#tank-balance-discussion
1 messages ¡ Page 189 of 1
Why would you want to get to a spot early, get shots in as the reds cross to the spot potentially holding them back giving an early advantage? And then after that it's whether you want to sit in that position hoping it's useful all game and that you won't need to use all your hp, or whether you want to use your mobility to force the game to pan out how you want it.
- advantageous yes, able to decide an entire game no matter what the reds do?
- how do you know they are going to be there? You don't have the mobility to rotate if you guess wrong and sitting in the middle of the map is generally not a way to be useful the whole game
- so now you are back to relying on your team and relying on never having to move from your unbeatable position that doesn't exist on most maps?
- find a position like this for me where they cat pull back or rotate or simply not expose to you then đ
- Farming doesn't take out guns or make you closer to a win like effective damage from a med does. Good luck winning a 1v5 every game
Iâve only won a 1v5 once, oh the planets must align and no mistakes are to be made đ
@distant river you know you are talking to like the best heavy player in na right?
âlikeâ
Savior of this man
if you think the mk6 is a camping tank, and a heavy that cant be heavy, then that would be the same for e5, is7, fv heavy, and 113
@unique scaffold m8 you said its boring to play a heavy like a medium, if anyone plays an is7 against other genuine heavy tanks then they are playing is7 wrong. Because that just not what the is7 was made to do, and same can be said with all of the tanks that i said
Manđ¤Śââď¸đ¸
imagine not using chieftains gd
Stop using armor against heavies as an argument, itâs a medium hunter
The Chieftain is a medium hunter, that does not mean it can't block damage, because it often can, when played correctly
It may be a heavy tank, but not all heavy tanks are all about soaking up damage, and heck, with the HP, Chieftain can still soak more than mediums. Don't use the tank type as the ultimate indicator of how to play the tank. You use the knowledge of other tanks, map positions, and the stats of your own tank to determine how to play it. The stats don't point to an armored heavy like Maus, which is the ideal heavy for tanking damage. It points to a medium hunter, meant to go and out-trade mediums at their own field, using the higher DPM than other heavies to brawl the mediums and beat them at their DPM to HP war.
The Pz. II J is a light tank, but you don't play it like a light tank, you play it as a heavy. Why? Because of its stats. It is very armored and slow, and is capable of brawling most tanks into defeat.
Chieftain mk6 is so expensive
@unique scaffold so the 50b should be a medium tank tf
Then play the right heavy tank, use IS-4 or Maus if you wanna do some dancing with your plates.
If all heavies were designed for the same thing, they'd be boring and lack their own special qualities
Use the same gun for both tanks if you want to compare armor. Not every battle is a 1v1 of those two tanks. Itâs also not a fair comparison when tanks have different penetration
You've only compared their armor ._.
So you're not actually completely comparing them, especially since you've mentioned nothing about IS-7's stats and how they contribute to its playstyle
Chieftain is a medium hunter, not a medium. If it had better traverse speeds, then it would simply be too good at its job in some aspects, it doesn't need a buff, it's fine how it is. Learn the new playstyle it presents
Hes not going into detail at all
doesnt take into account heavy gameplay isnt braindead rushing
doesnt take into account that chieftain is play hulldown with a huge dpm advantage
i feel like arguing with him is useless because he doesnt understand how to play at all
@unique scaffold sry to disappoint you im not a huge toon player the only toons i have rn are with someone that im teaching the game before that ive had 60d+ with 0% toonrate so do your research right
Dang, I'm on NA đŠ
Eh, I'm tired anyways, not too much into Blitz rn, letting the community calm down and get used to the Yoh line
Player stats. Irrelevant.
Again, it's not a super easy tank to play, but it can be used effectively, and the drawbacks are fair to the advantages
one of the most skilled players ? that dude barely has any super uni stats
Odelic#2702 has been warned.
look me up im not quitting tanks after 1 battles just do your research right
did he delete all his messages or did someone else ?
Gargoyle: Nightmare but with its problems solved
literally
IS-7 dpm to 2650 with rammer? or even 2700
Buff the Tier 7 and 8 Yoh's, they really suck!
The tier 8 doesn't suck, it's basically a different Emil 1. The tier 7 is bad, but that's because the T29 is so over powered that there's no point to playing the Yoh
The tier 7 is a Annihilator with a T29 Gun and less speed and DPM.
is that 2650 with adrenaline or nah? Because dual food, and rammer on is7 is 2584
sorry i didnt elaborate properly
IS-7 with gun rammer, double fuel and extra combat ration currently is 2551 buff to 2651 or 2700 is what I'm saying
not including adrenaline
when i play it i try to spam adrenaline and get like 3k DPM with delivery system module and basically play it like a med so like in 90% of the situations i dont need APCR just fire AP but it needs a DPM buff cuz its below average DPM for a heavy let alone heavium my point of view is that heaviums should have nice DPM despite its great 460 alpha its bad pen will balance its good alpha and good DPM combo since it will force u to flank around and use your head
The tank is fine rn. Thereâs no need to buff a decent tier X just because it isnât as good as the rest of its tank class which already is strong
my way is the fun way ok? :D
why are m6's armor so broken
m6 or m6 exp
I agree with the tier 7 since it really sucks, but the tier 8 is op. It's way better than the amx 50 100. It has decent armor. The Tier 7 is horrific, No armor, decent mobiliy, meh gun, big turret. Engine in turret. It just sucks.
Yeah I agree, It and the Emil are op. The Amx 50 100 is now power crept. It honestly they need a nerf and the Amx needs a buff. The amx is known for is mobility and gun. If the gun isn't really competitive, what's the point of it?
the mobility
give Lorraine 100mm
AMX needs its 4th shell back. It wasn't that broken when it had 4 shells, and now that heavies have more HP, it'd be fine
Imo heavies in general don't need any buffs atm since they are overly dominant anyway
They get DPM,hp,pen and even viewrange
#devs-answers whennn ;-;
Ribble said the charts are ready but theyll publish with 8.0 stats :(( Thats near the end of this month maybe
ooh
The armor T28 needed
@full token well then why did they buff it at all when TS-5 was coming? đ
But then that TS-5 wonât look so good and wonât sell so much
they buffed it, but still put in a better tank. The only advantage the t28 could have is consumables
Realistic Mode should have friendly fire
no
Realistic mode should hide markers and name tags of all players, hide the hp bars as well
Friendly fire, such a great idea. Now the troll can hurt my team even more
That'd be interesting if there wasn't much salty kids in the matches.
it doesnt make it any more fun either. Just makes you accidentally hit a lot of teammates and change the outcome of the battle. Aside from the ones who will intentionally abuse it
Why 51 guys think that the yoh tracks are op? All it does is avoid being perma tracked.
Anyone dies because couldn't perma track a tank.
uh what
because its an extra feature with zero drawbacks, added on a tank that would perform just fine without, with trackwheels that are already harder to destroy than usual, and it noobproofs the tank because you can pull forwards out of cover knowing youll never be permatracked
I mean itâs regular reverse speed isnât great, and -4 is not anything to get excited over
-4 on flat ground. More than -4 if youâre hulldown or just going on sloped ground. -4 is pretty nice compared to the -15kph heavies tend to get. Itâs still not good imo to put out features like it that donât take away anything from the tank. Maybe they couldâve delayed the track repair time so the player had to stop reversing if they wanted to start repairing their tracks
that is a good balancing idea
the issue is
if someone pushes you, that counts as movement
Yeah I do like that idea of having to stop, but theyâd also have to make it so enemies canât just push you to perma track you
Maybe if WG could find a way to only consider it when the player reverses on their own and not when they get pushed? Rn the game has the movement indicators that only show when you move the joystick/press the button. So it should be possible to detect when the player is moving the tank themselves and only then consider it for resetting the cooldown or pausing it
most trolls are really bad players so it wouldn't really hurtif everyone else is good at the game
bad players would still know how to hit still objects, like teammates who arent moving because they dont expect their teammate to attack them
For the most part, I ignore my teammates.
When I'm front lining in an is4 and an allied leo1 decides it would be funny destroy me from behind, I'm effectively taken out of the game. I either die because the idiot leo farms me, or I fend it off, leaving my rear to reds.
Ff adds 0 benefits (other than the enemy team sometimes killing themselves)
âFriendly Fireâ isnât. Most who ask for it back come from the post FF Blitz age.
on PC, FF doesn't hurt allies anymore, the shells bounce/richochet/absorbed/not penetrate
Friendly fire adds no value to the game, quite contrarily it only increases the arsenal of anti-team-players
Pretty much, Iâm sure we donât need to give the trolls more reason to troll.
Friendly fire will just be a headache for everyone
just make the punishment system more servere, like potential perma ban levels of servere
Would the AT 15 still be balanced if you give the OQF 17-pdr AT gun heavy a better accuracy.i mean it does 200 dmg and it is kinda like a shootgun-hitting not realy from far away-.
its quite accurate already, and its a stock gun, so its not meant to be too powerful
Iirc it's the most accurate gun and you have 4k DPM so missing doesn't even hurt you
FF at T10 with 183s toon trolls is no
The 17pdr is the stock gun
Buff is7 gun handling pl3z
make FV215b more accurate
WHAT?!
Give fv215b more hp
yeah give it 2700 like on PC
What the omega oof đ đ
Ohđ why would someone use thatđ
Give the The Fv215b183 more armor.
No.
183 is fine where it is
Woooow another black prince buff?!? This tank only needs nerfs
have to make that smasher and annihilator get powercrept đ
WG said there is a tier 7 rebalance so is this mean Smasher and Annihilator nerf?
Doubtful
Mobility Buff at the cost of Gun Handling on the Black Prince is stupid.
@simple idol that'll never happen "bEcAuSe pReMiUm TanK".
Black Prince is a frontline HT
Giving it less gun handling is probably the last thing it needed nerfing
Its gun is so spammy that missing doses really matter
Yeah I miss all the time in it, its a CQC bully tank not a sniper.
@simple idol buffing meds most likely.
Give to the leopard1 a strong gun mantlet like the tvp?
DPM monster, can you wanna let it hulldown?
They are out of their minds for buffing black prince again
:( so nothing be changing at tier 7. Because our main problem Smasher and Annihilator, they are destroying tier 7 MM.
One could argue the BP, Tiger I and T29 are also to blame. The fact is tier 7 and 8 meds are significantly underwhelming compared to the tiers heavies.
Yeeeeee
It does not need more armor.it has the biggest gun in the game and does the highest dmg on normal,he and hesh so it is balanced
also it has the worst accuracy at tier 10,worst effective hp/t at tier 10,worst camo at tier 10 and its paper,yep definetely balanced
im not saying it needs buff btw
Yeaaaaah perfectly balanced
Seeing the 183 there still gives me satisfaction after all those years
I'm just gonna say it's that low because people aren't very good at playing it
Also it's very team dependent, so it's a riskier play in the first place
Someone has to be at the bottom, no better tank for it than the 183.
Buff td dpm or something so they can compete against heavy tanks who have tons of hp. Rn a heavy fan rush a td or trade with it and still win which is ridiculous
I said that before
And i will say it again
HT- nefr view rang and dpm
MT- buff dpm and a little bit pen
TDs- buff camos and alpha
Light -buff mobility and view range
And everything will be good
Don't need to nerf heavy dpm just nuke the view range
Get rid of VK72 frontal hull " small middleplate " ( the one between upper and lower plate ) weak spot by buffing the armor from 240 to 280-300mm, pretty please.
td alpha buff will just torture mediums even more
Why doesn't WG do anything about the Foch and Foch 155? They are too OP in their tier. They literally have everything a TD needs.
Good Armor
Crazy Dpm
Great mobility
Descent accuracy
Good concealment
@PurpleSnapper#2674 I do think it is. Probably nerf the Armor and mobility to balance it.
It has gotten nerfed multiple times, I don't think it is op.
They are definitely not OP, the armor may work, but it still have a handful of weakspots. The mobility is good, but not so great. The gun is what theyâre about, and the guns they have often donât favor sniping, encouraging them to nullify their decent concealment. Also low HP is a thing
The cupolas are spaced Armor no it doesn't count as a weak spot.
And even Maus has weak spots on the front but we don't say it's Armor isn't good. And the lower plate of the Foch is too small to be seen from a distance if they're camping and if they're near they have the good mobility to keep moving and hide it.
50kmph is the same as most of tier 10 MTs
The Foch has 400 alpha which is good enough.
Foch 155 has 560 I think or 640 ( not sure).
1800 HP is enough for such a strong TD.
And yeah, armored TDs shall stay at 2nd line and not just Camp.
People don't talk about it much because it's not too common, which idk why but that doesnt matter. Each tank should be balanced in a game which is not ATM.
The cupolas are pennable in the middle region. The two sides are spaced armor and wonât do any damage. With 8.1 itâll be more obvious the middle is what needs to be hit
The armor is pretty bad with multiple weak spots. If they angle even slightly you can go through the sides. The accuracy is not enough to snipe, so the lower plate is pretty much always visible. The guns are pretty good, but balanced out by a ton of armor weak spots and only decent traverse speed.
Also, loading up prammo goes through pretty much the entire front of the tank
The cupola is a weakspot, when shot in the middle, as well as the MG port. If it wants to keep its distance, premium ammunition is quite good at penetrating the upper plate, as well as the Foch's effectiveness is reduced not only by accuracy over distance, but by the opportunities it must wait for. The side armor is very weak, preventing the Foch from reliably combating several targets, and forces it to seclude itself away from multiple enemies. As far as tier 9 is concerned, Foch performs as good as the top 4 heavies in tier 9, and happens to be singled out as OP
Now to use top speed as a metric for mobility is a little bit misleading, IS-7 also has the same top speed forward, it's the effective engine power that makes the difference. Foch also won't find itself in many situations where it gets to use the top parts of its speed
Have you ever played foch/foch155?
It's a good tank
But definitely not op
The armour only works against bad players and if people have bad rng
Mobility is great
Dpm is decent
Velocity, Accuracy and aim time are ... bad
Seriously, that entire thing is a troll tank
It trolls both you and the enemy alike
Foch 155 is fine, just that the autoloader is basically better than the single shot gun
@unique scaffold plus, if you think the Fochâs armour is bad to play against, look at the E3
I hate the foch line but do well on it
Well ok I think I am the only one who thinks its op but... I have not encountered many Fochs and yes I know prammo can butter through it but still always loading prammo ( because most of the times the lower plate isn't visible) to pen a TD is not favorable..
cough cough Jageroo, 263, WZ-113 FT, E3 cough cough
Foch 155 needs 640 alpha back on stock gun
Literally shoot the tracks when slightly angled
They have what feels like 30mm behind them
And everything can go through that, destroy the track and deal dmg
(Or even hitting them from below, the shell can go through and go into the part of the tank above the tracks)
-This post was brought to you by a foch155 main
the side is about 235-215mm effective, cupola and center of the viewfinder are also ez pens, so is the lower plate, the armour values you see at the top of this screenshot is where the front track wheel has been shot through
At least we need more armor at the turret like wot
buff dem smasher give it a 12 shot clip of iits current damage with an extra 2s of relod
Buff IS-7's ammo rack
And gun handling pweese
Perhaps a small bump in damage per shot, or a small dip in reload time will help it keep damage per battle, since it hasn't been too good at that in the statistics đ
But in the scope of tier 10 it's well balanced
IS-7? @plush scroll
For...?
ikr, smasher bad, wheres my 130% winrate and 15k damage
Blitzhangar doesn't account for normalization. Against AP and APCR shells, it will be easier to pen
It's autobounce or damage dealt at Foch's side
with a side dish of overmatch
Yeah, Foch has no business messing with high-caliber tanks đ
Dude just dont let them shoot you
can somedays they lower 25% RNG? it just too high
Totally agree except for the td alpha buff
increase panther's turret rotation
Panther doesnât need anything
Exactly
@shy isle we no longer have +/-25% RNG for Pen and DMG
@lusty silo Please donât nerf the pen of the AMX M4 45, the gun is the only thing that makes it good. Please reconsider and instead consider balancing tanks that need nerfs like the T29 or Tiger I which got completely over the top and unneeded buffs. I know this is is early and we donât even know the actual adjustments but the pen does not need changing on the AMX M4 and it will make grinding the AMX 50 100 even harder.
They're buffing the armor though it's a tradeoff
Although idk why they're doing it it's kinda dumb the whole point of the 50b line is a good gun and mobility not armor
They gotta noobproof it somehow
buffing the armor doesn't make sense,its a french heavy,french heavies are all about speed not armor,i'd say they needed to make its speed something like 42 km/h or maybe 40km/h but we'll see how its armor going to be
The armor doesnât need a buff itâll just put players off even more when they get to tiers 8 and 9 of the line. M4 45 already has more armor now than the pre-buff Tiger I, I think thatâs enough unless WG introduces an armored French heavy line (which is unlikely since the M4 54 is a collector). Hope these changes never go into effect if WG didnât make a typing mistake.
I personally think that the Turtle Mk.1 needs a speed buff, or dpm. Because once i am on my way to the battlefield sometimes i get outspotted and get clapped for 400 dmg. I think the armor doesn't really needs a buff, just the mobility or dpm so it haves atleast something going for it. 2.9k dpm when fully equipped with the correct provisions is just not enough. And it is as slow as an AT-15 wich haves more dpm, armor and the same speed. Maybe give it the special speed boost idk. But the tank is so boring when u can't block dmg and that u are not quick enough to take aggressive positions
Shh kiddies we all know Sp * c needs a buff the most
Nah, i love it, and it is op when played correctly, managed to pull a 4.3k dmg game out in it lol
Smh getting a 4.3k game doesn't mean the tank is good
I mean sta-1 need buff speed he have no Armor and can be he on the flanc for 40km/h...
Have you ever HEd someone on the flank for 40kmh
I didn't either he must be some astral creature to hit people not with DMG but speed
The t9âs yoh armor profile is weird
Sta needs a gun handling buff!
Lol I love that little monster.
give sta like dpm and some more speed
STA Rin camo not showing in battle is a travesty
what about now?
Damage has +/-25% RNG, since its upto 25% difference from the average alpha usually. Penetration is only 5%, but it used to be 25% before
This is why SU-100Y needs nerf
Prems dont get nerfed
Only its 160mm of AP pen needs change, maybe shell velocity and speed too
There isnât even one in that game
It's fat, has no armour and is slow
The only thing it has is the gun
You all missed that itâs a su 100 in that match not the Y variant except Martin
When SU-100 f(x)=mx+q?
Since f(x) = mx + q = Y we already have it in the form of the SU-100Y
If they nerf the pen on the M4 45 but leave it on the ARL I will lose all that tiny remaining hope for balance in this game I still have
Yeah donât complain about the KV-2 whoâd have you dead in that same shot
Heavy superiority
@coarse harness same gun - so it would transfer. But it does have better pen than the Tiger- a small nerf wouldnât affect it at all.
