#Market and blast from past broken IOs

11 messages · Page 1 of 1 (latest)

pallid cobalt
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  • Your full Player ID: Freds0ne#34577
  • Your platform: iOS
  • Your operating system version: iOS 18.3.1 (22D72)
  • Your device model: iPhone 16 Pro
  • Any reproduction steps for your issue
  • Any screenshots or videos

See screenshot for broken titles blast from past.
See video for market broken (see next post).

Not sure if they are connected, but yesterday without blast for past market worked!

cobalt snowBOT
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@pallid cobalt

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weary pawn
# pallid cobalt See video here of market broken

This is a known issue. They are "resolving" it. I have been a vocal speaker of the first part of the bug from late Jan. Update where the market broke. A million ways it broke, but 1 ignored bug was that you couldn't see pricing for selling on the market above market tier you could buy.

The new bug in the last update doubles down the bug I listed, but now that we can't sell period above our market level, no matter how much money we put in.

By my response, I assume they will shut this thread down - Kabam doesn't like me.

pallid cobalt
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So blast from past - actual bug.
Market is not a bug, but a deliberate feature.

My 2 cents, not sure why at core of a trade game you limit basic assumption of market working (supply and demand). If low level player cannot build T14 enchants, but somehow still gets them from variety of sources, why shouldn’t they be able to sell it, like in a normal economy? When you have a surplus, but no demand, you sell. If my inventory gets full, i am supposed to just delete them (lol)? That’s an actual scenario im facing as a mid-level player from time to time (i seem to hoard too much hehe).

Not to mention, i can support my guild (sell surplus t14 = gold in guild buildings), and ofc myself. 😉

Weird this is an intended feature imo. Esp if you limit credit card warriors - an income stream to your game (who face this exact scenario probably even more).

wild crescent
violet galleon
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So blast from past - actual bug.

I would say so - though generally Antique Coins are substitutions for blueprints/decor(?) you already own, so you may possibly own them already by purchasing from the Antique Shop previously somehow and that's why the Coin substitutions are occurring. I'll query QA though for a follow-up about that.

edit: I've also alerted QA to the string issues regarding the pack names.

Market is not a bug, but a deliberate feature.

There's a bit of confusion in here regarding the ongoing market kerfuffle.

Originally there were a handful of issues involving the market that made filtering and navigating it unreasonably difficult. Up until this point players could both see prices and sell items of a higher tier they didn't have market buy access for. From now on when I say 'higher tier(s)', I mean items a player normally wouldn't be able to purchase due to insufficient merchant level.

After fixing the filtering issues, players were still able to sell these higher tier items but oddly they couldn't view the current prices they were going for, which made it a tedious endeavor to price it appropriately by having other players tell you the going price.

The most recent update however exacerbated this bug and made it so you couldn't see pricing information -or- sell higher tier items. The bug has been identified and a fix is planned for a future update - as for when, no ETA at this moment. To be clear, this fix will once again allow players to see pricing information for and sell items that exceed their accessibility tier on the market.

If you have any observations related to the on-going market issue, please use this bug thread to to keep the information consolidated for QA: https://discord.com/channels/482292231290617866/1341723357770416128

By my response, I assume they will shut this thread down - Kabam doesn't like me.

What are you referring to? The bug thread you've linked to was locked for reason of no longer being relevant due to the new market bug being introduced, which can be read about here: #1331727089958649917 message

violet galleon
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@pallid cobalt - when the flashback offers generated, were the 2nd and 3rd offers already shown as purchased?

pallid cobalt
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(So only the 1st offer was purchaseable)