#tank-balance-discussion
1 messages · Page 177 of 1
They can be nerfed. WG just doesn’t like nerfing them, for obvious reasons
Yeah they should nerf british tanks
I think Kranwagen is too good
@winged bear it's balanced
No
@unique scaffold you want to nerf 183, 183's line, 4202, centurion 1, conqueror, churchills etc. Even more?
Are you sure you are sober?
Every line is so damn op and unfair with each another tanks. British tanks needs much more nerfs
@unique scaffold yeah... tortoise is op... centurion 1 is op...
Cent I is totally OP. In a tier 6 game...
There is legitimately zero reason to play the Cent I because the FV301 and Caernarvon do it’s job better in the Brit Tech Tree, and the Cent 5/1, Mk1 Defender and Chimera exist as premiums.
Medium II is completely OP pls nerf11!!1
-amelly probably
@drowsy plaza cent 1 in the current State could easly be T7 and it wouldn't be even overcooked xD
The British techtree offers everything from devastatingly overpowered to painfully horrible. It also includes some truly unique creations that vary greatly in effectiveness between different players. I don’t think that a general statement about the techtree as a whole is possible
However, I do believe that all tanks in this game collectively need a nerf to make accuracy and mobility relevant again
Even Pershing?
Let me rephrase that, there are some tanks that have been very underpowered for a good while, and even if you nerfed all the tanks collectively it probably wouldn't help too much
I won’t even begin to talk about exceptions because that would completely miss the point of the nerf. The nerf is designed with the idea in mind to shift the whole game to a state where all tanks are less accurate and less mobile than before. This is meant to give a greater range between the top performing tanks and the bottom performing tanks, to create a more significant difference between tanks that are considered accurate/mobile and those that are generally perceived as inaccurate/sluggish.
The individual balancing of tanks is entirely disregarded here, because it’s meant to be a more general nerf such as the medium nerf or the heavy buff were. I am not trying to buff underpowered tanks here.
In case you wonder, this nerf I envision seeks to decrease everything so that the absolute difference stays the same, but due to the values being decreased the relative difference increases. This is basically compensating the powercreep created by provisions and equipment and also buffing mobile and/or accurate tanks because unlike provisions and equipment I would nerf with absolute and not relative values
🤔
I'm slightly confused, this is World of tanks Blitz so it doesn't make sense to make the games last longer from what the nerf is trying to achieve...
German super duper heavies are balanced in a platoon.
I am not trying to make games longer. That will probably be a side effect but I don’t really see a harm in that. The actual goal is to create more of a difference between the top performing and the low performing tanks to make the statistic more meaningful again. Because as it stands now every tank is both reasonably accurate and mobile, give for a few exceptions. There is a certain limit from which on a a statistic gets meaningless because the actual effect on the gameplay is almost diminished, and that limit has been crossed by accuracy and to a degree by mobility. I seek to put both stats below said limit again to make the statistical differences have more influence on the game. While I’m at it I also want to indirectly buff mobile and accurate tanks because they tend to be weaker nowadays compared to armoured and high alpha tanks.
Hmmmm... wouldn't it just be better to undo the recent heavy/TD buffs or am I actually missing something here?
Ok you have a point there, but I don't necessarily see the need for that large scale of a nerf... Yet.
You do @sinful leaf none of them got accuaracy/mobility buff
It would be easier, but the hp buff gave heavies and mediums a stronger distinction. While everything was more or less balanced you could drive any tank and basically play more or less the same positions with more or less the same success. It was all generally the same which is why WG decided to take such a drastic step.
I want to build on the foundation they laid and further increase the specialisation of classes while also weakening the stranglehold heavies have on almost all tiers. But for that heavies need to lose some medium features so that they can be uniquely assigned to mediums and mediums alone.
What I seek is a reorientation, not a step back
Ok.
Nerf their view range.
I said this two weeks ago, can they pls buff the penetration and velocity by simply switching out the Type59 shell it uses. Or is this why it's being sold for very cheap now?
Nah that's what they get for not being a Russian tonk >:)
Glacial used to have 175mm pen when it came out lol
AbSolUteLy BrokEn.... yeah right, if anything, the 183 should have a damage or camo buff
The damage is already deadly enough, and clearly you don't recall when 183 still had its pre-nerf camo.
Wanna buff 183? Nerf HESH alpha and defeat the entire point of its existence, while buffing it.
Choose wisely, leave 183 as is or make 183 irrelevant because you had to sacrifice yet another thing while buffing it.
tier 8 derpy gun heavy tank with shell velocity 900 m/s not enough for you, meanwhile tier X tds like obj 268 has 760 m/s
tortoise has very good damage and nice armor, centurion is gucci too
“armor”
idk if being paper to 260 AP is good armor for the mobility that vehicle has
Actually, WG has a policy of not nerfing any premium vehicle, same on WoT PC and I believe console, WoWs is a completely different story, however, but its a completely different game so who cares really.
dude e100 sucks
@vagrant void no xD. They nerfed Premiums in the past. They just don't like doing it for obvious reasons
It really doesn’t
"aNglE yOuR TuRrEt"
It’s basically a TD gun slapped into a turret on a really good hull
please tell what premiums they have nerfed ten
"good" hull are u kidding? HAHAHA
Did anyone have the case of disappearing money in the game ? For example,having 4 million credits before a battle and after the battle ends and you return in your garage all of your credits are missing...that happened to my friend twice already
Well even against TD rounds the upper hull of an E100 is impenetrable, and angling makes it even better, not to mention it being ont of the best sidescrapers in the game
Ah yes the hull has a weakspot so it must be weak
"best" sidescraper, i got penned by other e100 when i was sidescraping...
I guess only Tiger II has a good hull
@fickle glade clearly you didn't sidescrape correctly then
In my experience, the Maus works better for sidescraping, probably because its tracks are completely armored on the sides
pretty sure hori, 268, and jageroo can pen the upper hull at a slight downwards angle
@unique scaffold nah, it's tracks aren't armored beacuse maus model doesn't have tracks behind armor in this game. Model of tracks of maus in this game is only where You can see them
God knows why
can you see the e100 side pls? :c
@fickle glade you can check those models of tank from blitzhangar.com
select tank >> scroll down >> models
click model which appears 3d and then yoy can look arpund the armor profile
some models are inaccurate, like super pershing behind gun mantlet says 0 when in fact that is over 300mm only part where the gun is located is 0mm
would require gold rnds tho hehehehe
Im just clarifyinggggg
gold is part of the game, it still means they can penetrate using the same gun
@fickle glade here's my example if you still wanted it
E-100 upper plate is better than Maus I believe, the sides can be a vortex of angled right, and it’s really good for baiting shots, plus you can put trade any heavy
E-100 is just better than maus at everything except turret armor, size of lower plate and accuaracy
Buff all the t7s to make annihilator not op
actually don't
None is going to talk about WZ Blaze here and how weird it is?
The tank tries to be a Helsing with a normal cannon, but fail is most of the stats
It got a good calliber, but the reload isn't that good when compared to other TDs with the same calliber
It got a very good aim time, but the dispersion while moving and while still is as imprecise as SU-122-44
it got a good depression, but the elevation sucks
the real advantages of this tank are the speed, 40/40 degrees turret, aim time and calliber. You're a Grille without the big DPM and dispersion
accuracy isn't even that much worse either
tbh there's another advantage on WZ Blaze tho; the price
if you don't have much premium tanks and watched ads for 2 months, then you just guaranteed a quite rare tier 7 in your garage
@mental pasture it's not rare. It was free. 2 times
much people do sell premium tanks that aren't very good, same probably happened with it, cuz in all the tier 6-8 battles I played, i haven't seen one WZ blaze
ok is not rare, how many blazes you meet in battle?
I had almost never seen one b4 they sold it recently and the event last summer
It's not rare just bad so no one plays it
It was really bad back when the event to get blaze or glacial was around
Both was bad. And they still are. Now those tanks are just playable
I meet a WZ-Blaze almost every other battle, and that is when I’m playing in a tier 8!
love seeing blazes on the enemy team. great he fodder.
I love my blaze. Only problems I find with it is the elevation and ammo capacity
And those are obscure things to not like
Its frontally HE proofed, accurate, decently mobile, hits hard, and has plenty of depression
@muted rampart E100 isnt better then maus.
i kinda can work with the lack of elevation, but the ammo capacity is poo poo, what ammo set you use? I use 12/7/5
I run a 15/5/4
Running out of AP is the last thing I want.
\
One of the most difficult strategies in the game to figure out is how many of each shell you’ll take in Fv 183 since it only has 16 ammo slots
@crystal halo
9 ap and 7 hesh
that's it
i run rammer and play second line, tank just works great
I carry 9 AP, 5 HESH and and 2 HE to maximize credits so I don’t waste HESH on a tank like a grille and etc. I would point out that it also has to depend on the players play style I’m 85% of the time playing with the heavies as their support in case they get pushed I have the fear factor to use against them if not I can just peek and shoot them. Others may just love to camp in it, in that case ammo load out would be very different.
I go 7 AP 6 HESH and 3 HE for splashing or grille’s
People dont play it cuz there’s better options and poor blaze cant stand smasher/anni heat
i play mine from time to time, it is fun
@wraith ice
grind highroll skill from light skill set and git gud
Dear wargaming, what is up with the game lately? Not bad enough that I get mostly noobs in my team but rng is horrible as well, missing shots out of the circle from a close distance, bouncing sure shots on side of light tanks and to top it off lowrolls very frecuente out of 5 shots 4 lowrolls, maybe a high roll once every 10 shots.... is this happening just to certain players you don’t want to see winning or to all.... cause honestly it’s not a fair game and hasn’t been for a while, I’m honestly about to quit this game for good If it do t change quick, and yes I know you don’t care and won’t care for this message....
Nerf british tanks
Hello.
Your demand is unreasonable.
Good bye
It lacks reasoning, like.... This should be the new website example for this word
It's perfect
No
Why do the british tanks need a nerf?
I don't have a big problem with them, but that's just for me.
Being british 🇬🇧
Because british :flag_gb:
vvv
They are op
Give some reasons for such an incredibly rare thinking
I think he got clapped by 183 and vickers cr or clipped by a 4005
@full token he’s just saying that to stir people up I’m sure he keeps saying it the past week in his messages
how
WoTBlitz Wargaming.
Kindly check Asia.
Players there are rotting from the core. You want new players? There you go, new players that are just so bad at this game.
This will be my last month of playing this game. After creating my account in Jan 2019. I just have to finish this premium BP that I bought. Since it's the new year, probably time now for a new game.
Please go, you have to find something better than this unbalanced hell
😔
🙏
with the advent of the anni the predator is just a worst version of it
Heyoo
Every aspect and you dont know how to play really good with these tanks
@unique scaffold actually how, every single tank in the UK tech tree has severe weaknesses
Though the vickers is the best light in the game now
And deadly advantages
@unique scaffold what, reload time?
@unique scaffold please tell me you're making a god awful joke.
Every tank can be OP in the right hands, 4202 has more DPM than a Leo, 215b/Conq has that nasty 120mm, Vickers light is the best out of the entire tree, 4005 and 183 can shred u.
the FV4202 can have more dpm if you use the hesh gun with hesh
AMX 13 90 Defender instead of a RU Defender
My disappointment is immeasurable and my day is ruined
Yes
Why i kill in last match with my last live🤣
cover the names, and if you came here to complain about MM, don’t
Oh no that new t34 85 looks so weird that the front buckle doesn’t move along with the tank
Another reskinned garbage for the battlepass spam
It’s very lazily made to be honest
Thunder was the most lazy from a design point of view
Literally just a reskin with a added machine gun
Well it did have a shining star, however this new one is just weird and bad looking
U proofed that the british tanks are op
@unique scaffold no he didn’t
Maybe his HP got drained by an AT-15 or something
0 knowledge of this game
Fv4202 shooting apcr plays like a mediocre medium tank, however while shooting hesh you lose the extra penetration of gold rounds for shooting heavies to be traded for extra alpha damage giving the fv4202 great amounts of dpm, The fv4202 has good gun dpression but terrible turret armor but a really strong upper plate, it has average mobility for a tier 10 medium and decent camo. I don't see anything overpowered, The pen trade for extra damage is what makes the tank special
If you have all the tier 10's tanks do you noticeably see you play better with the british tanks or your making your own opinion without actually comparing the fact you don't have all the british tanks and you are only playing against good players in them? @unique scaffold
No u. British tanks (save for the Vickers) aren't OP, they're underperforming in their own tiers. DPM isn't everything, u gotta know that.
- Fv4202 turret is a lot better than the Leo's, but it comes from a line of hulldown tanks!
- 215b has a rear mounted turret, should mean it can side scrape right? NOPE!
- Vickers line is cracked.
- 4005 line has slow turret traverse, ugh.
- 183 line is the worst to grind, 183 also misses a lot god sakes.
British tanks in the whole are below average for most people but you can do so many brilliant things with them if you figure out how to use them. Their HESH and generally good mobility makes them really strong in the hands of a good player, so that's why the can't be buffed overall, but they aren't so strong in the hands of a good player they break the game so a nerf isn't necessary. Overall the Brit tech tree is pretty well balanced and unique and fun to play I'd say
Interesting fact
All brits have a 20 fire chance
Well, to be fair after the recent buffs to the AT line leading to the 183 it’s a very potent line (save for the Tortoise) that is nice to play (if you like that kind of tank, obviously) so I wouldn’t regard that line as underperforming anymore.
The other lines, while they have their highlights (for example the Black Prince for the heavies, the Conway and the FV4005 for the turreted TDs and the Centurion 7/1 for the mediums) are filled to the top with tanks that felt the powercreep harder than most.
Britain got quite a good roaster in regards to premiums, with strong tanks like the Chimera and the Cromwell B leading the fold alongside some true meme tanks like the TOG II* and the Light VIc. Other noteworthy pieces are the Cearnarvon Action X and the Centurion 5/1 RAAC, and probably some I forgot.
All in all, the tech tree is one of the weaker ones while the premium tanks are in a fairly good spot. I do not thing that an overall nerf to the British nation is justified
4202 is a niche medium that has a special ammo type, premium hesh. This makes it unique and worth grinding if you want to play a hesh med.
215b was the best heavy before the heavy tank buffs and even now, it's still got the consumables and provisions and a great turret, not to mention its phenomenal gun.
Any tank with 1380 burst potential and consumables and spall liner will be good, simple as that.
183 is bad, vickers is good.
In general the british lines are pretty much all decent to good tanks but with low skill floors, meaning most of them(exemption-bp) need skill to play
Skill to play equals high skill floors
4202 is literally better than a Leo 1 except in the mobility department, 50km/h is kinda lax.
I'm interested to see how laughable they make the amx defender compared to the 13 90 stats wise
No tier 10 medium can be considered remotely inaccurate though
You forgot gun handling
Leopard has insane dpm with standard ammunition and it doesn't have to sacrifice the premium ammunition pen for dpm, Leopard 1 has much better gun handling, on movement dispersion, and mobility is much much better.
also except on precision, DPM with standard shell, capacity to fight heavy tanks (4202 with HESH cannon would struggle pen an E100 hiding the lower plate, meanwhile leo 1 can pen the turret cheeks when not angled), mobility
The dpm is far from insane. It’s best in class but not that much better because it only translates into half a second of a reload advantage compared to your standard 105mm medium which does not allow you to trade two for one. So unless you can rush the enemy 105mm medium you do not have an advantage over him
^ you also get out-reloaded by russian meds so they can beat you at peek a boo, so the Leo's dpm is only really useful when farming from a flank
Nobody talk about anything else except the pay 2 win Annihilator. Please please pressure WG to nerf it for good ness sake.