I don't see a SU-100Y in this photo
It appears WG will buff the armor but that is a bad idea since players will be more clueless about the AMX 50 100. The M4 45 is a transitional vehicle and buffing the armor is one of the dumbest ideas. The pen according to the RU forums (a staff post) shows the standard pen will go from 212 to 200 and it will affect the AMX 50 100, AMX 50 120, and ARL 44.
Whoever is in charge of balancing has no idea what really needs buffed and nerfed. Anyone who has any connection to WG should stop this useless and clueless change, I have lost hope for the balancing team.
EDIT: It's not a terrible pen nerf but WG should buff the 105 mm to compensate. Standard pen to 175, anyone?
Armor buff is a terrible idea - unless they are going to add the heavier heavy line (and split from the 7) - what the tank needed was a touch more mobility.
Gets better, it might even be a mobility nerf:
AMX M4 45 . Reduced the speed of rotation of both suspension bogies.
The stock gun has been removed, now the 90 mm F3 gun is stock
. The armor of the VLD, the machine gun mask, the mechanical drive hatch, the armor around the gun, the armor of the sides are strengthened.
Yeah, maybe WG will add an armored French heavy line. I drew up a proposal without the M4 54 in it and it looks pretty good. And, it doesnât have the AMX 65 t! I could post the full version of it later if I have time. It basically moves the M4 51 up a tier and gives it better guns, adds the AMX 50 with the TCB 120 turret and the guns of the M4 51 (this is actually historical), and adds the AMX M4 48 at Tier VIII with the top turret and 120 mm of the AMX 65 t as an option. @drowsy plaza Only problem is, Wargaming doesnât care.
Also i really really hope that the TS-5 isnt being released as it is rn. Its quite strong and would pretty much be a better T28 behind a paywall. Theres already a Legendary camo and leaks about crate info...
Hopefully WG remodels the T28 and improves the armor.
They did improve the armor in 8.0 ._.
They did, but the Ts-5 exists, and itâs better than the buffed version, and for some reason WG will bother to test a tier 6 and tier 5 tank but they wonât put the tier 8 tank through their testing
Personally I think giving the AMX M4 45 an autoloading version of the DCA 45 would have been enough to balance it; while also making it more consistent with its bigger brothers
Naw, thatâs weird. I think maybe WG could give it a higher alpha damage to set it apart from the other 90mm guns and to compensate for that pen nerfâŚmaybe 240? All in all though the armor buff is dumb, unless WG introduces non auto loading armored French heavies then I donât want this change to happen. Iâll post my proposal of armored French heavies later today, I think WG should take input from players on new lines in the future. At least give us polls on what they should do first!
Buff kv-2 and nerf anni
Su 100Y isnt better than su 100
It kinda is
@full token Ts-5 isnât in test - yet
theres already a legendary camo and leaks about crate info. To me that doesnt seem likely for it to go into test
datamining has revealed the TS-5 will be in crates
I feel if they intended to test it they would have done it last update or earlier, since my guess is it will come around independence celebrations but thatâs just my thoughts
The usual pattern Iâve noticed is the tank gets put in an update, so the tanks stats gets revealed - goes through live server testing - then crates for the tank/legendary camo get revealed.
Recent examples of this from the top of my head; Object 260, Somua SM, Skoda T-27, Turtle, LT-432
With TS-5, the tank has been put in, has the crates and camo revealed, but not tested. Just guesswork really
can we nerf tier ten yoh??????? so OP the two shot is like come on
I feel like it fine though
đż
Whats OP about 2 shots?
and a turret
A 183 with its problems solved đ¤ˇââď¸
Why play a t110e4 when I could play an e100 yoh
Prammo pen funn y
I like shooting at the side of E4s
shooting the side of an E4 envokes some emotion that I can't describe
Git Gud
Kv 2 is good enought.if you do bad then you play it wrong
Edit: how good is the tortoise? Is it good or bad?
Is -25% dmg really necessary? Also is this the lowest possible roll?
Yoh has some unmodeled weakspots on the turret you can HE pen even in meds
@weary scaffold it's not 480 is the lowest
I have done nothing wrong is just I always get ammo racked by people shooting at me at the front...
Maybe that was the point đ
Nah that's why light tanks need to be careful.
Alright thats is some differend. . . Then try to snipe from the map
Lowest is 480 oof
I don't likes the aim time.
lmao
no you didnt decrease from 56% because of them but because you didnt play on the lvl of a 56%er
đ
Lol maybe
Stop getting stressed because some arbitrary stats on a mobile game got slightly lower is the best advice I can give :)
@onyx mulch read the pinned messages
Pls nerf vickers CR dmg
The T92 has 560, and the Batchat has 310(x3)
Why anihilator exist đ
Agreed, Vickers CR does need a nerf
But vickers CR is shooting faster so it can do more dmg with its reload.and also it is fast what makes it harder to hit.so it can cyrcle every tank like jgt e100 ,obj.268 etc. The other both also can,but they have a longer reload and t92e1 and batchat do not have 105 HE
Nerf vickers cr, It outplays batchat in every way.
310x2*
Batchats have 310x3.
Bourrasque is the one with 320x2. When someone says batchat, they usually refer to the lights, even tho bourrasque has the same prefix
Edit: and in this context they are definitely refering to batchat ap
can you make a penalty system to discourage trolling/afk like if you do less than 10% of your tank's hp you lose 8% of your credits and if you have more than 10 million credits you lose a million? the current system of reporting afks/trolls is ineffective, with no drawback, because in reality nobody cares about the military honor system, unless you do unsporting conduct and he gets a ban for an hour, but it doesn't stack for repeat offenders, credits unless your account is maxed out buying all the tanks and 350 million credits, which is like 2%, is an essential part of the game for the rest of the players, and no troll is going to have a maxed out account, that's 1% of 1% if there is one, in conclusion, its much more effective for punishing and discouraging afk and trolling
The proportional loss system from your own credit balance, not the credit award from the battle, is a bit much.
It would detriment unlucky players much more than trolls who donât care about their credit balance, and can play off of the premium they hijacked when they started the game
Pleas buff the cuppola of tortoise it realy needs it
Maybe we should start with the hull first đ
Yeah uh it wonât do much
People can have bad games or bad luck. Itâs a bit too harsh to give them big credit losses. Some can get ammoracked without being able to do any damage, and shouldnât just get punished for it
Yea even if it says it has 191 mm armor it is not like that. You get shoot frontal with 225 mm + pen and that for a rolling fortress. This is stupid. And also with this slowness. On the t10 i understand the no armor but on the tortoise it doesnt make sense
Balans suggestion: replace conqueror turret with the wot pc version of conqueror dont disturb with others things it will be ok #makeithappens
Nice. 2 matches with tortoise and both lost.pls give it the armor that it has on pc
@outer glen Agreed, replace stock turret with current one that is buffed, and top turret is the stock one with the spaced armor. Add the spaced armor on the FV215b too. AND, buff the Caernarvon turret and buff the alpha damage to like 210 (maybe even give it the 32pdr with 300 damage).
They'll definitely have to cut some gun stats if it gets PC's armor
If i remember right, the gun on pc is also good
Dont need bcuz even jagd have very good gun
heat
Yeah but Jagd has a vulnerable LFP
Alright, we'll call it even then, cuz I got an image
@unique scaffold you can't pen the cheeks of the buffed Tort unless you're loading prammo or got a great gun
Tort still have that big copula tho jagd doesnt at least tort have a weakspot on the top and the mobilty is horrific
@unique scaffold bruh need prem shells to pen meanwhile tort only regular shells can ezly go through even tort have bigger cheeks and jagd have more mobilty
Thats is not the only problem.you can also pen the checks next to the gun
Buffed Tortoise vs Jagdtiger, tested by Lowe, using it's respectable gun
Jagd has a large LFP while Totoise is untouchable except for a tiny spot. With prammo Jagd is done for with only a mantlet, Tortoise gets troll armor around its mantlet.
We can say Tortoise is fine against Jagd, because of its gun traverse abilities over Jagd, in trade of its speed disadvantage
If its angled lowe cant pen jagd upper plate and cheeks are smaller than tort and tort even angled lowe still can pen and have that big copula
This was from the 120 mm of an M-V YoH.in the t8 AT i got bounces on both checks from t8/9
You gotta learn how to screenshot from the PC/laptop đ
But yeah, the last argument I have is that Tortoise should be painful to play to discourage/hinder players from getting to 183
Okay that's fair, I assumed that it wasn't a switch because you didn't have the role :p
The picture is from my switch lite xD
Iâd like the face hugging to damage the shooter aswell, to give turretless tanks a chance fending off things. Teams are so bad thereâs no spottingâŚAnd the m3yoh seriously needs a turret turn buff, and better terrain crossing, it just has no reliable armour and canât even react to changes
The tier 8 Yoh probably needs a nerf not a buff.
Iâm not feeling the same way about it⌠but glad youâre enjoying it lol
Yep
Play it correctly u will be fine
I agree with the Conqueror turret buff but the FV definitely doesnât need a buff, itâs perfectly fine as is. I suppose the Caernarvon can get 210 alpha, but certainly not 300; itâs known for low alpha and high dpm.
There are a lot of tanks that I would buff over the conq...
Caernarvon shouldnt get an alpha buff. It should get a 25 pdr just as an option
I feel like conqueror doesn't need buff especially with those consumables, the turret is trolly enough
The M-III-Yoh needs a turret armor buff.
I beg to differ I really enjoyed playing Tortoise, worst tank in the line is 183 in my opinion
the turret will bounce if the enemy does not have time to aim, but they most likely would and the turret besides the mantlet is weak
Conqueror is a heavy with a 6/10 gun with 2/10 armor and 4/10 mobility
Ik this isn't exactly balance related but did WG ever come up with some type of function that prevents players from entering the game based off their packet loss/ping. Like if their ping is REALLY bad, then they won't be able to enter a game
It sucks but the soft stats on the tank makes up for it
The gun/consumables/hitpoints make it a good tank
Everyone has bad games now and then and not everyone plays the game with the mentality of being a 60%er and trying your hardest to win every game
This is a mobile game and majority of the players are just people who randomly play this game without giving much thought to it
Punishing such players with cred losses is a bit harsh
And if you do get a troll, you can send a ticket to Wargaming Player Support and they will deal with the troll giving the appropriate punishment (hopefully)
WG, Support, and Appropriate Punishment, do not mix at all
Dude the turred is enought. Just hold the front onto your enemies and dont show the side
In my opinion, the wg to balance the bat chat 25t could act in 2 different ways:
- could create a lightweight to play aggressive, giving it 350 alpha dmg and 2.5 seconds between hits
Or it might
- give it 4 rounds in the magazine, with 350 alpha dmg, extending the total reload time to 30 seconds
What do you think about it?
just give it the alpha, keep the same interclip reload, or extend it
imo the bat chat doesn't need any changes atm
How can it be that i have a 60% wn8 on the tortoise
I mean, good teams
Yeah that might be it.but i think it realy needs a stronger or smaller cuppola
Conqueror is literally about the gun
Same with tortoise
Fortunately Conqeror has a turret
Yep thats the differend.
The turret+ great HE makes the conq gun work nicely
My thing with monster dpm tanks is that they should sacrifice armor for it. Why Jag is OP right now is because it's idiot proof against lower tiers and still has that monster dpm.
Also Tortoise and AT line should be painful to grind since 183 is so anti fun to play against. Also I like with jag don't like the idea of buffing tanks armor to be from nothing to too much and still leave dpm intact. But oh well that's WG ,it's not like they care about balance.
Jag isnt OP unless you sit on open field and let it farm you
its slow, is one big weakspot with gold, has very vulnerable engine making it easy to set on fire or just dmg the engine and its huge so very hard to miss
The gun is no doubt a good gun, but the gun is simply not enough.
Yes, the gun handling is superb. Yes, shooting cheap HESH at certain spots and penning can be satisfying. But the gun is 6/10 for these reasons. APCR pen while good enough still leaves some to be desired, DPM while it isnât not bad does not even compare with mediums and TDs, and when youâre armor isnât that good, the Conqueror is bound to be overshadowed by TDs.
Conqueror of course should not get a gun buff if anything. Conqueror in fact would be fine with a usable turret, except the turret is only 220mm thick.
Conway other than gun handling (which reticle exists), a small mantlet that shouldnât be relied on anyways, and less HP overshadows the Conqueror
Its like the gun from the tortoise but with lower ap pen,so it is normal
For real now tortoise needs better cuppola. I got -900 becaus M III YOH and other tanks can just go through it.and if they do the fv 183 line hard then they should also do it with the jg e100 caus it is armored and does only 130 dmg lower.the only thing to go for the fv and the tortoise is the gun
Remember that Jageroo doesn't have HESH, and that's why 183 is truly the meme, because 1300 damage is far higher than 800
Yeah but if we look ar the tortoise it is like a sloe light because the cuppola. I do 1 shoot and all that are far away in front of me hit my cuppola and this is anoying. And even if the fv 183 got hesh ,he does not have armor and thats why i think they have to put some love on the tortoise and give it a good cuppola.you can not call the tortoise a rolling fortress.
If anything just the hull needs love
RNG gave you those bounces, 183 should easily penetrate
The hull is good caus the only tank that did shoot and pen it in the moment was the jg e100 idk why but i got 2 bounces from the fv 183 .the cuppola is to big and to weak thats the problem.but if the hull gets better it will also be nice
If anything,fv215b needs more hp
I agree to this .i killed 1 alone in my tortoise
Meds Lights and some td needs more hp
Or heavies need less? đł
I agree to more hp for TDs but not for meds and light, becaus they are faster and have a turret. The most tds dont have a turret
@nimble zodiac nah.this would not be that clever becaus of the super TDs like jg e100 and the fv 4005 and fv 183
Are you implying that the heavy hp buff was a mistake?
Wargaming never makes mistakes! /s
If meds td had an average of 2200 hp lights 2000 and heavys 2800 it would be more balanced
It would be simpler to just tone down the heavies than buff everything else
Yea
Imagine the pain for t9 tanks when they face any t10 tank
I would also make changes in MM if you play tier X so you can only play against the same tier (X) I understand that loading battles on low tiers would be delayed but it would not have to apply there
Thatâs a bad idea because then people get a tier 10 without ever facing a tier 10. When they play a tier 9 right now, they face tier 10s, and get some experience facing them, before theyâd get their tier 10
True.and i have to say that i start getting better in the tortoise.suddenly becaus i use more HE(hesh) on the top gun
đ¤ make the Meds & Lights stronger by giving them better attributes while keeping the same HP, that way it counteracts the heavy problem, give the T54 the old pen, that can help
Universal view range buffs mmmm
Nerf heavy mobility and view range. Problem solved
Thats True
Dude if i hide my cuppola i get shoot with pramo or i get cylced from mediums
Since when do you need pramo to pen a tortoise
Isn't T1 AP enough for that?
XD it wouldnt surprise me .and also how @slow comet you think that i can use dpm if everyone is shooting at me or flanking me
Yea, prammo is overkill.
I dont do .the problem is that everyone is driving to me .it is not rare that i see 3 or 4 enemies aiming at me or driving at me.caus they know that the tank is only paper and not the better version of the AT 15.i got more bounces in the t8 and i mean from t8 and 9.in the tortoise everyone is shooting trough me and this sucks .thats also why i will not go for the tracks and engine.i wann finish and sell this slow paper tank
Oh dpm isnt that bad
Its 2nd best in class after k91
Oh apcr pen isnt good
326 is more than enough you really only need 310mm of pen for pen to not be an issue at tier 9/10
The difference between the conway stock and the conq is a bunch of hitpoints and better accuracy
Reticle is not an excuse for worse gun handling.
Overall the conq provides a amazing gun with mobility, super speed boost, and loads of hitpoints. Is it worse than the is8? Probably. But it's close enough that it comes down to personal preference, and I would much rather play conq over is8 and a lot of tier 9 heavies.
Heshing conquerors as a 215b in the lfp is hilarious
So is HESHing cheiftain and MV yoh lfps
Haha what? And the maus how much hp are supposed to have? 4k?
@fallow raptor that isnât even what he is sayingâŚ..
How does team matching in tournaments work? I got an enemy team with 3000 avg damage of both players while me and my friend have just 1000 ;-;
its random its a tournament you will meet insane players because they will get thier prices those tournaments like the 2 v 2 will always be won by really good players imo
The tortoise is start anoying me.i never got a bounce in it
Nerf heavies
I agree
They really skewed everything, remember when there was only 1 10k record, thereâs about 10 of them now
Did wg nerf e3âs cupola? Auto pen nowâŚ
They didn't, either you pulled out for a TD or they loaded prammo
i thought E100 front lower plate is an armor lol its actually made of wood devs should have change the E-100 lower plates appearance to wood so the user is always aware of it đ E75 front lower plates looks more serious than E100 front lower plates.
I mean, it's not red I guess
@nimble zodiac you still on track for the kunze?
Nerf heavy HP
Nerf their view range. Make them more dependent upon their mediums and lights to spot for them.
Whatâs a medium and light? This game only has heavies mate
the name of this chat is quite ironic. balance what. heavy tanks? i think its a lie after all
Hey. I play mediums and lights equally as much as heavys
excuse me, can you inform me what is a light and a medium? i only know heavies
Tell me also, thereâs a reason this game is called wohb
Jgpze100 needs a hp or armour buff
With that nickname, ill assume you arent serious
Take away spall liners from german grille 15 line. I think i dont need to explain why
Grille 15 shouldn't even be your main concern with spall liner, it's WT that's the biggest problem of the branch
The fact is adding stupid consumables to entire lines to attempt balance A tank in that line is rather odd to say the least
Thats not it. I mean that all of them should not have them.spall liners should be a special consumable for the british fv 4005 ,conway,charioteer and challenger
a few tanks deserve spall liner like the 4005, because it's big, fat, and ez HE. Its also not made for camping. But Grille 15 is just dumb. That's turning a high risk high reward line into a not that much risk high reward line. HG (Heavy Gaming) softening up high skill tanks for newbies be like
now we need spall liner for literally every LT ever
Just in case the newbies don't like to play LTs properly
Heavy meta almost calls for light spalls xD
Playing anything else than a heavy is a disadvantage
The 4005 does not deserve it. LT should have the opportunity to HE it. Adding spall liner is like giving up. Itâs like saying we canât balance this. So here, have a special provision
mumbojumbo#1404 was banned
@remote oriole my thoughts exactly
WG: You force my hand
WG: Removes spall liner and instead adds a layer of spaced armor around the turret
I would not wonder if they would do òwó
Which makes playing lights even more fun because the odds are stacked against you!
