#tank-balance-discussion
1 messages · Page 145 of 1
Give it real life stats except speed buff ,move to tier 10
Turret is easily penned by any Tier 10, hull is laughable, etc.
The only thing that's good about the Kpv is that it's decently fast and has a high alpha. About it besides the credit gain.
I mean the turret is really troll. You can get some nice bounces if you know how to use it correctly. The only things I'd like to see changed about it are the engine power (allow it to get up to that 40 kph top speed and stay there) and the HE damage (up to 780 just like the T49's HE shells).
after playing the Kpf in uprising, a speed buff can actually help the Kpf be a competitive tank. A speed buff to 50 kmh and an increase of engine horsepower to 1200
When uprising shows the true kpz 70
Kfpz to tier 10, increase turret armour, normal alpha dmg for its gun, reload buff and bam it'd be a good tier 10
I mean hey thatd be a free upgrade lol
Either way, I hope they buff the KPZ a little bit, but not too much. WG has been making German tanks a bit too good for my liking. I like to have a little bit of skill required to play tanks correctly. Otherwise things get really boring and monotonous.
Buff the Wz 120s gun depression for it's 122mm. I'll take 4 degrees anything but the 3 it has 😭
Well I've nearly grinded the fv 183... started with a stock tort. 60k away from the derp I'll have it in 6 days...and 425k xp...started when the event started
Holy 00f wz 120 has been the worst performing med at T9 for 1 year. Sad
Can anyone tell me why is wz113 getting buff when it is competitive already
My boi 113 getting a buff? O yes
Community : WZ120 t9 med and Foch 155. One of those tanks needs a buff. WG : understood, let’s buff the foch
@indigo knot They want to make chinese tanks more popular by overbuffing them lol
@indigo knot wz 113 already popular ? I don’t know where you saw that, it’s not even used anymore in tournaments(at least in EU server)
@unreal oxide i said competitive tank ....and yes it was up until 215b didn't get the consumables and when 113 gets consumables will be meta again ...so why buff a tank that is good already
Buff lycan, lycan not op like drac and helshing, bugg lycan reload to 9.5 and make lycan op
NO JUST no
Edit:hi 10min slowmode edit for the guys below my post:ok then t h a n k s
@ember mountain the guy above is just blatantly trolling, don’t bother listening to hom
English only please @wet breach
Kpz has to be one of the most complained about tanks at this point
I consider the Lycan really good, but 99% of my friends who play with it hate it because they say it's trash in ways such as bad reload and dispersion...
Guys can anyone tell me why wz121 still get a buff after it already got a big buff in before
Why does it sometimes seem WG just doesn't care simply because they still get their overflow of money each and every month? 🤔
I think wotb should buff is6 is8 and is7 tech line
With IS6 I actually agree, that tank has been massively power creeped, it has worse speed than other IS, way worse overall armour and equal or worse gun. Reinforce the 30mm autopen and it's gucci I think
@quick lichen mayne There is a point why its complained so lot. It's just terribly underperforming. As heavy or hevium. Best option, give it huge buff and move it To tier 10.
@crystal basin i average 5k in mine ¯_(ツ)_/¯
lol 😂 op iraik
Seriously though. 6* of gun depression, 560 alpha, decent mobility and strong turret. How hard is it to do well in it? It isn’t a sniper, it doesn’t have dpm and it’s not op, but it’s been buffed like 5 times already
If it’s been buffed 5 times and is still garbage that’s sad
But it’s not
K
The kpf is alright but it doesnt really have a defined job and so a lot of people struggle to do well in it. Once you get your head round its playstyle its a great tank, but a little buff to depression would make it much more versatile
What play style to be exact it doesn’t even have one?
?
Why every player with Kpfpz rushes the front and then complains how the tanks sucks. Isn't it supposed to be played passively?
It can work at the front or passively, depends hugely on the situation. Passively is generally more reliable but its not always good
Been buffed once but ok lol. Just an accuracy buff and thats it
And it still can’t even hit targets reliably
please give the AT series a speed limit buff
20km is god awful and theres absolutely nothing you can do if you're circled
With Tier 8 in Tier nein battle 3 T8 4 T9 thats so bad battle why not 4 T8 and 3 T9 thats wher much better...
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Nothing to do with tank balence
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It depends entirely on what tier other people are playing
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Its the same for everyone
- It's probably the worse complaint I've heard all year
its almost like wargaming should do something about it
I just wish they upped it's (the Kpfz) low rolls so the lowest dmg roll is higher than it is now. Consistently getting a low roll outside of the one crew skill takes the fun out of it. 1/8 shots will be 500+ the rest seem to be below 500
Another aim time and DPM buff to WZ-120... sigh
WG omg 😭 😭 the ONLY buff it needs is a gun depression buff to its 122mm. I guess it will stay as the worst performing med at T9 for another year 😭 👎
Looks like the 121 is getting a buff too?
The the jagtiger (for wg, Including 8.8 and snowstorm) had an extended chassis of the tiger 2. The armor was identical(same) in thickness, angle, and height, containing the same weakness from the tiger 2 in the gunner hatch. I am just saying that to be consistent, the recent hull armor buff of the tiger 2 should also be applied on to the jagtiger, jagtiger 8.8, and the snowstorm jagtiger. But this may, however, be a major game breaker for tier 8s, so mobility and traverse should be be decreased. But a jagtiger should not have to move as in ww1, and now in wotb, it was born to be a sniper. And the original jagtiger in ww1 had multiple engine/transmission problems anyway. This second part is more up to the developers however, I would love this feature in the game for better consistency. Good luck on the battlefield commander!
What do you mean ww1 🤔
We need massive armour nerf to 183. It can keep the alpha but the armour is just troll.
WZ 121 420 ALPHA
3K+ dpm on a T10 heavy...
Nice
They want to change the meta completely or just ruin the whole balance
Yeah, the 113 has already been basically an IS7 but with far far better gun, not it's not even competetion anymore E: @formal vale Actually IS7 is in a tough spot, because buffing tank weaknesses instead of strong spots would make for a boring game where all tanks are very similar to each other in the long run. Also, if you buff the armour, you either get invulnerable monster or it would not be enough anyways. There is not really much I can think of which would help it compete and not make it bland. Perhaps a mobility buff so it can support medium tanks better? But then med tanks are in an even worse spot than before, so idk..
The IS-7 could honesty just use a DPM and pen buff considering these recent 113 buffs.
I'd be happy with a prammo pen buff so I could use rammer
Please buff this great tank, preferably 152mm
Hmmm, it already got a RoF buff recently @stray rock
@round sundial IMO 10mm more armor to the front hull, extra turret cheek armor, 200 extra HP, and a gun handling buff would suit the IS-7 well
Buffing Is7 is a bad idea. Its armor is one of the most trollish among all tanks. It has impenetrable turret (hardly pennable even with gold ammo) plus super troll hull armor (lower plate is only pennable). I don't know about its gun and its speed values, but they seems fair to me. It's kinda balanced to me with all that RNG.
Edit: Then why you want to make it better Is4 lol. Then just nerf Is4 and everything will be fine. I said I don't know about some of its stats so yes I don't have it.
It could use a gun and hp buff, @noble siren do you even have the tank, also the hull is penable.
@noble siren It is worse than IS-4 in all aspects except for mobility and alpha
@stoic pebble IS-4 has already fallen out of the meta despite not being nerfed because of absurd buffs to tanks like FV215B and now with the WZ-113 buff its going to fall out of favor even more
So maybe the IS-4 should be changed, not the IS-7 lol
Lmao. IS-4 is still the mainstay of every tournament team even THO those other heavys got huge buffs
@noble siren IS-7 has literally been 3rd worst winrate of tier X heavies and worst average damage for nearly half a year now.
Also, the turret is easily penned in the cheeks by gold, and even the slightest angle makes the hull an easy pen as well
All I want is a 10mm hull buff so that the hull armor works the way it’s supposed to, and a turret cheek buff so that it’s harder to pen than it is now
@orchid grove okay gun buff is maybe a good idea but changing its armor values will be a very bad idea. The only way I pen something with my Maus on its turret is with facehug and try to hit the 50/50% cupolas if he moves its turret
If you want buff on something which is supposed to be penned, then I want buff on Maus armor behind the tracks so it can't be penned there which is ridiculous
Why? If you can aim it’s not a problem, then don’t face hug it or be in a position teammates can provide crossfire. Who says the cheeks are supposed to be penned with heat this easily
I so glad the Wz 120 is getting a buff It's going to be great now. Even with out gun depression it will be the tank you don't want to fight on the flat. And The IS-7 Needs some Help pen/ammo increase and armor on the tracks and hull
@acoustic shard why what is the buff?
The armor on the IS-7 if more than fine with that mobility
All it needs is a slight gun handling buff, about +20 mm prammo pen and maybe +100 HP
@noble siren 👇
Pay to win much? You guys created a tank with monsterous armor, all the good attributes of the t9 e75 and put it into t8, how can you guys think this is a good idea?
Which tank are you talking about? I don't know about such tank🤔 🤷 @unique scaffold
E: E75TS? You mad? It is not a bad tank, but it's not the best either. Turret is a big weakspot vs T8+, your LFP is extremely weak too. Don't forget the armour behind track wheel is 80mm, like Tiger 2, and we all know how suspectible to tracking shots it is. It has good dpm sure, but there are better alternatives
@round sundial E75-ts
@orchid grove I personally wouldn't like to see the IS-7 get an armor or HP buff. It's already doing alright in those departments. Just make the gun a bit more usable and itll be an alright tank.
Edit: The IS-7 isn't exactly supposed to have really good armor. It's supposed to have reliable armor, which it already has. Buffing its armor would just bring it back to when it would easily deal with medium tanks. Just giving it some gun handling and dpm improvements would be perfect. I'd also be OK with an HP increase to 2200 or something. Thatd be interesting. @round sundial
That is the point, in order to get a game with unique tanks, you should buff tank's strong points not weak points. @formal vale
E: Well like I said, that point I acknowledge. But it really does need something done about it, and meds can only pen the LFP anyways frontally, 10mm wouldnt change much for them.
Leave the upper plate alone
Without any upper weakspots is shouldn't have stroger front armor
Look bud just slightly better aiming time and more hp to the ammo rack module should do, y'all know the biggest problem are ammo racks
What about acceleration buff on the Leopard 1 plus a little more accurate gun or something else (about the gun)
Dude let's be honest, russian bias is dying because of all those buffs/indirect buffs to literally any other nation 😔 early big guns are still a thing thankfully 🤠
I also said it like 2 weeks ago, leo1=good basically everything except armor, even gun depression and literally one of the most accurate guns in the game
Just checked and indeed is the 2nd most accurate gun having the same dispersion as the t62A only difference being +0.8 aiming time
Leo doesn't need a buff. Buff your brain and play better.
Worst tier 8 TD in the game? Definitely the T28 prototype. If you think the T28 is slow and has a crap gun, the T28 prototype is even slower and has an even crappier gun
And no, the turret is not worth giving up the mobility, gun stats, and camo just to have a huge weakspot of a turret on top
Look bud, t28 in a nutshell is the same as equal tier heavies, stronk front weak side n' butt
@orchid grove ive grinded the T28 Prot. and it was by far better to handle for me as the T28, the Gun was pretty accurate, and it atleast has a turret, so with engine boost and the right provisions you could atleast block a heavy from circling the tank, thats either absolutly impossible with the T28... the meanest thing in my mind is the Gun, it should be able to shoot and hit up somebody while driving the tank, the shots go anywhere, but not where you want them. And in my mind it is better having a turret which can be pen'd instead of a tank which can be penned easily frontally by APCR or HEAT by almost any Tank on the Tier, idk the ISU is feared no medium would attack you frontally if youre know as a good player, the T28 is beeing a joke for any not almost braindead medium or heavy player. I dont know why my old posting was beeing deleted because of editing the text, but the Question was: Whats the most horrible Tier 8 TD for you at alö?
I got to say The SP 1 C I think Needs a Buff....That Intre clip reload...3 seconds is way to long.....atleast make it like 2 seconds and it feels so slugish atleast buff the acceleration a lil bit and yes the Gun is kind of accurate like all german tanks but like The Clip reload......12 seconds....Maybe a buff there but..So Far I have achive super unicum stats with the SP 1 C But its so bad if playing against tier 8....the pen is the problem...atleast a flew extra mm of pen........I know Im asking for a Lot But The SP1C Would be so much better with a speed buff or little gun reload buff... The Bulldog is faster and that think is bigger like bruhhhh
I really like my T28 prot, the decent armour against reds that cant aim and get baited easily (almost over player you see) and the nice dpm makes it a very good support tank for me.
Ive only just started on the T28 but so far it looks worse, because you cant really do anything with it except hope the reds move and over expose constantly.
And for the SP1C i would say give it 1 sec intraclip. It woyld make it unique and fun to play, but you still have 0 armour, pen, shell velocity etc.
@weak burrow ya bud, it doesn't really need a gun buff since you're packing 450 alpha per clip on a light tank, and the armor Welp, it's a German light tank so no surprise, but I would say an acceleration buff or maybe slightly more top speed would do, I also forgot to say that you're using a 90mm on a tier 7 so
3 secs isn't too much, you're still packing 450 on a light tank, at least it's not around 20 secs between clips and Welp ye, 3 sec is quite annoying for the user but if its going down it would be like 2.5 secs
Yea.....But 3s Between Shells
Like Geeez
450 alpha is the standard clip size for tier 7 clippers. Things like the T71 are better in every way apart from alpha. The SP1C has nothing special about it. The only reason to play it is to troll. With 1 sec it will suddenly be able to do a job much better than any other tank, but it will still have its huge downsides.
SP I C actually has amazing concealment values as well as being able to beat other lights in view range which is furthered by being able to equip vents.
SP I C isn't offensively powerful because it's more designed to be the eyes of the team, while also being able to ward off some Vehicles since it has a 90mm cannon
@distant river the T28 is just hell... it makes no fun in Standard Battles neither in Rating nor in Halloween Mode, the gun is just so sluggish sometimes, its slow as fk and you still cant go for Snapshots... Sure it has decent armor value, but still people are just switching to prammo and pen you frontally without any hassle
SP1C cant go into any engagement amd expect to win, even if it has a hp advantage. It will almost always get out traded because of HE, and its awful pen means it has to use both shots to have a chance of doing damage. It should be able to flank and pick off individuals but it cant.
People said the same about the T28 prot and i loved it, but im waiting to get enough battles in the T28 to form an opinion
The main thing with the SP1C that I had an issue with was the top speed. 58kph? Why? Make it go 65 at least...
T28 or T28 prot? Yeah i played SP I C back before its gun got nerfed, it was pretty good back then
@lost island Honestly a hard question. The E3 and T95 preceding the T28 are pretty good and have some humor to them. The T28 Proto leads to the T30, which is one of the best tier 9 TDs, and the T110E4, which is kind of like a fast E100 with less armor. Both are good lines, but it really depends on you and your preferences as a player.
@formal vale tracks, SP I C has weak tracks, kinda like the UE, you’d think because UE is so light that it would rocket thrust itself places but nope, them tier I tracks (or engine, not sure) keep it simmered down. Consider it a guess cause I never have confidence in it ._.
Ah I see. It's just that, in the interest of gameplay, the SP I C should really go a minimum of 65kph
More armour for panther anybody?
Panther armor is fine imo. It's not super consistent but it can work. Turret has small cheeks and a big no-pen zone. Hull can semi-reliably bounce 144 pen guns and all 120~ pen guns. Combine this armor with a super high pen gun and you get yourself a really unique vehicle. My experience with it has been excellent.
Uhhhh the Nightmare needs a buff It’s good but you spend more time aiming then shooting and 75 of the shots are bounced off like me VS a T1 Heavy or Panzer IV
Gotta sacrifice it for such a high damage
Nightmare is OP wym
Yeah but you aim
I think noghtmare is well balanced. It has a lot of front armor and its damage is great. Maybe more side armor but i think its fine. If we buffed nightmares precision, ot would be too op.
Anyone know if they plan on buffing the Chieftain/T95? Turret tumor is crap, traverse is crap, pen is complete garbage. Why are they selling it?
I heard they were buffing the hatch of that and the tier 8 T95 med tank
Considering russian bias: why do the high Tier soviet 100mm guns shoot HE with 440 Alpha while the western 105mm only get 400? Shouldnt a bigger caliber gun get larger HE Damage? Cuz the thing is that the HE on western tanks just aint worth it and the two russian meds are still pretty good without this advantage
Not sure, maybe the Soviets have a more explosive mix in their HE shells than their western counterparts.
T1 heavy are really just high on armor. I just face my front on the tanks that I'm shooting since the most armored is the front, so I get like 60-80% of overall non-penetrated shots. The tracks are okay to break since you can just keep standing there while you don't get dmged.
Since the buff, they have about as much armor as a Tiger 1 frontally
Rebalance tier 10 tanks, there should not be a tank dealing 1500 dmg and a tank causing 300 in the same tier, seriously guys wtf
So make all tanks deal the same damage?
@astral plank that’s what reload times, aiming times, and penetration values are for
The game’s not about alpha only
^
Tell that to the kv2 and 183 players @shy wren
@iron lynx it depends more on gun velocity than the filler because the higher the velocity gun the more pressure it's under when fired and in order to not detonate mid air they have to make the round's walls thicker than a lower velocity round would need
Ok
Guys
so... the world rec. is 27 looses in row...Im about to break it, im on 24 now.IS THERE ANY ANSWER ABOUT THIS ? CAN DEVS FIX MM? CAN THEY MATCH ONLY SAME WR/DMG ? WHATS WRONG WITH THE GAME?!
Nothing wrongs with the mm, if you’re losing that much thats on you @unique scaffold
Nothing's wrong with mm and for the game pretty much nothing is wrong (balance is a bit iffy)
@unique scaffold there is nothing wrong with match making. Congrats on your new record.
Also just for clarification this isn't the channel to complain about match making
Force a tier 8 T95 out of it in armor profile, make the frontal armor a bit better and I’d be fine
Yeah, the T28 is rather sad right now. Got a great gun but thats all.
i mean what kind of joke is this?
While T28 probably needs a gun handling buff, this is more indicative of the 120 FT being stupid broken than the T28 being bad
It’s a money making machine
So what you're saying is we need to make t28 be able to compete with wz 120 g?
The T28 is just the worst performing T8 TD since the first charts
Well there are other tier 8 tank destroyers...
And there are ones like the JPII that can just about marginally compete with the WZ120FT
@nimble zodiac Its good, but it doesn't have the mobility or accuracy to compete if you want to be agressive. The ISUs armour is only really usable in a facehugg and you dont really want to be in thay situation but the JPII can be very bouncy if used right
ISU-152 is your best bet imo, great gun on that boi
I mean ISU is shorter than the JPan II, keeps a low profile and has awesome DPM with a great deal of damage per shot
JP can do so much more with its speed though. It can keep up with meds pretty easily, and it hits what it aims for 🤷♀️
Jp when it uses a hill to super slope that armor
But Isu's ability to guardian angel is lovely
Buff grille gun elevation on sides?
WillGames#5732 has been warned.
would personally give T28 this treatment
Any chance we could play tier 10 without losing credits every game? I understand not wanting them to make millions upon millions of credits every match, but if I lose credits even with a win, top damage, and most kills, why would I keep playing tier 10? It's just frustrating that the whole point of the game is to get to tier 10 and then your basically punished for wanting to play the tanks you worked so hard to get...
