#tank-balance-discussion
1 messages · Page 67 of 1
I agree with this kid. Kv-1s is one of my fav tier 6. You can side scrape in it. It is fine
Depends, really.
Bottom line is, take the T8 premium or collector that you do best in and you'll get the most profit.
At T8, collector tanks earn as much as premium tanks if they were one at one point.
Some tanks were originally premiums and became collectors but kept their credit coefficient.
You’re supposed to trade, your alpha is very good for its tier
Alright I need you people to either give the A46 HEAT or APCR. Two HE shells aren't gonna cut it.
Day 6
Buff 176
It's dependent on your lifestyle, the one fit your style most is the one you''re benefited from the most, but Lowe and Super persing have the highest coeffiency. Extra tips: if you are aveage player, you shouldn't use expensive provision. Otherwise, you wouldn't get most of creddits.
Tbf though, that's the speciality of the British MT's and the A46. You've got a really mobile platform with great dpm and Hesh shells for when you flank. You really shouldn't be fighting people head on anyway and the pen is enough for most vehicles with the same mobility.
Pls, buff at least the progetto 65 it's inter clip from 3sec to 2,5sec. It's not fair that heavyweight autoloaders have better inter clip then the progetto 65!
I feel like it is fine. Mf, roads too fast
In my opinion they need to give the german TDs a little buff. For example the Jagdpanzer || needs a little more armor in the front so he can bounce some shots
The progetto is a bit over the top and needs to be nerved
Binu said, when the bug was discovered. "It's a bug, will be fixed in next update." (11.9)
Updates are usually 30 days after the last one, on a Wednesday, but can occur earlier or later if needed.
Buff gsor fearless
Na I think they are balanced well
I don't unless it's absolutely necessary. Not having HEAT or APCR as a backup really hurts. I like to wait back and sneak around the rear flank but sometimes a tank may be encountered and might have to take it head on until I can find a way to get around it. A lot of these tanks have really good mobility. It's actually a lot harder to run circles around tanks and get behind tank destroyers. Most of the time they'll have backup with them which makes it more challenging.
Buff Projet Murat and make the 116-F3 an autoloader
Buff Project Murat alpha to 400/340/515 with a nerf intra of 4 second and buff mag reload
Buff 260 alpha to 420/360/550
... it got too much nerfed!
The tank it self is strong because of the sloped armor. still no armor and tbh it's good so!
Day 7
Buff 176
i think its cause he met with the Kv2s and the smasher on the battlefield and has PTSD from them and dont want to use side scraping tactics.
kv2 JR needs more of a reload buff or alpha increase buff first before that lmao..
when M6A2E1 Exp armor buff
Thats kinda outdate as well as t95 ngl
lol 😂
AC-02 needs to be nerfed probably because I see too many players using it in ranked battles to stat pad and hard to penetrate the front even with APCR.
I don't even get the offers
Can someone plz make the ISU 152 HP to 1450 and reduce it's gun to 600DMG gun for the HP increase and give it 256mm of frontal armor
Not enough nerf . If you want it to have more Armor and HPs then you have to nerf its mobility to Vk 100.01P level , nerf its gun'accuracy to 0,3 and its penetration value to 250/320/73 also
What if we just make it slow but keep it's 286mm pen of AP and the 303mm pen of AP and 350mm of APCR and I think 95mm of HE?
And also we can increase its aiming time to 14.05 sec instead of 13.00 sec? And shouldn't be the ISU-152 op and fast TD . In Blitz we should have OP TD tanks. Right?
Plz buff the ISU so it can go Frontline
ISU is not made to be a frontline tank. Find another
Can't the devs buff it . To make it more op and reduce it's speed to AT-2 level?
if you wanna frontline td's then use smv or something idk
Are old tanks (as FT or other tanks before 5.5) will be obtainable again one day ?
some have been obtainable, others haven't
Which ones have been obtainable again? Just to know
Hello
Hi
comrade
How are you
Good and you comrade?
What a fake. Every time in the fourth battle, the score is 5:1, and we lose 0:1.
Fix trash match making eternal eternal waiting
Day 8
Buff 176
Start of the match? Deserved if you manage
Suffering from success
maus needs an accuracy buff and a slgiht alfa buff with no other changes, that would make the maus more popular
E 100 is good tank when you know how to play it
Yes but there's no point playing it... low alpha gun is very good but others tanks have a better armor profil for the same gun, and since the nerf of the big gun’s alpha it’s just a worst 60tp
@brisk cedar
Can I help with sth?
<@&481447501690568709> sus
the t8 on the rhino line needs an armor buff and the t9 needs at least 2300dpm in this 5000dpm meta the t8 and 9 literally have the same armor frontal wise don't believe me? I know the rhino line is meant to be this meh tank in armor but I can literally drive lights with more armor. T92e1 in the corner: *cough *cough I mean the t8 literally has more effective armor against 368mls of heat
Would you trade 2 degrees of gun depression for it
Vast majority of them (all tiers 2-4) are available in sandbox crates. As for higher tiers (5+) most of them appeared at at least one point in time in either bundles for season coins or some other events. Whether they will be back anytime soon no one knows
Thank you so, if I understand, if I am lucky I could find FT in sandbox (tell me if I am wrong please) thank you
Depends on which FT you mean.
If you mean FT AC, the T2 tank destroyer then yes, you can find it.
If you mean old T1 Renault FT then no, since all old T1 tanks have been permanently removed and no one can own them. Only exception is MS-1 which was brought back as a T2 tank.
Goddammit! Thank you for precising it, I thought you were talking about old T1 (before 5.5) so old FT is really unobtainable.
Even if it was obtainable it would be nothing but a shadow of a former self with how low tiers have been butchered.
So maybe it is for the better that it's not here anymore and doesn't ruin good old memories of when low tiers were actually fun.
And what about T1 Mark IV? I already saw it in games but I don't know where does it come (sorry but I am actually too curious) and old British T1 wasn't it.
Mark IV? Since the 2016 event with it, it has never been available to play again in randoms.
It was given to press accounts of CCs a few times later on, but you couldn't play it in randoms, only training rooms.
And afaik unlike other old T1s it has been straight up removed from game files some time ago so it's not likely to ever come back.
Thank you, tell me what questions about wot blitz you don't have an answer? You're so old as that to know so many things about it?
We might get muted if we continue this conversation here, i just saw we are on #tank-balance-discussion if you have any more questions ask me on PV
Hola soy de Venezuela
Hola!
@round compass, please note, that the official language of this server is English. If you want to speak Spanish,
please join the unofficial server below.
Atencion, la idioma oficial de este servidor es inglés. Si quieres hablar Español o no sabe como usar ingles, porfa, únase al servidor de abajo. Asesoramiento, este servidor enlace de internet ni la propia de Wargaming ni reglementado de Wargaming.
https://discord.gg/r-top-blitz-en-espanol-786899768487575582
Q onda soy nuevo solo quiero ganar el tiger maus bueno eso creo
El Tiger-Maus es difícil, ya que es caro.
Pero aquí es fundamental hablar inglés. Usa un traductor si es necesario (como yo ahora). Es obligatorio y tendré que avisarte o silenciarte si no lo haces.
(English required, use translator, warning or mute could be done)
@upper knot bro me gustaría ser mejor
How do you participate in the giveaway for Tiger Maus?
Buff t34 plz. the armour just doesnt exist on this tank,this tank cant hull down bcz it lack of armour every t8 and even t7 switch to gold can penetrate this tank easily, the mobility is so ahhh this tank moves so slow like a super ht, camo value is worse than other ht, gun also bad although it has 10 depression, 400 alpha gun and high penetration. Why do u drive this tank when u can drive tornvagn, type 57, t54e2 or even t32 techtree with better overall
Also can wg change this tank and other premiums to collector?
buff e100 plz it's Dpm is as low as the tiger 1 hope u can lower the damage a bit and make the Cooldown to 10 seconds or something coz I can get swarmed and it will be the end of u
Baiting so bad, he threw the entire fishing rod in
Please buff the accuracy of the 155mm's E100 . Its accuracy is too bad that i cant even snip with it on campstilla and deadrail 🙏 🙏 🙏 🙏
Imagine an E100 turret on a Maus chassis with a Grille gun
That’s normal for a 368mm heat to easely pen t8 and t9 tanks... and these tanks aren’t even meant to be super armored, they have usable armor in hull down (and t9 has even some capabilities on flat ground when hiding the hull). And for the dpm, it doesn’t have a lot of it because it’s not how the gun is meant to be used. It’s an autoreloader, it does its best when you use your second shell at the right time
It’s not like the bisonte, which has been over buffed and has now dpm and armor, while having an emergency shell when you have to take a kill and there is no other danger near you
Neither of those tanks need buffs at all
K
buff foch front armor ( joke )
Buff object 260
Buff gun depression
Very descriptive 👏🏼
Buff its turret armour
267-330mm, cheeks 124-170mm, 167-185mm
Upper plate armour
136-150mm
Buff heat pen
312-330 mm
Buff its alpha to 420 and nerf dpm to 2900( rammer)
Slight power to weight ratio
The tank rn is very mid and struggles a lot. Every other tank overshadows it. It has mobility and can take position early but it can't hold that because it doesn't have gun depression nor good armour. That's why I suggested to give armour and nerf dpm and power to weight ratio to balance it.
Oh my gosh. That’s amazing
If only we started with this
That’s actual feedback with suggestions
Now maybe a dev reading this will have a reason to look into this more
260 is still quite good though
It has a decent gun with 2.8k dpm and trollish side armor
One of the best mobility in t10 heavies too
It drivers so smoothly, it’s agile, the gun is great, but it’s really just a tier x is8 imo. It could use either a bit more dpm or frontal plate thickness. As it stands, it’s just not competitive imo when the 113 exists
True
I wish wg introduced obj 277 which in wot PC, is actually the next tank after is8.
I can't imagine devs to make some changes to obj 260 and not make it another e6 though
Even if it has just 6° gun depression, it is flexible and accurate
If they buff armor again they'll probably slow the tank down a bit
Buff Obj. 140. (Make the turret front unpenable but keep the weakspots on the roof as compensation). Otherwise it will remain outclassed by many other Meds like CS-63.
obj 140 and T-62A, what the difference? they look so similar?
62a got a much better turret but less mobility and a worse gun imo
T62A has better overall armor , more HP , more DPS but worse mobility , worse accuracy , worse DPM compare to OBJ 140 . I suggest to grind the T62A first because the OBJ 140 is one of the hardest tanks to play , bacially a no gun depression version of leopard 1
buff lt-432's accuracy and dmg 200 dmg with a 8sec reload is terrible and give it more GD
Leave the Leopard 1 alone! It shouldn't be nerfed! Even why? Yes it's OP but it has down sides in armor and gun depression!
Day 11
Buff 176
Who deleted day 9 and 10??
Do not cook up only one tank War Gaming! Just make every tank good in a category like accuracy!
I get your point but “its […] just a tier x is8” is actually just saying that its decent. Is8 is a great tank for quite some time already
I have it on console and it’s miles clear of the 260
I smell WoT PC player
Buff my credit account
not even a question. buff the dpm of the thunder. was wondering why it looked like a worse KV-1S. well, it is. an extra 16 pen is not grounds for it it to have 200 less dpm. (which is a lot of dpm at the tier)
I agree also buff Maus hull front to 220mm
Does your response have to be this rude? Man was just saying few changes need to be done to the obj260
It has stronger armor and 10° of gun depression
That ability to hunker down is way more effective in the hands of a skilled player
Also you should be running gun rammer
i played a few battles and gave up on the thing. yeah ok it has differences from the KV-1S, but that reload is as long as a t8 3 shot clip.
poke/trade mostly. hulldown if i can. derpy ah tank, whatever i do needs to be close enough to hit. @autumn zodiac
How are you using it?
Im making a point. People sit here every day saying “buff the obj 260” or some other tank. But that isn’t going to get the same response or attention as explaining why it needs a buff and perhaps a way to do it
Can the next reforged test just be of low tier? I wanna play some of these rally-tanks. But low tier wotb is empty
It already has pretty good dispersion factors and the poor base dispersion can simply be fixed with Refined Gun.
Also it deals 280dmg, not 200 which is a fair dmg per reload rate, not much we can do for GD since it's a Soviet vehicle
Tanks should be less attractive the curves are throwing me off.
Removing spall liner from Grille line, buff all 15cm gun to 640/545/960 alpha, buff all 12,8cm gun to 480/410/640 alpha
If so you would have to remove spall from other tanks like 4005 otherwise Grille would be powercrept, and buff the Grille camo while you are at it
You need no camo when you're already out DPM med (before alpha buff). I would like to remove spall liner from the game (or give it to everyone), but I only been on recieving end of FV4005 to know what to buff (if it need one) in exchange of spall
What is the ms-1 worth?
25 Gold
If you remove 4005 spall it needs more reverse speed
I would take that any day. Spall liner should have never been added to the game to begin with. It was more or less okay as long as only 4005 had it, but it was still controversial. Now that basically every paper tank has it, it's just stupidly annoying.
The worst part is that tanks like 4202 and 183 are completely screwed over by spall
183 can stay screwed but i feel bad for 4202
4202 is scewed by terrible WG balancing. They nerfed the HESH gun while buffing the HEAT gun so much that the HESH gun is no longer worth using at all unless you do it for the memes.
Spall is a terribly designed provision that caters to players making mistakes in the vehicles they use.
Only way spall can imo stay in the game is if it's reworked to decrease splash, not pen damage and added to all tanks instead of select few.
Tanks such as Kran and E3 unironically need splash reduction
why
Yeah, some tanks could take it over small food/small fuel/protective kit. That's why it would be an actually valid provision. Not a funny thingy that makes you survive things you shouldn't
They get spammed by HE, especially Kran suffers because E3 atleast has some reduction due to the sheer thickness of the armor
how else are you suppose to make a bunker move from a position
Flank it
If you cant, dont trade with it
Do not forget that the 50B is suffering from HE because it has not much armor! The Kranvagn is build different!
Thats what balances 50B
It has reactive
It would be a nightmare to fight a 50B thas has spall and reactive
It has armour if you compare it with FV4005, and 50B can reverse unlike 4005
I mean that the Kranvagn is too OP!
Kranvagn always slower to react, not to mention it fairly boring and only work in hulldown
Do not forget that Kranvagn is a autoreloader and can back off every time!
You should have seen kran when it was first released
Fr missing that speed xd
Reverse speed isn't so bad tbh!
Nowadays ofc!
so why are you shooting he at it if your not going to reliably "out trade" it
Uhmm..when are the devs gonna fix the IS-5 HEAT pen bug?
Mb for late response but maybe give them an explanation in a nicer way? If cant then maybe don’t respond?
