja cards
im not talkin about ninja cards
why do you talk about ninja cards
it was an example of a balance change that can be similar to invis
you are derailing the topic from invisibility card to ninja cards
ninja cards are fine
why you say that
buffing this card doesnt affect ninja cards at all
cards that turn invisible isn't an archetype
they don't combo or affect eatch other at all
i dont want to buff ninja cards at all
i only want to buff this card
I mean, you don't HAVE to. Painkillers does just fine without healing. Mommy of the Cakes uses it very well without healing
Although it doesn't seem quite worth it at 3 cost
i agree
so i suggest either making it 2 cost or making it dmg till 1hp
whatever woudl make it worth its cost
it gets around things tinman cant, but i understand the argument for it being cheaper.
it also lasts longer.
do you understand now what i mean by this
also rewards you huge if you use it when you hit like 10 hp.
yea saves you from poison and fire, lasts a bit longer, but a less forgiving activation window (active it with too much health and you still lose a ton of health from it, activate it with too little health and you're already dead because you didn't activate it in time). And problem is that you don't choose when you need to activate it, the opponent does (as they decide when to throw that yummy sticky bomb at ya)
yep, painkillers is 2x harder to use and time than tinman, that's why i think painkillers should be cheaper
But tinman dies to fire and poison
it doesnt die to poison
it has same affect agaisnt poison
poison cant finish you off
if it works same as toxic bomb poison dmg
i think all these effects need to be expensive
bc they're both game changing effects.
but i can see an argument for painkillers
since you die right after if no heal
thank you
Still super good life extension if you time it right
dont mean its right, but i'll humor it.
ok but do you understand that cards that get invisible arent tied to eatchoer in any way in balance or gameplay perspective
they don't combo with each other so buffing or nerfing one doesnt affect the other
I do really hate that tin man is at 2 cost
me too
you understand tho having 3 copies of invis, and high mobility cards will make closing gaps easy?
having options like that open and be able to afford punch-r, sdd, katanta, shotgun, can be problematic.
just as an example
you need give and take jani
just seems oversaturated to me if you give every invis effect a low cost.
you can buff invis sure i guess, but if that happens other cards with the same effect NEED A NERF.
if invis gets buffed to 2 log will need to be 3 or Ninja smoke needs to be 2
but if going by your logic, arent ninja cards just as good of gap closers as tp bomb or Parley
theres also tp bomb and parley
if invisibility will be decent all it would do is increase gap closer card variability
having all gap closers in deck isnt that good
i dont agree playing all gap closer cards is good
tp can be shot out easily if reacted to wich can be easy if the gap is large, parley gives ample time to select your card to come out with so theres plenty of counterplay there, also the buff to making that a 1 cost was questionable, but thats a diffrent subject.
usually people have like around 2-3 gap close cards in their deck
but those are gap closer cards too
well im arguing ninja card and invites all can be just tracked and shot for free dmg
invisibility type cards arent perfect gap closers either
but they're all about the same, just some are better at certain jobs than others.
also invis effects your teamate, pareley i guess would be the only other card that does that, perley should maybe be nerfed but w/e
i strongly disagree that parley should be nerfed
its perfect at 1 cost
but do you mean then that the more gap closers in you deck the objectively better the deck?
and can gap close
it doesnt counter fire enfironmental effects
the example i gave clearly didnt have only gap closers
idk why your asking that
you still get dmg if you walk over fire in parley
hm, card lies to me then, I never tried to so I didnt know that was true
its the same as nuke
fvf card descriptions are bad that's true
your example has all gap closers, invis, ninja log and ninja smoke
all im really getting out of this is that nuke and parley need to be nerfed
to make them affected by fire, sure
not affected?
yeah
yeah to nuke yes
but parley does get dmg by fire thats fine
i was refering more to costs tho
nuke doesnt need to be free.
made sense for dice
bc rng
nah parley is fine as 1 cost, its a temporary cease-fire for everyone that's mostly used to counter timed effects
to use parley to close a gap is niche and very mid
i did suggest a different free card before dice was introduced, called biscuit that healed for 20
because you both have same moving speed when in parley
I'd disagree
you're even the one who suggested it as a gapcloser.