?whois
@olive vapor that's just how it is lol, wargaming isn't changing that
@harsh ravine im absolutly with ya, the T28 is the most horrible T8 TD, if the Gun would be Accurate at all, and do like the same damage as the ISU, that people would be atleast a bit scared of rushing the tank....as its now, its has no chance at all, today i got circled by a WZ120FT with beeing killed by him because i couldnt turn fast enough, and when i managed it, the shot bounced even with APCR...T49's just pass by even if they recieve a shot, they dont mind and get press behind ya, no chance at all if no teammate is up to help out
Tankenstein needs major buff on stats on both guns. This tank is really bad it's slow, armor works only against players who can't aum, terrible traverse speed and both guns are unreliable.
Tankenstein is balanced. It's stats show it is 4th best T7 tank in average damage per battle, and in all other stats it's also quite high in the charts. Sure, it is not that common, but that can only get you so far, and it is objectively much better than some T7 tanks too @noble siren
What charts are you talking about @round sundial ?
Blitzstars @coarse harness
If you play the tank you can feel it's not balanced
@orchid grove the difference between the WZ and T28 is one is super quick and other is super slow. Armor on the WZ is a little better too. I know they shouldn't buff it to make it go 100kmph, but a little quicker would make it better. Would be nice to have more armor also, but that's not going to happen.
Also they need to buff the 183. Its far too slow, has horrible gun depression, no armor, bad aiming, and doesn't have a full turret. (Both it and grille need fully rotating turrets).
I'm not asking for a dpm buff or something but it needs to be just a little bit quicker. If the only thing you can do in that tank is camp then guess what: people will camp in spawn prompting other players to be unhappy cause of camping, which causes people to complain about how bad the tank is and the players that play it.
Instead if it was a little quicker it could move around better and then it wouldn't be labeled a camping tank. It's not like it would be op cause it has so little armor; it forces the player to think about where he can go.
👀
How about we buff medium tanks instead? They are consistently far worse by stats in the dev charts than heavies and TDs, they have been in heavy and TDs shadow far too long. MAKE MEDS GREAT AGAIN
All the 183 has is alpha dmg nothing else
And what people complain about ?
Its dmg🤯
I think the problem is the meds are balanced, but the knowledge of how to play them is not. Anyone can camp and shoot, but not everyone can play a med or light. It takes more skill. Good players know meds.
In tournaments you'll see a lot more meds than TDs cause meds are more dynamic.
How about we remove derp guns from the game? The very concept of derp guns makes them broken and they dont fit into blitz
Buff the vk100p it’s garbage
@midnight fable I am talking about WG official stats, which show players between 55 - 65% WR. I would classify those players as some of the best players in the game. There are also some 70% players, but 55 - 65% are already some of the best and medium tanks with their high skill ceiling should be at least on par with heavies and TD of the same tier,right? Nope, check the charts yourself. I would actually love to have medium tanks meta back, right now T10 games are soooo boring because everyone just takes out their TD and camps in a bush, and noone can move without being shot by these players. When there is a game with no TD, I am sooooo happy and the gameplay is definitely more enjoyable and active, I think we can agree on this.
@wet quail it's pretty good even with the huge nerf it got. Played it after the nerf and I'm not complaining that much
VK100 needs a lower plate buff, cause 100mm can’t do much
@round sundial I agree with you to a point. Camping does make the game boring. Thats why blitz is better the WOT, cause in WOT if you poke out you die. Quickly. I like blitz cause you have more freedom of movement.
But one thing you got to remember that the game is structured that way: Your meds spot for the TDs. They use the TDs to win the battle cause they have much higher dmg per shot. If the med isn't spotting then he's not doing his job. I'm not saying that's spectacular, but that's the way it goes.
Another thing to mention is often the meds split and go to the opposite side of the map to prevent the red meds from flanking. Sometimes a TD will help so you've got not just 2 vs 2, but 2 meds vs 2 meds + a TD, and then they obliterate the reds and the red meds hardly do anything. I see that a bit also. Yes I think it would be nice to have it all balanced, but I still think it has a little to do with the way the game is.
T28 needs a remodel just like in PC. You can’t argue against that
I think AT 7 should be nerfed.
This tank performs far too well despite its obvious weakspots.
It has quite strong armor that can hold up against many tanks, and more importantly the gun is far too strong. Why should a tank destroyer have such a high rof coupled with the armor? It can burst down anyone that tries to fight it head on whether that be a heavy, medium, or a weaker td.
The armor is also too strong. Everywhere on the front is at least 200mm, and more when angled. The only major weakspot is the cupola, but it's placed to the right of the gun, so an AT 7 can poke out and get shots off before the cupola can easily be hit.
Of course, it is extremely slow, but that does not hinder it from being overpowered. Some might say that a medium or light can easily get behind it and kill it that way, but how often is this practical in an actual match? Any teammates will kill them before they can kill the AT 7's large HP pool (which happens to be the largest out of any tier 7 td - even more than its premium counterpart, the AT 15A - how is this balanced?) It can also simply track any medium rushing it. With the quick reload and high dpm, it can keep the enemy permatracked and kill it quickly. Permatracking is even more effective against heavies, who can't do anything about it.
Overall, I think it would be best to nerf this tank's reload and decrease the frontal armor by around 20mm. Thanks for reading.
I concur
Doomys right you know, it just does not make sense a tank like that should be that strong
literally just nerf the whole 183 line except for the at6 because that tanks trash
Doomy is correct
AT-7 should be nerfed because it is too strong. Despite its frontal weak spots being the mainly the cupola, its too small of a target for most enemies to hit. Combined with the rapid rate of fire, this tank is unstoppable. Also, the cupola is on one side of the tank so theoretically one could poke the corner of a house or other structure with the cupola protected and be an immovable wall which could dictate the outcome of the battle and up well the very manifestations of Blitz its concreted fundamentals and ideologies.
I would also like to bring this image into question. It’s very apparent of the upheaving of Blitz fundamentals as this is a tank with NO frontal weak spots. Every tank in the game has at least 1 weakspot that at least one tank can exploit, however, this tank has none, even the cupola is pure red despite having 147ish mm. This means the angling of the circular cupola is too powerful and combined with its rapid rate of fire its too powerful. Also, the heavy armor and weaker engine promotes a slower game play style which positively impacts the player in which it suggests a more laidback lifestyle, aka no yoloing which means AT-7 drivers survive longer than most other tanks its tier, including tier 8s.
The Tortoise also needs to get nerfed. 3700 DPM with great aim time, dispersion, and 10 degrees of gun depression. The massive gun arc enables you to angle the thick armor up while still being able to fire at your enemies. What more could you ask for in a tier 9? I am suggesting a DPM nerf to the Tortoise.
Paul blart says: Actually, i think it should be buffed. First off, its structure is taller and wider than mot other tanks that tier, excluding the Maus jr. It’s so weak currently that no one plays it nor are they good in it. The 3.7k dpm is nice, but what will you do when the enemy can go behind a wall and shoot at your cupola because its so high. The cupola and cheeks are all weak spots, not even the armor profile is strong enough to resist most standard shells. This coupled with the fact that that preceding tanks of its line are so strong, its such a vast difference that promotes individualism and separation of tanks and it overall is a toxic state of being. The tort should get buffed to match that of its next tier counterpart, but still maintain aspects of its tanks in the previous tiers. The tort should get a 3.7k dpm, 183 gun to match that of its tier 10 part and extremely thicc armor to match that of its preceding tiers.
SP1C should be buffed, its far too slow for a tank with the worst armor in the game (yes, worse than tier 1s) which is 10mm all around the tank, even the toughest spot on the tank is under 15mm thick. It needs a better gun with faster reload and better mobility.
WZ 120 should get a gun depression buff to its 122mm. 3 degrees of gun depression is fine at lower tiers but for a T9 med, no. Plus its been the worst performing med at T9 for over a year. Sad!
Lmao these people "At7 should be nerfed, it's too strong"😂 😂 😂 🤦 🤦 🤦
This people?
Yus nerf
Oh the trolls are back
@round sundial That's why this game will never get balanced because of people like these saying "At7 is too strong plz nerf", "Foch155 is underpowered and WG photoshopped the charts", "Charts show nothing, they have nothing to do with balance"
Stop being so boring @noble siren
Foch needs a buff tho, that’s the truth @noble siren
but charts THE CHARTS
sigh
If you truly want buff then cry to buff MS-1🤣
There are other places to do trolling, so don't lament about people being boring
@thick rover he explained to me why so it's ok
Trolling? You are the ones who aren't contributing anything valid or even useful to this discussion
Folks I'd recommend that you keep the chat serious in here. Those who are trolling know who they are.
Just give it a rest.
Trolling has nothing to do with not giving anything valid...
What do you think about the current iteration of the grille
I haven't played it but from what I hear and what I've seen it could use some love
I get thé Dracula or helsing ?
Neither, save your money and buy something that you are garunteed to get and isnt way overpriced
Lycan should have buff. its aiming time is too bad
Lycan is already a great tank, its an IS (with the 122) but with a better turret and depression
ISU122S should have heat and replace APCR and make it a collectors please
I cant balance my SU tank is bug when i zoom in ,if i turn left and right it stick and switch off why please any answer .
Lol. Yes, please buff the Lucan 😆
Ok , because i heard is true an no one is talking about problems issue about this SU tank .
Lets us pick who we dont want to play with that will fix balance
@sterile hearth How would that fix balence at all?
I have never had any problems killing an AT 7 and hated playing in my own.
Easy every time you don’t like a player play you can choose not to play with them the game would be fixed in a instant . I have had enough of bad players afks and bots this is the fix
AMX 30 1st prototype really needs a big fat nerf. It is definitely the best T9 tank in the game, it is even better than Standart. It has a good gun, great gun depression, great speed, great turret armour and autobounce upper hull for meds, it has no real weakness and all strengths
@scenic lotus Then you weren't using it right. When used correctly that tank is absolutely unstoppable
If they showed the at7 on the charts, they would have to increase the size of them because the at7 would be so high above everything else
Could we please be able to restore the old tier 1s? I really want my Renault FT and T1 Cunningham back...
AMX 30 1st prototype is fine, what isn't fine is SU-122-54, the DPM on it is so outrageous its terrible for the game and balance, and should be nerfed.
Look at the charts
It deserved more DPM than the JG Tiger and now it has
But according to the charts the T30 needs a buff lol
But the 122 has some of the worst gun handling out of all the tiers 9 TDs. That thing was amazing when it hit the target but missed like crazy.
@mellow cape What? It is clearly the best T9 tank, how can you say it isn't?🤔
maybe Löwe average speed buff for 2Km/h ?
RIP
Just let us veto players that don’t meet standards the game will be fixed
Just make a new game mode where literally every tank is historically accurate, even with the German voices saying hanz I zink ze tranzmizzion broke again
@round sundial as you said the trolls are back😃
Yeah, sucks they keep ruining chat 😩 like the dude suggesting tanks go 200 mph or kmh 😑
Well, wg developers don't even seem to pay attention to this server at all anyway so😐
Nah there's no such thing as trolling here because everyone's opinion of balance is subjective. Just because you don't agree with someone else, it doesn't mean that they're trolling.
Yea the at7 needs to go 200 kmh, it would really make the tank special, giving it a 183mm might also help balance it.
IS-7 needs a nerf, it has good mobility, good alpha, and absurdly strong armor, ever seen the turret on that thing? It has mobility to keep up with mediums and the armor is enough to block any shots from mediums, this is unacceptable from a heavy tank which isn't supposed to be doing what the mediums do, please nerf.
@drifting depot thank God they don't so I'm just gonna say "Keep trolling as much as you want"
Wargaming in a nutshell🛌
And then players get upset when Wargaming doesn't listen to them. Here is exhibit A for why they don't.
ooga booga heavy tank no can hav gud armor. me in medum toank no can pen, so hevy tonak op
Players: Why won't WG listen to us?
Wargaming: here is a channel for you to give feedback.
Players: Let's troll this new channel.
Me: 🤦♂️
@unique scaffold to be fair we've seen no results from our feedback even when it was helpful. What are we supposed to do? On the topic of WG ignoring us, why is #585464006936887306 even a thing? There's been bugs posted in there for months that haven't been fixed.
Edit: mate are you drunk? I'm not saying they should respond to every single complaint. However, there's been several bugs that have been reported multiple times and nothing has been done about them. (Like the guy who hasn't been able to buy gold for months)
That's nonsense. There have been a number of balance changes mentioned here that were introduced in game.
Bug report channels are there to report bugs. They aren't there to have a discussion about said bugs. Expecting a response to every bug submitted there is completely unreasonable. If you want a response, submit a ticket to support.
Playerbase: "Chieftain T95 needs a buff"
WG: "Next patch the Chieftain T95 will be getting its cupola, aim time/dispersion, and penetration buffed"
Playerbase: "Man, WG really never listens to us do they"
WG: -_-
@formal vale if WG listen every player buffs then it is kinda useless play the game. There i think is lot players who tell E100 need buff and then there is players who think likr maus need buff before it. WG will listen and read ideas but they do buffs when they see it is really needed.
@formal vale you know how long people have been saying the chieftain needs a buff? Since it first came out. It's getting one now, two years(?) later. WG LiStEnS To uS
It has already got a buff, and its getting another one despite being balenced how it is now
Funnily enough, Chieftain hatch buff won't change anything, still it's 100mm flat, it may not be HEable anymore, but whho does that anyways
Surprisingly a lot of people try
The t95e2 cupola buff looks nice tho, definitely more bouncy! It can reach +200mm when hull down
Did the AT7 get a buff? Why is everybody saying it needs a nerf all of a sudden?
@vestal haven Funny. I don't think the E100 needs a buff. It has good enough armor, a very punchy gun, and has all the HP you could ever ask for. And before you go saying that I've never played it, it was my first tier 10 tank. So no, the E100 doesn't need a buff.
WG buffs tanks according to how they perform in game. The E100 is in the middle of the pack, meaning it is balanced. They do the same for other tanks as well. Just because a tank is mediocre or not outstanding, it doesn't mean it needs a buff.
@rigid wigeon I can't remember anyone saying the Chieftain needed a buff besides like a month ago. Either way, it doesn't actually need that buff (coming from someone who loves that tank). Its cupola can be used to bait shots and its pen was manageable with the premium rounds it offers. This buff is unnecessary, but it's a welcome one considering it does fix some of the issues with the tank.
The at-7 is a beast, with a fast firing gun, amazing amour and super speed capabilities, it sets a standard for all other tanks to follow!
I’d have to agree, the e100 is still a fantastic tank imo. It has enough turret armour to make it workable and certainly able to bounce shots when angled. Huge tracks allowing you to effectively sidescrape and a decent gun with big alpha to intimidate.
AT 7 is in need of some form of buff, I’d actually be fine if the gun mantlet got buffed up where it can’t be penetrated easily. That would allow for some positioning advantages it if peeks the gun around a corner.
PZ.II J is really dead
Ah yes, comparing the Pz. 2J, which has a low pen rapid fire machine gun, to a Pz. 3, which has a long-barreled 50mm AT gun is definitely a good comparison. Also, wasn't the Pz 3J classified as OP a while ago? This is kind of a good thing, don't you think?
I didn't read the message about no trolling/joking around before posting about buffing tanks to go 200. Sorry.
@round briar
@formal vale Umm well Pretty hard to make decision
Making some tanks completely worthless (pz2j) is very poor balancing. It is greatly inferior to every other tank in the tier in basic every way.
The reason I gave up on giving actual feedback is WG hasnt listened to anything in this channel, this is evident with the recent buffs. Buffs on both the WZ-113 and WZ-121 are uncalled for.
uh people have literally been asking for #420 alphaa for months for the 121 lol
I asked for 420 alpha when they first came out. Hell I even asked for 420 alpha on the WZ-120G-FT before it was shown to be incredibly OP. I would still like for it to have it but have the RoF tuned back (which can't happen evidently because its a prem and only buffs are allowed -_-).
Ok looks like I am retarded so I'll continue.
Spahpanzer SPI C needs top speed buff
"Ok uh Tiger II totally doesn't need a nerf"
Looks in #devs-answers
Edit: Also, why no WZ-120G-FT stats?
Edit 2: Ah I see. Thanks for the info. It would just be nice to see some numbers on that tank.
Edit: Also, why no WZ-120G-FT stats?
@formal vale
Vehicles with popularity below 1% are not included in the charts.
Well from what I can see:
Tier 8 Tanks:
-
Tiger II: Lower front plate nerf is in order lol
-
Pantera: It seems to be performing well. Maybe just tune back that mobility a bit.
Tier 9 Tanks:
-
Foch: Just give it back its frontal weak spots. "You can pen it if you aim" isn't an argument. They're prominent and should never have been buffed. Making the tank easier to pen will only balance the tank among its compatriots.
-
Standard B: It could either use a gun handling nerf or an HE penetration nerf.
Tier 10 Tanks:
-
Foch 155: Reduce the DPM and give it back its frontal weak spots.
-
Progetto: Maybe just a gun handling nerf?
Note: I dont think the Italian lines should be nerfed (aside from the Standard B). They have a distinct play style that rewards damage opportunists. The natural result is high damage dealing. That said, I wouldn't be against any nerfs either. They do seem to be performing extraordinarily well.
You have missed quite a few tanks in your post. You have missed some of the most overpowered too.
I think Progetto and Standard b should have their mechanics changed
First shell reloading should have longest reload....so that if you empty your clip you get a DPM penalty
Pantera is fine tank......No buffs no nerf needed
Foch tier 9 should get more gun handling nerf and 155 should get gun handling nerf .37 dispersion and dpm nerf to 2800-2700 fully kitted out while aim time to about .5-.3 second nerf
i have a something to say : please staff of wargaming the time for get back a premium tank delay is to more long (get back a tank on 2019 and i have to wait for febuary 2020 no way just pls no add time limit like 2 month for get back a another premium tanks
And how is every single over 53% WR? 🧐
Because the stats come from 55-65% wr players
Use ur eyes pls
A buff on these cheeks would be great maybe to 120 mm
Sorrt but I cant play this tank
So sorry
Agreed, PZ2J is actually useless now. the fact you cant pen a tier 3 (Pz 3) anywhere except perfectly perpendicular sides/rear with APCR, while they can pen you with little effort should be evidence enough
@coarse harness that's the only place the meds can pen it with AP
Progetto can use some damage per shot nerf like the Russian meds
The graphs in #devs-answers state very clear which tanks are most effective, obviously.
@fathom tulip We are not entitled to refunds, it is a gesture of Goodwill by Wargaming, when you want to sell a tank the decision is supposed to be final, so don't cross the line..I don't have anything against you I would love to see it happen but it just isn't that right
Now that the predator and vindicator are back on sale, can we get a penetration buff for the predator UM from 165mm to 170mm? It currently has the absolute lowest penetration of all tier VII heavy tanks and the standard of all tier VII heavy tanks is at least 170mm or higher
@noble siren and there is that huge weak lower plate💁🏻♂️
It also has a cupola (actually two) which is small but still more than nothing like many other T10s has
Heavys and TDs can pen the whole upper plate with gold and meds can easily circle it
Why would anyone use this tank when they have a Foch or a 268 ?
