#tank-balance-discussion

1 messages · Page 182 of 1

elfin marlin
#

and there you say it.... waffle, the one that has no armor. in jageroo i killed the leapard I frontally in one shot. shall we nerf it now or do we cry on. good night and just learn to play and take them out if you dare. this is a pointless discussion. i play against tanks as they are and have never asked for a buff or a nerf. just deal with them. this game is ruined as it is now. back in the old days it was much better and more fun to play. problem isn't the tank but the people rushing up the tiers without any knowledge or skills

mental pasture
#

"First they ruined the 183 now you'll try to ruin KV-2. What's after that? The jageroo?"
First of all, the 183 is literraly on the same situation of KV-2. It doesn't fit on it's own line and have an alpha that will break your gameplay, but even with this alpha it stills a slightly bad tank. The only solution to "balance" those is swap them with another collector (183 -> Badger and KV-2 -> T-150)

"Just learn to avoid such tank in battle."
That's literraly the same main argument that the ATGM fanboys used back in 2020... don't make me get PTSD of those missiles...

"KV-2 is well balanced. [Insert most of KV-2 disvantages here]"
But it simply doesn't change the fact that it's alpha breaks the gameplay of much people. The reload may be long, with an imprecise gun and with low pen, but it'll remove half of your HP if you're in a medium anyways.

"SU-100Y and KV-2 itself can easily one shot this beast."
Nope, SU-100Y don't have enough alpha to do it in one shot, but of course the KV-2 can do it because it's HE breaks the gameplay of much people.

"Little hint: [insert a description of how E25 can facehug KV-2]"
Imagine having to use a very good tier 7 just to counter a tier 6, lol

unique scaffold
#

Yet you’ve asked for the 183 to be buffed in the past lol and by your logic if jag e100 can He a leopard frontally and deserves a nerf then 183 deserves another nerf since it can pen most tanks frontally with HESH waffle has nothing to do with this that was an example of how luck works in blitz maybe expand your vocabulary instead of using “cry”in the same sentence just like how you couldn’t spell leopard apparently

I’m not taking the guy who’s admitted to trolling on occasions seriously vvv

karmic portal
#

Don’t bother arguing about the kv2 with these guys, their opinions don’t matter and they represent a tiny portion of the player base. People who think the kv2 is op have seen too many 40%ers die in front of it by playing like a bot

deft owl
#

@orchid grove jylpah data pretty much says kv2 is not overperforming.

In the relative winrate chart it doesnt even in the top 20.

twin egret
#

Would be nice to see if the FV215b got a slight APCR buff as to stay on par with the other heavies

mental pasture
karmic portal
#

If a kv2 breaks your gameplay I have to feel sorry for you

mental pasture
full token
#

"Just avoid the shot lol" makes it sound like anyone who ever gets hit in a battle is not playing well

vital basalt
floral heron
#

fr most of them know to sit and fully aim. Even mister 30wr lands his shots. They just tend to have horrible positioning.
A hit can end most players immediately. At that point, good armor or reload speeds are not important. The tank only needs the slightest of exposure to complete what most other vehicles need to do ~a minute alone.

Imo it's very strong. I don't know what qualifies as OP yet, so can't describe the kv-2 as such.

(i'm seeing normal kv-2's. It's a very simple vehicle. I have exploited bad kv-2 players before, but they're much deadlier in this tank)

karmic portal
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Seriously 90% of kv2s I see end up getting farmed. What kv2s are you guys are seeing

full token
#

Because tier 6 players arent the best of players

remote oriole
mental pasture
safe rapids
#

KV-2 is not OP, end of story. If WG just added back the T-150 (no point to removing that) then the number of players would decrease even more. IMO if it bothers you just use the 107 on the KV, the DPM is actually insane.

nimble zodiac
#

Well we want to nerf the derp gun so people would actually use the viable 107mm

Instead of some annoying derp...

vast relic
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the 107mm is already much better than the 152mm. It's not like the 152mm is overpowered or anything, it's just fun for people to play so that's why they use it. At the end, wotb is a game that people play for fun. That's why the 183 is the most popular tank in the game despite it having a horrible wr. Sure the arguement could be made that the kv2 ruins everyone else's fun but 1. its a tier 6, anyone can get themself a kv2 and 2. the kv2 is easy to counter if people know what they're doing

safe rapids
#

Yeah

sharp saddle
#

‘If people know what they are doing’.
Unfortunately thats the minority

mental pasture
# vast relic the 107mm is already much better than the 152mm. It's not like the 152mm is over...

Son, I can use those 2 arguments for every single broken tech tree tank in the game

  • "It's a tier 6, anyone can get your own"
    Who cares if it is tech tree? It'll still break the game if other players, lol
  • The KV-2 is easy to counter if people know what they are doing
    So if you take a shot and get half of your HP deleted is because "you don't know what you're doing"? Incredible, it really remembers me of the ATGM fanboys

You know why it's so funny to play the KV-2? Simple, because it's funny to destroy other's gameplay

safe rapids
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Yeah. Deal with it, the KV isn't broke like the Smasher

winged barn
#

Still waiting for weegee to actually balance their game.

vast relic
# mental pasture Son, I can use those 2 arguments for every single broken tech tree tank in the g...

fair enough. the "its just a t6 tank" wasn't a valid argument. I still standby the "kv2 is easy to counter" since it has a big turret, long reload, and bad accuracy. Ig there are some situations where it's not the players fault for getting deleted by a kv2 (like if a kv2 is camping bush) but I still think the kv2 is balanced. I personally don't remember the last time I was deleted by a kv2. It's also not like a atgm since they were not ez to counter. You would do everything right (angle, hide behind cover, take good positions), but a missle would still bonk you through the roof of your tank while the sheridan was safe behind cover.

elfin marlin
mental pasture
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@safe rapids tanks not being as broken as smasher isn't a valid argument tho

Getting 50% of your HP removed by a tank is already broken enough, you don't need to be hit killed for your whole gameplay goes down @vast relic (let's also mention that KV-2 has an actual 360* turret)

@elfin marlin and you must bring an actual argument of why a tank isn't broken instead of just saying "learn how to deal with them", stop having the ATGM fan mindset

elfin marlin
nimble zodiac
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Wait, you're telling me if a tank that can one shot every other tank in, say, 5 seconds, is introduced to the game, you'd rather counter it instead of have it nerfed?

floral heron
#

hopefully he's just trolling

low cliff
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bro just counter pre-nerf emil 1 smh my head the 60% winrate and 2000 average damage it had is entirely coincidental
Also pre-nerf charioteer having 4000 HESH DPM with 220mm of hesh pen? just counter it ez.
Tier 8 tech tree meds like the cent and pershing having some of the worst winrates in tier 8? Bro just don't counter them ez. Or better yet counter the counters smh my head

floral heron
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ikr. mad ez. just don't play in tiers 7-9.

karmic portal
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Comparing the kv2 to the atgms is stupid. Atgms made hull down positions useless. The kv2 does not. I don’t know how you can say these things. Kv2 is super easy to counter

mental pasture
karmic portal
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Im not gonna bother arguing with you. If you can’t deal with kv2s and think they are op I sincerely feel sorry for you and wish you the best luck. Cya mate

unique scaffold
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^

winged barn
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I'm sure that he himself has no trouble dealing with them at all. But put yourself in the shoes of a newer player. You turn a corner, boom, dead. "Fun"

nimble zodiac
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Could you imagine being a tier 10 medium tank but there's a derp tank that rolls 1900 average if it pens its HE on you?

karmic portal
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Well new players should learn them lol. I guess we can’t have anything then cause it’s unfair to new players. Autoloaders, nope can’t have them either, imagine a new player that peaks a corner and gets tracked and gets clipped. They need to learn at some point. Fine you can’t have derps at tier 3 and 4 cause it’s bad. But when do they start learning then if not tier 6?

I could imagine it, and while you make not like it which is a subjective thing, doesn’t mean it’s op. I could make that tier 10 tank go 5km/h and have .900 dispersion and 20 second aim time and I’m sure it wouldn’t be op. The only argument that makes sense is that it’s not good for the game but that one is very subjective and many people will have different opinions. Saying that the kv2 needs a nerf cause it’s broken is absolute nonsense tho

nimble zodiac
#

A nerf?

Mayhaps a gun removal ;)

Anyways being clipped out is not nearly as devastating as most, if not all of your health being dropped from one shot, worst a clipper in tier 6 would do a third to a half your HP, not two thirds to 100% of your HP. Besides, butchering a tank because of its gun is not very beneficial to the balance of the game, we see 183, we love 183, we hate 183. Though it remains, it's not nearly as powerful as tier 6's refrigerator

dense anvil
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I don't know why but WG always give tanks the wrong buff, the grille needs a camo buff that's the only thing holding it back.

unique scaffold
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buffing the camo on the grille will make the tank too generic. The grille could instead be a tier ten skorpion or su130 by doing something about the gun wobbling, 7 degrees of gd, and maybe a traverse buff.

deft owl
#

@mental pasture Kv2 has mediocre relative w8 in tier 6. Its not even close to overpowered.

hardy hazel
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It doesnt need to have more than average statistics to be op or broken, the tank doesnt need that much HE alpha in the tier it is, and that is what makes it broken/op or whatever

deft owl
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Are we going to call every single tank broken/op when they have something that other tanks in that tier doesnt have?

For example Su 122 54 has more dpm then any tier X tank. Does that make Su 122 54 op?

Pz Sfl Ivc has better penetration then some tier 8 mediums.

E25 has better camo rating then anything else but Alecto and Ue57.

Angry Connor has the best reverse speed in game.

Jg Pz 4 has tier 9 med dpm.

"Oh but those tanks has weaknesses" Oh yeah? So does the Kv2.

floral heron
#

may have taken his ideas to the extreme

deft owl
#

Just because a tank has something doesnt make it broken or op. You have to look at the bigger picture. If you nerf it just because it has high alpha, Kv2 will end up being trash just like 183.

safe rapids
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By my definition an OP tank means it has very good gun stats, mobility, and armor, or a combination of very strong aspects. Grille isn't OP because of the ROF, it has paper armor and trash camo. Anni is because it has decent mobility, armor, and a gun with no pen loss over distance and no dispersion after shot making it super strong.

hardy hazel
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Thats not the issue lol, 183 is toxic and everything you want, but it doesnt have the potential to kill you in one shot like kv2, su122 is ok, pz sfl IVc its ok, E25 its ok, all those tank cant kill you in one shot like kv2 in its tier. And if you are going to put the "Its because it has something that others dont have" argument then what is the excuse for other 152mm guns in the game to not have the same alpha even if it is on a higher tier tank, and why kv2 can have it being a tier 6 tank and can oneshot lots of other tanks with a single HE pen and others not?
Its not about having something that others in the same tier dont have, its about having too much of something that it doesnt need for the tier it is in. Thats all.

safe rapids
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So can the SU-152 and Smasher. The fact is the KV is NOT op because the only thing it does have is the gun. Trash armor, trash mobility, trash soft stats. It's a very situational vehicle and unlike the Smasher has so many weaknesess it's not OP.

vast relic
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for people saying that WG always buffs the wrong parts of a tank, a counter arguement would be that every tank has its strengths and weaknesses. That's what makes the game unique and fun. If WG buffed the weaknesses of every tank, all the tanks would be essentially the same and there would be a reason to get different tank lines. For example the 113 is get an armor buff and NOT a traverse buff because the bad traverse makes the tank unique from other heavies even if it a setback for the 113. I don't necessarily agree with wg's grille buff (I don't even play tds a lot), but thats just my 'devils advocate' arguement

wicked oracle
lunar niche
#

Removing that awkward gun angles on Grille would be a lot better than accuracy consumables or even that dpm buff we got.

full token
safe rapids
#

compared to other heavies of the tier

unique scaffold
# hardy hazel Thats not the issue lol, 183 is toxic and everything you want, but it doesnt hav...

KV-2 has the potential to possibly one shot, but you have to take into account the diserpsion, aim time, reload, and other aspects. The gun is what gives the kv-2 its unique feature, just like the 183's gun. Nerfing even more something that makes something special isn't exactly the way to go. The 183 in my opinion got overnerfed because so many people said that it was OP. Now, it's mediocre if not below average because what made it strong is now rendered to borderline mediocre. Some people are going so far as to say "nerf the Kran" because the turret is strong, but if that's nerfed, then the objective of the tank is rendered useless. Getting rid of the tank's main feature is not the advised way to go.

safe rapids
#

cough cough HE pen nerf on KV cough cough

unique scaffold
#

more and more problem is AT 2 vs 6 tier tanks , this tank have no pen , AP shell have no penetration on frontal armor --> if no use gold shell this tank in face huge is doomed !! y pen on low side is chance but on face huge is usless !

unique scaffold
sonic stream
#

z

mental pasture
# deft owl <@406389526542680064> Kv2 has mediocre relative w8 in tier 6. Its not even close...

@hardy hazel argument is the almost-perfect answer for your comment.
The difference between just another very good tank and KV-2 is simple: KV-2 can one shot you.

"So what? SU-152 can do the same!"
And I can aswer this with 2 simple statements

  • 152mm cannons can perfectly one shot a tier 5 with AP. SU-152 don't usually find tier 5 tanks (unless in failtoons, but failtoons are just an exception since the two tier 5 tanks in both teams know what they are doing), meanwhile KV-2 finds tier 5 tanks as like every other T6 in a top tier battle.
  • KV-2 has a turreted 152mm gun. Sure, this turret is slow and the gun is imprecise, but it stills a complete 360° turret, anti-circling moves are much easier if you have a turret, ypu can also make the turret "turns faster" by turning the hull at the same time too.

A tank does not need to have high WR or a high average damage to destroy your gameplay. I though thay we learned this from the Sheridan case back in 2020.

scarlet fjord
#

Please patch the 120 mm gun mantlet on T44 which is 160 if you happen to hit the gun
also penetration buff on the APCR round

full token
mental pasture
# mental pasture <@446808587453595648> argument is the almost-perfect answer for your comment. Th...

I see that there's 2 main ways to deal with KV-2's lack of balance: Tank status swipe (which I believe that it's the best choice, also have no counter effect) or a direct modification on tank stats (which will be so sad, but it's understandable)

  • Bringing back T-150 have many good results: T-150 actually fits on the line. It'll teach since the tier 6 what is the IS-4 line playstyle. T-150 won't hit kill you, unless if it makes an ammo rack. Will lower the number of KV-2s, since you won't be obligated to get the KV-2 to research KV-3.
  • The other solution is quite sad, but reasonable; make it have the same alpha of KpfPz 70 which is 560/490/640 (don't stop reading already, there's more). To deal with an alpha nerf, another buffs will be necessary, why not buff the reload and make the accuracy slightly better? It's a trade, you won't hit kill anymore buf you might be able to hit better your enemies. Not satisfied yet? Fine, why not even another trade? An armor buff to make it an actual heavy tank for a bit less speed? It'll make KV-2 fit perfectly in it's line, but the important is avoiding the KV-2 to end medium/light tank gameplay in 1 shot.

Enough essays for this morning, cya in 8 hours, time to sleep.

toxic nymph
#

reintroduce t150, have the kv2 be a dead end
done

karmic portal
#

If you nerf the alpha but buff the gun, you already have that in the su100y so why bother creating two of the same tanks.

If a tier 5 tank is close enough to you in a kv2 to get hit, he is close enough to you to get hit in any other tank so whether you die by one shot or by the 5 it doesn’t matter. You complain about a kv2 one shotting him, why don’t you complain about a vk 36 ramming and then face hugging him and bullying him to death.

If the guy is hull down and far from you in a kv2, it’s a risk reward type of thing. In any other tank you have a much higher chance of being hit but the damage is less, if it’s a kv2 you have less chance of being hit but the damage is much higher. If you end up calculating things in the long run tho, the kv2 method of high risk high reward ends up being worse damage done wise. More so, it ends up being worse in limiting your opponent, as once you shoot they are free to do whatever they want, unlike with a tank that shoots more frequently.

And the thing that you are missing is the kv2s effectivness against other heavys. Your team needs heavy tanks to hold the line. The kv2 gets absolutely bullied by tanks like the vk36 when doing that. So any advantage it had against meds and lights, which it really doesn’t have is more than made up by the disadvantage it has against other heavys.

I just hope wargaming makes a battle pass tank that’s a kv2 with the old he pen to see all y’all complain.

There is a reason why you see arls and not kv2s in tourneys you know. Kv2 kills bots well. That’s not the tank’s issue, that’s the bots’ issue.

And more importantly if you don’t have any issues dealing with kv2s, then why complain about it? What’s it matter to you

rough hill
#

the kv2 bullies other low alpha tanks by spamming HE and then returning to cover, 400 HE damage is still annoying

full token
velvet pawn
#

tier 6 warriors complaining about the kv2 cuz they don't know how to play againts it, nothing new here i see

full token
#

You can defeat a tank but that doesn’t make it balanced

karmic portal
#

Just like you can pen the rear of any tank and it will kill them. Doesnt make it broken. jeez if the tank is giving you their rear they deserve to get killed.

full token
#

🤦

karmic portal
#

ItS oP CuZ wHeN i PeAk aRoUnD cOrNeR i GeT oNe ShOtTeD. Well maybe don't be in town peaking around corners in your paper tank smh. If it wasnt a kv2 it would be some other heavy ready to obliterate you.

BuT iT cAn OnE sHoT tIeR 5 tAnKs WiTh Ap. Well vk 36 and arl can do it in 3 shots and bounce all your shells and not have to rely on chance to hit those shells

Sure I think that batchat would be super balanced if you made it go 25, be the size of a house, and have .700 dispersion. Heck I think it would be the worst tank in the tier

Kv2 iS tOxIc CaUsE wHeN i MaDe OnE mIsTaKe It MaDe My TaNk Go BoOm. Well that would have to be a pretty big mistake then wouldn’t it? Like people are scared of the 183 cause it can pen. The kv2 has pen that a tier 5 medium would consider as meh

hearty steeple
#

How about we give batchat 390x5 then. You would need 11 seconds to drop the clip, 11 seconds of exposure in a light tank. Plus you need to hit and pen every shell to kill a medium of equal tier. See weaknesses, it is balanced. Like if an enemy happened to get caught by such a tank, it is their fault and deserve to be clipped. Now gimme my "balanced" tank.(Obvious sarcasm for those who didn't get it)

I believe kv2 is fine as it is. But one shotting is toxic for the game

velvet pawn
#

Toxic and being entilted just cuz you got one shotted is not the same thing. KV-2 is fine, but its not toxic

kindred oriole
#

Buff obj 260's overall armour,if you check it on armour inspector you can see how bad it really is.

The whole tank is just a sheet of paper,lmao....

civic scaffold
#

so the CR nerf is actually effective
that's definitely nice to see....

indigo knot
#

@lusty silo I would love to see Chimera, 252U, Progetto 46(tier 8) in the balance charts (please don't tell me there is not enough data regarding these since they are not played much, for sure they are played more than SU101, WZ110, Pershing, Indien Panzer which are in the charts)
Also tier 10 collectors like T95e6, 5A and T22 (maybe 5A and T95e6 are not played much but I believe that T22 is played more than 113gft for sure which is in the charts)

rain blaze
#

#buffFV183

lol

sharp saddle
#

RU 251 spiked up a bit, didn’t expect that

versed folio
#

@indigo knot the chart is only for tech tree tanks

unique scaffold
lusty silo
unique scaffold
#

I think T32 deserves a buff. I mean, sure it's quite a good tank but only in armor department.
The dispersion as for 310 gun is terrible, penetration? Could have been better if to add 10-12 pen to standard and 5-10 to gold. Either Buffing the dispersion or pen, could be both. Good players can overcome the issue but still, it'd be a nice touch to see it getting buffed

plush cairn
#

Anhi need nerf if dont get nerf 7 levels is died

mild brook
#

@lusty silo you and i both know the british tech tree from tier 8 to 10 needs a lot of work apart from the light tanks and the tier 9 and 10 medium nothing in there is competitive even the fv215b because it has no hp is shity

fast cave
#

Only thing to do with British tank is remove this stain on t10 that is 183

sudden granite
primal mountain
#

I am keen to seen how will WG's tank stats look in update 7.8 since I think those are dead wrong what comes to the Czechoslovakian tanks. Let's see shall the Czechoslovakian meds continue to rule or not.

rain blaze
# sudden granite If you don’t like the fv215b you’re playing it wrong, it’s supposed to play some...

I agree with everything u said but FV183. it's quite clear how far FV183 is from been at least decent. It's very difficult to be consistent. U have many good games, but also many bad games. I can't get the super-unicum stats on it even tho rn I'm at the peak of my skills, playing better than years ago. And yet, my stats back then were similar or better than now.

