#Bulk assigning heroes to shrines
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The issue with this is that the game doesn't know what you're trying to achieve. Is the player using the Shrine for its primary purpose (levelling up Heroes), or for the chance of the bonus rewards?
The Heroes assigned would be the complete opposite for these objectives - if you're trying to level Heroes, it'd automatically assign lower level Heroes, which reduces your chance of getting the bonus reward. If you're trying to get the bonus rewards, it'd assign your highest Heroes, which means you won't be levelling up any underlevelled Heroes.
We could potentially have the assign option have a selectable option for priority (levelling or rewards), but that risks complicating the UI and alienating more casual players from a feature that's introduced fairly early on.
Still, I'll bring it up in the next design meeting, mainly because despite being a designer on the game and having played it for five years, I still haven't unlocked the Valiant as I'm so lazy at doing more than the bare minimum in terms of Shrine Favours. ๐
Maybe just having the auto feature work with getting the rewards, manually a knight would want to select which heroes he/she is prioritising to level up
Damn guys sooooooo sooo soo so... much things can be fix better than that before hehehehe ๐ ๐
I think I didn't express myself properly! What I had in mind was something even less automated. Instead of just instantly assigning, it was simply something like being able to select which heroes I want for which favour in the same screen, and then just hitting the go button. It could be the very page that shows all the shrines together. That would be a lot faster than checking the favours, then clicking to go that shrine, then selecting each hero, then hitting go, then back to the shrine, then back to the full shrines list!
Thank you a lot for your reply!