@winged barn It’ll probably be so much better than the tech tree version. That’s what I expect usually anyway, but it isn’t always
yup you are right
That doesn’t show the entire tech tree being op
(They are also completely different tanks so showing gun stats isn't useful)
Lol, still on that British tank op plz nerf?
Tort op, pls nerf
I like how he generalised the whole british tech tree
I like how Tr4p claims british tanks are OP and then just doesn't give any support apart from "they're all good" and "every aspect is good". Bro, if you're going to make a bold claim make sure you have things to back it up apart from relying on other people that refute your claim.
It’s almost like someone called him out on his baiting multiple times...
Was that guy talking about Brit tanks being OP? Idk man, I quit the British tanks because they weren't my thing but from my experience reaching Tier IV in the British tree
They're really not that special
British aren’t under preforming or over preforming as a whole, the tech tree is decently balanced overall
Buff T57 Heavy turret armor.
If the penetration and turret traverse speed get nerfed deal
It's a slacker, I don't like it, I've been doing great damage but I do not win. Plus the penetration is average. Nothing special about it
it has like 270mm on ap and 365mm in heat running calibrated
@blissful vigil t54e1 was great
t57 is good but sluggish speed hits it hard
I hate T57 Heavy with all of my heart. No matter what I do the bad team makes my damage effortless and I sit with 40% WR today in T57 Heavy and went from 60% to 53%. Feels amazing... with 2,3k average damage per battle. Want to sell it just as I did with T54E1. Hate both
@muted rampart yes try to make out more than that when your team dies before half the battle is done.
DPB just increased to 2,4k
2.3K at T10 is actually decent
I mean just look at the playerbase
Players above 2K avg at T10 are usually the better ones
No, because calibrated shells gives you a better bonus than running vents. You get more penetration which means you are able to reliably get those clips out. There's really not a reason to run vents unless there's an autoloader with insane pen
I use vents on the 4005 because of the terrible after shot bloom
I think RNG I trolling me....
2.3k average damage being ‘really bad’ is a bit of an exaggeration
this
It’s ideally ten seconds of being exposed. I am sure that you did less than 2.4k in your own T57 (assuming you have one) more than once because, and I’m sure this comes as no surprise to anyone, battles tend to not go ideally
The tech tree version have 4 shells?
Considering that the average teammate I get can barely scrape past 1000 average damage at tier ten, I’ll consider someone with 2400 one of the competent people on my team.
I wonder if the gun on the 13 90 defender will be the stock gun on the t9 B-C
At the very least someone with 2000 average in tier 10 is pulling their own weight
@low cliff about FV 4005 needing CS, it doesn't, the penetration is good, and will overcome strong plates with prammo, CS will not do much of anything if the accuracy is bad, as the shells often hit strong spots on the enemy, which CS won't penetrate. The accuracy is vital
Even then you can actually run CS on 4005 and still have 3.2K DPM
That's why I said if you think the tank has enough pen you can forego cs.
I dunno, it has that HE
I would probably run CS purely for that purpose
I run vents on the 4005 because the pen is already great, and anything to boost the monkey accuracy, on top of the turret and hull traverse is a welcome boost
Tier 7 tech tree tanks need a little help
@winged barn too bad they made it 123mm so they can slap 550 damage instead of 600, but to be fair 1800 damage is crazy
@muted rampart so you don't reach 3K with other T10s ?
"A little late to say that" would be a rather massive understatement.
Tier 7 will probably remain a broken mess forever until WG admits that they screwed up tier 7 and starts from scratch.
@coarse harness i do, but not with every T10 of course. I can do it Easy in tanks like E3, E100, E50M, Ho-ri, 50B, etc. but not on tanks like leo 1, maus (i just don't like it), lights (i started to Play this class not that much ago so i'm still learning how2play it) etc.
wg never admits to breaking stuff
this game in its entirety is p2w
I know another game that’s so much more P2W, and this game is remotely balanced
@normal verge irrelevant, delete
- Blur the names
- Complain about matchmaker in other place
- Judge yourself before judge your allies
How can you complain about your teammates if not even you made a decent damage?
read the pinned messages, also you might want to delete that before someone important sees it
Its only p2w in the sense time is money
I think the STA-1 needs a mobility buff from 45km/h to at least 60+ km/h. Rn I the top speed on it is atrocious, considering that the Chimera goes faster than it and that the T-54 mod. 1 only has 1 less km/h per hour yet has good armor for it's tier. However, the STA-1 does not have good enough mobility to take advantage of it's gun and along with the fact that it's armor is poor, make the tank extremely underwhelming.
Quoting the 7.4 stats:
https://cdn.discordapp.com/attachments/502017295107883008/785808650509484062/7.4_-_t08.png,
The STA-1 has the second worst wr for any tier 8 medium tank.
@sleek plinth sta is not a mobile sniper
tank is above average, doesn't need any buff
spot, let allies take hit, while you spank enemies with your high pen gun, use you camo rating, decent mobility and very good flexibility to stay at range while also not being completely open to enemy fire
Then could you suggest what playstyle a STA-1 can adopt?
Also as we can clearly see from the stats this is untrue
I personally think that the mobility of the STA-1 is insufficient to be able to fulfill the role.
It should have at least 50km/h
The thing about the Japanese medium line is that it teaches you on how to play mediums effectively and efficiently due to them being supportive tanks rather than offensive tanks
I ran it 64% winrate with that playstyle, sta is all about its gun handling, penetration, flexibility, camo and view range.
Chi ri is great trainer tank for sta 1, sta follows same playstyle, you just don't need to duck due to massive reload and meh camo and you don't have issues with penetration
something that really needs buff is centurion 1
@Fudget#2753 it is a balanced medium with same amount of pros and cons
unlike some other tanks at same tier and lower
I also personally have similar stats, but when I play it I can't help but feel that the speed just doesn't feel right.
It's really unsettling- I think it needs 50km/h
Alright, after rereviewing the tank and taking it out for several battles, I can say that it performs well in the current meta, especially the penetration which enables you to penetrate a stock E-75's cheeks easily. However, I still strongly feel that uch a tank should have slightly better top speed, of maybe +5 km/h extra. I managed to pull an average of 2k dmg per game over the course of 10 games with a 80% wr, which shows that yes, this tank can perform. @turbid smelt
Such a cringe way of trying to turn this into balance
@sleek plinth good luck with grind, type 61 is just better sta
thanks mate!
HAHAHAHA yea i was joking about it. Instead to put the screen about the teammates's wr, i decided to put this screen to be clear about the siatuation. Wg let play such players like them...
Fix the reports which doesnt work, will be my new nick
@sacred rain read the pinned messages
ah sry
pls nerf the vickers mantlet again
I have a idea for a buff for the T-44. What if we buff the 122 d 25-44 and the 100 BL 1 standard pen to 190mm and the prammo pen for the 122 to 235mm or 245mm and for the 100 prammo to 265mm
RHM is so darn bad
It has great camo, big alpha and a turret. That's all the pros
On the other hand the reload sucks, the pen worst in class, the shell velocity is trash, accuracy garbage, gun dep is non existent.
The tank is slow and paper
You can't avoid ramming and even some of the worst players in the game will spam you with HE
You don't have the speed to keep up with meds
You don't have the velocity to snipe effectively
You don't have the accuracy to hit weak spots but you have to aim for weak spots because your pen is bad
Even with the bad pen you have the worst pen loss over distance
With the 128mm gun it's just a worse SU-130PM
Hehe ISU-152 go brrr
With DPM gun for da memes
Uh ohh, Rhm sacrificed too much be be better than ISU
All the rhm needs is a turret. That makes it better than an isu anyday
Get close and personal, dump and alpha bomb, and then hide behind the nearest ally for then next 15 seconds. Rinse and repeat until all enemies are dead
The isu has to turn the corner to take a shot. The rhm peeks, nukes, and retreats. Far less exposure time
I like rhm. For me it's okay. But it could use some buff anyways. It got slaped with nerf around 2 years ago if i remember correctly and now it's kind of meh. I still like it, but it could use some better accuaracy and shell velocity.
I think it's hilarious how much faster ISU is to the borsig. They got a lawn mover engine on that paper origami tank
@winged barn ISU pre-aims into predictable corner, enemy turns corner to shoot ally, ISU gains damage, ISU retreat, enemy lacks enough time to fire a certain shot into a newly discovered, retreating TD
Or it can just be a bush monster
The Borsig is perfectly fine where it is, it's just that recent buffs and powercreep makes it look underpowered in comparison, especially the heavy meta at tier 8 makes it a little difficult to use AP reliably but it's fine otherwise. It's pretty much an ambush tank that can work well even when doing mid-range sniping
The WT auf Pz. IV by comparison is an absolute monster of a TD, though that's a discussion for another day.
i sold RHM because it sucked so hard
I kept mine, quite liked it. So yeh, gITguDsKrEb.
The difference there is that the isu is FORCED to wait for the enemies to make a play, while the rhm is a tank that actively contributes. You can easily be aggressive in a rhm, just because the turret allows the flexibility to use cover in much more useful ways.
Also, I continue to greatly dislike turretless tanks and see them as worthless, unless they can be used as assualt tds successfully.
Yeah, rhm pops around corner, boom, spotted and 3 heavies happen to be there
Of course you can do it mid range but sniping would be most effective, obviously, at one-sided trades, something ISU excels in
Who said the rhm was making the initial poke? Nah, I'm usually running right with the meds or heavies, and after they have done all the initial spotting and unloaded the enemies clips/shells, then do I poke
i adore rhm, it is very good tank, I do prefer it over isu, it has more stable gun, can quickly respond to enemy, amazing camo rating, good enough speed to get into ambush position and turret to make ambush really easy
isu is pretty good too, but lack of turret and dispersion coefficients forces it to play at range and aim before shooting, but penetration and dpm is really good on isu
Honestly the Rhm is one of my favorite high alpha tds though I only prefer the isu130 over the isu152
More stable gun? You must be referring to the 128mm
Boomsig is fun, hitting HTs for 600-700 without getting spotted is my thing.
ooof that bloom tho on the isu
@nimble zodiac stable doesn't mean accurate
Bam, stable brings nothing to the table, les goooo
I think the Borsig is a nice tank because of the low profile and the high alpha. If you stick around your allies you will most likely get a good chunk of damage into your enemies before you die
The rhm has low penetration due to the camo factor and fully traversable turret imo (in the 150mm gun)
The pen isn't even that bad either. Right in line with heavies, which fight directly against the most armored parts.
I remember just smacking people out of nowhere even without a bush from 200m with a camo net, and I was already back in cover when they looked at where the shot came from. Always fun to ambush enemies like that.
Hi
Who know when lunar new year event start???
Hello, for wargaming devs could you please buff T34? Tier 8 american heavy premium. It needs some hull armour buff at all even tho the turret is ok at all maybe give it some love.
Or please buff amx30b since the gun is awful... bad dpm at all or buff objekt140’s hull,armour and some gun buff making T62a and obj140 the same like newbies can choose hull down 62a or aggresive 140 make sense.
Another suggestion : re balance missle of sheridan missle the missle range need some few meters buff at all and now missle cant be used on battle so why not buff the missle range again? Like we can use sheridan missle on training rooms, game modes which is fun at all just imagine what we can do on long range missles on training rooms,, i mean most of you wont agree since its broken due to long missle range i mean dont make it long range at all just buff the missle range and im fine.
T34 is still really solid, turret is decent and the gun is really good. If you're relying on the hull armor that's not a tank problem.
i agree with izumi asigiri they should nerf the t34.
@unique scaffold T34 is okay. There are many tanks at t8 that need buff way more like: Cent 1, sta 1, T32, T28, pershing, T69, vk 45 02 A and probably many more
Remove t32 and I am happy with that list
T32 is fine, got problems with the pen? load your prammo and gg
I would say T32 is a bit better, it has one of, if not, the strongest turrets in the entire game, it has a decent reload, decent mobility, has a better hull, and is an all around solid tank, the only thing T34 is definitively better at is penatration, other then that, the T32 is really good, and it’s a good tank to get for both non-experienced and veteran players, and I can say that with honesty, it was my first Tier 8 when I came back from several years being gone, meanwhile, the T34 requires skilled hands that know how to deal with its weaknesses
If there is an American heavy that needs a buff, then make it M103, for crying out loud, the front of the turret is weaker THAN THE T1 HEAVY’S TURRET
You know buffing a tier 9 tank just because a tier 5 tank is broken or has features that make it overpowered isn't exactly a good idea(not to mention the current meta is literally lacking variety with heavies at almost across any possible tier being better than any other class). The again, it's not like you said M103 needed a buff lmao
basically the entire american med line needs a buff, aside from the shermans
Oh, it’s not just T1 Heavy, take a good look at M6, T29, and T32, and then try to tell me that the front of the turret is fine, they can at least make the second turret’s armor better
Please give me back my atgms wargaming why do u take my missiles its unfair cuz its sheridans identiti not players wont have any reasons to play sheridan
Idk 340 heat on a tier 10 light is pretty nasty to play with
it does, you don't have to wait as long for reticle to come down and fire pretty quickly just after aiming at your target
even snap shoting is better because you fire at dispersion closer to your base accuracy, something that isu struggles with
ex: this is one of the reasons why e100 gun feels better than jg pz e100 gun
I disagree with grumpy boy they should've nerfed the t34
I am speaking satire @turbid smelt
nah, it is fine tank, not op nor pile of poop tickets like super pershing
Can we like, buff the IS-6 one more time pls lol. Can really do with an extra 10mm front and better dpm so it turns into a premium tier8 IS4
Nah, just give the obj252 the obj252u turret.
For those that don't know:
IS6=obj252
Ah yes the floor is floor
No, we dont need another stupid soviet heavy in the game
The is-6 is perfect how it is
Let's not forget that ISU152 can sidecrape
sidescraping is worthless on a tank woth no turret or armor to overangle
Sidescraping has its uses... but not on a td with the gun mounted on the front freaking bumper
I have bounced many shots in ISU 152, while side scraping and wiggling. Not many expect to bounce on ISU 152.
Abuse mantlet :3
Corner sides
We all know the Annihilator needs a Nerf(or the majority of Tech Tree Tanks from tiers 6,7,and 8 wilo need a Buff),what are your Ideas? Personally I would decrease its Turret Armor,increase the Reload by 1 or 2 seconds,and make the Turret Traverse a bit slower that way it can be Circle-of'Death'ed like the vast majority of Heavy Tanks and TDs
To l8 imo
Most of the halloween tanks r all op
Back when the helsing and dracula were introduced both tanks were novel
And most of the players that managed to get the tanks r the good players.Until wg decided to sell these halloween tanks in crates its messed up now.
