Yeah well the Skoda ruins a lot of tanks
but nah after watching a replay of both tanks Standard B is definitely waaaaay more cracked
like its significantly faster
even though its dispersion and aim time is worse
it has much better on movement dispersion which somewhat compensates
the camo difference is absolutely insane
much smaller target very deadly alpha ok imo Standard B and T54E1 as it stands arent even comparable
#tank-balance-discussion
1 messages · Page 201 of 1
We already have 6 shell autoloaders, we even have a 10 shell autoloader. Don't see anyone complaining.
Why not make a T9/10 75mm autoloader with 160 alpha but like 6 shells and great intraclip?
Why not make the T57 line clip kings.
Give them the 4th shell with appropriate DPM nerf. You could even lower the alpha a bit on T54 and T57 to 300/380 respectively to not go overboard.
Frenchies could be fast flankers with good clip reload. BC25 could have something like Yohs gun, 3s intraclip and 13s clip reload. With 50B staying as is, maybe lower clip reloas by 1s.
Yoh could have a 2x400 alpha 2s intraclip gun with 16s reload or a 3x350 alpha 2.6s intra with 16.5s
Skodas could embrace the burst and get 2.2s intra with 3x310 for T9 and 1.7s intra with 3x310 for T10.
Standard B before reload nerf was borderline OP, even now it's ridiculously strong. I think it should recieve some nerfs
i actually got really dissapointed when i got progetton 65 after having so much fun in standard.
saw the t10 didnt get the cheap HESH and speed was kinda saddening to me.
also i think prog 65 could use a 4 shell autoreloader instead of 3,, for a bigger balance,in exchange they can tweak the gun in terms on dispersion and maybe reload idk
many ppl say the very same thing
Just play it as a fat light tank.
Progetto 65 was undoubtedly a let down tier-for-tier after playing the Standard B and P44
Still a good tank, unique to play at T10, but ehh
omg yes p44 is still fun, its one of the few tanks that i re-bought after i got to t10, alongside with RHM and T49.
even tho the premium t8 italian is said to be better than pantera, its still a solid piece, especially for ramming
I honestly don't get all you guys worshipping the HE on the standard. The alpha increase is pathetic for the gained risk of splashing
It's not like the blackdog or brit HESH bombers where its actually a meaty amount of damage.
It can't even do more damage to tanks with spall liners than standard ammo
Maybe the module damage does something, but that easily gets undone with double repair kits
3 consecutive HESH shells on ur tank obliterates ur HP's and your modules literally huge against a strong player that can probably wipe out half your team
Type 61 needs 50km max speed more than a buff on the turret
Thanks for saying this. It's not that easy to secure 3 penetrating hits with just 116mm pen (with cs) unless you are straight up shooting tissue paper tanks. The question comes down to are you willing to risk your dmg output for 150 more clip potential
<@&481447501690568709> Nitro
Vs spall liner tissue paper tanks: 320 alpha
Hmm yes let me drop 30 alpha
kintsu#2545 was banned
oh come on WG. What is that suposed to be? You inroduced Skoda T56 into the game without 2 shot autoloader to avoid having this cancer in blitz, just to 1 month later introduce same cancer but in russian version... GJ
And YES, it's another T9 122mm with 374 of pen, YAY we haven't got any of that braindead pen tanks for quite a long time now. We were waiting for it!
R.I.P T9
Btw those soft stats are sick
Hot
not quite u can pretty much pen the sides of most meds and nobody is perfect everyone can be outplayed sometimes there are just too many things 1 person has to compensate for in their team and there's always a weakspot you can easily exploit
even if u dont hit him with all 3 shells which is most likely to happen u will probably hit only 2 the 3rd 1 can be a regular round and u would still mess him up bad
trust me cheap HESH is stronger than ppl give it credit for even on heavies at close ranges u can dump a lot of dmg
I actually enjoy cheap hesh on any tank, my s conq heavily relies on it, I can pen vickers and Leo's from the front, not talking about Italian and Czech tanks, plus I can reliably splash c1bs and other hull down tanks for 150+ dmg
Those stats will change as the tank will enter the testing phase
So maybe they’ll nerf the penetration
Why would they nerf the penetration, it has an M62-T2
.warn @rancid ice language and wrong channel.
Error: 2 UNKNOWN: Unknown server error occurred
Can wargaming nerf 30b? The tank is extremely broken and it needs nerf!
I agree! The VK30.02P cannot compete
laughs in t 22medium
laffs
It's because the WG balancing department never ever learns from previous mistakes.
Literally a handful of months ago the tier X Yoh had MASSIVE balancing issues in supertest where it was given 2800 DPM with 450x2 in 1.7 seconds. After supertesting, it was found (to nobody's surprise) that it was completely broken and the reload was nerfed to 20 seconds.
This is the same garbage kind of balancing, 2800 DPM with 440x2 in 3 seconds with a 14 second clip reload, this time a tier lower. I'm glad that they are supertesting the thing first before release so it will get nerfed, but holy crap this shows that they never ever even bothered to learn anything and just release things without any kind of common sense.
The Object 84 is the exact same example as well. T92E1 upon release was hilariously broken partially because it had ridiculous autobounce armor, good gun depression, and the tank was easily the smallest tier 9. So you know what, let's release the same thing, but with a T54 gun, somehow finds 8 deg of gun dep with a rear turret low profile design, and give it 100mm armor angled almost exactly the same way. That's going to be SO balanced.
Also just to add on to the light tank clown fiesta, Vickers CR and Vickers LT ALSO had massive issues with the armor being really dumb so it needed an armor nerf. I mean what kind of game balancing department are you running where there's issues with LIGHT TANKS needing ARMOR NERFS? Even wot PC doesn't have these ridiculous issues. It's hilariously completely against any sort of common sense to have all these light tanks with more armor than Leopards running around.
oh they learn from their mistakes they just really hate admitting to mistakes they almost never do unless its detrimental to them not to
even though mistakes are impossible to avoid and necessary for growth
We already have the 50TP prototype and K-91, I don’t really thing this is going to break tier 9 as much as you claim
oh yeah it really won't... It's literally T10 tank scraped from some HP and taken down to T9. Prototype isn't even close to be that cancerous, because of lack of DPM. Prototype has a big barrier which even if it's OP doesn't allow it to be that devastating. This tank not only doesn't have it at all, it also gets an autoloader which can dump nearly 900 damage in 3 seconds... And for the K-91 i wouldn't even call it broken at all. It's one of better T9's but far from being broken
This tank is literally T10 yoh with little bit longer intraclip and little bit lower damage output, but without huge coupolas, and with much bettter DPM
this thing has the same dpm as the k91, but not the same drawback as the the k91: the 3.5 sec interclip. It is quite long so that's why it is not too much deadly as a single shot, but still that gun is amazing. Now take that gun, reduce the dump time from 7 seconds to 3 seconds and I guess it is quite broken
those things are bearable to me ngl speically K91 i dont find an issue to deal with
that thing though is completely broken
No mistake in their eyes. If you’ve seen their QnA with CCs, they said they keep some tanks OP on purpose to see what happens, before they nerf them for release. No idea about the logic behind it
It’s been nerfed into the ground but sure lol
Tier 9 is the most balanced tier in blitz. Yes there are outliers but they’re far closer than the rest
laughs in m46 patton top gun 218/ 265 mm penetration
tier 8 premiums meds have similar pen values, but they don't face tier 10
You didn’t test the 30b through the several nerfs
idk tbh its much better to make it strong and see what happens than send it out completely broken
its like giving an IS-8 2900 DPM right now and just sending it out to see what happens u will have a farming simulator specially against meds
and WG has been slowly implementing bs tanks in tier 9 although there are only a couple like 90% of the others are fine its still the most balanced tier with most tanks being competitive and very unique and interesting like just think about it
Foch Conway Waffle IS-8 E75 ST-I Jagtiger T54 etc etc many of them have unique playstyles and a very interesting one probably the most wonderful tier in the game so dont ruin it WG by starting to fish for money because "there's room for broken tanks"
there's only 1 problem with tier 9 right now
either ur facing tier 8's and completely sh*t on them or ur versing tier 10 and its unforgiving as hell for many tanks and they have a tendency to face tier 10's more often than not which personally i have no problem with considering most tier 9s are kinda cracked
"Even wot PC doesn't have these ridiculous issues" 😂
There are plenty of unbalanced things in that game, it makes WoTb look like it's actually balanced
still wot PC doesn't have to nerf light tank armor last time I checked
Last time I checked Light Tanks were replaced by the EBR
Only really the tier10 and t8 premium is dominant; even then it got nerfed and t100lt was still a meta tank. Although the tier 8 didn’t get nerfed and is still very op
Blitz players: Not even PC has these ridiculous issues
WoT PC players CoD-ing light tanks with EBR: Hi lol
At least PC isn't nerfing the IS-8's speed
ughhh I'm still mad about that
Can the Tiger 131 get an armor buff?!! It's basically a glass cannon for what it is, it certainly isn't a heavy tank.
Glass cannon implies that it's gun is good
SU122-54 is way different than Kanonen. Not a tank to compare.
Bruh, then why compare it to e25 which is also different 💀 💀
It shares much commons with it. Speed, maneuverability, small size, paper armor unlike Su that you suggested which is total different
it would need a mobility nerf in return tho. But still, for me it doesn't need changes. It's just balanced
I don't understand why it would need a mobility nerf, its mobility is slightly worse than the Tiger 1's isn't it?
Su also has mobility paper armor and it's size is pretty similar to the kanonen
Why? we don't need another ARL type braindead Heavy at T6. This tank is good enough to compete. If you want to make it more heavy like then take out mobility in return.
I think beefing the upper plate will allow it to sidescrape more effectively, while still keeping it super weak without cover
jesus, even @ing everyone for it
<@&481447501690568709> get it while it's not
I can get some free nitro now happyneds
Bro can i ask something? Why conqueror front hull Armor more worse than caernavon?
They're the same hull
The enemy team had 7 premiums, still get beaten by the most broken one, nerf anni please. I would gladly see it nerfed, you got my consent. It is no fun playing against anni as any other tank, maybe make it a 3 shot normal autoloader?
skill issue....
It isn't broken to the point where you cannot even destroy one so get around with it
I once held off a whole flank using an annihilator against a full hp t32, t23e3 and an is3. I survived. The tank is definetly OP which is why WG buffed the armor of a lot of tier 6 and 7 tanks and why the queue take time to match 2 annis against each other.
He isnt wrong. The annihilator is op but not unkillable. It needs a nerf but WG would rather buff other tanks than nerf this one
No bro what isee on armor static app and gameplay caernavon more orange color and conqueror is yellow
That’s because tier 9 coloring is less intense because tier 9s have better pen
😂😂😂😂😂😂
They do have the same hull.
Imean That wierd bro i test with my brother with default conqueror equipment (same as used in Caernarvon 20pdr gun and centurion head) and caernavon more red bro and conqueror loot of weak spot than caernavon ,
And I looked at the armor profiles in the database, and both Caernarvon and Conqueror have 79mm/211mm/135mm for their lower/middle/upper frontal plates, respectively
The hull on Caernarvon is slightly more angled, but that barely will make a difference, they're basically identical
Do check your brother's loadout and equipment to see if one had enhanced armor
Could be the angle, tank design isn't always perfect and caernarvons hull could be more angled, I remember running an is3 D with close to 300mm of HEAT pen and still not being able to pen caers front plate but could conqs lol
Ohhh i see
<@&481447501690568709> Phishing
RedAndWhiteZ#4924 was banned
the 5a should be removed from the game, it has nothing
the is7 is better everywhere
Eh the 5A is a niche tank that does some stuff better. Also, just cause it’s a collector tank doesn’t mean it has to be better than a tech tree one. It is a good tank. The 5A trades some armor for a better gun and more flexibility with 7 degrees of gun depression.
bad players should be removed
good players are better
this how u sound like
1 degree gd does not make any difference when you have the trolliest armour profile in the game. the 5a has a less effective armour profile than a t57.
Why are u complaining about the 5a in the first place that thing have better mobilty than 57
Don't make statements that are completely false
the turret on the t57 is soo trollish that it can bounce sometimes, and the upf is impenetrable. The 5a has cupolas and the upf is grey with gold shells.
You can bounce more with a t57 rather then a 5a
Your statements are contradicting each other
Hull: easy to hide
Turret: lol don't shoot back I guess
1 degree makes a difference when it’s 6° v 7°
+1
Lmao the 5a turret is impressive wdym it's comparable to 57
It's like an IS-8 with gun dep at tier 10 only it doesn't have that outstanding gun the IS-8 does tier for tier If the DPM was better on the 5a it would be an interesting vehicle
@unique scaffold
Yay Russian bias is back baby. Shows which country they are from. Only give the new feature to mother russia.....
Can you shut up
The top tier 10s are literally an American and Polish heavy…?
the top mediums are American and German
The top TD is American
must be russian bias
@cursive schooner E3 is far more competitive than the 268, and have you ever tried to fight an E50M in a T-62A?
What about 268 and 62a
I’d argue that the top mediums could be either the Russians Americans and Germans, not just the Americans and Germans
imo 62a is the better tank and if ur getting face hugged by an E50M thats ur fault to be honest
The top heavies are both eastern bloc/Russia
Even if you aren't getting face hugged you cannot even reliably pen the 50m.
looks at the massive lower plate
Looks at the massive wiggling, angled, depressed lower plate
E 50 M is easily the best Tier X medium for the average player
Sheesh Guys get some free nitro while it's still Hot!!!!
i love discerd nitro!
I think it’s just the best tier 10 medium anyway, busted mobility for a 64 ton tank, 2.9k base dpm that keeps up, leopard 1 dispersion, turret armor, decent upper hull, 8° gd, some side armor
I included the words "average player" due to some tanks being personally favored by the others which causes unnecessary disagreements
Some prefer the Leopard 1 or tanks like the FV 4202 (that's me) and hence it leads to the argument that "Tank X is better than the 50M when played correctly"
Inclusion of "average player" just makes my statement a bit clearer
"clearler"
English where
Yes the tank is better cuz a better player is using it
ur most accurate gun in the game and 330 HEAT pen would have to disagree
and its lower plate is as big as the upper plate u can pen that with standard
u can literally pen that tank on half the turret bro dont even begin telling me E50M can contest a 62a
yeah sure, as if the e50m will just look at you with its pleading eyes waiting for you to farm its lowerplate
yeah sure mate, you got only the turret cheeks to shoot at, and if the E50M wiggles or keeps driving your chances of hitting them are minimal.
and let's not forget the 50m is even more mobile now and doesn't have relatively bad DPM anymore.
e50m > t62a any day.
and in a 1v1 situation good luck with the t62a lol.
Not only the cheeks, but the whole turret, anything but the mantle piece can be penned with gold or high caliber guns.
The tank itself sits on my -B spot on the list due to it being a slight fun rammer, but the rest is just a chonky med.
no lol the turret sides are 500mm if it is looking directly at you
The hell only the front of the turret can be penned hulldown with gold which is pretty small
Who shoots at sides when u have pennable shots on cheeks. E50m has weak turret idc what yall on.
And it ain't small either in close combat.
