#Card Balance Suggestions [REVISED]

1 messages · Page 5 of 1

quiet sapphire
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Only banned in competetive play

near sleet
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Exactly^

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We want it gone in a competitive community tourney

quiet sapphire
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Like our tourney

near sleet
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We aren’t talking about the game as a whole here

winter palm
quiet sapphire
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You said it doesnt matter

winter palm
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it doesnt

quiet sapphire
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But it does

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It matters if we want the tourney to be fair

winter palm
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its not really removing rng

quiet sapphire
near sleet
quiet sapphire
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Its lessening rng

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Lessening

winter palm
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it gives you more to work with your deck, and people would still be on equal playing field

quiet sapphire
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The team that draws an early profaner has advantagw

near sleet
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Each individual round would be more affected by rng creating a less competitive environment

winter palm
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there will still be a meta of best cards

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changes nothing

near sleet
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It doesn’t matter that everyone can play it

quiet sapphire
near sleet
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Next to 100% of players would be playing profaner if it’s allowed

quiet sapphire
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But for the tourney it woud be way more healthy if it was banned

near sleet
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That’s what we call a centralizing card and an unhealthy meta

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It isn’t bomb meta, it’s everyone playing the single best card in every deck

winter palm
quiet sapphire
near sleet
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It doesn’t define a deck

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So literally every deck will run it

quiet sapphire
winter palm
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all im saying is removing profaner will not change who wins or not.
I dont think so anyway.

near sleet
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A “best deck” will always form, this isn’t that, even shit decks will run profanity

winter palm
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there will be rng in decks always

quiet sapphire
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It will affect the gameplay alot

quiet sapphire
near sleet
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It is effectively “necessary” at high level play and it will introduce more rng to individual matches

quiet sapphire
#

Profanaer brigs too much rng to the table

quiet sapphire
near sleet
winter palm
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again we can remove some rng, or keep it, its fine ether way.

quiet sapphire
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I guarantee you many matches have been decided by profaner rng, byt it drawing early or copying the best or worst cards

winter palm
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ik what the best deck would be if profaner got removed, js.

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and im sure you know too
\

quiet sapphire
quiet sapphire
winter palm
quiet sapphire
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I mean taking away profaner hurts Kala more than others

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You get to play less red arrpegios

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Its a fact

winter palm
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extra cards exists

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and you did know

quiet sapphire
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Everyone runs extra cards too

winter palm
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you knowing kinda proves my point

quiet sapphire
winter palm
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will it be more consistent than her tho?

quiet sapphire
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Those are no excuses must have cards on any deck

quiet sapphire
winter palm
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i dont think everyone playing marg would be fun

quiet sapphire
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Again... bannins profaner hurts Kala most

winter palm
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because she has the most consistant deck after

quiet sapphire
winter palm
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she's less reliant on what the specific card is than other characters, she just cares that it's red.

quiet sapphire
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Banning profaner will lessen Marge playrate

winter palm
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other characters will like some specific cards back

quiet sapphire
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It doesnt matter what red card you get to copy

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Copyig 2 random red card is great on kala

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Soooo

winter palm
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wasnt the main complaint getting combos back?

quiet sapphire
winter palm
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with any red cards you can get from any value card, like extra cards, reroll, or lottery.

quiet sapphire
near sleet
quiet sapphire
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And 100 cpnsistancy on early profaner draws

quiet sapphire
cedar compass
winter palm
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she doesnt care about getting cards back she just cares about getting more red cards. it doenst need to be with profaner specifically

quiet sapphire
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Whats the confusion?

quiet sapphire
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Profaner gives you also just MORE red cards

near sleet
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What card is she playing to get more reds instead of profaner?

winter palm
near sleet
quiet sapphire
near sleet
#

Unimaginably worse

quiet sapphire
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It can ve 0 cards or only one

near sleet
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Bc even if it garunteed you a red it would be random and not one you decided was good enough to play in your deck

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Even lottery + new hand interrupts your order, profaner can be used start of round to garuntee 3 reds in a row

winter palm
near sleet
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What?

winter palm
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other characters want strong cards like srink or mindblowing back

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marg just uses to get back 2 1 cost red cards

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i dont see that being more impactful

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not in the least

quiet sapphire
near sleet
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That’s her whole thing tho

quiet sapphire
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Thats her gameplan

near sleet
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Mind blow and shrink aren’t integral or core to other characters the way playing reds is to her

winter palm
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you guys are not looking at the opposite spectrum of if profaner is banned.

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who will be at the top

near sleet
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Yes it’s weaker on her because she plays bad cards but it hurts her more bc she has to play those

quiet sapphire
near sleet
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I want the card gone regardless

spark jungle
winter palm
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at the end of the day it doesnt matter most skilled player will still win.

quiet sapphire
winter palm
quiet sapphire
spark jungle
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Not what I mean

quiet sapphire
spark jungle
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People wanted to remove Stevie supremacy and we got a worse result lol

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So as Ruki said, removing Profaner maybe opens the door to one more broken combo since you get 4 points back to add other cards

quiet sapphire
winter palm
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nvm im tired

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do w/e feels best

quiet sapphire
near sleet
cedar compass
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I'm catching up on the messages right now, so let me just review the logic here:

  • If Card Profaner is banned, then Marge Crump gets nerfed because she can't replay double red on demand if she played some previously.
  • Without Marge present, everyone will just rotate to Stevie is the concern because there is no check on him besides a mirror?

