#tank-balance-discussion

1 messages · Page 50 of 1

hexed topaz
#

we got a German tank destroyer tvp 50/51 before GTA 6 we are cooked(that is 1700 damage your looking at 340 x 5 is 1700 that can evaporate a sheridan. WE ARE SO COOKED 😭🙏)

remote sluice
#

i predicted 360 alpha, so i was pretty close too haha

remote sluice
frigid sapphire
muted rampart
frigid sapphire
scenic olive
remote sluice
muted rampart
frigid sapphire
#

High potential clip damage, but that's it.

Aside from the armour, i don't think its mobility gonna help or so, due to its big profile

stone drum
#

Honestly if they made it a 3 or 4×460 it could be pretty good

muted rampart
remote sluice
# muted rampart It is worse than that. It is just terrible in current state. Froget about camo, ...

that is true. not sure why wg is so adamant (stb reference) about releasing tanks with mid stats.

speaking of which, the Project Murat looks disappointing too. 370 alpha and a 2 round autoloader is poggers, but 15s full clip reload and 3s intraclip is mid for a tier 10 (we’re talking 2.4k dpm on a boxy tier 10 medium). if it doesn’t get a reload buff, i don’t think it’s worth grinding at the moment (doesn’t have to be an intraclip buff, give it like 13s reload and 2.7k base dpm and it will be good but not OP)

edit on the waffle suggestion: honestly, my main gripe with the thing rn is the 30s full clip rld and the horrendous camo. i’d rather they kept the 340 alpha but reduce the reload to like 25s (3090 base dpm), and for christ sake, at least give it 183’s camo or smth. making it 5 times worse than 183’s stationary camo is terrible

stone drum
lunar sail
#

3*560 would have been far better

2.5s reload between shells
25s magazine

@muted rampart 4005:
183:

muted rampart
remote sluice
stone drum
lunar sail
remote sluice
#

with the waffle e100 coming there is rlly no reason to not add the foch b. i rlly like the concept of the foch tier 9 so getting foch b would be great

the tier 9 is still mid, but i like the concept of it

open lake
#

The wt was going to be good but war gaming cooked it because they’re scared of making it too similar to the broken pc version. And this isn’t the first time they’re taking tanks that are broken from pc and releasing nerfed versions into blitz (ie cobra and bz-176)

remote sluice
#

honestly the waffle e100 is probably the first autoloader where i think using vents is not a bad idea. 280mm ap pen is good enough, 360mm apcr is usable, and anything that can help the reload will help the tank imo

stone drum
remote sluice
remote sluice
#

i love that the blitz department has been cooking lately but they should put more effort into balancing tanks. today we saw 2 new tier 10s: one is garbage, the other is mid. now i know this is subjected to change, but who in their right mind would give a tank a camo rating that’s 5 times worse than the 183’s? and then there’s the Murat. with vents & food, its dpm goes up to 2.6k. that’s still nothing remarkable, since this is a med that has to fight stuff that have 3.4k+ dpm

waffle e100 suggestions:

  • decrease the full reload from 30.6s to 26s
  • give it 183’s camo.

there is absolutely no reason for it to have the current camo rating and for it to have a 30s reload for 8s clip dump time when the 4005 reloads in 21s and takes 7.5s to clip dump (while also having shell reload boost)

murat suggestions:

  • decrease the clip reload time from 15.3s to 13.5s.

this will give it 2690 base dpm. vents & food can push it up to around 2.9k, which will make it actually worth it to play while not making it broken, since the intraclip will still be 3s, and it’ll still be a huge box made from wet diapers

edit on the murat: i just noticed the camo rating of the tank and for some reason it’s worse than the 183’s camo rating? why on earth?

obtuse rover
#

I have a few random ides.

  • Buff enhanced armor back to +4% armor and let it improve track health by 8%.
  • Revert improved assembly to +6%hp and let it slightly improve module health aside from tracks by 3%.
  • To balance shell types, make it so apcr shells have less dispersion? Idk apcr is just worse than the other main shell types esp after cali change and it seems like it could be the most pin point shell.
  • Bring back old gun rammer and let it increase adrenaline duration by 3 seconds.
  • Bring back old HE buff on cali.
  • And make it so engine accelerator increases the duration of engine power boost and reduced by 5 seconds and enhanced power boost by 2 seconds.
muted rampart
# remote sluice i love that the blitz department has been cooking lately but they should put mor...

You forgot about full turret rotation for WT. It's literally pointless to use it over 4005 without it and I have no idea on why it didn't receive it in the first place

When it comes to murat though, remember it is a 2 shot autoloader, the most prominent type of gun in blitz. I wouldn't go as far with buffing DPM, slight buff could be there, but bringing it almost to the level of low DPM single shot meds is not okay. For me 2,7-8k is absolute max it should ever get

sudden island
#

I have an idea how to “balanced” the stats of WT E100:

Two type of guns. 128mm and 152mm.
Both shares reserve shell reloading mechanic. Just like the one have in Carro or any other Spagetti Tank line.

128 mm
• 460 alpha
• 3 + 1 shells per clip
• If you dump your final shells, u need
45 second to get the first shell to
come back.

152 mm
• 520 alpha
• 3 + 1 shells per clip
• If you dump your final shells, u need
55 second to get the first shell to
come back

• No shell reload booster
• Give it spall
• NO TUNGSTEN ROUNDS

This will make WTE100 to be a force to be reckoned with but at the same time is kinda easy to counter too!

remote sluice
# muted rampart You forgot about full turret rotation for WT. It's literally pointless to use it...

for the waffle, yea why on earth doesnt it have full turret rotation? it’s already pretty much nuked by wg and it still doesnt have what the barn doesnt have?

for the murat, 2.8k dpm sounds more reasonable, cus two shot autoloader or not, it’s still a medium tank. its competition has nearly 1k dpm above it. it also for some reason has worse camo than the 183. in its current state it’s just another one of those CS-63 kinda tech tree tank: irrelevant

brave dragon
#

No self promotion of YT channels, asking for subs, etc <wrong @ ping>
You can share a video in the #replays channel,
and with enough subscribers (100) you can get the YouTuber role to post new videos in #media

wind ruin
#

th e10 needs a buff 🗣️

olive ridge
wind ruin
mystic gorge
sudden island
remote sluice
lunar sail
brave dragon
#

I clicked the wrong phoenix.

round sand
#

WG PLEASE GIVE THE T92E1 AND SHERIDAN AP AMMO INSTEAD OF APCR AND MY LIFE IS YOURS

regal iris
#

What’s the difference between tech tree (maxed) T34 and Premium T34

remote sluice
regal iris
# lost crane Which one ?

Just realized that the tank I’m referring to WAS part of tech tree but removed and put to premium. Sry for any confusion if anyone wanted to chime in on this 😅.

no I haven’t been under a rock. I just haven’t put in a grind on the tech tree lately 😅😂

wind summit
#

yeah, like, 5A used to be a weaker armor version of IS-7 but still good enough to block medium tanks normal ammo shell, but now, even light tank can penetrated its upper frontal armor by just normal ammo

viral harbor
#

Chimera is so bad now , with 4s aiming time +13,5s reload, the tank unplayable 😡🤬

ember idol
#

When the large calibre gun takes time to reload and aim 😲 😲 😲

main tulip
#

Why are people so addicted to the idea of giving the WT higher alpha? With lower alpha, it is more able to preserve the original identity of the WT, without being OP or having too long of a clip reload.

