#Event frequency

10 messages · Page 1 of 1 (latest)

valid verge
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I know this has been posted multiple times but the events happen too frequently. Yesterday we had a week long kings caprice and now we are on a 4 day tower of titans. There was a 24 hour break period only.

The events are too frequent and some are just too long. Reducing the requirements for the levels and shortening the events will be nice.

Let's not forget that during events you also need to do other things to help you or your guild progress such as bounties which can be hard to do same time as Kings Caprice. Trying to do fusions during KC, good luck. Trying to get your chests or materials collected during LCoG, good luck.

Not to mention we are in the middle of a month long event that requires different things to be done. It's genuinely too much.

I think an event shouldn't be longer than 4 days and shouldn't clash with another event.

I try to go on the game as much as I can but I still struggle with dealing with multiple things at the same time, same with my guild.

icy topaz
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The longer time, the easier one.

valid verge
agile swift
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KC is a week long? i was done after like 36 hours

summer island
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Events are fine as it is. You don't have to do them all, it is your own choice to do so. But I am also that guy that generally uses the gems from events to rush the events so most events take me 30m-48h.

valid verge
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Saying you don't need to do them is like saying you don't need to play the game. Yes, I don't need to. But that's not the point. Events apart from 1 are for the whole guild. Not taking part is a problem when a guild wants to get more rewards.

plain tusk
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Events like the current tower and the dragon invasion you're free to craft and do whatever you want though. Those are a very good in-between to do just what you said.

cerulean stag
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DI is designed to be less intensive for this reason, Tower is a solo event so there's no outside pressure if you can't complete it

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You could shorten Caprice to 5 days like DI but it's fine as it is honestly

fallen frost
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ToT and LCoG used to be 2 day events
Let's just say 2d 30 floors ToT was not as fun as you may think. Even if they re-balanced it with fewer floors I'd still take 4d with 30 floors over something like 2d with 15 because if RL makes you miss a day you'd struggle way more. With 4 days and such short quest and rest times you got plenty of time to chill through it or rush it on day one and have some free days ahead of you.
And 4 days LCoG makes it something like 2-3 sets of quests per day unlike what we had before.
Sure, hard for me to know how intense it is for newer players but in mid-late game events are pretty chill if everyone in guild is participating.