#tank-balance-discussion
1 messages · Page 66 of 1
Most likely a module-crit and not due to the actual armor though
I agree 101%
Yeah, It have high caliber autoloader, so it must have long reload. But 24 sec reload and you must wait 8 sec for second shell is too much.
Actually, total 1120 dmg for 32 sec is not bad deal.
But it require 2 shots.
Missing 1 shot is INSANELY risky for this tank unlike many other autoloader tanks.
8 sec is enough time for running and hiding.
This issue will be get better if
second shell reload time get decrease.
Also Turning speed is way to slow. This feel like I driving stock engine/track heavy tank.
Bad than Tortoise is insane, I guess.
Better if the total reload is decreased, because decreasing the time for that much damage to be dealt in quick succession is too favorable for a tankt hat can pull behind cover after firing
Sorry, but what type of tanks are auto ricochet? The Bugi? The Strv 74? First time I hear that term.
The auto ricochet angle is 70°, and it only applies to shells that can ricochet (AP and APCR). If an AP or APCR shell hits a plate that they don’t overmatch at an angle at or greater than 70, they will always ricochet no matter what
The Progetto 65 is a great example because the upper plate is very reliant on auto-ricochet angles (70 degrees or more) between the shell impact angle and the normal (perpendicular to) angle to the armor. A 183mm gun cannot overmatch a Progetto if it uses enhanced armor (I thought it was 50mm normally but turns out it was 60mm)
However, not many tanks have such an inherent armor angle than Progetto 65, so many tanks won't benefit from preventing the 3 calibers rule happening by using enhanced armor.
A 152mm gun can overmatch (ignore ricocheting) a 50mm plate because the caliber is triple or greater than the armor thickness. However, enhanced armor makes the 50mm plate 51.5mm instead, which means the caliber needs to be 154.5mm to overmatch, which 152mm guns cannot meet.
Nerf Sheridan overall turret armor so it's easily overmatchable, or at least HE-able by lower pen guns 
@prisma jetty thank you both!
Auto-ricochet angles are also important for tanks that sidescrape. You can wiggle making it seems like they might have a pen then move your armor back in a way that their shell will auto-ricochet
It is not so inaccurate. If you aim properly then you can easily deal some nasty bleeds. Don't go for instant snap shots
As is the case with many high alpha heavies
even when fully aimed in, it’s not as accurate as a fully aimed in e100
shall they buff t110e5 reload speed? low dpm tbh
Remove reactive armor from E 50M
holy crap PLEASE buff the on-movement accuracy on the FV215b
no
It would quite literally have the perfect gun if it did
good
^
Make the vk 168 armor actually make sense all right it’s 168 tons. I will never understand where this magical weight comes from. The nonexistent front armor, the nonexistent side armor, the weak engine, the nonexistent rear armor, or perhaps its turrent that could be penned from every tank that looks at you wrong
Do you know that leo 1 and grille is heavier then 62A, stb1 ?
STB-1 has way way more armour than it has irl, chief of it is side armour. T-62A is smaller than Leopard 1 so it may explain something
Imagine having high pen HE while still having very decent gold pen on top of a very accurate gun unless you’re moving at full speed while also having solid dpm at the same time in which the HE can improve even further since it has 170 pen at base and 184mm pen after Cali making its HE viable in more situations than you’d expect
Having all that on top of being a high hp heavium that is more mobile than most heaviums makes fv 215b a ridiculously strong tank balanced out by it’s difficulty of use due to its size and relatively poor armor
So tell me why you want its gun to be perfect when it’s already significantly better than most tanks
It already has the best heavy gun in the game yeah definitely needs another buff
342 APCR is definitely not going to feel like 370 HEAT
Umm mb. Still its pretty good. Then maybe like 360-365 heat
More like 350mm
2° of normalization is not much
@terse cairn (forgot to ping)
Buff APCR normalization to 3 degrees
Pls nerf E 50 M and buff Carro 45 t
Did you get outplayed by an E 50 M in your Carro 45t
"Nerf an free to play overpowered tank and buff an pay to play overpowered tank" . Yeah , don't let that guy get into balancing team.
😆
Hes right about nerfing the E50M though
Just confiscate reactive armor from it
^
please buff the Ox
Hmm he?
Buff APCR on CS-63
no
Give cs63 sandbags and reactive armor and the spotting mechanic
You literally want 50M version 2 right
Well now that you mention it, they’d probably need to buff the turret by about 200mm as well
That explanation is for AP and APCR
No, only kinetic rounds can ricochet in game
give the Mitsu 108 a better penetration with the upgraded gun, since all it gives is a damage buff at the cost of slower reload, no better penetration
Give the Skoda T56 the same double shot auto-loader that it has on WoTPC. And it is balanced like the Vz 55 in Blitz.
183 should get the Lesta treatment.
what did they do?
hi
Uhh huh explain why it should be in pubs bro. The FV215b 183 does nothing but ruin enjoyment in this game. They made it a game mode only tank.
I meant what did Lesta do to the tank
lmao
They made it a game mode only tank, like the Sheridan missle for blitz.
it needs worse DPM. it has 3k with gun rammer. It should have at most nearly 2.5k
What it should be is a Caliban at tier 10, worst camo, 0.4 dispersion, the shell velocity is fine, and make it’s pen on the standard like 280 pen. And maybe 2,800DPM.
The guy said it's gamemode only is false
They replaced it with FV 205B Alligator with 4k dpm and 120 HE pen.About 183,no it still can play in regular battles and game modes(Collector which can be sold for 2k golds)it just become rarer in-game
Pretty much Sheridan Missle but more common as its a old af tank en most probably has it
CS-63 have only 290 on premium ammunition this penetration is very low
Use calibrated and flank your targets
I honestly think that dynamic aim should cancel if you move the button too far or after a specific distance. Having to let go of the joystick to press the cancel button is super unintuitive especially if you're operating a high mobility tank that requires constant movement
Yeah I dont think giving high pen rate to lt mt is a good idea
no the tank is too dumb and too op and u want it to be buffed t-t
2.6k dpm max with rammer
yes it worse then other LTs
CS63's prammo really needs penetration buff
It's medium tank btw
CS-63 has above average standard pen
Tungsten
Gear oil
Reticle Calibration
But oh no it has bad premium pen!!
- the adaptive concealment which imo is one of if not the best gimmick
Cali crutch mains when they actually have to aim for weakspots: 🤯 😡 😡
Noooooo, don't call me out
Yes please buff CS 63 
Personal stats on a tank don’t matter in balancing especially since cs 63 is used so little hence the ace bar is so low
3k avg dmg, I can say this tank is good enough tho
CS-63 is OP it is balanced by low penetration
TBH CS is balanced. No need to buff. Just nerf the other op mediums instead
👆 For example, 50M
please
Ive never has issues with its pen
This is a failed design
Bro called me out 😔
How is it a failed design based off of those two plates alone?
Sure, I’m just talking about these two spots—the armor thickness doesn’t make sense
Why do you say that?
A 45mm armor can be easily punched through by a cannon over 140mm, and normally, a huge tank like that wouldn’t have such a weak spot.
It's quite literally the tallest hull in game, nothing is going to be shooting down on it unless it's something like an E100 in a facehug or another Type 5
Yes,I agree
brought it up for no reason 😭
but it is not OP
If it was good enough to need balance adjustments, a lot of people would have played it.
no one said it was
He did.
Thoughts on armour and reload time of Progetto C50 mod. 66?
Both are fine it's already a very good tank for a t9 does not need to get changes
It's perfectly balanced
thank you @fresh crane and @mild sable
What about Titán Charioter overall?
May i have an idea for a new blue tank or new gun for IS-7 <@&481447501690568709>
No you may not
Why not <@&481447501690568709>
If you ping us one more time for this, you'll win a prize
Because we moderate the discord server and don’t work for wargaming
It was a load assistant, not an actual autoloader
Maybe get a gun with more faster reload
IS-7 is fine as is
We already have 777, IS 4 and 260 for that
Consumables(Update 6.2 Livestream)
When was this lol
Some april fools event long ago?
That was when they introduced additional super consumables, if my memory serves me correctly. The welding unit (healing) was canned before release
Excuse me, Will this tank be added at wotb it will be a good rival for E-100 and 60TP
I hope so , after the Type 5 heavy being turned to a collector tank , we really need another Super heavy line to replace the gap of the type 5 line
Then i found this anime girl on the stream, you know who's her ?
A soviet rear mounted heavy. It will be just a 60tp made for flat grounds. I always wanted it to be added as a tech tree
lol no
Please keep in mind that this channel is for people to discuss tank performance and suggest changes to their stats
buff the rinoceronte alpha, is trash, all the 128-130 have 460 and the rino have 420 and is a 127mm caliber, atleast buff it to 455 or 450 but 420 is the 122mm caliber dmg
Rino is also more flexible than other 128-130mm tanks, and has an auto reloader, which allows it to have better overall damage output. It doesn’t need an alpha buff.
Funny ragebait bro you almost got me!!
look the alpha of the rinoceronte, is 420
Make the t110e4 more like an actual td, and not heavy, give it more damage per shot
Buff Maus
Or at least make it the same alpha as t30 (why does it even lose 10 damages compare to it ??)
True, maybe make damage per shot 650 on e4, 700 on e3
You're playing the wrong line if you want a proper TD
True
You cant be serious
?
buff conqueror armor
Ah yes buff one of the strongest t9s
We be getting a boat load of bad takes so far
Always do
More often than normal atm
It's usually by people who are new to the game or are new to a tank and generally have no clue what they're doing
the friendliest way of saying “you’re a noob” lol
anyway since this tank is mobile I guess conqueror is good with brawling near an obstacle that serves as stationary protection
overall I’m getting used to it now
Tbf, it's gun is just great in every single way. It's basically a gunship/med hunter with decent mobility but lacking armor.
Probably one of the greatest T9s that exist right now, advantage through skill/positioning and not armor or raw stats if that makes sense.
Give the Ho-Ri premium ammo less dmg, from 545 to 530 🗣️
no
Ho Ri needs a big nerf, give it on move dispersion similar of that to of a FV215b 183, no reactive, and 1700 health base. And give it 360 AP pen like wot pc. And if someone says “But the type 71 has 360 AP pen” well the type 71 should get 345 premium AP pen with Cali.
No reactive armor and we good
New tank for blits 😎👍
No
And why? You enjoy Ho ri’s snapping you for 560 and most of the time getting away with it?
The Ho-Ri doesn't need any changes currently
It's not broken or weak it's damn near perfect
and yes I don't really care if a Ho-Ri snaps me for 560
if that happens that's usually my fault and not the tank being "strong"
I didn’t say it’s OP, even though it kinda is. You say it’s broken yet it has: armor that requires gold to pen, and half the time bounces anyway because of its stupid angles, Almost 2k health for a TD, reactive armor which makes all non HE shells do 27% less damage, good mobility, the best pen in the game, really good on movement dispersion, 3,200 DPM with Cali, loses almost no damage on its 400+ MM of AP premium pen, with the 2nd best camo in tier ten. And it’s the BEST preforming tier ten on win rate for 0-45% players more then the E50M. And yes it’s basically perfect, which means it will be able to get away with more then it deserves. And here is the thing, half the time it’s not even our fault, because the Ho Ri will pen you with I’d say a 95% chance regardless of what anyone does.
I’m sorry bro, but I don’t see anyway in any world how this tank doesn’t need a big nerf. :- )
Bro
This is the worst rebalance suggestion
Like it is extremely, extremely bad
Explain why, and I’m pretty sure people have worst suggestions.
The ho ri, yes is very strong, and could receive a small nerf but...
-Same gun handling as the 183 for a 560 alpha gun will make the tank basically unplayable (because non-turreted tds have worse gun handling then it normally shows, because they have to turn the hull itself)
-No reactive is a ok idea
-1700 health base, yea that's a another huge blow
-taking 20 mm of the pen is also a pretty big change
All of these combined is just too much of a nerf and will make the tank literally unplayable completely
Only one of these (except for the 183 one) will be semi-justifiable
I said on move dispersion of a 183, not aiming or dispersion which I’m fine being the same as it is now. I want Ho Ri players to miss a lot if they spend 0.1 seconds to aim. Taking 20 MM of pen away isn’t really gonna matter because you will still have the almost the same effective pen as a Jag with Gold. It should be able to be played mid line but not put on reactive and trade almost equally with a E100 15CM gun. And taking away the health would allow heavy’s to have a better chance. Because it shouldn’t be able to front line effectively.
Yea I heard what you said but the point I said still stands
And it can't really Frontline well, if your enemy loads gold it's impossible to get bounce unless they shoot some troll spot
Even then, if the enemy loads gold it loses the amount of damage the Ho Ri loses. Ho Ri shoots a E100 with a HEAT shell, rolls like 470 with reactive and it will shoot the E100 for 560 and will have 1000 more DPM then the E100 even if it shoots standard ammo. I can see where you are coming from though.
I mean reactive is a little bit much
And the gun handling should be about 15% worse at most
I agree. And I am glad you understand that. But I personally would at least want a little more. If not the HP then it’s DPM should be 3000 flat.
It's 3.2k base I think
So maybe 3.1k
Well, I think this was a fruitful discussion and I enjoyed it.
The Maus desperately DESPERATELY needs an armour buff 😭 It needs to have a totally unpennable upper plate at least, but even then I'd still strengthen the turret cheeks too. It's just wild that I can cut through a Maus' upper plate in my Sheridan lol
Make the MS-1 have the FV215B 183 gun and make it strong as the maus
I think! the MS-1 should have the ablitly to (ONLY) one hit ram (ONLY) the MAUS, like it can full Hp kill the maus, it would be a fun little bug haha
Vk 72.01 need to buff he turret in front
Its actually fine when angling, its only when tanks with high prammo pen come into play that you are screwed
buff murat
Chrysler are too good, mobility for a HT in tier 8 are excellent, armor good, nerf the gun reload and increase it's alpha, maybe slightly faster and lesser alpha than keiler (330 looks better)
Nah its stats is fine in current meta , no need to change it . It just needs PRB model
Give T26E5 ap standard
titan hnd needs a side armor buff and make the lower plate a bit small for the love of wargaming it is irritating me
I heard that TIER 11 is coming to BLITZ
Nope.