Bruh it's mantlet is like covering 70% on the front of the turret and you call that weak? Btw the sides of the e50m when facing you becomes a auto ricochet edit:and the turret can only be penned by gold
rng and dispersion
E50M can Ram a HT and damage done by ramming to HT is little bit greater than damage took back for E50M
i dont think you've encountered a proper 62a player to see how much of a one sided fight it can be specially if the 62a is hull down it literally doesnt aim it just shoots at ur turret and every shell pens its a cracked tank and you have serious bias issues if u think E50M> 62a "any day"
"the whole turret"
"who shoots at the sides"
i thought it was common sense that ppl aim where armor is highlighted gray, but apparently i overestimated the playerbase.
"who shoots at the sides when u can pen the cheeks" refers to who shoots at the angled sides when u have clean shots at the cheeks when he looks directly at you.
maybe my english skills let me down there but the sentence was still understandable .
it is not your English skills it is that i had already made a counter point to that earlier.
the gun mantlet covers a big portion of the pennable area, all you have to do is wiggle or drive forward and backwards.
Lets say you are in a big alpha gun like 183 or jg pz e100. They are not grille 15's to just snap shot in the weak spot. the weak spot is a very tiny little space in the cheek and 183's shells if not aimed fully will go into the next map and hit the enemy tank there. And e50m is already op, great dpm, AMAZING armor, great speed what else do you need?. In close combat just wiggle your turret and you get bounces easily. And hull down etc just drive back and forth. Even the most accurate tanks will bounce if you go back and forth. the mantler covers like 80% of the turret and it doesnt need anything
62a turret can be penned with prammo and with e50m leo 1 accuracy is definetly can hit those weakspots idk how is that a “one sided fight” edit: your sentence dont make any sense
62a doesn't aim artificially increases the armor nothing needed more to be explained
E50M is superior to the T-62A because thicker hull, sides, higher alpha, laser gun and ramming potential
Stop with the generalisations. The average player just sucks, you can’t pin it down to a specific group of people
No
i explained why a hull down meta tank is superior to a sidescraping/facehugging style tank in a hull down meta with superior accuracy idk how much more i need to elaborate
Lmao if u hull down with E50M most meds will laugh at your dead tank when they're done so good luck with your 0.140 on movement dispersion mate
you have no idea of the difference in gun handling do you?
look at the stats its base gun handling is good not when it starts moving or turning its not very good in that aspect EXACTLY what the 62a has over it when u move forward to snapshot 62a is still a laser E50M isn't as much
e50m can do hulldown side scrape and face hug well while t62a cant edit both tanks are very accurate so idk why u even put in "superior accuracy" and e50m has more gun depression + as i said before can pen t62a turret
2nd edit: the same applies to your t62a you love so much everyone will laugh at your dead tank with 50km/h AND paper hull
3rd edit: stop making it out as if the e50m 0.14 dispersion gonna make it unaccurate as hell
Oh yeah? Please explain this:
I have 63.7% wins with E50 M
and 57.5% with T-62A
So I'll claim that the E50 M is BETTER
E50 M SUPREMACY
stop arguing with me that a hull down meta med (in pubs) is inferior to E50M cuz E50M can do a half assed job at hull down when its a hull down meta your argument is literally pointless
the E50M is a good tank its not better than a 62a why am i even arguing with you when ur struggling this bad
62a has 50km/h with great power to weight and thats a balancing factor for it if it were any faster and got to positions before the enemy meds did it will have a too big of an advantage which it already does against most meds hull down
your argument is pointless E50M's purpose is different from what you have imagined it
it can flank people and surprise a weak point in the enemy tanks team and take out 1 med or light tank quickly if it works thats 1 good strong point about it and there are others like city maps etc but its a hull down meta and 62a can go hull down everywhere and snapshot you while you pray for ur RNG to work with your 0.140 on movement dispersion and hit every HEAT shell on the cheeks
and for ur 3rd edit its not inaccurate as hell its accuracy is inferior to 62a which u will almost always find hull down side hugging or u wont find it at all with its more than brilliant camo@surreal rivet
that was the last time i explained why its inferior I'm done now do with that info what u will
@glass karmai think it doesn't take much thinking to realize that you as a player are better in the E50M than the 62a????
firstly the turret that can only be penned by prammo and the same applies to the 62a it has 1 degree more gun depression making it able to work ridges much better than the 62a with its 7 degrees of gun depression and idk how does a turret which cant be pen by mt/lt standard ammo becomes "half assed" at hulldown
secondly the e50m has better power to weight ration than your 62a power to weight ratio e50m(21.34) t62a(17.42) so the e50m can not only be equal hulldown it can even get to positions much faster than the t62a which has 10km/h less max speed the e50m literally does every job the t62a can do much better also the 0.14 dispersion is already very accurate stop making it out to be like as if i need to heavily rely on rng to hit and pen my shots the 0.14 dispersion is more than enough and t 62a wont be side hugging the e50m with its worse power to weight ratio and top speed.
so basically the e50m does every single thing the t62a can do but wayyyy better by a long shot the only thing that the t62a would be remotely better would be hulldown but even then its only a slight amount @scarlet fjord
so the E50M is better than the 62a cuz its better than it also in hull down? i already explained why its inferior I'm not gonna argue with someone that thinks the E50M is better than the 62a in hull down that alone tells me the player you are lol
and i never said the 62a had better power to weight than E50M you said that just now i said 62a has good power to weight bad top speed
thats exactly what you are implying i wont go any further explaining it your really struggling if you believe this I'm being blunt here
you mean if you dont understand what u say u shouldn't speak "shows the kind of person you are"
yeah you just said the speed was obviously worse and nothing you said showed how it is better edit: i never said e50m was better at hulldown if you arent gonna properly read what i said then dont bother replying shows what kind of a person you are
it gets to positions faster it can work ridgelines better cuz more gun depression u need gold for both turrets (The E50M can do everything the 62a can but better) literally implying its better at hull down stop putting words in other people's mouth look at yourself before u call someone "a type of person"
and read your own sentences and stop editing after you send them and then make ppl look like they misinterpreted your nonsense
if u want to understand why the E50M is inferior go reread the messages and keep doing it until u get it I'm not gonna repeat that again like some a fool
E50m>t62a all day espacially for pubs and in tours none of them Is useful
With 310 you just poke a bear and U have to expose a ton with low base Armor that's quite the issue
E50m has the upper plate and turret that make it perfectly immune to med shots unless they run calibrated shells but then you have the dpm advantage
The turret is weaker in terms of angle but heavys easily miss it and hit the gun or its mantlet resulting in a lot of bounces
true
E-50M turret is not immune to med shots. This is Leo HEAT
I really wonder how ppl say mantlet takes such a big part of the front turret, legit the pennable spots are so big yall can't miss it close range
Rng excluded
Unfortunately, RNG
T62A is a better tank than E50M on probably everything except the armour, but WZ-121 is still best
not really. T62A is also slower than E50M and has less alpha. Accuaracy on both tanks is literally the same. E50M aslo has more gun dep. All it has better is DPM
^
fairly certain he meant standard rounds. but even with prammo you got only the cheeks to shoot at if it is looking directly at you.
like yeah no sh*t you can pen the turret if it is not looking at you.
Last time I aimed at one with 300mm med prammo and it used it's gd it was all red
Enhanced Armor perhaps? Already slightly angled 260mm is no joke
definitely Enhanced Armor
turret is 294mm - 300m bottom to top using max GD
I'm assuming u don't know any of the comp Spanish clans just from this message
I angled it on purpose. Of course the turret side can be penned, but the point I was trying to demonstrate is that even when angled the front plate can still be penned as well
Does anyone know if WG is planing to buff the Amx 30B? The Tank is good bud it lacks a little bid in termes of Dpm.
it got nerfed before being released from test , highly doubt it will be buffed soon
WG will probably never buff the 30B. If there’s one thing they learned from like the 20 test iterations, it’s that if you give the tank anything even resembling a decent gun, it becomes crazy OP
that was long ago, when game was a bit more balanced and tbh the only buffs id give it is removal of that turret bulge known as cupola and maybe a lil more turret armor, thats it, no OP ABCs , just make it a tad more efficient in hull down
Yeah bud when the tank came out it was in the Meta, know it feels just little in behind… i think 0.2 sec reload reduction would fit the tank perfectly.🤷🏼♂️
Passive spaced armor for the AMX 30B could be great since it's an early MBT
๏ 『Yangire』( ͡° ͜ʖ ͡°)#8852 has been warned.
๏ 『Yangire』( ͡° ͜ʖ ͡°)#8852 was muted
That would work aswell
AMX 30B was live tested in 3 revisions. The third revision was worse than the current one. 2550 base DPM before food etc. Trust me I tested it, it was painful. The current version is a god compared to that. The cupola isn’t a major issue as the tank is mobile enough to jockey around. If you buff the cupola it’s another hulldown tank, but not enough DPM to really hold. I’d rather a dispersion buff or a slight DPM buff.
Exactly my point
Perhaps just like 50m buff -0.3 secs to the reload
u seriously trying to give one of the best meds in the game, another buff 💀
They want almost 3,500 DPM 💀
@neat crescent no they don't. AMX 30 1er does
The sides have spaced armor though??
I said passive, like the WT IV has and the FV4005
@neat crescent
@livid bane that's spall liner
Wg, please buff the type 61 and sta1 max speed to 50km thanks
Dpm nerf mobility buff
Far better plan
Hehehehe
Need a speed demon
O my bad, i thought since the t9 had it the t10 would too 🤔 🤔
Just give 30b the same dpm and accuracy as stb1
yes please
Is conqueror buff going to make any difference to its playstyle?
Nope
I think they misplaced IS and IS-3 cuz IS feels more powerful and stronger and plus IS-3's frontal armor is weak and IS feels more mobile ? The only difference is hp because of the tier but EVEN if it's the case IS deals more damage 60% of the time
I dunno why it is like that but honestly, IS-3 really dissapointed me
But this is just my opinion I might use the IS-3 wrong ? But if that's the case not any tank should feel weak at frontline
I can use the IS-3 but IS feels better to use and it actually is
IS-3 is purposed for close range hulldown brawling
IS is more sidescraping based, and has more useful hull armor for it, but it's not better than IS-3 in general
Can the "Super" T26E4 Pershing get a buff. It's DPM is awful considering every other medium in the game, its accuracy is bad, its mobility is worse than several heavy tanks, and it's armor has been seriously 'reworked' (since WG doesn't nerf premiums) over the years. The power creep is real with this tank and it feels like it has actually gotten significantly worse over time. WG took away the secondary gun option, the spaced armor was literally nerfed on the lower plate. Of course Wargaming wants this tank to be terrible because it has the best T8 credit coefficient which makes this all the more sad.
There was never a second gun option
I think he played pc wot and mistook the tank for it's pc version vs the blitz one
Language 👀💧
Jisooyaaa#4086 was muted
Can the Skoda T56 get an autoloader gun instead of this smooth gun wich is currently on it? According to my ideas, the autoloader gun magazine reload time have 18-20 second, shell reload time have 2 second with 2 shells in magazine.
N o.
Does it even matter? They are bringing in a Soviet Skoda t56, albeit at tier 9 anyways
we don’t want the PC version of the YoH please thanks
PC has already showed that it was a horrible idea so bringing it here would be even worse
Congratulations, we have someone who wants an outrageously stronger hulldown tier VIII Yoh with a double-shot just like the PC. No thank you!
^^^ yes it’s too imbalanced for blitz let alone PC
turret ring on exp is a problem, make it smaller....
Do people actually aim for turret rings?
on the exp no, because there are easier weakspots. On something like the e100 you could aim for it in a facehug
Yeah I believe it should have an autoloader gun with magazine reload time of 60 seconds and a 2 shell 2 second intraclip. This would be a much more balanced option 890 dpm less goo
pls buff the annihilator
I just found from my friend
Yes
they're already buffing the armor, which will make it even more enjoyable then now, the tank is all about its pin point accuracy, great pen and dpm
used to have as much viewrange as the VCR lol
After this update, it no longer has that
no idea why they felt the need to buff the turret tho
the Type 61 was never meant to tank shots in that way
Why you don't just wait for Japanese heavy tank?(thats tank looks like modern MBT)
To make it's gameplay more similar to STB?
Yeah I think so, it’s still got the massive hatch on top.
t100lt is kinda busted, nerf the dpm please. @neat crescent It literally has the same dpm as t62a. I have no idea why a light tank that gets a perk to spot something for an additional 10 seconds if it hits a target gets a 5.2 second reload and perfect on movement accuracy with some decent armor. I'm not even mentioning it has premium AP and AP rounds making it the highest pen of any light. It doesn't make any sense. The vickers has a balanced amount of dpm and doesn't go 68 kph with a 59% on movement camo value. The upper plate is 270-280mm effective using its 5 degrees of gun depression. The turret is surprisingly troll. @neat crescent are you on crack?
Skill issue, Vickers has 3k with 350, don't see ya complaining about that 🤔 @versed tide Vickers has the same dpm as other t10 meds carrying 350 alpha guns..so what's the point there?,. T100lt has only 5.2 if u run gun rammer, which u prob should if ur skilled enough but that aside, it's basically a med, without the armor and more speed, it doesn't have 62a gun stats, it's not a laser gun lol, nvm this guy is into something, for a sec I though he was serious, UNTIL he mentioned the 5 degree part lmao, the t10 has 6, and it's less armored, u thinking of the t9 which has a really troll upper plate, also Vickers is not balanced dpm speaking lol, that things always been more of a med than a light, and it is still to date, lights are meds with speed instead of armor these days
lol!!!!
Here’s the T100LT with its full 5 degrees of gd.
@neat crescent Yes, the 140 can get similar effective armor, but it’s not a light which goes 68kph and accelerates almost instantly and has insane on the move camo
ok buddy. Really enjoying the 6 degrees of GD. @neat crescent yeah but it's a light tank with a 25 reverse speed 32.3 p/w 68 top speed, 3.5k dpm, the new spotting mechanic, armor, AP rounds, not to mention its super small
at that angle any tank would have a hard time penning a tank, heck the 140 would have like 300+ there, just use heat or ap which normalizes 5DG and reduce the armor which is mostly on the angle and not the numerical value 🗿 , any tank close to 270(heavies) could pen that, @versed tide aigh I'm blind 🤷♂️ prob clicked the 140 and mistook the GD
alright, had to do a fact check on this, and im not surprised, the 290mm is from 8.6 as indicated by the app, were in 8.7 and this is the actual armor value, quite a difference right? and i think im even using a extra degree by mistake in that pic to give it slightly more armor, vickers base camo is 31%, while LT's which boasts a SMALLER profile sits at 4% more(35%) talking about base camo, without the 21% boost, seems fair considering how big the vickers is really, so not much to complain about there, same dpm as a med tank?, alright 🤷♂️ , vickers carries the same as other meds with 350, 68KPH? i mean its a light with less armor/ its lighter so, its just troll bc of design, will they nerf it? we will have to see @versed tide
The stb1 with the same dpm as the vickers sits in 11th place of 14 tier ten medium tanks based on dpm, vickers really doesn’t have that much dpm compared to most medium tanks at this point buddy. Vickers also doesn’t zip around the map with a new spotting mechanic. @quick lichen fair enough, this is just what I have collected from my first play session in it
Blitz Hangar accounts for normalization in its calculations, Armor Inspector gives you the actual effective armor
Give it an update or two to see how it pans out in #devs-answers
i have 14 battles using the tank and playing agaisnt it with tanks that camp in bushes or play hide n seek, and besides focusing some tanks and killing them quicker now i dont see much changes to my playstyle, for pubs, will have to do tourneys, and give it more than a day to see how people adapt and grow around it 🤷♂️ , cant go rushing with the pitchforks quite yet buddy, @prisma jetty thats good to know, still, its not anymore effective than the 140,its less in reality and most tanks can pen it with that much armor. its not the ultimate tank, just a tank that came out very strong this time around, we've yet to see what place it will take in this meta but i hope it helps with the stagnant hulldown playstyle/camp in the back
I’m not raising any pitchforks I just don’t understand why you keep bringing up points that make the tank sound even more broken. You literally said the upper plate is similar to the 140, which is meant to be one of its strengths. So why play the 140 when the t100lt exists
Everyone talking about how conqueror turret got buffed but nobody released that they increased reload time on that tank, it went from 8.something to 9.2
<@&481447501690568709> sorry to bother but I can't seem to post my review on update 8.7 here, may I dm you?