Another big issue with FV183 is that u get focused A LOT. Everyone (me included) will switch targets just to focus the big boy gun everyone fears. No armor nor mobility, very big dispersion... it lacks everything. It just have alpha, but it doesnt matter if you are dead or your full-aim shoots miss.

full token
dense cedar
#

Did not expect the Ru251 to do so well, I wonder what’s going on there?

unique scaffold
#

Wow. That poor cent 1

sharp saddle
#

I didn’t even notice that, wow that is depressing

full token
#

How’d the Ferdinand go from the top of the charts at one point to the bottom. Did they change it from RU stats to another server?

mild brook
#

If you want to really know how well the tanks are doing take your sample from the main skill pool and that is 48%ers to 54%ers then also check how effective each tank is in the clutch of a battle then you will get true performance taking it from a 56%ers and aboves perspective wont show what the larger pool of players are experiencing and i say this as a higher rated player this stats arent really it

azure otter
#

wat

nimble zodiac
#

I had a stroke reading that

Also we take stats from higher WRs because they tend to know what they’re doing 😂

blissful vigil
#

What is that?

nimble zodiac
uncut gazelle
#

Caernarvon at the bottom of everything. To be honest, I quite liked this tank 🤔 . Why is it played this badly?

novel depot
#

No one is scared of your alpha and rushes you.

full token
#

Dpm is good but having to pop out so often and also having such a short reload means that you can’t use the dpm effectively. Enemies with a higher alpha can allow you to get a shot only when they’re done reloading, meaning they make more use of their dpm than you, and the armor isnt very useful

nimble zodiac
#

It’s too often used like the Black Prince

Action X basically outclasses it, and players treat it that way

unique scaffold
#

as i say EMIL 1 need nerf on frontal armor no turret ! and new czech tech tree was balance perfect for kill old school tanks , i know why i no play tier 8 ! and i no believe RU 251 is no do that kill more as others (problem with gun depresion , and no armor - luck on team )

unique scaffold
#

worst tanks on tier 8 go play tier 7 and no win because anni and smasher no allow this tanks win for caernarvon (weak sides, pen,more waek points even on top !+create altenative tank caernavon action X - why play tech tree ?+ emil 1 is fast and reach hill soon with burst dmg as poor caernar ), same as TD line --- all have connection and WG want this ------- busrt tanks easy destroy heavy on frontal armor with gold ammo ! problem with Mk 1 !!

candid steeple
#

I got no idea why E3 got an special booster. Ah right tournaments. Stats from last release are screaming that E3 is broken but WG is like oh well tournaments. Also Light and mediums. Vickers top on charts. newest released and best by far. TVP 50 newly released. best by far. Kranvagen new released crying there in the middle. WG and their tendency to overstat mediums and lights but release half a*s good enough new heavies. I won't stop with fast tank bias by WG because even stats are now showing that.

And stop with IS-4 until you all agree that Maus is bs too right now. IS-4 this IS-4 that but tank is 5 times more easy to pen with gold then Maus.

It's been quite some time since Vickers got released and it's still on the top quite far. Kravagen or VK 72 were newer on the top which is actually good but in my opinion those tank's need some adjustments to make them more enjoyable to play.

nimble zodiac
#

Sometimes I make myself load gold on a completely exposed Maus because of how they angle

And about TVP, they’re keeping it pretty good, at least for a month or two before nerfing it, if it performs too well, so the big guys can grind it

uncut gazelle
#

TVP 50 newly released. best by far.
@candid steeple This happens with all new tank lines, the players with the most free exp get it quicker and that are usually players with more experience.

mild brook
nimble zodiac
#

@mild brook anyone can grind the line, it tends to be good players because they get saved up to speed up a new line

Everyone can work for it, everyone has to deal with it.

Also I’m quite satisfied that they aren’t making insane heavies because of their HP advantage, instead making an autoreloader 122mm, and spicing up a new autoloader medium

Certainly they’d choose good players to represent their game, WG is a business too, not as many would be interested if they’re showcased with your average teammate players getting destroyed

remote oriole
#

We don’t actually know which statistics WG uses to balance the game

vital basalt
#

They're not using the stats of the tanks that for sure, if they did then tanks like Cent 1 and Pershing would get buffed

plucky current
#

i mean cent 1 has been in this situation since the beginning so it s strange it still hasn t got any buff or anything. When you look at the previous year charts it's the same still bottom 2. And from the beginning of the charts always has been on the worst.

unique scaffold
#

@lusty silo can you give us a sneak preview on if there are any plans for the Cent 1?

candid steeple
#

T28 too?

vital basalt
#

and pershing,caervarnon,Conqueror,T44 and many other powercreeped tanks

hardy hazel
#

Conqueror is ok, i could buff its turret a bit, but thats just me

vital basalt
#

yea same,its gun is amazing,speed is fine but man its armour is just paper

unique scaffold
#

i no understand !! 6 tier meds be have same penetration as 6 tier HEAVY ? med vk 30,01P as vk 36,01H ! great balance

novel depot
#

Do they have same gun? Maybe that's the case

nimble zodiac
#

What’s the point of nerfing tier 6 medium penetration? Only 2 tier 6 heavies have half-decent armor 😂

winged barn
candid steeple
#

Tier VII armor hard core overstated. So unhealthy for the game. Oh well. By WG ideology it's all fine. Everything is fine. No one plays those tiers but it's fine lmao.

mental pasture
#

Well, those charts will be more proof to us, only to say that T7 is a No man's land

candid steeple
#

And tier VI is a dumping trash tier which is there to only make tier VII tank players feel like they are playing good while in reality tier VI has little to no couterplay against them. tier VI is even more dead then tier VII. Tier VI is a true No man's land.

Two tiers completely ruined because WG didn't want to nerf just 2 tanks. The beauty of balance decisions.

winged barn
#

Totally necessary heavy hp pool buffs

distant river
#

Thank you for your kind words. One shotting tanks has been broken since it was introduced, you ever wonder why they removed that ability from almost all tanks? Again your only evidence to say the KV2 is balanced is... Wait sorry no all you've said is "other tanks are good so it can't be op"... I'll repeat it again, using distance means trading which the KV2 can do comfortably, either against the hellcat or other targets. Using mobility isn't useful because the KV2 will shoot other people while you spend 40 seconds running round the map to get one shot in. You have clearly never used the KV2 to its full potential and have no clue that it has insane effective dpm and the only solution for that is for you to stop being so ignorant and go look yourself. Arls and vk36s are the best possible counters to a KV2, and they still need a clear run at a solo KV2 and luck to kill it.

mental pasture
#

Can it oneshot tier 5 tanks with AP, one shot tier 6 tanks with HE and also have a turret? With no doubt, it's OP and it's a KV-2

It simply doesn't balance the hit kill factor, allow me to answer you with a question @Wvnd3rb4r#6829
"Ok, KV-2 is imprecise, but what if it hits the target?"

Also, press F to consume the shoe

tribal moss
full token
#

Eat the shoe now

pseudo hedge
#

Consume Shoe

candid steeple
# tribal moss M8 look, a Kv-2 has god awful accuracy, a Hellcat can snipe you comfortably from...

But you see the raw stats show that KV-2 can oneshot and that's the only thing important here.

Same as Progetto armor which is on paper a paper but in reality it has better front hull armor then most mediums.

Flat stats and reality are the same things in his mind. You should just give up. He will cry and continue crying. I am actually surprised that this conversation has been going for over a day ...

mental pasture
#

Yeah @candid steeple, I got even more interest in this conversation since [insert name that I'll not mention] came in my private messages just to call me idiot and noob, only because I'm saying that KV-2 is op

Well, the tank is very known for the 152mm gun and it's much easier to say "KV-2" instead of "the 152mm gun" @winged barn
But it's truth, the only actual problem is the gun itself

winged barn
#

The gun on the kv2 IS broken. The tank is not op though. It has enough things that hold it back from consistently breaking matches in its favor. That does not mean that it doesn't occasionally just completely break a game with 5 HE pens.

If I'm gonna pick a tank to carry with, kv2 is not an option I would go with. So many better tanks that consistently carry significantly harder. The kv2 just BREAKS matches occasionally, which is fun to do.(not to receive)

distant river
# tribal moss M8 look, a Kv-2 has god awful accuracy, a Hellcat can snipe you comfortably from...

You cannot rely on your accuracy to hit, but you don't have to. The hellcat has to rely on every single shot missing, and if they are at 400m they need another tank spotting etc etc. Bad accuracy is not a balancing factor when you have dpm, alpha, splash damage and a turret. I've heard shoes are pretty nice but let me know how you find yours.

@candid steeple Yes clearly the stats which dictate the game are meaningless (and the prog isn't paper from the stats I think you are just totally incapable of reading stats)

full token
#

Easy to avoid when there’s two of them. Just somehow know everywhere they’ll be and also be mindful of the other 5 enemies as you avoid these KV2s

What TD is this that one shots you at tier 6?

candid steeple
mental pasture
#

KV-2 cannot find you in heavy lane if you go to the other side of the map

It doesn't explain or balance 3 simple factors:

  • KV-2 hit kills tier 5 tanks
  • KV-2 hit kills tier 6 tanks
  • KV-2 have a 360° turret @_beelzebHub#7483
plucky current
#

What i am seeing is that you want every battle difficulties to disappear. If you were bragging about the smasher i wouldn t mind but here you are trying not to avoid a threat but a risk. It s stupid kv2 isn t in any way OP I feel like you just want to make sure that you have 100% chances of winning

distant river
#

TDs do not consistently remove all of your hp with one shot, and TDs also do not have a turret so are very much more useless in close combat. KV2 is a TD with a better gun and that is a good heavy too.

@plucky current KV2 isn't op because...? It has low dpm? It has low alpha? It can't one shot people?

560/490/640 alpha is still a hell of a punishment and it would still be a unique tank, just without the insane dpm for its alpha and ability to one shot people.

hardy hazel
#

Bruh, is not 100% chance of winning is just a HE alpha nerf, i dont understand why ppl think it is going to make the tank pointless but thats not the case

karmic portal
#

Kv2 is a td with a better gun ha. An Su100y has a way better gun. And FYI kv2s don’t consistently remove your hp with one shot. If that happens to you then you going something wrong

So what. It’s balanced by everything else. Drowning can kill your tank but you have to mess up pretty badly to drown. Same with kv2. You gotta mess up pretty badly to get one shot by it

minor minnow
#

But it still can’t one shot with its standard round

distant river
#

Better at accuracy and pen but loses totally when you load HE. Also can't one shot tanks anywhere near as often, has no turret and is totally paper which makes the lack of a turret even more painful...

Oh and the SU100Y is literally all about its gun... But the KV2 has a similar (arguably better or worse) gun as well as a turret and armour. Totally balanced 👌
Oh and since when is one shotting a tank anything but broken?

"So what" 😂😂 Oh god that's brilliant defence. You don't have to mess up to be shot by a KV2 you just have to be slightly aggressive and moving (and that's what blitz is about)

mental pasture
#

560/490/640 will even allow another buffs, precision or reload buffs, whatever, but a trade of stats only for the "KV-2 mains" understand tgat it'll make the tank better @distant river

Or maybe just playing with a light/medium tank, you're going to flank that KV-2 to help your allies but you got proxy spotted your and.... well... KV-2 was already aiming for you @karmic portal

It actually can @minor minnow, tier 5 tanks can be 1 shoot with 640 damage

And then the well knows "KV-2 mains" started spamming 💩 emoji?
Not now apparently

"Tank X (which is clearly exceptionally good like SU-100Y or op like ARL44/VK36) is better than Tank Y (broken/op call it whatever you like, but the overhall stats aren't big, like KV-2); so Tank Y isn't broken"
@karmic portal

karmic portal
#

i mean if you look at performance su100y clearly outpreforms kv2 so i dont really get what you saying. ItS oP CuZ wHeN i PeAk aRoUnD cOrNeR i GeT oNe ShOtTeD. Well maybe don't be in town peaking around corners in your paper tank smh. If it wasnt a kv2 it would be some other heavy ready to obliterate you.

BuT iT cAn OnE sHoT tIeR 5 tAnKs WiTh Ap. Well vk 36 and arl can do it in 3 shots and bounce all your shells and not have to rely on chance to hit those shells

full token
#

Some argue against OPness when he is talking about brokenness

azure otter
#

🤡 🤡 🤡

hardy hazel
#

We are talking about Kv2 not arl or vk, and some other ppl have said that those two tanks were op too, dont know why you are talking about them 🤔

candid steeple
#

I put it when I see HE should be nerfed bs.

Also what if SU-100Y can't oneshot? As tier V if SU-100Y is aiming at your position even if it's from 300-400m away you can't peak or you will be left with good to no hp left. Gun is 10 times more reliable then gun of KV-2. Yes KV-2 is all about that alpha but what else does it have? And next person that says that KV-2 has armor is a out right *. Do I have to send the picture again oh well I will.

When I started playing my bane of existance wasn't KV-2 but SU-100Y. It's been a long time ago a meta when people would just spam SU-100Y, VK 28.01 and Pz. IV S.

Here goes the KV-2 armor profile again like yesterday.

sudden granite
plucky current
#

I don t consider a tank OP or broken if it doesn t outperform its counter part of the same tier (here i take the t150; kv1s and thunder) and in that case its stats matchs with the kv1s' ones.

mental pasture
distant river
#

Yeah there's the opportunity for other buffs but honestly I'd rather keep it awful like the 183 so anyone that spams it gets the pain they deserve 🤷‍♀️
But that's more my grievances against sealclubbers...
Hey 💩 is a well thought out and factual point don't hate on it 😂

@Helo#6434 1% relative WR difference from 7.6 and 2% overall 30day WR difference for a prem and a tech tree is nothing. "Maybe don't ever try and move and then you are safe". If you genuinely think this then please give up and go think long and hard about what's wrong with your brain. Blitz is all about movement and aggression by design, and the KV2 is the total opposite. It can also one shot tier 6s and 7s with HE, and it can totally lock down half of a map or more.

@HeroWonds#1261 Alpha, dpm, turret. You need nothing more in a tank. Also it does have armour on the turret and a troll plate on the hull (who tf compares armour by looking at turret sides?????)

@Seek_And_Destroy_TTT#1978 You have 13 battles at tier 6 in the last 60 days so that's not that surprising, but still the 960 alpha with insane dpm and a turret is going to be broken at tier 6 no matter what

karmic portal
#

@distant river look at the relative winrate graph. See how the su100y graph is above the blue line while the kv2s is on it, yeah thats pretty significant. When did I say dont try and move. I said dont go in town in your paper medium but hear what you want to hear. I love how you put it in quotes too. Nice strawman argument

tribal moss
# distant river You cannot rely on your accuracy to hit, but you don't have to. The hellcat has ...

I already ate my left shoe, so this will 100% be my last.
Your DPM is negated whenever you miss a shot, even if you hit it's not a pen and even then, relying on splash will not guarantee u a hit. The Kv-2's gun stats r too unreliable in terms of accuracy, your DPM is quite literally useless when you miss a tank by an entire kilometre, much like how every argument I make bounces off that thick dome of yours.
You don't seem to complain about the actual seal-clubbing tanks, nobody plays the Kv for seal-clubbing, only for fun. Remove that gun and you remove a well known Blitz icon. Now I will happily sod off and never look into this chat when ur around or else I'll have to eat my entire closet.

lunar niche
#

A tank doesn't need to overperform to be broken.

full token
#

people confusing OP with broken 🙂

mental pasture
#

@karmic portal you talk about straw arguments but you also compare KV-2 with the best heavies in T6 just to say that it's balanced.....

"...Nobody plays the Kv-2 for seal clubbing, only for fun."
Fair enough, playing low tier only because it's "funny" isn't seal clubbing anymore.
And you also didn't answer my question
"Ok, KV-2 is imprecise, but what if it hits the target?" Allow me to answer this question; if it's a light tank then it died
@tribal moss

Also, none here wants to remove that gun (at least not me), but at least the HE alpha need to be controlled to avoid a turreted tank hit killing tier 6 tanks
Making the alpha 560/490/640 will even allow other buffs which will make the tank even better

Alright, so to seal club in a tank someone needs to hit kill light/medium tanks, otherwise it's deal? Fair enough, going to sell all my T6 once again, they aren't enough for seal clubbing @candid steeple

sinful cedar
#

Imagine sniping in kv 2 lmao

sudden granite
candid steeple
green marten
#

Yall are still arguing about the kv2? Geez, I thought this would be over by now.

karmic portal
#

How is it a straw man lmao. For a tank to be op it needs to outperform others. If it doesn’t outperform the two most common tier 6 heavys then how in the world is it over preforming?

For it to be broken as others call it it needs to hit that shot. If you hull down and don’t sit there like a bot guess what you ain’t gonna get hit. And that 1 in a 1000 snapshot doesn’t count cause you might as well be counting ammoracks then. If you yolo in like a monkey then yes you are more likely to get hit but that’s your fault. How hard is that simple fact to comprehend. As I said, if you run into any other tier 6 heavy in your tier 5 med you gonna get obliterated. Does it matter if it’s in one shot or in 3? @mental pasture I just told you how to not get shot. If you get shot that means you messed up. How is that hard to understand. And regarding the atgms, atgms were broken cause they made fundamental hull down positions useless. Show me a position the kv2 makes useless thats not in town which you shouldnt even be in. Im waiting

mental pasture
#

@karmic portal Once again, look to Sheridan before get it's missiles removed, it clearly destroyed other's matches and it's stats were normal.

A tank does not to have high stats to destroy someone's gameplay, that's literraly the same argument that ATGM spammers used to say.....

Also, you always uses a situation where it's tottaly the light/medium tank fault for being shot, it's funny tho
As like if you get a shot from a KV-2 you're being a noob no matter what

Anyways, you're right, professional players hardly get shot by KV-2, they hardly play tier 6 or bellow anyways

They made me get PTSD, it's normal to be mean against them @remote oriole

remote oriole
distant river
#

@karmic portal Use blitzanalysis.com for actual stats to see the KV2 has about a 1% lower relative WR. That is including crew grinding and modules grinding for a line that is often the first one noobs with no free XP or booster use. Now suddenly that 1% seems very little doesn't it?

@tribal moss Two pens and almost any tank is dead. One HE pen and a lot of tanks are dead. That's 0 seconds/20 seconds to kill a tank, which is crazy effective dpm. You don't want to bother aiming, just HE splash and you win every trade. Also unless you are trying to lob shells across the map you won't be using the accuracy much at all. Yes, spamming the KV2 because you need a skill-less tank to pretend you are half competent is sealclubbing. Removing the gun removes the main bully for new players that leaves them with a trauma to be passive all the way to tier 10 which we are with the gigantic influx of campers.

@sudden granite That's one of the issues, have a game where luck is on your side and nothing can stop you. Nobody can change the luck and nobody can predict the luck so the habit it teaches is for everyone to assume it's on a roll.

@candid steeple Precisely, you are finally starting to see some sense. We want the broken aspects of the KV2 to be dead in order to preserve the game and punish sealclubbers.

@karmic portal You try avoiding me in my KV2 and you will suddenly see how it's not just "sitting there like a bot". If you play aggressive against a KV2 you will get shot. The only counter to it is being super passive which is the total opposite of what blitz is about. You run into any other tier 6 heavy in your tier 6 you are not going to get obliterated, and even in your tier 5 you can deal damage against them. With the KV2 it's one click and you are gone.

candid steeple
#

I like how he is gradually fighting against more and more people lmao xD

tribal moss
#

@distant river WG has already ruined the potential for newcomers to LEARN anything about the game with 5.5. You do not solve this issue by removing a tank that sits a the perfect tier to punish mistakes and force them to learn how and when to engage enemies. No matter what u say those Kv2 sealclubbers get their as*es handed over to them by other players playing the tanks I mentioned before. So please, go eat dirt and rethink.

autumn zodiac
#

Really the only that needs to be made is the fact that it has as much alpha as T30, Exceeds alpha over tier 8-10 150mm guns, and has armor in tier 6.

I rest my case

vital basalt
#

ahhhh still Kv2 huh,nice its been a day

mental pasture
#

It's because there's a lot of seal clubbers that loves KV-2 with all heart, I'm used to fight as a minority since when ATGM were introduced @candid steeple

@tribal moss one mistake isn't a reason for anither mistake. Punish mistakes is one thing, but hit killing in a turreted tank is another completely different thing. Smasher and KV-2 are the only turreted tanks that can actually hit kill a vehicle (and we all agree that one of there is clearly op)

A tier 6 should not have the same alpha of tier 10 150mm guns, mostly if this tier 6 is also turreted.

Yeah, but sometimes I went in 1 vs 4 discussions at this server, mostly when talking about delete missiles....... @remote oriole

Yeah @hardy hazel, 560/490/640 does still the top notch of damage in T6, and as we mentioned, it allows another buffs that makes the tank directly better

remote oriole
hardy hazel
karmic portal
#

@hardy hazel you just described the su100y lol. And im still waiting on those positions that kv2 makes useless like atgms did that arent in town lol. If you get hit by kv2, its your fault bar the 1 in 1000 shots. That hp difference is 50 hp lol. What are you talking about. And im still waiting on those positions. I guess you dont have any so stay silent

full token
#

The SU100Y doesn’t have a turret so how can that be the same

candid steeple
# hardy hazel No it doesnt, you still have more alpha that any tier 6 tank, but thats it, just...

So we get another KV-1S with weaker and bigger turret? KV-2 not having pressure of oneshoting you same as KV-2 not existing. Like I said and people suggesting Kv-2 to use 107mm gun. I love to see KV-2 using 107mm gun. It's completely useless tank like that. Like I said go play KV-1 with derp gun that has no pressure of doing anything at all and see how good the tank feels like playing or how they nerfed T82. That TD was all about that gun but when they nerfed it tank died completely. KV-2 as a tank design is terrible if not for that gun. I didn't know that it's that hard for people to understand. If KV-2 was too broken or OP WG would replace it with T-150 in 5.5 and not the other way around.

@mental pasture ye I got the tank but it could use some accuracy and aiming time buff. KV-2 and KV-1S got more chances of hitting the target then T-150. And I know that KV-2 was a choice because of it's popularity but point of the comment was that KV-2 is not game breaking.

autumn zodiac
#

T82 worked perfectly well with the 57mm so I hardly see what you are talking about

mental pasture
# candid steeple So we get another KV-1S with weaker and bigger turret? KV-2 not having pressure ...

KV-1S don't have 560/490/640 damage. Also it's impressive you're talking about T-150.

"If KV-2 was too broken or OP WG would replace it with T-150 in 5.5..."
T-150 actually fits on the line and teacher even better what is the IS-4 playstyle, but it got replaced by KV-2 simply because KV-2 is popular. No other reason.

