Could the DevTeam work/think about some solution/change to the behaviour/way of showing, rules applying when the Counter is Upgrading, and there's Customers next to it?
It's like whenever there's someone standing next to the counter while it's upgrading, It's gonna obstruct the view of a customer, and would forbid from interacting with a Customer
I could of course change the view of the camera/zoom in/zoom out/change the angle/press other customer (if available) and cycle through the next... but it's extremely inconvienent to do every time or be forced to stay in at a weird angle, just to be able to somehow workaround this.
Maybe you could do something about the Counter itself in terms of upgrading it, like made some rule or exception to the Counter Object for the Indicator of a Upgrade to either act differently or show somewhere else?
I know it's a minor issue, and not a priority to do something about, but please, at least acknowledge it, if you wasn't aware...
It would a great QoL to do something about it, and get rid of that frustration for others going on there.
I guess it's not a big deal cause the upgrades are limited, the time could be accelerated and skipped alltogether, but whenever it can't be for various reasons and circumstances, a shopkeeper is stuck with this frustrating aspect of it.