I mean the channel says discussion. Saying “buff tank x” isn’t much of a discussion
@clear shuttle find a way to remove the “k y s” from your discord name
The Adaptive Concealment Mechanic is really nice and should stay in the game!
War Gaming can add more so other tanks get balanced!
I get that this is a discussion but it doesnt mean you have to be rude about it. You can either agree with what someone has to suggest or disagree here or maybe discuss further with suggestion. My point here is that your response was rude to him. You are mod you are supposed to help and explain the situation to others you treat almost everyone like crap here and im sorry but thats the truth. I see no other mods speaking such way to others other than you.
Maybe you should do tell them instead of me since you have far more patience
Scroll through this channel and it’s constant. If I was a dev, I would scroll right by it
It's a way of starting a discussion, by making a statement.
Statements aren’t discussions if no one responds to them😉
Why are you a mod if you dont have enough patience? Why are you a mod if you aren’t going to help and explain or escalate something. Maybe someone else should take your place who actually going to help others if you aren’t going to be nice/calm with responding thats not how a mod should be. If you are going to be rude about your responses maybe restrain from responding/replying to others and have someone else reply instead
It’s been 8 years of the same thing a dozen times a week. It does not help. At some point you give up on every hoping that it will be better. You win. I will not be rude next time
This is actually useful
And this
Honestly yes please, that thing is a straight dog. No armor, no gun depression, no DPM and awful gun handling…who thought that was a competitive or even fun tier nine? ALSO, NO ROCKETS BRO LMAO WHY???
@dim ibex point in case
@unique scaffold You’re not going to spam this every day. You said it. It’s documented. Please move on
Thats much better 👍
That count as spamming?
I sending next message after 24 hours.
Alright you could ask them ‘how and why does this tank need a buff’ and tell them to say that once is enough.
@_12.14. I think you cant spam that every 24 hours but you should also provide reasons as to why 176 needs a buff
nerf sheridan on-movement dispersion; it shouldn't be that good
I think you should do it since you care more than I do
buff strv k when
Here you go solar. All yours
Maybe you’ll realize eventually why I’m annoyed
Now I’m curious why you signed up to be a mod
Already did it 1 month ago
#tank-balance-discussion message
#tank-balance-discussion message
Whats the reasons for strv K needing a buff?
@_12.14. Right but you should provide a reasons for developers whenever you suggesting a tank change to know the reason as to what devs looking at for player feedback
Perfect. Has it changed since then?
Because I was asked and this wasn’t a problem then
I understand but then what’s stopping you from freeing yourself from such a disappointing position when modding is voluntary
Ig I kinda know the answer alr since I been stuck with this game for relatively long myself 😔
no.
So I keep asking about 176 buff,
If didn't, this suggestion will be forgotten.
So I keep sending about it.
Also does it rlly count as 'spamming'?
Spamming is like saying same detail in continuously without intervals.
And there's many ppl send that same details.
This just looks like you only warning me cuz I added 'day' thing.
It counts as spam to me. Post again and I’m happy to mute you
I’m also happy to mute anyone else who doesn’t use a day counter
Also I would delete the swearing in your about me if I was you
buff strv k
@dim ibex
Buff the amx 30b 😮💨
And again
Buff 114 SP
revert back E5 having OG cupola
@twin egret whats the reason for 114sp to be buffed?
@cursive minnow whats the reason for amx30B to be buffed?
@dry plinth whats the reason for strv K to be buffed?
@regal rampart how come the cupola needs to be added back?
And kenrin
Lowkey I just want it to be more
Op 😮💨 (avg buff talk in this chat)
strv k is slow and lacks dpm for a poorly armoured heavium
When you compare to very similar tanks like the 260 and especially t95e6
it is almost flat worse than t95e6, it has worse mobility in all terrains. Its turret is incredibly weak and pales in comparison to t95e6. less alpha and armor and have literally nothing to show for itself in comparison literally the whole playerbase agrees.
Its gameplay and potential is incredibly bad compared to the t95e6
If you insist that a tank that is flat worse than another is called balanced.
make it such that those tier 6/7 guns dont go through like butter in a large area.
The fact is its rated bad tank by literally the whole serverbase by being overshadowed
final since strv k is in such a weak state:
The gun mantlet need to be 300mm+
and
buff its mobility its sluggish for having literally no weight
and
make turret cheeks 240-250mm so ap premium can cut through
or buff its dpm and mobility and penetration (5-15mm) so it can actually it can be unique
or buff its dpm and mobility and penetration (5-15mm) a little bit and buff the turret cheeks until the pennable area is like 1/2 of the area
Please devs kindly do not do these to make it still unique:
Buff alpha by a lot (360 370 alpha will be nice) but don't change reload too much or it will not feel special anymore
change turret rotation speed
change traverse speed
ok thank this is not overdoing it will give strv k chance a fighting chance against those other tanks
OR NERF T95e6
buff 183 (this one)
idk, ppl lately have been saying buff/nerf [tank] without adding reasons rn
Man, I promise you it’s in its ultimate form
✅ _12.14. was muted.
I pointed this out as useless feedback
It’s been that way for years and years
Atleast strvk deserves some love, slightly improved turret armour will make it relevant again
E5 literally has no weak-spot when it hulldown, give it back the OG cupola might give the other side a bit more advantage
is3 def as more pen with ap the heat
No cupola is the only thing making it relevant
On console it’s got a cupola but a 7 second reload at 420 alpha
Being /srs for a moment, the Sheridan shouldn't have this good of on-movement dispersion. It's way too good for its caliber and rat playstyle. You may say that the awful base dispersion balances it out, but in reality that value is negated by those on-movement values. Even more so, with Refined Gun, reducing the base dispersion by 15% (which brings 0.380 down to an absurd 0.323). Right here is a comparison to the most average 105mm medium gun in the game imo.
@cursive minnow do agree does need some kind of buff for a heavy with lack of armor no complaints about the gun
@dry plinth imo whenever i play it i do good but i think it needs better speed and armor
@raw apex do agree with certain stuff. I dont have 260 or T95 so i dont know much about them but as i stated to rick above comment needs better speed mobility better armor and better dpm/damage per hit buff for sure
@twin egret yeah relatable
@empty hull Ofcourse also one of my favorite mediums for that tier
@regal rampart i think cupola is what made it easier to pen but you can still hit its small cupola (with HE) or lower plate
8 degrees isn’t even that overpowering for the e5
A super conquerer hull down is far scarier than an e5 imo
bro the "devs or balancers" dont even know those most op toxic broken tanks? 😭 😭 😭 😭 😭
What are you yapping about chud
kindly reread it again if you havent
Check if the man is a dev or balancer
you guys should buff the maus, its probably one of the most useless tanks in tier 10, it waighs 188t making it slow, even with that weigh it has no armour, make the turret cheeks only penable by gold no matter what. make the upper plate 450mm on flat ground, the tank has no mobility, obsolete Armour, and a mid gun. Maus should be the definition of a Heavy tank its the heaviest tank yet the Armour is unusable and its slow. the only reason people grind the tank is for its Legacy
And yet it's used as a central component in tours 💔
Also I'm not sure I understand the gold shell part. You're not really supposed to sit still in a Maus, so I don't exactly recall having that many tanks that can reliably pen a moving 3 pixels wide grey part that's moving up and down. Virtually, normal shells are already unable to pen the cheeks
If you think the maus is useless or has no armor, I’m very confident that there’s some sort of user error
central in tours? since when :^0
<@&481447501690568709>
✅ aquanomacanada was banned.
I don't get the part where It doesn't have armour, Maus is a beast when it comes to sidescraping. After a shot whilst sidescraping, you can just turn your turret around 45 degrees and you'll be blocking shots left and right.
Play the Maus and then go play any other heavy, Maus will underperform, no mobility, anyone can pen turret cheeks and upper plate
What’s your ign. I’m curious here
You realize your job is to let them shoot first right? You always stay angled to the enemy. Once they bounce or whatever, they you traverse towards them and shoot
It’s probably one of the only tanks you have to play in this style
Relatively speaking, you’ve struggled through the vk100 and the mauschen so none of this is surprising
What the average medium/heavy without Heat or cs looks at and what a heavy with Heat and cs looks at
If you have cover the armor is very usable and you have a boat-load of HP on top
It's really not too easy to figure out the perfect angle for the Maus, I'd reccomend to use a website like BlitzKit for that
No one is going to shoot a Maus hiding it’s lower plate and turret cheeks behind a house when all they see is red, so you either just sit there or poke out and they will just butter your turret cheeks
Again, I’d argue this is a playstyle issue. It’s about rocking back and forth to bait shots
Bad example in the screenshot, you show the tank has to run enhanced, and you hope the enemy isn’t running cali, and even if you run enhanced, cali is going to cut right through, with out enhanced you stand less of a chance, and even when angling the entire turret cheeks are easily penable
They’re the opposite of damage dealing tanks lol
They’re not supposed to deal damage. That’s everyone else’s job
Then your angling is wrong 🙃
I mean
Why wouldn't you run enhanced?
You have 3k hp, so you can tank a few hits as well
It really isn't a bad example, it's how I would/do use the tank.
And I'll tell you here and now that it works for me.
buff maus (i will not elaborate)
The only thing that could be done (and I say the very loosely) is to buff the upper plate and cheeks by a minimal bit.
The Maus was at a pretty good sweet spot before calibrated shells gave Heat even more pen-bonus and enhanced armor lost a bit of it's bonus.
That would make it a little bit easier to figure out for newer players in terms of how to angle.
So you use the IS-7 with 251 AP pen without Cali aiming down at a MAUS when the is-7 is when aiming at a Maus will be looking up at a Maus, also nobody runs rammer on a IS-7 knowing it has abysmal pen
330 heat is4. Next?
380mm heat 268. Is it green? Yes. Can a skilled player wiggle and bait a shot? Also yes
Again
Some people don’t gel with super heavies
I personally love playing the maus. It's an absolute beast
Heyo =)
I mean...
Cover? Edge of a house or something? You're not supposed to play out in the open.
You can wiggle the turret to the edge of a pen being possible to bait the shots and tank for your team and just become a moving road block.
⬇️ agreed
If you're playing a heavy in the open, it's a positioning issue
The e5 has the third lowest win rate btw so nerfing it would be considered … a hot take
Positioning is far more important than a lot of people may realise
Checking your heavy tank win rates:
tiger p - last
Vk 100 - last
Mauschen - 3rd last
Maus - last
It’s clearly playstyle related given it’s followed you through the entire line
😭
he got you there brotown
This is just crazy how the Maus is beating, Strv K, Concept and 777, you sware this is from recent games? Also can you show me the states from my tanks I want to see if your atcually looking at my stats
BlitzStars presents live player statistics as well as historical player data for World of Tanks: Blitz.
Perhaps some self reflection will help you
According to this, you haven’t played the maus in a pub battle in over 2 years and 5 months so… maybe worth while to try it again
maybe, I will compare to to my other heavies, and I know it will perform worse, even you can try it (you won’t) I guarantee you will perform worse is a Maus than any other heavy
Checking your heavy tank win rates:
tiger p - last
Vk 100 - last
Mauschen - 3rd last
Maus - last
That’s how the line stacks up for you currently
P6 mate
My best friend and I also doubled the Vk 100 and went 87/100
So
@quick lichen could you check my maus stats? I'm not normally one to check player stats but I'm curious
I guess the Maus won’t get its buff then
P11 out of like 25-30
A maus buff in my opinion would be ridiculous. It does it's job really well at the moment
And what does that mean?
Win rate wise it’s 11th in your tier x heavies out of whatever the total number is
Maus is still exceptionally strong against over at least half the playerbase tbh. Even against a half decent player you can bait lower plate shots with the thick tracks. The turret is a different story tho...
Well, central was used for dramatic effects but it was a possible strategy for maps like Yamato and Himmelsdorf. 2 Mauses to overwhelm, 1 was enough in the second example
Reply: while it is true that I shouldn't have said that, I'm not sure if it actually changed anything in the situation though
in a discussion on balance, dramatic effect unfortunately doesn't get to replace factual statements
Also please note that you're looking from above because of how zoomed you are. An IS-4 and in fact any other tank would be much smaller than a Maus and would be looking up, making the sides much stronger
Wait fr?????
I mean, here's a classical Maus fight and you can see how much elevation they're using. And while yes the WZ is a TD, only a few tanks are high enough to have the PoV of your video
well, you attempted to ridicule him with something that's simply not true

Sorry to them if it sounded mean, it was legitimately just a light hearted joke since I quite obviously didn't expect every single individual to know what can be used in tours or not
Can the devs add the vz 55 single shot gun it had previously, as an optional second gun?
It was a very good gun which had sweet 470 alpha and some of the better gun handling among t10 heavies
I personally say revert it back to a cyclic gun. Remove the two shot autoloader, it does not need it. I don't know why more people don't use it currently as it's very strong
Probably because not many people grind for it . VZ 55 line is just...boring , the whole line is just your average single shot heavy line until the tier X when it comes with the DoubleShot . Not gonna lie , i already sold the whole VZ 55 line except the VZ itself because i see no interesting things in the line . Wargaming either should revert the VZ55 back to its single shot or give the whole line double shot guns. I prefer the 2nd option tho.
Ngl yea the vz55 was very similar to other tanks with 128mm or 130mm gun, but it had its own little charm to play
I enjoyed it a lot, because I used to like mobility and aggression the is7 allowed to play back in the day and when vz55 released it had similar mobility to play and enough armor to hold up its own
But the gun was the thing that separated it for me, a 130mm with a better alpha and gun handling then the is7 and 340 base heat pen
It's an IS-7 with a little less armor but way more accuracy and more alpha
Do you guys think the Concept 1B is balanced?
and wotb is crashing everytime i open it
maybe it's because 3100 hp with decent armor it's easier to use for a normal player, wanna list me how many good players plays Maus?
because wargaming wants to force for each tank a single gameplay, same thing it happened with the Chieftain
Could you please not spam your replays in multiple channels without any context?
This channel is for tank balance suggestions only
You can put them in #replays instead
A little too balanced
Concept excels at hull down, but it has rather weak alpha and WG nerfed its gun stats and velocity leading it to be less than great to work with.
It’s got a nice max speed but has a sluggish P/W ratio
Its ammo count is also pretty low for its gun
BlitzStars presents live player statistics as well as historical player data for World of Tanks: Blitz.
M46 patton top gun prammo needs to buff, 265mm APCR(or 278mm with cali) is not suitable to fight some heavily armored tier X tanks
that's the top 100 players.... not how many battles pro do with Maus...
If you want to see it, you can look it up
i did it, still doesn't answer what i said
Go ask them yourself then lol
@quick lichenany opinion about this??
