#gravity

1 messages · Page 4 of 1

dense inlet
#

VK 168.01 tier 8 , Maus tier 10 (my opion)

kindred girder
viscid tendon
#

exactly, heaviest heavys are so op in this mode...

silk galleon
#

btw lights, meds and tds receive special ability : P

golden nest
iron anvil
#

nothing new

bitter thicket
#

Maus + Speed = Train? xd

iron anvil
#

how about giving heavy tanks warp ability like mad games or uprising i forgot which one had it

left rover
#

Maus + Speed = Mega Ram!

odd needle
#

Jump to moutain = climbing

final aspen
#

It is true that gravity begins on April 12

zinc ermine
#

?

iron anvil
#

yes

ashen wing
bitter thicket
iron anvil
#

jageroo is good at ramming heavies

waxen condor
#

Avoid making baseless and evidence-lacking allegations, please.
The only mode with Skill-based MM is Ratings. Nothing else. And fun modes don’t affect your WR or any other stat, so your claim that 40%ers improve and 50%ers worsen is blatantly false.

pastel iron
#

Gravity is beast

ashen wing
#

true

steel egret
waxen condor
lunar stirrup
#

Mad game and burning games and gravity mode are all fun modes, aren’t they? So how does that not fit?

And 1000 is quite enough to remove some error. If you want more, it’ll require even more resources and time, and won’t sufficiently change the result that the 1000 battles have shown

bitter thicket
waxen condor
# lunar stirrup Mad game and burning games and gravity mode are all fun modes, aren’t they? So h...

All the replays and complaints were based on replays of Mad Games and Burning Games only. Almost nobody has ever complained about any team imbalances in Gravity Force, nor is there a single credible scrap of info to prove the same.
And game modes see tens of thousands of battles. A thousand battles is truly a significant data field, but not one that can unquestionably prove that the MM was rigged.
And what about cherry-picking? Those who compiled the stats for the BlitzAnalysis post say there wasn’t any cherry-picking done by them, which seems credible. But it’s highly possible that players only picked out only a few odd games in which such phenomenon occurred.
The Burning Games fiasco might never be resolved, mostly until WG makes the details of their matchmaking bots more understandable. But Gravity Force is an entirely different matter, and entirely unassociable.
@bitter thicket3521 I never drew any parallels between Normal MM and the Mad Games issue. I’m just trying to disprove some guy’s conspiracy theory that the MM helps bad players get a 50% WR, which is so unreal it’s hilarious.

lunar stirrup
#

I think since all these game modes do not affect WR, and are considered ‘fun modes’ and available a few times a month, there’s enough reason to believe that if one of them has it, the others would have it too. Except here it’s two modes that were found with it, and afaik it hasn’t been disproved for the other modes yet.
How big is a suitable sample size for you, that is both representative and easy enough to collect for players, that will also make enough of a difference compared to this sample of 1000 that it can be said the original conclusion was wrong?

nimble frigate
#

@waxen condor Anyone with a grasp of statistics understands very well that that data proves without any doubt that WG uses WR-based MM in those "fun" modes, including gravity of course.

Any observant player who is good enough can easily see for himself that these "fun" modes are rigged and much harder to win.

Of course, if you are just an average player and do not understand statistics, you can very well believe whatever WG is saying (or not admitting to).

iron anvil
#

if you dont like gravity dont play it you dont need to write a poem

bitter thicket
waxen condor
# nimble frigate <@!783256782013333514> Anyone with a grasp of statistics understands very well t...

I am by no means an average player, and have a good-enough understanding of the game to tell you that all you’re doing is peddling a bunch of baloney.
You claim that Gravity has a WR-based MM. How about sending me proof about it? (I’m talking about Gravity specifically)
And only a tryhard extremely obsessed with winning would even think about the fact that WG would allow random people to win. It’s a fun mode, for god’s sake. How does winning or losing affect you if you’re having fun either way?
Only someone too lazy to improve would like to blame someone else for their inability to win, like you have.
And what benefit would WG get from rigging a fun mode that doesn’t affect stats? Your next answer is obviously gonna be that WG does it for money, isn’t it?
We don’t want your blame-the-system conspiracy theories, and you need not peddle them.

ashen wing
#

e

steel egret
#

and what benefit would WG get from rigging a fun mode that doesn't affect stats?

Hilariously, the answer is in your question. They don't affect your stats. This means wg can mess around with stuff, collect data and not worry about it affecting the actual stats of players once their data is collected.

I don't think data on gravity mode has been analysed by the site. That being said based on the findings, the claim is not unreasonable (still needs to be proven tho)

bitter thicket
#

Heavy armored tanks like maus

inland ledge
#

or light tanks, they're really fun

ashen wing
#

sheridan

upper vessel
#

Jg.pz.e100 op in gravity Will have the ability to fly. :D

kindred girder
#

It's back for more rip and tear

peak field
#

@kindred girder why did u get rid of it?

lethal hedge
#

maus gonna be so Yeet on gravity

kindred girder
dawn mason
kindred girder
#

🇪

lilac gust
lilac gust
ashen wing
vivid apex
ashen wing
lilac gust
#

MAUS gonna be so YEET on gravity

haughty escarp
lilac gust
#

just cos i have a tank doesnt mean i actually play it

spice quartz
#

Is gravity battle gonna be counted as victories for the sheridan missile

lyric finch
#

sure will @spice quartz

bitter thicket
#

Something that sad is in maus vk 168 and other strong tanks will not be able to ram anymore because lights tds and meds will just use the ability

lilac gust
#

thats the point sergeant

upbeat panther
#

Yep, so now heavies won’t just flat out dominate this game mode

lyric finch
#

heavies should get a force push ability

either that or a emp-type thing that disables enemy thrusters for a period of time

dark moon
lunar stirrup
#

Let’s first see how this plays out. Heavies can still ram if they can find a tank with the ability on cooldown

upbeat panther
#

Exactly ^^^, the ability has a 20 sec cooldown

lost comet
#

It only has like 15 with cool down stuff

sterile mauve
#

Lol, lots of ppl will be in that wall thing in copper field

bold kindle
#

i am interested in what the rhm can do because its gun was already like a booster in this mode

lilac gust
#

lets see what kinds of mountains i can climb with this

frank elk
#

So wait Jg can fly with the booster too?

sterile mauve
#

T49 time >:)

bitter thicket
pulsar glade
lilac gust
#

maus gonna be so yeet on gravity

manic vale
#

Oh Lord the jg gonna be meta now, it weighs more than the e100 I think

bitter thicket
#

Just imagine I'm heaveys had the ability being crushed by a maus

tidal mantle
#

Stop making me jealous of leaving my mauschen grind in between 😭

And i also sold E100😭😭

Plus i have krv. Autoloaders/reloaders good in gravity?

outer yew
#

hehe we cna have more flying tanks now

sterile seal
#

autoloaders are better for other gamemodes

pearl solar
#

Gravity is all about weight and speed. Guns don’t really matter as much

sterile seal
#

ive literally used my gun in the 168 propel me forward by shooting backwards

simple coral
sterile seal
#

honestly WG could have fixed the yolo'ing german battering rams by just reducing ram damage taken to all tanks by 50%

naive ridge
#

Leopard [V] + Speed Booster + Fuel + Thruster

:D
@sterile seal i ram Maus with my E 100 in last Gravity lol

sterile seal
#

e100 is good at ramming everything that's not a Maus

#

basically

#

besides a Mauschen as well

pulsar glade
#

E50M gonna be lit

muted wharf
#

Yup

Also, Jagdpanzer E100 ain't far behind 👀

bold kindle
bitter thicket
#

Yes but its all fun in games till you get crushed by a jagroo up in the air

lunar stirrup
#

The heavies were too strong. They’re not doing this for some logic. It’s just to make heavies less op in the mode

bitter thicket
#

Exactly, I don't know why are some poeple not liking the thruster ability. They are probably the ones in super heavies who had a ram week last gravity mode. You can now defend the heavies with the ability, but still, the heavies are not bad in this mode. You can ram others when the thruster ability of a tank is cooling down.
This mode is pretty much balanced now

slim pier
#

I got plenty on the Grille and Maus lines since the last Gravity Force week and now I’m excited to flatten people with my German bricks

mystic plover
#

I cant wait the gravity to try me speed tanks likę mt-25 and lttb also t92

slim pier
#

Flying Waffle...

eager depot
#

M41D gonna be fun af

waxen condor
lilac gust
valid raptor
wheat oxide
#

i cant wait to see jagdpanzer E100 jumping

stiff forge
white pecan
#

More sheridans h m m, more flying tonks

vivid apex
muted wharf
#

It still jumps though

waxen condor
#

Apparently, for the Thruster consumable, the lighter the tank is the further it goes.
So SP I Cs can probably go flying

steel egret
#

Probably provides a thrust similar to a gun firing, which will be fixed i guess.

brittle temple
ashen wing
#

when does it appear in modes

sacred crag
# ashen wing when does it appear in modes

april 12-18
CIS: April 12, 8:00 (MSK) to April 19, 2:00 (MSK)
Europe: April 12, 8:00 (CEST) to April 19, 2:00 (CEST)
North America: April 12, 8:00 (PT) / 11:00 (ET) to April 18, 23:00 (PT) / April 19, 2:00 (ET)
Asia: April 12, 8:00 (UTC+8) to April 19, 2:00 (UTC+8)

ashen wing
#

oh ok

bitter thicket
#

Why are so many people asking the same question?

waxen condor
#

Because they're too lazy to check the in-game announcement.

bitter thicket
#

Was it any fun being the shediran and having a grille 15 send him flying or just me?

iron anvil
#

cherrydan

bitter thicket
#

shtridan

ashen wing
#

sheridan

bitter thicket
spice citrus
#

Nadirehs

sterile mauve
#

how to climb mountins... use sheridans

strange axle
#

non stop at night?

ashen wing
#

Gravity Force will be available on the following maps: Sea of Tranquility, Desert Sands, Dead Rail, Normandy, Middleburg, Copperfield, Castilla, Falls Creek, Oasis Palms, Winter Malinovka, Yukon, Mayan Ruins, and Everfrost.

ashen wing
#

👍

gleaming nymph
#

jg.pz.e100 can jump?

