#tank-balance-discussion
1 messages · Page 86 of 1
Well it inherently needs it due to high speed
Doesn't matter. It takes like 60% of your HP in one shot.
And again, i never disagreed with your take on sheridan being annoying, i am just pointing out that it's either you criticize both equally or just don't say anything.
There is nothing more putting off from someone than hearing them deny their own words as soon as it suits them.
That's how you make others not treat you seriously
You can also factor in Sheridan being free to obtain by everyone, compared to BZT being out of a lot of people's price range, so you're way more likely to encounter one over the other
You do realise there are much stronger tanks than both of these in their respective tiers right? Also t92 has received a billion nerfs atp it doesn't need more
🥀
yeah, whatever i am leaving this discussion.
That's literally talking to a wall.
Yes, I am a brick, I just don't care about anything and only see flaws 
This is where we bring up Erich Konzept I
Oh nah, that one is fine as is
🤦♂️ 🤦♂️ 🤦♂️
Are you serious?
1k clip in a mobile med at tier 9 is fine 🥀
Whatever you say, my man
I'm just ragebaiting, chill bru
We couldn't tell if it's ragebait because you made other claims that are logically concerning
I forgot to take my meds and played the game all night, might be a lil mental
Just wanted to share some of that damage
Look, if BZT is anything, it's unstable. It gets high highs and low lows. That can be frustrating, and Sheridan/T92's consistency could definitely draw envy from a BZT player, but honestly I don't think I'd be getting the crazy damage games I get in BZT with a Sheridan (mainly because I main heavy tanks)
And that is why it needs combat stabs
Ret cali
Tungsten too
I wish i was good with the bzt
Where are the latest balance changes?
#coming-soon scroll up until you see them
What exactly is the point of the WZ-114 sp2?
Weaker E 100 ig but ill let @desert socket speak his words on this
The E-100 is weaker than the SP2
👁️
15cm E-100 is just worse to the SP2 in every regard
Actually yeah thats fair enough
7500 gold
I feel like the gun could be better than it is in terms of accuracy/handling
i agree
Something like an e4 imo just feels better
So basically a 60tp when better accuracy but less armor
And slower
Can we seriously not fix the issue of side on bounces after 10+ years?????
thats just RNG doing RNG things i dunno
My only guess is that you hit the frontal shape of the spaced armor at a steep angle, reducing your pen enough to make it bounce
It's like the absolute WORST spot you could have possibly hit, but it makes sense
average blitz shenanigans
-# we love suffering
thats very problem
Prowler out here being the worst tank in a good event
this should never even be part of the game, skirts having thickness is the dumbest thing ever
like being able to bounce the underside of an E100 skirt is just basically a bug
It's not really dumb if it's intentional and is suposed to improve the tank's side armor, but it is dumb if you just place it on some random paper tank and it acts like a stupid black hole
I don't really mind it on stuff like Keiler
It makes sense for a 3D model physically, but it doesn’t account for the trajectory through the shape.
For example, if you shoot the very side of the frontal armor of a TOG, the shell contends with the entire side length of the tank, but to the game, it’s just the frontal armor thickness. Easy for calculations, hard for physical accuracy.
Btw did you check whether they fixed the 3CRB in reforged?
They didn't? They redid the entire physics, probably like the best moment to do that
Well honestly I’ve forgotten, but support once told me it’s not a bug, it’s a feature, so I’m thinking WG will just make thick side armor (Maus buff, Type 71 for release) to deal with it.
That's stupid tho, it makes 0 sense
They probably only told you it's a feature because they thought it's too big of a hassle for them (support) to handle that.
With this kind of thing you have to gather some more voice from CC or smth and go straight up to WG
Yeah being third party and all wouldn’t help. I’m probably just another griping player for them 
If CC would call it out, I’d be happy to run tests to fully explain how it works, just to make sure. I’d probably wait for reforged though
Why not do it now, it's a perfect thing to fix while they are still working on reforged imo.
Later on when they are done with it and move on to working on actual game features instead of redoing core mechanics they may be way less keen on fixing that
I hope it gets fixed, for the sake of mediums. Heavies can cope with it because of thick side armor, but many mediums need it gone because their side armor can only work with auto-ricochets
So do i. Maybe try talking to some CC whether they would be interested in making a video/talking to WG about that
then this must be the worst feature in any game
because tell me why more armor = less armor, and heavy tanks can't sidescraping using autobounce angles, the literal basis of shell mechanics
I’ve ruled out double-normalization, ruled out overmatching through the screen, but maybe I should test shooting an armor plate through obstacles to see if 3CRB hits there 😭
it's not hard to test, take Ho Ri and shoot at a 215B side at autobounce. If it pens, 3CRB is still there
3CRB is the entire reason that the sides of that tank doesn't work because spaced armor is just decoration
YOU’RE KIDDING 😭 just my luck bro what is that 😠
buff 114 by making it give excruciatingly good aura.
It's not too big of a hassle. If they didn't want it to happen, they would've changed it long time ago.
It's just a feature that hitting additional parts makes the shell no longer ricochet against the main armor
It just never got enough recognition
It's a bad mechanic that should have never been there to begin with.
Why wouldn't there be enough recognition for something that happens in every single match?
It's just... a feature
image you hit fv sidr but didnt pen 🙏
There is pretty much no recognition for the issue. Hardly anyone besides top nerds even knows it's a thing
I can say with 100% certainty that this "feature" originated as a bug. It went under the radar for ages and then when it finally got discovered everyone just said "screw it" and left it be.
It's a very core thing in the game that hitting tracks or extra parts in general make AP/APCR no longer ricochet, making it possible to penetrate main armor plates that would normally just ricochet (if the penetration is enough for the effective armor). Pretty important to know when dealing with tanks like the T95.
And sure, PC doesn't have it, but again, PC and Blitz are different, and their mechanics differ in other ways too (2 caliber rule is much less effective in Blitz, almost useless, and HEAT shells don't ricochet at all)
It isn't a core thing, it's just a neat gimmick you can use to absolutely invalidate side armor on a wide range of vehicles that don't really need that.
The only tank you can argue for it being needed to balance out is 215b, but then again just nerf the side armor duh
3CR should only take into account base thickness, while any spaced armor and what not should just deduct pen as it normally would without nullifying all ricochets
FVE defender would barely make a good t8
It's a decent meme tank, no one really expects it to be super viable, but it's okay for what it is
Def not
It's a 500 alpha med at T9. That in itself already makes it somewhat usable. It's not too slow either and has usable armor. There are worse tanks than that at T9
This one?
What about it?
Is it the one
No.
To buy
It's very mid
Oh ok
"500 alpha" is the problem. Armor balances speed. But the gun? Having to multiple shots is straight up a nerf compared to single shot. Maybe compensated by dpm like w atlas? No trash dpm. Take the t9 sheridan, why plan the fve?
Cause it's funny. Not every tank has to be meta competitive. With 700 tanks in the game not every one of them will be viable
I believe every tank should be at least viable, agree with competitive stand
Well FVE is kinda viable. It's not an outright unusable tank, it is weaker than T92, but it's not like it can't do anything
Against t10s you cant rly do anything, also dont think you should be able to go against higher tiers
Hold on....why ST-l that using the same gun as IS-8 got a bad stats...like reload time aim time dispersions ?????
Balancing. Imagine a ST 1 , a soviet hulldown armored heavy with that kind of gun
.
It's supposed to be like that man it's doesn't make any sense that faster tank like IS-8 can shot so accurate while running but ST-l that so slow can't do the same
Precisely because ST-1 is such a Bunker it originally had do have a worse gun. While i still don't think it deserves to have as good of a gun as IS-8, it definitely could use some improvement
Like?
Since IS-4 is fairly accurate, i believe a gun handling buff would be a decent idea.
However i still think it shouldn't have anywhere near as good of a DPM as IS-8, otherwise IS-8 will become pointless
IS-8 is such a great tank❤️
For me dpm is not my problem for ST-1 but gun accuracy is what I want it to get buff I mean not same stats as IS-8, if Is-8 have 4.0 sec with vertical stab and 4.2 with refine with 0.277 ST-1 should have like 4.5 sec with vert and 4.8 with Refine
Sounds fine to me
And what about survivability? Do u think 2288 with imp assembly is good enough or can get up to 2332 like old ST-l?
I think it's currently good enough. I would only give it Super Speed boost if it doesn't have one and buff the accuracy, ST-1 is quite forgotten, but it's never been a bad tank really
I like Old ST idk why...high hp strong armor I guess cuz today I can't sidescrape like I always do with ST again...got pen on cheek hull
Hope they do something or buff little bit
ST-l got much better armor and much better gun depression, your answer doesn't make sense.
St is just irrelevant atm I wouldn't mind it receiving a somewhat better gun/better mobility tbh
Please remove the unlimited ammo feature; it's incredibly unrealistic. It ruins some of the game's fun features. For example, the IS7 usually has a large ammo box, but if you have less ammo or no ammo at all, the tank won't explode. This feature is applicable to many tanks with high ammo explosion rates. Another problem is the imbalance. Imagine the JG E100 in Big Boss mode with unlimited ammo and two healers behind it – it would be a nightmare. Tanks with smaller ammo capacities, like the FV 183 before, required careful planning to use blind fire, but now players don't even need to check how much ammo they have left; they just shoot. This makes the game lose its realism and strategic thinking, so please remove that unlimited ammo feature.
this is literally not the case, ammo explosions are a 1 or a 0
if you have any ammo, you can have your ammo explode
if you have no ammo (0 shells) you can't get ammoracked
bringing in less ammo has no effect on the chance of ammo explosions
also are we really bringing in realism when the tank has flying tanks, zombie tanks, and future tanks
If you try emptying all the ammunition from the IS7 and shooting at the ammunition box, the vehicle won't explode. And as you said, besides the practicality, there's also the tactical aspect, similar to playing self-propelled artillery in World of Tanks. We need to carefully calculate before firing to conserve ammunition, which adds more excitement to the gameplay.
the developers haven't balanced tanks around ammo capacity in many years, pretty much none of the tanks released in the past 5 years suffer from ammo issues
only a select legacy tanks have ammo limits that matter in game
there's no reason to keep ammo capacity in the game anymore
i love running out of ammo in e25 as big boss
fun modes exist to be fun, having your entire gameplay ruined because your ammo ran out isn't fun
big boss mode specifically discriminates against tanks with low ammo count due to big boss being unable to resupply ammo
But the trucks with fewer cargo beds have very large wounds, so this is a trade-off.
most of the new tanks already have no penalty for blindshotting in randoms lmao, and even some of the older ones
look at the T-34-3
90 shell capacity on a 400 alpha gun
you could fire that gun for 14 minutes straight and still have ammo left over
players already camp with or without ammo counts, its not an ammo count issue lmao
it's not, i dont know where you're getting this idea from
there are already tanks in the game with effectively unlimited ammo, like previously mentioned T-34-3, but you don't see players blindshotting and camping in it in games do you
you cannot run out of ammo on the T-34-3 in a standard battle even if you were to fire nonstop
But if the JG e100 has unlimited ammo and plays in modes like Big Boss, which is already very strong in this mode, and the only thing preventing it from ruining the game is its ammo count, then if you give it unlimited ammo and add a healer, then if you're its opponent, you'll just see an invincible mobile fortress.