Are they back? Since when, today? @forest heath. Edit: What do they cost?
@static sierra yup they are back and ready to serve the emperor. Edit they are 32.99€ together and 21.99€ separate
Buff VK45 A's terrain resistance stat so that it can be faster, right now it's like 2 effective hp/t faster than tiger 2 on hard and normal terrain and the same on soft terrain, and it has literally no other advantage, there is legit nothing. At least make it faster a bit E: @bold dagger Which is why I propose just a buff of terrain resistance, it still has 38 kph top speed, if it could at least accelerate, it's maybe become at least a bit better than unusable. I understand taht right now Tiger 2 is OP, but even before it was literally a Tiger 2 with less gun dep, worse armour and worse gun
why is it that most times when WG buffs a tank, it becomes the powerful of its tier and type?
@bold dagger because they don't bother themselves to even test it before changing the tank?
or introduces a new line as well
Amazing deduction @bold dagger
@river portal yeah, WG did do a good job with the 183. I'd rather not have something that does 930 avg dmg with AP and 1300 with HESH be reliable. We've lived through that and it's a good thing WG changed it. That tank was just plain ruining tier 10.
@formal vale tank still in game so should be balanced or removed and cant stay bad like that 183 have no relation with team m8s who die fasto r with campers its in game to punish who just yolo push and its could be usefull for the game also its funny tank to play with
There has to be a tank in last place. I'm fine with that tank being the 183.
I honestly can't think of a better place for the 183 to be.
No, you can balance tanks by their play style. Just because a tank is performing badly on the chart, that doesnt mean you need to buff it. Some tanks, like the 183, are inherently bad for win rate farming and tend to be one one end of the spectrum. Like SparticusDiablo said, I would much rather have the 183 be last than anything else. The tank itself is inherently broken.
Not on the list due to lack of players seems like a decent place
That is a good place as well
Buff the e100 and maus, most tier 10 heavies and TDs can just meme pen their turret fronts (and even upper front plate in the case of the maus)
Well, Mr panzer kampfwagen 8 maus is literally fighting post war tonks, pretty much like the maus in war thunder so it has the same pain
Although literally all T10s have stats based to fight each other even Cold War tanks
Indeed
@mellow cape they dont need a buff. They're fine as they are being in the middle of the pack.
They also have the might of German steel after all, the problem is that hanz still doesn't know how to repair that transmission
Ya guys realize that the new tank line will get nerfed, as WGing seems to use the op model to get people to spend money then they nerf them
WG could replace DS with a tank that's similar to Badger, but different enough for players to be willing to pay for Badger
At least give the badger a better weakspot😐
Stop adding new tanks and fix the lag first
Bruh 1- we ain't adding tanks lul and 2- indeed bud, this game needs some fixes
I’m not having lag problems, and I’m running off of a hotspot lol. Vindicator needs some armor back, it might just be me but I think it got nerfed some times ago and it’s not very good
No for 20$ it's fine
I think your right I used to have a difficult time with it but after an update awhile ago it was suddenly and easier fight @nimble zodiac
@static sierra I don’t care about the price I care that it can fight with specific advantages, and it’s lost most of the main advantage, I don’t have it but I love seeing the joke on the enemy team
It's because of power creep, not everything WG makes has to be OP. Understand that. It's a su152 with more armor and less gun depression. Deal with it or don't buy it. Nobody is forcing you to. And by specific advantages, you mean before it used to be really strong and now that it's just good you dislike it.
@nimble zodiac @crystal spoke it didn't get buffed. There was just a lot of hype around the front being a literal dozer so people thought it had good armor. Lo and behold it has terrible side and rear armor, 2° of gun depression, and only HEAT as standard ammo. Not a good tank at all lol
Nerfed, it was nerfed? I never said it was buffed ._.
I was saying it felt nerfed to fight
Nerfed, I meant nerfed lol
Of course Standard B has the highest wr in that tier
Yes, all dem pros with so much free XP from having every other tank got to Standard B and made a festival ride out of it. Very capable, I’m too bad and lazy to grind it anyways. Slight nerf at most
A typical day in the Standard B *yawn*
#fairAndBalanced
:c
shhhh don't tell anyone it doesn't need the nerf hammer
@orchid grove sssshhhh
The space for the new update of wot blitz in Halloween is ridiculous,Now I gonna need to delete discord just for space.
iTaLiAn BoIs ArE bAlAnCeD
Buff the obj 252u lower plate, that huge lower plate completely ruins a tank which is still worse in other aspects, mainly gun handling than other IS clones
:'(
Yeah why not ?
It has the strogest upper plate in the game with inpenetrable turret
People cried about the VK 100 then WG introduced a faster VK 100 without nealy any upper weakspot👌
It's kinda funny how I see people crying about how heavies are OP and unbalanced and better than Tds and MT, but from the charts it seems that the HT from tier10 are the most balanced tanks in the game. And I think this is correct.
I understand that with the Tiger II rolling around with one weakspot you’d want Obj. 252u to be the same thing (but with two weakspots next to each other), but tiger II is gonna get nerfed and if Obj gets that buff we have an imbalance, appreciate that you’re possible to kill in the Obj
Nerf tiger 2’s lower plate by at least 30mm
No tiger II is fine, and most people agree with it, leave it as it is
The lower plate’s overbuffed. If they just buffed the upper plate, frontal turret face and sides only, I’m perfectly fine with it
Uhhh no. The lower plate needs to be nerfed. Take a look at #devs-answers and you'll see what we mean @mellow cape
It got better UFP, side armor and turret armor = it can now sidescrape much more effectively and you can hide the lower plate
So give it back the old lower plate T7s and tanks like the T-44 with 175 pen will still struggle to pen it
Old lower plate and sides, the buff the upper plate and turret
@formal vale #surveys-asia disagrees
They dont really give you a lot of options. "I haven't faced it yet" isn't really a middle ground. I mean I answered with the 1st one because I thought it best fit the situation. It's not blatantly OP, just a bit overcooked.
@mellow cape The very same playerbase wanted an autoloading Foch. You going yo try and defend that now because the playerbase wants it? The average player has very little thought to the balence of tier 8 as reflected in the poll. Anyone who cares about the games health wants the tiger nerfed.
@mellow cape are you only wanting the tiger 2 to stay the same because you probably own it and don’t want it to change, the lower plate is clearly too strong
this is not a tiger II
@distant river we wanted an autoloading Foch, but not the specific way it was implemented
How else did you expect WG to implement it? A 640 alpha autoloader is almost impossible to balence and everyone knows how good WG are are balencing stuff
Ok listen to me now, the tiger II's armor is still useless against tier 9 pretty much, and most tier 8 pramo makes the tiger II look completely grey, so it is balanced.
It isn’t
Longer clip reload, bigger dispersion penalty and so on
A clip reload shouldn't be higher than 25s in this game IMO
@distant river I was hoping for a 3 shell 560 alpha autoloader (5s interclip, 30s reload) or a 4 shell 120mm (3s interclip, 28s reload) or a 2 shell 640alpha (5s interclip 23s reload). Literally anything except the way they did it, which makes it play almost identically to a super high DPM single shooter
3 shell 560 would have the same issue as the 640 because it can literally just rush any tank and take it out before they can get more then 2 shots in. 4 shell 120 would work fine, but then people would be crying about how its not a 155.
3 shell 560 is 1680 in 10s. In the same period of time an IS-7 will hit it back twice for 920, but the big thing is if you give it a long 30s reload (which would allow the IS-7 to squeeze in at least 2 more shells) then people can properly punish it back while it’s reloading, unlike the current Foch
It woukd gave huge clip potential and any tank that has taken a hit will be dead in 10 sec. Its then got the speed and the armour to survive for its reload, although it would be useless for a long time (which would help with relocating to find the next target to yolo). Even the 140/T62 would only be able to trade 2 shots unless they activated adrenaline. Its a significantly better idea than what we have now but its not balenced
Can't understand people it is obvious that Tiger ll will get nerf on the lower but I would like it to be something like 130mm instead 120mm as before, or maybe the same effective armor as the Löwe which will be the best decision I think🤔😁. Nothing more. The tank is OP now and just ignorants disagree with it. If I'm able to make 1850+ damage every battle on tier 8 it seems that it is OP.
@noble siren so most of the blitz playerbase is ignorant? How can wargaming not listen to the majority of the playerbase?
@mellow cape yeah the same playerbase that chose for more stupid unbalanced consumables in this game. So yeah they are all ingnorants (probably have the tank and try to farm WR in it to pretend later that they are pros and know something about the game). The tank is OP now and if you denie it you are simply ignorant.
@mellow cape #devs-answers Its pretty clear that the Tiger II will get some sort of nerf, one way or another. Most likely going to be the lower plate.
@mellow cape Did you really have to ask if most of the playerbase is ignorant? Go into any game and you will get your answer.
you people are fools if you think a tank will get nerfed after it just got buffed
they never said when itll be nerfed just that it will be
Buff 183 and tortoise
Begone troll
Well I'd personally like to see the Tortoise get a hull armor buff. Leave the machine gun ports as weak spots, but make the actual armor plating more effective.
Well, tbh the only things I would like to be buffed on the tortoise is like 20mm extra hatch armor since it can be hesh'd by hesh thots quite reliably and the front of the tank by like idk, 30 mm probably since more would make it literally at2 against tier 4 tanks buuut in tier 9 instead of 4
hesh thots? 😂 😂
@noble siren you think doing 1850 in a tier 8 makes it op? that should be normal damage in tier 8
also calling everyone who disagrees with you ignorant doesn't help your argument xd
Damage isn’t everything, remember we’re talking about the armor of the Tiger II here. The easy ability to prevent penetrations keeps him in for the same damage, there’s no dumb situations which gets the Tiger II regretful anymore, it bounces
The fact that if i switch to prammo and the lfp is still red and the top plate is semi grey may indicate the tiger 2 needs a armor nerf
I don't understand this LFP IS STRONGER THAN UFP argument. You are all living in the past. It had weaker LFP before, but why does it matter whether LFP or UFP is weak? Especially considering the UFP is like 230mm eff, which means T8 prammo goes thru that ez. Who cares if the LFP is a strong spot. There are multiple tanks in the game with stronger LFP than UFP, but Tiger is the only one where people complain about it
people don't know to go for it lol
And then the Tiger II begins to angle their armor... uh oh... I can’t imagine another tank that has a small cupola as the only main weak spot. What’s bigger and slower? The Löwe, I know it’s a great tank and all but Tiger’s getting quite the speed for the armor it has
Tiger II is big and slow. If the turret is turned slightly then it is penable . I think it deserves that hull armor
There are bigger and slower tanks with less overall armor and actual weakspots
Tiger II’s turret is weak. Turn it a little and it’s all gray
How about not turn the turret? Boom.
The turret is far from weak and why would you turn it away from your enemy ?
The cheeks are small, all you have to do is move the tank and it's not an easy target anymore
I understand that the Tiger II can encounter multiple enemies from different (easy-turret pen) angles, but it’s not that hard to isolate yourself from other enemies. Easy to keep notes of who’s reloading and when to turn the turret towards them
Dude, why, when people say something about the foch's autoloader getting changed they always say "4 shot autoloader" JUST MAKE IT A 3 SHOT 120 NOT 4 SHOT, you're literally leaving stuff like the amx 50 b the t57 heavy and the fv4005 behind, a 130mm autoloader wouldn't be fine since it would just be a better 4005 without a turret and better armor
I kinda wished the Helsing’s turret turned faster. It’s hard to take on meds and lights closeup. But, I guess maybe that would make it too OP? And perhaps that’s why they classify it as a TD? Because it’s not meant for close-quarter battle?
Turn the body, it helps
Yeah I agree, Helsing needs a buff. Needs to compete with the mediums' turret traverse speeds.
pfft no
Well, just change the double barrel for a 2 shell autoloader of course, exchanging that 200 alpha for 225 and since the sp 1c has 3 secs intraclip but it's a light tank, just make it 2 and change the status to a medium
Maybe a 2 shell auto reloader🤔
At tier 7 hmmmmmmm, looks like a good idea to me
TEChnICaLlY it is an autoloader, but like Pz. II, you can’t control every shell fired. commie have fun charging a TD into their mediums like everyone does .. @drifting depot think about the Leopard, 3 shells shown, but it fires 3 for every shell so
well it literally shows just a single shell lul
I guess you can say it's a one shell double shot autoloader
There's a reason why the Helsing is classed as a TD instead of a medium-slash-everything destroyer.
It definitely doesn't need a buff.
I would say rather a nerf :omegalul:
I say yeah
Like, it can bounce quite reliably, dat speed, dat gun is godlike at close and medium range and so on
https://www.reddit.com/r/WorldOfTanksBlitz/comments/dp2e7j/game_ideas_and_updates_followup/
I would like to get some feedback here, and if the general consensus is positive, try to get this moving some
183 needs a rework ASAP. Grinder the line and 183 overall was so underwhelming. The speed is so slow, a Maus could outrun it. A super heavy weighing 200+ TONS could outrun a paper tank destroyer that weighs less than half. Go figure. I suggest buffing the average speed to at least 26, that way it can get in to sniping positions faster.
The armor is not great, it's not bouncy and the angles do not work. The side skirts do some bounces here and there but who would aim at your side skirts when you have a big paper turret to farm damage on? Why not give it 200mm turret armor like it was supposed to historically? Now, you might be thinking "183 gun do big 900 damage no care armor", but the dispersion on the gun is so bad I'll bet my account it couldn't hit a Maus 200m away. If it can't hit anything then why not give it it's 200mm turret? A skilled player could still COD a 183 even if its turret is 200 right? But right now even a 40%r can kill a 183 ecpc.
183 is the worst TX td and is played just for the fun of doing 900 damage, the alpha and that's all. Nothing to complement it, it doesn't have speed to reach the battle in time nor the armor to brawl when the red mediums reach your position. It's just not a good TD anymore...
Everybody liked that ^^
@tulip imp
1.) That was the point of the nerfs. The 183 as a concept is inherently broken. They have to keep it on the weaker side due to how easy it would be to play otherwise. There isn't much of a gray area when it comes to balancing the 183, which means it will generally be considered weak or strong depending on its current state, never really just an OK tank.
2.) You bring up an interesting point about the armor on the 183. On PC, they made the 183 pretty slow and gave it more troll armor. That, coupled with a small buff to the camo values, would be OK with me (an avid 183 hater). It would encourage more flanking by the meds, less camping by the 183 drivers, and even help during some engagements. I fully understand how annoying it is to have to fight a medium in a TD, and an armor buff would just kinda minimize those pains a bit.
3.) In light of my other points, I want you to keep in mind that I don't want 183 drivers to suffer. I just want the tank to be balanced. The issue is that, like I said in #1, the 183 is an inherently hard tank to balance. You kinda have to make the accuracy, aim time, etc. really bad and the platform mediocre at best in order to balance out that massive damage ability. You aren't just going to be handed damage on a silver platter, you have to work to get it. The old 183 handed it to you on a silver plater. The new one doesn't really serve much in its current state.
Edit: @mellow cape Yeah, I only mentioned a camo buff because a ton of people have been complaining about it. It should have a small buff to the camo. Nothing huge, just something that would give the tank an extra 5-10m of wiggle room when firing or moving.
No, don't give it camo buffs, it's fine the way it is, although an armor buff wouldn't be too bad. The concept of derp guns itself is broken and I'd rather have them gone from the game completely but if we want to keep it, 183 should be a close range damage trading tank which is slow and has decent armor (in PC it has the same armor as FV215B lol try playing against that and it also hits for 1750 with HESH). The camo should also be non existent considering its a huge tank and it should be spotted if it fires to balance it out.
The armor buff is bad idea but I don't mind a mobility buff similar to the Maus
183 is fine as is, I researched and bought the tank about a month ago and it performs rather well in medium distance engagements or in peek a boom. Playing it as a normal td at the back of the map cripples what it can do. When your in an active position (say middle of dead rails by B cap) supporting heavies or meds, you can easily turn a tide of a battle by nuking a tank and then your teammates overwhelming em and quickly making a 7v5 or so what. The tank imo is built perfectly for peek a boom atm.
(Dont have to worry about camo rating when you have hard cover and teammates near you, and since your not sniping the dispersion and aim time isn't bad ://)
I don't think that 183 will be buffed at all because WG doesn't wants to see their players focusing on tanks like fv 183. Same story with the Chinese tanks: Most of the community ignored them (According to Blitzstars: WZ 113 has 1220 players while even fv215b has 2k and E100 more than 6k players) so basically they've (over)buffed them to make them attractive (which is ok somehow).
But it's unfair to make the whole AT-line underpowered. They actually deserve a buff to make them playable and competitive.
Take for instance Tortoise: Compared to the Tier 9 Foch its slow (can be circled by nearly every tank not just lights/meds) and has a bad armour with a big weak cupola. T9 Foch's cupolas are bouncy (buffed in 6.4 I think); it's fast and has better armour.
It's not that hard to balance tanks...
Correct. Originally 183 served as some kind of the ultimate, hard-earned bonus prize after oh so painful grind through brutal AT line. With 183 successfully leveled to ground now - entire line truly deserves its own meme. The way of masochistic warrior.
Wdym painful grind? None of the ATs r painful to play except when stock
I must admit I praise you among other god-level skill fans of AT-line hardcore. As meanwhile it's rated worst tier 10 vehicle in a row. Note: 55-65 wr% players struggled on it. You are truly level 80 master
@unique scaffold Avg. winrate of torto according to blitzstars is: 49.76% while foch's is at 56.78%.
It's so obvious but nobody cares lol.
Just because there are better tanks doesn't mean Tort is bad
Tbh I have never seen Tort do really well, it just has neither the armour nor the mobility, and the gun is not that spectacular. I consider Jtiger a better version of tortoise in about every single way
tortoise either needs the cupola removed and an armor buff or a big armor buff while keeping the cupola
Tortoise is also bad but has competition for the title of worst T9. Whereas 183 is dead last. Please check latest performance tables for reference. Probably with flagship 183 now in smoking ashes of former glory, the line destined for extinction like dinosaurs. No one cares for tort as virtually nobody plays them. Why bother as peeps grind progettos and foches
There has to be a worst tank in each category. I'm fine with it being the 183 and to a lesser extent the tanks that lead to it being the worst in class.
But I am sure there always will be true fans, or niche virtuoso specialists, or just rebellious non-conformists for the line. Remember that even CGC has own fan base. But mainstream player better forget this 183 td line altogether because same British can offer another, much juicier td line
"There has to be a worst tank in each category." The whole line is just a joke, not only one tank. Why do we even discuss about balance when ppl like you are preaching about that it has to be the worst line in the game only because of a nerfed fv 183 in waiting in the end of the line.
Noone is interested in playing with or against a 930 alpha TD. It would make the game substantially worse. Be happy it's more of a troll machine than actual good tank, or the game would be ruined
To be entirely fair here, the Foch at tier 9 does need to be nerfed quite a bit. Nevertheless, I would like to see the Tortoise get a hull armor buff with the cupola/machine gun ports staying the same thickness. Make the actual armor pretty good but leave the weak spots that everyone should have to aim for.