Oh ok
Ok I get it now, thx
Is it too long?
Too long. Too many duplicate words. 🤖 ♻️ 🤷♂️
Or contain words that get auto delete?
there might be words flagged as curse words in between, its not something rare, it happens sometimes
Sounds like a bourrasque but with extra steps
I'd better see autoloader Skoda T56 with 2 shell in magazine
Apparently the 13 clown emotes on your previous statement didn't convey the message to you
Let's see if we can get more so he gets it this time
That's rude. Be considerate.
Have you tried it, feeling good? Then keep doing it
<@&481447501690568709>
𝐎𝐫𝐢𝐨𝐧𝐒𝐩𝐞𝐚𝐫™#9663 was banned
.
EpicDoge#4463 was muted
Tanks
Should I use a diff emoji then? 🤨
Skill issue. Also cope and seethe
So you want a completely busted tank from WoT pc to be put in the game? What you been smokin
That's still rude. Be considerate.
This is a balance discussion
Not a discussion on how to break the balance of the game even more
I find it weird that the gun leading up to the T-62A has horrible dispersion, yet the gun on the T-62A is the most accurate out off all medium tanks
bc the gun leading to the t62a, is not the t62a gun, its a diff gun
I'm not dumb, i know they are different guns, I just find it unironic
They just buffed the accuracy on that one. Still not as accurate as the other gun option
So how’s the conqueror after the buff, is it worth buying it?
Maxikagun#3151 has been warned.
New Russian lt nit balanced
I feel like they're strong, but not broken to the point everyone mentions or says, it's just the usual perception of how many times u won against it vs the times it beat u but horribly so 🤔
Game isn’t balanced.
Life isn’t balanced.
my hot take is the is2 is better than IS
My hot take is they're both irrelevant
I didn't find the is2 gun bad
T7 just unbalanced thats why
<@&481447501690568709> Nitro
XxsungerxX#3155 was banned
Where does wg post the tier8-10 winrate stats for each update? I can't find the channel
They stopped doing that after 8.1 but for stats till 8.1 you can look in #devs-answers
<@&481447501690568709>
😑
Sp1c is good
pls change the Cred coeff for Mad Games....(not used a single gold ammo)
you did 2k
without killing anyone
also not related to balance
2k dmg, 0 kills, which is pretty bad imo.
also no prem account
and yeah, thats why
i actually forgot mad games doesnt have 2 lives, and thats burning games, but my point still stands
How do I get 2 lives in Mad Games...?? For 2k I should at least +ve creds..in Regular I get much much more...
Mad games is less profitable bcuz no medals, you play it for fun, not for credits
no credits less incentive to play
Buff IS-3!!!!!!
Sure. IS8 style change. Less top speed for more dispersion
More accuracy less dispersion lets camp behind a mauschen using is8
If someone goes afk all battle does 0 damage can u plz do a 100.000k credits penalty or something. plz
they gain no credits, so if they had provisions, they pay for those
This has nothing to do with tank balance
Bruh just same , why WG don't give conqueror a fv215 turret
They just did…
I dont see a different on game
The FV215 has the Conqueror turret. Both turrets are exactly the same.
But not on Armor 🗿
@silk geode so you want a free super cong for tier 9 ? Are you mad?
No. Just the conquerer from pc
@quick lichen
That's just an S Cong without the spaced armore on the turret and 100 dpm less
pc and Blitz don't have same pen in the tanks liem on meds that's why pc hase more armore and blitz hase a bit less
if he didn't have improved assembly he would've died, isnt jg a little bit too overpowered?
because mad games is grounds for balance yes
We want the pc conquerer turret*
The super speed and consumables make up for the rest
If the conqu have 200mm raw armor it will be good already dont need 254mm raw armor
Now it has 250+effectiveness not raw
<@&481447501690568709> sussy nitro
DGZRyan#7123 was banned
152mm+goodrng power
Because passing up to a 35% chance is considered good rng power
And totally a claim related to balance
This looks like a horror scene
Can someone help me please
if u have a question, just ask, it's irritating when peoples start with "i have a question" looking for attention
Krazy K#8520 has been warned.
Bruh
However provisions aren't that expensive. I find that even rating battles don't punish AFKs hard enough
Pls give obj 907💎 a faster reload actually 5.5s --> (4.9s-5.1s)
This will change the fight between sovj. Med tanks
907 is balanced.
4.9 is literally better than leopard 1 dpm; what u smoking
he wants the pc 907 apparently
It’s a mobile game. Afks are bound to happen because they’re not sitting down at a dedicated time to play. Maybe they’re on a train or on a break at work
Still AFKs can throw the game for you
I get them 2/3 times
Unfortunately I'm in the mid tier range where I'm not playing with pros nor those who just started and are really excited about the game
It's really hard to say exactly but for me it REALLY is common, or just someone pulls a 0 damage 0 xp but they move.
And yeah it IS a mobile game so I can't expect too much out of players, but I can still get frustrated.
1 in 100 perhaps
It’s more rare than you think
I would bet against that
Wargaming, do you understand the consequences of making a tank this much better than the Löwe?
I don‘t think so, they have shown their disregard for balance and ignorance towards long term game health more than once (but hey, at least they regret it with the Annihilator so heeeey)
u call this balanced?
Skill issue
the issue is i havent gave wg any money for years so im getting punished until i do
Perhaps If you played decently you'd do better.
Plot Twist: you play much better If you're not under pressure, stress or mad
Since this channel is about tank balance not MM, did you try to say that tank needs a buff? (sarcasm of course, dont mention me)
@honest igloo I’m sorry but you don’t seem to understand. This channel is about tank balance and not crying because you can’t win
You don’t get improved mm from spending money. Please remove your tin foil hat, it’s definitely too tight
lol
You laughing at yourself now?
He's gone crazy
He can remove his tin foil hat but can you remove your improved mm, I think not! (Sarcasm levels exceeding the entropy of the universe)
Buff t11 tanks
Maybe try smth like this and then figure out?
Insert case study
"for years"
You have already failed
Yeah I kinda go afk sometimes cuz when on the train(underground) there's suddenly no signal and I get insane ping for like a solid 1min
Hey .. can anyone help me on this error?
<@&481447501690568709> sussy 😩
Shouldn't be asking here but you need reinstall the game to fix that
<@&481447501690568709> here we go again...
Germanϟϟ#7136 was banned
Gives us five more years and this channel has posted more scientific papers than any given top university
I understand if people get bad internet for a bit but holy crap a lot of people just play for 0.5 seconds and then leave
let’s all band together to make a 5k battle sample size of teams
should be able to work
I’m already on my way to tracking 200 of my games on the NA server
Chads
If done correctly, I would read them
<@&481447501690568709> free sussy baka yamete kudasai nitro
😵💫
Even a good player can have a lose streak. Im a 2.5k WN8 player who spent over 500 euros in this game. The day I bought the STG in Black Friday I got a 9 losses streak in it (still 2k dmg in average tho so no skill issues there the teams are just bad). So stop crying
Please buff both T-44 top gun and T-44-100 penetration to from 180 to 190 or 200. Compare to other tank in the tech tree and premium, 180mm is bad
The 122mm?
I mean the 100mm LB-1, cuz i assumed that it was the top gun
And balck prince
Black Prince is strong already, strong armor, insane DPM. Leave it be
Can you buff the Ru 251? Please is my favourite tank because of it's speed
It has some difficulty when we talk about it's penetration with AP i wanted something like (180mm to 195mm or 190mm)
And if is it necessary it's dispersion when moving, because ru 251 goes 80km, so it will hard when you shoot while moving
visible dissapointment noises
If it's your favorite you should learn how to use it, not have it buffed to your playstyle lmao@full heron
I'm talking about small buff of it's dispersion while moving not making it lazer gun
buff to the badger dpm when?
Badger does not need more DPM, but perhaps a small traverse speed buff is nice
Take it before it goes
Imo it needs a bit more enforcement in its two bulges to the left and right of the gun but i'm unsure, wotinspector doesn't feature what the armour would look like if the tank had enhanced armour
They did add what it'll look like if a tank shooting at it had cali, so ig they'll be adding that soon
Badger does need more dpm, it's quite disappointing for a tank with a reputation for having the highest dpm in the game on PC
Hopefully not, it is already kinda broken rn, it doesn't need more dpm
Since when was badger broken lol
Give its cheeks even more armor and then it’s solid
Enhanced armor is already a function of the website, I can stream what you wish to see since I have the bundle for t10 + prem/coll vehicles, or if you wish, just multiply the part of the armor x 1.04 and then calculate effectiveness from there
badger's armor is fine. It needs 2 out of the options of dpm, gun arc, or gun handling
Sta1 need a max speed buff
Nah, it’s a tank that’s all about the gun, so the gun should be buffed
is2 sh should be deleted from the game
nah it should be given PBR with black hole sides and 1000mm of armor
try it
everyone will pen you
Ofc as it has 60 mm of side armor behind tracks. That's the result of wargaming's old politics on not adding any rear turreted tanks with really good side armor to avoid them being broken. Then tho they added chrysler, VK 90, buffed VK 45 and everything is fine on those i guess, but those older ones like IS-2SH kinda feel pointless
Here's my proposal, the 60mm sides should not be an issue against most tier 8 tanks if you're angling them enough in a sidescrape
Give cupola like more armour, rather than remove it entirely
Devs, looking to report a glitch, In game, my tank became indestructible and resisted all damage even with multiple tanks firing at me (in a T-34/85), at the end of battle I got the steel wall award. But no award for blocked damage. I “think” the damage I recieved just wasn’t being taken off my HP? Dunno, felt unfair to the other team.
not exactly where you ask this, try sending a replay(if you had them on) in #general-blitz-discussion or somewhere else
Sounds like they just failed to pen. The T3485 has angled armor and can bounce at the right angle. Don’t know what you mean by the award for blocked damage, as the steel wall is one medal for blocked damage, and there’s a ribbon for % of your hp blocked in damage. Send a pic somewhere if you can
I got steel wall, but the ribbon for damage blocked wasn’t present. I think they should have been penning since they were shooting me from all sides. I just feel I was bugged somehow OR I was channeling my inner rasputin.
The vehicle is quite balanced, but yeah. Over the years, the IS-3 has been overshadowed by tanks like Object 252u or even the IS-5. WG can either slightly buff the mobility to make it a heavium, or the frontal armor to make it a proper heavy.
Foch is cracked after DPM buff ngl
Buff both max speed and dpm
Both is better
Making it faster doesnt make it easier for newbies lol
Nah, just dpm. Can’t make the tank too easy to play
You can't remove or replace the hit-boxes to space armor, it's a module of the tank and it needs to be able to take damage
I agree just buff dpm it's one of the worst I would make a combination of dpm and gun handling
All ik that sta1 and indien suffers a lot after 8.5
@scarlet fjord why not Both
Make it a light-medium
idk fam back in the days when i played it STA-1 severely underrated it had cracked pen and it hit literally every snapshot felt like a 62a only WG started giving the great pen values on all the new tanks and slowly made its uniqueness less valuable i would buff either mobility or DPM preferably DPM though
I would buff what made it good in the first place: the pen value and the accuracy. It doesn't need to be another Mutz clone.
I'm not changing anything about the cupola ._.
@little hamlet I mean take Maus and KV-1 for example, they should have those observation ports on top on their turrets but they don't exist (they do in PC)
Pls buff m46 Patton
#devs-answers why would they buff the fourth best medium?
I agree with that harb. I ground the STB line about a year or two back and the STA had an amazing gun at that time compared to all other mediums. Now it just feels sub-par because all the new tanks have the same values with way easier to play tanks
nerf ammoracks pls
Oohh now I see where the arrow was pointing lol, it blended in
but it already pens everything buffing the pen wont change much and it still hits everything so same problem
Yeah but the armor values on heavies has continued to creep forwards. I’d like to see it stay ahead of the curve since that’s what made it novel in the first place.
Thanks either way!
Ye, especially with mediums that now have heavy armor e.g. 122 TM for example. Just buff the AP to 225-230 or something so it’s on par with the Cent. However I would prefer it if they tried something a bit different and gave it a totally powerful sniping gun. Buff the damage to like 240-250, keep the reload the same, and improve accuracy, view range, and camo rating. It’ll be a sniping or support medium so it doesn’t need good mobility or armor. I feel that fits it’s role better. At the least, the gun handling should be improved so it’s more comfortable to use at range.
Scam <@&481447501690568709> deal with this whenever you can
What is better to purchase for 1500 gold ?
A. 3 em all containers
B. 1 british invasion container
C. Nothing (save your gold)
I am waiting please tell me . . .
Wrong channel but save the gold
Just don't use it on crates
I don't really care about the pen they can buff it if they want I am really interested in a dpm buff though
Im more interested if sta1 have at least 50km or 55km max speed
It getting 55km/h or a better gun would defo do Justice
just needs a better gun really
don’t need higher speed at all
that’s just positioning and timing of the people who play it
Positioning is the key to use the gun
Now even 122tm have 45km max speed with heavily armored and big gun
122tm can hit u with 400 but sta1 only 225 bcuz it has the same max speed when trying to get into position
The 122tm can literally hit u with HE if hes lucky enough 122tm is stoopid enough to be in open for a long time it has very good turret meanwhile sta1 have a light tank turret trying to into position and get hit instead bcuz of the lack of max speed
If its about tank as a whole
122tm have armor and lower profile
yeah but u have half its loading speed so u can hit him twice
its not all about alpha , its about the tank as a whole
You can hit a 122tm twice...
Provided he stays in the open waiting for you and doesn't immediately get back into cover
yes that is true, it also has more turret armor than sta1, but the point is he compared apples with pears, totally diff things, 122tm seems like a frontline heavy, whereas sta1 is more of a support medium.
different tanks, different playstyles
Dear Developer,
Do you have ongoing planning to release PLAY TO EARN Crypto version ?
Heim#4300 has been warned.
Buff type 59, the 122tm is better almost everywhere. It should have more DPM than the 122tm, now they have the same damage per minute. Gun handling are almost equal, but the type 59 has a 100mm not a 122mm.
"now they have the same gun"
"but the type 59 has a 100mm not a 122mm"
can u even??
<@&481447501690568709> nitro scam
I said type 59 and 122tm have the same DPM. They even have the base gun dispersion, while type 59 has better values when moving and rotating the hull or the turret. The aiming time is better on the 122tm.