Its not too late to salvage Tier 7,Tier 8 tho is an entirely different Beast
it just needs traverse nerf on both turret and hull
tank will stay strong but now tech tree tanks have any chance against it
True
Nerf british tanks
lol k
EGirl_Gen4 or 5 idk cant keep with these
again, HOW are they in any way OP
@unique scaffold the 1st 3 tanks in the tech tree are the slowest heavies in their tier respectively (ignore the tog), the tier 8 has no alpha and can just be out traded, plus the turret is weak compared to American and USSR tanks, the conq is massive, with a weak cupola, and the FV215b has a weak frontal plate
Only the conq and FV215b deal more than 350 in a shot, all the rest deal extremely low dmg
Op armor, dpm, alpha and speed
he said nerf churchills xd
Theyll just reset their brain at the end of the day and act like no one gave a reason for why the tanks arent op, and then come back the next day to ask for the nerf again and repeat. They did this before and were given reasons why theyre wrong, but they dont seem to consider it at all
just dont take him seriously if you know he is trolling lol
Churchill’s are a bit too fast for how much armour they have, nerf top speed to 10km
Lmao
I must say, I kind of like that thinking. Just going completely over the top creating meme tanks
Tis a good way to lose credibility
like asking for a buff to is 4 because i dont know how to use it and got clapped by a ms 1?
No, like saying TDs are unbalanced because they can use the bushes and distance to their advantage xD
I hope you know who I'm referring to
yeah i know
To lose credibility you need to have any in the first place 😛
But regardless, I wouldn't mind some meme tanks as long as they are a meme because they are so bad. I think that allows for some fun activities that don't really hurt anyone
valiant and excalibur when
nerf SU-152 damage or make it reload very long its too op
@river valley it has no pen with AP, very inaccurate, low shell velocity, if you get caught out by one it’s your fault
yes but 900 HE dmg it can one hit kill a tier VI
Where to post requests??? I want wargaming to change quest system because its RNG trash right now
@river valley yeah, ignore the KV-2 with the same damage (equip-less) in the tier lower, or the Smasher that does the same thing xD
I find the AP penetration surprisingly sufficient @real bison , and shell velocity can be accounted for
Hur dur I didn't kill a tank so it's tottaly RNG fault
If you're making a giant text, veeeeery angry, talking about how "RNG is bad, unbalanced, etc, etc and etc". Don't even try. It'll be a waste of time.
Ok u cant use dpm properly so use 183
Im talking about QUESTS.. - win 8 supremacy matches (you cant choose playing only supremacy) so its RNG .. last time I had to play extra 4 hours just because every game was encounter... shooting is another topic but I cant care less about that one.
have you tried pressing on the gamemode button and ticking off encounter in regular battles?
yes but kv2 reloads around 30 secs unlike this
@azure raft you can choose between having battles in only one type of battle
Also, it's fake news, you can actually choose between having only supremacy, encounter or both
you never played a KV2 before, have you?
Oh man I lived in a lie! You actually helped me
How’s world of heavies blitz?
Wotb doesn’t exist anymore
What ?
@river valley kv 2 reloads 21 secs. Not 30. Su can fight T8, kv 2 can't. Also one shots are perfectly balanced in the game for me. All the tanks that can one shot (except smasher ._.) have other aspects that bad so it balances it out. For me it's even good for the game so you need to think 2 times before rushing like a bot into enemy.
DPM only matters in extended firefights, FYI most tier X HTs can just facehug the FV215b and win by just having a turret in a normal position.
Also if you allow yourself to be put in a situation where a british HT can dpm you, you don’t really know how to play do you?
Rude
I'll say this only once; British tanks are situational. They control where and how their enemies engage them. This is why they seem to be OP but believe me, it's not for the garbage player.
yeah you proof that you can't use dpm properly
@unique scaffold ooh my leopard 1 has 3.6k dpm!!!!
does that mean it’s OP?
No.
Why
su 122-54
but it's leotard - light tank
@unique scaffold leopard 1, a tier X medium tank with the highest DPM of any medium in the game. It has the 3rd best DPM in tier X.
Speed?
You mean the whole british line needs a speed nerf? or the british lights need a speed nerf?
What tank is he talking about
Watch out guys 400 alpha on a heavy tank is overpowered
There’s two Leopards. One is a tier 5, one is a tier X. If someone talks about a Leopard with 3.5k dpm, would they mean the tier 5 or the tier 6? Even if they don’t mention the DPM, the Tier X Leopard is more often the one referred to by ‘Leopard’ as tier 5s don’t matter as much as tier Xs for anyone that’s reached tier X and is talking about tier X balance
https://tenor.com/view/spiderman-three-gif-19489818
U forgot leo pta?
@remote oriole that's just a Leo not a Leopard
Which one is the other one then
Leo PTA I guess. But it’s still much more likely to be the tier X that has 3.6k dpm 🤷♂️
Tier seven Swedish medium Leo: 😦
VK 16.02 Leopard (nicknamed “tier five Leo” or “VK 16”)
Leo (nicknamed “Swedish Leo” or “Leo”)
Leopard PT A (nicknamed “Leo PT A” or “PT A”)
Leopard 1 (nicknamed “Leo” or “Leo 1”)
He’s Leo I’m Leo who else is Leo
Standard B (Italian leo or stb)
(I wish)
Well, the Standard B was the second prototype for the German MBT program that resulted in the Leopard 1
Standard B is just Leo PT B
oh no i'm not sitting out in the open constantly firing at another guy that's also sitting out in the open oh no i don't know how to use dpm oh no i must be terrible at the game and i have no idea why british tanks are op which they clearly are because i don't know how to use dpm
I just played 13 105 yesterday on pc and was wondering what you guys would think about if they added it to wotb
It would be nice if it simply replaced bat chat with bat chat becoming a medium and sacrificing a little mobility and movement camo(maybe also getting 350 alpha) @versed tide
maybe you should play is-7 instead of op and skill requied tanks like British X tier
so what they did in wot pc. change Bat chat to a med and add the amx lights
Now your argument literally doesn't make sense, you literally correlate British tanks to being OP because skilled players are using them.
op
skilled required
i am now 90% sure he's either delusional or just doing a really bad at trolling
Skilled required tanks comes with benefits not every easy to play tanks have. That's just how it works
Tanks may have different skill ceiling where an avg player would not perform really good in an FV4202 but a superunicum would use the hesh ammunition to it's maximum and therefore making it slightly op to have heavy alpha with med reload
FV4005 = skill-based, change my mind
@tribal moss top speed is the same as T-62A ._.
||and the IS-7||
@unique scaffold honestly idk what you're on about but British tanks need a buff instead of a nerf.
4202 has a mediocre top speed at 50km/h
Vickers doesn't need one, in fact it got nerfed
4005 idk if it needs one, it does well
183 still being the death star
215b is decent in some situations
I see no reason to play the IS-7 over these tanks just because they're skill based. Stop calling someone else a bad player, maybe it's you who's bad getting clapped by these tanks.
\ / I quite agree
@tribal moss if you look at their message history i have a strong feeling they're just doing a really bad job at trolling
I massaccre everyone with British tanks they are too op
@unique scaffold I massacre everyone with SU-152
It's an invalid argument
Everyone can commit massacres with any tank, most notably T7 crackpanzers.
Just because one tank has a high skill ceiling does not mean they're op, they're op in the right hands, but that applies to basically any medium IF. PLAYED. CORRECTLY. That's the reason why you'd hear these tanks can do amazing things IF. PLAYED. CORRECTLY.
So I'm hoping I made this point clear enough for your dull mind, good day.
The Black Prince exists to roflstomp the crackpanzers, it's fits the T7 meta fine.
Your only tier 10 is the IS-7 and the highest tier british tank is the black prince. I do want to know how you massacre everyone without a single tier 10 british tank and claim they're op
and neither do you
you dont know how to play British tanks
If you're playing british tanks like russians,you're doing it wrong
Yes, speak from experience on probably the most OP british tank tier for tier, a BP
Is ur highest tier British tank is the BP you can't say they're op
BP and T29 broken
Please stop getting baited by tr4p
Neither do u.
British as a tree is pretty balanced
Vindicator buffed to 125mm of spaced armour on the shovel when
People start actually shooting that when
@nimble zodiac I shoot the shovel mostly nowadays, it’s easier than going for the hatch
Shovel is ez pen despite looking 100 mm thick lmao
AH just shoot low, of course
@unique scaffold afaik he's right :p
XD
So with every new Gen of Egirl, they get bad at the trollling. I guess the Egirl_Gen6 can be discovered when they ask for nerfs to the T28
Or buffing smasher
smh t28 so op pls nerf it has too much armor the speed it too much pls nerf 100% not baiting aslo pls buff smasher it's so bad
Should have made it a good bait, that's simply sarcasm.
Ye. I agree
You do get those
Getting kills is how you win games so it's worth rewarding, and getting aces is supposed to be hard...
damage hogging isn't the way to win
@azure raft take out tracks of enemy tanks, you get half the xp for damage dealt or kill, that is true strat to xp farms, it is more affecting than damage hogging and kill stealing
and you are also being more useful in taking out enemy tank, so moral stats also get boost
I prefer the term kill securing. A tank at 1hp deals as much damage as a full hp tank, I don't mind my team securing kills unless i am at like 6 kills and in the running for ras
This isn’t the #rating-battles channel
The is3 is the most average tank I have ever played
@latent snow Chi-To be da average
The e75 need a turret speed increase
The E75 needs anything that isn't a buff...
He wants to buff the E75 because it’s not good at everything
The E75 is probably the best tier 9 heavy in game at the moment. The RU relative lack of Prammo shooting makes the Mäuschen and Emil 2 look good
But that’s not the same meta in NA or EU
K91 is a contender (and IS8 but it's basically a med) but I'd put the E75 as one of the best 3 tier 9 heavies without a doubt
Sti, e75, and k91 are all pretty much interchangeable for top heavy at tier 9, tanks like the is8, conq, and m103 are definitely a notch lower
ST-I is too slow to be effective usually, and even when it is in the fight it's not actually that useful. It's gun is decent but not that amazing and it's armour won't hold up for too long. The IS8 has got mobility and it's fantastic gun to use so it's much more flexible
IS-8 is more of a medium than T-54, change my mind
The stI armor is really good. It can sidescrape and hull down against tier 10s. Sure its slow, but it's not gonna die easily, allowing it to work its solidly preforming gun.
Plus 8 degrees of gd
Its armor holds up to most guns at its tier and at least in terms of mobility it has a 40 kph top speed(which it rarely reaches) but the gun is good enough with great pen. its sides are also pretty troll
Hehe me overmatch sidescraping ST-I
If not I’ll normalize into it
50 TP is just ST1 after mobility buff and more alpha
50 TP is not as much of a hardshell, just some dense angles at play
Did anyone notice that Honey Matchmaking still hasn't been fixed yet?
@jagged crescent read pinned...
@unique scaffold wrong channel go to #tourneys-team-search
I'm talking about a mechanic, not about teams u silly goose
http://forum.wotblitz.com/index.php?/topic/110860-no-more-honeymoons/page__pid__1738009#entry1738009
No more "Honeymoons"?? - posted in General Discussion: The last three tanks I have recently bought did not have a honeymoon period (which used to be the first 4 or 5 battles?) and i was low tier right out of the gate.. and I am wondering if WarGaming in their vodka fueled minds infinite wisdom decided to do away with them?
@jagged crescent I have seen the same thing. Uptiered the first game in a new tank.
cmon wg fix it faster smh
impossible to grind smh P2W game WG fix
stock centurion
Hay is it possible that I could maybe prank my friend.
It is perfectly possible but it depends on the prank
i have absolutely no clue why but I do so freaking well in my t34-1, the chinese tier 7 med, 78 percent wr in it and 1.9k average damage. And I'm not even a good player, only like 51 percent wr
It’s a good tank imo, it has the alpha of most heavies on a medium chassis with a good turret
buff wz 111 5a premium ammo to 340
buff Y5 ELC bis premium round alpha to 140
now it's just 120
tanks like Comet and M41 bulldog have 135 alpha for premium rounds
No, we don't need another heavy with 371 CS HEAT pen that butters armor
we ned it
gib it PC stats
That's right boiii
No
5a is a premium is7 clone and should be balanced as such
Its heat with calibrated shells is enough to be fine at tier 10
Worst prammo on a heavy. Change the heat to apcr and I would be happy
And sacrifice DPM? :>
U dun sell it tho
@ember thunder I will raid ya lol
i will when they sell a better tier 10@unique scaffold
someone has been making training room titled "jumper and shooter" but he only intended to kill everyone who join the room, this is really bad if you ever play training room. His name is Jonny_sensyachou and server is Asia
can someone tell me how the action x is op, yes the gun is nice but the reverse speed + people loading prammo really bring it down
It’s not. Period.
It’s an amazing tank, not always op
There are a lot of tanks that people call op when it isn't
i do get some amazing games in it but if they just buffed that big space between the 2 armor plates on the turret that would be nice
Bruh I have already went to that room man, but he killed everybody in there, so I decided not to join
WG wont do anything about people breaking made up rules for a TR
Imagine breaking the boys and girls TR rules
It's a great tank based on my encounters with it, but I don't think it's OP. The 190 alpha makes trading with other tanks not good, but it has dpm.
IMAGINE talking about rooms in this channel in the first place
I wish those were deleted
Actually dont like ax that much (probably cuz I’m not a 190 lover)
Rather gimme lowe
Can we just remove rng
i low rolled 3 times in a row and lost a 1v1 :"u
No we can't. If you want to delete rng, go play realistic mode
Dude @latent snow listen, here RNG controls everything and WG are it's worshipper. So, if u want to play a game without RNG, don't play WG games. It's simple
+or u can wait for realistic mode for non-RNG battle
buff IS 7
Before the nerf the Grille 15 was clearly op because it was as fast as mediums with comparable dpm, but almost double the alpha. Reversing that nerf will only make it op again.
I think the Grille 15 is an extremely high skill floor tank, but once one figured its playstyle out it works incredibly well, suggesting a high skill ceiling. Buffing such tanks is always difficult because any buff could allow players who master the tank to completely dominate any battle. The average stats being below average is normal for such a tank, which WG tried to soften a bit by buffing the strengths eve more without removing the balancing weaknesses, because they know this tank would unleash hell upon the game once one of the substantial weaknesses gets removed.
I think the Grille is in a fine spot right now, but if the stats shoud be made at least average I would rather recommend the approach WG took rather than your very drastic one. I believe the weaknesses are very necessary and that the only way to improve the tank is to make it stronger at what it already excels at
I've just unlock Patton M46 after Pershing. I was pleased with Pershing which is a good tank as med espcially in hulldown. I'm very disappointed by Patton M46 which on the contrary of Pershing is really an unbalanced tank. It's really a bad tank : no armor on turret when US tanks are however renown for their amored mantlet. Mobility average and gun which lacks of pen. This tank has to be buffed as it sucks, even against tier 8. So vs t9 and even more t10, this tank is poop duck. Clearly the worst and by far tier 9 i've in my garage. So please, WG, buff this tank by at least increasing armor of the turret's mantlet.
You don't say, the American medium line has been underpowered for ages(aside from recent tier 10 buffs).
grille's unnecessary gun angles at least should be improved
4° depression on front, then it drops to 6° and then it drops 8° at very edge with no smooth transition
this makes slight inconvenience on grille if you tracking a target and gun can no longer look down enough and now you have to turn your hull, then bam high gun coefficients make your bloom over twice as large
they should change 4° depression range to 6° so you get a very wide range of 6°depression but you can still use a smol part of gun arc with 8° depression
overall tank is good but high dispersion coefficients in pair with annoying angles at different part of gun arc makes this tank more of a masochist pleasure ride
waffle traktor panzer 4 had same issue but they smoothen it out
wait, what?
grill depresses 4 deg over the front, and 5 deg over the sides. where are you getting 6 and 8 from?
