#tank-balance-discussion
1 messages · Page 179 of 1
What kind of suggestion was that
t2020 is now a good tank tbh
T2020 has got such a good turret man, a pretty good mobility as an ht, pen and alpha is also good, a strong hull, idk why was It caller worst before also
when it was first released, it was a worse is5. post buff, it's a better is5. that's it.
nerf pantera armor: https://clips.twitch.tv/HotExquisitePastaStinkyCheese
Most new tank are full of surprises because of it's off balance with all of the old ones
that's not armor, that's autobounce
slow it down and look closely, you bounced off the red strip at autobounce angle right as it was turning
unless you want to nerf its armor until you can overmatch it, which is.... no.
Ricochets only happen at an angle of 70 degrees or more. It looks like as you shot the pantera turned his turret and the shell glanced off in which case aim closer to center-mass next time.
aim nerd, it is not that hard
ah yes with a turret that is 😔
Git gud
buff ST EMIL
Maus needs a upperplate buff
Angle armor
As seen, pantera side armor are buff and ricochet did happen at an angle
It’s not been buffed. Blitzhangar hasnt shown any buff that WG hasn’t mentioned
If not buff. Then, the opposition penetration capacity was low enough to ricochet a shell without even hitting a red marking as seen through sniper scope.
Auto bounce angle caused it
Heavies ruin the game, at least make premium ammo do full damage or revert them
go play wot pc then
Didn’t know that. Hmm.
@full token "auto bounce" is it even true or just another superstition
It’s very true, at an angle that people know and I don’t any shell no matter the penetration or caliber will bounce. Well I shouldn’t say that, if I remember correctly certain shell have steeper angles that they can bounce at than others
If the pre-normalized impact angle of an AP or APCR shell on the target's armour exceeds 70° (85° for HEAT), a ricochet (a specific variant of a bounce) occurs regardless of its penetration value and the shell is deflected off the target without causing any damage. You may ricochet off of spaced armour as well, and even if you penetrate that your shell may still ricochet off the underlying hull armour.
@spice prairie
Its called ricochet
what really annoys me is when MM thinks triple TD games are fun
When you drive a light tank at tier 8+ and get 3 td mm on mines is the best
TD meta is coming..... , wouldn't be bad if they would be like me and play TDs aggressive.
Tier 7 has the best light tanks in my opinion, but the matchmaking is really bad
.
TDs aren’t meta hahah, think about heavies
the way most people play TDs is not meta, sitting at the back doesnt help your team win, heavies are the most meta because they use their armour, hp and positioning make an impact in the battle.
The reason why heavies are meta:
•Easy to play
•Too forgiving because of their HP
•Even had numerous buffs like armour(T29, black prince)
•Lots of lines of this class have stupid consumables and provisions
TDs are fine if you play around them, stop forcing engagements and let the enemy come to you so your td can pop shots from a safe distance
Yeah, you need to bait your enemies. But most the time for me is that TD players sit so far in the back that they cant be effective and it feels like theyre waiting for me to die so they can farm at the end of the game
hey
Can we get buff for lycan
nah, that tank aready has enough going for it
Lycan doesn’t have internal modules, meaning no ammoracks, nor fires, nor crew death iirc
Crew can be harmed
are you being sarcastic?
We just need buff for guz its not playable
@real bison Well, actually, it does have internal modules, they're just surrounded by a giant block of 999mm internal armor
they what
there is a controversial fact that HEAT in blitz doesn't ricochet, this claim is backed by wiki and in-game description of HEAT shell, I haven't tested it to know for sure.
https://cdn.discordapp.com/attachments/741227050844815392/809122143576916028/unknown.png
Well i suppose it is up for debate. But heat at 85° will likely never pen anyways. 85 is such a steep angle, 420mm heat pen would not pen a plate thicker than 36mm. 32mm for 374mm heat pen.
that is true, which makes me wonder why does blitz description and wiki say, heat can't ricochet
it is much more of a liability than strength
@orchid grove well, I mean in sense that if rng makes shell hit something too steep before the weakspot, then shell will fail to penetrate, instead of ricochet like a boss at shallow angle and hit the weakspot anyway
HEAT shells not ricocheting is definitely a strength
Heat never ricochets
I feel the pain most in my Ru 251 when I’m bottom tier against a waffle toon and an ISU
i mean at an 85 degree angle you are pretty much firing at something almost parallel so there's no way you're able to penetrate in the first place
This game is cheating 30 battles and win two out of that 30 and the Defender used to penetrate now it's hard to penetrate anything with it it this game is a joke it's fixed
which defender
Object 252u it was alright a few days ago go now struggling 2 penetrate anything with it it
That’s not a defender...
And the 252U trades a good gun for the stupid armour it has
On pc it is called defender though unless he’s referring to pc and not blitz...
that sounds like a you problem tbh. Nothing got buffed overnight
not to mention what are you shooting at that 225mm pen can't go through
doesn’t the 252 get the same pen as the BL-9 on the IS-3 or am I being stoopid
Correct ☺️
Nerf maus. Cheek armor or hp. Something has to go away. That hp buff was so over the top.
You can at least pen E100 and it has more HP then Maus on PC an guns here do less damage. One tank needs more then a minute to kill that tank.
Here you go again with things that don't need to be nerfed.
Why would you do it? The maus right now is pretty much just a glorified punching bag. You want to revert it to its old state where there is really no reason to play a maus over an E100 or is4?
*hp pinata
hit it hard enough and it gives you damage
@candid steeple Im guessing every time you ask for something to be nerfed, it's because you played against it and it was hard to beat. That is not a reason why a tank should be nerfed.
Then what is the reason? Because it's hard to beat Smasher it doesn't mean that tank should be nerfed? Annihilator is hard to play agains and 2 clips every tier VI but it deosn't hava to be nerfed because of it. How do you decide what should be nerfed then?
Because if you look at the average stats, you will realize that the smasher and annihilator are overperforming by massive margins across all players recorded.
That's how balance is determined.
Whereas the Maus is a punching bag unless it has an above average player
@candid steeple So my guess was correct then, you base it off of "I cant beat it, It must be too strong." Tanks cannot be balanced like that because honestly your specific opinion does not matter. Unless you have a whole entire player base have a hard to killing tanks such as annihilator and smasher and when Those tanks have ridiculously high win rates and average damage for their tier, that is why people believe those tanks should be Nerfed. In a game that is highly mobility based, Maus sacrifices it's mobility and gun characteristics to purely focus on hitpoints and armor, the maus is not impenetrable, you still need to properly angle and be skilled to use maus effectively unlike tanks such as is4. Is4 has stayed ridiculously strong for a while and before hitpoint buff is4 was much stronger than maus in every aspect. The hitpoint buff really made maus competitive against the is4, so nerfing all of its weakspots into even bigger weakspots and decreasing its hitpoints would be a terrible thing to do in terms of balance.
So what I'm trying to say is, your sense of balance is very twisted in the fact that if you can't beat the tank, It must be overpowered.
You just don't see more people being more daring in Maus. It's a big slap of hp, armor and alpha. Position propperly in agressive spot and be nuisance to entire enemy team specially heavies. You just don't see many people do that in that tank. Once people realise how unbalance tank is in that role you will see just how "nah it's not broken" is. I don't have a problem with it's armor but penning it feels like you did nothing because of that ridiculous hp bar.
The maus’s only purpose is a damage sponge, it has poor dpm and it’s slow, it’s really only used to draw enemy fire because “ooh big scary Maus”
So your idea is to nerf the maus in order to make people play more aggressive...
Gonna be honest if WG nerfs the maus but doesn't change any of the other heavies that just makes the maus terrible.
Yes I think his idea is nerf the maus so everyone will play is4 and be aggressive aand keep winning because maus is irrelevant
Y'know, I kinda would prefer the maus play passive, I would hate for an 188 ton beast to be charging at me
Is-4 this IS-4 that. Load gold and hull is completely useless. I don't even see that many IS-4 players. Ah sry it must be my bad for now seeing much more Maus players then Is-4 players. Ah right I must be wrong. In PC IS-4 sides are 160mm but on Blitz are 140mm. Maus has the same armor and more hp then on PC. IS-4 has almost 200 more dpm but Maus has higher alpha. Sure IS-4 is really strong and I played it a lot to know it but argument IS-4 way to strong so Maus should be anti fun tank to play against. Yes Yes that's a good argument. I am glad to present to you that IS-4 also can't side scrape against tds if they know where to shoot. What's the point to argue when people only got IS-4 as argument.
I would also prefer a maus on my team to not play aggressively because its a practical punching bag if not played right.
You actually need some skill to play maus correctly, while you play is4 its noob friendly just drive in and bounce + ridiculous premium pen
I would expect a 188 ton steel behemoth is more armoured and more hitpoints than a 60 ton tank
@candid steeple IS4 doesn't get tracked and damaged while angling the hull unlike Maus with its 80mm armour behind tracks.
Only the upper side hull of IS 4 is 140mm while the lower is 160mm.
Load gold and entire front of Maus is completly grey. Even meds with CS HEAT can go through an angled Maus turret cheeks. Big flat weakspots and it doesn't go as fast as IS 4.
Is4 is much smaller target
Because the is4 is a much more meta heavy tank
You talk about is4 armor as if standard ammo can't pen maus cheeks and lower plate
You talk about sidescraping as if you can't pen maus cheeks when they're going for a shot
You completely ignore the fact that the is4 has much better mobility than a maus
You talk about alpha and ignore that maus trades 60 more alpha for 2 seconds of reload, subpar pen even with calibrated, and a much worse penetration on pramo for similar gun handling
So entire argument is still just as Maus is weaker then IS-4 even if it isn't. Out of all hp buffs I hate Maus hp buff the most. Maus is now the description of do nothing and win the battle. Entire skill requerd for Maus is to not forget to not look straight into enemy. And yes about that front plate being easy to pen. Maybe only while face hugging or tds because tds. Maus is way too good at staling the fight. I like how entire comunuty is like hp buffs were too much. Maus profited from it the most and people about Maus are like nah that tank good I can eat 3 shoots from FV 183 with no problems but it's fine.
That's great, except your entire argument is "I hate it so it should be nerfed". The opinion of a single player, any single player, is worthless when it comes to balancing decisions. Is 3000 HP too much in random battles? Debatable. Does it deserve a nerf? Absolutely not unless the buffs for all heavy tanks are reverted.
The maus is most definitely not do nothing and win. How bout you take your maus out in battle drive straight towards the enemy and without any angling at all try not to die. Because I can guarantee you that with premium spam people will butter through your armor
The maus is one of the best tier 10s out there rn. You can literally sit in the open right in front of all the reds wiggling slightly and survive for minutes. If you use your brain and can position well then it's basically unstoppable.
ah but you see, using a brain already invalidates half the game's playerbase
Green - 152mm TD overmatch without EA
Blue - BatChat cannon fodder
Ooh
Literally been called a hacker for shooting there with my BatChat
But then again I've been called a hacker by two people in the same match for using the stock gun on Churchill I
I love shooting that spot against IS-4's who think sidescraping is cool
@candid steeple smh y do u think the Maus was built in the first place? It's a tank designed to eat hits while hitting back, position an E100 behind it and god help the enemy team.
Give us japanese tier ten heavy
Never gonna happen, Wg already said that japanese wot heavy tanks won't enter wotb
OK we’re giving this should not really be a possible thing the fact that the team was this bad means that you need to redo your matchmaking algorithm because this should not be happening if anything everybody should at least have around 900 damage but no the entire enemy team steamrolled us because all of our mediums die due to one tank or two tanks on the downhill of this map that we were on
I am surprised, a smasher platoon yet you couldn't crack the 2k mark.
Don't think it is entirely the team's fault there.
smasher plat only doing 1k?
totally ur fault ngl
I just realised that Chimera can use armor consumable. Lmao Wg good balance xD
Hey at least it doesn't have 440 alpha which makes it the hardest hitting med and light tank at tier 8 combined with good gun depression and a strong turret
Wait a minute
anihilator needs a nerf. a serious nerf to the armor and mobility. its more op than smasher
Only needs or 1. Made the turret a little bit more weak or nerf mobility
If you ask me Nerf Annihilator pen for another 10mm. So it suffers against heavies.
Give it backs its old HE pen and I am happy.
Remember,Premium Vehicle never gets a mere, it's illegal,since Premium Tanks are commodity,Else,you never see Premium Tanks get a nerf both in PC and PE,stop daydreaming
For type 59,they just correct its model instead of nerfing it,it's just correcting error
They have nerfed before. Type 59, IS-3 defender and some other. And this tanks are completely destroying any wish of people playing lower tiers. Tho I don't find annihilator and Smasher that pressing anymore but still it's because I don't confront them head on. Tanks deserve nerfs at least to weaken them in one aspect because they are too good in way too many aspects.
The KV-2 needs better Armour or the old HE Back
Nope, as long as smasher exist, wg doesn't have any reason to buff kv-2.
If they do it, what is the difference between smasher and kv-2 tho
See? 5 6 7 area already in severe situation with these kv-2 and smashers, buffing kv-2 is just gonna make smashers wannabe to sealclub lower or same tiers even harder :point_down:
The KV2 needs the 152 to be severe nerfed/removed to stop the disgusting sealclubbers that ruin lower tiers by thinking they are good when luck gives them 1k damage every few games...
I don’t think the IS3 Defender has ever been nerfed. Other tanks just got stronger, and they may have changed the armor highlighting on it but no nerf to it
If it was nerfed, that’s long ago and there hasn’t been any premium tank nerf in recent updates
They can Nerf the reload time of These Tanks ...
@unique scaffold then that just makes the tank even worse
Yeah IS-3D I’m pretty sure has never been nerfed. It’s just been powercrept over the years.
Anyways the KV-2 doesn’t need its 152mm HE buffed. The old HE capabilities were pretty disgusting to be honest, one shotting tanks pretty frequently at tier 6/5. People like to argue against it by saying it has awful accuracy, but honestly when you’re sitting at tier 6, the majority of players you find just sit in front of your gun with little awareness of anything.
WG WHEN WILL YOU LISTEN?! , youre adding too many premiums too fast and selling too many premiums in the store too fast and making them soo accessible now that premiums are more common than tech tree tanks at any tier above t6 , there are more premiums at t8 than at t7 and the shop always has many premiums on sale at any given time thats not a bad thing and its nice that you are making them available for more f2p players as well. Im a f2p player myself and i have quite a few prems in my garage which i love but , WG you brought update 5.5 complaining that players are leaving too early and not progressing because theyre getting frustrated at the complex tech trees and then you proceed to bring OP tanks that are UNREASONABLY BROKEN like smasher and annihilator at lower tiers like t7 and by t8 its like atleast out of the 14 tank battle like 8-10 are premiums. Its more exclusive and rare to roll out in an indien panzer or a carnearvon than it is to roll out in super expensive 0.000001% chance to win premium tanks , i understand you need to make money and this is the best way to do this, but to make money you need players to buy your stuff and to make players buy your stuff you need players to play your game and to make players play your game you should stop breaking it. Just my opinion, do what you want with it BUT please just save your game. Its made me happy for nearly 6 years but at this rate idek if it can survive another 6 years.
Hehe weekly crate tank go brrrr
Lmao no, they can nerf premium tanks whenever they want.
You agreed on the EULA, and it states that they can do whatever with their content.
Autoaim in realistic mode are different, spotting opposition team seem to be easy
I lost my hope in blitz community and war gaming they are milking more and premium kids giving more Devs and Mods are afraid to make polls and even putting a dislike emoji to show my hate to them
Premium tanks has unique features from all of the tech trees and dose not need anymore buff
i wish wargaming gave IS-7 480 or 490 alpha
Release to new premium tanks as chances of winning are depend entirely on its unique features
♿
hello
@frail silo
It may well be in the EULA, but if they ever did it the game is dead, or more dead than it is already. It would completely ruin the company/customer relationship not to mention probably breach a load of consumer regulations. Just cos it’s in the EULA doesn’t make it legal.
Actually it does
You signed a legally binding contract agreeing to everything in there
You waived those rights when you didn't read the part of "they can change anything at any time without notice and they still retain ownership of your account and garage and everything in it" but signed anyways
You waived those rights when you didn't read the part of "they can change anything at any time without notice and they still retain ownership of your account and garage and everything in it" but signed anyways
Explain why Kenni has never been directly nerfed then?
And no it doesn’t make it legal lol, have you never heard of the Unfair Contracts Act?
Where is that based?
Also Ke-Ni wasn't nerfed because it wasn't practical to nerf it, why nerf it for a couple hundred players.
Besides, wargaming still knows better than to randomly nerf stuff, but it is in the contract that you signed
Unfair Contracts Act 1977 in UK. You can, I agree, write whatever you like in a contract, but the only place you find out if it’s legal, is in a court of law.
Let me tell you, WG directly nerfs anything I’ve paid hard cash for, they’re in court in the UK. Then we’ll see how good their contract lawyers are.
Why do you think they have the little disclaimer on loot boxes (crates) now saying words to the effect ‘this offer isn’t available in Belgium’? Because it’s now illegal to sell loot boxes in Belgium!
And what do you mean it wasn’t “practical” to nerf it? It’s a simple bit of code, they could’ve done it in 5 minutes. What you mean is they didn’t do it because to “rebalance” a premium vehicle players (consumers) had paid hard cash for, would’ve created merry hell. So they stopped selling it immediately, that was the only option to “balance” it.
Belgium has no jurisdiction in Cyprus but they’ve stopped selling loot boxes to players based in Belgium 🤷♂️
Well the UK has no jurisdiction in Cyprus
How did we go from balance... To legal discussion?
wg only nerf tanks if its absolutely necessary and because so few people have the otsu then its not necessary. they need to maintain the trust between them and their customers.
What wargaming can sell changes only by country, when it comes to some act that's national in the sense of "unfair contracts" the UK has no legal power to do anything.
All that does with not being able to sell loot crates is basically an embargo which wargaming does have to adhere to
RoboGen123#2669 has been warned.
ooo
@autumn zodiac how do you get around the slow mode? You’re posting more quickly than I’m allowed to?
@sinful leaf that wasn’t directly my post, I copied from another contributor further up who wrote that.
@autumn zodiac we’ll have to agree to disagree, because if you were correct then every company would have an offshore base that allowed them to sell goods and avoid laws.
And I’m afraid you’ve lost me with what you wrote about “embargo” ? It’s basically illegal to sell loot boxes on line in Belgium. If WG did it they’d be in legal trouble.