(which also keeps it unique compared to the 4005 and other autoloaders)

barren goblet
#

Maybe 12 shot autoloader with 400 alpha and 4 min reload. Perfect for yoloing, going afk then checking toward end of battle if its still going on.

plain wagon
main tulip
obtuse rover
round sand
barren goblet
round sand
#

Yeah

remote sluice
main tulip
muted rampart
# main tulip Why are people so addicted to the idea of giving the WT higher alpha? With lower...

Because current alpha isn't enough to separate it from 4005.

Currently it does only 60 more damage per clip than 4005, with 8s longer reload, being slower and having no other advantages over 4005.

To justify that extremely long reload it has (although it will still need to be shorter unless it gets like 2k clip potential which it won't) it needs to do noticeably more than 4005, at least like 150 damage more.

360 alpha should do the trick here, maybe even 380, but that would make it one clip majority of meds with average rolls which could be problematic

main tulip
sudden island
#

WG. Sell WT E100 for 60,000 gold.

Give it 600 alpha,
(1000 for HE)
3 shots per clip.
25 sec reload
2 sec intraclip

•No Tungsten
•Give Spall
•Give Retical Cali
•No Reload Booster

u get money, we get to be happy.

End of story.

muted rampart
#

Probably the worst take on this discussion yet

fickle shoal
rich remnant
#

i have another take

800 alpha
1300 he

3 shot per clip
2 sec reload
30 sec intraclip

-no spall
-tungsten
-reload booster

placid sage
#

buff cs63

stone drum
#

Buff Spershing HP to 2000 base.

main tulip
#

there needs to be a TOG II* equivalent at tier 10 that is mid at everything but has 5k HP

placid sage
severe basin
muted rampart
oak merlin
native folio
#

Chi-Nu (Tier V Japanese medium) survivability buff.

fresh shell
#

Add P1000 mouse but with only a 0.1mm pistol and smaller than ha go and has no armor and no other turrets and 0.1 damage and 0.1 health and tier | and 0.1 speed and 0.1 rotation speed

prisma jetty
#

P.1000 is the Ratte

fading charm
#

is there a brain attached to the WG that adjusted the performance of the expansion parts? The ammo break too too often and player satisfaction is too low. F

lunar sail
#

i didnt understand anything u said

ornate warren
fading charm
#

That’s right

dapper zenith
#

it makes the consumables a harder choice though, double repair or tungsten, and adrenaline etc.

raven escarp
#

Kpz 70 needs a nerf

empty flint
rich remnant
#

Why not

raven escarp
frigid sapphire
#

My honest reaction to that informatio:

raven escarp
thin otter
frigid sapphire
raven escarp
empty flint
raven escarp
frigid sapphire
#

I have nothing to say atp.💀💀💀

void mantle
raven escarp
#

It still OP for me :/

void mantle
#

Kpz is just a 50tp that trades turret armor for more alpha, or a bz that trades HE bonk for a more consistent gun, nothing OP about it unless all these tanks are OP as well haha

clear shuttle
#

just because its op to one player dosent mean their gonna nerf it because of that one player

drowsy plaza
#

Ah yes tier 9’s that may be Op. But while complaining about the 70, doesn’t mention the 752…

empty flint
# raven escarp Want me to send you a replay?

Man, I've played it myself
The turret gets gobbled alive using prammo
The speed is only decent in a straight line, traverse sucks ass
Gun is meh, you get good alpha and pen but you have no DPM

barren goblet
#

752 is quite well balanced for a tier 10. Little short on HP.

lunar sail
real bison
primal veldt
fickle shoal
# raven escarp 1.Big alpha gun 2. annoying turret armour 3. Good mobility

you listed why the 50tp prototyp is good, not the kpz 70, it's alpha, while good has pretty non existent pen and also combined with apcr standard makes it pretty lackluster, the turret has 2 hatches and a whole sliver of the side you can pen easily, and the mobility is pretty average (or below when comparing to actual mobile heavies at t9) considering it's limited to 40

it's very "meh" or "good-ish" in it's current state

raven escarp
#

50tp proto is good but I think kpz is strong for me ( my opinion or I just have skill issues )

young burrow
#

Вы блин ган...оны

stone drum
fading crescent
sudden island
# fading crescent yeah no i would legit quit the game if it was that overpowered

it wont be overpowered, if you think it will be OP with that stats, just remove 4005 too..u have to remember, this WT is big and tall as a skyscraper. Paper armor and a little to no camo at all.

people loose their mind when it comes to WT but no one bother about smasher and anni. simple, over the time people know how to counter such op tanks

fading crescent
remote sluice
#

wz light with camo net is funny. imagine standing right in front of them and somehow still remaining unspotted

remote sluice
raven escarp
#

Which tank armor is stronger M4 54 or S.Conqueror 🤔

remote sluice
#

sconq

nimble zodiac
#

Yeah. The size already makes the answer easy

olive ridge
#

Buff E-10, I don't see any similarlity between E-100 and E-10 other than size. Very random damage alpha for this long cool down, everyone is penetrating it's turret armour. This tank is a pain right now, especially when you damage 350 face to face

lost crane
olive ridge
lost crane
nimble zodiac
fallow cedar
#

DTH-STR nerf next update?

olive ridge
nimble zodiac
#

When I can shoot people for 400 a pop and then take cover, AT 7's DPM seems lacking when it has to wait for the enemy to sit there for like 10 seconds

lost crane
remote gate
olive ridge
lost crane
#

You can see here how E10 looks against almost all t7 mt and lt standard ammo, and against there prammo
@fallow cedar you can try yourself, but ofc, tier X level of pen is enough to pen the tank, but it's enough to pen almost any t7

fallow cedar
#

Try su-100m1 premium

lost crane
remote sluice
drowsy plaza
stone drum
raven escarp
stone drum
raven escarp
thin otter
#

Can Buffed Frontal Armor Kpz 70,,,,I think its so Low Armor in Front

stone drum
olive ridge
real bison
olive ridge
sand hollow
#

bring back the old: tungsten rounds, adrenaline, enhanced armor, improved assembly, and the thingg that makes u reload faster

real bison
sand hollow
#

wtf

severe basin
olive ridge
torpid wraith
#

Average it must be the tank and not me players when they get told it’s a skill issue

severe basin
olive ridge
severe basin
nocturne mauve
#

Buff the multi purpose consumable back to its original cooldown

open lake
#

Buff sta1

desert relic
olive ridge
main tulip
nocturne mauve
#

lol yeah if you’re top tier which is like 10% of the time as a tier 7

unique frost
#

Hi. I think the AMX CDC need to be refreshed all way. This tank is no longer interesting to play : He has the firepower of a tier 5, The weakest armour of a light tank, and the template of an Heavy tank...7 tiers tanks are stronger than the CDC. I think he should get either a better damage rate (or a barel), or better armor, or to become a Tank destroyer class no longer a medium one ( to get hide bonus). Also pictures need to be better, this tank is very old visually.

nimble zodiac
#

Firepower of a tier 5 is wild

dapper zenith
twin egret
#

Giving it 3k dpm might help it

stone drum
silk falcon
#

Nerf Obi 268/4

keen burrow
silk falcon
#

The front armour is quite strong

humble depot
lunar sail
#

268/4 isnt as strong as when it was being tested, now its not hard to deal with it, just load some HEAT or aim the cupola

olive ridge
# silk falcon Nerf Obi 268/4

Bruh, nerf 268/4? This thing need's traverse speed buff and acceleration speed buff. Right now even e100 can rotate this useless tank not even talking about other tanks

scenic hazel
#

using e100 and slap people with 400ish he damage is kinda fun ngl

vague night
#

Why i win with JG and iam the strongest in the team and why -10k credits

ember idol
#

Tungsten

narrow terrace
vague night
#

Ye but with tier X win more credits

raven escarp
#

K-2 looks like IS 4 but tier 8

obtuse rover
#

when t95 gets pbr give it emergency track mechanic cuz it has 2 tracks on each side

narrow terrace
#

Tier 8 prems are still the most reliable credit farmers

olive ridge
raven escarp
rocky vault
clever fractal
#

what is t 2020 even good for? it seems like a inferior version of obj 252u

regal iris
#

This might not be tank related but it was within the game, and I’m asking y’all cause y’all more level headed than main chat. Also main is on that brain rot spam rn.