At least it is highly unlikely since the devs said that there weren't any plans for a tier higher than 10 for now in a Q&A
Then what about this
? That tank is a Tier 10 from WoT PC, I don't see why it would be on a whole new tier for Blitz.
This exactly ⤵️
That says nothing about a new tier
That just shows that the Polish TDs are coming to blitz
Well Droodles says (maybe)
If I'm honest, I do not trust that source.
There are no leaks of any Tier 11 anywhere and there have also been some considerable fake news or clickbaits from that side in my opinnion.
But I'm not here to discuss who provides trustable content or not, the only thing I'll say is that it's best to look at multiple sources before coming to a conclusion.
Nobody cares😭
Thats tier X polish TD . I'm pretty sure he didn't say anything about tier 11 in that video , he just reviewed the tank on PC and shared his opinion about the tank
It will be a tier 10 not 11
Ah yes, droodles, the paragon of truth and knowledge in the blitz community. Definitely not known for clickbait, misinformation, and misrepresenting facts.
Not even mentioning le funny incident
💀 😭
For a long time, there was one very unpopular, but personally for me very beautiful tank in the game - the WZ-111 (premium heavy tank, 8 lvl.). I think it needs to be given the same accuracy as the T-34-3. This would be fair, because it has better dynamics and smaller dimensions, and the WZ-111 is much more survivable. But their armor is about the same.
Which WZ-111 there’s 5
Yeah how about we don’t give a heavy the same aim time as a T-34-3…
Yeah a heavy with better DPM and Pen than a medium does not need the accuracy and aimtime of a medium especially when the heavy has 1800 HP compared to the medium’s 1300
The tank is very unpopular, but it is easily penetrated by tanks of a lower level. And the tank itself does not have good dynamics, like French heavy tanks, it does not have accuracy, does not have good vertical aiming angles and there is no strong armor. Only an accuracy upgrade can make it competitive.
buff titan h-nd’s side armor because it can’t sidescrape and the lower plate a bit small because it is irritating me
I say just buff the upper plate to like 140mm, maybe 145. The lower plate is effective when sub-50% HP but the upper plate needs to do its job better because it doesn't get any benefit from the sub-50
side armor?
Carro 45 t not have OP consumable
What OP consumables
What is this consumable
What
This consumable Carro 45 t don,t have
Those are the consumables the Carro has
It doesn’t have any “OP” consumables
yet
I would rather them not give the Carro consumables over proper buffs
Bro can see the future
What if they give it reactive armour, tungsten and reticle calibration
IS 5 should receive a buff. AP standard and 130 MM of upper plate armor. That way it can actually feel like it has good armor.
All the lower tier IS tanks need a overall rebalance or buff
hi im new here, 2 yers here
Idk you tell me
<@&481447501690568709>
He literally said not
no sources of polish tds coming. HOWEVER i can tell there is a 50/50 since type 5 heavy got leaked and currently in testing we might get that line unless they turn that tank into collectors which is going to be sad
That would be fun ngl
4k hp maus
Buff T-44 122mm reload time,shell velocity,apcr pen to 235
Might as well change the APCR to 250mm HEAT
What’s y’all’s opinion on the jumbo
turret is good upper hull is eh better than the tier 5 sherman its decent
Do yall think the smasher tank should have a lower damage range
Very stupid it has full damage HE
Just nerf smasher damage to 570 and it will be balanced

No
Keep it the same
is there a world of tanks blitz support on discord?
Nope, if you want to reach out to support, you'll need to do it via the website.
yeah but i need a issue about reforged and on website they told me i need to contact someone from discord
What sort of problem?
(Also, can we please continue this in #news-discussion , since this is a channel about tank balance?)
hi wg i am currently short of 3 million in game currency and i need it to buy foch 155 can you give me 3 million currency? 🤡 👍 😶
No, just nerf its accuracy
I would give it 1500 DPM. Also I find it funny how people complain about the Smasher being OP even tho the SU 152 has basically the same gun but with 2700 DPM even tho it’s accuracy is worse I’d say just aim. Or if 1500 DPM is to much, Make it have Ground Tank camo values.
Because the smasher has close to 500 extra hp, an actual turret and even more troll armour...?
The hull and turret of the smasher is a paper weight. The only way I’m bouncing a smasher is if my shell goes WAY off and hits the lower track. And the SU152 has camo as a TD. And I can spot the smasher easily, unlike the SU 152 which rarely even get’s spotted unless it shoots. Plus besides the tank, the player in the Smasher always doesn’t know how to use the tank well and half the time barely does anything. While the SU 152 when a player drives it will usually always camp and even if they bounce you they sometimes won’t be spotted. IMO It’s way easier for me to deal with a Smasher than a SU152.
Maybe a little buff for the IS2 Pravda SP??
Aiming time and dispersion are ridiculous
That is just IS series in general
IS and IS2 are so much better
They really aren't
That's a cool story and all but smasher is still miles better than an su-152 is. A turret, extra armour and a lot more hp including better accuracy is just a lot more relevant than extra camo is.
Also most t7 meds need prammo to pen its turret reliably lol, it doesn't have amazing armour but it certainly is troll especially for quite a few t7s
The turret and HP is an advantage, and it’s mildly better accuracy, but its armor still sucks. I don’t see any light or a med bouncing a flat 150 MM plate with standard. And even then, a light or med fighting a smasher is already a bad decision. While the smasher has those advantages I feel like I can do the same in a SU 152.
Mildly better accuracy lmao. 0.4 compared to 0.45 disp is massive especially when it also has a turret so less bloom when rotating and no you're out of your mind if you think su 152 has the same impact as a Smasher, there's having an opinion and then there's being objectively wrong lmao
Ok, but I’ll still take my better DPM and camo
Smasher can one shot SU 152 with CS which immediately discredits 152 being any worse, the fact it’s immune to T6s and needing gold to hurt it with T7s is ridiculous, the cherry on top is it butters through tier 8s
Smasher has more hp and thats all I need 
You are right, it can one shot the SU 152 with CS which discredits the SU 152 from being worse. I agree. I get your points everyone. No need to constantly ping me :>. Also just to let you know the Smasher and SU 152 have the same pen values except the smasher has 5 more mm of standard pen which isn’t really that big.
Smasher has 275mm pen with cali on prammo
Su 152 also has 275mm pen with Cali on prammo
Having no pen diff on prammo, especially a ht against a td, the td should have the superior gun but it doesn’t really seem that way now, does it?
You could argue Su 152 has more dpm but how much of that is actually used when you’re camping?
In the smasher you don’t have to camp allat much since you’re frontlining and since you have the armor and hp, you can willingly out trade other tanks with the chance that they won’t even pen you, which Su 152 doesn’t have the luxury of.
Therefore, smasher clears Su 152 no debate needed after this explanation
Oh yeah and smasher has a turret(duh)
get on with it guys you've been arguing since the past 8 hours 🙏
Just needed to shut down the other guy with a good argument👍
+much more accurate
Can you guys like stop pinging me? I already said I was done with this argument. I’m done with debating this topic. And yes good argument, I never technically said the SU 152 was better but anyway. I WAS key word “was” saying they were equally overpowered in the right hands. And yes the Smasher having good armor is absolutely true, 150MM is good armor. Now please let’s get over this topic, and leave me in peace.
is this price normal for autoloader tank emil 1 ? ~ (-10k Credits) every rounds
@upper knot scammer sent a link
If you use one clip (3 x 3600) then it will cost you 11,200 credits
In equal hands smasher is still blatantly better 
The Smasher is not that OP. It doesn’t have the grt armour someone was saying and it’s easy to pen with tier 7 meds that can aim. It’s a one hit wonder with its big derp but is an easy target.
I didn't say it had great armour I said it has good turret armour against low pen tanks aka most t7 med standard and obviously t6 tanks.
And no "One hit wonder tanks"are things like kv2 that are garbage in every other way aside from doing big damage, smasher has the damage output as well as a decent turret, actual accuracy, dpm, a decent amount of hp etc
No other T7 can one shot tier 6s besides SU 152
And then the red team sees it and kills it. Most people seem to be afraid of the Smasher but it’s an easy target in a T-43.
Ah yes that’s how you deal with every tank genius
Including one tank that needs gold to hurt it reliably
Comparing it to t6 tanks is not relevant as it should face t7 and t8 tanks more. It’s slow and easy to counter close in. The dispersion isn’t the best so from a distance it needs time to aim again making it easy to get away from unless you try to face it.
It really isn’t that great of a tank other than the big gun. If it didn’t have that how many people would really play it? Be honest
Considering kv2 and 183 are still popular tanks despite being incredibly garbage every where bad stats would not stop it being spammed solely because they still can one shot targets or otherwise be massive annoyances
Also it is relevant because it’s incredibly stupid Tier 6s literally have no chance against it, and it poses the biggest threat to tier 8s it’s almost like 90 HE and 275 heat is problematic
I’m using the T-43 as an example of a t7 med that can handle it. It doesn’t need gold to pen the Smasher unless you play it face on and then you deserve what’s coming. The comments so far are making it sound like a mobile invincible TD. It just isn’t if you know how to deal with it.
This is basing it off “I can kill it so it’s not an issue” which is not a valid response nor a respectful one especially from a “community helper” smasher quite literally is the most threatening T7 heavy out of all t7 heavies while in a T8 you could face the smasher poses the biggest threat
I’m glad you have a healthy respect for the Smasher but don’t say it the best T7 heavy when it just isn’t. Claiming so tells me you are blinded to it somehow and thats fine. Claiming I have disrespect is laughable regardless if I’m a community helper. I’m a player first and have just as much right to my opinion as you do yours. Main difference is I’m not trying to insult you, just stating facts.
Except it is the best or at the very least one of the best lol.
Just because you killed some morons in a Smasher doesn't mean the tank is weaker, there's a reason why there are people who have averaged 3k in smasher and it isn't just because of alpha. "Isn't that great of a tank" lmao yeah sure buddy
Compared to other Tier 7s with CS and gold it performs exceptional infact it has higher dpm than dpm focused heavies
Infact it’s actually only 400 dpm lower than a black prince with gold
No one should be running those three with CS though.
🧢
I run Vent on CS 
Anhilator OP
nooo ofc not, tier 10 td damage, with good accuracy, decent armor and pens more than some tier 9 heavies with heat! it isn't op, just money balanced
Its like a greatsword
Big, capable of lots of things, but is only useful if the wielder can use it effectively
Additionally its clunky, that describes the Annihilator
Very OP, very easy to bully the user if they aren’t OP in the skill department.
He said the inappropriate word and posted it in an img

SP I C is a slur when not spaced, hence it’s spaced fine here, being Spahpanzer I C after all
how was the O-47 turret improved?
i saw it gained 40 points on front turret plating, and lost 10 on each part's rear side
Yeah the Germans was always outta pocket with their names
“Armored reconnaissance vehicle”
But still peak tho
How do you properly use the damn ARL44? I faced the wall, didn't worked. Angle it, didn't work. All I can do is trade shots with it and lose all the time.
Bully lights and mediums with it
You don’t angle with it
Fight lower pen tanks with lower alpha first
Abuse its depression
Is there any word if the STA-1 new high def model will also have other re-balancing changes when the update comes out?
Thank you.
You have class leading dpm, exceptional penetration and a lot of hp to spare as a heavy. Like they said, this thing is a menace against meds and lights so long as they don’t get too close.
Your shorter reload also means you can trade 2 or sometimes even 3 to 1 against your opponent
Thank you sensei.
Obj-704 path or hunting panther path?
when T10 rebalance
after reforged probably
dispersion in smasher
I think Tier X tanks should be able to be penetrated by all Tier I tanks from front, side and rear. It's super unfair that we, Tier I enthusiastics are blantly ignored and slapped in the face especially when a Tier X tank simply has to load up one shot to destroy ALL of us, signifying of our lowly and unbalanced HP compared to the Tier X that have thousands of HP units.

Smasher is perfectly balanced and will NEVER be touched
Nerf smasher penetration
No smasher is fine but increase the reload time of annihilator.
I wholeheartedly agree
What's going on with the game?Mine stopped working
my bad g i should have clarified it better
Buff murat
It's one of the terrible MT in blitz
Low camo value
Big hit box
Not good armor
Didn't have great gun
Tier X can't penetrate Tier I? No wonder Tier X never thinks of engaging Tier I

wait how are Tier X and Tier 1 match up working
That's the thing too! They have seperated us clearly of the Tier X and Tier I from actually creating a match together of which both tiers are involved in. They limit us to either a tier below our current tank's tier or above. It needs to be balanced!!
It's tier X and tier I(X)
I agree with you mate. Your thoughts are awesome 👍
All Tier VIII medium tanks are the worst tanks in the game. With a Winrate under 46%
Things are a bit different when you look at how well tanks perform when played by the entire playerbase.
Here's what BlitzAnalysiz.com found when the checked 92.5 million regular battles played during Update 11.7:
https://blitzanalysiz.com/update/11.7/#R-image-f20f0f5ef1134e7f27c8fa77dbc89486
yo waddup, t62a or obj 140?
so the obj 140 would be more in the realm of light tanks? gameplay wise
So...
i have a new idea for new tier 8 collector/premium tank

Nothing phone 3(a) supports 120hz but my FPS caps at 60. Does wotb support 120fps on nothing?
Not sure... It should support it tbh. Far as I know, the Android app isn't individually optimized to every Android phone, so it can end up being capped at 60 due to battery saving concerns and so on.
For instance, on my older xiaomi phone, the game will sometimes launch with 120 fps, sometimes with 60 fps. There's also cases where the target changes mid game.
This problem however, never occurred with my iPad Pro, which has likely gone through individual optimization (cause it's apple)
so like it will be hell for me to grind a medium tank line in tier VIII
.haiiy was banned.
STA-1
46% Average WR and 48,6% Player WR
Indie-panzer
44,9% average WR and 47% Player WR
M26 Pershing
46% Average WR and 47,7% Player WR
Centurión MK-1
45,6% Average WR and 47,6% Player WR
They are not very good WRs.Considering that out of every 10 games they win an average of 4.5 or 4.4.
While their collector counterparts have a WR above 60%.
And even more so in the case of the Centurion than its counterparts, being a slow tank, with little damage, little armor and an absurdly high reload of 5s for 180 damage
It's 190 in 4.3s/4.53s 😭
It needs something to help it out but at least make sure
at least 3k DPM
Brother centurion 1 has the highest dpm out of any of the centurion clones, and it also has a different gun with very usable hesh.
