#Roster Review

128 messages · Page 1 of 1 (latest)

pearl orbit
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Currently have 2 titan souls and 2 reroll dice. As much as possible wouldn't want to fire Dairy (sentimental reasons)
Who to up, roll and fire? Thank you~

elder silo
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Please share the parts at the top as well!

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That gives some rather crucial info

pearl orbit
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Bruh fr I made the same mistake again, mb

elder silo
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Important Notes: Please read

  • Do NOT fire more than three heroes at a time. If you see more than three heroes under the "fire now" category, assume that they have the same priority for being fired.
  • The above note does NOT apply if you haven't filled out all hero slots for your available Merchant Level. If you can have 18 hero slots but only currently have 15 hero slots. Your biggest priority is to fill out those slots
  • Heroes under "fire now" or "fire later" categories may have special notes attached which will say if they are especially bad or if you can keep them till last to fire
  • Please don’t be shy to ask anything! I’m just a normal girl behind the screen, who loves helping people and totally down to explain stuff if needed!

Terminology

  • Fire now: A hero with skills that are almost irredeemable and should be fired as soon as possible. Adds no value to the team right now, or are the weakest links of the roster.
  • Fire later: Heroes that have no long term value, and that you will replace down the line. Typically split into high priority or low priority depending on how usable the set is in the short/long term. Assume high priority if unspecified
  • ODC (One dice check): Using one skill dice to reroll a skill at a certain skill slot.
  • S1/S2/S3/S4: Refers to the skill slot of a hero. S1 is the first skill for all heroes and is obtained at level 5, S2 is obtained at level 10, S3 at level 23, S4 at level 35. Note that some classes are only able to obtain up to S2/S3 naturally, without being promoted using titan souls

One last thing, before I begin the analysis! Could you please provide the following information?

  • Do you ever plan on getting Mundra, or Roland? (Totally fine if not, just asking because I noticed that people tend to write "No" but plan on getting them)
  • You said you had 2 reroll dice, but which tier are those?
  • What are your goals? Good enough heroes, great heroes, perfect heroes (eventually)
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Oh! I just found your old post!

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It's actually better to reuse an old post so that I know what I've already told you before hehehe

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I checked and saw that neither of you are planning on Mundra/Roland, so no need to answer that!

pearl orbit
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1.) I'm thinking of buying one of them this Christmas, unsure who to get first
2.) Two Mega-rolling dice
3.) Great Heroes

elder silo
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Or if you'd prefer to know about them now, I can also start with that

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Since it's actually easier to discuss premium worker advantages than doing a roster analysis hehe

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#📚|new-player-discussion message

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In fact, I've already talked about it very briefly here!

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I didn't go too much into detail because I was worried about giving too much information, feel free to ask any followup questions in regards to Mundra/Roland!

pearl orbit
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I'm actually planning to buy both in the future but I'm leaning towards Roland first because it's a guaranteed roll and dual wield items are cool (and expensive)!

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Maybe one of them this Christmas and another this march. Would Mundra be better overall? I'm planning on stayng royal merchant so I wouldn't need repair kits as much

elder silo
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Roster statistics:

Archetypes:

  • 6 Red
  • 5 Green
  • 4 Blue

Elements:

  • 2 Water (At least two archetypes stActionCheck)
  • 3 Earth (At least two archetypes stActionCheck)
  • 3 Fire (At least two archetypes stActionCheck)
  • 1 Air (At least two archetypes stActionDecline)
  • 2 Dark (At least two archetypes stActionCheck)
  • 2 Light (At least two archetypes stActionCheck)
  • 1 Spellblade

Hero slot: 15/15
Quest slot: 5

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Well, since you mentioned that you want to keep up Royal Merchant, I'd lean heavily towards Roland now!

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One thing you may want to note is that you don't want to immediately use his ability on all your heroes!

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Since his ability is single use per hero, there actually are very specific times when you'd want to use his ability

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Important note right away:

You don't NEED to use Roland immediately.

We can only use his ability to choose a skill ONCE per hero so there is zero harm in holding onto that until you're absolutely sure you know what you want to do with it.