Anyways my 10 yo cousin was playing and the player named in picture said some nasty things (the redacted parts)

Where do I go to report it

still inlet
#

I’m a 72% player but I think I’m in 30% lobby’s

frigid sapphire
regal iris
round sand
#

WG please increase the credit coefficient of the WZ 113 GFT . . . Even with a Mastery I get a little over 100k credits. Why is it so hard for all the tech tree tier X to have a decent credit coef?

frigid sapphire
#

That is precisely there are Premium/Collectors are existing.

Still incompareable to an avrage match of a STB and 183

round sand
#

Yeah, but thank God I am a good player but still the average battle with 3k dmg i ger around 20k credits? Isn't that kinda low for a tier 10?

frigid sapphire
#

That's pretty much normal

Badges gives credits for example

  • Mastery Ace Badge gives 100k credits

  • Top gun gives 40k credits

  • Kolabanov gives 100k Credits

  • Reseinai Gives 100k credits

^^^^^
This amount is indicated for tier 10s

Keep earning badges because some of them contains significant amount of credits.

obtuse rover
#

yo remove super speed boost on is4 and give it reactive with an armor buff. Is4 in current state didn’t make it feel fresh just made it feel useless

round sand
nocturne mauve
#

Jg E100 should not have tungsten

oak merlin
nocturne mauve
#

Idk do you think it’s fair always guaranteeing over 800 damage every time and with good dispersion

oak merlin
nocturne mauve
#

Then you’re not using tungsten shells

oak merlin
#

that’s the exact reason wg gave the jag tungsten

nocturne mauve
#

Sure it is, they just wanted to buff an already good tank for no reason

cinder shard
lost crane
# nocturne mauve Sure it is, they just wanted to buff an already good tank for no reason

JgE100 used to be a mid tank (by mid I mean, not too good, not too bad), and is still a mid tank, for an obvious reason, the gun isn't the only thing in a tank. Tungsten doesn't make it op or even very good. And as said by Broken_guy, when jg get tungste, it recieves a reload nerf, a hull turn rate nerf, a shell velocity nerf, and a viewrange nerf, so...

nocturne mauve
#

Doesn’t stop it from being spammed every single tier X match, always 2 on each side

maiden blade
#

give vz55 autoreload gun, like the one it has in WOT

lost crane
fickle shoal
nimble zodiac
stone drum
#

183 legitimately needs to be a fun mode only tank

native folio
frigid sapphire
#

Replacing it with a badger is impossible.

stone drum
native folio
fickle shoal
#

sheridan missile:

oak merlin
stone drum
#

For the love of god Buff AMX m4 54, literally not a single tier X has a worse [top] gun than it. Literally only MAUS comes close

#

It doesn't even need to be insane, atleast just atleast give it 460 alpha, .344 dispersion (with double food, no refined gun), and AP rounds to atleast bring it on par with other 130mm guns and not blatantly worse.

hallow gazelle
#

I was thinking the AMX 13 90 might be able to get bit of a buff? i think the DPM should be a bit higher or maybe the penetration. I've noticed that the 13 90 is a complete downgrade to the 13 75, with the only thing being better with the 90 in comparison being the hit points. I suggest, if upgrading the penetration, raise to around 200, and if the reload were to be upgraded, lower the overall reload to somewhere close to 13 seconds.

hallow gazelle
# stone drum For the love of god Buff AMX m4 54, literally not a single tier X has a worse [t...

I agree, but the AMX M4 isnt the only tank that needs a balance update. The T110E5 has no armor, a terrible engine, a mediocre DPM and the mantlet armor needs to be patched up a small amount. For the AMX, i would suggest a reload or gun accuracy buff. The penetration is okay and the alpha is great, but much like the E5 there isnt really anything special about it. But i guess at least the AMX has a good alpha and pretty decent armor. and the camo looks awesome.

prisma jetty
hallow gazelle
spring folio
#

the e5 is literally one of the strongest tech tree t10 heavies in the game bro what

prisma jetty
hallow gazelle
prisma jetty
#

It’s not low armored at all lol, it has a very good turret and it doesn’t struggle with mobility either

hallow gazelle
#

interesting. this confuses me as to why the E4 is able to pen me with stock AP on the front of the turret anyway.

#

idrk man i kinda just wish the AMX 13 90 was better to be honest, more than the E5 that doesnt urgently need any updates.

stone drum
hallow gazelle
#

damn, 120 APCR with 450 alpha? thats pretty surprising to me at least. And yes, i do agree that the penetration needs to be buffed even though nobody has trouble penetrating armor with the shell anyway.

remote sluice
gleaming apexBOT
#

dynoSuccess jervesc was banned.

olive ridge
#

Guys what's wrong with Tl-7-120? Why this thing so much painful? Especially stabilization time

remote sluice
#

there is no reason why a tank of its kind should have -10km/h reverse speed. that is straight up unwise

slapping super speed boost on it is such an incompetent move by wg if im gonna be real

real bison
olive ridge
real bison
#

should have been made a TD with high dpm imho

round sand
#

WG can you make the xp times boosters to be used when you want to? It is so unfair to use them when you do not want to grind a line or when you don`t want to grind a line of tanks.

muted rampart
stone drum
winter plaza
#

guys, hot take but Tiger 1 is trash

cinder shard
ember idol
#

Smells like...

stone drum
winter plaza
#

nuh uh

broken oak
#

Emil 1 needs a slight mobility buff by increasing its power to weight ratio.

winter plaza
#

tiger line is bad

spring folio
lunar sail
oak merlin
nocturne mauve
#

They already buffed that annoying ahh line enough it doesn’t need anything more

cinder shard
# winter plaza tiger line is bad

I mean what more do you want?
It has an accurate gun with great dpm and good pen
The mobility isn't bad at all for what the tank is
The armor can work pretty well if you know how to use it
Overall a very flexible and enjoyable tank

The whole line is great tbh
Vk 36 is a very strong T6, good armor, gun and decent mobility
The Tiger 1 as described above
The Tiger 2 is still quiet good, decent frontal armor, good side-armor and a good gun
I don't think I need to mention anything about the E75, that thing just is a beast
The only tank that (imo) isn't performing as well as the others is the E100. The pen buffs and improved-armor nerf made it a bit more vulnerable. Has great alpha and is decent in city-fights / sidescraping though

halcyon jacinth
#

Why is the minatauro OP? Why can’t I pen it frontally

muted rampart
halcyon jacinth
olive ridge
muted rampart
olive ridge
stone drum
waxen fable
#

Nah, they should actually make the e-100 HISTORICALLY ACCURATE, instead of leaving it alone like it has no usage. Formerly speaking the forward and reverse speed should be equal, like the maus, because then it would make it possibly better, and second of all, they should ma,e it to where heavies can use thrusters, but only 1/3 less higher

wicked quest
waxen fable
#

Well that's not good

stone drum
waxen fable
#

Because in documents that were leaked, the problem with the engine in WoTB is historically inaccurate, in other words, like the Maus, the e-100 was actually planned to have equal forward/reverse speed. Don't ask how they were leaked

umbral socket
#

Why is the Jagdtiger 8,8 kinda broken 💀

stone drum
waxen fable
umbral socket
#

I dont get people that want historically accurate stats in wotb, just go play war thunder buddy 💀

Wotb is a fkn arcade game for younger people
The only thing i would agree on in therms of Historically accurate stuff, is Camo's

stone drum
waxen fable
waxen fable
#

Tank that >:3

wicked quest
# waxen fable Because in documents that were leaked, the problem with the engine in WoTB is hi...