The Super FV4005, new tier ten collectable coming soon to the store!
The FV4006, with an extra mm of spaced armor
Just go stage 1.
Cabin removed, nothing to shoot HE at. Ez
What if FV4005 is just FV4005 I with spaced armor all around the gun
But they counted it as main armor đł
Heres a good idea actually balance tier ten greedy vultures
tier ten is probably the most balanced tier in the game, though tier 9 can be really overlooked
Since HE penetrations in Blitz are a stupid no-skill, RNG based mechanic, honestly, I'm fine with tanks having spall liner. As far as I'm concerned; everything should have spall liner
And thatâs why you arenât a developer
You know what, positive is usually right. And in this case, they are right.
âRNG basedâ kind of applies to everything
Except No the spall liner on tanks such as grille basically negate the fact that they have paper thin armor. Giving them almost a relatively armored tank because HE shots no longer punish them anymore. Some tanks literally trade in other benefits like Mobility for The Extra armor to be more HE proof but all of a sudden these new provisions make tanks that didn't make that trade and reap the benefits of having no armor and being nonpunishable makes it unfair. Giving spall liner to every single tank would be undoubtedly stupid.
For some reason WG is unable to put consumables on specific tanks in the line...
This I second some tanks are paper for a reason and you are willingly driving them with said disadvantage in mind. Also seriously what is with the hate against HE
They need to rework the HE mechanics like WoT did :p
Can't splash the deck for half AP's alpha
Idk if you had to rework HE twice maybe should leave it how it was
The new HE rework on WoT is terrible according to many, and QB curses it in every video every chance he gets
Just make the damage dropoff for the radius much more the further away the weakest plate is?
I might just be blabbering how they did it, not quite sure exactly how they "fixed" it
HE on pc is different to blitz because you have to reload for HE and cant just switch to AP instantly if you need it. They also dont get to see exact weakspots with an armor highlight
Nah on Blitz your crew is absolutely dedicated to the "Intuition" skill
The crews in blitz are just that much more skilled
i mean it kinda is
First time in a while that I saw people complain about HE
why WG don't let to put a normal cammo in M60?? the actual cammo is cool, but idk, I would like to put other cammo...
when are they going to remove Castilla, this map is just a campfest, whenever I play it on TD or Medium I hate it everytime, worst map by far in the game
Please buff the Badger. Either dpm or mobility because itâs a balanced tier 9 right now
plz buff 5A
Premium consumables suck or at least they should be cheaper so everyone can use it. But that's not the problem. Already strong tanks become even stronger because of those things. E3 needed Improved engine power boost. Yeah right.
@candid steeple anyone can use them. They cost more credits, but thatâs not something only available to some players. However the addition of them to the game is a bad idea (in my opinion). As Tanks should be balanced based on normal criteria.
Without premiums using it on tier X is quite hard to earn credits. Also I have complained about them being stupid addition but WG thinks that TDs and heavies zooming around is great balance idea.
when will you learn you dont play t10 to earn credits
im 200% certain im arguably better then you at every tier in the game
T10 is not designed to earn you any credits is my point
Idk where you all read that i have problems earning credits at T10, i never said anything like that im a 65% player i dont care if i loose credits or not even tho im making credits most of the time
If you can't earn credits at tier X then you are a bad player.
@lean gate most players are 45% so if you think that you are the one then don't talk about balance.
Most players can't earn credits on T 10
So he's not bad !!
Neither are you so why you talkin? @leaden flare run premium time boom you get credits
late response, but with the rework of the "intuition" skill. Now, it directly reduces reload time for switching shells, up to around 80%++. Reactively switching to HE shells is actually a thing in tanks with quicker reloads
Itâs not about credits. Thatâs a false start. The issue is when an E3 running crazy speed passes a medium tank running normal speed boost. Or the fact that the E5 is a better US medium than the Patton. Donât get me started on the other consumables
milanmrlian#1465 was muted
yeah i know that some stupid tanks got stupid consumables
hes just a dude that cries all the time about how hard it is to earn credits its not the first time he complains that way
They just love to give tanks that were already performing fine special consumables
Point is that because of high price on those things is if I am not using consumables as E5 and other E5 that I meet has and armor thing and speed boost it's without a doubth paying to win. Guy takes less damage and is a lot faster then me. I mean that's pretty much why I stopped playing E5. I quite liked the tank before that stupid implementation. It's no longer at point if guy has fully equipped rations to boost his dpm and other stuff by what 100 dpm. Now it's on another lvl a completely another lvl. If you chose to not use special consumables you are on average a lot but a lot less flexible then the guy using them in the same tank. In my opinion is if they are adding them then make them cost the same as other stuff. Point was to make tanks better with consumables but not to pay more to be better. But I suppose they make it so not everyone uses them but then what they said why they added them is just a talking in the wall. I am typing a bit too much. Eh.
Nerf heavies
Or even better, be better at the game and not expect medium class to carry entire game.
Whatâs a medium? Only heavies exist
am I playing the right game? because the game i do play, the class of tanks that exists is only heavies
That's true but Mediums and light tanks can carry a battle easier than heavies because of their mobility and most of the Time better gun handling for example Vickers
@dusky fable well yes there is a Lot of heavy Spam right now but I have the feeling people try to get high damage numbers for the event because they can't Play Mediums/lights
@boreal crag That's why you should ignore a Maus or farm it down. If the Mediums really lose against 2 Maus then that was poor played. A Maus is there to waste HP and tank shots. That's why you Focus the Rest of the Team first in case it is a rush and take out the Maus at the end. Problem solved. Imo there is no really heavy problem. People just can't play lights(yes lights Have a different playstyle than meds) or do many mistskes with Mediums like Bad trading or not using advantages
Who cares about that when you can just maus platoon and rush into the mediums like a madman and not give a damn
do you really think a maus cares about a pew pew 310 from a T62A?
It just laughs at it
Maus players have even come to the point where some even ignore 183s
@azure questOk so ignore the maus. Gotcha! So next time theres a maus platoon, ill just ignore them and let them farm my teammates. Understood boss! And when the match is almost over we still have 2 full HP maus to deal with, which is roughly 6,3k HP with the equips.
Ik how to play mediums, but the problem is that heavies have so much HP that they aren't scared anymore. Previously, if you went behind a corner and a E5 wanted to push, he would start to try to sidescrape, or something like that. Now he can just push because he has enough HP, so like he gives a damn
Also lets not forget that the Maus has a LOT of armor. Although its weakspots are easy to hit, all you need is for those maus players to have 0,1 braincells and angle their turret and hide their lower plate
So now you are low HP, you barely give enough dmg to affect the double maus and they are using their armor and abusing their HP
Gg on the ignore the maus plan
Well Maus profited from the buffs the most. IS-4 the broken one is pretty much overshadowed by that tank now. Yes Maus needs to lose some of it's HP. It's too much. They also buffed it's armor to make it hard for random shots to pen corners of hull front. Tbh I don't mind heavy buffs that much but well I am heavy tank driver. But as medium only thing that you lost is that your trade with heavies is worse then before. Putting one more shot into a heavy is not that big of a problem for mediums. Also things to consider is that heavies now need more time to kill each other so you got more time to defeat medium side and flank. thing that mediums lost is that they can no longer face tank heavies from the front as efectivlly as before since trades are not worth it anymore. And that's a good thing. Also I do play tier X medium and for me it's easier to win as medium then as a heavy. Well key word is the flexibility.
Again Maus is the only tank that goes yeet into the battle because it's armor can support it. Not a single heavy can go as you so call yeet without being torn apart. I wanted Maus nerf the moment buffs went live but WG decided to buff it again because they had to hide buffing premium VK with buffing Maus and E100 again so there's that.
why buffing heavy tanks when they have HP to go yeet mode to the heat of the battle like maniacs? thats just pathetic
Being able to survive 1/2 more shots is really important
For me it's just more free damage to farm and HeroWonds is right. Before the HP buff a leo1 could actually kill E100 in facehug and that's not exaggerated. Now you have to farm them down but that isn't a big problem either with good positioning and trading. @boreal crag Your case is really unordinary. Can't even tell you when a heavy rushed me lol. But I see you didn't understand my message. In a RUSH you don't want to focus the maus first because it has too much armor and hp. No, you want to take out the tanks with the highest dpm and alpha, the tds and meds or heavies like 113. That's just simple focus fire. But when do people rush in this game? Correct, when all are low hp so in most battles you just sit there at your position and farm, farm and farm. You only want to get your damage out and abuse your dpm. Doesn't matter who is in front of you. Ofc this depends a little bit on the map like Vineyards would be great to farm damage but Naval frontier can be a bit more difficult. However, to not lose the point and making it a bit more general: A maus is only effective, when you focus the Maus and get hit by his mates or even die. About your E5 example: you were isolated from your mates or tried to fight in a situation with gun disadvantage. That's not a balancing problem. Just a mistake
They need a Hp nerf
#devs-answers show overperforming heavies for 55-65% players
Tournaments are filled with heavies
@azure questJust look at the stats by yourself
It's not people making mistakes and blaming the heavies for it
Heavies are spammed in tours, ratings, etc
I mean heck look at the Maus WR
You honestly can't think that those stats are a lie
Heavies are overperforming
As simple as that
So we nerf heavies and then mediums again start overperforming. I like this meta a lot more. Flanks at least don't crumble in few seconds.
Iâd rather a medium meta, at least it doesnât prolong the match for no reason
heavy meta is so boring
overperforming lol. I have to agree the heavy meta in tours is really boring especially this autoloader spam. But I don't see the problem in random battles/rating. I blame the player for pretty much everything because they make tanks like 252u op. 252u has a big lower plate and the side armor isn't hard to pen either. Imo there is only one really overperforming tank and that is Vk90 not looking on stats
I donât mind the HPs of the heavies cuz @azure quest is correct there, they should be able to come out on top on a facehugging fight with other tanks. What bothers me is the fact that not only do they have the hp/armour, they also have the spotting range, mobility and good guns. They are too much allrounded, Iâd nerf the mobility and spotting range to make tank roles more important instead of just being able to play an e5 anywhere on the map
What?!? They have way too much HP and that is the problem
The sides of a 252u while angled are not that easy to pen
I wonder when people will stop just looking at view range without looking at concealment. Also if you nerf already poor mobility of heavies they are pretty much dead as a role. Also E5 is a heavium. Sucks at fighting against heavies in cities but wrecks mediums. Making heavies blind while lights and mediums don't know what their role is. That's a big NO or you want WG to introduce report system if meds and lights are not spotting. I don't see your logic. Heavies have a lot worse spotting range. Look at concealment values and not just at view range.
@boreal crag biased guy spotted. Meta before heavy buffs called as fast meta. Nah wasn't a medium meta. Mediums were better then heavies and replaced them in every role. That's fine. Bruh. Go back to your cave.
Mediums were not overperforming. It's just that the newbies from 5.5 rushed heavies like the Tiger and gave them poor stats, which gave the impression of underperforming
Also mediums are the universal type of tank. They are supposed to be a all in 1, so even if they did better than heavies, that's ok
@candid steeple Salty guy spotted. First off I'm a heavy main. I've played heavies more than anything else. So I'm pretty sure ik what I'm talking about. Mediums were "better" because the heavies were being played by absolute noobs. How many times have we seen KV2s, Smashers, Lowes, etc camping? And when you check their stats, it's 44 WR and 1k battles. Bruh. Go back to your cave
For what its worth, the state of game balance right before the heavy HP buff was perfect. The classes were balanced according to WGs charts, and both heavies and mediums were used in tournaments. WG even stated that it was balanced
WG specifically buffed heavies to unbalance the game because they wanted tournaments to be very heavy and have stated as much. End of story
Remind me one thing didn't this heavy hp buffs came right after the update with launch of sheridan?
Honestly the heavies make this game so boring, they always make it last about 5 minutes
Also a heavy push is basically impossible to stop, they just have way too much HP so they donât care
it was 6.6 i think
it was planned before that
I mean in a 90° angle. In a side scraping position you can't pen the side in every angle ofc. So about the heavy problem: I don't understand any of these problems. Good spotting range? Meh A light tank is much better at spotting than a heavy and you will never use a heavy to spot. It's just a problem of the player who don't use camos, camo net or they don't skill their crew ability "Camouflage". Mobility: IS7 and 113 have a really good top speed for heavies but the rotation is terrible and the armor isn't the best either. Then there is the special consumable which revived the E5. The improved speed boost is a great addition some tanks are just too slow and needs a little bit more mobility to be more flexible + meds don't have an easy win(supremacy) or draw(encounter) against heavies if it's a 1v1. Not a big impact, just a little help for some heavies. Combined with reactive armor the tournament games became much faster + more action. But I can't really say if it was a negative or positive change for the tournament community. For me a positive change because other tanks were meta and the IS4 spam was reduced. Good guns? who likes playing with an unreliable gun? Some tanks deserve a dpm nerf like E100 but the rest is fine. Heavies should be able to trade better than mediums. That's why mediums and lights got their mobility and spotting range. HP buff: Some tanks needs 1 more shot to destroy them, some needs 2 more shots. 300-600 more free damage so I take that ofc. But it's def. not an op buff for the heavies. The meds had too much hp and they were able to fight heavies in 1v1. Now you have to fight with a bit more brain.
Heavies do manage to spot just well enough. You dont need a light tank to get vision. Just take a heavy near the front, and youll be close enough to spot. This isnt wot pc
yeah the viewrange difference is marginal meds/lights are only better at spotting earlygame due to mobility
That's the most important spot lol because then you can decide where you will go to farm effectively or where you will die and lose the game. Then the spotting range is not that important anymore. Maybe to spot tds but the spotting range becomes important in the end game again when your team threw the game, you are alone vs 1-2 heavies and a td. Now your spotting range becomes a broken advantage because you outspot and outtrade them and carry the game. These are simple Light tank mechanics which nobody really abuse in this game. That's why they are played as mediums
yes because light tanks other than the sheridan can outtrade tds and heavies
Am I speaking spanish or is my english terrible? You can outtrade them because of your better spotting range. I don't mean any hulldown trades
Vickers vs 268.268 spotted and Vickers Pens him. 350 damage for 0 trade. Everyone has his own Definition but this is a trade imo.
It doesn't make lights better than heavies. Lights are better than heavies because of their carry potential. They just outscale them. But nobody plays lights really well when I See them
doesnt make lights better than heavies
Thats why i play TD's.i am a good TD player but i do not well in mediums and lights.so there is no way for me to take a medium at t10.i only play them on t5
im fairly sure that's not what trading means
Notice how they display a heavy in the victory and a medium in the loss
is that a weird looking emil or a tank with sunglasses on
thats just reading too much into it
KV1S or IS probably with sunglasses. However, this is an endless discussion. For me the game is balanced(except VK90) and you need the skill/experience to be successful. Sure the heavy buff might be really frustrating for the medium mains here and also the current heavy meta in cw is pretty boring but I'd never say it's breaking the game or making it worse at least the random battles. They are random and the heavy buff doesn't have so much impact there. In case you get rushed or lose because of the dominance of a heavy then just think about a better position and look on the minimap. An E5 can't rush a medium when it has support
out of all the tanks in the game why do you think vk90 is the only one thats unbalanced
It's cupola is red even for heavy prammo and has barely any weakspots
All other Heavys get weakspots but vk 90 Is basically all around invincible
Except for weakspots you can't reliably hit
After 360 Games in Vk90(Yes I know I'm a terrible person) and many games against that tank I have a lot of experience to say that this tank is unbalanced. Maybe not broken. The tank sucks in 2v1 situations against mobility tanks. My main point is the armor. Someone mentioned the 6.7 buff and I thought it was a gun mantlet buff but I can show you the result of that buff. 320mm armor turret ring armor. Heavies already struggled to win the 1v1 against that tank. Now they heavily buffed the weakspot. It's insane in side scraping, trading, face hugging, hulldown. The perfect all rounder. But it also has some little disadvantages. 320 APCR isn't that great, the gun is unreliable and the mobility, well it's a german heavy. The trades are insane because of the 10° gun depression, 460 alpha and only 10.53s reload which is less than IS7 reload.------- @quasi axle But to answer your question because I kinda forgot that lol: No other tank has stats close to Vk90 on their tier ofc. I already expected the Smasher and Anni example. Wargaming introduced a new tutorial to make the game more noob friendly. they get boosters, premium time etc. Grinding a T6-T7 tank won't take so much time. THis player with less experience won't know what a Smasher is. He faces the tank and gets smashed. On T7 you meet many newbies or players who don't want to learn and just play the game to have fun. But they don't understand how to play against Smasher or Annihilator. That's why they have so much impact on that tier. The tier is the problem, not the tank because it's so easy to clap the players
yeah but why not any other tanks, there are plenty of other tanks people consider broken I think least controversial would be anni or smasher
Yes I don't mind the heavy hp buff but they should get a corresponding view range nerf
Since the heavy buffs thereâs been like 10 new 10k records
logical
will we do something about the LTTB?
Make tog 2's top speed 45 km/h
I think that it is balanced.even if it might be the most anoying light tank on t7
@graceful totem: british heavys are not suposed to be fast
i played him and i fell an amount of shame @unique scaffold
Thats an IS or kv1s
!
This is an IS-2 with sunglasses.if you look at the front you can ser it .caus it is the IS-2 front.
@ruby coyote : then you play it wrong.try to side scrape it
And what is this for? Itâs already broken
not really. But you don't like heavies anyway
Not really? Black prince is now balanced or something?
The black prince literally is broken
a change with not that much impact. Idk why blitz community cries about everything WG is doing. What does this change mean? The gun is more accurate. Good but the gun is pretty accurate already so a meaningless change. 5 kmh more top speed. Well the tank can engage a bit faster. A tiny buff but it won't make the tank that much better. It's pretty decent but the alpha is too low to actually trade. That's why this tank will never be broken
The game doesn't revolve around trading... And the tank was already great
Just because a tank can't trade doesn't mean it's bad, also the gun is getting nerfed not buffed
A trade of the black prince is way more than 160 alpha, have you seen its fire rate
Increased dispersion = inaccurate , decreased dispersion = accurate. So it is a buff. The game revolves a lot about trading btw. That's how you basically win a game. Low Alpha is a disadvantage doesn't matter if the tank has 3k dpm or insane fIrE rAtE. These tanks with low alpha like Caernarvon, e25, Black Prince, Action x etc are in the game to have fun. But they aren't big carries and will probably suffer in many games depending on the enemy
it is a nerf. and the action x is a solid tank. Also having high dpm is helpful in a lot of situations
So you think this whole game revolves around having the bigger alpha and trading, how many 183s have you seen carrying games in this heavy meta?