@toxic nymph go to training room take out a protractor and measure for yourself
Grille should have the old values, heavy buffs yk
low camo values make grille fun and challenging to play
high dispersion coefficients is so it doesn't replace mediums
but unnecessary gun angles is just nuisance
The grille isn't a normal tank to play
That doesn't mean it's bad and needs a buff...
It only needs camo if you want to sit at the back with it, and that just leads to static games which we don't want.
How it is now makes it adequate at range, but then also very nice when played agressively even if it is difficult. It's a tank that's meh if you play it in one playstyle, but then shines when you master playing it in a different one. It's hard to play but it's a brilliant tank.
I don't find a hard to play tank brilliant, if you consider the playerbase, players in pursuit of the tank will be a liability about 85% of the time in it. You have to consider the general population in this
It also comes from an entire line of lightly armored tanks who are supposed to rely on Camouflage and large alpha
You have to consider what will happen to the skill ceiling when you buff it though, if you make it so that it's a good tank for most of the playerbase then because of its design it will be stupidly abusable to unicums, which leads to people crying and a nerf to what makes the tank unique and fun to play. Lots of lines change playstyles, but with this one you don't even have to change your playstyle. You can stay as a sniper but your performance will just be adequate, or you can challenge yourself and if you rise to the challenge you get a beautiful gem of a tank. It's a trade off of keeping it interesting and worth playing and keeping it accessible for anyone. We already have plenty of accessible tanks.
#RebalanceTier7
A tank that requires a bunch of set-up and scenarios to go correct doesn't make a tank balanced
How is average player supposed to complete Mastery 1 or higher daily quests??? that basically compares you with other players how is that balanced quest...
Grille is as fast as medium until it has to turn lol.
It used be OP when tanks were a lot slower than it is today.
Give its old mobility back and remove the awkward gun angles.
Good players can set up the scenarios that it needs to work brilliantly fine, and when it isn't in those scenarios it's just meh. If you make it good outside of those scenarios, then you will also buff it's performance in those scenarios making it much more adaptable and performing even better in its roles. It's skill ceiling is high already, it doesn't need to be made higher. And like I said if you adjust the ceiling to be lower to balance it out you will just end up taking away everything that makes the grille special.
I don't think There is other td able to go 60 km/h at tier 10 that have turret, no armor and high Alpha gun. It still will be Special.
Doesn't grille always/mostly low roll or something?
That’s random right? Just a feeling that it low rolls?
@muted rampart It only goes at 50, and there is:
4005 with speed boost
Sheri with worse gun but better everything else basically
268 with much better armour and pen for the 4hp/t it loses
And that's assuming that you don't nerf anything on the grille once you buffed whatever you need to make it good for average players, which will inevitably happen when good players abuse the hell out of it.
It's fine how it is, as a mediocre tank for most players. You should know what WG are like with delicate touches to tanks and you are basically asking for them to screw it up. Just leave it alone and as a tank that is balanced.
I'd rather not buff the grille too much. Its a fairly popular tank already. The player base likes speed and big damage
still waiting for grille to go to 60 km/h again
it was never broken when it did anyways
I'd rather have 3200 dpm grille with actual camo
What lol? Grille already has 3.6k dpm
I think he wants to nerf grille dpm and give it good camo 🤔
@unique scaffold ayo speak English and mods will be upset because of you're complaining about balance in #tank-balance-discussion
Warning logged for Arturkacz#8500. I couldn't DM them.
How about we reverse DPM buff and bring in the camo or gun dep buff :>
But Grille holds highest HE DPM in tier 10 :(
Yes, because HE DPM is by far the most important measure of a tank's effectiveness.
but it's fun in burning games
It’s fun in any games as long as you have paper in front of you
LOL.. also anyone thinks M46 is a rather good tank that doesn't need any buffs / minimal buffs :>
If you consider anything better than PT A good then I'm afraid you're almost alone. The tank is average all rounder but seriously lacks good turret armor and the gun is underwhelming to say the least.
M46 lmao, it started to be a popular tank suddenly, the armors pretty troll if the rng joked to u, guns a t9 gun, speed pretty fast, that's all, supportive tank
can we add a balance to teams, THEY SUCK
in against PNCR every game with no one on my team of any skill (4 games in a row)
just had a 7-0 boring game to follow it up (two zeros on my team too)
MM is rigged
@dense walrus you jest, but then there are some people who go as far as to claim that a legal patent is evidence of MM being rigged.
(Which in theory is a good idea but is flawed in reality, just because someone has a patent doesn't mean they use it for all applications)[Furthermore I find it a bit difficult to find such a patent but considering that no other comparable MMO PvP game has similar matchmaking it does suggest WG has such a patent, but this is irrelevant anyways.]
but i mean, there are major bugs every update, and bugs all the time. like tank slides in mad games. so i hate to do it but until WG steps it up it stays.
@sinful leaf yeah but it has gun depression and relatively good DPM, and no I'm not alone I'm sure I've seen at least another person who agreed
Also if you look at the stats it's doing ok no?
I did say it's better than PT A, by a good margin and it's not terrible at least just lacking
hello
Foch155 buff 💩
Wat buff r u looking at 😋 @weary scaffold
@thick rover completely impenetrable copula
Gun trav buff to help accuracy and shots on moving targets :))
It's a decent tank, kinda needs a buff a bit on the penetration. It's not a horrible tank, the dpm is 3k which is decent compared to the other mediums that have 2.9k dpm.
Play it like the T20 and Pershing
I want a turret armour buff or atleast a penetration buff on the M46. But on #devs-answers it's wr is good compared to the other T9 mediums, probably because not a lot of players play it compared to the other tanks. And I kind of agree with the stats, since I've been playing the M46 more. It doesn't need any big buffs, just small buffs.
Load nuclear ammunition into IS-7 that it can't use and it will win 7/10 matches automatically, easiest way to buff IS-7.
Can’t use?
duh just so ammoracking it is even easier
Can JagE100 get E3 consumables....
E3 was the highest WR TD and still got them
Could Jag get the same treatment it would be kinda playable to good in the HT meta
^^^^ i would like some love for the Jag
I would prefer if the super consumables were to be removed entirely.
nahhh, it only gives 56*/s traverse on e5, pretty easy to counter in meds and it is not like that tank's power to weight ratio increases or anything allowing it to attain positions before even getting spotted/ taking hits or anything
it also makes anni so balanced, before speed consumable use you couldn't circle it because it has so high traverse values on turret and hull, with use of speed consumables you won't even outrun it, perfectly balanced, working as intended.
it is not like anni is like much better chi ri, with armor, smoller profile, quicker burst damage, more dpm, higher burst damage, better mobility and very fair and balanced consumables or anything
once again, working as intended, completely balanced.
it is also also not like chimera's one competitor (t 34 3) whose mobility is slightly better, I mean it ''excels'' at it, can be completely negated by this consumable allowing a much superior tank like chimera to clap these tanks or anything.
WG,I have an idea to improve game mechanics.To improve some underpowered tanks you can give extra two consumables slot and give them special consumable like engine powerboost, reactive armour,etc especially implement this feature in T95E6
heavys HP buff is out of hand by now
Mauses dont even care if im looking at them with a 183
I met this guy with a E5, he didnt even try to hide his lower plate. Not only he has the ridiculos HP buff, but he also has the Reactive armor, wich resulted in my 183 giving him only 675 dmg. He didnt even try to hide his lower plate, he just sat there and spammed reactive armor. The fact that tours develop into heavys spam just proves more that this buff was a mistake. The idea sure was there, but the execution? not so much
Most people will just say "Shut up noob get good and learn to aim its just more HP to farm" and to those people i have 1 question: Did you pay WG 10000€ to be constantly matched against noobs? Because yes sure this game is plagued with them, but you arent going to meet ez grind noobs for ever, wich basically means that yes its more HP to farm, but its also more HP to keep players who know what they are doing more alive in the battlefield, forget a couple of mistakes, etc
Most people would just say "Just buff the TDs pen and alpha then", well do you really want every single TD in game to get an alpha dmg buff JUST to deal with the heavys? It would be really unfair for LTs and Meds to fight off those TDs
They should atleast nerf heavy speed and get outta here with them consumables
Whats the point of playin a patton with 1908 hp whilst the e5 with better armour/speedboost/reactive armor/ 2.5k hp does the same job but better
Why are they still not reverted
@sudden granite Double maus, with the equips they get like 6.3k HP or smh
What we really need is just the intier HP buff removed
But im pretty sure WG will say no, since they probably arent going to nerf those premium heavys
The speed bothers me most
Heavy tanks are ment to have a high survivability but bad gun stats and bad speed
I don’t mind the hp as long as they dont go as fast as meds and have the same/good dpm
Look at 113 like bruh
Heavys are suposed to have armor and big guns, not much for speed
When they are fast they are suposed to be paper
Suposed to be. Annihi noises
The most annoying thing about all of this, is that nowadays there are a lot of low lifeforms who camp in heavys, wait for their team to die, and then rush out and farm kolobanovs
Its annoying
@unique scaffold Wdym?
Theres no such thing as Russian Bias in blitz. War Thunder? Sure. Blitz has a lot of OP/Broken tanks. Rn WG seems focused in giving the brits as many broken/OP premium hulldown tanks as they can (AX, Mk I def, Cent 5/1)
But the tanks that are REALLY broken are on the hybrid nation. Smasher, Annihi, etc
Please nerf russia op tanks
AX, mk1def and the cent 5/1 aint broken xdddddd
They good, yes
Mk1 def and cent 5/@ bpth better than the centurion, yes
Doesn’t mean they broken
Op*
^
@boreal crag
mk1 has paper hull and to do 190 * 4 damage you have sit for 6s and aim every 4 shells
that tank doesn't automatically do 760hp damage after reload, it is has intra reload of 2s between each shot
it can't easily relocate either, tank is big and does 46kmph
how is a tank op? when you can easily counter in most situations and it only works in few
it isn't like anni, which does 630 damage in 0.66s with decent enough hull where you have to aim for weakspot
mark 1 lacks armor profile, dpm and burst damage in comparison to a lower tier heavy tank
i am not saying mark 1 is bad, but it isn't nowhere near op
AX is just OP. Mk I and Cent 5/1 are broken, because they have turrets that bounce off pretty much everything, only a few tanks can easely slice threw, cent 5/1 has that troll front plate, Mk I def has a clip that gives out 800 dmg full, both with good pen guns. At the same time if anything bad happens they can relocate easely
@turbid smelt True, ofc it takes some aiming but then again you cant say a tank isnt broken just because you need to aim with it. If so Annihi is so bad because it loves to miss shells. Secondly sure the hull is paper, but this game has a LOT of hulldown spots, so its fairly easy to abuse it in hulldown
Its broken, but its not the worlds most broken tank ever. Requires basic hulldown knowlage. But if you just know hulldown and the good spots in the map, you should be fine
bob_world#0664 has been warned.
so asking for a balance of mm, doesnt go in the balance discussion channel....
v rude much?
Get good
No good player wants that
Random battle composition is part of the draw to the game.
As for rude, perhaps try reading the rules here.
bob_world#0664 was muted
Will we get the stats for the current update this week?
no
we don't need to know anni is performing better than tier 9 tds
We wont 🙂 WG wont give the tier 7 stats as usual, even if Tier 7 is allowed into ratings
xd
WG won’t even give us all the tier eight to nine stats. And the “only over 1% of battles” rather seems like a cheap excuse than the truth
Yep. I don’t believe that some of the tier 8 premiums that they leave out really are below that 1%. I’d rather have them put the % of battles in the bar for each tank, and then include every single tank, so even if it’s played less, we can see that, and know that the stats may not be too accurate or comparable.
Also, why don’t we get the stats from EU, NA and Asia? Ik RU is the larger server but clearly there’s a difference in the players on each server. It’d be better if they could just put out the info for all the servers, because the players on this discord server are more of EU, NA and Asia than RU, as they also have a separate RU discord server. And they still give us RU stats...
Hard to even use those stats for any discussion on this server because RU players using less prammo makes that much of a difference. And itd be better to see how the tanks perform on the server that we actually play on, rather than stats accumulated from players who most likely aren’t even taking part in the discussions on this server
Just a reminder that ru made the emil 2 look op when it was the worst tank on the swedish branch and it wasn't particularly close
Annihilator is op, bad players have avg 1800 on it NERF IT pls
I saw a person with 200 battles in it and he only has 1k and has a 2.2k avg dmg and 70% wr
Dumb re roll account
Don't nerf it, just move it at tier 8
yes
just nerf traverse of turret and track
you still get a strong tier 7 but now others can outplay you
Canadian Man#9894 was muted
Remove the super speed consumable from the Annihilator and at least it can’t get some places before Meds
And nerf traverse so you can actually somehow outplay it if you have some skill.
Remove all the special consumables and then balance tanks the normal way
Smashers and aniihilators are breaking tier 7. Players are complaining about and it's relayed by youtubers like meadsy, pantoufle and others. And this is even more broken when there are 2 of these tanks in the same team. So it could be a good idea to restrict matchmaking of annihilators and smashers so there can be only one of these tanks allowed per team. So it implies that no platoon of them are allowed.
No they aren’t
Annihilator is breaking tier 7 because too much People have the annihilator.
they will never remove the special consumable because it has an animation when the consumable is activated
I kinda hate that we let them add consumables to all these tanks in the game. That first survey after the first set of tanks received the consumables, I wish we could’ve just voted for the consumables to be removed... but too many voted in favor of them :/
The poll was about nation specific consumables - not ridiculously op and overpriced consumables
No player is to blame for this failure
+1
Lazy way to balance tanks, by just giving them a consumable rather than giving a buff to the stats. Results in these op premiums too.
And at first I thought the idea was to give every single tank some special consumable. But they put out the consumables quite slowly, like just one line at a time. Now it’s just been reduced to a balancing method rather than trying to give every tank some consumable that’s only available for that nation...
What do you think of FV4005 with the consumables?
I get some of the consumable choices at first. 215b line was kind of lacking when it comes to tier 10 heavies. Then WG just starts tacking them onto random tanks
i think 4005 is one of the few tanks if not the only tier 10 that deserves those consumables
Only that one deserves them
i dont understand why they gave them to E5 and E3 they were already strong enough and giving a tank the ability to be stronger than anyone for 20 seconds is a crappy way of balancing a tank
Well idk about you but I don't even use these consumables on the 113 TD
Only sandbag but the tank is still mediocre
113 td has only faster aiming which is uselles
tbh löwe is fine, it has a pretty good gun with trollish armour that bounces most tier 7s and some 8s. it’s a tad bit slow but it’s something to expect from a ht. pretty reliable tank, pretty good for new players.
They already nerfed the accuracy harshly before
That’s why it’s prem camo is called Reliant
Laser gun vs an alpha shotgun. Both have their uses
uses laser gun up close and alpha gun near red line
to confuse enemies and make them waste time when they start typing mean stuff
just so you can /tp above them
-guy with too much time to think of evil
Lowe is a very dynamic playing tank, dynamic as in it can fills frontline, secondline, and even snipe if needbe
id say frontline, sitting almost 2k hp at the back is just a waste
I said it can, not should, but it still serves it all well with such an S-Tier gun
I just bought the IS-7 and it is a really strong tank. Haven't been armor-racked yet. However, I think the hull armor and turret armor should be buffed just 15 mm and 5 mm more respectively. Why? While playing hull down, I wiggled my turret left, right, up, and down and drove back and forth. Yet, I still got pen 5 times in the sides of the gun mantlet by an IS-4, a Jg roo, and an OBJ268.