Scroll up a bit and read my post again. I didnt say anything according buffing fv183. I'm speaking about the whole line. Those tanks could be more interesting when they receive more love with a small buff @round sundial
All the tanks leading up to the 183 were fun and easy to play.... This was over a year ago so ¯_(ツ)_/¯
The 183 should just be taken out of the game like pc
Ah another hater))
Join the frenzied crowd celebration 🎉. There shall be enough space on top of 183 grave for every hater))
@coral nova Your comment is not very helpful at all. Tanks like Foch 155 can also deal 1200 in less than 7 seconds. Should they be taken out of the game?
You can't use Foch as an argument because it's clearly broken in the current state @latent wyvern . Also, I didn't reply directly to you, rather to everyone who thinks 183 should b buffed
They require two shots. FV requires 1 shot
The foch require some kind of skill and u don’t camp in foch @latent wyvern the 183 require no skill at all u sit a the back of the map and wait for someone to come and u do 2k with two shots all it’s does is prevent any kind of aggressive plz from either team because everyone is scared of moving and it’s dum that 40 percent players can do 2k consistently in a tank and can’t average 1k In any other tank at tier 10
I guess 183 has still a looot of room for nerfing it further. Let it wear a negative camo. Or cut its pen values like t49. Or increase reloading time. I'm running out of ideas - what else could be nerfed?
removing it from the game? @night flame
Nah, all it needs is for the credit coefficient to be nerfed into the ground. Make it cost like 70k credits a game to run
If you nerf the credit coefficient significantly, you will indirectly buff the tank's stats and may get it nerfed further. Because in general, only good or above average players would play the 183, cuz noobs wouldnt have the credits to run it.
The tank will be as bad as it was before, you would just get less noobs camping spawn in it
The point of making it super expensive to run is to prevent people from just spamming it like they do now
Pls note that 55-65% wr players - which I'd say represent fairly good, steady quality players (I personally think 65%+ are cheaters who can't truly represent anybody) - played that 183 down to the worst Tier 10 tank. What would you expect from the rest of us (da noobs)?? We would bury it into ground
@coral nova Foch is actually the tank where I see the most players yoloing lol
The vindicator really needs some sort of buff, either have is main ammunition as AP instead of HEAT or give it -5 degress of gun depression instead of -2. With HEAT as the main ammunition it cant side pen tanks such as the is3 and is5, it also means that it can shoot through any destructible objects which sucks (your shot gets blocked by a tent or something). with the -2 degress of gun depression its hard for it to be effective because it has -2 DEGRESS OF GUN DEPRESSION. also the armor is not good, it has a big cupola and paper thin sides that can be HE'd
According to Artie Z: Yes the stats in Blitzstars are taking only players from 55-65% into count. And you can compare Torto with any other Tier 9 TD and it will be still the worst @round sundial .
Who's Artie? Anyways, tanks like Tortiose have low skill ceiling, so the comparison is not exactly accurate, although its definitely something to look at @latent wyvern
They should make a option where you can zoom into the tank and see it without HUD.
WG should add a zoom thing like in PUBGM has with its 6x and 8x where you can choose how much you can zoom in with a thingi like this:
That's actually a really good idea for us snipers but I'm worried it might induce more campers so what it the only gave it to certain tds
Idk I kinda don’t want to adjust my aim myself consider the fact you need to pull off a snapshot and your stuck in normal zoom
How about to turn it in settings and for certain tanks?
There's a way to do it, I'm not sure how exactly but I have seen it in some vids - Don't remember which - but playing blitz on a PC there was a way. Some external source I believe
Ah, that's your question. I see. Make it doable on mobile
If you get it on Steam you can indeed use zoom settings, as well as getting an almost free Strv + a million rewards 🙂
it's been well known you can do it on pc, but it's not on mobile, but none of this balance related anyways
Manual zoom potential kinda is, especially if you know how to pre-aim or take pot shots across map to known sniper locations. Near impossible to potshot bushes accurately on mobile. On PC you can pepper those camping spots with ease.
Also if you are trying to prep a crossing area and can't rely on the tracker to lead your shots accurately so instead you aim ahead of their path, wait for the reticle to focus, then snap a shot at the right timing. Again, significantly more accuracte when you can pre-aim with precision vs mobile auto-zoom (only when targeting a tank).
Just had an idea in response to my Reddit post above:
In-game, experience balancing and weight should be changed
Weigh experience as a formula based less off of damage dealt and kills, to discourage camping/sniping, and, according to tank type, weigh experience more according to:
Tank Destroyers - 60% damage dealt, 20% kills, 5% spotting, 15% damage blocked
Heavies - 50% damage blocked, 25% damage dealt, 25% kills
Light Tanks - 60% spotting stats, 30% damage dealt, 10% kills (This one is big, see post-note)
Medium Tanks - 30% damage blocked, 40% damage dealt, 30% kills
NOTE ON LIGHTS
One of the biggest NOOB MISTAKES of a Light Tank player will be to yolo in to take a kill, to get the damage, to be crazy
If your success is weighted more heavily by your support role, it may properly teach you the role of the tank
Same with Tank Destroyers
No one hates a player more than the 2-damage 2-kill SU-152 player
With heavies, it gives players a reward, an INCENTIVE, to learn how to properly utilize armor
With mediums, it rewards a more all-around playstyle, surviving, dealing damage, etc.
The aim of the game is to win which consists in doing lots of damages 90% of the time not to fulfill ur own criteria/delirium @austere moat
Do you disagree with my points? Do I not have the priority/job of each tank type correct?
Weighing heavy tank xp more on being a damage soak?
Weighing light tanks more heavily on defensive play, conserving your hitpoints, and supporting your team without yoloing?
Do you disagree that Medium tanks are the most dynamic of the playstyles?
Do you enjoy having that 30 damage/3 kills derp tank?
This is what I am thinking about
-Or at least, weigh damage blocked more heavily than it currently is, because if you are drawing fire to yourself, allowing your team to shoot, doesn't that contribute anything to the win? If you block 9200 damage in a maus but only deal 1200 damage, does that mean that you aren't at all a valuable player, because you only did 1200 damage?
How is the maus that sits in front of the enemy, blocks 9200 damage, maybe gets ammo rack damaged multiple times so he can't shoot or repair, and allows his team to have 30-50 seconds of nonstop shooting inconsequential to the battle outcome?
How is the Leopard 1 that keeps 5 enemy tanks spotted for the entire match, allowing its team to get free hits all game and also warning them to dangers inconsequential to the battle outcome?
Well also um, pc players can manually change their zoom value
The biggest problem with your proposal are vehicles that have a different playstyle to their class. A player with the AMX 50 120 will be punished for playing the vehicle's unique supporting playstyle. Similarly, a Leo 1 isn't going to bounce anything, and a SuperPershing cannot scout. Playing the Bulldog as a huge DPM machine? You get punished for doing something the vehicle is completely capable of doing. You enjoy playing a Jagdtiger aggressively? No point. You're not really going to get that much more xp. The current system is better than what you are proposing, but I understand where you are coming from. Nobody wants a bush camping superheavy.
^
The main point is more rewards for blocked damage. The rest of that thought was just rambling. But yes, I see where that comes from, and if it were to be implemented I agree, it would have to be more for tank by tank than type alone, and that would actually be a lot of work, if my coding experiences give me any idea of that
Any one that puts 9200 into a apple target should probably be extra punished....
Yeah blocking g should give some credits
Once I blocked 3k dmg in t-34 but that was of no use
@mental nymph yeah blocking should be awarded somehow
Churchill VII at tier VII sigh*
Anyone with the lycan,
I kind of feel the lower plate is weak
Everyone that hits it goes through it.
Anyone agree?
It’s because the upper plate isn’t weak
same with the 252u. Has a massive lower plate that is weak. But does that stop it from being an excellent tank? No, I don't think so
If you know how to use its armor to it’s strengths, it’s a very hard tank to dig out @foggy nimbus
@foggy nimbus that's the point of the lower plate being weak - to give people a way to fight against you.
Just like the Tiger 2
oh nevermind...
Lycan really makes me wish Russian heavies had gun depression.
It's legit an IS with gun depression, idk why so many people hate it🤷
People will whine about anything that’s stuck behind a pay wall
is is-4 going to get nerfed? i dont know whether i should grind it or not
is t110e5 in meta? have it researched not bought
E5 is not meta in the same way that the IS-4 and T62-A are, but it is a very solid tank, and probably has the best hulldown capabilities in the game currently
The IS-4 will probably not get nerfed, because it's more of a pubstomper, it's not overly competitive.
I feel like the meta is shifting more towards the German tanks than the Russkies - the E50M is super comp, so is the Jagdpanzer E100, and the E-100/Maus are both brilliant tanks
Not to mention the Leopard having the highest skill cap in the game, but who cares Leopard 1 :/
interesting. i have e50m researched, e50 is a complete monster. might leave the E5 for now
E5 is a worse version of FV215b, but it's still gucci. IS4 is not likely to get nerfed, you can grind it, but beware - Only the T9 upgraded and IS4 are actually good, KV2-4 suck
I pretty much agree there, but the E5 is easier to play
The FV, with some heavy practice, is absolutely brilliant
Kv4 isnt spectacular, but that side armor is insane
The one thing the KV-4 really has going for it is sidescrape ability. It's gun (s) are mediocre, it's turret cheeks are weak, it's mobility is pretty damn bad, and it's front plate is unreliable at best. Could use some nice buffs to make it compete with the 100.01.
I would give it a chunk more frontal armor - enough to make it hard to pen when angling up - and possibly make the cheeks less of a glaring weak spot.
Just my opinions though, they do sorta have to punish us before we get to the stupidly strong demon that is the ST-1
Funny kv4 needs gold to pen reliably in the front
When I got Is4 I understood better its weak spots so it's not that OP as everyone say about it. Kv 4 is really good tank if you have played Maus. When I got everything on it, it was like the perfect sidescraping tank (no broken weak spots behind the wheel like on one super heavy😉😉😉) so I'm gonna say that it's well balanced tank.
I dunno, maybe I am just playing it wrong, but when I am not sidescraping I find it quite difficult
I'll give it a few games right now to see how it feels (Have it chilling in my garage)
Edit- just played 2 games, and... Did they buff it recently? I bounced an RHM prammo on my front plate...
#vehicles-discussion
@noble siren which super heavy has drivewheel problems?
@noble siren that's with 268mm of pen on the leo pta/ cent 1. I wouldn't call it a blaring weakspot as it's quite easy to hit the drivewheel and then bounce.
@latent wyvern are you sure that's not some angled pike?
@hybrid flume if Maus makes the perfect angle for bouncing against the guns of HTs, you can pen it through the first wheel with even tier 9 medium tank gun, which is stupid and think it should be removed
I think Is7's drive wheels are also pretty weak
@hybrid flume Tracking an Is-7 + damaging is easier than against is4's.
(But tbh I think thats because is4 has a better side armor which makes it harder to track is4 and damage it at the same time)
Maus doesn’t need that weakspot removed, it needs to be forced to have a little cover. I don’t want a Maus being able just to sit in the open and not take damage because it strengthens the weakspots by pure angling
when are you nerfing Std B and Panthera 44 ?
No one talking about how E100 needs a buff?
It doesnt... if you think it does you are using it very wrong
Still better than the VK 72
If Vk72 can get some gun buff it would be nice because its armor is very bad
People immediately switch to gold when they see it
Buff the HP so at least you can trade
And the gun should be at least the same if not better than the E-100
@coarse harness edit: I'd say the VK could use a turret cheek buff and the turret ring could use some armor.
Well that would make It op dude, the armor is extremely troll and the gun is a darn 15cm come on, the only thing I think needs a buff is that round part on the sides where the turret is, this way it can actually side scrape as it is intended to just like 90% tanks with a turret in the back of the tank
Balance the ISU122S to be a collectors for 5000 gold and buff it to 100 extra damage
Dude are you trolling or are you serious? Cause That's just clowning if you're saying it for real, is basically a better su-152 with the 122 equiped +extra credits, how will it deal 500 damage with a darn 122mm gun?
Bruh if you want 100 extra damage get the ISU-130 instead @gritty palm
The tier 7 ISU can equip the same gun and is almost a copy of the 122 premium. Idk who would buy the thing. And why would anyone ask for a tank to become a collector. Seriously what is your point? @gritty palm
He wants to sell it obviously
Hi, I hope I’m at the right place. Why is it that American tanks always seem to be getting the MAX role whereas no other nation ever seems to do so? I’ve noticed with American heavies in tier 8 especially that they get 500 hp rolls quite a bit where as Russians and Germans never get anywhere close to that. Infact in my experience with the IS-6, its average alpha is 350 or 370 and not 400... this is on a consistent basis.
Do you have the one crew skill that allows a max roll* for 3 penned shots in a row?
@mellow elm that's your luck. That may as well be also your talent. Go get yourself some american tanks and enjoy the rng.
And no, you've come to the wrong place.
I've noticed during events if I earn a premium account reward, it activates automatically. Can this be changed to where it doesn't do that? I don't always want to use it right away...
I apologize if this is in wrong chat, but I don't see a suggestion channel.
@mellow elm were you playing random battles? Just making sure you didn’t get confused
@mellow elm I don't know about American tanks cause I don't play them a ton, but it does seem I usually roll low. Instead of 640 in a TD dmg I get 600, instead of 400 in a heavy I get 350-370. It's a little annoying.
Yes, I was playing random battles. And I have noticed this multiple times. American tanks are the only ones that seem to literally get the max roll possible. @nimble zodiac
Do these people really think that the russian number generator will give american tanks the advantage? (sarcasm)
Now for real, its completely random and I have been getting fine rolls of about 400 in my russian heavies.
‘S gotta be Precision Fire then
Can the jge100 get an actual role in the game?
Heavy TD, with the second best DPS, use the armor and outtrade mostly everyone
^ or in normal players terms, camp spawn and pretend you are useful...
(This is a joke please do not camp at spawn in a jag, its painful to watch)
It does have a role, it can be used for holding some key points as it can side scrape decently well and deals a large amount of damage in a single shot. The only real issue it has is high pen pramo which goes through the super structure rather easily .
Is the grille's performance heavily influenced by maps, I find it not that flexible as it's good in certain camp spots but others are too vulnerable like you will easily get spotted, and when you try to push to find new spots and new targets you might get obliterated on the way with garbage camo, lack of gun depression if you find some enemies on the way
Bushes help, every tank has the problem of getting shot during repositioning
I would say the only map that the Grille (or any lightly armored tank) will struggle on is Himmelsdorf. That map was basically made for heavy tanks. Nevertheless, you can still be really effective on that map by being the support role.
Himmelsdorf isn’t the worst map ever for the Grille. The mobility and semi turret ensures that. The worst maps for Grille are Middleburg and Dynasty’s Pearl, and Fort Despair.
Why fort despair? There are certain easy to abuse spots for grille in there
Guys how do you friend someone on WOTB
Bruh when will they nerf the super medium named Fv215b? It has impenetrable turret broken consumables and gun of a medium with the damage values of Is4.
@noble siren the FV215b is very strong but hard to play. You have to put it in capable hands to make it work. The IS-4 is almost equivalent to the Pyro from TF2 in that all you have to do is run forward and just fire your gun. The FV has very delicate armor that, when used correctly, can be a nightmare to fight. It's nowhere near as OP as the IS-4 is.
@formal vale well the rumor that Is4 is a brain dead and that OP is not correct (it's just a good tank with troll frontal armor because players don't aim). It has slow reload, weak lower plate and side armor, the gun is unreliable like on all russian ht. While the Fv has reload time better then Leopard PTA, impenetrable turret, similar damage values to Is4, great mobilty (+boost speed) and broken consumables. From what I usually see all they need to do (fv215b players) is to go to the nearest hill and hull down, or go and destroy the meds using hull down, which tanks like Leopard can't do much against.
FV turret is far from invincible. It gets penned all the time in the cheeks and cupola, and 34km/h isn’t really fast either
@noble siren
- The IS-4 doesn't have weak armor plating. Quite the opposite. The fact that I need premium ammunition to reliably pen the lower plate on the IS-4 is ridiculous.
Edit: It doesn't have a slow reload. The gun is very good as well. - The only thing that you've said about the FV that is correct or reasonable is that it has OP consumables. They should never have added those consumable in the first place.
Yeah the 215b turret is not far from invincible it’s better than the mark6
Add p ratte 1000 pls
@unique scaffold yes it will be premium for 150€ and it will be balanced like every premium tank we get
Borrowed argument from someone who I agree with :
The problem is that it simply isn’t versatile. If you compare grille with a td like, say the 268, it falls short so much. 268 can snipe (has less accurate gun yes, but far better camo) and can function fine in offensive pushes. Consider the following situation: your frontline heavies have bled too much hp out and need a tank to go support them up close. A 268 can fill this role decently, while you definitely cannot do this in a grille.
The last main issue is grille isn’t good for late into the match, when it is just a few tanks against each other and the cap is running. It doesn’t have the camo, it has no armor to rely on and also can be HE’d, and since it’s probably running camo net it doesn’t have the view range either.
@unique scaffold that tank is bigger than my future then you ask someone to add it in game? ARE YOU TRYNA RUIN MY LIFE EVEN MORE?! XD
Grille was indeed too good at first because yes it was new and super flexible. But that was 2 years ago When the nerf was done... Balance team took out: big nerf on mobility, lowered gun constraints, and that gun was totally neutered.
Balance team doesn’t consider nerfing in small parts... but in Grille’s case they did all that after 1 update.
Nah it's not a playable tank it's like a boss tank you can defeat
Omg i hate this Tiger 2 sooo much
@clear kernel playing it or against it?
Match making is not like it used to be
Not the channel to discuss it but ok. It’s kind of obvious that it’s different regarding the notes about MM changes, but I feel like too many TDs on a team is a bit against the playstyle of the game. Imagine if all the IS tanks had actual armor instead of most tier 8s going right through anyplace but those troll corners
buff is2sh lower plate and lower side
Agreed
Buff t6-8 tech tree mediums
Can you nerf the Helsing pls?
@nimble zodiac i agree. I usually get 3 td's on each team. If I'm spotted, I'm pretty much dead in 2-3 shots, one from each td
Between RHM, WT, and Grille, the best of those at its tier is WT. That's balanced at tier 9.
RHM and Grille are not.
RHM has horrible dispersion, bad aim time, and long reload compared to ISU152. Plus it has 0 armor so everyone hits it with HE.
Grille needs a full turret at least. A little more speed would be nice also. That might make it a little better. I don't think WG is going to buff the armor on that tank.
Guys, please buff WZ-120's top gun penetration
Borsig is a great tank is you use the 128, stay away from the usual camping spots and near hard cover and its great.
The waffle could do with a small traverse nerf imo, but otherwise its a great tank
The grille is good at sniping, but that is it. If it had a depression buff and a hull traverse buff but a turret traverse nerf then it would be perfectly balenced imo
Hello, please nerf DPM of black prince please
Does the Object 268 have the same firing sound as the SU152 stock gun? If not, that needs to change.
🤦♂️
@sullen kiln it doesn't. The 268 has a 120/122mm gun sound while the SU has a deeper 150mm/155mm gun sound. I personally like the 268's sound though since it makes the tank feel less like a derp tank and more like a competent TD.
I just like the intimidation factor of that derp sound
@midnight fable Lol grille cannot have fully rotating turret. Take your time and look at the model for a second.
@deft owl so, we've got Lycans, Tankensteins, and Draculas, but we can't have a full turret on Grille? Wg modifies hatches, tank speeds, and such...