And that’s because the engine it uses in WoT and its sister games doesnt exist 1200 HP is so it has enough power to move at an acceptable rate ingame
The only acceptable engine e100 could take during the time it briefly existed was at best 900 HP and that was with no governors, no limitation , max limit
An equal speed forward and reverse is possible because it would only be able to move at best 18 kmh forward lol

Also what do you mean leaked? E100s blueprints have been known for years and half of its information was destroyed in the war

waxen fable
wicked quest
#

Same applies to maus are you gonna say it’s HP is inaccurate on a tank where the engine was destroyed?

obtuse sentinel
native folio
#

In gravity mode and Gravitising only, they should Half Ram damage so Superheavies aren't as OP.

stone drum
#

Thats why booster was added?

nimble zodiac
#

They added jump thrusters for a reason. If you're playing a non-superheavy heavy tank, then that's on you. You get to be faster as a heavy and harder to penetrate with that speed, on top of the enemy aim being bloated by their increased mobility

fickle shoal
cinder basin
#

I want E-100 have bigger alpha dmg equal to that reload time 🗿

nimble zodiac
#

680 is pretty hefty for a heavy to have that reload time

stone drum
waxen osprey
stone drum
native folio
unique scaffold
#

Will 60tp ammo rack will be fixed?

fickle shoal
#

whats wrong with it

winter plaza
#

the amount of chaos i started by saying tiger line is bad XD. btw i actually love it (except the E-100) i just wanted to start chaos by saying something completely dumb

thin otter
#

I need Buff Type 71

severe basin
humble depot
cinder basin
uneven turtle
rare zenith
#

Do you think the Maus actually needs a buff? On one hand it has one of the highest WRs at tier 10. But there's a lot of people who say the armor needs to be improved. What specifically needs to be buffed if so

analog patrol
severe basin
stone drum
#

A few armour reliant heavies honestly do need upperplate buffs to cope with the cali changes, like MAUS, IS-4, and AMX m4 54.

They could all use an extra 10mm or so on the upper front plate.

rare zenith
#

I just find it a little unfair that 90% of tanks need gold to pen an E100's cheeks but not the Maus

balmy veldt
umbral oak
#

They just nerfed booster in grav to help super heavies ... The ram DMG is fine. Legit fly away.

native folio
paper lodge
#

please send me url to this

hallow gazelle
#

Can we talk about Chi-Nu for a second?
I tend to think that the 9 second reload for the 75mm gun capable of dealing only 160 damage with 118-130mm of penetrating power is a bit harsh for a Tier 5 medium with absolutely no armor protection or gun depression, or mobility, or disperse accuracy or really anything else to balance it out. A slight reload buff is all I ask for, maybe bringing it down to 7.55 or at least 7.7. It would make the tank easier to play with the constant up-tier in Tier 5, and it would make it better at dealing with multiple targets at once, which tends to happen a lot in World Of Tanks Blitz. I know nobody cares about any tank below Tier 7, but you can at least make the grind a tiny bit easier for people who generally suck at the game.

real bison
#

making the grind easier for bad players

how to make the game worse 101

if youre bad, get good.

prisma jetty
stone drum
unique scaffold
#

idk if this is the right channel but i kinda have a suggestion, can the sixth sense perk in uprising do more than just show reload times, can we also see the cooldown for the abilities like dust devil or time jump or battle trance? or if thats too overpowered at least let us see when inferno is reloading, this is only for the perk six sense, in exchange it can be 200 points instead of 100

main tulip
#

yeah uprising ability balance is long overdue tbh

cursive flint
cursive flint
# stone drum You realize 60tp has 252 apcr?

Against maus angle is around 248 effective or less, all heavys can pen the maus cheeks with standard ammo, is still a good tank but sometimes feels like paper, for me it doesn't need a buff, is good as it is, just need some skill to be used

clear shuttle
#

only time the armour works is when you fight people who cant aim

rancid egret
#

is4 grille and cs63 are the only tanks that need buffs

thorny timber
rancid egret
#

ok maybe the vickers none of the others tho

twin egret
#

vickers yeah but the rest are just uninteresting to play, or simply not engaging enough. 5a and 54 do need changes to make them usable to an enjoyable degree, or to make them stand out, same with the 4202. VZ just exists, just overshowed by other heavies. Foch doesn't need any changes imo.

thorny timber
#

idk what allergy do they have to actual stats

they just casually can give foch line any consumable but still won't buff its stats directly

nimble zodiac
#

Just make 4202 not ugly. That constitutes at a buff tbh 😂

sour sleet
#

Devs, although this message is not related to tank balance discussion. I wanna say it would be cool to add a trading system to the game where players can exchange rare avatars, collector and premium tanks and camos.

unique scaffold
#

Is wz 113 gft still broken?

random hound
muted rampart
uneven gate
#

I want to ask is this tank good? If it's good, are there any suggestions for equipment that should be used on this tank?

stone drum
stone drum
thin otter
#

Pls WG Buff KPZ 70

stone drum
#

Still, it's 250mm

@crude ore still, without the cheeks maus would have literally no weakspots on its turrets.

worn heron
#

i dont think giving mouse more armor is a good idea, also you can angle the turret, its still pretty annoying to fight

stone drum
#

Yeah, but the issue is it's completely flat which presents a bunch of other balancing problems. I personally think it would be better for maus to simply get it's turret side armour Buffed, along with its turret traverse speed & dispersion on turret turning.

@nocturne mauve as a class no, but it would be foolish to say no heavies need buffs.

nocturne mauve
#

Heavies don’t need more buffs

thorny timber
#

Just give us back the old rammer, the current one is just loathsome

severe basin
hallow gazelle
hollow storm
#

bro the bt7 artillerys penetration needs to be buffed lik e ap buff to 76 like the other 65mm guns give it its original 200 alpha on he but nerf the accuracy

sweet python
nocturne mauve
#

No they don’t, you just don’t know how to play them

severe basin
sweet python
prisma jetty
hallow gazelle
prisma jetty
hallow gazelle
#

Got some pictures for this. I'm using calibrated by the way. And if you mean for the Rage crew ability maxed out, that's not a vehicle upgrade, it's crew training. Also, provisions are extra expense and do not have anything to do with the actual vehicle.

real bison
real bison
prisma jetty
real bison
balmy veldt
real bison
# hallow gazelle Can we talk about Chi-Nu for a second? I tend to think that the 9 second reload ...

lets review, shall we?