Ah I see. On the other picture it said decreased. thx. @nocturne mauve none because 183 has an unreliable gun, the mobility is bad, the armor is bad, the camo is bad. The whole tank is just bad. The Alpha is just a fun factor. But exceptions make the rule. In most cases the alpha counts
No not really, if it has low alpha then it is more likely to have better fire rate and dispersion so it can compensate for missed shots, larger alpha guns are usually more inaccurate and missing a shot is very punishing
Ever fought vs AMX MLE 54 with an E5? That was fun getting so punished because of the lower alpha. Or T49 vs T71. Really tasty. Because of an inaccurate gun these tanks play aggressive and give a fck about their accuracy. Tell me how do you want to win the trade vs an IS2 when you can't engage? Tell me how do you want to beat an SU152 when you can't engage? The battles aren't a 1v1. It is a 7v7 and you can't abuse your dpm. After a missed shot the tank with higher alpha isn't dead. No, he will continue trying to pen you. Let's take that IS2 example. You trade 160 for 400 damage. He will just go back and disrespect your dpm. if you think a missed shot from a big gun is punishing then you have to be the best player on earth
Jeesus, I was just saying a higher alpha isnât always better
As I said the exceptions make the rule. But you will find most low alpha tanks on T7-8 and they are so bad. T8 tournaments. Teams still use Action X and this is pretty much a free win
Higher alpha is better generally. Better use of dpm, better exchange of Hp, easier to hit one shot rather than multiple. Low alpha has its advantages but imo those arenât as much as the advantages of higher alpha
However, the black prince having low alpha doesnât make it weak. Especially with the dpm and the traverse speeds, it can be quite influential. I donât think it needs a buff of any sort at all. Hopefully this rebalance doesnât make it stronger
It will make it a lot stronger, itâs got 25% more speed and dispersion doesnât matter because most of your fights are close and medium range
also depends which map and where you go though so just because the Vickers could outspot there is that chance that the heavy tank can he tank on surprise
Crispy#2768 has been warned.
By the time that IS2 aims and hits i would have already put a couple of shells in it.
The game does not revolve around trading, or else jgpze100 would have been a great tank.
Black prince has consumables, armor, and gun.
The only draw back was the 20km speed which was negligible using the speed boost.
By the way, a missed shot can change a lot in a game. It is not really okay considering your long reload.
Potential french heavily armored line modules. Since WG is buffing the AMX M4 45 in the armor department maybe these could be added.
M4 48 works much better imo than the AMX 65 t, the stock turret and top turret have nearly the same HP (1730 and 1750, respectively) so you don't sacrifice much using the much better armored stock turret.
Tier IX is based on a model I saw in a WoT PC leak of the TCB 120 turret on the AMX 50 B hull, which was historical. It uses the guns of the AMX M4 51 on PC. The Tier X (Blitz) M4 51 uses the guns from the PC version of the M4 54.
Finally got around to posting this, I just had to slap together a Google Drawing.
EDIT: the whole doctrine of this line (pros and cons):
Pros; choice of 2 guns, high alpha on the big gun (470 for the Tier IX and 480 for the Tier X on their big guns), accurate and penetrating smaller guns, strong front armor, decent gun depression, good forward speed
Cons; average to poor HP (IX has 2150, X has 2480), tall profiles, VERY thin side armor, bad premium rounds, and poor DPM on the big guns/average-meh DPM on the smaller guns.
Looks like some nice tanks to sell
Rip AMX 65t
The 65t sucks on PC with a big-ass hull and no armor whatsoever. The M4 48 is basically a discount M4 49 without the profitability, and the option of a 120 mm gun in a big old fat turret for those that like alpha.
Also found some images that back up the Tier IX. This was way back during when French vehicles were brand new in PC. In Blitz the Tier IX would have an AMX 50 B hull with improved armor on the front plate.
Yes, I would love to see the french tech tree grow.
m41 90 deserves a little terrain resistance buff :' ) i touched this topic before but I wanna mention it again. it plays more like a medium than a light. most of the time you're outspotted, camo isn't the best, acceleration is sluggish as for a bulldog type tank and German on top of that. don't get me wrong but, if HE is it's main strength and you're not fast enough to cod many tanks due to terrain resistance / acceleration, it's a bit sad haha. also traverse is quite slow in comparison to the rest of lights
Is it just me or random battles tier X game heavies got replaced by heavy autoloaders. LIke I see AMX and T57 or Kranvagen every game that I play. Must be nice to have 3000 dpm as autoloader with accurate gun nad 2.5s between shots. I think it would be time to nerf them a bit? Yeah? I honestly thing that autoloaders are too strong right now at tier X. Clip reload time is less then 20s.
Only Kran suffers with relatevly good turret if you are looking at the enemy and everything else terrible. Also apparently tank all about turret armor has less gun depression then AMX and T57. WG balance choices.
The MM is flooded with them to compete against the M-VI-Yoh, as well as give them the ability to muster good damage for the Strength-O-Meter event. The T57 sacrifices armor, and AMX even more, in order to have the guns that they have
T57 is a nice juicy target for my yoh
I still think that what they got for sacrificing armor is too much. Specially AMX 50 B. That tank was balanced or just a bit too strong before they reduced its reload time between clip shoots to 2.5 from 3s. Already broken dpm and unfairly good gun plus speed of medium and now spoil liner to troll your He because that balanced completely blew AMX 50 B out of any kind of thought that that tank is balanced.
AMX 50 B doesn't have spall liner? Unless that's planned in 8.1, then yeah, kinda overkill.
it can be HEd in the sides. We need spall liner now
It happened to me so many time that I can pen AMX 50 B with HE in the side but I fail after a fail like game is trolling me. It's not even hitting tracks because they are not damaged. And that started happening to me in recent times. I despise seeing AMX in battles. Tank is not balanced. Skilled player can make that thing into a monster since it only lacks armor.
50b doesn't have 2.5 second intraclip. It doesn't have spall liner. The tank doesn't just give up armour, it is also massive. Just aim better, any tier 10 can reliably HE it from the sides. Ofc a skilled player will make the tank look good, they make any tank look good. I'd rather say the avg playerbase makes the tank look bad, because it requires some game sense and skills to play
What 50b not balanced? Smh just buff the tort
The auto(re)loader system always was an unfair mechanic in the game because of the high damage in a few seconds but it doesn't mean the tanks don't have any disadvantages. long reload, T57 is really slow, no real armor(actually less armor than 50b), side armor is paper. 50B is a really flexible tank but it's easier to HE, you have 1 more second intra clip reload in total compared to T57, the turret is easy to hit and you can't trade against every tank. Like TDs or other big guns will give you a HE in return. Kranvagn - probably the best tank of all auto(re)loaders because of it's armor and the autoreloader system. But the long reload for one shell and the HE spam against the tank kinda kills it. Also the mobility isn't the best. Yoh - Imo the worst autoloader on t10. Bad mobility, terrible armor, only 900 damage, terrible clip reload but fast intra clip reload(2 shell gun)
What do you mean by "... or else Jagdpanzer E100 wpuld have been a great tank.".
It IS a great tank.
It's one of the few non-heavies that didn't suffer much because of Heavy HP, you still need 3-4 shots to kill most of the targets.
Decently armored, I'd say it also have the best gun of the game because of alpha + pen + not a bad precision at all.
Why on earth are you chaps nerfing the KV-3
The speed is already painful
Kv3 is lowkey broken but that's because people dont k ow how to play
Its actually a well balanced tank as far as stats are concerned
The gun handling of that Tank is ridiculous for the damage
The precision isn't bad if the user remember this phrase:
"It's the second biggest gun of the game, it should have been worse."
Since when did Predator IF had 200mm of effective armor. Jeez WG this is tier VII what in hell are you buffing. Can you just once not overbuff premium that you are buffing?
And now when you overbuffed the hell out of it's armor then you will be like no it's premium we can't tone it down. Jeez few lose screws whenever you buff something. Buff isn't supposed to be an overbuff.
Deserved buff. Not an overbuff. 200mm is nothing
@leaden flare true
Predator is still crap with its non existent gd and its huge profile
Fix Tier 7
Buff t32 its the worst t8 hull down american heavy
lol imagine buffing T32 that tank already has a insane turret insane hp consumables and so on its only lacks gun as balance
T32 survivability is barely higher than other t8 americans like t34 but its gun is underpowered it really lacks alpha dpm pen and accuracy
dude i doubt you have any clue how to play T32
T32s gun is supposed to be bad so it balances the basically impenneable turret the alomst 2,2khp and the ability to use super speed and or reactive
ive played that tank solo for 101 battles and got 83% wr in it tho my avg dmg is sub 300/tier so its supposed to tank dmg and not to do insane dmg
@azure quest yep seemingly endless complaints about tanks that are "op" or too weak that are actually just decent or even good
What do you mean it is a good tank?
It def is not, there is much better tanks to do its job.
And its armor doesn't work, plus the gun handling albeit "relatively" good can mess you up real bad.
Also it is non turreted and huge and slow.
I am not saying it is extremely bad it is just eh.
And the main point was that thing would be considered OP if the game revolved around trading(as in shot for shot).
"Dude im doubt you have any clue how to play t32"
Isn't that the case for most comments here?
Ok t32 not terrable but its still one of the weakest us heavies
No it isnât
For American heavies at tier 8 you have the T32, T34, EXP, Chrysler, Sheriff and Shark
The sheriff and the shark are two of the best tier 8s of all, so saying it's worse than those is meaningless.
Comparing the Chrysler and the T32 is very hard because of how different they are, but one is not considerably worse or better than the other
The T32 is considerably better than the EXP for obvious reasons, and also better than the T34 because it has consumables, dispersion on movement, speed, turret armour, hull armour and hp. It only has worse pen and alpha.
So the T32 is an average tier 8 American heavy, and tier 8 American heavies tend to be very good tanks. So the T32 is a very good tank. So no more buffs.
I still think that the t34 is better cus better dispersion and pen. For me the gun was all the pain that the tank offered especialy if you try to avoid pramo. The gun is really unreliable especialy when you are forced out of hull down position
The fv starts feeling boring
Dispersion when you have to wiggle to not get penned through the roof, which adds in the movement coefficients? And pen when you then have to aim for longer? Or the worse mobility to get to positions, hugely worse hull armour and lack of consumables?
Once you stop focusing on its mediocre pen and start thinking how to play it becomes an amazing tank
Ok aside from the exp all us heavies are good and ngl im not that much beter more than most players
I'm only here to see if they put anni and smasher in fun modes only yet
Please remove spall liner from grille 15
it's a discussion channel, not a request/feedback channel. The spall liner is completely fine on Grille and only fair compared to FV4005. WT doesn't need spall liners since it's one of the strongest t9 tds
SMH, the T32 has the thickest turret at T8, 298 mm of armor along with a 298 mm mantlet. It also has high HP, super consumables and provisions. Itâs a hold the line tank, not a damage dealer.
it is fine to noob-proof a tank by making it harder to punish it for having paper armor?
Only thing id disagree with you so far the whole line didn't need spall liner
Grille was basically in need of camo or mobility not some fun killing spall liner that makes HE a gambling
T32 also now has an extremely strong ufp, almost impervious to 275mm heat when it is not even using max gun depression. A buff that arguably wasn't even needed
Idc that much about the buff tbh. It was a nice buff for some noobs and HE isn't really worthy anymore but I agree that this wasn't necessary. It's still hard to play this paper tank for some players and a spall liner won't change that. They just don't die so fast. However, I can live with that
They donât die so fast? Bro I saw one play frontline and he did extremely well and even survived the match
The spall liner was a buff. Imo the Grille and WT didnt need it, especially the WT. Even if the tanks were weak, a spall liner was a bad idea. The point of the weak armor is to get penned easily or HEd if the driver makes bad plays. The Spall liner just made it quite pointless to bother with HE on most guns
Give it some camo buff instead and take away the spall liner uwu
It isn't smart to shoot AP because you can knock out the whole crew with a HE. Never understood why people keep shooting AP on my FV4005 or Grille lol. A HE hurts much more doesn't matter how much dmg it does(it has to pen ofc, not hitting the gun or tracks). @nocturne mauve THat's my playstyle too but nothing new. You can play Grille, WT or Rhm aggressively because of the bad focus fire and bad positioning of the players. Maybe it's time to change your playstyle too. Then you don't have to be in this channel everytime
A few days ago WG asked us, on Youtube, what we want to see in some changes :
For EARTH SAKE !!, BUFF the KV-220 !
It has absolutely no place in tier V : extremely bad accuracy, AP pen is trash, you can't even win a duel vs vs others tier V heavies
This is not acceptable for one, if it's not the worst, tier V
If you get over expose you deserve to get smacked by HE, whatâs the point of making everything noob proofed
crew/modules can get repaired. HP loss cant. On some guns, the HE would do less damage than AP, and its pointless when HE also has the risk of splashing on tracks or some angled part of the armor, versus just using ap, doing similar damage and not needing to aim specifically for the HEable parts or to avoid hitting tracks. On like 128mm+ guns its still worth using HE, but most guns dont get enough of an increase in alpha with HE against spall liners to make it worth the risks
On FV4005 or Grille you have 1 or maybe 2 repair kits and only 1 heal kit. Tell me how do you want to repair every HE shell? It's totally worth it. I can say that because I often had the problem that I ran out of repair kits and then FV4005 with 30s clip reload fun. But because this problem is only viewed from one side it has to be nerfed or removed
Total hp of wt should be nerfed, to 1500 like t30 has. Not just 100 short of grille...
t30 actually has armor
this isnt balance but its way more important for your game imo right now WG
i left blitz for a while and only played sometimes at tier 10
today i returned to tier 8 and realized how RIDICULOUSLY bad your uneducated player base has become compared to 10 months ago let alone 3 years ago
WG you have to consider on how to improve your players and bring back at least some skill in to the game
tier 8 was either a 7/0 loss or a 7/0 win regardless of my dmg i doubt its dumb luck because i played a lot of games
For reference i averaged 2800 damage and only played SU 130 PM
so i wasnt bad in fact the games i did 4000+ damage were losses and the ones i did less than 3k were literally games so one sided that we win 7/0 and you dont really end up doing damage (44% wr)
Give walker bulldog, tier 7 the proper gun rammer and not ventilation on the top gun. It's ridiculous. Why would you give a single shot gun a ventilation?
@rare ivy Well yes, however the Top gun isn't an autoloader
As the gun changes, so should the EQ. It's logical. M32 late gun is a single shot obviously
because it has an autoloader
yes but WT is too much an all rounder
Never ever try to do a battle with your KV-220 since WG does not give any ATTENTION. They made this tank for only 1 reason : Been left deep in the attic and been forget forever !
The fact that there's better tanks doesn't mean that something is good, for example:
IS-7 does medium's tank job way better than E50M because it have the heavy HP, relatively better gun, better turret and stills pretty mobile. E50M isn't bad because IS-7 is better, if you think it's bad then you can find any other reasons.
The armor works, but only works if the player uses the brain to play it.
It's not enough armor to do frontline, so don't do frontline
Stationary targets are easier to get hits on the weakspots, so don't stand still if someone is aiming to you
You know some heavies have OP prammo pen, so don't peek when you know there's a heavy aiming to you
These are simple things that makes your armor works WAY better.
About the precision, the aim time isn't bad and neither the aim circle, the main problem is the bloom. Don't move your gun sharply and neither shot while moving, then the bloom won't bother you.
I really like my KV220 :>
i like to use a trick where i aim ahead of time before shooting someone
like for example predicting when and where they will pop i will sometimes pre aim there or
if I'm going 50
I dont just pop out of nowhere and slowly start aiming while exposed
i stop right next to some cover let the bloom drop and slowly move slightly forward = less bloom
pre-aiming
Is it good idea to fight against kv 1 on churchill 3?
Yeah, because KV-1 is irrelevant in tier 5 now đ
I sold my KV-220, but I enjoyed it a lot. It's a tank that has been around the game since the beta test and used to dominate tier 5 until T1 Heavy and BDR receive armor buffs. It stills a good heavy, but there's better competitors.
"homeless? Stop being homeless lol"
I don't need lessons on it i already have it. And now i don't touch it anymore neither do i touch the 50M for similar reasons.
I didn't say it was bad i said it was eh. You can try to make the armor work but it is still easily negligible by the enemy. And you would probably be side scraping and then dispersion fricks with you.
And i wasn't even discussing jag's validity, i merely pointed out that if the game was mostly trade oriented then the tank would be god in this game. Simple as that.
Now if you disagree on my views on the tanks that is fine.
Understandable, have a great day.
Wow you guys actually believe that an IS-7 is a better medium than most actual mediums đż
Lol
I mean it does have a 50km/h top speed, though it won't reach it in most practical situations
It's a medium brawler :3
There is a big diferance in tank balancing for less expirianced players and very good players because there is a big diferance between whats a tanks potencial and how easely the potensial is achieved thats why better players cry less about tank balance the only unbalanced things are rare power krept tanks and extra strong or broken p2 get tanks
I mean, it certainly isn't a medium with that traverse.
But issa good medium hunter
I mean it does have very good armor, a hard hitting gun and a nice top speed but it can't brawl against other mediums very well due to the poor traverse
Still a lovely tank to play tho for me
The IS-7 excels at dislodging mediums from some spots, and for traverse - it is way better than the 113âŚ
3 degrees is way better ._.
But hey hey, on the bright side it's one degree faster than Maus
im not hunting meds in wz 113 tho, armor profile is good enough for heavys imo
BH makes the turret look so darn cool
Top part, what I think WZ-113 was way too specifically designed for, autobounce :p
Bottom part, I just wanted it to look even cooler :p :p
Buff the Fv215b upper glacious plate and Fv4202 Turret armor
because it is lol
Better than E 50 M anyways
Yeah except the difference is literally marginal
the is7 traverse is a base 23 degrees and 15 degrees (38 in total)
the 113 traverse is a base 20 degrees and 17 degrees (37 in total)
113 is a boat
Like most Chinese tanks
The hull traverse is the focus, because of WZ-113's role often as a medium brawler, it would need some hull traverse to manuever, the turret is fine, there's time for that unless for some reason you're getting circled
113 is not a med brawler
Its traverse is too slow
It's a heavy tank ripper
I'd say so too, maybe I'm finding too many potatoes in WZ-113
Due to the pikenose the IS-7 generally needs to turn little to present the enemy with a strong angle while the 113 may require quite a bit of adjustment to maintain the maximum effective armour
Nerf heavy hp and spotting range and give TD's more hp
Why should they?
release stronk heavy (which is easy to "balance" Because they are already strong)
profit
I think that the heavy HP can be balanced if you add a balancing factor, I used to purpose a wide view range nerf in most of heavies and all super heavies, only lettinng away a few exceptions like heaviums.