The main thing WT has over Grille is the fully rotating turret with that super gun depression on the sides and back. If Grille had that then I think it would be more balanced.
What’s wrong with any of those tanks, also @midnight fable I think it’s because WG doesn’t want the turret to phase through the hull, and that’s the reason it’s not a fully traversable turret
I think Wz-110 need any buffe
Because that so easy to kill
Wz ammor so weak
Dude wth, wz110 needing a buff? I think this is trolling once again
Maybe he means WZ-111
@nimble zodiac It's not a problem, those tanks have a similarity in supporting his point that Wargaming does not really care about realism/historical accuracy, and they might be able to adjust the grille model a little to help cater to said buffs
OK, I've been seeing way too many people saying "this tank needs a buff" or "this tank needs a nerf" when they do not in fact need either. People need to keep in mind that every tank has its set of strengths and its set of weaknesses. No one tank should ever only have a set of positives or only have a set of negatives. There has to be a dichotomy/relationship between the pros and cons of each tank. The fact is that that lower plate that you're complaining about is the balancing factor for that tank and it is something you have to work around. That accuracy that is way too awful for you is something you need to deal with by getting closer to the enemy, aiming for longer, or whatever else it may take to do damage reliably.
I see way too many people complaining that the tank is at fault when they haven't even considered that A.) They might be the problem here, not the tank OR B.) The tank is actually already good and that the thing that "needs a buff" is actually just a balancing factor. If you really think something needs a buff/nerf, be sure to check out how the tank is actually doing for the majority of good players in #devs-answers where data can be found on 55-65% WR players per tank.
I'm not saying that no tank needs a nerf/buff. That would imply that WG can balance things perfectly, which nobody could ever do. I'm just saying that people need to take a step back and look at their tank objectively from the perspective of other players and the data that is collected about it. Think about what you're about to say before you post it. It becomes a hassle for people who just want to clear up any misinformation when you don't check yourself and your beliefs before writing out an inflammatory essay about some arbitrarily useless buff/nerf that you think will fix all of the game's problems.
TL/DR: Check what you're going to say before you post it. Otherwise, you're just wasting everyone's time.
But.... The Leopard PTA DOES need buffs and the europeans DO need nerfs... 😦
Yes, the PTA is good, but it's been powercrept. So either nerf the tanks that crept it hard, or buff it so that it isn't so hard crept. I would say either nerf the spotting range on some of the equal --> higher tier tanks, or buff the PTA's depression and spotting range. They did that in PC, why not for us too?
the PTA is good
I guess he does support that TOG being slow is good for the balance of the game. Yeah
PTA's winrate is better only than the T54E1 (Which I agree is trash) and the WZ-120 (Which has the worst stock grind in the game, and only gets mediocre when maxed)
Leopard 1's winrate is only better than the 121B at the tier/type, according to #devs-answers
I agree on the PTA being bad, but I honestly find the 7/1 was bearable if you could free xp the turret.
Have you done the WZ-120 from 100% stock @small tinsel ?
i find the PTA and the 7/1 has the worst med grinds in the game @austere moat
Yep. I find the PTAs worst, but the cent only slightly better, so cent grind is longer
PTA was never powercrept it was always mediocre
Wz-120 just hasn't got enough penetration, it is JUST 220mm and that isn't enough for a IX tier medium 230mm of pen would be much better
220 is actually fine
id love to get my grubby hands on the 121B
@unique scaffold are you legit saying that the PTA wasn't hard crept by the Standard B and the Japanese tanks, post-buffs? Both tanks are better in almost all areas
@austere moat I’m saying it was always terrible
Ah. I see. I feel like it would honestly be strong if they just gave it 15 meters more view range, and 2 degrees more gun depression...
Well, then again, 15 meters isn't "just" but it should have more than the europeans and japanese...
send that to #screenshots. Out of place here dude
And maybe delete it here... @misty quest
Do support ticket, it will have better results @misty quest
Also don’t ping Wargaming peeps 😂
😂
yes, Ferdinland, despite being worse that JPanther II, has a higher WR than it among the average of 55%-65% wr players
so JPanther II needs buff @formal vale
@austere moat @unique scaffold how can you call the leo pta terrible? and why do you compare it to two sluggish t9 meds??? u don’t talk about it’s ability to just zoom past tanks and the amazing gun with .29 dispersion that actually hits where you aim, what about the 255 mm of pen? You ignore all these facts to prove your point... it has a very different playstyle compared to the other 2, it has not been powercrept. Only thing true is that it has the worst grind at t9. I have done just as good in the pta as in the standard B, not being able to play it does not mean it is a bad tank! Got 5700 WN8 in 170 games on it so i know what i am saying.
@unique scaffold I also have the leopard 1 that also has better stats than the PTA and from my experience driving the PTA it’s the worst thing I’ve driven
PTA is nice and super easy to ace. Fun drive if you can work with the limited gun depression
@twin egret The Ferdinand recently received a ton of buffs. They gave it a lot of HP and a lot of armor on the front. I would attribute the change in win rate to that. If for some reason you find my logic faulty in looking at statistics and interpreting what we can from them, please feel free to elaborate. I'm all ears.
Also, as I stated above, the Ferdinand is no longer just flat out worse than the JPanther II. It's quite capable now. It helps to pay attention to the patch notes...
Edit: So getting an extra 140mm to the front cheeks is the same as leaving it at 80mm? Got it...
Edit 2: Smh, you really don't know how bad the Ferdinand was back in the day do you? Look at the armor profile for WoTPC and you'll know what I mean. It used to look like that a while ago...
The armor is still the same... gun is like a bit worse... HP and traverse speed were the only things ever changed on Ferdinland...the tank itself still struggles, and is too is barely played. just look how awful it was irl.
Ferdinland was trash in the past tbh, but rn it's eh..also this is WoTb, not WoT PC
Not to mention, 140 + 80 = 220? the armor on it is 200mm... many tanks at tier 8 exceed that number of pen with regular ammo not to mention some tier 7's can dab the 2 key to pen
PTA is one of those tanks that has a specific playstyle, limited gun depression restricts it from using areas gun depression meds can use. I feel it more tailored for sniping then what other meds do. Its gun is on point and personally I feel it's a good warm up to learning the Leo 1's playstyle. Shoot, relocate, shoot again, repeat while trying to not to get spotted. And when the later part of a match comes, move in and use your dpm and mobility to finish off remaining tanks.
So in essence it's a high skill cap tank that requires some experience or knowledge of what it can do, not what you want it to do. It forces you with its limited gun depression to play passively until you have opportunities to pick off a lone td or heavy, or wrap up end game
i find the PTA way more dangerous than other mediums when getting closer to the end of the match, mainly the speed and gun reliability.
@unique scaffold The issue with the PTA is the fact that it has a mere 6 degrees of gun depression, a worse camouflage rating AND spotting range than either of the above, and has lower burst ability than either of the before-mentioned tanks
What Disciple mentioned is my issue: How can I spot people and avoid being spotted if the PTA has less spotting range, and worse camo rating? Sure, the gun is brilliant. Sure, the speed is fantastic
Also, what sorta drugs you on about the standard's speed? The standard is almost the exact same mobility as the Leo PTA, and can also throw 1050 damage at you in 6 seconds just to run away again
Try to chase the Standard down after he takes 1k? 9 seconds later it fires again. And another 9 seconds later your dead. IF it doesn't wipe you in 4 with it's 105mm of HE pen. Poof. You're lucky to have dealt 1k, and you are dead
Also did I mention that the Standard's gun is actually BETTER than the Leopard PTA's? It's dispersion, aim time, and HE pen are all better...
These numbers don't lie. 7 km/h less mobility, better aim time, 4 degrees more gun dep, only 7 km/h less mobility, only 15 mm less pen, 2% higher camo all around the board, and 6 meters more view range.
Aurocia what I am on about is the PTA is super powercrept, and it is very difficult to play in pubs due to all that creep.
@viscid orchid Yea dunno what they're on about
Old Leo PTA player here, havent played it regularly in ages, but here's my opinion on it: the Leo PTA used to be more or less a glass cannon build focusing on gun accuracy and mobility. Cant kill what you can't hit, yeah? That was three years ago. Now tiers 8-10 have all sorts of counters to that very focused play style with tanks that outrank it in view range, mobility, gun, or even several of those atributes at the same time. As it is now, the PTA has been kicked out of it's niche role and been left in the dust save for some players that excell in its highly specialized play style. To me, the PTA is now a mostly mediocre tank in a lineup of highly competitive tier 9's. A moderate buff to camo and/or view range would be quite welcome to it's specialized play style.
The t54e1 is in a similar position due to it's nerfed DPS (alpha got nerfed 2-ish years ago) and now gets consistently out burst DPM's by the auto-reloaders. Cant fire its clip and bail reliably anymore.
I very solidly agree with J0nn0's opinions here! I have both the T54E1 (~100 games, sitting in the garage untouched for 2 months) and am currently grinding through the PTA (100k xp on the way to the Leo 1) and both feel very weak these days, in comparison
So what I keep on going on about, the powercreep is TOO MUCH and the re-balancing is NOT ENOUGH
Stop overbuffing tanks, Wargaming, try to find an actually GOOD place, or look into my Reddit posts (I have 3-4 major posts trying to make ideas) on new ways to try things - Specifically my second-to-most-recent idea, of a community testing grounds!
(TL;DR J0nn0's ideas on the PTA are what I agree with; I feel like 54E1 needs more turret armor, but don't pull a Tiger II on it please! I don't need it in every single game, it just needs to be playable! either more mobility, which doesn't fit the line, or more armor to the turret, which both fits the line and fits the American meta!)
Wargaming, if you're paying attention, I would very much appreciate it if you take a peek at my Reddit posts (under the same name) that have the word petition, idea, buffs, or nerfs in the title 🙂 May give some insight into community opinions and thoughts, if anything.
Just know that all I want is the best for the game, both based around the community and you that work on the game itself, putting your time into developing it and ways to make money while not driving people away. I very much appreciate the effort, and I respect your goals, but the community deserves to have a voice!
Thanks, o7, and I hope my message is heard, considering I am too polite to actually ping you all.
https://www.reddit.com/user/NMH1701/posts/
If it isn't clear in my posts, I feel like the idea of a subscription of some sort would be a brilliant way to both make money and add content for players - An offline way to play, a training area, daily bonuses, completion bonuses, and free teaser releases to get you hooked on it would be both for more appealing and a brilliant way to gain money in the long-term!
Might be a good idea to post a link to your page in question for ease of access @austere moat
@austere moat look at the difference between the two in terms of power/weight ratio, it is massive!!! Also, is this account the first one you have? No offense but i feel like average players want all tanks to be easy to play for their benefit, without any intention to improve themselves...
This is my second account. I have 4 other tier 9s, and after all this is not my first T9 on this account.
I have the T54E1 as my first, Centurion 7/1 as my second on this one, and also got through to the T-54, T95, Obj. 704, and started (and stopped) on the WZ-120 on my alt.
Also - top speed, 58 on the Standard vs. 65 on Leopard PTA
Beyond the point. I do not want the tank to be easy. I have had a lot of success in the PTA, including a battle with 4.3k damage, 4 kills (1st class)
The point is, every single battle there is A) a Japanese med B) an EU tank or C) a Bat Chat, I am beyond useless. I can't spot, I can't run (in the case of the BCs and EUs) and I am outgunned at all sides
I have to agree that the PTA is a very specialized tank, however in my humble opinion it's far from obsolete! The supreme mobility and gun makes up for the other lacks the tank might have! The PTA can relocate faster than any other Med in T9 and the gun is laser accurate with good pen. PTA is by far my favorite med in the game and the fact that the tank i so underrated means that most Red's ignore it. No i'm not a +60WR player but with 1300 battles in the PTA i would like to think i have an idea what i'm talking about... ohh and my last game in the PTA 5706 DMG and 3 kills...
@twin egret if you know that the jpanther 2 is better, what point are you making then?
Vindicator needs 3 more degree's of gun depression. 5 more normal Heat pen, 25 more Prem Heat pen. and 8 more He pen. then it would be just right
That would outclass the su152. Which isn't happening
It's already ok tank smh
No it wouldn't out class it. The SU will still have more HE damage, more mobility, more gun depression and a bit better camo, and It would still have the ap.
Why don’t Devs just remove the hit boxes for cupolas on some tanks? Especially the ATs. Stupid weaknesses that completely ruin the tanks. You cannot move when shooting as that makes you miss but you cannot sit still because those hatches. Also wiggling far from guarantees you’ll get a bounce.
@unique scaffold lmao
@unique scaffold very good idea! leave that cupola there, just remove the hitbox on it so people shoot through it and not do damage. How come i never thought about this... The 183 line has to be very tough for a reason right?
@hybrid flume ik it's better
For when is the vocal chat in game?
And the possibility to have à training room or at least talk with your mate while searching a game ?
And also clarified the tournament, when your arrived in "training room" Well the tournament is starting (not obvious for biginners) thanks for read and, maybe, answer😉
Actually that wasn’t originally my idea. Was a friend of mine who suggested doing it for Tiger P. My original suggestion would be to remove the cupolas entirely. They are stupid unnecessary weak points on slow already easy to flank tanks. Plus the AT 8 also has the machine gun port as a weakness.
Give MT-25 a little more suspension HP
That tank is quite well-balanced imho
@unique scaffold
Totaly, this Is ruinnig the power that AT'S have to put more pression instead sniping hided
Well ATs actually suck at sniping. They are assault guns but they get penned so easily. Even at mid to long range they can get hit in that cupola or hatch. Also AT 15’s lower plate area is easy pen for a lot of tanks and AT 8 again has the machine gun port as a weakness.
Maybe the 183 line is trash
@acoustic shard
Yeah, buffing premium tank is, in My opinion not à good thing, as favourising*the pay to win(espcially in blitz🙏🏿) @unique scaffold
Well,hopefully this line's got the best TD tiers x? It's just bad moment before good
Eh I hear the 183 isn’t anything special. Yeah you can do big damage in it but can easily lose in it too if you don’t know what you’re doing. Also it does have crappy armor. Now the Jg Pz E 100 is another story. I think the old boy can possibly challenger the 183.
Please give the vindicator more gun depression, it suffers if it’s not on a flat map
Which most maps don’t have enough flat areas anyway.
@unique scaffold Well thats the good thing about collectables If thye buff it and it's to op they can nerf it a little to ballance it out and it and it wouldn't be a problem.
183 has the lowest average winrate for a reason.
@acoustic shard
Yeah but i'm sûre they're already doing test
I hope so
Vindicator and Predator both need some changing to be honest.
Jagdtiger needs a little bit of mobility buff :( or at least give it the same hull as the recently buffed tiger 2 god damn, it's literally the tiger 2 but with a casemate instead of a turret and a 12.8 cm gun instead of a 10.5, also keep in mind this one will mostly face tier 10 because tier 9 is just like 7, most of the time you're bottom tier
So you want something with high mobility and a really strong super structure to be invincible frontally?
Jadgtiger is fine where it is, it's not super slow, it has workable armor, and plenty of DPM and Penetration, even for the stock grind
Yea what, jagtiger is a great tank
@drifting depot it doesnt need a buff. Use your upper casement to go hull down and use that 4000 dpm you have to burn down the enemies.
Im not complaining about the dpm and I didn't want it to have both mobility and armor that would be clowning @autumn zodiac I would like to at least see it have the same properties as the tiger 2 specially since it's gonna face tier 10 most of the time, the armor below the casement isn't workable for anything
That's Balancing, if you play it hull down it's practically Invincible
If you can't pen the casement with your average tier 8 9 and 10 td just switch for pramo and aim for the cheeks, the gun mantlet isn't that big and for the rest of the tanks just switch to pramo and no problem
@drifting depot like I said, it doesnt need it. If you were to give it the same armor as the Tiger II it would become overpowered. You need to learn how to angle your armor to get consistent bounces. Its not just going to hand you wins and damage...
Buff the helsings armour it has been powercreeped over the years
You know what just shut it and forget what I said, dpm is enough, I just wanted it to be a little more accurate because of what I already said like 2 times I think
AND deathstars are annoying since they can hesh you all around except for the front casement
🙄
Oh ye I forgot this channel basically doesn't exist for actual balance so screw it give jagdtiger 200mm frontal hull armor and a 18 cm with hesh please and thank you
Are you actually getting mad that people don't think that the Jagdtiger needs a buff? It has everything you'd ever need in a TD. You have decent armor, insane penetration, good mobility (for a heavy TD), and insane accuracy. You should essentially be playing at the front line and using your armor or in the very back using your accuracy. This is generally true for most German tanks anyways. It shouldn't get the Tiger II's armor profile because of the fact that it already has so much going for it.
But if you're going to cry about nobody agreeing with you, I recommend leaving this channel. Don't go getting hyperbolic just because someone disagreed with you on the internet...
Dude no everyone has their own opinion, the thing is that any time soon someone will try to roast me out of no where just like 90% of the time someone gives their own opinion on this channel
That's why the shut it thing, shut it=just stop it
Aaaaaaand this channel is still irrelevant anyway so
There you go being hyperbolic again...
It doesn't exactly help your case that you're showing a temper.
Edit: when someone doesn't know what hyperbole is
Welp, let's not create something out of nothing.
The game is meant for fun.
Edit: I think we all just want to see the game balanced and some of us see it in different lights, and that's all. :) nothing wrong with that.
I mean I kinda called it, some random guy would try to roast me out of no where, in this case you thought I was mad bud if we would've been on a call with you hearing my actual voice tone it would've been different but we're on a chat lul @formal vale
And also, what silver boe said kek
Edit-"we"
Aye if you misunderstood that not my problem and I don't think you can even hear my voice since we are in a chat not in a voice chat
Eeeeeh ok I guess, just leave it there already and say I was mad, I actually wasn't but as you like guys
You were being aggressive in tone. The fact that you were trying to dismiss this chat's value indicated you were getting mad (from my perspective). Not to mention you were beginning to get exaggerative, which typically gets coupled with anger or frustration after an argument.
A raised voice doesn't exactly indicate anger. What you say and how you say it do.
you said what you think about the jagdtiger, people gave their opinion on it, you just got frustrated like a little kid because no one was on your side.. that is what i see here. Also you are the one who is creating something out of nothing here. @viscid orchid NO ONE EVER SAID HE HAS NOT RIGHT TO HAVE AN OPINION, it is just the fact that if u say something here, expect it to be judged from DIFFERENT POVs. I really think you guys should knock it off now.
get spookd is right. everyone DOES have their own opinion
Aye I think I'm a madlad now so um, grrr? If y'all excuse me I'll go commit nnn disrespecc
Sigh. Really guys?
Is it worth it?
"Welp, let's not create something out of nothing.
The game is meant for fun."
Ight we just making a bruh moment there with the emojis and also I think everyone is silent so no, it prolly wasn't worth it kek
childish stuff...
The world is full of childs lul
If you buff the tiger 2, buff the other tiger 2 tanks such as the jagtiger and the 8.8 and snowstorm because of the extended TIGER 2 CHASSIS
They didn't give the Tankenstein the improved chassis when they changed the Tiger P
@scenic hound wouldn't it be really tough to manage which tanks to buff or nerf? If what you did to one tank might change another, then you have to factor in both and you probably won't change either the way you want to.