iron anvil
#

yes

gleaming nymph
#

oh no

ashen wing
lyric finch
#

there is no new mars map

brisk finch
#

i cant wait for april 12 reee

ashen wing
#

tommorow

bitter thicket
valid raptor
lyric finch
ashen wing
modern rover
#

wheeee

bitter thicket
valid raptor
bitter thicket
#

:)

lyric finch
#

they did say though, jump height will be based on the vehicles speed and weight. so with the jg e100, it wont be able to jump that high/far since its never heard of speed, and weighs a lot

ashen wing
#

Spic and Sheridan

still crown
#

When gravity is coming (ik its tomorrow But what time) [nvm i know now the times]

lone skiff
#

Finally I can grind Sheri without killing my stats more

pulsar juniper
#

lmao this game gonna rip anyone without gun angle

lone skiff
mighty hazel
#

ru go brrr

fair arch
#

Must say the Thruster is awesome. For once WG did do a good job👍 🤩 😍

steady salmon
#

gravity mode started?

upper pebble
#

for anyone who has gravity mode available to them, is the vk 100.01 P good in gravity?

tropic merlin
#

cool spot on one of the desert maps. heavies are the only ones without fly boost but its probably okay. flying onto buildings is the best

sterile seal
#

it started for you?

bitter thicket
#

It started on Asia I think

sterile seal
#

ah

#

for future reference, here's the timezones for everyone

signal turret
#

In gravity mode. Is the Vk72 can Fly? or can use Thrusters?
How can I activate thruster when using PC?

tropic merlin
#

number 4 for thruster to launch in air but only non-heavies get it. i guess that one cant

sterile seal
#

@signal turret heavy tanks won't have that ability

humble dagger
#

Ah Yes
Climbing The Highest Mountain On Yukon In Gravity

bitter thicket
#

Will gravity come to training rooms

upper pebble
#

jg. pz. E100 has all that weight and thrusters like damn

bitter thicket
#

i have a awesome shot of some people in that spot with jg

sacred crag
#

is it just me or does RU 251 feel quite op in this mode

compact swan
#

This keeps happening, kinda annoying, can’t hit any missile shots because of it. Turret just randomly turns 180 degrees when up in the air

valid raptor
vivid viper
#

they shud increase thruster cooldown

valid raptor
#

wat a fak, everyone is jumping

winter lynx
#

bruh feels like im playing a completely different gravity now smh

lunar terrace
#

Thruster ability will be good in climbing

versed citrus
#

"Im a King of Mayan Ruins"
- T-54 -

sterile seal
#

cant wait to troll some heavy by getting on the roof of a building and just lopping missiles down

devout zealot
#

"mine! mine! mine! mine! mine!"

valid raptor
iron anvil
#

well it says it starts at 8:00 in EU but its actually 9:00 i can wait 10 more minutes

lilac gust
#

He was Yote

muted orbit
#

Well, that wyld now

tepid scroll
#

this new ability is too powerfull, you will be in air for like 13 seconds AND most importantly it makes no sence playing heavys when they was the most fun

(Gravity force is not fun anymore congrats wg you can ruin everything)

zealous urchin
sterile seal
#

@tepid scroll LOL

#

so heavies got nerfed, essentially, because they were too powerful

#

play anything but a heavy then

vivid viper
#

pley a heavy td

bitter thicket
steel egret
#

I honestly thought this would have been walled up as well

white pecan
valid raptor
#

if u want to ram you cant cuz everyone are in air , wg u can do 35-40 sec for reload not 20 (if u have tog u had a lots of fun

fiery cloud
#

The camera is soooo 💩 in this mode. It resets every 3 seconds in mid air and u have no chance to aim or shoot. Missles ,in the mode where they get a Knockback bonus, are completely uselless. Just reduce there credit cost and the pen slightly.

sacred crag
outer yew
#

Well actually, the heavies are still fun in this game mode.

I could still ram some MTs even when they use the ability

Yeah I think the cool down of the new ability should be increased a little.

grave bison
#

R.I.P usefulness of AMX 50 B line its more like of a med line with no jumps 😭

bitter thicket
#

DELETE thruster ability or give it to heavys too because isn t enjoyable 😭 😭 😭

vivid apex
#

Ok, i think the cooldown is too fast on the thruster... or make it at least so that the cooldown starts when you hit the ground

tepid scroll
grave bison
#

Or after jump tanks wont be controllable (they will go straight forward) for a few secs after jump

steep rapids
#

TOOOG is so nice Only the result can be sent because the transmission capacity is insufficient ...

odd needle
#

pff Maus can't ram players whose using power jump to climbing and hide. Bad idea WG...

grizzled ether
#

So gravity mode become worse?

sterile seal
#

nah, more balanced

#

german heavies are no longer completely unstoppable

devout zealot
# tepid scroll this new ability is too powerfull, you will be in air for like 13 seconds AND mo...

lemme rebuff that argument.

  1. you can only go in a straight line when using thruster
  2. jumping in mid-air cancels your momentum/decreases it significantly.
  3. cooldown lmao, learn to use it to your advantage.
  4. you have a gun. use it
  5. fall damage is again a thing in gravity, and many thruster users often die to it
  6. just wait for the thruster guy to land, on land he's a normal tank. there's a reason why during combat fighter pilots have to get their planes off the ground as fast as they can(ties into the cooldown thing)
  7. there's a point where tanks in the air become vunerable for a short time, that being the highest point in a tank's flight path
  8. if the tank decides to thruster straight up, its much easier to get them
    @sterile seal :((((
woeful rampart
#

Yeah because driving 70kmh Maus, hard to penetrate for almost everyone was fun for especially your oponents, how could the buff the others?

sterile seal
#

gravity mode is now canceled guys, german heavy tank spammers aren't having as much fun :((

steep rapids
acoustic carbon
#

Funny 🙂

grave bison
#

Guys Grille and WT auf PZ IV also Toaster are fun as AA guns (I mean AFTG, aka Anti Flying Tank Gun)

devout zealot
#

idea for heavies
an emp/tractor beam?
emp disables abilities, tractor beam self-explanatory(pulls target to you)
would be great for countering the thruster
cooldown timer for tractor beam could be pretty long, maybe a minute or longer.
emp cooldown could be either the same as thruster or slightly longer, maybe 20 seconds?
or just play e50m line if you wanna ram stuff smh, basically a maus with the thruster ability and can keep up with most of your targets

bitter imp
#

This mode is insane

lunar stirrup
inland ledge
fiery cloud
#

But it dosnt have that juicy alpha

valid raptor
bitter thicket
#

the t49 is fun, you can literally fly away lol

devout zealot
#

for those german heavy spammers who think thruster's op
tfw lose clutch bc thruster fall damage

iron anvil
#

toaster is so fun to play you can shoot everyone thats comes at you

digital valley
#

how do you fly or jump up

lunar stirrup
iron anvil
#

or 7

marble coral
#

So... New gravity mode is awesome... Well done devs 👌

novel gorge
#

cant wait to jump in a jgpz and HE the tops of tanks

inland ledge
bitter thicket
ionic token
#

10 lose streaks in a row 😢

wanton river
inland ledge
bitter thicket
near condor
#

Can jump into the backyards)) makes a fun end fight when everyone try jump behind there

junior wigeon
#

nothing is impossible with thrusters

simple nova
#

Me before thrusters exist: This game mode sucks, i hate it.

Me after thrusters exist: Change my mind

Smh average heby enjoyer:

valid raptor
solid niche
valid raptor
#

the floor is maused!

near condor
#

Heavy tanks are not so bad. Works fine if you're patient and just shoot the meds when they land. But it's quite frustrating when they land on buildings in 1v1s 😂

obsidian cargo
#

tank tower

bitter thicket
waxen vapor
#

new ability makes this gamemode much less fun ;-; i feel as if its only been added for the sheri missle

jaunty breach
#

The only thing making the Maus fun to grind was to have it in garage for Gravity Mode. But WarGaming wouldn’t be WarGaming if they didn’t find a way to mess this completely up. I hope you are satisfied.

waxen vapor
#

personally i think they ruined gravity mode was much morefun without the ability

opal canopy
#

why tank destroyers have jump ability ? it should be only available avoiding maus tanks

lunar stirrup
vagrant moth
bitter thicket
#

there are 2 mad maus drivers here

inland ledge
#

(E 50 M and JgPz E 100 lines exist)

@rustic flume Seems like you don't want to drive by yourself....

rustic flume
#

😁😁😁

waxen vapor
iron anvil
#

dont play gravity then

bitter thicket
valid raptor
unreal dirge
#

who have tier 8, in europe and wanna ram people? because i need someone whos gonna halp me with ramming

ruby arch
pulsar glade
iron anvil
#

because privacy
yea we really dont care about you crying about "rigged MM"

nimble frigate
#

RIGGED MM still exists in this so-called "fun" mode.

Played about 10 games and in every single one the enemy team had a higher WR than my teammates. Shame on sneaky WG for not admitting to this skill-based matchmaking.

And no, rigged MM is not fun.

bitter thicket
#

Kk

dusk turret
#

Alright, think as you please

astral sapphire
#

Yay

somber ore
#

NA still has to wait 5 hrs to play it

bitter thicket
#

imagine using emotes when you can just type and waste slowmode

slim pier
#

Not yet, mate

normal smelt
#

@fiery cloud please send me to PM a replay with an example of camera behaviour

tribal perch
#

really dont like the random turret turns when your camera hits the skybox

pulsar glade
iron anvil
#

maybe some people dont want their in game name to be shown

kindred girder
#

Damn, I carried the whole team and won a 1v2

small dome
quick whale
floral crater
#

Mmmmmmm

misty veldt
#

damn my credits are all gone

urban dirge
#

I was playing gravity mode with 600 ping, just made the gamemode even crazier

heavy dragon
#

I like how the match played is a ratings battle to promote gravity

valid raptor
manic vale
#

what do you guys think about the thruster jump boosts - I'm personally not a fan should be nerfed a bit I think

quick whale
light plover
#

nice invisible wall wg xD

bitter thicket
valid raptor
gilded robin
#

xd witam

lofty surge
#

i hate new gravity mode, maus and other heavies r useless
thx wg for breaking gravity mode
(edit)
heavies are very easy to kill, its easy to know where they will move
lights, meds and td's are op more than heavies before thrusters, there is no sense to shooting a one of thruster tank b'cuz they will jump when you will aim at them
while you want to get one tank in air the whole enemy team sees you as an easy target
i made maus specially for gravity mode and only for it, now i know that was waste of time of grinding it
as allways wg takes fun, release tank company will show how wg wants their players

waxen condor
# nimble frigate RIGGED MM still exists in this so-called "fun" mode. Played about 10 games and ...