1: The Chi-Nu's best achievable reload time is 8.09s.
2: The average standard pen of 124mm is 4th best amongst tier V mediums. It's prammo is AP with 155mm of pen, which is decent enough to deal with more heavily armoured tier VI tanks.
3: 160 alpha is about the average for tier V mediums.
4: The Chi-Nu has -10 degrees of gun depression.
5: The Chi-Nu is actually quite mobile, its decent terrain resistances allow it to accelerate decently fast.

nocturne mauve
#

Also keep in mind low tiers suck due to the tier gaps, ngl at this point all tiers are affected by that

fickle shoal
real bison
lunar sail
muted rampart
stone drum
umbral socket
#

Pls buff average dmg on E100, cause theres no wqy i nearly lost a match cause i rolled 690 dmg 4 times a row
(With AP)

nimble zodiac
umbral socket
#

Its still a low roll
An i low roll all the time
I just had a match and rolled always uner 680 13 shots fired 2 times 630 and 1 time under 600 💀 183 survived due to that and almost killed me

prisma jetty
#

690 is a high roll, not a low roll

umbral socket
#

Its not a high roll LMAO
High roll is everything over 700
Dealing only 550 dmg in a E100 shouldnt be possible
Same with jgdpe100 there shouldnt be a chance to roll under 700 i once lost an match cause i dealt 619 dmg with the jgdp 💀
Losing cause roll rng sucks is so stupid
U already need luck to atleast have 1 team m8 with a brain, to have a chance to win, this game is ridiculous

real bison
keen burrow
umbral socket
#

I dont consider a shot as a high roll just because u dealt 681 instead of 680

But anyways
Idk the english names for the equip but what should i pick on the first middle one? (For E100)
Fair ig

nimble zodiac
#

Well don't call it a low roll at least, because it's above the average damage
Most of the community here refers to a high roll as anything above average dmg/pen

keen burrow
#

Need to be 1k damage every shotmyhonestreaction

umbral socket
#

Low crew % and 20 sec reload paired with that ridic accuracy is probably what make it feel bad 😭

Lemme judge it again once im fully equipped and on 100% crew

severe basin
umbral socket
#

Average disc exp lol

fickle shoal
#

Mfw when discussion channel has discussions

muted rampart
#

<@&481447501690568709>

clear shuttle
umbral socket
#

Useless facts speedrum or what?

stone drum
#

Complaining about rolling 630 damage in a 15cm when multiple other guns of greater caliber have lower average damage, or in some cases, max rolls is absolutely ridiculous.

zenith furnace
unique scaffold
#

Buff fv183

regal marsh
#

Make the fv4005 a single shot

rich remnant
nimble zodiac
#

Pfft, the armor.

humble depot
rancid egret
#

183 needs an accuracy nerf

scenic hazel
#

Nah armor nerf

vocal veldt
#

Think the games
Become to campy

drowsy plaza
#

It never should have been added to begin with. The alpha on HESH is just too problematic to ever affect decent balance for it.

autumn zodiac
#

There is nothing that is unbalanced about 183 that isn't anymore unbalanced about KV-2 or Smasher. Those are at lower tiers, naturally possess a one shot kill ability, and have more survivability tier for tier as well as damage.

thorny timber
#

I'd rather see if 183 was just made a bit more timid with a limit to that DPM and armor

I know the survivability of it isn't too notch due to the td persona and camo but holy crap dude, it still has a decent if not slightly above average DPM margin

stone drum
autumn zodiac
#

Arguing it can miss is not a good argument

#

That's fixed my adjusting range

real bison
#

imo the 183 should barely have anything in exchange for its HESH

no armour, no mobility, no camo, no accuracy, no DPM, no shell velocity

autumn zodiac
#

KV-2 can actually, 152mm AP shell can overmatch a lot of plates in tier 5-7 and get the bonus to normalization.

Saying smasher can't pen anything is a true comedic take

thorny timber
#

^^ Tier 10 caliban moment (without the camo part)

autumn zodiac
#

Guess what, KV-2 can one shot tier 5s with a normal AP roll.

183 needs a very high HESH roll to do the same thing.

stone drum
autumn zodiac
#

Looking at one tier only is the same as not caring about the game.

stone drum
#

Well tier 6 isn't really dead, and the balancing in tier 6 is pretty decent.

wicked quest
#

You do know KV2 is the only tank that caused all of tier 5 to have spall liners available exclusively for them

drowsy plaza
worn heron
#

id say that 183 is just HP piñata, 1 in 10 battles it does something, the other 9 it misses completely

but Smasher, its gun is extremely consistent with hitting the target, even pixel shots and can one shot paper TDs, if used in platoons, then its just overpowered, it can also fight tier VIII pretty fine, just be more careful

muted rampart
#

KV-2 is a piece of hot garbage, just let it rot. Anything below T8 WG doesn't seem to care about at all anymore since it doesn't bring revenue. It's sad to see, because i loved to go have some fun in low tiers from time to time, but it is what it is. KV-2 is a closed topic. It can bonk you for ¾/all of your HP from time to time, but that's about it. It is just a dead weight in most games.

When it comes to 183 though i think WG's gone into the wrong direction. Instead of directly buffing it's actual gameplay capabilities and forcing it to go frontline where it's not as much cancerous, they buffed both the accuracy and camouflage making it even easier to sit on the spawn and completely block any battle progress with it.

It should be rebalanced so that it's forced to play in a way that allows enemies to know it's position and play around it, instead of halting the whole game in place until it gets spotted due to sheer fear factor it posesses

narrow terrace
cursive yacht
stone drum
muted rampart
cursive yacht
cursive yacht
#

Do you insult everyone you disagree with? The reason i feel this way is because it is in teir ten, i would not care if the 183 were in teir 8. i like to have some way to counter my enemies and not get nuked by someone who is in a stupid position that dies instantly after shooting me.

muted rampart
cursive yacht
#

If it were a fun modes only tank like the sheridan missile it would be fine, if it were a tank that made it almost impossible to camp and you had to frontline (massive dispersion nerf and a moderate armor buff) it would be fine, or if it were in teir 8, with stats appropriate for the teir, it would be fine. Or if they made it so that if it had line of sight on you it would be spotted regardless of distance i think it would be fine. That is just my opinion and you can disagree with it, but I don’t think the 183 should be in the game (I have similar but less severe opinions on tanks like the T 57 and fv 4005).

cursive yacht
#

I dont think it should be removed i just think it should not have the troll armor it has, it is just really obnoxious to try and pen it, with apcr especially. Everything else about it is fine

desert relic
#

why is that a thing
Why would the game refuse to reward me for shooting the back-line TD when they're supposed to be priority targets
Why would the FV 183 be NOT punished for getting spotted in front of a loaded sheridan

twin egret
#

cuz sheri is also a rat tank

muted rampart
arctic storm
#

Remove all of 183's armor, came to say that t22 needs more GD ping me if answer

desert relic
# muted rampart Because you are playing a lowest penetration tank on the entier tier... Just loa...