Mid Jag aint doing anything against 3 black holes
Jag is garbage
Basing balance around fun modes is already pretty silly to begin with
not only this, but boss mode (and like most other modes) HEAVILY FAVOR high alpha and high HP pools lol
Literally every single ability besides graviton favors a high alpha heavy tank over any and all other tanks including boss buffs and abilities, because everything is % based
buff bz 74-1
✅ klutoypisun has been warned.
Still cant grasp how unlimited ammo is an issue also i just got the xm66f for one spin in the draw but yeah this game is here to be fun and not to be depressingly realistic just look at the realistic tank game on the other side its way worse there unlimited ammo would atleast be nice to have in tanks that run out of it quickly
The black baller just wants you to use the sheridan or something with infinite armour
My steak is too buttery problem
Can we please have the 14.5 sec reload 640 alpha E100 back for the love of god
Nuh uh
Por que

I forget does the kpz have a 14.9s reload with double food?
Why
13.9 with Cali, 13.2 with rammer
I meant why not bring back E100 with 14.5 sec reload. Good lord you’re slow
brotha just answer the question 😭
why not put it at 20sec?
What sense does that make
Oh im stupid
what sense does removing 3sec randomly make?
It’s rightful dpm?
go with smaller gun if you want dpm, bruh
Smaller gun isn’t how the E100 was ever meant to be played
That’s how it was back in the day
12.8 cm E100 was never meant to be viable lol. It’s just the hipster choice
It has 3500dpm with 600 alpha in the UT5-1 right now.
The tank objectively plays better with high alpha. Dpm doesn’t mean much for a tank that’s slow and can’t put that dpm to good use all the time
Dead serious.
To make the 15cm the better gun? As it’s supposed to be?
I mean it seemed legit.
It was even in the UT video in YouTube in the channel.
I do agree with mj. The 15cm should be why people play the e100
Yeah I mean I'd rather just play Maus for E 100's 12,8cm.
And at least Maus has the HP and armor to utilize the dpm a bit more in brawls. The E100 currently has zero armor to speak of and the 12.8 cm forces you into dpm brawls. The tank is designed for trading.
I concur that the E100 lost much of its appeal due to poor balancing decisions that ignore the character and usability of the vehicle
Exactly my point. In fact the E100 is less popular now than ever before. If you want a dpm heavy you’re not gonna use the E100
Or bring back its 680 alpha
670
buff Sherman V, forgotten by everyone tank lol
A consequence of Wargaming's post-9.1 balancing philosophy
Turns out changing random stats on largely balanced tanks doesn't actually help game balance at all.
Because it totally makes sense that I cannot penetrate an armor plate unless I shoot the armor plate while the gun is blocking it 
Then what would be the point of playing the VK 72...
With enough mental gymnastics it can make sense
Tungsten
That just makes up for the fact the VK 72 has lower alpha by default
If you can't pen the effective armor already, the gun would just make it even less likely to pen...
Unless you're saying the plate in question is just a thin plate at ricochet angle
I guess but why play both when the 60tp exists
That's how it SHOULD'VE worked, but 3CRB exists
It's not even about 3cr, it's just coded for ap/apcr to not ricochet after hitting an external piece
It's precisely the result of 3CR. It applies the 3CR to external piece and then just skips that for main armor as it has already done that.
In PC, the check up is done on every piece of armor the shell encounters.
You think the devs wouldn't have literally just reapplied that system here, if they wanted it to be that way?
They made things this way and kept things this way cuz that's how they want it to be
I would be shocked if more than a very small handful actually understood it.
Ye I saw that bug, it's why when you're facehugging certain german superheavies, shooting through the gun with AP allows it to pen the deck despite it being theoretically autoricochet
American heavies also suffer from this problem greatly. E5 track wheel is extremely weak cause the otherwise autoricochet plate behind it doesn't take effect after the shell goes through a module
Yup, it's probably due to this bug too, but it's most troublesome due to how it invalidates whole side armor on meds/weaker heavies
I think it's just spaghetti coding tbh. Same reason why nc70 dmg is still bugged on a ricochet pen.
Yup
It's not bugged
They just made it lose all damage bonus when it ricochets, on purpose
The shell automatically deals 80% dmg if it pens after bouncing first
It min rolls everytime theres a ricochet pen though
It doesn't "min roll", the damage falls to 80% as per, its assault shell mechanic
Stop trying to cover up blatant bugs as "muh it must have been intended".
No, the assault shells bug is even more obvious than 3CRB, it makes 0 sense and no official source will ever tell you about it before you experience it yourself. It straight up goes up against mechanic rules.
No. At both close and long range whenever you ricochet into a penetration you deal the 80% damage, which goes against the assault shell mechanic and is fair to call it a bug.
Yeah I was looking at it that way
It's been made public since the tank came out and has already been answered by the devs with "it works that way"
The assault shell mechanic itself is gauged by distance between your tank and the enemy when you fire.
The moment the shell ricochets, it basically resets the shell, no longer having a distance gauge, and defaults to the lowest dmg value, 80%
Well sure, it works that way because they don't care enough to fix it.
It's easier to just say "yeah totally intended lol, here's why that happens (or at least why i think that happens)" than actually fix the damn thing.
And what you wrote below is precise logic which is behind the bug happening.
It works that way cause they probably cannot fix it without bricking something else 😭
Yeah I have eyes, if I am within 50m it should still give me the 140% damage regardless of ricochets
Look at how long it took for them to fix quick commands.
Buddy again, if they didn't intend for it to work that way, they would've done something about it.
Or it was never intended for it to work that way, it happend, and they just thought it's not important enough for them to bother with and they just moved on.
(Exact same mechanism as with 3crb btw)
The game has tons of way more complex mechanics in its code than a mere shell defaulting to 80% dmg.
It's not something they wouldn't be able to change if they actually wanted
The if they actually wanted is the key here.
They probably don't want to waste development time on DAVA version that will become obsolete within a month
^
Bold of you to assume moving on to Unreal Engine will change that
Which German superheavies?
Well sure as hell not anytime soon judging by how insanely bugged the reforged still is
They will have months if not years of work before it's actually somewhat stable, they won't have any time for such bugs of 2nd cathegory
Depends on the tank you're using. Vk90 for instance can be penned on the deck
Again, it's only a bug if it isn't something working as intended
You not liking it is separate from whether it is a bug or not
Well i never put the barrel in the way of the deck for me to ever know
Maybe we will get a bug-fixing culture like warthunder; lol.
It's not a reliable shot cause you need to hit the gun precisely, or else it'll just autoricochet off the deck. Better off just going through the cheeks or hatches ngl
WG calling it a bug doesn't make it a bug either lmao. You act like if they call something intended it's just intended 💀
If an interaction makes zero sense and adds nothing or just subtracts to the game, it's a bug
114 sp2 should get better dispersion and aimtime than it has, its less accurate than other 15cm guns without any real advantages to justify that.
I would suggest atleast like:
Base aimtime 2.58 -> 2.4
Base dispersion .412 -> .384
Base aimtime is 5.6 seconds. Should be decreased to 5.1 -5.3
Don't mention "base aimtime" like that is shown inside the game
I didn't? 🤦♂️
Where do you see the SP2's aiming time inside the game is shown as 2.58?
Your two statements contradict eachother
In which way
The first says not to mention aimtime as it is displayed in-game, and the second asks where inside the game is the aimtime displayed.
I said don't mention "base aimtime"
Blitzkit shows it like that I think. But I only go off of inclient stats
for what reason
Because base aimtime is not a stat inside the game client
The game just shows aiming time itself. Only Blitzkit shows "base aim time"
Regardless of client or blitzkit isnt that what base aimtime is. Just the aimtime without all the provisions and equipment
Oh its not I just searched it up
Base aim time is a calculating method that follows a specific math that is too long to explain
Aiming time shown in Blitz is a separate calculus
then what do you suggest instead
From what I have always understood, base aimtime was the actual statistic
If you suggest an aiming time buff, do so with the stat shown ingame.
Its aiming time is like 5.8s stock
The estimated aimtime in game is a pretty much useless measurement.
It's not but alright
Does this have something to do with asymptotically approaching min dispersion
This is the basis of "base" aiming time
By penalties described above, refers to the basic ones, moving or rotating the hull, rotating the gun, etc
Firing
Blitz instead of showing the base aiming time, shows the aiming time with those penalties into account.
Which is realistically more accurate of an estimation for how much time you'll actually spend aiming
Oh, also is that partially why refined gun is so effective
Wdym
If I remember correctly, refined gun also decreases your max dispersion values when turning the turret or doing any penalty. Since these penalties largely increase dispersion values, Id assume refined would alleviate that bloom
Dispersion on the move as a penalty, works as a multiplier to the base dispersion.
Since refined reduces the base dispersion, it also reduces how much bigger it gets by said multipliers, ending in the result that refined buffs both your standing still dispersion and your movement dispersion... and basically being better than V-stabs just reducing the multiplying effect of those penalties
V-stabs needs a greater % bonus to be beneficial over refined when it comes to dispersion on the move
I have never seen anyone explain though, how speed factors into bloom if at all.
Dispersion on the move (again) as a stat scales with movement speed, meaning the faster the tank moves, the bigger the penalty is.
You can have a traverse dispersion penalty of exactly 0.100 on two tanks, but if one tank has a traverse speed of 20° and the other of 30°, it's basically 0.200 vs 0.300
I know it scales, but ive never seen the actual formula for it.
Well i'm fine with not knowing the formula if i already know the end result
But in any case, 114 sp2 deserves a more accurate gun. Its silly a tank that doesnt really have good (albiet not bad) mobility or armour lacks a gun that makes up for it.
I don't have any issues with the gun, i rarely ever miss my shots when fully aimed.
If they buffed its accuracy, it'd be just a bonus for me
According to what I know dispersion factor is applied at a logarithmic scale. You are basically under the full effect the moment you move even a bit, but the impact will still grow as you go faster.