These stats can be extremely misleading especially on blitzstars since they look at all time, average stats across the playerbase will always favour prems due to accessibility and more noob friendly tanks, which is why something like leopard 1 is basically at the very bottom of these lists.
As for t8 tech tree meds in that list, pershing and indien panzer are good tanks, cent and panther 2 are pretty decent and the sta is bad, but even still the very worst t8 meds are all prems, mod 1 and superpersh are worse than all of these tanks
I'm looking at his performance in this patch 11.7
even though it has a theoretical damage per minute of 2500.
His average damage in game is 1000.
Any clone of him, besides being almost the same, his average damage in game is higher in his Tier 8.
Defender MK-1 : 1500
Centurion MK5/1 RAAC: 1200
Taking into account that the player has an average WR between 45% ~ 55%.
In addition to its low speed of 35km/h.
Which hinders its mobility around the map.
A non-existent armor even in the turret.
145mm frontal armor on the turret and its 76mm frontal armor.
That even its chassis is easily penetrated by a Tier V frontally.
Its low WR in this patch still shows that the tank is pretty bad.
At no point did I say it was better than the other cents, you're comparing it to two of the higher ranked t8 meds. The turret also is pretty decent, it is not extremely reliable like the others but it is at the very least troll and good against lower pen tanks. And again average stats across the playerbase are not the be all of everything, is centurion 1 an amazing tank? No but it is decent majority based off of the gun it possesses, and like most tanks relying moreso on their gun, the average player is going to do poorly in it. Cent currently has enough going for it to be decently usable tho ofc there are better options, there's also options a whole lot worse.
yap
Literally a balance discussion channel…? I don’t think you’re suited to be here if you can’t read more than 4 lines without bringing up the word “yap”
That’s rich coming from the guy with a short attention span🧐 I believe YOU don’t belong here bud.
Ehh . Player base doing poorly in them doesn't mean the tanks themself are bad . Take example of the Leopard 1 and OBJ 140 . Their WR are bad but does it mean these tanks are bad ? No . Just because the tanks are hard to use and the players can't do good in them doesn't mean these tanks are bad .
You clearly haven’t been here long enough
Cheftrain t95
MODS BAN HIM
Okn't
can we please make the maus's upper plate not butter
it 100% SHOULD be at least on par with the e100s upper plate.
It shouldnt be turned to butter by any heavy with decent heat pen
facts
Buff it by 10-20 mm. Also buff its turret cheeks by 10-15mm
<@&481447501690568709>
W
.the.low.neon.zushi. was banned.
hhhh
Substantial argument, however, hhhh needs no balancing as it is
The buff
Hopefully justify the price increase kekw
luckystriker777 was banned.
TIER 8 REBALANCING?!! I prayed for days like these🥹🥹
How do you properly use the MT 25 please. This is definitely not the VK 28. I love that tank.
Idk about yall but to me, it makes NO sense whatsoever that the 105mm gun on the T28 and T28 prot are the worst guns of the 3, it makes no sense that the 105 is worse than the 90mm, WG please buff the 105
😭
buff conway hesh alpha
what is the compensation prize for AltProto AMX 30 ?
Credits I assume
do you know the rebalance news about 8/9 tier?
if only is2sh,t44100,cdc,and other several tanks yesterday will rebalance?
Wouldn't it be gold normally
If I recall correctly, the AP Amx is still a premium tank, so the compensation from most certificates or containers should be credits.
Of course that differs from one container to another, but generally Premiums are compensated with credits.
Correct. Collectors give gold, while Premium’s give credits for duplicates.
The is2sh is actually going to be meta🥹
Watch the Bisonte C45 get its 2800 DPM in the upcoming update . It is gonna become the best tier 8 heavy
almost all tech tree t8's need to be rebalanced
Ima just say, the GSOR fearless needs to get a buff to his on movement accuracy, shell velocity and probably it’s aiming time, it is atrocious to play and is not enjoyable at all, you could say that it’s the Nightmare tank, but at tier 8
i doubt
Idk why they gave it that buff but I’m not complaining
Please nerf the 183 alpha damage
Nah
If we put it that way, even the Tiger 2 needs a Buff since premium ammo cuts through it like butter.
Buff Grill’s camo by 10% I hate how a med from 200 meters away spots me behind a bush.
I can drive a Obj 268 and have better everything except as good accuracy, but even then I can still hit 95% of shots in the 268 anyway.
💀🙏
You can stay unspotted in the grille very easily
I think we should buff our T28.
Give 4005 reticle cali and tungsten (sarcasm, since some are unable to comprehend the concept of it)
No
Yes bro it would be balanced trust me, its just like amx 50b reactive armor, so balanced
Um, yeah. Cus Amx50b IS balanced. Semi reliable gun, atrocious camo value and size, can be HESHed and since it has no spall, it renders reactive useless.
4005 is just a better 50B in every way except HP. That’s literally it, as a side note, all of the tanks in t9-10 can HE 50Bs side
-# And I should add that 4005 has intra clip boost too
Yea that's all i need to know about you 💀
lol most people would say it’s the other way around
It really isn’t tbh
Because it is
4005 is just more cringe but that's about it
50b is just flat out more versatile
Idk man, intra clip boost + impossible to get one clipped by even amx 50b with HE cus of spall but maybe wt e100 auf + more reliable gun. The only time I can really see 4005 losing out is in leading a push cus hp disadvantage. I guess reactive can save the 50B more often than not though
And a 5th shell🥀
I was using some sarcasm in there but i guess it wasn't received by some, spanguy if you consider the 50b balanced, what do you consider to be overpowered? Most auto loaders/reloaders are simply just better than single shots right now
Me when the strongest tank of each class at t10 are all single shots 🤯
Truly outclassed by clippers
E50M, MLE 54, E6, 100LT, Hori
Give one example where a single is Better than a clip, I'll give one, e5/concept 1b vs a kran, hulldown vehicles but kran wins simply with the clip
Yeah bro we should give a tank the ability to one clip mediums and some heavy’s. That’s like saying we should give the 183 Grill 15 dispersion and aiming time. The the 50B is a better 4005 because it has reactive, and a more accurate gun. Also who needs camo in a heavy??? HESH isn’t even a argument because 5% of tier tens have HESH
Mle54 abusing literally any clipper due to sheer survivability and close range brawling capabilities of more than enough dpm,
E50M having the same scenario, except with a boat load more versatility, being able to side scrap, brawl, hulldown
name one tank that can survive more than 2 clips, or also name one tank that can do everything
Carro shoots one shell into the e50m then reloads the one shell, then rushes and dumps the clip
but tbf I’d just sit hull down and the AMX MLE 54 can’t pen me. And if it trys to rush me I’ll have teammates nearby.
Nice job not even picking the strongest hulldown single shots atm.
But you know what sure, 50b is the strongest heavium clipper at t10, it's still nowhere even close to e6 or 215b for that matter. Ho ri is clear of any clipper td, stuff like 268 is also better than foch. Literally any clipper med is worse than e50m, t22, m48, Leo etc... the only one even being close is carro.
There are some very strong clippers atm (rino,vz,kran) but the rest are either just good or above average, they are annoying for sure but they definitely do not dominate the game strength wise
Unless 50M rushes you instead and locks you in a face hug where you’re forced to use prammo and reduce your effective dpm and worse if the 50M has the reactive at the ready
@rocky sentinel you ain’t penning a MLE 54 in hulldown either
so no tank is gonna do anything against each other. Therefore we look at its gun, Kran has 2650 DPM with Cali, and the AMX has like 2800. Kran can clip people for 1200 easily and the AMX will miss 15% of its shots because the gun sucks. Mobility is a massive advantage but I don’t really need mobility in my Kran or MLE when both are gonna sit hull down. So the only comparable thing is armor. I hate the 5 minute timer.
Kran is more susceptible to HE splash damage and uh, mle54 has one of the the best armor profile frontally being thick and angled so good luck splash damaging it
Just edit your message to show what you wanna say
Why would anyone fire HE at any hull down tank? Ya do like 100 damage or less against the Kran turret. It’s a waste of time firing HE at tanks you can’t pen unless it’s like a 150+ MM. hatches? Who in any world is gonna hit a Kran hatch when I’m gonna point up my turret. That’s like saying the STB hatch is a weak spot, when people are gonna use it hull down.
Hatches... Lol
You can splash right below the gun for consistent 150+ damage due to how weak kran’s hull is
Against a high caliber tank it’d do upwards of 300-450
Ps I never said you’d have to expose your hull for HE splash damage to deal that much
if I’m gonna use my Kran I’m only going to show my turret…. And if people show their hull it’s not the Kran’s fault anyway.
I’m in Platoon 1 I want to get back to the game so it’d be nice if you join
Uhh stb hatch is most definitely a weakspot lmao
Bruh bzt is gonna get 910 alpha and 1200 w hesh
How about you use it hull down, then it’s barely a weak spot. We aren’t talking about players who drive their tanks wrong we are talking about tanks being played correctly. And STB players aren’t just gonna let you aim in on their hatch’s anyway.
I'm talking about me playing against stb, I don't need you to tell me how to play an stb. The hatch itself isn't that difficult to hit even hulldown I've bullied stbs off ridges countless times due to it. If everyone was a 70%er sure it would be harder to hit but they're not. And even still with a more skilled player against you it isn't the hardest thing ever to hit
Yes it’s a ez shot to hit if someone isn’t using gun depression, but you are basically saying you can hit that hatch? That tiny little hatch? I mean maybe, but I wouldn’t try doing it personally.
Is my beloved hori buffed already?
You do realise if you're contresting the ridgeline they won't be using full 11 degrees? That's the perfect scenario for an stb in which case if that's happening you've probably already lost the ridge. The hatch itself is pretty big and extremely weak, so when it isn't using literally all of its gun dep it is a pretty reliable pen, of course you need to aim but as "skill" shots go there's definitely harder weakspots to hit
No, and it should be nerfed for how cringe it is at the moment. It needs a nerf on its reload and worse traverse
It shouldn’t have reactive but I think it’s fine as is
Looks like you have good rng
No it's called having good aim.
Nahh, even if i aim at the hatch perfectly, it still misses
grille needs a buff
No it doesn't
Grille is one of the dirtiest TDs to play against and sometimes even the user themselves will feel dirty using it 
👍
Jagpanzer
T28 defender "autoloader" doesn't feel like one anymore tbh
That wasn't really the point of the defenders to begin with tbf. Both IS3 and T28 Defender are basically single shot guns that can deal 3× 400 damage quicker than any other tank at T8, but pay for it with a long reload after. Sort of like the M IV Y or the Sentinelle, just with more damage.
I see what you mean, but is it really that viable now with the introduction of all these fast burst autoloaders? and it's not like anyone would just sit there for 18 seconds taking such damage...nor will the TD be able to chase anything with that mobility
In a city fight or for finishing tanks with around 1200 hp, these tanks still work great.
Besides, the T28 only needs 13.2 seconds to dump it's clip.
I will say that they depend on the team quiet a bit and the reload for the whole clip could be made a bit shorter, but we don't need tanks that can remove most HP of other T8s or oneclip a few T7s in a relatively short time.
I counted the 3rd shell reload like a fool lol...the tank has decent armor and shouldn't be faster since that wouldn't make much sense for a T28, so yeah the dpm should go a bit up by making the clip reload a bit shorter, it's not like it would make it as deadly as some other tier 8 TDs (isu152, jagdtiger8.8, scorpion G to name a few)
I would just give it 60% camo, and it’s perfect.
That’s why the IS3 defender and T28 defender are balanced, they are fast enough to reload their shells to out reload single shots. Autoloaders are kinda unfair now compared to the base single shot value, because for example: A M6 Yoh can deal 900 damage after the 1.71 intro clip. But doesn’t really suffer from poor DPM, it can deal basically the same as a 183 standard round in the same amount of time you start aiming at it. For all autoloaders What I would do is either A: make their DPM maybe 500 less, or B: make them like the M-4-Y with fine DPM but a long enough intro clip to not heavily bleed someone without being able to counter it.
What about M IV Yoh and Sentinelle? They have slow intraclip and fast clip reload. Are they meh as autoloader?
They aren't really played like autoloders, more like single shot tanks that take a break.
The Yoh is pretty nice, the Sentinelle is a bit meh, but that's down to their individual characteristics.
Yeah maybe it's not the old autoreloaders that need a buff, it's the newer ones that should be nerfed (won't happen though cuz premiums)
explain
Burden of evidence is on you
They've already buffed it to a point where it's in a good place, it has very good mobility now, which makes it extremely easy to rotate around the map including better reverse speed from gear oil so staying alive is much easier. You have very good dpm with a high alpha platform, ofc not as high as before but it doesn't really need to be currently, and the extras like reticle cali which helps with its on move dispersion and spall which blocks HE. The camo is still very goofy but seeing as the tank is finally in a good spot I do not think it's necessary to Change atm. You can have very consistent performances in this thing if you're playing well
Rammer really needs a buff. Buff its turret and upper hull armor, and give it the ability to actually ram! Also, change its Mad Games ability to "Rammer Rig". The sad part is, its name is literally Rammer, but it can't even ram :/
Camo doesn’t really matter in grille when you can shoot from as far back as the map allows to begin with
The upper hull...or hood
Is the hood of a car, of course its weak
Is6 needs either a hatch armor buff or a buff to the stupid turret weakspot. Wg is giving it a bunch of hull armor but it’s useless when you can just auto pen anywhere on the roof
Petition to buff TS-5
Please help, do you guys know if the Aufkl Panther has a especial camo? I dont wanna spend a regular camo on it and then find out it has a especial one thank you.
Ts5 needs the turtle treatment, there is NO reason the ts5, an assault td, to have 1200 hp
I propose:
1200->1500 hp
5 degrees of gd->6
BUFF THE EDGES OF THE HATCH
And maybe a little buff to the horrible gun handling
Someone who understands the game ⬆️
I don't think it has a legendary camo
fair enough, yeah i agree with you. Except the camo values
Thank you thank you!!!
5 式重戦車はいつゲームに追加されますか
日程は発表されていません。
@fervent isle, please note, that the official language of the WoT Blitz Official server is English. If you want to speak Japanese, please join the server below.