When you are ready, Roland's three best use cases are these situations:

  • When a hero is basically done. They're one skill away from perfection and you will never touch their skillset again. This should be the final thing you do - roll for any other skills you want FIRST and then use Roland to finish them off. It's highly recommended that you use the Hero and Quest Simulator here (use the "?simwhat" command on this server to see what you're looking for).
  • If you don't care about having truly perfect skillsets, then Roland is a good option to get the hero to a good place to where they won't have any issues clearing content.
  • You know for a fact you're going to fire the hero at some point. In this case, the single use per hero restriction doesn't matter because you're not keeping them anyway. Here, it's a good idea to swap out one skill to get a really strong one so the hero will be a better workhorse in the time you have them.
pearl orbit
elder silo
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Yeah! They are!

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But it doesn't show in your roster?

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Oh wait

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I missed them

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Oh oops

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Sorry! I edited it haha

pearl orbit
elder silo
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Or good enough heroes! Since you did say you wanted to target great heroes

pearl orbit
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Have to Soul most of them up before using his abilities

pearl orbit
elder silo
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Dancer 1: Usable
Dancer 2: Good enough
Dancer 3: Good hero
Dancer 4: Great hero
Dancer 5: Perfect dancer

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Just as an example of course!

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Please do not copy that build exactly because even dancer 5 is not "perfect"

pearl orbit
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Test Dancer 4 is good for me~

elder silo
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I just wanted to illustrate the differences hehe

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And now that you've seen the difference, I'll be deleting the picture before some new player reading this, tries to copy that build exactly

pearl orbit
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Will get a dancer once it unlocks so I can get 2 air archetypes

elder silo
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Sorry! I was a bit busier earlier, I'm back!

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I'll do the analysis soon gimme a while :D

pearl orbit
elder silo
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Hmm, I gave it a quick look and it doesn't seem like I need to do a deeper analysis

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Your heroes are great! Some of them are missing a thing or two, I will leave a note for those

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But to summarize things

For the heroes with their full natural skillset

  • Promote all t1-t2 classes except for Manfred
  • Promote all t3-t4 attacking classes
  • Paola/Malda are lower priority for promotion because they're fighters
  • Shayla and Regas have higher priority for promotion for T3/T4 attackers not because they're stronger, but because they're missing a critical component in both of their kits (Bonus attack)

For the heroes without their full natural skillset

  • Check all of their next skills
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The only hero you may want to reconsider is Manfred. S1 is great because it helps you get to higher levels quicker, but it's not a good skill to keep on a hero where you're already high enough level.

Decide what you want to do with them. If you want to keep them, then maybe level them up to 38 with help from S1 then do a ODC on S1. If you don't want to keep them, then ODC now or even rehire right away. But once you get Mundra and get to the higher levels, S1 die are very cheap and quick to make so I would lean towards keeping just for that.

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For Manfred, it comes down to the following:

  1. Are you willing to spend more time crafting/fusing basic skill die to not go through the hassle of rehiring?
  2. Or are you willing to spend more time rehiring a new cleric and getting them levelled up all over again?
  3. If you answer neither to question 1 & 2, then fire and hire a different class until later on when it's significantly easier to reroll/rehire heroes 😛
pearl orbit
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I think I'll go with 1!

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Also, thank you for the analysis~

elder silo
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Anytime! Always willing to help :D

pearl orbit
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Should I reroll Lorigan's 3rd? I'm past max evasion and I'm not using evasion gear

elder silo
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Nooo don't reroll it haha

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You want 98% evasion on a pathfinder because extreme quests have a -20% penalty towards evasion

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Pathfinders (Promoted wanderers) have an evasion cap of 78% so you want 98% total evasion to negate the penalty!

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Oh, and also!