🧠
Thanks, that makes sense
Yeah, that explains why turning the hull on my Prowler for a nanosecond already blooms my reticle to x3 of its size
the accuracy is on paper worse than 60tp, albiet it doesnt feel worse imo. I personally feel though like it misses alot of easy shots
ye, it's felt pretty hard on any vehicle that has very good hull movement dispersion factors, but substantially worse turret dispersion factors. Your reticle doesn't bloom much until you do anything with the turret 😭
I hate logggs
Yeah, thats real. Not worth it trying to snap shots at all.
My log math skills have gone to crap lmao
Might have to recap on it a lil even though it’s not part of my college math module
Well… from what I know they scale linearly, it‘s just that speed grows logarithmically
Vz. 55 techtree line improvement proposal, SKODA PJ-S: add double shot autoloader for the gun "85mm ZiS-S-53". 2s intraclip, 14.30s base reload time (or lower), 1,472 base DMP (1,618 max). VZ. 44-1 (88mm vz. 38N): same concept, 1.80s intraclip, 12.90s base reload time, 1,795 base DMP (2,000 max.) VZ. 44-1 (100mm R 11 proto): same concept, 280 alpha*, 2.73s intraclip, 16.06s base reload time (or higher), 1,788 base DMP (1,986 max). TNH 105/1000 (105mm vz. 38N (a)): same concept, 2.14s intraclip, 15.88s base reload time, 2,064 base DMP (2,298 max). and TNH T VZ. 51 (122mm vz. 44-51 2A): same concept, 420 alpha or lower, 3s intraclip (or higher), 21.51s base reload time (or higher), 2,056 base DMP (2,287 max) (I am not taking into account other aspects of these vehicles). I dont need to explain why this should be in the game, none of these tanks are bad by any means (nor are they brilliant for what they can do), these tank have zero identity, and thats just sad, this proposal gives a reason of why they are there and not just being a boring copy pasta, maybe these stats seems overpower (sorry for that) but i dont mind if the final stats are worse
btw, my english is pretty useless, have mercy
could have paragraphed it a little but eh
does anyone else feel like the skoda t 27 feels really bad to play at tier 9. like 250 alpha on a tier 9 medium tank feels hella underwhelming
No
if t 27 is bad then skoda t 50 is useless
wich is kinda true since 2.14s intraclip is useless for an ambusher tank
Except Skoda t27 most definitely is bad after the tier changes. It has extremely underwhelming damage for the tier and does not compensate anywhere near as much in other areas. Skoda t50 is a lot stronger between the two
maybe, i dont think the T 50 is the best choise for tier 9 med autoloader
Hey developers, I’m gonna spam this every morning every afternoon and every night before I go to bed, but it is killing me, can you please make Churchill W an autoloader like Pantera or biter literally Churchill W is the most worthless tank like why it even exist? I have no idea and adding a 17 pound does not make up for the fact that you’re just using a Churchill VII in disguise with a pretty color scheme and also historically from what I remember there was no way to add a 17 pounder but an auto loader is possible please make the Churchill W A auto loader
@unkempt sorrel Please stick to chatting about whether actions devs have taken (or not taken) are good or bad, explaining why and offering suggestions for something that you would like better. Avoid comments that may insult an entire group of people, including WG staff.
Aye sort the sodden game out where is the fun in losing game after game
Might just be a skill issue
quit
Or skill issue never thought of that, because all 7 players have skill issues in about 20 battles ,got out to say ,say something constructive
get better
Mmm yes 7 players so 6 players on your team AND you
If it bothers you that much, you can always just close the game and come back another time
Sleep
Everybody suggesting autoloaders like it's not being a problem atm😃
Hey developers, I’m gonna spam this every morning every afternoon and every night before I go to bed, but it is killing me, can you please make Churchill W an autoloader like Pantera or biter literally Churchill W is the most worthless tank like why it even exist? I have no idea and adding a 17 pound does not make up for the fact that you’re just using a Churchill VII in disguise with a pretty color scheme and also historically from what I remember there was no way to add a 17 pounder but an auto loader is possible please make the Churchill W A auto loader, also goodnight wargaming
🤡
It’s a battle pass tank at tier 6.
I see no value in changing stats for it
One problem I have with the Ho-Ri T.II is the mobilty, it is so bad in terms of traverse and speed compared to the other 2 Ho-Ri's, if WG buffed its mobilty, I would really like that.
Being a battle pass tank, means not, it’s that have to be changed.
then dont play the Churchill W and play something else?
If you want to know why the tank is heavier is because it has a heavier engine than the Churchill VII
Anyways chat when are we giving BZ-176 it's 160mm cannon.
Maybe when reforge comes out
Hope so.
I want to see it's singe shot 160mm cannon before I die from either HantaVirus or WW3.
Restore jag back to its original state in 2021, and give it tungsten again
No tungsten, it has enough alpha already
nah it needs tugnsten to make up for all the nerfs its received over the past years
Nah he is right.
You reload in like 17,3s. if you use calibration. Like, I'd rather wait 2,6s. more and play the 183 instead.
Jägeroo needs the Tungsten back.
Either restore it back to its 2021 state with like 2200 hp (no tungsten) or at least add tungsten back and give it the accuracy + dispersion it used to have
I'd say we give the Tungsten back, but nerf the mobility again.
Idk about that, it received so many mobility nerfs over the past few years. Already is extremely slow
It's a superheavy tho.
With its 2000 HP, already super slow mobility, and lack of tungsten, it doesn't have the capabilities it used to have before. It didn't deserve 4 nerfs in a row in all past updates
I don’t understand the point to that comment, Churchill W, if I am right is part of the defender series, having a 17 pounder and greater speed makes no difference if your turret is the same as the AVR/ VIII and your gun is the same as Sherman firefly, the existence of this tank makes no sense, I mean, look at Medjay, that tank is a copy of the Excelsior, and has better armor, why couldn’t we apply those qualities to church W? it is the only defender tank without an auto loader or clip.
Ok, I understand that now at least it’s not the Sheridan getting the tungsten
We already have to many auto loaders in the game. BTW wg classified the Y5 series as defender tanks and all the Y5 is single shot tanks
I’d rather we didn’t speak about the Y5 series, those things are just garbage
Some of the autoloader tanks aren't even good. T28 defender for example with long intraclip.
T28 just sucks
For a TD, it has terrible penetration values imo
Lite t95
That's the least of its problems tbh... T28 gun especially the defender variant plays counterintuitively.
You want to get close to use the 7.5 second intraclip, but after 3 shots you're then stuck with a long ah reload.
Same with the IS-3 Defender
Not to mention t28 defender doesn't have the armor and hp to spare for trades/brawls anyways
By far the least amount of standard pen at Tier 8 without cali
Out of every TD with a similar gun at its tier too 🥀
Even the T28 Prot beats it
Hey, one request : nerf kranvagn.....
In rating battles, over 5000 elo, there are at least 1 kranvagn each team and often 2....
This tank is too strong, he has no downsides : amor, gun, gun depression, mobility....
It is the king of t10 since too long, need to nerf him pls...
Everyone knows that it needs a nerf
wow
✅ besserwisser.1 was muted.
Being a "Besserwisser", you should know not to insult people and to keep discussions constructive and subjective, right?
Give Projet Murat Tungsten
I want its legendary camo 😭
Murat is not that weak, I don' think it would need it.
Murat is very strong but exp price to get it is crazy compared to bat chat line.
The Churchill W doesn't have a 17 pdr, it has the 77mm of the Comet
Obj 752 should be buffed.
A sentence y'all would probably roast me for even thinking, but hear me out.
752 is already stupidly strong as a tier 9, it is also very consistent against tier 10.
So, why not move it to tier 10, same as the Kpz 70? Just tweak some of the stats, give it a bit more hp and it's good to go
[REDACTED]
My bad I just checked again. It does have a 77mm, which sounds even worse
I sent the message prematurely, didn't finish what I was meaning to say
Okay , I am gonna hear you out on this one
The thing is Vz 55 already exists
Could just make it a more armored, less accurate version of that tank... Definitely not giving it a 3rd shell or something of the sort
tvp should be buffed ngl
You can't make a more armored version of a tank that already has an impenetrable hull upper plate and turret front. The VZ is that armored
The main question is do we really need yet another tier 10 double shot autoloader? 😭
im cool with the current concept, vz, 4k5, yoh, mino, and foch lineup just fine...
oh ye, forgot the murat cause that thing is a worse concept lmao
VZ has bigger weakspots compared to 752, that's what I meant by it being the better armored one... Tho yea, I am starting to understand the 2-shot autoloader fatigue.
Unless they revert the changes on the Concept and maybe remove the 4005's autoloader for like a watered down hesh firing 150mm, that would fit the upgrade from the conway, but wouldn't be another 183mm
Murat has the better gun tho... Better reload, better intra-clip, better pen (and lightning just struck as I said that)
you can pen the entire 752 turret face with 310 heat. If you buff the turret armor you're just left with another concept 1b/kran cause it can hide its hatches by lifting the gun up
The Concept has more pen, not viceversa
not to mention the concept platform is so much better. You also get to aim for much longer anyways cause you're impenetrable hull down unlike the murat
Urm, no, the turret front is only 310 in its weakest point
You know what would probably nerf the hulldowns? If the turret roofs barely had any armor, so HE shells would tear through them with splashes alone
Or, yk, what arty does to them in the main game.
i swear the armor doesn't feel that good tbh.
It's more so the troll factor, cuz you think you hit a green spot, only for the play by play to show the shell hitting that one immovable object of a red pixel
If anything the 752 armor is only really strong against tier 8s. In a tier 9-10 lineup you fall back mostly on the gun
It's armor is still pretty strong and often trollish due to the shape, the amount of times I somehow bounced pennable spots due to some stupid angling or black magic shapeshifting going on...
It's perfectly fine against standard rounds, if anything it's the side that's more unpredictable for me. There is a lot of ground clearance, so if you aim a bit too low it's just a track crit
Feels like shooting the IS-7 side on...
You never aim low against it, just aim at the center of the side, it is fully penetrable
it's not terrible when flat on, it's moreso when it's at an angle. Can be surprisingly troll at times
Or just people spam HE more in general. There's no intuition to worry about, just people are greedy to get a full shot of standard/premium damage instead of an HE splash
Nerf tourvagn and kravan turret, no weakspot even switching prammo
Let me guess. You faced both of those tanks hull down
Same guy asking to buff the 113's DPM btw
lol
Yes but last version torvagn can still be penned on turret with premmo
BTW, the kran has a weak spot
Massive cupolas btw
True
Aim your gun up and suddenly it doesn't
Not that it needs it's turret nerf, but the gun on this thing is definitely way too good for what it is.