Actually most companies do put their businesses in specific states over here in the US because the laws vary by state, and very many companies will out their HQ in the country that best fits laws for them to make the most money
Also google the definition for embargo
they are a mod
@toxic raptor exactly, that was my original point. And it would apply to any premium vehicle, and I made that point in response to another poster @frail silo this guy.
@autumn zodiac yeah I know what it means, don’t be condescending. And like I said, let WG nerf something I’ve paid hard cash for, their UK subsidiary will be straight into court. Closely followed by legal action in Cyprus, who are governed by EU consumer legalisation which is very closely aligned to U.K. consumer legislation. US law is irrelevant in this discussion.
Then why do UK laws matter?
Can't you argue our laws would apply since it's international
Even though UK laws and US laws don't matter?
also what does the Unfair Contracts Act 1977 even do?
Can WG release a BP every two months? The BP has nothing wrong with it other than it releases every month which is good, keeps players wanting to grind the BP, but kind of repetitive which is the not so good thing about it. I'm sure the people making the BP are going to run out of tanks eventually, and with them adding a tier IV collector in as well, it kind of defeats the 5.5 update, yes their not free but 5 euro is still quite cheap. Most of the Re-skinned tier VI's are good but what will they do if they run out of tier VI's, move on to tier VII with tier V collectors? All i am saying is it would be better if they released a 6 BP's a year not 12. An idea would be make 1 BP every 2 months, with 100-160 levels, maybe a higher tier tank as a reward.
This is only a Recommendation not a complaint.
Can we do a 3 month bp that costs more but the rewards are greater? Like maybe a tier 8 premium or collector as the main reward. Id rather make a single purchase for $20 than have to make a $5 purchase every month. This is not a complaint. Just trying to bring some new ideas to the table.
If you try and take WG to court for nerfing your precious £20 prem I'm pretty damn sure you will find out that actually when you agreed that WG owned your account and could change any item in your account, it meant that WG owned your account and can change any item in your account. You may have paid to get to use the tank and have access to it, but WG can nerf it or buff it or change it any way they like in the interests of balance.
But hey it's not going to be my money wastee on legal fees because I'm outraged a video game decided to bring in some balance...
@autumn zodiac I know that there is a UK WG company so there is a legal entity here to take action against under UK law, but if that failed then EU unfair contracts law is very similar and that would apply in Cyprus, no idea what the set up is NA?
@real bison it’s legislation to deal with contracts that are unfair. The best way to describe it I suppose is that it allows contracts to be examined for reasonableness. So if there were punitive charges that seemed excessive, that would probably fall foul of the act. With relevance to WG premium products. WG set out a product and sell it based on its performance parameters, in exchange for which we give them money. If they then change that product to make it less than it was, that could fall foul of the act. I’m not saying I’m definitely right, but I’d be happy to put it to the test if WG ever nerf a premium I’ve paid for.
lemme just read the WoTB EULA real quick I’ll be back
You would 100% lose in court because they are offering a free service and you volunteered your own money knowing the contract
@autumn zodiac well that’s the beauty of having a legal system that allows these “agreements” to be tested.
I’m well aware that many moons ago WG altered the EULA to make it that they ‘owned’ everything, but that in essence is what’s actually ‘unfair’ imho, sure they can say that they own the tech tree stuff cos that is free. But the premium products? They might try and argue I’ve paid to rent it, and that argument might succeed, but equally I’d suggest most of us players don’t regard the tanks we purchase for money as rented. 🤷♂️ just my 2p. If they alter a premium product that players have paid, in some cases ie through crates, 100s of pounds or dollars for I don’t think those players would regard that as “fair” no matter what’s written in the EULA? Again I might be wrong 🤷♂️
And for Colin, yes it’s my money, and I’ll happily spend it to take on a multimillion company if I think it’s bullying it’s customers, and unfairly taking their money.
How is it unfair? You don't own the Apartment you live in if you rent one. But by all means you see it unfair, you can be a martyr for nobody.
I'm certain you would lose
@autumn zodiac it would be unfair if after agreeing to rent an apartment with a certain standard of finish the landlord came in mid term and ripped out all the quality fittings and replaced them with cheaper, less quality items. Wouldn’t you agree? And if there was a clause that said the landlord can rip them out without a commensurate reduction in rent then that’d fall foul of the unfair contracts act, imho. It’s just fundamentally disingenuous to offer up a product for sale for a price and then say you’re gonna reduce it to a lesser standard without some commensurate compensation/refund. But that’s just my point of view.
Then why would you sing the contract without reading that?
You are the only one at fault if you don't like it but you knew it could happen
Why are we talking about legal ramification in the balance thread, that uses data collected to determine proper balance changes for that time?
Concealment in regular and realistic mode are the same the only difference are the tanks markers.
@autumn zodiac well that’s why the Unfair Contracts Act came into being, because product and service providers wrote contracts that they might have said they’d never use but then did. Also the language used in many agreements and contracts is often not clear or easily understood by lay people. Furthermore, contracts are often couched in terms that are deliberately designed to hide the true meaning. Equally, consumers often need protecting from themselves.
But hey, we could ding this back and forward all day. You think WG have this sown up tighter than a drum, I think it could be tested and found wanting. We’ll only know for sure if they ever nerf a premium I’ve paid for.
But imagine this, WG sell a new premium, through crates or direct , and loads of players buy it playing 100s of dollars, and then WG nerf it. Do you really think anyone in the near or medium future after that is ever gonna buy a premium tank again? 😂 not a prayer. WG would’ve shot themselves in both feet, not gonna happen. That’s why they invented collector tanks, so they can be nerfed, like tech tree. Not gonna happen with a premium product.
just curious, why are people mad when premiums they paid for, with real money get nerfed and not when they are buffed? in both cases, the stats of the product being sold are modified.
@hearty steeple because that’s not reducing what you paid for 🤷♂️ if your car had a part added to make it better that’d be ok, if the maker tried to make it worse you’d probably be pretty unhappy 🤷♂️
I mean it's the same thing as buying a phone and then having the phone manufacturer make the phone obsolete.
What's stopping WG from selling a prem tank and when the sale is over, nerfing the prem tank to the ground and then releasing the same tank but with a higher cost and better stats?
@fossil marten fair enough
@low cliff well i mean we have reached a point especially in tier 8 where newer premiums keep trying to outdo older premiums, the first example that comes to mind is action x and then came t54e2. also that business model actually exists unfortunately(war robots follow it)
m60 had a definite nerf as well in update 3.7
I mean the ram and the T34 have already been nerfed and it looks to me as if people are still buying prems. I can't think of any more specific examples off the top of my head but those are two definite nerfs 🤷♀️
If they can make premium nerfs a normal thing like tech tree tank balance changes, people wont get so mad about it. Maybe just the first few nerfs, and then they stop getting mad about it
At the same time though prem can and have been nerfed so on a legal basis it's fine. Player opinion is a different matter.
^see above
Chinese TD really need buff
@hearty steeple did it? What did they nerf on the M60? I recall it got some kind of a small buff recently but I don’t remember (although 3.7 is a lonnnng time ago) any nerf?
@low cliff what premiums have been physically nerfed as opposed to power crept, like Kenni?
They nerfed the penetration on the M60 a while ago
Add a setting to disable joining battles with premium and hybrid nation tanks
If u ever see Chinese TD in normal game, u should buy lottery that day
http://forum.wotblitz.com/index.php?/topic/75763-official-37-patch-notes/
M60
- Decreased APCR shell penetration from 268 to 250mm
- Decreased HEAT shell penetration from 330 to 300mm
@fossil marten
Official 3.7 Patch Notes - posted in Patch Notes: Update 3.7 will be coming live shortly! Please note that if you log in and play a battle between April 1 09:00 PT (12:00 ET) and April 2 09:00 PT (12:00 ET) and receive a pack of Boosters, including rare and standard Combat XP, Free XP, and Crew XP boosters!
Heres the details:
New Content
B...
Buff to fv215b 183 for lack of firing rate
E Girl Gen 5 is that you??
no, git gud, fv 215b 183 is incredibly good at bullying kids in pubbies
@spice prairie it has very high damage per shot, not to mention how many modules you knock out with hesh, tank also has turret and fairly stable gun
@turbid smelt a tank that greatly lack firing rate should get buff or its imbalance
@hearty steeple ah yes, thanks for the reminder, I do recall that now, but it’s unfortunately not a good example. It was a free tank prior to the nerf, at least I’m pretty sure it was? 🤷🏻♂️
Yes just ignore the 1300 alpha of the 183 because that's clearly not the reason the 183 has such a slow reload
It was supposed to be a loyalty gift but wargaming somehow managed to screw the requirements to get one and haven’t even said what they were to this day @fossil marten all meds got pen nerfed btw
let's also ignore the fact that it's dpm is still on par with the other 640+ alpha td's
*except for grille
**whoops, cali on hori3
theyre trolls. Theyve been sending very random messages
Please mods leave them it’s the first laughs I’ve gotten from this god-forsaken game in months
@unique scaffold yes 👍 thanks, I remember that round of nerfs and I certainly do remember the stink that the M60 kicked up with regards to who got it and who didn’t 👍😅
Make Annihilator tier IX or X tank bc its deformed T57 Heavy, which is tier X
Would ruin the purpose of the Premium
What if we moved all the premiums up one tier (other than the tier Xs)? People pay for 400 alpha, they keep 400 alpha. Just in a higher tier. Would that work?
Ok just op ones
tier 8 population will die
tog 2's in tier 7 MM
does tog 2 counter smasher theory
You're saying that somehow the EULA agreement is unfair despite the fact you literally agreed to the terms? That literally contradicts your case, you agree to the terms then afterwards say it's unfair implying you didn't read the agreement carefully to begin with...
Even then, a nationality act would have little effect in that case. Yes, it works against supposedly unfair contracts but it won't work because the requirement for this EULA is that you understand and agree to the terms which you have done and are bound by the EULA. Maybe you could sue WG but I very much doubt you would even win...
T44 should get pen buff....its about time AP 175>190 APCR 235>252
Pershing deserves buff too.....improve its gun handling to Pilot level and hidden stats should be similar to Pilot and DPM(it is one of the worst tier 8 med dpm)
Cent 1 is one of the worst tier 8 meds should get Cent Raac treatment
STA1 should get alpha buff to AP 240 Heat 190 and gun handling buff (Just like Type61)
sta 1 already has nice gun handling, it just doesn't have very accurate gun
https://cdn.discordapp.com/attachments/741227050844815392/809492139267850250/unknown.png
it is mediocre
@real bison
@turbid smelt it’s .317
@sinful leaf there are lots of different layers to this issue but one of the most obvious ones, in my particular circumstances, is that the EULA has been changed many times over the last 6 and a bit years. I bought premiums before WG decided to change the ‘rules’, I was given a take it or leave it scenario. And for the umpteenth time, just because someone signs a legal agreement doesn’t mean it can’t be an illegal agreement.
Pretty much every legal agreement that’s ever been challenged under unfair contract legislation had a signature clause saying it was understood and agreed to. According to you no challenge ever should succeed on that basis. 🤷🏻♂️
@fossil marten they can just increase every aspect of the game by 200% except for your precious premium and it will be absolute garbage, and you can't say nothing because they didn't directly touch it. Look at type 59.
And this is saying that you can actually sue them for their EULA (you can't), look at Xbox's and PS's EULA.
You practically own nothing and can get banned from your account in a finger snap. and it is completely legal.
Actually, i am fairly certain underage kids gambling is illegal in most countries but we still have crates, and they are still selling in most EU and in NA countries.
Eventually, they will nerf those tanks one way or another indirectly, and you will not be able to complain.
Also the game is actually growing, and making more broken tanks is gonna kill the game(look at WoTPC).
So is it really fun when you have your precious money invalidated because the game died for the sake of protecting your broken tanks? Yeah nah.
Sta1 only needs a little bit better mobility and yes Pershing should be buffed,it has one of the worst Dpm at tier 8,one of the worst pen,one of the worst dispersion,one of the worst mobility and not even good armour,like Vickers CR can pen its cheeks with Hesh not even with Calibrated
@frail silo yeah ok 👌 cool story bro 😂
Yeah it is really cool, it ends when everyone realizes the truth of the dopey.
We do realise, but don’t put yourself down bro 😉😂 @frail silo
@fossil marten aye fair enough, we all can be lobotomites some day.
@frail silo looks like some of “we” might be there sooner rather than later 🤪😅 although I sure hope I don’t turn into a lobtomite! whatever that might be 😱
@indigo knot T-44 is one of my favourite tanks at tier 8. Pen could use a slight buff and possibly the reload too but it's still amazing heck I just aced it twice evidence is on youtube. It just doesn't play like a normal medium in the current meta.
@fossil marten eh, you are incorrect some of us are not might, i would say already there.
This must be the epitome of arguments 🤣. Now to wait until the mods warn or delete this for offtopic.
@fossil marten You aren’t understanding the what and the why of the balance nerf and buffs. The EULA since 2014 clearly spelled out that you where using a digital good that WG owned and could modify as needed. What has changed is some smaller clarifications to keep abreast of national laws. If WG sold you and you alone a specific item and then altered it that could be unfair. But if WG needs to alter a premium that anyone can buy for whatever reason that isn’t unfair.
It’s not bait and switch. Unless they did it right after a sale (usually 30-90 days in most countries) but even then, WG isn’t selling you anything. The App Store in the intermediary. So your case would be you V the seller - and you could probably get your money back if you had a compelling case.
This has been rehashed a bunch and the closest I’ve seen is the sparse parts fiasco. Since they changed the dynamic of the game and your enjoyment could have been affected due to the equipment change.
@drowsy plaza I take your point about the App Store, that would be an interesting legal argument regarding who’s selling the digital goods. But your own description is of the App Store as an “intermediary” so I think the contract is still between us as end users and WG as the seller. But I disagree regarding your interpretation of what might be considered fair or unfair in respect of goods sold to multiple purchasers. That’s why class actions exist for example, and succeed. But it wouldn’t stop an individual from taking action just because multiple purchases had taken place.
We can go around and around on this, and hopefully we’ll never get to test it because WG wouldn’t be dumb enough to sell something that was so OP that it needs significant alteration from its base line.
I think the proof of that is in the balance (or not depending on your point of view) of for example; the Annihilator and Smasher, the former being a Premium and the latter a Collector. Both are pretty much regarded as OP and this channel has many posters arguing for them to be rebalanced. I would not expect the former to be altered but would accept the latter being altered, because that’s my perception of the deal I have with WG.
My perception, irrespective of what’s written in the EULA, is that WG might alter tech tree and collector vehicles but would never alter a premium that we’ve paid for, and my perception is backed up by the multiple posters who’ve said the same thing. WG wouldn’t want to risk the company/customer relationship so it becomes accepted convention that premiums can’t be nerfed but collectors can.
You might laugh at that but regulatory authorities have been looking at this for at least the last 5 years, as more and more more digital goods are sold on line so consumer protection has had to move with the times eg....
See PM
Um the new tier 8 soviet light that might be added from pc has 7 degrees of gun depression. The t54 ltwt has 5, so if the new tank gets added can I expect the ltwt to receive more gun depression or do you want to power creep the ltwt so no one plays it.
second option
FWIW As a totally unmitigated wallet warrior, I personally don't mind WG nerfing premiums, as balance is good for the game -- I'd love to see the nerf bat give a beating to the Annihilator.
I would love the nerf anvil to be dropped on the anni from the max build limit
that's just camo bro
Imagine being mad about spotting mechanics
Stay hidden using bushes, pros abuse them
or you can just not rush into crossfires or get into exposed positions
Bruh, there are like 2 useful bushes in the game.
@severe field Go play warthunder realistic battles where you have to really pay attention to the screen to see a guy 500m away with flora and terrain in the way, then while you are driving along, some dude with great eyes spots you from 500m away and kills you in one shot, there's the realism you've been wanting
I can confirm that’s how WT realistic battles are
Spotting mechanics are a part of the game. If you don’t understand the correlation of view range and camo values - you are in for a rough ride. Both BlitzHanger and WOTInspector have information to use for learning.
https://youtu.be/N0CKEJhIptI
https://youtu.be/CRQh61Dogdk
here's pretty much everything you need to know about spotting
What is concealment in World of Tanks?
What does it depend on and what does it affect?
How is spotting distance calculated?
Is it worth maxing out concealment and how to do it right?
All this and a lot more is covered in the latest episode of the Explaining Mechanics series. Watch it now!
Twitter: http://twitter.com/worldoftanks
Facebook: htt...
How can you improve your concealment using bushes and trees? How much of a bonus do these objects add to the concealment of your vehicle? How do you shoot and not get spotted? Find answers to these questions and more in the new episode of Explaining Mechanics. Enjoy!
Twitter: http://twitter.com/worldoftanks
Facebook: http://facebook.com/world...
Sir, you must be approaching your 2000 character limit
Oh I guess not
I"ve literally agreed on EULA terms only once , first time, and all changes made in time to it should"nt be accepted by both sides to be on legal terms? There was only option to accept that changes, without refund of what i"ve spent already. Not sure this its legal accepted
...nerf tier 10 vk 30 p
What?
@fallen flower @remote kraken meant VK 90.01 (P) :p
Yes sorry missed spelled it...but seriously nerf it front a little tier 9 cant pen it and it always win bc it nearly impossible to kill unless u shoot he over and over x 100...pls...nerf it a little bit
On wotb, does spotting assistance damage come from who is closest to the target or who spotted the target first?
gonna be honest, i have no idea and i never paid attention lol
Why should a tier ten heavy tank be killed easier by a lower tank. That’s like saying that tier 7 heavy tank should be able to defeat a tier 8 heavy easier
annihilator noises
in other news anything with more than 250mm pen can go through vk90 lower plate and anything more than 300 mm pen (which is tier 9 pramo) can go through the turret cheeks
...the e 75 bounces wym
U also have to take into account of distance for most tanks, they have a kinetic projectile shell so they lose penetration over distance
does the e75 have 250mm pen?
Those numbers are unangled numbers by the way. Turret cheeks are consistent 300mm because there's no real way to angle those.