you still seem to be interested in creating conspiracies to blame others for your inadequacy.
How about sending me the replays for those 10 games?
And no cherry-picking. Replays have timestamps, so i'll know if you're just selecting.
@lofty surge there's no appeasing some people. Before the Thruster mode, people would whine about how superheavies are op. Now, they whine about how superheavies are average.
Make up your mind on what you want.

azure flower
#

Do you like Vk sandwich 🥪

lyric finch
#

sandwich

fervent hollow
gaunt spoke
#

wg need to nerf this ability. instead of 15 seconds put 30 seconds.
@fervent hollow argument

manic vale
#

Honestly I think the cool down isn't the problem, the height of the jump however - well that needs a nerf

normal smelt
#

@lofty surge it was expected that the gameplay will change with this ability. Previously it was based of the heavy tanks such as Maus but other vehicles are been less competitive. Now I recommend to try to find out new tactical solutions using this ability. For example, you can turn your SPGs when you're flying and make it quicker. Or you can change the position and save your life in the battle using jump ability. Most of players are used to play in the Gravity as it was before. Now it's a different game experience with another tactical solutions which are pretty useful and you're feeling free to come up with your own ideas how to win the battle.

bitter thicket
languid thicket
#

Why do we take damage if we hit the ground in gravity mode?? I had 1228 hp and went down to 880 from touching the ground. There's literally no gravity!!

bitter thicket
lofty surge
normal smelt
#

@lofty surge anyway we are accumulating the players feedback and we will think about it after the game mode ends.

thick copper
brisk finch
#

everytime wg release a new feature there will always be whiny ppl, i hate it :/, unless they have a reason to whine about it, but otherwise can you all stop whining, just get good

steady salmon
#

we cant do anything even if its rigged . they wont change even if we point it out. we dont need their approval of rigging . just leave it at players knowledge whether its rigged or not. majority knows the truth and regarding ones who ask for proof ignore them

hasty moon
#

The new thruster ability is so bloody annoying... Whenever I'm about to serve justice on the tanks I hate using my fat german heavies, they just jump out of the way, like it's nothing.

white brambleBOT
#

dynoSuccess RynnivaTykki#7484 was muted

golden carbon
#

^ Exactly why we have this ability

vagrant moth
narrow furnace
#

where is uprising?

lucid elk
#

I have peaked

lyric finch
#

idk if this is a bug or what but sometimes when in a tank and youre about to hit the ground, the tank suddenly loses its zero-gravity and falls at the regular speed, thus losing 500 health when you shouldve lost none.

bitter thicket
#

Is anyone else also facing the turret turn bug when in air? The turret turns 180° sometimes when in air

fervent hollow
#

i'am the sheridan missile

bitter thicket
#

I gotta wait till 11 for NA gravity to open

lyric finch
deft schooner
hearty seal
#

Meh, I think I prefer old gravity. Everyone jumping every 20 seconds, and heavy is useless. It's hard to ram someone with this, and they can jump into places heavy can't.

bitter thicket
#

Playing heavy in gravity is kinda useless but i still kinda like the ability

fervent hollow
lyric finch
#

sad

hearty seal
#

20 seconds restore for jump is way too less. It should be 30 maybe even 40...

white brambleBOT
#

dynoSuccess ZenoEgri#0536 has been warned.

inland ledge
#

yeah, the ability is great but it would be nice if heavies also had it. It seems like heavier tanks (JgPz E 100) are still jumping as high as Sheridan, although they said that they won't

marble coral
pearl solar
#

the 'nerf' to heavies was definitely needed in gravity. just not sure if WG overcooked it a little bit and made heavies too weak.

sharp laurel
#

I too think heavies should have the ability to jump as well but maybe with a longer recharge like 45 sec

edit: Maybe take that a step further and give all the different tank classes different recharge (lights faster than mediums, mediums faster than TDs and so on)

white brambleBOT
#

dynoSuccess SGK_2017#6195 was muted

frail oxide
#

i haven't played the new gravity yet but it looks like wg ruined it, did they?

brave viper
#

Well, it's hard for heavy tank

inland ledge
lost comet
#

I don't think the fact that the Already OP class in normal battles, that even more OP in Gravity is really having that hard of a time

hearty seal
haughty escarp
#

Well I think they should put the jump consumable for all tanks bc it would still be very hard for heavies to ram mid air

lunar stirrup
sharp laurel
iron anvil
#

im getting good at shooting flying tanks

uncut wren
#

Im kinda confused by what time gravity opens. In the mail, it says 11 ET (22 minutes) but if I click the game mode icons, it says it opens in 1 hour and 22 minutes. So will it be open in 22 minutes or 1 hour and 22 minutes

nvm, got it answered

hearty seal
#

How would heavy be supposed to win?

bitter thicket
#

@hearty seal nice nick, i agree.

bitter thicket
vivid apex
#

quick question: why the hell does this game mode have fall damage? I bumped into a small shed and lost 900 hp and was 1 hit for a t49

amber valley
#

this new rocket thing is too OP, heavies ramming other tanks is a thing of the past. as soon as you go to ram someone, bam, jump. they land, you re-align and go for another ram, bam, their jump cooldown is already finished. makes it impossible to even shoot them because they're so high up, you can't get your gun up. it's stupid, just extend the cooldown or something.

fiery cloud
hearty seal
# amber valley this new rocket thing is too OP, heavies ramming other tanks is a thing of the p...

Yes, 30 or 40 seconds and it would be good.

@fiery cloud He's talking about Jump consumable, and about sheridan with rockets in normal battles, It wasn't necessary to take away rockets for good. They could make rocket capacity for each battle like 3 or 5 and it would be ok. That was a cool feature. They were doing less damage, and you could avoid them. somethimes it worked somethimes not but ye.

vale obsidian
#

Tbh it changed for the better. i almost never used missiles completely unfair advantage the ability to hide behind smth and dish out dmg without the possibility of getting shanked is wrong

bitter thicket
#

The thruster ability is balanced. Weren't heavies too op until last gravity? They were. The med / light / Td users had a lot of issues. Destroying 3 tank classes for one is not logical. Even in normal modes heavies are usually too op. So it's good that those 3 tank classes are having a better ability. And many of you know that when u flu high ane land, u lose a lot of HP.

  • When ur in air, u can't shoot coz of the long distance and turret turning bug.
    Does this make the mode more balanced? And anyways, it's just a fun mode. Play it if uwant, otherwise don't and stop complaining.

@upbeat panther no I'm npt confused, still I disagree. Anyways, it's in WG's hands to change the ability/ remove

upbeat panther
# bitter thicket The thruster ability is balanced. Weren't heavies too op until last gravity? The...

90% of players are complaining over something, so it definitely can use some looking over. I don't think a longer cooldown is a problem at all and I believe is needed so all tank classes can have fun equally. I think you're confusing taking away the ability with simply making it a longer cooldown.

The Maus is a perfectly fine tank in regular battles if used right, so the tank definitely isn't useless outside of gravity @kindred girder

kindred girder
#

Welp, time to sell my maus, I grind so hard for the maus and then thruster arrived and making the super heavies useless now

bitter thicket
hearty seal
sinful jackal
kindred girder
#

Bruh, I only have these 2 for gravity force, I guess I should sell them now ;-;

slim pier
#

I just grinded for the Maus last week and now people say it’s obsolete?

lilac gust
#

Ah yes obsolete

amber valley
slate fractal
#

the maus is not obsolete at all the thing is great if ur a good player

kindred girder
#

Only in some scenarios

tough gale
#

Thrusters needs a longer cooldown imo, people are spamming it to exploit the map getting inside of buildings or reaching high places while heavies are obsolete now

odd needle
#

Now heavies are useless for gravity... WG broken...

bitter thicket
#

I can agree to ur last point of increasing cooldown.
But the point that u can't hit meds/lights /tds coz of less gun elevation, or basically them being too high up, the same problem is with those 3 tank classes but opposite way. U can't hit heavies/other tanks because yes you are too high and don't have enough gun depression to aim and shoot (ah yes ur aiming also worsens during flight)

amber valley
covert pewter
vivid apex
#

Ok, the BEST way to fix this game to make all types balanced is to increase the cooldown. That's it. This gives the heavies enough time to actually ram the tank. After you land, if you use the cooldown booster you literally have like a 4 second cooldown. That's what i realized after playing vk100.

kindred girder
#

Well, someone needs to ping WG for the thrusters issue

light plover
#

x) out of apcr and heat x) make in gravity btw

gleaming nymph
#

i thing the scorpion g is real unicorn

bitter thicket
#

xD

#

XD

errant inlet
#

We've gone from Superheavies v. Speedbumps to Skeets v. Skeet shooters...

gleaming nymph
#

who saw before before this unicorn?

slate fractal
#

imo it’s way more enjoyable now. the booster is hella fun to use and to outplay people with. much better than the super heavy spam

upper pebble
#

"outplay people" did you mean jump onto a building where its impossible for anyone to shoot you?

lilac gust
#

Exactly

slim tinsel
#

Boosters are great because the annoying super heavy spammers actually have to do something other then drive straight at you to kill you. It feels great to just sit in front of a maus and neo from the matrix that dude right before hitting me.

upbeat panther
#

Yeah, but doing it every, single, time, is no fun because ramming is suddenly useless in a mode where you go super fast

errant inlet
lunar stirrup
#

It wasn’t impossible to be thrown into the air before. This just makes it more common

@errant inlet When did they say only lights get it?

bitter thicket
#

At the end, let's just say that The cooldown must be 30-40 seconds (not more than that) this will make the mode better and enjoyable for heavies.

bleak linden
upper pebble
#

Lets see your reaction when you see a flying jg pz E100 with boosters ram you to death.

copper stirrup
#

Sky ramming

slim tinsel
#

LTTB what about not nerfing the cool down, nerf the height. reason why it's feels like almost instant cool down is because of the flight to ground time takes up most of the cool down time, make the flight to ground time lower and the heavys will get more of a chance. I don't think it should be increased though because the ability is pretty fun and seeing stuff constantly flying around is hilarious and part of the fun factor. @bitter thicket

south ermine
bitter thicket
lost breach
#

Why do WG use Rigged MM in Gravity Force and other fun modes? It has been proven, why not admit it and explain why you are doing it?