2 are tds and prammo exists
True, but it was not point-blank range and consistently being pen twice by an IS 4 in the turret is not logical
Bro, IS4 doesnt care about armor when it loads pramo
@deep shadow thats cuz they have close to 400 HEAT
yeah and IS-4 has 374 mm it ignores a lot of armor with that BS round
what really makes me question wargaming is why an IS-4 a side scraper and a frontlining heavy that can wiggle out in the open etc etc has a significantly better turret than IS-7 which is a hull down tank wargaming really needs to just buff IS-7 turret make its cheeks only pennable right next to the gun small weakspots thats what i think and maybe nerf IS-4 turret
When will the Panzer IIJ not have to face Tier IV’s anymore? What I don’t get is why should the Panzer IIJ have to face a tier that has SEVERAL vehicles that have guns that are more than capable of penetrating its 80mm of armor? I don’t find this fair for those who have this tank. Be reminded, Wargaming, that this tank is to have fun and bounce shots in, which is really the only good attribute considering the fact that it’s gun is worthless against Tier IV’s for the most part unless you fire complete premium ammunition. I am saying this because you keep having this Tier III tank against Tier IV’s, of which probably about 75-80% of which can and will go through the front armor without gold ammunition. Think about this, Wargaming. Please. Older players from the start like me are getting fed up with this ignorance to this fact. Just saying.
Stop seal clubbing
He doesn't find it fair that people pen him😢
Older players from the start moved upto high tier years ago lol
@past cove I agree you mostly meet t4, but this tank is stupidly broken and it can easy hold even T4 if you have some skill and prammo, but i'm not playing it much, so i don't really Care tho
Increase 4202's top speed to 60km/h, 50 isn't impressive.
and then you have a better leo1
na leopard accelerates faster than lights but 60 km/h is too much for FV
thats not what the tank suffers from
mainly the fact that the HESH removes its HEAT still makes it too unreliable for ppl to play if it isnt purely for fun
maybe if they make its standard AP instead of APCR and keep its 255 pen on top of mobility buff
It's gun and upper plate are impressive already, it doesn't need anything more except a different meta to play in. It does worst against heavies and best against meds so when the meta changes it will go back to being strong. It's also another high skill ceiling tank so any buff needs to be very careful thinking about the upper end of the playerbase
You can play the HEAT gun
true but its just an inferior gun to all the meds
or rather the tank feels inferior is what i should say
@loud valve
FV with heat gun has no advantage over other tanks. The HESH is the only advantage it gets
exactly
thicker upper plate - decently troll turret face - useful APCR pen on the HESH gun, and HESH!!! -- plus it's 900x better than it was when it was 40kph...
when will these dumbs ban anni- smasher platoons ?
These things already makes tier 7 unplayable and when they are in a platoon its makes the game disgusting.
When will DUMB wg find a solution for these things ?
Wouldn't it be nice if Wargaming bans platoon with the same kind of tanks?
I mean in T5 it's hard to fight against a platoon that consists of 2 Bdr/T1 heavy .
In T7 it becomes very hard to fight Double smashers or Annihilator.
Same with Emil 1, T110E5, etc. 😞
Are there any Devs that take tank ideas I have a really cool one I’d like to suggest I’ve been planning and working on this tank for a while and it’s a IX tank I made art and a clay replica of the art
Then they can do annihilator/smasher, t1/bdr etc. Also it's fun to be in a Plat with the same tanks
for platoon yes it is funny
It is fun for the drivers of the tank. I mean dominating a game is fun. (kinda) But from my perspective, it is really not fun to face off against Emil 1 platoon. They tend to stay near each other, they fight together, they support each other, when in danger. They are one.
Same goes with Annihilator, T110E5, BDR, T1 heavy, Smasher etc.
Reminds me of this quote:
"Prepare for trouble"
"and make it double"
2 BDR/T1 Heavy
Yeah that sucks to go against
2 smasher/annihilator
I guess yeah
2 Emil 1
Emil 1 is not OP anymore, but I guess it can be annoying
2 E5
Really?
Rather they nerf the tanks than to not allow people to use the same tank in platoons
why did wargaming nerf the foch 155's first gun along with the auto loader that gun was average at best i dont get it
Nerf the smasher and annihilator. For smasher- the hesh shot and alpha dmg is just too op. For annihilator- 3 rounds for a total of 640 dmg is also op
Smasher doesn’t have HESH, it has normal HE with 85mm of pen
Annihilator should get more reload and worse traverse. Everything that smasher needs to be nerfed is the bloom after moving etc.
@jovial kernel it's actually 630
Yea whatever 10 off lol
for 10 less damage you get more overall module damage done
The problem is they made Annihilator a premium and not a collector vehicle, so they can hide behind that technicality and keep it as is, no matter how many people want it brought in line with the current balance
Collectors are just premiums you can sell for gold, atleast at higher tiers..
Here's a balance suggestion for ye: BUFF THE HP OF ALL TIER 8 TDS!!!
Like jesus christ, as soon as you get spotted by some random Yolo moron, everyone starts targeting you like some sort of bingo prize at a shooting range game and you just die in 2-3 HITS. Camo ratings are also pointless if you keep getting maps WITH NOWHERE TO PROPERLY HIDE AND SNIPE. Say ISU or WZ-111-1G FT gets on a map where they can't camp, cuz there are no good spots, or the spots are blocked by brainless jerks in heavies or mediums, pretending to be TDs. Or another scenario, the map is small and to fight the enemy, you gotta get closer. But what happens when you try to get closer in an armorless slowly moving TD? You get spotted! You're spotted? You die in a few shells. I can go on and on about these things being so pathetically brittle. Even in ,,well armored" tier 8 TDs, like the WZ-120-1G or Ho Ri T I or T28, anyone with half a braincell will immediately switch to gold ammo and your armor becomes redundant. They definitely need more HP to survive more than 2 shots. TDs like the AT15, Ferdinand, JgdTiger 8,8 have armor AND HP to last. The rest are sitting only 1k or 1,1k? Make all of them equal damn it.
Use cover. Period.
The tier 8 WZ-111 TD is actually really good, I only agree with the thoughts there on T28 and Ho-Ri Type 1
130 mm go brrrrr
ISU puts all it's points straight into the gun, and the armor is kinda troll while not being super slow.
RHM is paper with mobility, high camo, a turret and a huge gun.
WZ-120-FT has medium tank mobility, armor, and a fantastic gun
I see nothing wrong in the durability department with those
The easiest solution is to nerf heavy tank guns
The penetration and Damage on most are waaaayyy too high to keep most TDs relevant but that's true across almost every tier now
"bUt wE cAnT pOsSiBlY nUrf PrEmIuMs"
~weegee balancing department
Is there anyone keeping chinese tier X TD at garage? :p
The T28 should have a HP pool closer to or the same as tank destroyers like the AT-15 or Ferdinand.
A bit odd that it sits with a 1150 standard HP pool, especially after the heavy tank HP buffs
That just makes us regular players mad, cuz wallet warriors play in their premiums and win game after game, while tech tree tanks that are better than those premiums, obviously get nerfed, cuz otherwise the wallet warriors will cry that they paid to lose to a free tank.
My view on balancing premiums:
If you aren't allowed to nerf them, then you sure as hell shouldn't be able to buff them either.
If you aren't even going to balance (more than half of the tanks in some tiers), why even bother trying to balance other half
It's not stated anywhere, yet they still manage to get away with refusing to nerf tanks.
I dunno, I have both smasher and anni, and I WANT both of them nerfed
Weegee is just digging themselves a deeper and deeper hole
Buff Annihilator and Smasher for more balanced tier 7. And nerf all the tech tree tanks at t7 to make tier 7 even more balanced
Just nerf them often enough so it becomes normal to see a premium nerf. Then people will get tired of getting angry at premium nerfs and theyll just accept it lik many accept balance changes. Avoiding nerfs to the extent that they currently do, just leads to people buying op premiums because they believe WG will never nerf them, considering their current reluctance to nerf OP premiums. So once premiums getting nerfed is normal to see, people buy premiums for the uniqueness and less for the OPness
If people cant accept WG balancing the game to be less spam of OP premiums, i dont really mind them being gone...
While yes, it may be somewhat flourishing now, once balance gets broken to the point that people leave in mass numbers, its gonna be too late to fix their poor balancing decisions. A poorly balanced game will not last as long as a well balanced game. I'm not saying its gonna die tomorrow or anything, just that ita life is definitely shortened because of this.
People avoid weaker tanks because they see that there are stronger premiums to buy. If you nerf the OP premiums, you give them more reason to buy the other premiums, and WG can make more money off these other premiums
Premium tanks already give elite xp more credits and most of the time they come maxed out I can't see a reason to buff premiums It's just WG that always wanted that more money
And yet I managed to pick up a pilot for 3,300 gold...
Because NA has garbage content creators shockingly enough
y'all are playing mind games 10 years into the game's future when new introductions to strong premium tanks are just "money printer go brrrr"
Y o u d o n ' t s a y ?
it's like teaching the dumbest parrot ever, except the only thing you teach it is "Pilot bad"
Just wondering if the T-34-85 Victory got an engine nerf or something seems slow.
I wanted to just say, can we please get an armor buff on the amx ac 46? Like it's frontal armor can't even withstand ap shells from most t8's. There's also the fact that it's got that huge tumor at the top, like wow that thing is incredibly big and has hardly any armor. Just a suggestion😀.
Reply to #bringbacklowtiers
The whole box the size of 4 elephants is grey to most, if not all t8's. t6's don't even struggle against it using ap shells on the huge tumor it's got
The SU-122-54 needs a small armor boost just to bounce shots a little bit more often, or it needs a boost in its ability to reverse. Also i was face to face with a tank and i was using HEAT shells and it showed as i had full pen and i bounced 2 shots in a row.
Thats rng for you you can also get it where you can pen when the skin says its red
it doesn't need any armor boost, it is very mobile, has good camo and best dpm in game with bias 4 gun
give Hellcat more ammo
@north peak how much does it have again
like 30 shells i think but that is a small amount
Nerf russia tanks
buff IS-7
@unique scaffold russian tanks already have the brunt end of the stick. Try using the SU-122-54 and tell me it needs to be nerfed
Stick to balance discussion
225*30=6750 damage potential. I think that is enough.
Bruh su 122 44 is op.
It's got a super good gun, speed, and bounces shots quite often.
Idk about accuracy and all, but I think it will be good becoz the top gun is tough to research and is worthy
@unique scaffold I know it is a typo but I am evil so
they about Su 122 54 *
Are you joking? Its very goid tank
Other tanks get more than that... The next highest I’ve found is 7.2k on a Type 64, and then there’s tanks with 9k and even 20k potential damage...
I’m so freaking mad at myself right now
Sure that great and all.
Until you want to carry some HE.
Or when you want to load gold.
It's very easy to shoot 5 or more HE shells when the opportunity arises, but they you are then down to 25 shells to split between ap and apcr.
A top tier heavy with 3 brain cells knows to turn armor towards incoming fire. Now you have to load the gold. Imma say worst case scenario its gonna be 10 APCR shells to take it down (bounces and misses will happen, and the cat has solid rate of fire)
Alright, 15 AP shots of AP left in my capacity. Oh wait, that's definitely not enough, time to dump some HE or APCR. Now you suddenly start running out of specific types of shells every match.
why do need apcr in a hellcat, it has better pen than some tier 8 meds.
I accidentally bought the medium VK instead of the heavy VK
How many mm pen does it have?
Because tier 7 exists as well as heavy meta
Idk
Leo pta needs a buff is some way or make the max modules a little bit cheaper cause stock leo is horrible
Leo PT A has been garbage for ages, good luck sufficiently buffing it to where it's not just a tier 9 leo 1 but also isn't garbage. @unique scaffold
Just give it like another degree of gun depression lol
Leopard 1 at tier nine... I'm not even sure if that would be that op
Gun is still underwhelming compared to other mediums* because of accuracy and reload
@unique scaffold armor buff would be 100% useless when it comes to fast german mediums like this, safe to say that's immediately out of the window. Giving it better speed than Leo 1 is an option but you'd only have extra mobility which isn't really going to fix it being bad. In fairness, should just give an extra degree or two of gun depression and improve accuracy and/or reload.
True.
Either give it a little Armor buff,
Or make it faster .
Because it takes time to get it's max Speed.
And tracks are also paper
Nah
Just give it at least 8° gun dep
6° on a paper med is sucks
8 degrees is mandatory
Need a nerf annihilator armor is too strong DPM is too much this tank is destroying level 7 Playing level 7 is now too boring
We don't nerf OP prems/collectors here
Back to tech tree tanks you go
Annihilator is a premium tank Wargaming have a policy not to nerf premiums
i heard like 3 youtubers confirm it either they're lying or idk lol
They used to say we don’t touch premiums. It said that in the ‘premium tank perks’ ingame too
Fun fact if you check those perks it ain’t there anymore xdddd
But the chances of them touching prems will be pretty low since a lot of kids will cry
its one of those things that we repeat so often that it becomes true
now if wg nerfs a prem there will be outrage from both sides
I'm still waiting for weegee to actually balance THEIR game.
Annihilator was an even reward
People got a lot of stuff for 10$ so they shouldn't really cry about a nerf honestly
WG introduced collectors saying theyll nerf them if unbalanced, like they meant that theyll be more ready to nerf collector tanks than premiums. Collector tanks now are the same as premiums. You just can sell them for gold...
They can nerf any tank in the game but it's just that they won't nerf it because it brings money to them which is understandable for a free to play game. It only becomes a problem when there are too many of them which I can agree in the case of Annhilator. It's just that we can't do anything against it
i dont mind OP tanks too much but Annihilator literally breaks tiers 6 and 7 to those poor tiers it feels like a tier 9 tank
Yap that's true But did you know that the annihilator alpha damage is almost the same as the KV-2 armor piercing shell, which is between 600 and 700, but of course the annihilator has better performance than the KV-2. has T1 Heavy armor speed like a medium tank and damage almost like KV-2 and SU-152, but who would complain? P2W player will always be on top
@long jewel Yup, it's 630 vs 640
But to be fair the speed is still heavy like
Ah right
That's hardly true, especially since buying even the strongest tier 10 premiums can't even come close to guaranteeing a victory, and even if a crappy player has an annihilator or smasher, they aren't going to win if they know nothing about basic game mechanics
Which is horrifyingly common, way too many smasher and anni players with less than 1.5k average damage
The clip is still fairly too high for the caliber it is
it has that dumb op speed boost @nimble zodiac
the only realistic problem i see with it is that broken DPM 2700 with 630 alpha that is so completely broken not even tier 10's heavy tanks can do that
If you ever think wg can’t nerf prems, just remember what they did to the type 59 when it first came out
except you take a look at annihilator stats and realize that, even with the amount of players it has, it has a higher average damage than tier 8 heavy tanks
You're right, maybe if there are too many complaints about op-prems they will hear it soon, because they don't want to lose they players because basically this game is free to play so everyone can play but not everyone can feel it maximally if they keep facing players who have better equipment and in the end they leave the game and look for new games that are similar, I almost left this game because I'm tired of fighting players who have better equipment than me, but WG always gives interesting events even they give free player tanks by trying in the game.
