#PVP Settings and anti-abuse concept

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pearl heart
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The image I took and edited is my UI concept.

  • How it works

    • In the settings, there would be an option to enable PVP and who can damage you and vice versa.
    • The first UI that pops up when you click the button is the general options like enabling PVP and the rp group where you can damage trusted players.
    • The group button would open another UI that will show the group of players that are trusted.
      • Players can add and remove certain players.
      • The rp group can be renamed for better immersion.
      • 2+ groups can be like two sides going against each other.
  • How damge could work

    • When hit, a text will pop up on the top of the screen saying "hit by [weapon]".
    • The screen could have a redish vignette.
    • Actual HP decreases
hidden dune
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Cool but i dont think the vignette would be added

viral storm
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I want this

pearl heart
hidden dune
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resembles blood

pearl heart
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Then green, blue, white, etc.

cosmic trail
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Red when you explode or are injured, blue when you are underwater, light blue when it's cold, green when you come into contact with chemicals, white when you are using spectator mode?

languid cave
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hell yeah

gray ferry
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Agree

spring totem