bleak linden
mint wing
lyric finch
#

vibe checked

bitter thicket
slim tinsel
ocean iris
abstract hound
#

WG, you are the best mode makers!!! The jump thing is absolutely amazing, now playing lights and meds in gravity doesn’t suck! I absolutely love gravity even more. Any chances we will get it next month? I agree to pass madgames one time and do more gravity

eager depot
#

Oh boohoo you can’t just spam superheavies and win anymore

I forgot to make this a reply to someone whining about the new abilities

errant inlet
gleaming nymph
#

one in this mode its bad
ROCK's

bitter thicket
#

and getting rekt by mountains

golden carbon
#

Mountains are your biggest enemy

lunar stirrup
narrow torrent
graceful shell
harsh crown
junior oar
gleaming nymph
#

wg pls nerf rock

proven ridge
whole sigil
#

Some dude just said I'm cheating for flying in E3😔

slim tinsel
#

brUuuuh 7 kills I was just flying around murdering people

warm robin
#

thruster... pf no need

wise oracle
#

Ehm 😄

pearl solar
#

rumor is, thats where wg sends all their leftover sheridan missles after the objective sheri event

lost breach
dark moon
spring terrace
gaunt spoke
#

We ask just to WG to lengthen the cooldown of this booster because 15 secondes, that too short.

dense quarry
#

:v

opal canopy
#

Kranvagn really struggles in the mode. Everyone is fast so when you reached frontline you have only one shell. Gun cant go up so when someone uses thrusters you are not able to shoot.

sterile mauve
#

is it just me, but when u go rly high does ur turret and gun go inverted?

dense quarry
#

Lights In Gravity Mode =

vocal prairie
#

lol

nova hollow
#

ok but when are they going to fix the bug where the turret goes he other way when your too high in the air

dense quarry
#

Yes

bitter thicket
lofty surge
#

im sorry but i had to

eager depot
#

I’m so glad superheavies aren’t dominant

obsidian inlet
median oriole
ashen wing
hoary flax
#

Lol i just realized 12 April is 60th anniversary of the first human space travel

fiery trail
bitter thicket
#

how do i jump

viral onyx
#

use the ability

bitter thicket
#

WG screwed this mode up. the boosters make it completely unplayable and boring

sterile seal
#

im not going to lie, i actually preferred heavies ramming the hell out of everything over this. they made the Thruster ability cooldown way too short, everyone is just in the air constantly and you can't really do anything. it just seems like a waste of time to play now

#

that, and the thruster goes way too high

#

instead of lights/mediums/tank destroyers using the ability to avoid heavies and maybe leap over a hill, you spend like 10 seconds in the air doing nothing

violet dome
#

This game mode sucks when your trying to play with heavy tanks because of this this new booster for light tanks, medium tanks, and tank destroyers. And because every single time you try to ram someone with a heavy tank they always use that stupid booster, it makes gravity mode less fun for heavy tanks

rugged geyser
#

Yep

sterile seal
#

well, gravity mode was too much fun for some heavy tanks previously. i think the Thruster ability is a decent balancing mechanic, but its "too useful"

#

my major problem with it is trying to play heavy tanks that weren't meant to ram tanks. heaviums or any ligher heavy tanks like the AMX 50 100, Emil 1, Conqueror are extremely underpowered in this gamemode, because its very difficult to actually use your gun in this gamemode with tanks flying around everywhere

#

its never a good idea to try and balance a specific set of problem causing tanks (german superheavies that weigh 2-3 times more than other heavies) by powercreeping an entire class of tanks (all heavies)

pearl solar
#

a 'nerf' to superheavies was definitely needed in gravity but the thruster ability is a bit too powerful. Either reducing the jump height, maybe based on weight (jgpz e100 im looking at you) or increasing the cooldown would balance things out hopefully

bitter thicket
#

agreed, the cooldown needed to be at least 45 seconds on thruster
true forgot about the boosters
another problem i have with this mode is it doesnt seem to make credits. Tier 8 premium tanks are making me about 20k in an average battle (2k damage) with premium account.
also yes you have no control over the vehicle's turret or hull when you are like 200m into the air, should be fixed

sterile seal
#

i would honestly say 60 seconds, because cooldown boosters be used to reduce it

#

and there's literally no reason why tanks need to be flying 100 meters in the air. 10 meters is good enough

bitter thicket
#

168 is still really good

frank bay
#

I personally have no problems with the Thruster, but maybe wg should add an ability for heavies to balence it out

Whatever its just an opinion smh

sterile seal
#

yeah, you just drive around and abuse the heavies that cant jump to avoid you lol

maiden karma
#

Thruster has ruined gravity .ppl are teasing and when I have the perfect ram they jump. Thruster has Ruined it. It’s no longer fun for heavies

bitter thicket
#

Ye.. they should add super accelerator for heavies

sterile seal
#

instead of adding more and more abilities, wouldn't it make more sense to nerf the Thruster?

proven cedar
#

does anybody else's camera view get stuck towards the sky when ur in the air

bitter thicket
#

just did that to a maus in my e3, he came straight at me twice and i waited until the very last second to jump into the air and confuse him

flat rampart
steady mango
#

Nerf thruster

warped cedar
#

I like the thruster, it got rid of that torturous heavy ramming meta, so fast tanks are useful and more fun instead of sometimes just fun.

dark moon
eager depot
#

Thruster is good because people can’t just braindead super heavy ram anymore

wicked glen
#

How they have fun if they have 0 damage????

bitter thicket
#

thruster sucks. makes superheavies boring and useless and makes everything else 3x stronger

lunar stirrup
#

The superheavies needed a nerf, but yeah the thruster now needs a nerf

rapid grove
#

The reload time on the thruster is kind of OP

bitter thicket
tiny swallow
#

Is anyone else losing like crap ton of credits or is it just me cause I noticed that while I was playing the t95 and normally I don’t lose much credits but when I do it’s normally 2-5k credits but I noticed that every round I played in no matter the tank or how much dmg you do you lose like 30-50k credit despite winning or losing the battle it’s always that much credit your losing. Did a little experiment as well and the only time you can actually get credits is with the epic boosters. Note I don’t use any premium ammo for my tanks until they are tier 10 or if they are premium.

bitter thicket
wicked glen
#

I wish heavies get a speed boost or something like that so that they can you this and ram better:/ but the reload time of the thruster is too OP in mad games or other mods the things need 40-60seconds

viral onyx
light pecan
#

question about gravity mode, is there any way to gain credits faster? like for example, burning games, healing alli's helped you get credits faster

upbeat panther
#

Tier Xs have bad credit coefficients, so yeah, that's standard @viral onyx

Not really, because you can't get the insane amount of damage/healing like burning since there were double lives @light pecan

opal canopy
#

it is really bad. i lost 10k credit most of my games . I have premium account

bitter thicket
ashen wing
sullen swan
#

the thrusters dont even help out meds, lights and tds, cuz its rare youll be able to shoot in the air. so its basically just postponing inevitable death and making games super long

lost comet
#

It actually makes SP I C extremely good

eager depot
#

It’s better than getting insta killed by a super heavy

lost comet
#

The amount of Air control is has is great and can hits a high percentage of shots

humble dagger
#

Weeeee

outer yew
#

lol he got stuck

sullen swan
#

are u stuck step t28??

outer yew
#

The thruster ability is more frustrating than heavies ramming

eager depot
#

It’s more fun than superheavies just taking your hp away

lyric finch
#

WG really has to fix it when we randomly lose 400 health when we hit the ground, yet the enemy chasing us loses 0

static relic
sacred crag
uncut remnant
zealous urchin
static relic
main mural
sacred crag
novel gorge
#

well hello there

nova hollow
#

i dont see a problem with the thruster, i think it makes gravity mode better in a way that tanks actually get to fly around. I think its better then turning off your brain in a super heavy and murdering the hell out of people

narrow furnace
#

i like teh booster

grim mist
#

Only thing that I can see to help now is heavys kinda need a tiny buff for the mode. Maybe a 25% speed boost for like 10 seconds. To help them ram sense everything now is flying.

jaunty agate
#

It's fun but the mode has soooo many flaws it desperately needs reworked....

  1. Tanks turrets spin to face the rear and refuse to lock on tanks, especially the Middle Sheridan.
    2)Falling damage, when landing on the tracks to keep moving forward, shouldn't be 500+ HP. This is extremely flawed and ends many matches with suicides from falling damage.
  2. There are some maps that have no business being in gravity, where there are buildings that trap you between them. There are too many to name but if you want to make it so an Aztec temple doesn't trap and keep you from playing.

Fun mode but it's extremely flawed. The boost while getting shot leads to cross map travel and a 90% chance your destroyed from one shot. It needs a major over hull unless you just keep it on the moon

Cheers

nova hollow
languid cedar
#

i dont like the boost thing tbh

scarlet grove
#

Boost jumps in my lights very fun, boost jump for heavys very not fun

ocean iris
bitter thicket
#

Result of playing gravity for 1 day

small dome
muted wharf
bitter thicket
bitter thicket
next gate
inland ledge
# next gate prob best shot in all of gravity force

if you want to make some mid-air shots, take a russian med, german med or Grille. They all have great accuracy, so these shots will land more often

I know, but I just wanted to tell you that some tanks are really good at it, so if you're interested in these shots, pick one of them

next gate
#

i clearly just did that in a british heavy td

the tort is SOOOO much fun with a t95 in a toon

toxic swan
scarlet grove
#

jump cooldown 25 + 3 second delay from using it to jumping in the air, my suggestion, its annoying getting within breathing distance and the enemy jumps

humble dagger
next gate
#

my shot bounced then penned downwards speeding him into the ground. you did that?

scarlet grove
#

well, with the new boost jump, we have to find new prey

willow vine
tidal crypt
outer yew
bitter thicket
#

I'm flying!!!!!!!

simple nova
#

I feel like the thruster needs to have it's cool down start when your tank landed back on the ground.

tropic merlin
#

is the gravity force avatar exclusive and limited edition to this occasion of the event ? the one where number of wins gives a different space avatar. 1k wins would be a achievement in that case then, maybe its adding wins from other gravity if any occured already after 7.5

vagrant moth
#

It only changes for wins in G force but stays even after the event has gone. The avatar changes for each edition of G force

bitter thicket
#

can u maybe fix the glitch, that your turret doesnt work and you cant guide the missles if you're jumping too high?

brave scroll
#

hello

tawdry condor
#

friday, when missions reset

shut phoenix
#

what the ....