If I'm following wrong then please do correct me, I was Helldiving

spark jungle
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But if you don't have to worry about anybody running Profaner, then it changes

quiet sapphire
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Thats the main point

spark jungle
near sleet
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That’s still better than profaner bc profaner is better

cedar compass
quiet sapphire
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Maybe stevie sable, maybe double myk

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Whatever

quiet sapphire
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Most important thign is profaner nerfed

cedar compass
quiet sapphire
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We won 10 matches in a row againt 2nd place with double myks

winter palm
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do whatever works jani Im tired

quiet sapphire
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In the showgames stream

quiet sapphire
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Gn gtg to morning shift

cedar compass
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I might say something polarizing, but the ruleset should be:

  • No Card Profaner
  • No Double Characters
  • Losers pick map w/ people being unable to choose a map they previously won on ('Dave's Stupid Rule')
quiet sapphire
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All im saying the votes are importanr

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This vote

winter palm
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would be interesting to see no double characters

near sleet
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Cool for build diversity tho

quiet sapphire
near sleet
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I like the 3rd rule a LOT actually

quiet sapphire
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But definetly a fun format to try

near sleet
cedar compass
near sleet
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Marge, Stevie too?

quiet sapphire
near sleet
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Even if that was the top dog we would see more people playing unique builds either way

quiet sapphire
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Maybe ill set up a vote on no doubles too

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We will see

cedar compass
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I just like build diversity

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It's called Friends versus Friends, not One Friend versus Himself

quiet sapphire
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Many chars are similar

near sleet
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I thinks that’s what Jayden was saying

quiet sapphire
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But not too much

near sleet
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Actually while y’all are here, different topic entirely but I’m curious how the community feels about venom eater?

spark jungle
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Stevie and Myk

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😎

near sleet
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Like rly bad but better than pyro?

winter palm
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Juicy debate everyone đŸ„©
fun stuff

near sleet
near sleet
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Rly?

quiet sapphire
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Yes

near sleet
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For the flamethrower counter?

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Why?

quiet sapphire
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Yeah but you usually use pyro to get ton of healing from own karrotow

near sleet
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Okay fair

winter palm
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poison is rare, wasted card slot

quiet sapphire
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Venomn eater roxic bomb is 5x worse than pyro karrotow

near sleet
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That’s just so expensive but that is more until than venom eater

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Here’s my follow up tho

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If venom eater goes to 0 like nuke and rng bomb

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Then will someone play it

quiet sapphire
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Ehh

near sleet
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I think it’s still bad

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But I could see fringe use

spark jungle
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Let's make all cards 0 😎

fervent kernel
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No more 0 costs

quiet sapphire
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If nuke gets nerfed to 1 cost maybe

near sleet
winter palm
quiet sapphire
fervent kernel
quiet sapphire
fervent kernel
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Nuke nerf when

near sleet
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Ik*

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Nuke is BUSTED at 0

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But I think that’s “okay”

quiet sapphire
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Yeah so venom to be 0 instead of nuke would be fine

near sleet
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Bc it’s way more healthy as a counter card than something by like swap weapons

quiet sapphire
near sleet
quiet sapphire
near sleet
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I do agree with you

winter palm
near sleet
quiet sapphire
near sleet
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Nuke isn’t a niche counter card tho

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It’s a “universal” counter card

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So it can go to 1 easy

cedar compass
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Honestly, with Card Profaner, I feel like they could also just like, nerf some of the cards that can be pulled, and introduce a new thing where since card profaner is a 4 point card, it only can pull 2 cards that's sum is less than or equal to 4

near sleet
#

But I could see some cards like venom eater being cheaper

winter palm
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eater at 0 would put poison cards on a wierd spot.

near sleet
#

But that’s maybe good?

winter palm
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id stop using poison probably in response to it

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eater would still be useless tho

near sleet
#

Kind of?

quiet sapphire
near sleet
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Bc poison would be less common

cedar compass
near sleet
#

So venom would be useless

winter palm
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meta call for sure

quiet sapphire
near sleet
#

So it wouldn’t be run so poison would be run again but less and then venom is a meta call

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Which I think is healthy

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Especially if you think you’ll run into myks for example

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This is just a design question that interests me, it’s obv trash rn

winter palm
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i'll go back to what i said like a day ago, eater needs a rework.

near sleet
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You think?

