Reasons:
Communication challenges arise due to different time zones and varying levels of engagement in guild chat.
Guild leaders cannot be sure if all members read the chat, despite attempts to include them in Discord channels.
It is difficult to coordinate members for attacking, defending, or fortifying specific nodes in the game.
Marker System:
Introduce a feature allowing guild leaders to flag paths or circle specific nodes that all guild members should focus on. This could take inspiration from similar features implemented by Kakao Games studios for their Guild Conquest event in Guardian Tales. These tools/markers should be accessible to the Leader, Co-Leader, and potentially Officers.
Possible markers include:
🟡 Focus (indicating nodes for guild members to prioritize),
🔵 Defend (showing nodes that require defense),
🟢 Fortify (marking nodes for fortification),
🔴 Attack (nodes to be attacked)
⛔️ Avoid (designating nodes that should not be attacked).
🖍️ A Pen tool could also be added for drawing optimal attack paths for players to follow.
Additional Roles during the Guild War event:
🗡️Attackers: These members prioritize spending their orders on attacking nodes and marked points of interest.
🛡️Defenders: These members focus on defending controlled nodes rather than attacking.
⚔️Hybrids: These members play an attentive role, responding to shifting assignments from the guild/raid leader.
🧹Cleaners: These members concentrate on taking over non-essential nodes or those marked as less important.
These additional roles could enhance in-game coordination during the event, particularly for lower and mid-tier guilds, who often struggle with low activity, poor coordination, and less experienced players. High-tier guilds could also benefit from this system. This solution would reduce the reliance on external tools like Discord for coordination during events and empower guild leaders with more tools and means to lead their guilds to victory.