I'd say Parley is mainly for countering oneshots like bombs, closing gaps, and countering short timed effects like tin man and mindblow
id the put closing gap in the least used purpose of parley
it can work as gap closer but its not a really good one
no way
Why? 7 seconds (I think) of opponent not shooting you is plenty of time to close the gap
opponent can keep waling in to the side or opposide direction
you both will still have same speed
maps are not just an endless tunnel that you can maintain a gap with
on a couple maps it can be slightly problematic but on the majority it works great
iv kept my distance on some maps against early parley with better pathing
yeah
so jani agrees
So with better pathing you can also catch up to people during parley
I agree that on some maps you can keep your distance with better pathing against it
their pathing can be just as good to cut you off, still depending on map to be clear
yeah because its depending on the map to close gaps i see close gapping being niche for parley
well i say that bc sometimes they're garenteed to cut you off, like on rooftop
its a really good gap closer if you play haru
i can agree with that
you have always speed advantage
but i also feel like closing gaps with parley is a 50/50 because enemy team can pull up shotgun too after parley to melt you
parley constricts you of shooting first and flanking to surprise shoot when closing the gap
theres only really 2 maps that you need a gapcloser anyway.
agreed
soo having more gap-closer cards that are decent isn't that bad?
it will just add gap closing variety if we buff invis to 2 cost
they can be untilized well without needing them jani, my point stands.
and more variety is good
you don't, but more options to choose from is more healthy and more fun
that the point of adding more cards to the game with updates
to add card variety
you will be punished to use invisible card as an option because its too costly
nobody uses invisibility card over other gap closers
everyone would always use ninja log or ninja smoke over invisibility
or tp bomb or parley
but can still use all 3
nobody would use 3 cost invisibility over tp bomb or parley either
parley needs a nerf
that other can of worms for another day
nobody would use 3 cost invisibility over tp bomb or parley either
parley needs a nerf
so you want to nerf parley so that using invisibility over it would be decent?
waht about tp bomb
yeah those are millenia better options than 3 cost invisibility
and tp bomb has some counterplay, that can cancel it entirely.
and leave you in a bad spot
you never shoot tp bomb directly at enemy fire
thats a super rare scenario as a counter tactic
towards them, not in their line of fire
it makes a frog sound so they know its thrown, they can react
as an example you can throw tp bomb from rooftop spawn other side and start super close to enemy
enemy cant in most cases shoot tp bomb
idk about most cases, that case seems very specific
that's the best way to tp bomb
to use it worse is skill issue not card issue
definitely not anytime haha
ok whats the one rare time you wont
best way to use invis is while in cover and start flanking/closing the gap whitout enemy bbeing sure where you are coming from
any time when you are in direct los of enemy its bad to invis
so 99% of the time when you spawn.
yeah or in a combat after going behind a cover
otherwise they will mega easily track your blurry effect
and that's not rare at all. Using invisibility decently is very limiting
otherwise, its a pay 3 cost to do nothing if you use it in enemy los. They will just keep tracking and you will just lose invisibility it because you need to shoot back or you will keep losing health for nothing
so no, you are wrong, the best way to use invis is not anytime
returning to the topic of balancing invisibility...
@winter palm so your opinion is that if we buff invisibility we will have too many good gap closer cards in the game?
do i understand you correctly?
You know, I don't think I've ever played a pvp game where invisibility was not a highly debated topic. Seems to always be problematic, because full invisibility tends to be OP, and partial invisibility tends to be just as OP or completely useless depending on the eyesight and graphics of whoevers trying to spot you
in the case of Fvf, the invisibility affect is pathetic
@thick thicket iv been using DJ deck and playing long range FK
Its been performing amazingly
Now i dont think FK needs any buff
Have you felt that FK with accuracy/DJ may outperform Stevie on Boira?
yes
just keep tapping ak and you easily outdmg
That’s what I’ve been saying pff
Everyone just mag dumps their FK
you know what?