In general, I’d argue that if you’re using a medium correctly, you shouldn’t be shooting the front of hull down heavies
But the m46 is also 5th from last so a buff wouldn’t hurt
Change the gun to the M68 105mm and it's all good
What's a good heavy tank or tank destroyer with high dpm?
Type 71 and Grille 15
Type 71 and dpm?
Never heard those in the same room
Wz 113 and hori
215b and foch
HAPPY BIRTHDAY WOTB!
Bonsoir tout le monde 👋🏻 😁
Wassup 🇫🇷
Nerf the Obj 752, just completely remove all hull armor, make it a sponge that can get butchered if you play it wrong
sounds like the leo
Reduce armor but give more dpm
It does not need more DPM. It just needs a direct nerf. No compensation
Ok but nerf it's armor to paper, is that necessary?
is obj 752 armor that OP? I dont own, I have faced a lot, but, I feel like it just a decent tank
It is very random. There are weakspots , if your shot goes wide, you will probably hit autobounce angle. Sides have spaced armor black holes. Turret is like 300mm and 2 hatches can be hidden by raising gun. Armor itself is good, it's DPM, autoloader,gun depression, speed combined with armor that make it overcooked.
Accurate 2-shot autoloader, T10 penetration, troll armor, decent mobility, 8° of gun depression
Basically the ultimate heavy
Obj752 and accurate don't go in the same sentence
0.3 is still very good for such a gun imo. Besides that is has some of the best soft-stats while moving or traversing the hull, the bloom after shooting is also pretty acceptable
From experience it's wildly inaccurate with abysmal aim time
Doesn't matter if your gun handling is okay, you still bloom with very slow aim time
It's good enough to hit the shots over it's intended fighting-distance fairly regularely, let's say it like that.
And wirh 384 Heat pen (cs) it can pen most stuff fairly reliable anyway
All in all it doesn't really have a weakness that bslances the strenghts
8° gun depression and 2.5k dpm seem a little too good ngl
got the tank few mins ago but looking at the tank stats, it's very good for a soviet tank
The 752 armor is just non-sensical, like you need gold just to guarantee penetrating the lower plate
Just nerf the overall reload time to 19,5s and nerf the side armor of OBJ 752 and it would be balanced 👍
remove the 752
Give it a HP buff and push it up to tier 10
buff murat.
Hull armor on 215b needs buff, or at least give it reactive, cuz Jesus Christ…
If you actually want a tank to be buffed, it probably would be useful to include why it should be buffed, what's weaker than it should be and what could be done to the tank
I really don't think so tbh. The tank has probably the best gun of any T10 heavy and very good mobility to match that. You can bounce some shots with the turret or bait shots with the front of the hull, but the 215b is so much more than a traditional heavy with good armor and lacking mobility. You can get amazing results if you know where to place it and what your next move should be. The Conqueror and 215b both have that playstyle and are some of the last high tier tech tree tanks that have a unique playstyle and attributes in my book. If the tank was to recieve better armor, it would probably need a nerf of some sort. I'd be very disappointed if yet another interesting tank would be turned into the usual dull pile of heavy-mush in order to make it easier to play for newer players...
215b feels bad to play because the hull is made of glass 90% of the time and the modules are weaker than a wet napkin
Also buff the alpha of wz111 5a back to 460..the tank is left behind by other heaviums
Either reduce its reload time or buff its alpha
Wait what is it now?
I wish the tier x mediums didn’t have needlessly variable alpha as well. Like 310 and 350 was completely fine
310, 350, 400, 420, 460, 530, 640, 800, 950. Keep. It. Simple.
It's 440 with 9.6s reload fully equipped..it was perfect when it had 8.8s with 440 alpha but make the point of 130mm questionable if 116 f3 can have 490 with 130mm
I agree, the fixed alpha dmg numbers were good and balanced..these variable damage numbers can give too much to a tank like an object 268 having 690 and e4 having 630 even tho e4 has a bigger gun..
The Murat line need some kind of buffs, cuz their abysmal sized hulls and lack of armor make them easy targets
projet murat mid
It’s just so stupid. It doesn’t “add” anything useful to the game. Just makes it more confusing to learn
The stock gun on Pc has 490, in Blitz it's still 460
I feel so bad for the badger
I was shooting slightly down on him with 777’s heat but still
Pls buff smasher
Crazy
Hello everyone, can someone tell me where to use the express tokens since the mini map is no longer available 🫤
It is bruh
Wrong channel dude
Sorry 😅
Kpz is a special case. Most 149-155mm HE shells actually do more damage than AP against spall liner
Make wz 111 5a playable (buff armor)
It’s already playable. Just hit the battle button once you have it selected
Nope
Still 440
I think 5A is still fine after the rebalance, although the prammo pen is low but still got a accurate gun though
yeah all it needs it 355mls of heat and I think it would be fine but maybe an alpha nerf to 420
What happened to M103's armor 💀
I think the position of 420 alpha tier X HT is already taken, that is IS-4
Doesn't the rino have 420?
Yes but that tank is an auto reloader though, so i miss this one
Is type 57 good I've just bought the tank in shop
[Jg Tig]
There was a message about the Jg having 490
WTH IS THAT
Bruh did my msg about spall liner causing HE to deal less dmg than AP on certain tanks get deleted from here? Cuz dont see it anymore
No clue
#Remake or remove spall liner
This list consists of just T10 vehicles that deal negative or equal dmg compared to their standard shell counterpart
T10 TDs
Foch155 (-64 dmg 2 burst gun)
Ho-Ri -48 dmg
Badger -20 dmg
Object268/4 -10 dmg
XM66F -34 dmg
T10 Lights
Sheridan -18 dmg
Sheridan Missile -16 dmg
WZ132-1 -+0 dmg
BC25t -30 dmg
T10 Meds
Leopard1 -40 dmg
Kpz50t -+0 dmg
STB-1 -26 dmg
WZ121 -20 dmg
121B -30 dmg
Projet Murat -26 dmg
AMX30B -30 dmg
CS63 -28 dmg
Progetto65 -30dmg
T10 Heavies
MVI-Yoh (-38 dmg 2 burst gun) (-20 dmg 3 burst gun)
IS4 -20 dmg
Obj777-II -6 dmg
Obj260 -+0 dmg
WZ113 -8 dmg
Rinoceronte -4 dmg
60TP -54 dmg
And yes, you could simply buff HE dmg, but its a no-brainer to use Spall Liner, no downsides, no cooldown > HEable tank becomes like any other
okay this needs to change, if sentinele can deal almost 400 alpha dmg in 3 shots and then reloading for 17s, why does amx 50 100 and somua sm deal so low like 320 alpha each shot and then the whole autoloader takes LONGER to reload, like 23s than the sentinele, and they both don't even have reliable armor frontally yet sentinele's armor profile is so strong, what the hell wargaming???
sentinelle has a long intraclip tho.. its not the same
Obj.252U terrain resistance needs to buff
Would love for either the armor or gun depression on Leopard PTA to be reworked. Give it maybe 7 degrees of gun depression, and then add about 10-15mm of more armor just to the upper front plate, giving it about 80-85mm of upper hull. Trade out ludicrous power to weight or top overall speed to compensate.
Would love to return Leo1 back to 9 degrees, and sacrifice alpha and dpm back to 350
The vindicator is not Balanced. 1000hp Not enoght. For this hp is He to slow and for His speed has He to low armor on the Front. In Tier 8 lobbys you can do nothing. And His Front shield dosnt Safe him for Heat. The Emil Tier 8 pen his Front shield with Heat. Thats Not Fair.
How have you been here since 2018
Neither Emil has HEAT at tier 8
Buff Lion’s mobility
Again, if you actually want a tank to be buffed the devs would surely apprechiate more than one sentence.
Some suggestions:
Why does the tank need a buff/what makes it worse than comparable tanks?
Does a different characteristic of the tank balance that point out already?
What sort of buff and by how much could be made?
Single sentences really aren't conclusive and mostly lead to nothing.
debuff all premium tanks, or stop putting techtree tanks vs overpower premium tanks, especially in low tear battles, having proplayer with overpower premium tanks, completely ruins the gameplay for new players
Bro, when is the new update of WOTB for Nintendo Switch gonna come out, cause I can’t access anything rn
I’ve been playing the Lion quite a bit lately, and I think it really needs a buff mainly to its mobility rn, it feels noticeably slower than most Tier X mediums. With 924 base engine power, the power to weight ratio is somewhere around 21 hp/ton on hard terrain, and it gets even worse on medium terrain, it just feels heavy and unresponsive when trying to move around.
A lot of the time, once you commit to a position, it’s really hard to pull back or relocate in time. And that’s a big problem for a medium tank that’s supposed to be flexible. The gun is solid I like the autoreloader and the damage output is fine but it’s frustrating not being able to move into better positions or escape when you need to.
I really think that increasing the engine power by 10 to 15% (something around 1050 HP) and ofc bumping the top speed up from 52 to 57 or 58 km/h would make a fair difference. It needs a change, just enough to make it feel less stuck and more like a true medium tank
Perfect 👌
is there any chance to buff the players iq?
okay, aside with the 50 100 why does somua sm gets the same thing but has a longer autoloader reload, 24 seconds
More armor? In the Somua Sm
Maybe because the somua sm has considerably more armor than the 100
Buff the gun deppresion of the Su-101.
The Churchill 3 seriously needs a buff it’s basically a 7 year old time capsule for this game
113 sp2 buff cus its just a nerfed 60tp
@short jetty badger armor moment
Speaking of the Somua it's in dire need of a buff.
Either remove that tumour of a cupola or buff the whole turret armor by like 30-40mm, because right now it has less turret armor than the tech tree amx 50 100. Heck, even the emil 1951 has more armor when using its gun depression + it doesn't have a cupola the size of the Eiffel tower.
Also the DPM is just abysmal, even a 100DPM buff or a 10 alpha buff would go a long way
You should see it on console
what’s with the console version
Its a glass td with lackluster dpm
I wonder if the devs have ever wanted to add separate crew voices to the Warhammer 40K tanks. That was a missed opportunity and I would love it if they did
Abrams added when..
When the sun rises in the west and sets in the east
buff Quetzal frontal armor by 100mm all around the front
That or give it more engine power and traverse, cuz the slowness doesn't match the weakness
And Stürmtiger...
Same thing or go play console
Guys, when they nerff Kpz. Pr 68p
WG should buff Astron Rex's power to weight, (please buff) and mag reload time- 23 seconds is a bit too long. It feels a bit too slow for a mt
I remember a 10s reload
Buff T32 turret to what it was previously.
Yo make IS-4 be in IS-7 line as past :>
5k gold welcome back aboard with a crazy carry in the first battle
BUff the Is 8 armor it to similar to the the Is 4 with a buff it woud be more similar to the Is 7 and be a good lead up tank
Buff smasher a Lil plzzz
fortune II costing 200 elixir is unworthy. 75%chance of dealing maximum damage alone with precision fire skill gives you about 20%damage boost ((1.250.75+10.25)*3+1.25)/4=1.203125
that's about the same as jagged shells I, which costs only 100.
Rapid fire and jagged shot are undervalued, double shot is more of a handicap than lvl3 ability.
Well double shot is really good when used well but chain lightning in fve just sucks
Man M103 feels way worse with the pbr. the cheeks are flatout weaker, the top part of the front turret is even bigger and weaker, the cupola is way bigger with the addition of that little wide bar right beneath the cupola. The only plus side for M103 is the hull feels stronger.
I would highly recommend a buff to the turret for the M103. The PC version has way better turret when compared to the blitz version.
my bad bro. thought you were talking about rex
Yea bro, but i was talking about Kpz. Pr 68 p
They haven’t
And yes, 23 reload time was tooo much, i don't have it, and i imagine that is a painful reload, like Souma and @prisma jetty ,I'm sure they nerfed it, I remember it had a reload time of 10.9s now the base reload time is 11.70 seconds and with fast reload it drops to 11.2 which that 11.2 was the reload time before the nerf
Look, i found this is a old video of kpz, before the nerf have 10s reload and now have 11, is not much but i don't think kpz deserves nefrs, i mean it's balanced
pr 68 defo needs some buffs yeah, its quite a subpar tank right now due to the poor hull armor and profile
It literally hasn't been touched since it was released
That's weird, I'll still believe he was nerfed, the previous reload time was faster, For a bit, now you have to play it a more passive, but the damage is still abysmal, sometimes it does 400 damage, it all depends on the RNG
Gun rammer was nerfed, kp pr68 was not
Oh
devs
do you guys put me with brainless teammates on purpose?
Cope I guess cus that’s the game
It makes you deal full damage most of the time, when underolling is still possible with jagged
Im just asking
Random mm
yes
T-43 need a buff?
that is so so sad 😭
I never liked it, sold it as soon as I got the e5, the t32 and e5 are way better in their tiers, I honestly don't see the point of the m103.
Nerf the T92 and Sheridan, remove the apcr shells from their 150mm guns, nerf the heat penetration to be barely workable, but buff the stats of their smaller guns (pretty much, make their big guns similar to the T49's and give them a choice between efficiency or being a troll)
I feel the Kv-1 needs to be nerfd
It's already powercrept to hell
Cuz a light tank capable of going around at high speeds across the map and being able to slam you for 40% of your health at any moment while perfectly hidden is totally fair... Especially if you're a tier 8 and you just happen to be facing a T92E1
The low dpm is kinda mitigated when they can just hit and run (pretty much play like a rat and you succeed)
They're still stupid to play against, especially when they single you out
I still think removing the 183 would do the community a great service
Instead they're adding a second 183 in the form of BZT-70...
Is there channel for blitz technical part discussion? Ideas and etc, for example why Blitz looks so bright, especially tank pbr reflections
At least it’s something that you can see on the battlefield rather than the occasional 900+ alpha jumpscare
I think you should go to reforged channels cuz at the end of the day reforged is the future of blitz
Can we nerf the concept 1b? Thing ruins games
It has already been nerfed a few patches ago. It's a one trick pony.
Ik but nothing can face it hulldown + it’s accurate + it has dpm
Its gun has already been nerfed.
Also... Why are you trying to fight a concept 1b in the ONLY scenario it's good in 💀 just yk... Reposition somewhere else or push it?
Heck even when hull down if you set up a crossfire you can hit that flat side of its turret too
What are the chances it doesn’t move the turret or you miss?
You can also hatch a concept yk if it isn't using all 10 degrees of gun depression.
Your entire argument revolves around "why can't I comfortably fight against a one trick pony in the one scenario it's meant to be good at". 😭
Ok lol I got destroyed 😂
who party ?
low if you play well
Bzt got nerfed thank god now its even easyer to kill due to its main ammor cant pen that much and he will do only splash
Nerfing it to the point of uselessness won't sell the tank, so they'll definitely buff it back
hi
I felt a huge difference when I bought the E5. It's like the E5 does everything the M103 does, but better. And the M103 is actually a somewhat difficult tank to master.