@karmic portal once again, KV-2 have a 360° turret, heavy HP and an actual armor. SU-100Y don't
Only 50hp difference? Fair enough, KV-2 still have turret and armor

And yes it is simply becayse it's a turreted tank that can hit kill @candid steeple

gleaming apexBOT
#

dynoSuccess quantum#4510 has been warned.

vast relic
#

Pointing some things out:

kv2 has the potential to one shot, but with its bad accuracy, long reload, and bad HE pen, the opportunities are limited. If a kv2 does one shot someone, either they got very unlucky, or they pulled out side ways point blank ways in a light tank in front of a kv2

yes the KV2 can just forget aiming and HE spam, but then it has 200-400 alpha for a 20 second reload

distant river
#

@tribal moss Learning the wrong this is bad. Learning to camp and be super passive is bad. The KV2 only teaches these things. It punishes people doing the right thing. KV2 spammers are almost always skill-less (hence why they are playing the KV2) so any half decent player in another op tank will beat them, correct. But the KV2 still has good stats, despite it being a noob magnet with a long grind. Funny that huh? Funny how all the stats show its you that should go rethink and eat your other shoe instead of dirt...

hardy hazel
#

@karmic portal i just described a balanced KV-2 thx

@candid steeple not rly, kv1s is way different than kv2, and the 107mm is superior to the kv2 152mm and kv1s 122mm gun in everything but alpha, if you cant do well with it then is a you problem more than a gun/tank problem.
And what i fail to understand is how you fail to understand why having 960 HE alpha is excesive for tier 6

autumn zodiac
#

Or 640 AP alpha when tanks in tier 5 have about that much health

low cliff
#

So many people are in this discussion I don't even know who is on what side and arguing what lmao

karmic portal
#

I swear y’all just repeat the same point about alpha and ignore everything else about the tank. I guess e100 best tier 10 heavy cause it has highest alpha. What trash arguments. Kv2 alpha is a big fat 0 if you don’t get hit. No but at least I’m offering counterpoints and giving reasons while making a claim instead of repeating a phrase over and over again

And yes don’t get hit. Is it that hard to do against a kv2? Tell me is it that hard to not get hit?

I’m just waiting for the people to say so that means you hide all game. Well if that’s the best that those players can come up with then I feel sorry for them

Exactly right. If you keep getting hit by kv2s it’s cause you are a noob. Thx for finally understanding

@unique scaffold how old are those messages? Cause I mess around sometimes doesn’t mean I’m doing it now.

autumn zodiac
#

Yes, you win, you called our arguments trash.

#

Don't get hit?

cunning bramble
#

Hello

mental pasture
unique scaffold
#

God can’t believe this has gone on long enough do what you will with this and stop taking him seriously already as if his nickname isn’t enough

distant river
#

@karmic portal E100s alpha is about 20% of a heavy tanks hp. KV2s alpha is about 80%. What do you do to not get hit? You can't push the KV2 so that ruins that. You can't flank the KV2 because what if he's relocated. You can't do anything unless you have more than one tank, and if relying on a 2v1 to beat a tank doesn't make it broken then nothing is broken. I'd love to see you try and play without risk of getting hit by a KV2 so please go ahead and share replays.
"Counterpoints and reasons" being "don't move hahaha ez" 🤔

full token
rare sleet
#

Lmao u can easily rush a kv2 because the kv2 misses the shot 90% of the time, also use the -20% HE damage equipment for tier 6 tanks, and most of the time the kv2 doesn't get the full pen shot.

Kv2's are so easy to kill I dunno what you guys are on about

Ever since the kv2 got nerfed, I never got a full pen HE shot into me in a tier 6 game, they are always splashes and the Kv2 AP is so weak it literally can't pen anything
@full token

unique scaffold
#

Once a KV-2 oneshotted me from 200m away while I was going like 40kmh, how this is horrible accuracy?

karmic portal
#

@full token there are more than 1 people I am arguing with. Some say it’s broken, some say it’s op. I’m not referring to the same people when I talk.
@unique scaffold and I’ve seen people get ammoracked across the map. If rng is how you base things then that’s sad. 1 in 1000 shots don’t count

Even though I’ve repeatedly said how not to get hit? If you want to ignore things I say to make you point then fine.

@mental pasture nice ad hominem attack by the way. Cause that totally makes you right

@distant river did you see him mention rushing anywhere in his message. Or did you add that word in to make your point? He could continue farming him from a distance. I didn’t see anything about rushing in.

vast relic
# distant river <@607050207162662913> E100s alpha is about 20% of a heavy tanks hp. KV2s alpha i...

yes the kv2's theoretical HE alpha is 80% of a t6 heavy tank's hp, but with 76mm of HE pen, the kv2 isn't getting through any frontal armor or even side armor for certian tanks. In which case, if the kv2 goes for HE splash only, his DPM drops significantly. I would say any competent player in any t6 tank could beat a kv2 in a straight on 1v1 by just staying at range, baiting the kv2 into shooting and most likely missing, and taking advantage of the 20s reload

mental pasture
#

@karmic portal i find those messages old enough to believe that you're trolling again. Because I never have seen an argument that is more flawed than "get hit = noob"

Thanks @unique scaffold for enlight us with those prints

@rare sleet did you know? 48,58% of data that we too from our mind is false or exaggerated (it also includes this message)

You're really talking about ad Hominem after saying "if you get hit by a KV-2 you're being a noob"? You literraly called almost all T6 enjoyer as noob

azure otter
#

🎪

distant river
#

@rare sleet It has a 72% hitrate, go get some stats before saying nonsense.

@vast relic 76mm of pen is plenty and that only increases with CS. It still has higher dpm that most other tanks with AP, and if you think you are going to go from "at range" to "rushing them" on 20 seconds then you are pretty deluded. Even then, you are still relying on them missing. Oh and the 80% is only of heavies, if you are a med or pennable by HE then you are screwed.

candid steeple
rare sleet
#

You guys must actually be trolls if you think kv2 is overpowered, there are so many downsides with kv2 and its gun as once you fire and miss or not pen, a major chuck of damage potential is lost. And due to a 20+ second reload you will be highly vulnerable. You guys keep clowning away with this useless discussion

full token
#

Op ≠ broken

It’s not very correct because it’s impossible to avoid every single shot from a tank for your entire time playing this game.

You can be as aware as you want but you can’t know where a tank is unless it’s spotted. You can only guess, and some of those guesses can be more likely the correct guess than the other, but players aren’t 100% predictable and wont go in the exact same positions every single time

karmic portal
#

I mean they just take an idea scenario and use it as the baseline to base the kv2 off of. I try to take a realistic scenario that reflects how a kv2 will actually be in battle and it’s pretty clear that it’s neither op nor broken.

If a kv2 hits someone, it’s cause they messed up badly or where unlucky. You have bashed this phrase a a lot but I haven’t seen one reason for why it’s wrong
@full token but you still messed up right in order to get hit? You had bad awareness. Your statement did not address my point

@mental pasture the thing is, if you hull down from a distance as you should be the kv2 will almost always miss. I’m talking about reality. You see how if you look at reality the kv2 is not broken cause it’s gonna miss?

mental pasture
#

I don't remember ever saying that KV-2 does hit all the shots 🤔 but if it hits a medium/light tank, yep, you're done

Also, I'll remake your phrase but in your context
"And all that we see in yours arguments are "KV-2s precision is bad, it doesn't hit all the times" and we are assuming that KV-2 will every time miss of don't oen the HE"
@candid steeple

It's not about the reload, precision or anything else but alpha. It's alpha is simply too bug for tier 6 and it simply can't be corrected by long reloads or bad precision.

It's like adding Sturmtiger to tier 8, let's imagine that it does 800 alpha in HEAT and 1200 in HE, but anyways it got 0.500 dispersion and 30 secs of reload. (Spoiler ahead: It'll still not balanced even if the reload is long and precision is bad)@karmic portal @rare sleet
It'll never be balanced because that calliber doesn't fit in T8 (actually doesn't fit in the game at all). 152mm does fit in the game, but not in a turreted tier 6

Coff coff 80mm is basically the E100 HE pen and E100 does HE pretty well coff coff @rare sleet

vast relic
# distant river <@242278078175379456> It has a 72% hitrate, go get some stats before saying nons...

76mm is definitely not plenty at tier 6. the tog 2, not exactly known for its armor has 100mm of side armor. the kv1, a t5 heavy has 75 mm on side and rear armor, not including angling. I see nothing wrong with relying on them missing, that's why accuracy is an actual balancing factor.

I don't own an e100 so I can't say how well it does with 80mm HE pen, but i've played the kv2, and 76mm of HE pen is definitely not "plenty".

rare sleet
# mental pasture I don't remember ever saying that KV-2 does hit all the shots 🤔 but if it hits ...

Uergh you're missing the point if the sturmtiger in tier 8 had 140mm Heat pen, and 80mm of HE pen the tank will almost never roll 1200 on any tank, so if it had a 30 second reload, at most The sturmtiger will deal only 400-500 splash damage with a 30 second reload. Which everyone knows is a pretty terrible trade giving it a practical 1000dpm

This is the same theory with kv2, A kv2 may hit 72% of its shots however the 72% of the shots that hit are not HE pens or AP pens, those stats that were given to me where just the shell Reaching the vehicle you are aiming at. Realistically the kv2 literally has a 20s+ reload for 300 splash damage which is terrible in practice, its like rolling a dice 5/6 times you roll 300 damage 20s reload, and 1/6 times you roll 1000+ with 20s reload, the rng system balances the tank

karmic portal
#

E100 had like 360mm pen with heat and decent ap rounds. If you he spam in the e100 you gonna do pretty poorly compared to everyone else so what are you talking about. Kv2 has absolutely awful normal and premium pen

@full token why do you put words in my mouth. Tell me where I said that please? How is that even related to my argument which has to do with the kv2s ability to hit people.

@mental pasture yes it doesn’t because people are dumb and sit in front of it in their paper tanks. How hard is this to understand. I don’t know how else to say it. If you get hit it’s cause you messed up or you were unlucky

@rare sleet I want to see how many pens he gets on people that weren’t playing like bots

full token
#

Why do you think 640 alpha at tier 10 is the same as 640 at tier 6?

mental pasture
#

Just to mention, 80mm is basically the thickness of most medium tanks side in tier 8. The "lack of pen" won't be an actual problem as like it's not a problem in T10 with E100 HE pen @rare sleet

@karmic portal 640 alpha in Tier 10 is 1/5 - 1/4 of the HP in a tank (and it's pen isn't that bad tho, mostly if you run CS)

640 alpha is 2/3 of the medium tank HP in tier 6 (and it's pen is more than enough to penetrate medium tanks)

You may say 100 times that KV-2 precision is bad, but clearly KV-2 don't miss all the shots

rare sleet
#

Yeah the kv2 has 640 alpha with AP pen worse than a tier 5 yeah good argument, no one shoots AP in kv2 and if they do I laugh because AP and premium AP have abysmal penetration and will bounce all tier 6 heavy fronts, some tier 5 heavy fronts, or even some tier 7 medium tanks. No one shoots AP in kv2 leaving splashing HE the only option because why risk not penning and doing 0 damage then being able to atleast splash 300 damage.

Hitting the sliver of medium or light tanks side with maybe side skirts, and tracks in the way makes hitting the side with HE impractically low in most cases and hitting a actually skilled player and rolling 1000 he damage near impossible. I feel like people are over estimating the power of the kv2's gun.

To further prove my argument I want you to actually go and play kv2 and lets see how many full 960 HE pens you actually get

I feel like the entire argument here is that because kv2 doesn't miss all its shots, Kv2 is overpowered in 1/3 of all its games and garbage in 2/3 of all its games

distant river
#

@vast relic If you can't use the HE pen then that is not a problem with the tank, 76mm is plenty at tier 10 let alone at tier 6.

karmic portal
#

It’s not even overpowered on the games that it hits its shot, cause for other tanks every game is a game where they hit their shots

full token
#

@karmic portal you’ve said that HE spam in E100 doesn’t work, which means HE spam in KV2 is also not any good. “If you HE spam in the E100 you gonna do pretty poorly compared to everyone else”

And earlier you pretty much said that the argument of some people is “E100 best tier 10 heavy because it has highest alpha”. If that’s not comparing the KV2 alpha to E100 alpha in an attempt to argue that the KV2 alpha isn’t as strong some say it is, then idk what you are trying to do by comparing both the tanks.

Completely irrelevant to use the E100 here, because 640/960 at tier X is a smaller fraction of a tank’s HP than at tier 6

wooden quest
#

So from my understanding, kv2 is overpowered because of its potential to deal tremendous damage, but its not practical to always deal a ton of damage? Is this the debate here?

coarse patio
#

The KV2 is the Deathstar of tier 6, I think they're trying to argue that it should have less Alpha because of its ability to one-shot while the deathstar at tier 10 cannot one shot

hardy hazel
#

The problem is the fact that it can oneshot lots of tanks just with its HE shell

mental pasture
#

Once again, I did not talk about "KV-2 pens T6 heavies easily", I'm talking about it penetrating mediums. KV-2 pen may be bad, but it's enough to penetrate every medium in Tier 6.

Alright, HE isn't effective against side skirts, but how many tier 6 mediums/lights have sideskirts? I can remember Pz. 4 S. (which is quite rare nowadays tho), maybe Cromb too, but the number of medium tanks at this tier with sideskirts is very low too

The simple fact that a turreted tank can hit kill a tank in that tier is enough. Doesn't matter if it's rare, the possibility to do it is already enough.

vast relic
floral heron
#

is damage

rare sleet
#

That's why is7 should get an ammo rack buff cuz getting 1 shot ammo rack in is7 is very annoying even though its rare. but at tier 10 losing a whole entire 2500 hitpoint heavy tank in one shot is no fun.

karmic portal
#

its not about how many meds you pen, but about how many meds that are playing properly that you pen. Anyways im out cause you cant convince people on the internet on this and wargaming is on my side on this so this doesnt even matter. @mental pasture i assume you know how mediums should be properly played. You dont need me to explain to you that. @mental pasture how is it wrong though? if you get hit by a kv2 its cause you messed up bandly or where very unlucky. In order to prove me wrong, you actually have to have an argument you know, just saying that im wrong and laughing is not a very convincing argument

wooden quest
#

If this is how overpowered kv2 is, it makes smasher world bending space time warping laws of physics breaking tank kind of broken in terms of gameplay and yup wargaming thinks its perfectly fine. Very nice yes

coarse patio
#

The KV2 is balanced by the fact that it has poor characteristics in basically everything else beyond alpha. It trades away turret traverse, dispersion, mobility, armor, just for that alpha. If you take that away, what do you have left? A shitty kv1 in tier 6? That's like arguing you should take away 183 alpha because you can take out so much hp in one shot

mental pasture
# rare sleet That's why is7 should get an ammo rack buff cuz getting 1 shot ammo rack in is7 ...

@rare sleet Flawed argument

Every single tank can ammo rack each other (unless Lycan and battleducks, but I guess that battleducks aren't exactly tanks), meanwhile KV-2 and Smasher are the only turreted vehicles that can oneshot others.

And who decided which medium is playing properly? You? You're also the one that said "if you get hit by a KV-2 you're a noob". That's impressive. @karmic portal

@coarse patio simple solution, nerf the damage but buff another stat. So it won't need to rely 100% on the game breaking alpha

None here wants every gun with low alpha, all we want are turreted tanks that do not one shot others (excluding ammoracks, everyone can do it after all)@rare sleet

As you assumed, get hit by KV-2 = noob. I'll never forget this phrase, lol@karmic portal

rare sleet
#

So you want to turn the game into a bland bread where every gun has low alpha good accuracy etc etc booo the fun is all in the derp, everyone loves derp and the previous kv2 nerf had a lot of hate, another kv2 nerf will leave some serious backlash

I like knowing that some tanks could obliterate me, it gives me adrenaline, it makes it more fun, and it makes it more so much satisfying when i defeat the opponent

A kv2 alpha nerf will literally just make kv2 into a kv1s, so I dunno what you guys are thinking about

@vast relic Yess I love the fact that there are mistake punishers in the game, they punish you for acting stupid so you won't be stupid next time.

floral heron
#

you're misreading him. He wants a nerf for the kv-2 alpha. kv-2 specifically.

vast relic
#

how many games does the alpha 'break'. its not like a kv2 one shots other tanks every single match. probally not even in 30% of kv2 matches. personally, I can't think of a situtation where a kv2 would be able to one shot an enemy tank and where the red tank was not making a huge mistake like overexposing themself. (other than extemely lucky kv2 rng, in which case, its the same as ammo rack rng)

@dense walrus it does 985 average damage per battle. not 985 average damage per shot

hardy hazel
dense walrus
karmic portal
#

Yes we know the apha of the kv2. Thx for pointing it out. I think bananapeel summed up my argument perfectly. @mental pasture but it happens to players who messed up. Getting hit by atgms happened to players that didnt mess up. Thats a critical difference @loud terrace just go hill and make it work. If you go town you throwing the game most of the time

wooden quest
#

I'd just like to know when was the last time you max rolled 1200 HE'd someone in kv2, I just want to know

plucky current
#

Max roll is 1100 isn t it? ok sry i saw my mistake only now

wooden walrus
#

No. 1200

loud terrace
#

kv4 on mines pls help

coarse patio
#

You don't get maxrolls each game and you don't hit HE's each game and you don't one shot each game

vital basalt
#

1.2K but if enemy has equipment than its 1080 i think or 960? i dont know exactly

mental pasture
#

@vast relic It's a low chance, but it stills a chance. If this chance already exist then it's game breaking no matter what.
It remembers me of the ATGM players excuses "but it's a low chance to hit someone behind a cover" so what? This chance already exists!

Unlike the ammo rack (that every single tank can do), KV-2 and Smasher are the only turreted tanks that can hit kill, even if the chances are low, they still can

@coarse patio yes, it doesn't happen every battle, BUT IT DOES HAPPEN, once in a while but still happen

It stills a chance, even if it's low or whatever @rare sleet

If it have 0 mobility than can be flanked as like a TD. Not the same situation of KV-2
It must be aa machinegun nest to have 0 mobiliity and 0 armor, lol

At this situation, it'll still better to never hit kill (not counting ammo racks). As like every other tank. Low chances aren't and will never be excuses to game breaking things.

rare sleet
#

But its not a low chance to hit someone behind cover
@loud terrace I suggest going to town on mines with kv4, hill doesn't sound like a good position

So a tank with 0 armor and 0 mobility but with the 0.1% chance to one shot someone in game ever 60 seconds its overpowered? Just a thought argument Ik its not realistic

Exageration mk, lets give it 50mm of armor and 30kmph speed and traverse of a ship and turret traverse of a ship

Every 60 seconds however you get to shoot someone and theres a 0.1% chance the shot will hit and kill them for all their hitpoints

The whole point of their argument is that even though the chance is tiny to one shot a tier 6 in a game, it still makes the tank broken. SO lets see how far the chance has to be to make a tank not broken purely based on alpha @floral heron

full token
#

0 armor??

floral heron
#

you're taking his position to the extreme.. this is why this discussion never progresses.

0 armor and 0 mobility that's not even a tank.

@rare sleet I want to see the frequency of those kv-2 high-rolls before saying much. From what it looks, they're see its alpha is so overwelming that it makes up for its shortfalls.

vast relic
# mental pasture <@552555410511626261> It's a low chance, but it stills a chance. If this chance ...

with the same reasoning, ammoracks are game breaking because there's a chance to one shot an enemy even if it is a small chance. Encounter cap is game breaking because it gives teams the chance to instantly win by capping, even if the chances are low.

like i said earlier, most situations in which a kv2 does manage to 1 shot an enemy tank, it's because the enemy tanks is making a mistake, over exposing their side, or not paying attention to where the kv2 is. In my opinion, thats not chance, but someone making a big mistake and being punished for it so that they can learn.

teams can avoid losing to encounter cap in the same way players can avoid getting hit by a kv2. granted encounter cap, you have time to fix your 'mistake' and reset cap. with a kv2 by the time you realize ur mistake, you've already been hit.

this might be overgeneralizing your 3rd arguement, but lycan is the only tank that can't get ammo racked so its broken. ho ri is the only tank that can pen kranvs and maus's through the front so its broken, t62a is the only tank at t10 that can shoot every 5 seconds, so it's broken, etc

mental pasture
# vast relic with the same reasoning, ammoracks are game breaking because there's a chance to...

Once again, every single tank in the game can go and receive ammo racks (unless Lycan), so it's balanced.

Encounter caps aren't instantly win, every team can avoid it easily by simply shooting enemy's tracks of using HE splash damage. Anyone can do it.

KV-2 and Smasher are the only turreted tanks that can hit kill you. And that's why it's not balanced

If the KV-2 can oneshot you with HE (excluding ammo racks), it's broken. Even if the chances are low. @Polar#9094
I already said that for 5 times

Once again, even if one shots by a KV-2 are rare, they still broken. Their rarity isn't a balancing factor

rare sleet
#

They are over inflating the amount of 1 shots a kv2 actually gets. due to terrible aim and pen and hitting a moving target and many other variables a high alpha shot is very low. Most kv2 shots I have seen personally are 300 damage splashes

Kv2's 107mm gun is sooooo much better than the 152mm gun

Just because a minuscule change exists does not mean its practical in game @mental pasture

winged barn
#

The gun on the kv2 IS broken. The tank is not op though. It has enough things that hold it back from consistently breaking matches in its favor. That does not mean that it doesn't occasionally just completely break a game with 5 HE pens.

If I'm gonna pick a tank to carry with, kv2 is not an option I would go with. So many better tanks that consistently carry significantly harder. The kv2 just BREAKS matches occasionally, which is fun to do.(not to receive)

You can completely eliminate 2 tanks 40 seconds into a match by yourself. How is that not broken?

The gun on the jag4 is indeed broken. Congratulations, you are learning

plucky current
#

I think that the only thing that would be great to do on kv2 would be reducing is HE alpha a lil bit. Maybe also making its 152 mm dpm match with the t150 or the kv1s ones. BUT don t remove the gun because it s important to keep punsishing tanks in the game even if it hits once on ten, it has a fear factor that is important, and lastly nobody should see a kv2 as a threat or a important risk cuz it has low chances to inflict you damages, it s a little risk if you stay focused.

karmic portal
#

how is the gun broken tho? you saying it can wreck meds and lights. Any other tier 6 heavy can do that too. Does it matter if its in one shot or if its in a few? And guess what, those heavys can do it every game, not just one in a few. @winged barn a jg pz 4 can wreck 3 tanks in that time. Is that tank broken as well? I would have to say exposing yourself to a kv2 is a pretty big mistake. Its not like kv2 can reliably snapshot

full token
#

It does matter if its on one shot. One mistake can mean your immediate removal from the game. Other tanks dont do that. Its also a simple mistake of exposing to the KV2, compared to being exposed for multiple seconds to any other tank to get killed.