ill agree with not buffing invis
it's unfortunate that it will be the worst invisible effect card but it aint that interesting either
its effect is shit, but even at 2 costs it won't do much and it ain't interesting enough card worth fighting for
Card value changes
Venom eater buff: from 4 heal per poison tic to 8 heal
Sly shooter: from 3 cost to 2 cost and applies to both teammates, back shot area widened
Present nerf: from 1 cost to 2 cost/or add more weaponless card combo packages
Invisible health buff: also hides own dmg numbers from enemy
Bear trap buff: make it pink and function like a trap category card
Nuke nerf: from 0 cost to 1 cost AND fire cant dmg while in map transition
profaner nerf: now a legendary rarity and copies only one card (can be 3 cost then) OR nerf to 5 cost
Dale buff: back shot area widened or give him silent steps extra passive
Tin man nerf: from 2 cost to 3 cost
invisible hand nerf: has a timer of 25 secs
Deep fryer: fix shooting through walls
updated list
now we only disagree on... invis health buff
which i think is the worst debuff card in the whole game
that is also timed...
I would rephrase one point here: in both the Dale buff you and Sly Shooter buff, you mention increase the the back attack area. For clarity, I would specify that Sly Shooter would have the same range as Dale's personality card
yeah i think they already do
remove the timer
it would still be useless
it needs something more
It would counter heartless nuke combo with this one
Yeah, thats cool
keep its timer but add that dmg numbers are hidden
Or wait...
You mean it would combo with heartless?
I am so, so amused. I definitely did not expect it to stay perfectly, dead even split
That categorically makes card profaner the most divisive card possible, by definition
I highly suspect alt accounts
It got 5 more votes to no in the end
Theres even one acco that has 01010101 in its name joined discord to just instantly vote no at last minute
Hmm
I hadnt considered it namely because i feel that cheating on a poll on a community fvf tourney rule of all things sounds absolutely deranged
Thats wild
Yeah
Who would be that dedicated to simply make the score tied?
I have couple suspects
But impossble to confirm so its useless
So what's gonna happen?
Mnil, no profile description, no pfp, joined today, immediately voted no
Yeah i see your point
Mhm
We dont know
Were reporting the results to devs
Also thinking what to do
The devs?
Yeah, its partly official tourney
Tho moderated by volunteers
Yeah they see all this going on. Not sure what I'd interpret bad faith poll manipulation toward even split through no as though in their shoes lol
I suggest making limited time poll with only participants
We will bet more confirmed players if they vant to join vote
That'll be goodir
You have to make a yt vid about this crazy drama
Lol I wish
FvF community perfectly split, going to war over one card "card profanrer"
Perfect clickbait
perfectly balanced
no drama here, only see one person making it a fuss.
Suspiciously so
That was sarcarm
nope not at all, Personally i said it could go ether way idc.
This one is sus
That individual also has 0 messages sent in the server
Didn't even say hi coming in just voted and poofed lmao
It would be laughably easy to cheat a poll like this subtly
So what baffles me is that it was blatant
Exactly
there have been some people on the server begging for people to vote
Making own alternatuve accounts is wrong
i didnt say alt
Asking actual community members to wote is fine
were did you get alt from what i said?
Were saying that mnil looks like a blatant alt account
I thought you were comparing asking other peole to vote to making alt accos
NO?
Becayse we were talking about that alt account
why would i compare that
I mean I can see the link. Not endorsing it, but as a "Well, I could see these people begging people to vote setting up or using existing alts"
Seemed weird to drop some people begged for other to vote in the middle of alt account discussion, sorry if i misunderstoof you
You also responded to nudge message about alt account
im sure its happend on both sides seeing the amount of attention the post got
But only no side has a blatant suspicion
usually posts like that get only like 30-50 votes on this server.
time to click through every user in the poll to see if anyone else looks suspicious
This one was most adverticed vote on this server probably ever
my point exactly
Yeah, but i hardly believe theres more than one or two alt acco votes
i wish there was a better way to do this I'm concerned i'mma misclick and call some random LMAO
so
fuuka
zatra
slappa
just as examples these probably arnt the only ones to just join this week and vote yes.
so yes there are newcomers from both sides to vote it would seem.
Low info, no message in server accounts on Yes side: (note this does not mean alts necessarily, but it does mean they ticked a few boxes from joining recently/during poll duration, not having a description, not having server messages, etc.)