grand crown
#

Wg should look at doing like a plane game or something cause using sheridans in gravity mode is like dog fighting with planes

regal pier
#

Mid air collision and slammed into the wz

golden carbon
#

Leo1 with supercharged shells is such a cheat code here

tropic merlin
#

gravity is spoiling random battle matchmaking imo, might have to quit until its over

normal smelt
#

@bitter thicket send me a replay to PM please

bitter thicket
wicked glen
bitter thicket
#

since its not a heavy

verbal light
# normal smelt <@456226577798135808> send me a replay to PM please

It happens a lot now because of thruster ability. It's like on Normandy because of the invisible walls your turret looks backward because in 3rd person view you look the exterior of the invisible wall. So imo it's the same in this case but because of an invisible roof (in 3rd person view you look the exterior of the roof so the turret aims for it). And the thing is we can t even aim because of the recoil of the gun that lifts up your camera.

bitter thicket
#

Lmao ik you can't report in gravity but some dude said Reported when he was in a 168 and I was to I angled and he didn't pen anything now he gonna"Report" me its just funny as hell

hasty moon
#

Bruh, nerf the thruster on how high you can go with it, or make it so it won't work if the tracks get destroyed. Heavies can easily get overwhelmed by a group of flying meds or TDs

lethal prairie
#

@random pilot NA server has an issue where I have matched with 3 tier 10s in Gravity around 23 times now and havent once seen tier 9 and am not sure if this is a bug or bad matchmaking

gloomy cloak
#

When will gravity force end? And why can't we keep game modes forever? 😦

maiden karma
#

I wish they would nerf thruster so the cool down was longer on the cool down started when it touched the floor or they would take it away entirely!!!

verbal light
#

Omg guys every time WG releases something fun you have to hate just play anything else than heavies if it annoys you... And to remember Gravity Force is a FUN mode if you are complaining that tanks can fly for fun you really must be desperated for wins in this case just go in random battles...

bitter thicket
flat walrus
#

XD rng 3vs3 in Gravity, the RNG're crazy

muted wharf
patent bane
#

Rip me :c and the missle guy

static relic
#

People want thruster removed? Lol I’m glad we finally are able to drive mediums and lights without getting sent straight to hell by a ramming super heavy

lyric finch
#

anyone wanna toon later in the day? NA server only

normal smelt
#

@gloomy cloak it ends on April 18th. Game modes it's something like an event. It can't last forever.

valid raptor
#

my unique new tank

muted wharf
narrow furnace
#

wg needs to keep a mode like this goin at all times

muted wharf
#

No I know he's correct

I'm talking about those people who rage

sacred crag
lost comet
#

Would be nice if I got a full battle

frail oxide
#

i love the thrusters and i thing wg should keep them

sterile kraken
#

There should be an permanent option like GRAVITY for us to play.

It is my first go at it, and it was kinda fun. I vote to keep it as default.

topaz swallow
#

Now almost all the ramming part in this mode is gone...
F

proven ridge
#

At least you can still bully heavies in a maus platoon

sacred crag
steep sand
#

WG pls fix this bug

scenic copper
ember raft
#

This is the closest we will ever get to artillery in blitz

prisma rock
#

The new ability sucks as wg devs

lyric finch
#

as

thick heart
#

as

ashen wing
#

as

uneven snow
#

Nerf cd on booster.. or rename it bouncy mode..

quasi harbor
#

Game error. Allowed a 3v3 game to start.

sterile kraken
#

They should rename Gravity mode as.... Fart mode. lol

dawn echo
#

Me when I die (stuck in the air)

obsidian inlet
#

121B so good for shooting in the air

bitter thicket
#

121b has one of the best RNGs in the game

lilac gust
valid raptor
obsidian inlet
steel egret
bitter thicket
amber skiff
#

i just got in a game with 3 players on each team :/

bitter thicket
#

Idk how this was a kill but I'll take it

round moon
#

i find in gravity unfair for the heavies the fact that when someones uses the thruster the next time it can use it after it touches the ground is 10 sec now imagine what a heavy can done in 10 sec

proven ridge
#

I'm doing fine in maus

lunar stirrup
#

The heavies incapable of ramming suffer more. Maus etc is still ok. You just wait for the tank to land and you just have to be in place to get the shot in the few seconds. Some heavies with lower armor have a hard time as the other classes can jump around and get shots from the air, but generally those are just lucky shots, and these heavies can do well enough if you wait for the tank to land

iron anvil
#

when im in a heavy and want to ram someone who landed i shot him right before i ram him so i deal ram damage and shell damage which does like 1000 (tier 8)
well every class is fun to play i dont mind the thrusters

bitter thicket
#

Why not ram other heavies? Maus/E100 can ram other t9/10 heavies, there isn't a less number of heavies.

I see a lot of VKs and IS 5/8/7/3/4 ...many KVs, they can ram each other, can't they? And actually, gravity mode is about flying around and landing on each other, shooting in the sky, etc. Just don't play HT if you aren't able to ram this time.

Play other tank classes instead

#

You are right.... but i enjoyed this mode better before the change... 🙁

outer yew
#

Yeah when I'm in my VK 100 P, I usually just go ram tanks like Löwe or Tiger 2.

They're easier victims to catch

flat rampart
#

This mode is so much more fun with the thrusters imo. Although its annoying when everyone is jumping around and stuff it adds variety now. It could use a nerf tho like a 35 sec cooldown instead if 20. I played my E 100 and did perfectly fine. People need to stop whining about it. If it's that big of a problem either don't play or just play different tanks. They added thrusters because Hevs ramming LTs and MTs at the start of a match and killing them was unfair. Do as others said and try something else like ramming other hevs. Especially if ur heavier.

wheat glacier
#

That new jump ability ruined it

ashen wing
#

no

bitter thicket
#

Yes 35-40 sec would be better 😊 But saying how you feel aint the same thing as whining

golden carbon
#

I like giving heavys hope by waiting until they are 10m in front of me and then just jump away
I can always see the hate and disappointment in their eyes when I do it

wheat glacier
#

The mobility boost should be lessened instead of adding the jump, this would be more appropriate in my opinion

violet dome
#

Um why is it a 3v3 in gravity mode

outer yew
#

I would've won this if only I didn't get a random lag spike..

grave path
#

He's Stucked inside this BIG Pyramid

analog rover
#

Jageroo best tank for this mode hands down

lilac gust
#

Which is better:

“He’s stucked inside this BIG Pyramid” or “maus gonna be so Yeet on gravity”

next gate
# static relic

i mean nice hitting two shots in the air, but mine bounced the gun and hit him down to kill him using one shot in place of 3

coarse oasis
#

What are you doing step jag

woven geyser
lilac gust
#

E25 is a menace

obsidian inlet
lyric finch
#

proof the thruster needs a longer cooldown: the 20 seconds is more like 10 since you spend 10 seconds flying through the air. for the true 20 second cooldown, you would need 30 seconds for its cooldown.

bitter thicket
#

will the bug with random turret traverse midair get fixed

abstract hound
#

When will the 3v3 get fixed? <@&481447501690568709> any news on it?

lilac gust
cyan lichen
#

Yk how many invisible walls wg is gonna add after this lol

haughty escarp
copper stirrup
abstract hound
lyric finch
#

its kinda the same thing though

rustic portal
#

okay the mode is like ruined now

sterile kraken
#

Thought that this item would be a ''ONE OFF'', but you can earn it multiple times.

sonic ore
#

Bring back old ATGM features ... Now it's useless to nerf it ... It's only availaible in game mode

bitter thicket
#

Pro tip for gravity: if an enemy used the thruster and is directly above you and you want to turn your tank to where he will land, but camera angles won't allow you to look straight up, then look at the minimap. It's accurate enough to predict where they will land.

upper pebble
#

another pro tip: DONT BRING EMIL 1s INTO GRAVITY MODE! it is not a very good idea to bring the lightest heavy tank into gravity mode, its just free kills for superheavies, ive legitimately seen emil 1s die within 30 seconds with them actually trying.

lyric finch
#

the one mode where emil 1 isnt op

bitter thicket
proven ridge
bitter thicket
#

Superheavies built me a cozy home, but they forgot about the doors.

#

Dam sad I would love to live there

near knoll
bitter thicket
#

WOW finally I did something in this mode, and it took like 30 battles. On top of that I had to have crazy RNG to connect most of my shots because everything was in the air. Nerf Thruster WG

rustic portal
#

and why does the turret turn the opposite direction when you fly up

true phoenix
#

For some unknown reason this game won't let me get a shot correctly even at point blank range so now I'm just gonna be here

Also funny glitch

clever bison
#

Any one want to play platoon vk 168 with me in EU

bitter thicket
nova hollow
#

fix the fricken fall damage holy crap

bitter thicket
#

the elevation turret traverse lock causes issued and doesn't fix any

#

1v3 carry in the gravity

jovial briar
#

guess what. I just kicked an AMX 12t into the roof of the main building of middleburg

static relic
bitter thicket
#

tip for people playing this mode. Since all the tanks have this dumb thruster ability, dont waste your time taking midair shots in tanks without amazing shell velocity. what I do normally is wait until the tank starts coming back down to the ground and then I can shoot it in midair, sending it flying, or i just wait for the tank to altogether reach the ground. Makes it a lot easier to have a decent hit ratio in gravity mode instead of just trying to lob impossible shots at each other

frank bay
#

anyone else seem to get really good shots from like across the map in this gamemode?

loud wind
#

Pfffff auto aim on mobile is so useless. If you get too high it just doesn’t stick to any tank. And then there’s also that stupid turret doing a full 360 every time you go up too far

near knoll
livid edge
#

WG should put a button or option in settings for people who prefer to wait for 7 vs 7 instead of sticking everyone in 3 vs 3 immediately

grim mist
silver hollow
abstract hound
#

Has 3v3 problem fixed yet?

near knoll
#

Still no 3v3 answers?

stuck kelp
#

I have mastered the art of using a flying BL-10 gunship

devout zealot
sullen swan
#

Why is it so accurate lol
I can fully aim in normal games and hit nothing

gaunt orchid
#

why grav 3 peole

deep magnet
#

probably the most interesting game i've ever had playing blitz

steep sand
pale harbor
#

Why is the 3v3, etc, and not 7v7s? Is it because there's too little players in matchmaking?