Its a whole RNG tank. Shouldnt be able to punish mistakes to that extent

mental pasture
#

In this conversation none ever talked about removing the gun, lol @plucky current

Once again, this chance does still exist and it's something that only 2 turretes tanks shouldn't do @rare sleet

Yes, every tier 6 heavy does wrecks a medium tank, but not in one shot. It does matter if it's only one shot. One mistake (making heavies overcooked) isn't an excuse to another mistake (let KV-2 gun being broken) @karmic portal

Jagdpanzer 4 only relies in DPM, which allows the enemy to run away with a good HP after take one or two shots. Also, jagdpanzer 4 is turretless, if you get it's sides it won't harm you, but yes it's broken and no it's not an excuse to let KV-2 gun being broken too @karmic portal

We also tought that WG would never remove missiles @rare sleet. Everything is possible when it comes to a tech tree tank, even being deleted if necessary.

rare sleet
#

Ok u win because im too lazy to continue arguing but this discussion is pointless because wargaming will not nerf kv2 again

winged barn
# mental pasture In this conversation none ever talked about removing the gun, lol <@555730995354...

Everything is possible.

But where is my premium tank nerf.

Let me ask you this , what is the purpose of the kv2? Is it fun? Is it to hope to completely ruin the match of another person? Is having you match ruined fun?

Yes, but I don't wanna type it in. Just taping on the name puts it at the end, meh oh well

Ah yes. And I suppose I messed up by spotting early in a match.

A noob won't know how they messed up. Tier 1-5 teach you literally nothing. They turn a corner and die? What did they learn? Not to turn corners? To cower all match? To camp at the back because they will die otherwise?

karmic portal
#

if jg pz 4 is also broken in your view then i see no reason to bother arguing with you cause for you any tank that isnt bland is broken. I dont have my matches ruined by kv2s. And if I get hit its cause i messed up.

whole flower
#

i agree with all of your opinions

prisma hedge
#

everyone says to nerf kv2 but ignores the arl

mental pasture
#

@winged barn want an useful tip? If the first word of your comment is a ping, your other pings in this comment won't have bugs, try it yourself

@prisma hedge it's simple, everyone already know it's op

I don't remember much hate after the KV-2 nerf, I even tried to argue against the KV-1 nerf (because I loved to seal club with it) and then even i realized it was OP before the nerfs too

rare sleet
#

kv2 is like the mascot of tanks its so loved and it being nerfed or deleted will ruin the game seriously, thats why so much hate after first kv2 nerf

scarlet fjord
full token
karmic portal
#

I haven’t played the kv2 for like 6 months and probably don’t have more than 50 battles in it and still I care about it. Actually I have 127 battles in it only

clear peak
#

Somtimes

unique scaffold
gleaming apexBOT
#

dynoSuccess green#7756 has been warned.

unique scaffold
#

@unique scaffold A. Learn the difference between warns and mutes. B. It was me. C. Insult me again and you'll get a lesson in the difference between warns and mutes.

#

😏 😂

Edit: just a joke

unique scaffold
#

@unique scaffold you deserve it

narrow trail
#

Anyone else feel like the armour of the Ho-Ri is a little bit too good? the tank has decent mobility, decent armour, and a godly gun and i feel like i should be nerfed somehow. although the 399mm of pen is a huge reason the tank is fun so i wouldnt change that, and the tank is best used around meds so dont nerf mobility so it cant keep up with them, and at a distance the armour can be quite effective so maybe nerfing it by like 20mm

unique scaffold
#

@narrow trail you don't deserve it to talk about the mighty samurai 😒

nimble zodiac
#

"can't pen anything"
279mm of pen is VERY sufficient

twilit crystal
#

just load the gold for ho ri lol

gleaming apexBOT
#

dynoSuccess _beelzebHub#7483 has been warned.

runic coyote
#

@unique scaffold if you are not that good,of course this tank is trash. It has a really high skill level, if you want to perform well in it, like the Fv4005.

rare lake
#

If we're gonna add more armor to the Maus we have to reduce it's speed, that's my take

winged barn
#

Yes, buff the maus. Buff the is4while you are at it.

jagged crescent
#

Since they gave it the engine boost consumable, i wonder whether nerfing the e3's p2w would compensate. It's already dominating Tier X even against most heavies

deft owl
#

@narrow trail Hori is fine. Mobility isnt decent, it has mediocre P/W ratio. Only traverse speed is good. Whole frontal armor is flat 250mm which can penetrable by any gold from any tier X tank. Not even counting the weak lowerplate or thin side armor.

In the W8 chart from Wg its not overperforming in anyway. It definetely does not need nerf.

gleaming apexBOT
#

dynoSuccess green#7756 has been warned.

rugged void
unique scaffold
ancient crypt
#

except Kv2 doesnt have Gun Depression, insane Traverse for Turret and Hull, a 13 second Reload for 650 Alpha and amazing Penetration, insane Turret Armor, insanely Troll Hull Armor,more speed than every other Heavy of its Tier,16,000 CONSTANT Players, and needed $10 to get ONE time and never sold again,

KV-2 isn't OP, it is a Tier 6 183 with worse dispersion, better camo, worse armor tier-for-tier,worse reload. KV-2s only advantage is that Tier 6 is full of Noobs, it can reliably one-shot Tanks one tier or more below it, and it has Russian RNG.

KV-2 is a Tier 6 Fv215b 183 thats traded Armor and Accuracy for More Noobs,easier 1shots, and better Camo.

#

also KV-2 isnt rare, it never will be. And it also isn't almost garanteed to dominate against 99% of Vehicles it encounters like the Annihilator does.

full token
#

Yeah it’s not very op

ancient crypt
swift scarab
#

^

ancient crypt
#

also, is it me getting better at the game or did Tankenstein recieve a Buff recently?

nimble zodiac
ancient crypt
twin egret
vast bronze
#

all game play with annihilator, smasher and kv-2 really hate that

unique scaffold
#

What is that wargaming?

haughty inlet
#

lol

unique scaffold
#

Uhh now that tech tree T-25 has good turret traverse, could premium T-25 get same love? I mean, it is a medium but lights and meds can easily deathcircle it. You could nerf the top speed which is almost enough to race Leopard lol
pings Alexendra

vast bronze
#

wg can you stop send 2 afk player in same team?

full token
#

How can they know when someone is going to AFK? If you want, you can make a ticket for each of the AFK players and maybe if WG gets enough reports they ban the player.

vast bronze
hearty steeple
#

That is one very small fraction of afk players. Most usually play and likely have had issues while loading into that particular match. Something a system can't detect or predict prior to the match starting

full token
#

If someone is AFK on purpose, there would be enough complaints building up about them. Eventually they may even get the ban when WG decides that they aren’t just having a bad connection or other issues

minor minnow
#

How the hell does the T95 perform the best out of the T9 TD’s? The T30 seems so much better, and is in my experience

hearty steeple
#

There are a lot more strange stats in 7.7 charts. Like Ferdinand dropping to be the worst tier 8 td or ru spiking to be the best tier 8 light, when both were at opposite ends of where they are, for all updates until now

frosty atlas
deft owl
#

I feel like chart is wrong for Ru251. There is no way it beats Fv 301 in the first place with such high difference.

frosty atlas
#

Its not that the ru is better than the fv301, its that its winrate is very high. There could be many reasons

full token
#

Thats why itd be better to show how frequently each tank was played. And also add in all tanks including the strong premiums

mental pasture
winged barn
#

Smasher is balanced

.

For tier 8

drowsy plaza
#

Tier 7 doesn’t understand balance.

winged barn
#

Ya, they keep introducing broken to counter other broken, leaving some poor tanks behind

mental pasture
#

And that's how Dracula and Helsing went from arguably op/broken to simply very good

indigo knot
still jolt
#

2021 Tier 10 be like

hardy hazel
#

Yeah, and?

still jolt
#

And it's starting to be tiring, like 4 out 5 matches on X there has to be 183, not rarely double.

deft owl
#

@still jolt 183 is garbage.

rare sleet
#

183 needs hesh buff alpha to atleast 1400 cuz its not scary anymore compared to before hitpoint buff,

Ik the perfect buff/nerf

Remove AP rounds from Fv215b 183 completely and buff the hesh damage to 1500. more realistic cuz in real life 183 also only had hesh rounds so this doesn't sound completely crazy

sharp saddle
#

it needs no buff

runic coyote
#

T10 needs more singleshot tanks. The last techtree lines were so many autoloader._.

safe rapids
#

60TP...430U...K91 (the medium one)...705A...277...CS-63...Rheinmetall Panzerwagen...T-100 LT....etc

deft owl
#

@still jolt 183 is garbage.

hardy hazel
#

The only soviet tanks i want are soviet light tanks

mystic gorge
#

183 needs a damage nerf

plucky current
#

It doesn t need anything

vital basalt
#

huh another guy who got yeeted by a 183 wants it to get nerfed

nimble zodiac
#

xD

rare sleet
#

What we need is the 60TP not the Yooh american heavies

still jolt
#

183 should take more to research, many noobs playing it, and you can see it almost every battle. 🙄

low cliff
#

I'm not sure if you've seen this yet but before the buff there's not a single tank in the entire 183 line that is considered good. Post-buff AT-15 has incredibly high DPM and nothing else. Whoever is willing to play through the entire line isn't going to stop until they get the 183. Playing more battles does not magically make someone a better player.

orchid grove
#

183's balance is fine. The problem isn't the tank itself. The problem is that there's 3 in every battle

What it really needs is a massive credit coefficient nerf.

The thing should literally have like a 0% credit coefficient so that you lose 50k credits every time you take it out of the garage to stop the spam

rare sleet
#

that'll make me spam it more plus when ur rich on credits losing 50k aint that bad

distant river
teal fog
#

Imo it should be forbidden to play hybrid nation in toon with other hybrid nation tank, t7 really suffers due to that

distant river
#

If you have to make specific rules for specific tanks then something is wrong with the tank 🤷‍♀️

scarlet fjord
#

183 is crap
you need to seriously outperform distracted AND poor players to do well in it
stop asking for nerfing omg
let ppl enjoy their fun even if its crap

last shadow
scarlet fjord
#

i would rather drive a bad 183 than nerf the alpha to make it viable again
will ruin the fun factor

rare sleet
#

yes a lower alpha 183 will be lame

dense walrus
#

meds and lights are fine and don't need class-wide buffs

and other hilarious jokes you can tell yourself

tidal hull
#

One message removed from a suspended account.

minor minnow
#

“Mines is a good map at high tier” and other hilarious jokes WG devs tell themselves

exotic fossil
#

One of the most popular and favorite maps
@
80%+ Dislikes

floral heron
#

😂
total trolls

unique scaffold
#

In game surveys go to all players. Players who care enough to come to a discord page don't necessarily represent all players.

mystic gorge
#

ban premium/collector tanks from rating battles?

drifting depot
#

don't think that's gonna happen unless the outcry is as huge as the atgms

twin egret
deft owl
#

@orchid grove How is the balance is fine when it has the lowest winrate and damage in tier X? 183 objectively the worst tank in tier X. It was nerfed into oblivion because people were getting mad after they get shot from it think that its cheap shot. And no for the love of god Its already rare to see 3 183s in a game.

I feel sorry for people who wants balancing purely based on alpha damage. Its no coincidence that you also cried about Kv2 when its already a mediocre tank.

toxic raptor
vast relic
# twin egret I digress, why is that sometimes I never receive that survey sometimes while oth...

As someone who took statistics, it’s likely very difficult for wg to ask every single player about their opinions. Probably a lot of data to process and store and a lot of people won’t answer. However, you can still get a good estimate of what the entire play base thinks by taking a random sample (which is why you don’t always get surveys). Assuming wg did their survey correctly,
they likely have a better idea of what the entire player base thinks rather than the discord poll

Edit: sry, I didn’t realize Spartacus said surveys go to ALL players. I have no idea why u sometimes don’t get surveys then

dreamy oar
#

What if we gave the fv 183 the enhanced speed boost and reactive armor as a buff without actually touching the tanks stats

low cliff
#

dear god no

toxic raptor
#

@dense walrus meds and lights arent worse, theyre just harder to play
@dreamy oar the 183 shouldnt get a buff, its toxic enough for the game as it is now

nimble zodiac
#

I love watching these people get muted =l

Also @dreamy oar 183 needs no buffs, it's just, too much of an outlier to balance that way

toxic raptor
#

they cant just fix ghost shells, thats not how it works

dreamy oar
#

I mean it sounds like a good idea. We’re touching the tanks stats, just giving it some consumables. The enhanced speed to go get into a good spot or out of a bad one and the reactive armor so it live longer.

I’m of the opinion that the “op” consumables were a great idea. But the tanks they were put on weren’t a good choice

nimble zodiac
#

Yes, the consumables will definitely make the 183 better

That's what we don't want

It's already capable of getting into good position in time, the gun is the focal point of the tank, it sacrifices so much for its gun, and that's where it must lie if it gets to keep that gun

gleaming apexBOT
#

dynoSuccess Sindan75#0710 was muted

toxic raptor
#

i think upgraded consumables are a good idea for the game as a whole, especially because theyre not too expensive and they are mostly pretty fun while still counterable

yes, 183 for example 🙂

low cliff
#

Except some of the tanks really don't need enhanced consumables.

twin egret
deft owl
#

@toxic raptor tier 8 tech tree meds like centurion 1, Panther 2 or Pershing are straight garbage.

toxic raptor
safe rapids
#

Well, Pershing and Panther II are ok
In fact all are workable (in fact the Pershing is one of my all-time favorite tanks) but they are just outclassed.

pseudo hedge
unique scaffold
#

problem with FV 183 DS (death star) is hesh ! no one use HE shell and if enem side scrap FV do dmg , change for apcr and short reload ( 2 sec- as KV-S) because apcr bounce and need cover from enem ! same dispersion ( be for close combat - no for camping as all do)

twin egret
ornate warren
#

I know I talked about this before but, M103 definitely needs a turret buff. because I ate a lot of shells thorough my gun mantlet. 😦

full token
#

that’s what a weakness is. It’s already a decent tank. Doesn’t need a buff unless you want to make it OP

jagged crescent
#

Still waiting for a military honor system that actually works

full token
#

It’s too dependent on the players for the rating and punishments, and is often used against bad players rather than just against those who are toxic or who deliberately try to lose or make others lose. It’s not so much of a priority when there’s already the customer service for rule violations.

deft stump
#

We need a system that flags people for leaving games and being afk, badly

Tired of MM balancing my winrate by giving teammates that are afk

primal yacht
#

As usual, at Tier 6, I did 2,000+ dmg, 2 kills, but lost, and I, at 49%WR was the highest on my team, while the other team had 3 50+ % ‘ers.

last shadow
#

I'd add a "MM complaints channel" where people can just whine about it
And it has no actual connection to literally anyone from the dev team

full token
remote oriole
primal yacht
#

@full token I don’t have to. I never thought that I would, but I finally opened a 2nd account. I now have over 5,000 battles on that account, and a 65% WR. This game is rigged.

full token
#

While you’ve mostly played lower tiers where players are newer to the game and thus easier to win against?

sharp saddle
#

Not hard to hold a 60%+ on a reroll acc.
The real joy comes from grinding to it on your main (for me anyway)

runic coyote
#

Rerollers are weird

leaden flare
#

@primal yacht it's called reroll MM if you are either EU or RU server

remote oriole
primal yacht
#

Oh, this time I had a 51%’er as the highest, and the other team had a 60’er, 2x55%’ers, a 52%’er, a 51%’er, and 2 40%’ers.The point is, as most battles prove, that MM is rigged against some accounts, or even some Clans, as players who have joined our clan have commented on.

full token
#

That’s one battle. The MM doesn’t do that every single battle

leaden flare
#

@primal yacht so now its 2 battles woow unless your tank has like 200 battles and 1800 avg don't come crying about teams they balance out

Started my kran with 60%+ over 100 and at 200 I was at 78% they balance out to ur performance just git gud

Or even better give us Ur IGN so we can see if you're that super uni you claim to be and I'm not asking for Ur reroll because 65% on a reroll isn't good at all

primal yacht
#

Woohoo...this time we had me at 49% WR, and 2 x 50% ‘ers vs 2 x 55 %’ers, a 50 %’er, and assorted 40 % ‘ers, but we were able to upset the superior team. Still rigged MM, but a sweet win.

remote oriole
#

If MM is rigged against your clan you should tell people to leave your clan immediately for their own benefit

unique scaffold
#

@primal yacht read the pinned messages

distant river
leaden flare
#

-"Me at 49%"
Tells you enough to know what's going on

unique scaffold
#

you all rigged because you never learn play as team and this big mystake see in your game play style ! game was create as co - op game ! and you all play as sigle player and use others and no help them

leaden flare
#

That's usually what sub 50%ers say
Yes it's supposed to be a team game but teammates are way too inconsistent to rely on any of them
The only place where Teamplay really shows is in tournaments because there your mates are trained to play with you and you can rely on them

candid steeple
#

Solo bolo. Even if you play for the team some guys in most of the game will decide that it's better to wander off somewhere alone where you got absolutely no presence in the match or get murdered. Or mediums and lights just go full suicide mode (got a lot of experience of that) tho heavies do that too but not so much since speed limits their freedom of going suicide mode.

In one game when I saw playing and winning some guy at enemy team commented "M103 having a trip around the world, don't shoot tourist". I still find that funny since we spotted him moving on other side alone after everyone else was dead.

unique scaffold
#

This is not the matchmaking channel. Stop discussing it or get muted. Your choice.

tribal moss
#

Spart's a lot more intimidating when u don't realise it's him under that nickname.

vital basalt
#

** We are ready to nerf it as a last resort, only if it becomes a real problem.** As we said before there are no reasons to make this unpopular decision. But we track the stats all the time in order to react to possible problem if needed.
well if almost 9K players with 60% wr is not a problem,than ok

silent drum
#

Now go check anni stats

mental pasture
#

Annihilator, the second most played tank in the game with clearly extremely high stats, but anyways, it's not a real problem (obviously, it's a fantasy tank how could it become a problem irl? lol)

floral heron
#

2nd most played tank with a 61.43% wr, bonkers, just bonkers.

outer silo
#

We are ready to nerf [the smasher] as a last resort, only if it becomes a real problem.
it has been a real problem since launch (of the tank) and they still refuse to nerf it
it's beautiful

and about that unpopular decision, I think the 604 in favor of a nerf quite outweigh the 114 of the first post (85% in favor), and the 244 to 45 in the current post (85% in favor)(at the time of writing this, obviously)

85% of a community isn't something I would call unpopular.

lunar niche
#

Super consumables won't ruin ingame balance but FV215b gets nerfed anyway lol.

candid steeple
#

Smasher is not a problem because it has low survival rate. That's probably what WG is thinking.

We wont talk about Ani.

But WG is like last resort nerf. I think that last resort nerf should have been used the moment those tanks were released.. Don't worry instead of nerfing 2 tanks it's better to buff everything around it without care of balance and ruin all the tanks from tier V to VII experience. I must say WG and their tactics are superb. "Not addressing the elephant in the room first"

sudden path
#

Wg doesn't care about tier 7 balance because no tourneys are held in tier 7
If an equivalent op tank to the smasher was in tier 10 that tank would be nerfed before you could blink
Look at mle 54 for proof, that thing would have shredded tier 10 before it got nerfed in testing

drowsy plaza
#

@sudden path no the Mle 54 nerf didn’t really do anything. The tank is tall and has weak sides. Folks just learned not to frontally engage it after while.

mental pasture
sudden path
candid steeple
remote oriole
dark pike
#

the mle 54 nerf made it alot less effective

winged barn
#

I do love (hate) all the smasher clownery
🤡

Questions people in charge of balance should be asking themselves:

"Is the tank overpreforming?"
Yes-> figure out how to nerf it
No-> leave it alone.

"Is the tank underpreforming?"
Yes-> buff it within reason
No-> leave it alone heavy hp pool buff

candid steeple
#

Thanos would have a hearth attack if he saw tier VII.

runic coyote
candid steeple
#

I mean it has high dpm but if you ask me I would rather nerf WZ-113 since that tank has 3000 base dpm and higher alpha then FV 215B. Got no idea what WG is smoking. tho I don't know if nerfing FV is truth.

gray cosmos
#

Nerf the smasher or keep it in a special events games!

candid steeple
#

Don't forget about ani lol and then rewert all bs buffs. Game finally good again. But it will never happen so we can just keep dreaming.

mental pasture
# winged barn I do love (hate) all the smasher clownery 🤡 Questions people in charge of bala...

I'll show you how the WG's balance team work, they are divided by 3 divisions

Premium tank division

  • "Dad said I can't touch that button. [points to a button called as Nerf]"
  • Need to buff something in almost every balancing update (even if it's not necessary)
  • "Annihilator is balanced, I raised it to be a good kid!"

Tech tree division

  • Needs to nerf a tank almost every balancing update (even if it's not necessary)
  • Always try the best when doing it's job, but makes mistakes sometimes
  • Have to do the Premium/Collector tanks division when balancing tanks new tanks during their test, only because those divisions are lazy
  • Is blind (to be more specific, it can't see why T28, Pershing and Sturer Emil are struggling)

Collector tank division

  • Only appears on the payday
  • Obsessed with low tiers
  • "Smasher is balanced, I raised it to be a good kid!"
  • "Dad said I can't touch that button. [points to a button called as Nerf]" part 2
runic coyote
mental pasture
#

Stats of only 1 player don't matter a lot if the discussion is about how balanced is a tank

strong osprey
#

EU servers gone down?

sharp saddle
#

Its fine for me

candid steeple
# runic coyote BaLaNcEd

I mean if you say so then Emil II is broken. You can't look at one player ..

