#individual city mode

21 messages · Page 1 of 1 (latest)

kindred wharf
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I consider the current investment system to be a problem. Very often there are situations when players can outgrow their associates in investments, and on the one hand, you want the buildings in the city to be of a higher level, and on the other hand, there are a lot of requirements in the top guilds, and it is very difficult to find something in between. Plus a lot of pressure on newbies and small guilds who find it hard to keep players with a lot of contributions.
As for me, you need to make two modes of city settings.

  1. normal - exactly the same as now
  2. Individual - when the levels of buildings correspond only to your contributions (that is, instead of 24700 ticks, you need to make 1/20, that is, 1235).
    This way guilds will mostly matter for rankings/events and players will be able to choose what they want without having to change guilds every time you outgrow your guild or something like that.
    there will also be an advantage for beginners, because no one will drive them like making investments at work, because those who have more investments will simply turn on an individual mode for themselves, and beginners will be in general, thus the entry threshold and pressure for beginners when looking for guilds decrease.
    The setting is individual. If one player turned on an individual mod for himself, the rest may have a common one as it is now.
haughty moon
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How would this work with regards to events such as LCoG

kindred wharf
haughty moon
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You're suggesting a city setting that makes it only count your own ticks
Which means presumably you're in a city of 1 person

kindred wharf
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for example, i knew ,any guild (even in top 100-200 guild), when some persons have enough invetments for max level of building, but some others not. This way this person can on individual mode - and have this upgrade for yourself. I am not vs guild system, no need do the same for events like LCoG.

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it only for players, who want has high city buildings, but his current guild not have enough investments, and top guild with enough have too much requirements. Its common situation

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1 person guild - its almost impossible do events alone

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  • impossible win rating of guilds and have a title))
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Well, we can do this function only for guilds with 18+players, for example)

tribal flower
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I read this twice and still don't get it

kindred wharf
# tribal flower I read this twice and still don't get it

for example: we have guild, 1 person have 80G, some persons 50+, someone 20+. And someone already have 1235 ticks in tavern and emerald inn(for example). But wait when all do the same its very long time, and its hard. Person can ON "individual mode" for himself and have max lvl of this building for himself. no need go and find another guild for this. Or if you already have 1235 ticks in all buildings, but guild not have many 19, you can do the same.
i tried)) if you have questions, i try again))

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sorry for my english

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i am not native speaker

tribal flower
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as rough as recruitment is, and don't get me started on that, that seems more like it'd make people lose reasons for moving to better guilds, and while that is spiteful for lower level guilds, that's necessary for a dynamic game system where the end-game guilds need constant new blood since people do tend to quit, burn out or lose interest for various reasons.

So while I do get your point that it can be annoying to hold on to people, that elevator of moving on needs to remain in place imo

every kind of guild has its pros and cons and people just need to weigh it out for themselves and choose if they want to stay or not

kindred wharf
# tribal flower as rough as recruitment is, and don't get me started on that, that seems more li...

Why is this requirements elevator even needed in a casual game?
there will be no new blood in the top guilds? that of course will be, it's just that the requirements will drop for beginners, your online and development and contribution to events will be more important, and not TONS of investments that you need to have. There will be less problems with transitions from guild to guild due to inconsistencies in the development of guild buildings.
I see absolutely no impact (liveness of the game) and a similar innovation.

frail blaze
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It seems to me you want your cake and eat it too type of thing. You want all your friends in one guild, regardless of investments, yet you also want an individual mode for certain applications.
The way the current system is (speaking from one who would prefer to be by herself while playing) you have to actively seek out those with similar investments and playstyles, which presumably, doesn't include the new friends you got into the game, and can't be all in the same guild.
You have other social media apps for keeping in contact with anyone in RL or in game that you've met, you don't have to all be in the same guild.
I would prefer a guild individual mode where the max investment is your proportional amount, but I agree with Reiga, I can't see it working with events as you described.

tribal flower
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the way I see it it just removes a lot of reasons to move up in guilds rather than lower the entry requirement for beginners.

so many guilds are competing for recruits that I don't believe beginners have it that hard since guilds are just lowering standards to fill up slots in the mid-level guilds (800-2000ish). so I don't think beginners have it too hard atm.
sure investment take time to build but either you build it in a lower level guild or you sell yourself enough with activity that a higher level guild takes you in.

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and I know how hard it is to keep on players that are outgrowing your guild but either you have the personal connection to have them find it worth it to let the guild grow at a slower rate with them or you have to let them go. I do think that frequent guildhopping should be managed better but I have no idea on how to do it and that's really besides the issue at hand

fleet iron
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I can see the point of it, ive been pouring my heart and soul into this for at least a year and have gotten nowhere.

keen skiff
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You don’t have to be in the same guild as you friends. Discord helps with that. If they get upset that you have clearly outgrown them then and wanting to leave thats on them.
Also defeats the purpose of a guild your suggestion. It requires teamwork