distant girder
#

Wg pls fix the crashing mechanism, i crash and got 1000- damage

sterile seal
#

you dont even need to crash

#

you can land on flat ground and take 600 damage when landing

willow night
#

Love the thruster but could live with longer cool down

lethal copper
#

PSA: saying "it's only a fun game mode, it doesn't count for stats" is not a valid excuse to actively throw

true phoenix
#

Gravity mode is the best

livid edge
eager cloud
#

Why in mobile when we are flying the turret suddenly turns backward?, and i can hold it with the special button (forgot the name). Its really annoys me

remote fable
#

idk

lethal copper
#

not a valid one

steep sand
#

WG should add gravity on rooms too :3

grizzled salmon
#

@Annus#5386 How is it not valid? Doesn’t effect stats. Trying to win every match gets boring so why not take the opportunity to try doing dumb stuff for once

shut phoenix
bitter thicket
#

Nice

#

@deep magnet give me replay of that game

native idol
#

Is this legal xD
3v3 in G mode

bitter thicket
#

I've been in a few 3v3 as well as 5v5 gravity battles

sharp nexus
#

also had a couple of 6v6's, much rarer than 3v3 or 5v5

distant dew
muted wharf
livid edge
#

Please WG 🙏 no more 3 vs 3. It's ruining gravity.

upper pebble
bitter finch
#

What I'm trying to figure out right now is I'm seeing all these people flying and stuff in a heavy tank but then when I go to play with any heavy tanks I don't get that ability neither do my friends who have different mobile devices like one has an iPad and another one has an iPhone

long bay
#

why do i have so much loss lately??

bitter thicket
#

i hate the falling physics in gravity...
i fall from 50m-500m i take like 300 dmg-700 dmg by landing on the ground... i keep dying cause of that

its gravity... we fall slowly

why so much damage lol

charred root
near knoll
#

Still no 3v3 answers?

lethal copper
grizzled salmon
#

Oh if they’re blocking each other and being degenerates then yea that’s fair, pop off on them all you want

bitter finch
#

You know what I was about to ask that too why is there a whole bunch of 3v3s happening? Is it because the mode is dying out too quickly unless you're like a tier 6 7 or 8???

sterile seal
#

are you on NA?

muted wharf
grave bison
normal smelt
#

@bitter thicket it happens sometimes when there are not enough players in a queue (on the tier you're playing)

narrow torrent
#

@muted wharf da hecc. Max roll AP without the ability? Eeeeeeee. wait, I thought you used AP ._. ops. I didn't see your shellswap in time

muted wharf
bitter thicket
pulsar glade
narrow torrent
#

@pulsar glade only theories is that MS-1 will be back in some form and it's a Legendary camo for it or something. Idk

mental elk
patent tangle
narrow torrent
#

Maus is barely enjoyable anymore

iron anvil
#

yall are taking damage cuz u keep falling on the rocks or on the tracks learn to fall straight

patent tangle
bitter thicket
lunar stirrup
patent tangle
bitter thicket
#

Amx ELC's turret doesn't turn 360°, and idk why. I got to know this when bought it 2 days back for gravity

fading finch
#

Love gravity mode, especially with the thrusters. Heavies donn't have them and for a good reason but they are still enjoyable. The Maus can still ram unsuspecting tanks but the thruster ability gives a chance to lightly armoured and slow tanks.

acoustic topaz
bitter thicket
#

OMG

vivid apex
lunar stirrup
#

Thats because the loader bumps his head on something when the tank hits the ground that hard

bitter thicket
#

can WG fix this *** fall damage thing it's so god damn annoying you gently land it deal over 1k dmg and destoroyes half of ur modules + crew it would be great to just remove the fall dmg thing beacause you jump at the start to spat and travel fast and then is takes almost all ur HP and enemys starts to focus you and kill you in first 15sec of the game. hope someone from WG si reading this cuz everyone would love to remove the fall gamage thing from gravity.

velvet arch
#

I really really really don't understand why can jag or AT tanks jump with their bs dpm and excape damage but heavies with sht dpm can't jump and watch meds climb hills excaping from them. Who at WG thought that this was fun? Also tier X is sht because of all the mauses running around. Bad few heavies from the gravity and give heavies a jump. This is so stupid that one class can't jump but way heavier tanks then heavies can do it. Like WHY WG.

Be more useless an biased WG.

bitter thicket
olive crescent
#

was a funny mode, but now its only garbage. Who needs a bouncy castle in a tank game?

lunar stirrup
velvet arch
narrow torrent
#

I think the Thruster should cost 1k credits every time you use it. Because then people won't spam it so heavies actually have a chance.

gleaming onyx
#

Booooom !

pseudo crow
#

Teams in gravity mode in a nutshell:

grave bison
#

the thruster is OP only way to defeat is using grille or waffle

fiery cloud
narrow torrent
#

@fiery cloud ok, make it 10k

pseudo crow
# fiery cloud 1000 credits ? That's nothing! Plus using multiple of these dosnt even make u pa...

I am mad that you can still use it when you are immobilised - it makes playing a heavy (maus) super hard. When I play Maus to ram i ONLY go for the other heavy tanks, or those that just landed. They can troll you anytime you get close to them. On the other hand, I completely understand their point in putting the ability in. Heavys were (and still are, in VK 100.01P I rarely finish a game with under 2.5k dmg) the best performing class out of all.

valid raptor
velvet arch
#

Well I would say that they should allow lighter heavies with much less armor use thruster like E5 or T29 or IS. You get my point. Heavies with worse armor are not played at all. They are dead pick that no one plays. It's so unfair for people but WG just decided to kill all lighter heavies because super heavies going 50+ km/h are too much. WG logic is so bad. Why is AT and jag jumping?

inland ledge
#

T29 isn't light lol

untold helm
#

ATGMs should not push people because they have no kinetic energy
And because they're guided

static relic
#

Heavy players seething they can’t farm ram kills anymore lol, learn to be patient and snipe the flying tanks or go play regular 🤔

velvet arch
#

Well at the moment I only play Emil II since it has armor and can stun lock most meds to annoy the sh*t out of them. But that's as far as I got with heavies. I mostly play WZ-120.

sacred bay
#

Whoever thinks that the new ability has a bad effect on the gravity fore writes out that:%

bitter thicket
#

mode sucks. giving tanks a stupid jumping ability every** 17 **seconds (or less with CD boosters) was a poor way to balance german/soviet superheavies. This mode was originally meant to be designed around superheavies, not everything except heavies. This mode was perfectly fine, in fact one of many peoples' favorites until this update, and now I can say for certain it is my least favorite, including skirmish and realistic. At least those modes have some kind of fun meta tanks. This mode has got pretty much no meta, with the exception of like the Hori T3 and Jageroo, and the MM sucks. WG if you care about most of the playerbase I would recommend reworking this mode

wooden otter
#

They need to keep out pc players from mobile players in gravity. That "same controls" thing does crap. Mouse players has such an advantage in gravity

bitter thicket
untold helm
velvet arch
#

Also now it's even more impossible to catch light as a heavy tank. They go faster then you backwards and not to talk forward and when you are about to shoot them they just jump and run another 100+ meters. Tbh I am glad that Mauses can't just ram everything now but problem for me is that heavies with less armor are gone. Nothing. They don't exist here. Also in my opinion every other game mode except ducks is worse then gravity mode. I tbh only play this of all mods and I would like them to fix the problem with heavies. Their bias against heavies is going too farr.

lunar stirrup
#

Faster in a straight line. When they turn they drift everywhere and then get slowed enough that the heavy tank can ram it as the heavy is slow enough to not drift so easily. I still dont get how you think heavies are being biased against everywhere. Theyre strong in regular mode and were strong in this mode. They dont even get thrown around as easily as the other classes do

bitter thicket
#

My question is, does gravity mode not close at night after 2:00 Moscow time?

rose holly
gleaming nymph
#

i hate rocks

velvet arch
lunar stirrup
lament summit
lapis quartz
#

tbh its kinda annoying to always hurt half of my crew when i land after jumping

scenic copper
wanton nexus
#

wg should add thusters to heavys too cuz now almost all heavys are useless

devout maple
bitter thicket
plucky jasper
#

In what world the Jg.Pz e100 is allowed to fly in that mode and any heavy is not??? It's annoying!
And also why heavies aren't allowed to do any stunt? I suggest having a speed booster or "rocket booster" on their back. Better than nothing.

flat rampart
lunar stirrup
#

I take no damage if I leave the joystick. The tank kind of gets parallel to the ground and no damage taken, but this is mostly for the flat ground. If there’s some rock then it tends to do fall damage

sacred crag
patent tangle
#

is this the limit of the number of sheri missiles

paper canopy
#

you can clearly have 6 more

bitter thicket
bitter thicket
#

10 more cases, 😁

graceful geyser
#

The Moment when you got 800 damage by falling but only 300 by enemys in gravity mode.

velvet arch
#

Well it fun to send Sheridans spinning around and ram a rock in a full force and get oneshoted.

graceful geyser
#

Yes

inland lava
bitter thicket
#

Nice

whole sigil
#

I feel like WG should put thruster on the lighter heavies

upper crown
#

Like kran

velvet arch
#

That's what I have been saying. But WG likes to punish all heavies for super heavies being too good here.

narrow torrent
#

Pls add that you can't use thruster when you're tracked. So annoying that you track people but they can still fly

devout maple
#

j'été coincé dans le vide.

upper pebble
coarse oasis
#

Interesting how the Jg gets thruster when it's heavier than the E100

lunar stirrup
#

Almost like they wanted to weaken the heavies in gravity mode for some reason hmmmmm

bitter thicket
#

Yeah my bad for some low quality screenshot right there

@light pecan this game never had blur motion, it's just I turned the graphics settings to low so that it can help me record properly, this screenshot was from the recording itself....well I use a potato pc man

light pecan
#

i did not realize this game had blur motion

grim mist
lilac gust
mystic bluff
#

Maybe adding thrusters to all vehicles, but heavier ones having less lift?

lunar stirrup
#

I think tanks with better armor shouldn’t fly as high. They survive better. I thought that would happen but it seems to be the same for all tanks.
The impact of shells also seems random. 105mm guns sometimes make you fly as far as 150mm guns do, and sometimes a 150mm shell will only move you a small distance

bitter thicket
#

no tanks need thrusters, and superheavies need to go back to being the meta of this mode

idle token
hasty moon
#

I wish TDs didn't have the thruster, only the Meds and Lights should have it. Cuz it's literally retarded, for a TD to fly up and snipe you for 700 across the map or get to idiotic areas where Heavies couldn't reach, while any other tank that has the ability, that tries getting up there, just gets shot and knocked back (Looking at the Aztec Ruins map)

steel egret
#

mistakes were made. apparently the building hitbox prevented me from jumping out of the corner

scarlet stratus
proven raptor
#

thruster should be nerfed to 45 seconds IMO and not given to tds

lyric finch
#

agree. the 20 second cooldown is more like 10 since since you spend half of it in the air

velvet arch
#

I don't have problems with thrusters CD. My only problem with this game mode is that non super heavy tanks are dead af. Honestly this is fun but not everyone can have fun in what they want to do.