Love facehugging AMX M4 54 Mle.1 players with it because they literally cannot do anything to my turret once i lift my gun upwards
This will work for pretty much any tank that is very tall/has little gun depression
actually i think mle has enough heat pen to cut through your turret since its looking down at you
Just not enough gun depression
-8 more than enough though?
like the mle is tall sure, but its not that tall that -8 isnt enough to see krans turret
Idk how to explain it either way so ill give you this clip and find out for yourself since im still travelling
mle spent 90% of the time looking for non existent cupola when he could just look down and load gold to pen
Can already see at 0:24 that the mle has enough gun depression to look below your point of view which is your gun
So hes just stupid ❓
Apparently, since he also decided to bum rush at the start of a game
Fair nuf
mle 54 needs some nerf maybe
Huh
Huh
This version can too
Lol what? You are mistaken my friend. I encountered this precise situation, but I found it rather easy to just dump heat into the kranvagn's turret while on the inverse he was incapable of doing the same.
No it doesn't?
Maybe the Mle players iv come across simply suck at it
Yestoday, I play platoon with my clan mate, and we played Realistic game, tier X, and wait for like 30 minutes, then we switched to tier VIII, and waited for another 30 minutes, then we switched to regular tier III/IV and waited another 30 minutes, then we switched to tier IV/V and waited another 30 minutes. What's going on here? Can't make any progress for weekly clan missions and waisted a lot of time.
BTW, why did Wargaming take away the bots in lower tier games that I thought it's a great experience because it's easier to win, and players enjoy playing winning games for more confidence and entertainment.
Most Mle players are trash ngl
This is the tank balance discussion channel, so matchmaking problems don’t belong here, but to answer your questions:
- I can only guess that there were no enemy platoons matching your tier, so matchmaking was waiting on another matching platoon to queue up. Lower tiers and triple-man platoons tend to be played less often. Make sure your platoon is comprised of the same tier, as people don’t often play differing tiers within their platoon either.
- Bots are for new players, not low tiers. Typically they drop off as you go higher but that’s also because more battles have been played on the account
I know it's wasting time to bring any discussion here. Have a great day!
The issue is getting through the gun when it is staring at you
it's rly a skill issue with the tank
it has a fairly medium-level of skill floor, but idk about skill ceiling
My opinion im sharing advice to you all :
heavy tank player: hold on your tank destroyers dont rush in without them and leave yourself open.
Midium and light tank players: if you're outmatched, dont push. Fall back regroup l, and wait for support.
Tank destroyer player: if you are armor resilience you cant go with heavy tank to brawl in close heavy tank, and for fragile tank destroyer pick you perfect spot get cover and provide fire support.
When will the test be open next time?
GIVE THE T49 AP STANDARD, IT LITERALLY CANT EVEN SHOOT THROUGH ANY OBJECTS
NO
YES
NO YOU IDIOT
it needs to be able to shoot through things
No
at least give it apcr
Dude just get the T92E1
Why
😌
It’s a drup gun it only needs the two shells. If you want a gun to shoot thing, go for the stock gun
ehh, cobra needs it more
BT-SV
Give cobra a second gun to choose from and make it like the wot pc cobra gun.
if it come true , it will make a big change lol
I wholeheartedly agree with that statement
No.
cobra is amazing as it is
You know that everything you've said mean literally nothing right? It's a complete nothingburger
its still annoying not dealing damage in the enemy side because the shell goes to to the tracks, as well with trying to pen E100
yes thats true, its mid agaist top tiers but amazing against low tiers, shame that its a tier 9 and fights t10 alot tho
Cobra is going to get effectively nerfed by the Cali nerf in all fairness
theres a cali nerf?
Cali got a nerf in reforged but again, it means nothing until it is actually final
whats the reforged cali buff
Penetration values are 6%/6%/7%/7% (AP, APCR, HEAT, HE)
vs the current what, i forgot
Current is 8%/5%/13%/8%
13% heat is uncalled for
Well i don't know if i'd really nerf it to 7%.
A Leopard 1 will drop from 339 heat to 321
They should just buff the leos pen then
Why would they
As far as i know, the Leopard and every t10 med has always had 300mm heat pen before cali shells was a thing
When the situation calls large rebalances exist
Its overall a good thing, but later rebalances to count for its effect will be necessary for certain tanks.
why are we re balancing tanks around equipment changes
This seems fair
Though how much of a change did gun rammer get
No changes 🤣
Please buff the t28 defender
😭😭😭😭😭
bring back old t82 derp gun
Leopard pta needs adaptive concealment just like the leopard 1
Is it just me or did the e50m get buffed for the alpha damage
please buff the on-movement dispersion values for the lekpz m41
This ☝️
340 to 360
Somua SM needs an accuracy buff, the gun is atrocious
rebalance all T6 bp tanks to T7 and make them have special abilities
that would be fun but go play mad games if you want special abilities
I mean like rectile calibration, tracer shells, adaptive concealment etc
for all of them i feel like it would be bit too much
just for some
All tier in match
bring back old howitzer t82
They will, in reforged
yeah even alecto has howitzer but ı want it on blitz
Probably not gonna happen now lol
Stop playing on flat ground lmao.
Or he could also angle and wiggle his vk72 idk
Idk, play it like a sane player by hiding the lower plate with cover? 🥱
V4 lower plate is way stronger lmao. It's not even a close comparison.
This looks pretty good if you ask me
What makes you think a vk72 lower plate is even that bad to begin with. While running assembly, I don't even think the vk lower is that vulnerable unless you're flat on
If they have to swap to gold to pen ur lower plate that thats a pretty big win since you can also outtrade them with the help of tungsten
Vk72’s a pretty good corner peeker
And what tank can hit that bar reliably?
The lower plate is like 300mm thick people aren't going to hit that weakspot consistently
Keyword flat
Just angle bro
Sounds like a skill issue ngl, cause the bar isnt really visible in a facehug, and no one is hitting it reliably unless they're up close.
😌
I think it’s best if we let this one marinate @jaunty ridge
This has to be ragebait at this point 🥀 so ye, lets just leave him in his own little bubble 🙏
Why?
Fix this problem I try login reforged this hapen
Tell whts problème I am not joking
you were not invited
you can't, too late
Give the 4005 a few more degrees of gun elevation (im trolling)
Bro I understand the gun depression, but what are you gon'na do with the gun elevation? 😭
Its a lot more useful than it looks....
It went low. It would have been better if you just sat still and fired
The lowest point on that ring reticle is still his hull above the gap in his tracks.
You could’ve just paused at the moment of when the shell hit and adjusted your camera position from there so we can be more certain
✅ breathe_air has been warned.
Bro you SMASHED the previous record of 5,768.
GG.
Dealing tier 10 damage in a tier 8 is massively impressive. Great job!
Bro I also did a new record in EU in a tank, but the replay got corrupted sadly. I only have a screenshot of it. :(
skill
Thank you 🙏
That’s very kind of you—thank you very much 😊
the rework of the fv4005 is garbage, and ruined the entire tanks identity as one of the 4-round clips that was forgiving to the player, not if your shot rng say screw you that entire push wasted and you die. Honestly, it makes me want to sell the tank instead of playing, regardless of having the overkill skin for it
bye! imagine doing bad in an OP tank
<@&481447501690568709> Mr Beast got bro
✅ suvratrajsingh5269 was banned.
Why are you spreading misinformation
Just sell the tank , minus 1 FV4005 player from the MM is always a good thing
He’s 28% in it I’m not joking

At least it’s not like the fv4005 in wot pc. (It’s a 183 in wot pc)
I mean hes not wrong, the rework was garbage, but not necessarily in the way he is arguing.
(And it keeps all of its super consumables
)
"4-round clips that was forgiving to the player?"
I disagree, there is more room for mistakes because it has to peek multiple times/ expose itself longer to the enemy, if it wants to empty the magazin. Most 2-shot autloaders dont have this issue. They can just peak once, outtrade anything else and reload quickly making them ultra toxic and easy to play.
i can invite u to my 25 cent yard
✅ aonkao has been warned.
𝙎𝙞𝙧, 𝙄 𝙬𝙤𝙪𝙡𝙙 𝙡𝙞𝙠𝙚 𝙩𝙤 𝙩𝙚𝙡𝙡 𝙩𝙤 𝙮𝙤𝙪 𝙜𝙪𝙮𝙨 𝙩𝙝𝙖𝙩 𝙢𝙖𝙩𝙘𝙝 𝙩𝙝𝙚𝙨𝙚 𝙙𝙖𝙮 𝙖𝙧𝙚 𝙐𝙣𝙛𝙖𝙞𝙧 𝙞𝙨 𝙞𝙩 𝙗𝙚𝙘𝙖𝙪𝙨𝙚 𝙄 𝙝𝙖𝙙 𝙩𝙤 𝙛𝙞𝙜𝙝𝙩 𝙖𝙜𝙖𝙞𝙣𝙨𝙩 𝙝𝙞𝙜𝙝𝙚𝙧 𝙩𝙞𝙚𝙧 𝙩𝙝𝙖𝙣 𝙢𝙚 𝙇𝙞𝙠𝙚 𝙑𝙄-𝙑𝙄𝙄. 𝙏𝙝𝙞𝙨 𝙢𝙖𝙙𝙚 𝙢𝙚 𝙛𝙧𝙪𝙨𝙩𝙧𝙖𝙩𝙚𝙙 𝙗𝙚𝙘𝙖𝙪𝙨𝙚 𝙄 𝙪𝙨𝙚𝙙 𝙢𝙮 𝙁𝙖𝙫𝙤𝙪𝙧𝙞𝙩𝙚 𝙩𝙖𝙣𝙠 𝙎𝙐-100 𝙖𝙜𝙖𝙞𝙣𝙨𝙩 𝙤𝙩𝙝𝙚𝙧 𝙨𝙩𝙧𝙤𝙣𝙜 𝙩𝙖𝙣𝙠
𝙄 𝙟𝙪𝙨𝙩 𝙬𝙖𝙣𝙩𝙚𝙙 𝙈𝙖𝙩𝙘𝙝 𝙗𝙖𝙡𝙖𝙣𝙘𝙚
𝙄𝙛 𝙮𝙤𝙪 𝙜𝙪𝙮𝙨 𝙘𝙖𝙣 𝙖𝙙𝙙 𝙎𝙖𝙢𝙚 𝙩𝙞𝙚𝙧 𝙗𝙖𝙩𝙩𝙡𝙚 𝙖𝙨 𝙤𝙥𝙩𝙞𝙤𝙣 𝙞𝙩 𝙬𝙤𝙪𝙡𝙙 𝙗𝙚 𝙜𝙧𝙚𝙖𝙩 𝙛𝙤𝙧 𝙣𝙚𝙬 𝙥𝙡𝙖𝙮𝙚𝙧𝙨
Matchmaking is currently limited to a 1 tier difference. It's more difficult for a new tier V player when playing against tier VI, but it's easier when you are playing against tier IV.