This tank balance discussion buddy, not meet and greet.
Buff CC 1 Mk 2 Hull turn rate..
Even Tutel has better turn rate
Well duh its stock and has a semi turret
Also, T95s traverse is not bad at all
Even with Equipments its still I think around 25
Fully equipped, cc mk 1 has 29.11°/sec
Which is quite awful to use
Even wz113 before changes,which was considered as a boat, had 33°/sec turn rate
Breaking news, T10 performs better than its T9 predecessor, shocking players
Kid named T110E4...
E4 is better than T30 in every scenario except hulldown.
And T30’s turret armor is very vulnerable to prammo, unlike E4s turret
I should add e4 has smaller profile, better gun statistics like reload, pen, at the cost of 10 alpha but you shave off like 3ish seconds of reload from T30
Were the T34 and T34(1776) buffed separately?
Yes the 1776 got armor buff
i feel like the leap from stug to nashorn is crazy and that stug should have a slight buff in health
I would like to address the subject of rank nine MBTB
Currently, this vehicle may appear below what can be expected from its rank. Its DPM is quite low, and its alpha damage does not sufficiently compensate for this lack.
It's really a shame, because his concept is nice and he has a good style. But in terms of gameplay, it lacks bite. We have the impression of having a medium who cannot find his place in front of other tanks of the same tier, and that makes its use frustrating.
I think a buff on alpha damage would be a good solution. It would make it more fun to play and more effective in part.
You people need to fix the Caliban right now! 19.2 seconds reload time and the high dispersion is unacceptable.
The tank is well balanced, for a high alfa damage, the kv-2 smasher, 183 and all high derp guns play like the Caliban
The smasher has a faster reload time than the Caliban.
But it still has a high reload time
Isn't it around 10 seconds? It feels very fast when going up against it.
15.49s
Then the Caliban should have a similar reload time then. @signal dagger the tank is poorly balanced. High dispersion, poor elevation and depression along with limited shell capabilities due to having only AP and HE shells. Going up against tier IX tanks puts the Caliban at a great disadvantage.
Don’t you guys think the maus should be buffed?
Give the Maus 5000hp, 400mm of armor everywhere, and a 600 alpha gun with a 2 second reload
It is not the maus that needs buff , its the calibrated shell equipment that needs nerf .
I fully agree, armor in this meta is meaningless.. very noob friendly
Smasher is not a good balance reference point
The way Caliban is balanced is how smasher should be balanced
Even KV-JR is weirdly balanced in a caliban manner
Its funny that smasher has more dpm, more alpha and slightly better accuracy than KV JR
I hope they bring back Groundtank, I missed that event at the time, I made a mistake
Make tier 1-5 have same equipment (provisions, adrenaline) as tier 6-10, also bring back old low tier modules that made low tiers fun like the T82 derp gun, Hetzer derp gun with slight nerfs, etc. Low tiers r basically dead, and are bland now post 5.5. Tier 5 and below feel underwhelming compared to back then
Explorer advance
Just tried out the Bisonte C45. It's a nice tank but the 15.9 second reload time for the first shell is crazy work.
you shoot only one, last one emergency, thats whole tank
Still unreasonable. It only takes six seconds for the P44 Pantera and Progetto 46.
different mechanic
I'm sure they could switch out the mechanic then.
It has 3k dpm for the second shell, WHAT MORE DO YOU WANT?
FASTER RELOAD TIME. I could care less about the dpm. Higher rate of fire will make up the difference. @mild sable the only nerf it needs is to decrease reload time. If that's the case then make it a single shot tank and take away the magazine.
Nerfing the tank doesn't make any sense either. The strongest tier 8 is the ground tank. Now if you want to nerf that tank then I won't object to that. It's nearly impossible to penetrate. At least from the front that is.
The bisonte literally has one of the fastest reloads 💀
Maybe stop shooting the reserve shell all the time and learn to wait 6.8 seconds 😮💨
It doesn't actually lol. Progetto 46 has a shell reload time of 4.8 seconds and the P44 Pantera at 3 seconds. I shouldn't have to wait 6.8 seconds for a reload. <@&481447501690568709> I thought we aren't allowed to abbreviations to obscene language? I got a warning for that last year.
That is correct
lmao is abbreviation for a word that's allowed on this server
That is also correct
Context matters you know @modern heart. We all know what he meant based on the message.
I’m not sure I’m seeing the the issue here
Im seeing a skill issue tho 😄
... Your lack of understanding is honestly impressive. If you're purely going by shell reload not factoring intraclip, the bisonte has 4.8 seconds on the second shell whilst having a 2 second intraclip instead of 2.5 or 3 on the Prog and pantera.
If you somehow still cannot comprehend what that entails, you're getting similar reload to a prog, but hitting for 310 instead of 240.
For the pantera, with the optimal shell index, you're getting 225 alpha for 6 seconds of reload. Is that really better than 310 in 6.8? 💀
The letter a stands for a bad word which I'm sure you're able to figure out. @jovial niche no skill issue here.
As _34 pointed out, it’s allowed here
Okay I'll break it down Barney style because your lack of understanding is honestly impressive. It takes SIX seconds to load the first shell after all shells including the reserve shell in the P44 Pantera. Then it's 3.30 and then 2.89 seconds for me right now with all of the equipment included.
If you somehow still cannot comprehend this, that means I'll have THREE shells ready to go before the Bisonte finishes reloading the first shell. Is the Bisonte reload time really that much better than the P44 Pantera? @nimble zodiac I'm not happy with the 15 second reloead time for the reserve shell. Btw Jin, the P44 literally has a reserve shell too but reloads in roughly half the time.
It's literally called a reserve shell 😭
How are you not satisfied with a 310 alpha gun every 6.8 seconds
Bissonte firing just the second shell has more dpm than a shark using adren. It in no way needs any buffs.
Mate plays the tank like a full on autoloader or something 
Who says the bisonte doesn't play like a t77 😠
Also why does this guy think the p44 has a reserve shell 💀
It's literally 6.5 seconds on the first shell, 6.4 (3.4 + 3 intra) on the second shell, and 6.0 (3 + 3 intra) on the third shell
Shark with maximum dpm vs Bissonte on minimum dpm
Dude just completely refuses to realize having a clip and having a clip with Reserve shell are two different mechanics
Avg auto loader smooth brain player
Buff the armor on 114 sp2 please, or make it into the dpm monster tank destroyer it is on wot PC, its kinda sad to play with a tank that doesn't fit into any category of heavies like superheavies (can't angle and butter prem) or heavium ( not fast or accurate enough)
Smooth brain players when they realized they have to use brain to play a tank instead of clicking the shooting button mindlessly
The TL-7-120 desperately needs a buff. That cupola just needs to go. It already has spots on the turret that are only 230-270mm, it doesn't also need a massive cupola that has spots that are only 57mm, the thing can literally HE itself on the cupola.
average no avatar take
buff murat
at least buff P/W ratio or camo rate
low camo rate + huge chassis = very low survival rate
I haven't played in a while, and haven't update the game yet,
I heard people said that stb got a huge nerf,
What was the nerf? Or buff (if there is)
Could use more hp since it’s big and maybe 2.2 intraclip OR 380 dmg. Was thinking of reactive but kinda iffy abt dat
Lower premium pen, and longer reload.
Ur not the sharpest tool in the shed arent u?
What is the name of the app?
blitzkit
autoloaders and autoreloaders like the defender mk1, Astron rex, skoda t27 and progetto46 should not have the time reverse ability in uprising
You're not the sharpest tool in the shed. That's for sure. @cursive minnow that's you lol
You’re the one 😭
Autoreloaders ignore the intraclip reload once their entire magazine is unloaded.
True, murat is huge and its gun even if hits, the damage is too low for the commitment you makr
Do understand that the reserve shell reload is fine because you're not supposed to use that shell unless it is strategically favorable to (you have time to reload the shell and you just need an enemy dead, or if you're dying and want to get one last shell out)
Buff the M4A3E2's armor back to it's former heavy glory
Tank cannot be p2w tank deal 1000 dmg in one magazine 4x3 and that awesome. But tank have no armour and shell velocity that ATAC it's almost balanced tank.
Yes take of the armor even more so its an easyer HE and we gud XD
The IS-6 needs a buff. The reload needs to be a 10 seconds and the shell caliber is terrible. Just tried to kill a Tiger II with HEAT and it was the lower grill which can be penned easily with regular AP yet it didn't penetrate. Only did 300 damage and we lost obviously. So developers, do your job and fix this tank.
I doubt it’s that bad considering your awful bisonte take
IS-6 just got a buff and is currently one of the strongest tier 8s...
Clearly you haven't played it recently considering your awful take. @prisma jetty so why is it that the shell can't even penetrate the Tiger II lower plate?
IS-6 heat, no cali, Tiger 2 with EA. You have plenty of areas to aim, the tank is not the problem.
Scroll up and you’ll see why he has some brainless takes 😭 🙏
We all know why your takes are brainless. @prisma jetty I hit it right in the sweet spot (soft spot) and it still failed to pen. Either its the tank, the shell or angle which it entered. Those are the only three reasons I can see why it didn't go through.
52%wr and 1.5k avg talking to me? You barely know which tank had which mechanics and calling me brainless is ironic but go off mr pro 😵
I can only see you not aiming properly, because the heat shell will go though if you do aim properly
Can someone tell me where I can talk brutally about a big nerf in the tank "atac"
Yeah I'm talking to you. Considering you always want to include your two cents when I make a comment. Yet I don't see you doing that with anyone else. Besides, your stats aren't much better than mine I'm willing so you calling me out is like a pot calling the kettle black which is ironic but carry on mr pro. @prisma jetty I wasn't free aiming. I actually was zoomed in. It happened a few times actually. Perhaps its just my luck. I had the same issue with my Jg Pz E 100 I hit the side of a BZ75 if I recall correctly. The bottom of the turret in between there and where the lower body begins. Even though it wasn't red it still failed to penetrate because where the shell landed just so happened to coincide where the armor is surprisingly thick. According to WG. Here's what WG said:
You hit the very bottom of the enemy tank's turret. This place has very thick armor - 274 mm.
Considering the angle of the projectile's hit, the effective armor was greater than the armor penetration of your projectile.
Another thing the developers need to fix is the voice over stating a shot resulted in penetration or damage when the headline shows armor not penetrated. That pisses me off to no end.
We hit them hard
(Track crit)
They are done correctly, when the crew says “we hit them hard” like @ivory quiver said above. Any damage to a module is considered a hit even if no damage is caused to the overall health of the enemy. Let’s move on, when will the stats of the new tech tree come out. I want to see how the new tech works.
Almost "balanced" like u said almost so it's not balanced at all, it's way worse than Caliban. It need good velocity speed or they buff the penetration of the HESH to 190mm with Cali on since it's 167(bad pen). It can't have both bad pen and bad velocity, u barely hit shots with it. Plz wargaming do something about the tank
HESH is higher damage shell, the balance of the pen is so no one pens hev armor to get more damage than normal shells. If it’s at 190 then everyone will HESH spams, makes the normal shell not worth it.
Yet in my case no module was damaged. In fact I've actually damaged or destroyed a module (track) and "we didn't penetrate their armor" rang out.
Because you did not pen the main armor of the enemy, which causes hp to be lost. Let’s not worry about crew voices, as this is a tank balance discussion channel. Stay on topic please.
Well this a chat with developers area. Unless they read the general discussion chats too I'll stay put.
Apparently you didn't not get my point, like I said if they buff the pen then the velocity can remain the same. What I meant was they should buff either of one. Penetration of HESH or the velocity of HESH and HE, that's wat I meant coz If u buff both it will be OP.
So it needs either pen or velocity.
Ur just refusing to undertand theres tanks where u use only 1 shell from the clip and the other is reserve shell
Will there be any improvements to tanks from the "Tanks of the Season" container in the future?
Many tanks are just complete garbage, and I'm sorry, but they are worse than the tanks that can be upgraded. The modules listed as higher-level modules for level 7 are actually level 8, for level 8 they are level 9, and for level 9 they are level 10. In reality, these modules are the same level as the tank itself, and you're misleading people. Additionally, many tanks have modules that are inferior to those found on tanks from the regular upgrade path. If we take the same Nebulon, it is almost a direct analogue of TVP VTU, but at the same time it is worse. This tank does not recoup from the terrain, from the bushes and the rest of the terrain. Even when fully pumped, it's worse than usual.
That's personally how I want to express what needs to be improved.
That's not all I have to say.
Give them adequate armor (not all of them, but still) and survivability (this applies to all tanks, since almost all tanks will have a level less hp even in a fully pumped state. The gun is a separate story, and all the guns are good when fully upgraded, but you can quit the game before you get there, because the only way to get materials.
So here's my list of ways to improve these tanks:
Regressor: The tank is not bad, but it doesn't have enough damage or frontal armor, and the turret may be able to do something, but the hull is made of cardboard, and even light tanks can easily penetrate it.
Glacier: He lacks cross-country mobility in the early stages of leveling, but otherwise, he's fine.
Fanrik: Do something with its drum, as it is difficult to implement due to either low damage or a small drum. The armor is not bad even at the beginning, and the tank itself allows you to play well from the terrain, although there may be problems with penetration.
Fixer: a direct analog of the T26E4, which is worse in every way.
Nebulon: a direct analog of the TVP VTU, which is worse in every way
Swindler: It's a good and well-balanced tank.
Magnate: Needs improvement, as it is inferior to its peers in terms of level.
Basilisk: Just an improved T20
Silencer: lacks speed, but is not the worst tank
Since I've been playing WOT for a long time, in principle, I understand that the balance will take a very long time, almost all tanks are useless, since:
- Expensive pumping
- Long pumping
- Not the highest chances of knocking out
- The same tank loss, I got the same tanks with 2 certificates 5 times in 10 boxes.
- Futility in the current random
- The inability to use the tank in the ranking until it is fully pumped, yes I know that this was done on purpose so that players without pumping did not interfere with the game, but no matter how this is another 1 reason why tanks are useless
These are all the reasons I could think of why these tanks are not relevant.
I disagree with the assessment that all season tanks need to be better than their peers. They have a pretty good spread across the balance spectrum and I prefer if it stays that way.
I agree that the upgrading is tedious and expensive (and that the gold prices for it are a complete joke) but that doesn‘t make the tanks any less relevant in battle or any more deserving of strong characteristics. That just means that the event format they are published in is in need of improvement.