The E 75 doesn’t exactly have 250mm base pen it has 248 (which can be increased with CS) but there’s also normalization which can increase the pen a bit, from what I’ve heard
*246
Also Penetration loss in blitz is nearly nothing, the Penetration loss is generally around 3-5% for tanks which is generally not enough to make a noticable difference
Eh, pen loss on E-75s apcrs is pretty significant
Pershing Dpm buff pls? or Alpha
I’ll honestly rather have it’s alpha buffed to 240
E 75 doesn't need to worry about Penetration loss too much because it will be in close quarters about 85% of the time, if it is that big of an issue it's as simple as running Supercharged because the E 75 has a pretty accurate gun
Hello! . I would like to talk about the panzer 4 D which has a very large cannon dispersion when it is moving and a little bad armor plus the reload that is slower than that of its predecessor
just skip it, wg don't care about tier5 and below
Is there any plan on buffing sta's fire power? Like increase alpha or reduce reload time
WAAAAAAIT a second, they actually buffed the upper plate on the T29, which is unneeded cause its op at tier 7, and they didn't buff the T34's (T8 American heavy) upper plate, a tank that actually needs it
T29 Upper plate: 190-200mm
T34 Upper plate: 160mm
pls buff the T34 wtf, this makes 0 sense, why would the same Tank at Tier 7 need a armor buff and at Tier 8 not, if anything they should have only buffed the T34
Hmm you noticed. T29 upper plate is buffed but let's be honest T34 gun is way too strong in trades. Now to even give it a hull armor. Mind you T30 didn't get a buff rather and it's an complete tier above. T29 buff is a result of Smasher and Annihilator to mask those tanks a bit more. Honestly I don't want buffs to any but at least I don't want stupid buffs spreading in other tiers. You know there still exists T32. Mentioning T34 but not T32.
T32 looks fine
T32 is actually one of the best t8 heavys
Hated playing it but had 80%+ wr after 100battles
It has a lot of hp to work with and a really good turret use those and you should be fine
was the fv4202 turret meant to be bad to balance the tank or was it just an honest mistake by wg?
Bad modelling, but iirc the values r somewhat right.
The turret is fatter than it is irl.
Also has a tumour that seems malignant.
oh did not know that thank u for the info i hope the turret gets as small as it irl
seems pretty accurate
I think you mean the pc model is inaccurate the turret is almost bigger than the whole hull
I mean em both, but pls don't mention the PC model. That thing massacred my first T10 lol
Turret could be slightly lower, idk if it's just my comparison but the model ingame is slightly taller, even more so with that ugly cupola.
AMX 50 100 needs a buff, here’s why I think it does:
- It has no armor + Emil 1 has a bit of armor on the front, but the AMX doesn’t. Emil 1 needed to be nerfed more than AMX, the AMX suffered a very hard nerf.
- Bad gun depression + Needs a 1 degree or 2 buff, Emil 1 has 10 degrees of gun depression, better armor, while the AMX 50 100 is only slightly better in accuracy, but that doesn’t matter, there are many other more important aspects the Emil 1 is better in, Nothing in the AMX 50 100 is better, except for the speed and the slightly better accuracy of course.
- It can do only 930 damage, while the Emil 1 can do way more than that, 960 damage (a bit) but has a way more longer reload time, but that still doesn’t matter as I mentioned earlier.
As I mentioned earlier, the only thing the AMX is better in is the speed, that’s it.
Buff it please, I hope you get my point.
2 tanks with completely different playstyle
Emil 1 can’t do 1200 damage???
AMX 50 100 is a support heavy that excels at dealing quick damage, and getting out of there fast, Emil 1 is a frontline tank whose purpose is heavy hitting, slow paced combat, also, Emil 1 can only deal 960 burst
If ur playing AMX 50 100 frontline, you are the problem, and also why I don’t trust the average AMX 50B line player
yes but the thing is, I’m not basing them off their playstyles, all the AMX needs is 1 gun depression buff and that’s it. I’m not talking me playing frontline or not, I’m talking about why it needs a 1 more gun depression buff, giving it a 1 gun depression buff doesn’t make the playstyle of it differ from the current one... it’s only 1 gun depression buff, even if they’re different playstyles, that doesn’t change the fact that the one in need of a slight buff doesn’t need to get it. i’m saying that 1 specific tank has something better than the other, but it’s only a slight difference. while the other tank has way better statistics in actual important aspects, hope you get what I mean. It’s basically similar to comparing air to nothing.
I guess we’re going to get 7.5 stats when we’re in 7.7 huh
Can the T110E4 receive a buff of some sort? Since it’s more of a pseudo-heavy you have to play it more like a heavy. However since the heavy HP buff the t110e4 is in an extremely bad situation where it’s a bad td and an even worse heavy. It doesn’t perform either role sufficiently. The E4 is riddled with weak spots, (Cupola, turret cheeks, lower plate, drive wheel, and sides) on top of that it only gets 6 degrees of gun depression which is really stupid because every other tank in that line gets 10 degrees of gun depression. Another complaint I have is the constant low roles this tank gets. Supposedly it gets 640 alpha damage however when I play it I roll for about 560-600 usually. On top of all the other weaknesses this tank suffers from the E4 can’t even rotate its turret in a full circle. (It can only rotate 90 degrees to the left and right). The e4 is also really sluggish for its lack of armor. In fact the e3 is more mobile due to the Enhanced speed booster consumable. Why get and E4 when the e100 and E3 exists? It also lacks HP therefore forcing you to play 2nd line but you can’t really camp with it because the gun isn’t very accurate. Overall all the T110E4 is one of the more bad tier 10s in the game currently. I also have played 350 battles in the E4 so I have a pretty good feel of what the tank is like. (In fact it was my first tier 10 ever) It will always have a special place in my heart, and it is still a usable tank dont get me wrong, I would just like to see it reach the average range instead being in the below average range.
foreverdarkage#5063 has been warned.
The Emil 2 is a complete useless tank between two solid tanks in that line. What a let down....sluggish, so low dpm that even tier 6 tanks can do better, substandard armor profile. It is like a cross of the worse in tier 8 with the worse of tier X in that line. There is nothing in this tank that makes one consider keeping it in garage. It is just an free xp sink to get the Kranvagn.
Tbh I actually liked it and kept it in my garage 🤡
Low dpm but it’ll do 1.2k in 7 seconds
Yes i enjoyed the emil 2 as well. Although there isn't really a point to keep it after grinding out the kran. That's just like almost any other tree so eh
Myself and the people I've spoken to about this tank think that the progetto 65 is not a big enough step up from the standard b. some suggestions to buff it would be increasing power to weight ratio from 16.1 to 19 and an intra clip reload from 3 seconds to 2.7 seconds. Another buff to consider would be a small increase to the movement dispersion from 0.15 to 0.13. If you read this, thank you
Were you poking in modules destruction chances lately? Last times I get driver or ammo broken really often. Not once I got it damaged 2 shoots in a row same module. And it's not even HE or high calibre. I just had a battle where I got ammo damaged, I repaired it and next shoot I got it damaged again. For clearance I was playing German bulldog but no HE were shoot. And the vhooter was M41 Bulldog. It starts to get really annoying.
Thats how it works, there is a chance to get your modules damaged when you get a shot, thats why i use double repair kit and try not to stay out in the open.
Also, what happens after the shell pens? It keeps going until it run out of pen or ...?
I know dude, but lately I got my driver, ammo, sight damaged very often, Like I said not once when a people shoot me two times a row, I got driver shoot, I use kit and next shoot I get my driver is dead again, and I have to wait a minute to repair it. It's happening from like 1,2 weeks
Don’t expose in positions that you give enemies easy shots at modules or crew
Guys I don't need tips like that, I got 10K battles on my main and 62wr. My point is I see I got much more often modules and crew damaged lately. Even pretty often situations like I get driver for example damaged twice in a row.
What tank are you even using
@still jolt provisions?
much different, theres not like I noticed that on one tank only, on ob252u I got damaged driver 2 times in a row, today on M41 90 Cruel twist ( this german bulldog ) I got damaged ammo twice in a row. I just see lately theres way much modules getting damaged than like 2 weeks ago. @unique scaffold
252 is famous for not having proper driver safety, and the Blackdog doesn’t have the best module health either
Whenever I drive my blackdog I get my ammo hit all the time. Through the turret, or the front lower hull is usually where it happens
Light tanks being hit would HE would normally get tons of modules damaged, its very common.
@lusty silo there's quite a bit of tier 8 premiums in the game. Tier 8 is so over-laden with premiums. Why not add more premiums at other tiers such as 9 or X instead of 8.
granted, but they are all crate tanks when they could have led to new tech trees
People already gave up on T7 and 8 but we want to enjoy T9 and 10 untill we can
God forbid tier 10 gets flooded with even more tier 8 specimens
instead of tier 7,8,9,10 premiums we should have more tier 1-4 collectible historical premiums, for example like a tier 1, or tier 2 L3/33 CC italian tank destroyer
Buff AMX AC 48 AP pen. It cant pen most of tier VIII heavies
@river valley You mean AMX AC 46, right? 48 has 260mm of pen o-o
Besides, 46 has APCR
I just realized the Leo 1’s win rate would definitely improve if WG gave it mantlet armor kinda like a comet. It would make the tank more fun and more effective against a Vickers Light or something ;-;
It'll need a huge buff for it to work, and it might not definitely improve WR, because playstyles may change outcomes of battles
- MM isn’t part of this chat
- It’s RANDOM
Its more challenging when you are put against teams that are better than yours. Even a noob can have good battles against good players. In this battle alone the 49wr player has done more damage than you
LeBigTed [CRZYG]#6749 has been warned.
Cna't find the MM chat... my bad?
Nah you just rant about it where nobody will see, because nothing shall change
Dude I know but I got shoot from normal shells and that happens, also these two tanks were an examples I remember.
Well yes normal shells can easily do moduel damage too, I remember breaking a kv1s engine twice when I shot its side
Be logical.
A shell passing right through your tank is bound to do damage, it's what shells r for.
:wink:
@still jolt you may want to take a look at Armor Inspector
You seem to have a lack of knowledge about module placement or their role.
@drowsy plaza that a tiger 2 or e 75?
Nah mate that’s a AE Phase 3
Have you ever considered looking at the name in the bottom/middle of the screen
I'm on phone
Bro its clearly an su- T15 e 50B
Can't you tell from the pike nose tracks and streamlined gun?
Issa joke, lad 👀
No bc it looks like tiger 2 but at same time a little like e 75 reason I ask bc they look almost same with some difference and I'm mostly new to using e 75 and tiger 2 so I'm still trying understand their look and the way they work @nimble zodiac
Idk bruh looks like an SU-T10E50B to me
^
no he's still here, just roleless for some reason
Oh, the one guy left lol
Well i mean stock and mid gun, which is shared by both of them.
@lean siren ayy waddup mate
Hi mate 😉 I hope you are well !!! @turbid smelt 🙂
Did the T26E4 get nerfed?
if you're talking about the armour
You're encountering players who can aim
Has anyone seen a shell you fired hit a tank and made a hole only to get nothing to say it even hit it
isn't that called a troll bounce or something?
Is rather have it going the same speed as now but give it useful HE alpha instead of 640 which is horrible
The 240 Apcr isn't good either but that can be dealt with
giving t57 the better engine boost would be great, just only the engine boost, which will make the tank more flexible, the kravagn has engine boost, so does the the t110e5 and t110e3, im not asking for reactive armor, only engine boost for t57
"Smasher - AP shell has no penetration loss over distance ( on blitzhangar ) and if it is true , then its AP shell should get penetration loss over distance. As a result, all 3 shells on Smasher lose no penetration over distance which makes it quite reliable at shooting tanks at a distance"
Is this true?
💠1. Smasher ( tier 7 collector ) - AP shell has no penetration loss over distance ( on blitzhangar ) and if it is true , then its AP shell should get penetration loss over distance. As a result, all 3 shells on Smasher lose no penetration over distance which makes it quite reliable at shooting tanks at a distance.
💠2. Sheridan , Sheridan Missile and T92e1 - These tanks have a 152mm gun but it has the highest burst radius ( 5.3 meters ) which makes its HE shell very OP ( as it does a lot of crew/module damage as well as huge splash damage). Fv 183 only has 5.05m burst radius and JgPzE100 has 4.45 . All 152mm guns average at 3.6 m burst radius.
💠3. WZ 111-5A - Its HEAT shell has 13.79% penetration loss ( on blitzhangar ), meanwhile HEAT should have 0 penetration loss.
Copied and pasted from BlitzPost server, and I want to see the response on this.
Blitz post also got banned for 2 years from Official server :v
If I'm banned oh well, maybe WG dont like this information
Edit* I mean why is Blitz Post banned then?
I doubt that ^^^^ is why blitzpost is banned. that looks like reporting simple oversights that could be tweaked
@unique scaffold so and why should one not be rewarded for penning with he since it's harder and riskier?
It does even less then Sheridan it only does 640 while a light tank does 680
https://docs.google.com/document/d/1T0AVlI0Tx6108O9uI21gx600J8MbDQPU5IoYEhaRkYU/edit?usp=sharing
I hope these happen.
Smasher - Tier VII Heavy (Nerf) The Smasher, a tier VII collector has no penetration loss over distance ( shown on blitzhangar ) and if it is true , then its AP shell should get penetration loss over distance. As the Smasher is based on a Kv-2 design it should have something similar to the Kv-2...
Yeah no chance for the smasher nerf. WG now stated that they won’t nerf premiums, and even though the Smasher is a collector, they’ve treated it like a premium for too long for that WG message to not apply to collectors like this
Just play t29 more t29 is pretty good tech tree counter to op prems
Nah they will rush and u die
When and where did they stated this?
Pog
Smasher is collector so it should be nerfed, annihilator should be made collector
Flat out refusal to actually balance tanks. Nice.
Yeah its wargamings money scheme, New players join try and grind tier 6 get destroyed by premiums so they buy high tier premiums and ruin high tiers, very smart
Thing is, if they’ve been following some rule among themselves that they won’t nerf premiums, and only now are stating it, then they also have that for collectors, or else they’d have nerfed the smasher already
they still treat the smasher like a premium when it comes to balance
Don't mind them heavily nerfing tier 4 and lower collectors that were previously premium tanks...
"They won't nerf premiums" if they ever do so it's for the express purpose of somehow getting even more profit out of the nerfed premium nowadays more than anything. At least, that's what it seems like to me.
I remember WG wont nerf premiums but they LOWERED T34's health points, the T8 america heavy tank premium one?!
Splash radius does not per se increase the module and splash damage of HE. Especially the HE splash damage is likely to be the same regardless of the splash radius if the shell explodes on the enemy vehicle. Due to the higher splash radius it’s likely to hit more modules than other 152mm guns, but because the module damage is lower it is incapable of crippling many modules of the enemy tank, which balances the high splash radius
@tribal moss @drowsy plaza What I'm saying is I noticed last times important modules breaks more often atleast for me. Like this week I got ateleast twice situation where I had destroyed same module twice in a row ( ex. I get first shoot - ammo breaks, I got second shot - again ammo breaks ). I understand how everything works...
They try to avoid nerfing premiums directly (those that happened are pretty obscure). Instead, if they want to nerf a premium they make them a collectable first and nerf it afterwards (you can then sell the tank for gold if you don’t want it any longer). There is no rule stopping them from nerfing premiums or collectables, they just don’t want to
I think that T-25 must get better gun or MM only tier V and IV. It's not useful against tier VI. I think it will be nice to get this buff in 7.7, where comes basic Škoda T-25, what was before german T-25.
they nerfed Type 59 for example in the past...
Sooooo...?
I noticed that on the WoT inspector online there are no modules for the annihilator. Maybe it is just a mistake on the website, but if the annihilator does not have any other modules than a gun and tracks, please add them. I do not ever remember getting a crit ammo rack on an annihilator, so in case the basic modules are not there, please add them. It would make the annihilator a bit more balanced without nerfing it at all.
Lycan is the same
I think most, if not all of the hybrid nation tanks are the same. The smasher and the Dracula along with the annie and lycan have no normal modules. Only tracks and barrels from what it shows. Could be wrong tho. 😐
They have internal modules. Inspector just doesn't get access to where they are located for some reason. The lycan still has crew members that get knocked out as well.
Always this though lmaoo
Take them to a TR and spam 105mm HESH till you get an ammorack
¯\_(ツ)_/¯
Okay I gotta ask this because this is dumb. I use no gold on T-34-2 and still manage to barely go in profit with premium acc that I got for a few days. Whatever other tank I play its 30k+ profit. Why is T-34-2 earning so poorly? I don't remember this. Does WG has that big of a resentment towards this tank because it compete with chimera to make it earn credits this hard. This is so dumb.
Because it's a Tech tree tonk 🙄
Ah btw I like how E3 hatch says that its pennable but then you don't pen. Why is it not showing that its all red? WG fix this. Effective armor of hatch is +300mm but for 270mm gun it says that its pennable. GG WG good armor indicator kek. Just bait people in shooting it.
Learn never to trust WG's reddening >:)
@candid steeple Its a clipping issue. Lower part of the hatch never looks red even with a tier 1 tank.
Can the st. Emil get a couple kph speed boost. Its so slow its hard to make it to the battle before its over, or your trying to keep up with team and get wrecked from behind.
Don’t use discord but the forums, but here goes. The Annihilator needs a serious nerf. The spam of this tank is ridiculous. If you think the player base will be that upset offer a nice gold compensation to sell the tank - 5k gold, 10k gold? Then if they hate the nerf they have been fairly or exceedingly made whole in gold. I own the tank and welcome a nerf.
the 40%ers who are finally have above average stats wont 💀
True.
But seriously, it needs to be nerfed. Almost every t7 game i go into, there is an annie and or a smasher. These tanks ruin mm.
But wg doesn't nerf prems for whatever dumb reason, so for now, or forever, t7 will be unplayable.
Play t29
how im suppose to grind exp in my amx 13 if im playing T29?
Exactly. Not good enough alternative since people want to go down other lines.
I have the t29, and i love it, but i dont want to HAVE to,use it just to have a chance of winning at an entire tier. I have other tanks i like, like the challenger, eagle 7, and the leo.
The only way wg would be willing to change this is to power creep the f out of those tanks.