WG tries to be fair even though it is sometimes difficult to accept
Can we get a #farewell-to-op-premiums channel by the end of this year?
If they hear us, i think yes
They did and it got abused
Is it almost similar to an auction but the ones that bid are the players and the minimum and maximum prices are set by the players themselves, but are you sure? Could there be a troll player selling useless items at unreasonable prices? I've faced auctions many times whether it's in-game or real life and of course we all know that the auction has some weaknesses.
Not everyone can accept the price
We had a gift shop and apparently many people started begging (and it was also somewhat bugged) so WG removed it
@scarlet fjord WG has the right to alter any digital good for balance -- they generally try not to do that to premiums due to backlash - but the EULA and TOS do give them the right to do that. Anyone saying that "they can't" hasn't read the EULA, or Blitz Terms of Service.
Alex-MD#8184 has been warned.
It's easier to say they can't than accept that they wont
the only reason that wg doesn't nerf prems is due to backlash
i don't think they've ever said that the don't nerf prems, it's just that the community repeated it so much that it was accepted as true
@crystal halo the Type 59 nerf was before it was sold -- it was given out to some players and had +/-2 MM, when it was sold, it was announced it was getting a DPM nerf and a change to Pref MM -- no one who bought it had it subsequently nerfed (other than losing Pref MM)
Didn’t it also have insane armour? Or did they nerf that before it came out too
I’m pretty sure it had almost T-54 levels of hull armour
I’m on mobile so it doesn’t work @drowsy plaza
It has never had an armor nerf
the turret face is still very tough
the sides of the turret have always been like a T-54 and a walking ammo rack...
Notes
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Tank page and patch notes are hyperlinked to tank names on the left side and update headings
Changes are expressed (previous value)/(new value)
All statistics are with top configuration, stock changes are ...
TankEatingTiger nicely did an update by update change log.
Sorry to hurt anybody who plays mid tiers, but the fact of the matter is that wg does not care about anything below tier 8, and quite honestly, I don't really think they care about tier 8 balance compared to tier 10 balancing. If you play tier 6 and 7 it's your own fault, wg has consitantly made it clear that tier 7 is the p2w, fantasy tank tier for people to dump money in. If you dont like that, play tier 8 or above. Anni doesnt stand up to a good tier 8.
Wg has also nerfed the amx m4 54 when it was clearly broken in test, so they made it more balanced. No tank in tier 10 is broken, and that's because wg only cares about that tiers balancing.
This channel has become an anni and smasher nerf request channel, and I'm tired.
I still think the Vk 90 needs a cupola nerf
Its already pretty weak though
No it really isn’t
Vk is pretty strong but ok
this little orange strip is the only part that non-td's can standard pen
Lemme back that up here, with 290mm of Obj 263's AP
I'm guessing someone either got godly RNG or something because i remember getting shot in the cupola and set on fire
Can my beloved Hydro be buffed please the same way the tech tree version has? This tank has never been touched since official launch of Blitz back in 2014
@sudden path Did they nerf Amx m4 54 after releasing it in Christmas event?
----
Vk90 sitting with best pen in tier 10 heavy. 275 pen on standard shell while being a heavy. Has very good armor, very good cupola, has very good sidecraping.
If VK90 Isn't fully OP than it is borderline op. @low cliff
I am not sure if it can go hulldown tho
M4 54 was nerfed before Christmas event in test, because it was bonkers.
Vk 90 isn't op tho. It's really good at one thing, sidescraping. While its standard pen is good, its premium pen is bad. Its dpm is just average at best. But the rear mounted turret makes it extremely awkward for brawling. It's also balanced by it's bad mobility. It's a good tank but nowhere near op
@low cliff either it's terrible module placement (we have no idea where they are, armorinspector gives no info), or they shot big HE
They adjusted M4 45 for its release date.
---
Also, you calling 320 penetration bad? Are you out of your mind?
There are many tanks at tier 10 which have worse pen than VK90 at tier 10.
Mediums at tier 10 have worse penetration, but IS7 and 5A are heavies with a worse penetration. With cs or not.
They have 303 penetration on gold shells. It is doable. Many Unicum choose to run Gun rammer on IS7 and they simply state they get more average damage with GR. I choose to run CS on it because I like Alpha. Standard pen (cs) on IS7 is 273. Which is 1% worse than VK90. Its gold shell is 318 while VK90 has 320 with GR.
TL;DR: Stop calling VK90 Gold pen bad, because it's not and there are many tanks in the same tier that have worse pen.
---
Also yeah They can nerf premium tanks, If you look at their terms of service technically they own your account and every item that you buy. You do not own anything, that have the ability to freely modify balance, nerf etc to any of the tanks in the game, i heard something about players trying to sue wargaming but that'll never actually work because every single player agrees to the tos
5.4 Ownership of Your Account. NOTWITHSTANDING ANYTHING TO THE CONTRARY HEREIN, YOU ACKNOWLEDGE AND AGREE THAT YOU SHALL HAVE NO OWNERSHIP OR OTHER PROPERTY INTEREST IN YOUR ACCOUNT, AND THAT ALL RIGHTS IN AND TO YOUR ACCOUNT ARE AND SHALL FOREVER BE OWNED BY AND INURE TO THE BENEFIT OF WARGAMING. YOU FURTHER ACKNOWLEDGE AND AGREE THAT YOU HAVE NO CLAIM, RIGHT, TITLE, OWNERSHIP, OR OTHER PROPRIETARY INTEREST IN THE ADDITIONAL FEATURES (AS DEFINED BELOW) THAT YOU UNLOCK OR ACCUMULATE, REGARDLESS OF ANY CONSIDERATION OFFERED OR PAID IN EXCHANGE FOR SUCH ADDITIONAL FEATURES. FURTHERMORE, WARGAMING SHALL NOT BE LIABLE IN ANY MANNER FOR THE DESTRUCTION, DELETION, MODIFICATION, IMPAIRMENT, HACKING, OR ANY OTHER DAMAGE OR LOSS OF ANY KIND CAUSED TO THE GAME CONTENT OR ADDITIONAL FEATURES, INCLUDING THE DELETION OF GAME CONTENT OR ADDITIONAL FEATURES UPON THE TERMINATION OR EXPIRATION OF YOUR ACCOUNT.
How did they let caps exist
too big word no read
Words no read
That’s literally just copied and pasted
Level 7 turned into a dump because of the goddamn tanks you brought Most of the tree tanks are no longer able to do a job and all 8 levels are turning to dump please bring nerf to premium and collectors
Please find a solution to this job, while you could play the IS tank in the past, it is now extremely difficult because if you are not an OP tank at level 7, I say again, you don't have a chance find a solution.
They’ve dug a hole for themselves. If they don’t make newer premiums as strong as the OP ones that already exist, they won’t sell much of the non OP premiums, like how the T2020 was bad at first and everyone advised not buying it. So if they want to sell many tanks, they’ll just have to keep making them good enough to compete with OP premiums. So tech tree tanks will be worse than them. And since they just do not want to nerf the op tanks even slightly, they’re just stuck with having to make op premiums...
^
if they make OP premiums, F2Ps will stop playing the game
Too bad f2p players don't pay
So why would they care?
I’m pretty sure that’s NA only because the way this reads it would never go with European law
And this is why they need to do a full re-balance, tanks, viwe range, equipments, consumables, etc, etc
I dont know if they need to do another 5.5, but only nerfing 4 or 5 tanks wont fit anything
A high tier 5.5... Interesting
I have been pleading for that as well
Some new consumables and equipments would be nice ngl
In EU it's worded differently but it still says that they own your account and can change anything at any time from what I remember
Well, yes, it more or less says that but it’s far more limited. For example you are not responsible for any actions if you were getting hacked on EU. Also, you own a license which can only be revoked under certain circumstances (which are worded in a way that you almost certainly meet them) but it’s not just outright “you are out our mercy”
how did you bypass many characters in caps delete?
dark magic
will the Foch 155 be overcooked if wargaming buff the first gun not the auto loader gun just the 1st one to 750 alpha but same DPM at 2650 without rammer which is terrible DPM for a TD was thinking for the fun factor since its a 155 mm having more alpha than 152 makes sense right now it has less alpha than 152mm and cant run a rammer for some reason on a gun that isnt an auto loader xd
155mm s do not do 750
Revert heavies
Buff standard gun on Foch 155 back to 640/550/960 damage
That would make too much sense
foch 155's single shot gun's reload is not that much shorter than the autoloader's interclip (12.7 vs 13.6 w/ cali), but their alpha is the same.
autoloader dpm is 3255, single shot dpm is 2650, if single shot had 640 it wouldld be 3027
I copy and pasted it
i see
based on what logic
Based on the 170mm Jageru gun with 800 alpha and 152mm guns with 560 alpha
If you want to see some logic you have to find other games
14.9-15.2cm do 560-640alpha
12cm does 400-420, 12.8-13cm does 460-530
they don't cross into the range of the class of shell above it
we also have 120 mm's that do 400 and 123 mm that do 460 i dont see your logic
it doesnt have to be 750 it was just a random proposal
I'm not the one who brought up 155's cant do 750 lol
anyway foch is an amazing tank no need for buffs ofc but this isnt technically a buff its giving it a 2nd gun as an option idk exactly what the alpha should be i guess the devs know best but idk why they nerfed its 1st gun under 640 and removed its gun rammer switched it with vents it was a meh gun to begin with it was just average
The 7.1 sec intraclip reload with 640 alpha was reasonable but with 560 it's too much imo
It should be like 5 sec with increased clip reload
well i dont know wont that be too good?
i mean imo its the best TD as is depending on ppls play style ofc
the reason it was nerfed from 640 to 560 was because that's 1280 alpha in 7 seconds, which could cripple a T10 heavy (this was before the heavy hp buff)
and the fact that u can kill a grille in 7 seconds with HE
the reason why the single shot gun's alpha was nerfed was because the autoloader was op
i don't like it either, which is why i want the single shot alpha to be 640. i'm saying that the alpha was nerfed for both guns at the same time, when only the autoloader should have been nerfed
the 1 shot gun was average at best they nerfed the alpha on it DPM and replaced gun rammer with vents they are treating it like the auto loader was treated
They should totally buff the Single shot to 640 alpha, cuz now there isn't any reason to use it over the auto loader gun. Unless you want better accuracy while having worse stats when compared to the autoloader gun.
https://media.discordapp.net/attachments/503672016252043275/801905688884281354/unknown.png?width=700&height=663 https://media.discordapp.net/attachments/503672016252043275/801905855187648537/unknown.png
The single shot is like a stock gun.
Think of it like the old 122 on the is4.
its literally a very bad gun right now when you do think about it
i think they should increase the alpha to more than 640 as its a 155 mm gun and for the fun factor
That is...literally how stock guns are (most of the time)
Bad
The autoloader on the Foch reminds me of how the heavier defenders guns work
Guess what? Save your free xp
E100 and Bat Chat 25t left the chat
How about investing the whole Money in more stable Servers instead developing stupidly overpowered fantasy tanks?
Servers are fine to me 🤔
What is the problem with grinding 40k (if I remember it right) exp? That is like nothing for something that makes the foch155 so much better
Servers are fine usually, there's probably a problem between you and the servers(which happens pretty often so I understand getting the impression of bad servers).
ooh new clan tag
Wg’s servers are better than WT’s hamster run servers
Fair
Grille really doesn't work on such small maps with such low camo rating
And we would think that after almost seven years, Wargaming would care about the balance of their game. Yeah, I don’t think so.
I just wanna be able to actually snipe without getting spotted cross map by a red tank
You and me both. I am a big TD and heavy player. But my biggest thing is how spotting works. How when you are shooting from the opaque bush, which means you shouldn’t get spotted, and you do. Especially when you look at how most tank destroyers - not all of them - they don’t have turrets. And when you have to shoot and every time you get spotted, it gets damn annoying. I swear to god, if this is still a problem in like three months, I swear they better add the ELC STEVEN 90. SBN will strike when the time comes.
Someone doesn’t know about tier 7 and 8 also spotting isn’t necessarily broken while it can be really wonky wg has a video explaining how the system works aslong as you don’t expose any other part of your tank except the gun you’ll get a camo bonus from the bush
Go watch some of Honest Gaming’s videos and you’ll see what I mean about this issue, fine sir. Because it’s more than all this. You will have a laugh at it I guarantee it.
Yes sometimes I am spoted in a td with camo bonus by a heavy which I haven't spot
Took a quick look at your messages and i can already tell somethings off about you dunno why you thinking boasting about being an original kv2 player is worth something to write about lol
There you go with your kv2
It shouldn’t pen a tigers front dude wtf
No it shouldn’t have more pen, I remember when the whole KV-2 fanboy community moaned about it being nerfed because they won’t be able to one shot as much, this tank is just broken. If it one shots tier for tier then it’s like an FV 215b 183 doing 2k damage per hit
Let’s not stray off topic too much I mainly took that screenshot since the dude was whining about the camo system
WG please nerf that annihilator already please, i beg you please
they have a policy not to nerf prems
but it does need one
no they dont have such a policy
Not officially, at least
they dont have policy that they cant nerf prem tanks that would be bullshit
I mainly think they don’t nerf them as often because people payed money for them, but then again I could be way off
its because they wont sell much if not op
They dont nerf premiums cuz if they sell a tank for being OP and then they nerf, the people who bought the tank will feel scammed and lesser people will buy from them cuz then they wont be reliable.
Kv2 don't need to pen a tiger1 on face, if you shot on the hull front on right side you will fire them with HE
It’s also a legal issue because you paid for the tank in a certain condition they can’t really change it. You essentially contracted for certain parameters of a tank, if they change it the contract could be void.
I do believe they can nerf collector tanks.
Nope, as @muted rampart said, in EULA (game rules) say that they can change anything as they like
If you bought a tank, all you own is the 3D model in your garage, if you buy something because of the stats then it's your problem
And even the 3D model can be changed, it happens a lot tbh
Do they have a history of nerfing not buffing a premium?
They actually did nerf premiums before, directly like Type 59 and indirectly when they nerfed the HE pen of 130-152mm cannons when you get certain equipements (SU-100Y is included on 130mm)
is that equal to or greater than equal to?
because the ingame description says this
but the ingame description has been wrong before too
so idk
- Confused noises *
Should be greater than
I should run tests ;)
can we pls buff IS-7 slightly and for the love of god remove E5 consumables and nerf IS-4 turret
imo all IS-7 needs is a turret as good as IS-4's one right now 2 very small weak spots which u need gold to pen idk why IS-7 has a weaker turret than the IS-4 when the IS-7 is the hull down heavy and IS-4 is the sidescraper
I agree in all of those claims even if it'll affect my beloved E5...
I'd just prefer more damaging capabilities for the IS-7
you mean like 490 alpha?
you can even HE pen is7 from front with 152mm guns
https://cdn.discordapp.com/attachments/502018644193181706/778544781051559956/Project_09-10_HD_720p.mp4
IS-7 IRL was supposed to rekt everything and everyone in the war as it had everything
Armour, Speed, Gun
IS-7 in blitz is just meh nowadays
@turbid smelt i dont mind that even tho it needs removing i never been HE'd there and i got like idk 1600 games in the thing
They have also nerfed the T34s turret by changing the model and the ram 2 in quite a big way from what I remember
too bad is7 had 3 major issues, it was complex, too heavy and very expensive (worth 5 t54/55s)
Soviets decided to stop is7 project due to these factors that there was no point of having currently completely unbeatable tank which is too hard to transport, expensive in terms of time and resources, and not simple to repair.
