#vague character idea 2
1 messages · Page 1 of 1 (latest)
so like, some glass cannon
I feel like calling them a glass cannon implies they're more fragile and / or stronger than others, but nah, they just have nothing special in combat. They still get cards and stuff of course, just nothing they always start with like others
Same hp and damage and such as others
And no, they wouldn't be a human 
the exp bonus would imply they should be played, or get a high pick due to that bonus allowing players getting cards, cash and tokens easily
Correct. But it'd also be harder to win because they don't get any help during the fights
The bonus should probably be smaller than +30%, but still
Agree with this, not a big fan of having characters that give boosts to stuff like exp / money or anything not gameplay related- can feel kinda pressuring to have to play the the objectively more weak character just to progress faster imo