T8 Meds buff when
When they can't aim in less than a second :p
I will continue to wait for when the Original Low Tiers are brought back
@past cove the tier ones won't, but the rest are either bought back using gold given you've used em before, or found in events
#give t-62a it's real gun the 115mm
that will be irl t62 not the wg's 'a' variant
Irl one is worse though lol
seriously? irl one seems bit more armored, has way more pen but bit less mobility
@unique scaffold oh i see
@burnt granite stated value of armor is almost identical to in game ones, there is slight more at some spots in irl one but in game one has stronger turret sides
@turbid smelt the gun on the real one needs to elevate back in position to reload and even then it’s not much faster than a normal loader esp of its caliber (is also prone to violently ejecting casings)
IRL t 62 had a really good apfsds more armor and could fire from a longer range making it better
did it rly had to elevate its gun to reload? i hear that elevating the gun help the loader to load the gun faster
There was no loader it’s automated for modern tanks like abrams and leopard the gun does need to elevate for the loader to do his job quicker it can be done but slower
give t57 better engine boost and leopard more alpha dmg
yes, ruin completely fine, perfectly balance tanks for no reason
dear lord, imagine two t57's in a toon clipping out basically any tank
that isn't a superheavy
there are 7 tanks in the game that can withstand two full t57 clips
I can t write in battle chat and also my tank is moving alone sometimes. Any ideas what is it?
lag
i had that bug few patches back, i thought it got fixed as I never experience it again
are you sure your wifi is being fed well?
I just turn my data on and it doesn t do like that, but om wi fi my ping was like 100 so not that bad
Why does i always meet tier 4 in a 14tp.
Wg why does 14tp not have preferential mm smh
@green marten tier 6 is majorly affected by it. Since they play with them justvas often and are at a serious disadvantage
Tier 6 faces tier 5s too so it doesn’t affect them as much as tier 7, because a tier 7 will always face tier 7 tanks
This is by blitz post
Conveying his req to u guys
Annihilators and smasher need nerfs because they make every battle one sided if one team has one and the other team doesnt have any. Its pretty much a garenteed win for that team unless they are a 36% player or lower
The irl t62 would be worse because it only has 5 degrees of gun dep because of the bigger gun, and the wz 121 has 6 degrees and 122 mm gun which is bigger
wikipedia says it has 6*
@iron violet thats true. Fighting an uptier is already a challenege since your a tier lower, but fighting a broken uptier is almost impossible and literal cancer.
How about we restrain the OP premiums to ratings and other events, they're still playable but the random battles won't see em.
Play other tanks, u deserve to be bubbling up in hell if all u do is play the broken prems.
you cant do that because what are people supposed to do when reatings isnt available @tribal moss
pls buff IS-7 u gave IS-4 a buff it didnt need and also E5 but u dont wanna touch IS-7
vickers cr got another turret nerf
Olá nerd anihilator '-'
https://blitzanalysiz.com/update/7.6/ anyone interested in Balance, take a look at Jylpah’s data.
Stats analysis of World Of Tanks Blitz
we eu scrubs are getting spied upon o.0
@toxic nymph this chart represents from which server data is coming from
in other words, this site is collecting data mostly from eu server, while data from other servers isn't being collected as much
i thought ru was way bigger than that
@turbid smelt what do you mean by that?
ooh, that makes sense
russian playerbase is much bigger then EU but it seems less data is collceted there
I guess we get WG’s 7.5 stats when we are in 7.7...
I think its fascinating that the t28 HTC (tier 7) gets as good of stats as it gets. It just strikes me as a below average slow td
@unique scaffold imagine thinking low tier players are good, also, looking at just your EXP, you aren’t doing much either
^^^
@mental pollen nobody said it was balanced
it's fair tho
F2P or not, doesn’t matter at all. If the team splits, go with the side with more players, it’s easier to win a 5v7 than a 4v7, (assuming team splits 4-3) you have a higher chance of victory if you don’t die early because you decided to be stubborn and stay on the flank you wanted to go
Also, if you really want your HTs to go in one direction, go play a HT yourself. Adaptability is one of the traits of a player that can carry well
@mental pollen quickly read the 1st pinned msg, swipe right on mobile
@dense walrus I think that nothing is wrong with talking about the mm, it's a problem when you have a big gap of percentage. If you consider that as an offense, that's another thing 🙂
But I insist, go check everyone's winrate, enemy team avg is almost 60p on the other hand my team is 45-47- 48p.
If you call that fair I respect that, but for me it's not.
It doesn't really matter what you think. Again, read pinned. the rules of this channel are fairly clear.
@mental pollen I always have a 60%+ player in my team... Regardless this isn’t a MM complaint zone.
#general-blitz-discussion if you want to complain about MM.
Mhmmm need to Buff the AMX Foch 155 DPM & Damage
Why?
It’s got great mobility and front armor.
The E4 and Grille could use buffs before the Foch 155.
I mean, the stock gun could go for a rework, thing makes no sense at all, imo should be at least viable
agree on the grille, wg decides giving it Leopard 1 DPM is more important than camo lol
@real bison yeah that’s a travesty, but it’s clear the goal isn’t to use that.
There are a number of better tier X TD’s to use a 155mm single shot Gun in.
As far as stock goes - I’m from the generation that had the M48 Patton stock gun, so no sympathy here on non maxed tier X tanks.
Mind telling me the story of the M48 that needed upgrades?
Back then it came with a stock gun. The M46 Patton gun. So no HEAT and rather low AP and APCR pen.
60k ish exp for the current gun.
So if you’re a new player, and didn’t have any or much free exp (like all of us in 2014), it resulted in having a tier 9 gun for a bit
🎄jonnier2016🎄🎁#0919 has been warned.
Buff t95E2, that is all
buff american meds
ok...
LOL RIP
Emil gang
Balance they say. . . . 🤔. . . . ⬆️ THE FARTHEST FROM BALANCE. Wargaming do something about that please!
Just don’t play low tiers kekw
Grille is the tank to play if you wish to quit the game.
Why some are designed to be so paper and slow?
No armor = fast... Germans had the engin figured out in late game. Give traverse speed at least
#Grillematters
i think emil 1 still broken
What's the point of the t95e2 if the t59patton is a better tank.
both sucked, just buff All american Meds most of them are suckass
Grille needs 6 dep on the front, 8 on sides and better camo
It doesn’t need the gundepression, better camo/traverse important
it needs the gun depression though, it's stupidly frustrating when some random medium rushes you and you can't even shoot it in the turret because of how stupidly bad the gun depression is over the front, I've specially experienced this with stb 1s and any kind of chinese/Soviet med though....
Why not turn the gun and use the gun depression over the side?
I'm talking when they hug you frontally, and even then in such close ranges those same tanks would be hard to pen with everyone moving and stuff, unless of course it's something tall like an m48 or m60
First of all, if you are getting facehugged by a med in a grille then there is a gigantic list of things that have gone wrong not even worth going through.
Secondly, you can literally just turn your hull to the side easily and shoot them because you have about 8° in the corners (armour inspector is wrong, or at least it was last time I looked).
Thirdly, if you don't want to do that, you can just easily hit and pen any of their hatches you want because you are at 0 range and you are laser accurate with fast gun traverse. If you can't hit those shots then that's a player issue again.
The grille functions great how it is, and it certainly doesn't need more camo so people camp in it even more. If it was going to be changed, all that would need changing is a nerf to the turret traverse and a buff to the full traverse
Can you guys please Buff all 5 of these tanks, to make them more reliable, if they were to ever come back to the store? Cuz, they look cool and all, but the only one out of the 5 that's strong is the Lupus, while the Nameless, Edelweiss, Hafen and Vulcan remain kind of underwhelming.
I see no problem with that tier 7 has enough problems rolling around already
I mean why add more mayor annoyances to tier 7, the Dracula type 62 annihilator smasher being the main ones for me
As far as I know, only the Vulcan is somewhat weak, and should stay like that because as people have al said, tier 7 is already enough
Hey WG can you please take a look on the T32? Because when you compare the maxed out T32 to the maxed T29, which is its predecessor, you can see in the Brief Overview that they have relatively the same Damage and Penetration and apart from speed, the stats of the T32 are even worse than the stats of the T29. That just doesn't make sense if you have to go up against stronger enemies with the T32 right? -edit: ok I just noticed that I have Equipment on both Tanks so the stats can be a little bit different. (But not enough to make some kind of balance change unimportant)
dude, look at your exp, u just did NOTHING in this battles , so dont tell us "my teams sucking alalalalalal" lmaooo
Low tier players are more of newer players. Newer players aren’t going to just play better
the only things i could buff in those are penetration or accuracy, aim time and/or dispersion
Experience with game time as well as with tanks are possibly the best ways for winning. Matchmaking happen to all, either balance or non balance
Nerf pershing
🤣 👌
nerf it hard so it couldn't be played anymore
🤔
im tired of saying "buff" and barely anyone cared, so im gonna say "nerf" so people would notice
This happens to every autoreloader- loader gun
T-25 needs a big buff and MM only against V, not VI
T32 was a complete garbage tank when I grinded it turret was amazimg but a 10 sec reload for 300 damage is not a good trade off. Make it least 8.5-9 sec and it be much better or keep the 10 sec reload and give it 40-60 more damage
Can Emil 1 be nerfed? because its kinda overpowered
they nerf emil 1 before
T32 has arguably the best turret tier for tier in game. It pays for that in terms of penetration, as it shares the top gun with the T29
You have bad internet connection
Nerf american meds
Naaah why?
I'd love to suggest a nerf to WT auf Pz IV that thing is basically a grille but better and a tier lower
Lower the camo or accuracy because that tank is invisible has insane gd and hits snapshots left right and center
Must have a reason why it's spammed in rating and randoms as a clubbing tank
Oh it gets spammed alright.
HE spammed that is
Rather buff Grille 15
buffing everything instead of nerfing doesnt end well
Tier 7 is a perfect example of this.
RIP mediums that can't pen anything
I mean why would I want a good turret if everyone pens you in the upper plate anyways.I think it deserves a mobility, armor profile or reload/aiming time buff. I would be okay with any of these.
Because you can go hulldown
@junior field Turret armor is everything in this game because you can hide your hull, but you must expose your turret to shoot.
There's a reason why tanks like Kranvagn and IS-4 are some of the most commonly used tanks in competitive
Also, T32 has ok mobility for a heavy with the super speed boost, and you also get an absolutely ridiculous HP pool with the HP provisions, over 2100HP
And this is why there’s no complaints sect
Buff t22 mobility
T22 is broken enough
I don't want to be offensive but... buff yourself instead
I mean the t32 has a really painfully trash gun and that's the only problem I see with it, just make the gun better and remove some or all of it's new consumables/provisions, that seems fair
When u say Buff T32 u will get new prem tank t8 T32 + Buff = new tank for some 100s $
I don't feel the T32 top gun to be that bad, it's quite precise and with a consistent DPM, my only problem is the pen
It’s a fabulous gun on the T29...
I hope you are being sarcastic
Remember this? Good old days
kek
When someone says “ just turn and run away” to avoid face hug situation in grille.
Let me intro you to the engin power of grille. Someone mention how exactly Grille just gets pushed over cuz of low engin = traverse = bad backwards speed.
Grille, like 113 heavy doesn’t need traverse limiter as it got no armor to begin with. If not speed for light body, then traverse buff is the least Balance team can do to #GrilleNeedsBuff
If tanks arent being used or are getting trashed by another specific tank, cough annihilator cough cough they should get a buff to make them playable. Having one tank being the deciding factor in most matches is ridiculous kick annihilators and smashers out of tier 6 mm
Please wargaming buff dispersion on IS-7 from 0.362 to 0.335
Ok, no, but I would be fine if it was alike the IS04 and mle 54, at 0.344, since the caliber was higher anyways. Somehow mle 54 has the same as IS-4 but we won't acknowledge it
I really do agree with something like this, but more pointed to firepower
Meanwhile IS-4 is based on frontline and defending lines, IS-7 would be based on attack, push weaker areas and brawl
Making IS-4 a real shield and IS-7 a real spear would make IS platoons become pretty competitive and extremely versatile to a battle
they have way more pen m4 54 even has more alpha than IS-7 but IS-4 dispersion hmmm
at least give IS-7 also 480 alpha if no dispersion buff
@mental pasture good point since IS-7 is also faster it can use the mobility and fire power combination instead of armor on IS-4 with insane HEAT pen
All I want for IS-7 is 10mm more frontal hull armor to make it more troll, and better gun handling (like .16/.16) so he can shoot on the move
yeah i also had an idea of making its dispersion factors very nice
like the tank is fast and it has great armor its just too inaccurate to abuse that mobility and armor as much as i would like it to be able to
Just make it go 50 kmh
Wotb isn't realistic and all but... this is too much
??? Bruh I thought it was slightly slower than 50km/h
it's top speed is already 50 km/h lol
I guess make it easier to go 50 😂
Too bad the VK 36.01 H can outpace it like the rest
buff British HTs and American Meds
Buff some meds? Yes
Buff HT evem more? Nah (except heaviums)
The WZ-120 Needs a buff like the PEN AND DPM
the only tank that needs a buff on dpm is 121
i cant tell if your being sarcastic
Let’s get people under 50% WR out of chat.
lmao sure
Aight cool now that the remotely decent players are talking
How about a little buff to IS-3?
It really lost the little glory it had
tbh after that idk if wargaming even monitor this chat for balance ideas xd
Once. Missiles.
that was spammed everywhere
Make sheridan able to float bc irl it can float too but it will have reduced speed.
Buff T95 speed
If is3 got any buff it would be broken. Where do you buff it? Hull armor? It already has great armor everywhere else
Gun handling? It already has better gun handling than its is spam competitors
Dpm? Pls no
Ok don't make 1965 DPM look like a big deal =/
It ranks 78/88 in DPM
I would suggest for it to get 10 more mm on its pike nose. Everything else is fine. But front is way too easy to pen. Tbh when I play IS-3 against other heavies I play it more as a med like hiding myself and only peaking out when I can shoot. Hull can't support taking hit. Exposing hull to others puts you at a disadvantage. And reverse sidescraping is pretty quanky to use all the time.
Nah it's a heavium play hull down.
Sidescraping is overrated anyways, it's too easy to overangle.
I'm not saying that it has high dpm now, but that's one of the things that balances that whole is tank archetype. If you get 2200 or 2300 dpm is3, its suddenly a lot better than any other russian tanks
Maybe a bit of speed
It's already has a lot of speed. I think that more would make IS-3 too fast for heavy.
VK 36.01 H is too fast for a heavy
Tis a joke about the top speed
This is a joke, right? Plz tell me your joking.
lol
Maybe it was a test to see if any sub 50s were lurking
bro just slap super speed boost on the is7 line
who doesn't want a heavy tank that goes at 58 kmh
Tank types should be valued more when balancing. Group up tds and see which one need some help, group up heavies and see which one is out performing (is4 i.e.)
Thought of fixing heavies with sandbag consumable is acceptable but giving speed booster and better aiming does not.
Please consider class differences when giving consumables. Heavy shouldn’t be getting speed boost consumable.. maybe mediums should.
✅ Balance within tank types. Not balance all tank types to perform the same. ✅
Twas an unserious remark ._.
Give E 50 M super speed consumable 🤪
yes pls
Absolutely
yolo Leopard 1s
leo 1 reactive armor reticle cali and super speed boost
just bring in whatever generation of leopard 2 (2a7?) into blitz
Leo 1 with ERA plates, gives it 300mm effective armor 😳
Remove all special consumable? I mean Chimera can use Radiant armor or however it's called. Tank is already unbalanced an WG is like give it MORE! Consumables destroyed the importance of positioning in turnamments. Consumables made big pay to win gap between players with premium acc and non premium acc because you can't profit in higher tiers using those special consumable without premium acc. I don't know what special consumables did except making game more unfair.
And stop with IS-4 as reference for broken heavy. I would rather fight IS-4 then Maus in enemy team. Just load gold and entire hull of IS-4 is useless.
Oh boy here we go again
For once I actually do agree with you and question why WG thought a 440 alpha med wasn't enough and it should outtrade more
Dear Wargaming, i have request, please buff T95E6, because this tank have nothing its trash. No armor, VERY BIG copula even GUN is worse than E5. What's the point of this tank? WG I am praying to you, please buff E6
Special consumables do increase gap, veteran players more likely to benefit and further increase disparities.
Why balance team gives those to premium tanks? That’s indirectly nerfing credit output.
Balance team need not to make everything act like a medium (faster, better aim)... differentiate between tank types by redistribution of special consumables if not remove them
Ah yes yes all mediums should not be like same mediums. But when people talk about heviums they scream of how unfair it is.
It's not an indirect credit nerf because they can chose to use it or not and that consumable will make tank even more broken so they will do better match and earn more credits with profiting more then losing because of that consumable. Like I said consumable just make a big difference between who can afford it and who can't. I am just waiting for them to introduce special adrenaline consumable. Game would go into chaos and they probably know it because this consumables are already making big gap between players using it and not using it. There's already a gap between people using chocolate and other types of those things. And now pay to win has another way to be better not in skill but in money. If they are giving tanks better consumables they shouldn't make price sky high so everyone can use it.
But I honestly don't care about it that much but it's a fact. My problem is that speed booster. Completely ruined the tactics of turnaments. Everyone get in one position. On one signal boosters pooped and there they go. Match after a match. Zooming in heavies as mediums.
Oh well WG tryed so hard to lure people to watch tournaments with those keys yet tournaments were so boring. I mean why then people use tournaments as examples of how broken heavies are because meds are non existent there. Boosters KHmm KHmm boosters.
why are you caring about tournament meta lmao
Well i agree about the reactive armor and the speed boost but only in some thanks that dont need them like E5
I don't like the idea of balancing tanks around special consumables to begin with. I was fine with them being unique to the British turreted TDs but as soon as they added some of those(some that didn't even come with the British turreted TDS) to other tanks it felt out of place. Not to mention that strangely enough, none of the mediums or lights have gotten said consumables which at least is a good thing... In my opinion since they don't need those.
Super speed leo 1
balance all tanks ez
Give 183 aim consumables and super speed boost gg ez
Give the 183 a new consumable called improved adrenaline ez clap.
The much more balanced solution clearly is to just give 183 a turret armor buff.
Your all examples why wg doesn’t listen to the community
I killed a friendly
And ur pfp is the reason why dogs bite.
omg pls don't be offended, tis a joke
all of our solutions are jokes
Obviously I was being sarcastic, wonder why someone didn't pick up on that
True Tournaments don’t do so well, in part because paywall to get ur hands on out performing tanks.
Tier8 where majority of player population resides, they all get a taste of it (premium tanks needed for tournies)
tier10 now with collectible, if big bucks of esports are wanted then good tanks have to be accessible to wider market. (But that’s not what wg does)
Makes it seem like, they don’t even want tournaments to be accessible without heavy wallets
You do realize that in tier 10 tourney meta the only paywall locked tank is the T-22 right?