On wot pc, the 122tm has 500 DPM less than the type 59, not the same but way worst. And gun handling is slightly worst on the 122tm, not almost the same like in wot blitz.
Don't understand their choices here in blitz.
T54 proto is just here for a baseline inside this comparison.
Just buff the sta1 max speed idrc about the rest except the dpm
The rest is great but dpm and max speed is just horrible as a support med with a light tank armor
i want the DPM buff the rest i dont really care about
A turret buff could also be nice so its playstyle can be more similar to the stb
You are comparing it to the wrong tanks. The t59 has a significant mobility advantage over it. Compare it to the 112 2 and it gets put in its place. The only thing it has over that tank is accuracy.
C is the best answer but you can try A but don’t expect to win easily a tank. It took me a moment before winning a tank in these containers (I won Obj252u. and is 0.05% of chance /tank so..)
not true, thy are both "armoured" mediums, imho they belong to the same category. Type 59 is already powercreeped as hell, now even more.
The type 59 is approaching double the effective power to weight.
The 112 2 has the same effective power to weight, the same top speed, the same alpha, the same dpm, better armor, better pen, bigger hp pool, basically the same size of tank, only 1° less gun depression and less accurate.
An already slow medium has double the mobility. 122tm is not a med at that point.
122 TM is a low HP heavy that poorly masquerades as a med. The mobility is atrocious.
the vk 30.01 P could use some more hp lol
frfr and as a WZ Enthusiast, it's better off as display in your garage rather than playing it.
can the progetto 65 can either its mobility or its gun handling back
I'd say give it HE pen
._.
Batchat needs a buff!
I mean the HE alpha is 400
Pure trash
He pen buff: congratulations, you do less damage to a grille than if you had shot APCR
is there some ancient curse on skoda t 25? Everytime I get on it I either drive face first on multiple enemies who vaporize me......or I die doing 0 damage .....
ok is it me or is Foch tooo good
You problem. Be more careful in an autoloader that is pretty large and unarmored.
I have to unlock that gun first
Why do you wonder then
It looks like a scam.
Ofc its a scam
and there is one of the potential victims of such scams
nitrosteamt
pls give t 100 lt more depression rhis is terrible
No.
pls give him more skill rhis is terrible
Please give the most mobile tier 10, with good camo, good view range, good dpm, AP normalization on both standard and premium rounds, and a spotting mechanic that lets you make better decisions throughout the battle more gun depression.
Get good
I have ideas for the strv74 upgrades
If anyone wants to text me just click my profile picture and then hit text and chat with me about my upgrades ideas for the strv74 if the game company don't mind putting Towards the strv74 in game tank
It's not much of a bad tank, it appears to be pretty balanced how it is
It has the ability to hulldown against enemies, using the great gun depression to get shots off against them. A standard gun, a strong turret, but less than impressive mobility make it pretty even-ended
I'm been researching the final big gun the final big gun is not complete research yet
Yeah, you should only judge the tank with its fully upgraded modules
I'm going to go work on half of the big strv74 big gun to get half of it done
that's cool bro
Who shoots HE at grilles anymore, that's only done to see if they have spall liner
^ Pretty much, though I’ll usually keep shooting HE for module and crew damage
Still a useless buff compared to a mobility buff
HE buff + mobility buff
It's better to use up the he to deal AP DMG cuz you never know if you gotta clutch
spall liner is the most toxic super consumable. i ve said it many times, and i'm doing it again. Just remove it
For 201 good for newbies?
the tier 7 Black Prince is better lol
@stuck acorn how is it toxic
Does the strv74 tank do alot better with the upgraded big gun
Remove Wz 111, useless tier 8 premium tank
did someone gamble and not get what they want??
oh boo hoo
how sad
No got it for 5 euros 6 months ago in the windows store special bundle.
It has nothing to go for, it is a scam.
It is literally a Chinese is5. But the Wz 112 2 is better everywhere.
Could've just informed yourself before getting it
Stats are visible, there are tons of videos about every single tank etc.
I don't see how you can call it scam when you had access to all of the tanks statistics, gameplay videos, performance charts, etc. before making a purchase
The information is already there, your ignorance to review it is not a "scam" on anyone's part
Buff sfa1 max speed and dpm ez fix the tank
I mean it is an useless tank as the Wz 122 2 is better everywhere. WZ 111 has just slightly better turret armour and gun dispersion while moving hull/turret, but loses 7 km/h and p/w is worst, hull armour is way worst.
Such useless premiums should not exist.
Another example is t95e2 and 59 Patton.
Trade offs between tanks should be more marked.
That’s where you’re wrong. It’s not a super consumable, it’s a provision.
Btw there was an excel file that shows that the effect of spall liner against each tanks top gun. For some, even if grille use spall liner, he shells do much more damage.
Obj 268 is fun but it really needs a buff
Like a mobility buff or sth
This is my opinion what the strv74 should get as a upgrade to be better in the game I'm not trolling
improvements to the strv74
With
Hit points 1,100
Damage 120
Rate of fire 2.5
Penetration 390-430
armor 199.4-219.4
Speed 50-60
Rotation 53.06
And the strv74 has a 50 mm Canon barrel
390mm penetration what
Do you have any idea about the current state of this tank? What is the logic behind these numbers? Seriously i cannot get it.
Read the stats buddy, and read the rest of the tanks stats as well.
2.5 shells in a minute with 120 alpha?
Just go tank compare section of blitzstars buddy.
Ummmm mate, this is a tier 6, not a tier 11
you mean this one right here: https://docs.google.com/spreadsheets/d/1uXLOdOHLgOIbamXMsPcClBDO-rPlPWtes_ZS6b_hCIc/edit?usp=sharing
Google Docs
Tank List
Tank,Standard Alpha,HE Alpha,HE w/Spall,Difference,Difference (%),Caliber
B-C 25 t,310,380,304,-6,-2.0%,105
Sheridan,560,680,544,-16,-2.9%,152
Sheridan Missle,560,680,544,-16,-2.9%,152
T-100 LT,310,420,336,26,7.7%,105
Vickers Light,350,440,352,2,0.6%,105
121B,350,400,320,-30,-9.4%,105
...
I can do 340mm with a 50mm Canon that's better what's wrong with a 50mm Canon well its to get better in the game right now it sucks in the game that's why people don't play it on the game because it needs my help to fix it and I'm going fix it the correct way I'm not going according to the one in reap life wow now people are going to f up my plan now and the strv74 is going to suck as it right now it needs my help to fix it I don't care what you guys say it needs my help to fix it
340 mm is the penetration of tier 10 tanks
You have to be trolling. No, you are trolling
I just trying to get the strv74 to be were I want it to be at so your saying I'm not trolling so why are people saying I'm trolling
You essentially want a 300 DPM tank with 400mm of penetration, 200mm of armor itself, 60kmph top speed
At Tier 6....
Ideal tank
How did wg didn't think of this by now
The higher you go in tech tree, the less penetration you get 💀
😂
Well, to be honest it would be the most hilarious ramming tank ever XD
What are we talking about i was was playing world of tanks blitz now I'm charging the phone text me to my profile I'll be shipping at the store during the day
Call a doctor for this man
I can't seem to know my tanks main weaknesses ;-; and where they are mainly, I know about the sides and back but the other points that might be valuable when I try to attack
Usually tanks have lower plates and cupolas as their main frontal weak points
Like I said, clearly you have no concept of balance in this game.
I would still like to see, after all my TH keeps getting blone by frontal shots(legitimate front shots)
TH?
Because your opinion is factually wrong and incomprehensible as none of the parameters you suggested come even close in line with other tier 6 tanks
The tank is also already good
Not for the average pleb
To all develeopers
The graphics are so good that after I die I just stare at the map and its surrondings
very good attention to detail
Irl 💀
Skill issue
I am in Asia server
I just have the NA role for the color lol
Damn bro I'm going to need a boat soon at the rate you're crying
I recommend checking the armor profile of every tank you play before you play it in blitz hangar and then simulate how to angle against average pen vs meds and heavies if it has armor ofc
Usually it's lower plate track wheel cupolas cheeks of turrets driver hatches etc
Idk why the image was their
Premiums aside, it’s middle of the pack for tech tree tanks
Why would they bother to buff it?
It doesn’t need a buff. I ground it, and was easily into the high 70% with it. Plus a buff might hurt my 4K plus Wn8 😉
I'm so glad you took advantage of less experienced players in a tank with an abusable quality that it traded other stats off for.
Cry
Question: why the base capture is so slow compared to the battle time limit? 2 tanks should be able to capture the base in 1 minute.
Aren‘t they?…
People only capture the base in late game, when the time is running out, no one's gonna successfully capture a base that takes 100 seconds minimum in a match that lasts around 4 minutes or 240 seconds
Tank hunter
Challenge accepted
u might use base capture to apply pressure and force an encounter rather than an actual win through a capture but it does happen sometimes if both teams are mostly poor players its easy to decap that thing
The first map that comes to my mind is vineyards, where the cap is center placed, has amazing Ridgeline, and it's also good to put pressure on enemies to come there decapping it.
I literally rush Canal cap every time I get that map in a compatible heavy, like Lowe or IS-7
Yes isn’t the capture speed twice as fast with two vehicles meaning 50 sec
Are there any numbers about it?
Crew skill : Base Capture.
Because this is world of tanks, not world of circle sitters. If you want a game where you sit in a circle, buy a hula hoop.
Doesn’t help in Encounter.
Up to 7 seconds off can mean a lot 😕
Consider me betrayed.
<@&481447501690568709> scam link
I144S9#3497 was banned
Fast capture only works for Supremacy
Several of us tested in a TR a while back. The second tank makes it ~150% speed and adding additional tanks beyond that doesn’t speed it up much at all.
In 81,738 games I can count encounter wins by cap on my fingers…
As @unique scaffold pointed out its a tank BATTLE game, not sit in the circle and make s’more’s game.
I can‘t, because for some crazy reason I love capping
For me cap circle is more like something to bait enemies
The game clearly says
Battle starts in 5
That's for supremacy afaik, the objective in encounter is to capture the base OR destroy all enemy tanks
Encounter: “Objective: Destroy all enemy tanks or capture the base”
They can
It takes 100 seconds or 1m 40s for a tank to capture the base without the crew skill
For two, it takes 50s without the crew skill
Lucky you then in 20k I can't even keep track of the amount of battles ruined by some capping monkey on certain win without cap or the battles where you tell the slow heavy to not chase the light across the map but he does anyway instead of capping because
Tuning off chat is a feature ... A very stupid one
Imo it does
well istg 🤦♀️ bruh i’ve gone on losing streaks of over triple this length and you’ve never heard me complaining about them sigh smh! 😔
Dladd#5580 was muted
Nerf the bots aim they dont miss
Main think wotblitz is that if some is camping in open doesn't get spotted me turning around behind a big stone gets spotted and get hit again me also camping behind a bush and looking at the Enemy's location me gets spotted again and gets hit again with 721 DMG from obj704 me spotted him and shoot at him but the shoot goes at the gun and doesn't pen wow and the just turned and shoots and hits completely fine and I die my tortoise max crew also this main problem of wotblitz logic the damage too sometimes the DMG reaches 800 by obj 704 fix thissss BS 😡 👎
Well that was a rollercoaster
Can you send your replay and describe your problem neatly?
I didn't record xd but make that evey time that some shoots make them spot 15 sec even if they miss in every range this making the game dead slowly
https://c.tenor.com/do8q_eYrsW4AAAAM/crying-black-guy-meme.gif
Send your blitz replay file if you have them enabled
Even if you don't provide the file, the mechanic you describe is what I assume the Tracer Shells on the T-100 LT and Object 84, they will spot you for 20s if you get hit instead of the regular 10
That being said, you will not get spotted if they miss and a 15s spot duration is out of the equation
i just met a obj 752 in a tier 8 tank and I'm not happy WG
Nerf dispersion factors to 0.150 nerf DPM to 2500 nerf depression to 6
then we can talk balance WG
This might never come true in the game I have a idea that friends can donate xp and credit.! Credit limit 1m XP limit 50k don't think I'm dumb but this might make the game more nice 👌🥲 cause grinding every tank takes 1 mont or 2 weeks of X their it so expensive pls lower the price of fv183 to 250k or230k pls 😕
just remove the stupid 2 shot autoloader that nobody wants to see it this game after they gave us yoh...
no u need to nerf that bs 3000 DPM and it has 440 alpha are they mad?
Explain this wg and nerf new tank russain lts their are very broken X tier 4.5 sec for 310 alpha they have very broken armour there's no red when you shoot you ricochet for no reason
So shooting while turning on a moving target that has sloped armor and is on a different level even should be deadly accurate and always pen? @void tinsel
alternative title:
i shot while turning and my shell hit a red spot due to sloped armor and yet its not my fault
How do armor penetration mechanics work?
What is the difference between shell types?
Which shell type should you use, depending on the circumstance?
When do you hear “Critical hit!” without inflicting any damage?
This episode of Explaining Mechanics will answer these and other questions. Don’t miss it!
Twitter: http://twitter.com/worldoftank...
It maybe but always when I'm not even turning and also I shoot at the back theres no red tho why does even happens like remove this from the game completely ¡!!!!!!!!!
im actually going insane over those type of players
Do your homework. Watch the video.
You shoot an angled piece of metal ... it can bounce, ricochet, ...
Would it have been nice for the shot to pen? Sure.
But there are no guarantees where the shot will hit and based on angles, armor thickness, etc things can just bounce
Do you complain when mechanics work in your favor? @void tinsel ... when you bounce an incoming shell?
He left💀 💀 💀
Bullying gets its job done after all
I probably should not have mentioned homework.
u hit an auto ricochet angle and shooting while traversing
Bruh
One repair kit in a turretless tank destroyer with poor mobility. Understandable
thank god he wasnt playing on EU
im sorry if you'll have it on your team @uneven narwhal
I haven’t used a fire extinguisher in years. I forget that consumable exists sometimes.
I usually do double repairs + adrenaline. But of course it can vary with special consumables, the specific tank you’re playing etc
Don‘t run consumables to assert dominance
pfff
That is legit my fv4005 loadout
Activate all at the same time for maximum profit
activate all at once to become a menace on the battlefield and intimidate your enemies
Pelkokar卐卐#8039 was banned
buff t-34-2g ft gun handling, it is unbearably bad for a tank with no armor and no turret
Why are you playing it at all? The Russian tds are better and the French are more unique
Maybe they don’t have any other lines to grind. That’s the point I’m at right now 🤷♂️
"why are you even playing it"
Even more reason for it to be buffed lol
hello i played wot blitz but my tank become weird i cant move i can just fire and my turret dont move correcty and i got kicked
Did it disconnect you from the server? If so the issue is on your wifi/connection
my wifi is okay , im on switch and when i log on the game a music of a battle started
why does only our team have annihilator
because probably the matchmaker haven't found any of them remaining from the other matches
Reticle calibration crutch or play 100mm
Seems like the same case about my grind in sta1
Buff the dpm and max speeed
balance this
my idea on how to balance object 752:
- increase intraclip to 4s (that's necessary if it's not meant to be better yoh)
- increase full reload by 2 sec (it will keep pretty high DPM, but it will need twice as much time to put it's shots in than yoh)
- decrease gold pen to 310-320 (no need to have another braindead 374 pen T9 heavy. It's an autoloader so everybody will use cali on it anyways)
<@&481447501690568709> phishy nitro sussy
I just wanted to toss an idea. You know the gun on the BC 25t AP? The one that has four shots a clip, doing 225 damage each. Ok so that but with slightly better aiming time/dispersion/pen and on the BC 25t. Maybe im just a weirdo but I enjoy having the option between the two guns on the t9… wb the t10?