The one exception is when you are in a platoon with a higher tier tank. For example, a tier V and VI platoon could be matched against tier VII. Platoons are matched based on the top tank. Platoons like that one are called "failtoons." Be careful and avoid them.
Hello, I'm asking about the 2,000 gold and 30 days of Premium account for participating in the Reforged beta. I haven't received the reward, and there are 28 days left until Reforged's release. 090MM071/686618162
Thank you.
techtest should be closed at next week, wait for it
We haven't had any news about the tech test, sadly, so we don't know when to expect the rewards 
Please also mind that this is a channel about tank balance. We have dedicated Reforged/News channels as well =)
#news-discussion
#reforged-update-discussion
Ok, thanks, I contacted Wot Blitz support on the official website and they directed me to Discord.
Patience
@cinder shard buff BZ 176
That's sadly not in my hands; I'm more or less just a player like you. It has been noted before that the BZ needs some love, though.
Same with the Tornv. needing a nerf
yall are happy with ultra test?
I do like it and don't like it at the same time . But I think I tend to lean more towards the latter.
yo wsp guys i am new
Any talk about 114 SP2 or OBJ 260 getting buffs?
Maybe, but not that often
Skoda T27 might need a few adjustments. Rn it's just feels like the tech tree version with less alpha DMG but a bit better realod and intra clip. Especially when fighting tier X it's just can't hold it's ground
Both are ok and balanced but need some buffs to compete with the other tanks in their class tbh. No point of 260 when E6 exists and no point of 114 sp2 when 60tp exists.
Id say armor is good enough for SP2
Please tell me these new tanks in #coming-soon aren’t autoloaders
I dont know but the toro is an autoreloader originally
Wonderful another clipper
its rather bad in wotpc, hopefully its the same in blitz!
𝙁𝙪𝙣 𝙛𝙖𝙘𝙩 𝙗𝙖𝙘𝙠 𝙩𝙝𝙚𝙣 𝙄 𝙥𝙡𝙖𝙮 𝙞𝙣 𝙑𝙄 𝙩𝙞𝙚𝙧 𝙖𝙣𝙙 𝙢𝙮 𝙩𝙚𝙖𝙢 𝙖𝙧𝙚 𝙖𝙡𝙡 𝙗𝙤𝙩 𝙖𝙣𝙙 𝙬𝙚 𝙛𝙞𝙜𝙝𝙩 𝙖𝙜𝙖𝙞𝙣𝙨𝙩 𝙢𝙖𝙣𝙮 𝙝𝙪𝙢𝙖𝙣 𝙣𝙤𝙩 𝘽𝙤𝙩 𝙖𝙣𝙙 𝙩𝙝𝙚𝙣 𝙚𝙫𝙚𝙣 𝙄 𝙥𝙡𝙖𝙮 𝙬𝙞𝙩𝙝 𝙝𝙪𝙢𝙖𝙣 𝙨𝙤𝙢𝙚 𝙤𝙛 𝙩𝙝𝙚𝙢 𝙖𝙧𝙚 𝙖𝙛𝙠.
why's that
𝙑𝙚𝙧𝙮 𝙛𝙧𝙪𝙨𝙩𝙧𝙖𝙩𝙚𝙙 𝘼𝙣𝙙 𝙄 𝙩𝙝𝙞𝙣𝙠 𝙒𝙤𝙩𝙗 𝙝𝙖𝙫𝙚 𝙩𝙤 𝙗𝙚 𝙘𝙝𝙖𝙣𝙜𝙚 𝙢𝙤𝙧𝙚 𝙗𝙚𝙘𝙖𝙪𝙨𝙚 𝙩𝙝𝙚 𝙜𝙖𝙢𝙚 𝙖𝙧𝙚 𝙜𝙧𝙞𝙣𝙙𝙮,𝙏𝙝𝙚 𝙃𝙋 𝙞𝙨 𝙣𝙤𝙩 𝙛𝙖𝙞𝙧 𝙗𝙚𝙘𝙖𝙪𝙨𝙚 𝙏𝙝𝙚 𝘽𝙧𝙞𝙩𝙞𝙨𝙝 𝘼𝙏-8 𝙝𝙖𝙙 𝙨𝙩𝙧𝙤𝙣𝙜 𝙛𝙧𝙤𝙣𝙩𝙞𝙚𝙧 𝙖𝙧𝙢𝙤𝙪𝙧 𝙖𝙣𝙙 𝙝𝙖𝙙 1000 𝙃𝙥 𝙬𝙝𝙞𝙡𝙚 𝙢𝙞𝙣𝙚 𝙞𝙨 950, 𝙩𝙝𝙞𝙨 𝙜𝙖𝙢𝙚 𝙖𝙡𝙨𝙤 𝙠𝙞𝙣𝙙𝙖 𝙋2𝙬 𝙖𝙣𝙙 𝙩𝙝𝙚𝙣 𝙩𝙝𝙚 𝙢𝙖𝙥 𝙞𝙨 𝙝𝙖𝙧𝙨𝙝 𝙡𝙞𝙠𝙚 𝙢𝙖𝙣𝙮 𝙞𝙛 𝙩𝙝𝙚 𝙢𝙖𝙥𝙨 𝙝𝙖𝙙 𝙝𝙞𝙜𝙝 𝙜𝙧𝙤𝙪𝙣𝙙 𝙖𝙣𝙙 𝙞𝙩𝙨 𝙨𝙡𝙤𝙬 𝙙𝙤𝙬𝙣 𝙩𝙝𝙚 𝙝𝙚𝙖𝙫𝙮 𝙩𝙖𝙣𝙠. 𝙄 𝙝𝙤𝙥𝙚 𝙩𝙝𝙞𝙨 𝙘𝙤𝙢𝙢𝙪𝙣𝙞𝙩𝙮 𝙘𝙖𝙣 𝙖𝙜𝙧𝙚𝙚 𝙬𝙞𝙩𝙝 𝙢𝙚
☠️☠️☠️
𝙏𝙝𝙖𝙩𝙨 𝙣𝙤𝙩 𝙖𝙡𝙡 𝘼𝙏-8 𝙤𝙣𝙘𝙚 𝙎𝙤𝙡𝙤 𝙖𝙜𝙖𝙞𝙣𝙨𝙩 𝙏-34-85,2 𝙏-34. 𝙏𝙝𝙚𝙣, 𝘼𝙏-8 𝙪𝙨𝙚𝙧 𝙠𝙚𝙚𝙥 𝙧𝙚𝙥𝙤𝙨𝙞𝙩𝙞𝙤𝙣𝙞𝙣𝙜 𝙛𝙤𝙧 𝙗𝙚𝙩𝙩𝙚𝙧 𝙖𝙞𝙢 𝙖𝙣𝙙 𝙘𝙤𝙫𝙚𝙧 𝙞𝙣 𝙩𝙝𝙚 𝙗𝙪𝙨𝙝𝙚𝙨 𝙩𝙝𝙖𝙣𝙠𝙨 𝙩𝙤 𝙞𝙩𝙨 𝙡𝙤𝙬 𝙥𝙧𝙤𝙛𝙞𝙡𝙚
𝙀𝙫𝙚𝙣 𝙩𝙝𝙤𝙪𝙜𝙝 𝙄 𝙪𝙨𝙚𝙙 𝙎𝙐-100 𝙄𝙢 𝙨𝙩𝙞𝙡𝙡 𝙨𝙩𝙧𝙪𝙜𝙜𝙡𝙚 𝙩𝙤 𝙛𝙞𝙧𝙚 𝙖𝙩 𝙩𝙝𝙚 𝙩𝙝𝙚 𝙬𝙚𝙖𝙠𝙨𝙥𝙤𝙩 𝙬𝙝𝙞𝙘𝙝 𝙞𝙨 𝙩𝙝𝙚 𝙨𝙢𝙖𝙡𝙡 𝙘𝙞𝙧𝙘𝙡𝙚 𝙩𝙝𝙞𝙣𝙜 𝙖𝙩 𝙩𝙝𝙚 𝙩𝙤𝙥. 𝙏𝙝𝙚𝙣 𝙏𝙝𝙚 𝘼𝙏-8 𝙖𝙧𝙚 𝙖𝙗𝙨𝙤𝙡𝙪𝙩𝙚𝙡𝙮 𝙣𝙞𝙜𝙝𝙩𝙢𝙖𝙧𝙚 𝙩𝙤 𝙑 𝙩𝙞𝙚𝙧 𝙩𝙖𝙣𝙠 𝙡𝙞𝙠𝙚 𝙏-34
𝙇𝙤𝙬 𝙙𝙖𝙢𝙖𝙜𝙚 𝙗𝙪𝙩 𝙛𝙧𝙤𝙣𝙩𝙞𝙚𝙧 𝙞𝙨 𝙝𝙖𝙧𝙙 𝙩𝙤 𝙜𝙚𝙩 𝙩𝙝𝙧𝙤𝙪𝙜𝙝 𝙚𝙫𝙚𝙣 𝙆𝙑-2 𝙤𝙣𝙘𝙚 𝙧𝙞𝙘𝙤𝙘𝙝𝙚𝙩 𝙖𝙜𝙖𝙞𝙣𝙨𝙩 𝙩𝙝𝙚 𝘼𝙏-8
𝘼𝙏-8 𝙞𝙨 𝙨𝙤 𝙨𝙩𝙧𝙤𝙣𝙜 𝙗𝙪𝙩 𝙞𝙩𝙨 𝙥𝙖𝙞𝙣 𝙞𝙛 𝙨𝙤𝙢𝙚𝙤𝙣𝙚 𝙪𝙨𝙚 𝙞𝙩 𝙣𝙤𝙩 𝙮𝙤𝙪
okay
𝙃𝙢𝙢𝙢 𝙝𝙤𝙬 𝙢𝙪𝙘𝙝 𝙮𝙚𝙖𝙧 𝙙𝙞𝙙 𝙮𝙤𝙪 𝙜𝙪𝙮𝙨 𝙥𝙡𝙖𝙮 𝙖𝙣𝙙 𝙬𝙝𝙚𝙣 𝙙𝙞𝙙 𝙮𝙤𝙪 𝙜𝙪𝙮𝙨 𝙨𝙩𝙖𝙧𝙩𝙚𝙙?