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How so? (Not to make you repeat urself)

winter palm
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just a badly disigned card imo

quiet sapphire
near sleet
#

?*

winter palm
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yea

near sleet
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Then we agree

quiet sapphire
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Bruh

winter palm
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cards that just cancel out whole builds are bad disign

near sleet
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I think all 3 should be bigger explosions for their respective dmg type

quiet sapphire
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We cant rework every counter card

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Xd

near sleet
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dude I’ve been saying that since back when Lars was Tremont

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Rampant*

quiet sapphire
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I mean i see the problem but i dont believe devs will rework these

near sleet
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I don’t think they will do any of this

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In my opinion some cards can’t be reworked

quiet sapphire
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It is what is is

near sleet
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I think swap, extra, profaner

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Should be outright deleted

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Ice block needs a timer

winter palm
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yes thats what i said

quiet sapphire
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Swap is a good card

quiet sapphire
winter palm
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i meant to reply to jani

quiet sapphire
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Like thicc, pyro and eater

winter palm
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probably not

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like you say

fervent kernel
quiet sapphire
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So if no rework it needs to be buffed

near sleet
# quiet sapphire Why swap lol

Okay, this is like a big card game design thing, the issue with swap is that it is a tech card, that also just “wins” you the game, I’m not saying it’s broken or needs a nerf (I don’t think it reasonably can be nerfed which is why my hot take is delete it) but tech cards should be interactive counters that do not give you a significant advantage. Tech cards lessen or remove the oops advantage, not give you an advantage. Disarm removes an opps played advanatage piece like broomstick 👍 good design, it’s now back to a “50/50”
Swap removed their benefit AND gives you the benefit, this is poor card game design, even if it’s “balanced” within the game

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Ik that’s a thesis sorry

winter palm
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i think the others are okish, but eater is very niche and they should just expand on the archetype, make eater enhance poison instead of nullify it.

near sleet
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Blanking a dmg type just kills builds and is often rng affected

winter palm
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mhm

near sleet
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Making them buff dmg creates builds and build diversity

quiet sapphire
near sleet
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If you can buff ur poison dmg maybe you would run cards you normally wouldn’t, admittedly not in the game as it currently is but in speaking about what is good and bad design, not just the current state of the game

near sleet
winter palm
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get played

quiet sapphire
quiet sapphire
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Then the game will be perfect

near sleet
fervent kernel
near sleet
fervent kernel
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Somethings might be a problem but some should stay

quiet sapphire
quiet sapphire
near sleet
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Clown shoes are cringe and I’m surprised they didn’t get changed bc of public outcry but I don’t think they should be deleted

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Conceptually the card is a reasonable effect

quiet sapphire
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start the CARD PURGE

near sleet
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It’s just the implementation

fervent kernel
near sleet
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Unlike profaner and extra which are problematic inherently not in implementation

cedar compass
quiet sapphire
near sleet
near sleet
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A reverse of silent step

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Trust me I was on the frontlines in the discord arguing against it when it was released

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But making crouch walking have audio is a good idea

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Or a reasonable one I should say

winter palm
near sleet
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Also the idea of an audio jamming go effect potentially

near sleet
winter palm
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you did

quiet sapphire
near sleet
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But it gives crouchwalking audio

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That is a fine effect

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Again I’m arguing the earrape should be removed I agree with you

winter palm
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meme cards stay meme cards :3c

quiet sapphire
near sleet
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Or their should be a setting that changes the sound

quiet sapphire
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Its toxicity card

near sleet
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Only on your end

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So the op can hear the shoes and you hear regular walk sounds

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But the card doesn’t need to be outright deleted like the others in the list

quiet sapphire
near sleet
#

Hey you guys seem knowledgeable, ik edu verz is the game designer?

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Does that mean they do the maps?

quiet sapphire
#

Also lottery should be deleted

near sleet
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Or ig I’m asking do we know who designs the maps?

quiet sapphire
winter palm
near sleet
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I would just love to give whoever does do map design mad props

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I legitimately believe this game has some of the most consistently amazing map design

quiet sapphire
#

Something is happening in vc

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20 people and edu there

near sleet
winter palm
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some arg stuff it seems

fervent kernel
near sleet
pale mist
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wth is happening in matchmaking

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I stepped out for like an hour and a half and the channel sploded

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anyway I'm catching up

quiet sapphire
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We were explaining how card profaner brings unhealthy amount of rng while being an overpowered card

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And how banning it would increase competetive integrity in the tourney

cedar compass
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Oh shit, that's what was happening?

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But the poll right now seems to show that it will still be allowed..
So I guess the opinions were still very skewed

quiet sapphire
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Is very on par

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Every vote counts

pale mist
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damn we are evenly split about huh?

quiet sapphire
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Its crazy that its so plit

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I cant belieb people want to see more broken profaner combos and rounds dictated by profaner luck

near sleet
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I don’t think they “want” that, they just play it cause it’s strong and don’t see why it’s an issue, bc it feels good when you get lucky with it
It isn’t as obvious a problem as the broken combos themselves

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It’s basically asking a design question to game players

quiet sapphire
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Yeah, most players defenvce for profaner is, "its ok to have strong card cus i use it and i like winnign with profaner rng"

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The poll just asks the guestion who knows basic info about card game balancing and who doesnt care

waxen pendant
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I'm gonna start charging rent i tell ya what

thick thicket
waxen pendant
cedar compass
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2x Small Mag
2x Slow Reload
2x Health Down + Poison

thick thicket
cedar compass
#

Are you trying to tell me something? xD

thick thicket
#

Naw

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Bored and I wanted to see some mayhem in here.

cedar compass
#

Pffff fair enough

thick thicket
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Cause most of the suggestions.