So hello developers i say a man typing WTF in a channel please report this.
Give the FV4202 special consumables 👀 , no seriously, look how bad and forgotten the British med line is. Centurion 1? what's that? that's basically free damage, plus it hasn't even been buffed once since like 2015 or something
reading this chat from time to time is fairly amusing, seeing that so many still write nonsense
I think the T-22 is not "broken" i kinda enjoy it but i think the T-62A or the Obj.140 are just more reliable tanks.
It has a really bad gun considering it's 310 alpha, awful shell velocity, a worse front than the obj.140, worse gun depression than the t62a, and the sides don't work against 152mm guns thx to one of those caliber rules.
So it has is a very strong turret, good side armor against lights/meds/some heavys, average mobility for a medium, good dpm and that's it. Only works well against bad players.
gun is average, not trash
The biggest issue of the T22 is that it is hands down the best medium for cw while being behind a paywall. Sure the armour and few bounces wont be that relevant in randoms as you tend to not want to get drawn into brawls. But in cw, the few bounces it can pull, can be very crucial to the result of the battle
Idk from what I've watched on EU the armor consumable doesn't get used as much and positioning is still very important
Lights or mediums are still important and get used In most good teams
In random battles I don't see Armor consumable getting used at all only the speed boost to get into position faster or the aiming consumable
I drop adrenaline for the armor consumable. It makes people choose a different target if they are trying to yolo me, allowing me to freely farm overexposed tanks.
In WoT 183 has a much better turret armor
The damage reduction is better than adrenaline if your getting attacked by 2 or more tanks - as it effectively reduces their DPM more than what adrenaline increases yours. So for tournaments, it can be important if your getting focused.
You understand that T-22 has 80mm of side armor right? Not 60. Turret is top tier. Gun is far from bad.
Just wait for advanced adrenaline and see how everyone drops that armor consumable.
wdym the gun is awful considering how low the alpha is.
.302 disp, 3.2 aimtime, only real bad stat is 240mm pen, which necessitates CS (to me at least)
The sides are not 'weak' against 152mm guns (they aren't weak at all) because of a caliber rule, but because of the significantly higher penetration
might misunderstood but what i mean is, it's almost impossible to sidescrap or reverse ss against TDs
Khmm khmm T-22 can easily make it's sides into 500+ effective armor just buy turning slightly. In WoT PC it has 60mm sides so it can't sides crape against tds as a trade of for being fool-proof against mediums but here for some reason they gave it even stronger sides.
The only thing it has imo is the troll on its side
The gun is pretty bad for a medium there is barely any worse gun except for maybe 121
Idk what you’re saying there, the 121 has one of the better guns, the fact that you need to aim the shells a bit is not a downside when you have a 2 second aimtime
@twilit kiln No, it is a downside.
For one, it means you can't rock back and forth like a normal tank, making your already weak turret even easier to pen
Moreover, the 121's gun is only more accurate than other med guns for a very small time frame. It's only more accurate when you have aimed for just long enough for the aim circle to have shrunk down to a level below that of a normal med gun, but not so long that the other med has managed to aim to a level below the 121's worst in class dispersion
Balance team needs more funding rather than whoever came up with those special consumables.
Rather not have pretty tracks mechanics if blitz team can’t balance tier 7-10
Not making everything the same but giving some advantage tank class wise
Does kran need a buff?
Nah
Maybe a small speed buff, but other than that it’s still good
when IS-7 buff
It doesn’t need a buff other than strengthening its ammo rack
it needs better Prammo pen,even with CS,318mm is low
IS-7 just needs a gun handling buff to .16/.16, and 10mm more frontal armor
If IS-4's non-CS HEAT hit a plate at a 50 degree angle, it could penetrate, upon average, 218mm of armor
If IS-7's non-CS APCR hit a plate at a 50 degree angle, it could penetrate, upon average, 202mm of armor
(Calculation finals were rounded down, to be safe)
(Kill me if I forgot how this math works)
That's great and all, until you run cs. The is4 heat then goes from meh to lolpen
I mean, if they both had CS, at a 60 degree angle, IS-7 and IS-4 can pen prammo against 168mm and 190mm plates respectively
So oof
Yes, I did @remote oriole
Did you factor in normalisation?
when IS-7 buff
@scarlet fjord Never.
Its so stupid that people asking buff for a tank that is already beats half of the tier 10 tanks in winrate wise. It wont happen stop asking the same damn question over and over again.
It does need a gun dispersion buff, and 10mm more upper hull armour
No it doesnt. If anything that could use some buff in tier X its Wz 113 Ft, Grille 15 or Bc 25t. And oh 183 is still god awful.
So can anyone give an idiots description to normalization and how it works? Like I know certain shells have certain degrees of normalization but that’s about all I 100% understand
For an AP shell, with its 5 degrees of normalization, would a 100mm plate angled at 60 degrees then have the effectiveness of the same plate but at 55?
Have you ever fired the IS-7 on the move? Your shot goes into a different universe, and the hull armour doesn’t really stand up when someone loads prammo, which is why prammo exists but still, a 10 mm buff would be good enough
All of those tanks except the batchat aren’t in need of a buff, grille could be rebalanced, Wz isn’t that bad and the batchat is weird so I don’t know what it needs
183 if it even gets a buff would be minor at best
Perhaps just an improvement to the terrain resistances but otherwise it doesn't need a buff.
IS-7 even if CS was knocked off for Heavy tanks with HEAT shells would still pale in comparison. Either it gets a buff to prammo pen or just gets slightly more armor.
I personally think a dispersion buff is all it needs though, the dispersion is pretty terrible for a tier 10 gun that only does an average 460 damage with it's AP.
From what I've heard and understand, yes
@minor minnow theres a video by WG on it.
https://youtu.be/uKtmnwIwrHc
WOT PC, but I think same rules apply
Thick armor, streamlined turrets, well-sloped armor plates—all this increases a vehicle's survivability. But you cannot have a tank that's completely invulnerable. That's why you should learn to protect your tank. In this video, we'll tell you how to use your armor properly and drive away unscathed.
To keep up to date with our latest developmen...
thanks
why'd you post the blocking damage video and not the penetration video lmao
https://youtu.be/UFktFSJZPsQ these two videos are basically the holy grail of damage mechanics
How do armor penetration mechanics work?
What is the difference between shell types?
Which shell type should you use, depending on the circumstance?
When do you hear “Critical hit!” without inflicting any damage?
This episode of Explaining Mechanics will answer these and other questions. Don’t miss it!
Twitter: http://twitter.com/worldoftank...
Oops. Meant to do that
i think you don't understand how the meta is going right about now
what?
Buff Annihilator! Why? Sell more
@dense yoke just ignore it xd
its comical to me
IS7 goes 50kmh the next heavies which are close to that are 50B which has no armor and the 113 which got even weaker armor. So idk why on earth they should buff the armor of one of the fastest heavies to keep up with other heavies that only drive 25-35kmh. I agree the gun could be better but imo the IS7 is fine as it is
IS-7 doesn't always reach that speed, and it loses speed when it turns.
So do the other 2 HTs, but the 50B is the most mobile. E100 and IS4 never reach 50kmh while an IS7 can reach that on a straight. So why should have the IS7 have equally as good armor as the IS4? @dense yoke
If is 7 is buff than buff e100
Stop asking for buffs to heavies even more omg. They are literally all fine or better. Even the VK72 which is pretty universally regarded as the worst tier 10 heavy is a decent tank since the hp buffs. They really don't need any more buffs 🤦♀️🤦♀️🤦♀️
^ fully agree to that
tried to use the IS-7 as a MT killer
you can feel their fear when they keep bouncing
@distant river but wz 113 sucks still like nearly everything.
no learn to play
Yes speed, decent armour and great dpm makes an awful tank :/
IS-4 has 374 HEAT spam
that can pen the upper plate of a maus angled slightly
E100 has the alpha and also nice HEAT pen as well
and yes i agree with you IS-7 doesnt need no armor buffs or anything like that or mobility buff
it just shouldnt have a gun as accurate as an E100 which is a 150 mm gun i think a little accuracy buff is necessary
just looked at the numbers wg sent and it shows that is7 is slightly underperforming compared to other heavies #devs-answers message
so probs could get a little accuracy buff however i have the fear that WG will completely go over the top coz it's known they arent the best at balancing
man... just look at that average damage on the IS-7 xd
its playstyle is complex and people misunderstand it often and play it wrong also a lot of ppl go for IS-7 as first tank as its noob friendly that kinda sorta justifies its bad stats but still you have to admit E100 and IS-7 aim time and dispersion are identical and thats just wrong
to be fair WG buffed IS-6 perfectly a slight nudge made the tank great so i dont think they will mess it up too much
at least i hope so even if they do its dispersion is so bad right now for a 130 mm that even if they over buff it it will still be balanced which probably wont happen
Its kinda ok since the hp buff
If all the tanks were balanced the meta would be boring, I'll rather have WG buff something to be a bit too good at first and then nerf it as they buff something else. Keeps the meta interesting at t10 giving more variety.
but tbh I do miss the FV215b meta, love that tank.
Only buffing and no nerfing will result in a massive powercreep. We already have the issue that accuracy and mobility mean little as the difference between the tanks is insignificant or rather not significant enough
buff e50
Having a meta where you get stomped by 140/215b/Foch/maus toons is not fun for anyone except the people that play the broken tanks, which makes the meta much less diverse and more boring. At the moment the meta is bearable because there isn't really a small amount of tanks that are op, it's one whole class that outperform the others so you get a little bit of balance from that. If you have an actual fairly balanced meta then you don't actually have a meta, because every tank can be effective as much as others. This means you have no clue what tanks you will face against, what tactics to play and who will do well, which makes every game different and the complete opposite of boring. People who want op tanks to make things interesting are just plain selfish and pretty ignorant to the rest of the playerbase
What does IS7 have over IS4? Alpha, speed, elevation, speed and side armor?
While IS4 has better dpm, better prammo, better rate of fire, better velocity, same aim time, 42 km/h, effective hp/t, better camo, better credit coefficient, better turret, better hull armor.
and E100 is a big pile of metal, that deals 640 damage per shot and has 2750 hp.
https://cdn.discordapp.com/attachments/503672016252043275/811927857617829918/unknown.png
https://cdn.discordapp.com/attachments/503672016252043275/811927998601101332/unknown.png
Chicken man7777 i know
Regardless if IS7 has rammer or not, it
will have worse dpm, worse gold prammo when compared to is4.
I’m just gonna ignore credit coefficients, and camo
For remotely obvious reasons
Dang, I use rammer with my IS-7 👀
Is7 has pathetic side armor
buff pershing alpha to 280 plez
No
and yes i agree that IS7 needed the hp.
also https://cdn.discordapp.com/attachments/503672016252043275/811950417528356912/unknown.png https://cdn.discordapp.com/attachments/503672016252043275/811950538387488798/unknown.png
Yes, the type of side armor that punishes when you do it wrong?
Indeed it shall fall when prammo comes to play
This is also maus AP win no cali...
Is7 armor only actually works against mediums
Now obj 260 s armour doesn't work
But maaan it is faster than is7
Not by top speed 😈
plez give attention to pershing cent or caer lol
It seems like the glass cannon of Russian T10’s tbh. The gun is incredible for what it is, with near 3k DPM if I remember correctly. But the turret is riddled with weak points and the hull would have to be angled with the effective thickness, but it’s a pike nose
IS-7 really isn’t as bad as many say. It’s just not a heavy tank. The armor does fine against meds -
Run as a heavium and you don’t need CS
No, because you will know which tanks you will face against (some that are about as strong as yours, no exception), you will know which tactics (the meta on the map), good players will do better (wow) and games will only be different because of random things which happen regardless of balance.
In fact, if you were to balance all tanks and maps so that there is no meta it will be always and everywhere the same. Might be interesting for like two minutes, but it gets repetitive and the same very very quickly.
I still remember when mediums could compete with heavies, tank destroyers and lights in equal measure. What I did was taking any tank to the same position and be effective regardless of the tank I was playing. It was so incredibly boring but it was the meta and thus gave me superunicum stats.
Balance is not creating fun, imbalance creates fun. Balance creates equality, and if everything is the same everything will repeat itself (there is no reason why the same thing would not do exactly the same except for random chance, which, again, happens regardless of balance).
At the moment the meta forces you to be creative in weaker tanks and thus creates diversity in tactics and map usage. I outright reject the idea that balance would have the same effect, there is no reason for it to cause any diversity because balance is the opposite of variety.
I just use the extreme of pretending that balance means that it's the same to show why his logic fails
Balance doesn’t mean the same. It just means tanks have similar amounts of pros and cons to more of less offset one another. It does not mean that they have the same pros and cons.
Players aren’t all the same. Even great players have stronger play styles, and certain tanks that fit those styles better than others.
I’m not the greatest player. I’m decent, but not great. I can make the IS-7 work in this environment better than many other heavies - as I use the mobility and don’t get into a hug and slug with it at the start against heavier armored tanks.
Sure it’s not a great tournament tank - as it has no real role there, but it’s a great tank for pub matches —> IF you play to its strengths.
if u want heavium play style then like the IS-8 you should have at least decent accuracy not 0.362
i love the IS-8 because it has amazing dispersion factors and decent dispersion for the gun caliber in that tier
IS-7 has similar characteristics but much more heavy play style oriented specially that dispersion is disgusting
Even if we take a less extreme definition of balance it still stands that variety and need for creativeness is decreased.
Your tanks will have distinct advantages and disadvantages that you have to use or mitigate to be effective. Balance means that if you use your strengths you can compete against every other tanks that uses its strengths - so you just do that, time after time.
The victor in one on one situations will merely depend on skill, and because most people have around the same skill the result of engagements is very predictable.
If you can take your tank to most places because the maps are balanced enough to allow you to play to its strengths there is no need for you to think of novel routes - don't change something that works.
If you can take on every enemy why would you try to dodge and avoid enemies, unless they outnumber you? Nobody would do that.
If you can just play it safe because you know that you will be able to handle any enemy that comes your way, why would you run dangerous and risky plays?
And there will still be a meta: playing it safe, outplaying individual enemies with personal skill and just digging your way slowly one by one through the enemy team.
The bit of imbalance that remains due to player's preference and other statistical impossibilities is not significant enough to change anything about that. Tryhards will play the typical tryhard tanks and everyone will play what they prefer, but ultimately that just makes them slightly more competitive against another player and won't mix up the meta.
If you look at the current meta in contrast, you have mediums that need to avoid heavy tanks and tank destroyers that are lost at the frontline. You have absolute god-tanks that are focused by everyone and derpsters that are equally feared and hated. You have tanks that are doomed to do nothing but farm damage and others that can rush and take little punishment for it. It's imbalanced, but it's diverse and thus different every battle
You see, IS-4 and IS-8 may or may not have the same gun xD
I doubt heavies will be nerfed in the next 5 years so not much can be done in terms of rebalancing the meta ¯\_(ツ)_/¯
hello, is it normal that every time I launch a replay my game crash? Why ?
they have same gun IS-8 just has significantly better on the move accuracy which makes it feel like a med
Balanced tanks with different playstyles will not lead to the same tactics or the same meta on maps. If you balance all tank so they have the same characteristics, then games will be boring. If you balance tanks to perform similarly, then you get a wide variety of playstyles that are all effective which makes things much much more interesting than heavy spam. The meta forces most of the playerbase into heavies because being creative is much much beyond them. When you have balance you don't end up shoehorning everyone into the same aystyle because different playstyles work as well as each other, so there's much more choice and variety and fun. If there is balance then people are allowed to spread out and explore different playstyles which creates diversity. If you look on blitzstars you see that heavies tend to have almost double the amount of players to meds in the last 90 days, which shows exactly how far the ho buff has shoved people into one meta.
Balance is nothing to do with the same playstyle at all so it's a very very bad example, and my logic still stands. If you can perform the same doing different things then you are much more willing to spread out and make the game more diverse.
So that means wg should release unbalanced tanks on purpose so we see those tanks getting spammed putting everyone closer to 50% wr bcz it’ll be 7 op tanks vs 7op tanks? Imo balance increases the variety of viable tanks coz nothing is more broken than the other, let’s take T22 as an example for cw
I don't think anyone wants to keep Annihilator the way it is ._.
smasher is a premium tank now i guess
Wargayming never nerfed any premium tank ?? What a joke ! And this joke isn't working for 5 years+ players. And the amount of Smashers and Annihilators IS AFFECTING tier 7 game balancing and experience !
both the smasher and annihilator are too strong, anyone that says otherwise is blatantly incorrect
Im not surprised WG pulled out the 'theyre not that common its ok' response
The meta on maps is mostly independent of tank balance. Aside from that, you don't get a lot of different playstyles if they are all supposed to be balanced. The main issue is that there are certain key characteristics that will mostly determine how the tank will perform in battle and if you lack those you need to push other stats ridiculously high to make the tank somewhat competitive (which will create a distinct imbalance in that area).
Aside from that, having different playstyles creates an imbalance by itself, because it means that tanks with a certain playstyle can defeat tanks with another certain playstyle (because of the different focuses in playstyle). An example would be fast and armoured tanks, which are generally known as medium-killers. That way you already ruin your balance before it ever existed.
You are trying to make a paradox come true: You want to have tank balanced so they are all competitive against each other, but you also want the tanks to play fundamentally differently which means that some cannot compete against others.
Yes, you get more people to play different 'playstyles', but because you diminished the difference between those 'playstyles' they effectively still play the same: playstyles in this case are of merely theoretical thought, but show no effect in practice.
If you want to make playstyles actually relevant you have to make them very different, by making some op in certain situations but making them distinctly worse in other situations. And significant differences always means imbalance, may it only be situational. But certain situations are more likely than others, which will create an overall imbalance.
Having imbalance is fundamental to actual variety
Nonsense, they're collector vehicles and thus can and should be balanced. They're textbook broken. Fact.
Edit: Only Smasher is a collector tank. But thus it definitely should get nerfed.
Only Smasher is a collector but okay
"There aren't enough of them"
Bruh
What
Lmao
T29 and tiger1 are both very strong tier 7 tanks. They are not uncommon tanks to be seen in matchmaking.
looks at # of players
Yes, definitely has basically no effect of matchmaking
Actually, I just looked at weegees official news article. Found a very interesting sentence in it.
wow, a ten minute type time, didnt know that many people wanted to keep the smasher and annihilator, seems a bit dumb, but to each their own. when all the new players get driven away we will know who supports that👀
So collector tanks are the same as gold tanks.