このサーバーの公用語は英語です。日本語を話したい方は
下記のサーバーに参加してください。: https://discord.gg/SdUfuMH
Buff chieftain mk 6
Exactly
is it just me or the Centurion tier IX feels a little bit off?
Just you
well ig so since i played it in modes so yeah...usually have to face tier X with absurd armor. I guess i am too familiar with playing tier X and can't play anything else now lol
Chat, did I cook 🍷 🗿
S.conq
-reactive Removed
-reload increases by 0.98s
HP decreased by 100
Hori
-Superstructure nerfed by 60mm
-hull nerfed by 60mm
-Reload increases by 2 seconds
Hull traversed increased by 8
Premium penetration 380–> 355
Foch 155
-Armor on superstructure goes from 200–> 180
-Tungsten removed
155 mod2 shell types go from APCR/HEAT/HE to AP/HEAT/HE
Alpha damage increased to 640 Interclip increased to 8 seconds
155 mod 1 gun caliber changes from 155–> 120
4 shells added to 120mm with 380 alpha damage and 2.5 second Interclip.
WZ-113G FT
-Superstructure nerfed from 247–> 225
-Corner cutouts on superstructure nerfed by 40mm
-Reload time decreased by 2.87s
-Alpha damage goes from 650–>640
-Sandbags removed
-super speed added
Traverse buffed by 11 degrees
IS-7
-Hull armor decreased
-reload increases by .76s
+320 engine power
Top speed increased to 55
Tungsten removed
Alpha damage increased to 490 on standard shell
Sandbags added
VK.90
-Turret traverse nerfed by 4 degrees
-Hull traverse decreased by 9
-Reload increased by 1.5 second
-HP increased by 100
-Upper plate nerfed by 15mm
Obj 268
Hp increased to 2000
-Ret Cali added
-Tungsten added
JG.PZ E 100
-Hp increased to 2300
-Sandbags added
-Tungsten removed
-superstructure nerfed by 10mm
-lower plate buffed by 20
AMX M4 MLE 54.
Alpha damage increased to 480
ammo types changed to AP/AP/HE
Hull armor decreased by 20
Reactive removed
Tungsten added
Dispersion factors improved
no
: (
Remove reactive armor and nerf Hori pen is a W
Petition to add OBJ 277
A lot of questionable decisions on most of the nerfs and buffs👀
Can you guys tell me which cannon you use on your MT 25? Thank you.
Adding retical calibration and tungsten shells to obj 268 is wild
^^
ST-62 Ver. 2 needs one of two things
gun handling/dispersion buffs.
or a significantly improved power to weight ratio.
there’s a reason why the ho ri stays what it is and it being the tank destroyer with the highest penetration in the game
Is this news true?
Just his opinion on balancing tanks
I think it's necessary to enhance F1.0WT
Hell nah
Signed 
I really don't think so, 570×3 (and basically one-clip potential with HE) in such a short time doesn't need to get even stronger.
The tank as a base isn't the best but the gun balances that out imo.
The chassis of this tank might be the worst in the entire game. Some buildings even had their lights on because the turret couldn't be fully blocked. In exchange for a slightly better main gun than 4005, F1.0WT is not worth this price.
Waffentrager E100 is more like a meme, nostalgia tank than a competitive tank
Ultra Test 2 is Opened?
Nope, just things being prepared in the background. We'll inform you soon about when it starts
Thanks
I wouldn't say that tbh. It's fairly mobile for it's size and it's front is mostly HE-proof. Sure, the turret requires some corners or cover, but it is such a weapon if you just sit there. Nobody wants to push
@theworld_.11
how soon is 'soon'
So you want to make the IS 7 another Obj 260. We already have 2 soviet heaviums. Why you need another?
On PC the Is7 is fast asf, so it’s not out of the box
But still the current IS 7 is fine as it is. It just needs its sides to be nerfed a bit.
Maybe but, i honestly think it needs speed buff
And nerfing the side armor is kinda sped
Guys what do you think of these changes?
IS 4
-old armour profile
-2700 base HP
-36 top speed
-2550 dpm ( while using cali)
-nerf the p/w ratio
-nerf the traverse speed
- should still feature super speed
Obj 260
- turret armour 267-320mm, 124-170mm, 167-180mm ( just the wot pc turet armour)
- +10mm of upper plate armour
- alpha buff to 420/360/500 ( APCR/HEAT/HE)
-2750 dpm ( with cali) - power to weight ratio nerf
-Remove combat stabilization
-330 base heat pen
That's basically is4 before it was first nerfed
For obj 260, only alpha buff may be good, it does not need armor buffs, it's not meant to be a traditional Russian heavy
The 260 doesn’t need a Mobility nerf, it needs more gun dep and pen as you listed
What makes Soviet heavies different from others is their mobility
You prepared a meal and the 268 is burnt. I do not want a tank that can roll jagg DPS without missing with the best camo in tier 10.
The sides are perfectly fine
It's a soviet heavy. It would be good if it gets the turret armour instead of gun depression with just slight power to weight ratio nerf. It will just accelerate slowly but it will still be able to reach 50 kmph and reverse at 20. Even if you give it 7deg gun depression without and not armour it will be still a worse E6. It would be better if they give it its wot pc identity
Yea its just the old IS 4 but it will be cool if it will still feature super speed boost. Thats why I suggested to give it 40 top speed instead of 42
Foch isnt a 50B😭
You haven’t played wot pc
This aint wotb pc
It doesn’t matter, that’s not the point
I'm not a big expert in wotb but tbh I think the 60TP needs a buff -- I think a reload time buff would be good especially good on the 60TP. from the OG 16.78 to like 13.8 (12.5 with Cali) or smth like that, 60TP is honestly a great tank but it's kind of forgotten and often mentioned as "The Most Ammoracked Tank", we need a buff on 60TP!!!
Please WG, Hear Us Out!!!
Please do not ping everyone. It doesn't work and would be extremely irritating if it did.
This is a terrible idea. You're trying to push the base dpm from 2253 to 2739. That would make the 60TP, an already rather strong tank, unbelievably strong. It doesn't need any buffs as is, you just have to play better.
60tp is still really good, and one of the super heavies that still have an effective armor profile on their turret, just because its ‘forgotten’, which it isn’t, doesn’t mean that it needs a buff, that logic applies to all tanks which are good
If you want to decrease the reload time to 13.8s then you have to nerf the 60TP's DPS from 630 to 460 to balance it out . Bacially making it a hulldown IS 7
13.8 for only 460 is mad devious though
Welp , it has tungsten , 7 degrees of gun depression , unpenable turret , gear oil . It has many special provisions and consummables and very flexible so ofc it has to sacrisfied the reload time for them .
It’s already deviously inaccurate to begin with btw
And 7 degrees gun dep isn’t much to work with, although the turret already works perfectly fine on flat ground
That's how they balance
I agree
So you can justify gambling the gold you would get by selling the tanks you won by gambling in the first instance?
No
Hoping you get a low tier premium duplicate tank from the current event
buff LeKpz M41 90 mm depression from –8° to –10° 
E4 shoots 630 for that reload time😂
Dumb question. Is the whole Skoda heavy line the same? Because I had such a difficult time with the tier 6 P-JS. Yes I know its a skill issue but gosh darn i ended up with the worst stats EVER! Im not liking Czech tanks so far. The Polish ones surprised me. Again, I know its me. Not the tank.
Tier 7 to tier 9 is just average , tier 10 is an absolute banger . I sold the whole line except the tier 10 after grinding it
Thank you!!! So I'm gonna prep next time I buy a Skoda just like I prep for the KV2. Buy parts with free xp and use a tank research certificate. While i was grinding the Skoda P-JS I caused so much damaged to my win rate ratio.
Grind tanks in fun modes, research is much quicker in modes like uprising, big boss etc. and wr not affected
Ultra Test 2 is Opened?
Not yet
i think its open to us on the 29th and the live stream in 30 minutes
<@&481447501690568709> (same link as the one you just banned)
maks_220k was banned.
People need to stop clicking the darn links
Blitz players: “that sign can’t stop me because I can’t read”
Nerf SU-152, it's too much fun
I don't think it should be nerfed because it has a perfect upper-compatibility called Smasher.
i think the 252u needs a buff
Buff murat.
It needs accuracy tbh, everything else is ok
(Reload is bad but it balances 420 alpha)
Buff 30b dpm
I would like if they could make the Destiny better by buffing the following:
-Reverse Speed(10km per hour is terrible)
-Traverse Speed
-And slightly increase the HESH Penetration
When the kv-2 got nerfed ?
Don't nerf kv 2
It barely has any pen so if your a t6 heavy ur good
It's slow asf so med can easily out maneuver it
Tds can just shred the thing with their dpm
outmaneuver 960 HE
Yes
Yea
Infact the tank would be meta if it simply had 400 more dpm
Is Kunzer Panzer worth it? I love light tanks. It's on sale 5k gold.
Buff gsor fearless
It kinda seems like tank is gonna be quicker in the reforged update, maybe heavy tank meta makes a comeback?
bruh
do you know anything about meta history of this game
What did I say wrong 🧐
Yes, you said "heavy tank meta makes a comeback" when that is already the meta, and has been for the past 5 years
Ya no lol, meds are the meta rn. Super heavies are especially outclassed in the current meta
Nah, TD dominates the match right now
Buff Chieftain/T95 alpha to 240/200/320 please
CAMPING dominates the match right now, heavies medium lights, all sharing the TD spots because of course
Its the medium and tank destroyer meta rn.
Really? Then we don't need a heavy meta again for another year
Medium meta is the reason due to which turbo battles exist rn. If the meta goes to heavies then the games will last longer again because more heavies=more hp and armour and then it will take more time to kill. We have been in a medium meta for quite a long time now.
Heavies weakest class 😂😂😂
Guess I have to say T54E2, T77, M-4-Yoh, Object 752, K-91, T95E6 that they're weak now
(Just t name a few)
❌
But naah the m103 i say wg buff the armour and dpm
Actual heavies 😴
Heaviums 
Notice how 4/6 of the hts you mentioned are clippers and e6 being a heavium and 45e2 is considered among the weaker categories due to there being simple faster and more armored heavies say for example 53TP
In this current meta in order for a heavy to stay relevant, they either need to have a ludicrous amount of armor which is really rare due to the equipment changes where Cali was buffed and EA got nerfed, if not then the other way is by having a clip for burst damage as mentioned in examples like the T77, K91, and 752, if not then they need to be relatively mobile in which case, T95E6, Fv215B
williopoulos_09833 was banned.
ADD Leopard 1, just look at this:
Buff gsor fearless
Nerf all tank penetration by 20, from tier 2 to 10
Why did y'all ruin the titan H-Nd by removing the 50% HP armor buff and using the consumable instead?
nice bro 😡
What i just have fun to play with bots more bad than in wot blitz
can someone help me with it??
I got a 3rd class for 7k damage on the ho ri
I seem to have encountered a bug all sound in game cut out
Google where to get those drivers and install them
WARGAMING-BUFF THE IS-5. It needs some love
why is the E-100's gun have 20 second relaod on reforged?
no old crew
It’s getting buffed but wg delayed the freaking update😡
You need VCredist_64x 2022
Marks of excellence in Reforged please
Wargaming: make more unique vehicles or even start your own Blitz nation techtrees. It would be really interesting. Because now, the problem is, each tank's playstyle is way too similar and it makes the whole game so boring when you have most of tanks in the game. Example: when i already have the skoda t56 and i get myself hands on the type 57 mecha, they are basically the same vehicle! Similar speed, armor and gun. Make each tank more unique. Creating a blitz tech tree line would be a solution e.g. something like the gravedigger but in higher tiers... Hope you see this WG
Its me or i care the alpha of the second cannon of the E 100 need back the 680 alpha?
I want more modern tanks like T80 or Merkava mk1
I will tell wargaming this suggestion bro I live right next to their hq
will E-50M be nerfed lately?
When do I get the other free part for the tank certificate?
There will be another gift container on Friday.
Yea e100 second gun should have 680 alpha
There is no purpose to use the second gun except for the 660 alpha but it's not a big enough incentive to use over the dpm gun
Hey can someone tell me why i don't have obletcs 452k and 244? i bought them at first ultra test for 7500 gold but now i don't have it after update
i also get one british tank from containers and don't have it too
This means that anything what i buy on last test and on this test i wont will have on release ?
uhhhhh
Yes you’re correct
What happens in the test stays in the test
Bro
Turbo battles sre such a problem
It's all bcuz of the meta
Rn is the med meta
Turn it bach to the heavy tank meta then it will be way more fun
Like the old days
It's gonna be sooo much more fun this way
On the PC end?
Feedback
1: the game itself is crashing a lot
2: apart from In- battle graphics everything else is just trash
3: the interface of the game, mechanics of everything sucks
4: it feels like I am playing some cheap copy of the world of tank pc.
5:Don't think we need this kind of update or changes in the game only the graphics of in battle is good enough rest no need, not wanted it is such a waste of everything.
6:The only good thing about this reforged is that the maps are cleaner, detailed,sharper enhanced, and the new garage looks good rest is just waste, trash...
7:After showing that match is found you still wait in the garage for minutes before getting into the battle.
8:The water graphics and detailing is also not as good as it is currently in the blitz..
The reason for the big dpm gun is that you let the damage out in one shot, then hide the tank waiting for reload, instead of exposing the tank over and over again to fire
Buff gsor fearless
Yea and the vk 72 does it better
So, In this test same situation ?
Yes
Guys how can i donload reforged blitz on pc
WG... The Good, the Bad and the Ugly...
Listen to Droodles, who expresses the opinions of most current players, and Listen. WOTB isn't big enough to lose a huge chunk of your current cash-flow-base (people like me) if the game becomes an arcade cash cow. No more gold for me until WOTB Reforged still has a UI I can migrate to without it being a MESS...
I'd really appreciate if I don't have to refit and reload EVERY TANK in my garage...
balance the credits system so it doesn't take 14k credits when I lose because of a brainless teammates +I want to play without losing the credit that I hardly grinded
+whoever came up with the idea of negative credits in battle I hate you and you are a greedy bad person.
Wargaming. Please implement more unique tanks to make the gameplay style more varied and fun. also please implement higher tier tanks too!
Higher tiers (past 10) aren't currently being tested or worked on, afaik. However WG isn't ruling them out in the future of Reforged either. Maybe someday ...