Some heavies aren't bad (are actually good) at spotting for simple reasons:
- Can reach safely the frontline, where most of other heavies are.
- They have armor, so if they get spotted just turn on the "Anyways, let me continue what I'm doing" button.
- Big HP pool, so if they get a shot just turn on the "Anyways, let me continue what I'm doing" button.
- They are baits for campers. When a camper shots, it loses the concealment bonus, which makes it easier to spot.
I don't think that nerfing the HP after serious view range buffs Nerfs (misspell) is necessary, playing semi-passively will be the key to win against a heavy.
Also, buffing TDs HP in general is a bad idea.
Buff jpanther 2 armour it's useless
Git Gud. Play it like a sniper
hulldown
Hello
Alright, the main thing I want fixed is the old t82. That thing used to rock, and I feel like in a recent update itâs fun was buffed, giving it more penn, but not anything like it used to be. If it were to get back to the glory days, then I would be super happy.
I wanna see u play jpanther 2
I've played St emil. I know the tds aren't the same. But if your tds armor is useless. Then you should snipe
I like St Emil but no armor what so ever if you're very lucky then you'll get a bounce every now and then but use it for sniping tbh
Donât need to snipe in Jpanther 2 all the time. Sometimes I just go nearer to the front and attack people on reloads, or I try to hill the lower half of the tank and try to bounce a bit with the top
St emil and jpanther 2 is not even the same
Sniping is makes ur lower plate more visible and u can just get easily get rked
I literally said that in my sentence
Then back up into cover after shooting your shot while sniping
The Jpanther has a decent amount of armor beside the gun. And it has mobility. Use that to avoid shots when you can, or hide the lower half and expose just the top half that is stronger. Youâll get a few bounces. If not that, try to let your team take the hits and you do your damage when the enemy is on a reload. Sniping can work too. If youâre doing it right you should have some cover to retreat into or some bush to prevent you getting spotted at all
Jpanther2 is a tank that has a lot o playstyles possible, if you cant get one of the playstyles to work for you then go for the other ones. Jpanther2 has a nice gun, 3k dpm with 460alpha, it shreds thru things, if you arent that great at managing reloads and seeing when and where to shoot then snipe with it, you'll still do great. If you are able to manage the reload's, and you know where your armor will work then you can play it aggro, its way more dangerous that way, but it isnt dangerous to you only, the enemies also have to be carefull,cuz if they stay infront of you for too long they will melt. Just find the play style of the tank you prefer and are better at
HellĂł :)
Buff a T82 HE penetration. 20 mm is unplayable. Please wg take a look at soke old low tiers as well
Play higher tiers if you dont need to grind the lower tier tank, and are hating it
Buff back KV-2, right now its a very very bad tank i want it back with 86 standard penetration
use CS. You get 84mm
Agreed
@frozen saffron ok the kv2 isn't a bad tank but yes it nvr should have been nerfed and I think that's the same with the 183 the fact that you can be spotted dam near across an entire map by just about any tank is rediculos
thats the price of having the alpha
183 once had good camo. broken on such a tank
Buff Tankenstein, it's been underpowered and power crept into oblivion, give it 250mm of frontal armor for turret and hull and make lower glacis pennable by everything
next up is the guns 105mm needs a DpM buff, 130mm needs slight DpM buff
buff speed while you're at it, for the speed it goes I'm expecting it to be a DpM monster but everything out DpMs it along with the speed
why does this section exist
to discuss balance changes, such as what player base thinks should be buffed/nerfed
hopefully devs take a serious look at feedback from 7 year players
I honestly want to see Tankenstein buffed, they forget about it every update, last buff was like in 5.5
yesn't
everyone is going to ignore that Smasher has a faster reload than a 130mm gun mounted on a Tankenstein?
edit: if you can't play Jagdpanther II correctly, just sell it and get the Ferdinand if your complaint is armor, when hulldown JPanther II has a good chance to bounce 105mm and below, don't try against 120mm guns and above unless you want to get splashed and have crew killed frequently
It is good.i am playing it in the moment and it is balanced.look at the tech tree and if you want a good armored td then take Ferdinand
Because nobody plays tankenstein
Ah yes, nobody plays a tank so no matter how bad it is, itâs balanced đ
do you think a tank with 1700dpm and 25kph average speed will fare well against a tank that does 2600dpm has 35kph average and a speed boost? would you rather solo a tankenstein or an annihilator?
Black Prince sits in between but it's getting a slight nerf
im my opnion tankeinstein its a goood tank
Tankenstein is just a Troll tank because of the high alpha. Not a competitive one
Do you always play only with tankenstein? I donât play only t7. Just t8-10. you can play t8 or whatever.
I play Tankenstein sometimes, and I often don't care if smasher out-DPMs it with alpha too, it's fun to play such a gimmicky gun with pAP with good penetration still, while having extra damage, though it's still out-DPMed by Smasher, at least it has armor.
Buffing the hull armor to 250mm is unnecessary, people still go for the lower plate, the turret is definitely loaded with weakpoints, and the only buff I believe it should have is a turret cheek buff, up to 180mm/200mm.
Or buff the traverse speed, gladly being slower than Maus'
not always compared to Annihilator spammers, I want to play my tanks that gather dust eventually, even for birthdays but the inbalance is just terrible
@nimble zodiac , when was the last patch they even reviewed it, just flew under the radar after update 5.0-5.5
@azure quest @mental pasture
so you guys don't care if annihilator is totally recking T7? plus Tankenstein is rarely played, definitely needs a rework of some kind as a counter to spammers
idk what my WN8 is in it, but it's a terrible tank across the board compared to every other heavy that has been touched, exception being the AMX that is getting a nerf in the most unexpected of updates
Why making Tankenstein to a really good tank? It's just a tank for fun like Tog II or Su100Y. These Tanks shouldn't be extremly good(Ik Su100y is really punishing on t6 bc of the alpha but it is easy to outplay too)
I can live with Annihilator
^
Better option, instead of checking #game-news, I'll just send it here
"So you're comparing an OP tank with a balanced one to justify buffs that aren't necessary at all?
There's already a counter for Annihilator in tier 7, it's T29 and look up, it stills a threat (actually now there's another threat, which is T29 too).
Buffing another tank won't resolve the tier 7 problem, it'll make it worse. Apparently you don't want Tankenstein to be buffed because It's current stats, but only because you want to counter only 1 tank even if this will affect much more tanks.
Buff ideology sucks, if nowadays we have to fight a Maus with more than 3k HP it's because of noobs that couldn't play heavies correctly and demanded buffs."
Also, Tankenstein was buffed relatively recently due to the heavy HP buff
@teal crystal Update 7.3, they buffed its concealment (I know, useless)
And then Update 6.10, 1350 HP > 1600 HP
Just making sure you saw that :p
That's exactly the same HP buff that helped to ruin the tier 7 and made Maus have more than 3k HP.
Buffing ideology kills.
㡠Yangire ಠ_ಠ#0876 has been warned.
Is the jpanther2 more armour than Ferdinand
No the jpanther 2 is the faster one.the ferdinand has great armor but is slower.i am playing jpanther 2 and it makes fun caus you canot get cyrcled
I disagree that T29 is a Anni counter. The gun is too unreliable. Feels like shooting with a driving KV2. There are better Anni counters like IS2 1945, Tiger I, BP, Type 62,...
Ferdinand has 0 armor lol
Oh it has armor, it's just not angled at all like JPan II's
Technically yes. Ferdinand have 200mm in the hull and in the casemate, but if I recall correctly the Jagdpanther 2's casemate have 250mm effective armor, but the hull have 150mm.
@azure quest I disagree about the little Ferdy, it can troll some fools and block tier 7 shots. If it was properly angled then it'd become a real Maus.
Also, T29 is an Annihilator counter but not because of the gun. T29 have enough hull armor to block Annihilator AP and the turret is impenetrable even for AP.
T29 also have the OP consumables, sandbags, it's fairly faster because of the consumables and in therms of precision at long range the T29 is superior than Annihilator.
T29 is one of the few tanks that counters it, forget it when Annihilator loads prammo and you forget the sandbags lol
at range it can be easy to pick off, but then again, forget it if you get ambushed by it, 600-700hp gone in .99 seconds
Jpanther can counter it, so can Chi-to SPG, but I don't play those tanks frequently unless they have birthdays that come up in my feed
I'll take my WN8 in all tanks except Annihilator and keep an eye on my own weekly WN8 disparaties, but calling it rn that Smasher is next to annihilator and Tankenstein comes lat, T29 3rd, Tiger I and AMX M4 49 I need to buy again for experimental reasons Tiger P as well
I need about 3 heavies to buy back
It's nearly impossible to not pen Ferdi. I've played the tank several times in tours just to Troll around and bounces were really rare. The tank can't angle and will def not become Maus. T29 is still harder to handle in a battle than Anni. Anni will smash your Team. Meanwhile you have to struggle with the gun handling
A good T29 player will own the tier 7 battlefield
MiLaaN77#5563 was muted
more like a Unicum T29 and Annihilator, annihilate the balance of the tier
why wg wont nerf that thing
Chrysler K has unnecessary advantage. Average ammo capacity for tier 8 is like 40 yet Chrysler K has 100 ammo capacity. Most probably, the reason why it is so is that WG copied this tank directly from WoT PC. This tank has advantage for ammo capacity in PC version because there are larger map and matches are 15vs15. But for Blitz, this advantage is nothing. So I recommend that something should be done for this tank like they can increase penetration instead of ammo capacity so that this tank will be balanced.
I agree with every oil in my garage. (Such an American Joke hehe)
Before T29 dominates T7 the Chance is higher that Mk6 becomes a meta tank
Makes sense now
If your only defense against the T29 dominating tier 7 is the gun handling then ermmm.... Yeaaahhhhhhhh that's not exactly a major downside is it?
It's still more accurate than the standard 122 at tier 8 đ¤ˇââď¸
Ah of course tier 7 is dominated by heavies, too much HP, consumables and provisions
T7 Meds can't dominate because they have no armor and most of them really Bad Pen.
Gun handling is really important for any tank. Without a reliable gun you can't abuse your dpm and you are forced to fight in close range. But you can't use your strong turret in every position and carrying with this gunhandling seems difficult too
^Yes, you're not wrong there but that's why you flank around the sides (With support)
With the ridiculous armor profile the t29 has, you can safely fully aim each shot. Compared to peeking for the minimum amount of time and snapping a shot off, its gonna be much more accurate than most tanks.
Biggest issue (beyond the HP and Armor fiascos in tier 7) is that the 3.8 Equipment system totally boned several tier 7 meds.
Less DPM - other clowns now get VSTAB too, and you are dealing with more armor, more accurate, further seeing, more mobile (than pre 3.8) heavies with now more HP and More Armor.
While that applies above as well. It was most noticeable in tier 7 (and the Shermanâs in 6) as VSTAB wasnât universal to all tanks in those tiers (and not on TD at all until 3.H8)
@teal crystal You clearly don't know how broken T29 is in it's actual form just because it doesn't shot 3x210.
@azure quest Kinda yes, usually T7 mediums means only 3 things: DPM, precision and sometimes agility (Unless Panther, that thing is arguably the best tier 7 med because of the frontal armor and gun). Some of them even struggle a lot to fight even other mediums (Y5 Elc Bis moment).
Let's also memtion that most of tier 7 heavies aren't slugs, iirc the only exception is Black Prince which will get faster on the next update.
Why would you ever want to play a medium if Tiger 1 does the medium tank job but better?
I remember people joking about Tiger 1 being a tier 8 medium.
Imagine T7 meds can't pen the weak spots of T8 heavies
is happenin now
Panther is the best med.
Wait why does it show that Panther 1 is tier 8 lol?
The gun is tier 8
That tier mark is about the gun.
Meh gun handling on a frontline tank with an impenetrable turret so it can sit still and aim fully as it pleases isn't an issue, and then on top of that it has a great hull and consumables and hp...
nowadays i really want IS-4 armor nerfed
it has HP
the best armor profile for T10 except for maybe vk 90
its not slow as hell
decent gun
and the most annoying thing the armor highlighting on it basically doesnt work im bouncing grey shots all the time close up without any chance to miss them whatsoever
not like they said they fixed it last time @quasi axle
armor highlighting is getting fixed in 8.1 or something
not really fixed, just changed so it basically tells you what pens for damage and what doesnt, rather than just saying whether itll go through that armor even if it isnt dealing damage
Back in 5.0 Open Test Armor Highlights where tested.
was fully grey did not go trough and dint do any dmg thx to that amazing armor highlighting
that really often happens on tanks like is-4
It didnât work like intended. So it was withheld and has been reworked to better display changes in plates
The problem with the current model of highlights is it picks a spot in the plate to use that has the average. That spot might not be representing what your aiming at due to angles
Same reasoning that some red armor isnât actually red to you.
Thats becaus is4 has a great side armor and also good front armor.it is the most armored tech tree tank i think
its not do you even know what on paper means ?
on paper = big number
IS-4 has effective armor
protip the sides have a weakspot
turtle mk 1 needs a massive armor buff to the top left and right of the hull
also needs a buff to at least 1 other part of the tank, ideally the gun in some way
dont think this needs much justification its one of the worst tanks at tier 8 lol
I own them, too easy to destroy enemy teams, and I literally mentioned they both broken, reckon reading comprehension?
oh and I remember before they reworked everything, the game was totally balanced and prammo didn't lose alpha for extra penetration
in this meta? hahahah I still see more bots in good tech tree counters to the annihilator, than the annihilator being a bot, definitely depends on who is driving that can ruin balance
you even said you were tired of noobs nerfing and buffing certain tanks, take the feedback from 7 year accounts that have high WN8
looking back, some buffs were actually big brain moves, but seriously why you buff heavies from T5-T7? their armor profiles in general were overworked and now they need nerfs so low pen medium and lights have something to aim at that isn't impenetrable frontally now there are seal clubbers and spammers abusing those tiers and never getting better at higher tiers, then people cry that the rebalance made more noobs
because I don't play dirty spammer in my time on the NA server
I was talking about this line of dialog.
"Crusader6 [III-R] NA â Today at 9:21 AM
A good T29 player will own the tier 7 battlefield
Dyno
BOT
â Today at 9:21 AM
:dynoSuccess: MiLaaN77#5563 was muted
xX_The_Circus_Xx [DOGZ] â Today at 9:25 AM
more like a Unicum T29 and Annihilator, annihilate the balance of the tier"
No T29 player need to be unicum in order to counter Annihilator, all you need is a small ridge. A ridge with half a meter already works well, but if it have more than 1 meter then it's perfect.
I didn't ask if you saw more annihilators being bots or how old is your account, I'm saying that I'm tired about noobs asking for buffs because they want to have something as OP as Annihilator.
If you took the 'noob' part personally, it's not my fault. I wasn't targeting this to you.
Now, if you allow me, I'll play a bit of WT. You can wait patiently for WG to buff Tankenstein unnecessarily in order to counter an OP tank. Why not more OP vehicles in order to counter something that already exist? Think about it. Adeus! (good bye, but in portuguese).
more like nerf annihilator intraclip to .7 seconds, nerf heavy hull armor across the board because AMX is getting a nerf in the gun which doesn't make sense as ARL will just be better now and then
@azure quest , hence why i said by WN8, people with WN8 on a variety of tanks should be able to provide feedback since they are performing their tanks role and understand balance
people with WN8 on a single tank obviously don't care about balance
cough Annihilator, Chimera, obj 252U
edit: when did I mention my personal WN8 bro? @mental pasture
kind of easy to farm WN8 in those tanks without a team ngl, but if you play tech tree counterparts, prepare to cry as the armor profiles troll RNG sometimes
biggest offender is Annihilator, then I ask myself, how do they even test these tanks?
You need the feedback from all playerbases. Not only Pros or based on the age of the account. I saw people who are 7 years in the game and still play bad. If WG only takes feedback from one group then tanks might get undeserved buffs and nerfs-------
Everyone has a different opinion that's why it is a terrible idea. Idc about wn8s or stats in general either. Chimera and 252u are fine actually so idk what you want to nerf there. In the next update 50% winrate or lower players aren't allowed to use the chat function because only 60% players are the Pros and their opinion matter or what?
Honestly, sorry if I look kinda aggressive, but I recall none asking if your WN8 is good.
"I'll take my WN8 in all tanks except Annihilator and keep an eye on my own weekly WN8 disparaties...." bla bla bla
"you even said you were tired of noobs nerfing and buffing certain tanks, take the feedback from 7 year accounts that have high WN8" I suppose you're taling about your own account.
"idk what my WN8 is in it, but it's a terrible tank across the board compared to every other he....." more bla bla bla
Shall I mention more times?
"biggest offender is Annihilator, then I ask myself, how do they even test these tanks?"
I don't recall any tester on Anni, also, if they didn't test it, it was on purpose of being op.
Pleas nerf gun accuracy on M III YOH autoloader gun.i did never bounce a shoot from it in heavys or good armored TD's.and i mean every time
guess some people don't want rebalance because heavies will be like they were before the heavy rework with armor being troll and the hp pools being large
T8-10 is pretty fine atm. just the casual crying about tanks like Chimera, 252u, Annihilator, Smasher,...
I believe that heavies can be balanced with that HP because for every buff,there should be a drawback.
It's simple, You must know that heavies are divided by 3 sub classes (Super heavies, heavies and heaviums), then widely the view range among super heavies and heavies. I stated why do it and the benefits of this nerf a lot of times in #tank-balance-discussion. Scroll up and you'll learn why heavies and super heavies should be "blind shields".
Well, That's an end. I'll be playing M4A3 105, bye.
ok, three classes there, but what identifies as a superheavy in T5-7 because those armor profiles are still broken against medium and light tanks
you know what? tired of seeing their balancing efforts just restore game as it was pre 5.5
it's not the "broken" armor profiles. These mediums just have really terrible pen or poor alpha. Same for T8 meds
@unique scaffold Which tank do you mean right now?
I played t8 and it is to accurate. I rarely miss a shoot. And the 2.7 secs make it way to fast in my opinion.sure i can drive back in my save place.and with its speed you can flank most T8 TD's + the upper plate is very troll .