𝙄 𝙥𝙡𝙖𝙮𝙚𝙙 𝙡𝙞𝙠𝙚 3+ 𝙢𝙤𝙣𝙩𝙝 𝙖𝙜𝙤
use a normal font when typing please
At this point just go playing Candy Crush Saga
No I mean that if this game dont change thats ok Im still playing it this is because I cant play War thunder due to phone system. And Finally Why does AT-8 had the most strongest defense like shield looks like an unbroken shield and had 1000 Hp isnt that weird to be Tank destroyer
Candy crush nahh i rather go to mental Hospital
Because AT 8 is not just a Tank Destroyer , It is an Assault Tank Destroyer built to fight on the frontline so it has to have strong armor to stand against firepower from enemy , it is a real life concept
But I cant get it how does KV-2 and SU-100Y got humble by that tank. While I got destroyed by KV-2 due to ammocrack. AT-8 wasn't bad if you use its but if your opponent use it nah. I saw KV-2 miss everytime and I saw with completely shock. Is AT-8 is make from what? Pure titanium?
And Candy crush is much of an mental health game because your gameplay end after losing ❤ and it give short time while Wotb is still giving chance while having 1 HP against 6 tank
Are you...playing with bots ?
The KV-2 and SU-100Y I see maybe lack of skill are dont know how to use the tank correctly because the tanks are slow just like AT-8. But for me, How back then I play with many bot using SU-100 sounds good at first untill I saw Someone using KV-2. And after I lost I get back my KV-2 and Due my lack of skills I only dealt 100 hp this is because I didnt know how to use the shell (HE) and I dont like (HE)
You can use the 107mm gun instead , 320 alpha damage with decent accuracy and high peneration value
Oh thank you, you must be veteran at this game isnt it? Bye have a good day

Let me see, I have played this game since 2018 so...Oh its been 8 years already , I did take a long break before playing again so probably less
2018 came Order 5.5...a dark mark of history for all low tiers (T1-8) vehicles🫡
and surely Reforged is gonna fix it
(partially at best)
hopefully
Nah fam it's already a cardboard box with no armor you took it's entire shtick by halving the clip, and if you Miss that first shot your screwed period,so no they've ruined the fv4005 period
The whole selling point of the fv4005 was the sole fact it had a 4 round clip, cool your rocking two shots, and no Armor if I wanted a two round Autoloader there's the rhino, and you actually live after missing a shot on funky Armor,not in the fv4005 so no bruh
7.5 seconds and 3 peeks to dump 1640 damage vs 4 seconds and 1 peek to dump 1300 damage
Also 4005 has access to reticle calibration now whereas 4 shot 4005 lost its reticle calibrator a while ago
If they hit
Better buff for tiger
Key point is you miss a shot your entire peek is punished with the 4 rounds you were able to force an enemy to back off, now that peek is heavily punished
The thing is the 4 shot 4005 struggles to get its clip out as effectively as the current double shot
4005 actually has pretty decent camo values and ever since it got its two shot while also receiving reticle calibration alongside that, allowing it to make plays at distance where it’s difficult to be punished
Compare that to the 4 shot 4005 where you had to enter mid-close range to the enemy and surprise them with your intra clip boost which is still a gamble since that clip can’t fully wipe out a tank and you could be the one getting pushed after
And who’s to say that the enemy you’re getting close to doesn’t have allies by their side
All that just for an extra 340 damage and 2 extra shots to potentially fumble
Also 4 shot 4005 with intra clip boost still takes 5.4 seconds to fully clip dump
Again I disagree. Its gun is accurate enough + it has consumables like retical calibration. Most of the times it will connect its clip and deal 1400 dmg in 4 seconds. Even if it miss once...the second shot may deal 700+ dmg💀
4 shot 4005 was just really niche to play
Which is a good thing
Now its just overpowered and broken asf.
Having an accurate clip that dishes out more damage than a 50B while doing it faster with better camo values
Tbh. nost satisfying Autoloader in this game is 50B. Always liked this tank.
The question is how to make other autoloaders and reloaders more "balanced". 4 shot Autoloaders were pretty annoying cuz most of the players just yolo in...clip someone and die. Now 2-Shot Autoloaders are ultra toxic because they reload quickly and outtrade everything...
Make their DPM worse , either increase intra-clip time or the clip time .
Longer intra clip like the bz 176
Though bz 176 needs it shaved down to like 6 seconds
The only autoloader rn which I would call kinda balanced is 50B and yes I like this tank a lot.
Making the intra-clip longer seems fair.
Like TVP can have 2,5s. for example.
And FV4005 can have 10s.
Or just make it dependent on alpha lol
0.1 seconds for every 10 alpha
So 6,5s. for FV4005.
Yeap that’s what I had in mind
10s is kinda harsh man. Meamwhile Grille deals like 600 every 9s
Make it 7.1s , just like the old Foch 155's double shot gun
I mean I just made it for example.
k sry
What about this though @wintry spruce 
Imagine
Although, the erich does have 500 alpha for 5 seconds and it’s still considered overpowered
Probably cus it also is pretty accurate
Yeah nah no worries.
The problem I see is the combination of high alpha dmg and autoloading system. Its usualy just easier to play tanks with decent alpha insteat of high DPM.
Mbt-B is ironically the most balanced tank. Even compared to single shot tanks.
At least from my perspective
sadly I cant give my opinion about this tank, cuz I dont have it. Maybe in future🫡
It’s dpm is bad, it has an auto reloading gun with a 4 second intra clip that doesn’t lose dpm for clip dumping and is fairly accurate
But it also has good qualities like decent mobility and decent armor
ok )
If it has any sort of armor otherwise it's not worth playing
Should the fv4005 have 100 less dpm than the 183
No it should have 3300 at least
if anything it should have more
I personally think the amount of autoloaders should be reduced.
Buff WZ Blaze's accuracy
buff RAAC dpm
How about no
Reduce chimera reload by 2s
You are a part of the 0.1% of people who think the Chimera needs a buff. Which it doesn’t.
It's fine anyways, I'm happy with how it is rn
Then why say it needs a buff…?
Time zones
But let's be honest, if the chimera does recieve a reload buff, what will the other MTs have to face?
Honestly I’m not sure what your point is.
Alright then, ignore my opinion on this
Buff the FOCH 155’s side armor to 130 MM and nerf its top speed and remove tungsten.
How about its second gun?
the yoh gives up a lot for that 2 shot gun and even if it is good, I don't think it's overpowered.
Buff Centurion 7/1 cannon HESH whit reload time to 6.8 i think
I find it funny that the cent 7/1 has better turret armor then the FV4202
Charlemagne needs a buff his armor and mobility are very very bad.
Fv4202 is so bad i sold it just so i can go back to tier 9
In WoT centurion action X was the tier 10 instead of fv4202 and its better..
And they made the FV 4202 become a tier 8 premium
I hope your keyboard rebels against you for saying this atrocious insult
yeah, expect the Centurion AX to be a collector some time soon
instead of it replacing the 4202
Makes perfect sense imo, the whole line has been changed to hesh slingers, it would make no sense to make the Cent AX T10 now
That's what's called a skill issue
Why did I open this channel…
Absolute yes
The FV4202 is good,The problem: if u dont use good You gona hate him
I don't know if I'm the only one who feels it or not, that the turret traverse of the IS4 is very, very slow compared to the previous WOTB.
yes is4 turret so slow feel like turreted td
I would like to express generally my opinion about equipment. As you know, equipment has changed significantly recently in Reforged and I feel optimistic and simultaneously a little bit sad. Because provisions have been removed, I think that you should add another level in the equipment. As you can see in the picture I am attaching to you WG it's 2 dots, 3 and 4!! Not 1,2.... So, if you can change it before Reforged comes out, then add the 1-dot level and add provisions. That's all I want!!!
Well the dots are the level of rarity. Blue is rare, purple is epic, and yellow is legendary.
@signal dagger That's what I mean. The 1 dot should be rare, the 2 epic, the 3 super rare and 4 legendary. That's how it should go
Nobody cares about equipment rarity
No. Here you're wrong cause half of the community cares. If they didn't remove provisions and you have put them just like regular Wot Blitz, then I wouldn't have any problem and pick my nose on your stuff.
I don’t know why the equipment is like that. But you can try to ask wg to change it
How? I'm not a content creator neither a developer.@signal dagger
I mean this rare, legendary thing.
But I agree they should bring back provisions or add another slot for the provisions in equipments
@signal dagger
Ur wrong champ
Ur wrong champ
Find us 20 people who agree
the majority rly doesn't care about "rarity" on items
1 dot should be common but ok
?
clueless russian guys always pull ts
First, I'm European. Second of all, provisions matters. Can we just end this discussion here?
He is not talking about you. I got random ping for no reason if you look above from a random account.
Oh. Okay. But can we just PLEASE end this discussion. Today it was a very difficult day for me
I’m sorry that you had a difficult day and yes we can end this discussion. I hope you have an easier day tomorrow.
What is the point of making m6a2e1 ridiculous weak
@whole depot, please note, that the official language of this server is English. If you want to speak Russian/Ukrainian, please join the server below.
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Офіційною мовою цього сервера є англійська. Якщо ви хочете говорити українською, будь ласка, приєднуйтесь до сервера нижче.
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It need a turret side buff , just a bit enough to block regular shell
Is it ok to use the woodland camo on the AMX 30B? I feel like it's way better than the lame Corsica camo.
Why would it not be able to use a camo?
The chimera is fine as is. It beats up inexperience player that don’t know how to deal with its med speed and high dmg. Against more experienced players it’s balanced.
Forgot to mention, im trying to make it look as realistic as possible. Don't know if the French made their own woodland camo.
?
Nerf hellcat's 90mm top gunz it reloads way to fast for the damage it does, teir 5's and even 6's suffer due to unfair advantage of that quick firing 90mm, it litterally has better reload than the super hellcat and jackson.
It doesn't?
should 90mm guns be rolled back from 240 -> 225 damage?
280 is a 100mm gun thing
Since when normal Hellcat has faster reload than the Super Hellcat ? Quit complaining and spreading misinformation
just don't play low tiers 👍
Alpha hasn't been tied to caliber for ages now
Buff object 260 heat pen
@hushed token you are right aint no way an tech tree tank had better stats than the premium tank anyway is M6a2e1 Usa tank is very great for 20 tanker rings
The Chimera is one of those rare tanks that can really reward those who know how to use it. Its stats are a little high because good players love it. Poor players seem to avoid it because when they do play it it’s often a bad medium tank experience. “It turns too slow…it’s sluggish…long reload”. Play the Chim like a low hp heavy that moves comfortably and you’ll be rewarded!