Manny00_
RAGEJOE (2 messages)
erikson
(I'll edit this but I'll say I've already gone through and looked at fuuka and they seem def legit)
i think i might have talked to fuuka yesterday in vc actually
Yeah
No i talked with him in this channel about balance
no to what?
They are real for sure
no they arnt real?
side note we have a pretty strong population of clown discord profile decals in here
No i Didnt talk in vc
thats from april fools, discord did a thing trolling everyone
changing peoples decals to clowns
Fooka had like 50 messages in the server
I also 1v1 him couple times
no i was just confused why you said no xd
I said no i didnt talk with them in vc heh
I can’t believe we had voter fraud in our Discord poll
teachad an... Wait no they just changed their profile right after I checked them lol
I bet jani and I could figure out who killed siaro if we put our energy into that instead of so much balance bs xd
I was like "Whoa two people have like the exact same profile that's a red flag" no I was just perfect timinged
I don't know why I do this I'm not nearly neurodivergent enough to enjoy clicking through these I'm just stubborn
I put my care into something that can make the game better
for everyone 💅
Giving feedback for healthier balance
I can be persuaded by good point and logic
I met you halfway into invis change
We can leave invis be, its not that interestin or impactful
But profaner... havent seen or heard a single strong point defending how unhealhy it is
here's one, we'll get more cards in the future that will compete for its slot in your decks.
best I have for you is that profaner enables otherwise inviable, unique niche jank.
The double edged sword being that generally a card that enables jank also does better at enabling stale and boring meta play, as an almost constant rule across card games
Heres one, profaner will keep being used to copy stronger new cards
not if its like other value cards that you cant get back with profaner.
;3
It always whaterver he stongest card is in the game+ extra cars
Yes, just copy that mega value card again
Its impossible to have a stronger card than profaner
you cant, it dont work with extra cards, lottery, or any other cards that give you cards.
Because profaner wil always be used to copy whatever the strongest card may be and + one more card
trust me there can
I dont believe we will have more op 'draw more cards" cards introduced
That would be bad
Putting this here since the chat has moved: The yes section has three that I see as even possibly being alts, which are:
Manny00_
RAGEJOE (2 messages)
erikson
Not definitive, but definitely new-join-wallflowers at least.
bout to start combing the no section
if its priced properly to balance its fine. :p
That would be like 6 cost
i dont get why and or how nerf card thief
For it to be appropriate
your just assuming the effect here.
And then talk about the costs for buffing/nerfing
? whats wrongh w it
^
unless the other card generates more value by say idk drawing you more cards.
Believe me we wont get more draw more cards cards
The game has enought of them
I dont
The game is plagued by the pots of greed
Thats still to the future
Right now it is just a copy of the strongest card + 1 more
again jani you dont know for sure, just wait and see.
Well we should talk avout how it is right now
We can have flying cows later like you expect
or monkeys that breathe underwater like you expect
weird trend, I'm seeing a WHOLE lot less profile description/etc from the No crowd, but I find engagement when I check messages. Not sure what that says about the types of people voting one way or the other but I think it's interesting
You are the one expecting a card better than profaner drawing 5 more cards by itself and not copyable by it
your words not mine
Your words
never said anything about drawing 5 cards but ok
We already have a card that generates 2 more, you expect even better than that
When did this place became an endless fight of yin and yang?
Why would the game need another better extra cards
Always has been
God, just yield some and work it out
No it would counter heartless and nuke combo because the seeker can’t find the hider
Extra cards is already almost as unheathly as profaner
I wish we could talk about cool concepts instead of saying no that'll never happen
<-New cards suggestions are that way
it was poorly disigned
No that’ll never happen
Yes, why are you pointing out we could have another extra cards that draws even more
stop putting words in my mouth
^^
cards like that wouldnt be cheap
^^^^^
The " more draw cards"we have are already too cheap
profile cards in auto light mode should be illegal
my eyes
All draw cards should half your hp by half with use
Thank you
cool idea
That would include profaner
yea and?
So nerf profaner to take 50 dmg on usage
*75
do you think that i think draw cards shouldnt be limited?