But from a game-design perspective why do the 183 have any armour at all?
Being able to resist against HE is totally understandable otherwise Grille would probably be simply better, but having enough armour to make regular ammo VERY unreliable just seems absurd. By design, the tank is already supposed to be winning 1v1 trades at worse case scenario, being able to shoot without getting shot back if the player is good. What's the point of armour in that? So that the FV 183 player who accepted taking risks peeking to get a cheeky shot wouldn't get punished for it?

muted rampart
desert relic
#

You've said all opinions, no arguments or explanations 😐
I shouldn't really need to tell you an opinion without at least an explanation is kind of useless

muted rampart
# desert relic You've said all opinions, no arguments or explanations 😐 I shouldn't really nee...

So did you. All you've said is you think that the armor is unfair, because 183 has high alpha.

183's problem isn't armor, but the fact that it just camp in 1 bush and immediately lock the whole map since enemy has no idea where it is. 183 on the front line is much less annoying than unspotted 183 god knows where that can delete half of your HP at any moment.

Giving 183 armor encourages players to move from the spawn which is good. All it needs now is camo rating and gun dispersion nerfed with some other buffs to compensate and it will be fairly good

autumn zodiac
#

I'd be perfectly fine with 183 being even less stealthy than it is if that helps, but 183 isn't normally a threat, especially because people get greedy with the HESH, if more people were firing AP that would definitely be a problem because the AP pierces pretty much everything.

wicked quest
uneven turtle
#

Just play a mino and a 183 will never pen you frontally since it has no prammo :)

mental bough
#

Can i ask something?
Is kpz 70 get a buff in New update?

eager flower
winter plaza
#

lol

sudden island
#

FV 183 is fine at it is. People just blame the tank because they dont have situational awareness all. They like to rush or play super aggresive. It is one of the thing that keep mediums/lights from playing aggresive. Back in 2014, when 183 wasnt around and Jagero was in the most horrible condition, Medium rule the game like crazy. Might as well call them MBT. Fast, high dpm, can pen, and can outspot everything. To me, 183 is the kryptonite or the speed bump to this problem Lmao.

muted rampart
sudden island
# muted rampart Meds didn't rule the meta back then because there was no 183, but rather because...

I totally agree that med were just overpowered and other tank classes were simply underpowered. But then again, having 183 or 4005 or even current Wz Gft, will definitely render their push or aggresive gameplay.

Yeah even when 263 (I dont rememver which update) was introduced, meds become tame for a while.

but I agree. 2014/2015 blitz and today’s blitz are totally two different game. It was a tank game, nowdays it is an online casino, eh no?

clear shuttle
#

its amazing how even 1 183 can stop an entire side from moving/pushing because people forget the 183 shoots one shell per 19/20 seconds and not every 2 seconds

lost crane
olive ridge
sudden island
sudden island
#

It can happen from other tanks as well. it is not like 183 has ATG. it means ur had a poor positioning and gave red 183 and opportunity shot at u.

sometime it happen to me too.. sometime i make it happen to the red. simple

sour rampart
#

5A Mobility buff?

rich remnant
#

Nah the 183 need armor nerf, people playing dumb with it but not getting punish proportionally should not be a thing

sudden island
stone drum
#

Increase the cost of hesh shells in 183 to 50,000 credits per shell.

merry pelican
frosty harbor
#

less people are now playing the game so thats the response to their updates

runic mortar
#

Can WG explain how ranked match works???

frosty harbor
scenic hazel
#

Pls buff t22, why does the alpha have to be that low

lunar sail
#

T22 is ok, doesnt need changes

severe basin
void mantle
lunar sail
#

Why would u need that, just go with ur team and reverse sidescrape and you are good

nocturne mauve
#

They should buff TL 7’s reverse speed first

scenic hazel
#

Goofy ah tank just remove it from the game fr

finite lake
#

I think the tier 10 object 268 version 4 needs a nerf on the front armore because I can't pent with other 300 pen guns

real bison
turbid flower
merry herald
#

We gonna talk about the fun 1600 clip of the carro

real bison
merry herald
#

Yeah, but still, a better clip on a med than the t57, and it has more speed and arguably better armor

nimble zodiac
#

It takes like 30.9 seconds for it to clipdump then reload its first shell to kill a med at 1800 HP. That's a lot of time for Blitz

Don't ignore T57's superior HP count, because that means it could probably dump more clips than Carro before being knocked out

muted rampart
muted rampart
#

<@&481447501690568709>

native folio
#

Can also be used on Emil II

twin egret
real bison
nimble zodiac
#

Just HE the Kran :l

bronze vector
manic hawk
#

do this please it will be very strong

wicked quest
manic hawk
wicked quest
#

Kindly exit

drowsy plaza
thin otter
mental pasture
#

wrong channel

olive gull
#

An absolute nothing burger

merry herald
#

Thoughts on the Time reversal ability?

native folio
#

Make M6 (All variants) and T1 heavy (also all variants) have ammoracks on both sides instead of on one side, but allow it to carry more ammo.

lunar sail
#

no

native folio
#

Why?

dapper zenith
#

the size of th m6 ammo rack is already pretty big compared, but ya it could probably just get 10 more shells to be closer to other t6 heavies

scenic hazel
#

Finally they gonna nerf stb1, such annoying tank

native folio
dapper zenith
unique scaffold
#

Nerf t22 power to weight a bit but give it 8 degrees of gun depression, or at least 7

dapper zenith
#

you would have to make the turret weaker if you want -7 depression

scenic hazel
unique scaffold
dapper zenith
unique scaffold
mental pasture
#

bro is arguing due to pure lack of skill

clear shuttle
heady terrace
#

I think WG should replace 183 with badger as that makes more sense because whole linefrom at2 to tortoise is heavily armoured dpm based low alpha vehicles and 183 is just unarmoured low dpm high alpha vehicle ,the complete opposite of whole line

cinder shard
lost crane
cinder shard
lost crane
minor gorge
ember idol
minor gorge
drifting sedge
lost crane
barren goblet
#

For mediocre product wtm is, I find secondary guns being usable quite entertaining. Churchill's and t1e1 even get good value from secondary gun there.

scenic hazel
#

they r gonna buff e50m but not t22 myhonestreaction

barren goblet
#

Lower plate on e75ts is quite big, tank is solid overall still. Keiler and lowe are slightly better variation because of turret shape, but 10 degrees of gun depression is nice. Wish it had keiler alpha dmg.

static ingot
#

E75TS, Lowe and Keiler are all like variations of the same general concept, +- some armour and specialties

scenic hazel
#

just buff alpha to 320 or 330 and im happy bro, 310 is nonsense

midnight wedge
#

hi everyone

compact basalt
#

make all the polish medium tanks after BUGI suck a little bit less
this is all i have to say

muted rampart
torpid wraith
#

Bruh please not another t10 rebalance, just nerf and buff the small handful that actually need

stone drum
#

Fr

fathom glacier
muted rampart
#

<@&481447501690568709>

gleaming apexBOT
#

dynoSuccess bliyatman was banned.

native folio
#

Give Mitsu 108 the same depression as the PC version.

stoic mica
#

Any info or maybe thoughts when they are bringing back the low tier defenders

ember idol
stoic mica
#

Aight
Thanks

lament arch
#

Kpz 70 buff when

humble halo
#

Is vk90 good?

dapper zenith
sudden island
prisma jetty
summer mountain
#

Foch should get it's armour buffed so it can't get penned by any tank with prammo and it it does get buffed they should reduce the average damage by 60 and decrease the autoloader guns reload to 14 seconds

north quiver
#

Carro 45t from massive containers from night Lotto 😁😁

olive ridge
ember stump
#

Id buff t22 medium with 2 things mobility or armor and alfa or dpm

olive ridge
lost crane
# olive ridge You joking right? T-22 med have very decent armor

Not really (this is against 240 AP).
And T62a has more alpha, dpm, pen, mobility, hp while t22 medium only has better accuracy and slightly better top speed.
So overall, I think that T22 medium deserve at least a small frontal armour buff (or a gun buff, like alpha, or dpm)

remote gate
# lost crane Not really (this is against 240 AP). And T62a has more alpha, dpm, pen, mobility...