Go in T7 Smasher because it is doesn't affect MM. I wasn't sure that I affected MM in those tanks but now I am ok to play them
If people dislike the changes to their collector vehicles, they can sell them for gold. That is literally the point of being able to sell them for gold. To be able to balance things. Why in the heck do they not use this to actually implement balance?
Sauce: wg official 5.5 news.
Cos money
How about people with smasher start spamming it in this update so WG will see that there are quite a lot of them😂
Could work but would be painful for every normal person
nah they're pretending that theres very little of them
Interesting proposal, I think I'll join 😆
Also, these used to be premium tanks. Does cutting the dpm in half not count as a nerf?
Big brains at weegee are hella inconsistent
There are plenty of balanced tanks that have very different playstyles to others. Take the kpf, it's totally different to any other tank, it's balanced, and it's unique and interesting to play. It doesn't need dpm or 640 alpha or pen or invincible armour, because it's just an average, balanced tank that works well.
You have literally then just gone on to talk about how tanks with a fast armoured playstyle create the need for other playstyles, which create the need for more playstyles and so on. This leads to many different playstyles that are all effective and can all be used differently, which leads to an interesting game that is still balanced. One playstyle may not play well against one other specific playstyle, but there will be many different playstyles of tank about because the meta will not be ruined by one broken class of tanks.
I have literally no clue where you are getting the "different playstyles play the same" part from because that's literally untrue by definition. 🤦♀️
Having different playstyles is fundamental to variety, but average performance of those playstyles should be the same. That means balance, with variety. Having something like the severe imbalance towards heavies just created boring metas, best seen in the tourneys where if you don't have two IS4s and two E5s or more you are almost bound to lose.
Anyway stick with the example of the kpf. It's a balanced but unique tank, and I don't think anyone will dispute that. It has its own unique playstyle and creates variety in the game, but without being unbalanced. From what you are saying some part of that is totally untrue.
They nerfed M60 a while ago when they were nerfing many t10meds
I find that interpretation of balance interesting because the Sheridan with the missiles was called 'broken'.
Also, I said that if there was truly balance there are no actually different playstyles, and I never said that playstyles create the need for more playstyles. You assume that, probably because you are going for a stone, paper, scissors approach to balancing playstyles. Which does not mean that the playstyles are balanced! It only means that they perform around about the same on average, but between two they are not balanced.
its unique ability to roll below its heat avg with HE or getting outtradet by someone you shoot HE at its very unique and annoying as hell
either give it decent HE avg or nerf Sheri and T92E1 HE they have larger splash radius with more dmg = more crits
have more mobility which makes it easier for them get to positions from where you can pen the side or rear
Buff AMX AC 46 & 48 armor. Mainly sides and back
Only thing that I found that AMX AC 48 needs as a buff is dpm. It was lacking it so much. Every higher caliber gun had better dpm then it. Armor is useless against tds but it works against heavies and meds to an extent.
AMX AC 46 is just terrible. I can't find a thing that is good about that tank. It was just a torture.
The ammo rack placement 😬
You just load prammo and aim for the ammo
That’s why a small 10 mm buff is all it needs
buff meds pls pls pls??
the is3 defender has been completely overshadowed by the emil 1
lots of tanks are overshadowed by the emil 1
The kpf and the T54 are both truly balanced tanks. They both have different playstyles and things that make them unique to eachother. Idk if you think by balance I mean making all tanks the same, which couldn't really be further from the truth. Overall the tanks would be balanced. You can look at them in specific situations and see differences, but that wouldn't mean they would be unbalanced. Like the kpf for example, it's alpha isn't unbalanced and doesn't make it an unbalanced tank because you don't ever look at a tank in one specific scenario and ignore everything else about it.
Unique tanks are great for the game, encouraging diversity without unbalancing things.
Unbalanced tanks are the complete opposite. They can be unique as well as unbalanced, but they do not have to be.
Change the unbalanced tanks to be balanced, and then you are just left with balanced and unique tanks which, like I've stated before, lead to lots of different playstyles flourishing and a much more interesting game.
@distant river back then it already made no sense for me as I don’t completely understand any of his arguments he just interprets such different things when saying a sentence.
Hi I’m new
Looking at their stats they perform very differently, and this goes to show what I've been saying the whole time: Variety or difference creates imbalance. You are aiming for some sort of utopia that combines variety and balance, but the truth is that it just doesn't work.
Tanks like the 183 that are claimed to be impossible to balance testify that you can't just use arbitrary values and still hope to balance it. Balance and variety naturally work against each other, and what is really the goal of balancing is not creating the perfect balance (all tanks the same) but create a good balance between balance and variety. You can ease that whole operation by creating categories (playstyles) and balancing those against one another, but those categories do little to increase variety - the tanks in said category are likely to play very similarly. However, tanks in the same category are likely to be very balanced because the differences tend to be minor (an example would be the Russian IS-spam).
Uhm what? Smasher is a premium? It’s a collector tank and wasn’t the whole point of making tanks collectors was being able to nerf them for game balance?
pay to win isnt called pay to win with no reason
A consistent 2% WR difference in career and 90 day stats on blitzstars isn't "very differently" and is perfectly accounted for by the players in them. If you look on blitzanalysis.com you find that they are both performing at almost exactly -0.25% of their players career WR, the kpf being slightly worse in 45-55%ers but still less than 0.5%. They are both about as balanced as you can get. They also have variety. The utopia is right there in front of you, you just can't see it apparently...
The 183 is unbalanceable because that alpha simply doesn't belong in blitz. Balance and variety do naturally work against eachother, because the easiest way to creat variety is to have better and worse versions of the same tank, which is imbalance. That's just sheer laziness from WGs end, and is awful for the game. But like I've proved there are many different tanks that have variety and balance. Russian IS spam is awful and known to be boring as hell, but those tanks are all variations of the same with some being closer to op than others. In your mind this somehow creates variety but it quite blatantly doesn't as anyone who has fought against a 252, IS5 and glacial will tell you. The kpf and the T54 perform almost identically, but you don't find anyone who fights against them in the same way, or uses them in the same way.
Op versions of the same tank do not create variety (see IS spam). Unique tanks do create variety (see T54 and kpf). You can have a unique tank without it being op (T54 and kpf again). There's literally nothing more to explain.
Having op tanks does not create a fun and interesting game, and having balanced but different tanks does. The basics for a balanced and different game are here in plentiful supply, it's just ruined by having too many op tanks.
@icekiller#3890 If you often show your angled front to high pen TDs and don't use repair kits yes but if you use it right then it's just like any other tank.
Yes Buff IS-7 because people can’t think 🤔
Nice but isn’t the is-7 a ticking time bomb
Not if you play it well.
I mean the E5 is a module nightmare the T-62 and pretty much any other Russian med is a larger bomb if you aim.
I don’t play the IS-7 like a heavy. I play it as a med/med killer.
Any high pen Gun is a risk to those tanks - and the lack pen on the IS-7 makes it foolish to engage heavies at the start.
@drowsy plaza I don't like the poor hull trev and turret trev on IS-7, the gun is also inaccurate and hard to hit mediums and lights if they're running. The gun is really meh
The gun is a balancing factor. - but you have fairly OP armor against meds and lights, and fuel and food provisions to help. In close the gun is decent - and you are heavy enough to use the tank to trap runners - it’s faster straight line than several meds.
Up to T-62A levels 😂
I just have a problem with people complaining about a tank I’m running over 72% 30-60-90 needing a buff. There are a couple tier X I’d buff before the IS-7, and I’d rather see several HT nerf’s before a single HT got a buff in X.
IS-7 is a great tank currently
I find the gun to be fairly decent
IS-7 good
Because IS-7 not VK72
Nah VK72 is a great tank too
VK72’s ability to bait with the lower plate is sexy
On the first glance it might seem like you are right, but your thankful example of the KpfPz 70 and the T-54 doesn't work because these stats are to be regarded as within the current meta. It is obvious that there will be tanks that perform close to average by winrate (or relative winrate) - the pure mass of tanks dictates that. Unless you want to argue that we have reached perfect balance in tier nine this proves nothing, and the utopia remains just that- a utopia.
You are suggesting that it is possible to both have great variety and a good balance - and good balance to you is that all tanks perform in a certain winrate bracket or error margin. The idea is that you create the most fun (though great variety) and the best balance.
It is difficult to explain why this pretty thought doesn't work. It is one of those theoretical concepts that sound great to everyone but that aren't practically achievable. And the main reason for that is because it is impossible to have all tanks relatively equal in strength (by any measure) and also retain a great variety. The reason for that is because balance demands that stats are within a certain bracket (like you said yourself, the alpha of the 183 is too high, and same goes for any other statistic). You must limit yourself if you want to achieve balance, and if you adjust one stat you need to change others to remain within the error margin for the balance. This further limits your possibilities for creating different playstyles. And the smaller said error margin, the less variety you get.
It's not just WG being lazy. If it really was as easy as you make it out to be there wouldn't be nearly as many balance discussions going on in countless games (including single player games that don't use balance for monetisation!). You just presented a fancy thought, but it's unrealistic. Balance does not create variety and fun. Imbalance creates fun
Ok I'm not going to disagree with you on the fact that perfect balance in unattainable in any game, but what I will say is that for a game to be most enjoyable every tank has to be somewhat viable, meaning that a tank is never completely useless. That means that you have to have different tanks be more effective in certain situations but worse in others. If I have one tank that is good at everything, then it breaks the matchmaker and ruins the matchmaker. Even something that is great in certain situations and merely good in others is a broken tank(annihilator) because it has no situation where it is a bad tank and unviable.
I'm going to use the example of one of the tier 9 tanks mentioned earlier, the t54, and the type 61. Both tanks are classified as meds, but they have different situations where they succeed. The t54 excels at using its combination of mobility, dpm, and armor to move around the battlefield and force brawls against equal tier and lower tier tanks. However it pays for this deadly combination of attributes with extremely lackluster pen and gun dpression, meaning that it struggles against heavy tanks and in ridge poking scenarios. The type 61 is a more passive med, which relies on trading damage for distance and poking ridgelines in order to be successful, with its extremely poor armor as a tradeoff, meaning it suffers in brawls with tanks like the t54. Neither of these tanks are bad, but they arent the best in their tier either.
Both tanks can be fun to play because they both have situations where they can be successful. However, you cant do the same thing in the type 61 as your would do in the t54 in order to be successful. This kinda of balancing is the best kind of balancing we can have, even if the t54 is arguably better in more situations.
Yes, it makes no sense to make tanks too imbalanced because the frustration they case outweighs the extra 'variety' excessively. I just want to bring the point across that imbalance is not necessarily bad, but beneficial to a game - and that it is imbalance that makes games interesting and fun (but if it's overdone it can also make games frustrating and unfair)
there is situations when annihilator is bad and that is down tier against heavys then its low prammo and ap pen wont get the job done
but i wont argue that its still too strong because it is
@leaden flare let’s face it the Annoyingator has pretty decent prammo pen for a auto loader in tier 7. There are not many tier 8 tanks that can ignore it. The biggest issue with that tank is the 45-55% crowd can perform at a 65% level in that tanks. That screams out imbalance. I mean it’s fairly easy to get over 2k avg dmg in that tank. You need to work in nearly all other tier 7’s for that.
Pete26#5444 has been warned.
You may struggle to make 2k average damage even in good premium tanks at tier 7, like E25 or Type 62
But on Anni, well, the average damage of this tank is basically more than 2k damage
For the last 90 days it has been 1777 o-o
Uhm what? Smasher is a premium? It’s a collector tank and wasn’t the whole point of making tanks collectors was being able to nerf them for game balance?
@unique scaffold The whole answer was nothing but a cheap excuse.
No the answer was “we know their op and we don’t care about it it’s not getting nerfed so thank you”
@frozen wave there'd just be no point in using them honestly
Why even have it at that point
Sheridan missile already exists for a reason
that would be the pre-nerfed missiles and the ppl who have it would enjoy it more :|||
@nimble zodiac then there would be no point in Sheridan for the people who have the missile
That argument doesn't really make sense but ok.
You literally want to add a version of the missiles that's so heavily nerfed it would be nothing more than an ineffective, but infuriating missile peashooter. No thanks.
Majority of people I guarantee you are just not gonna bother with a round that’s half your alpha of your standard round less penetration then your standard round,low life time. Just don’t bother with 210 HEAT at tier 9 that’s a joke
wym Sheridan is excellent at hit and run without a missile tho
Sherry is still an amazing Assassinator.
so wait first WG denied that Smasher and Annihilator are completely broken arguing that they are in fact balanced but now they admit they are broken but dont want to nerf premium tanks even though the smasher is actually a collectable 🤔
They can't make a right decision in that point when they nerf it they hurt Thier business if they keep it that way a few people will complain
And also if they take the opportunity to nerf smasher the Anni will be even more op
they knew what they were doing to the game when they decided to trade tier 6 and 7 for a quick buck
I think the best way to nerf them is by power creeping them.
Adding more tanks that'll get complained when the current one have like almost half of the playerbase club specializing on complaining them.
Wg: nerfs anni and smasher
Some ppl: sue WG
WG: goes outta business and shuts down servers
Ppl who wanted to see smasher nerfed: wOrTh iT
@unique scaffold I know they prolly wouldn't go out of business and I'm exaggerating. But u could bet there would be lawsuits
Not even how it works but ok
It is unlikely that people who try to sue them succeed.
Regardless, you have to wonder how imbalanced you can make a statistic or tank before it breaks the game. That’s exactly what I meant earlier and probably what WG tried to find out with the Annihilator; how strong or weak can you make a tank before it breaks the game or before it is completely unusable.
To be honest I was quite surprised at how much the game can take when WG decided to powercreep everything with provisions, equipment and a buffing only policy. Especially tier seven got to feel the worst balancing the game has ever had (in higher tiers). Despite that tier seven (and tier six) were never deserted and are actually quite popular amongst the playerbase
Well with EU customer protection laws i see how they could succeed. I mean if it's so unlikely then WG wouldn't have to worry right ?
@azure otter that's the same as a nerf also u can't compare T10 credits to T7.
just nerf the credit coef and make higher repair costs for Smasher and Annihilator so that people plays it less because of constantly losing credits e.g T-22 and M60 lulw
I doubt that WG worries as much about the short term loss (which will be relatively manageable) as about the long term loss due to setting a very public precedent and the resulting loss in reputation and customer trust.
They made the collectables to have more freedom in balancing, as the players won’t be as incited by getting a tank nerfed that they can sell for gold, but all they achieved is making driving piggybanks. The same issues that cause them to not nerf premiums exist with collectables, and the selling-for-gold does little to mitigate that. It’s just a matter of not biting the hand that feeds you. It’s WG’s fault for releasing op premiums and collectables in the first place. They should have known better than this
@azure otter that’s both the laziest solution and the most ineffective solution
I'm not gonna pretend like I know everything on laws but as I see it.
As soon as u buy somthing with money in Blitz the EU laws grip and they say that the product can't be changed for around 2 years and if WG wants to do business in the EU they have to obey there rules regardless of their own policy ingame.
I would need to consult a lawyer before I can give an answer to that so... no idea
But yea your also right. IF a lawsuit gets through WG will seem like a weak company and everybody would be more motivated to go the hard way when WG does somthing they don't like.
those consumables need to get removed right now why are they giving it to kranvagn and E5 and annihilator its so stupid...
i can temporarily become faster than anyone for 20 seconds woow thats a balancing factor
or i can take less damage than you for a few seconds but u cant do that...
If every tank was like the T54 and the kpf then we would have this apparently unachievable situation. There are plenty more balanced tanks that can be used with different playstyles and oooh look suddenly it's easy to get a balanced tier but with variety isn't it?
It's impossible to have all tanks performing exactly the same if they have different playstyles, but like the stats show the kpf and T54 are very very very close, and have extremely different playstyles. It is more than possible to have a variety of alpha stats bring balanced, but let's take your example of alpha. The 140 and the jag e100 are both balanced tanks. They have a huge difference in alpha, but it is not too huge to be unbalanceable like 1300 is. I sure hope you won't try and claim that either of those tanks are unbalanced or they gave the same playstyle, so it's yet another easy example if balance but with variety. Looking at alpha with the kpf and T54 again, you have almost identical stats with a difference of 80% in the alpha between them. According to you this is somehow impossible, which is blatantly isn't.
I can't understand how you are blind to this anymore, the stats are all there and all telling you that what you think is impossible is actually totally possible and exists in blitz right now.
(More coming in a bit)
AMX defender buff when
Read again what I wrote about this, as what you just wrote completely failed to take that into account
Imbalance creates a one sided playing field that gets less fun for everyone, even the people who want to protect their precious statpadding tanks because winning easily just isn't fun. It's probably the biggest reason I gave up playing the emil 1 after 100 games, it was just so boringly easy to win, it became less fun. And you can say for certain it wasn't fun for any of the reds who saw me in it and got stomped by 3k dmg a game. And you can say for certain it wasn't fun for any of the greens who were literally just an afterthought and there to clear up what I didn't have time to kill. (This is unless they were in Emil's themselves which is another example of how imbalance ruins variety, and how you only get fun, close and interesting games if tanks perform similarly)
Balance is plenty easy enough to achieve. Even regular players have half decent ideas about what needs changing. Imbalance is used to shepherd people towards certain areas for profit, and pushing people towards one route inherently ruins any sort of variety.
You seem to be agreeing with what I'm saying, except you think that my ideas aren't practical. I have given you several scenarios which show that not only are they possible, but they exist right now. You literally can't disagree with me apart from by disagreeing with performance stats or by saying that the T54 and the kpf do not have different playstyles.
imba causes E5 and IS-4 spam in tourneys which i wouldn't call variety by no means
Wg: nerfs anni and smasher
Some ppl: sue WG
WG: goes outta business and shuts down serversPpl who wanted to see smasher nerfed: wOrTh iT
@unique scaffold I know they prolly wouldn't go out of business and I'm exaggerating. But u could bet there would be lawsuits
@pseudo hedge Wg is perfectly fine at nerfing premium tanks as it says on EULA. When you buying premium tanks you actually rent them for usage, you dont own the tank. You have no rights over them. So if you sue them its a guaranteed lose for you.
Then you might ask why they are not nerfing them? The answer is simple. They choose not to. They dont want to deal with the outcry of the community and a refund wave.