So you agree with nerfing all draw cards cards
Im saying the by the example how devs added "more draw cards" already in the game all of them being insanely op and cost not appropriate for their insane calue , adding more would result in same
Alright Greenrex's is a light theme with literally just the description flashbang and a profile banner to match
I'm being trolled lmao
it would be limited by its cost if they're all really expensive, you'd be very limited on them
i want there to be intresting options for them too
such as my ideas for new ones
Yeah, im just sayig devs fucked up when they added draw more cards basically every time. Profaner? Copy whatever, reroll? Insane 1 cost, extra cards insane 2 cost
Devs dont know how to balance "Draw more cards" cars
So please dont add more of them
dont forget these decks are small too, a deck full of draws will have you draw out and do allot of nothing if not built right.
and im not saying you cant make a really good deck im saying there will be a balance to it.
especially if its limited
Even if you run lottery,extra,reroll to reroll lottery garbage you wont overdraw
I havent blessed those with my opinions yet
Im not sure if you are ready for that
All you need is 6+3+3+3+3+3= 21 good effect cards
Then fill 4 remaining slots with any draw cards
21+4=25?
you're adding 3 costs, or is it something else you're saying?
one 3 cost is one card
Im talking about card amounts and how many cards you draw per round
Hmm
didnt know what you were counting
Sry for being unclear
So yeah the current draw " more cards" card desings suck an nobody wants more of them cus we have traumas of day one profaner and extra cards
Exxelent
More lambs for slauther
Nothing personal, all in the name of balance
no:
Curro (no messages, but old user)
Pack of Newports (2 messages)
Chef_f (4 messages)
Resident_R (0 messages)
Mr. [GC] (4 messages)
Fatalisbox (11 messages, most of which are the joiner waves to greetings, and the remaining 3 are saying it was obviously pigeons that killed siaro, joined today)
Hoovy (2 messages, joined today. They did ask about monitor crosshairs, so they could just be new and interested in participating.)
V3LV3T3LVIS (Has profile/description; 'come back with a warrant', joined Apr 13 and their only message is join-waving to a join-wave. Just looks a little "I dare you to call this out as an alt" to my eye.)
Pozui1357 (3 messages, 2 different server joins, a wave and two tourney questions from on the 17th. Could just be a potential entrant.)
FortSynn (0 messages)
Mnil.2 (The OG obvious alt; 0 messages, 010010110100001 02 as pronouns, no description, no pfp, joined today)
Spritzee (0 messages, joined the 13th)
Shaman_шаман (3 messages)
Again, these aren't like definitely alts, but they're accounts that look like possible alts
I get it, all good :o
Mr., Chef, shaman are all players i recognize
Mnil.2 is most suspicious cus he instantly voted after being able and he voted 2 min before closing time when yes was in lead
how can we buff lazer fence??
2 of these that stanf out to me are Mnil.2 and Velvvelvvelv
Big agree
And both are no voters...
My suggestion is scrap poles and put sticky throwables instead to connect electricity
But the poles have utility
oh i suppose if you can throw them like they're a sticky bomb that could work
what if the poles could attach to walls as well
Yess
Rather have throwable sticky
they can still be poles but the physics might look wonky
Poles suck
Throw them like spears then?
maybe
LMAO oh m y god
can you imagine spear sticking someone with an electric fence pole
so that they get zapped if they're near another
Sure but thats a compicated complete rework, just swapping model for sticky would be easier simpler
While true, that would instantly be my favourite gimmicky card in the game
Can you imagine if the Hyena was playable and she had the poles as a passive?
That would be your favorite character instantly, Nudge
You'd get to run around and put people in baby jail
Hell no, try it out in the range with hipfire... the only time I hipfire it, os when I'm up close to an opponent
Its good to use on mediun range too
Dumb idea: Akimbo Biteys fire dmg Cao is 40 per tick
i dont think Flame needs a buff
Ye but akimbo bitey is basically useless
That's fine, making it useful will buff Flame and akimbo
and akimbo and Flame cards are already widely used

thats fine
flamthrower is already good on its own
it doesnt need a buff to be viable with akimbo
not all combinations should combo well
Yeah
Pigeons
Pigeons
Nice pfp
Pretty good accuracy for close range, and I believe it becomes dead accurate if you play an accuracy card with it
thats the case for most arena shooters
Its a duels ability shooter
So not arena
you serious?
