#Space Update

1 messages · Page 1 of 1 (latest)

fierce saddle
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As a space fan, doing a second Space update could improve the roleplay experience.

[ESTATE] :
- Space Station with a rocket launch pad

[VEHICLES]:
- Rocket with launch capability
- Rolling Robot (remote-controlled or not)
- Lunar Jeep
- Lunar Camper Van

[TOOLS]:
- Bolt Gun → a type of drill/screwdriver that astronauts use to repair the International Space Station
- Safety Tether → tether to prevent floating far into space
- Utility Knife / Multitool → for cutting or adjusting materials
- EVA Tool Bag → white bag for carrying tools
- Portable Spectrometer → analyze lunar or Martian rocks. - Special cameras (infrared, UV, panoramic) → map the terrain
- Mini-drone / micro-rover → to explore inaccessible areas
- Portable drilling → drill to retrieve lunar soil cores
- Environmental sensors → measure radiation, local gravity, and magnetic fields
- Backpack thruster (MMU / SAFER) → mini jetpack to move through space

[IMPROVEMENT]:
- Add planets like the Moon, Mars, Saturn, and Pluto to make Space / Space Conquest roleplays more feasible
- Make the rocket in the Space Station house launchable and controllable

dense locust
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I never thought about space TBF but what you have just suggested. Would be amazing. I hope this gets added, now

slow flume
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space wouldnt be too performance heavy either, considering they could just make the planets circles on the outside and an "inside" which would be flat with a little design. a space update could also mean more futuristic / star wars lookin stuff could be relevant for later updates.

sour palm
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If we don't add the planets or places to go to - is this something you're still interested in?

slow flume
slate bolt
fierce saddle
# sour palm If we don't add the planets or places to go to - is this something you're still ...

Maybe by making buttons that allow us to teleport in other games created by you, like, you make a baseplate for the moon and on Brookhaven (in the new vehicle I proposed for example), we have buttons that allow us to teleport there.
Or else you put large platforms to imitate planets in random places on Brookhaven and to get there it's either with the rocket or with buttons.

(If you want to keep Brookhaven smooth and performant for all players, you can choose the first option)

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I know that a lot of players play on low-end devices, so it's best to make a teleportation system to another experience to avoid lags on their devices.

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Or else themes to imitate the moon or Mars on Brookhaven