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Using lower rarity enchanted gear will always beat out high rarity unenchanted gear

pearl orbit
elder silo
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It's not really fair because none of the gear on the right is enchanted at all but this is a comparison on the extreme end haha

pearl orbit
# elder silo

Omg...might have to spend alot to re equip everyone....

elder silo
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Nooo it's okayyy

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I actually didn't care about spirits until I hit really sunken temple haha

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I only gave them the regular elements for skills

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But once I did have my first properly enchanted hero, she was a unit!

pearl orbit
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At what level should I use the XP potions that give 1 level?

elder silo
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After 27 is when it'd be better but I'd probably save it for 34 onwards

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Getting many heroes to 35 quicker to see their 4th skill is great

pearl orbit
elder silo
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Then getting them to 36 to be able to equip T14 equipment is really important too!

elder silo
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The best enchants/spirits are all locked behind T14

pearl orbit
elder silo
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You do occasionally see people using certain T9/T12 spirits but it's rarer to see those! The ones that do see any sort of use are Mammoths for all fighters at any point in time, Tarrasque for champions, and Christmas only for Santa's Present Bag (T14 Quiver)

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Other notable mentions are Hydra for levelling new heroes from 10 to 35 quickly and are very cost effective!

Carbuncle which is good when you're evasion capped by 1% (Example, ninja with 96% evasion)

Dinosaur for one turn samurai's

pearl orbit
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...the road ahead to T12 is so long...

elder silo
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Otherwise everyone else equips T14 spirits

elder silo
pearl orbit
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Thank you though! Will reread these and will re-ask again once i reach merchant lv60 give or take

elder silo
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You should come back at ml53 too!

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That's when you get access to the best classes in the game

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But for your case, it's a bit harder because you have a lot of T1/T2 heroes that are great

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Not that T1/T2 heroes are bad by any means, but you functionally require a titan soul for them to be doing anything significant

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Being limited to only 1 titan soul a month would make your roster take significantly longer to promote all of them

pearl orbit
pearl orbit
elder silo
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I'm also a fan of the barbs, but they require a titan soul to function while berserkers are very strong without the use of the titan soul!

elder silo
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XP requirements are only increasing further and further!

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The earliest possible level to get that talent without spending any gems is ML57

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But that requires you to have 4 achievement talent points which most people do not have

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So you're looking at ML60 for it IF you've bought RM or ML61 if you haven't bought RM

pearl orbit
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What are achievement talent points?

elder silo
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There are 5 achievements in this game that gives you a talent point for clearing them!

pearl orbit
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:0

elder silo
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  1. Be Royal Merchant at any point in time (Just once is fine)
  2. Have all 3 pets at level 99
  3. Mastered 750 blueprints
  4. 50,000 collection score
  5. Beat Tower of Terror
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Actually... now that I'm saying this, it is technically possible to get 4 of them before ML61 but it's highly highly unlikely to do 3 & 4 before that

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And even 2 will be really hard

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So... the earliest for most people would be ml60

pearl orbit
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Yeah that's unrealistic for me rn...

elder silo
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Tower of Terror is the only one that has an ML requirement, you need to be ml67 to even attempt that tower

pearl orbit
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Is it worth spending gems on the talent tree?

elder silo
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Yes it is worth it once you've hit a point where it takes forever to gem it

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For most people it is ml70

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But if you're really active and level really fast, then I would say 80+ is where it really slows down

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No it isn't worth it earlier on, because there are far better places to spend gems on such as the 8th and 9th expansion slot

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You're also not getting an extra talent point, you're just paying to get it earlier and saves you some gold

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Since you're ML50, if you gem the next talent point, what that means is that you get the talent point for ML51 right now.

Once you get to ML51, you won't be able to unlock the talent point there because you already bought it in advance

elder silo
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For now, the single best use of gem in the game, is to save it for ML60

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You want around 9k gems for this

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You'll be using 4k gems to buy the 8th shop expansion and 5k gems for the 9th one

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Once you get to ML60, you'll unlock the next shop expansion (7th) for gold. You want to buy it with gold

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Once it's done, you will spend the 9k gems you've saved up to get the last 2 expands with gems

pearl orbit
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...i've been spending gems to buy higher rarity gear/elements/spirits....i'm gonna start saving up my gems now LOL

elder silo
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That's because the next shop expansion unlock with gold is at ML75 and the final one is at ML80

pearl orbit
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I'm learning alot. Thank you sm 😭

elder silo
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Of course!

elder silo
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And you want to be getting t14/t15 bis equipment with gems if you do want to

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Because that's the kind of equipment you'll be using on your end game roster and won't really change!

elder silo
pearl orbit
elder silo
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Level 69 to 70 is 717,699,300 XP

Level 74 to 75 is 1,644,179,800 XP

Level 79 to 80 is 3,766,624,000 XP