you're put into an arena and that's 2v2 or 1v1 and told to shoot each other
That's not what an arena shooter is lol
Yes I am
FvF is far from arena
sure its not Quake or Unreal
but it is an arena shooter, just not by what youre probably thinking
By definition it isn't
It lacks what makes arena shooters arena, other than small maps
CoD Rust 2v2 is not an arena game
No weapon pickups, no health pickups, no true map control / point of interest / focus point, fast paced only with the right cards, no advanced movement techniques, focus on cards and not just raw skill
No random spawns
That alone makes it not arena though
arena games have all players on an even field with the same setup, random spawns and focuses on map control and inventory management which I guess you could tie to the cards but it's still not the same
fast respawns and random spawns i get.
ether case, if it isnt arena its ment to be inspired by them.
You could say that for basically any first person shooter though, since that's how they started
Almost all shooters have arena elements
Comes with the genre
In my opinion the only arena part in FvF is that you fight in small arenas
idk bout that
Which one doesn't?
helldivers :D

you asked
Well I did say almost, and specially when talking first person multiplayer pvp ones
From their multiplayer counterpart
ok but the core gameplay mechanics are the same
is battlefield an arena shooter with those elements? why i say idk man
No Battlefield is not an arena shooter
yea its not
sorry im almost confusing myself at this point, but yk what i mean, devs took infuence with area shooters on mind when making this game.
and they called it one in the trailer
I'm not denying that
It's just wrongly labelled as one in the trailer
It's missing too many things that makes arena games arena, it has some but it's more its own thing than arena
i'll give you that
The definition itself can be confusing a lot of times and it feels like the communtiy hasn't agreed to an ultimatum of what it really is but I think it's safe to assume FvF steers away too much from the original formula to call it one
fair
🤝
Now petition to make an arena mode for FvF 🙂
4 player ffa with respawns, kill or time limit, weapon and health card pickups around the map with power ups in the middle :))
would be fun to have a mode away from the cardplay
have gun cards on the map or something too
have it a really big map like halo does or something haha
yeah with things like akimbo, painkillers, berserk etc as the big pickups
An exellent post
An exellent post agout how overkreooed balance of cards like profaner kills the game for newbies abd players who havent gotten the card from pack drops
Bad balance can easily kill a cardgame. This is why im very vocal and have strong opinions about balance in Fvf
Espessially when pfofaber allows to copy instaround winning combos again or create ones on its own by stacking
1v1s are boring? daaaaammnn
Much simpler than 2v2s
And he said personnally, i do agree to some extent too
My harsh and serious take and prediction is that, if devs dont change and nerf "pot of greed" cards that are currently festering the game (profaner, extra cards and reroll) the game will never rise in popularity and will keep losing players at a steady rate. Bad balance kills cardgames.
I wonder how the card aspect would work
you get cards when you respawn? you pick them up?
That would be a fun idea for a new mode, having to work to gain cards
I fully agree
5 bucks
Yes
Theres is no rent, its public area
New suggestions
Sure
Doubling might be too steep
I was saying
Sticky nerf: dmg to 80 from 100
Reroll rework: now a legendary rarity with no levels, cost reduced to 2, doesnt give extra cards
rework venom eater not reroll
I would say keep the 3 cost
A balance between extra and reroll could be cul
Then reroll is useless if you hold it for the last card
Then don't make that a situation hehe
Why?
The devs intended it to combo with toxic bomb
Reroll needs a rework without a doubt
The 2 extra cards from reroll should be removed
Thats why the 2 extra cards from reroll shoukd be removed
Cmon jakob, were talking here
I mean its fine and removing the extra draw isnt really a rework
because ive said before its bad disign
Its a rework in a sence that we remove 2 extra cards but decrease cost
If venom eater is, how is pyromania not?
They work the same but for different effect
One is just mega underwhelming, venom
it has a timer, and yes it shouldnt have existed ether
its not as bad
Good clarification
But if you want to rework venom, you must give pyro the same treatment and rework that too?