We aren't talking about Smasher lmao xD

Ani and Smasher are tabo in this game.

runic coyote
#

A 40% is playing smasher on 80%

deft owl
#

Wg didnt acknowledged Smasher as a "real problem" yet. I doubt they will.

And oh Wg still thinks nerfing Smasher is an unpopular decision. literally whole community is screaming for a smasher nerf.

unique scaffold
#

No they know full well it is their excuses are just them playing as if they aren’t aware they don’t want to admit it’s purely for profits

candid steeple
#

I just feel sad for person writing that replay. It was so cringe reading it. WG is shameless.

nimble zodiac
#

Yeah I played 183 yesterday and sustained 3.2k average damage and 73.91% WR over 23 battles

GUys I thinK IT needs a nerF

mental pasture
# unique scaffold No they know full well it is their excuses are just them playing as if they aren...

Honestly, i wouldn't feel so angry with WG if they simply stated the truth; we are not going to nerf Smasher and Annihilator because people paid for that product on the way it is. We don't feel that changing this product to a worse version of it will be good for the company.

But welp, it's easier to just pretend that the whole game is like a beautiful garden and tier 7 is the most beautiful rose of this garden

unique scaffold
#

Issue with that is that we know wargaming makes bank already lol and just after the first statement of them saying it’s not op or a problem they literally sold it in crates again (this isn’t the channel to discuss this in however my bad) along with this they even stated in their own words in the past premiums were supposed to be worst than tech tree counterparts granted collectors came way after this statement was killed but nonetheless they shouldn’t be excluded to it IE badger 30B T95E6 T22

lunar niche
runic coyote
#

Ah ok

candid steeple
#

Just remove special consumables. It's just a tool for WG to give tournament tanks more power regardless of if tanks are strong already. If you need it just buff the tank and not add stupid expensive consumable that eats your profit in high tiers.

sinful orbit
#

tort needs an armor buff

nimble zodiac
#

Honestly it will only serve to keep tier 8 from touching it, tier 9-10 will have prammo on hand to negate it

fierce crag
#

A39 tortoise needn't an armor buff in my opinion,well,i have played it for a couple of times,the best way to play it well is to play like a autoreloading magazine tank,simply hold yourself unspotted at a corner,anyone who pass the corner will suffer the highest dpm in game without having an opportunity to get away,also,don't push it so frontline,German tank will definitely get your weak point

leaden flare
#

Highest DPM ? Get your facts straight
Su 122 54 has way more, even at 15 has more
Aiming for the weakspot of tort ?
That thing is paper all over if you got like 220mm pen which pretty much all t9s have
Camp a corner ? Sure good tactic when your team is rushing most of the time or holding the enemy at bay gives you 0 effectivity in 7/10 battles
With 400 alpha trading shots isn't an option in the time you shoot the peaking one once and he does the same to you but chances are that hes around the corner before you get your 2nd shot ready

Tort needs a significant Armor buff
The slope is bad and it even has flat Armor and that huge tumor
0 mobility and a avg alpha
the hesh is barely useful on it due to its horrible speed making any flanking attempts fail which makes the hesh only useful against people that actually are stupid enough to show you Thier side

nimble zodiac
#

Because of its design, the armor buff would have to be gamebreaking

I've proposed making its effective armor around the entire front about 300mm, and cutting off most of the cupola, leaving the larger diameter part of it there, with no armor changes

Also factor in the pain needed for 183, that's a reason to keep it here xD

drowsy plaza
#

The problem with any slow tank is if you buff the armor to withstand stuff frontals in tier, then low tier slow/er tanks are utterly toast when facing it.

jagged crescent
#

then keep the cupola so that lower tiers have something shoot at

drowsy plaza
#

My solution is simply to remove all TD above tier 6 and all heavy tanks above tier 8.

#

Put Blitz back into Blitz

nimble zodiac
#

Mmm yes terribly edited proposal

Also take note the lower plate remains relatively weak to tier 9

leaden flare
#

There isn't anything slower then it except doom turtle which has the speed boost and can actually trade instead of poking the bear with 400 alpha
You don't need to give it that high of an effective Armor since you can angle it but it definetly needs more

deft owl
#

@fierce crag For a second Im ignoring your mistake about its dpm. So you are saying we need to camp with a so called Assault tank destroyer?

Not sure if you are trolling or not.

hardy hazel
#

Bro, ppl camp in heavy tanks, i dont care if it is a medium or a td but a heavy tank? 🥴

But i dont camp when i use the Conqueror :frowning:

nimble zodiac
#

Dare I say you might as well use Conqueror?

@mental pasture indeed, for I made it in parts to be discussed upon

I considered the lower plate to be a viable weakspot

245mm pen, APCR - Type 61

mental pasture
rare sleet
#

camping in kv2 is fine - it's a heavy

deft owl
#

Torti needs this armor layout from wot pc. 273 mm effective to all frontal armor except the tumor. Even only a small part of the tumor is weak rest red part is still 273 mm effective. With this way Torti will be a true assault Td.

Also lower plate shouldnt be weak when the tank has already one obvious weak spot. This is a very slow tank, it doesnt need another weak spot.

safe rapids
#

Yes, that's what the Tort should b

mental pasture
#

If this buff actually happens, there would be only 2 trustworthy weakspots, around the mantlet and a small line on the lowerplate
For some reason those weakspots don't disappear at all even if the tortoise is well angled.
With the HEAT, those weakspots become pretty reliable areas to shot

fair enough, you convinced me that Type 61 can survive against the possible tortoise buff @nimble zodiac

https://media.discordapp.net/attachments/594610900154187806/822279955081592892/Screenshot_20210318-222627.jpg?width=841&height=473
the angled tortoise right below
https://media.discordapp.net/attachments/594610900154187806/822281467056750602/Screenshot_20210318-223235.jpg?width=841&height=473

In those 2 prints, the upperplate area would be very red (excluding mantlet surrounding), but prammo pens there easily as like with the lower plate, so whatever

I believe it's a valid argument actually @deft owl, parts of this lowerplate may be standard shell proof, but the prammo actually does the job

https://media.discordapp.net/attachments/594610900154187806/822282632255373332/Screenshot_20210318-223725.jpg?width=841&height=473
standard shell vs angles tortoise (pls pretend that the upperplate is all red)

nimble zodiac
#

Happy to have made an impression =)

@deft owl the only real weakspot in my proposal would be the lower plate, since the cupola cut would make it an RNG shot based on accuracy

My wish is for Tort to withstand tier 8 and stand up to tier 9's standard shells

Butter to tier 9 prammo and tier 10 TD standard and all t10 prammo

Alright, sure it nullifies my wish, but it would stand to make yours

Tortoise would probably be different because it can actually make trades against heavies, which I presume it should generally fight

deft owl
#

@nimble zodiac Lower plate is also Rng depending on range and angle? Especially lower plate is rounded which makes it even more rng? Thats not a valid arguement.

Slow At tanks dont deserve weakspot out side of the cuppola.

I mean At2 and At 15 a are the most heavily armored At tanks for their tiers and their only actual weakspot is cuppola. Why Tortoise should be any different?

225 alpha for tier 7 is pretty much same for tier 9 400 alpha. Also Tortoise hasnt got an impressive dpm like other At tanks.

Also also also, Tortoise is slower then the slowest heavy tank in tier 9.

nimble zodiac
#

So you want a prammo only + standard cupola weakspot? At least in tier 9

If you want that, then my proposal would work, but minus the cupola cut and a buffed lower plate, sounds alright?

@sinful orbit this is rather tame for a "war" in terms of this channel xD

I meant that my proposal suggest the cupola would be cut to only the base part of it, a considerably small cupola, and offered if we don't do that and leave the cupola as is

deft owl
#

cuppola should be penetrable with standart ammo. Rest of the armor no. When angled, it should resist even prammo.

Cuppola cut? Sounds interesting but I think it will kill their uniqueness.

Btw the buff it gets on pc welcomed well. Im pretty sure it will be welcomed here.

Not sure about a smaller cuppola. It might work but not sure.

sinful orbit
#

wow i started a war

obtuse sentinel
#

Buff Tortoise to PC armor specs at least, with the exception of the cupola. I feel as it stands, the tortoise is basically a flabby T95. If the armor was actually good, it would actually be suited for its intended role of bouncing shots, but as it stands right now, just tap 2 and autolock to pen. PC has done the tank justice by buffing the frontal armor and cupola by a wide margin and it actually has made the tank much more usable.

mystic musk
mental pasture
#

Talking about PC's designs, what about T28 becoming actually useful and getting a decent design?

Allow me to react to my own comment

Yes @unique scaffold, I thought it was a bit too obvious, I may change the nickname for something else later

I my nickname good enough now?

unique scaffold
#

Are you Brazilian

floral heron
#

Armor buff for vk30p?

nimble zodiac
#

Vk 30.01 P is a very solid tier 6, I think it's okay

deft owl
#

Yes. T28 is basically a T95 but using single tracks not double. Current T28 model is fantasy. Its also the worst piece of crap I have ever played. Wg keeps that tank trash on purpose because it leads to T110e3.

safe rapids
twin egret
#

A buff to the Engine deck armour on the FV215b would be really helpful honestly

balmy cypress
#

Lel (tier 8 light FV301 with AP and cali vs tortoise)

hardy hazel
#

I think that gun is the cent 1 gun or one of the caernavorn guns, so you are going to get the same results with all those tanks, there is no need to point out that a light tank can pen if it uses the same gun as other 2 tanks :]

deft stump
unique scaffold
#

I don't get it nerfing/buffing tanks by performance charts, what's stopping a bunch of unicums from spamming mastery and ez wins on a bruh tank? Or a lot of monkes playing bad on purpose to show stats as lower on an awesome tank?

What I'm asking is, if a group with serious numbers were tried to alter stats of a certain tank for whatever reason, could WG find this out?

coarse harness
#

Well go find like 1000 unicum players and convince them to spam the tank of your choice

remote oriole
candid steeple
# nimble zodiac Mmm yes terribly edited proposal Also take note the lower plate remains relativ...

You know that tortoise is not a tier XII to give it 300 armor everywhere. They did that once to Ho-Ri and well they regretted it. Tank design is just bad because it's slow. Giving it too much armor is game breaking and I am honestly sick of seeing red and people demanding just tanks to bee red when you look at them. I would rather see something that is half sht then make it a bs easy to drive just go front line thing. Look what happened to jag. WG buffed it's armor like mr*ns and left it with OP dpm accuracy and alpha. Jag is now just a pure bs of a td that is not balanced in any way and form.

Yes I love how BP has only 240mm of armor that you can shoot at it's turret. I am okay with some buffs but buffing the tank that has practically inpenetratable spot no matter what is a pure BS in my book and WG started practicing that logic and now I see random people asking for this kind of buffs. If you want something buffed don't follow WG stupid approach that is ruining the game but be more creative then asking for 300mm buff.

jagged crescent
#

If they kept the cupola and buffed the Tortoise's front on the left and right "strips", I wouldn't mind. It just means the enemy has to aim a little bit more. Ez buff

lunar niche
#

Jag being OP and not balanced in a tier where WT exists is a pure bs.

candid steeple
#

WT gun is way overdo for a nerf. Has turret, broken dpm and accuracy with a pen only for a lack of armor. It's the most played tank in the game and I think it's obvious to everyone playing it that tank is overstated.

I like how people start seeing 2 key as way of how tank is balanced. You reduce your damage while jag has 3000 plus dpm with accuracy.

If you ask me nerf jags stupid hp pull of 1800. Obj 704 has 1500 while having worse (troll) armor and worse dpm.

leaden flare
#

Jag OP ? Nah
It's Armor isn't that good press 2 point and pen if you don't hit the gun or a really bad angle that will work
Also really slow
And pretty big lfp

tribal moss
#

Plus the fact that it gets absolutely stomped when spotted by HTs.
Where's ur DPM now?

lunar niche
#

Not sure how people find Jag op. Meds used to spam HEAT to the superstructure before the buff and its still the same case after the buff.

Only thing the buff did was make Tortoise even more irrelevent.

That big cupola just kills it.

lunar niche
candid steeple
# lunar niche Jag has lmost 4k dpm but 640 alpha dominates high tiers. Obj 704 has better cam...

I don't look at paper stats because I rarely look at them. This is mostly from a game experience. Also I had not so good player as friend with which I would play tier IX and he would game after a game pump 4-5k damage games in jag while bouncing shoots and hitting ridicules hits with it's accuracy. Obj and jag got different play styles because of that alpha and dpm difference and also armor. Also you forget to mention that ISU and obj. 704 tend to copletely miss their shoots since accuracy is soemthing like 0.360-0.370. While jag is pinpoint and has way way better armor then obj 704. Yeah shoot gold but that reduces damage and only one shot from E 75 is enough for you to lose more then third of your hp in obj 704. obj 704 is strong don't get me wrong I am currently grinding it for obj 268 but I think that jag is too strong. And I am certain that I am not wrong.

lunar niche
#

Jagdtiger has better gun handling with more dpm while 704 has more alpha with better camo.

For Jagdtiger to use its 3996 DPM, your enemy has to sit out in the open without any cover nearby. Otherwise you usually get one shot off or 2+ if you are lucky enough.

Still not hard to get high damage games as it has pretty good gun with usuable armour.

The armour buffs didn't suddenly make it too strong or too good. The superstructure remains the same, it used to get gold spammed before and it still does now.

It can frontline somewhat now and doesn't get autopenned from the front with standard shells from tier 9/10 meds.

candid steeple
lunar niche
candid steeple
distant river
#

The Jag used to be a brilliant tank.

Then they decided to buff it so it can withstand average level prammo pen. Now it's just boring to play because it's so easy to use and do super well in.

Another one of WGs genius decisions 🤷‍♀️

lunar niche
distant river
#

Third best tank at tier 9? Behind a prem that's also overbuffed and super in meta, and a new and also in meta tank that's skipped by everyone not interested in playing it?

Use gun arc and you have thin steips of 270mm next to an impenetrable gun mantlet and autobounce sides.

Not only does anyone looking at you have to fire prammo, they have to aim and rely on a little luck to actually hit those spots, and that's while you burn them down with you brilliant gun.

That's what made it brilliant before the buff, the slight balancing factor was it's weakness when it exposed some of its hull or pushed. Now that weakness is gone because on totally flat ground it has 280mm effective on its upper plate, so you have to aim for its small lower plate. When it's in its weakest position. It's a brilliant heavy with one of the best guns in the game and no turret.

candid steeple
#

Bruh I never found K-91 that oppressing tho it's trap shot into tracks is really annoying when it just eats your shell.

Also Jag is overshadowed by WT since it's the most bs TD in tier IX. No wonder it's most played tank in the game. Gun is way to overstated for an excuse of bad armor. And it has a turret.

full token
#

The armor was a nice weakness for it. But they went and slapped on a fix when the tank isnt even suffering. Unless they’re somehow incapable of leaving out a tank when they add these consumables

lunar niche
#

The hull needed pramo from meds while hulldown.

Now it can go out in the open and only have lowerplate as weakness against standard shells but nobody takes out Jagdtiger in the open.

It still plays hulldown and the old weakness is still there.

If people cannot aim at that 'small' lower plate then i need to start taking it out in the open more.

distant river
#

"Nobody takes a jagtiger out in the open" that was literally its main weakness...

The old weakness wasn't ever a weakness, just something that mean you had to wiggle a tiny bit instead of sit still. You can literally drive at anyone you like and burn them down while they struggle to pen, sometimes even with prammo. It's totally skill-less now, you literally don't need any brain to play it because it's so overbuffed.

Can't find a good defensive position? Push out in the open and play like an E75 with a much better gun and less hp.

candid steeple
#

Worst thing is that it's not even suffering from that low hp. 1800 hp khmm khmm. HP was there to compensate it for lack of flexibility or alpha but now they rendered that lack of flexibility by slapping big red chunk of screen on your face whenever you look at the hull. Dumb buff.

I have yet to see any tank except Maus to drive in the open and survive for long.

And yes it made it overperform because they removed it's main weakness.

lunar niche
#

I would have agreed with you if it had the same buffed Tiger 2 front but the lower plate is still there to shoot and it's not small. I have yet to see a buffed Jagdtiger drive out in the open and survive unless it is ignored.

An unneeded buff that i agree but noway did that suddenly make it overperform.

distant river
#

It had a much much better buff than the tiger 2 front. The tiger is pretty weak as soon as anyone loads prammo, but the jagtiger withstands a lot of prammo and even baits people into shooting the lower plate (that isn't small but if definitely not big by anyone imagination) and then missing or bouncing. Oh and by the time you've read this you are dead from the dpm, alpha, gun and accuracy. Just because you are yet to see it, it doesn't mean it doesn't happen because as well all know humans are extremely unreliable especially when it comes to biased memory. The stats show its the second best performing tech tree tank at tier 9, second only to a relatively new tank. It's stats are higher than the CR, how can you not think it is overperforming???

indigo knot
#

I don't see Jagtiger over performing it is one of the top performing but well in bracket of other tanks in terms of WR and DMG

deft owl
#

Jagtiger buff needed after the unnecessary heavy tank buff.

lunar niche
#

By Tiger 2 front i meant the same 180mm lower plate and upper plate thickness for Jagdtiger.

CR is low because it got nerfed. 7.6 stats had T95 above both of them. And now its below both of them.

If i sit in front of the Jagdtiger without any cover nearby, i deserve it.

I have yet to see like how you have yet to see a Jagdtiger going in the open and getting destroyed.

misty herald
#

So IS-7 side armor thin as paper like now what if we just buff a little bit any tank destroyer can penetrate its side and boom ammo rack exploded

fading magnet
#

When will the American medium line be buffed? At most when you see mediums in 8-10 they're either Russian/Chinese.

distant river
# lunar niche By Tiger 2 front i meant the same 180mm lower plate and upper plate thickness fo...

CR is still one of the best tier 9s around.

You sit behind cover and what can you do? You can't out trade me, can't out dpm me, can't rush me before getting ruined by the dpm and easy repeat tracking. You are literally useless. But what can I do? I can sit in that spot farming off your teammates or you whenever you expose, or if there's a gap I can push you and again burn you down with my dpm easily while taking very little in return. If I'm in the open you have to aim every shot at my lower plate, and (even if you have cover to negate the dpm difference) I will win the trade almost every time. Your only hope is running away or getting behind it. Before you could fight it decently on open ground, but now that's just not possible. Any tank where the only reliable counter is "run away" is overbuffed

lunar niche
#

You say that yet i have farmed hulldown Jagdtigers and farmed others in Jagdtigers.

What you say happens once in a while. If i could just yolo and dpm everything to death as you say it, i would have been a super uni when i grinded that line.

oak depot
#

smasher and annihilator nerf when, they basically ruin tier 7

gray cosmos
#

Is7 needs to be puffed!
It's a joke nowdays!

winged barn
#

You know what an even bigger joke?

This is the tank you want to buff

candid steeple
#

I like how TVP has the highest damage overall and heavies are most often shooting at bigger hp pools. TVP defenetely not overstated lul.

foggy aurora
#

The tank was literally made to do damage and then run away or hit and run so it’s not a surprise

hearty steeple
#

Tvp was released in 7.7
Tanks usually have inflated stats during their first few months.
The charts are of 7.7
Tvp is performing above avg.
Gee i wonder why.

Also yes it is a clipper, it will do more than avg damage. Look at the 50b.

wintry prairie
#

yo i got a question. How do you get the devs to respond when you ask a question?
What i was wondering about, why wont the deathstar receive a buff when it has the lowest WR at tier 10?

like its not even close to the others

candid steeple
# hearty steeple Tvp was released in 7.7 Tanks usually have inflated stats during their first few...

Who said that AMX is not overstated. For excuse of weak turret they gave it a gun better then one of a medium in terms of aiming time and accuracy. Tank is completely overstated so don't compare TVP with something that looks bad at first but in good hands is overpowered.

@leaden flare I don't remember VK 72 and Kranvagen to be on a top by far the moment they got released. It's just a thing with mediums and lights where WG refuses to release them balanced but intentionally overstats the hell out of them.

ancient crypt
leaden flare
#

@candid steeple TVP has obviously inflated stats rn because usually the majority of experienced and good players get the new line first resulting in good stats

hardy hazel
full token
sharp saddle
#

@wintry prairie The tank is played a lot, even more before it was nerfed.
Buffing it will result in even more deathstar spam.

Im fine with the only reason to play the tank is to get the high alpha shots for fun, not because the tank itself is actually good.

hearty steeple
#

Please look at the charts again then for Kranvagn. Emil 2 and emil 1 have been top performing in their class since release. Emil 1 infact has been the best tier 8 performer since release. Kranvagn was top in the first month before going below maus and is4 because how ridiculous those two tanks are. only bias i see is bringing in over cooked tanks regardless of their class to entice players to grind@candid steeple

v Or the American meds lol

hardy hazel
#

If there was a med/light bias then cent 1 would be in a good spot in the balance charts, that thing is just sad

ancient crypt
#

"unnecesary" no, it was neccesary for quite a few. Why would a JagdTiger 8,8 or Ferdinand deserve to have several hundred more HP than an IS-3,IS-6,KV-4, and more(back then I didnt play much more than IS-3,Scavenger,SU-100Y, and PZ3A but I know that before the Heavy HP Buff IS-3 had 1500HP,which is 300 less than the Ferdinand. but I know there were Heavies that desperately needed the Buff)

deft owl
#

@ancient crypt I want to know your dealer. That stuff must be really strong.

ancient crypt
# deft owl <@787441891263119380> I want to know your dealer. That stuff must be really stro...

again, Back then I was a Noob and only played IS3,Su100Y,Scavenger,PZ3A and a few others so I'm not 100% accurate. Im just saying there were definitely Heavies in need of the HP Buff(IS3 has super weak Hull,had 1500 HP when Fully Upgraded,that is several hundred less than some T8 TDs which is dumb,why let TDs have an easier time Front-lining then some Heavies when they can reliably snipe and the Heavies have too inaccurate a Gun to Snipe reliably)

candid steeple
# hearty steeple Please look at the charts again then for Kranvagn. Emil 2 and emil 1 have been t...