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I can't take seriously.

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💀

cedar compass
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Such as?

thick thicket
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Just take a look around.

cedar compass
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I mean there’s a ton in this thread at this point

thick thicket
#

Jani wanted the Laika nerfed the other day.

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Just an example.

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😭

cedar compass
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._.

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Leave Laika out; that’s my favorite card

thick thicket
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Laika is all skill at the end of the day.

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No need to touch it. 😭

cedar compass
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My TF2 Ambassador days live on with that card

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Which is why it’s a such a great card

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With only 6 shots (3 if you get Small Mag’ed), the margin for error is very small

thick thicket
#

It's just sad we don't buff anything with potential.

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Just dead cards y'know.

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👀

near sleet
#

i could see it go to 5 ammo its very good on only 2 points

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i dont thinki needs to be nerferd tho

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and the dmg prolly shouldnt be touched

thick thicket
#

Again. Skill shot.

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Doesn't need to be touched.

near sleet
thick thicket
#

Buff the FK tho.

cedar compass
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For Albatross however I do think that the fire rate should match the animation

thick thicket
#

Albatross is a weird one.

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I just hate there is no point of using the ads feature.

cedar compass
#

Is it dead accurate on hipfire?

thick thicket
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Yes

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Kinda.

cedar compass
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I think there is a slight deviation if you fire too fast

cedar compass
#

I’m so used to the 1.5s fire rate of the Sniper in TF2 that I end up firing that fast anyways

cedar compass
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At least in TF2, the sniper rifles in that game (with one exception of one) can only apply the 3X critical damage of a headshot if you’re scoped in

thick thicket
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People would still just no scope tho.

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đŸ„Č

cedar compass
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Then reduce the damage of the hipfire

thick thicket
#

People would complain.

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Go full babyrage mode.

cedar compass
#

But people do that anyways

cedar compass
#

It would indirectly nerf akimbo albatross which I guess people like

quiet sapphire
quiet sapphire
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Why not make hipfire do 10 less

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But id rather nerf albas firerate first

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Its firerate is goofy

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1 more dmg for AK? @thick thicket

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Or less recoil

thick thicket
jolly crown
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I would complain since it’s 3 power card

pale mist
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Bolt action sniper should not fire before it can rack its bolt

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Imagine pre-ping firing a gerund

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Thats how cursed it feels to play with and against alba

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I'd honestly enjoy hipfire being 100% acc on alba if firerate was sane

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But then CERTAIN psychopaths who put crosshairs on their monitors for hipfiring might be a little more advantaged in that

thick thicket
#

Hudsight gaming

pale mist
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:O

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smh smh

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i'm gonna pearl clutch

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not even using a sharpie

quiet sapphire
quiet sapphire
quiet sapphire
thick thicket
#

I didn't even know you stopped in the first place. đŸ€”

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Sorry king!

quiet sapphire
quiet sapphire
#

Like all other guns

pale mist
#

I do think it would be better to just have it have a dot crosshair

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Eliminate this "ooooooh someone put a dot on their monitor luL" stuff

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No crosshair doesn't affect me all that much since I play around with that in all sorts of stuff often anyway, but at the same time it's not really something that's possible to implement as a balancer

quiet sapphire
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Let it have a dot scrosshair

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Its the only reason people use monitor or app crosshair for FvF

pale mist
#

yep

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Real talk

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I would fkin love if FVF had a custom crosshair interface

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just in general

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Growing up with Quake III/QL I always expected UI/HUD/Crosshair/etc customization to get better and better and more free over the years and yet it's barely ever a thought it feels like now

winter palm
#

Jani why do you hate Laika so much?

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let people have nice things

quiet sapphire
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You mean the gun or char?

winter palm
quiet sapphire
#

I took laika nerf out long ago

winter palm
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didnt you say it was iffy

quiet sapphire
#

I dont wana touch it yet

quiet sapphire
quiet sapphire
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In that laika is 2x better boira

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For same cost

winter palm
#

well good thing a character doesnt start with Laika haha now that'd be busted

winter palm
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*Looks at laika as guest character suggestion

quiet sapphire
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But i agree we should equal the laika vs GB difference a bit

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And i entertained the idea to nerf laika dmg a tad, but its aminor issue maybe we should look at it after next update

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Theres more important stuff to balance

winter palm
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supposedly its the same universe, but Laika is in a post apocalyptic world, that kinda explains why friendtown seems to be in a desert

quiet sapphire
winter palm
#

i mean yea, but its easier to miss if your not skilled with it.

