Hey, I’ve designed a new UI for avatar saving slots. The system supports unlimited slots, but if performance becomes an issue, the number of slots could be limited (for example, to 50).
Instead of showing only the avatar name, I think it’s better to display the avatar skin visually. To make it even clearer, I combined both the skin preview and the name in the UI.
I also had the idea of adding a Photographing Mode. This mode would teleport the player to a separate room (while staying in the Avatar Catalog Menu) where they can:
Customize the background color
Take clean avatar previews
This way, avatars aren’t photographed on the Brookhaven map, making the previews look more professional and consistent.