Ah yes Kranvagen with less then 2000 dpm is broken not existing in the game for over 30+ seconds to not even do half of the hp of a heavy tank.

And I was only talking about tier X. Yes Emil I is pretty bs and was but Emil II they nailed it to feel really balanced while being a good tank when played well. Ah in first month but I still see there vickers sitting on the top and Sheridan had to be hard nerfed. All the meds and lights that they released always had to be nerfed to bring the back to place after people were finished abusing them in that state. Kranvagen is still boring waste of grind that needs a rework and VK is a rng slot machine if you will pen it or not while being slower then mouse and having less reliable armor then E100 lower hp then E100 and lower dpm. Only good thing about that tank is if rng will shine upon it to shots miss weak spots that are exposed no matter how you angle. While TVP has stupid clip of 4 rounds that can take 1300+ damage from you and it's not lacking in dpm even though clip is so massive. Remember Kranvagen everything bad but turret armor for that one "OP" play and then not exist again.

gleaming apexBOT
#

dynoSuccess Leeman_Russ_talks_sht#3076 has been warned.

ancient crypt
#

apparently my Name was too Vulgar so it got randomized,I changed it to something else

hearty steeple
# candid steeple Ah yes Kranvagen with less then 2000 dpm is broken not existing in the game for ...

Hmmm yes i somewhere said Kranvagn was op or broken, clearly i am blind and I can't see that.

So are we just talking about the charts released by wg?

Sheridan, when it had missiles before heavies were buffed out of proportion, still didn't overperform in the charts we are talking about and ended up being at a fairly balanced levels of stats. It recieved several nerfs because of the missiles (the issue with that tank).

Vickers, yes it has a fairly similar trend to that of Kranvagn although it stats normalised slightly slower than kran.

Vk72 has always been considered a weak tank.

Firstly the tvp can do 1240 on avg clip not 1300+. Secondly i am not saying the tvp is slightly overcooked but judging it on its current stats in those charts is clearly not wise.

Are you calling the Kranvagn bad? Wdym it only has turret armour. It has a flexible autoreloader that does 1200 burst and 374mm heat and gun depression to go with the turret armour. It isn't broken but it is a good tank

warm dirge
#

Does anyone know the values of crew XP needed for mastering your crew in T9 tanks? I mean, I bought obj 704 and immediately bought the 75 precent crew. Most valuable. And since then, I have gathered 219k experience in the 704 alone, and still have the crew at 97 percent. And I know that from 99 to 100 percent it takes eons too.

candid steeple
# hearty steeple Hmmm yes i somewhere said Kranvagn was op or broken, clearly i am blind and I ca...

Well I never said that Kranvagen is weak but boring. It's mobility so so annoying for how bad it is. Accuracy is terrible too, something like 0.360. Clip is not enough with that low dpm for heavies because you don't even do half of enemy heavy specially if you are forced to use gold. When I see in my team 2 Kranvagens and I see in enemy 2 E100 I tend to think that my team has no DPM at all. Like heavy side is doomed. I honestly don't like the tank. I would be rather okay with a tank to have weaker turret but more dpm and mobility with a better gun stats. And that's why I started grinding AMX 50 B since that gun is like of an medium tank and even better. Kranvagen ain't bad but it was certainly a waste of grind but good thing is that I enjoy Emil II at least.

hearty steeple
#

That unfortunately is the entire premise of that tank, hulldown provide some fire and carefully use the clip. And i do agree the kran is very boring.

hardy hazel
#

Bruh, you know that kran dpm is calculated by clip reload not per single shot? It has a usable dpm if you only use 1 shell. Also, heavys doesnt need dpm, they have armor and heavy alpha, they dont need anything else

weary yew
#

what if instead of nerfing smasher and annihlator all tech tree tanks are buffed instead

remote oriole
#

power creep deluxe

full token
#

Do the power creep then nerf all the tanks. Smasher gets nerfed but so do other tanks so it’s not the usual nerf and is still as strong, compared to other tanks, as right before the nerf

candid steeple
#

With randomly buffing tanks and destroying balance that has been established over years in WoT PC they just buff and buff without caring for how much they change the tank just more inbalance occurs. Blitz before all this buffs was way more fun and that's a fact. But Smasher and Ani filling their pockets made them blind to realise or even care about it.

I defenetely had more fun before then now. This imbalanced is making lower tiers not even worth looking at and by that I mean everything under lvl VIII. From tier VII and down. Nothing is good or balanced there.

unique scaffold
#

They stopped caring long ago blitz was actually way worse before any of the buffs but compared to now what we have is painful but not as torturous as the game was in 2014 or 15 the fact PC has done 2 HE overhauls just says a lot

torpid lotus
#

I have a decent idea in what to do with the fv4005, badger and 183.
wg should add the badger into the tech tree and compensate anyone who has it for like 15k gold (that doesn't matter to me, just an idea)
and make the 183 an optional tech tree like what kv 2 was before 5.5
and give the fv 4005 the 183 gun as well
except remove the aim time consumable because a 183mm gun with 50% less dispersion would be broken.
and keep the other provisions or consumables except spall liner, that ability is really annoying.
This is what I would do.

sharp saddle
#

I highly doubt they would do that to the Badger.

There is a reason they did not put a second 183mm in tier ten

mental pasture
#

Vk 36.01 H is an OP tank and I have it's legendary camouflage, time for seal clubbing.

candid steeple
# torpid lotus I have a decent idea in what to do with the fv4005, badger and 183. wg should ad...

I only agree about Fv4005 there. They pretty much killed the tank for not giving it 183 gun. I don't know why they made that decision but it's WG and their weird ideas.

Well it's better then this stupid autoloader that can't even shoot all 3 shells before they obliterate you with HE. No armor yet you do no damage. Tank was dead the moment they released it. Only obj. 263 is capable of 420 alpha in that tier since it has armor to compensate. Fv4005 is just a junk that's there to give no reason to grind the line.

foggy aurora
#

Probably because one 183 is one to many in this game so having 2 would be horrible

full token
# candid steeple I only agree about Fv4005 there. They pretty much killed the tank for not giving...

You know there’s a provision that pretty much makes it worse to use HE than AP against the 4005? Afaik only some guns will do any extra damage on the HE, like 15cm guns, but for smaller guns the HE doesn’t have enough extra alpha that it’s worth using. Better to use standard ammo to guarantee a pen. And having 2 183s on a team is bad enough. You add a separate 183mm tank and you’ll get like 3 183mm tanks in one team. Also worse that the 4005 has mobility, so it can make more use of that HESH since it can get around the map easier.

Rn the 4005 is a mobile tank with the best autoloader in tier X imo. Highest clip damage and so on. The only major issue is the size and the armor but the HE pens are avoided by using the Spall Liner and the mobility is enough to go hide between shots, if you’re any good at the game

Not seeing it that often doesn’t mean it’s a completely bad tank, smh. It’s a bit hard to use imo but it’s still a strong tank if used by a good player

candid steeple
sharp saddle
#

Having one 183mm at tier ten is enough

nimble zodiac
mental pasture
#

I'm here, once again, to repeat what everyone already repeated...

Annihilator needs to end. Smasher needs to end. Doing a platoon with those tanks are a way to guarantee your victory, which is far and way more unbalanced than missiles, hitkills or whatever broken feature that you can say

I just have seen a Smasher + Annihilator platoon, I don't even need to say how the battle ended

gleaming apexBOT
#

dynoSuccess Spectre DH#9427 was banned

candid steeple
#

I saw that one coming ..

torpid lotus
#

wait what happened?
edit: oh

autumn zodiac
#

@torpid lotus it's none of your business move along

ancient crypt
# candid steeple With randomly buffing tanks and destroying balance that has been established ove...

yeah, WGs best bet IMO to salvage Tier 5 and lower is to either introduce New tech Tree Tanks that have Derp Guns in each Nation(or at least most of them) or Revive the Old Derps and make them be available for Gold in the Tech Tree permanently like the Tech Tree Premium Tanks are.

And Tier 6+7 were bad enough with the 8000 or so Smashers, but with the 15000 or so Annihilators AND the roughly 8000 Smashers its just too much,both of them need a Nerf(Smasher only needs a few minor changes to some Stats for it to be a Balanced Tank,Annihilator needs a huge Nerf to at least 2 of its Stats or a medium-sized Nerf to all of its Stats to become Balanced)

also SU-100Y is a bit OP and should have a minor adjustment to a couple Stats,its just too Good for Tier 6. Every Tier 6 I have used(which is half or more of the Tech Tree Tanks and a couple Premiums and Collectors) can and will be Bullied by SU-100Y if you dont one-shot it or Out-DPM it

nimble zodiac
#

Oh dang, it's almost like the meta makes it hard to push through heavies in order to rush the 100Y

distant river
candid steeple
weary scaffold
#

Wz111gft really needs a buff. It’s probably the worst t9 atm :((

flat bane
#

Don't ever talk about my Chinese TDs like that ever again.

limpid fern
#

Are special consumables only available in some lines, such as the one that gives you better armor or much more power even fair?

lunar niche
# distant river I thought I'd already explained this but apparently it didn't get through. Your ...

When did i ever say Jagdtiger was a bad tank?

You are the one saying how it can just go out in the open and dpm anyone to death and repeat. I just said how that only happens once in a while. Unless your opponents are complete noobs or completly ignore you then yes, it can do that.

My whole point was that the buffs did not change its core gameplay of hulldown and shooting. It can frontline somewhat now due to stronger frontal hull.

If players are having trouble shooting that 'small' lower plate then thats entirely on them.

tiny snow
#

Tier2 mm is taking too long. 10+ minutes. Is it broken?

twin egret
hasty widget
#

Do something about the trollers and fix the server. A platoon of troll Maus and E100 push me off the bridge in Newbay and you guys says it is perfectly fine. No wonder why there is so many troller out there.

fierce crag
#

Damn balance,i wonder why a 45 winrate could play is-8 at 1000dmg,k-91 for 2800dmg,understood,we all should play premium tanks only,researchable tanks shall not get any experience

mental pasture
scarlet fjord
remote oriole
#

The maps are not big enough to just avoid an unspotted tank altogether without not participating at the game at all (or camping)

wintry prairie
mental pasture
scarlet fjord
#

i used to spam 183 and it doesnt really care about how armored you are i mean you can still flank with speed boost poor players and 242 HESH can get through even the front on most heavies
the thing is having the awareness to get splashed or not even shot in the first place instead of eating 1300
the 183 player himself literally flanks with a very slow huge tank with no armor and no camo (basically a huge risk) so he can shoot you once and is defenseless for the next 20 seconds i mean i would need 20 sheets of papers to write down the faults the 183 gets just cuz it has "broken" alpha and module damage
but buffing it wont work cuz players dont want that thing being viable with the ability to delete you in half a second and nerfing the alpha would remove the fun factor so
¯_(ツ)_/¯

hard nebula
#

have u guys ever considered the removal of 183? since this tank is absolutely unbalancable and unbalanced? i find it quite unfair to remove 3/4 of a med's hp and 1/2 of a heavie's hp in a single shot without requiring any other skill than the "stick to the redline" skill remaining unspotted till the end of the game, thank you for (hopefully) reading this

mental pasture
full token
#

Would’ve been nice to have the Badger in place of it. Or maybe just find some Turtle Mk2 blueprint and then replace it. The 183 is too different from the rest of the line

dark pike
#

create a super tortorise like they did with super conqueror

hard nebula
scarlet fjord
#

you will infuriate a lot of people

mental pasture
#

Yes, that's the only bad factor about changing 183 from another average joe like Badger

gleaming apexBOT
#

dynoSuccess DoomVader#2992 has been warned.

rare sleet
#

I'd be quite happy if they remove 183 and make it a collectible and if you mean completely removing the tank alot of people will demand a hefty compensation

safe rapids
#

Naw, just add an alternative tank alongside it and call it the Super Tortoise and give it extra armor and a 120mm with better pen and an insane reload.

deft owl
#

Super Tortoise = Badger

sharp saddle
#

I don’t think they’ll do that

safe rapids
#

So what, the FV215b is fake. The T28 proto is fake. This isn't a realistic game, but some armored RESEARCHABLE TD in the British Tech Tree would be nice. And since WG thinks it's a good idea to make tanks that should be Tech Tree into collectors, it's our only hope.

nimble zodiac
#

AT 2:
AT 8:
AT 7:

unique scaffold
#

I mean the badger may be terrible but atleast it’s design isn’t god awful like the tortoise why do you want a “super” version of walking weak spots even if it’s buffed and the design is still painful to work with maybe not a bright idea to make the tech tree successor off of it

jagged crescent
#

Hull armor buff on the Tortoise would be nice. Maybe buff the cupola as well but honestly I'm getting bored of tanks having their cupolas buffed and removed, it makes the game boring and it discourages you from going "hmm I should probably learn how to wiggle and bait"

nimble zodiac
#

Ah yes, wiggle and bait the massive hulker known as the Tortoise cupola

crystal halo
misty herald
nimble zodiac
#

Could you imagine if IS-7 had 150mm of lower side armor?

People would still shoot the pike

eager wharf
#

Did T-34-3 have a micro nerfed aim time?

toxic nymph
nimble zodiac
#

Nah it just has a micro aim time

twin egret
oak depot
misty herald
#

nah its not balanced anymore its useless

humble spear
#

The IS-7 is fine as is, we don't need the IS-7 to get IS-4 levels of armour

misty herald
vital basalt
#

Is7 only needs better accuracy or better apcr pen,it has same accuracy as E100 lol

late zephyr
#

Nah ? Yes we need... Mighty IS-7.

mental pasture
mental pasture
#

On Helsing I do average 1600, but I've seen people that does average 2k damage on it

versed tide
#

I’m fine with is7 rn but I mean I wouldn’t complain about a buff

heady laurel
#

The 183 is popular to play. To remove it would be a mistake.

autumn zodiac
#

183 isn't even an issue in the game

winged barn
#

Yes, buff is7.

And leave the tds, meds, and lights.
Is7 is definitely the one that needs the buff.

/s

uneven narwhal
#

Look how they massacered my boy

drowsy plaza
#

99% of 183’s are and always have been useless. They are simply an annoying tank for the largest amount of them just sit on the red line and land 1-2 hits a game. The unfortunate aspect of those 1-2 hits is they can pretty much obliterated a light or med.

#

But it seems fairly clear the E3 is vastly overpowered since the Mad Speed Boost addition

sharp saddle
#

You only play the 183 to get the fun high alpha shots and not because the tank is actually good, which I am fine with.
I very much doubt they would ever remove the 183

And yeah I question why Wargaming decided to give the E3 the special consumable.
I understand the T28 and T95, but the E3 was fine without it and wasn’t suffering like its tier 8 and 9 in the line

drowsy plaza
#

American Bias 🤪

winged barn
#

I would greatly prefer that they slapped half the heavies with the nerf bat.

deft owl
#

@winged barn Why the hell we leave tds meds and lights alone? It performs better then average of the lights and meds and most of the tds. It also performs better then some of the heavies.

Im seriously tired of "Its a russian heavy, it needs to obliterate everything it faces" arguement.

agile pawn
#

Hi

wicked bone
#

Hey

winged barn
agile pawn
#

The At2 it's reloading very fastಠ_ಠ

full token
#

Either flank it or only expose to it when you are ready to fire. If your gun is large and you can penetrate the armor , you will have the advantage. If your gun is of similar reload and you can’t get around him, you will have a bit of a hard time, and it might just be better to not expose at all. Rather just wait for your team to come along and do the damage, until the AT2 stops looking at you. Then you go do your damage.

turbid smelt
jagged crescent
#

Heavys got that op view range

nocturne mauve
#

And HP

frail agate
#

Annihilator need a nerf. And Smasher and Drac too

pseudo hedge
pure oak
#

I have a question where are the is7 ammo racks?

nimble zodiac
#

Here you go

mental pasture
winged barn
#

Just carry lmao

nimble zodiac
#

Do 183s actually try to sit in an open bush rather than being next to cover when they fire?

twin egret
#

just play Vickers 105 & spot the 183's for your team

twin egret
#

Centurion buff when

deft owl
#

@nimble zodiac They go cover usually. Most people know 183 has shitty camo rating and will be spotted most likely after it shots.

oak depot
jagged crescent
#

^I’m ok with like a +10mm pen buff for the gold shells

oak depot
nimble zodiac
#

Nah I want that 480, perhaps 500? 😳

scarlet fjord
coarse harness
#

I can't wait for the Churchill nerfs
Those tanks definitely ruin their tiers

minor minnow
#

They’re slow and fairly easy to circle if you know what their doing, not to mention the churchill 7 has abysmal depression and elevation angles. It’s armor is godlike however, so it’s a fairly even trade

nimble zodiac
#

Gosh that stock gun on the Churchill I was just too dang accurate, gotta nerf it

Ruined tier 5.

Then again it does have a 2.2s reload

minor minnow
#

Hahaha Churchill stock gun go BRRRR

raven dawn
#

Buff the stock t9 tanks a bit please every time i play them it’s unending torment

sullen jolt
#

Matilda BP has 2.8 sec reload( 2.3 with adrenaline)

minor minnow
latent snow
lunar thunder
mystic pendant
#

give t54 2° more gun depression pls

lost thunder
#

why would they do that?
the tank doesn't need it

drowsy plaza
#

@lunar thunder WG can and has nerfed premiums. They just really don’t like to do it as it erodes consumer confidence and makes a lot of people mad.

drowsy plaza
candid steeple
magic narwhal
#

WZ-120 just needs another 2° of gun depression and it would actually be fun

winged barn
#

The a20 is op as hell. What is that hull armor,speed, and alpha. My poor stock pz4 can't do anything against it.

novel depot
#

Compared to what it was... just average

coarse harness
#

That old HE pen was a meme

gray flume
#

A20 didnt had a more op gun before 5.5 update?

iron cypress
#

pls nerf TOG II it has so much HP

turbid smelt
full token
novel depot
gray flume
#

I still have some memory left 😆

still jolt
#

Buff type59

scarlet fjord
versed tide
#

Can we like delete half the guns in the wz 120 grind I could have gotten another t10 with that amount of xp

toxic raptor
#

tds have low wr because damage ≠ win

reef haven
#

buff e25 mantlet

narrow trail
#

nerf the K91

drowsy plaza
mental pasture
reef haven
tribal moss
#

Lmao no, the mantlet's purpose is to cover the massive hole behind the gun. It's there just for cover, so it ain't stronk.

jagged crescent
#

alot of tanks have mantlets that have more armor but that doesn't mean that it'll actually be good tho har har

turbid smelt
#

haha 4202
ahah chieftain

mental pasture
pseudo hedge
flat bane
#

Don't ever touch my K91

mystic pendant
uncut gazelle
#

I have no words on how to describe the OP-ness of Smasher, Annihilator and Chimera...

hushed hatch
mental pasture
# uncut gazelle I have no words on how to describe the OP-ness of Smasher, Annihilator and Chime...

@uncut gazelle I don't have much problems with Chimera tbh, In tier 8 I play mostly heavies (which are way overbuffed) and TDs (mostly the Derp ones, so they dan deal easily with those)
But yep, almost everyone agrees that Smasher and Anni are OP

@hushed hatch don't believe on WG, they're a bunch of greedy liers. WG won't nerf Annihilator and neither Smasher because both of them are good ways to get money.

Wait until September, you'll see both of them.

uncut gazelle
#

@mental pasture I totally agree with you. Playing Blitz since December 2014, the last 3 years have become the most annoying time in terms of premiums, where the last year stood out in an even more extreme way. WG telling us that statistically, Smasher and Anni do not need nerfs, is a complete utter lie and even they know that. Just look on blitzstars.com, the last 30/60/90 days of the thanks that scored top in WR/damage etc per tier...

winged barn
#

Remember, it's not overpreforming too much, but it's still reasonable to sell it for 3x as much as a top of the line tank a tier higher (sheriff) at the same time.
But its definitely not overpreforming enough.

tender lagoon
#

I understand why everyone moans about the smasher. But no one says the same about the KV2. That’s a tier lower and inflicts the same damage.

karmic portal
#

For gods sake, smasher is 1000x more op

That’s cool that you don’t see it as an excuse. I don’t see it as a problem

mental pasture
jagged crescent
#

Tier for tier the smasher is more busted

tribal moss
mystic pendant
#

kv2 is nowhere near OP lol. the tank is for sh*ts and giggles

mental pasture
#

If it have a turret and it can hit kill (exclusing ammoracks), then it's broken. No matter how long is the reload or how bad is the precision.

winged barn
#

The gun on the kv2 IS broken. The tank is not op though. It has enough things that hold it back from consistently breaking matches in its favor. That does not mean that it doesn't occasionally just completely break a game with 5 HE pens.

If I'm gonna pick a tank to carry with, kv2 is not an option I would go with. So many better tanks that consistently carry significantly harder. The kv2 just BREAKS matches occasionally, which is fun to do.(not to receive)

sudden path
#

Kv2 is a game wrecker like the 183, but its alpha is more outrageous
Plus a fully traversable turret and some armor
It's just that people dont understand that tanks with long reloads need to have hard cover so they dont get nuked on reload

mental pasture
#

You think that 183 does bbreak your games? But also thinks that KV-2 is balanced? How funny!

  • 183 can't Hit kill
  • 183 have no 360° turret
  • 183 have no armor

Haha, the "take hit by KV-2 = noob" boy came back

karmic portal
#

I don’t have to think that kv2 doesn’t break my games, I know it doesn’t break my games. If I die to a kv2 it’s my fault simple as that

minor minnow
#

Honest to god I get where the argument “it can one shot no other tank on the tier can so it’s op” argument comes from but:
•The tank has very little armor, most tanks will butter through it
•The accuracy of the 152 is god awful, as well as aim time
•It’s a heavy, which generally means poor camo, which is absolutely the case with this tank
•It’s mobility is fairly below average, most meds/lights can circle it with success
So, is the alpha broken? Sure. Is the tank as a whole broken? I personally don’t believe so, especially since you have to be near point blank to land shots. Feel free to critique my statements and opinions, this is all from personal experience

rare sleet
#

If a kv2 has a 6min reload and can one shot a tank would it still be broken @mental pasture

Im sayin that your logic is Can one shot = broken
My argument is the other stats of kv2 drag it down
so thats why my example is extreme, it still would one shot no? then would it be broken in your eyes

rare iris
#

Pls buff T-44

mental pasture
# minor minnow Honest to god I get where the argument “it can one shot no other tank on the tie...