See this support articles for ideas on how to make a profit in battles. Also check the stats tab on the battle results (at the bottom of the page) to see where you made or lost credits.
https://wargaming.net/support/en/products/wotb/article/15415/
The amount of credits received from the battle is made up of accruals for the mere fact of entering battle and additionally for battle achievements. No
More gravity events
WARGAMING. What i think you should do, is for super heavy tanks (trash in this meta) you should maybe decrease the received damage alpha by like 10% making the armor actually effective. The more mm of armor you have, the less damage you receive. Because right now armor is really unbalanced. Almost every heavy tank has more effective frontal protection than let's say the e100. And that's a problem. Super heavy tanks main role is to be that beefy tank that has great protection. but its not how it works in this current meta. So, my idea is that the more armor you have (lets say 200mm hull rear armor for the maus) you should receive less damage than lets say a kranvagn in the hull).
👍
So all you want is an effective hit points meta?
The amount of coding that would go into this would take a lot of time and effort, individually coding parts of a tank to reduce more/less damage is really tedious especially since we have so many tanks in the game now and the devs are also working on reforged
It's a simple change in calculation. It will be extremely easy in terms of implementation, but honestly I don't think changes are needed for most superheavies, and the balancing factor ofitis difficult to manage
All they really need to do is revert cali changes alongside EA/IA
It was much better back then with tanks like e100 actually being able to bounce shots against majority of heavies when angling its turret
I don't think it's that big of a deal, as most of reforged took a lot of coding as well. And I don't think you need to code damage received value for each and every tank but rather the armor thickness value itself.
Some mts have better effective armor than some heavies just saying
Especially on their turret
I could name a few
That's not a problem. You're not always going to shoot that turret. Hull exists, in most scenarios you won't position your maus In a hull down hill spot but rather in town. You get hit in the hull too. And the sides... and the rear you take hits every where on your tank
If you make brain dead plays yeah you get hit everywhere on your tank, but I’d like to see you doing 400+ damage every 14-16 seconds with a high caliber tank against a hulldown m48/e50m
maybe even less Cus reactive👅 👅
oh yeah you might not even garuantee a pen due to how ridiculously armored these mt turrets are so you might have to switch to prammo which lowers your damage output even more
Therefore we are presented with a balancing problem👅 👅
I know this is minor, and not necessarily tank-balance related, but I just wanted to see if this will at least be looked at: yall need to rework the bots in the tutorial/early game stages. They are broken/bugged.
- generally speaking, they’re more of a hindrance than they are a help or an aid, just overall. They don’t fire at optimal times, or accurately (there’s even a bug with bot-controlled KV-1’s where the bot will not aim directly at the vehicle, they will aim above the turret.)
- they know exactly where the player is in relation to the map, at all times. I have received too many across the map/impossible shots by bot controlled vehicles, all while I know I am unspotted. In relation, even when not spotted by the enemy players, the bot WILL follow you around the map anyway, as if you are spotted.
- while I understand their functionality is generally low, they move ridiculously uncoordinated and without any sense of situational awareness. There have been countless times that when I try moving into cover, a bot will block me and prevent any further attempt at movement.
- they seemingly tunnel vision on the player. Even when face-to-face with a more dangerous target, or one on lower health, upon spotting you, they will more often than not abandon any further contact with other targets and begin focusing on you.
Maybe I’m crazy, maybe I’m just a fussy baby, but it does get pretty frustrating watching helplessly as an easy win in a tier 5 battle ends in a draw simply because your bot controlled teammates are literally incapable of properly aiming at a KV-1.
Or when you try move to cover but instead get blasted to kingdom come all because your bot teammate doesn’t wanna make room.
You forgot those who rush into walls and stay blocked
is this tank bad i literally got a mastery badge when i do decent
oh yeah, kv-4 is NOT fun
my next match,i shoot into a bush to check if theres a td hiding and when i saw that light bulb.the whole enemy team SHOT ME DOWN AS IF I WERE JFK OR SOMETHING.the tank speed were so slow i couldnt reverse fast enough.btw all tanks in the enemy team was camping :-:
It is not bad , it just that the tank has so many researchable modules which is why most people do bad in it because they don't have full upgraded modules and have to play it stock.
At least buff the turret gun armor on top of the turret
i think kv-4 and kv-3 should get a new texture,rn it looks very old and blocky
im a master i take back what i said but there is still the downsides
Bonjour je ne sais pas si je suis au bon endroit j'ai un KV 2 c'est un char lourd avec un tir puissant "one shot" mais il y a pleins de problème le temps de rechargement trop long et au niveau du tir il arrive souvent que le tir dévie de la cible . Exemple je vise la tourelle de l'adversaire et l'obus s'écrase au sol bien avant la cible ça c'est souvent et même en prenant son temps pour viser tirer ça va pas c'est quoi ce bug est ce que quelqu'un qui a un KV 2 a le même problème j'essaie d'autre char je n'ai pas ce problème
English only
It’s not a bug, the tank is just like this
Please buff the e5 it has only low 2300HP and the reloading time is longer than super conqueror 8,5sec with full equipment :((
Buff gsor fearless
Nerf GSOR Fearless
GSOR fearless needs to stay as it is
+1
Chaque char possède son propre temps de rechargement et sa propre dispersion (précision). Les chars comme le KV-2, avec une faible dispersion et des rechargements longs, peuvent avoir besoin d'être plus proches de leur cible et de se cacher derrière des bâtiments ou des rochers pendant le rechargement.
(Dispersion, loading time, KV-2 tips)
@vital rivet, la langue officielle du serveur WoT Blitz Official est l'anglais. La communication dans d'autres langues n'est pas autorisée.
both guns on the RHM. -B WT need reload buffs, and gun handling/accuracy buffs.
It's dpm on both guns is pathetic because it's been ignored and poorly adjusted over time.
It's accuracy and gun handling is abysmal on both guns. it's so bad that reticle cali is a reliance to do its job as a sniper TD.
the 150mm has retained the same reload as when it had 640 alpha. making it's dpm horrible. it's gun handling/accuracy shouldn't be great because its a slappy gun on a hard(ish) to spot TD, but with the lowered alpha and the power creep it's had. it needs buffed.
the 128mm should compete with the Scorpion G and SU-130PM, but it does not due to horrible dpm and bad accuracy at range.
it's mobility also is far from competitive with those two, but that could be ignored if it's guns were usable.
150mm:
- 16.7 sec to 15.0 secs (2320 dpm)
- aim time from 5.8 to 5.5
- dispersion from 0.422 to 0.380
128mm:
- 13.4 sec to 12.0 secs (2300 dpm)
- aim time from 4.5 to 3.8 (at least)
- dispersion from 0.321 to 0.315
<@&481447501690568709>
Can you please help me. Can you name the worst tier 7 tanks? Im about to start grinding tanks in that tier. Thank you.
Hey, none of the tanks are really terrible but here are some that are extremely mid:
- LTG (this one's actually terrible)
- KV-3 (known as wet cardboard)
- SU-100m1
- Challenger. Some people liked it? Really isn't for the majority I think
- AT 7
- Ju-To, Not horrible but not great either
- T-34-1, I was regularly ammoracked while grinding this. Otherwise the tungsten can be fun
- AMX M4 45, Is actually pretty good but the heavium playstyle isn't for everyone
t7 of the rino line also really bad.
It plays like the amx m4 45 imo
Calling the LTG terrible is just ooga booga, it has low profile , great camo value , great DPM , great mobility , i don't see why it is terrible. KV 3 is fine as it is , leave it alone , high alpha , great armor (just angle it like on tiger 1 ) . Why Su 100M 1 is mid , it has mobility , troll armor profile , also it has THE BEST premium penetration value in tier 7 , the things that prevent it from being overpower are just gun depression and no turret which are understandable because it is a Soviet TD . Challenge is not mid , it has insane DPM , camo value , mobility , accurate gun , it is a very flexible tank , the only downside is the armor and thats it . I agree with the AT 7 , just need more mobility . I also agree with the Juto , but it doesn't need a buff , it is staying in the border of average and strong so i think it would be better stay in it current position . T-34-1 is just above-average , i would love it if they had given it a higher alpha gun , 310 alpha damages is fine but not hit hard enough , also run protective kit on all Chinese tanks is my advice . AMX M4 45 , yeah this tank is good but it is hard to adapt to its playstyle , sometime you can get some bouce in tier 6-7 if you angle (not always work) , you can drive it to medium flank and use its incredible DPM gun to bully them .
Used to be a lot of flak toward T29, idk if it still sucks
Thank you. Im writing down all you guys comments. I dont wanna get surprised again. The tier 6 Skoda P-JS was surprisingly bad in my hands. Man I did damaged to my stats while playing that tank. So I came here to ask which tier 7 tanks are average since I'm done grinding all of tier 6. Also, I'm pretty good with the unpopular td's. Which Is kinda funny to be honest.
T29 is crazy. The only thing that might give you trouble is the accuracy
Maybe it was T32, then? Or just the stock grind specifically idk. Pretty sure I free-xp'd like 2/3 of that line lol
T32 is crazy. The gun is a bit underwhelming but nothing is touching your turret
^
Buff Fvb215 183
950 alpha - 1200 alpha
It makes her balanced
Source: trust me bro
yeah, 100m1 does have stuff going for it. The problem is that with 2 degrees of gun dep it kind of cancels it all out, it’s the lowest in the entire game. LTG’s main problem is that it’s so flat - HE would pen most parts, while the rest of the lights have some form of penetration. I don’t know why you’re defending kv-3 that thing is genuinely terrible, the mobility is some of the slowest and the armour isn’t good enough to make up for it. The challenger just isn’t good enough to justify playing it over something like the comet.
I much preferred P-JS over Habicha when I was doing the European lines — and Vz. 55 is easily in my top 5 out of the tech tree Xs, or at least among heavies.
Not sure which TD lines are "unpopular" with the masses, but as someone who tends to play a lot of TDs nowadays:
- Minotauro — one of my faves; I would try CC-56 if for no other reason than learning to play an autoreloader with Reserve Shell (a full tier before the Rinoceronte and Progetto 65 lines).
- T110E4 — I liked Hellcat and T25/2 more than Jackson and T25 AT; you can also branch into the turretless line at tier 8, although it's a same-tier split which sucks.
- Jagdpanzer E 100 — several different paths you can take, but unless you really dislike JPanther I would avoid Ferdinand at tier 8.
- Object 263 — M1 through 122-54 were very fun to play; 263 still has insane DPM, but I rarely touch it anymore. Fair warning: everything past SU-100 is a low-profile, rear-mounted casemate with no more than 4º of gun depression.
- Ho-Ri is a good grind — same with the STB-1 line (I'm not too fond of the latter's playstyle at IX-X, but you could start both from Chi-To).
- XM551 Sheridan — basically a turreted TD... if you took away the armor, accuracy, aim time, and actual AP rounds. But at least you can't hit crap and can run away really fast.
- FV215b (183) — The ATs are a long and painful road, but the inevitable MDD diagnosis is a small price to pay for the highest-caliber gun in the entire game (big boom = funny). Do not recommend this as your main grind, but definitely one to have on the backburner.
183mm AP vs 183mm HESH:
+80mm pen
-10 alpha
Perfectly Balanced™️
5.5 😭😭
Challenger is bad? And AT-7??
at-7 was terrible to play. The landship-esque playstyle just doesn’t work for it like it does for BP and the superheavies, because its armour just isn’t good enough. Challenger is more grey as it does have the DPM to make up for its shortcomings, but then again all it really has is that DPM, which you’d also have to give up if you want a usable penetration for a TD.
the technique is to stick only your gun around the corner, even tier8 would struggle to deal with you.
since the gun is in the side.
Situational
I think the issue with AT 7 is that players aren't using the autoloader 
its insane how much better the Hellcat is then the Jackson, they should really rebalance those 2 tanks a bit
Buff gsor fearless
bazzinix was banned.
One other tank shares the distinction of the 2 degrees of gd club…..
Oh that looks even more painful than what UM already is
Isn't that image a screenshot of the vindicator stats?
That used to be wz 120 right?
120 used to have 3
Wut he said ☝️
Can any one tall me the best 5 tier5 tank premium and callector
WOTB reforged : I have finished the monthly challenge. But it is still running for a long time. If I now buy the extended pass will it give me a new monthly challenge or only the 20 free completions
Buff gsor fearless
you have to get the reforged role in id:customize
It's t5
Not really any specifically good t5 callectors and most players are bots so it doesn't matter
Bro don’t change Bisonte don’t make it OP. If you do I won’t enjoy it anymore, because I don’t like bullying in OP tanks.
That would be a good comment for the Reforged channels. That where staff will look first for feedback and bugs.
Idk about the extended pass question, I haven't bought one in the test yet. But someone who has might see your question in the Reforged channels.
Thanks. Thought I was in reforged channels
the t7 and t8 of the cs63 line are awful. give them adaptive and gear oil
Buff is7 speed to 55 km/h, HP and traverse speed 40°
Buff FV215b front armor by alittle bit and the side armor also gun it more gun dgrees on the side from 7 to 8 and give it better reverse speed from 12 to 15 or 16 this will make it more comfortable then the tank is balanced
It's already one of the best heavies in the game...
nerf E50m armor and dpm pls
Shush
Who even asked for a bisonte buff
Buff minotauro reload speed trust trust
agree bro, the E-50M turret is incredibly strong, especially its trolling armor bc of the gun which make it harder to shoot the penetratable area.
I know of the best heavy (its has the best gun for tier 10 heavy) but still some problem man one is the armor just a little bit on front and sides and gun 1 more dgrees for the gun deperrion make the reverse speed about form 12 to 15 to at least feel felxiable
Buff gsor fearless
There's barely an update, and WoT is in chaos. Shots only count half even though you get through the entire game, but without scoring, and enemies aren't shown when they're driving, but the enemy can still kill me.