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and its got a punishing reload

quiet sapphire
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Astronomically higher skill ceilings are kind of problem too

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But not a major problem

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As im saying laikavsgolden boira difference is only minorly problematic

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There are better thigs to focus balancing on

winter palm
#

some weapons should be stronger than others, if you hit all your shots with a lika and a gboira

i'd hope the more skill based weapon has more dps

quiet sapphire
winter palm
#

brother sticky can oneshot

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its a 1 cost

quiet sapphire
#

Its a thing id hope to nerf someday

winter palm
#

oh lord save us

quiet sapphire
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But not any time soon

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Dont worry

winter palm
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if sticky only did 60 or whatever your thinking, its alrdy a skill to be able to stick someone, and to get little benefit from it would be terrible, I dont think anyone would run it.

quiet sapphire
#

If i were to nerf it

quiet sapphire
winter palm
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I guess like you said, there are worse things to worry about rn so if we're to touch it maybe down the line.

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fix dale

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maybe buff him too

jolly crown
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Sticky is like one of the few ways to counter someone using a gun card and you not having swap or disarm

winter palm
#

right?

quiet sapphire
#

Dale is the worst

pale mist
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Glad card profaner ban is in lead rn

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Even beyond just rng, the fact it makes it possible to run the same 2card combo 4 rounds consecutively in duos is beyond unreasonable

pale mist
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If it's banned at the very least a winning team will need to take a round without the same 2card setups in their best case, rather than forcing a hardcountered team to win two rounds through that combo

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Resources dont matter if you can slam the same answer 4 rounds of 5

cedar compass
fervent kernel
thick thicket
fervent kernel
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Ah gotcha

quiet sapphire
fervent kernel
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I'm at the opinion that it's a training wheel weapon. If you aren't sure in hitting your shots will shotty or Alby you use it. yesh, I'm very biased

winter palm
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i wouldnt ever change it from 3 cost

fervent kernel
quiet sapphire
#

Maybe 1 more dmg or slightly better fecoil

winter palm
fervent kernel
quiet sapphire
winter palm
#

better in what way? lol

#

more recoil?

quiet sapphire
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Less aim punch recoil

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Or less bloom

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Both would work

fervent kernel
thick thicket
winter palm
#

less recoil sure, less spread idk about that.

quiet sapphire
fervent kernel
fervent kernel
quiet sapphire
#

Almost uplayable

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Fk to me is DJ only card cus of its crazy bloom

cedar compass
#

I would run it on Spike with accuracy up

fervent kernel
#

My weapons used to be shotty and Fk for a whileeee

cedar compass
#

I should run it again

quiet sapphire
quiet sapphire
fervent kernel
#

Bitey has gives alot of utility what can I say

quiet sapphire
#

@thick thicket 10%less bloom on ak? You like that AK buff?

plush dragon
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I think fk is already pretty good

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It's no boomstick but

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It's not like it's bad

#

It's perfectly usable

quiet sapphire
#

Its just feels mega bad on range without more accuracy

thick thicket
#

It's just mega bad for a 3 cost.

#

👀

quiet sapphire
thick thicket
#

Not asking for that.

quiet sapphire
#

10% less bloom good?

plush dragon
#

Finally

thick thicket
#

Sounds alright.

plush dragon
#

2.5 cost card

#

Very spicy opinion make it deal

#

1 more base damage

#

So the automatic rifle deals more damage than a funny pistol

#

I know the math off memory it won't do major changes to damage thresholds

quiet sapphire
quiet sapphire
plush dragon
#

Oh darn I haven't noticed

plush dragon
quiet sapphire
plush dragon
#

Not enough weapons have a secondary effect

quiet sapphire
#

But id rather suggest simple value changes than complex reworks to devs

quiet sapphire
plush dragon
#

Yeah

#

What is it rn

#

Albatross and katana?

quiet sapphire
#

Yes

plush dragon
#

Dumb idea give boira and gboira a secondary of just

#

Smacking someone with the gun

quiet sapphire
plush dragon
#

Make it deal like 5 damage

#

Itd be funny

quiet sapphire
#

The game has too much mobility and short maps for melee spam

plush dragon
#

Make it slow?

#

So you can't spam it but if someone's really low and you got your gun frozen or you have no ammo

#

You can just

#

Bonk em

thick thicket
#

I rather reload and deal the 65% more damage

#

đŸ€·â€â™‚ïž

plush dragon
#

I mean it is only meant to be a dumb little thing that

#

might come in use

#

Very occasionally

fervent kernel
rain canyon
thick thicket
quiet sapphire
#

Katana is only melee, thats ist weakness and balance

#

Having a gun and also having melee is too much

plush dragon
#

i dunno 5 damage seems like a meanial thing

#

especially with a long cooldown

rain canyon
#

Imo a 15 damage melee with a 1.5 sec cooldown would be fine. Not too needed tho

quiet sapphire
#

maybe as a card ability, as long as its not powerfull and just goofy

quiet sapphire
#

new suggestion

#

make tin man 3 cost and painkillers 2 cost

#

those would be the appropriate costs for both

#

or/and make painkillers limit to 1hp

#

so you don't insta die after timer

cedar compass
quiet sapphire
#

pain will be more flexible

#

and imo its pretty ass for 3 cost

cedar compass
quiet sapphire
rain canyon
quiet sapphire
#

Just a wild idea thats fun

pale mist
#

Mm I can understand both camps

#

I do kind of like the idea of 1hp PKing just because it could be funny to break someone's ankles after a pk pop

cedar compass
pale mist
#

Yes

cedar compass
#

You just want to see people's most critical joints be broken

rain canyon
#

Don’t we all?