This is against 300mm HEAT and to begin with the T-62A only has like 50 more dpm which is basically noticeable, it also only has 5mm more standard pen which is barely noticeable as well while keeping the same premium pen.

Sure it might have more alpha but atleast the T22 Med gets a turret that is more reliable than the T-62A, sure the T22 Med accelerates slow but the T22 Med also gets better side armour which are black holes at a certain angle.

So imo the T22 Med is just a better T-62A

lost crane
# remote gate This is against 300mm HEAT and to begin with the T-62A only has like 50 more dpm...

Ofc some difference are small, but when you add slightly more dpm, slightly more pen, slightly more alpha, the T62a gun is really better, and the mobility is way better, with better hull armour. While the T22 medium had better turret armour, and troll side armour.
So idk why T22 would be better just for that.
But imo both are good, but T22 medium really deserve slightly better ufp, at least troll against 240-250 AP

remote gate
# lost crane Ofc some difference are small, but when you add slightly more dpm, slightly more...

Butter hull armour? Hulldown the T-62A has a 330mm thick upper plate where the T22 med has 360-380mm.

The T22 med is also more accurate than the T-62A, the slightly better dpm is something you won't even ever notice because it's literally 50

And regardless of the 5mm better standard pen, that is already deemed irrelevant when the two basically have the same capabilities in penetration looking at the premium. Not to mention T22 med standard pen is still plenty to get the job done, it still isn't an issue.

twilit gale
#

Yess grille 15 buffff

lost crane
# remote gate Butter hull armour? Hulldown the T-62A has a 330mm thick upper plate where the T...

Ok, so a gun with 350 alpha, 250 pen and 3430 dpm is barely different to the T62a’s gun, which is barely different to the T22 medium tank, so yeah, 30b and T22 mediums as almost the same gun ?
More seriously, I talk about the hull armour on flat ground, because none of these tank are made for hulldown, because of the -6 dep, but if you want to go this way, then we can compare T22 medium with E50m, M48 patton or even stb1

dim ibex
barren goblet
#

Gun elevation buff , remove spall liner and buff armor by 2mm to compensate.

scenic hazel
#

BUFF T22 NOT E50M PLEASE WG PLEASEE

round sand
#

Hear me out. Rinoceronte is a very good tank but it deserves either 8 or 10 degrees of depresion or a turret buff imo.

real bison
twin egret
#

I'd give it the equipment the type 71 has for gun depression or mobility while also nerfing the mobility so it doesn't move like a literal medium

round sand
mental pasture
real bison
round sand
barren goblet
round sand
#

Tier 9 was a pleasant experience

twin egret
remote gate
random hinge
#

WG, please balance VK 72.01 K

Needs PBR, Buff the cheeks.

The alpha increased to 630/520/910

The average speed is 1+

Reload decreased to 13.8

Traverse speed will be increased
Hard terrain - 25.02
Medium terrain - 23.20
Soft terrain - 17.20

The HP will be increased to 2550

kindred wren
#

WG,I know you really want to improve and upgrade the graphics for the game, but can you let us adjust the graphics to suit computers that are still using UHD like me?

frigid sapphire
#

Damn, i think <@&481447501690568709> s would like this change.

ancient rampart
severe basin
mental pasture
unique scaffold
#

Nerf carro, tired of new players clipping me out and then dying a second later by my team

deft surge
#

Hellooooo

unique scaffold
native folio
#

Make the Pz. S35 have 5mm of extra armor.

fair latch
#

How did the is4 get buffed?

dapper zenith
dapper zenith
# fair latch Next update

oh did they release any info? i haven't seen any about it. i hope the leave its gun handling alone, because tbh i'm liking its mobility and handling gain for a loss in frontal armour, but everyone else seems to hate it right now

fair latch
dapper zenith
dapper zenith
dapper zenith
rustic halo
#

Good or worse?

ionic oar
#

Good

clear shuttle
slender dune
#

Hello Dev, uhh I hope u can buff kpz 70, why?
-cuz it's a main battle tank, it's supposed to be in medium not heavy
-the Speed should be upgraded if it's going to medium like going 50-60 kmph
-its should use atgm or not change the APCR shell into AP shell
Sorry if there was a mistake.

real bison
nimble zodiac
# ionic oar Good

It's arguable that it's worse than good. It's outclassed and a bit unfun to play. The shaky gun and underwhelming alpha make it a more boring hulldown tank

I personally liked it before it had any changes

rustic halo
ancient rampart
dapper zenith
rustic halo
viral harbor
nimble zodiac
carmine adder
round solstice
#

I think amx m4 needs accuracy buff and apcr to ap, and a top speed nerf, it's so fast that most of the time i find myself in the enemies line "alone" 💀

scenic hazel
#

I like how confident kpz50t users are when using it hulldown, literally very punishable

frigid sapphire
#

The existance of "Prammo" is unknown to them

rustic halo
scenic hazel
rancid egret
#

t22 is kinda mid

frigid sapphire
#

T22 and M60 don't even have the same credit co-eff as Premium/Collectors.

rustic halo
#

Action X, Its still worth or no?

rancid egret
#

no

nimble zodiac
#

Yes

subtle vector
#

Buff object 260

scenic hazel
#

nah we'd buff e50m

misty relic
#

buff object 452k reverse speed to 15 and give it gear oil

patent helm
scenic hazel
#

Yep, classic wargaming’s balancers

obtuse rover
#

Rename the kpz70 we have now to kpz70(e) then add a tier 10 variant as a medium with the power of irl one less armor ofc

desert relic
# muted rampart So did you. All you've said is you think that the armor is unfair, because 183 h...

Btw I forgot to answer

Giving armour to the 183 doesn't fix the problem of camping. At all. In fact since the armour is slightly reliable but not enough to frontline, the armour actually profits way more to the camping 183 than the frontline. It's way easier in short range to distinguish what's actual armour and what's geometric hell (especially since the 183 is slow, and the small bar on top the turret can be very very reliably penned at short distance).
Meanwhile, the camping 183 that has like 75% of pennable parts has 25% chance of bouncing, since it's hard to distinguish anything especially if it's in a bush

Conway is actually a prime example of a good application of what you've said (if it had a little bit more mobility), because the top of the turret which matters the most for frontline tank is decently armoured while not being invincible against the biggest calibers. It's still plenty enough for the conway to be taken frontline, yet the rest of the tank is weak uniformly, making it reliable to pen on long range

random hinge
#

Don't buff e50m
Also don't nerf it.

lost crane
#

2 propositions for STA-1:
nerf : 100 less dpm on top gun
buff : +1 deg dep (so -11), 58km/h top speed, 22.5 hp/t

or

buff : 100 more dpm on the top gun and add a new gun : 2.2k dpm (full crew and both food, without gun rammer) , 215mm/260mm/45mm (AP/AP/HE) (without cali) and 240/225/290 alpha (same soft stats than the top gun)
nerf : it doesn't need in that case imo, or maybe a slight hp/t nerf

rich remnant
#

I have an idea to balance stb-1:
Nerf : delete the tank from the game
Buff : never make it come back

silk root
#

Is there a list somewhere of changes? Or are there definite changes announced? I keep hearing mentions of buffs/nerfs that sound definite, but can't find a list anywhere

gusty imp
stable pumice
#

dayum so tanks are getting nerfed and buffed too?

