#Champion Mounts

11 messages · Page 1 of 1 (latest)

brisk isle
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Here is a concept I came up with:

What are mounts?
Mounts are animals that your champions can ride into battle, providing minor stats to the champion, and a small boost to the party.

How do I get mounts?
Mounts are crafted, using a new worker who is an animal breeder.

Where do I keep my mounts? How many mounts can I have?
Mounts are stored in a stable, which is a new part of the shop. It can be expanded, for gold or gems, to store more mounts. Like other shop expansions, exapanding the stable with gold requires a certain merchant level.

How do I use my mount?
When you select a champion in a quest party, you can add a mount to your party if any are available.

What kind of bonuses do I get from my mounts?
Different types of mounts provide different bonuses.
The stats (e.g. ATK, DEF, HP) that a mount provides to a champion are based on the quality and tier of the mount.
The party bonus provided is based on the heroes affinity for riding that type of mount.
Examples:
Donkey - This miniature beast of burden can carry anything, providing you with an additional 5%/10%/15%/20%/25% components.
Giant Tortoise - The tortoise provides your party with an additional 2%/4%/6%/8%/10% defense.
Unicorn - The majesty of the unicorn motivates your champions, providing a scaling bonus to their inate skills.
Dragon - The dragon flies your party into battle, reducing quest time by 5%/10%/15%/20%/25%.

What is mount affinity?
Your champions are unfamiliar with riding animals, and so they must learn. As a champions rides the same type of mount into battle more, they gain an affinity for that type of mount. At various affinity milestones, the party bonus levels up.

What else should I know about mounts?
Your mounts get tired. They need to rest before they can go into battle again. This can be reduced by feeding them meals or desserts.
Your mounts need to be broken in. When you add a mount to your stable, there is a delay before they are able to go on their first quest.

ashen robin
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Champions already have familiars

wintry delta
misty kayak
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spits out his yeti steak

vital wren
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I think it is a lovely idea. But yes, it should either be a Familiar or a Mount, not both.

errant aurora
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I had this idea a while ago too.

#

Only with my idea every champion and hero could get a mount.

fallow swallow
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I like it, and see no reason why you can't have both familiars and mounts as options. We allow items to be enchanted with both elements and spirits don't we, so why try to limit what you can take on quests?

misty kayak
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Takes an extra hero to a quest

wintry delta
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I'm going to take Naya. She's scary.

vital wren
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I'd say either or for 2 reasons: 1) Right now there is only 1 slot for Familiars, and since the Mount would reasonably use the same slot, that would kind of limit it to one or the other. and 2) Champions are said to have their own gear, and it would start to look like they are getting more and more gear from the shopkeeper. Do I think the Champions need an overall upgrade? Oh yes. But with more and more gear, which doesn't add that much? No.