#Information Clarification

13 messages · Page 1 of 1 (latest)

wide geyser
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Bit of a boring title I know cause this isn't really a "fun/cool" suggestion.

So, Shop Titans doesn't quite explain everything in-game - for certain things you need to resort to outside sources which is understandable, it's rare that any game tells you every precise detail you need to know. However, there are some things that I feel really should be explained in game and currently are not, or they are but the information is obscured. It would be nice if you did a pass over on it to make it more accessible.

Examples of obscured information:

  • You cannot view what weapon types make up a dual-wield if you don't own the blueprint for it.
  • Same applies to the quiver rules and bonus.
  • And idols.
  • Dark Knight innate text in general (doesn't explain what it means by weakened, doesn't mention cap on power growth.)
  • Merchant needs to be able to reach the counter to make sales - yes you have the speech bubbles but we very often see bug reports here on discord from people wondering why they can no longer interact. The current system can be covered up by customer items meaning you can't actually see the reason why your shop stopped working.
    Basically the item info tab needs to be available even if you don't own the print or a new tab added which holds this info that is not reliant on you owning the print/worker. You should not have to look at an external resource to find out what weapon skill will boost your weapon, or why your quiver is giving no buffs.

Examples of missing information:

  • You can only have 1 artefact equipped at a time.
  • Polonia's loot tier boosting ability.
  • Extreme has an evasion penalty.
  • Malady has to survive for her loot ability.

Whilst I appreciate the bonus traffic this provides to STC as people inevitably search the internet to find out it probably should be explained in Shop Titans itself. 😛

covert sail
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stArrowUp A thousand times, especially in regards to blueprint information. Why do we have to own a blueprint to know things about it?

dense valley
silent belfry
unique veldt
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You also cannot know what boost an aura give if you're looking at the blueprint instead of the item itself stArrowUp

And literally no new players would know that xp is only from shop sale without asking wc (would be nice to just display it under the sale)

A lot of players also don't know you can open craft/hero menu because that gem unlock tab pops up first, and the button doesn't look like a button (probably also quest button)

ember nova
hoary hamlet
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Hol' up, Malady's skill description still doesn't say she needs to survive? stFQBoss07 I mentioned that a long time ago to designers to fix back when you brought it up during the beta.

wide geyser
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Nothing on her tells you she has to survive

hoary hamlet
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I'll bring it up to them again. It's just a string change so it's not hard to add at all.

ember nova
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Right now, if she's knock out, will we get the bonus enchantment?

wide geyser