Nah fr
its too strong in some areas and too weak in others. better side armor, 8 degrees of gun depression over the side, remove the super speed boost and sandbags
buff kv2 AP pen please
why? if you want good pen the 107mm always there
kv2 dont have 107mm
it is just a joke gun
if u know, u know
just use t150 instead
the 152 is the joke gun here, or if you want it very much, fork over some $$$ for Smasher or play SU-152
btw this is tank balance discussion
kv2 pen suck is the fact
almost can't pen 60% of the tier 7 ht
crown pen
they only know how to nerf normal to sell their premium
like u getting into their trap
Did you not fix this bug heat pen from is3 defender and is5?
because broadly T6 vs T7 balance suck, but no KV-2 152mm cannot has more pen than it is now, the fact it cannot pen may T7 is a fact of life for T6 tank
Also, use you HE to splash
KV-2 trades the ability to deal with tier 7 heavies for the ability to decimate mediums and still deal solid damage to any tank it HE splashes. Seems fair to me
1 point i disapointed is AP+ is low pen
others already give up, they nerf too much
They fixed it, it was 217mm for both when it was bugged
Buff destiny's Reverse speed
it wasn't fixed lol
Wait for that long and they still did not fix it 
wow why they buff the bisonte
Splash them for ~300 or use the 107mm to deal 320
Where can we find the update tank rebalance info?
Is5 is still trash. Worst 400 alpha gun in the tier besides the t44.
as i say, Go to play t-150 instead
kv2 unique on 152mm
they nerf twice, i just want to rebalance the AP+
im ok if they want to reduce the dmg
Yeah, let me play a tank with only 71% as much DPM and more armor instead when the purpose of KV-2 is to deal massive damage to soft targets.
And KV-2 has bad penetration (to be honest, it’s not even that bad if you’re smart enough to avoid using AP at all on armored targets frontally) because it’s so potent against many tanks (some heavies!) using its HE. KV-2 it just not meant to fight heavy tanks. Even if it’s forced to, it can hit like a KV-1S just by splashing the deck of enemy heavies.
tbh, the AP+ dont even need to exist
u cant find a tier 6 HT prem shell is lower than kv2
147mm pen is just a joke
ALL tier 6 ht prem ammo is 180~240mm fyr
Name one tier 6 heavy that has the same alpha as the KV-2.
haha u so funny
what is the dmg with no pen
640 * 0 = 0
HE splash?
21sec to wait for a 300dmg?
we are talking about the low pen issue. not the DMG
the DMG they already nerf it
Man uses howitzer gun, surprised about lack of pen
Fork found in kitchen scenario
The damage is the reason for the low pen. In terms of HP % taken off per shot, the KV-2 is one of, if not the highest in the game. Expecting it to be easy to penetrate with is just foolish.
my point always is the pen is too low
should be 10-15mm higher
i beg u guys please buy and play a kv2 before speak
KV2 has some of the worst pen falloffs in the game, its balanced around close range shotguns
You're supposed to shoot gold if you want to pen anything, that's by design
the thing is toxic for tier 6 anyways
Penetration is the main balancing factor of the 152mm gun against heavies, while the dispersion is the main balancing factor against mediums and lights. Though in the end, all the KV-2‘s balancing factors primarily balance against the alpha, resulting in a deeply imbalanced tank if you look at how the damage and winrate scale compared to other tanks
Or, to put it simply, it‘s toxic and we do not need strong toxic tanks
not true
what about the su152, isu152?
yes, this balance is toxic enough to player
WG: if u want better experience, please buy smasher or dont play it
I didn't say the ISU wasn't toxic, ISU-152 BL-10 needs a nerf asap
SU-152 is fine as is since it's quite hard to use for a bad player
same with smasher
statistics have shown that while smasher performs extremely well in skilled players, it does extremely poorly with bad players
WG isn't gonna nerf tanks if skilled players perform well in it, nor are they gonna buff if bad players perform poorly
u look on wrong comment😂
they will never nerf a prem/collecable
otherwise they cant sell the tank and take the money
still op after nerf
update: okey, im wrong. i just heard they wont. i forgot they already nerf
i rlly hope they can buff kv2 pen on future
brother they nerfed the anni and that was a prem/collectible
they nerfed the chimera, they adjusted/nerfed a bunch of paid tanks and made them worse
why are you selectively picking out what they do and don't do
I was about to say…
annoying pen always make me uncomfortable and want to leave playing the kv2
nerf dmg, nerf reload, nerf pen, nerf speed
all nerf done

baa wun gaa dong gau
Buff gsor fearless
have you driven it yet
(Tbf, it's not in it's intended state yet since it and the IS3 Def suffer from a bug that gives them 217 Heat pen without cs)
Yes and the gun still can’t hit anything just like before and now you have a whopping 217mm of heat pen. (yes ik it’s a bug) 5 degrees of gun depression is very fun either.
idk i'm doing pretty well in it 
(Both are TDs and without their guns, they're pretty useless)
Smasher have a turret, better armour, more hp , if the su152 is toxic what is the Smasher
I'll wait until they fix it first. So far I noticed its mobility buff alot. It actually pretty fast now
If your not averaging 4.5k for 100 battles then your not doing “pretty well”
The gun isn't perfect, I never praised the gun for having high dpm or anything
I average 5k dmg for 100 battles in the is5 bud I think ik what I’m talking about😡
If you complaining about the gun of a Soviet tank.
It’s time to switch nations.
Slappy guns with bad dispersion factors.
Give 140 adaptive concealment
post your username here then
I’ve got nothing to prove to you bud
cool, so a greener who is just mouthing off
😔
so much beef
my battle UI hasnt been changed and its still showing TIER X tanks as TIER 7
Can is5 be meta after the buffs? Since it is very accessibble and shı
t43 needs buff
I think they overcooked IS2 SH bros
Buff is-6 fearless, why did you guys specifically made is-6 has more dpm
kv2 pen buff
will we get rocketboosts on chinese heavies? for the bz´s, they allready got the rockets on the model
Buff IS5’s heat pen, I’d like WG to explain why my HEAT has pretty the same effective pen as my standard now.
Tank compare statistics are skewed and should not be relied upon to make comparisons like this
E50 simply meta
One day there will be a celebration in the life of this tank👀
You can actually make comparisons by looking at the red/orange lines on the graph, which shows the tank’s winrate plotted against the winrate of the player using it
what does it mean?(sorry for ping )
This means your perma banned for pinging him
Responding to messages is ok. Evil_Penguin had been chatting for a while and will answer if he gets a chance to.
When I saw his message I thought maybe there would be some buffs someday that would make that tank happy. But that's just my guess, idk.
Give 140 adaptive concealment
Make obj 140 a light and give it on movement concealment
Worst light in the game yo
Nah it’d be a pretty close competitor to vickers light
I mean of course was obj 140 to be turned into a light it’d also need some small touch ups on its view range too
It would be similar to t100 lt
Nah t100lt is in a league of its own when it comes to being a true light
The only other comparable would be wz 132 1
I guess you are right
Did 183mm got nerf, cause I just realise its HESH pen with calibrated gone from 242mm to 238mm...
More to the Calibrated Shells equipment got nerfed for HE shells
From the old 10% down to 8%
They can’t nerf HEAT and AP with Cali… they have to nerf HE arguably the least needed change to Cali.
Buff gsor fearless
true
Actually, just revert every cali change
The equipment changes should have never been changed to begin with.
Hi Wotb devs, I know the alpha nerf of the second cannon of the E 100 was like 8 months ago (680-660), but please read my feedback, revert this because it’s very bad the alpha with the recharge time, even a jagdpanzer E 100 has more alpha and less recharge time! If you can do this, you will do this tank better and more useful
Thanks
Lorenzo_486
On the topic of balance, Jageroo has no turret and way less HP
So it makes 100% sense that the reload is slower
Hey when WILL REFORGED RELEASE AND WILL VONNECT TO WOTB?
Really need to buff back enchanced armor... getting buttered even sidescraped or reversed sidescraping position...
Everyday mission:
buff kv2 pen
lmao
That question would more easily get attention from WG staff in one of the Reforged channels. It's not about tank balancing.
A month ago Tortik answered a similar question. I doubt that she would say anything different now, it's still early and there is more testing to be done:
"That depends entirely on the results of upcoming tests — both from a technical standpoint and based on player feedback. Since the tests haven’t happened yet, I’d rather not give even an approximate answer just now 🙂"
blueperiodbl00d was muted.
But jag has tungsten shells
<@&1173926026401812571>
☠️ rip wrong ping I think
dawidtroll3099 was banned.
Buff gsor fearless
Any idea why project590 has got so much aiming time + massive reticle? it feels like you are playing a TD with 1.2k damage per shot type gun when ur just a normal med ;/
buff the lower plate of the Obj 263
it isn't meant to be impenetrable 😭
the T10 Rhm MUST be removed from the game, either that, or it gets tracer Shells and its penetration on all shells removed and lowered
It’s not even that strong. It’s kind of funny, but very gimmicky in the end
^
WG can be given equal weights with clear instructions how to balance it and they will not be able to do it.. Your comment falls on deaf ears. They never listen and will force their decisions on you.
The new minimaps are very bad, they are almost invisible against the ground. The old ones were more informative.
I can confirm that, the map has a transparency texture and they should remove that at least
buff kv2 pen
😂😂😂😂😂
He keeps begging for E100 reload buff but thats not the purpose of the derp gun😭
Wait till he finds out about 12,8cm dpm
Nerf kv2 pen
On the topic of balance,those are heavy tank/tank destroyer specific differences.
fv215B needs a armor buff, front armor very bad, turret bad, sides extremily bad
It has one of the best single shot guns and good turret armor
There's no point even mentioning the frontal armor. The side armor is terrible and you can't even sidescrape properly. I thought I could at least play hull-down, but even m vi yoh and rhino are penning the turret with no problem. I've played 52 battles with this tank and I'm just done. The armor is simply awful.
It is hard to play yea
is it a bug or is5 had its premium penetration reduced to 217 v: Wargaming please fix this this is really bad.
The issue is already known and will hopefully be fixed with the next update
You should not be playing 215b if you're expecting to get bounces or have a lot of armour.
It doesn't need any buffs it is already a very strong tank
they buffed is-5.. but at what cost..
Oh ok men, thanks for the information, because i didn't understand that
If I wanted armor, I’d just play the e100, man. Don’t worry, I average 3k damage with the t95e6, but I’m barely managing 2.3k with the 215b. I bounce more shots with the t22 , and even the turret on the 215b gets penned easily.
As soon as anyone switches to gold, the front armor basically disappears. In the current meta, they just roll right through you. It wasn’t like this before, this tank used to be way more reliable.
when 176 buff
Never bz 176 should be forgotten
Remove reactive from the E 50M.
Thing already has everything going for it. It does not need that as an additional crutch.
Or just remove some dpm, keep reactive as its part of its identity as heavium but nuke the dpm, infact swap its DPM with the 30B
I can get behind that too.
Fact of the matter. E 50M is way too strong. Especially if a good player is in it.
It needs nerfed. I see an E50M rn, and I turn around and go play heavy support. Cause med side is a loss if it’s a good player.
Buff Projet Murat
Is the new IS-5 pen a serious nerf or a bug? NVM saw it
Ur flexing 3k average with the e6 while yapping that the fv215b needs an armour buff? Ahh
Pro
BRUH 215B ARMOUR IS GOOD
bug
nerf e50m
e6 is more mobile, has higher bounce potential and is smaller?
Only if you only show the turret,
Hull and sides? Nope
Also is rear turreted and only has 7°
Bro how to use m4 phersing People say the tank is op
M4 Sherman or M26 Pershing?
One is a T5 Medium, the other a T8 Medium. In both cases, I wouldn't call it overpowered in any way
That's a you problem not the tank. It is admittedly somewhat awkward and difficult to use, but it is not supposed to be easy.
Once you're capable of using it properly it has one of the highest potentials out of all the heavies
I admit i know that, i just can’t seem to perform well with british tanks. I'm stuck around 2300–2400 average damage in all of them except the mk6. But with american tanks, i don’t have a single one below 3k.
Still, I think the 215b is just outdated in the current meta. The 113 performs way better now. It wasn’t like this before, the 215b used to be much stronger.
True bro🫡
buff 260 please tank is currently useless, bad pen bad armour basically a med but even worse than stb1
thank god you arent on the balancing team
its a heavium lad
To be fair, it’s difficult to use the 215b because it really only has three things going for it: a large slab of HP, the mega speed boost consumable, and the best gun of any heavy at T10. Aside from those three things, the tank is actually pretty trash. There’s little to no armor, little to no gun depression, and it’s a rear-mounted vehicle so any gun depression it does have is almost entirely useless. You’re basically a subpar heavy tank platform with a button that lets you temporarily become a medium tank, with a TD gun. However, this basically means you’re an Obj. 263 with a turret and a better gun with more HP. There’s a reason almost nobody uses the 215b in an offensive support role in competitive. Everyone uses it defensively right now because it doesn’t have reactive armor anymore, and a good position can mitigate the weakness of your generally subpar armor and poor rear-mounted platform. The tank is picky, and easy to punish. It is also however great at punishing, and rewards play that not only minimizes its weaknesses but utilizes the sudden burst mobility it has with the mega speed. Play it conservatively, and you’ll find more success than something like a 113 will which is better at playing aggressively.
You really said it perfectly. I don’t know why, but I’ve become kind of addicted to this tank. I enjoy playing it, but at the same time it makes me rage a lot. I go hull-down, only showing the turret, I even peek carefully and then suddenly I get penned through the cupola, and it drives me crazy. Because of its mobility and dpm, I’ve always tried to play it aggressively. Like I push into a spot, show just the turret, and try to hold it. But without proper support, it doesn’t perform well. It’s not like the concept. Maybe it’s just not capable of holding a flank on its own.
As you said, I’ll try to play more safely in randoms. In tournaments it performs great, but it’s hard to carry solo.
Also, what do you think about the Super Conqueror? Personally, I still find its armor pretty weak for a tank that’s supposed to be known for it.
Is 3 defender developers what are you doing where am I supposed to shoot? Yo
Sounds like a skill issue. Its one of the tanks that actually requires skills to do well. If you are skilled you can do quite good in it
Also Super conqueror lacks armour? LMAO
i have a lots of matches like that
Its the team's fault not the tank's fault bro. Even if you play an op tank, if the team sucks then you will obviously lose. Stop blaming the tank. 4 people did <1000. Its an obvious loss
You’re calling it skill issues, but if I showed you the shots I took in this match, you wouldn’t believe your eyes. My cupola was shredded. If I had bounced just two shots, I would’ve hit over 7.5k and carried the game. You replied to what I wrote, but clearly didn’t understand it. Read it again.