scenic copper
gleaming onyx
#

I like it just they way it is - good job wg

stiff forge
#

Any end words? ._.

grizzled ether
gritty ocean
#

I feel like thrusters ruined the mode

shrewd rose
#

I quite like the thrusters. Now super heavy players have to work instead of just ram ram ram

gritty ocean
#

I don't like it because i barely do any damage

night belfry
sonic vigil
#

Thruster are, IMO, a very good addition to all tank class except the heavies, as a means of avoiding being rammed constantly by the E100 and Maus.......

bitter thicket
pine harbor
grizzled imp
heavy surge
#

Dont use he shell

gritty ocean
#

dang 1 in a million shot

bleak linden
tawny plinth
#

kanonenjagdpanzer 105

sterile mauve
#

poor STB lol

sullen swan
drowsy rover
#

I remember killing an su 152 by landing on them after using thruster

rotund stream
#

med players sure have a case of double standards

nobody complains when meds constantly ram heavies for a ton of damage on mad games but man they definitely need a jump ability to avoid heavies

sterile mauve
scarlet grove
#

It feels like they sapped the fun of using a heavy in gravity, those boosters need a delay from using it to jumping in the air. So annoying

sharp nexus
#

speaking of delay, remember to use cooldown boosters. five seconds off a 20 second cooldown is a lot when you spend half of it in the air.

swift folio
#

so there was a guy in a hvy who yoloed into our spawn, he died, and moaned for the whole match. Called us campers... it wasnteven a minute yet... oh and he had this

flat rampart
#

I cant believe someone just said gg ez in a grav mode match I did. smh

upbeat panther
#

They'll say it in there because they can't carry enough in regular matches to say it

sharp coral
#

Almost made it!

sacred crag
devout zealot
#

the roach now is your sterotypical 2013 mlg CoD player lmao
i get 180 airshots in it easily
no 360 yet tho lmao

ocean locust
pseudo crow
# scarlet grove It feels like they sapped the fun of using a heavy in gravity, those boosters ne...

I completely disagree. When you are in a heavy, all is not lost. I played VK 100.01P and I remember 3 out of 50 games where I did less than 2.5k dmg. You just need to be smart while playing heavys. First, you need to play heavys where you can ram easily (german heavy lines, heavier tanks). Also, target heavys as they cannot use the thruster ability. You can even annihilate lights, meds and TDs. You just have to come rushing in as they land. Even though you only have 20 seconds for cooldown, you usually are in the air for about 10. So, when they land, it takes them a while to get going again. Use that, ram them. Also, people are so stupid, honestly, when they shoot at people in the air. Just wait those extra 4 second until they land, aim, and it is 1000% easier to shoot them. STOP shooting at people in the air, wait till they land. Like I said, battling in a heavy is NOT LOST.

steep rapids
inland ledge
#

The cooldown depends on how good your cooldown boosters are. If you're using everything, (cooldown boosters and consumable delivery system) you can get down to 13 seconds, and that's really low. But the thing is that most of the players don't use epic cooldown boosters all the time, and not everyone is using consumable delivery system, because they don't want to equip the tank (they don't have credits, or they wanna save it). That's why sometimes thruster seems really OP. But anyway, I think that heavies also should have the thruster, but there should be a big difference in use of it (for example Sheridan, while standing still jump lets say 50 meters, then E 50 M should jump 30 or 25).

I mean, if heavies got the thruster, ramming still would be really hard for them, so why not to add it, especially if the rule I wrote above would actually do something (this rule exists, but it looks like you can jump in a JgPz as high as in a Sheridan)

tidal mantle
muted wharf
# inland ledge The cooldown depends on how good your cooldown boosters are. If you're using eve...

Yeah, this will probably make heavies more relevant, heavies are actually useless now and the only reason this Thruster was added is because SUPERHEAVIES were too OP. Other heavies which do not weigh as much and have practiaclly no armor (For instance the AMX 50B line and the Kranvagn line) are practically useless since they can't ram nor use Thruster
And yeah, it becomes hard for everyone to ram when EVERYONE will be able to fly

I don't see a problem giving everyone the ability and balance it out like you said, by controlling the height of the jump in accordance to the weight of the tank

lunar stirrup
#

Why is ramming even necessary for the mode?

@pseudo crow I’ve played heavies without needing to ram, and also played in battles with and against heavies. They do fine without ramming. They still get to ram if they can catch someone who just landed as that tank needs time to accelerate away while the heavy is already on the move. You also get affected less by impacts and recoil, and have better armor. I don’t think they’re useless

inland ledge
pseudo crow
devout zealot
#

again, i have put out the idea for an EMP/tractor beam ability for heavies
emp:
-disables the ability of any tank(including other emps) in a 50-100 meter radius around the tank. any tank caught in it has their ability jammed for 2 seconds, just enough for you to ram them/td to make a shot on you, while allowing the other tank to escape.
-long cooldown, 25-40 seconds.
tractor beam:
-does increased ram damage if it makes the tank connect to you
-slow initially, especially if the target is running in the opposite direction, as the beam has to cancel the momentum of the target and pull it in.
-avoidable with smart usage of thruster.
-very long cooldown of 60-80 seconds and is active for around 10 seconds.
-does not activate if the target is 50 meters away

steel egret
#

Disable thrusters on demand and you go back to the original issue with gravity. Pull tanks? That's basically increasing delta v meaning more ramming damage. Worsening the original issue

bitter thicket
bitter thicket
# devout zealot again, i have put out the idea for an EMP/tractor beam ability for heavies emp: ...

why would WG want to do something like this? First of all its a fun mode, so balancing doesnt rly matter and second, the heavies had an advantage over the other tanks before the thruster ability was implemented. If they do, what you just suggested, heavies would be OP again...also, the thruster ability brings diversity into the game and its more fun for everybody. No need to implement the things you just suggested Edit: @devout zealot ah k....yea well...ppl need to stop seeing a fun mode so serious....im playing also Heavies and you can easily have so much fun with heavies...you just need to anticipate, where the meds will come down and then speed over to ram em....when the meds land, they are often driving veery slow, while you are going 70....

devout zealot
velvet arch
#

WG there's a stupid bug in gravity where why I jump I completely lose control over my turret and can't control it. It just starts moving in one position ignoring my commands. Happens a lot. It would be goof to fix this. I get shot in the sky while I can't retaliate.

spark kayak
#

LoL

inland ledge
bitter thicket
velvet arch
devout zealot
charred crescent
#

Yeet

bitter thicket
woeful harness
bitter thicket
valid raptor
#

su 122 44 is da best for gravity ( @muted wharf but i killed 3 tanks when i was in air)

patent tangle
#

finally

vapid solstice
#

Gg

golden nest
vapid solstice
#

Wait what

jolly raptor
#

VK 168.01 is now very ballanced. If the enemy is skilled they can avoid it but if they aren't and you target the right people you will succeed in ramming everyone to death. It also makes a very nice Ever Given (I rammed someone to death without moving: a 700 hp Emil 1 managed to bounce an ISU-152 and got flung back straight into my side)

woeful harness
dark moon
woeful harness
#

I have so many clips to show but 15min wait is pain

mystic sand
valid raptor
#

anyone wants to be better?

bitter thicket
#

#low tiers

boreal herald
#

#lOw TiEr

inland ledge
#

Imagine if gravity and uprising tournaments existed

simple token
#

After playing over 100 gravity battles myself, I think that Thruster could be added to heavy tanks and cause zero issues. I understand why it wasn't added to them this time, because it had all indications of making heavies completely broken. But from my experience, in-air collisions rarely occur, which would be the only real reason to keep the ability unavailable.

bitter thicket
#

I can fly

tacit sinew
#

Things I think need to be changed:
• JG E100 should not get thruster because it negates the reason why thruster was added. It can ram and jump.
•Thruster should be added to less heavy heavy tanks (Kran, 50b, Mk6, etc)

bitter thicket
#

agreed

valid raptor
bitter thicket
valid raptor
dense spoke
#

Thrusters has been a nice addition to Gravity mode to balance the previous meta of spamming superheavies for the ramming lolz.

However as someone else mentioned about the Jg E100, thruster availability probably should be based on tank weight and not tank class. Like the tanks within the top 20% of the heaviest tanks of each tier shouldn’t get thrusters or something along those lines.

wanton ember
fiery cloud
grizzled ether
#

Is that normal that tank is teleporting and turret is turning itself even if have 20-30ping and 0% packet loss?

narrow furnace
#

happens at the start of alot of matches for me

narrow torrent
#

Please just give the thruster ability to heavies as well. I spent 3 minutes in Maus chasing a SHeridan. Didn't get any shots at it. It's just frustratiing

sterile mauve
potent swift
ashen wing
#

3 spawn . Camper in gravity lol

glass meadow
#

Heavies should not get thurster, they already got the bully armor, I seen heavies just blast tanks from the sky, so learn how to aim high!!!

narrow torrent
#

@glass meadow easy for you to say. Just that some tanks can shoot tanks from the sky doesn't mean you'll hit 10/10. Being in a Maus and having to chase down a Sheridan is fully impossible. The Sheridan made it a draw. Ran away for 3 minutes. Boring and I knew that it was no hope.

fair lotus
#

New way to get called a try hard missile a jg pz e100 while its going 150 kmh in the sky.

glass meadow
#

The heavies I come across the whole event never complaint about not able to fly whether winning or losing!!!

narrow torrent
#

@glass meadow you think chasing a Sheridan for 3 minutes in a Maus when it's a draw is fun?

lunar stirrup
#

Yes it is

fair lotus
#

Even more fun to have 3 Sheridan’s bully a Maus.

ashen wing
#

Gravity is fun anyways

scarlet grove
last vine
#

WG should make the profits in credits should be buffed most of the time i lost credits

stuck glacier
#

Holdy are the servers bad...

last vine
coarse orbit
abstract hound
half sun
#

when will the gravity ending?

ashen wing
#

18th

thin lark
#

The jumping ruined the fun of ramming then again it made it fun to fly across the whole map and get a kill in mid air so 50/50

bitter thicket
#

what's with losing an absurd amount of hp after yeeting into something at a slightly wrong angle

proven ridge
sterile mauve
fringe crystal
#

You take fall damage easily now and lose credits

grim mist
sterile mauve
#

if yall wanna know how to land without taking fall dmg, land on ur back whells

fringe crystal
#

But sometimes you don't have time to do that you just get yeeted and hit a rock or something and die

plucky epoch
sterile mauve
lost breach
plucky epoch
lilac gust
#

Landing flat is the best way to not take damage, However you need to land flat and SMOOTH. You can still have a hard landing if you land on a mound, hill or even on level ground. It literally just takes experience. Best thing I’ve found is to rock backwards a little then rock forward to keep your speed and momentum going with you. If you are going to hit a building, it’s best to hit it head on rather than the side of your tank. Stop complaining and get good.

scarlet grove
warped kindle
#

lighter tanks seem to take more fall damage I never took fall damage playing e50m. then again I always land on flat ground

pearl solar
#

It might also have something to do with how much ground clearance a tank has. Idk why but the fcm seems to take a lot of fall damage

waxen condor
# lost breach Because it has been proven and why rig it in this fun mode if they are not exper...