It‘s silly to give out plenty of stock tanks and to make the real achievement upgrading the tanks. It‘s a lot smarter and healthier for the game to give out fully upgraded tanks as the prize for completing a main stage - just remember the Destiny debacle
What are talking about they are bad the magnate is a strong tier 7, the fixer is even stronger in tier 8, all the season tanks are well balanced to face up against upper tier if they are played well.
maybe because they are medium tanks , Bisonte (correct if wrong) is an assault td , they do not fulfill the same roles in battle 🤡
I don't really argue with you, but as you said, improving tanks is a very expensive endeavor.
What I suggest:
Allow players to receive material for improving their tanks at the end of a battle. If they win, they will receive the material; if they lose, they will not.
Alternatively, players can receive the material instead of experience or free experience by clicking on a special button.
Alternatively, players can receive the material for outstanding achievements in battle:
Mastery
Medals
Yellow Mark
Top in Damage
Bisonte is a heavy tank.
what tells you that? @tranquil willow
It's litertally right there lol. Go the game and you'll see what I mean. There's a guide for that.
Bisonte C45 is a tier 8 Italian heavy tank with a two-shot reserve shell autoreloader
okay perhaps I have mistaken myself , tho the tank still should not feature a progetto like reload on the 1st shell , if you would do that , the tank would become even more broken then it already is. I do not see your current problem with the reserve shell as it serves a certain purpose , which is to use only in emergency case. The 2nd shell already does it's job perfectly and the tank features like 2.9k dpm with it from what I read
wargaming, please give the m6a2e1 and exp a serious frontal armor buff and make it sidescrape again
its so sad that knowing most tier VII's and VIII can pen it with normal ap rounds to the point the armor is like nothing,
imo I think that should make the turret cheeks a bit red for most rounds and make it only pennable with prammo on most tanks so it can brawl
Interesting
Projekt Kpz.07P(E) is a rare and collectible tank, so I had high expectations. Even if it didn’t excel in every area, I believed it would at least stand out in some aspects. But to be honest, I found its performance lacking, especially when compared to tanks like the IS-8 in terms of firepower and reload time. Its damage output feels underwhelming for a tier IX heavy tank.
Armor-wise, it also seems a bit underpowered. Since tier IX tanks often face tier X opponents, the current armor layout doesn’t offer much protection—especially when higher-tier tanks can easily penetrate by simply adjusting their firing angle.
On the bright side, its mobility is impressive for a heavy tank. But it tends to catch fire far too often—sometimes 2 or 3 times in a single match—which really affects crew performance and survivability.
As for penetration, dispersion, and aiming time, I think those aspects are very well-balanced and don’t need any changes.
Overall, I truly hope the game developers consider rebalancing the Projekt Kpz.07P(E) to make it more competitive and appealing, especially given how rare and special it is.
Best regards, and thank you for reading!
Why Explosive shots are blocked by houses made by sticks and straw?
Because they have an impact fuse that gets triggered by sticks and straw
doesn't make any sense if you think of physics. With that weight and speed the round is more than capable to cross without exploding.
Would depend on fuse sensitivity
If we raise a little more, KV-2 Explosive Rounds will explode in the air. XD
But... the shell used as HE for the KV-2 was used in artillery ( 152-mm howitzer M1938 (M-10). That is, the cannon used in the tank was an artillery cannon. It was easier for such shells to explode on contact with the ground than with a roof made of straw and branches.
If anything, having more than one shell, even if it shouldnt be used on a regular basis, is already a blessing in extreme situations
Idk why I decided to join in on this argument since I’m seriously contemplating the fact that this could just be rage bait
It isn’t
Just imagine going against a tank of similar dpm or maybe superior dpm (although in bisonte’s situation there’s not much tanks tier for tier that has more dpm)
Both you and your opponent are a one shot and the next person to reload is the person that wins the duel but oh, you realized you have a second shell and can actually use that to clear him before he reloads, how neat is that?
Hello
I honestly think that the tank is fine as it is. The only downside it has in my eyes is the dpm, every other aspect is great.
With the mobility-equipment, the tank is one of the more mobile ones at Tier 9 and the armor against any Tier 8 tanks as well as most Tier 9 tanks is very impressive when used correctly. Of course it will strugle against Tier 10 shells in certain situations, but even then the armor can be fairly effective.
Base line of the tanks gameplay is to use the mobility to get into hulldown positions
<@&481447501690568709>
✅ fli2k was banned.
Agreed, this tank hull down is really good, and the DPM even with Calibrated is pretty decent. First time I played it, I managed to pull off a 4k damage game on Himmelsdorf and aced it pretty much first match
<@&481447501690568709> how do i appeal a chat ban.
A mute/ban here can be appealed by dm'ing any mod. A chat ban ingame can be appealed to support.
In both cases, stay respectful and polite. If you made a mistake and violated the rules, take responsibility for your own actions.
This support article, and others on their website, may help:
https://wargaming.net/support/en/products/wotb/article/16309/
Why Was I Banned If you breach the terms of the License Agreement, Game Rules, your account may be penalized. Repeated or multiple violations may result in
Can i dm you about it
sure
i the IS 8 shoud get a damege buff but to have a slower reloed
Rebalance the legendary easter egg
?? 😭
PLIS NERF THIS ATAC
Amx 50b needs some more and stronger armour...or atleast the other tanks from the list.
The ATAC has 300m/s shell velocity for both HE shells on both guns. Is this intentional or a bug?
Intentional
Both guns are about the same with only the damage and clips of shells being different, the velocity of both gun are intentionally done to keep it consistent.
As in it is supposed to be a balancing factor for the HE? Interesting
Yup. The Hesh for that tank is more of a close-combat weapon, otherwise it needs to be using the standard Ap-shells
I see, I just find it funny for it to shoot shells that travel slower than a Caliban's HE
It’s alr rlly good, shouldn’t rely on its armor, what i think needs armor is its tier 9 the 50 120 since it lacks gun depression and has a massive size. If the 50b could use armor it would be to have its old hull armor back, ngl I do miss that baiting shots on the op hull
Same in my mind, the old 50B hull really was something...
Felt really weak back then but definitely still deceptively strong enough to bounce shells relatively often
Now it’s incredibly weak and can’t bounce shells unless opponent is really dumb but then 50B’s survivability is just carried by its ehp now
Yup, the depression of it is a living hell...kinda
It’s a shame cuz it’s legendary camo is nice and the gun is fun
yea...
<@&481447501690568709>
Honestly do not know why anyone accepts autoloaders in game. No fun getting killed by 4 autoloaders and then there is only one on my team. Where is the fun in that?
Maybe you shouldn’t drive in front of four autoloaders who have line of sight on you
Seems like a skill issue
Maybe, just maybe you should ask why the mm stacks one side and not evenly. Coukd have the best skill but 4 autolaoders will always win
This isn’t a match making discussion channel
If you didn’t notice by the title #tank-balance-discussion
This is also completely untrue
You miss the point, but I see you prefer to attack the peron and not the issue.
It’s part of the game. You can either complain about it or learn to beat it ¯_(ツ)_/¯
Either out trade them shot for shot, bait shots, or push them with numbers
They’re only scary if you allow them time to clip reload for free
I really hope the Kpz 07P’s damage per shot will be increased to 460! That change is so important to make it truly worth the gold we spent on it!
To be honest, I'm seriously thinking about selling the Kpz 07P and using the gold for gacha instead. Its performance just isn’t what I hoped for.
when bzt 70 drilling
I honestly don’t understand why I still lose in a 1v1 against the Action X tier 8 when I’m using the Kpz 07P.
I really hope the Projekt Kpz 07P(E) damage per shot will be increased to 460! That change is so important to make it truly worth the gold we spent on it!
Oops! Consider that me putting extra emphasis on it. :)))))))
All good
really?
?
They should definitely buff its alpha damage.
I see that

You’re joking right
Please tell me you’re joking
Hear me out, Give the TOG II It's correct cannon, being the 94mm 28 Pounder cannon, by making it a module, which would require at least 15-25 battles in the TOG to unlock, then research would be 1.1-1.4 times the average cost top gun for a VI heavy. Stats would be more pen and alpha, but slightly slower reload than the 17-pdr it has currently.
Sounds a lot like the Blasteroid
im pretty sure thats exactly right if u have the blastoroid u already have the proper tog 2
What’s this have to do with tank balance?
I wasnt watching the chat and i sent it here also fv is op
yeah they're so underpowered wg should come to their senses and give them a 183mm autoreloader with 8 shells
Or add sturmtiger with 3000 damage and 60 seconds of reload
The kpz is one of the best tier 9 and u were fighting action x which is like high dpm vs low dpm tank
Which one again?
4005
mmm nah not really op, it’s pretty situational and since it’s situational, there’s not a lot of scenarios where it performs as well as one would expect a tank with a 1640 clip to do
And that's if you don't have Spall Liner equipped cause without it you are dead in the front, it's needed to win a battle otherwise an 183 will Jumpscare the user. 😂
@weary pollen we going to war
😭 😭 😭
True
Spall liner is a stupid crutch for bad players with thin armor in bad positions
They deserve to be punished for getting spotted in bad positions. I said what I said
I see the point though. On one hand it would mean that the tanks won't be as easy to play for newer players, but some tanks really shouldn't be getting away with some ridiculous plays just because they take massively reduced damage from HE. A few of those could get some small buffs that make them 'relevant' but at the cost of being more punishing if the player makes a mistake.
Batchat needs it removed, but 4005 it’s pretty much mandatory
Tbf, stuff like the Grille could have it removed as well but get their old alpha back at the cost of a little bit of dpm
I agree 💯
Why punish a skilled player for knowing when and where to use HE only to deal less damage than normal ap shells
Like that’s completely backwards logic
Getting nuked in a 4005 or grille etc means you’re in a bad position and not using camo correctly. It’s a learning experience
-4005
-camo
Perhaps but also don’t be near the front
I mean I can see that it's very useful for maps that don't really have cover in the right places / support positions for the worst case scenario for stuff like the 4005 and need the player to know exactly what they are doing. I get that WG is trying to make all tanks at least kind of usable for everyone, but I completely agree with your point. Same as SBMM, good for players with less experience, but a bummer for experienced players...
But that’s peek a boom 101 right? You either wait for the enemy to shoot or look the other way, OR you simply out trade them by baiting shots or landing more/harder
Not every tank should be easy to play imo
Yeah, absolutely. I like tanks that have a high skill cap but also skill-floor i.e. hard to play but very rewarding if you get it right. Stuff like the Conq. (I feel like a broken cassette at this point for suggesting to add it, but the Obj 277 could be such a tank)
I also think certain tanks should be a litmus test for if you are a good player or not
Imo the is8 is one
A 50b is another for clippers
Yup. I still remember the old IS8 and 260 before they got the armor buff. For me the old 260 was just way more interesting to play and had it's own style. Actually did better with that version than with the new one
The original 260 was so nice to drive (like the original 30b) and the finally felt snappy and responsive. I wish it just had a slightly stronger upper plate but that’s all
Is8 is genuinely so much fun to play..I play it more often then is7
The mobility and the gun are years ahead of is7
2350 hp and 2700 dpm(actually much closer to e5)
I would say this is the case for majority of the t9 which is arguably the most balanced tier..
give the revalorisé its pbr and give the bulldog it's legendary camouflage, like this one
Leopard 1 🙂↕️
That’s not a bulldog
I get the vision it would be like d is2 shielded legendary
will the dev balance anihlator and smasher
The Minotauro needs to be adjusted; it is too weak.
First, regarding damage: I understand that this is a close and medium-range combat weapon, so that's fine, but when it comes to damage and reload speed, it is lacking. The average damage is listed as 490, but firing it feels no different from those with 430 or even 410 damage. So what is the point of having 490? The reload speed is also not different; if you fire one shot instead of two, the total time including the reload time between shots plus the reload time equals the reload time of the BZ-75. The time between shots plus the reload time is too long for the 430 damage of an anti-tank gun (even though the damage is listed as 490). The average damage of the Minotauro is at the bottom of the current social hierarchy.
Mobility is very poor; it has a gun depression of 10 degrees, but the engine performance is no different from the T95, making it difficult to navigate hills. It is even slow on flat ground. When playing on hills, HTs, MTs, and Type 71s make it look unappealing. If the reason is the armor, remember that at tier 9 and 10, gold rounds fly like rain, rendering red armor useless.
For the 60 TP: the 60 TP is better than the Minotaur but still needs gun adjustments.
Gun: the damage is a bit low and needs to be fixed; the shells often go off course even with careful aiming. The reload time is 15.8 seconds while the damage is clearly below 600, which is a bit slow. The 60 TP gun needs adjustments; the 152 mm gun feels no different from the 130 mm (except for the aiming time and the erratic shells of the 150 mm).
If you say there are items to replace it, remember that not every player has enough silver to use those items.
Both tanks need a bit of improvement in armor penetration.
I have 12 tier X tanks and a decent skill level, and this is my personal opinion.
I used Google Translate, so please forgive any mistakes.
The game is great, and I hope you will continue to develop it. Thank you!
yeah but I want the bulldog to look like that! classic war-torn tropical camouflage with improvised wooden plank protection
Using low roll as an argument will do nothing. It only depends on luck, so if you're not lucky you can’t say that the tank is bad.
Minotauro doesn’t need an intraclip buff because it has the potential to deal 980 damage consistently, while not losing that much dpm and can nuke you for 1470.
And for 60tp, it’s already strong because of its really good armor profil.
And I don’t find it that much innacurate, especially for a 152mm heavy
add bzt 70 to the game already
hi
I think that tank will probably be able to get it on Christmas or Black Friday..
The aiming is literally broken devs
Isnt it done testing ?
give the 183 more armor on the sides so it can actually sidescrape
Bro has terrible rng issues I guess
Keep it as it is, an annoying noob bait
lf an apac clan im winrate abose 50 need clan for event
183 can only be sustainable if u have a good team which is never the chance
Neither can Murat and many others, thats the point of support vehicles, they need some frontline to work
😭😭😭😭😭😭😭😭😭
this has to be agreeable tbh, IS and IS-2 S. can't pen king tiger frontally even with cali + prammo, the cupola is like 50/50 but it still can't brawl against it, I get that it's 1 tier lower but what's the purpose of prammo then?
Imagine being a well armored heavy and still be penetrable by one tier lower tanks frontally. For me tiger II armor is pretty well balanced, you just shouldn't brawl a one tier higher heavy tank
How good is the is-2sh/is-5 now
IS-5 recently just got buffed so arguably the tanks that you can actually fight on, for the IS-2SH? nope
IS-2sh also got a buff with the IS-5 and is relatively good now
Can't they remove the penetration equipment because I already deleted this game since they add it
my brother in christ do you know how to angle?