2 cars is fine
I would say 1 extra so that if you only have reroll you get a random card but you know....."maybe that makes it op"
This is the point of nerfing reroll
It absolutely atrosious desing the fact that its used as a plain old extra cards
Reroll should be used... to reroll drawn cards
true, that was the inital idea of the card.
i dont remeber why it was changed.
but for its cost rn, it doesnt need to be nerfed, honestly would love for it to be cheaper to run in more decks, but they slapped the 2 extra cards on it so it's gotta be expensive to run.
Is this "doesn't give extra cards" pre or post play
So for instance, if you have 5 in fist with reroll, are you proposing we reroll to 5 (include the RR that's used, so hand+1 at time of resolve) or RR to 4 (remaining hand)
Personally I'm with Punsi on thinking that reroll being able to reroll itself makes sense
Especially given, at least to my knowledge, the cards discarded by reroll are burnt for the set
Sticky should be less damage than bomb
How low should bomb dmg go for everyone to be happy
I like my 100, 140, 200, 280
I think bomb damage is in a good spot
Speaking the truth
thick skin should heal you to full
It's a better medkit👏
someone gets it
Using the frying pan sound in Tf2
I would love to duel a tiger with a frying pan
Replace katana with baguette
french Sable skin when?
Stop sign Sable
More purple onesss
marg passive should trigger after every card
Ok youv convinced me wr can nerf reroll to only give 1 extra card
So in a way it rerolls itself
Its discusting that its used a an empty extra cards
It needs a nerf on that regard
Please jacob
We need jacob banned for this
he won a tournament and has immunity
To shitpost earrape?
we cannot kick him off the island
Dunno, but its getting annoying once it turns into earrape posting
yeah
theres the annoying and then theres the danger
annoying is passable but causing possible damage to people i doubt
Womp womp
No need to be angry Jani.
I didn't expect you to watch the video in the first place.
And sorry for that.
apology accepted
But again. Listen to what Ruki has to say sometimes. 😎
oh i do, thats why im really eager to hear him explain stuff further
Sometimes i just ask to explain stuff differently, clarify stuff or give examples so that we do understand eachother.
As someone who does not use pyromania I just watched how much it actually heals
And what the actual f
In what world is that sane
Poison heal is like 4/tick but fire heal is borderline godmode while you're in a molly and an instant 100%hp if you so much as touch it?
Why tho
Like I knew it was a lot but not THAT much a lot
Thats what iv been talking about!
The most simples change is to buff venomn to be at least somehow comparable to pyro
At the same time
I think it being match-long is really nice
And I understand why it's slow to compensate.
I kind of wish that poison bomb was a gadget and not a temporary thing as a result
It'd be interesting to set up a viper pit
If you make a point, and its hard for you to explain further/ give examples and you have to resort to repeating. That most probably means the point made is very weak.
Card value changes
Venom eater buff: from 4 heal per poison tic to 6 heal
Sly shooter: from 3 cost to 2 cost and applies to both teammates, back shot area widened
Present nerf: from 1 cost to 2 cost/or add more weaponless card combo packages
Invisible health buff: also hides own dmg numbers from enemy
Bear trap buff: make it pink and function like a trap category card
Nuke nerf: from 0 cost to 1 cost AND fire cant dmg while in map transition
profaner nerf: now a legendary rarity and copies only one card (can be 3 cost then) OR nerf to 5 cost
Dale buff: back shot area widened or give him silent steps extra passive
Tin man nerf: from 2 cost to 3 cost
invisible hand nerf: has a timer of 25 secs
Deep fryer: fix shooting through walls
Sticky bomb nerf: dmg from 100 to 80
Reroll nerf: gives only one extra card after rerolling
updated list
How do people feel about the invis health?
You still wanna touch sticky even tho most people don't want you to do it? 🤔
It's not weak. You just don't agree with him. 🤭
Invisible health not showing how much dmg you deal? HECK NO
what about
shrink spell
Does shrink need a nerf? Play your cards and aim right shrink rlly ain't op as ppl say. Maybe a small decrease on that timer....hmmmm
Just don't lack skill.
question
is it always a go to when someone wants to win
if yes
then it probably needs a balance change
example, does everyone have a karrotov or the flamethrower? no
are they good? yeah
What do you mean, iv had 5 people agree that its dmg should be nerfed to be around bormal bomb
The other 6 you mean.