Personally I do find chimera too strong
Heavy gun in terms of pen and DMG
A decent chunk of Armor for occasional life saving bounces
And really good hp for a medium
All in all I find that too much for a tank that's supposed to be fine
Less pen, worse HP, the terrible bloom on the move, no special consumables, less alpha and no gun mantlet that can absorb dumb amounts of pen and yeah less gd (chimera absorbed several ISU prammo shells in its mantlet for some odd reason not that I aimed there but RNGesus gave me the middle finger) @Sk1llz_#8023
Yeah but it was about chimera beeing to strong not t34s beeing to weak
What about T-34-3 and T-34-2 then
balanced with ammo racks and terrible penetration unless you like to load prammo that reduces your DPM
no gun depression either, good luck with that
175mm AP Pen is enough for most things on T8 and the high Gold Pen helps you to Pen the best armored Tanks. Also working with 5° isn't easy but acceptable
The chimera heavily caters towards average players. It's got HP, troll armour even on the hull for when you make mistakes, food enough mobility for an average player and a gun that's very forgiving and has the alpha and pen and depression to compensate for a lot. Quite a few of its advantages aren't really abusable to a good player so at the higher end of skills it's down to personal preference, that's why you don't see the rise in the right hand of the graph in blue but you do in grey.
On the other hand the 34-2 has a lot less noob friendly features but the aim time, armour and prammo pen help it to shine at the top end for people that like it
Still it's balanced unlike chimera imo
Even tho the aimtime might be nice it's still inaccurate as hell from my experience + you have to stand still which horribly limits your performance
Chimera on the other hand could also use the aiming perk and hit insane shots on the move and get even better accuracy standing then t34 2/3 could ever achive
Yeah the 34-2 is pretty much perfectly balanced rn (ignoring heavy meta) but the chimera is just a bit too good in every single way really
I didn't mention only super heavies, as you said: Reckon reading comprehension?
You prefer the game as it was on 5.5? Fine, feel free to leave and come back casually as like I do. 5.5 gave an end to seal clubbers at tier 1-4, if you like to play at kindergarten tier then go to other game.
Jokes on you, I'm only there for the birthdays on the tanks
I asked, what are super heavies in T5-T7, not a good reply my bro
Seal clubbing was already frowned upon before 5.5 just restore it anyway so they stay there and don't ruin high tiers
Kinda preferred pre 5.5 too but only for diversity nothing else, the seal clubbing was a serious problem but imo the latest changes were nice and by that I mean the new tutorial and extra MM so I guess they could put the tanks back
Despite obvious balancing problems at t5 and 6
BDR T1 and so on
Avg damage of each Annihilator's she'll is 190? If it is so the tank is very OP to newcomers and itself on Tier VI...
Hey wg can u please fix ur matchmaking I'm getting tons of battles where I have afks sitting in the back. Or when there r two of the same tanks for example I'm playing my comet and there r two emil1s on the enemy team and I don't have any strong turetted tanks on my team. Or just when there are 2 non platooning annihilators.
Using the same tricks I did? Funny boy.
Ok then, let's say the tanks that have a super heavy armor in tier 5-7
- T5
KV-220-BT, BDR, T1 Heavy - T6
Vk 36.01 H - T7
Black Prince, T29
The Super heavy sub-class only appears normally in tier 8 ad beyond. - T8
Vk 100, KV-4, KV-5, Vk 168, E75TS - T9
Mauschen, Vk 45.02 B, ST-I, E75 - T10
IS-4, Maus, E100, Vk 90,Vk 72
This comment about seal clubbing is senseless.
Nerf smasher
black prince, kv5
T29, t32
Kv5 has solid medium armor
mobile super heavies to his standards
Black Prince is rather slow and armored enough for this.
Kv-5 is big enough for this, as for it's weight.
I also woudn't considere T32 as a super heavy because unlike in T29, the hull armor is rather too thin for this in my opinion. Effective 217mm or 194mm after AP normalization is kinda Ferdinand level, But I can't argue that the turret is extremely solid.
I accept T29 as super heavy.
VK 74 isn'tt super heavy?
I guess you meant the Vk 72, yeah, I forgot it. Everyone does forget it.
I wouldnât consider the T29 or T32 super heavies. Both require hiding the hull. The T29 can still be penned by tier 6 meds in the lower plate - while considerably more idiot proof than before itâs hull armor buff, it really needs terrain and to fight hulldown
you forgot the Magmus too lol
Magnus is kinda of an M6 and both are... you know, kinda too weak against prammo.
Magnus is an underrated gigachad in the right hands
The T1 heavy of its tier
wdym lol, Magnus is literally the M6 before it got nerfed, it handles shells better than it
Maybe against a med like M4A3E8 that have the same gun from a tier 5 tank, but advanced mediums kinda do it too well.
Ok then, but usually Super heavies aren't exactly the type of heavy that demands much skill to bounce something. Magnus is a well armored heavy, but remains just a heavy for me.
Talking about M6, @winged barn would you considere the M6 EXP as a super heavy?
I said in the right hands
The superheavy playstyle is just being able to survive under fire, and be a wall to the enemy team. The t32, 29, and kran all get this job done exceptionally well, they just require a tiny bit of a hill to do it.
Those three all also have ridiculous amounts of hp, making them have effectively the best survivability in their tiers
The m6 exp is meh. Sure frontally, its basically a superheavy, but the sides make it laughable when it comes to actual armor.
M6 exp also can be penned in the turret ring pretty easy.
You can wiggle the turret. It doesn't 100% of the problem, but works fine.
Hola :D
Or you could HE the tank
Annhilator is balanced
Lmao yeah suuuure it is
It is đ
T28 is broken
Wait for the TS-5
Best t8 premium?
Buff every tank to one shooting and killing and give them an impenetrable side armour, that's perfect balance, also give everything a magazine system
Imagine
Can someone pls check my advise?
Plssss balance all t7 tanks that tier is brocken
WG balance the matchmaking thing in blitz it's sick
Yep once I lost more than 50 consecutive battles with 2000 damage per battle
sure you did
facts
ok
Sure...
It's actually true I was 2 days without winning a battle then I took a break in the game
@long jungle Don't blame the matchmaker because you struggle to win. Players that go to the official tournaments also have the same matchmaker as you and they don't blame MM.
@signal storm It doesn't make much sense, that's why not much people answered. Ammo capacity isn't a balancing factor (unless it's extremely low) and there's no reason to buff the penetration of this premium.
This channel isnât about the matchmaker. Itâs about vehicle balance. Complain about your inability to to win with the random teams you are given somewhere else (preferably on some other server).
Josh1945_blitz#7395 was muted
I don't think that your answer makes much much sense. If it is not a balancing factor-which I meant as well- then this tank should have advantage for a balancing factor instead of this unnecessary stuff. There is also no much difference between extremely low and extremely high and there should be reason why this tank has that much ammo capacity-I explained my opinion for this reason- Buffing the penetration was just idea, there can be another buffing though.
The way you worded it makes it look like the capacity reduction is a nerf, and so the penetration buff would be needed to make up for that nerf
Yeah, that's correct, I literally think so. Reason why I think so is comparing this tank in WoT PC and WoT Blitz. It is clear that ammo capacity is balancing factor for PC but is not for Blitz. Then things become meaningful for what I am trying to say.
so if its not a balancing factor, why should the tank get a buff here to compensate for the ammo capacity nerf
I meant that it is not balancing factor for Blitz, so something should be done (buff) so that this tank will become more balanced COMPARE TO PC. Imagine that you bring tank from PC to Blitz, for other tank properties like penetration or engine power, you can directly copy these properties or slightly changed from PC 'cause these properties are balancing factor for both games. But if there is a property that is not balancing factor for both game, then another balancing factor should be change so that tank would be balanced.
huh still doesnt make sense. Lets just forget PC exists. Balance in Blitz is independent of PC. Now, do you think the Chrysler K needs a buff?
Yes, that's makes if we accept balance in Blitz is independent of PC. Yet, I do not think it is independent of PC. Are there any developers would confirm that balance in Blitz is independent of PC, I wonder?
I ssly think that now with such high damage and penetration guns in the 8-10 tiers, they should REALLY REALLY consider buffing tortoises armour. I mean the tank is so slow because itâs heavy due to its âarmourâ so if the tank doesnât have enough armour then make it a bit fast at least
They're different games I think it's safe to assume balance is different
It is independent of PC. Theres so much difference, its not really similar in balance to PC. PC tanks getting buffed doesnt result in buffs to Blitz tanks
They are willing to drastically change tanks from what they are on pc, case in point kranvagn. It is safe to say that wot pc balance isn't of concern for blitz balance team. Besides, I am pretty sure Ribble has mentioned before that they don't look at pc, in fact they want to divert away from just being a "pocket edition" of wot
Itâs been repeatedly stated that PC Stats have zero bearing on Blitz.
The Chrysler K has the same gun as the T32. If you want a turret and armor - with mobility - you pay for it with gun stats.
Git gud nub
How to use chieftain mk.6 effectively?
do british things
:3
You didnât have to send that in every channel ._.
@limpid halo Always look for ways to hide your hull, such as utilising the 10 degrees of gun depression on a ridgeline. The hull isnât great and you wonât be bouncing much with it, so you want to always try and hide it.
Avoid being a typical heavy and trying to frontline and take superheavies head on, it doesnât do great there. You want to be using the mobility to take up different positions or support a part of the team, such as going with your mediums for example
Read the pinned messages. Itâs really not that difficult
This is kinda funny. Other than pen, the tier 7 is the way to go.
Just giving my idea :D (look at the upper left) (still related to balancing things right) xd
Nope, with extra nope
give st emil golden ammo
Higher the number of shells on Ru-251
Honestly it doesn't really need it, it's standard pen is plenty enough for almost every situation. If it had prammo it would either be practically worthless to carry, or so high pen it was broken. The only possible thing that might be useful would be to give it something like 460/420/600 and make sure it's prammo wasn't much of a pen boost over normal AP, but that's too much to ask from WG to get right.
In my opinion the st emil is fine
Agreed
Meme deleted, back to being dormant
thx
is-7 ammorack goes boom
No buff needed my friend
Why does the M III needs that mobility? Cant it just get a better armor and a lower mobility
BAAHAA turret roof OP
every tank has a certain degree of forgiving mistakes, just that IS-7 is not that forgiving in terms of the ammorack. Yet the degree of forgiveness and other traits of the tank are still balancing factors imo
We could hit two birds with one stone by having the frontal pike being harder to penetrate, since that's most often where ammo racks happen (the corners of them)
I dont think the ammorack is that much of an issue. Itâs not such a common occurrence and the chance is low enough. I myself havenât experienced any IS7 ammoracks for a long time
I don't think it's a problem and I believe IS-7 needs no changes, and probably even has too much HP when looking at tier 10 as a whole instead of the heavies. My offer was just to give an idea, which doesn't need to be implemented
Though I wouldn't mind it đ
Funny how I have the is 7 and havenât gotten ammo racked yet. But I think the is 7 could use some buffs. Not armor buff, armors great against meds and troll against heavies. No but i mean buff itâs gun and mobility.
Mobility I think increasing its engine power to 1150 or 1200 like on the PC might good and it would increase its acceleration.and buffing itâs turret and and hull traverse wouldnât be too bad. Srsly for a tank that has a better engine and P2W ratio and it having a slower turn around is bad. Maybe giving it the same turn speed or a bit more
Itâs gun deserves a buff in pen. Standard should be increased to 265 and the apcr to 335. And I would like to see itâs damage to from 260 to 280 and he damage from 600 to 620 like on the amx m4 mle 54. And maybe transfer the damage to the obj 263 since they both have the same gun caliber of 130mm
IS-7 needs no buff, no 480 alpha (though you mistyped 260 and 280), no more penetration, because it does IS-7's job anyways, kill mediums. And just because of the same caliber gun, doesn't allow damage transfer
The hp buff made it a decent tank. I dont think its in need of any further buffs
IS-7 is in a great spot. Now some other heavies deserve the nerf bat. But that doesnât mean the IS-7 is weak.
does 215B need buff bat? đ¤ Waddabout 5A
Naw
I pen IS-7 a lot of time in that spot with big guns and I just once got an ammorack. Maybe you people are unlucky or I am just unlucky to get that juicy hp number.
But if for example the wg did as on wot PC and transformed the m48 patton into m48 a5 patton? Obviously this would result in an increase in turret armor, and in my opinion it would make this tank more balanced
Pretty much. IS-7 isnât bad, but you have these over performing heavies such as the IS-4 and E5. We donât really need to significantly buff IS-7, which is already in a fine place, just because it isnât at their ludicrous level.
I wouldn't mind IS-4 nerf but WG should then remove it's side weakpoint that is making IS-4 unusable to sidescare if people know where to shoot. Also E5 is underperforming right now if E5 is not using consumables. Tbh E5 is pretty dead from meta right now. I am rarely seeing that tank and if I can see it. Then tank is easy to pen. Maybe meds find it hard but against other heavies it's different story.
E5 is meta idk man
Actually you are right. I came back to E5. I remember why I liked the tank. That gun tho I don't find it hard to fight against E5. E5 is one of more balanced heavies if you ask me. You always have room to punish since turret ain't strong enough to compete with IS-7 chieftain and so on.
If you ask me now is autoloader meta. I see them every time I play tier X. M AMX T57 Kran. Game can't go without 2-3 of them in a match.
I think thatâs just the strength-o-meter event in action, damage is priority
still no answer from #devs-answers
The only light tank aspect about the kunze panzer is its armor, the tank is slower than an e50m. Seriously its like the tank is towing a ship
E5 is most definitely meta, you see it all the time in tier ten, particularly in tournaments as well.
What E5 just doesnât need is the special consumables it gets, and the Chieftain turret isnât that great, and an easier turret to deal with than an E5âs.
Vivus#8493 has been warned.
Good thing that WG overbuffed AT 15A armor. Always special treatment to premiums. You just need enough people to ask for a buff and then overbuff the hell out of it because it's a premium. WG doesn't know what buff means. They only know what overbuffing something means.
AT just rolling towards me and only thing with 200m pen pennable is comanders tiny cupola. Good job WG as always. I honestly hope for you to never buff things again and from now on only focus on nerfing broken *.
What are you talking about
I think tiger 131 needs an slight buff for its frontal armor its front should be like icebreaker or vk36
Hmmm when was the at15a armour buffed?
Well the whole point of the tank is to have armor
The engine power on this tank is pathetic, Iâve never reached its speed limit while driving it. It goes maximum 55-60km when driving on flat ground.
Whole point of the tank is to have retarded dpm and now retarded armor. If they make armor too strong they could at least nerf it's dpm. YEAH MAKE IT ALL BE RED. This is now stupid mentality of Blitz players.
And you all support WG overbuffing premiums so now AT and Jag 8.8 are completely idiot proof after getting 2 enormous buffs. But people still see it as okay.
Why is an Action X able to pen me -_-
From what I can see at15a always had that armour. It recieved a very significant dpm buff, tho that was 7-8 months ago. Not sure what to say if you noticed it now other than assuming this is the first time in a long time you saw an at15a in battle
I checked on blitz hangar and the weakest part of the frontal armor is ~210 mm which is not that broken, also that cupola is not that tiny
In tier VII most tank pen with 160-175mm of pen. There are just few with 203 and effective armor of that tank is 210mm. You see that as fair? Also tank has like 3-4k dpm. Now after a buff its idiot proof just like jag. WG and their balance.
If you are trying to engage an AT frontally without prammo you are playing badly. They are slow as hell, they still have the 150mm cupola, and you need to sit in front of them like a lemon for them to do more than 200 damage. It's specifically an anti-idiot tank.
I dunno about you, i can easily tap into the 65-70 territory.
But it has worse acceleration than most lights, like the RU251(good top speed but not so great acceleration)
No, no and simply no. It's not because you aren't seen a tank when there's an event about damage happening that you simply can assume that this tank now is out of meta.
Damn, there is no ',' in that paragraph.
what the app
@dusty steppe Armor Inspector
Balance changes donât take place simply because people ask them to do it
imagine saying at 15 is bot proof that tank is slow, HEable and its armor only works if angled really well and of youre talking about at15a its also not op tanks at t7 have up to 330mm heat pen so its easy to pen if you struggle i assume its a big fat u problem right there
Which tank has 330mm pen at tier VII. Please enlighten me and even if one does for some reason like it matter that only one has it. Also we only look at it's tier and tier above. What above tier below? Armor is almost impossible to pen after the buff if you are not ARL and tank has double or even more then half of dpm then any other tier VI on average. If I see everything red on a tank then something is wrong there and if people think that it's fine then I honestly don't know. Do you want every buff to be red armor everywhere? This is just making for tiers below to be less enjoyable to play. AT should have weakness other then cupola because it's not big and with now poor accuracy tanks at that tier have it's not an easy target to hit consistently while also AT can hit you 2-3 times before you can even fully aim. It's dumb and I will never support this kind of balance changes. If you all think that this is fair I gotta say you can't complain about heavy tank hp buffs.
Just shoot gold is not a solution. Only some tier VII got gold that can pen it. Tier VI can dream on. Ofc I will use gold but that's a stupid way to buff a tank.
Do you not carry gold shells? That's a simple solution to this problem.
Secondly, at15a is slow as hell. You can just go around them and get to their rear
su 100m1 has a base heat pen of 330mm with cs it goes up to 363mm
Also the cupola of AT15a is pennable the gun mantlet should be pennable as well its basically a AT15 so it inherits the same weak spots probably
2nd its slow as hell just reposition if possible and if its not possible well then u are in a horrible position and the enemy certainly did smth right or you did something really wrong
3rd you talk about the tank as if its in every single battle which it isnt, its rare to even see one and guess why ? its not OP and not enjoyable to play because its armor isnt that great and its slow as hell
4th prammo mostly rips it apart and yes obvioulsy a armored vehicle shouldnt be all grey to a lower tier tank
5th it cant ttrade very well with 200 alpha
330 is just what TDs can get. Most tanks wonât go above 300mm at tier 7. But still, prammo is usually good enough to pen the at15a
i dont even have problems penning them with AP
Ybwoukd u use cs on the su100m1. 330 autopdns all
idk only use was some special tournaments where you could take t7 to t10 and had some limitations to how many tanks of each you could take
I think the panther 1 need more gun deap because i was playing with the panther and i gonna die cuz i dont have gun deap and i was gonna damage the enemy penetrate me and killing me
Make a temporary mode to disable unrealastic tanks like Smasher Annihilator Gravedigger Dracula etc.
VK 72.01 K could honestly got it's turret cheeks buff or that entire dome buffed to 180-200mm. Meds just spam at it and pen it with ease. Pretty fair. But don't worry E100 should have 150 more hp and better dpm and more reliable armor.
Panther I is already a pretty solid tank. Another buff is unnecessary for it. Gun depression can feel awkward, particularly because it is quite tall, but that is a valid weakness for it.
Youâll feel better with the Panther II which gets 2 more degrees of gun depression
Sounds like a skill issue.
The AT 15A hasn't received an armour buff ever since its first introductioninto the game.