Hello, I've had a little idea for rebalancing the FV215 183, nothing too overpowering, but I was thinking about the reload time, I was thinking the reload time to be reduced to 18.9 which is still a long time compared to most or all tier X destroyers aside from the autoloaders given that they use magazines instead of one shell to output damage
It already has 3k AP dpm with cali... It does not need more than that
Please for the love of god buff the Caernarvon Defender already. It's worse than basically any other 3 shot heavy at tier 8 and even the Defender Mk1 stomps all over it even in the armor department despite the fact that one goes 46 while the other literally won't even break 30 unless going downhill.
Selling this piece of trash alongside the Def mk1 (for the exact same price no less) in the current state its in must be a massive joke. There's literally no reason to buy this thing when the Mk1 and the Emil exist.
Das ist off-topic... gehen sie stattdessen auf #allgemeines .
Danke schön!
Dear Devs, thanks for listening and buffing the 116-F3
Now it’s time to buff the PROJET MURAT
it's time to buff the Rhm. Panzerwagen's gun, its pen is awful
And Lion's mobility
Tell War Gaming face to face at Gamescon 2025 what you think of thier dirty corupt tactics
You might as well do that yourself
I see a lot of talking and yet not alot of balance suggestions
"Mama don't like tattletale's"
Buff the progetto line
The auto load time is soooo bad
???
It's fine for me!
Progetto 65 on WoT is bad, trust me!
50B line was more frustrating for me... 🥹
ok can wargaming like nerf the e50m already and fire everyone at the balancing department
Let's go easy on the "fire everyone" stuff. That gets too personal.
Wargaming staff read these posts, including occaisonal visits by staff who are on the balancing team. They are the people you should want lisitening to your opinions and considering them. If you don't like the way a tank is balanced, say so, but don't get personal.
They rly considered and listened the player(s) that begged for heavy tanks needing a HP buff huh
which resulted in the game having a heavy meta for like 2-3 years
The script flipped so hard
Heavies went from being arguably the strongest class to having only a certain number of hts being good(mainly talking about t10)
And for some reason the balancing team decided to over-buff the bisonte
Balancing team's weakness is probably reading this channel lol
case-in-point we need a seperate tank-balance channel for players with veteran role
They tried 3 times to make welding kit a thing and only responded when there was universal pushback
The very last time they tried was near April fools and they tried to play it off as a joke
No no that final one WAS an April fools joke and didn't have anything to do with wargaming
source: I'm the one who made the April fools joke
also
April fools 💀
Seriously, nerf the 752 to have an actually pennable lowerplate and cupolas, not some sort of blackholes that absorb shots from upwards of 400mm of pen
It does have a pennable lower plate and a cupola that isn’t a black hole though…
I'm talking about void spots like this. Shooting lowerplate and if shell goes slightly off-center, it just disappears. From shooting a 140mm plate, to hitting a 600mm plate
Would be better if you could circle out the spots
has anyone ever gotten m10 panther from the free crates
If you look at the “balancing” department, it’s not really about Balance. It’s just changing what did and didn’t need to be changed. Like E50M and E6 never needed a buff, and everyone can agree on that. Yet they were by a lot. CS63 needed a buff along with the 116F3, CS got buffed, 116F3 will soon be buffed.
So… I think that the Jagg needs more HP, back to 2200 health.
their weakness is thinking that they know better than players who actually know about the game and are actually good at it
Yes, I received after a few year of watching videos 🫤
And an awful lot of players that think they know about balancing have no access to the game and tank data that WG do. Weakness comes in many forms 😉
hence why we should listen to the players that are actually good at the game
Sadly being good at the game doesn’t necessarily make one an expert on balancing. Players have slanted views based only on their experience with aspects of the game that they gravitate to. Very few people are good at all aspects or tank classes so data is required to see what is actually happening. Perhaps WG uses data from players with different levels of experience including WR thresholds and brackets that data to get a full picture. If I was reviewing tank performance that would be one way of going about it.
Since none of us have the opportunity to see how they do actually balance tanks maybe they do have other ways than we are aware of.
if we balanced tanks based off of tank performance, then the e50m would get buffed again because of how badly it's players are doing in it.
Good, you see what I’m saying that balancing is done using different data.
what about 114 sp which is just a watered down 60tp
a more accurate gun, with maybe enough armor to side scrape.
I like it
Im from indonesia. please buff that FV 183 its just gun dispersion. I dont want buff other function. That gun dispersion is very hard to me. There is no tactical glass ability. I always miss every single shot😭😭😭
Sorry for my english language. Is very bad. Thanks developing wotb. And i found some bugs. If i shot in long range with scope mode/ sniper mode. And that bullet go to the target need 1,2-1,8 seconds. And i close that scope mode after i shot. And then i miss but not ricochet or something else. That bullet is gone. We mist fix this!!!
Plz fix this scope mode bug!!!
I hate this "disappear bullet bug"
The bad gun dispersion is intentional to balance the tank since it does so much damage in one shot
nerf 183 all around instead that would be better
183 is already a bad tank to begin with
What we really need to do is revert the buff that was given to refined gun
lets nerf it anyway
Buff Maus turret cheek armour
What they should do is atleast buff the FV215b upper plate or give it some side armor, gun and mobility is amazing but that hull is just atrocious
yuh uh
Nuh uh
You won’t hate 183 if you know where it is(basic bush knowledge)
i will forever hate the 183
it’s already a really good tank
Make it better
I now hate the m6yoh line
I'm at the t9 but I hate every second of it
Most heavies are just incompetent
Should I just give and grind the progetto line or should I get it
Maybe the player playing it needs to be better
Have you considered that?
im very good with it actually mate
Then you should be acknowledging the fact that 215b is in a perfectly good place as it is now
Yes it’s hull and side is obnoxiously weak but that’s the trade off for having a near perfect gun, bad players do bad in it(obviously), skilled players who know how to keep their hulls low get rewarded
✅ sbxh2849w has been warned.
Murat as of right now has nothing worthwhile to grind for. I propose
Buffing it alpha to 400/340/515.
Increase clip size to 3, nerf intraclip to 4 second
Whole point of murat is that it’s suppose to be a tank that dumps its clip fast and retreats back into cover
Should it get buffs then what it really needs is just alpha increase as you stated and/or its intra clip made even shorter to reduce the chance of being punished when clip dumping
If it was to have the buffs you mentioned above(400 alpha + 4s intra clip + third shell) then carro would essentially be a better murat in every way except top speed, carro has a lower and overall smaller profile, 3.5S intra clip, and it’s an auto reloader + that 4th reserve shell
Bro that trash needs a nerf to the point where it has similar acc as a caliban or smt the fv needs to be nerfed out of the game to the point where you cant hit anything its already overkill
the 183 does not need a buff in any way lol, you should know that it's not a sniper like a Grille, if it was, oh well.....
Please edit the profanity out
Also why🤔
Thanks =)
As stated in #rules : No profanity, even if it's abbreviated.
Also i absolutly hate the fv and when i disagree with smt i simply just lose my mind over it and rage
Disliking the Fv is understandable, but you've got to keep your wording in check. Same rules for everyone
I Think the is 4 should be as it was and have the armour as its whole tech tree has the most armour so it doesn’t make sense and so much players were grinding it when you nerfed it it was my first tier ten and i grinded it for armour as a heavy and got it as a medium
the IS 4 is still extremely powerful if you know how to play it
I know but it isnt the feel
But that frontal armor/hull is very weak now, sure you can sidescrape great but it really lacks a good profile overall. It was great before it got touched
yeah but it still does pretty well if you know what you're doing and it's gun is pretty good compared to the IS 7 which can't hit anything at all
Any tank can do well in good player hands. IS4 is neither good heavy or heavium atm, its just mediocre and easy to forget it exists. Which majority of players seem to do with is4 given how rarely you see it now.
Idk why everybody complains about the 183. It’s a very balanced tank
Hii
I agree, I would give it 115 MM of side armor, 155 MM upper plate, give it 15 reverse. And to balance it out, I would give it a top speed of 39, removing super speed boost, and its hatch is 355 hull down, and maybe 2800-2900 DPM.
It is not entirely balanced. But at the same time it is. The tank is bad for the game and is very toxic. It shouldn’t be able to reliably hit shots, and be unspotted after shot with 950 AP and 1200 on its HESH, and ruin everyone’s fun. But it does get nuked if spotted most of the time, and 95% of players who drive it are bad anyway. It should be only 870 DPS with 1100 HESH with absolutely no armor, and 280 APCR with Cali. If not that, make it a HESH firing heavy tank, 2300 HP with 240 MM of standard APCR with Cali, 190 MM of HESH, and no standard HE, with 700 Meters of shell velocity. That way you still get the damage output but you will spot it, and it won’t instantly be able to penetrate super heavy’s. The 183 should always be a Caliban at tier 10.
It's already the worst t10 in the game haha it doesn't need to be even worse imo 😄
Yet its constantly most played tier 10 ( or near the top, dont care to check)
If nothing about the 183 gets changed, then there is a solution for both worlds: Make it a game mode only tank.
Can we get more end game player progression?
It doesn’t need any change. It’s very rare that you end up slamming hesh into any enemy anyways. Most of the time, your shots miss the spot you’re aiming because of dispersion, or you only use standard ammo because you don’t have the right angles to shoot hesh. Those who complain about the imbalance of 183 are the people that don’t understand positioning and map awareness and poke when they shouldn’t just to get nuked by the 183.
I agree with you. IS 4 just gets outclassed by other tanks. If you want strong turret, almost the same type of gun then just play 113 or 777 . If you want more mobility and better dpm then just play obj 260. Also the line is completely meaningless cuz you will grind slow super heavy style tanks till tier 9 and then get a heavium at last. ST 1 has even better armour than IS 4
Even a AP shell will take a half out of any mediums health, and over a third of a heavy tank. And the issue of positioning is not the problem, the problem is that 183 players are so bad, that they are so hard to predict. And even if they die they still half the time ruin someone’s capabilities, or steal all the damage I could have. If they hit, they shouldn’t be able to ruin people’s capabilities.
Will you ever buff Destiny, the season 6 tank? It's so silly to have such a bad gun with low 184 hesh pen, while Conqueror have exactly same hesh pen, higher hesh alpha, apcr prammo, and better aim.
What's the point to play this underdog while there's a superior one?
Armor
Not even close to "extremely powerful" it's "great" at best, pure armor with heavium mobility with awful turret traverse, and reliable gun handling. It may seem it has it all but tanks with reactive can dishout far better performance than IS-4, it's not that the tank is "weak" but it's more of exaggeration to call it "extremely powerful" the statement "if you know how to play it" is applicable to every tanks so... better tanks than IS-4 with that same statement applied is alot closer to the "extremely powerful" claim...
Type 71 still kinda defeats the purpose of the IS4 except in the standard ammo, and HE DPM and better turret armor.
Type 71 and is4 are two different types of heavies
I don't think Destiny has particularly stronger armor when even tier8s medium can penetrate its turret, which supposed to be the strongest part
Not to mention that ahhhh goofy reverse speed
Idk if you’re talking about stock destiny or maxed destiny but maxed destiny has a very strong armor profile, much better than that on the conqueror
And conq only has 2km more reverse speed at a limit of 12 so it’s not that different
Actually: no, even when you are fully hulldown your turret checks are very weak, tier 8 easily have enough pen even with standart pen
On top of that the tank isn’t that mobile and need often a little bit time to aim in its shots, so enemies should have no problem hitting the weakspot
The cheeks are weak in hulldown cus it’s angled towards the ground so when you go hulldown and it flattens towards the enemy, of course it’s going to be much weaker
Also don’t forget how sleek the turret actually is so the weak point is small enough in hulldown that a little bit of moving back and forth is enough to throw off most of the player base’s aim against it
Woa on flat ground it’s still below 200, now at least super low pen tier 8s like some mediums and light have to load goal 
What you said basically mean it's good when enemies can't aim, then every tank have amazing armor, even bat chat can bounce some shot
I did include the word small
That doesn't mean it have better armor than Conqueror, people only need to put their autoaim on it and lead carefully, it's still easy pen.
This thing have worse gun, much worse dpm, not more survival, and no high pen ammunition type, i think it's reasonable to say Destiny needing buff
What you think if rhm.pwz he pen 60 to 102 I think rhm.pwz need buf rhm is hard to compete with other lt
That would certainly be interesting
A T10 Ru251 sounds fun
It’s also a problem when anyone gets a 183 because it’s basically-1 teammates. Every average 183 player has mastered the Art of getting one or rare 2 shells before dying, whcich are always ruining the enemy’s game or just shooting someone useless like a German super heavy.
Maybe they should just give it a pen buff in general, it does not have much pen
Pls buff VZ55 add more armor or js make 560 dmg each shell
it does not need any buffs, it's fine as it is
Oh ok
except murat has a way more trolled armour plate, has better DPM in my proposal than firing only the last shell on Carro, has better pen overall, less mobile all around with gear oil + gun powder or snail like shell velocity with oil + fuel.
But sure, carro is better just because you said so
Edit: if you so adamant about it, has intra to 3 second and add 2 second to clip reload
560 😭
Bro wants to turn the VZ 55 into a super buffed Foch 155🙏
Buff the 114 SP's gun, it's so atrocious when it comes to accuracy. The E 100 has a more accurate gun than it and suffers little to nothing aside from lower dpm, while having a more usable hull and better top speed
hey devs are you somewhat having some hatred with german tanks? aiming time is worst and even on a locked on non moving target the shot missed badly like what? when being shot im like all green 100% green from enemies. ive tried using from light to medium to heavy all same smh. now im back to pz IV D and crazy shooting 100000000% inaccuracy with locked on non moving target!!!
I think you are smoking something, german tanks are extremely accurate, maybe you are the problem 🤔
i dont think so 1gbps speed with 20 latency. I was thinking the same and tried multiple times before posting here. tried with different tanks and tried on different tiers. all same result and even missed on a very near non moving tank where my shot missed and went out of the crosshair. like how was that possible?
that's RNG, maybe you haven't played a Grille 15 or Leopard 1 yet, those are the best german snipers at tier 10 and perform very well if known how to play
im aiming for this actually. im currently on the other path with german tanks. thats why Im currious as to why it suddenly changed.Im actually fullfilling entire german as im happy with all their tanks.
