#Available item component quantity for fusions is inconsistent

12 messages · Page 1 of 1 (latest)

sacred plaza
pseudo flare
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What’s causing it is having the items locked

pseudo flare
junior cliff
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Same. This is new after today's patch.

manic bramble
ionic shell
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i have the same issue, says i have enough to fuse but then the fusion screen says 0.... it still always me to fuse so appears a visual bug?

serene cloak
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Same here...😅

autumn ravine
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Confirming the same --- shows you have zero of what you need to fuse, then lets you fuse since they actually are in inventory. THIS WAS NOT BROKEN BEFORE, SO WHY DID THE DEVS BREAK IT NOW WITH THIS PATCH THAT APPARENTLY DID NOTHING ELSE???

somber void
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No it works, but it stays on 0/4 or 0/5… but the fusing works

pseudo flare
# autumn ravine Confirming the same --- shows you have zero of what you need to fuse, then lets ...

You honestly think they intentionally break a game that’s their source of income coding is not as simple as you might think this is not some small game with very little in it this game is very expansive and hasn’t had a proper redo of a chunk of the code in a while if at all most things in this game are linked with other things via the code so you can change one thing and it will change something else that most people would not assume would be linked in one way or another

hexed echo
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Same