whole meteor
#

I love the painkiller's effect, but death at the end of time makes me think it's not better than the Tin Man, just to avoid a pitiful drop in speed...

rain canyon
#

Yea tin man at 2 cost is also crazy. It started off at 4 cost I think, then was made 3 then 2. It was perfectly fine at 3, and painkillers are kinda meh at 3

whole meteor
#

So I think keeping at least 1hp at the end of the timer should improve that, and if you can beat your opponent for the duration of the painkiller, just like before, even if you can't beat your opponent immediately, you still have some possibility of a counterattack

#

The painkillers may be fine, but his colleagues are much more competitive than he is, which is a bit of a failure for card design

rain canyon
#

Eh I think painkillers are gonna be a tad too good and lose their identity. I’d rather just see them at 2 cost

whole meteor
#

For a long time, I only saw the possibility of painkillers in Santana's card group, and in other cases I find it hard to imagine why it would cost 3cost to use painkillers instead of the much cheaper 2cost to use Tin Man

#

Perhaps the current design is too conservative

quiet sapphire
#

The problem with painkillers is you have to use healing with it at the end

#

I dont like that part

plush dragon
#

another weapon card akin to akimbo

#

that gives weird secondary uses to the weapons that dont have them?

quiet sapphire
quiet sapphire
plush dragon
#

i think more weapon cards alike akimbo would be fun

#

ones that either temporarily give a new use

#

or just give a small new use until the end

#

of the round tht is

plush dragon
#

maybe attachment cards that have a limited use attack thing?

quiet sapphire
#

stupid things are ok to be in the game. But stupid op stuff like profaner cant be in tourneys

plush dragon
#

i cant wait for boomstick with an underbarrel shotgun

quiet sapphire
#

we thought about BIG bullets card that gives hot cards bullet cards when used you reload your weapon with and shooting it will give you knockback but more dmg

#

something like that

plush dragon
#

spike already has bigger bullets

#

😳

quiet sapphire
#

yeah just brainstorming fun ideas

plush dragon
#

hm

#

biggest bullet card

#

sets ammo to 1

#

each weapon has a unique effect

#

punch-r just nukes

#

boiras and laika could get like

#

5x damage shot

#

that applies a lot of knockback

quiet sapphire
#

but lets go back to balance suggesting and leave that for new ideas threads

plush dragon
#

yeah

#

pyromaniac annoys me on one level

quiet sapphire
#

Venom eater buff: from 4 heal per poison tic to 8 heal
Sly shooter: from 3 cost to 2 cost and applies to both teammates back shot area widened
Invisibility buff: from 3 cost to 2 cost
Present nerf: from 1 cost to 2 cost/or add more weaponless card combo packages
Invisible health buff: also hides own dmg numbers from enemy
Bear trap buff: make it pink and function like a trap category card
Nuke nerf: from 0 cost to 1 cost
profaner nerf: now a legendary rarity and copies only one card (can be 3 cost then)
Dale buff: back shot area widened or give him silent steps extra passive
Tin man nerf: from 2 cost to 3 cost
Painkillers buff: from 3 cost to 2 cost

plush dragon
#

get completely locked from winning

quiet sapphire
#

it has timer

plush dragon
#

really?

#

how long?

quiet sapphire
#

😼‍💹

#

patchnotes

thick thicket
#

Have you not played?

#

đŸ€”

quiet sapphire
plush dragon
#

oh cool

#

nevermind then

plush dragon
#

or use fire weapons

thick thicket
plush dragon
#

definitely not as much as you

thick thicket
#

I haven't even played.

#

💀

quiet sapphire
#

it's good to know the newest patch notes when talking about balance suggestions

thick thicket
#

''do bombs still do 130 damage? I want that nerfed đŸ€“''

plush dragon
#

never had a problem with bombs

quiet sapphire
plush dragon
#

i think the fact you needed to shoot them for them to be most effective was

#

is a fair trade off for them being strong

#

if you dont do that they are really easily dodgable

quiet sapphire
#

everyone learned to do that

plush dragon
#

make them a bit smaller?

quiet sapphire
plush dragon
#

yeah doesnt matter at this point

thick thicket
#

This was like 7 months ago probably.

quiet sapphire
#

but its not the time for sticky nerf yet

plush dragon
#

i remember doing smth funny

#

ninja smoke into sticky bomb

quiet sapphire
plush dragon
#

honestly spicy opinion, keep invisibility the same price but make it real invisibility

quiet sapphire
plush dragon
#

oh i used ninja smoke to confuse a person and stick it on them easier

quiet sapphire
quiet sapphire
plush dragon
#

since spicy opinion, ninja smoke is just better invisibility

#

since it makes you way harder to start tracking

quiet sapphire
#

but I always rather suggest value changes than complicated reworks

quiet sapphire
#

thats obvious

plush dragon
#

it doesnt even need a seperate effect

#

you could probably fuck around and just

#

make it remove your model for a while and then give it back

#

as long as hitboxes arent for some reason directly tied to the player model

quiet sapphire
#

oh yeah

#

does 25 secs timer on invis hand sound good?

