#Increase the maximum player limit / server limit for the servers.

1 messages · Page 1 of 1 (latest)

hallow parcel
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The caption says it all.

I will list the pros and cons of this change and how it could affect the game.

this would be REALLY useful because many roleplay games above 10k+ concurrent players have their max player limit above 21. (i listed them all at the end and their player limits are 23 to 30.)

here are the cons and pros about this suggestion

PROS

There are 37 plots in total and 10 of them are gamepass plots. this means that there is always 4 to 14 plots being empty no matter what since the player limit is 23.

More players mean a busier roleplay. it makes the game feel more alive

This makes it easier to find people to roleplay with.

This also means bigger events (school RP, town roleplays, family roleplays) feel fuller

Keeps servers from feeling “dead,” boosting engagement

More chances for fun encounters

CONS

i will also write how to reduce or avoid the cons.

1- More lag and slower loading, especially for players on mobile

2- more players in a server mean harder moderation and more trolls and griefers.

3- Crowded spawn areas can cause chaos or confusion

4- Chat gets spammy making it harder to follow roleplay conversations

how to reduce or avoid the cons:

1- i dont think that more players will cause so much lag since brookhaven is a low poly game and a roleplay game. meaning that game lagging doesnt affect gameplay most of the time.

2- we already have an upcoming update for deleting props on the houses, so i dont think this is much of an issue.

3- disabling prop placement at spawn area is a choice but i like placing props at the spawn area since people are crowded there. idk if this would be a big issue or not.

*4- idk if theres a way to reduce the chatlog speed but there is a way to reduce bubble chat dissapearing speed. the bubble chat is configurable on roblox studio.

-Big RP games and their player limits:
Berry Avenue: 30
LifeTogether: 28
Metro Life: 23
NewSmith: 25

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Currently, Brookhaven servers average around 23 players according to rolimons, which is also the maximum a server can hold. Increasing this limit could make the game better.

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Increasing it to 28 or to straight up 30 is the best choice i think

red pagoda
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Id say that the servers max could he to where every free house can be taken since there could eventually be a server with only people that can afford free lots

stable solstice
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gacha online is also a rather low poly rp and it has a server size of 45

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and theres like only 8 "houses". its a far smaller map than brookhaven

red pagoda
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I know but it’s to keep it fair? Who cares…

stable solstice
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im agreeing with you? 😭

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im just using an example of something i used to play

unkempt spindle
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This (mini) update is really necessary. For example, I’m the owner of a Spanish-speaking community, and 24 slots in the game aren’t enough for around 320 people connected daily. In terms of roleplay, this would increase player activity, and the city would never feel empty or without houses.

red pagoda
midnight snow
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yes we need players in servers but i think 30 ma

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x due too lag

red pagoda
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Ofc

hollow halo
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on their PS rp servers

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but thats bc the community wasnt as big than BH

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but now it slowly catches up

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think of it like china

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they got oversized pop

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they gotta make new limits

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to avoid further

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increase

hallow parcel
hallow parcel
hallow parcel
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erlc map is bigger with more meshes

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and its kinda a shooter game too 😭

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man honestly limitations suck

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ping is the only issue, but as i said before this is a roleplay game and it doesnt affect gameplay at all

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Increase the maximum player limit / server limit for the servers.

red pagoda
hallow parcel
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dude

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did u even read the suggestion

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wait right

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that makes the player limit 27 people so everyone is able to get a house

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still good enough

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the thing is this isnt about the houses

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its about the game feeling empty time to time

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but yeah it being over 27 is causing a problem

hallow parcel
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real

hallow parcel
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.

crimson tulip
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up

red pagoda
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I just mean that it wouldn’t be fair if some couldn’t get houses right? Doesn’t that feel wrong?

hallow parcel
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there are 27 houses that are available without a gamepass

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but rolling it to straight up 30 is the best choice i think, i have never seen a server with many houses

stable solstice
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plus theres like

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multiple bedrooms per house

red pagoda
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27

crimson tulip
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Increasing the server size will help alot with alive servers

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23 Players is way too little for a map this big

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Or for a game this big

hallow parcel
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30 is enough for a server

red pagoda
hallow parcel
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no but the thing is i dont even think that everyone will flood the houses just to stay inside all by themselfes

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thats possible but not that most likely to happen

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and if that does only 3 players will be affected

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27 is the sweet point i guess

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i get what u mean and its actually true

crimson tulip
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30 = good
27 = bad

red pagoda
red pagoda
crimson tulip
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epic

crimson tulip
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this died quick

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LOL