@rare sleet exactly

@minor minnow the hit kill factor isn't the problem at all in my opinion, but the hit kill + turret.
A SU-152 is 100% harmless to you if you're behind it or on it's sides, but KV-2 can always rotate the turret.

• The tank may have poor armor as a heavy and yes I agree with this. But it's irrelevant for the hit kill factor. Also, you still have to aim if you don't want a troll bounce. I don't want to discuss the armor because it's not directly related to the gun.
• Yep, once again I agree. As like I also agree with SU-152 being able to hit kill, it have snall gun angles after all.
• Talk about the concealment of a heavy is irrelevant, you aren't supposed to be concealed anyways.
• Yes, meds and lights can still circle if they get close enough, which is hard because of the hit kill factor causing another thing called as "fear factor"

Yes, the tank itself is pretty balanced tho, but the HE alpha needs to be changed.

mystic pendant
rare sleet
#

Yes so the tank is balanced you admit, the end

jagged crescent
#

regardless of armor, the smasher can still take more hits than the su152 just because of the +500 hp it has

Imo, the main issue is the heat shells. 250 pen makes alot of the t7 and even t8 armor practically null

minor minnow
mental pasture
#

@mystic pendant
"That's literally the ONLY thinf going for it"
Yep, the ability of hit killing tier 5 tanks and removing 2/3 of the HP of a medium isn't enough.

"Just adapt to it..." same thing that ATGM fanboys say

"...It's not hard to kill at all" unless if you're a medium/light

"Bait shots, don't show your sides, it's nor like it has HESH, it can't just go straight through the front of your tank."
Bait shots are enough for a HE hit and cause 300-400 damage. It's not a hit kill, but c'mon it's a T6 thay didn't even hit you directly!
Say "don't show your sides" is much easier when you're not the one that is trying to flank the KV-2
And yes, it can go through certain parts in the frontal armor of much mediums/lights and TDs

@jagged crescent I agree with SU-152 having 250mm of HEAT pen, it's a TD and a HEAT round after all

raven dawn
#

Kv2 is fine
The One hit kill is unreliable enough to be balanced

mental pasture
#

The chance does still exist, and detail, KV-2 and Smasher are the only turreted vehicles that can negate your chance to fight back
(Not including ammoracks, every tank can ammorack each other unless Lycan)

jagged crescent
#

Yep, I'm ok with the SU having the heat pen. The smasher not so much

pearl sigil
#

Why? The smasher is just an su 152 with more armor more hp and worse camo rating

mental pasture
pearl sigil
#

It's not that hard to out dpm a smasher with a type 62 or something along those lines, also don't give the smasher easy shots, swerve side to side @mental pasture

mental pasture
#

Pfffff, but Type 62 does DPM out even Dracula and also have the right of 250mm pen (275mm pen if you use cs)

mystic pendant
#

smasher is bad. needs to be nerfed or removed. stupid name for a tank too... but then again, so is dracula lol

whole flower
#

i think they should take the gun off of the kv2 and make it a rammer tank.

full token
twin egret
#

I know how to make KV-2 balanced, get good. 🙂

quiet meadow
#

Korean dude, use english

karmic portal
#

@full token comparing the kv2 to sheridan is not the same, they are not broken in the same sense. Atgms were broken because they changed a fundamental play style of the game. The kv2 on the other hand has always existed and does not change a fundamental play style of the game. The idea that the kv2 is broken is based on what you personally have decided to be considered as broken.

crystal halo
#

If they’re going to nerf the KV-2 may as well just remove it

covert marlin
#

nerfing kv2 is just silly

pearl sigil
#

Fr, whats there to nerf? It has a 22 sec reload and is extremely in accurate.

full token
#

I dont mind it staying as it is. Some people did put forward some decent points of the high alpha + turret + effective dpm + dpm. The alpha is a bit too much but eh

covert marlin
#

so basically...and correct me if im wrong- you want it to be a shittier kv1s??

vital basalt
#

please,not kv2 again,ok it has 640 alpha etc. but please we already talked about it

short steppe
#

Kv 2 : Can one shot tanks
Also kv 2 : has terrible reload time, terrible accuracy, Terrible pen (besides HE), and slow.

Why nerf it, it doesn't have anything good other than alpha

distant river
#

Think about the SU152. What's it's weakness? It's lack of turret.

Now give it a turret, and you have the KV2.

The lower dpm of the KV2 is more than made up for by being a tier lower with the same alpha, and you don't exactly take an SU152 into a dpm tradeoff do you?

But hey I'm still waiting for someone to say one even slightly good reason why one shotting tanks is a good thing for the game. Ammoracks are already on sketchy ground and they need very specific aim as well as luck. The KV2 is much much much much more consistent than that.

Smasher is KV2 with better accuracy and much lower effective alpha that cannot face tier 5s and faces tier 6 a lot less. KV2 is less op but more broken than smasher. @_Alopecoid#3960

wicked ridge
#

Nerf SPIC. Why? - That tank have no armor and low dpm than other tanks. That tank have no chance against tier 8 and not so big chances against tier 7 AND 6. I know that this tank is for camping, but guys, give more dpm or armour against e.g. tier 6: KV-2 or ARL44.

karmic portal
#

People just call stuff broken and op cause they want to lmao. Who gets to decide what’s broken? Who made the rule that one shotting tanks is broken? You did? A small group of people?

remote oriole
distant river
# karmic portal People just call stuff broken and op cause they want to lmao. Who gets to decide...

What makes one shotting a tank balanced then?

It totally ruins the game for other people, whether they get shot because they made one small mistake, were agressive, or they get shot because they were forced into that position.

There is no counter to that apart from not being aggressive (going against core blitz gameplay), not making mistakes (impossible for superunis let alone people that play tier 6), or not getting forced into a position which you have no control over.

Something with no counters that ruins the game for anyone coming against it is therefore broken.

If your next message isn't some genius way of proving one shotting a tank isn't broken then it's not worth saying 🤷‍♀️

swift scarab
#

kv2 isn't consistent enough to warrant a nerf imo, you go from a 2k dmg game to 0 dmg.

covert marlin
#

ok. so it can occasionally one shot, what else can it do?

unique scaffold
#

Some tanks in the game are known and played just for the fact that they can one-shot peoples who aren't careful enough to consider theses tanks as a real danger. The KV2 is scary at tier 6 and 5 for sure. Smasher deserves a nerf due to the fact that it doesn't loose penetration over the distance (damn). Maybe to balance a tank that can one-shot we should nerf its shell velocity and/or penetration loss to make it less performant than the others, and to force peoples not to camp in theses tanks. When I fire a HE shell in the SP IC it make me laugh how bad the velocity is (near 400)

#

why can't I turn on the game on my mobile?

unique scaffold
#

@lusty silo

novel depot
#

@unique scaffold go to technical issues

pseudo hedge
sharp saddle
#

@unique scaffold If you go to #surveys , scroll to the top and get a region role, you’ll also gain access to a channel where you can report technical issues

rare sleet
# full token Broken isnt OP. Why do you still confuse the two? The Sheridan after the nerfs s...

In my eyes a tank that is Overpowered, something that is completely above any other tank means its broken, as if its stats should not be that strong. Something thats broken means its not supposed to be doing what its doing and being overpowering every single other tank in terms of stats is being broken, in a game where balance should be key overpowered = broken
Sheridan was overpowered in the point that no other tank could yeet missiles over hills and hit targets without any line of fire. You could also say they were broken. Once the missiles were removed sheridan no longer was overpowered because the key of the sheridan were the missiles.

I do not seperate the features of a tank to say a part of it is broken but the whole is not. There is a reason a tank is comprised of many different features. You cannot pull one out from all the rest and call it broken because whats the point, combined with the other stats it makes the tank balanced and its fair, stop arguing about kv2's alpha

winged barn
#

The gun on the kv2 IS broken. The tank is not op though. It has enough things that hold it back from consistently breaking matches in its favor. That does not mean that it doesn't occasionally just completely break a game with 5 HE pens.

If I'm gonna pick a tank to carry with, kv2 is not an option I would go with. So many better tanks that consistently carry significantly harder. The kv2 just BREAKS matches occasionally, which is fun to do.(not to receive)

mental pasture
#

I feel so sad about @winged barn, he has to repeat the same text every single day because the well know "KV-2 mains" can't understandable why a turreted tank with hit kill factor is broken

mental pasture
#

1- That's not chat to complain about MM
2- That's not MM fault, matchmaker didn't even know that 5 players would do 0 damage
3- Why you think that it's MM problem? Do you really believe that there's a conspiracy against you?
4- If nothing will change your opinion, then why did you ask about it?
5- Once again: everyone that complains about MM are salty kids after some good lose streak, but once that a long win streak happens, then MM is fine

winged barn
mental pasture
#

"Would it be MM fault if [insert badgering about MM]?"
Yes, that's a question about if it's MM fsult

Also, how do ypu think that it's MM fault? You really think that MM knew that those players would do something against you? Or do you complain about MM when it happens to your enemies? I don't think so

As the "It's MM fault!" Kids think; MM is okay only until something bad happens to me in-game

Ok, can you remake this phrase? because I simply didn't understand. I still don't understand hoe it can be MM fault. Only because you want?

Awwwww, I wanted to bully him more @Master_of_the_larks#4864

winged barn
#

I recommend reading the pinned messages.

crystal halo
#

The KV-2 is a lot like the ISU-152, it’s gun is really good for the tier. The gun is then put into a poor tank and it somewhat equals out

ornate zodiac
#

isu isnt bad though
imo at least

crystal halo
#

It doesn’t have armour and it’s pretty slow, it’s the gun that makes it good

mental pasture
#

The SU/ISU-152 have an excuse to get a real damaging gun that can hit kill: it doesn't have 360° turret, neither a turret at all

peak rapids
#

Připojte se na server

karmic portal
#

If I say a tank is good or bad, ie needs nerf or buff I try to base it off performance. The stuff you guys say is not based on performance, it’s based on what you yourself have decided to consider to be broken.

What if I said that m6 exp front plats are broken because practically no tier 7 tanks can pen them and most tier 8 tanks struggle to pen them And this goes against the game because lower plates on tanks are supposed to be weak so that players can pen tanks if they are skilled and can aim and not need premium. This is pretty much what you guys do.

Do you really think the m6 exp front plates are broken? If you do idk what to say cause basically you are implying that tanks can’t have anything special.

The stuff you said about their no counter to the kv2, that stuff pretty much applies to any td. The kv2 is not the only tank that goes against agressive gameplay, literally any high alpha td does that. The kv2 is not the only tank that punishes people severely for making a mistake, most tds will do that. The kv2 isn’t even the only tank to one shot others. So then are all guns capable of one shotting tanks broken then? Or is it where you arbitrarily decided that it’s broken on this tank and not on this tank because of some reason xyz which you deemed was important enough. The kv2 and other guns capable of one shotting have existed since practically the beginning of the game. How is it going against anything fundamental then? It’s like me playing a first person shooter and saying sniper rifles are broken cause they can one shot people and ruin my game with no chance to respond, no other guns can do that. Well snipers have existed since the beginning of those games to, I basically want to change the game because of what I consider to be broken. This idea that one shotting a person with them having no response is something you deemed to be broken, this is not some universal principle.

mental pasture
#

Broken tanks don't need to have high WR or a big performance at all, all they need is to have a featude that breaks the gameplay. I thought you learned it from ATGM age.

M6 EXP frontal plates aren't broken because there's a whole type of heavies that are based in "thick armor on the front but with weakspots, meanwhile very low side and rear armor". Churchills, Tiger P, the normal M6A2E1, the EXP, that tier 9 in Vk 72 line, the Vk 72 itself.

No, M6 EXP frontal isn't broken. It's front have enough weakspots to let you fight back. You're able to penetrate it through the tracks if it have a mininal angle, there's the cheeks of UPF and the turret cheeks.

Yes, there's ways to counter KV-2, but that's not the point. The point is simple: if it can hit kill (excluding ammoracks) and have a 360° turret, it's broken. No matter how bad is the precision of how long is the reload.

Let's take ATGMs example
A trickshot denies your chance to fight back, then it's broken
A hit kill denies your chance to fight back, then it's broken

Lower the alpha and I will tottaly agree with buffs to make it an actual good tank.

Slow turret is better than no turret @stripped pencil#8253

hardy hazel
#

Its not about punishing ppl, its about the fact that it takes them out of the game without a chance of fixing the mistake they made, with less alpha there is a chance to do something after being shot in the face, also, the tank doesnt have to be trash after the alpha nerf, you have to trade something for that and that may be accuracy and reload buff 👍

crystal halo
#

The Kv-2 has garbage turret rotation so I don’t know why it’s such a big deal

karmic portal
#

The atgm kv2 comparison is flawed. The kv2 has been around since the beginning. The atgms were somethings new added. What was broken about the atgms was that if you did everything correct, you could still get hit. That is not something the kv2 can do, so how can you compare not being able to fight back when its not your fault, atgms, with not being able to fight when its your fault, getting hit by kv2. I have gotten hit by atgms and kv2s. When i get hit by kv2 its my fault, when i got hit by atgms it wasnt my fault, sometimes it was tho but thats besides the point. I like that you just twisted my words tho. And yes if you get hit by kv2s a lot you (not you personally) are most likely a noob. If you cant read what my point was regarding why the comparison is flawed then idk what to say.

mental pasture
#

And here comes the "get hit by KV-2 = noob" argument. If you think that ATGM argument is flawed, then don't even argue to fight against this. He never got a hit by a KV-2 after all.

(It's not like ATGM fanboys said the samething after all)

And he stills trying to justify a "hur dur get hit by KV-2 = noob"

Bro I'll simply never accept this type of argument. "Get hit by any tank = noob" simply doesn't work

karmic portal
#

So you interpret me saying that atgms are different than kv2 because atgms could hit people when they did nothing wrong behind cover (ie broken) while the kv2 can only hit people who messed up someone how as getting hit by kv2=noob? Is that all you got from my message? And yes i do think that if you get hit by kv2 A LOT you are a noob, maybe you missed those words. Well thats fine then, I wasnt trying to convince you, just stated my view

mental pasture
#

I'm not talking about the ATGM vs KV-2 comparison. I will simply not accept any type of message that basically says "get hit by [insert tank] = noob"

I haven't accepted this argument for a whole year, so I'll not accept this today

I don't judge anyone's skill based in how much shots you take from any tank. That's why I will not accept this.

"Well thats fine then, I wasnt trying to convince you, just stated my view"
Fair enough. I caugh myself in the same situation.

crystal halo
#

Ok but if you drive in front of a KV-2 or a FV215b 183 and don’t expect your HP to disappear then you’re clearly lacking in skill

hardy hazel
#

Again, its not about getting shoted but ONESHOTED

karmic portal
#

Cause you decide that getting one shotted is broken based on whatever factors you decided where important was my point. You think the game should be a certain way, thats fine. But that doesnt mean that everyone thinks that way. I presonally think that the kv2 is just another derp tank, just at the end of the spectrum and that there is nothing wrong with getting one shot because you had to have made a mistake to get hit. Now if you thinks that derp tanks are bad for the game, I probably agree with that cause they aren't skill based at all and its not fair that something that requires little skill can potentially be effective. But thats my opinion still.

crystal halo
#

If you’re in a tier 5 fighting a KV-2 you should act accordingly. The tanks don’t have to conform to your play style, you should adapt to the enemy team’s lineup

full token
#

Not broken alpha but for some reason they had to change the equipment on tanks at those tiers, just because of the KV2. Hmm

mental pasture
#

@crystal halo 183 doesn't find itself in the KV-2 situation. 183 don't have 360° turret and neither can oneshot tanks.

@karmic portal It's something easy to decide, you can find the answer of the "Is tank X broken?" By simply asking to your self "Does it give me the chance of fighting back in the possibly broken situation?"

I agree that there's broken features that are good for the game; hulldown in a heavy is an example. Their class is already know for having great armor, using this at your favor may be broken sometimes, but it's actually part of your role.

I'd accept the hit kill factor if the turret wasn't 360°. That's the same reason of why I accept SU-152 doing hit kills (hit kills does still broken in SU-152, but it's tottaly harmless and there's absolutely no chance to get a single shot if you're on it's sides or rear)

I don't ignore the fact that an ATGM and a hit kill negate your chance to fight back. It's purely my opinion, but both are broken, for different reasons, but both negate your fight back @versed tide

? @autumn zodiac I didn't understand
Ah, "doig"
And "ones***t"
Lol

versed tide
autumn zodiac
keen wedge
#

Can I report bugs somewhere? I have Screenshots of the gun mantlet from the E100 getting penetrated, even when wargaming said they would fix this. I looked on Blitz hangar and the only shell with which another E100 (from which i got shot) could possibly pen me would be HEAT, which should not go through bc of spaced Armour. Please fix this

autumn zodiac
#

Armor behind the mantlet doesn't guarantee Invincibility

foggy aurora
#

Spaced armor only pre-detonates the heat round so depending on the vehicle that is firing it the heat round will be able to go through as long as it has enough penetration

unique scaffold
#

Dear devs....Is it possible to restore back an avatar which I sold by an accident, please? I got some fragments for it 😑

scarlet fjord
#

I know this is an extremely taboo topic here
but what if we buffed the 34 km/h top speed of the Deathstar to slightly more just cuz the speed boost build would be slightly more effective
or reverse to 18 but dont touch top speed so it can pull back quickly after flanking with poor mobility camo and poor everything basically lol

sharp saddle
#

The problem is that the Deathstar is a widely played tank because of that high alpha. You buff it, and you risk even more deathstar spam

nimble zodiac
#

183 is fine to me

jagged crescent
#

I wonder if 7.8 will include the 113 armor buff

nimble zodiac
#

BH says yes, can't be too sure, it'll definitely be interesting.

scarlet fjord
# sharp saddle The problem is that the Deathstar is a widely played tank because of that high a...

yeah true
but that means WG's game would get more game time which is one of their goals
and the tank will be viable to pro players only if they learn to frontline properly and use that 18 reverse i mentioned or buffed top speed to flank shoot smt distracted with HESH and back off
and still it will have to camp in like 30-40% of the games even in pro players hands
at least until half of the enemy team dies in those 30-40%

nimble zodiac
#

Then again that playtime potentially spent in the 183 could have been invested in another tank

Oh yeah I'm a 183 simp too, but I prefer that it stay this way because I'm a simp :p

scarlet fjord
#

well there are ppl like me who sometimes literally come online just to play the 183 lmao
its addictive when u get good at playing it by getting 5k dmg games often

marble pulsar
#

i think tech tree conqueror needs a slight turret armour buff so annoying that i get totally rushed and obliterated or when i go hulldown i cant expect to bounce

marsh knoll
#

Hello, i just bought the KV-5 and its very powercrept. Please fix the armor issue (other russian heavies at the tier are much better (obj 252U, IS6...) atleast make it impenetrable frontally

nimble zodiac
jagged crescent
#

a buff to where 220mm pen guns won't lol pen the turret cheeks would be nice

swift scarab
#

conqueror turret is thicker on PC so a buff would do it good

nimble zodiac
#

Smasher doesn't exist on PC, so an infinite buff would do it good

remote oriole
#

Hereby I send all of you back to the drawing board to rework your ideas, for one of the following reasons:

  1. Lack of research (PC stats are not research!)
  2. Lack of understanding (Try to understand a tank before proposing a buff)
  3. Lack of reason (personal experience is no reason!)
  4. Lack of seriousness
nimble zodiac
#

Frick he fitted me into #4

wide shell
#

I quit trying to play tanks I did well with and instead focused on the ones I enjoy (183) and all my stats dropped. 183 doesn't need a nerf or a buff. If you manage to be shot by a 183 YOU are the issue.

minor minnow
marsh knoll
#

xD

rare sleet
#

or you can buff the 183 by giving it a secondary gun option thats actually good, something like a lower alpha high dpm kinda thing, something that already matches the AT line.