#

i do feel like its mega disruptive for both enemies especially if they have been saving cards

plush dragon
#

7s and make it shuffle the hand

whole meteor
#

hello

fervent kernel
whole meteor
fervent kernel
#

(Even tho it would still not be meta. Atleast make it funnier)

whole meteor
#

However, this idea seems to be a bit difficult to implement, if they are only immune to blast damage, then the opponent can use the parabola to throw the bomb behind the fence

#

In my case, it wasn't that the fence could not be used because it was easily destroyed by the bomb, but that it had no significant effect even if it was used

fervent kernel
#

Ye, so that means there is still counter play. Just deletes bombs and a sudo rubber bullet!

fervent kernel
whole meteor
#

It would be interesting to make a barrier stance that weakens enemy bullets

quiet sapphire
#

imo the simple way to fix laser fence is to scrap the poles and make electricity come out of blue stickybomb models that you can throw to walls to connect electricity

quiet sapphire
fervent kernel
whole meteor
#

This is easier to achieve from the card design

fervent kernel
quiet sapphire
#

poles are just too unfomfortable to use

#

thats the main painpoint of the card

fervent kernel
#

Tru

#

You have to run in

#

Put em polls

#

Get out or die with em

quiet sapphire
#

yeah

fervent kernel
#

4 bombs that make funky lasers......oooooh

#

What about him?

quiet sapphire
#

make back shots wider and/or give him silent boots

fervent kernel
#

(Personally want 180 degrees and 160% dmg)

whole meteor
#

Maybe Santana should be redone

quiet sapphire
quiet sapphire
whole meteor
#

She's too unhealthy for the game environment

fervent kernel
fervent kernel
fervent kernel
quiet sapphire
whole meteor
#

For the novice, they don't handle the katana very well, they just watch the opposite side accelerate into their own face, and then get killed by several knives

quiet sapphire
quiet sapphire
fervent kernel
quiet sapphire
#

just like for noobs fighting heartless is hard

whole meteor
#

She's also so weak for a veteran that whenever I encounter Santana on the opposite side, I'm able to handle her with ease (even if I don't specifically target her cards).

fervent kernel
#

Aaaaaaaa

whole meteor
fervent kernel
quiet sapphire
whole meteor
#

Probably because I rarely meet the best friend segment guy who uses Tiger

quiet sapphire
whole meteor
quiet sapphire
fervent kernel
whole meteor
#

I only know one friend who's really good at Steve Seagull

quiet sapphire
quiet sapphire
fervent kernel
#

Hehe

quiet sapphire
#

everyone plays boring old Stevie

fervent kernel
#

I tried Donnie....but that G boira man.....it's addicting

whole meteor
#

I think his name is jakob....

quiet sapphire
#

he is the most stable (but boring) meta pick

quiet sapphire
fervent kernel
whole meteor
#

He's really strong. My friends and I can't beat him. Haha

#

I remember one night we were beaten by him several times in a row, and, alas, it was a painful experience to remember

quiet sapphire
whole meteor
#

cooooool

#

That's what I was thinking

quiet sapphire
#

haha but the round you draw energy and speed its pretty easy to slice with katana

fervent kernel
#

(Not with Sable)

quiet sapphire
#

i still use it

whole meteor
#

Whenever I thrust my katana into my opponent's hand, they would look very confused

#

now

fervent kernel
whole meteor
#

We are Myk

quiet sapphire
fervent kernel
#

Stevie gets nerfed....it's gonna be myk time

whole meteor
#

I love Myk's character setting. This guy is just right for me

fervent kernel
whole meteor
#

He and little Lars are my two favorite characters

whole meteor
earnest violet
#

You like zaza?

fervent kernel
#

I love Zaza

earnest violet
whole meteor
fervent kernel
fervent kernel
#

yesh yesh, that would be fun

foggy niche
#

Moueeheheh

whole meteor
foggy niche
whole meteor
#

But I have to wait for my friend. He's too busy at work...