@turbid smelt yup, IS-7 is tier 2 bait xD
Yeah, I'd say St-1, the tier 9 version of is4 is better than is7 and that too not tier to tier🤣#WGPLSBUFFIS-7
not even close to good as IS-7 but ok lol
Only thing I wanna see buff for is 7 is pen increase and damage increase
Bruh, St:1 Has way better penetration, both in standard and prammo,
Way better gun depression -8v-6
Cannot be Ammoracked so easily, lol🤣
It has got way more side armor and what not
It only lacks in the mobility, and not many other aspects
St1 is far slower than an is7. That's a fairly major difference. Is7 is more of a medium killer, while the st is a straight up heavy brawler. Very different roles
its standard pen is the same in fact less its too slow for the meta its strong in tier 9 as it has a tier 10 armor profile but its too slow for the meta IS-7 feels so much faster and better
318 with normalization is like 330 HEAT give or take a few mm's so its almost the same only u dont struggle to pen tracks and spaced armor but u ricochet at less steep angles
i dont really personally need more gold pen it would be a nice thing to have cuz i can run gun rammer instead of CS if they buff that i guess but isn't it unfair that the IS-4 has a significantly better turret than a hull down heavy like an IS-7 even tho IS-4 is a sidescraper
IS-7 was a bit late for ‘the war’
comparing them to the performance of their world war counterparts is useless anyways.
The IRL IS7 had an autoloader.
Should IS7 get an Autoloader?
---
I would love damage capabilities for IS7 just like what Chicken-man said.
But I think IS7 should 7/8 gun depression alongside, a Gold shell buff that would make the pen from 303 to 320-310 penetration.
Ngl IS-7 with 8 degrees of gun depression would be overkill
The gun would clip through the hull
Don't mind the breech
@dense yoke it didn’t do though it’s semi auto loaded a loader is still present to assist with the gun
I think that WG needs to get rid of the nerf to the sheridan when it still had missles, becusse those were only there to dampen the OP ability of the missles
I would say or call what the irl 7 had an autoloader, I was like an auto assisting loader, helping the loader load shells faster
u can buff the turret to the point where itss like an IS-4 turret or buff the alpha which i would want the most or buff the pen to 320 or smt anything really
Less dispersion is what it needs. Pen isnt great, but pen doesnt matter if you cant hit the broad side of a tog if you were in one.
the pen of the is4 is fine, its just the armour. jsyk the is4 shares the same gun as the is8 and ST1 and no one complains bout that. the is4s armour is ridiculously strong. they should either nerf the hull side armour or the hull front. the turret sides should also be reduced a little
340 heat pen is a lot for heavies to get
Until normalization kicks in
Boom, APCR meta
That 160mm side armour on IS4 is bonkers.
su 100y is well balanced tank
He mean't to nerf balance SU-100Y to the point it can be easily penned by tier 5's and have low roll dmg lmao 😂
xd
anti annihilator level of balance, i see
Ikr lmao 😂
Oof rip my 10m
Buff all of the old premiums, they no longer fit in this game, you keep churning out more and more op tanks that surpass the older ones in almost every single way
or you could just nerf the new ones
and stop selling ridiculous ones that break the meta
Does someone know how to contact a dev? Or to send a petition to wargaming?
(I want to send a petition to wargaming to buff the penetration and aiming time of the T 49.)
Many people will agree to do so if made a poll in blitz
Which gun of T49? The derp? Nah. The pew pew one? Ok, np
Also, many people agree with a lot of senseless things. This "but a lot of people agree" argument is a fallacy.
T49 has low pen because it’s a light tank with a powerful HE round with the mobility to get behind or beside tanks, in a tier where sides can be penned with the heat, and the front for some tanks, and many tanks can be penned in the rear with the HE
i would love if T49 Derp gun got HEAT replaced with APCR.
HEAT is only useful if it have more pen than a normal shell, otherwise, it's horrible
Idk what's 'okay' in it.
Have u ever played it? U can't pen the sides of most heavies.
U say it's got a powerful HE shell , and has the mobility to go to the behind of a tank and shoot
But the accuracy sucks.
7sec aiming time. U don't have so much time to aim while moving or to shoot a moving vehicle .
Idk why don't you guys understand it, but it does need a pen buff
with how close you get, you dont need to aim that much. And send a pic of it failing to pen the sides of heavies
Can't pen the sides of most heavies? I checked in armor inspector and big most of heavies don't have even 140mm of side armor
Your problem is the ammo type, not the penetration. HEAT penetration decrease a lot after hitting spaced armor but even with this disvantage you can pen most of the heavy tank sides easily
7 secs aim time isn't a problem either, you got speed to approach and run, be smart and use this speed instead of play range
@I WANT TO HESH THEM#7783
Nvm I don't want to argue more. I just hope there will be a buff to it in future update
T49 doesn't need a buff for what it is lol
Your "penetration" problem comes from the current heavy meta in WoTB. Don't blame the tank's derp gun if you can't position yourself properly and be patient
T49 felt amazing when i played it last but to be fair back then the armor profile of like a million tanks was weaker
Run CS and flank in your T49.
Also just going for module damage with HE in T49 when you can't get a good shot is recommended
You can Generally get a high 300-high 400 damage splash if you fire underneath tanks
Hit where it'll splash the deck ._.
Is it really? A good hit on the bottom of the turret will work nicely
That's a much harder shot
ur toxic to tanks with no armor even tanks like Leopard PTAs just get rid of the meds first and when ur done roll up behind a heavy at 60 km /h HEAT/HE them and accelerate outta there before he can even turn his camera around
It's toxic to have low pen and hardly any DPM while having no armor either?
Toxic as in deadly ._.
Horray English with the accident of synonyms
I mean when talking about games, toxic is no different than saying extremely annoying
so T49 isnt extremely annoying xd?
how about an update to the quick commands section
could be worthwhile, the current commands are kind of limited, while some are useless.
Quick command by adding some specific commands and interactive voice will be very cool and more realistic but idk, thats my opinion
It's really a cool idea, but we all are already called as noobs, cowards and idiots in the game chat, being called as thise words in a voice chat is too much
Voice chat in platoons is a better idea, but welp, discord exists for a reason
Id be happy with a simple button saying fall back/ retreat
Yes. WoT pc has that. I would love being able to send it to particular individual tanks as well
They still have not even replaced the reload command either albeit you can say the reload icon on the team display is there but it’s off by default
See.
Not just this tank, if u face any Russian heavy, like the obj 252 or IS 3/6/8 , u can't pen.
These are pretty common tanks
Because you're firing HEAT at spaced armor and tracks.
The way HEAT shells work is that if they hit external armor, their penetration decreases with distance.
^
You are complaining about the wrong thing
You are right that 152mm is a low penetration, but it's not innefective. Always try to aim for the primary armor, if you can't, then use HE because 300-400 damage is better than 0. @I WANT TO HESH THEM#7783
@unique scaffold
He’s also running rammer aswell if the 100.Ps sides are barely angled t49 will not pen the lower track area is an automatic no penetration zone but then again he has buff T92 penetration in his name so 💀
He doesn’t even aim. I usually pen the sides of the VK100 but I have to aim a bit higher than where he keeps aiming
#buff T34 T8 merican hivi tonk,,, needs DPM buff yep, needs hull armour coz of Tiger 2s yep...
:((
Of course an impenetrable turret won't be a problem, additional consumables also don't pose a problem being weak :>
The pen is fine for me. Always some weakspot, or you can just switch to prammo and pen
tank is slow
use the speed boost consumable
paper cupola
It’s tiny, and 200mm effective... if it’s really bothering you then I suggest going hulldown / just wiggling or moving you turret
big paper cupola... you serious?
The pen would be fine with decent dispersion but that's also trash lol
The hull armour is also decent against low pen tier 8s and tier 7s btw
Only using 7° out of 10 and against a very very common gun at tier 8? It does have armour on its hull...
Its more flexible than the mutant and t34
Don’t sit still
Just jockey back and forth on an angle.
It’s not an easy pen then.
Guys t32 for the amazing armor and super consumables sacrifices a bit on the gun. For it you get super speed boost, a non existent cupola and impenetrable turret, reactive, and sandbags which get you over 2k hp.
The only T8 I hate playing more than the mutant is the T-44-100
Army of muppet devs, nerf that annihilator for gods sake
@muted rampart You personally disliking the tank does not mean it is a bad tank. The gun is average, and pretty much everything else about it is great. Stop trying to change the playstyle of a tank because it doesn't suit you.
A wall that can hold off an entire enemy team for a significant amount of time is far from useless. As long as you actually use it to take hits, it is very useful for your team. Just holding the enemies back gives your team time to kill them.
Sure, the gun may not be amazing, but it is definitely enough to do damage with. You can confidently peek a ridge with several enemies on the other side and come out just fine. This allows it to be able to constantly use its gun, unlike lighter armored heavies that have to be careful of incoming fire and can't fully use their dpm.
The shark is flat out broken. It should not be a baseline of comparison if that is what you are trying to do.
don't mind me waiting on slowmode
Army of muppet devs, nerf that annihilator for gods sake
What and have their money supply annihilated? God no.
It's farrrrrrr from being situational lol
I can't think of any maps where it can't be used well, the cupola sure isn't an easy hit on the flat when still let alone as soon as you start moving. Prammo and aiming your shots make it just fine, and it can survive being rushed fine as well, and rng affects every tank...
I don't particularly like it because I find it to be too boring to play, but I can still appreciate that it's a good tank
Are we going to talk about how small the cupola is and how you can’t really see it hull down. It’s meant to be the meat of your team and if you use it right you will very much help your team. Also if your cupola is a problem just wiggle it becomes nearly impossible to hit at that point. Then there is the problem that people don’t realize that sacrificing a bit on the gun for a impenetrable turret, super consumables, gun depression, and sand bags is fine.
Alpha is a fairly major thing that you want when it comes to heavy slugfests. It doesn't matter that you have dpm if literally everything outtrades you.
The armor profile on the 32 is also far better. The 26e5 armor is almost completely penetrable when it comes to high pen guns, and the cheeks are weak to mid pen guns. The t32 remains fairly strong even against overkill pen numbers. The hull armor on the 26 also far inferior, forcing the sheriff to have to hide the hull completely, while the 32 has less situationalness by being able to expose its hull.
Also, the t32 has a stupid hp pool, so even if it does take a hit from a bl10, it can go "lol, gimme another 3"
Also let me say how hard it is to hit a tiny weak point in a heavy with poor dispersion. So saying the cupola ruins the turret is a very invalid argument. (Ps. you can wiggle the tank) I much prefer a med meta Bc it’s way more fun
Heavy buffs have ruined the game for eternity and I doubt they’d revert because it means nerfing premiums which they often refuse to do
It was the worst meta change, what’s the point of the game anymore when a heavy push is unstoppable. Know how many watches were won/lost because of more heavies/higher tier heavies in a game? Tons. 99% of the time the heavies decide how the match will turn out
They’ll nerf premiums if they’re also nerfing other tanks. Theyve nerfed the M60’s pen before, when the mediums at tier X were all getting nerfs
it was just a meta change, someone will repeat the same when some other class will become meta
Army of muppet devs, nerf that annihilator for gods sake
They don't count the tier 9-10 golden tanks as premiums. I believe "enriched vehicle" is what they prefer to refer to those as
I think remember the mk6 having its little not saying "we can adjust this tank's characteristics for balancing purposes"
Saddens me they don't add these comments anymore
Also, back to the t32:
It has trash dpm, but (I mention this earlier) the solid turret and gun depression allows it to FULLY use the dpm that it does have. This gives it an edge over something that has to carefully peek in order to not get obliterated.
Fully using meh dpm>rarely using amazing dpm
That doesn’t make the tank bad just not fitting your play style/meta so what’s your point in this argument
@muted rampart very few of us have sympathy, as we played the T32 in +/-2 and saw E100 and IS-7’s totally impenetrable. You need to play any tank to it’s strengths and minimize the weaknesses. The T32’s major balancing factor is the gun pen.
boomers! lammeee
yea, the actual good days
Vvv
Real blitz players tooned an ms-1 with maus
So you're a true old player? Pfff, then tell me the best gamemode of all times in blitz
You're wrong, the best of all gamemodes is Battle ducks
Default gamemode @mental pasture
🦆 🦆 🦆
@muted rampart You are still back to "I would rather" rather than looking at the tank objectively...
T32 is fine he need nothing u just have to know how to play it
T32 is good tank doesnt it have op speed boost to fix its mobility problem and -10 degrees of gun depression to kinda fix the penetration problem?
and if ur gonna say u want an extra repair kit the role of T32 is hull down so u wont get tracked often no need for an extra one
T32 in comp is a nice tank, t32 in pubs is not. In pubs, at least in my experience, which isn't indicative of anyone else's so take this with a grain of salt, but it just seems like the gun is trying to troll me, as with all american guns. It just was way to inconsistent to hit shots reliably with the atrocious accuracy plus bad pen. Also, while the t32 has great armor for ridgelines, it has bad armor for towns. It's just too map dependent to amplify its strengthe for pubs. However, just like the caernarvon, it's one buff away from being op. In comp, its role as a holding tank is really where the tank shines, moving into positions where its pain to deal with while the team moves around, like a kran. It's extremely team dependent, but it is the best at its role as a holding tank.
T54e2 is a t32 with actual gun handling and pen but with a bigger hatch and no consumables, it's very close to op
the meta is very hull down oriented in my opinion anyway i dont believe your gonna struggle tbh its not GREAT but because nowadays wargaming made so many tanks OP what seems "average" appears underwhelming to people sometimes because they are comparing it to tanks like the Celestial or Tiger 2 etc etc
to be fair the T34 makes T32 kind of a joke to me though so i get your point
Army of muppet devs, nerf that annihilator for gods sake
you dont have to spam that every 10 min. Just avoid tier 7 the best you can
As it's impossible to nerf premium tanks, when does WG limit the matchmaking of annihilators by not allowing 2 of them in same team ? 2 annis in the same team make the matchmaking very unfair. Another idea would be that if 2 annis are in a team, matchmaking put automacally 2 annis in the other team. Teams of 2 annis are nearly always winning.
Eesh, tryna break platoons
the state of tier 7 right now is
broken tanks are average 😄
tanks like helsing type 62 T-34-1 tanks that were broken or OP in the past are just "meta" now this is what wargaming did to tier 7 unfortunately for a quick buck
Warning logged for Arturkacz#8500. I couldn't DM them.
Arturkacz#8500 was muted
I vote Castilla out of the tourney map pool. It is so unbalanced on south spawn
Then ask them to rework it
it is not like both team get to play on same side or anything
castilla is fine, you just have to be smart.
tiebreakers?
Pls buff older premiums and tech tree tanks they deserve it.
Older being the premiums put in the game 2,3,4,5,6 years ago that have been powercrept and the tech tree tanks that have barely been touched and also powercrept by newer, better tanks
Define “older” tho
I personally love castilla but
@bitter perch yes, and being smart in Campstilla is do what you're supposed to do; camp
@gloomy gull nerfs are more interesting than buffs
Buffing by mistake a tank that doesn't needed will affect the whole tier
Nerfing by mistake a tank that doesn't needed will affect only 1 tank
The situation about the important tiers (low tiers aren't important at all) can only be resolved by nerfs
@upper cove the tiers that are so low that you research the whole tank without much effort. Tier 1 - 5 are tottaly not important.