Low alpha tends to be a disadvantage. Especially if it needs to pump out more shells to do the same damage as the current gun. I think it’ll need a lot to be a viable option
I don’t know where to put this but, if you put in a code you don’t get any of the rewards.
Report bugs and game issues to the corresponding server you play in, for me, an NA player, that will be #585464006936887306
Perhaps the code ran out of uses or got timed out
Ah ok
Hasn’t the t10 bc got the t8 gun with 4 times 225
No, it has the top gun of the Bat. Chat. 25t AP as the stock gun
why doesn't WG buff the 1st gun on Foch 155 the one shot gun so that it has 2 options an auto loader DPM oriented and a 1 shot big alpha gun something above 640 alpha only slightly but make its DPM poor to balance it out like 690 alpha 2800 DPM?
I heard that because the guns share the exact same ammo and WG isn’t willing to change that on one of the guns, they haven’t bothered to. I’d love to see the stock gun get its old alpha back instead, but oh well. At least buff the RoF of the first gun!
they really should having 2 options as guns makes the tank likeable by more people and the ones that already like it might use it even more
Yup totally agree
<@&481447501690568709> nitro gift up top ^^ ((seems he deleted it))
( got it )
I'm against the idea of having the same gun on different tanks have different pen values. The 752 has the M62-T2, the same gun as the IS-8 and IS-4. I really don't think they should nerf the 340 heat on it
The tier 9 has more DPM than it I think
Yeah but it's a 400 alpha td so makes sense
Those guns are different anyway. Even if it's just an autoloaader version of the same gun, it's still different so characteristics also might be different. You can also just rename the M62-T2 to for example M62-T2 A or something like this and then change characteristics as blitz has nothing to do with hostorical accurace at all anyway
looking at what PC did to it, they gave it different ammo from the other M62-T2's (apcr instead of heat) and I think that would be a logical solution if they wanted to lower the penetration
Good lord <@&481447501690568709> get this one as well please they’re in like every channel
They've been balanced :👌
sigh
someone bring the excel
Maybe try smth like this and figure out?
@sleek grove here I come! 🤝
dare to explain
hes just better
and you're probably as bad as u sound like
that actually is with a high chance a reroll because 70%+ and no 7 kills is very unlikely for someone not beeing a reroll
and yeah hes crying pretty hard
I bet he doesn't even know what propaganda is 💀
@native shore this channel is about tank balance, not your misguided “rigged mm” nonsense
This game to nonsense
You can uninstall it
All you do on this server is complain or post masteries
Seems like you need to figure out if it’s worth it
He's got the spirit,just a little confused
nope
no spirit
just confusion
At this point it’s ridiculous how badly the IS3’s hull needs a buff. Or it’s mobility, or DPM and handling but something needs to be buffed, because the tank is so bad man, it’s good situationally but it doesn’t help that all meds can pen you easily.
Gucci#0668 was banned
Thanks
^
The armor is admittedly great for its tier but it's mobility is horrendous
I've never had a problem going against one of those tanks
oh to be a new player, not knowing what flanking is.
that tank so slow u can outflank it in a heavy tank
You are going to have to learn how armor profiles work for higher tiers. The at2 armor is... not quite as solid as you seem to think
um... I know what flanking is even as a new player but I was using a Tank hunter against it... even with 2 other people it still didn't die ;-; @sleek grove
nerf obj 84 armour
Gravekeeper S D Soulstealer#3824 has been warned.
i_like_trains#6483 has been warned.
switch to apcr
then the upf is an autobounce and it can reach 300mm in hulldown
even if it doesn't seem good, i also agree that both T100-LT and Object 84 should get an armor nerfs. And not only them, but all high tier light tanks in the game except for 13 90, 25t AP and T49. Wg for some reason has a stupid trend on giving all LT's a trollish armour. That shouldn't be a case, they are light tanks after all. Even if it mostly happens by a total accident, bouncing a light tank with a High caliber tank destroyer gun shouldn't be possible. I played only around 50 games in my T100-LT, and yet i still managed to bounce a 183, jageroo and other TD's few times. That's just stupid.
Light tank is a light tank. Give them actuall light tank armor, or just rename them to mediums because for now there is absolutely no difference between those classes lol
Target destroyed @sleek grove
Should we also add supermagnets to light tanks to help you hit&pen them?
IceCodePH709#1479 was banned
175 pen and 200 pen struggles. A light tank is not meant to be that wel armoured, ridiculous
Nerf the dpm if anything on the t100lt
Vickers light moment
Nerf the t100lt😩
no, hitting and penning isn't a problem, unless rng trolls you. It's not about aiming or rarity of this cases here. It's about the fact that they are even happening. If a light tank is stupid enough to poke under a TD he should get punished, not get an random bounce. Skill of a TD player doesn't matter here. If you bounce a LT in 99% of cases you did that just because of pure bad luck, not aiming.
We actually came to the point where with some tanks in some situations you need to aim for the lower plate or cheeks of an light tank to be able to pen it XD. That's just ridiculous
The thing is, it not really about the amount of metal there but the shape of it actually. They need to either ridiculously lower the thickness there or remodel the entire tank and make it more like a box (like t49) to avoid these ricochets.
cope harder
adem the idk 2#9065 has been warned.
The Leo 1 can bounce 155mm at some angles. The fact Blitz doesn’t use crush mechanics in its pen calculations is just life.
I mean it’s 413mm effective vs APCR right before auto-rico 🤷♂️
@remote oriole rudely stares at T-22 Medium*
Effective armour is one thing, but the plates need the structural integrity to not spall (or outright break) when hit. In reality, a non-pen can very well kill a tank, however, Blitz is not reality. Despite this, I don‘t approve of Wargaming implementing tanks that abuse the limited nature of the game mechanics (such as tanks without cupolas, or ricochet angles all over the place)
Why not reclassify Bourrasque as an LT, It has LT armour and size anyways
Might as well classify all mediums as lights, since there's few to no qualifications from WG
And camo values too
T100lt need nerv really quick
(B-C Bourrasque) Because a light tank with a 640 burst in 2 seconds is an uneasy concept
Also it struggles with power/weight
AMX CDC needs reclassification more, though honestly it doesn’t matter that much
@sudden path And Bourrasque is too small to be a medium 😐
CDC is too big to be a light tank
CDC should get reclassified as a tank destroyer, just look up "chasseur de chars" on google translate 😉
If we're talking about tank destroyers any tank with a gun is a TD lol
where did that come from based on my message
Not every tank with a gun is made to kill other tanks ;)
KV-2 for example 👀
Why does no one talk about the kv 1s its way too underrated
That's what we are talking about. Remodeling is not the way, every tank would be these same then lol. Just lower thickness to be overmatched by every gun at T10. 30mm should be fine.
Oh no, rng in an rng based game, whatever are we going to do?
RNG is the main balance problem, its OP
Because it has not much of a balance problem :)
well actually what about buffing th T110E4
it's not about rng, it'a about lt's bouncing shells which shouldn't happen
oh, a light tanks shouldnt bounce
really??!!
Everyone talking about T100's DPM but not about the unbalanced ammo choice that combines the normalization of AP (5⁰), velocity of APCR (1350/1450m/s) and no pen drop of HEAT ( -2mm at 500m)
Best in class 240 standard AP which is equivalent to Leopard 1s 255 APCR and 290 gold AP that literally trashes any 290/300 HEAT that other LT/MT tanks have.
Best in game AP velocity.
Best in game AP pen drop.
Fun fact: the original blueprint of the gun/launcher said the shell velocity is 790m/s for AP and 460m/s for HE, far from 1350 for both
Why shouldn’t it? If they’re using their armor effectively then they bounce, that’s how the game works
It’s a game. Without redoing the entire game engine to allow for crush mechanics, you will always end up with bounces on angles. If you drop the armor to make that impossible you end up with a sub 1mm plate that will still bounce on some edge angles - but get ruined by anyone with HE who won’t even need to aim.
Nobody said that bounces can be completly removed. That's obvious. But if all light tanks actually have an armor like a light tank should have, those bounces would only happen on angles over 80 degrees. Right now for example T100LT can easly bounce shots at 60 degress. Giving it 30mm ufp will massively decrease number of bounces which shouldn't happen anyways
I think the WZ-111G FT needs a little buff, it pays such a hefty price in the form of bad mobility and extremely long reload just to have that 375 heat pen
and the armor is unreliable, at only 240-250ish on the front on flat ground, and you cant angle it since they will just pen the cheeks
Personally the cheeks should be buffed like they were on the Tier 10, as should the traverse and power to weight ratio.
how about don’t give it more armour
it’s a TD on a heavy tank hull
what more do you expect
@main tulip 240-250ish cannot be penned by most HT standard shells at tier 8
also, the SU-152 and ISU-152 are also based on heavy tank hulls. They don’t really have armour.
if it's a TD on a heavy tank hull wouldn't you expect it to have good armor?
Why are you comparing a tier 9 tank's armor to tier 8 guns lol? Ofc they're gonna struggle, but those are the only tanks that will struggle, and only if they're bad players
Just cause the SU and ISU look like the WZ doesn’t mean they have to play the same. I’m only suggesting to buff the cheeks because it will go along with the Tier X, so the branch is more cohesive.
220 mm front, done.
Isn't the tier 10 like 230
Yes, and 250 near the gun mantlet
Buff panther m 10 or give it again pref mm.
Seriously it is a tier 6 in disguise
AnonymBeastmode#7068 was banned
Please either nerf the time you’re spotted by a t100-LT or at least make it to where they have to actually pin the shot and we have a timer so we can know when we are actually unspotted…
No
wargaming cheat in game#6194 has been warned.
Maverickyess#0885 was banned
30mm x 3 = 90mm
3x caliber rule will make it so that every tank it faces can overmatch the armor as everything has 100mm+ caliber guns
They'll shoot HE if they can't pen or don't feel confident
Better than the current one imo
nerf every tank but the ones I play
Mirage / Lost Temple map return when please
From what he said, if it doesn’t pen it shouldn’t apply the extra spot time. HE would need to pen and do full damage then, unless destroying tracks/modules is a pen too
Activating it only on a penetration seems fair enough
Not a splash, or a non damaging track-crit
A penetration causing full damage
Conqueror stock equipment moment
literally the caernarvon
Yes and more worst hull than caernavon 🗿
@flint folio u actually need to pen or at least ricochet for that to happen, "splashes" don't spot you for 20s, and the icon with a timer seems fairly noticeable to me, good thing i can count with that big ol timer in the middle of the screen above yknow
Currently any hit will spot them. You just can’t splash the ground or another object near them and extend the timer. You have to hit them with the shell anywhere on their tank
For HE shells it has to pen, otherwise just a splash won't count
Currently? I thought any hit counts?
It counts, regardless of whether you do damage or pen
If it hits, you're lit for 20s
@full token
‘Splash’ can mean hitting near the enemy and dealing damage that way. Doesn’t rule out HE splash from direct hits
As long as the shell hits, the mechanic is activated, whether it pens, splashes or does no damage. If the shell misses but deals area damage, the mechanic is not activated, as shown in the replay.
It's probably a slight oversight from WG because "splash damage" can be interpreted two ways, either area damage or actual splash damage. In short as long as you hit you activate the mechanic.
I c, thx for the info
My apologies to my earlier apology
I just tried it. @distant river is 110% correct. You can splash the front of a T-62 with HE and he’s lit for 20 sec
But it needs to hit.
PLEASE READ IT FROM FIRST TO LAST 🙏
There are two types of players in this game
- Players who just want to collect tank &
- Players who only care about stats and proper battle rewards based on their performance
Here, WG can easily make happy the type 1 players by giving them free/paid premium tanks. On the other hand, WG can't make happy the type 2 players with their current battle system
In the end, the point is WG still can not make their game equally balanced for both types of players. No doubt they are only focused on type 1 players
So, what is the solution for type 2 players? Remember that it is not possible to turn a stubborn unskilled player into a skilled player. So, they have to change into their battle system (random battle, rating battle, solo battle, etc.) or maybe replace the win rate with the WN8 in the profile that should reset after every 30 days?
I hope you have played other competitive games too. Based on your gaming experience what is your solution for this game? Please share
#wotblitz #matchmaking #suggestions
Solution?
Regarding Matchmaking?
Leave it alone, it is perfectly fine as it is
The MM balances itself out over time
If you're a Type 2 player and get annoyed by Type 1 players on your team, remember, there's a T2 player on the other team who's farming the T1 on your team
Sometimes the latter T2 player is you, sometimes it's your opponent
You will always subconsciously (or consciously) look for results that prove your theory, you'll bend facts to suit it
In this case, you'll always look for players on your team that are bad and complain about MM forgetting the times the enemy team had bad players and you had a good time farming them
SBMM is a horrible idea if you wish it's implementation as clearly seen in plenty other games
Perhaps for Ranked or Ratings sure, not for casual
Also this isn't the right channel to talk about MM, ping me in #general-blitz-discussion if you wish to continue this
in other words:
skill issue
How can I get the the usa t37 with the m4a3e8 with my usa t1 heavy I have everything unlocked and I purchased it before and I sold it and never was able to get it back and now I have my own line up strv74 usa t37 usa m4a3e8 usa t30 Germany tigor 2 Panter 2 its my own line up I made
20 seconds is still way too much time, especially if you’re playing a TD and I’m not gonna be looking at the clock when I’m getting shot at by the entire enemy team
That's implying you got yourself into such a bad position the entire enemy team is shooting ya, in short, skill issue, positioning is a great skill to have and yet the worst one to be lacking
tbh being spotted and hit when u play a td at the back of the map is REALLY BAD map awarness, so its on you
Yup definitely not because the meds couldn’t do their job lmao you should see the teamates i get, they never angle their armor they yolo 24/7 then die and cry about getting no help when they are the ones who played like an idiot
@flint folio" I abuse how overpowered it is? Right sitting at 2.5k avg dmg with let's see 57% wr surely is op...nope my 140 which is only missing the 20s extra spotting does what it does 20 times better with a 64% wr and 3.4k avg at 183 matches rn but I don't see people calling it op u see", my last message before u blocked me 😀
so u saw meds falling and u didnt move to avoind being spotted
and then u blame the team instead of yourself for mistakes
typical blitz player
🤡
Man blocked me when I pointed out his flaws as a td player, what'd ya expect
Yup because I’m definitely gonna get away in a ig pz E 100 while trying to snipe other heavies that are already infront of me smh stop tryna act like you know everything bruh 😂
Have you learned coping methods
What copy? This is my post!
coping... different word (verb, cope)
Regardless information is extremely valuable it allows players with aggressive playstyles to make extremely influential plays
Like for example if a good 183 player thanks to a T100 lt spotting mechanic informs you that u can cross through a certain area to ambush a couple of tanks on their flank drop HESH and slam the hammer on adrenaline you basically deal massive amount of damage in a very short amount of time thanks to a light tank Mechanic it allows its own team to make calculated risks even better and many other things this message would be too long to say them all but the good players here would already know them
I know it is not possible to fix the MM based on skill level because there are not much skilled players also it would take a lot of time to make a match & I'm not even talking about fixing the MM in that way. I'm talking about changing the battle system or adding a new battle mode. The victory and defeat will be decided by only individual performance of a player. Yeah like solo battle! If they don't want to work on that then they can do some changes on player's profile. Like replacing win rate with the WN8 & that should be reset after every 30 days. So, a player will know how much effective he was in his recent battles. Also after that change players don't have to make reroll accounts. They just can improve their stats on their main account. I believe this will bring a little bit peace in blitz. This will satisfy the type 2 players.