There EULA is still under all the EU laws. Also why are they scared to nerf then ? Not like they could just pump out more OP tanks
Their either too lazy or aware creating more op tanks is just gonna power creep older ones and create a cycle
Its easy Marketing. If they are OP many people want them. So u can sell them in crates and u will make a lot of money
There is no variety by default in tournaments because everyone always tries to take the best tank/ setup. The only variety you get is bold setups
Bring 7 Sheridans there’s your variety
So is being unable to read the top pinned message on this channel
Or type 😭
It's about hitting the right spot, it's about how balanced tanks have to be to make all viable while it's also about how imbalanced you can make tanks (looking at individual statistics and situations) to create the greatest possible variety. Having different playstyles naturally creates an imbalance in the game as a whole, because some playstyles are stronger due to the nature of the game. The basic gist is that a certain degree of imbalance is not only beneficial to a game but also needed.
Imbalance looking at averages is less desirable but a necessary evil (once you have more complex structures). Allow me to use "stone, paper, scissors" to illustrate this. The base game only includes stone, paper and scissor. stone beats scissor, scissor beats paper and paper beats stone. Given the chance of any of them being played by the opponent is the same the following rates will converge to the associated values:
Winrate: 33.3%
Loserate: 33.3%
Drawrate: 33.3%
Given that if there's a draw (for example stone on stone) let's just assume that the winner is decided at random, with an equal chance for both:
Winrate: 50%
Loserate 50%
Drawrate: 0%
Now, let's add a fourth one. This one beats paper, draws against scissors and is defeated by stone. This will bias the whole game as follows:
Paper:
Winrate: 25%
Loserate: 50%
Drawrate: 25%
Scissors:
Winrate: 25%
Loserate: 25%
Drawrate; 50%
Stone:
Winrate: 50%
Loserate: 25%
Drawrate: 25%
Fourth object:
Winrate: 25%
Loserate: 25%
Drawrate: 50%
Now the same assumption with the draws being resolved randomly:
Paper winrate: 37.5%
Scissors winrate: 50%
Stone winrate: 62.5%
Fourth object winrate: 50%
This fourth object has the same effect as though your opponent just likes playing scissors a lot and thus plays it twice as often as the others. And now you have imbalance despite all objects being objectively perfectly balanced. Since you want the winrates to be around the same you would need to introduce imbalance to balance this out
KEUTHONYMOS#4258 was muted
I'll just slap this one here as well.
30B is not the weakest T10 medium tanks but it falls to be one of the worst ones. Only tanks that are worse than it are Patton and M60. IMHO!
The gun on 30B is disappointing and so is the hull armour on it, turret is not strong either, and I don't mean the cupola. Actually quite like the fact that it has that cupola, but when it has a cupola that huge why is the upper plate easily over-matched by majority of heavies and by all the TDs also the rest of the turret is not armoured very well, even with that 10 degrees of gun depression, the turret is still an easy pen whether there is a cupola or not.
The only thing the tank has going for it is the speed and gun depression. It is a mix of Leopard 1 and STB 1, has the speed of the Leo, gun handling and depression of the STB.
So frankly I don't like it, loses on DPM against every T10 medium tank (progetto excluded since it's dpm can vary quite a lot depending on how well you play with autoreloaders), gun handling is okay but when you're already losing on DPM would expect the gun to be more accurate, heat pen is also quite low at 295mm compared to 300mm that STB and the
Leo for example have.
Even when a tank is bad it can still of course perform well in capable hands. I am doing well in the tank but my WR is rather low on it due to the fact that you don't have the dpm or the armour to brawl and carry as you could on Leo or T-22 for example.
You can also look at other effects on balance by following the stone, paper, scissors idea. Even with few objects you will soon find that finding the perfect balance is far from easy.
On another note, I want to point out that I think that obvious imbalance can still add to a game by creating an underdog class for those players that look for a challenge. Another benefit is that those underdog tanks can regularly mix up the meta (if they are not too weak) and thus create more random turns of events than having a perfectly balanced variety where everyone can predict and reasonably expect the performance of one tank against another and which path or tactic is the most reasonable for a certain tank. being weaker than most means that you can't just use a standard strategy which I think is crucial for alternating tactics on any given map.
While most people will flock to the op tanks the popularity of tanks strong at countering the op tanks will also rise, thus buffering the effect of statistical difference (I also call this balance-by-focusfire - the game balances itself to a certain degree). Those tanks that especially suffer will become more unpopular as an effect as well, further buffering the op tank's performance.
On top of that I want to point out that I very much like that players get a tank that they can rely on for being more effective. If done in moderation you satisfy a lot of people at once: the tryharders wanting a stronger than average tank, those who just want to play the game with a reasonable effectiveness in most tanks and those looking for weak tanks for a challenge (and memes)
Balans time
wow pershing is at bottom,what a surprise
darn0_0
cold war tank is balance
Just buff the maus to have grav mode speed on normal mode, ez buff
No surprise that the vickers cruiser is still so high
buff E3 again 61% isnt enough kek
T110E4 needs a armour buff;
FV215b 183 need a buff and T28 too
FV 215b 183 needs a buff, maybe in mobility or turret armour
No, I dont want smasher and annihilator nerf. Just buff their hp and make them tier 8
Wg has previously mentioned that 183 is performing as they want it to. And they won't be buffing it
it needs accuracy buff,0.37 is too high for a only 1.300alpha or just make it alpha 1.4K so 0.37 will be ok
No, I dont want smasher and annihilator nerf. Just buff their hp and make them tier 8
@river valley Which is a nerf in different way.
Btw I dont see how wg likes the current 183. Its just awful. The gun accuracy is so bad, armor is bad, Camo rating is even worse then E100. It gets spotted from miles away.
When you will Buff 121 B. Always the worst medium.....
Only 1300?
they already said the worst medium is the american m60 and patton
emil and vickers winrates still havent been addressed properly
the one tank that needs a stupid buff is the m60 a gun buff would be good and a bit less aim time
The FV 183 should be faster and have more engine power, the gun is fine
@full token in pc it oneshots meds,here it takes 3/2 of their hp also in pc it 2 shots heavy tanks,in blitz u need 3 shot,3 you need a whole minute to kill a Maus or E100 or Is4,and im not even counting low rolls like 1.1K and by that i meant 0.37 dispersion is so much for a 1300alpha,Jagpanzer has 1.2K even it has low HE pen but 0.29 dispersion
jg pz has worse dispersion factors on the move so its not so bright and it has no turret which means more traversing around that makes ur accuracy worse and camo worse
Vickers CR is still very strong even after the 7.5 nerf, apparently.
Glad to see the tank being nerfed even further in the upcoming 7.7 update, as a CR player myself.
also this might not be necessary, but I'd love to see the Progetto 65 getting the HESH it deserved; the Standard B has it so why not the Progetto 65?
and I'd be fine if WG buff the mobility of the 183, just to give it some chance of prolonged surviving, instead of being a dump that can caught bad players for ~1300; Some people might complain about it tho like oH My gOD nErF thIS tHinG iT jUSt sHOT mE fOR 1625 mAX RoLl
Ye, but FV is just impossible to play with properly. U barely manage to survive a game...it must be buffed in some how.
If the mobility were buffed, it could at least have a chance of Doing more damage...and relocating.
are the sweidish heavies going to get a nerf?
im grinding them atm and that would be sad ;d
Its already been nerfed.
they wont buff 183 cuz ppl instead of trying to improve their skills at avoiding it complain about how it can take 80% of their hit points with tier 1 statistics
NEVER its overpowered it has highest offroad capability good turret armor... just learn how to play it.
Shhhh. I hope it will be stronger. I have no explanation why its always the worst haha
seems Emil still strong, but for me the Emil I is fine at the moment, unnecesary nerf or a little nerf (mayb for the gun)
For 7.5 I didn’t expect the 50M to perform on a similar level to the STB, kinda shocked me tbh
what a surprise. All the powercreeped tech tree tanks in t8 (pershing, Indien, STA, etc) are all doing terribly
I wonder how pershing and centurion got on bottom 🤔
Vickers CR gun depression nerf?
*buff
That clear heavy tank dominance in tier 8...
@radiant yacht Why would You buff it my dear friend?
buff e4, its cheeks are weak as hell, its cupola is the same as the e3 cupola, yet so much weaker, and its hull is very easy to penetrate, unlike the e3 hull, and its upper plate can be penetrated with. heat shells from close range
Y buff 183
Unless you want to nerf HESH then buff it
Otherwise no, aside from a slight buff to terrain resistances
s a r c a s m
That doesn't exist
No
The IS 5 is in dire need of a despertion buff the gun just won't hit its shots the aiming time is a bit long
Annihilator and Smasher OP. It realy pay to win.
aanihilator and smasher need 1-push to tier 8 !! or 2 - never play 6 tier ( only 7-and high8)----both are practic 8 tier tanks in tier 7 and decimate 6 tier tanks !!
Can u Guys like stop asking for a anni and smasher nerf ? They already said they won't nerf them so u just wasting time. This channel could be used to discuss tanks that WG is actually willing to balance out (tech tree)
Why doesnt WG show all tanks' stats? There are missing a lot of tanks on charts
(Ex: T22, Chimera, Progetto 46, etc)
They don't include tanks which don't have many players. Doesn't explain why tanks like t22 is missing, but that was the explanation last time we asked
worst medium in terms of average winrate amongst 55% and 65% players
Smasher is not premium tank. Their excuses that this tank cannot be nerfed by ideologically will not work. Wait for these tanks in the store!
- whete statistic for 7 tier? Smasher, Dracula and Annihilator plauers have 60% middle win rate!
(third party statistics) When really good tank Tiger 1 - 51% win rate.
It doesn't matter how strong or weak there reasons are they won't nerf it period.
Ok, wait it tank for sale, but i better delete this "game"
Buff the fv183, bro it is by far the worst performing tank in t10 it needs a buff, it needs a small accuracy buff and camo buff, .400 dispersion is stupid on a t10 tank destroyer, and it needs a camo buff because it gets spotted way to easily while sitting back, look at the 7.6 chart, worst average damage and worst winrate out of all t10 tanks
see if WG buff the 183, people who doesn't know how to confront the 183 will complain something like "this is unfair I got shot for 3/5th of my hp bruh nerf pls" (It used to be like that in the past, and WG were probably annoyed so they just yeet its stats to the ground)
but if WG actually buff it back up again, I'd say to not buff the gun, 183 should be as derpy as it is, but maybe a tiny mobility buff would be fair
camo also used to be the main complaining factor too, since the 'people who doesn't know how to confront the 183' will also be like "I got 3/5th deleted already and I can't even see?!?!?"
and yes, 183 has been at the bottom of the list for ages now, and will be like that for a long while
I doubt wargaming will change their stance now.
Wow number 3 lol, not even special, people play it because they occasionally hit somebody for 1600 damage and it feels great, but the problem is popularity doesn’t and shouldn’t effect balancing according to wargaming themselves, so why does it matter for the 183 but not for the other tanks, the tank is literally the worst tank in t10 it isn’t good at anything other than hitting somebody for 1600 and dying in return, I can agree it’s a fine line with a tank like this but a small buff to make it a decent tank would make sense, but again, .400 dispersion if you think that’s ok you must be crazy
A tank's stats aren't the only factor when it comes to balancing tank
Personally I don't see the 183 right now to be that bad, and it doesn't need much of a buff. I've played like 300+ battles in the 183 and I still enjoy the meme factor of jebaiting new players who never met the 183 and just slap them for 1300+
This thing is definitely playable for me lmao, I'm not the best player out there but I'm satisfied in winning more than 57% of the time and doing about 2800+ damage regularly
if they include T22 medium in the chart the other tanks statistics wont be visible 😏
Nah that with smasher
183 deserves to stay how it is.
You only play the tank to have the devastating high alpha shots, not because the tank itself is actually good - and that’s how it should be.
a camo buff is needed cause they nerfed that a bit to far.
Lol, they nerfed everything about the tank
^ this, the 183 trades almost everything to deal the highest alpha in the game, 1600 max roll is no joke, but the tank needs significant downsides to balance said 1600 dmg rolls
It's probably gonna stay where it is, having one huge upside while having everything else as a downside
unless the 183 is a premium crate tank then you know how it'll be 😉
agreed and you cannot go to a good position without being outspotted. the camo rating has been nerfed way to far. 183 needs a little love and for all the crybabies who get reckt by the 183..... it is your own damn fault. 1600 max rolls are not common. most of the time the hesh shell deals only 400+dmg and not even 1300
I average about 1250 with hesh, have never hit the max 1625, I think one thing they could do is increase the accuracy a tiny bit(dispersion or aim time) because it has rly shocking accuracy be real with me, a camo buff would be nice but it’s not 100% necessary, one or the other not both btw
Yeah the 183 is fine as is.
Someone has to be in last place and the 183 fits the role perfectly.
if you're dealing 400 damage on hesh i question where you're shooting
I just looked up and the 183's gun handling is about the same as Smasher's (same accuracy, 10% more aim time but less bloom on the 183)
considering that the 183 has the highest alpha in the game, that gun handling is enough for its job.
Good gun
on the same places as you do. and i do get the rare occasion of 1600 dmg too
they arent gonna buff 183 i dont think its worth bothering with it
to the 183 drivers it will be a miracle if that thing gets buffed even a little on the mobility like i said the people that cant avoid it dont want it buffed
Actually now I think about it, one thing which might be ok to buff is the shell velocity, 1000 is really low for a tank destroyer anyway, and it would be a small change that improves the tanks consistency at range which is something it lacks
Annihilator, Dracula and Smasher OP tanks?
Smasher is not premium tank. Why they (devs) can't nerf it into normaly gameplay tank?
I'm surprised that the pershing is at the bottom in 7.6 stats. I wonder why that's the case. Usually the pershing is mid last. Maybe this is because of the M48 buff.
Odd and completely random thing I noticed. I just bought the Foch 155, the stock gun has vents for equipment .-.
Coz this tank has a clip gun aswell
I'm surprised that the FV215b is 2nd bottom in the 7.6 stats
Dracula isn't that op nowadays, even if it's stats are good, it got powercreped and now is simply very good
considering that fact, I suppose smasher and annihilator will be simply very good in a few years lol
But then at that point we’ll have new tanks to get annoyed with
@gaunt coyote Yep, I suppose the same if every year we see a new OP tank, but as our "op tank specialist" said, there will be even more problems...
THe AMX defender is OP
I can't affirm it, I wont be seeing an AMX on wotb for some good months (might because I won't be playing this game anymore for some good time)
My nickname says everything XD
No it doesn’t it says Buff the Fv smh
"buff the FV"
which? @dusty shadow
Thats a good question 🧐 🤔
all of them
johnaboi101#3057 was muted
Why do people still want a 183 buff
I really would rather not repeat myself in a different way but here we go again
The 183 sacrifices literally almost everything for that big HESH alpha, that's not something you are going to get around by asking for a buff; 1300 alpha damage is something no other tank has in the game, especially at a base of 220mm of average penetration
Also, if you were to go through with a buff anyways you would have to nerf the HESH which would defeat the point of 183. Do you want a 183 that performs better in other aspects but is essentially just an alternate Jg. Pz. E 100 or do you want the 183 as is?
Maybe he means the Fv4202 or sum lmao
Rate this with 👍 if you think that is7 ammorack should be relocated or be more protected
Doesn't need relocation or additional armor internally like Lycan, just buff the ammo rack hp if it's actually that weak.
Or make no mistakes.
Just increase the shell velocity is all I’m askin
Shell velocity.
The Supercharge equipment already exists for that, bruh.
Either you sacrifice Enhanced Gun Laying Drive or you stick with the current shell velocity.
183 should be left alone, it had its glory days of camping in bushes each an every tier 10 game, now it can enjoy being the worst in its tier
Seems like someone really hates the 183....
But I feel you
I feel like the amx on the lower side of the tiers
should be nerfed cause the amount of ricochet surfaces are insane i didnt do any damage to my opponent!
Will there be a buff to the conway’s turn speed anytime soon
the tank is excellent absolutely not
It does not need buff
Remember when the stock Conway tracks were better than the upgraded ones?
remember when T110E5 wasnt able to have medium tank power to weight ratio for 15 seconds? xd
@sinful leaf There is no rule that you have to nerf the hesh if you buff something else.
In case if you dont know 183 has worse camo rating then E100. Why? Why on the earth a Smaller tank destroyer has worse camo rating then big bulky super heavy tank? It makes no sense. 183 already has bad armor, bad camo rating just adds insult to injury.
Just because what it was back in the day doesnt mean the tank deserves to be awful.
I already stated that 1300 alpha at 220mm of pen is something that no other tank has. It sacrifices everything for that HESH and I'm fine with that when I play 183 and just abuse the HESH while making sure to minimize the weaknesses. Yes, it's a terrible tank but it doesn't need a buff when it still has that crazy HESH.
And I don't want even more of a campy meta than there already is anyways
The only reasonable buff in my opinion is buffing the terrain resistances, but that's it.
1300 HESH alpha is done in one go, FV4005 takes 6 or 3 seconds to unload 1380 alpha.
Fv4005 also has a unique feature. It has the highest burst damage of all tanks yet it doesnt sacrifices everything. Yeah it has bad armor but its actually quite mobile and camo rating on it isnt bad. There are shit tonnes of tanks in game that has very unique features yet they dont sacrifices everything.183 is the only tank that does that for unreliable Hesh rounds which sucks and thats why it has horrible overall w8 and damage.
Campy meta? Meta is charging with heavies like Is4 and Maus from one side. There is literally nothing campy about it. If you camp you usually end up loosing.
I just got it. It's different from the charioteer it's slower and has less concealment
I should mention the only reason why I mention campy meta is because 1300 alpha HESH has quite a bit of fear factor behind it which is easily abuse-able up until the moment you fire when you're not in a good position.
I'm not saying it's impossible to buff 183, it's just not possible to do it without repurcussions.
flashbacks about double 183 platoon in skirmish
lmao yes, that is a very fun meta to have.