fervent kernel
#

nooooo

foggy niche
#

😄

quiet sapphire
whole meteor
foggy niche
foggy niche
#

My steam account is Nyancat122774647

fervent kernel
whole meteor
#

sure

fervent kernel
foggy niche
whole meteor
#

When I get home, I'll add you

quiet sapphire
fervent kernel
fervent kernel
whole meteor
#

My friends and I were playing Myk, and I think your teammates were reindeer

fervent kernel
#

That ain't the Usame I know

#

Was it that old of a time?👀

foggy niche
foggy niche
whole meteor
#

okey

whole meteor
quiet sapphire
whole meteor
#

@fervent kernel @foggy niche

fervent kernel
whole meteor
#

You guys are gooooood

foggy niche
#

😼

#

Thanks 😄

whole meteor
#

Those two were me and my friends

#

my name is 焈鹚

#

đŸ„ș

fervent kernel
#

ooooh we fooouuugght hehe

whole meteor
#

We were beaten up and left defenseless hahah

foggy niche
whole meteor
#

thanks

fervent kernel
whole meteor
#

😋

cedar compass
quiet sapphire
#

Venom eater buff: from 4 heal per poison tic to 8 heal
Sly shooter: from 3 cost to 2 cost and applies to both teammates, back shot area widened
Invisibility buff: from 3 cost to 2 cost
Present nerf: from 1 cost to 2 cost/or add more weaponless card combo packages
Invisible health buff: also hides own dmg numbers from enemy
Bear trap buff: make it pink and function like a trap category card
Nuke nerf: from 0 cost to 1 cost
profaner nerf: now a legendary rarity and copies only one card (can be 3 cost then)
Dale buff: back shot area widened or give him silent steps extra passive
Tin man nerf: from 2 cost to 3 cost
Painkillers buff: from 3 cost to 2 cost
invisible hand nerf: has a timer of 25 secs

#

updated list

quiet sapphire
#

everyone smiles and agrees

winter palm
# cedar compass Yes omg please nerf invisible hamd

VE still going to be useless
sly shooter buff yea 2 cost
invis buff, nah
present nerf to 2 yea tho the devs seems to be against it
Invisible health buff, nah
nuke nerf to 1 cost yea
profaner nerf, no lol, if anything make it 5 cost
dale qol change yea he needs a few bugfixs, sometimes footprints dont appear and backshot hitbox needs to be adjusted
tinman nerf yes card this good doesnt need to be a 2 cost, nerf duration or cost.
Painkillers doesnt need a buff, its another tinman
invisible hand nerf, possibly but its not a priority

winter palm
quiet sapphire
#

why not invis buff

#

its mega ass

#

especially for a 3 cost

#

nobody uses it

winter palm
#

if you want to run invis use smoke bomb ninja smoke, or if you build around it you'll need to invest points

thick thicket
#

I disagree with all of you.

winter palm
#

making a deck consistant should cost something

#

its not always how good a card is

fervent kernel
thick thicket
winter palm
thick thicket
#

I needed a reason to post cat.

fervent kernel
quiet sapphire
#

Jacob only lurks here

thick thicket
#

đŸ€”

winter palm
quiet sapphire
thick thicket
#

Again. Were all different with different opinions.

#

I have been watching tho.

#

😎

quiet sapphire
thick thicket
winter palm
thick thicket
#

Just not Dale

#

Dale is fresh.

quiet sapphire
winter palm
#

tru

#

all the best players havnt really changed tho

quiet sapphire
#

invisible card is dead

#

cus smoke bomb and ninja log are much better value/cost ratio

thick thicket
#

Real question is why would the make a card and then make a better one of the same card.

#

đŸ€”

#

đŸ€” đŸ€” đŸ€” đŸ€” đŸ€” đŸ€”

quiet sapphire
#

invis is terrible value/cost ratio

cedar compass
#

I mean Invisible+Silent Steps(+Pixel Vision) isn’t a bad combo, it’s just expensive

quiet sapphire
thick thicket
#

Don't mention the secret sauce of silent step.

thick thicket
winter palm
cedar compass
#

You need to strike fear in them

quiet sapphire
#

we will never know

#

but invisibiluty needs some love too

#

dead card for 3 cost

#

katana was dead as 3 cost card too

#

now many people run it and love it

#

same solution

winter palm
#

did you not read my consistency argument or we just ignoring it?

thick thicket
#

All of the 20 active players.

quiet sapphire
winter palm
#

jani i thought you played cardgames

thick thicket
#

Check tele @winter palm

#

😩

quiet sapphire
#

i dont understant how consistency ties to invis effect

#

its simply too expensive to be anyhow viable

quiet sapphire
#

theres nothing more to it

#

all i suggest is make its value/cost ratio reasonable

#

the effect is baffilingly bad for a 3 cost

winter palm
#

it would be too good as a 2 cost

quiet sapphire
#

people still track you in invis

#

remember

winter palm
#

sure its bad as 3 but i disagree with buffing

quiet sapphire
#

and you get out of it first shot

fervent kernel
winter palm
#

sometimes cards should remain bad

quiet sapphire
winter palm
#

for the game

quiet sapphire
#

its reasonable effect

#

enemy still tracks you in invis

#

thats a biiiig minus

winter palm
#

also bad for new player experience imo

quiet sapphire
quiet sapphire
fervent kernel
winter palm
quiet sapphire
quiet sapphire
#

so buff its cost

#

simple

#

it will still be niche card

#

cus invis effect bad nad you get out of it first shot

quiet sapphire
#

there's nothing unhealthy in invis effect how it works

winter palm
#

invis is for decks built around the effect, im saying you should need to invest for that, not just spend 5 points for all the invis cards.

quiet sapphire
quiet sapphire
winter palm
#

false

whole meteor
#

what

quiet sapphire
#

tell me some "great" invis combos

#

with the card invisibility

winter palm
#

you siad usable and changed it to remotely good

quiet sapphire
#

same thing

winter palm
#

ofc the're not "great"

quiet sapphire
#

i said both

quiet sapphire
winter palm
#

theres always a "meta"

quiet sapphire
#

thats what i mean