<@&481447501690568709> sussy nitro
지하차도 한가운데 모내기 농법#4755 was banned
This channel has nothing to do with mm
yeah, but still your pen value must be higher than effective armor value of the tank, so it will still bounce at angles over 80 degress probably. Yet it will still massively decrease the number of bounces so it's fine
30mm at 80 degrees is 116mm effective against AP, and that’s without two-caliber, because I feel like assuming it doesn’t exist
246mm at 88 degrees 👀
So basically nothing, meaning that skill would no longer be involved in bouncing with an LT because it couldn’t anymore
Mayhaps
To favour your so-categorised "Type 2 players" in battle, why would an already complex algorithm like matchmaking be changed accordingly? Instead what can be done is to promote awareness between those who yearn to improve in the game, and about those who don't really dream to be the strongest player out here in the game they can be left on their own and just not bothering about those overtly stubborn players will help everyone else who's focusing on being better in the game even better.
MM is fair to everyone including for both Type 1 and 2 players. Likewise, it is fair for every other category of players in the game. Like @uneven narwhal said,
The MM balances itself out over time. If you're a Type 2 player and get annoyed by Type 1 players on your team, remember, there's a T2 player on the other team who's farming the T1 on your team. Sometimes the latter T2 player is you, sometimes it's your opponent.
It's better to leave the algorithm as it is, otherwise bending it to suit one audience of the game more than the other will result in strange consequences which for us it is already hard to decipher before it happens.
Buff FV4202 turret? Just a slight buff to the turret, make the turret Roof and cheeks stronger, keep the weak turret ring because it balances the tank
The weak turret balances the tank ._.
I think 3x caliber rule gets op normalization so I highly doubt it but I could be wrong
I haven't checked the armor value of 30mm at that angle yet so idk I doubt it's more than 250 though and tanks have normalization on their rounds without the caliber rules so it wouldn't even be relevant I think
If i remember correctly, your pen value doesn't have to be higher than the enemies effective armor value to apply the 3 caliber rule
For example the 183 can penetrate the flat part of pz.kpfw.II on the front at an extreme angle despite the effective armor value is nearly 2000mm
However, the kv2 with its 152mm can't do that to the rear of the M3 Yoh, so i assume that your pen value doesn't have to be higher than enemies armor effectiveness to apply the rule, but also it must not be too low as well.
No version of the Pz II's armor ever reaches anywhere near 2000mm
@neat crescent but the grille's side armor is only like 17mm even at 1 degree away from flat
It does actually IIRC
3CR doesn't guarantee a penetration, it merely guaranteed an attempt at it
So you can still get non penetration shots due to effective armor being higher then shell pen@solid scaffold
At that point it's not even the effective armor, just the angle of entry the shell is trying to go through, ofc it's not gonna pen if it's just 1 degree away from a flat plate or a direct miss(at that point the shell is prob trying to go through pixels of a tank and will outright do what happens with the 3 layers of fv4005s turret side, it will go through "penning" but doing no damage or "bouncing", game mechanics can be exploited in such ways but ofc it isn't reliable or assured, heck I'VE bounced on the side of s grille 15 using it and fighting it, it's not meant to happen, just game mechanics doing op things
That's the point, yeriff, you're not penning the armor in that instance, the shell just goes by not penning it(the main armor part of the tank which DOES take damage) and the game takes that as either a non damaging hit/(critical hit) or a bounce/ricochet
that's never gonna happen though, if you really did hit the exact side of the grille. It will only not deal damage if you completely missed, or hit the tracks
i sent u 2 screenshots of its armor and 183 shooting at pretty much the same angle on armor inspector
It should have both heat and premium hesh instead of 60km top speed imo
Ah yes I want to lose the purpose of gun choice, adding a set of broken shell options, instead of making cardboard faster
@neat crescent pretty sure they simply hit tracks though, perhaps under the hull and into the Grille's right track, where it wouldn't critically damage as effectively
I'm not talking of hitting the tracks i mean a hit on an almost certainly flat side part of grille 15, something like this https://youtube.com/shorts/wn8bySZ5c2w?feature=share, like I told u, it's related to game mechanics and the game engine most likely 🤷♂️
I honestly dont even know how that stuff happens
tbh that stuff is more hitbox errors, like the gun hitbox going out the back of the tank making it difficult to prevent that
That is the breach of the gun, like bruh, just aim for the hull instead and you'll probably pen and do dmg more often.
Grill is notorious for these kind of bouces
just how are M medals balanced? but still 5K not M
they are very balanced what
they reward that 1% of actual good player or players with extra luck
u sniped, didnt spot for yourself so the exp wasnt 100% given to you
Team balance fix is so urgent
There are 7 on each team. It’s balanced. Secondly the point of this channel is to discuss vehicle balance, not matchmaking.
brief_momentum#2870 was banned
krisa#5364 was banned
Looks like i mssed out on some free nitro
Dang
5 v 7 games when
I will make teams balanced
goes afk
(It's because i'm too good at the game)
Then enemy says ez when they kill u
How many random battles did they play? 1?
Oh, also, irrelevant to this channel
attmci#4279 has been warned.
@nimble zodiac You will never find the answer. The statistics are also fake. I just met the Mr. 1X about 10 min. ago, but the system indicates his last game is 50 days 43 min. ago. BTW, we were discussing the MM a couple of days ago.
@steel iris 1. We don’t allow naming and shaming here. 2. Read the pinned messages. This isn’t a channel for players to cry about matchmaking in.
@steel iris ratings or non normal mode battles aren’t counted in stats - this they don’t show up as recent play.
True.
A lot of things give experience?
Which is why I struggle to get aces in 183 even though I used to Frontline with it when I played the game competitively I noticed tanks that rely on spotted enemies to have vulnerabilities struggle with masteries
As ofc I need a spotted tank to know from what side I should safely ambush it and not die so if u camp instead of spot track destroy and other things ur gonna get low xp for ur dmg If u shoot an already spotted or tracked tank ur team mate steals a large chunk of that xp
YEEEEEEEEEEEEEEEEEEEEt#5588 was banned
love the credit system
6k dmg....
Prammo
Consumables
Provisions
No PA
No credit booster
Also the enormous repair cost* of tier X
I suppose there still things about the economic update that I still don't know
No repair costs on any tanks
- doesnt show if it was a gamemode
Probably randoms, or ratings, as big boss doesn't make u lose credits
with only 6k dmg it does
Fair point
Pretty sure was on boss mode because when you do 6k on randoms or ratings on a jag it should be enough for a 1st class that if I’m not mistaking gives 50k credits
Anyone who chops screenshots like that is trying to make a point that they nearly never actually have.
when was the last time someone saw a fv215b? it was probably over 5 months ago for me (i play mostly tier 9 and 10)
I rarely see them now, that nerf killed the tank lol
Just played it two weeks ago for the birthday. It’s really not what it was (my most played and favourite t10)
that's what happens when you kill the dpm of a tank that had dpm as its main and only strong point
wg big brain balance in a nutshell
Medium hunting tank got nerfed before a medium revamp? Crazy.
It was overkill though
What medium revamp? The introduction of the 60tp?
Also speaking of medium hunters is7 noises what could possibly be a medium hunter that was buffed more is7 noises
E 50 M, FV4202. Yes, I know, WG sat on it before actually following through
Patiently waits for Titan H-N to not have a 405mm gun*
Yes now thats fv215b HT is useless i only used conqueror because is better than fv215b
@queen summit saw one yesterday. Ate it for breakfast lol
Useful tip: there's no need to use "more" before "better", the word "better" already means that it's more useful
Don't take it offensively ^
Not everyone has good English you but can use this to improve next time 👀
@silk geode Ah I see
I use translate
<@&481447501690568709> bad.
<@&481447501690568709> op nitro from disordcs
I think E75TS' turret should be slightly buffed frontally. Not making it hard like a T34s', just enough to make gold shells bounce when correctly angled. Like an E100's turret, still penetrable with gold when facing straight forward but harder when angled by a skilled player.
If the enemy has a 340mm HEAT, it'll penetrate regardless of hoe you angle... unless it got buffed and I didn't know
[ATF] kokon20#8145 was banned
He's talking about the t8 e75, the average t8 doesn't have 340mm heat
I'm talkinng about the "... just enough to make gold shells bounce when correctly angled. Like an E100's turret, still penetrable with gold when facing straight forward but harder when angled by a skilled player" part
Just wiggle
It won't make it impenetrable, but harder to hit the gray area. Before anything, I'm not complaining, I'm pointing a weakness
That area on E75ts is a fair weakspot, not too small but a risky hit
Also not too big and allows the user to shot back
Hmm well it's kind of similar already for the e75ts if u run enhanced armor, so i don't particularly see why he would want a buff for that part 🤔
is it possible to give kpf70 a 120mm gun? its 152mm gun is quite fun but not so stable, also the germans put 120mm gun on it rather than a american 152mm gun
They never did it was only planned at that point just play E75 if you want a 120mm
E75 has a 128mm gun, the rest are 88mm and 105mm
just give KPZ 640 instead of those trashy 560. It will be still balanced as the tank isn't that phenomanl in anything actually
Most tanks have "planned to have" things tbf...
Or at least a handful of them in blitz
buff improved ventilation so it gives +10-15% to crew instead of 5. This equipment is so useless. There is completly no point to choose it over calibrated on all autoloaders maybe except 4005
Kpf is already pretty balanced tho
M60 60km/h...
ah yes make a real MBT in wotb
it’ll totally be balanced
Of course, Chieftain and STB are also mbt, but m60 alone shouldn't be backward compatible with m48.
How about leopard?
Yes and it's worth using calibrated even on 4005
you know buffing it beyond the percentage of rammer is absolutely ridiculous
Instead of storytelling, you might show us the video/replay. Devs won't answer that kind of post anyway (it is not clear). There are so much possibilities. AND "balance discussion", come on...
Fully aimed shots don't give a 100% chance of your shell going where it's aimed
There is always a tiny tiny chance that your shell will miss the target because it always can go anywhere within the aiming circle
you know R in rng stands for random
idk why ur replying to me with that there's no correlation
and i cant even understand your english is with 1 foot in the grave
no offence
I only use translate
mjoliver#6495 has been warned.
Ooo another warn
you simply don't know how +% to crew mastery works. If you have +5% to crew mastery it won't make all stats affected by crew go up by 5%, but it will make the crew it self go up by 5% which will provide smaller bonuses to all those stats. Buffing it to 10% could be even not enough
Simple example: AMX 50B. Mounting improved ventilation will reduce the clip reload by 0.38s. From 18.38 to 18.0. Is that 5%? i don't think so. That proves my point
@leaden flare not really. Big food supply gives +10 to crew mastery. It's funny that equipment gives you barely half of that. Do you think big food supply bonus is broken? It's not. So Ventilation after doubling the effect also won't be
yeah even if if you double it or even triple the percentage its going to be pretty broken sincen then rammer would be almost useless considering it buffs literally all stats that are affected by crew
tbh no tank uses vents when the other choice is cali.
equipment system here is pretty lame. more than 90% of the tanks share the same setup due to how bad the other setups are.
maybe this game needs a new system, closer to how WoT PC system is, it makes every class unique and it allows for different setup, making their standard abilities better.
also@stuck acornalso, u always think of the vents as a single equipment, that gives "only" 5%.
but u have to remember food exists and if u run double food and then your "buffed" vents you'll reach 23% extra crew mastery which is broken, and given the fact only autoloaders/reloaders have them (bc yk they cant run rammer) they will become op.
they will get 23% on everything, view range, speed, reload.
While we're on the topic of vents, autoloaders don't have gun rammer because it's a tool for a loader who doesn't exist, and they don't have adrenaline because that simulates an adrenaline rush boosting the loader's performance, but that doesn't exist for a tank with a machine loader. Similarly, open top tanks don't get improved ventilation because they already have a huge open top with all the air coming in. So why does Steyr WT have vents as an option lol
23% is still not really broken. 5% of crew mastery gives you on ax 50B's case: 0.38s of relaod, 5m of view range, 0.04 of aiming time, 0,006 of accuaracy, 0.7 of turret traverse, 0.59 of hull traverse. that's already with double food on. Even if you double it, it won't break anything. Even if you multiply bonus by 5 which is equivalent of 25% it's definetly far from game breaking
ah yes cutting almost 2 secs of the reload of a clipper isnt broken my guy you made my day
getting the vierange buff of optics on top of optics isnt broken either
getting another gld on top of gld isnt broken man what are you thinking
10% vents would be fine honestly
Yes you guys talk about getting a 23% crew bonus with Vents and DoubleFood but 18% of it is already there (5 vents currently + 10 big food + 3 small food)
10% vents would at least compete with the CS, vents in their current state are useless
vents are useless as they are, thats true.
thats why equipment system needs an overhaul, again.
for me you could balance out CS by making them add different % of pen depending on tier. FOr now they are completly useless on lower tiers as they usually don't give you even 10 mm of pen, but are completly cracked at T10. My idea is to change the percentage depending on tier. For example at T1-3 they could add +10% on AP/APCR and +15 on HEAT/HE, at T4-6 +8% on AP APCR and + 12 on HEAT/HE, on T7-8 +5% on AP and 10 on HEAT and at T9-10 +3% on AP and +7 on HEAT/HE
i know but he literally said making it 5x stronger wouldnt make it broken
a 3% change at t10 for cali would make it next lvl useless
Yeaah I don't definitely agree with 25% vents lol
agree with the PC equipment the more and more I look at it
none of that bond/bounty equipment tho- that’s dumb
one day we’ll have the IS-7 ramming meta
You like buffing already overkill penetration?
Awww you guys 🥺
yeah bounty equip needs to no be implemented here, yet
also <@&481447501690568709> phish
Yeah no Bounty please, just standard ones will work fine
I want to build a Turbo and Spall Liner IS-7
Nerf their clips then
That’s not how Crew skill enhancement works is it? Isn’t it 2% crew mastery = 1% stat buff?
Idk I haven't tested it, and ngl I'm not in the power to test it, but, the more crew u have the better thr tank is💀
The crew skills kinda make things unfair as you build them up more...
That’s what quickybaby says all the time (for wot pc but why should that be different in blitz? Also you could calculate that easily by calculating actual 105% of the stat and compare with the given value which I can’t do atm)
@twin egret it’s so that players that play longer or pay harder have something going for them
i don't mind my 7% camouflage skill, nor my 48% fire fighting /repair ¯\_(ツ)_/¯
I don't mind having all important skills maxed and the rest at lvl 6.