Stop making false and baseless claims without proof
-Give me evidence of any kind that you have seen rigged games, and prove on which parameter the game was rigged.
-And your 'proof' is a small review of replays with no direct assurance or confirmation of any rigging.
People like you always love blaming someone for your own incapacity to learn and adapt. Start trying to play better, and you'll win more battles.

white brambleBOT
#

dynoSuccess DontAskMeWhy#7119 has been warned.

bitter thicket
flat rampart
sterile mauve
# lilac gust Landing flat is the best way to not take damage, However you need to land flat a...

false, landing flat on da wheels USUALLY results in little to now fall dmg, however, through multiple experiments, i have concluded that landing on your back wheels is better. Land like you would a plane, tilt back midair, and land on the back wheels. If ur about to hit a rok, then shoot urself away, if u cant do that, then try to make the impact to the rock as parallel to the surface ur hitting...

sterile mauve
#

my guess is that when u go to far, the code or sum thin goes reversed, thus causing inverted aiming

flat rampart
# slim pier Why does it do that anyway?

To answer your question. Simply Put... An invisible box the encircles encloses the entirety of the map. When your reticle passes it the game immediately assumes you are no longer focused on the ground or enemy. It Exists because the maps are not designed to have our vehicles that high. The box, I believe, helps the map work properly. Not much WG can do. I found the best way to avoid it from happening is to use sniper mode. -Cheers, Blitz.

Edit: encircles enclose fits better

distant girder
#

Heh heh
Wg logic of fall damage
My hp is at 800 when before crash

lost rampart
#

Although wg added jumping into the mode, the core play style is broken and it just prolonged the length of each battle which was boring compared to that before. Your changes are definitely failed.

waxen condor
mystic aurora
#

try driving backwards in light tanks instead lmao

sterile mauve
novel gorge
#

nothing wrong here, just a perfectly normal tank sandwich

flat rampart
# waxen condor That is for Mad Games and Burning Games ONLY. -There is little to no proof that ...

I Acknowledged it was for Mad Games and Burning Games. Check my comment under the link. I personally don't mind a rigged MM in fun modes because they do not affect stats. Since October it has not been updated and no conclusions have been drawn on if it is actually rigged anymore. But it shows that at a point in time they were rigged. It's safe to say that it was not applied to both modes specifically and was added to others. Despite that fact that there's no conclusive evidence we can safely say there is a possibility of it being rigged. I am not going to just call it rigged because all I'm doing is using grav mode to escape the meta sweats in Randoms and actually have some fun. Please read and understand what I have said. I don't believe that Grav is rigged but the possibility is there.

bitter thicket
#

Heavies are not meant to fight lights, so stop thinking about killing a Sheridan by ramming in a Maus

copper plume
agile quiver
#

What's is this?
And why?
I got this container from playing gravity mode

pulsar glade
agile quiver
#

Thanks

grave bison
lunar stirrup
# waxen condor That is for Mad Games and Burning Games ONLY. -There is little to no proof that ...

Ok, the evidence is for other game modes, but no one has gone and disproved it either. With that, I find it more likely that Gravity mode also has the same MM, than that it doesn’t. There’s a lot of good reasons for this. It’s pretty much the ability to test out the MM and then have a reset button in the form of stats not being affected, so no permanent changes being made to anyone’s account.
Unless someone’s found the evidence to disprove it, I’m going to assume that the MM found in two game modes also applies to a third gamemode

And as WG has said:
“ We are not going to change current MM significantly but will try to concentrate on its most weak spots. We keep working on parameters affecting toxic battle results (7:0, 7:1) in order to reduce the share of such battles. You should not expect any breaking news, we have a lot of data work to do.”
They’re working on some change to the MM, and here someone has evidence of the MM being changed (1000 is a good sample size even if it’s a small number to you. People with understanding of statistics know that). So is it still more likely that the MM is the same un-rigged one from regular mode?

devout zealot
eager cloud
#

Fix your bug wg!, i cant shot mid air if the turret suddenly rotate backward

narrow torrent
#

I'm have issues trying to aim at flying targets. They seem to stop flying, until they suddenly teleport away and keep flying until they eventually land. Confusing and annoying. :p

muted wharf
copper plume
#

I Use premium with coins on vk100 and get 50-70k credits per win.
I think it matters on game, equipment, shells, provisions, also on how many times you use tracks repair kit, fire extinguisher, engine boost etc. too.

bitter thicket
solar remnant
valid raptor
bitter thicket
#

i can understand that in mad games, BUT GRAVITY?

valid raptor
native idol
#

😳 Why do i love this mode

48,6 second to reload a shells

@acoustic topaz thats hot

pulsar glade
#

Looooooooool RIP

acoustic topaz
#

@native idol

sturdy zephyr
#

hi

acoustic carbon
#

Funny 🙂

sharp jay
sharp jay
cursive basin
#

1dmg 1ammo rack

crisp totem
#

Perfection, -46K

copper plume
#

Gravity mode is sucking credits out. Costlier the provisions and costlier the loss after defeat

stuck dock
#

Heavy tanks uselles

lyric finch
#

not really

orchid star
#

Can wg please give heavies jet packs

tribal perch
#

the jump boost should get a longer cooldown

abstract hound
#

Just play any other tank if you suck on playing heavies that much, when gravity came out it was like heavies>td,meds,lights. Now it’s super heavies=td,meds,lights, >heavies

still dust
#

am tonk

woeful harness
abstract hound
#

I’m so ____ng pissed, that’s freaking bull... when you fc..... play against 7 fc...red in gravity who fck..... sit at their spawn whole game, freaking ban them WG, they ruin the whole game mode

tribal perch
gleaming onyx
#

Looks like they want me to buy keys

mystic aurora
#

lol
just lock pick it

bright crater
#

Ngl gravity was fun till the boosters, Ive have some amazing duels with the boosters but it shouldn't be as abundant in the gamemode. Gravity is the heavy tank gamemode that everyone has fun with, not the gamemode where everything can jump when they want. I believe that some specific tanks should get it to have a chance, but not every single tank aside from heavys should get it.

steel egret
#

On the contrary, this iteration is the most fun i had in gravity. Yeah ramming mindlessly can be fun for the rammers, but for anyone else, not so much. Yeah thrusters need to have a bit longer cooldown. The gamemode was supposed to be about flying around in low gravity, not ramming with superheavies. That was just the side effect.

left idol
#

but it shouldn’t be “not playing superheavies/ tanks with boost= no fun” @bright crater

glass meadow
#

VK 100, VK 168 and Tankenstein just bully their way in this mode even don't need to fly, these commanders must be doing something right...

left idol
#

@glass meadow it’s called skill iirc

bitter thicket
wicked glen
#

If 1 heavy vs a other type of tank 1vs in battle they can jump on a Hill or hause or in a circle of Hauses or rocks and the have tank can't kill him because they are cheating camping on a Rock or around are Hauses
Poor heavy tank Mega unfair
Maus should by a strong tank with much hp and armor but for the jg that flying it the Maus is paper armor with free damage its like food that you didn't hunt that you just got on you Plate

slate fractal
#

ever heard of punctuation

coarse oasis
#

No

elfin ferry
sterile mauve
#

for those who are wondering.... the reason on WHY gravity is draining creds, is becuase
1.) Veichle repairs
2.) Ammo
3.) Consumables, Provisions, Camos etc.
and please note: the jump consumable DOES NOT use creds... it is completely free

maiden karma
#

Wg better not tweak the other game modes cuz the only good one left is uprising. Pls keep it the same wg it’s

bitter thicket
bitter thicket
valid raptor
#

go to steam store wot blitz and get 100%- for space pack

bitter thicket
#

@bitter thicket
Ty bro

bitter thicket
#

i take back what i said. e100 is still the undeniable meta of this mode. average about 4.5k in it

sterile mauve
bitter thicket
#

the only good thing about the tank in this mode is the alpha, but thats all that matter

bleak linden
bitter thicket
#

jageroo is definitely stronger, but e100 is still the meta even without thruster just bc of the giant alpha and 2700 HP + mild armor

rotund stream
#

other heavies that arent superheavies are practically just ramming targets

mental elk
#

The safest spot you want to be if you wanna go AFK

junior wigeon
#

The superheavy meta is over, we've already had two runs of it. The dawn of j u m p is here, embrace it and learn to drive other tanks, to those of you who complain.

gritty ocean
viscid minnow
#

Yes lost like 70% of my hp on the Sheridan mission just by landing

gritty ocean
#

WG literally f'ed (tried not to curse) up gravity to the point that it drains credits now

junior wigeon
tiny swallow
#

can they add the jump power up to lightly armored heavies (kranvagn and amx line) legits just bounced a wt shot in the turret and got yeeted to the other side of the map and we also going as fast as a lights and meds in the same mode

rotund stream
lost comet
#

Ramming rig meds aren't a major issue because other abilities can make Ramming Rig not overly useful in some cases

#

There are also very few meds with ramming rig

#

And the ones that do have it generally have major downsides without upsides

#

We are in a heavy meta right now

#

Heavies and super heavies being as fast as meds and some lights is a major issue

eager cloud
sterile mauve
eager cloud
#

Still happened when i use sniper mode, but i think lookout will work thx

boreal wagon
#

Refrain from using foul language. imo