Hi guys
Hello, in this channel we talk about what changes should be made to tanks in order to balance the game
@unique scaffold Gravedigger performs terribly in tier 8, but greatly in tier 6, which is a good spot for tier 7, because that's how the tiers should be
It helps to compare a tank to another in its tier, because it's (supposed to be) always stronger than a tank a tier below
@nimble zodiac ik thanks for the info i think wg should move gravedigger from t7 to t8 cuz it's very unfair for t6 in t7rooms my Cromwell has always get tortured by gravedigger ;(
@nimble zodiac kaiiii cool u have a gravedigger?
Yes
tanks can always have a hard time against a higher tier opponent. Thats how its intended to be
You need gold to even have a chance to pen lower plate on gravedigger as tier VI. Tho Gravedigger struggles against tier VIII.
Use mobility and donât face it head onâŚ
Most tier 6 meds guns can pen the GraceDigger lower plate without gold at the perfect angle. Which usually results in a really bad trade.
Nice tipps, thanks guys! ;)
@granite light -6° workable, the Panther is already good enough and absolutely don't need more buffs.
@graceful totem It already exists. It's called as Realistic Mode.
@candid steeple I disagree. Instead of noobproofing the tank, would be better for just wiggle the turret.
As for the E100, it absolutely don't need a buff. It have more than enough HP, enough DPM for a derp heavy and it's armor is good enough.
VK has the lowes survival rate of all heavies in tier X. Also I didn't ask for E100 buff. Tank is on a stronger side. And no VK needs some sort of the buff to it's armor. It can't sidescrape nor can it go hull down and if Vk shows it's lower plate everyone will load gold and that will be it.
I honestly think that buffing VK dome shape of the turret and body to 180mm should be a good buff without making tank too strong but harder to pen and less annoying to play.
I think it should get back its complete 160mm side before the nerf
And yeah, the turret nest can be 180mm :p
Maybe even more
I recommend you edit out his name before you get warned/muted.
You think that 42% is too low? Wait till you see 30% players. Also unless they are violating some rules of the game WG won't ban them. After all this are random battles and you have to take into account that you will meet players that play like bots. After all you can fail till tier X.
How you posted it it seems just like you were mad at him and posted this just because you got mad for a lose. Tbh without context for a violation this post of yours is invalid.
we didn't lose the game, I just wanted to share what's happening to me these days, and today I've had a lot of 30%, especially after 2pm, I don't know what's happening to the game, it's becoming very full of these people.
Every popular game is full of these people
But because stats are a tap/click away, it's easier to jump on this game for giving you "bad teammates"
They're mostly bad, you have to carry hard
I know, in the end it is they who allow us to do mastery as well as the skill of a player.
The ability to outdo the atrocities of your teammates separates the wolf from the sheep
But without the sheep, there would be no wolves.
you problem
The_Shadow_03#8413 was muted
So what we gonna do about Caernarvon? đĽ˛
I think that the T71 should be buffed to tier ten with 2500 hp and 248 penn plz weegee
Vk 72 has the lowest survive rate among heavies, but there's no problem. Due to the high HP and relatively high armor, the heavies already have a big enough survival rate.
Damn, my fault then. I'm an idiot.
They were talking about the advantages E100 has over VK đ
#nerfsmasheranni
Its not temporary.
Turret armor buff for Conqueror
I just started playing AMX 50 100 and I think that tank for losing on armor should have better accuracy and aiming time.
That tank no one plays. Accuracy is 0.331 but still I got shots that just fly around even though they are an easy hit. Aiming time should be reduced to 3.5s or something like that. 4.7s is way too much.
I think that I am not asking for too much right?
Agree. AMX aiming time is too big
WG should finally change turret armor for M103 and Conqueror because playing on turret on this tanks is pain specialy on Conqueror.
You forgot the armor
Which mean that every tank can pen you with HE everywhere in t71
Same thing with turtle,great accuracy on paper but the shots fly miles away
M103 armor on turret is fine. Yeah it's full of holes but I really enjoy playing M103. It doesn't need buff. Can't people understand that everything is not around if it has armor.
Did i saw someone said at15a op? Smh u cant fight that tank in a t6 med in front of it lmao
@candid steeple lol at15a ez copula pen why stay in front of the tank lmao every tank have different playstyle why complaining about it lol cant flank it?
Do you expect a tier6 can fight it face to face? Seems like the at15s have much more braincells than u smh
Give -12 depression to Kranvagn đĽś
I never said that it's OP but it has way too much armor and that's what's dumb when it already has 3400 dpm.
I am complaining that they completely overbuffed the AT armor. Why is tier VII tank having 228mm of armor all around it's front. I don't get how you all see that as normal. AT is dumb to play after the buff.
@outer glen and that should be the only weak point? Good logic you got there. Also how is heavy supposed to go around AT. I see only using medium logic. Again good logic presented.
T95 has more weak spots then AT compared tier for tier. Also commanders hatch is 150mm and most tier VI tanks got 160mm of pen or less. Yeah completely balanced buff.
AT 15A has more armor then Tortoise. Just flank it is an dumb excuse that only sounds good on paper but can't be essealy don't in reality. You know tier X heavies are too strong to face them. You know what we can just flank them. Every heavy can be circled you know so what the problem with heavies? You see how dumb your logic is. I mean we can't complain about heavies in tier X then anymore. On paper they are easy to beat by the method of flanking.
@outer glen smh you are dumb smh. Stupid emoji wont make you look smarter.
Heavies can pen it easily with prammo there is no issue with any of the AT line
That tier7 have no mobility what are u talking about? @candid steeple cant flank it? Skill issue? Ofc u cant fight the at15a with tier6 meds smh even using an at15a u need some angling knowledge and using gun depression if the tank aiming at u in the perfect position aka all red around the tank why stay in front of it? Why do mistakes in front of it? I have no problem against an at15a even in a tier6 smh even the tank can easily be flanked if it in wrong position that means dont know how to face the tank itself u say the buff is stu pid the at15a was underrated and horrible to play before need some brain to use it and fight against it lol unlike smasher and annihilator even those 2 tanks need much less skill to play than the at15a lol
And why stay in front of it while ur in a tier6 heavy can't hide? Cant aim?where peekaboo?where hulldown? Skill issue right there
Lol tort is the most underrated tier9 td what are you talking about why compare at15a with tort lol u expecting the at15a will be like a tort? Can be penned by low tier hts?smh 100%skill issue
How at15 at tier8?the buff makes it way more better from underrated and weak tank to the most insane tank when played correctly no no complain about tier7 cant pen it using regular shells?Still complaining about at15a ruining ur day being a sealclubber with a tier6 heavy? Even with a tier6 heavy u still can search for the copula but why u cant? Cant aim?
The link just got yeeted
<@&481447501690568709> we got some phising links that can steal ur Ip
Where?
u banned him so the link is gone
The most irritating thing I find in WoTB, is that the German Tanks have low armor, but in real life they were the most hardest armor to penetrate. The KĂśnigstiger is an example: Hull and turret is fine, but the lower plate is where things go wrong. Even in the Tiger I and other German tanks above tier 7.
Also the down fall of tier 7 German tanks is that the turret if you turn it even the slightest, enemies can easily pen it, even if it's direct at the incoming shell firing. The hull IS ok... But it's not that ok for much tanks as they also can pen it like butter.
Historically you would have tier 5s and 6s against tier 7s and 8s.
Tier 8 has plenty of tanks that were specifically designed to be capable of taking out a tiger 2
Yes make tanks impenetrable good idea no skill at all
"But they barely need any skill anyway"
Shush it's still too much
I do have skill, but some pesky people shoot my commander hatch, and can easily pen me when I'm angling.
You have got a gun, mobility, and armor.
You want it to have no frontal weak spots?
I mean I got penned by a SU-152 by heat on the frontal hull. Not the lower plate.
And I know it's a goddamn heat shell cause I know it's impact and DMG.
It's really simple. You know that SU-152 has 250mm on heat so you don't go out and get slapped. It's simple as that. SU has only the gun going for it btw. Tiger I is at the moment in an overbuffed armor state. It used to have 80-100mm of frontal armor you know? Best heavy dpm and bes heavy pen in tier VII with good accuracy plus speed to go 40 km/h and now armor that is pretty solid when used well. Tiger I is in a good spot right now and it dose not need more armor buffs.
yep because having a tier 7 with 250 mm+ of armor all around the front is b a l a n c e d
I was talking about the Tiger II or the KĂśnigstiger
I was thinking of life when I got penned by a heat shell from a tier 7-
In a damn Tiger II
So? Tiger II's armor is even more overbuffed. Front a cheez armor from the front to the almost impenetratable armor after the buff. In my opinion Tiger II buff should be nerfed armor vise. It too unfair against tier VII but yet again theres E 75 TS so .. No Tigers don't need a buff in any stretch of an imagination. I would even say that tiger II became idiotproof against lower tiers after armor buff.
I was thinking of real life where tanks had tiers, hp, played against things called the lupus, Dracula etc... The list goes on.
Stop crying because you got penned. Your tank is not impenetrable get over it and learn to use its armour properly
load gold
Bruh I was just asking for a balance change and this happens-
Angle
Yeah it's funny what happens when you suggest not very smart things isn't it đ¤Śââď¸
What do you actually want? You want already very strong tanks to be made significantly better.
Why do you want it? History and because you for penned.
Is this a reasonable suggestion? No.
Tiger II lower plate. I think that not even E75 can compete with this.
fun fact: the lower plate on the tiger 2 has more armor than the upper plate
If you want a historically accurate Tiger ll then you would actually be nerfing the vehicle since the vehicle used to have an accurate armor profile to the real life tank until it got buffed due to its underperformance from majority of the player base and players just wanting a buff
Fun fact: tiger 2 is broken
Not really
HeroWonds#1261 has been warned.
Tiger 2 literally has no weakspots on the front
Cupola
Nah not really, too small and the tank is very tall
I agree.it should get a shootable lower plate
If nothing is going to happen with the armour then tone the gun down a bit. A baby-proofed tank should have a gun suited for babies too
Fun fact about Tiger 2: In WoT Blitz, the Tiger 2's lowerplate is stronger than the upper plate.
Well, I'm sure not everyone knows this. New players exist. @candid steeple
Everyone by now knows that. It's not really a fun fact since when you in game load gold and see upper plate pennable and not lower plate.
Nah. Just load gold and itâs irrelevant
Tiger 2 is either invincible to even tier 7 gold shells or is paper to tier 9 standard
The margin between tier 7-8 is very wide tbh, tiger 2 cannot be penned by a lot of tier 7 heavies
Maybe for a heavy or a TD gun, but I don't think that others can do so.
Yeah not every tier 8 can pen bust most played average can pen at least the front turret(223 mm + its flat) ru 251 can for example
Hi
Ye if T7 heavies load prammo Tiger II becomes butter, not to mention sides especially on turret are VERY thin.
Why not give the tiger2 a similar profile to the E75?
Weak lower plate, good upper plate.
I think the turret can use a little bit of tuning while simultaneously nerfing the lower plate
Maybe only turret but even turret cheeks are 220mm so not all tier VII can pen that reliably. Tier VII with gold has no way of penning front Tiger II hull. Only thing that is still keeping Tiger from not being completely buster is that they left it with it's weak 80mm side armor. Tiger II needs a nerf to it's lower plate.
tiger 2 isnt busted rn
German heavies? How bout we talk about kranvagn depression
Stop making sense. You are hurting the weegee balancing team's brains
Honestly Kran should get or 12 degree or mobility buff. Moving in kran is so annoying so at least when Kran is in position it should be good at. AMX 50 B is not a hull down tank but has better gun depression. Kran is sacrificing mobility and gun handling alongside dpm and still doesn't even have good enough gun depression to support supposedly ment hull down turret. At least they should try giving it and if tank turn out to be way stronger they can always nerf it back. It's not a premium but WG never fails to overbuff premiums. Don't they dare try making a heavy what that heavy was supposed to be.
Tho I think that Kran is fine right now but still better gun depression is still there to be desired.
great idea let's buff one of the already meta tier 10s
Such a bad hull down tank smh
Oh wait, did I accidentally put it against the best gun penetration wise in the game? With calibrated even?
Why complain about tank that already in tours meta? Smh if u complaining about kran depression go try is4 gun depression then BALANS
I think we should buff the is-4 gun depression to 10 degrees.
Come on now be realistic. 20 degrees xD
Wdym wg never fails over buffing a prem is the at15a got too much buff? Is the t2020 got too much buff? Even 252u better than the thing is k91 now very op after getting 350 alpha damage wao so OP
@mild igloo i think is4 need gun depression and armor buff tho so WEeEeEK and maus need 10k hitpoints 3k is too weeek 183 need 1750 alpha 1300 alpha so week la buff the 183 turret so paperrrr also add more camo rating in 183 and add vickers light speed in it also grille accuracy also give 183 reticle calibration and improved speed booster very good one
Buff chalenger stock gun reload 3k dpm at t7 is too low
Nahh i think e50m should get panther 2 mad games abilieties in tournaments
And tiger 2 needs armor buff
And also gimme 5mil gold f2p life sad
Ru 251 is good
Is ru 251 worth grinding it?
ru 251 not really leopard 1 yes
Irradiator perk gives you +50% damage dealt to enemy tank.
Jgpz E100 AP damage roll is 600-1000,
50% of 1000 is 500
High roll + irradiator perk gives you 1.5k pure damage in total. explain please?
Its a max roll and give this armor profile in 183 :D
They were the hardest to penetrate for a short while lmao, the allies developed tanks and guns that could take them down. a group of PZ. IIIs couldn't do anything to a KV-2 while the the KV-2 just mowed them down till the tank ran out of ammo
So Tiger 2 is useless?
No, that's actually the otherwise, Tiger 2 can be meta if there's a decent player playing.
All you'll need in angling and pray for a T34/M6 EXP or LĂśwe does the vibe check on you.
In real life the german tanks armor were overrated, only in the early war periods did Tiger 1's dominate however late war periods Allied firepower greatly increased and could butter through tigers. IN the Game to compensate, they actually super over buffed german armor to give the perception of Strong german engineering that is so stereo typically viewed on german tanks..
Obviously because the guns mounted on alot of tanks are fake, but guess wut WoTB is a Arcade tank game, go play bloody warthunder if you want something realistic, then you'll find out german tanks still are not impenetrable from the front
WarThunder isnât realistic either. So many 90mm shells fail to pen the front of Tiger Iâs is moronic. The 76mm could butter a Tiger. Let alone a post war 90mm.
RFstreamDuy#8597 has been warned.
it's the same game that for some reason the crew can take a shell from a 40mm right through the chest or head
do yall think vickers light should be nerfed again?it was soo good with the turret armor
i think its fine
MVI Yoh on madgames are bit OP. You can heal while dumping 1.5k damage
Mediums are a bit broken with ramming people for their entire hp while being invisible. In my opinion just don't play that game mode. It's biased trash of which tank has better abilities.
What Thunder isn't realistic, it tries to be. State how BT-7s manage to penetrate a Tiger 1 frontaly (I know, trapshots, but BRUH)
Nobody complains about heavies being broken in pubs but complain about fun modes đ
new idea for rebalancing
Increase shell carry capacity of T49
replace HEAT with AP shells, recude pen to 140mm (152 conventional)
HE cheaper and with slightly higher damage (to balance out spall liner)
no prammo
Annihilator
make the shells semi-auto ith 1.5 Second intraclip like the predator UM
nerf lower plate armor so it can be HE'd by 152mm cannons
Smasher, I hardly see people play it anymore, it's balanced
buff TVP gun depression up 10°
reintroduce derps from tier II-V
I kinda disagree with a few parts of it.
Reduce pen in T49 is... weird to say the least. It that you purpose it to have AP, but it's not worth in my view.
No higher damage is necessary on it, if I recall correctly, there's only 2 vehicles that have spall liner in T8
I kinda need to be the "devil's attorney" now, but in Annihilator you click once and shot 3 times. Taking 3 seconds to shot all the shells without the control to stop is... kinda too much.
Lack of people playing certain tank doesn't mean it's balanced.
TVP don't need buffs, it's good enough on its actual state.
We don't need to re-introduce the seal clubbers to beat new players.
Wargaming isn't gonna revert 5.5
TVP VTU is trash on paper. But itâs got a stellar gun. Itâs actually a really good tank in the meta now as it can hammer on anything it sees (if you can work with the GD - but thatâs an individual issue).
2,000 dpm... 2200 with gun rammer, it struggles for me even when flanking, the RNG is abysmal as if it hates that tech tree
Chinese meds I believe have better rng and dpm than it
Tier VI beats the living hell out of it
T49 just needs AP to negate spaced armor, kind of sucks when a sliver of spaced armor absorbs the whole shell, 140mm is before calibrated, think of it as a faster smasher
HE needs to be cheaper on it at least
after 5.5 noobs flooded higher tiers withoutba sweat
the whole point of giving it heat is to make it unable to pen spaced armor pretty sure
"I shot spaced armour once change the whole tank because of that"
"I want to be able to spam HESH cheaply"
"I can't play the tvp because other tanks get better rng" (lol)
"I want to sealclub, and I also want to pretend there were never people rushing up the tiers"
Bringing back all the derps is pointless.
All they did was keep people in low tiers spamming the derps, and driving away new players who were being abused by them
I struggle a lot in T49 too (I do better in pre nerf T28 than T49), but I wouldn't ask for a buff
Yes, I know Annihilator beats tier 6 as like a LĂśwe would do so.
I know it sucks but... you can... idk, stand still for a bit and wait until the aim circle go lower in order to aim?
I've seen many complains about 5.5, 'now noobs don't know the high tier playstyle', 'it killed the variety', 'it made tier 2 and 3 an unbalanced mess', there's even my own complain 'The """""removal""""" of Sherman Jumbo, T150, Churchill GC and KV-13 was unnecessary'
But noobs flooding high tiers because there's no low tier derps?
The only point I agree on 5.5 is it killed the variety that's it
The thing with not preparing for high tiers thing is that you can learn those things in tier 6
Tier 6 to me is still in low tier territory and I think that's how the devs wanted to treat it with 5.5
Let people get up to tier 6 so they learn with famous tanks and not with tanks you have no idea existed
Being one shot 5 minutes into the game isn't going to help retain new players. When you start facing these big derps, you are already a few hours into the game. More invested and less likely to just drop out of frustration
Yep, that's why everytime a "KV-2 main" appears, I try to teach why a turreted tank with hitkill factor isn't good for the game
Well maybe they don't want to reintroduce derp guns into lower tiers but one thing sure is clear. From tier I-IV all tanks are trash and boring to play with zero diversity. Also with removal of gold ammo from tier I all bullet based tanks are complete garbage that pen less then bounce. Hetzer loosing it's derp gun completely killed the tank. T82 once a fun tank now complete garbage. A-20 with a good autoloading gun removed and now trash. All autoloading guns from collectable tanks nerfed to the ground to the point of being unusable. 5.5 is without a doubt one of the worst patches that WG has ever done. Reverting it to what it used to be is way but way way better then go one line chose nothing and do as we say. Tbh it's better to have seal clubbers then complete trash of tech tree early tiers. Also I am not a seal clubber. One more thing is that I had I think 2-3 tier I tanks because I liked how they looked but 5.5 update WG just removed them from my garage like it was nothing even though I had them. There is not a singe thing that I like about 5.5. They just made the game be dumber with everything be same in low tiers.