Buff maus
vk.90k the most op tank in this game
The copula is hard to hit. That was just luck that they hit it. Otherwise the turret as a whole is pretty strong atleast against the mediums and heavies when using gun depression. Try gun blocking because the copula is just above the gun. Moreover it has one of the best guns for heavy with hesh and prammo unlike Chieftain. It also have decent mobility. Just the hull armour is a issue and it is rear mounted that makes it tricky to drive. Not everyone can do well in it but I still consider it one of the strongest tier 10 heavy
even if it was buffed most premium ammo will still go through lol
Buff is7 top speed to 55 km/h and reverse speed 18km/h HP and traverse speed 40°
And a little armor buff around the gun mantlet 270mm it's too weak
And nerf vk 90 hatch its just impossible to pen with heat and buff its traverse speed up 32° and top speed 35 km/h
Buff E100 front turret 20mm but nerf front turret ring like 5mm
Buff maus frontal hull armor up to 20mm its just to weak And buff its turret cheeks like 10mm but nerf it's dpm
Buff vk 72 dmg to 640 dmg and dpm wise should be 2250 dpm with cali but nerfing it's reverse speed to 12 km/h
Ultimately bring the old is4 back as he was
Buff obj 260 its front upper armor like 20mm it just didn't changed anything
Buff strv k 3250 dpm with cali and buff his gun mantlet and cheeks
Just remove shell reload boost from yoh and its done🙏
Slightly nerf the front turret of t57 or remove its shell reload boost, or nerfing its heat pen like 15mm would do its job too
(I would have written much more but I'm feeling tired already so feel free to share ur opinion on it)
doesnt change the fact its ahh in its current state
its literally not
In regards to the super conq, I actually think the tank is perfectly fine right now as it is. It’s a slow-play tank, like the 215b is. It’s a poke heavy, you sit there and shoot people for overextending or overpeeking. Just stay safe, and most importantly, be difficult to push. It’s what makes slow play heavies so good. Stop focusing on how bad the armor is up close, use the terrain as your armor and never rely upon your tank’s armor. You’ll find your armor works better when you stop expecting it to work at all. You’ll stop sitting in front of people, giving them time to fully aim in at weak spots. You’ll stop peeking out expecting things to just autobounce when autobouncing is a luxurious exception, not the conventional norm. The Sconq in pubs is pretty mid because it is super slow and struggles to relocate, and doesn’t have that massive punish factor the chieftain or 215b have with crazy besh rounds and high rofs. It does however eat a random tard push PHENOMENALLY if it has even a smidge of fire support. Great side armor, good anti-standard armor all over the front to force enemies to fire gold for less damage, a massive slab of HP, and reactive armor, all make it very difficult for pubbies to kill. The issue is that it’s a defensive tank, like the 215b, but unlike the 215b doesn’t have the stupidly op farm potential. In tournaments, nobody cares about this, because team coordination is a given and it turns out one Sconq sucks at pushing, but three or four of the things can start doing some pretty silly stuff. They are also just peak defensive poke tank material on excessively hilly maps, and if you have a dedicated farmer/defensive support tank like a Kran, Ho-Ri, or 215b, half the issues of the Sconq disappear completely. Great tank, but requires team play to excel, as do all defensive, slowplay, or support tanks do. However, they fill a crucial role that makes them viable. Brit heavies at T10 are support tanks, the Sconq being an exception in large groups.
Same as me.
HOLY YAMMERLORD
when buff kv2 pen, huh?
even a tier 4 have better pen
Consider using Calibrated Shells, then. That will give you 119/147/82 pen
same on lesta then, give me 129/156/66 
they make more sense nerf dmg than nerf pen
Eh, play the SU-100Y
Do you want to penetrate a tank and destroy it with 1 shot? Then no one at this level will play.
i prefer high pen lower dmg
currenly is low pen high dmg (they already nerf the dmg)
when kv2 come out, can 1 shot a ARL44, avg HE dmg is >1000
just meh
I'll put it this way: if a tank is bad, people don't play it. Developers improve a tank when it's not being played or the stats are very low. They don't hear us, they only see the stats.
true, i make them nerf it too much
Hey man, he wanted my thoughts, so I gave them to him. He never said how to give it to him xD
It was 960. It’s still 960 but you have to rely on newer players not knowing to use the equipment that reduces HE damage taken from high caliber guns
Take the 107mm ZiS-6 pill
buff murat
When they nerf the alpha to a reasonable amount. They specifically nerfed the pen because it was able to one shot too many vehicles frontally, and that wasn’t fun to be on the receiving end of. They’d need to nerf the alpha, hard, if they wanted to buff the pen and not cause a riot at tier six. Besides, the KV-2 has more HE pen on WG server than LESTA so comparing those don’t make sense.
i just check they nerf aim time too much. lmao
tbh u wont feel any fun on kv2 now, if dont luv it
quite amazing, they add the HE reduce dmg equipment, also nerf the HE pen
just dont want you to use HE
Buff Amx 50b
No ARMOUR lol
Insane
If your plan was to overwhelm him you definitely did
Buff chimera turret armour, it's easily penned by low tier tds, moreover buff chimera hull armour .
No
Bait so obvious the Titanic could've swerved it
buff grille 15 camo values to 70-75 to be atleast like the waffle, buff aiming time by ~0.3 secs, the accuracy sometimes sucks, these things would make it more enjoyable
Lol, just be careful what you wish for :P
Bait so obvious the Titanic could’ve swerved it
pros would cry not knowing how to counter it without 5k dpm and 500mm pen
Better idea: buff the alpha, nerf the reload. It’s a shoot and scoot ambush TD that uses extreme range to find bizarre and difficult to dig out angles to punish people that overextend. Notice how the biggest drops in playerbase activity with the grille have come with the alpha damage nerfs? It was never a dpm farming tank, it was an alphastrike punish tank. The camo doesn’t matter, it shouldn’t be buffed. The accuracy doesn’t need to be buffed, it has reticle calibration. The alpha is not representative of the platform’s playstyle, it needs to be changed.
183 but less scary
If you prefer high pen low damage, then don’t play the KV-2. This is the easiest option, yet you refuse to take it.
Exactly. But in return for not reaching maximum derp power, you are smaller, faster, and more accurate
I think it's quite a bad take.
You could see it from the Grille's perspective, in which case yes increasing the damage makes perfect sense. But there are several issues.
Having a DPM gun makes sense because if anything, having more DPM helps better against the tanks that are ACTUALLY overextending. I might be wrong, but in my dictionary overextending means going in a spot where you're too exposed to the enemies and where your allies can't cover you. In this case, a DPM Grille would absolutely shine, because it would be able to put out several shells before the enemy has the time to back off (which they probably can't, thus the definition of overextending).
An alpha-strike gun would instead punish people who try to peek anything, including in the spots that could seem safe, but "bad luck buddy there was a grille in the other side of the map at that random bush that will instantly take off 600-700 dmg instead of 500. Get gud and never try to do anything ever again in a heavy tank". The Grille also needs to be able to be punished if they don't try to find good positions. If they get spotted, then a DPM tank can maybe put 500 dmg maximum before getting retaliated against. The alpha gun will still take off 700 dmg despite having done a mistake.
The 183 doesn't have this problem, or at least it isn't nearly as potent due to it's atrocious camo+size and unusable accuracy at very long range against tanks that peeks for 3 seconds. It is also very slow and awkward to use as a peek-a-boo. The amount of bushes it could use is extremely limited and thus, it gives less situations where heavies just can't do anything as long as the TD remains unspotted
Another way of seeing this, is understanding what being shot by a Grille means. If you get shot for 500 across the map, there's a few options left for you. 500 isn't that much, it's some more than a heavy. That means, you're still given the choice to take 500 dmg if it means going for a final blow on another tank. The enemy might still consider it a good option and could be willing to take another hit from the Grille, kind of a win-win situation for both parties. If you get hit while being slightly exposed, it is also a warning to get out of there asap, thus still being potentially helpful for the team by relieving them from a crossfire situation.
But if you get hit for 700, you might as well rush or continue doing whatever overextending you were doing, since the grille has to reload and you've just invested so much HP, no one really wins do they? The Grille will get it's shot but probably will never get to shoot again for some time and the enemy will largely prefer to either completely retreat while getting shot by heavies than getting hit for 700 again
Grille is finally in a very good place now balance wise and people want it to receive changes again ...?
It does not need a buff it's already one of the better triangle tanks
I think the Grille should be reworked to have a bigger gun, and I do think that it should never have gotten spall liner. Unlike a 183, it has less HP and less armor meaning it’s actually LESS survivable so it needs to maximize trading value and punish value. A 183 should be getting hit for 450 by an MLE, and hitting back with AP for 700ish because of reactive armor. That’s a trade MASSIVELY in favor of the MLE, because now the MLE can put out another shot of damage into either the 183 or something else because it has a better reload, and has more HP meaning it proportionally loses less HP value than the 183 did. A TD winning a trade by numbers values against a heavy, or risking a trade when ideally it’s just punishing a mistake, is expected. But a heavy has HP to play with, a TD does not. Especially if it’s getting HE penned frontally. Besides, the grille is horribly subpar at close range unless you’re fighting doofuses that don’t just bully you for having no armor. There’s no issue I feel making it actually excel at long range punishing, it’s a sniper tank. Also, yes having more dpm lets you punish overextensions more heavily, but more alphastrike means more trades are being won by someone who’s overextended that’s trading with you every time you peek them, because you have a bigger gun. And in a tank like the grille that cannot afford to trade because you have no HP and are made of tinfoil, the ability to win trades is more valuable than “haha I have 3k dpm and have to egopeek you to shoot you but can’t afford to because I have no armor”
Another thing: the grille is just outright uncompetitive as it is right now. The Ho-Ri is the same thing, but better in every regard aside from mobility and gun arc. The grille could use a unique identity. And if you’re trading with a grille, that means you can see him. Grilles usually get spotted for firing at range because the thing has pretty bad camo after firing. I think that’s fine, because it reveals where you got shot from and can now avoid peeking an area that exposes you to that position. And if you’re not spotting the grille, that means he’s probably in the elevated corner and you can just avoid peeking that entire area, because that’s the only area he could be in (with few exceptions) without getting spotted while firing, using distance. That’s map knowledge + tank knowledge. Plus if a Jag does it, everyone calls it fine, despite the jag having a bigger gun and more armor.
My man, Ho-Ri is a beast only in second line fighting. They don't have the same role and the Ho-Ri absolutely sucks at long range sniping since it has awful arcs meaning it has to aim more often (use of hull traverse), has worse aiming time and accuracy, has bad shell velocity to ever hope to hit a MT/LT and has horrendous camo values.
"Grilles usually get spotted for firing at range" no. That's the point. They're outside of the spotting range. If they're not, then they should get the 500 dmg but it makes no sense to give it more than this. And I'm only just realizing the alpha isn't 530 or close to 500 it is 580. Oopsies.
"There's no issue at making it excel at long range punishing"
I'm wondering if you missed my point, misread something or simply didn't read 🤔
This is the spotting range of an AMX M4, the example you took earlier.
the maximum spotting range. In no world do you get spotted from anywhere with that
Bro, second line IS back line on most maps. And the Ho-Ri doesnt need accuracy when it can autopen anything it hits anywhere. I play Ho-Ri as a sniper on most maps in pubs even though I wouldn’t do that in tournaments very often and I farm mad damage and then unlike the grille can brawl heavies 1 on 1 to clean an endgame, the Ho-Ri is the best TD in the game rn by a good margin. And I did read your point, but I still disagree with it. I think the grille having a bigger gun with a longer reload would be more fair. Too many TDs are getting more and more DPM and being able to shut down more pushes. I’d rather get shot for 700, knowing I now have time to put out 2 400 dmg shots into an enemy and gaining a net 100 damage positive on the trade, than taking 580 every time I peek because the darn TD matches my reload. And YOU missed MY point or didn’t read it because not spotting a grille when he fires is a big deal in figuring out where he is exactly, and then avoiding peeking those areas. He can only be in so many spots when you can’t spot him, and the hitmarker tells you the direction. You can use that to narrow down his general area sufficiently to avoid it entirely.
Grille supports meds better than a ho ri does.
But ho ri is the best td in the game atm, so obviously it will be better than a grille. That does not make grille uncompetitive
second line means you're behind the heavies, not long range. It barely has anything to do with range.
You started to use your personal experience as an argument. Sure I guess, do you have the stats to back it off? (To prove the "I farm mad damage")
You can guess it's position. Yes. That's the point I was trying to make. It's what a good game design is.
Yes, but most maps don’t have distinct second line positions, only backline positions. And on those maps, the backline IS the second line. And sometimes the second line IS the backline in a specific direction, but is also a second line in a different direction, effectively making the distinction moot. Also, the point isn’t “but he can move and avoid a blindshot” it’s “now I don’t peek that area anymore and he can’t shoot me as a result.” And yes I do have the stats, I am a former top 8 player who has also won challengers 5-0 in grand finals, with an average of 2.9k dmg in pubs on my 30 day when I’m not sweatlording.
second line means you went with the heavies and can touch them if you wanted to, only peeking when the enemies have shot to assist your heavies in out-trading the enemy heavies, or you went on a flank and is playing like an aggressive med. It does not mean any further than this
Amx 50B is a second line tank no?
Ok, so the first half of your definition of what a second line is means peeking the frontline when nobody can shoot you. Aka, working the frontline intelligently. Aka, the frontline. And flanks are not a second line, flanks are a flank. They are not parallel to the frontline, which is what makes a backline, a backline, and not a sideline. There are very few positions behind frontline positions that wouldn’t be considered far enough to be the backline, yet also are not part of the frontline, and despite this “second line tanks” excel very well at backline play or frontline infiltration (flanks, pincers, etc.) And @radiant valve the 50b is a support tank, it supports either the frontline or backline by administering immediate burst damage to win what would be a prolonged engagement quickly.
as a side note, 2.9k is enough to get top 8 in NA? Wild.