It is an interesting thought, still.
No one can Deny this one. Sp1C needs a ROF Buff
I deny it.
Jk I agree.
ROF, Shell Velocity and Drac acceleration would do the tank nicely
🤔 How about returning it to pre-nerf status?
Reduce its intaclip to 1 second and it will be great
Still needs to aim for 3 seconds 🙂
Let’s go back to the real subject, Foch 155 needs a buff @thick rover because reasons
Justify it?
Yes where can I find the reasons? @slim rivet
Lets list reasons:
The armor on it isnt paper thin but certainly not something you can rely on, since pramo goes through it easily. This is unacceptable for a TD with rather slow traverse, very weak sides and limited gun arc.
The traverse is also a bit too low, allowing mediums to flank it and kill it way too easily. Ask any foch driver what they dont want to face and theyll say a medium tank most of the times.
The gun, while capable of dishing out a decent amount of damage, is a bit too slow in terms of the intraclip reload. I think making it 5.5s would make the tank more viable and desirable to play over an obj 268.
I thought we agreed to keep trolling out of this channel 🤦
@mellow cape if it is underpowered, why was it used extensively in tournaments leading up to the twister cup? Watch Pramo vs RGN and it was in pretty much every battle, if not every battle, and that multiple Fochs in each battle.
Smh are we really going back to this argument again? The Foch 155 is undoubtedly over-powered. Yet, for some reason, some people think it's funny to troll about this sort of thing with long essays about something that should be self-evident.
Every foch driver's nightmare is more like another foch in enemy team xd
I don’t care about when the Foch is alone, it’s a 7v7 for this purpose, but the ability to serve multiple roles on the field is way too good for a tank destroyer
It's not that it can serve multiple roles it's that it serves these multiple roles extremely well
Ah yes let's allow the foch to git demolished by that one random fast tonk driver
If you can't beat em you join em
Ah yes now that the foch can demolish other tonks let's make it a raseinai farmer
🌚
Any chance of buffing the weak spot behind the tracks of the Maus?
Why tho
Most people don't even try to shoot there, just switch to gold and slap the cheeks if you decide to use your gun
@coarse harness no I mean that they try to shoot the lower plate and if they miss they pen the tracks and make damage without their intention. I mean it kinda loses the purpose it was meant to has, and through the tracks when it makes simple angle is much easier to pen than the actual two weak spots. I just want a little armor buff there so only tanks with big guns can pen there, not randome meds from tier 9.
No, no tank should be able to bounce any shot in the open, the Maus already has the ability to become nearly impossible to pen when sidescraping, and pulling a sidescraping position in the open and it working is not gonna be good
Thats the whole point of Maus, to bounce shots. And the whole point of gold ammo is to negate said armour.
The whole front becomes grey to 340+ HEAT. Angle and you again expose a weakspot that can get penned by tier 7 tanks.
If you are brawling and you get shot there, you get tracked/damaged and get sidehugged.
Why are we not seeing any single change on the Minimap. Most players can't even read or understand Minimap properly. I think WG should introduce some new feature in Minimap. Ultimately making more people aware about team movement.
I do notice some minimap spots are uncoordinated with the obstacle it represents, but I can read it just fine ._.
The lower glacis is already unpennable by Leo (standard round) with best MT pen, with slightest angles, and the only thing the Leo can aim for are the track weakspots
But the leo is fast and can go around the it. If he cant, he just has to pick another target
So you want to pen the front of an angled superheavy with a medium tank? Might as well make the LFP weaker so that Batchat can pen it too.
Like what WG did to VK100's LFP.
No tank should be completly Invincibal Frontally to meds the under plate is already a small target. and Should be weaker than the hull. Thats why you hide it....
I mean even on a ridge with the leo under the Maus by a little it can't pen. Almost all the tier X tanks can be penned frontally by meds(leo), except maybe VK72.01? WG overdid the VK100 nerf but I'm not even asking for a nerf to the Maus just for it to remain the same, it's good enough if you are wiggling and turning yours tracks are gonna eat the shells the random meds that pen usually carry APCR as standard the space armour is pretty effective against those shells
How do you fix good ping but bad packet loss?
Like do I up my frames and graphics?
Maus LFP gets penned quite easily if it isn't angled even with standard shells.
If you run CS on Leopard, you can pen turret cheeks of both Maus and E100 even while slightly angled. E100 becomes much more easier target as it has weak turret.
That weak armour behind track becomes a problem when you are pushing or brawling another heavy. 80mm armour with 25mm track isn't impressive when your role is to bounce shots.
Im kinda wandering what happened to the original e100, the original plan was to use a maus turret on it lul, it would be nice seeing it later on as a collectable
@formal bane not much you can do. Run the ping plotter test. If it's on your end, you can get a better ISP or maybe optimize your connection points but that's it. The rest of the packet loss is lost in transit between connection nodes or on server.
Why is the WZ-112 performing so badly on the charts ?
Prolly brain dead wallet warriors
Hello
WZ-112 is just bad. It never really had anything unique except when it had the 80mm Effective LFP.
It still has butter sides armor and nothing special about DPM or accuracy, it's just a Non-Tech tree IS-6
But worse
@autumn zodiac i dont think that is6 is tech tree
IS-6 Is a Tech tree premium
@fringe apex What Anna means is that you can always buy the IS-6 because it can be found above the tech tree. Thus the name "tech tree premium" is used.
Help I need help I can’t see this on my account but I can on a friends @austere moat I disagree I’ve always seen it on both accounts
Like we all said already, you have to get some luck and it’ll pop up post battle eventually
If you take a long break (2 weeks or more), i think you get an increased chance of having it pop up after you play a battle.
@autumn zodiac ok i got your point, sorry
@orchid grove dude i just scrolled up and all i see is u and rob saying the 183 should be nerfed or removed and i see people defending it lol.
@mystic gorge I'm defending the 183. I think it should stay as is in the game; but I just want the credit coefficient smashed into the ground, and the ammo and repair prices jacked up so people lose like 50k per game with a premium account so it won't get spammed as much
183
@nimble zodiac the point of the Maus is TO BOUNCE SHOTS. If it can't bounce a single shot from a tier 9 normal AP through the tracks which is supposed to bounce, then where is the whole point of it. If you can't pen it in the front with tier 10 MT (which is not true, you can spam gold) you can track him and go around him and then he will be helpless. My point of the buff on that stupid weak spot is that only the TDs (9-10) would be able to pen there which is logical (at least for me) and not randome people missing the LFP and pen the tracks by luck. I just want to reduce the number of "lucky" pens in that place which can really ruin your battle, just because that one guy missed the LFP.
Lol
The tiger 2 still gets penned in the turret. It needs a turret armor buff
Will be too op when it literally had nowhere pen-able
Glad people stopped talking about foch 155, I've been abusing that thing for a while now
Not like it's already broken
If you want a noob-proof tank, just buy the Mutant exp...
Other notables that need nerfs:
Foch 155 (We all know about this one)
Jagdpanzer IV (More DPM than almost all T8s and most T9s... In a T6)
Standard B (If anyone pays attention to the server, I don't need to repeat myself)
Progetto 65 (AKA Pro-Gay-to to me)
P.44 Pantera (Just another broken auto-reloader :/)
E 50 M (Armor is a bit much, and the dpm is too high for it's armor)
STB-1 (Hulldown is far too strong, and eliminates all hope of competition from powercrept same-type tanks)
Edit - Could chuck in the T1 Heavy (2), M6(3), and VK 36.01 H (1) as well (Just hella overbuffed monstrosities at low tiers)
Edit #2 - While we are at it, mention the Smasher(2), T-22(1), Dracula(3), Helsing(5), and Gravedigger(4). (1. stupid armor profile 2. buffed up smasher 3. Better CDC at lower tier 4. bottom-tier bash-n-smash 5. Far too trolly armor for a TD with such a good reload on a 122-mm equivalent
Prepared to counter arguments:
I have re-organized the tanks to be rated in OP-ness (top being most strong bottom being least)
well for one, the E50 certainly doesnt need a nerf lmao
Edit: The E50M is a different story. I would just reduce the DPM back to what it was and give it the same pen as the Leopard 1
Edit 2: No prob lol
Edit 3: Otherwise, yeah. Each of those tanks above are either just a bit too strong or blatantly OP.
E50 is better tier for tier than E50m. Really the biggest thing E50M brings is stronger turret that is still pennable with prammo or even AP sometimes, and better gun depression over the front. I don't think 50M needs a nerf, it only does so good in stats because it has troll armour, especially the upper plate. STB is far better imo
E: The gun is similar, E50M just has faster velocity. In fact, their gun handling is quite trash compared to other meds, I didn't know that. Their accuracy is the same and 50 has marginally (.1s) worse aiming time. About DPM, of course M gets more DPM, it's a tier higher, but you will want to run calibrated on the M, so the difference is not big at all. Really the only real difference is the gun depression and turret front.
As for STB, I rate it far far above the M. It has autobounce hull and more importantly, crazy turret armour. It basically has what makes AMX 30 1st prot. the most broken T9 med but scaled up to T10.
I disagree. The E50's gun feels like it's handling is a lot worse. I have played against a lot in my Leopard PTA, and am actually able to handle it (Then again, I can handle the M as well) but yes, they are both about equally strong tier for tier. The thing the E50 loses to the 50M is is the HP, considering that most of the time, it will be matched against same tier as the 50M
Okay, mostly same gun. But the DPM goes up by 300, aim time goes a bit up, and the HP flies up, considering you are just as likely to get in the exact same match, making the E50 slightly more "balanced" than the 50M
But yes, the STB-1 is equivalent or possibly stronger than the 50M. I just feel like gun handling is better on the 50M, and the armor profile is definitely more reliable, this myself rating it above the STB
I feel like all that the STB needs to be balanced is ~20 meters view range nerf. I can comfortably DPM one down in a leopard, but getting outspotted by it makes it very difficult to deal with. Also, if you're trying to shoot it's head or ufp you're not in the right tank to be fighting it
But yes, I agree that the STB is very strong right now. One of the points I have made over and over recently...
And yeah I agree on the AMX 30 1er, but it is a premium so it can't get nerfed, just powercrept.
The difference between the E50 M and the STB-1 is that the E 50 M can be played anywhere, as long as you can angle, whereas the STB-1 kinda NEEDS a hulldown spot to be broken.
So in a map like oasis sands, I agree that the STB is above it, power wise, but in a map like New Bay, it rather struggles in comparison with the E50 M, which is at home in a flat, city-esque map.
Also, 30 1er prot the most broken T9 med? Prototipo Standard B: What I am to you?
Oh, hey Maximov.
Opinions on my list? (Tiger is in there remember)
E50 M is way better than the E50 tier for tier, E50 has way worse penetration than other meds at t9, also... the e50m is wayy faster, the e50 is extremely sluggish, and it only has 6 degrees of gun depr on the front, you gotta expose the side more to get the shots in. Both tanks have absolutely amazing guns, close to being the best at their tiers.
I don't think so so let's agree to disagree about the 50M. As for Standart yeah, it is also a great candidate for a super broken med, but I just feel like it needs a decent player to really show how good it is, while all AMX301er has to do is peek over a ridge. I said it mostly to illustrate my point, vs a good player I'll fear standart more.
E: About the AMX and prem tanks in general not being nerfable, it can technically happen, and it's happened before. Look at the IS6. It used to be so good because it was a bully. First, it was indirectly nerfed by +-1 MM and pramo nerf, and then it got that new gun to compensate. But the new gun has trash DPM, so the playstyle IS6 was best at got ruined and the tank has since been pretty much useless. It may not an obvious nerf, but I think that ruining this one stat the tank was good at and relied on it does qualify as a nerf.
EE: It's effectively as fast as the M, their p/w is +- the same, it just has it better on soft terrain. And pen is sure worse, but E50M's is also not good for the tier, and there are worse tanks in terms of pen at T9. About the turret, that is what I acknowledged, but 50M is still quite an ez pen with pramo and even AP in some cases, and even then, it's a tier higher, it should be better in some ways
the fact that it has low pen, is very slow and has 6 degrees of gun depr at the front kills the e50, also the turret is super weak.
other meds can only pen e50m’s turret if they use calibrated shells... which kill the dpm.
the difference between the pen of all the meds is so much smaller for the 50m than the e50...
e50m is the best brawler against other meds at t10.. can’t say the same for the e50
@round sundial The E50M has 6 more HP/T... rofl
Not to mention the added weight slowing it down (It is heavier than the 50M
Then either the terrain resistance is super trash on the M, or blitzstars has wrong data
played both tanks... can easily say that e50m feels way better at it’s tier than the e50...
I prefer tier 10 meds getting buffs....about time they get their glory back
Hts and Tds have been meta for long
Stb1 currently is the best med for pubs and ratings due to its ability to rotate, positional play and camo rating
NO.
There is actually a medium/light meta in both PC and Blitz. They've got more pen over time causing heavies to be less attractive.
@austere moat just for reference, the AMX 30 1er Prototype can be nerfed. It's technically designated a collector tank just like all of the other tier 9+ "premium" tanks. Anything tier 9 and up can be nerfed/buffed regardless of their "premium"/tech tree status.
E50m is perfectly fine how it is, as well as most of the other meds. They are not performing great but buffing them would make the performance ceiling too high for good players. The E50 is fine how it is as well, and it definitely doesnt need a nerf
@latent wyvern Try playing a tier 10 battle and saying the meta is towards meds after seeing the 3 heavies and 3 TDs per game
Can the 122mm of on WZ-120 tier 9 med get a gun depression buff? 3 degrees of gun depression at T9 for a med isn't uhh the best? Also it's been the worst performing med at T9 for over 1 year. I'll take 4 degrees lol anything but 3 😭
@indigo knot I support your opinion. Make meds great again!
@distant river Well, 50% of the matches are like 3 vs 3 TD's and the other 50% are 3-4 meds/lights in each team. The matchmaking is broken (again) change my mind (but not in this channel #610791903956303872).
The playerbase tends to fast and dynamic tanks or big alpha guns.
You are playing a different game to everyone else then, 90% of my games are 3 heavies 3 TDs. Also #610791903956303872 as repeatedly stated is not for complaining about how "broken" MM is
The good portion of the playerbase tenss to fast tanks, but we all know how rare they are
I see more E100 Is7 Foch 183s and 215b these days than 140s Leo1s
Only when I play ratings(higher ratings) then I see abundance of meds thats coz good players know the value of rotation
@flat bane sure the depression buff would be good, but I can be happy about this one too👇
It will be unique not just another russian med copy by stats
High single shot dmg with high DPM and that aim time tho
It'll be a beast in good hands, but a pain for the ,,average player " just like now
@distant river Maybe I have a different feeling than you according the team-combinations these days. Some detailed mm-statistics could be very helpful at this point.💁
@latent wyvern due to random matchmaking, you can't really say for sure how the tank types get spread from team to team.
For the most part, you can assume there are limits on the number of each tank type, but that doesn't equate to recurring patterns in the matchmaker.
E50M is hard tank to master but it brings a big award while in STB-1 for players like me playing Leopard 1 will prefer the STB than the E50M due to its great gun and way better maneuverabilty. In other words E50M is fine as it is and STB can use nerf on the turret armor on the cheeks
I don’t understand people who like stb. It’s somewhere between leo mmanoeuvrability / godlike gun and e50 armor and ram ability. Stb is just average in everything. And also buff Foch 155 please
It's the best hulldown medium at T10 after the clearly broken T22
yes, like u get to use the t22 hulldown that often....
Stb1 is best med for pubs and ratings...
None of the meds need nerfs.....they haven't got consumables like other tds and hts have got....
The STB is a better M48 change my mind
Btw the M48 could use an aim time buff or better dispersion values imo
@unique scaffold I get to use my T62A hulldown every time I play it, and T22 has more gun depression. It's all about map knowledge and positioning.
@round sundial what i said was.. like u get to use the t22 hulldown as often as the other 8 degrees+ gun depr meds, you are probably some 90% genius who thinks his moves in advance to be able to get from hulldown position to another that absolutely fit a 6 degrees tank, even when u get pushed or flanked by other tanks.
Or, you are just thinking about the absolute best scenario, which is quite stupid.
T10 mediums seem pretty balanced but M48 seems slightly UP
It doesn't take a genius to figure out that you can use more hulldown spots with bigger gun depression tanks and be more flexible. But current Blitz maps offer enough hulldown spots on every map for bad gun depression tanks. You don't have to be a genius to find a spot in the T62A or T22 on every map, you just have to know where to go. Every little hill, or ruin, or whatever can be used as a hulldown spot. @unique scaffold E: Vineyards is easy, you go to the middle and shoot either of the flanks or even the TDs you can sometimes spot
you did not take my message into consideration at all... remember you have limited amount of HP, and you have to switch positions in a low gun depr tank way more often... take Vineyards.. where do u go hulldown in ur t62a? @round sundial
E: i knew u were going to say that, but to actually be able to take all of the shots ur dreaming about, you have to show way more of your tank than the stb
At spawn
@slim rivet ah.. too true to even talk about it... so please shush don’t tell deez nubs the ultimate secret to the 100% winrate mark😂😂
@noble siren no, the Maus is great at bouncing shots, you can easily get rid of your weak spots. An invincible tank is not what we want. All you need is a low down rock and then pull a sidescrape. That’s what Maus does
@nimble zodiac I know that perfectly well cause Maus is one of my favourite tier 10 tanks. But this happens sometimes and it can really ruin ur battle sometimes which is annoying. But it's going to receive nothing anyway because it does good in the charts
Maus is nothing more HP pinata for other Hts
Yah, its supposed to make it as hard as possible to 'pinata' it tho
The Maus is good for holding checkpoints and being an utter nuisance for the enemy team to kill. In general, you're supposed to get shot at in the Maus, but you're supposed to weather the storm. That's exactly what you're able to do in it right now if you know how to play the tank. You can't just load it up , waltz forward, and expect to bounce shells left right and center. This isn't the IS-4 we're talking about :p
The only side Maus is bouncing from is the front. With heavies now packing 374 HEAT pen, the only bounces you'll be getting are lucky bounces.
All it needs is that 80mm hull buffed so that heavies and meds can't pen and track + damage while its angled with standard rounds.
German thick tracks doesn't apply to Maus.
Look bud, just scream uraaaaa and charge at em with dat thicc panzer kampfwagen 8
Buff t44 tier 8 premium
High level trolling here ^^
@slim rivet maybe he meant the t44-100, that thing rlly needs a buff though. @formal vale i'd give it an interesting gun and leave the rest at that. make it different.