I have all german tanks maxed out with equipment etc. and they all peform very well for me, obviously a vk 72 won't hit from the same distance as a Leopard 1 but it still does the job
I got them maxed out too. what. frustates me is that my shot went out of the scope radius on a non moving near target. like what? do I have internet problem? checked everything was good and tried on different tier german and got same. tried on a chinese and russian no issue like ok let me try some time and went back to german and got same result like what? now recently played back and got back on track. that 3 hours frustation was very bad
Might have been very bad rng, my germans only do that on distance, but my russian tanks except the Obj 268 are very bad at hitting targets, IS 7 in specific. The gun of the IS 7 is crap, literal garbage, it can't hit on distance nor on close range, I shoot at a Leopard 1 for example, no armor and my shell just goes into space as if it joined Nasa's Space program or something
leaving russian tanks now as My IS has all the bad things you can think of. slow turret turn rate/reload time/and defense so bad. aiming time is the worse. now trying to fill all german as they perform well. it just frustates me a while ago when those things happened like it kills my mood. imagine playing well then suddenly your shot goes out of the scope radius on a very near non moving target and not just once. then suddenly you get to an enemy with lower tier tank and just its red all over. like lower tier with that kind of defense? not to mention using a max upgrade tank.
I just had this in battle, there was a enemy VK 72 behind that building and 2 of my silly teammates were stupid enough to think they could hit him somehow, the left shot was from my my teammate a VK 72 and the one on the right was from a 60TP like and people tell me to play better when I get such teammates
THE MATCHMAKING IS A DISGRACE
What the hell is this ranting
German tanks being inaccurate is just hilarious
I wished I recorded those times. I do love german tanks thats why im having them most. just suddenly it went bad and was thinking it was my own connection problem but like what I said before if you read my comment. I tested and tried and just my german tanks has error. like its impossible. it wasnt permanent tho as it back to its perfoming level now.
Tanks like the VK 72 or E 100 with the 150mm don't hit very well on distance and they can troll you very badly even on close range
Also don't play the 150mm cannon on the E 100 the 128mm is better!!!!!!
"Those times" you meant it only happened in instances? Not consistently yea? How do you even shoot a tank to begin with, are you leading your reticle right? Are you considering the Velocity? It's impossible to miss shots that bad unless you're on something.
@sonnenregen.wotb of course they're high caliber tanks duh, e-100 with 15cm has normal gun handling for its own good, same goes for vk72.
well theres nothing devs can do with matchmaking as they dont have control on whose playing. its just when you play lower tier a lot of players think this game is like jhonny rambo. go straight to enemy ends being raped 😂.
@wary saddle it was a 3-hour instance tho. not just 1-5 games.I just posted here when I got full of frustation as it didnt turned back immidiately. I dont rant but it was very bad. as I am trying to bring my germans to max and dont want to use my other tanks atm
I only play tier 10, I do not play anything below that. The matchmaking is just a shame in general. At tier 10 I have 60TP's with 700 battles and 47% winrate
Give me Hesh for FVE Defender!
It is unbalanced and inferior to Annihilator in magazine attack power!
I cant comment on FVE , but Annihilator is widely known as fair and balanced tank so great starting point.
At least make it about the same, because it's tier 9.
Compared to Gravedigger, also tier and magazine attack power is reversed. acquired from deffender container, I am disappointed.
BUFF E100, it literally got buffed in wot with a stronger turret
WoT balancing is not a basis for WoTB balancing
HESH at even 180mm is probably going to harm players because you'd have to have perfect scenarios to pen all 10 without hitting a track and/or splashing
Just enjoy your FVE in gravity since you can shoot backwards and propel yourself 200km/h at people, killing even the Maus
you could give good reasons for an E100 buff, but no.. you decide to give the reason the tank was overbuffed on pc for a buff in blitz
Bro you can't even do hulldowm, it's better at this point to buy the E5
I didn't say anything about it not needing a buff, I haven't played it in blitz yet. I am just saying that your reason for the buff is stupid
hull down with the e-100??
First off, e100 wasn’t made to hulldown
Secondly, it’s not e100 that needs a buff, it’s the equipment changes that need to be reverted
eg. Calibrated shells equipment got buffed while Enhanced Armor and Improved Assembly got nerfed
In layman’s terms, armor got thinner, penetration capacity got increased
Whag about when you ran into a duel with VK.P? What will you do? It easily pens your turret, something that can't happen in blitz. It's just better to get the E5
Only for a sheridan?
The Leone MBT, doesn't have an autoloeader irl!
You’re comparing it to one of the highest penetrating standard ammo on a heavy and pretty much anything can pen a e100 these days so idk why you picked vk90 in particular, should’ve just said “any tank”
And I don’t know if you’re being dim on purpose but e5 and e100 have different play styles, as stated previously, e5 is a hulldown centered tank, e100 isn’t and is instead, a side scraper
Honestly it really isn’t e100 that’s a bad tank, it’s just the current meta takes armor and craps on it(unless you have a ridiculous amount of armor to begin with for example, e50m having 285mm base turret thickness frontally)
Can we remove the penetrate equipment in the equipment It already ruins the game and rules for every tank
both are played differently, the other is for hulldown and the other is for angling, put the e5 on a city and youd choose e100 all day.
Improve the camorating on the 183 pls, I keep getting spotted without even shooting and standing still, also reticle calibration
You see? You literally said it. Anything can pen e100 turret these days. That is the issue, I want it to have a stronger turret, something like in wot, which enables you to do hulldowm
Even if you angle right, they still pen your turret, including most meds
Not in a city engagement, what type of a Mt player will engage a e100 in it's habitat? to do what 300 ish DMG against a 600-700 alpha?
Can I introduce you to our lord and savior Angling?
Bathtub still green and ya can't do hulldowns in city maps like NB
keeping your tank in the same angle against a moving enemy isn't as easy as it looks there
I mean it is pretty easy lol, and even some movement is good as it can bait shots towards areas that are constantly moving, making penetrations inconsistent at best
<@&481447501690568709>
buff is4
Would be cool if you could provide some context to that =)
Buff tank + stat because reason / thing that made it feel weaker or not fun during gameplay
little bit of frontal armor would be great without removing its speed, maybe 20-30mm more, not like the old one, literally anything can pen its front on ap and sometimes it is hard to bounce wiggling
Take spall away from the grille. Punish the nubs, make them actually have to learn how to play the tank.
Running food/fuel/gear oil is a good fit for the tank.
And give it 620-640 average alpha. 580 is pathetic for a single shot TD
620 avg alpha with only a half second increase in reload time (10.5-11) only buffs the dpm by 66.
Will strv-k ever getting armor buff? It's a tier10 heavy but having less turret armor than centurion 5/1 in tier8 for no reason, meanwhile there's Kranvagn with almost unpenetrable turret in counter, why wargaming? It's not balanced at all, some streamers never willing to play strv-k nowadays
the Kranvagn turret is not a Centurion turret
I didn't say it's a centurion turret, man at least read ...
Thing is, strvk with centurion turret, but only 210 frontally. And another guy called centurion 5/1 have 254 in tier8.
Is 254 too busty in tier10 so war gaming didn't do that? Apparently not, Kranvagn is already unpenetrable but still have 220 more than strvk, some tank like m4 mle even have 300 frontally.
I just don't understand why strvk with a centurion turret, can't have more frontal armor
Because it has the playstyle of a “heavium” it’s a supportive heavy or an aggressive medium. It has better movement than the kran and way better dpm and gun handling
just what I wanted to say.
there is frontline heavies like a Maus, E 100, VK 72/90, IS 7 etc.
then there is more the support heavies like Yoh, Strv K, T95E6, Chieftain etc.
Then why m4 mle have better armor (300 frontally on turret) when its mobility isn't worse than strvk, it's also suitable for heavium playstyle
Even for supportive heavy, strvk is underpower compare to e6 and others, due to the lack of alpha and bad armor. Even e6 turret is troller than strvk after buff
And a tier8 can have better armor but no no no, not for tier10
Mle’s mobility is definitely worse than strv. Yes.. it may have less armor than e6.. but you have arguably the best teir x heavy gun handling in the game and insane dpm
I have the Strv K and it's very fun to play, as a "heavy" or medium, it performs well which is all that matters :)
Fun fact, e6 have more dpm than strv k, and mle doesn't really have much worse mobility (top speed 45 and 47 in contrast)
Is it really too much to ask for strvk armor buff?
I also have strvk but hey e6 just overall better man
if they buff the Strv K's hull, they are forced to buff the Kranvagn's hull as well since it's the same
Then why not just buff the turret? I didn't ask for hull armor buff the whole time man. There's already a better centurion turret in game, which is in tier8 (actually two if you put defender mk1 in as well)
I don't feel like the Strv K needs a turret buff, the turret has such small weakspots, it's really not needed to buff it. If you don't like the armor of the Strv K, but you prefer the T95E6, just play that
You don't feel doesn't mean it's balance, since you can't point out why strvk can't have a tier8 turret like cent5/1, i still want to ask devs putting this buff into consideration, is 254 frontal turret armor too much for strvk? Let devs figure it out
the Strv K is not unbalanced, why is the E 50 M so heavily armored and not a heavy?
the Strv K is a tier 10, not a tier 8....
Because it have less hp, can we put the discussion back to why strvk can't have tier8 turret?
Yea and why tier10 who going to against stronger counters can't have better armor than tier8? Even they are with same centurion turret?
Bro put a e50m into discussion, hey if they give strvk Better mobility and dpm but less, classified it as medium is pretty okay, but now it's a heavy
I really don't see an issue with the Strv K's turret, the Strv K's turret is called after the tank, so it's specifically made for it by WG
You know, you are really getting on my nerves with your stupid askings right now. the Strv K is fine as it is, it does not need any buffs
because the devs won't care, they know what is right and what is not, the Strv K is not unbalanced and is fine, if you have an issue with the tanks armor, play a different one!!!
I am not assaulting you lol, but what your trying to reach out of all of this is pointless..... I played it myself and against it and it does not require any buffs whatsoever
Hey but im asking devs, you are the one who decides to be here by yourself
Also why assaulting me?
And i can't question why this is right????
They surely have a reason and if you don't know, just left, you don't need to answer me even assaulted me
Why strvk have 210 turret frontal armor only? Can it have 254 frontal turret armor like cent 5/1 in tier8? Will you consider buff it?
That's what i want to ask devs, not players. Guys, if devs didn't reply, so be it. You don't need to explain for them like this. I just want to let them know, strvk maybe a little underpower currently, that's all, so please don't say it's a stupid asking like this
Some people just don't learn.....
Wish you a nice evening/morning/night from wherever you come
StillAVeryShortAttentionSpanGuy, the Strv K is NOT a frontline heavy and is not supposed to be played agressive unless you play it on a medium flank, on a heavy flank it's a ⚠️ SUPPORT HEAVY ⚠️
Then don't play the Strv K, play a T95E6 or Chieftain Mk. 6 instead
Strv k turret definitely needs a buff because most tanks in t10 with higher standard pen can pen a hulldown strv k using 8-10 degrees of its gd🥀
lol it’s just that any other support heavy is a better pick than the strv k
Defending the strv k’s capabilities is just💔
Hey it's chat with devs not chat with Sonnenregen, unless you're one of the devs. You think it's fine then i appreciate you sharing your opinion and respect about it, i just disagree with that.
But you didn't answer my question toward devs, you just ask me to play something else and that's all. If you're a dev, i will be very disappointed.
Bro even assaulted me
I am NOT a dev and I do NOT work for Wargaming, I would also not volunteer to work for Wargaming or should I say "Warscamming" 🤔
Anyways, yes I understand what you're trying to say, that a tier 8 medium tank has a stronger armored turret than a tier 10 heavy with a similar turret. The issue that we are facing is that the Centurion Mk. 5/1 turret isn't the same turret as the one from the Strv K, the Mk 5/1 is british or australian, the Strv K turret is swedish and not a real turret either
and stop saying I assaulted you lol, I NEVER called you stupid, I said what you are saying IS STUPID just to not confuse anyone there
I am now going to sleep, it's up to you what you make out of what I just said, if you really want a developer to answer your question/request, you will probably wait for a few centuries
I tried being respectful, but you clearly are not, sorry
Hey i take that as a assault anyway, because you can't answer it but just call it stupid straight up. But im not here to argue with you so it's fine, it's not the topic
Yea the turret of strvk isn't really exist, then wargaming, can we buff it? Strvk is a little underpower maybe give it a tier8 turret with 254 frontal armor would be nice?
Oh yeah you can’t even play aggressively with Strv k on mt side, as is the obvious, you have zero armor on the strv k so anything above 270mm of base pen can take on the strv k turret in hulldown, and the area around the mantlet is a large area to begin with, coupled with the fact that mt gun handling these days are on a whole different level
Whatever second line frontline(in mt side since you said so) position you take in the strv k, you’re not safe the moment you peek or push
Strv k is just a flat nothing burger rn, quite literally just a slow and unarmored mt
it's hard explaining something to people if they don't wanna understand
You replied like this and saying you're trying to be respectful...k
I agree with what Still points out, may the devs consider buffing it
Incredibly ironic coming from you and yes I hope you take this as an insult cus I mean it as one
When you have other tanks that perform the same role as the strv k but do it way better, you really have to wonder what’s the point of strv k even existing, it’s not balanced whatsoever, it’s severely outclassed by its heavium brothers
True, e6 basically have everything better than strvk, so i do agree strvk deserve some buff, maybe turret armor or something
This guy has gotta be rage baiting I swear
Thank god this guy wasn’t in the age of the 250mm turret thickness of e100 because he probably will complain about it 24/7
Man just accept strv k is underwhelming as hell outclassed even by a medium atp let alone a heavium✌️
And why does this guy wants a hulldown e100, a normal HEAT rounds in Tier 10 can literally smoke off an E100 turret easily.
buff is4, at least 15mm more frontal armor or better turret toration
This is not a ragebait, look yourself, even mediums can pen you, back in the day it was a true e100
Buff WZ-5A heat pen to 326
Strv k is fine as it is. The thing is E6 just overshadows it cuz E6 is better than strv in almost every single way. Strv doesn't need buff but E6 needs nerf instead
If you don't know how to play the Strv K, just sell it, if you don't know how to play, uninstall the game, it is really that simple, but stop crying about nonsense big boy
I'd just go ahead and said E6 deserver a nerf, idk about strv k
(at least, reserver the latest buff for a start)
The Strv K is fine, if people cannot deal with it's "weak" armor, they should just play something else, instead of crying rivers here
Even the 215b outclasses the strv in every way with its damage potential and armor. Yes you heard that right, the 215b outclasses the strv k in the armor category too
sonnenregen, you’re simply overestimating the capabilities of a mediocre tank, that’s the only thing going on rn
I really don't have the time to argue with kids, I know what the Strv K is capable of, I know how it plays and one thing I know for sure, is that you don't know how to use the Strv K properly
One thing I know for sure, someone is coping🥀
? So if you don't somewhat understand his statements (except his statements are objective facts) you call out him for a "kid". That's crazy ngl, crazy irony. The fact you cover ears and scream when someone does not agree with you is a bit more.. childish ain't it?
Strv K is outclassed by many, just accept it, doesn't matter with your personal performance. Please there are called Subjective and Objective Performance. Even if you just made a "good" play on a strv K doesn't mean it can not be outclassed by majority of the tanks.