I have been awoken to the truth of how uncompetitive grille is at this very moment thank you for enlightening me... 😦
How are the stats of your other tanks very posible a lot better
Most top NA teams don’t care about your stats, so long as the wr isn’t trash enough to throw the whole team’s bracketing into the bin, as long as you play at a top 8 level as an individual with the team your dmg doesn’t usually matter. I’ve seen pro players do some of the dumbest stuff imaginable in pubs and pull donut games. It happens to the best of us lol. Besides, wr is generally more valued than damage is as a stat to determine your skill level as a player because putting your damage in the right places is arguably more important than farming tons of damage in a TD at the back and your team still losing because you didn’t want to actually support them because you were too busy pitching a “last stand” tent as the last tank alive
My remark wasn't about being accepted into the team, it's about the fact that EU players have to have enough skills to constantly deal more than 3.5k avg to even hope to reach top 10. It might be different in NA but if your skills can only bring you 3k avg, then you're just average amongst the good players in EU
But still, you do have enough to back up what you're claiming, good enough for me
can someone help me on how to play the grille? i got it today and i have 66 battles whit 40% wr and 1.8k avr damage, ik its tragic but i really gotta learn to play it, i thought its like the waffle at tier 9, but its not, everytime i play in the back, either my team dies instantly, or i have to move up because the enemies die too fast and i cant get damage out, and by the time i get there the match is over, that is if im not already spotted whitout even shooting ofc
It's because NA mainly only has 3/ sometimes 4 relevant teams. Their comp scene is pretty dead overall compared to what I'm assuming you're used to seeing
EU pub teams are a lot worse than NA pub teams. I’ve played pubs on EU before, I can attest to this. Farming 3.5k on EU was so much easier than NA, because EU has more randoms to farm than NA does so you’re more likely to run into competent players in NA matchmaking.
I'm doubtful you got more than 5.5k battles in EU to get out of bot mm. If not, my alt account has 3.9k avg and I'm probably in the lower quartile in my clan.
But then again, it's ok buddy I don't need you to defend your pride. 3k is largely enough to have an idea of what they're talking about for me.
It was on a friend’s old, unused account that had about 10k games on it. That was about a year and a half ago, and I was curious what EU mm was like but didnt wanna grind some 5k games to escape bot hell. Maybe EU pubs are stronger now, who knows. I’d have to go and play them again lol but this has nothing to do with pride, but empirical fact. But if you wanna reduce this conversation down to meaningless feelings, go ahead and insult my capacity as a player all you want I literally do not care lol
Blitz MM is NOT tank type based
buff panther m/10 like it can't even pen paper armor like the hell
<@&481447501690568709> scam website
✅ halaskolbasz was banned.
It’s crazy how people don’t understand this still
The optimal way to play grille is to hang in the back. I know you’ve said enemies die too fast by the time you get there then in which case you gotta learn to observe the minimap and see if your team is in a winning position and is ready to move up, once you can tell from that, I can garuantee that you will be able to catch up with the team due to grille actually having one of the more superior mobility compared to the rest of the tds in t10
thanks a lot
Grille gets nerf consistantly because people whine abt it everytime whenever when its actually skill issue 😄
the Maps Everfrost and Sea Of Tranquility NEED to be removed, they suck, or at least make it so players can choose which maps they can get on in game modes
I agree wid dis i dont like playing on these maps 😭
How to be a tester bros?
ask politely?
@wheat quest no polite?oh sry Imy English is not good
i was joking
You can get access to test tanks in 2 programs:
-
Supertester program (EU)
U need to fullfill the requirements to be a supertester and apply whenever WG is looking for supertesters, the Information that u can apply happens in this discord, so you cant really miss it by being here -
Clantest program (EU, NA, ASIA)
There are multiple clans taking part in the clantest in all regions, you can try to join such a clan, after that u need to qualify for joining those test groups, in most clans you have to be in for quite a while before getting into that program tho, after all its a question of trust
il serait bon de revoir le mm, il y a trop d'inégalité, exemple: 3 chars lourds avec 8 tirs contre 2 chars lourds avec 4 tirs... et même chose pour les moyens...
Fais gaffe, tu dois parler en anglais sur le serv
Just download and login to Reforged, unless you mean a tank tester
Thanks mods
I have like 57% wr and 2.8k in it. What I would recommend is stay in the back in TD bushes, but you need to be flexible to move up if you’re not getting shots out.
Buff gsor fearless
Bro they forgot to buff t26e4, this tank is so MID
With the arrival of the Type 5 and the BTZ they should fix the poor 183 is becoming more and more obsolete and most of the heavy ones in T-10 end up being very worthless and the penetration contained by those collectors is too brazen to be heavy and penetrate the Type 71 frontally
183 deserves it for having an alpha that high. The BZT-70 also deserves to struggle with its high alpha cannon. Those are the gimmicks of the tanks and they must pay for having that gimmick by having other mediocre stats.
Heavies can penetrate enemy armor with prammo, even the Type 5's armor. Heavies generally have it good and can deal with other heavies just fine when not playing into the enemy's strongest positions.
Type 71's armor is troll, but not broken. You just have to take care where to shoot
BZT actually makes 183 obsolete though. It's gun in all aspects besides reload and AP pen is about the same while having actual armor and much higher HP pool.
It seems to be much more toxic than 183 ever was even in it's most broken state
The BZT gun has much worse accuracy keep that in mind
Worse shell velocity
Worse alpha, worse pen
Its practically just a worse 183 gun
It's absolutely meaningless. Since the last 183 nerf when they basically doubled the aim time, unless you are pre aimed you hardly ever fire with the full accuracy. Shell velocity doesn't matter either since with BZT more often than not you are at a pretty close range. Alpha is only marginally lower.
Only things that actually matter are substantialy longer reload and higher AP pen, but it's still not worth it for the 183.
With the BZT you throw out a bunch of useless stats (+reload and pen) in exchange for 600 more HP, full turret traverse and proper armor.
The ability to just get close, eat a shot or two and fire back without it being nearly as punishing as in 183 is priceless for this type of vehicle.
Ye thats the entire point of the BZT
The Deathstar has the superior gun but the BZT has the better chassis
Concept itself is good, but execution is not, since 183 is such a piece of trash mainly because of it's horrendous chassis. BZT gets only a slightly worse gun, while chassis is so much better it's not even comparable. And the funniest thing is that this chassis allows you to use the gun in a way which negates most of it's drawbacks. At close range you won't need the accuracy or pen nearly as much.
Yea just back into safety of ally fire lines
The gun is a whole lot worse than the 183, this tank will be better than 183 because it's a heavy but it still won't be a good tank, just toxic
Yeah I don't expect it to be game breaking or anything, but it will be incomparably better than 183 and at the same time incomparably more toxic
The clan avenir is not good
Yeah but this doesn’t mean the 183 should be buffed. Both tanks deserve to bad because they rely entirely on a gimmick
Buff the T110E5 plzzz, its base health is too low with only 2300. Is that called heavy?? Or buff the DPM with 8.0 sec not 8,5 because it is eassily get outnumbered :(((
Just use sandbags bro , that is why it featured sandbags . But ye , i agree about buffing its DPM
yeah at least buff it only 8sec reload like super conqueror . It is famous for all rounder heavy
It has sandbags so you get up to around 2500 hp. But yea the dpm is very low as compared to other 400 alpha heavies. But for me its not the main issue. The main issue for me is actually the reverse speed being only 12kmph. At least give it 14 kmph reverse .
The badger is so slow today before it was so cool to play but today is not possible to play Fv217badger
Today the badger is a collection tank but he became not good before it was a really good and it was relaxing tank because it was so cool i sold him because it was so noob and i rebuy him and it’s a scam ( 15 000 gold )
How is it a scam
The badger it’s became not good the rotate is so slow
Buff the t110E5 dpm broo :((
It's actually pretty okay for what it is imo. You have great turret armor, all around decent gun stats and decent mobility for a heavy as well.
It's pretty well rounded
I’m back after 7 days🥹 ik it just wasn’t the same without me
When 176 buff
Buff Projet Murat
Buff Projet Murat
Buff Projet Murat
Buff Projet Murat
please buff M6A2E1 Exp along with the Tier VII version
most of the tier VIII/VII heavy metas can pen the front especially the turret cheeks weakspot being bigger and both sides between the hull, without even using prammo
and the sides too, it can’t even sidescrape
Buff Maus (armour)
nah nerf the TD meta, they are all ruining tier X battles. Strong armor, high pen and flexibility . If they all are so strong, how our heavy dares to go frontline :(((
Buff 30B dpm 🔥🔥 i wanna actually use mine🥀
What is this MM huh WG?
Yo guys for what collector tier x tank should s save up i already have the VK90.01(P) blade, Object 268/4 Chronos and FV badger
Super Conqueror or Strv K
thx
I saw a bug I can't see the heavy armor part of tanks
Buff Badger please it was so cool to play before 🙏🙏
<@&481447501690568709> Scam website again
Buff the rotate of badger pls
You sure you ain't playing realistic lol?
The enemy isn’t shown on the map, so you're playing realistic and armor isn’t displayed
Make amx 50 100 have 10 degree angle
None of the six shots count. Regardless of whether they're a rebound or a hit. The developers are just getting on my nerves with their stupidity.
Got a replay/clip?
FIX IS-5 HEAT SHELL
THE PREMMO PEN VALUE IS LITERALLY LOWER THAN THE PRIMARY SHELL, PLEASE FIX THIS ISSUE IMMEDIATELY!
Oh they still haven't fixed this?
Day 3
Buff 176
Lion needs a power to weight/mobility buff.
Issue:
It’s mobility is bad. It’s comparable to heavium mobility. Or even a fast heavy in unfavourable conditions.
It’s a low armour med, with a unique, but not busted gun.
Its mobility should be buffed to allow it to play like a low armour med. instead of like a fast heavy tank.
Buff gsor fearless
Hey buddy, have you read the pinned messages for this channel?
banned immediately
Maybe Strvk, super conquerer is quite slow and you already have the slow vk. Maybe change it up a bit, the Strvk is a good heavium play style, good hull down capabilities and decent mobility.
Good hulldown capability is an overstatement, the entire frontside of the turret around the mantlet can be penned by most regular shells even when at an angle in hulldown 
the correct answer if you want a hulldown heavium that has better mobility than strv k is e6 cus that tumor you call a hatch is now ridiculously armored
You didnt even do much better anyway😭
Before you say Annihilator is OP, its not
You're absolutely right ,I had a few more games in mine and I got smashed a lot hull down lol. Hadn't played it much honeslty so i guess I was talking out my a**
How do you think? Does WG should delete daily-tank-sell-limit? sorry, I don't speak English well
buff is-4
They already have, multiple times.
At this point it's just a skill issue
People would Buy and sell tier 1 tanks Repeatedly(since it's free, but will give you amount of credit if you sell it)
I never said I was bad in the tank. I just don’t enjoy it as much as I used to. I can do great in it. But why drive an IS-4, when I can drive so many other tanks that are straight up better.
In my opinion, it just isn’t as fun as it used to be unfortunately
Back then IS-4 was too slow but the armor was decent. But now IS-4 speed is good but the armor isnt good like it used to be. The tank back then was not OP, it was a good tank. But now, it meh
they should buff is4
No, it's an anti-grifting mechanism
Disabling it causes a worse case scenario for any damage control if your account gets hijacked
^
bumping this with the added detail that the the E 50M, the currently most busted medium/heavium has better mobility in basically every regard.
Why is there a tank selling limit now? It would take a month to sell half my tanks at this point 💀
Even tanks I paid for can't be sold... like that's part of the deal right? You nerf it and I sell it when it pleases me?
Day 4
Buff 176
Wait until we get reforged and you won’t be able to sell any tanks at all 
Really? Are they still allowed to nerf things?
Yes
Did the players complain about selling tanks too much?
Not that I’ve seen, it’s weird since it’s a feature that benefits both players and WG
Yeah you're right. They'll probably make less money because people like to sell things and then buy a little gold at the worst $:gold ratio to get what they want. People may also be wary of getting OP tanks that Wargaming desperately wants to sell because they'll just get nerfed.
Maybe they should make competitive more attractive because the comp players will buy them no matter what.
If you were good in the tank I don't think you'd be asking for yet another buff because you would be able to see its strengths. Regardless there aren't that many tanks that fit the same role as is4 and do it better, its main comparisons are tanks like 5a and 260 which it is better than both.
The tank is in a good place currently balance wise, it does not need to be overpowered just for the sake of it, the most you could even give it are minor buffs like to the turret traverse or on move dispersion, no major changes.
Hello uncle crud
As I said. I’m good in the tank. However i just don’t enjoy it. As much as I used to. Sure it got dpm and speed. But when I drive it, it doesn’t feel as fun
We need to balance Minato
Guy is too strong
You can’t fix what’s holding the game together (me)
hi
lol
I feel like they should buff e100 a bit more
what?
should lower the reload speed the dps is only 2400 or sth
Yeah but that means it could become op. It has lot of armour and is ez to angle
A lot of armor is an overstatement
in the right hands. You can turn its armour into very great armour.
Nothing that can’t be penned by almost every other ht when using prammo and super heavies are super situational
They rely a lot on flat maps
yeah,
i can do well in it on a hilly map, but it is better in flat town areas
Day 5
Buff 176
30B dpm buff when, its simply underpowered compare to other meds
Maybe a mantlet armor buff?
<@&481447501690568709> Another free ban
✅ freadyfazbearuururur_16001 was banned.
Buff gsor fearless
I think Projet Murat needed to have either more alpha or lower dispersion because right now its like shooting a slow 120mm cannon without the damage benefit, so it just gets the bad things from the two worlds.
Why I don't getting other offers
Thatg could appear when there is a problem downloading the rest of the material. If it continues contact support.
I have downloaded everything
There's a separate download that's part of the synchronization when you open the app. Sometimes I see that error message, play a couple battles and it's fixed.
You can also check the Premium shop if needed. Some of the store items are repeated there (sometimes with a better deal). Select settings/portal and premium shop at the top of the portal screen.
Try to reset the game a few times or after some time, I had it like that for 2 weeks but it was because of 2-step verification or something like that and I clicked something out of nervousness because it kept popping up and changing the region. Support helped
you can not sidescrape, you can not, hull down, you can not do anything decent.. just hide camping or dead soon each of the time.
One of most OP tier 6 needs a buff. I have seen everything.
Its fast for a heavy, has -8 depression and 400 alpha gun on tier 6. More than enough to work with despite poor gun handling and DPM.
HI guys cаn anyone tell me the best tier 8 premium tanl for farm? and do the collection tanks able to farm as premium?