@unique scaffold yep
Give it the T-54 mod. 1's turret armor and slightly better engine power and you'll have a better tank. Ezpz
I think just giving it gun dep to match T44 is enough. It has the spaced armour bits so it's ok if it's slower I guess
Everyone might say Maus is good tank to hold....I disagree
Now that there are consumables you can use it on your Hts that have access to them and get to key map positions make plays from there....which Maus lacks
In open field its hard to make use of that armour and it takes too much time to reach the position or rotate
Yes Maus is very effective in towns or against guys who like to load pramo or aim well but I would pick Is4 Is7 for these jobs
Both Russian tanks have low profile (it matters a lot) and good armour and mobility to make reach key positions and make play both is open field(hull down) and when simply pushing. Meta has changed now that is why Maus is not that effective anymore(mobility matters a lot)
Not to mention even meds can pen tracks(track and damage at the same time from front) and 367 heat from E100 easy pen front plate.... Don't even talk about 268 and Jage100 heat
I think all tier 10 german heavies need a buff, heres some proposals:
Maus: increase upper plate thickness to around 365mm when looking head on so that it doesnt get meme penned by CS heavies, maybe make the cheeks a little bit tougher but I think they shouldnt be too powerful to keep it as a tank which tests your angling skill
E100: Buff the turret side armor and front armor by a bit, so that when angled well it can bounce the CS HEAT from heavies. This is a major weakness of the tank which renders its armor nearly useless against anyone willing to load gold
VK 72.01 K: A buff to the lower plate so that it can be angled and bounce gold more easily, once you load the HEAT this tank's armor becomes non existent (unless its hull down)
Vk buff the lower plate ? Ah comon bruh its already strong :/
WG won't buff any tank unless it is unpopular....see Leo1 for instance it need buff but is quite popular so won't get it
Vk needs that side cheeks to made like wot pc(but stats are good so don't expect anything)
Can we get a buff to the shield of america, the T28
^^
Also, Leopard 1 doesn't need much buffs, but the PTA does, badly
Absolutely not
Both don't
I just remembered that WG doesn't look at this channel and they buff or nerf tanks according to the charts...
E: Which chieftain?@unique scaffold
@coarse harness the tank itself is fine, the stats on the gun are fine as they are. The only aspect that requires a buff is that gun depression. It doesn't matter if it has 222k DPM. If it can't aim at a tank then their is no point.
3 degrees of gun depression is ok at lower tiers if that tank has something else to make up more. The SU 101 and su101m for example, however these are fast,well armored,TDs with T9-T10 guns at T7 and T8. The most well armored part of the tank is the turret on wz-120. Yes you're not forced to use the 122mm, but theirs no point in playing a worse T54 unless you're trying to get the WZ-121.
@noble siren that isn't necessarily true. There have been a few changes based off of user feedback. The Kpfpz buff and the upcoming Chieftain buff come to mind.
the t8 premium one, getting it’s cupola reinforced @noble siren
@flat bane with this buff it'll have everything exept depression and on the move dispersion ofc
But yeah 5° gundep would be a must have thing
@coarse harness agreed, I'm not saying the buffs arnt welcomed. I just feel they'er buffing the wrong things about the gun first.
M48 Patton need to get buff deppresion to 10°, and hullarmor need littlebuff
It don't have 10°?
Didn't know that
M48 feels kinda week compare to other T X
Mediums in game tho
Should T-25 (German Tier 5 prem) have an alternative gun (autoloader gun), just like the Czech version?
No because it doesn’t need it?
the T-25 is one of the strongest tier 5 mediums of its tier. It wasn't affected by the low tier nerfs, which means it has above average HP and (i think) better gun handling
Is it?
Well RIP then, i remembered it was a downtiered Czech T-25 basically.. (T-25 is a Tier 6 in Czech tree after T-24)
I never had the chance to get it from daily boxes- (i mean having alternative gun should make the game interesting in tier V, because on how that thing being underrated in Asia and rarely seen in my most of my MM)
making the game interesting at t5 will promote seal clubbing again... aren't you supposed to progress towards t10s?
making low tier so horrible to play made the grind slower which made the new playerbase less happy which means less people playing the game. if you make the early game less fun and also more difficult you end up lowering the amount of traffic to the game as a whole which means everyone either pays the way to high tier and gravitates there, making the experience up there worse as well since new players can buy their way to tier 10. only yesterday i had a game ruined for me because i player with 10 battles had bought an amx 30b and did not know how to play the game. its an awful time right now.
the Pz T25 has a huge chunk of HP and is very fast for a MT but the armour, gun and overall size is garbage
Well, maybe a gun mantlet thickness buff would be enough so hull down is a lot more viable and reliable
bring Russian tech tree rear mounted tanks
Obj 705A now
That would be a fun tank to try out, but I doubt it would be easy to balance.
Edit: Reason being it's basically an E100 with a lower silhouette and better turret armor. They'd have to give it 560 dmg to keep it from directly replacing the E100 and VK72. (For reference, the 705A has 650 dmg on PC, which is reduced from the standard 750 dmg).
@hidden scarab New players do not see lower tiers as boring because they don't have anything to compare it to. Also if anything making lower tiers worse discourages people who arent going to learn so the quality of the playerbase goes up.
ooof, that logic. The way I see it, only the braindead survive long enough to grind through to higher tiers, thus making the overall playerbase quality drop severely. Survival of the most braindead. To be more clear, people with more sense see that lower tiers are like a dead end game and thus get discouraged of wasting further time on attaining what might just be more of the same dull stuff.
@gloomy dragon hold this trophy for the worst argument ever please. 🏆 E: how can new players feel like it is dull if they did not have any variety to be able to judge which is fun and which isn’t? Good example: gf started playing aswell bcuz work is easy, she has lots of t4s and t5s, she still doesn’t know what alpha really is or other stuff, all she does is try and pen the tank in front of her, slowly getting better.. Does that make her a braindead person i wonder?
When you lack common sense lmao* not you maxi*
@flat bane i started to write a very angry messages but then i saw the end of yours. 😂😂 joking obvsly
@gloomy dragon you are looking at it from the lens of a player who experienced low tiers pre 5.5. New players won’t see that.
I have contacted almost all of the Wargaming discord accounts about possible ideas to try and improve the game with tutorials and other ideas made multiple videos on what WG could do. And yet I have gotten no response! It’s just very frustrating for me, if WG does not like the ideas being said at least respond saying “we appreciate your consideration in the game but we currently can’t do anything about it.” Meadsy , Fugit, and I have all posted videos on what could be improved and what we would do to help WG but yet no response from ANYONE. WG if you are reading this can you at least respond to me?
@unique scaffold
You may like this post I made a while back...
https://www.reddit.com/r/WorldOfTanksBlitz/comments/dph1sl/yet_another_follow_up_this_time_expanding_on_idea/
This applies to this WHOLE community.
This guy doesn’t know random MM ^^
Hi I'm here to make my daily complaint to update the IS7 to be playable
You know balance is getting bad when players from top clans are planning on leaving if nothing big happens...
Wargaming, don't mess this up. Don't let greed blind you to progress.
All good things end when greed becomes a priority.
Listen to the community, to the players, to the pros... Even the YouTubers!
Just... Stop destroying this game, because you have a winner of a game here, so long as you treat it right!
IS-7 has nice penetration, a godlike turret, and a reliable hull, I’m not sure why it’s “not playable”
@nimble zodiac If you look at like the past 6 or so balance charts, IS-7 is consistently the worst tier 10 heavy in DPB and one of the worst for wr (2nd worst rn).
The problem is that IS-7 just doesn't work as advertised. The hull is a tad too weak, and the turret cheeks are also relatively easily penned. On top of that, it's just worse than 113 and IS-4. IMO it needs a gun handling buff to like .16/.16, a turret cheek buff, and 10mm extra hull armor so that it can play the role it's supposed to on the battlefield
I can see how the pike isn’t doing its job, and either that turret buff or accuracy buff will help because if you wiggle off the weak spots then your accuracy dies. It would be nice not having to wiggle and make the accuracy wack anyways. I took it at the weaknesses of it but it could be too much in competence with tier X. SD the speed isn’t very nice to use, I can see what it could do but I’d rather be slow and armored
This is coming from a player who hasn't played the IS-7... But to me it seems like a decent medium killer. Could the low DMG and WR be caused by players playing it like a IS-4 instead of...say an IS-8?
Well remember the is7 is believed to be the definition of Russian bias by most players while it isn't since the nerfs and stuff, and all the is spam at lower tiers must mean something right?
@unique scaffold IS-7 lacks the DPM and traverse to be an effective med killer. IS-7 is meant to be more of a middle ground tank between 113 and IS-4. Slightly better at aggressive play than the IS-4, but more armored than a 113.
The problem is that it's neither. I think a gun handling buff to .16/.16 would help it a lot when playing aggressively, allowing it to snap off shots faster when charging things down, thus giving it an edge over IS-4.
The cheek buff is meant so that it won't be so easy to pen in the turret, and 10mm extra hull armor will make it a little more troll, and make the upper plate a little less butter, thus giving it the proper armor edge over the 113 it deservers
It isn't weak, it's just been powercrept...
The buffs you mentioned are smart though.
As I said: Powercrept
Besides, there is just 100ish dpm difference. That, and you have a fairly low profile, allowing you to shoot the E-100s quite easily.
I agree with Posit1ve's points, I do feel like all it needs is a more solid turret and maybe instead of as much gun handling, give it something more in the way of depression (Maybe even 1-2 degrees)
The gun is worthless for the role the IS7 has to play, 460 per 12 secs is a joke compared to other heavies, especially since your competition is the E100 who has 600 alpha for 16 secs, you may argue the reload is higher but this is a peakaboom tank, and alpha is more important. Not to mention its prammo pen is very very bad.
The useless pike nose that WG makes everyone believe is invincible is a curse you cant angle properly in this tank because you'll weaken one side, and it doesnt help that it has a very weak lower glacis and a pitiful upper plate compared to its competition.
People say the good characteristic of the IS7 is its mobility and i agree to a point, its traverse is horrible (understandably so, its a long tank) and the IS4 has the same mobility, better armor and all round better gun. And with the new consumables and the general increase in tank mobility the IS7 remains outdated.
The only good characteristic about this tank is its massive strong turret, so you can comfortably go hull down but then again well placed heat into the cheeks nullify that, and going hull down with -5 gun dp is difficult in most situations.
All in all the IS7 is a tank that has all the bad parts of Russian tank design without the good: unconventional hull design with many angles that doesnt stand up to todays penetration and only serves to weaken the tank, bad accuracy but poor alpha along with it, very low dpm but a long reload, strong turret but unreliable gun depression, good forward mobility and bad traverse (understandable malus).
I'm not asking WG to make the IS7 God of Tier 10 again, I'm just asking them to update it to current meta and current standards.
Please WG make IS7 great again
I personally want both Is7 and E100 to be buffed but they won't get it ..... reason being they are popular
These days WG is just focusing on the tanks that are rarely played and are buffing them
The E-100 is totally fine as it is. The IS-7 is good, but it's been severely powercrept, not unlike the Leopard tanks and the ISU line...
I may make a stupidly long forum post on all of the tanks that haven't just been powercrept but powercrept to the point of being useless, simply because of imbalance...
Based on my experiences fighting the IS-7 in 2019(Note that I am not an IS-7 player - sold mine back in 2015), the vehicle just seems to be extremely underwhelming. It doesn't have silly sidescraping capabilities, nor does it have 340 HEAT that goes through everything. The lower plate is really big, and trying to angle it will get you tracked and damaged through the side. The IS-4 on the other hand, can go hull down just as well as the IS-7 but can actually put its gun to use. Furthermore, enemies have to go further over a hill to shoot the lower plate of the IS-4 than the IS-7, meaning the IS-4 is harder to counter when on a ridge. The more I type, the more this is turning into an IS-4 rant, so I'll just stop here.
The IS-7 only had an RNG armor until the ±5% pen change
But as I said before give it +15-20mm prammo pen and like 100-150 HP and that's all
The IS7 frontal armor is just above the 50b which as we all know has very good armor, not to mention less hp than the 50b as well
I feel like a lot of the balance issues we seem to encounter are just residual fallout from update 3.8.
@nimble zodiac the is7's turret isn't that good. Most tanks with decent heat pen can pen beside the gun mantlet fairly easily. It's the easiest tank at tier 10 to ammo rack and the pike nose is an easy pen for heat and if it's angled slightly it's very easy to pen with standard rounds. The lower plate is massive, the gun handling sucks, the pen is bad and the side armor is no where near as troll as it used to be. It's one of the fastest heavies but the speed isn't enough to make up for it's other short comings. In short, it's a failed jack of all trades, that tries to be decent at everything and is good at nothing. There's no reason to play the is7 because other tanks do it's job and are way better at it.
Ah yes, 3.8...
http://forum.wotblitz.com/index.php?/topic/106036-new-idea-for-how-to-save-the-game/
Have made some minor edits, and have put it on an "official" Wargaming server, so hopefully it can do something more..
New Idea for how to save the game. - posted in General Discussion: Testing GroundsJust a warning, this is a fairly long post. If you like the idea but didn’t read it all out of times sake, just comment TL;DR. If you have any questions, expect fairly fast responses (under 24...
We’re balancing tanks for prammo now?
Okay, so theoretically if the game was dying, that's your idea to "save" the game? That seems like the most boring "game mode" (if you can call it that?) I've seen. Not to mention it being a subscription based mode.
It's not a game mode. It's a sort of side mini game, meant to teach new players the game, with certain perks, such as discounted premiums, xp for completing, AND it trains your armor.
Could also implement to an offline mode, so it can be played wherever you want
Also discourages newbies with buying premiums UNTIL they have tried to learn the game somwhat
foch needs to be buffed to save the game
Yes. 100% agree. Give it 3 shots
No give it more alpha 😂
Why not both
Foch 183 Defender. Yes, please do. I don't want to save the game anyways...
Why not just make it an instant 1 shot with 0 sec reload and 100000000 mm of pen and a top speed of 300 kmh with 80 deg of traverse. I also forgot to give it propellers like a helicopter to fly over the map and launch nukes at the enemy team right when the round starts.
Oh, and a fully rotational turret
thats a T49 A with propellers @amber fox
Lol
Foch 155 should have 4 shots instead of 2. 😤 😤
No, just make the 6 and 8 inches guns as artillery. An autoloading artillery with a 3 or 4 rounds burst.
Making it so that the Patton has good armor
And not putting stocks into tier X games with Maus and E100s and having tanks that are heavy going like 40 Kmh
@sterile hearth because we don't shame other players here.
With that attitude it would be great if you removed yourself first.
This isn't the channel to complain about players in
:O
@sterile hearth uh huh. So this game, which is in fact a game, requires its players to be disciplined just because some kid didn't like the way they played? Yeah, that's definitely not self-centered and ignorant to other people's sense of - well - fun.
Look, no one likes noobs. We get it. But removing them just because your ego-centric view of the game doesnt involve them is just absurd.
P.S. you're*
@sterile hearth just look at the noobs as free damage. Also you jusf got banned for that well done
Sigh.... annoying people.... if you want to whine about MM, create a support ticket. Their responses are funny at least :/
This channel is PG-13 and has NO tolerance for profanities of any sort
angry#4719 was muted
Lol nice job.
angry#4719 was banned
wait... don't tell me... He went to you and started (Insert alternate word for female dog) about how (insert inappropriate German cliche) the moderation here is
I noticed that message. That got him muted. 6 minutes later he got banned, which makes me think he may have gone to continue to scream at Spartacus afterwards. I dunno though
He called me a derogatory term for homosexual and preceded to threaten me. Kinda funny tbh.
Yeah. He clearly just wasn't fit for this server. Anyone expecting to have people agree with him that people should be banned or "disciplined" based on their performance in game just doesnt have the perspective to post here imo. Then he just showed his true colors by throwing toxic insults, which was just the nail in the coffin.
well, yeah, there's that, I suppose...
I personally look at wallet warriors in high tiers and just see free damage, not that I am improving (See KV-4 replay for my perspective there lmao) but yeah...
Half tempted to add him and tell him to go play some random trash single player game... That way he can only complain about "hacks" because every loss is his fault.
Then again, with his "NMA" i suspect 90% of his losses ARE his fault
Let's get back to #tank-balance-discussion please
Lmao grille’s camo is such a joke, pls fix it. 4005 with that huge turret has better camo than grille.
Traverse and gun arc buff for Grille
Lttb gun mantlet armor reduced .-.
For real tho, every time I hop on my isu152 some random lttb blocks all my shots like if it was a joke ._.
When we going to get a new tutorial system
Buff the Grille please
My best su 100y
Grille already has 🅱️ig dpm and dem accuracy, even with that cammo it's ment to be played from across the map lul @sharp dock
Okay, just fought one of the Progetto 46's (Tier 8 Premium Italian). That gun is WAY too strong, mobility and reload make sense. Seems fair, until it has no issue penetrating EVERYTHING that quickly with high alpha damage.
Please buff kpfpz, never would recommend it. Every other t9 prem is much better
Buff the HE and reload (around 13 sec would be ideal) on that tank and boom, brand new tier 9 tank lol
KPZ 70 isn’t that bad. Turret is pretty troll, decent mobility. I’d rather get a Gun Depression buff than anything else.
Seconding the gun depression. If it could use slopes better i could set up shots in so many different spots.
Buff kpz, bad dpm vs other IX heavie, bad pen vs others, meh depression. I would rather fight a kpz than a E75 or m103
Yep, clearly needs a buff.
balanced by its higher alpha damage and stronger turret, and better mobility
2 or 3 more degrees of gun depression are a the Kpfpz really needs. The tank is actually pretty solid as is but a few more degrees of gun depression would be the icing on the cake.
what is the point in having a strong turret with that big weakpoint to the side? also the turret becomes all gray when other heavies use prammo. @bold dagger
cupola can be kinda weak but its not really that big of a target. and the turret does hold up really well against gold
you’ll need over 350mm to pen comfortably. not bad for a Tier 9 heavy
Strongest medium tank ever?
Obj 140 during the first Twister Cup
same thing more or less
The nerfing of tanks with a 50%+ success rate has gone too far. Too many 0 damage shots, too many point blank misses WoT please return some reality to the game.
I'm not sure what game you are playing...
what?
Kpfz 70 needs a buff to gun handling
Hey i am player from WOT and when i play the game is laged, i do known what is, my cmputer or my ethernet
Theyre gonna have a fun time balancing this if its anything like the T49A
The only way this could be balanced is to make it have paper armor as the Grille's gun plate
Yo
they will have, its lights afterall
@humble lintel BC is also a light but it can bounce from Fv183 better than the Maus ¯_(ツ)_/¯
lol
This doesent belong here but will they ever add 120 fps to pc version?
i hope so
I don't think it'll be added, PC players have enough advantages already lol
Yeah thats true, but it would be much smoother gameplay.
so, post twister, the changes being made:
Foch 155 will be deleted by nerfs
The engine super boost is gonna be severely weakened
poes en tettepoes en tette
Wait so if the Sheridan fires rockets then won’t PC players use it like the t49a and just spam rockets in the air then auto-aim to go thru the roofs of tanks?
I know there not gonna change this but I think that there are some WAAY to OP pream/collector tanks out there and I literally just forgot the tanks I was gonna list.... Wow thanks brain fart
@primal ingot They're removing that ability. It'll still be technically possible, but you'll have to do it manually, making it much harder
@mellow cape higher FPS doesn't really equate to better performance for WoT-like games. In first person shooters or anything fast paced, yes it definitely matters. But thanks to RNG and server latency, FPS is really limited in the impact it has on performance. It would really just be a quality of life improvement as a lot of PCs could easily run WoTB at more than 60fps.