Holy brainrot channel
Buff m6a2e1 side armor (both tier VII and VIII) it unplayable
Buff the Gowika its terrible to play slow inaccurate and the armor is terrible because everyone pens the side of the frontal plate makes me want to die
Not to mention the horrible gun depression
Its absolutely horrible genuinely might be one of the worst tanks ive ever played
remove calibrated shells entirely 🔥
353 heat is more than enough heat pen bruh
Cali is getting a pretty big nerf especially for heat. 312 heat is not good enough. On tanks such as kran and concept 1b 310mm is fine cuz they have a lot other things going for
cali should be outright removed tho, it doesnt do anything but make everything have insane pen
I was talking about base heat pen of the 260. 312mm isn't enough for a tank which mainly depends on its gun and its mobility
312->325/330, nothing more is needed, 312 is pretty bad, but for a heat pen buff, you would need cali to be gone first
While the other heavies in its class like an E6 having 330mm at base and also a lot other things going for
well yea, but as said, tanks shouldnt have cali, cali should be removed entirely as its stupid to give everything loads of pen, like hori for example, 419 ap is just absolute insanity
Its 410mm now. 400mm after changes. Ho Ri is a different story. That thing needs nerf for what it is. Even without cali 380mm AP is still too high and barely loses dmg when loading gold
just remove cali, hori should have 360mm premium ap, not 380, and this should be done aswell as removing cali, tanks will need to have buffs/nerfs here and there to their heat pen etc, but having cali just makes everything paper, tanks like type 5 and maus, super heavies, paper thin armor to most tanks cuz of cali, making them just big fat targets 😭
buff le kepz M41 90mm, it should have the same consumables as the rhm pzw line
Ngh Tiger-maus traverse so worse than everything I ever play
Doesnt take away from the tanks overall performance ngl
Gun is great dpm and penetration of prem
Indeed
sigh
Why WG?? Why??
This is multichoice gun tank, why am I forced to use a Fun Gun instead of Competitive Gun on a literal Competitive Gamemode?? FIX THIS ASAP WG!
Huh? Explain
It’s required top module. You don’t have a choice to choose the gun.
He can only enter ratings if he equips the 15cm gun, the derp one, cuz the long 13cm is not labeled as a top module, even though it is actually the better gun...
Wait really? I've used the SU-152 derp gun (stock one) always whenever I played it in ratings.
That's dumb mine didn't either. Notably the tier 10 doesn't have that problem though
I hate that T.maus can't angle turret like the maus
But it got a better gun in general
Yeah you'll need to minimize turret exposure on both the front and sides in general, opting to sidescrape the turret, and firing back once the enemy fires.
Some of them are labeled as normal guns, like conway stock gun, weird
shoud tier 8 centurions have their turrets roughly equal in armor?
Not really, they are very different tanks that have different roles
Cent mk 5/1, Defender mk 1, Centurion Mk 1 and Strv 81 are all very different
When are we nerfing the Kranvagn's intra-clip, accuracy and reverse speed?
Or just something on it Scratch that, everything on it
They already nerfed the accuracy and that did not fix anything because Kravagn has reticle cali . They should take away its Super consumables , sandbags and nerf its DPM to 2300 on shell 1
That's what I meant, take away those crutches and nerf it even more so there'd be some type of punishment for mag-dumping too fast
And for GOD'S SAKE, REMOVE THE SPALL LINER FROM THE GAME, PRIMARILY THE 4005
Nerf the tourvagn plz , red chopstick dead azz
Can we buff the kilanas armor it feels useless for a front line TD not mention the horrible gun depression and accuracy
HEAT released today, I am still playing
0:00 - Trailer
1:38 - Gameplay
11:50 - Garage / Lobby
It's armor is very solid, wdym?
Sure the tank is worse than grom, but it's not because of the armor. And the grom is currently like Top 1 T8 TD so there's that as well
The hatch and the gun mantle and the moment they load premium its a pen every time
Can we agree that the lack of mobility and gun depression make it hard to play sometimes
should T26E4 have improved speed booster?
or smth else bruh buff it
I don't think it needs SSB. It needs a total overhaul
its just mediocre
I keep my tanks in descending tier. Why is it some tanks are found in a different tier?
They should just give T26E4 better gun handling. .2/.2 on a 90mm gun is absolutely tragic for no reason whatsoever
You have them pinned. Double tap the pinned tanks to unpin them. (They’re the tanks with the pin icon at the bottom right)
Pins
wrong channel
is5 needs better gun handling
do it?
It's already very solid after the buff. Let it be
I feel like it’s cheap for a reason…
No thanks , we don't need another 53TP in tier 8 MM
It rlly doesnt need any buffs.
Aside the gunhandling its really good though. The gunhandling is kept quite poorly because both armour and speed is super strong on it now
It's already prob the best t8 premiums according for the price 1500 gold is an absolute bargain after it's rework/update
I agree here
The buffs really made it a fun tank (and a pretty good one on top)
plis nerf E4 alpha
what
Someone just got nuked by E4
wait..ST-l Can't sidescrape???? I remember this thing very tough when SS...
It has that funny weakspot behind the wheels just like the pre-PBR IS 4
No...I got pen on that hull cheek .... I don't know what's u guy used to call it...
Ah the cut outs . The current ST-1's armor is weaker than before + cali buff so gotta becareful
I remember they nerfed its armor when the line got super speed boost
Wait i thought is was same armor as IS-4.... Cuz it literally 160 on all front of IS-4...BUT ST GOT 160 ON FRONT BUT 140 on cutout and side
Old ST in blitz hangar got 140mm on all front but the effectiveness was 300+ on the hull cut out...
It was the same , until IS 4 got rebalanced and turned into a Heavium , at the same time , they also nerfed ST-1 armor . In the last rebalance , they gave IS 4 some of its armor back but ST-1 stays the same
Omg look lmao
Nerf armor but Mobility didn't get buff....at least give him a little bit traverse speed then..
Man...so I have to relies on hulldown only?...in current ht? Cuz the armor effective against tier 8
They did give it super speed boost as the trade off for some armor
The hatch is also bigger than pre-PBR model btw
Yep I miss the old one...the 2332 hp too...
The old ST-1 was so funny , it was bacially a IS 4 ( when it was an armored tank ) with 8 degrees of gun depression . I played on it a lot more than IS 4 .
Me too even it's slow I still like it cuz the armor so damn strong....and pool hp too
Although the stock grind for it wasn't fun at all but atleast it was worth it
It's worth it lmao I struggling on kv4 ngl
It was slow and gun was rather underwhelming but it was very fun to play nevertheless.
Now it's just boring and mediocre at best
Really? I never really played the ST-1 after the pbr, what changed?
That makes 280mm vs AP. Solid, but then again yours is angled a bit upwards so it would likely be even less effective
Upward????
Yes. The camera POV is a bit under where tanks would typically engage you from, which slants the armor more
That from Blitzhangar it's not even updated...that ST still old
Yea
Just make ST-I an armored IS-4 with a cupola like the old days. We have bigger problems in tier 9 
they should buff the alpha of Skoda T 27 to around 260 lowkey
Story of tier 9
Obj 452k 
kinda feels like a obj260 with kv4 mobility currently
<@&481447501690568709>
we need Honeypot bot bruh
✅ marxdavid12345m was banned.
Yup, give it the same hull IS-4 has and leave the rest be. Turret is strong enough, while mobility and gun can counterbalance giving it strong armor
Armor of ST is trash now....NGL...can't sidescrape against tier x is the worse of IS-4 LINE
Now I understand it ..
ST almost like 114 tier 9....that can't do sidescrape cuz have a weak on the front wheel but the 114 got bad side armor so I don't blame it but the ST got 140mm on the side but weak spot was just a behind the wheel so this things is completely ruined by Wg the Mobility is not great even with speed boost if the buff is4 back as a tough fighter they should buff ST too right now I feel like IS-8 was fun and better than ST pool hp mobility gun aim time and reload
This is my opinion...some tank doesn't need a speed boost cuz it's not help much look at the kv4 as a example.
It's not even make kv4 faster or got more traverse speed so I think ST DOESN'T NEED IT this this thing is slow but great to holding position again enemy back then
Now ST is nothing but IS-6 with more depression and penetration
Huh
60tp lwk tuff
ST-I is meant to be a hulldown tank. Tough turret and -8 gun depression
And it doesn't work. Being a slow IS-4 with subpar gun at T9 suited it much more
The gun wasnt always so subpar to be fair, it used to be pretty average and more than usable in tier X
I used to play SIDESCRAPE all the time but I didn't know they changed since PBR
I remember that they share the same gun as IS-4 but now it's not
ST-I's armor still work on flat terrain, not having to be in a hulldown position to get the armor to work.
For example the Tornvagn having tuff armor frontally but very weak sides armor leaving it very vulnerable on flat ground.
I penned it with the m103 heat shell 388 mm of pen
Yo it's 388mm what u expecting
Lwk m103 kinda meta for tier 9 i genuinely bounced 7k damage somehow from tier Xs this morning
That amount of pen can butter through even t10 what u talkin bout
They have aiming issue, m103 armor is not gud, turret cheeks are weak only sitting at about 160mm
Not aiming issue more like rng
If u were playing in regular that's obviously aiming issue from the enemy lol
However for medium to heavy hybrid the tank fares extremely well from it's penetration
Wg going to nerf 50% of heat pen of calibrated. Good luck in the near future 🫡
Whats ur thoughts on the 60tp?
I mean ehh I js revisited the tank it did me well during my t110e5 grind
Very strong.
Hard hitting gun, incredibly strong and troll armor, lots of hp, good mobility
-> Broken, needs nerf
Ps: ppl keep saying 'dont buy 60tp' because they constantly being ammoracked cuz they dont know how to handle it properly
I think I'm gonna get the kran and the 60tp with both set licenses and for the third one im not really sure
No dont. U should spendit on terrible grinding experince tech. For example: T57, T110E5, CS 63, etc; the ones considered to be unenjoyable and having bad performing tanks in its tech tree
Alr did those
Plus I played both wot pc and war thunder that grinding is very painful I can cope up
Both Kran and 60TP tech tree having some of the most op tank in its tier in the tech tree so i would say u should grind and enjoy every single one
Can't really enjoy tech trees these days imo but ig I will try
U can watch some tutorial and analysis of the tanks tho
Mhm I can cope up
I already saw those tanks in action but sure some tutorial might help
I would recommend Droodles Blitz, his analysis are great, helped me alot
Hi
✌️
Good youtuber ngl I heard the same voice on pooborama channel prolly same person
Yes that's right. He is also running a wot pc channel called 'beans' but i couldnt find it, maybe i need a link
Sorry to bother you, but I'm having trouble updating my credentials. I'm new here, I don't speak English, and I need support because the website's support isn't helping. xD
we just past gta 6 before release date im alr tired of gta online so wotb kinda helps kill that boredom
Yeah you should ask the devs in the chat with devs
I think u can js update ur credentials through ur mail id
I tried that, but neither the support nor the website is working properly because it keeps crashing.
I don't know either, but i can assume that Wg system on the support players is not good xD
No like I mean through the game I tried it many times just click forgot password and like look for the options
If u like prolly check for the options u can login through ur Gmail and then also have the option to update ur credentials
You can try asking them by typing comments on their Youtube channel, they won't likely to respond you on Discord ig
Trials open after 2 hours ig?