All tiers should feel like they are fun to play. I don't see logic in WG making it boring for everyone who have higher tiers. You used to be able to go in bottom tier and still have fun but killing the joy really was a stupid decision by WG. Yeah maybe Hetzer hit people hard but they will learn earlier to respect gun calibers and damage that they do so later when they reach higher tiers it's not out of nowhere that something hard hit them and much later do they figure out that there are different guns in this game. Most people in tier V and VI are completely clueless since they never saw bigger caliber guns before or got no idea how to respect damage since from tier I-IV everything hit them the same. Game is poisoned with bad players from tier I-VI. 5.5 is terrible patch.
"Well maybe they don't want to reintroduce derp guns into lower tiers but one thing sure is clear. From tier I-IV all tanks are trash and boring to play with zero diversity." Ok, you're not supposed to learn a lot from them anyways.
"Also with removal of gold ammo from tier I all bullet based tanks are complete garbage that pen less then bounce" Ok, you're not supposed to be playing more than 5 battles in tier 1
"Hetzer loosing it's derp gun completely killed the tank" it stills the best TD in tier 4
"5.5 is without a doubt one of the worst patches that WG has ever done." if you're a seal clubber, then yes.
"Tbh it's better to have seal clubbers then complete trash of tech tree early tiers" Well, the low tiers aren't the conception of trash
the guns on covenanter , luchs, and pz 2 g are still good!
and you can get tanks back with vrt
5.5 was bad because it made grinds easier. A hell of a lot easier, new players got to play in higher tiers even faster now, meaning on average worse teams on higher tiers. This is annoying for those who donât want to feel like fighting a 1v7 all the time
It takes less than 100 battles to reach tier 5, less than 250 battles to reach tier 6 and less than 1000 battles to reach tier 7. It may have a difference of the number of battles, but no newbie learns in less than 2.000 battles. 100 more or 100 less battles don't make a difference in practice
Long grind =/= good method to teach
@winged barn Well, wanting or not, there needs to be a grind and tier 1-5. It doesn't necessarily means that this grind need to be long.
"Premium time used to actually be rare, now its given out like candy
Boosters... so many boosters...
Its significantly more that just 100 matches when both boosters and premium time are taken into account" Make a reroll accout and check how many premium account, premiums and boosters you get
if they really want the 140 to have a shit turret and a good hull, at least buff the ufp by 10 to 20mm to make it a little bit more reliable and just give it the t62a pen just to make it less troll against some of the heavies
and the rest is fine
Why not just instantly have everything unlocked?
Premium time used to actually be rare, now its given out like candy
Boosters... so many boosters...
Its significantly more that just 100 matches when both boosters and premium time are taken into account
Even though the difference might not be much in comparison to the later tiers, getting higher tiers faster for new players is not a good thing. No matter how you look at it
It made it a little faster if you wanted to get to high tiers, but now there are a lot less sealclubbers there is less incentive to quit and less incentive to escape the low tiers as fast as possible. Either way it's a very small thing (either positive or negative) when you look at how many fewer sealclubbers there are now
@sudden granite, 100 battles don't make a big difference at all. You can make a grind very looooong in a game, but players won't suddenly become super unicums even after 2 weeks.
@candid steepleYou're not satisfied with the actual low tiers? ok then, wait a bit, I'll review every tech tree tier 1-5
@leaden flare If you spend money then yes, otherwise it's impossible.
You need around 250 to 400 games to get your first t10 as a reroll depending on if you start during a event and get urself a prem tank to farm even more Credits
When I started the game and that was 6+ years ago never did I care about seal clubbers tho I gotta say that making all tiers from I-V to have 100% crew was a good choice by WG. Sadly that's the only good thing about patch 5.5. That pretty much solved the problem of crew disparity in low tiers. Also you can call everyone as seal clubber if they are playing tier I-V. I got a friend who just started the blitz and he hit Tiger II in 7 days. And quess what happened while he was playing tier VII and VIII. He was complaining of how VK and Tiger I did less damage then some other tanks. Ne was clueless of difference in play styles. You get a person to play a tier VIII in less then 7 days and you see this is good thing? He had no clue of different play styles. Leaving same damage tiers and entering tier V and above and then getting slapped by higher alphas sure is pleasant surprise to a clueless player. Patch 5.5 is terrible in all senses expect 100% crew on unlocking. I played a bit low tiers with him and instantly got seal clubber title on Blitz stars. Bruh.
Russian: the tier 2-4 lights are pretty consistent in therms of speed and the BT family does still pretty good (fast paced gun with VERY good penetration, DPM and precision). A-20 Is fast and quite solid, looks more like a medium, the gun isn't that bad tho (fun fact, A-20 big gun used to have an OP HE pen because of a bug). SU-85B simply have the best gun of tier 4, noting else is necessary. The tier 5 are basically 3; T-34 (which was always an under average tank in blitz), KV-1 (used to be OP, but got nerfed and now... it's complicated) and SU-85 (a Obj. 704, but in tier 5)
American: Pretty much the standard low tier experience, unnarmored, agile and pew pew gun. They aren't bad, but it's not the funniest experience, but tier 5 is actually very good tho. Sherman (best medium in the whole tier 5), T1 Heavy (OP super heavy) and Wolverine (Like sherman, but your gun is slightly better and your turret is slower)
Germans: The Panzer 2 does still a funny tank, you may argue "but that gun no is useless!!!1!!111!" but 48mm of pen is workable, not the worst thing in earth. The tier 2 is kinda lacking tbh. Panzer 3 is the true concept of a medium tank but in tier 3, may be the best tier 3 tech tree even in pre 5.5. Hetzer is the best TD, it have a real good gun, armor and agility, meanwhile Panzer 4 D is a true glass cannon. The tier 5 are rather simple: Stug 3 G is the best tech tree TD, Panzer 4 G is pretty decent and Leopard is.. complicated.
Wait a bit, i'll describe other nations in other comment
T32 isn't exactly a frontline vehicle, but just to ask, how many battles he has? @neon hearth
I have a really good friend who just started playing and I had to explain to him that why camping with the TD's in a T32 was a bad idea and that he was supposed to be front line lmao. @mental pasture I was wrong, It was the T34 he just bought it. Never the less, he was a big noob with like 50 battles
I'm in a clan and we try to do tournaments. I never considered myself a good player until I saw them. No one knew how to play their tanks, we've got jacksons front line and getting shredded, no one side scraped they just POKED OUT SIDEWAYS ON TOP OF THE HILL IN A TIGER II!!!! AND GOT 2,000 hp taken away in a second by literately everyone. They are nice guys but they suck.
Honestly, I just want a decent, active clan who is a 50%. And maybe do some tournaments (this slowmode is annoying)
Still they should put the tanks back in ngl they were cool
Also, I want the 183 but i don't want to grind the line. I feel like it would be worse then the T110E3 line lmao
Well, that's another totally different situation from what we are talking about. New players buying high tiers existed much before 5.5
I find it extremely funny, you agree with increasing the grind in low tiers, but also say "Also, I want the 183 but i don't want to grind the line. I feel like it would be worse then the T110E3 line lmao"
As I would continue.
British, Japanese and Pan european nation had much underpowered and average vehicles with a few exceptions like Matilda, Alecto, Ke-ni and... no tier 1-5 in pan european line is minimally interesting. Unfortunately we've lost Sherman V which was actually a nice example of glass cannon.
Chinese: Errrm... It's complicated.
And at last but not least, France: tier 1-3 were always kinda boring, unless the pre 5.5 R35. The tier 4 was (and still) special, Char B1 before recent armor nerf was pog and I'm the only SAu 40 fan. The tier 5 got even better, BDR is OP and Elc Bis is the funniest tier 5 tech tree. None exactly cares about S35 CA.
@young granite read the pinned messages. This channel isnât about matchmaking
for all the people crying about 5.5 ive met one of the reasons why that update was good and needed
Iâm just gonna say deep guns as tier 4 and 5 can fit now, because 410 HE alpha cannot one shot even tier 3 tanks, it can only so tier 3 TDS or maybe a stock M8A1
I still don't care about that. Lower tiers after patch 5.5 are terrible and teach new players nothing. Update is more harmful for the game then positive to entire community. All tiers should be enjoyable to play and not just high tiers because newbies complain for their lack of skill. Solution is not to make everything boring to make less people play low tiers. So many good tanks have been lost because of update 5.5. Too many tanks. Most got overnerfed for no reason but because they are collectable WG doesn't care and they will keep them useless.
Don't worry when they reach tier V they will just drive in front of KV-2 and then complain of KV-2 being broken for oneshoting them. Or get their hp destroyed by SU-100Y.
Getting one shot by a dude with 15 thousand battles in tier 3 is not fun for new players.
Undeniable.
What is the benefit of adding the derp guns? It will just encourage players to sit down in the low tiers and spam it. Wargaming wants you to go up the tiers, not lurk around constantly in the lower tiers
The side note to the effect of new player MM is players arenât learning anything. So they get to 8-10 they get smashed and canât understand why they did more damage in tier 5-7 than they do now in XâŚ
SPUTNIK345#0145 has been warned.
Make tier 1-4 tournaments lol, Iâm not even sure how players start the game as the tier 1 mm is non existent, Iâd play low tournaments because I canât remember what driving things like the leichtraktor (rip) used to be like.
Making a event where old T1s are playable doesnt sound bad to me but wont be that much of a long term fun
I'd spend legit money to get MS-1 back :p
Ok MS-1#1717.
1707 >:(
D1: The definition of "I sacrificed everything for gun depression"
Anyways can we at least have triple digits engine power? xD
Not to mention FT AC with 45 engine power, worst in the game I believe
This
These smasher stats too lol
I mean, even the FT itself has 100 engine power, can FT AC, branded off of FT, have that too? đ
2700 WN8 on AMX 50 100 rank 148 but 49% wr xD
This tank sure is hard to carry with. You can't be pike nose to lead the team. Or I just suck but 2500 damage lose constantly duh.
AMX could get a small buff to it's aiming time.
damage farming =/= playing to win
Didn't ask
Especially on some of the old versions of maps (original Mines etc)
You know what would be a fun long term event? DUCKS
it sort of is true tbf, the Churchill GC, only having a top speed of 26km/h (and the sad thing is that it never EVEN reaches 26km/h, only 25) has a rammer rig and cammeleon. yeah.... ramming a tank at 46 km/h while you have the worse gun arc in the game is "pretty good" WG
Hmm
Pre-5,5 tanks are nothing but nostalgic
I agree, I miss them too, it was fun to play with them, but the update was for the best to help retain new players and prevent seal-clubbers like this to play low tiers more than high
Even if 5,5 tanks were brought back, everyone would play them for a week or so and then they hype would die out (except for seal-clubbers ofc)
The update was for the better
^
MS-1 OP.
Aw câmon I just want my FT AC to waddle better :(
T82 anyone?
T82 at the moment does half of it's original damage plus it can pen nothing with HE and you have to spam gold in order to pen people but gold only does damage of Hetzer or lower while having a lot longer reload and having nothing that you could think of as the accuracy. T82 suffered the most after 5.5 and WG will probably never buff the tank to be even playable.
Tank was mental for oneshoting people before and it was fun to occasionally drive it. Because of it used to have terrible shell velocity you could do silly shots over the ridge and shoot people behind it but not anymore. Tank is pretty much rip right now.
I miss the original tanks that they took out
I miss VK30 and D.W
the chats just proofs that the centurion mk1 and the sta1 sucks sooo bad and is soo underpowerd that even really good players cant work them that well
Yea. And @tepid fog You mean the VK 30.01D or something and D.W.2, right?
I wonder where is AX on charts,oh wait then we would see the huge difference between it and normal Caernarvon
D.W.2 yes and VK30.01 H was the German heavy tank T5
WG dont be fooled by where the E5 is situated in the charts still nerf that thing
and nerf IS-4 for the love of god
I've seen 1 VK 30.01 H in my over 544 hours of play time. So yea, Pretty rare tank. And WG gave away the D.W.2 In the free(Which was for 24 hours I think) space pack in 16 of March.(Correct me If I'm wrong.) I have it in my Garage.
Grind both of them... And love them
K,yknow what im as E100 player did not accept kranvagn bellow us they deserve more winrate than us they are the true team supporter while us are only help them
please write down the tanks in english, not russian
Itâs not hard to understand which tanks itâs insinuating
#bufftds
@lusty silo 1)183 hammer man' damage is the lowestđ ... accuracy,camo rating and dispersion can be balanced
2)Release the new Armata tank toođ
sorry mate, i can't take such messages serious
Nah just for fun....ignore point number 2...but i have played 183 over 200 times this 2 month most of the time its 900 damage or Zero its true most of the time it misses shots and once we get spotted we cant move or turn immediately ...and sorry for tagging u.. is there a common tag for all devs
183 is perfectly fine being at the bottom of tier ten. Iâd rather not have it buffed and have more deathstar spam. Even now it is still a highly played vehicle, people play it for the fun factor of the alpha, not because itâs actually good
@lusty silo thanks for including prems at tier 8 in charts....
Tho what about collectors at tier 10....can you include them too in future
where are the charts
You can find the balance charts in #devs-answers
honestly Kranvagn IS-4 E5 and to an extent even maus when you platoon double maus its too influential to the game WG can you nerf these heavies
at least fix the insane 374 HEAT spam and nerf something else on them as well its different for every tank but u can nerf IS-4 mobility or nerf hp's remove op speed boost from E5 and make its lower plate slightly weaker the upper half of it i mean etc
Plz dont @ devs/employees if all you're saying is buff your favorite tank and nerf the tank you hate/ tank you cant get. Its just pure cringe bro!
E5 is nto broken. IS-4 hull gets destroyed by gold. Kranvagen is not broken and has serious issues with terrible low dpm and mobility that can only be regarded good when you use that busted booster so you can at least treverse the Kran.
Also if heavies are getting armor nerf I would also like for meds with broken turrets to be nerfed. Meds shouldn't be able to just look at you while you can't pen them or need extreme amount of rng luck to hit the spots while they can gold spam you with ease. VK 72 is demolished by medium spam into the turret. They got accuracy and 160mm of armor wont do a thing against gold spam. If heavy armor is getting nerfed then mediums should get some penalty too.
Only tank that I think that is due for a nerf is Maus. That tank is idiot proof after hp buff and buff to it's front hull corners buff. When you see double Maus toon no one in opposite team is happy to see that.
Also for IS-4. I only regard that tank as troublesome when it's hull down but at that times I just ignore the tank and look somewhere else. IS-4 hull is overrated and mostly by med players since they think that just looking at exposed hull should be an easy pen even though lower plate exposed is always a guaranteed pen and mediums don't lack in accuracy department.
Also almost all heavies got 370mm of heat pen and mediums should not expect that they can just look at heavy and not get punished for that. We won't mention that meds still can pen other meds with gold in most turrets so why cry about more pen when heavies need more pen to fight against other heavies.
its literally heavy meta why do u think we should nerf meds after nerfing heavies the literal problem is heavies are over influencing and i never said they were broken there isnt a tier 10 tank that is broken not even T22 is broken its armor is op but the heavies i mentioned i stated they were "too influential" kranvagn uses the op speed boost and gets to its spot and can basically shoot and not get penned unless HE spam or HO-RI would be running calibrated shells for some reason
IS-4 is problematic in every situation because of its amazing armor suited for every situation and 2800 hp's meds struggle dealing with it Maus is the least problematic for me personally even though its 3k HP's its just a moron proof tank u can deal with it its slow i can flank it even with heavies like IS-7's
E5 has (MEDIUM TANK) level power to weight ratio and top speed with op speed boost on and has 2800 DPM with 340 HEAT that can butter through every med turret no need to pray to RNG specially if he's the type to run CS @candid steeple
the t22 is the only med in the game with "broken" turret armor
why are the guns 05 and 183 different? the 05 should have the same gun as the 183 because they have the same gun in actuality
the 05 is designed to be the most powerful tank in ww2 so the 05 should have a 183
if the 05 had a 183, same statistics of shells as the 183 then the 05 can have better gun handling than the 183 because the 05 is more agile than the 183
it would be same gun, different playstyle
the 05 has 3 460 alpha shots from a 123 gun which i feel like the damage of the 05 falls behind the 183 on average which is disappointing to me because i like the 05 more than i like the 183 as the 05 is more agile, has better gun handling and they both have the same gun a 183 with the same statistics of shell on wotc and wot pc and the 05 is different in wotb
the mobility of the 05 is good and useful but the 05 is a tall tank and it has the reputation of being dangerous and deadly and even more deadly and dangerous than the 183 sometimes because the 05 has better gun handling, can rotate turret fully (05 stage 2) and is more agile than the 183 means that people target the 05 more but with 3 460 alpha shots and 3s intra clip reload may make it difficult to deal the large amount of damage that people think of when they think of the 05 and 183 and being a tall tank means you can take more damage while you dish out the shells because its an autoloader with w 3s reload
you guys are fine with the 05 at its state currently or what?
or maybe you guys wanted to make the 183 most deadly and dangerous tank in the game
"Hands up if you are fine with the 4005 in its current state"
Everyone apart from 183 spammers raises their hands
It's fine leave it alone
IS-4 is an annoying tank to push in meds, especially in these that are lower to the ground, like the russian and chinese meds. If the IS-4 is skilled enough to angle properly and they've hidden their small lower plate and you're not using cali, you're somewhat doomed unless it doesn't have support and you can push it without getting deleted. I don't think it's overpowered, it does have pretty bad traverse but it's still a very solid tank overall, which is clearly shown through the charts.
I would argue IS-4 going where meds usually go in any map is just a pain to deal with, it's not impossible but it feels a little too easy for the IS-4 driver.
Counless rng bounces on the rear too but that's just my curse.
T29 needs a hull armor nerf. It literally has better frontal armor than it's tier 8 and 9 counterparts, the T34 and the T30. It doesn't deserve to have such good frontal armor especially when the turret armor is so good....
true
In both blitz and world of tanks wouldn't any tank on the BT chassis be able to drive without it's tracks if both get broken?
Lorraine is quite bad tbh
Hmm seems like the Yohs' performance are pretty balanced according to the charts in #devs-answers. Pretty unusual for a brand new line imo
Why did E5 drop in rank
lorraine good
Hi
Lorraine is very situational and hard to play