@formal vale i do think 120 fps makes it more comfortable to play, aim aswell. Was playing PC version with 60 fps cuz i couldn’t find where i can change it, but when i changed to 144hz i started doing better. HZ is the monitor refresh rate, pointless to have a pc that gets up to 144fps if ur screen is 60 hz. @round sundial also i think ipads pro got a 120hz screen and 120 fps unlocked ingame. @formal vale advantage is minimal anyway, implementing it is easy, just makes the game more comfortable to be played, u can literally see the 120 fps max button. 😂
hz =/= fps. But I do agree that even with 60hz monitor, the gameplay just becomes much smoother once it's not capped at 60 fps. I assume this would be a very very easy thing to implement, mostly copy pasting the code from the section that handles whether the mobile user can get 120fps or not. I don't see why it we still don't get it, a large portion of the player base does use PC @unique scaffold Sure, iPads and some other devices get 120hz and they get 120fps, which is why I believe implementing it to PC is quite trivial. @formal vale Sure, it will not give you that large advantage as in CSGO or other games, but considering how easy it should be to implement and that it has literally no downsides, I think it should definitely be added E: Also you are right that many people don't have better than 60hz monitors, but still the change is not useless for them, and it would improve the smoothness of their game
I mean you might be able to spot/catch things easier which might give you an edge in reaction time, but you still have mechanics like aim-time, shell dispersion, and turret traverse that are not affected by your FPS. In other games that have pin-point accuracy, your reaction time and aiming skills are the only things present when shooting at someone, which heavily relies on FPS.
Also yes, some people may not even have >60hz monitors, which would make this change useless for them. It's just weird that the iPad Pro gets a 120fps setting and the Steam/Windows Store versions don't...
What do you think if we buff the gun on Vk72. Reload time nerf (decreasing it) and better dispersion (Maybe a little bit better stats than E100's), because the gun is a big drawback and with its armor disadvantage it's kinda useless. With improved gun its gonna feel better and be used more, cause it's rare to see this tank in battles.
@noble siren i'd rather have it reworked, maybe more dpm less alpha? atm is just a far worse e100
The armor is terrible joke the only armor it has is the cupola (also not very strong cause Löwe omega lul) and the upper plate (the lower plate doesn't even exist). Even the Vk45 before it can be better counter to the tier 10 tanks
Anyone tell me why the smasher hasnt been nerfed yet. It has a crazy aimtime, it hits 90% of its shots. it does +400 splash dmg if it even hits a track of a VK100P. it has good turret armor. it is fast and has way to good AP and HE penetration. And its even a collectable, which are nerfable. So anyone has a good arguement why Wargaming has not nerfed the Smasher yet? tagg me if you answer my question
added later on
Wargaming should make a scheme for tier 7, which looks and works exact the same as the tier 8 showed here (from #devs-answers ) https://cdn.discordapp.com/attachments/502017295107883008/638291490946416654/6.3_-_tier_8.png . i hope Wargaming will then finally realize that Smasher is way too op and just needs to be nerfed because it ruins the fun for other people by just beeing better then their tanks in every way.
@lusty latch Why do you think WZ-120-1 FT is not included in tier 8? lol
@mellow cape because Wz120 is a premium tank and not a collector vehicle. and the wz actually has some weaknesses in rng and aim. smasher does not have those weaknesses. and smasher is a collector so it should just be nerved
Who made this myth that collectors are nerfable premiums? WG EULA says that they can nerf any tank they see fit, regardless of whether its tech tree or collector or premium.
Now they won't ever nerf smasher or WZ-120-1 FT because they are big cash cows and WG milks them a few times in a year for big monies.
ok boomer
LOL
Who is agreeing with me that Conqueror needed more turret armor in the front and 10° of gun depression?
I think conqueror is fine as it is. More turret armor and gun depression make the M103 more useless than it already is.
A20 needs a penetration buff. The penetration is just so weak against tier 5s.
Discussing about the balance I find reliable the good and experienced players analysis based on technical features applied in the reality of the battle instead of the chart that they show us. I will tell you why. We know only that they use the over 55% WR players. This is not enough to made any comparison in terms of performance effectiveness. To do that the group of players considered should be the same (any aspect: number, WN8, WR etc.) for each tank considered that is very difficult to realize simply because not all the players have the same tanks in their garage. Why ? I will give you an example. The performance (WR/DMG) of a tank played by 1000 tankers is not comparable to a tank played by 3000 player. By definition the highest is the number of the group considered the highest is the accuracy of the performance analysis. Also the same WR (55%) include a variety players with different skill levels. There are a lot of 55% and over that earned that WR in low tiers but they are playing (even more latest since is now relatively easy rush tiers) in highest tier but with not consistent skills for those tiers. So imagine for example the E100 (I think one of the most common tier 10) group of players considered has an average WN8 of 2200 and the FV215B less numerous has an average WN8 of 2800. how can you think the results could be comparable ? WOTB doesn't apply any kind of ponderation (adjustment) considering that differences. As results the analysis can bring BS conclusion. In fact that way to balance the tanks can drive to some disaster like what happened to the Grille. Besides even about the features of each tank I don't mind if some tanks are very strong in some aspects. This bring diversity and fun. Obviously if we are talking about tech tree tanks that everyone can get. I can understand also premium tank you can buy anytime with golds (hey WOTB has to do business to exist). I totally disagree to release OP "crates" tank and/or as time limited offer.
@dense echo Yep, at least a little better turret armour, not 215b type but little more for hulldowm
Conq is really good as it is
the consumables helped the Conqueror definitely. I would’ve preferred WG give the Conqueror a turret buff instead of consumables, but I’m still happy. The M103 is really irrelevant in Console and PC due to the armor buffs the Conqueror was given
Can anyone give me a good reason to play the M48 over the STB-1 right now?
@lusty latch WG wouldn’t list the smasher in the tier 7 list if they made one, as it has to be played by enough people to make it on there. Same reason why the WZ120 won’t be on tier 8 lists
Cola consumable is delicious @silk stratus they won’t be on list cause they are OP... @full token
@silk stratus M48 is hot as heck and can sidescrape....?
It is hot yes. But that’s it
@sage tree @full token Dont you both think that WG can realize themselves that 90% of the people having smasher have +60%-75% winrate and a very high avg dmg in it. And a lot of people (including me)keep saying smasher is op. I am a Super unicum with 63% 34k Battles. And i have No Chance against a full hp smasher at any T7 Tank i have. And its Status is collector so WG can literally Just nerf it and Look how people would react
Ik the tank is too strong but whether WG wants to nerf it or not they won’t put it up on any stat list in #devs-answers unless they have ‘enough people’ playing it.
Anyone think of buffing the credit coefficient on the ru 251? Even with prem account and no usage of prem ammo, you can barely gain silver even if you are top damage on the team and win
@haughty nymph try the t49
Most high tier tanks don't make credits
Mine do
By that I don't mean premium / collector / enriched
Hallo together ! Im new at Discord an searching a live chat...how do i do this ?
#general-blitz-discussion @last needle
A-20 worst T4 ever made. Terrible Pen for its Dmg, other tanks can do the same dmg but with More Pen.
A20 was op 2 times in it's history
U rite @willow junco
Koup_De_Grace#6005 has been warned.
Vk72 should be replaced from the "new tier 10" German heavy change my mind.
Vk72 is a very sad joke for a heavy tank, it has unreliable gun, bad armor (wondering does it even have something else except the upper plate), and the mobilty is meh. Can't see why we should have it if it's so bad. The "new tier 10" heavy will be a better replacer
Your oh so reliable balance charts say otherwise.
Vk72 is still a good tank why u want to delete it and had him replaced @noble siren ?
I mean technically the VK72.01 was supposed to be the Pz. VII, which was the same tank but it had a 128mm gun with 560 avg dmg rather than 490 on WoTPC (probably 530 rather than 460 in Blitz damage numbers).
I'm not opposed to the VK72.01 being in it's current state right now, but it would have been interesting to see how it would have been otherwise.
Ok
English please >-> it appears you're new here, this is the channel considering changing vehicles for the better
ok thanks for telling me greetings
Nice balance WG
Kpfpz 70 commander hatch please buff it a little
Why? I would much rather see it get its reload time and HE damage buffed.
Sup lads anyone wanna platoon with me
@odd oar #502019319417405441
Reload time is absurd on the KP70. It needs a buff bad. Happy with every other part of it.
So when is the 252U being changed to a collector tank and nerfed?
Also, we have collector tanks for a reason. The T-22 is completely broken, same with the Smasher.
They're premiums that can be nerfed essentially.
How would you nerf it and premis can get nerfed they dont have to make it collector
Kp70 needs gun handling buff the accuracy and pen are awful
@crystal spoke just a side armor nerf and maybe a reload nerf.
@silk stratus they're supposed to be bad. A HE and reload buff would be better suited for the tank
I think one of the reasons some people think that matchmaker is rigged is because the code results in some patterns. And I don’t know how you could take into account all the variables and have a totally fair to everyone, truly random battle each time. It wouldn’t be easy that’s for sure.
@formal vale why should pen be bad on that gun? Kpfz 70 should really be a tier X tank and have an accurate gun
@silk stratus it has a high caliber gun. In the interest of keeping things balanced, it needs to have poor pen and accuracy
Love the Kpfz70. Gun characteristic do make it a challenge tho.
@unique scaffold why did I get @-ed?
I'd nerf the 252U by lowering the alpha down to 400, and decreasing the armor.
Lol so make it an IS-3?
@torpid furnace keep the alpha and reduce the reload. Keep the tank semi-novel imo
and give it a slight weak spot on the turret - Maybe the classic Russian under-cupola flaw? (That's the thing right? I often find that on some of them...)
That, but nerf the mobility or armor a tad bit.
Just make the obj252u a tier 9 smh
Tiger II is getting on my nerves I can't calmly grind my tier 7s without having to be useless against it unless it turns to its side. It has too much armor and the lower plate isn't able to be penned even with premium rounds which is the normal way to take out heavily armored tanks.
@mortal granite it’s planning to get nerfed, just wait for the update
Well 252u is not that OP even....the lower plate is a big weak spot and even in face hugs I was able to easily pen the front plate in my Russian heavies(heat spam)....
Will I lose all my twister coins when the event ends ?
Yeah
Excuse me but why is WG re adding one of the most hated game mechanics (ATGM) back into the game on a permanent basis? They arent even reintroducing it softy like with a new event or something just straight up pushing it in.
They are trying to claw in new players with interesting ideas. They probably think they can balence it this time, which seems extremely unlikely to me and they are relying on attracting more new players than the old ones they drive away
yeah probably this is their idea , and if the new atgm are op people will want em and maybe spend gold for free exp to get em fast before an hypothetical "nerf"
Having seen the mechanics I don't think it'll be a big deal. The ability to lob shots into the sky is gone. The ability to autolock, fire, and forget is gone. The missiles will be limited in range, probably about half the size of the map. And last the reload will not start until the missile in flight explodes.
Personally I'm looking forward to the addition. Looks like it will be a pretty high skill ceiling mechanic.
yeah the mechanics will be very different from the previous event. Im looking foward to it
Will 3rd person peeking work with the missiles?
I suspect it will
Well the missiles are supposed to follow the reticle, they're not guided with the finger or mouse anymore
they cant make em too weak or nobody will want em
@shy wren thats also what i was thinking dude. One could still shoot from behind a rock right? Im curious on the details of how it works.
Why don’t u buff the French line td ????
buff?
He’s clearly trying to troll
Idk the t6 and t4 could use some love
I enjoyed it however there are just so many better options (plus I've seen quite a few people complain about it)
I like my ARL V39
Pls buff 183 aiming actuary 😑
Nah
Nah
Nah
Nah
Nah
Nah
Death Star is in a good place right now. It’s just you noobs see big guns and rush right for it and then deal 0 damage every game because you aren’t prepared for it.
My suggestion? Sell your Death Star and buy an IS-4 🙂
The big one I think needs a buff is the kv2. That tank was like a gatekeeper for the higher tiers, showing what happens if you play too carelessly, and I think the pen needs to be brought back to its former glory
Lol. No
Hell no... You don't need a gatekeeper to the higher tiers sir...
The KV-2 is still a bit strong, in my opinion. Sure, there are tanks that absolutely own it, but it should NOT be buffed. We do NOT need every tier 6 game to be KV-2 versus KV-2
Lol Give 183 atgm, btw I don’t own the tank.
Yet another TD line... Just what the high tier meta needs -_-
WG pls don' t improve ATGM that mecanic s not have sense in old tank not have a radar.
I will be fine with the new tanks as long as I can clearly see the rocket or whatever it is. Not spot it right before it hits me, but clearly see it the whole time
From Martin doggers video it seems like they're not going to be to big of a problem
Amx m4 54 pls 😖
Atgm will be quite annoying for tanks trying to sidescrape like the Lowe and stuff but hey, there's no such annoying thing like a sidescraping heavy, mainly an is tank because holy moly those have annoying sides
And with the new HEAT ATGM now you can penetrate their sides if you can aim properly... And not shooting through their tracks.
Yeah HEAT on an ISXs side 👌
Like if it's gonna do something
Oh wait I just remembered that behind the tracks of an is tank there's some really poor armor, even being able to use he on an is3 oh boi, just don't hit the tracks or the part above the tracks either
Accuracy RNG: Allow me to introduce myself
Technically accuracy is 0.000, but stuff happens
@daring stream A little bit is fine I guess, some people just sound like they're salty as heck and start making baseless assumptions
Remove all derp tanks from the game. Most of them take no skill to play and allow bad players to get good damage because of their dependence on RNG if they're somewhat lucky.
Define derp? Too large a Calibre for its tier?
Probably Just salty that always getting hit by HE or AP from a 152mm from KV2 or SU152 or if ISU has it. Or it could be a German waffle or grill or death star derping our salty person here
How about don’t get HE rekt
I am not salty, derp guns are bad in the 7v7 format of blitz. They're balanced on PC because it's a 15v15 and losing one player isn't as big of a deal as in blitz.
Derp guns can also mean less reliable damage and while they are reloading you have one less player firing, but often times players are careless and think they can brawl a kv2 head on with their sp1c or bulldog then get 1 shot killed
Yes derp are toxic guns but will the game be fun to play if not for them..... Derp guns should remain as now they are.....game play should have some variety otherwise no one is gonna stick to the game coz remember most players play game for fun unlike us who are serious mostly when playing stay competitive....
Give the T-25(tier 5) an autoloader like the pc version
The German T-25 never had an autoloader, only the Czech tier VI Skoda T-25 @ember mountain
And we already have more than enough autoloaders/autoreloaders especially in high tiers
Well, the tier 6 strv it's already unfun enough to fight against now imagine another autoloader but a tier lower, oh god probably could clip out a tier 4
an ammo increase for some tanks in my opinion is desparetly needed, like on a hellcat, u got 30 shells, a jackson has nearly double that(i believe) i just dont see why u should balance a tank just on their ammo capacity, it makes them really uncomfortable to play, because u often need to rely on rng or luck for snap shots etc to hit, and in those tanks its more of a risk than anything, we saw it happen to the french lights so i am hopeful other tanks could also recieve such a treatment!
true, in some carrys i was actually out of shells @humble lintel
i have it in my hellcat especially (my fav tank with nearly 800 games) and i have lost many games (even 1v5's) because i had only he left or so because ur so limited
true
Are we ever gonna see a buff to Leo 1 ever
Well that thing has been at the bottom 3 of the charts for many updates
I was gun handling buff to 62a levels..... Or DPM buff to make to 5.5 sec when running rammer
Can anyone tell me any good reason to play Leo1 over an E50m, Stb1 or Progetto.....
i honestly think leo 1 is fine as it is, what would u want to get buffed? @indigo knot
Turret traverse and gun handling. Or higher standard APCR pen and HEP like on PC.
@indigo knot more DPM and better accuracy
Well if only you can put that dpm on use so overall the effective dpm lessens....and accuracy is not that good as most of the times you can't aim properly and have to snapshot....
So I just bought back the SP 1 C
First of all it needs much higher velocity on all ammo especially on it's HE cause 338 is like wth !?
I can think about make it HESH with 80+ pen but I'm OK with the current one too
Another thing is the lowest DPM among T7 lights
Give it at least 2.5 sec intraclip reload because there is nothing that this tank stands out
It should have godlike mobility or gun handling but both avarage
It is just a quite big HE and ram pinata atm
It worked really well for me
@mellow cape derp guns are literally the only thing stopping both teams rushing middle and fighting mash pit style. Not much is more incentive than half your hit pool.aw
Just don't rush in and stay at the second line, or behind a bush spotting and shooting in some cases boe
@indigo knot DPM buff and maybe accuracy (not necessary for me) can be very useful and give the tank a chance against the better meds in the game.
I would say the gun doesn't need buffs
I would say a gentle frontal turret armor buff, and a bigger spotting range or camouflage rating buff
And maybe, instead of removing tier 9 and 10 lights, turn the PTA and Leopard 1 into light tanks, and give them light tank camouflage 🙂
Edit - Because yes, I just got the Leopard 1, and I am struggling quite a bit, simply because it HAS been heavily powercrept by a lot of tanks
https://www.reddit.com/r/WorldOfTanksBlitz/comments/dvdqsr/a_new_idea_balance_changes/
Another interesting thought following up that one, that I feel like could be workable (maybe?)
Edited out turret nerf, because yes, I see those stats now...
@austere moat the 62a is the third worst performing medium in tier X. Please explain why it needs a Nerf.
@simple meteor No they aren't. Every tier has enough 'non derp' (by derp I am referring to excessively large caliber guns for the tier like KV-2 or SU-152, ISU is fine since the gun isnt too overkill in terms of alpha vs tier 8 and 9) guns to justify not rushing, and even when there arent any derp guns rushing is usually a bad tactic.
Can you allow us to buy collectors tanks hat were removed from the tech tree that we weren’t able to play prior to Update 5.5?
CAN u buff the French line td ? ( the entire except the tier 10 ) they got big weak spot and they aren’t good: for example, the t8 is worse at every point if we compare to the jag panther2! Bro @formal vale It’s balance, when u have a jp2 in front of u hulldown, u can’t pen him, I want the same for te French line (EXCEPT THE T10) u can still pen them on the lower plate
No. It's fine.
@azure tiger if anything they need a nerf. Their weak spots are barely weak spots and should be returned to their pre-buff status. The both the tier 9 and tier 10 Foch variants are completely outperforming their same-tier counterparts. They should be able to keep their gun stats and mobility though. I only ask to be able to pen them reliably.
Agree, frontally the lower plate is really small and the cupolas are quite hard to hit, not even a reliable pen for meds :/
People always complain that this channel is overlooked. Well no wonder geinuses, when you have to troll it every time
Predator UM and Vindicator UM are 2 tanks nobody wants to play vs tier VIII, it's like garbage.
The problem is that :
-Vindicator has no armor at all, even with that giant space armor on front which is not enough efficient, and it must have more HP.
-Predator has absolutely no depression and one of the WORST penetration possible in tier VII, and has two tumors on the sides (sidescrape is impossible).
I would not recommande Warhammer tanks, until they get buffed (not by much but just the necessary).
they are tanks for collectors they are not supposed to be good or competitive
true @iron hearth, but like WG says (apparently), collectors tanks can be rebalance has much has it's possible (like those in low tier)
and why T-22 Medium and AMX 30 B are collectors when we know they are good and competitive
if they have a good matchmaking
@sinful apex you're going to have to elaborate more on that. Do you mean certain tanks just get better matchmaking because they are what they are? Or do you mean that they get better matchmaking because they are tier 10 and dont see tanks that are a higher tier than them?
This channel has nothing to do with matchmaking...