@wide shell Yeah same, I was all caught up with the stats and I realized boi whats the point, what do these stats prove if im not having fun playing a game

floral heron
#

yea fr theres so much randomness you can't control.

covert marlin
versed tide
rare sleet
#

Eheh Or we can give 183 1600 alpha hesh rounds with 24.5s reload time with cali.. No thats too evil but 183 alpha def less scary than it was before heavy buff
and if the AP damage was only 1000 damage it would give the AP rounds only 2.4k dpm which is bad but 3.9k dpm to hesh

Yes but then people will complain not naming any names about too much alpha

I also think Jgpze100 Needs to low roll less, I swear Jgpze100 Low rolls too much for me 800 AP only does 700 damage for me most the time,, And sometimes it low rolls down into the 650 range which is really infuriating.. Why play a low rolling jgpze100 when an e100 does almost the same amount of damage with a turret and more hitpoints bruh

nimble zodiac
#

I doubt it's a given stat to low roll, perhaps there could be a bug, perhaps you have really bad luck. I don't think Jageroo needs any changes atm

covert marlin
#

I do often get low rolls on j100. so it could potentially be something to do with the game

nimble zodiac
#

Negativity bias? 🤔

twin egret
tacit mist
#

Balanced

full token
#

Seems ok to me

twin egret
#

@tacit mist did your team win?

novel depot
turbid smelt
#

Great, now give better engine boost to every super heavy, as mobility is the only thing they lack

who came up with this idea in first place, 4005 didn't need this provision, neither do german paper tds, stop baby proofing tanks, let players learn to play

sudden granite
turbid smelt
#

yea, they can give super heavies improved improved speed boost
+30kmph
+1500hp

pastel pecan
#

Hello World of Tanks Blitz developers! I am writing to you from the Russian-speaking community. Comrades, I’m probably not the first to write this, and I’m unlikely to be noticed at all, but I’ll try ... The fact is that the recently presented "destroyer" tank is too strong at its level! !! It is very difficult to fight with him, and especially when their platoon consists of two Destroyers .. Let's start with damage, at its level the damage is devilish, coupled with excellent penetration on sub-caliber destroyers, even notices the enemy's armor, good mobility, plus an absolutely impenetrable forehead of the tower, It can only be penetrated into the lower frontal part, and even the 7th level on sub-caliber ones cannot penetrate its turret. We ask you very much, nerf the Destroyer .. we understand that a donated tank must be stronger than a free one, but not to such an extent .. It's too unbalanced .. nerf it at least speed or armor as on unarmored tanks (for example, light ones) without risk to fight it is simply impossible ... I sincerely hope that you will hear us .. PS. wrote to BroGign on behalf of the entire Russian-speaking community, and the SR232 clan. Appealed to the Wargaming administration. (Duplicated)
All of the above is about the Destroyer (Annihilator) . Translator translated incorrectly

full token
#

What is the destroyer tank? Annihilator?

remote oriole
#

Seems so

plucky current
pastel pecan
#

@plucky current thanks for your understanding my english speaking friend

distant river
deft owl
#

@pastel pecan Comrade Wg only cares about their vodka money. They dont care about balunce.

pastel pecan
#

I still believe that they will listen to us ...@deft owl

acoustic sand
#

They listening only in our dream

full token
#

They listened about ATGMs, so maybe theyll listen about this in some years. Then again, the Sheridans didnt sell for money like these do

turbid smelt
winged barn
turbid smelt
#

xd
we need MOAR

winged barn
turbid smelt
#

mm timers yes
die

lyric iron
#

the annihilator doesn't seem balanced to me. 1400 hp and nothing can pen it?

turbid smelt
lyric iron
#

so this thing that kills me in 2 hits, that bounces most of my shots, and would take 7 hits if my shots didn't bounce, is balanced?

mental pasture
turbid smelt
lyric iron
#

theres no way to pen its turret, and its turret moves very quickly so you can't drive around it, and again, it only takes 2 hits for it to kill pretty much anything. tbh im thinking about quitting because of this. it looks alien when we are supposed to be in ww2 or something

winged barn
#

Ah, the true tier 7 experience right there.

lyric iron
#

I'm thinking about quitting and charging back all my purchases because the annihilator exists. I'm just deflated. Went from loving this game to wondering "why did they ruin the balance in such purposeful way".

peak rapids
#

Cau

unique scaffold
#

Wargaming all time make a blond idea in balances. As in joke: Why have foot step on monitor?...The blond girl tried enter the windows🤣 Problem is to they never wanna stop bring new premium tanks and can't compensate the simple tank lines in power balances to be good.

crystal halo
#

I think the Fv4005 is the only tank that deserves special consumables, really just spall liner.

scarlet fjord
#

i agree on that
I think that line is the only line that deserves those consumables for diversity sake
no other line does cuz its not a good way to keep things balanced

toxic nymph
#

the tanks that got released with special consumables were balanced around them having special consumables
they're kinda out of place on other tanks

dense walrus
#

"balanced"

full token
#

Before the first consumables, tanks were balanced without needing to resort to consumables. It can be done again, even for the tanks released with them.

dusky oxide
#

I'm very disappointed in wg's decision to buff the 121B's traverse by 10%. I loved the tank because it resembled how the type 59 feels to play. Instead of trying to make it more like the soviet meds why don't they try to be a bit more creative?
This is not what the tank needs and it won't get it out of the position of the worst performing med at tier x. In addition the buff just made the tank stand out even less. I had high hopes for this tank and it used to be my favourite. I don't recommend it. Just get a 121.

light ivy
# turbid smelt i mentioned issue in earlier message, you can easily penetrate its hull if you ...

ok let's make a t29 and an anni fight each other in hulldown positions, so both wont pen each other unless with gold, so t29 will do 260 and anni like 550-570, t29 reload is 9 secs, anni is 14 sec, so we put in mind that anni with the 3 shells can knock out crew and modules while t29 does that more rarly, and that the aim if the t29 is worse than the anni, and also the anni will need to get closer to be able to hit the hull or try to get the copulas, so with 9 sec for 260 damage and 14 for 560 each tank is 1500 hp, so basically t29 will die in 3 shots (IF) all of them penned, while the t29 wont out DPM the anni and will need double the amout of shots to kill it, so with some math, anni can kill a full t29 in 44 secs, while t29 needs 54 secs especially when it's not that accurate, so bounces can happen, I spent a long time writing this that u forgot what I was doing.

what makes the anni OP is the damage and reload and accuracy, if these got nerfed the tank will be balanced and tier 6s will live for another day.

sudden granite
light ivy
#

sorry for that, it should be fixed now 😁

ancient crypt
jagged crescent
#

ngl, this looks broke
the gun handling is very strong as well @toxic nymph
no point in driving the jagdpanzer now lmao

toxic nymph
#

1.4s for 900 alpha is wack, no matter how bad the handling is

nimble zodiac
#

Looks at 183, firing 930, let alone 1300 within 0 seconds*

toxic nymph
#

and that thing is more stupid

winged barn
nimble zodiac
#

I'm quite excited to use it, 183 is an outlier, yes, and though faster to dump, still only has two shells, without the capably devastating third say, an FV4005 has. If the Yoh's turret is too strong, then it might just need a knockback so it doesn't act like a DPM Kranvagn without a shell but can dump faster

twin egret
winged barn
latent snow
#

the grille is a downgrade from the WT, just swap their teirs

deft owl
#

Grille needs buff, not a swap with Wt.

runic coyote
#

It just needs a camo buff and maybe traverse speed buff

urban linden
#

I will never understand why the WTs got a spall liner and or the better accuracy Items.... I Do kinda understand it for the grille but the other no by god its an gigantic misstake

limber sundial
#

Nerf the Anni i'm tired of seeing like 2 of then on 1 team in a battle like we already know who has won.

obtuse sentinel
#

HEY GUYS!!! Why nerf the Smasher or the Annihilator when you can just get the new Tier 8 Somua SM? 150mm front armor 200mm turret, 10 degrees of gun depression and the 2.4 interclip reload with 310 alpha. Perfect for wrecking OP tier 7s and other tier 8s. Problem solved 😎 😎 😎

nimble zodiac
#

True, balance

last shadow
#

Can we just reduce the amount of TDs per game to max 3 per team? (At least)
It's kinda not fun to have 8 people never leave their spawn

rare iris
#

Wargaming pls buff T-44

turbid smelt
# light ivy ok let's make a t29 and an anni fight each other in hulldown positions, so both ...

ah yes, just rewrite this not even 2 lines message while tagging different message ridiculing some other player, who was complaining that they couldn't fight a hull down tank in its natural habitat.

idk why do you think anni has any chance fighting a hull down t29, t29 has much stronger turret and its only weakspot is completely concealed when using any amount of gun depression.
just because something is bit more accurate, fires more than one shell and has higher damage output does not mean it can take out a target that it has no chance of penetrating.

Annihilator can be kept strong and balanced just by nerfing its turret traverse and hull traverse but devs have already mentioned "no we don't care that an oversized better chi ri is completely outclassing other same tier tanks and has no general way of defeating without taking too much damage in return".

quote isn't real, this is a hyperbole (just thought I should mention this)

karmic portal
#

In a hull down fight a t29 would win, it’s just that the anni is so flexible

turbid smelt
turbid smelt
#

I got 4 battles in a row in fort despair yesterday and I was spamming grille xd

rare sleet
uneven narwhal
turbid smelt
rare sleet
#

My goodness what kind of masochistic person would subject themselves to this type of torture

blazing terrace
#

can anyone tell me if the Angry Connor tank is good or is it worth 2500 gold?

karmic portal
#

@blazing terrace imo it’s not worth 2.5k gold

iron violet
#

Why does the rhm hit more modules then any other td i use

pure oak
#

umm guys i found out that if you had the crusader before the 7.8 update with adrenaline you can hve it and it will therefore reduce the clip reload wargaming plz fix this is broken cause you can have a 5.8 second reload instead of a 6.9 second reload also did you nerf the gun depression for the crusader? it is a broken tank with this glitch

pure oak
#

?

unique scaffold
pseudo hedge
tribal moss
nimble zodiac
#

Guys we’re supposed to roast bad tanks, not each other

turbid smelt
# pure oak ?

upload screenshot of your autoloader crusader running adrenaline

latent snow
turbid smelt
foggy aurora
#

Pantoufleee made a video about it so go check that out for proof

autumn zodiac
#

Pantouflee is a completely unreliable source, like wikipedia in 2006

pseudo hedge
autumn zodiac
#

And well

#

Hate to tell you kiddo, but you're wrong.

latent snow
foggy aurora
#

But he uses it in battle...

versed tide
#

I wonder if that’s a glitch for people who had the old top gun equipped

dark pike
#

yup its a glitch

autumn zodiac
#

I had the old top gun equipped

#

It's not real.

pseudo hedge
# autumn zodiac It's not real.

Might care to explain how and why slipper and these other ppl could or would fake it.?
I hate to tell you kiddo but your wrong. Go watch slippers video then. I cant see how or why he should fake a whole game where u can see him use adrenaline on the gun.
You can't even look at a video cuz it shows your wrong.

autumn zodiac
#

All the proof that's been provided has been from one person, frankly, that's more than enough to dispute.

mental pasture
#

^
Literraly, the only proof is from a video that already have some edition. What are the chances of it being fake?

autumn zodiac
#

I might also remind that he has been misleading in the past...

winged barn
#

You can put adrenaline on the stock gun, but the option is removed as soon as you equip the top gun

And I have tried to use the stock gun to give it adrenaline, and then switching to the autoloader, but adrenaline automatically gets ejected

pseudo hedge
mental pasture
pseudo hedge
ornate zodiac
#

@autumn zodiac If you had the top gun and adrenaline equipped prior to the update, the gun became and autoloader but you kept your adrenaline. you could see it equipped in garage like when you go through your tanks, but it doesnt appear as a consumeable you can purchase and appears as a blank slot in the consumeable menu. you consumeable is fully functional in battle and seemed to be resupplied, so you can use it in more than one battle

idk then, but there is evidence of instances of whats being described. for whatever reason that wasnt the outcome for you

autumn zodiac
#

But there's the problem

#

I already had it outfitted.

#

Didn't happen.

mental pasture
gray cosmos
#

Obj 252u needs front lower lip armor buff , change my mind

winged barn
#

No

Mind changed

full token
#

I highly doubt youll just change your mind if you already think it needs a buff

ancient crypt
#

hey WarGaming Staff, what is your Plan for the Crusaders AutoLoader+Adrenaline?
will you simply remove it from the Crusader as a whole or do something else

full token
#

They’ll remove it. Not everyone can equip the adrenaline rn, so it’s definitely a bug that they’ll fix

distant dew
# autumn zodiac Didn't happen.

Hey man me too. I was absolutely pissed when I heard people were still able to play it with adrenaline. Still aced the tank through it all so I’m not toooooo disappointed about it

ancient crypt
last shadow
#

Imagine not having the autoloader crusader with adrenaline
Smh

ancient crypt
#

^^^^^^^^

distant dew
#

Imagine still being able to get an ace badge without using adrenaline as a crutch
Smh

ancient crypt
distant dew
#

When you activate adrenaline it takes 20% off your reload changing the 6.94 second reload into a 5.55 reload. That boosts your dpm considerably. You’re right, it isn’t a crutch it’s a self destruct button for the enemy tanks. That’s why clip tanks never have adrenaline as an active consumable, and that’s why this won’t last long. I may be sweaty and salty, but I’m also right ; )
*6.94 second reload with improved ventilation

prisma jetty
#

I wouldn’t exactly consider it a crutch as everyone can get adrenaline, and the clippers make up for it by being able to burst out more damage in a few seconds

signal lotus
#

Why I’m getting error 65 i try to join wot blitz on pc by steam

crystal halo
#

@autumn zodiac

I went into the game and took this screenshot

nimble zodiac
#

Mm yes, use it in battle >:)

full token
#

I heard that if you sell off the adrenaline you get 10k gold instead of the credits. Can it be true?

full slate
#

lmao no

latent snow
#

Chaffee :”u

gleaming apexBOT
#

dynoSuccess me mark#7504 has been warned.

#

dynoSuccess Bingtand#7542 has been warned.

vapid aspen
#

what

light idol
# autumn zodiac Oh I did

I have adrenalin on the crusader, it is a bug (I assume), when I go into the consumables section with it loaded, it is blank and looks as if I have an empty slot XDD

mystic gorge
#

nerf standard B

autumn zodiac
#

It doesn't need one

mystic gorge
#

after fighting them yes they do, being able to dump 1k+ hp then seconds later do it again

autumn zodiac
#

You mean taking 6 seconds to dump that 1k, then reloading for 21.7 seconds, and then taking another 6 seconds to dump 1k damage? Yeah, definitely OP and not at all your fault.

mystic gorge
#

But paired with their speed it’s very difficult to attack during the reload

iron lynx
#

Wait what
No wonder I was getting rekt by Crusaders when I was grinding on my cheeto

pearl sigil
#

Cheeto? Is that a nickname u use for a tank or are u talking about the chips?

iron lynx
#

ya it's a nickname for Chi-To, the tier 6 Japanese medium tank
I was grinding for the tier 7 td

dark pike
#

its too balanced

jolly siren
#

this has nothing to do with balance and stuff
but can u fix that when u hit the tracks of an enemy it doesn't say "nice shot" or "That one must've hurt"
it just hurts hitting the tracks of the enemy doing no damage for ur crew to go "tHat oNE mUsT hAvE hURT"

turbid smelt
jolly siren
#

yeah that makes more sense

wispy prism
#

ppl kv1s is op

indigo knot
unique scaffold
#

I think stb-1 should get a better on move dispersion or either better base dispersion. The gun isn't the best in terms of accuracy and so on. It's kind of pain that if you take the supercharge ( which is rather important due to apcr ) you lose even more of gun stabilization and accuracy somehow.

fierce crag
#

Damn WG,you call it "smashers are not a big amount of game"?i see two smasher watching me when i push forward,i could not make it pass even if i have played for 40k battles,you nerffed OP tanks,but you make More OP tanks,i wonder whether a new player will continue playing this game in such an environment,anyway,I'm quite looking forward to seeing 7 smashers on each side,you are using your feet to make vehicles balanced,RULES FROM SERB HAS ALREADY KICKED BY YOU GUYS,anyway i understand you,YOU ARE JUST SHORTING THE GAME LIFE TO MAKE MONEY FOR YOUR DAMN POCKET,RIGHT?

hearty steeple
vital basalt
#

Stb1 is already the best tier 10 tech tree med . _.

winged barn
dark pike
#

maybe because its wr is consistent throughout the balance charts

sharp saddle
fierce crag
#

can we balance smashers especially for platoon Smasher

frosty garnet
#

Please nerf Annilihator

jagged crescent
#

A nerf on the e5 and is4’s gold rounds? 😳

mental pasture
#

Haha put a tank with heavy HP, decent mobility, overcooked armor and 340mm HEAT in the top 1 of best tanks. It clearly deserves it, it's not an op tank after all.

winged barn
#

"Here is a list of balancing failures."

Literally weegee

queen edge
#

if wg want balance, they need to remove adrenaline from tier 9 'WT auf Pz. IV' tank destroyer. most can get 4k average damage in it imo, so silly like it can shoot twice as fast as a t-2020 via adrenaline so that's bad gameplay

mystic gorge
#

i think they choose one or two tanks from every country and intentionally make them a little op

dark pike
#

thats how they balance new tech tree lines lmao

queen edge
#

smasher and annihilator need nerfs also. wargamming need to say on video livestream that they will nerf them

rancid bear
#

ideas on night maps?

queen edge
#

map within a norman castle in italy at night and some olive trees but i think any map similar nature to wot northwest is coolest

wide ruin
#

The balances are useless. It makes no changes on the battle field, (other then the autoloader) I see its not much of a change including the power reduction in the T1 heavy which was already slow. It was somewhat pointless to be honest

latent snow
#

Buff Wz-111 lower plate, there is no reason for it to be weaker than the glacials lower plate

jagged crescent
#

It’s still gonna be a weakspot that you have to hide tho

nimble zodiac
#

Yeah there’s no point in having a stronger weakspot, besides, they wanna keep Glacial special

jagged crescent
#

Tbf WZ-111 is pretty bad. Maybe gun handling buff?

ionic vault
#

Vk 72 should get a side buff

scarlet fjord
# winged barn Here is a list of tanks that deserve nerfs: Except stb How did that get on the ...

i think only E5 and IS-4 need nerfing
maus has high win rate cuz its job is wasting peoples time
and not dealing damage like for example E5
and E3 just has a really powerful gun and a really powerful armor profile but those tanks have very hard weaknesses which is mobility
in E3's case its also lack of turret
but E5 is way too good imo and IS-4 also needs nerfing on something
to be fair i think they should nerf all the 340 HEAT pen heavies down a bit except 50B and 57 heavy i guess

karmic portal
#

I’d rather just the hp get nerfed

full token
#

That means nerfing premiums and WG might just avoid balancing tanks because of some money making tanks

mental pasture
# scarlet fjord i think only E5 and IS-4 need nerfing maus has high win rate cuz its job is was...

I agree with most of this, but I'd want to point some things

  • I believe that Kran must have the right of maintain the 340mm HEAT too

  • In my opinion, E3 actually need 2 nerfs: Remove OP consumables; a slightly weaker cupola.

  • I believe that IS-4 mobility should be slightly lower too. I feel that it's armor is way too good for it's mobility, so decrease the mobility to allow IS-4 to be the shield of the team.

All this is just opinion, there's no facts at all here

deft owl
#

https://youtu.be/z9Yh6CxI0AI "We claim our game is unbalanced af"

Also not suprised at all that Is-4 is first place.

This video will introduce you to Tier X vehicles that can help you to victory in World of Tanks Blitz! Each vehicle is different: some are fast-moving, some are well-armored, and some boast huge single-shot damage. But they all have one thing in common: you can upgrade them and start winning more often. There's just one question: who heads this ...

▶ Play video
silent hinge
#

@lean forge @left grail @abstract marsh

blissful vigil
nimble zodiac
blissful vigil
#

@nimble zodiac the view finder is also not damaged. So Idk what that shot was ._.

@winged barn note that I actually managed to hit the hatch. So it should be a pen. Right? That's the deal here

winged barn
#

@blissful vigil something to note is that shooting lower is better than high. You can ricochet off the roof into the hatches

Like chicken said, you probably bounced off the roof of the hatch. Also, when hitting a module(except tracks) there only a certain % chance of doing damage to it. So you might have only hit the view port and gotten unlucky

full token
#

I didnt know about the bouncy trick. Thx for the tip

blissful vigil
#

@winged barn IF I was to bounce and hit the hath with decreased pen. Firstly. The hatch isn't close to heavy armored. Secondly, there were no ricochet sign or a crew member calling out ricochet. Since the commander only tells what first happened.

winged barn
unique scaffold
#

Also known as hitskins are frustratingly deceiving

blissful vigil
#

@unique scaffold so...my guess now is that the shell hit both. But RNG just decided that it would not pen because partly of the hitmark is on the viewfinder?

unique scaffold
#

There is a method where you can see the replay and see where exactly all your shots went I forgot the website but visually there is no bounce and it’s a direct hit on the rangefinder/hatch well never know what exactly happened there but it’s been known for a while now a lot of hitskins aren’t reliable and deceive armor values like tiger 1s mantlet is entirely clear yet can’t be penetrated by most or e75 TS’s sides would show as entirely red even though it was clear to HEAT

They said they were going to especially fix some specific hitskins one being the 75 TS and super conq from what I know I have no idea if the TS ever got fixed and as for the conq they just buffed the Mantlet

twin egret
scarlet fjord
mental pasture
#

Well, that was just my opinion. But honestly I struggle to pen that cupola, I expected it to be weaker

twilit crystal
#

Just shoot he at the roof for the e3

nimble zodiac
#

Or hit the funny 80mm spot on the cabin front

covert marlin
#

nerf t22 armour

its the fastest heavy in the game :/

deft owl
#

That shot is not a ricochet through the roof armor. Otherwise game would say it was a ricochet and your commander would also say it was a ricochet.

wheat mantle
#

Is a DEV here?

minor minnow
#

No

wheat mantle
#

Well if a DEV does come in tell them they need to fix their purchase in the store, because I tried to buy the Tiger something SP and it didn’t work

oak depot
#

Does is8 need an armor buff?

mental pasture
#

It's playstyle is not based in having armor @oak depot

A buff that fits for IS-8 is maybe an agility buff, maybe DPM or acceleration

oak depot
raven dawn
#

Is8 with is5 turret armor would be nice

safe rapids
#

Just add the 257 and 277, the former is the main path to the IS-7 and the latter is the successor to the IS-8.

covert marlin
#

pls make the exchange rate for gold to credits - 1G = 1000C

uneven narwhal
#

If you are not going to nerf the Smasher, at least make it so that two of them can't be in a platoon. Or that you can't platoon in a Smasher at all.
It's extremely annoying when you see even one Smasher in the battle, let alone two of them in a platoon
Same goes for the Annihilator

I understand from your viewpoint as a company that you make money out of in-game items and people pay for them because they get an advantage over others
But when this is breaking the matchmaking up to a point where it is one of the most played premium and collectible tanks out of so many in the game
If you do not wish to nerf them to avoid making a minuscule portion of the player base unhappy while fulfilling the wishes of the rest,
At least make this change and not allow Smasher and Annihilator to platoon up

This way, you are not breaking your policy of not nerfing premium tanks (even though this is a collector:/)

PLEASE