Dead rail should be reworked. It is the worse version of campstilla
Dead Rail is basically 3 semi-closed corridors and two open ones
Actually 4* semi-closed corridors if you count the train cargo sections
T34 deserves the same turret trav and track trav as t29
Dead Rail is camp in the back or in spawn. Whoever wins medium area wins the game. Or whoever has the most tds left
The grille is in need of a gaint camo buff because MEDUIMS have better camo then it not to mention it's a TD it's supposed to be silent but deadly
It would be beneficial if there was a separation of percentage earners, 48 % is green, above 48% should play, below 48% should earn that level
Buff the upper plate of is7 and give it retical calibration
no
Then give better suggestion
dont change it
or actually, buff its hp, so i can farm more
The A20 needs a buff IMO its a light tank and littelary slower than some heavys of its tier' please do something about it
Flash back to the op A20 days
A-20 is only tier 4
i should think the kranvagn needs a buff on the 2nd and 3rd shell reload
from 8.6 and 9.0 to 7.6 & 8.3 in case its on a 1v3 fight and buff the hull armor a little bit to make it more competitive against amx 50 B or the T57 heavy and buff the avr. damage of the kran to 440 damage
You want the make it the best heavy in the game real quick lol
annhilator needs buff,and put in tier 8, yep put in tier one might work too, as no tier 1 matches anyway
Annihilator needs buffs and put into tier 1
The FCM 50t needs a buff, it's big and heavy but dosen't have armor and is only good for ramming
I feel like the alpha should be buffed or the armor should be more relavant
Standard B 350 alpha auto (reloader) has 105 HE pen
T54E1 310 alpha (auto loader) has no HE ammunition at all
yes very BaLaNcEd
Lol, the 183 Obv
._.
Rework the British mt tree? The cent 7/1 can be moved to tier 8 with the 20pdr b barrel as its top gun and a hp nerf. The tier 9 can stay as is but under the new name centurion mk9, and the centurion 1 can be moved to tier 7 with the stock gun and stock turret. The comet would lead solely to the fv301 and the cent 1 would lead to the 7/1 which would lead to the cent 9 which would lead to the fv4202. This would mean that the tier 8 cent 7/1 would have decent dpm, mobility, and armor, the premium cent 5/1 would have poor dpm, decent mobility, and great armor, and the fv 301 would have great dpm, great mobility, but almost no armor,. The newly rebalanced tier 7 cent I would no longer be powercrept, and the tier 9 and 10s would be unchanged apart from the naming and is good as is. Personally I think it’ll be a good balance change that is much needed, but whether you agree with me on how to or not to do it I think we all agree that the cent 1 is underpowered
Good idea, then just give the Cent (T7) a 17pdr with 4.8s base reload, we don't want a much more mobile Fv201
Always remember, guys! The message marked on this comment is an exemple of a thing that you shouldn't say.
Oooof
The vast majority of players are quite happy with where the 183 is currently.
if they nerf that 1300 alpha 242 HESH i would be very angry and sad at the same time
would rather have 183 be garbage than ruin the fun factor
The Cent I needs a DPM and Mobility buff, but historically it also had HESH, so you could drop the DPM buff and give it a decent HESH shell. Then give the Pershing a DPM and dispersion buff (and mantlet buff)
VK 72 most definitely needs a buff. Buffing the sides behind the tracks from 100 to 140 would be a good start
What you’re saying is entirely the opposite of beneficial. Removing players from the Matchmaker would 1) Take longer for you to get into battle and 2) Make it so you have more difficult games 50% of the time. You have to take the bad with the good
Bro if you play it right it doesn’t need a buff, an extra 40mm side armour would be op as heck
The upper part of the side armor is 140mm. The lower part of the side, the armor covered by the tracks is only 100mm
Tracks also have an armour value
VK 72 is balanced
There is not a single tier 10 heavy remotely near in need of a buff
I think the VK72 is fine since despite the weakspots the armor isn’t like a Leopard 1 where anyone can fire blindly and pen, so it’ll bounce a bit. The heavy hp makes it an ok tank and not in urgent need of buffs
ah yes make it able to 1v3 no sweat
T95E6 seems pretty useless to me
Annihilator needs to be nerfed or put in tier 8
I think only the l7 armed centurions had Hesh rounds, so the cent 1 with the 17pdr, and many other earlier cents with 20pdrs wouldn’t have had hesh rounds.
What year was the smasher produced?
What is the best way to fight a T110e5? Heavy-to-heavy, say E100 to it, is difficult due to limited pen on its turret, but even the Jp E100 can't pen it's turret when facing u
Can we all stop complaining about buffing or nerfing something for a while and agree that poor and forgotten Panther/M7 needs some love. It’s just a non buffed t7 panther with a worse gun. Its the LEAST played tech tree premium tank with less than 250 players playing it (blitzstars). Please give it a buff!
@tardy crown mate u can pen E5 turret even hull down cheeks are like 260-330 even meds can pen
Turret cheeks, turret ring and lower plate
2016 i think
xD
@light idol Cent had HESH on at least the 20lber. The 17lb’er was only on the Mk 1 and 2, which realistically where really just prototypes and the Mk3 was really the first operationally fielded Cent in any number. The L7 105mm didn’t come out till the Mk 5/2 Cent.
So 240 alpha hesh shell for tier 7 and 8, good
I would like to understand why the kranvagn that weighs 44.77t goes as slow as an is4 that weighs 60 and the amx 50b that weighs 60 does 50 km/h? Could you at least make a buff for the speed ?
Engine power and drivetrain efficiency, you can’t make the kranvagn as fast as a medium, and top speed isn’t everything, the kran is faster off the line which is quite important for snappy movements
ok, so far so good, but i think anyway a 10km/h buff on top speed by removing the improved turbocharger would make that tank more playable, and then i hate the fact that it reloads the whole clip in 31s
If you don’t like the small things like that don’t play it lol, 10km/h buff would be so op
Really? I hate to quote wikipedia, so I'm not completely sure, but it says "The 20-pounder could also fire high-explosive and canister shot shells." Also there was a chart showing the shell velocity of each type of round the 20pdr fired. No mention of HESH, just for reference, where did you get that info from?
ok, maybe 10 will be too many, but I think that for the acceleration that is good, and then with the improved turbocharger does just that speed there
Canadian Cent gunners back in the day. But I’ve also seen British and Canadian TM’s that mention it.
30 years ago I was a lot more into AFV stuff, and could have given load outs for most allied and WP systems.
I’m guessing you’ve never looked at the horsepower of the two
Hmm I see, I suppose it could be true. It is cool that you know those Canadian tankers though,.
Yes, I have seen them, in fact that's why I was saying that, on WoT (pc) it does 60 km/h, on Blitz the armor is the same, but the cannon and the speed are different (obviously), now, I don't want to say that I would like to have the wagon as it is on WoT (pc) but at least that it goes to 40 km/h would fit, then for the cannon, its dpm is ok, but if i think of the 50b that fires its 3 shots in 3s each and then a reload of 18s you reach almost 3k of dpm, ok, then why on the kranvagn we don't put 3. 33 reload between shots?
Incase you haven’t noticed the fact kranvagn has almost 3000 hit points 2,8k to be exact with the strongest turret of the tier and most gun dep making its gun be highly competitive and its speed high is broken
in fact I think it would be better to remove a little armor in the turret, or putting some weackspot in the turret, so he can increase a little speed and dpm, already with 200 mm for the turret there would be great
The full embodiment of "this tank isn't to my playstyle I need it to be changed so I can play it my way without adapting or learning amything new"
I have a feeling he hasn’t played Emil 2
Yeah
I have an if it ain't broke, don't fix it mindset when it comes to balancing. There are MASSIVE problems when I comes to balance that need to be addressed, yet weegee went "lol no"
It's pure comedy that huge glaring balance problems are yeeted under the rug, and instead finding something that was average and buffing it to broken levels so that it can also complete with the broken tanks in its tier.
Some tanks just get left behind when refusing to nerf things happens.
Tier 7 just makes me cry.
i am sorry for you but i have played that line from emil 1 to kravagn before the nerf and they were both op, in fact now the emil is a bit crap compared to before
Emils still op wym this is both 7.6 and 7.5
@junior yoke I think you meant not as OP as release...
Mind you the Emil 1951 is significantly more broken for decent players
Also, td buffs worked too well, that T28 tho 😕
I saw the stats, in fact the emil1 was made a nerf to the armor not mobility and cannon, remains op for that
How tf is it possible to bounce a BC 25 five times in one day
Mighty batchat armor
Shadow nerfed t22 from 100mm sides to 80mm?
Hear the big news guys
Didn't everything about the emil 1 get nerfed?
Yes, now it’s op instead of super ridiculous op, also the good players still use it a lot
its sides still sending shells to the void, or maybe i have bad rng
The problem is in reality the tanks of the Swedish heavy lines had garbage hull armor and only focused on armor on turret which is why its so light and didn't need a powerful engine as it should be pretty fast unlike in this game. However in this game those heavies do not have completely pants hull armor therefore to balance it wargaming had to make the tanks slower
b a l a n c e
are you joking?
horse power and balance do these things mean anything or?
1951 is bad, less armor
Am I the only one who wonders, when will the Is-3, Is-8 and Is-7 get hull armor buffs, so they could be relevant again? Also, increase their ammorack durability, cuz damn is it sad to watch those things get butchered in 1 or 2 shots to the ammo.
You asked for buffs on the maus the t92 and then the valkyrie chronicles tanks
IS-8 doesnt need buff its just hard to play and you need to learn its playstyle
IS-3 does need one tho and IS-7 accuracy buff a little
but it has no armor
kinda like an amx 50 100 but better ig
Why not give IS-3 more Gun depression so it can go into more hulldown and use its turret?
Like 6 gun depression.
or just make its gun very accurate and bring that BL-9 back in for the fear factor it will be a heavium with very strong standard pen like pretty much the whole line when you think about it
sometimes i like to go back to lower tiers with my kv1 and today i just got reminded how gay t1 heavy is
it has like 2 or 1 weak spots whitch are both easy to hide and its same case with m6
BringWWI tanks into WOTB tier 1#1746 has been warned.
The second they load the gold, the armor on the VK becomes paper. It doesn’t matter if you can bounce every silver AP shell in the game if they can just load gold. You can say that every heavy suffers facing gold rounds, but almost every other heavy(except the 50B and T57) has a stance where it can deal damage without the fear of the enemy returning effective fire. Not the VK. You cannot sidescrape, nor can you do any sort of angling. The entire problem of the armor on the VK is a reliance on the enemy to not fire a single round of gold. You cannot bait shots, bounce it, pull out and fire a round back like most other heavies can.
but you can
Balance discussion = buff 4005 camo and give the jageroo 5kmh more speed and give the Japanese tech tree heavies and give European nation Italian tds
I'd say the maps are too small for the Godzillas but then again the German superheavies are in game...
The German super heavies were also shrunken down
Lemme change it a bit. You can bait shots, but it will always pen you
It needs more ammo capacity
I think the line is fine as is tbh, they’re all mobile heavies with armor working well against mediums, and should be played as Med Killers
My guy, those 3 need more Hull armor or at least higher ammorack durability, cuz it's starting to get painful to watch them getting 1 shotted by +150mm cal guns. I don't like Russian tanks, but damn, give the old soviet heavy line some love. The old German heavy line (E-100 line) was already buffed good.
@unique scaffold also, I never asked for the Maus or T92 to be buffed. Maus is already buff enough, while T92 I wanted nerfed even more. The Valkyria Chronicles tanks however, yes, it'd be nice to see them become more relevant, cuz tell me, when was the last time you've seen one of those 5 in a tier 7 match? Cuz, even tho you said tier 7 has many problems already, being the Dracs, Annis and Smashers. I said buff, not break them.
Ohhhh, you mean that. But seriously, why can Maus upperplate be penned by things? Other 3 German heavy upper plates don't have that small flaw.
Youre getting unlucky then, to see so many ammoracks so often. I see them so rarely
Vickers need a nerf in my opinion, it had 350 alpha, high pen HE, accuracy, high velocity, mobility, out spot anything and can bounce shells...and its a light tank that can beat mediums
Yea, just today I saw like 8 IS tanks get ammoracked for full hp, 2 being full hp Is-7s
@ionic kraken mate i dont remember IS-3 because i sold it as it didnt feel viable to me
but i regularly play IS-8 and IS-7 and if u run equipment to protect your ammo rack and actually play the tanks properly you will never eat an ammo rack
or rather the odds are as high as winning the lottery IS-3 and IS-7 do need buffs on the gun handling and significant ones at that
that's what i think
@scarlet fjord The guns are strong, but yea, they need some more accuracy. IS-3 definitely needs at least a 30mm buff to the front plates, cuz 110mm is really little for a heavy and even if it's angled back well, any tier 8 can pen it. Is-8 could use an extra 10mm of armor, just to make sure it could bounce a little more often. While the IS-7 definitely needs some durability to the ammo, cuz if you aim at the right spot(pic) you will always damage the ammorack, if the gun's big enough, it could even destroy it right away. Like, shooting the unangled pike nose, closer to the side armor, will damage or destroy the ammorack.
I usually use any possible ammorack durability increases on tanks like the Tigers, the Leopard PTA, Leo 1 and the IS tanks, cuz those things are the most often to get ammoracked
it wont if u arent confident with equipment and robustness just run tool box
i guess u can buff it cuz new players dont know how to protect it properly since its a noob friendly tank to begin with for me personally the ammo raack isnt a problem and i dont run protective kit
The Russian heavy tanks don’t need accuracy buffs, nearly all Russian tanks have poor accuracy and that comes with the territory when you have great armour and mobility for a heavy tank, I can agree that the is-8 needs a 10mm hull armour buff tho, when it has the same hull profile as the IS-5 premium it makes little sence
that would be true if WG didnt break the meta with constantly buffing tanks that dont need buffing
like an E5 has medium tank mobility for 15 seconds is just stupidity
IS-4 getting its side armor transferred at the front then buffing their hit points WAY to much 2800 for an IS-4
i think you get the point
and IS-8 is almost as accurate as a med for a 122 mm gun and its a russian heavy tank
But IS-8 don't have that much of armor for a heavy right?
That's the point. It's a slow medium that has a beastly gun. It trades armor for other traits that make it really nice to play
Trying to get all heavies to play exactly the same way removes a lot of variety. Variety is good. It keeps the game interesting
Well, bear in mind the IS-5 has better armour than the IS-8, and just look at those average stats for the IS-8, I think it needs to be a middle ground between the IS-3 and IS-7, 120mm armour doesn’t cut it, hell even the IS-3 has reasonably angled 110mm armour
Its a premium
its very strong it counters meds so well its an excellent tank for super unicums and its statistics are bad cuz players think its a heavy and just get annihilated when they go against heavies in the traditional way
IS-8 is probably one of the most fun "heavy" tanks in the game because it combines heavy and medium tank characteristics with some TD level penetration
absolutely doesnt need a buff if u buff it bad players will still be bad in it and super unicums might make it broken
i think we can all agree IS-5 is kind of poor right now but simple to play thats why the statistics are saying that and frontally its the same armor as IS-5 not worse
I accept it.
If Is-8 is a medium, how do you classify the French heavies (not including the M4 49 and M4 54)?
Terrible(excluding 50b,
Arl and Bdr)
if your talking about the auto loaders from the 50B line i wouldn't call them meds as their guns feel more like TD guns than med guns but more like a support vehicle thats veery fast pretty much like meds with deadly guns but no armor and no camo not the same play style really as the IS-8 as it realies on armor and alpha and pen to outperform meds with its mobility
50 100 is good but 50 120 is kind of a ridiculous tank in the right hands tbh can really mess you up and has insane penetration values for a tier 9 more than most TD's tbh@ionic kraken
Amx 50 100 is basically a lightly armored med with an autoloader
Yes, it is, same for the m4 45 which is still very weak
They can be comparable to a FV4005 👀
IS-8 OP if driver has a clue.
Honestly just because a lot of players can’t play a tank, doesn’t mean it needs a buff.
Go read a play guide or watch some play videos. It’s 99% a user issue
Is8, conq, and wz 11 14 are all nice tanks. It's just nobody understands that not all heavies have armor
...
IS-8 should have 6 maybe 7 degree gun depression like normal russian heavies. (it has 5)
And 5 is workable if you use the terrain to your advantage
Why would I play a conq when I could play the M103?
Grind?Gun ?
HESH
Who wants is8 replays? I got bunch of them recently as I started doing well in it. (May help ya if ur confused how to play)
It’s so fun to drive at flanks. Or help heavies late game. Don’t have Broken side armor of pay to play medium? Use this free is8 for similar* gains
I wish the IS7 just had the same gun as the IS8, would be just so much better
Play the IS-4
HAHHA
I like the caliber advantage tho, slams with HE
after enlarging the maps? yes
Japanese HTs are literally too big for blitz IMO and the type 5 at least on PC, is known for being very annoying to fight if you are F2P.
4005 has more camo than it deserves already.
Jageroo is a 133 ton tank, what do you expect?
I think WG has said bigger maps may be hard on older devices, but I will it’ll be cool to at least see them attempting it.
4005 has better camo than the Grille iirc
I just looked at the charts in the #devs-answers and realized they didn’t include the WZ 111 5A... what could this mean? I have no idea but they must’ve forgotten to add it
It means that it allegedly has less than 1% share of the battles at tier ten. However, they exclude some of the most popular premium tanks and include all tech tree tanks so I don’t believe a single word
They should include all the tanks and then tell us the exact % of battles each tank is responsible for. Its hard to trust the chart when they leave out so many tanks and give the reason that those tanks werent popular enough. If the issue is an inaccurate stat from very few battles being put together with a more accurate stat from a larger number of battles, why not just tell us the exact figures and then let us use stats with that knowledge
And also include tier 7 because its allowed into ratings and apparently the OP tanks there arent popular enough to make a difference
I’m not even sure why they are hiding all their p2w tanks. Maybe because they don’t want to admit that especially in tier seven and eight it’s only premiumtanks that lead the charts?
Why give RU stats too. If RU also used prammo as much as other servers do, then fine. But it seems their lack of prammo use has a noticeable effect on the stats, and the stats are being provided to players from other servers, so it doesnt even have as much use here to see something like a Ferdinand as the top TD
Am I the only one living with this curse? (Not on the Asia server, this is EU server ping)
Ummmm, not sure about that chief, if you like the 420 gun just get the is-4, the is-7 should keep the 130mm
Also, something needs to be done about the Vickers CR having 440 Alpha Hesh, cuz in this game, where all the meds and lights have no armor, this thing just dominates.
no that will ruin it the alpha advantage it currently has is very important just buff dispersion and its fine
Question: Why caernarvon doesn't have the 32pdr gun??
It needs both a turret buff, an alpha buff to 225/190/270 on the 20-pdr, and the 32-pdr as well.
carnaevon's good tho . .. .
Isnt it not historical accurate?
Buff T95 speed and cupolas