Pfff, you can finish a tier 5 tank play only a few battles per day. If you're talking about the Seal clubbers then it's even less important, a guy with skill killing newbies? Hahaha
Define "unimportant" low tier
You ignore all the new people who will keep this game running by just shrugging off t1-5 and that hurts inside.
Nowadays, those tiers are in a very good situation because the gameplay there don't have almost any variation. If someone do struggle at tier 5 or even less, this guy will make even worse in real good tiers.
Those unimportant tiers only exist for 3 things;
Seal clubbers happiness
Give newbies something to research
Collectors happiness
I see that the tier 6 - 8 are the most important for the newbie. If he/she got at this tier, means that the player spent at least some good effort (or money) on the game and he/she is actually interested. Also, in those tiers, it's when you'll see the biggest variation of roles.
well, lower tiers doesnt matter because if the did those would be the most balanced tiers in the game, leaving aside tier 10
i do like the idea the buff they gave to IS-6 was ideal imo made the tank amazing but balanced at the same time wouldn't mind seeing that to other tanks like it which are considered kinda bad
Collector tanks are OP. But Sheridan Missile isn't. Make the fuel, Speed and Range of ATGM's more so that it becomes equal to the other Tier X collectors. As it can only be played in games modes Players should have fun with ATGM's and those who oppose ATGM's shouldn't feel low cuz Game modes doesn't affect their stats.
Insert deformed thinking emoji here
Of all of the tier 10 collector tanks how many are actually OP? Before you even bring up AMX M4 Mle 54, that tank being OP is very debatable. But whatever, it's restricted from main battle modes to begin with...
#BringBackATGMs for all modes pls WG
there is no way to properly balance a mechanic that can be used to hit someone behind cover, or perfectly angled, etc
I hate them enough in fun gamemodes already, but at least now they're not ruining normal games anymore
Both sides won anyways too it got removed from normal game modes and kept for special game modes even getting its own custom skin too
missile are my love
BRING em BACK
I need VIEWS pls
@Amaunet85#6770 i will stream snipe you in fun game modes >:\
dang it missile failed!
@Wg peeps, lend me atgms to stream snipe her in normal modes, pls for the VIEWWS
Nerf its Reload, Track speed. As it isn't in the normal game mode, We want some fun in other game modes. BTW stats wont be affected right? then why you worry. We just want some Buff to ATGM's not the full Sheridan Missile
good luck with that, I don't play them much and I don't stream them when I do 😂
I don't care about stats. I care about enjoying a game. When I get hit by a missile while in a perfect position I shouldn't be getting hit at, I don't enjoy said game
I could care less about ATGMs outside of main battle modes, why do you want it to get a buff/nerf? The literal point of the Sheridan Missile is to represent the 7.4 Sheridan to re-experience the time before ATGM removal. Is that not good enough?
No, it is not enough, I can't exploit every mistakes made by enemy team as good
in this case learn to counter missiles : it is no difficult, one of the funiest thing about ATGMs is blocking them and make them rage because they can't pen you
You're acting as if literally no one knows how to counter missiles 🤦
"ATGMs have an unfair advantage."
"jUsT leArN tO cOuNtEr miSsiLes iT's eAsy"
and will not likely be able to counter them
How do you effectively counter them though...
generally just by making them miss
not to mention the amount of times I've seen games be won by people landing missiles literally on top of people's heads, while staying out of range themselves
and ^ that is exactly why I'm against the whole of them
it gives a totally unfair advantage, when you're able to do that
And in the end nothing will change they won’t be coming back to normal game modes too lol
thank goodness for that
you either type mean comments at start to demoralize atgm users, so they become more likely to do mistake or you stalk them, deduce when they will behave like zombie thanks ti their awful sleeping schedule and shoot yourself pulling of crazy parry to post in discussion channel why this mechanic should stay
https://cdn.discordapp.com/attachments/502018644193181706/781583027440058408/atgmsoop_HD_720p.mp4
Yeah with IS-7 it’s easy to counter them but what if you are in a TD like T110E4, WZ-113G-FT or in a other heavy with less mobility for example Maus ? Wiggle or what
@noble oyster I do understand how to counter them big brain but I’m talking about the the other Players, many struggles or just couldn’t counter them because they legit don’t know why > either they are new at the game or they are in a heavy/td Tank and have a bad mobility while their opponents T92 just go speedy, shoots, hits and run away and repeat that.
you catch it on gun or tracks or sharp angle
unlike some other lame person just sitting there complaining about atgm
@Amaunet85#6770 i will destroy an average player, that doesn't make me worthy of a nerf, so idea of booting atgm was not pog (atleast for my tiny brain)
You would understand how to counter missiles if you are a 50-60 percent player. Its easy to counter missiles. You need some brain
again, the average player will only do that when they get extremely lucky
but that's exactly why I'm against the mechanic as a whole. You can't cater the game to just the unicorns out there, because they can counter things more easily
a unicorn can also angle the Maus perfectly and make it very hard to pen it
but at least it can't shoot you on top of your head halfway across the map behind cover
I don't get it, where does all the commotion that people who dislike the ATGM mechanic have literally no idea how to counter them come from to begin with? Sure, there are below average players but not everyone is a unicum that can consistently have near perfect armor angling, and that's not even including the situational awareness required to always know if a missile is coming at you, thanks to unpredictable attack angles.
Why is there still talk about them? Don’t remind me of ratings T92 spam
they should have increased speed of atgm by x15 times and swapped fuel with correction limit, so atgms would have been special correctable heat round, which can still be flexed with
unlike their 5.5 approach to it
Lame booo cooldown time, but even cooldown time is more understandable than 5.5 approach to anything mildly interesting to play with!
git guder
because that's their main argument against our being against, as you can't exactly counter the arguments given against with anything else but 'git gud'
thing is that adding or reducing speed has not had any/enough effect at all in reducing the shots that should be impossible
And if you reduce speed, then again nerf the speed of if it and nerf it completely down, what is then the sense of playing with atgm ? See none, so it’s good they are out of the regular battles
@worthy basin I have seen some of them... and I’m glad they haven’t released them like that
The missiles used to be a lot faster, and that allowed for equally ridiculous shots. I've got plenty of gifs, but as they're from the testing period, I'm not allowed to share them here 😬
and that's what these guys are suggesting/asking (the speed buff, I mean)
I'll give a few examples of the 'legal to share' collection
anything that can do any of that should never have been in the game to begin with
incorrect, more speed means larger turning radius, when speed was increased by 10ish% after first iteration
this type of shot became impossible, but increasing speed by x12 times will completely eliminate sharp parabolic turns atgms could pull off to hit roof or to reduce effectiveness of sloped armor, they will be at speed of some slow shells which wouldn't be enough to react to make any useful turn
https://cdn.discordapp.com/attachments/741227050844815392/741606106027130910/hehe_HD_720p-1.mp4
https://cdn.discordapp.com/attachments/741227050844815392/741606050221785139/lel_HD_720p.mp4
as said, I've got plenty of examples showing they were equally as ridiculous when they were faster, but am not allowed to share those
your 'solution' just makes them worse
Definitely doesn't sound like arguing for ATGMs is easy to begin with given that there is no actual solid foundation of ATGM benefits outweighing the cons, simply because of the way it was implemented.
And if the core defense for ATGMs is "git gud" then the compass starts to point in a direction indicating that the mechanic wasn't good for the game to begin with. FV215b(183) has overwhelming HESH damage but at least it has to be physically exposed one way or another regardless of being spotted or not to take a shot at an enemy, as well as the fact there is zero dispersion involved with ATGM in reference to accuracy. Fun! :upside_down:
I think the b1 shoud get a working front canon.
my solution is to change fuel bar with correction limit, in other words don't allow missiles to turn, say for example missiles are allowed to correct by 30°, if player corrects missile by that much, they completely lose control over missile and missile behaves like a generic shell flying straight into oblivion
along side this x12 times speed to eliminate shots like this
/
to this
_-----_
if bot will claim this, i am going to be so mad
30°.
You realize the whole point of the ATGM mechanic was the guidance system right? Trying to balance that simply doesn't work for both sides, because you can't accurately reflect this part of the mechanic with statistics.
What I'm saying is that WG usually balances mechanics or tanks using statistics. They know it's possible to do damage from behind cover but putting a hard limit wouldn't make the ATGM mechanic still something unique or outstanding. What amaunet said, if you cannot reflect a part of a game mechanic in statistics and it is affecting gameplay, something is wrong.
issue for players against atgms:
it hits me behind rock
it hits my roof
it reduces thickness of my chonk
i am lame and hate new stuff, which forces me think more than before
issue for atgm players:
they removed something cool
idk, to me it seems like increasing speed by stupid amount and limiting turning seems fair for both sides.
@ruby cloud you are a certified lame, be like amuanet at least she is diplomatically saying my idea sucks
I am somewhat of a evil myself
but if you edit it enough for it to be actually balanced, which I still think is impossible, but for hypothetical reasons, let's say it can be - then it'd no longer be something cool
so either way there's sides that lose
If had myself one of the atgm tanks I would still be against it.
But on the other side it’s sad, the mechanic is nice and cool what the developer had done and that it actually worked but it doesn’t really fit into World of Tanks.
I had the ATGM, played it more than enough, before and after the nerfs, and enjoyed it because it was OP and quite evil. I'm still 100% against the mechanic because of what it can do in the game
anyhow, we won't agree on this, and that's fine too 😂
ATGMs = fun = not fun = paradox
ATGM mechanic was also really nice imo just the way it was implemented was done poorly
can't wait to become mod and abuse my powers
(of no cooldown)
definitely not foreshadowing
i am getting flexed on, someone call mods... oh wait
Wargaming already eliminated non-line of sight steering for ATGMs. But anyways,
ATGMs currently fly at a velocity of 75m/s. If you multiply that by 12 you get 900m/s which is slow but ok shell velocity. If you want to steer during that time period you have half a second of time for that if you shoot across half the map
I don’t like the idea of a HEAT shell with zero dispersion and only mediocre shell velocity to compensate for it
yea, barely time to react with old turning rate
on top of that you have limitation on how far you can turn from original line of fire
thus giving a heat shell that is barely correctable and has 0 dispersion
Giving my near unwanted opinion. Should've just nerfed the camo rating when you fired the ATGM, after all it's a rocket, not a muzzle flash. Or at least have a headsup display. (This is copypasted from #785463726626308136, mods pls mercy)
Dude, with worse camo after you shot it dont matter cuz you’re behind hills anyways. And all the times I’ve shot rocket at someone from over hills I was spotted anyways
Yeah, true.
make the predator um model size a little smaller or give more gun derp should help it
I don’t understand why Castilla is a tiebreaker map sometimes. It is one side favored for north spawn. Rework it or remove it.
useless muppets nerf Annihilator for gods sake!!
abudiyom#7895 was muted
lol
f
I mean he was spamming the same message 30 times
As missiles are available in game modes only... we want it to have some speed and fuel to enjoy them yk... nerf its reload
I get you, but they're already so unbalanced and unable to be balanced properly that they've been taken out of normal gamemodes. Making it stronger will result in fun modes to become highly unbalanced in tier X and IX. The fact that it doesn't affect stats doesn't mean that should happen
@unique scaffold nice alt account
NerfAnnihilator#0926 was banned
lmao
4.0 I think
@muted rampart to be fair he had a reasonable suggestion, even without explanations
nerf IS-4 turret significantly and nerf hit points to 2500 default
Or just nerf heavies
both
Define easily 🤔
Gamemodes are not that funny since the constant heavy spam
But you still understand what im trying to say
Fun doesn’t mean funny
I feel like the Rhm should get a buff, the gun is pretty good but the maunuverability is worse than some heavies
WG please arrange matchmaking for annihilators in order to prevent 2 of these in the same team if no or only one annihilator in the other team !!!! These tanks are real cancer when they are 2 and even more if they are in platoon. As 2 smashers don't bother me, 2 annis are real pleague and broke the game !
Both should be completely nerfed bruh
I agree is4 armor is fine as it's a heavy but the dpm and speed are too cracked
Annihilator cannot be nerfed. It's a premium. Smasher could be . But i find easier to get rid of a smasher than an annihilator. Annihilator is more OP. Stronger armor, better gun and better mobility.
It can be nerfed, they just won’t nerf it
@fallen coral Premiums can, will, and have been nerfed...
^ True
Kpz-70 was one of them but... he got some buffs back.... not big ones.. but still yk.
Is4 is fine, just make heavys have their old hp and everything will be fine
i mean I don't trust the guy with buff 252u in his name but
Ngl, neither I @versed tide
can they give the 140 10mm more frontal armor so its the same as it is on pc? About the is4, any slower and it will be trash, its not that op as you make it sound. It just has too much hp. And you want to nerf its dpm, like the is4 does not have high dpm so that makes no sense. It just has too much hp like all other heavys
Maybe it has too much heat pen like E5
not even the pen is an issue. Like what are you even penning that having 370mm heat pen vs say 360mm heat pen makes a difference
a
@muted rampart turret is OP only tanks with this kind of accuracy can pen and u still cant even see the cheek imo the problem is the armor near the cheeks is broken its like 500-1000 either make the cheeks bigger or nerf the sides
ye they need to nerf it so u can actually pen a bigger weak spot
or just nerf mobility and hit points to 2400-2500
When did they balance the matchmaking system? Because it's so fking broken af
Never lmao
it is random
They removed newbie MM. Caused teams to be worse in general, but you’ll find the noobs on both sides
Newbie MM was more of a myth than anything confirmed anyways. It officially was in testing in two updates and in EU and RU only, after that there is no mention of it anymore in official sources (at least none that I could find)
Bruh i got noobs everywhere
i never felt the affects of that kind of matchmaking and in fact still see 33% players with more than 20k games probably afk grinding or something
Ayo
buff griille traverse when
Pls give obj140 10mm more hull armor. Players will love you for this
Give the American Mediums from tier 7, 8 , and 9 a slight buff. They are just too weak
I think M103 needs a buff to the gun mantlet like T2020 and SuperConqueror as I was just penned in the mantlet by a STA-1. It is a pen. The smaller one is the STA. This happened several times too! Will upload more pictures
That’s an M103 and I’m pretty sure that the STA shot the cheek and not the mantlet. And even if he did and actually penetrated the shot it is extremely unlikely to hit that weakspot and really not an issue. By the way, hitmarks on the mantlet can sometimes show a pen even if the shot bounced because it’s spaced armour
again
IS 4 needs that 160mm side armour nerfed, especially behind the front wheel.
again from the front! This time is is near the cheeks but still needs buff
Yes, the cheeks are weak. This tank is not about armour though
Oddly enough to be honest, considering the rest of the line
Should note in that Screenshot of his Theres 3 tanks on the enemy team with powerful enough APCR to reliably pen the m103s cheeks the second image is straight up on the side of the gun housing lol
again The first is a STA-1, the second is a Fv215b and T110E5, and the last one is an IS8. All of them snapped shot me with standard or heat which is not acceptable as M103's gun mantlet is spaced armor unlike the Germans
The E5 is a great tank. The M103 is a minorly downgraded version in the gun and mobility. You will not have an impenetrable turret with those stats.
The middle gun is pretty good too so the grind is not that painful