You're quite hilarious ngl🥱
I am over with this discussion, nice day
I am kindly asking you to please leave me alone with this discussion, thank you 🙏
Just proves my point even further✌️
Have a nice day
215B is alot stronger overall than the strv k
Any heavium is generally stronger than the strv k
I’m not gonna call the strv k obnoxiously bad as a tank because it’s still comfortable to use with the 10 gd flexibility but like, at least make the turret impervious to most standard rounds when in hulldown
yeah... you sure do...
I don't play normal battles a lot, I usually play game modes to farm credits
If I play normals, it's usually the E 100 or Leopard 1
@tough bear let him be
i wont lie, you know how to do better in it than the majority of the playerbase, but i guarantee you that playing other heaviums, some mediums even would give you a better result and would probably feel alot more comfortable using than the strv k. yes strv k can be a solid tank when used well but it really only has hp advantage over mediums, which is probably why you find it can perform alot better (assuming you take it to mid/medium side idk why you would take to heavy side), without that extra hp, compared to other heaviums and some mediums its pretty mediocre and other tanks would probably do better
20 battles isn't a lot to really get some decent stats on it, but I can also not be bothered playing normal matches with the matchmaking. Multiple afks in one match is just annoying
The Strv K's turret is bad, because Wargaming struggles at fixing tank models and rather turn their head away and pretend a problem is not there. If you look at the Strv K's hurt box model, you can see the gun mantlet (spaced armor) is for some reason clipped inside the primary armor. This wasn't an issue pre PBR, as the gun mantlet wasn't clipped inside the armor, it was positioned where it should have. Anyways kinda crazy that the Badger still has that chopped model on the lower left of it's gun that acts as a unintentional weakspot after it got PBR. It's been a year
Yknow it's bad when even a stock gun on e100 can HE it
Imo strv is pretty balanced haha and not as "weak" as a lot of people make it out to be, stuff like e6 and 215b outclasses it sure but I think that speaks more to how strong those two are than anything else 😄
You could potentially give it a small buff but imo it doesn't need major changes
its like the e6 before its armor buffs, more on dpm than armor typa playstyle
I wouldn't go that far tbh haha e6 before armour buffs was still really strong and one of the best t10s in randoms but yes the playstyle isn't too different
it kinda plays the same way but weaker than that pre buff e6
Sonnenregen has a point tho. Strv k does not need a buff. It is very balanced and a very capable tank. I find it very strong and love using it. I am a 53% wr career, and 60% 30 day. So I would say good player. Not great but good. Pretty decent right? I find strv k one of the most easy teir X to get up to 3k in a match. Very capable, plenty strong, holds its own
I also disagree that the 215b will outplay strv. Personally I find the 215b repulsive right now. Gets penned like butter consistently. If you’re frontlining in the strv against td’s sure you’ll get penned but so will you in an e6.. it’s not meant for that.. but there are plenty of cases where you can be hull down and wiggling around and you’ll get plenty of bounces
People need to understand the concept of the using of a tank and not just allowing the tank to play for them. There are very few tanks in the game that can sit hull down on a hill and not get penned at all. The Strv was never meant to be one
Its gun is much whippier than the e6 with less dispersion and a quicker aiming time. It still performs very well. Tanks play differently because they are all different. Stop blaming the performance of a tank on your inability to adapt to its unique playstyle. Yes it is a heavy, but it plays lighter than the e6, play like it, and it does very well.
i think it goes down to preference, most of these complainers just want strv to have a turret that can compensate for mistakes, comparing its armor department when its not even the category it specializes in.
Right… and who doesn’t want a tank that compensates for mistakes.. we all want a fast tank with good armor and a great gun.. well that’s called a broken tank and we don’t see many of those for very long.. the strv k has strengths and is capable to hold its own you just have to play it slightly different than you would an e6 and way different than your typical heavy like is7 or e100 or 60tp…I would say it is slightly harder to play well than like an e6… but I would say that is bc of its unique playstyle… I don’t think that makes it a worse tank.. I just think a lot of players are used to only
Playing heavies one or two ways
E6 is definitely stronger than strv is currently I don't think it has to do with anything regarding playstyle seeing as they're pretty similar, but that's more down to e6 being op.
Imo the reason why strv gets so undervalued by the playerbase is because of e6 being so strong atm, so strv being the balanced version is seen as garbage by the majority even if that isn't the case
You did 1200 in a conquerer, I should be asking how you only managed 3 shots worth of damage
more importantly, how did e 100 only do 500 damage
Low roll or max roll
one shot in e 100 be fr.
Shaming your team mates while you did poorly also…
And how are you allowed to shame them? When i posted a pic like yours, a lot o crybabies came in 2 second and told me to delete otherwise they will contact mods
the only dude that kinda understood what I tried saying 🙏
buff is4, better turret rotation would be great
Yall need to understand that strvk is pointless as a tank to play rn
Either heaviums around it need to get nerfed or it needs to get buffed, and I distinctly recall not asking for the turret to be impervious to everything when hulldown @wide sable , instead asking for it to be impervious to most standard shells when hulldown
Given the fact that even the frontal plate of a 215b becomes red to non td standard shells when hulldown. And fv 215b is arguably more difficult to play than the strv k and I do just fine in the 215b,
It’s a heavium guys, its a tank that has some armor
Wait. That’s what’s holding the is4 back?!
i think, it has good dpm, good penetration, good agility and good hp for a heavium but lacks the turret speed
the Strv K is not pointless, it just has to find a player that wants to play it, same with any other tank. For example, I don't like the IS 7 because its gun isn't very accurate, so I play something else like maybe a Super Conqueror.
I rarely play the Strv K, I play other tanks like a Leopard 1 which is my favorite tank
E6 is extremely overpowered in its current state compared to the Strv K, yes
I also have the 215b which you're are talking about right now, which is another one of those tanks I rarely play just because of the lack of hull armor. It does not matter what I do in my 215b, it gets buttered through the hull, if I am EXTREMELY LUCKY I can get away with side scraping it
Ok why would you play the strvk, name the reason and I’ll give you a tank that has the same reason why you would play it and also does better
Gun? 215B. Better damage potential
Mobility? 215B better traverse speed and its speed is still alright
Armor? I’d still take 215B because the turret is usable if you can hide your hull
Of course I’d just say e6 but that’s an unfair comparison
Old strvk used to be highly popular as a tank, widely used in comp battles due to it being the only heavium in the past alongside having the ability to use ssb, but now other heaviums that are better exist, which is why it fell off and namely because a certain overbuffed medium still does what it can do with better armor and mobility and gun handling with roughly the same ehp
I know, Chieftain and E6 are extremely strong and better than the Strv K, this still does not mean the Strv K is a bad vehicle. You just have to work out something with its gun and hp, it's definitely possible to make the Strv K a decent tank if you know what you're doing, this is my personal opinion on the Strv K
Yeah, but that really depends on the player and not the tank, any tank will perform well if given to the correct people
Any tank is decent in a good players hands, but a good player using a 215B will often perform better than when using a strv k
I’ll reiterate a point I mentioned above, strvk is severely underpowered hence underwhelming as a heavium, and that 1 of 2 things should really happen, firstly, other heaviums aside from strvk needs some kind of nerf
Or strvk needs some sort of buff
That way there’ll actually be some reason why you’d actually pick strvk over any heaviums
I would say nerf the other tanks since they can nearly be played as frontline heavies which they are not supposed to be, the Strv K is one of the little tanks that still have that role of being a "support" heavy
also, this time you're much much more respectful than yesterday, you seemed very... grumpy I would say yesterday
Obviously I will also get a bit grumpy if I am being accused of "assaulting" someone. All I told that guy is that what he was asking is stupid, I never said that he was stupid..... Well, it is what it is now
Respect goes both ways, you’ve been more respectful compared to yesterday as well
I will now go to bed peacefully
I understand your view on the Strv K, its turret being too weak and being easily penetrated even hull down, I also hope you kinda see my view on that though
I wish you a nice day 🙏
Strv k’s only issue is being too balanced in a patch where everything else is too strong for it to be worth using on a daily basis
Aside from the fact where it could use some turret armor
But gn
What are you doing that it needs turret traverse speed for?!
Sitting still in place and letting the turret track on its own duh?
no, you can get permatracked or rounded by a medium and you can t fight back because the turret rotation speed sucks
Why are you getting permatracked 🙃
You have two repair kits
What are you doing lol
and the super boost where is it going? Even with 2 repair kits you will keep getting permatracked and you can t do nothing about it
Consider using cover and being near teammates
i do use cover but its a heavium and the armor isnt pretty good, its troll but not ideal
true, is4 needs turret speed buff
The turret speed is not going to help in a circle of death situation unless the enemy plays badly (but they probably won't since they know to circle you anyways)
yes it does, even if you die, you could deal damage to make the target easier to kill and it may helps winning
My point being the buff would have to be quite substantial to make any difference if you're talking about a permatracked scenario
Imagine struggling with one of the easiest tier x heavies
It’s a hull down tank. If you play it right, there’s no tracks to shoot at
? hull down??? with 6 degrees of gun depression? sure
Getting perma tracked is still a thing in 2025??
Hulldown can also just mean you find a mound sizeable enough to hide your hull
You can be hull down on flat ground behind cover…
No one is saying to be a ridge line warrior like an Stb or chieftain
ok, if the Caern defender is gonna be a crappy Emil knockoff, at least give it 310 alpha.
otherwise, make it a bit more unique than copy pasting a better tech tree by giving it a 2.5 sec intra instead of 3
The problem is that a lot of map nowadays you need gun dep to work on. Death rails, normandy, … the is4 is a very strange case that needs to be fixed. It has good max speed but slow acceleration and bad traverse. It has very very good turret armor but no Gun dep. It has dpm but the on move dispersion and aiming time are bad. It has Good side armor but the turret is at the front, making it hard to sidescrape. Overall, the only situation that it can shine is like you said, hulldown on flatground, which is not very regular these days.
Buff the alpha of wz111 5a back to 460 plz
Add second gun fv4005 183?
no
It’s speed is average, it’s traverse is fine, 6° is standard for any Russian or Chinese tank, the gun is far more easy to use than an is7s, side scraping is easy. I can find you a hull down area on every single map for that tank pretty much where your tracks aren’t exposed to permatracking from the side and you’re useful
IS 7s gun isn't hard to use, it's just not good..... The accuracy on that thing feels worse than on the 183
the IS 7 overall is not bad, it has good armor and good mobility, but that gun handle especially the dispersion is awful
So exactly what I said
<@&481447501690568709>
✅ filip_off was banned.
Is4 is more of a heavium nowadays though, so extra turret traverse would certainly benefit the tank but imo it's already pretty good even though a lot of the playerbase didn't like the playstyle changes haha
lol
Now that I think about it.. I have barely seen any Is-4’s recently in tier X. Last one I faced was prolly about a hundred games ago and it had that ugly legendary skin that is all red and it was hard to tell where I could pen and where I couldn’t. Had to just go for my gut and it worked well enough
yeah the Tempest camo is disgusting to play against, I have it myself
Buff Vk 72.01k alpha to 630 nerf reload time by 0.5 second cus yes why r u doing 600 dmaage when Vk competition (60tp,e100,bz) all have 630 and 660 alpha
My concept of a new branch of USSR medium tanks, it will start with the T-34 at level 5. In the future I can refine my concept so that the branch starts at level 4 or 3.
BY THE WAY, CAN THE DEVELOPERS LISTEN TO ME, AND CAN THIS BRANCH GET INTO THE GAME IN THE FUTURE?
All tanks from this branch exist in real life, and most were mass-produced.
A little blunted about the T-54 which is already in the game
Poor T-55A being completely forgotten
this would not make sense in any way since the the T55 is a collector tank already
give the challenger it's new visuals please
T-64 has too many modern components
There’s already kpz 70 whoch is a modern tank but yeah t64 too far ahead
How does the balance team sleep at night knowing they created something as awful as the gsor fearless
Oh brother....
I think gsor fearless is a trophy tank, not meant to be OP
I don’t need an op tank I need something with value
Its hard to be proud of a tank that’s so awful
Literally all the other fearless tanks are better than their counterparts if not they’re an identical copy the gsor fearless is the only one that’s WORSE in regard to its counterpart
Lorraine 50t needs more damage on it's gun...
It’s essentially already a downtiered concept 1B and has tungsten
It’s legit a AMX MLE 54 for with no hull armor.
Credit where credit is due - I can't try out the Lkpz 70K and 116 because I simply don't own them, but the rebalance on the Erich K.1 feels amazing.
Love that it kept it's old gun (which even got buffed as well) and love the second gun for some funny moments.
Amazing job
=)
The power gap between t8 tanks and t9 tanks don’t need to be enlarged even further🥀
The concept at least has a functional upper plate when going hulldown, the second Lorraine's hull is visible, it's an easy pen for anyone, even tier 8. Plus, tungsten isn't consistent, but what is consistent is 300 damage shots that fail to kill tanks when it's most necessary... Which is weird when it's HE shells hit as hard as a regular 120mm gun's, then why do the standard shells feel lacking? All I'm saying, a simple buff to deal 400 instead of 380 would be good for the tank.
@uneven turtle and the gap between tier 9s vs tier 10s isn't large? A tank as large as the 50t and with zero hull armor to speak of, easily gets chewed up.
lorraine is just weird
Doesn't need buffs
Whole point of hulldown is to hide your hull, which you can easily do with 10 degrees of gun depression, and 50T is definitely not considered large, only slightly more taller than your average heavies
And low rolls, a factor that depends on rng is not viable as a balance argument
Could someone please forward this to the dev team. Could you possibly buff the TL-7-120 so we can use it? Could you consider making it similar to the e6? In the next update a buff to the hatch and adding another degree(or 2) of gun depression would make the tank actually useable on a ridge line and dare I say FUN. Thank you for your consideration!!
The hell do you mean 50t isn't large? It's basically the M6 Exp of tier 9, but unlike that tank, it's hull only has 90mm at tier 9, which is basically light tank armor. Another thing is, not a lot of maps are reliable for hulldowns. Plus, with how a certain player demographic acts (not pointing fingers), often trying to go hulldown is useless if they're just gonna drive up to the point they can see your hull and still shoot you then. This isn't like PC WoT where the maps are big and fights are often long range, where hulldown can actually work. Everything ends up close and personal 90% of the time, which is where it's lack of consistent damage rears it's ugly head.
@short needle TL7 on PC has an autoloader, so why not do the same in Blitz.
Are we using players skill level or tank stats as balance argument
If hulldown didn’t work, I’m pretty certain a considerable number of tanks in this game work be unworkable
That would be even better! Anything at this point, the tank just sits in my garage and I kinda want to use it