6? Woah that's alot
Righhht?
Your own fault I guess. 🤷♂️
The rest havent stated their arguments agaist nerfing it
You won't listen to them anyway? 🤔
The floor is theirs
I think most gave up giving you a reason why not to.
I havent heard anybodys arguments to not nerf it
Cause they feel like you don't listen at all.
My fault that the cards aren't overcentralising?
Yes
Again dont speak behalf of others
The whole point of me posting suggestions here is to hear others opinions
The whole poins i am texting here is that im listening
Also extremely spicy opinion, isn't the whole point of balancing to make cards equally viable
Ok, that might be unhealthy
Yeah
Thats not spicy at all
Yuppie, ignoring one of the most important and basic part of FvF is sad
Yeah no its a joek
Homie. You only listen to people you agree with. The rest you reply with ''what?'' ''what do you mean?'' ''can you repeat that 10 times?''
Not to be mean or anything.
Isn't that what happens to Ruki every single time?
If you give me a valid argument on why shrink spell should have over 20 second duration I'll listen
Bro arguin with ruki is the most work weve done
Our arguments with ruki have been succesful
I did agree at the end that invis doesnt beed to be Buffed
Cuz it is what it is(jkjk, we will see what they cook)
The 1 out of 10 times that has happened.
But again we have like 3 different cards that give you invis in some way. 🤷♂️
For some reason.
Punsi just said not to buff invis health, i though about it and said ok buffing it that way would be unhealthy
Dude it was straight up unreasonable.
Well than you for being vocal
Thats what i want
Oh no the point of a discussion thread is to discuss ideas
There's the problem ''i''
Yeah I want you to be vocal and give feedback on suggestions
It feels like the profaner vote thing.
Cause that was what you wanted
And in that one I can actually respect both sides. 🤔
Yes i wanted people to vote
Can we before for 1 major update(when cards release). Just hope that the devs fix the bugs, make the new cards somewhat better, then get into pre existing stuffie? As a player that plays this game everyday(except for test weeks). I don't feel 1 or 2 cards are op
People voted
Dude! I gave up. You don't listen to anyone that doesn't agree most of the time.
And it wasnt banned
You resorted to it being rigged no? 🤔
Dont give up, because i do listeb
Yeah, it was, thats why we counted only partocipant votes
And at the end of that vote it was not banned
Thats fine
I wonder if I was counted hehe
I'm still to sign up with a friend but
It wouldn't change anything
Because I voted no anyway
But did kinda make Graslu post that poster on the Steam forum for random people to vote. 🤔
When it got all tied up.
Well I plan to
I do listen, always respond, give own examples, reflect and change own opinions a lot
I'm gonna be training with my friend
One day I'll see them return
Shrink + speed up is actually the most annoying thing ever
Whats wrong with spreading info about a vote
Cause people with bare bones accounts that looks like bots will vote.
Like you saw.
Where you were
Unhappy about it.
It was spreading in way which made it looked like there was one :right way"
Rule of thumb when it goes for balancing btw
Energy drink, shrink, thick skin 
Check how often a card is used, if it's used a lot, ask community
Awful
Yesh hehehe
We dm'd the ones that looked sus
So nerf the timer
The only on that didnt respond is mnil
Some cards don't apply such as disarm
Or make them even slower by using Shrink
That's why you ask community
I mean if I didn't have winner role I would have been sus.
Cause mine is as bare as it gets.
Yeah, why are we talking about profsner vote rn?
If shrink do gets the nerf probs a timer nerf then a slow
Called an example buddy.
What do you mean, you have over 1k messages in the server
Both 🙏
If I wasn't active. 😎
An example where i was fine of the resuklt once the vote was legitimate
Slow would make it a sitting duck imo
But we'll see what the devs are cooking!
I've noticed a significant drop of slow reload/small mag recently
Sounds like gold 1 and below.
Personal thought or experiment?
No just an observation
Surprisingly no
I swear everyone run it.
Ye
All the games I played the other day.
Btw the card that really needs a Nerf (has been said before) is warp room. Please add a like 15 sec timer and then tp anyone inside out of it (and maybe make a 30-45s cooldown to enter again) because people just camp and 9/10 times you just instantly die when entering