Bro, I've tried everything, but the last account won't load. I can't delete it, and I can't load it. Support is also useless; I can't change the password because it shows the NA account, but I need to change the EU one.
oh then my best guess is ur mail isn't connected to ur wargaming acc?
Or via steam?
If it's connected, that's why I'm looking for support.
Like just check it one more time enter ur mail id then password in the wargaming account thing and check
That suck lol. To behonest i have never been in this situation before.
Because ur mail id should be connected to wotb if u download via steam but u need to have ur steam account verified through email
If ur mobile then idk tho just check for ur mail id connection
Yeah right i had been notified that if i dont update on steam the game wont be saved once. Is that the case tho?
I'll try contacting support to see if they can help me.
Steam acts like the launcher so most prolly yes
Keep trying bud, dont give up. You'll probably success one day
Someday, bro, someday
Yep just remember ur credentials after we believe in u
Btw what server are u in? I'm just asking
im in Asian servers
Nicee, me either. I need someone to play with, u free tonight?
Reforged trials will start prolly after an hour or hour and a half
Not tonight tho im very busy on the weeks
Lets hope it will
I got the source from Gemini Ai Lmao
It's fine, all up to u mate
Aight brotha meet one fine day cya
TVP VTU 8,8cm vz 41N autoloader proposal: 3 shells on the magazine, 1.80s intraclip and 16.88s (or higher) base reload time; base DMP 1.934hp/m (2.027hp/m max). add "8,8cm vz 38N" (found on vz 44-1) gun as stock gun and remove "100mm vz 44S gun". Do not remove 10,5cm gun please, thats not the problem. im not taking in mind other spects of this vehicule
Alright, now that I’ve had some time on the server time to say what tanks need their alternate guns back:
Panther (8.8 with that armor is kind of bonkers)
VK 36- needs the actual Waffe back. Buff it up the wazoo or something to make it “unique”
VK28- make sure to switch the names of the guns, they’re swapped rn
T-54: PLEASE revert it to what it was, both guns were really fun and I liked going between the two. I am begging for this change.
That way it also seems like one prepares you for the 140 and the other for the 62A.
SU-100: it’s ridiculous you can’t play the SU-100 with its actual gun. Make it an option like it is now please.
KV-3 and IS: Having the 100 mm as an option was also nice, maybe bring those back?
KV-1: Where is my 122 mm howitzer? If the T-34 can still have its 57 mm (and thank goodness it does), the KV-1 can go derp.
MT-25: It seems like overkill, but the 45 mm is so funny I wish it was retained. Consider that pls?
AMX M4 45: make sure to swap the gun names, they’re opposite of what they should be!
BUGI: I preferred the 90 mm, this is the chance to make the 100 mm actually a derp gun and keep a well rounded alternative weapon. Please consider this.
Challenger: The 17 pounder was an awesome DPM monster, can we have it back? Same for the 20 pdr on the Charioteer (I didn’t check to see if it’s still there)
And a final note, please make it so we don’t have to buy the tank to see all the modules and potentially alternative guns. I had to buy back or test drive a ton of vehicles just to see their modules, which is unpleasant. Because of this I wasn’t able to check these tanks. Can someone confirm they also have alternate guns or naw? Anything with a * should definitely return to that configuration with two competitive options
Ho-Ri T.I
AT 15*
T25 AT
LTTB
IS-2
WZ-131G FT* (that 85 mm was gas)
Also bring back KV-1 derp, they removed it
I think you should move this message to #📝preview-weekend-discussions tho
Default camos are gone too w/o purchase or they need gold to be bought
few things are missing but they should be resolved after some updates I hope @wide smelt
Also holy cow please buff the vickers MBT in the DPM or accuracy on-move department
am i supposed to have no tanks when i log on to the reforged test
That depends if you downloaded all the files and if you had any tanks on your acc to begin with
That’s in there yeah
Also did E-50 retain the hillariously long 8,8cm L/100?
As a gun model I think but not actually as an option, which I’m fine with
Same with the 7.5 cm L/100 on the Panther II
The only one in that line that could run an alternate gun that didn’t suck was the Panther, but that got kind of negated when the 30.02 D got an armor buff
It’s still fun to have though
Eh, the 88 L/100 wasn't that bad.
And imo it would be very interesting to see it buffed so that it can actually serve as an alternative. A not garbage 220 alpha gun at a T9 med would be interesting.
Also do you know what happened to stock gun on Centurion 7/1? It wasn't very good, but it had insane DPM that made it fun to use
Good evening
this is a question I have an account registered to 1 email and steam to another email will it not hurt?
That’s true, definitely unique, but given it wasn’t buffed before reforged I don’t think WG was keen on doing something like that
I wasn’t able to check the Cent, but I highly doubt it
There’s a few other tanks I didn’t mention but I didn’t deem them as important that the option remains
Obviously I’d just prefer to keep modules the way they are but we know that won’t happen
honestly that buff was indirect
it just occurred because the caernarvon and the cent 7/1 share the same gun module
Please ask your Preview questions in #📝preview-weekend-discussions instead of asking the same question in 3 other channels
2 accounts on the same email issue @here
Guys, if you have 2 accounts linked to the same email and you can't login to the Reforged Preview Weekend with the main acc, this post is for you.
Please go the game, copy your nickname + id and post it in this form
**FORM FOR YOUR IDS **
We will add your acc to the Preview Weekend client manually every 12 hours.
1st round: <t:1780081200:t>
2nd round: <t:1780131600:f>
3rd round: <t:1780167600:f>
If we see more players need help, we will help ❤️
Please don't worry about the rewards, you will get them! Enjoy the battles and share your feedback!
Still made it fun tho and i would like it to keep it
is obj 260 playstyle similar to is4 or is7?
Not even close
I’ll take my chances for the is4
When will Super Conqueror be sold for gold?
Hi, I have a question: how do I get this set license?
play reforged for 30 battles
this?
yrs
Ok thanks
I got 20 unlucky .atches in a row in og blitz just now, what????
if i were you, i would just throw my phone
My phone costs me so many euros, I wouldnt dare
dam the tier 8 players sure do like the super pershing
Crazy
do we think the T30 or T110E5 is more worth it
Type 71 thumbnail appears to show a KV-2 instead of a Type 71.
Vz. 55 thumbnail also seems to use the wrong model.
Screenshot attached.
These are upgradet versions of your tanks😂
Tips on how to play P.44 Pantera.
For balancing - WG I would like to querry on tier 5 US light tank- Chaffee
Comapred to other tanks in its tier - comparatively it has less dpm, and maybe the mobility for a light tank-
All I know is crusader is slower but it outweighs chaffee by DPM
It plays a different role in battle in comparison to the Crusader so I think it’s fine the way it is
According to what I'm hearing about update 5.5 soon it'll be a tier VI so it'll be interesting to see what changes happen then
183 nerf
183 remove, add badger
Nerf HerrMroz
Replace Grille with Waffentrager Auf. E-100
Where is 4005
Waffenträger auf E-100 is not a tank suited for Blitz, same appeals to FV 4005 Stage II series
I want a derp barn though
Chi-to needs a buff tbh
o hai taco
heyo
Hey sham
heyo
Chi-to is bad! Mobility buff would help.
I say, let's bring more dmp and mobility on chito. It doesnt have anything good. The only thing it has that is decent, it's the top gun. But that's just decent at best. No armor, slow. It suffers a lot.
its just a blah tank
Su101 with the same gun as Su 122-54 is so balanced, 2500 dpm vs 4275
speaking of SU-101, why did WG keep pre-nerf values on the D-54 gun (from the pre-nerf T-54)?
maybe they forgot?
lol
Probably because the SU-101 has an "Anti-tank" version of the gun
oh. that makes sense
T28 HTC needs a major buff
- 183 needs nerf
I'm actually interested why isn't the T28 getting buffed in some way yet. The armor can hold a bit but if something gets past you it's game over.
Even then the glaring weakspots don't even require someone moving at all
Increase gun arc to 170*?
wz 120 ft can pen the front of it like butter
T28 HTC also fires as fast as 10.1 seconds for 310 Alpha and 181 Pen
*glares at Nameless with fewer weakspots and a turret and more HP and mobility
I will say the Gun arc seems like less than it should be
True, the armor is horrible once you load prammo but there's not many ways to fix that without making the armor way too high.
The mini turrets have basically 0 armor
Wtf Cheeto is really good tank
Good at everything except armor
Even then, it's tier 6
Super op tank
I think a tank that is underpowered is the jag e100
We aren’t talking about cheeto
Jag e100 isn’t even bad
The Jagdpanzer's only disadvantage is the mobility tbh.. Only thing keeping it from being too good
Honestly the IS-7 could use a small buff
Very small
Jag e100’s armor really isn’t that great for how fast it goes
It blocks most AP I guess
It blocks a lot the more you wiggle, and if you hide the lower glacis you can easily bounce a lot
Depends on the heat pen of the enemy I guess
IS7 could very well use a dpm buff
i Think T49 Should be buffed to previous version
no
If you angle the jag, your superstructure side and your drive wheel become pennable
That as well
to rephrase,i think the t49 shouldnt have been nerfed so heavily,
give back its pen and gun handling
what ur asking is a tank more broken than the drac to spread in tier 8
but should make some dmg ..
cuz now when i try on my CCws account that T49 i test him and i just lost fun from playing on him
The only really broken part about T49 is everything
It’s fun but it’s like KV-2
shit tank now
yes and if T49 was too op. WHY KV2 is not nerfed ?
simple
in 8 Tier T49 was like kv2 on 6 tier
I hope Fv 183 get be nerfed
KV-2 lacks mobility and armor
nothing else to say. Should be same like before nefr but without that many ammoracks
It’s still broken though
now it is just a bag of HP for enemy team
i cant get fun from playing on T49
ii have 80 % wr and i cry when i need play on T49
I think it’s decently balanced for what it is
really my heart is broken
T49 is support tank to only spot. You cant make DMG if Your team have less than 40 % wr
IRaikkonen do you help train shitter clans?
offcourse to win on him is just like lotery
@lapis wagon this is balance discussion
@sullen vault 😄
@quick lichen balanced but broken
Broken in that 1 shot can severely cripple you and leave you almost useless or outright kill you
It’s the same dilemma as 183
Though, I honestly don’t think 183 is balanced
T49 is fine.
It’s balanced in that it’s almost completely useless against heavies
Many players fail to realize this is a team game. You shouldn't be trying to chase a T49 down in a paper tank. If you utilize a smidgen of teamwork you can force him to blow his shot on something heavily armored and then spend the next 15 seconds tearing him apart.
T49 = 👌
T49A = opposite of 👌