It just shows I played a lot, I don't remember speeding the process to lvl 5 either sooo
Well I did and now don’t have any elite xp left. I even spent 30k accumulated on my ltwt (don’t have obj 84 yet)
mjoliver#6495 was muted
i never said it should be +25%. Optimal is +10/15. 25 is combined boun that is provided by upgraded vents and food together
How about the vents is air conditioner= +50% crew relaxation
not really. Those skills usually give trash bonuses that aren't improving the gameplay that much really, maybe except for camo skill. I think they should go even further and make some more of them, because most experienced players already have them all/ all usefull ones
No, crew skills are honestly pretty broken. There’s a lot that make substantial differences: Smooth ride, smooth turn, and smooth turret traverse is like playing with an extra vertical stabilizer, repairs saves you from needing to burn extra rep kits on tracks sometimes, adrenaline rush I’ve found over the years actually makes substantial differences sometimes (I’ve been hackused before over it), hasty shot, and max roll are fairly significant RNG quality of life improvements, but in sum, the crew skills actually make a really big difference
The reduction of module damage effectiveness is another thing too
I disagree, as crewskills only give experienced players and advantage - so those who need it the least, making the game less beginner-friendly
game doesn't need to be beginner friendly on higher tiers. Low tiers are place for beginners and it's already i would even say too beginner friendly, also meeting anybody with over 1000 battles there is pretty rare when you have pref mm. If somebody goes into higher tiers, he needs to know that from now he will face way more experienced players.
Game needs to reward those that stay in it for longer, otherwise it will simply loose all experienced players as they will have nothing to do after some period of time
Crew system exists for some reason and this reason is being another goal in the game and rewarding those who want to play more. For now this system is completly pointless as all it's about is basically playing and doesn't even looking at it most of the time.
I would really like to see a rework here that would actually make those skills interesting. Ofc they can't be game breaking, but that's pretty obvious.
You said even 5x the percentage of vents wouldn't make it broken so
So forgive me for interjecting but dispersion….now Ik it’s used as a balancer but it’s severely unrealistic. Most blitz engagements take place within 400 mms which is basically point blank for all guns that are operated in blitz, except for short barrel tanks but their issue should be shell drop not side to side… I’ve literally seen KV 2s with crosshairs centered but miss with their tanks less than a tank width apart. So why not add wind to the game that way gunners have to compensate for the wind like irl?
I'm sorry but 400m is far from point blank range in Blitz
In real life you could argue that it's a relatively small distance for tank arguments, but still not point blank
Also, dispersion is currently working fine as a balancing factor as this is a tank arcade game, it's not meant to simulate real life conditions
As for the wind, I hardly believe a shell fired at 1000m/s muzzle velocity would be affected by normal winds
It would take a substantial amount of force to move the shell enough so that the gunner has to compensate for the drift
I also don't think changing mechanics is fine, the current aim time/dispersion one works just fine
I’m sorry in blitz it’s not point blank I should have made my self a little more clear but as for wind movement it really would depend on the the shell type and caliber but I do see your point. It just gets aggravating sometimes cause it leaves your chance of an accurate shot up to a computer percentage rather than skill and can make even a skilled player miss shots that he in other games as well as simulators wouldn’t miss.
"wind movement"
Bro this an arcade game, not even WT has this.
The game revolves around rng to make thr game more unpredictable
I understand your frustration, dispersion can sometimes be extremely troll
No but WT has shell drop which is useless cause of the short ranges in blitz. Im just saying that it would be nice if dispersion wasn’t a thing because it makes it easier for a computer to mess with your games…like parallax said it can be seriously troll….if your sitting still in a slow reload td and zeroed in and the shell misses by the cat hair the circle allows what am I supposed to do? Run and hide and get trolled by the nearest light tank?
A computer doasnt messes with your game. It's purely rng, it's an arcade game, like fr.
Beauty of the game is rng, good or bad, it's its beauty.
You can shoot over hills if you're far enough and have a slow enough shell
I don’t see how it doesn’t. there will be games where my shells will be spot on and then games where my shells will do the wackiest things
R in RNG stands for R A N D O M
They dont introduce a new mechanic to wt named "shell drop". Due to its speed, gravity effect the shell easier and more. Faster the shell is, easier to overcome this effect especially in short ranges. There are so many arcade factors in game, if they "delete" that dispersion, then to make the game less stupid they needed to add some "actual" factors like wind. Because, u know, hitting a target in a tank shouldnt be that much easy. Possibilities generate the fun imo.
nah. 25% of overall crew mastery wouldn't be broken. 25% vents themselves would be
Having to provide a long term reward doesn‘t mean that you have to provide a long term reward that increases your battle performance.
At the moment the advantage is relatively moderate, but it‘s still greater than in WoT PC for instance (where you can actually grind your high tier crew before you are in high tier). Going on a little tangent, the crew system in Blitz exists because Blitz essentially is a copy of World of Tanks PC where you have actual crew members with individual skills.
They wanted to make the crew system in Blitz easier, so they gave every crew the sixth sense and intuition (free switching of shells, a bit stronger than on PC) skills by default and then made overall crew skills for all crews and an overall crew training for all crew members on one tank.
To counterbalance this, they made grinding crew skills multiple magnitudes more difficult and gave the crew-skills levels. I disagree with this approach in principle because your crew will take ages of training to competitively fight an extremely experienced player‘s crew, which due to crew approach in WoT PC simply doesn‘t hold true as much there (and because most skills are actually useless there).
Now on why I disagree with giving long term players in-game advantages:
Firstly, no game lives on old players alone. In fact, they will leave anyways, sooner or later. What you should focus on is new players, and if you give old players the means of sealclubbing new players while barring new players from getting the means to fight back, you essentially doom your game to die (also, where‘s the fun in that?!)
Secondly, there is plenty to do in Blitz even if you play it regularly for a very long period of time. We have massive tech trees, tons of premiums, bi-monthly events, monthly battle passes, tri-monthly tech-tree expansions, annual fairs and plenty of regularly repeated special game modes. And you can grind/ play all these things without having to spend a single penny for years.
And my last point is, we already have op consumables and provisions to fill the slot of „interesting“ battle abilities. I sincerely think that using crew skills as another approach to that (even if it‘s not as game breaking), is both unnecessary and uncalled for.
My view is that the Blitz crew system is already too influential as it is. It‘s one of those things that migrated over from WoT PC, but was poorly implemented (in my opinion). There is no need to give experienced players another advantage over less experienced players, both for the sake of the game, for the sake of new players, and because you can retain old players in multiple other ways. Your proposal is to make them more interesting is unnecessary as we already have multiple, more accessible ways to get interesting battle abilities (to my honest regret).
TL;DR: Blitz crew system bad, Sealclubbing bad, Old player retention secured, Interesting battle abilities present, Pls WG no special crew skills
After some point those events are not really interesting because u dont need those rewards at all. Crew skills are easy to grind (up do five i guess, not sure about free distribution limit) and after that these little improvements dont really give much adv. And it cannot de undone suddenly as well. People have used tons of credits to grind those. (or even gold, i dont think it worth the price, yet it is possible)
If you already find the events, game modes, new tech-tree tanks, premiums and whatnot uninteresting, how could more interesting crew skills out of all things possibly retain you? Unless they are completely gamebreaking so you get to refreshingly sealclub your way through everyone?
Also, crew skills are ground by crew experience, but only if your tank is already at 100%. This makes simultaneously grinding tanks and crew skills difficult (unless you straight away gold the crew). Additionally, while some 100k‘s of xp might not seem much to you it‘s nothing to shun at for a new player, and it adds up. Playing a lot of premium tanks and running premium time obviously helps.
I also don‘t want the crew system to be removed, I just want it to be frozen at the point where it is, because it‘s too late to weaken it but strengthening it is just a step in the wrong direction
It is a nice "goal". I almost have all the tanks i want (researched them all yet need more credits to have them all since i am a keeper). And game modes are fun, ok, but they dont make you feel accomplished anything (maybe i just didnt really like avatars, that might be a goal). So i dont think they are gamebreaking yet i want to see that green ticks in all tank types. (currently i have completed ht skills only)
I guess up to 5k match (newbie thing) one can obtain useful skills (like max roll) to certain level. And i have one positive thing about those skills in my mind. It force me to continue with my current account ınstead of create a new one and playing against new players in that under 5k mm. I know many good players have rerolls, yet some might prefer to continue with their original acc because of those skills.
I understood your concern. Adding more and more levels might lead some serious advantages hence it should stop at one point. I wont argue about that. I am just against removal :)
First of all, blitz crew system is bad. i can agree on that. But crew skill doesn't necesarilly need to affect battle performance, you know? We have for example mentor skill. Why not do something like that but with credits? There are many ways to balance it out somehow.
Super consumables are trsh that should be removed
And tbh there is not much to do in blitz from an experienced players perspective. Ofc blitz might seem to be a huge game with huge amount of goals to complete, but when we take a look at the number of years it exists (7) it doesn't seem to be that much anymore. I play this game since it started so that's obvious that i don't have much more things to do, there are ofc many more players like me. I researched everything, i unlocked everything that you can unlock except for some trash prems, and basically everything that left for me to do is getting 6 more skills from level 6 to 7 and getting bunch of medals i don't even care about.
It would be really nice for wargaming to actually add something for older players to do, give us some kind of challenge. Adding new line once per 3 months obviously isn't enough as most of experienced players are flooded with free exp they having to do with anyways
My idea here is for example personal missions similar to these from WoT PC, and something similar to marks of excellence. Implementing those isn't hard, but it would take some time to get them
Yes
I wouldn‘t say no to a personal mission chain that take longer than two weeks to complete
I would love personal missions, not the ones we currently have, but perhaps inspired from WoT PC
Brilliant, custom battles with hurricane level wind speeds
How did "increasing the total crew mastery bonus from the first set of equipment 5>10%" anyone buys which gives no one a particular advantage since they're the cheapest and easiest to get, turn into a 20 Page long discussion
@remote oriole hold on
Did I just read that you think wotpc crew skills are useless?
If anything blitz is the friendly one for noobs. PC crew skills are one of the greatest advantages over new players that experienced players have.
6th sense, a massive reduction (from 10s) in track repair time, a significant camo boost, view range, intuition, and firefighting (allows you to use food without worry) having a poor crew is almost worse than having a stock tank.
vs blitz where the skills have a minimal effect on gameplay. The camo skill is probably the single strongest advantage given by blitz, and camo is for the most part not even all that helpful as you get spotted after firing anyway. The accuracy skills are nice to have, sure but after playing on a reroll, it really doesn't change much at all. Equipment, not having a stock vehicle, and consumables/provisions all have a far greater effect than crew skills.
Also, tier 6 and 7 of the skills are really hard to get and provide almost no benefit
There is an advantage for having them all, but that advantage is so minimal that it's not even worth changing
PC on the other hand is crippling without them.
It gives something for long term players to grind toward and flex while not actually doing much.
Though minimal, if you keep piling up numbers just like I've learned from certain other games where u just accumulate bonuses below the 10% range several times, after a while it's not 1+1, but 1+1^x number and it becomes very helpful, small numbers can sometimes do great things 👀, even when it comes to camo, the % of getting a max roll, etc
No, on PC you are usually fine with a three perk crew which you can reliably train while grinding to the top, while In Blitz you won‘t be done after grinding one line, or even grinding 20 lines
Also, I said that most skills are useless. There are like three to four skills you usually pick per crew member (depending on the tank class) and that‘s it
It's built into the game, there's nothing specifically messing it up. within a certain range of values the game will randomly choose where the shell will go in the aim circle. Which is why people pray to RNGesus or RNG as it's called, the random number generator which can make insane shots work, but also be range inducing when a shot should've hit flew somewhere else.
It wouldn't really make sense for all shots in game to be pinpoint accurate wherever you point your gun
Ah yes.
You have to grind up to that 3 perk crew
Again
You are completely crippled by a poorly trained crew
Grinding means that you have to play the poorly trained crew.
The way pc has crew skills is complete trash and should not be a model for anything. All blitz has are nice to haves. PC has NEED to haves that you do not have. Very different effect.
How to grind crews to level 7 asap ?
Get Mentor, use crew XP boosters, play well
Don't even bother with 7
Just get em up to 5
<@&481447501690568709> dliscord
Mentor after L4 actually costs more than it is worth.
@wooden gazelle did the math http://forum.wotblitz.com/index.php?/topic/111708-suggestion-make-mentor-levels-5-7-worth-the-cost/
World of Tanks Blitz official forum
Suggestion: Make Mentor Levels 5-7 Worth the Cost - posted in General Discussion: Currently, with the 1% bonus to crew experience per Mentor crew skill level, the Mentor Levels 5 through 7 are definitely not worth the cost of the research. This is an explanation of the problem (Section 1) and two proposals to fix (Sections 2 & 3). I really hope ...
Done
actually getting skills up to 5 is super easy. You just need to play and then throw away your elite exp. When it starts to get harder is levels 6-7. You can't just throw away your elite exp anymore. Unless you have tons of credits/gold you need to grind them by yourself.
Number of 2.1 million exp to get just by playing is huge and it gets really a lot of time to get. On the other hand tho, getting perks from 5 to 7 doesn't give you that big advantage. Only camo, precision fire, robutness and repairs are worth to grind at this point.
Tbf crew skills and free exp exchanging (which nobody really does so only crew skills) are only way to somehow use the elite XP. I'd really like to see some other way to do that. For example i have over 20 millions of that and nothing really to do with it
@drowsy plaza well, current system is simply trash so i'm glad they didn't make it to level 10. YEt i hope they will give us some way to use that exp
I have over 90m in banked crew exp. Lucky me 😜
@stuck acorn early on in the game it was clear a lot of players where using elite exp to free exp (with gold) for new lines. Now most longer time players have mountains of Free Exp so there isn’t a point. Early on WG had said they had plans to take crew skills to L10, but I suspect that was dropped.
Invest in free xp stocks
@stuck acorn yeah it’s hard to figure a way to both accommodate veteran players and not make it totally unfair to newer players. The current system is better than many others though. Looking at WoT, WT Or WoWS the crew skills are utterly destructive to newer players.
yeah. I mean, they can let it be for now, but that's obvious they will need to do something about that sooner or later.
I would also really like to see some way to spend elite XP, and some new goal to complete in the game for somebody that already researched everything except for grinding stats, medals, avatars and crew
WoT PC is way better than blitz on this one with their Clan wars, MoEs and personal missions
I also think that clan scene in blitz is pretty lame. If you aren't touch player and you aren't in Top 16 clan, you won't get anything more than bunch of credits and season coins for playing tournaments.
I would really like to see something like CW in WoT PC. Some type of competitive multicontroll mode where everybody can participate and fight for some serious rewards
Wargaming, please sell the WZ-120-1G FT. Please . No crates. Just sell it please.
A tier 10 reward tank
Has nothing to do with tank balance
@quick lichen meh. That's true. Sorry
A balanced one ;^)
Hello guys I know a lot of you just got it so you will probably not agree with me but doesn't the VK.90.01 crave for a hefty nerf ? Insane pen, accurate gun, and the best armor in the game imo, it should at least go through a big traverse speed / lower plater nerf AND a penetration nerf because it has nothing to do with that kind of pen.
lower plate nerf for what?
its already pennable there with standard.
its supposed to be a better maus, which it is.
its not indestructible tho, u can load gold(and if u dont fire gold at t10 why are u there tho?) and penn its cheeks and cupola.
the tank is strong, but only for the great side of players, average joe will struggle to use it to its strenghts, so it isnt a noob proof tank.
The hit points balance it out
It’s only strong in a front facing engagement
Anything that goes out if that and 90.01 won’t last as long as a Maus or E100
if you want to nerf any of T10 heavy collectibles, i would rather take a look on M4 54/1B instead of VK
M4 54 is strong but there are plenty of better heavies that do it’s job
You're not firing gold most of the time if you're driving a Ho-Ri
exceptions exist
What? You carry standard?
insane pen? better than average STANDARD ammo pen does not really matter considering some tier 10 heavies get 340 heat while vk 90 only gets 320 apcr. The armor isn't even impenetrable either, it's a good tank. But it doesn't need a large hefty nerf
Having the KV-2s HE penetration nerf reverted, over even a 5 or 10mm AP pen buff?
I know it's not a tank that many people drive to be good at the game, and more to be fun, but removing 10mm of pen was a decent difference between penning many of the existing tanks. With the addition of more heavily armoured tanks in tier 7 and even tier 6, the KV-2 should get something so that it doesn't have to throw an HE shell, only do 200 splash because of the improved modules, and then wait ~20 secs to get another 200.
another 5mm of pen would be nice, or even 10 for its standard AP rounds, or reverting its 10mm HE nerf. Maybe I'm the only one to think this, but I'm just throwing an idea out there that is bad and/or terrible. Even if the 152mm is for memes, it could be a bit better at being a meme if it could do a little better.
Use the 105mm gun, the 152mm is for the memes and gamblers
isn't that what the T-150 and the Titan-150 is for? They have the armour to carry that gun
T-150 has about 600 less DPM, and Titan-150 doesn't have a 105mm
Nah, leave it as is.
Yeah I don't only carry gold smh
On the hori3? What a noob
Gold with a handful of HE is the way to go
I just don't feel right using the pencil gun, I'm sure I'm not the only one
Of course you don't, but if you want to be competitive with a KV-2, the 105mm is the way to go
Or as a matter of fact if you wanna complete the grind in less than thre months
Three months?
With the amount of Free XP, XP boosters, and discount certs going around, you can do it in less than a week
Why play a kv2 without the 152mm the 152mm makes the tank stand out
Exactly, but tbh the 105mm stands out pretty nicely too, it's just not as accurate as it needs to be
Either way, do you want to be special or do you want to be competitive? You have to pick.
A lot like M-VI-Yoh, the special 900 in 1.7s or a more competitive 900 with a short overall reload
Grind a kv2? With boss mode just a couple of hours.
Yes but with a lot of pain
The KV-2 w/152 is a slow and poorly armored heavy with a bad gun. When running the 107 you at least can turn into a slow and poorly armored heavy with a somewhat good gun.
The 107 is actually very good except the dispersion
the fact that you need gold to even think about penning a "weakspot"
that is not that big either, it is rather small and difficult to hit.
only thing stopping it from being noob proof is the rear turret placement. but it can still side scrape very effectively anyway
You cannot effectively sidescrape and deal damage everywhere anyway.
Wow I actually big brained and said 105 instead of 107 😭💀
U carry standard when the only diff is 15 alpha? Rip
Credits
Also 15 alpha can make the difference between a loss and a win a few rare times
It goes from probably pen to will pen.
545 damage guaranteed> 0
that is true but it is not hard to find a building to side scrape to.
outside of that you can hull down which is tricky to do in that tank. due to rear turret placement. which is the "only thing stopping it from being noob proof"
do you guys agree that the british centurion 1 tier 8 needs a buff?
Speed buff, ammorack buff that breaks a lot,And this tank it breaks a lot
He needs affection for the players
Do people actually play it or just use in order to say how bad it is?
I've seen people who played with him and complained about him being slow and having a bad ammorack, he's like a caernarvon but is more worse
*much slower FV301 with a worse gun and slightly better armor
"Slightly" is laughable
Cent can get bounces from almost every gun no matter what and is reliable enough against low pen guns, 301 is paper to everything
I can get bounce with turret
You get occasional shots absorbed into the tiny mantlet, nothing reliable or even troll in the slightest
I'm talking about the improved tower of the centurion 1 that I bounced a lot not on the mantlet, sometimes it was because the armor of the mantlet is troll
Cent 1 got buffed 2 times recently and tbf i still find i bad. For now STA-1 is in way worse place tho
I didn't know he had a buff
For borderline cases yes, I'd much rather take the 15 less alpha than a non penetration
For other cases though like when I'm shooting on the flat side of tanks, I choose standard
if you hide the hull the gun mantlet isnt exactly that small compared to the already tiny turret + your shots tend to not land exactly where you aimed making the gun mantlet troll enough to save you quite a few times
This is not troll at all, there's barely any mantlet and it's still pennable to STA standard. You only survive shots when the reds miss.
sta standard is one of the highest med pens for t8
It's 175mm of armour which is on par for the worst tier 8 meds with rammer, and it's still a tiny surface. This is also ignoring that tier 8 is filled with heavies. It's literal paper. This is it against the T69, 87th best pen at tier 8. Exactly the same.
Because if you angle it's not pennable. Make it even more pennable. It is way faster than the maus, it is rather a better VK 72 without weak spot with a gun way ahead of other German heavies. 2770 HP plus that kind of armor (best in game) and gun is not fait at all.
if u come face to face with that tank, its your fault ngl
the tank might be strong but only in good hands.
lets nerf it the tank bc good players do good
damn
pen is not insane, its insane if u compare to the garbage maus pen, the gun is average accurate, just happens to have laser consumable, if you nerf lower plate, traverse, and penetration, it will literally be a completely useless tank, take Maus, is4 and e100 and take the worst aspects from all of them, here you have your nerfed vk90, enjoy playing a useless dog tank.
It does. I have all tier X heavies except concept and to me the ones that needs nerfs are 60tp with a very slight speed adjustment or a tank belly armor autopen; and the VK.90.01, which could be nerfed in a handful of ways, like not giving it the HP consumables because reaching 2770 is too much; or by slowing it's turret speed/reverse speed to make it a little more like that guy above said, weak on the sides, which is false. If you want a tank that really gets rekt immediately when you see a little of its side, see amx M4 54 (which definitely doesn't need a nerf). This is made to sidescrape and has very decent side armor.
Then stop saying the classic good player argument, we got it, unicums have 4k average in every tank in tier 10, okay, but they represent a small portion of the player base so here we are thinking about the general aspects of the tank. A good player with an op tank will do even better
I know you are biased because if you didn't already get it before you probably all bought the offer and wouldn't want to see your new tank nerfed but i got it since release (snow globe) and frankly it's actually stronger than every other heavy at tier X. Stop underestimating the armor. Which tank has a better armor in this game ? Maus is useless, E100 gets rekt by premium shells, only 1B, 60tp, super conq and kran have stronger turrets but they don't have that strong hull armor. Just wiggle in VK 90 and you make it all bounce.
Pen is not insane ???? 289 because you will run it with Cali is way ahead of others
The chi ri is good bruh its not supposed to be armored not every medium has to have a strong turret
Why would I run Cali on a tank with 270 AP ?
That's just a waste of dpm
Wiggle and everything will bounce ?
No it doesn't most people know prammo and prammo easily pens your lfp and in facehug heavys with heat can pen your upper plate in some scenario's
Well most ppl run it with Cali. What I mean is not that it is the most competitive tank i mean it will ruin, you know, normal and ranked regular games, not tourneys or championships where it isn't strong enough.
In those regular games some refuse to consider, VK.90 is too op because it pens you in a moment it shouldn't pen you, because it bounces better than Vk72 and maus for no reason and because of humongous HP pool. too much vk 90's are ruining this battles rn
Where are you getting your data from?
I certainly have different comp and pub equipment load outs lol
first of all, vk90 dpm is average and i NEVER played it with cali, so the pen is just average, 2nd, i use vk90 with armor% otherwise lower plate and cheks are tooooo weak to any gold/standard, so 2770hp in ur dreams, 3rd maus is a Very strong tank, its another league of vk90, they do different things, maus is a moving bunker, lower plate is much thicker and harder to pen, u can angle and bounce tanks simultaneously from a lot of different angles, vk90 gets overwhelmed easily
4rd e100 is somewhat like maus but weaker lower plate in return of a very very strong gun, and its honestly one of my favorite random tanks, so easy to carry, i prefer it over vk90 in the current meta
vk90 hulldown is also super annoying because you have -4 front, and if you want more you expose a lot of side
There is no tier X tank too good that needs a nerf, there are just some that are too weak like fv215b, others are just strong in the eye of who doesn't own the tank or is just not able to deal with it.
The 60 tp and vk90 are strong but far from broken
Both are user friendly and have very good armor that’s again easy to use
I'd still say that 60tp shouldn't have the autobounce belly otherwise I don't mind staying it the way it is
Yeah idk which other tanks have that but I can agree on that
I’d argue no tank should
Jokes on you I’m i don’t have vk90 so I’m not on purposely being biased to protect my interests. But from my experiences from Fighting it I can say it’s not a complete upwards battle as if I was fighting a broken tank. You can Pen the tank when loading gold and the gun itself isn’t that scary, the mobility is eh and it’s seriously not that hard to kill. Also while certainly 289 Cali is high standard penetration it’s prem pen lacks compared to other heavies, if 289 is op then what is 374 heat? In a situation where pure penetration matters the vk90 cannot compete. You are Over selling the armor. Stop making it sound like it’s invincible if you wiggle
E 50 m needs a little armore buff and phatner 1 needs a little nerf I think
E 50 M is fine where it is right now. Giving it an armour buff would make the tank over the top. It got a significant power to weight buff some updates ago and a DPM buff.
Jawad Alien#9272 has been warned.
Would appreciate if u explained what "autobounce" belly part that is bc frontally i don't think I've bounced anything else besides the Front Plate, if that's called belly now then 💀
the belly is the belly the thing usually very vulnerable to mines the underside of the tank which is prettymuch red to everything when it shows it
That's a ton of tanks, many have auto-rico bellies, I think it's more a complaint about the very low frontal plate, which is extremely angled but not 90 degrees
Being this way, it both reduces the size of the lower plate and is almost impossible to penetrate, if enhanced armor is used
I'd argue the one with a truly hard to pen and almost always auto bounce belly is C1B, if anything 60tp is in the lower spectrum of hard to pen there but not impossible lol
nah the lfp isnt an issue the belly of it is more of an issue since it bounces way more than most of the other tanks and 1b doesnt have that issue because its not one of the pushing tanks most of the time
I believe it's more about the LFP
Since it's extremely small, your shots generally have a much greater chance of going to hit the belly than compared to other tanks
Idk about u but my shots tend to hit the ground and not the belly if I bounce or miss that lower plate lol
m10 panther needs spaced armour
Guys do you think is 4 is good rn ? Also what are obj 268 main advantages compared to Foch 155, ho-ri, etx
Is7 is supposed sed to be better idk didn’t play it yet
268 is an Allrounder with ok armour, good mobility and a good gun; hori has pen but that’s it and Foch has an autoloader
I got all of them, i have all T10 researched but concept even though I never bought and equipped the 5 worst of them (t110e5 and such).
My goal was to have all the t 10 in the garage and to play the one that gets buffed, but now that I just have to wait i rralise how much t10's are so clearly below average, like for example amx 30 b
Panther M10 doesn't really need spaced armour. It needs a buff, but not of this kind. Those extra 5-10 mm wouldn't give it anything. It would be nice to give it same pen as tech tree panther and maybe some more DPM, as it's also slugish, but really lacks on armour
It's pretty much one of the most useless tier 7 tanks, but not due to the lack of spaced armor.
A DPM medium that lacks on extremely high DPM, speed, armor, penetration and the precision is no big advantage. It's not bad due to spaced armor, it's bad by itself
Not being supposed to be strong isn't a reason to basically put your team in a 6 vs 7 situation due to your tank being bad in every aspect
; ) @quick lichen
same could be said to about every premium tank.
since they are supposed to have only the credits coef advantage over techtrees -_-
this philosophy died around 5? 6? years ago along with introducion of IS-3 defender. Pretty funny how it took about 3-4 years to turn by far best T8 tank in the game and first OP premium into pile of garbage
Pile of garbage? Is3d? Since when?
i know, i am just replying to the assessment of "it is one of the original tanks so it shouldn't be strong".
because it gives way to say "new premiums are supposed to outclass techtrees"
People like to say it’s bad now but tbh it’s still the best is3 type tank in the game imo
By the gun, I completely agree
The 112 2 I would probably say is higher, but that tank is very questionably balanced
I really like the 30b dunno… maybe coz I got it basically for free
Well it's just bad in my opinion I mean ik it's fast but that cupola... And weak dpm
The cupola is actually not so much a problem for me as everyone says… maybe I’m just strange
What's your stats in the tank ? Do you play it in ranked ? I do and got pounded every time, it's just not as competitive than Stb-1, E50M, t62a,wz's, pretty much every other meds except maybe m48 and 140. Ik it is supposed to be an armoured Leo but its not as agile and accurate and hasn't the same DPM, while armor is mostly inefficient. I mean it's slightly worse than t-100 lt's to me
t 100lt rn is basically the best light there is if its just slightly worse its insanely good
m48 weaker than 30b ? nah never patton after recent buffs is amazing
Arguably the 30 1 er proto is better than the 30b
it is
Tier for tier yes
I'd say it's below average. Gun is not that good, armor is fine, mobility is also average for a heavy. It is balanced, but sadly in current situation at Tiers 7-8 being balanced doesn't mean that the tank is reliable. In current situation most of balanced tanks are pile of garbage. Only those that used to stand out in some way still keep on being worth to play
My point is: Why play IS-3D when you can go out and take 252u, 53TP or 112-2
Same currently goes for most of T7/8 vevhicles. Most of them have counterparts similar in gameplay but better in nearly every single aspect.
eeowkwkj#7082 was muted
The thing with 30b is that it just lacks the ability to do meaningful dmg with that miserable dpm. The mobility makes the cupola weakspot not as much of an issue. well there are plenty of tanks that'll just go through the turret if the mantlet doesn't catch the shell anyways. Love playing it but it just feels lack luster. I can just play the leo1 or 4202 if I want a speed demon or Patton or stb if I want to knife fight or Ridgeline.
Uhhh
Because you have a 122 with a 7.5 second reload.
You can easily eliminate any tier 8 heavy if you use it like that.
If you have the iTs A cLiPpEr mentality you are doing it wrong.
It has bad dpm for a reason, we dont need a better stb-1
That maybe so, but doesn't change the fact that it has awful dpm
Such brilliant reply. 👏
Me
Lol, but in seriousness, yeah bad dpm, but the mobility is there
It's surprising how similar the hulls are on both the amx and stb tbh shape-wise
It's more similar to a Leo 1 to me
Yeah, I enjoy playing the tank. Was only pointing out that the only issue I find with the amx is the dpm. Does it need a buff? Maybe idk, I'd leave it to wg to mess things up anyways
rip t110e5
Yeah, but it needs a buff other than dpm or mobility
firstly wrong channel
secondly
WHO PUTS THE AMMO BAR THERE?
Man must have long fingers, reaching the mid of screen to swap ammo through the mid everytime seems hard (on big devices)
Daniel33#4492 has been warned.
Warning logged for kevenjames#4063. I couldn't DM them.
PHANTOM_LEGOLAS#9704 has been warned.
kevenjames#4063 has been warned.
GIVE LEOPARD PT A 8 OR MORE GUN DEPRESSION!! also i’m sorry if i’m not writing this in the correct channel
Why?