lost crane
gusty imp
#

it is sad that they are nerfing bat chat and leopard 1 both of these tanks are good and were good to play but I still have the cs63 in my garage and i didnt play it for a long time its interesting wg is going to buff it i Wonder what they will change

#

CS-63 deserves a buff absolutely

rich remnant
#

I really love the actual bat chat but yes it is actually meta breaking as well as 113 gft

ember idol
#

Bring all lights to the Bat Chat's level of broken myhonestreaction

gusty imp
#

guys what do you think should be Buffed for the cs63

real bison
rich remnant
gusty imp
#

increase alpha damge and pen for apcr improve aiming and add a little speed and ofc add armour bc this tank has no armour like other proper meds and also increase gun deppression down

barren goblet
#

Maybe if they gave cs63 every consumable possible and not change base stats, it would fix the tank. Its best way to balance tanks 🙂

real bison
# gusty imp increase alpha damge and pen for apcr improve aiming and add a little speed and ...

ah yes make it completely OP

amazing

@rich remnant tbh the CS needs something that isnt DPM or armour to make it stand out, so thus mobility, alongside gear oil (let me go at +80/-30 kph), as well as a prammo buff to 320, this justifies the mediocre gun handling and lower armour compared to other mediums

the current CS tries too hard to be multiple different things at once, so give it something it will now always have over other MTs, which is raw mobility

stable pumice
#

guys, what is an op tank that i could get rn

boreal kestrel
#

WHO THOUGHT NERFING LEO 1 WAS A GOOD IDEA
(pov i just got it)

barren goblet
gusty imp
real bison
gusty imp
#

anyway let wg buff it the way it should be bc its their job

muted rampart
# barren goblet Probably same genius who nerfed leo pt A. They saw it was only top 3 bottom per...

Leo 1 is incredibly strong now. It was unjustly buffed many times regardless of it's overall good stats, just because it's very hard to play and it's player stats are always skewered.

It didn't deserve half of previous buffs it got, so some of it should be taken back.

Leo PTA is a different story though. It was always quite bad and after the leo branch buff when it finally became somehwat usable they nerfed it for no reason

barren goblet
#

Its so strong its bottom performing server stats and even 60% players have worse winrate in leo than other t10s. After other meds got accuracy buff, it even lost its niche for accurate medium with excellent on move values.

muted rampart
# barren goblet Its so strong its bottom performing server stats and even 60% players have worse...

It was always bottom performing and it always will unless it gets to like one shot tanks with 2 second reload 😆

60%ers never performed poorly in it though, this tank just doesn't get a massive carry potential due to how fragile it is and the fact it always gets focused as soon as it shows up. Not every tank needs to have a very high server WR. It is a damage dealing machine.

Just like the fact that nearly all frontline TDs have relative WR way above their league doesn't mean they are busted, leo having low player stats doesn't mean it is bad in any way shape or form

barren goblet
#

After all you said, how do you justify nerf then. I dont disagree with your logic.

muted rampart
# barren goblet After all you said, how do you justify nerf then. I dont disagree with your logi...

I think that people add to much weight to the word "nerf". Just because the tank is getting nerfed doesn't mean it will be completely crippled (although it often happens)

An alpha nerf of 10 or a top speed reduction of like 2-3 kph are also nerfs. Would they kill the tank? I don't think so.

This is not an STB, nor is it Wz-113G FT. It didn't rule the meta for the past whole year, it doesn't need any serious changes. Just something to tone it down after a bunch of previous unnecessary buffs, because i believe that WG trying to make it work in hands of players that don't know how to use it accidentally made it a bit too strong in hands of more experienced ones

frigid sapphire
#

That's a valid point

misty relic
#

Buff objects 452k reverse speed to 16 or 15 and give it gear oil and tungsten to compensate its paper armor or just remade the tank

drowsy plaza
dapper zenith
mental pasture
dapper zenith
neon surge
gusty imp
#

Nobody knows what exactly will be Buffed and nerfed for the tanks we just only know which tanks will soonly be nerfed and Buffed there are no more specific details

mental pasture
#

I just don't understand why bc 25t is getting nerfed, like it's already a very sensible tank to terrain, enemy formations and TD ambushes, pretty much one of the hardest vehicles to play in tier 10

gusty imp
#

it has a high view range probably like 340-350m of view range that is so much for a light tank and like someone said before it outperforms all other light tanks

#

yeah I agree but when I played it it was totaly out performing every light tank i came across with it was literally unstoppable

plucky mantle
#

the nerf on vk72 is completely unnecessary, it's just a strong tank if it's in the right positions. but no big deal, the leopard shouldn't be nerfed either. I hope they put the grille alpha back to the original

twin egret
#

atp they should reclass it as a medium tank, nerf the view range, nerf the HP to 1700, remove spall liner, and nerf the armour beneath the tank from 40 to 30 and that should make it balance at least
then they can add the amx 13 105

gusty imp
#

if it should be a med then they should add a bit of armour at least

mental pasture
# twin egret atp they should reclass it as a medium tank, nerf the view range, nerf the HP to...

But once again, isn't it already a very sensitive tank to the battle environment, mostly against more than one enemy formation? Ok, it outclasses many light tanks, but isn't it because the current meta oppresses light tanks in high tiers and bc 25t was just less affected?

Like, let's see the last 20 new tier X's that aren't lights and watch their behavior against light tanks, maybe even 6 meta tanks in tier X. Furthermore, this analysis shouldn't be made in singular situations of 1x1, as it's not very common

muted rampart
mental pasture
# muted rampart Bat chat oppresses everything equally. For some reason WG loves to create metas ...

To be fair, in my experience as someone who mainly plays heavies and TDs in high tiers, it's pretty much the otherwise. The meta destroys the lights before they cause problems to the game, unless it's some type of actual skilled player, but in this case anything fits well. Although I'm very bad at bat chat, I reckon it's very easy to punish this tank because I do it many times in Jagdpanzer, 268, E5, E100, the list goes

But barely every light, aside from a few exceptions in tier 6-8, have autobounce regions. Having a slightly troll armor doesn't make it a medium @twin egret

twin egret
#

dw you still have the camo, mobility, and the clip boost. You not supposed to absorb damage with the bat chat anyways and personally I think it's fair for it for how devastating it's clip is paired with it's mobility
As for the armour beneath the tank, it's because it really shouldn't be able to autobounce 120mm guns from it's belly. I think it's just ridiculous personally for an already strong tank, the 60mm plate it has on top is enough

#

it's values yes

misty relic
# drowsy plaza Or just use its turret with gun depression

Yes the turret is impressive but when your position fall apart and enemy team near you start pushing and you know you can't trust your upper plate,lower plate and side scrapping to bounce enemy shell and your reverse speed is only 12kph All i ask was just to improve its reverse speed to 15 just like kpz 70 or to 17 with gear oil like 50TP to improve it's survivability

real bison
mental pasture
twin egret
mental pasture
# twin egret It's a medium on PC, and there's already a few mediums with no armour: Leopard 1...

To get started, it's PC, not blitz. There are some atrocious things on PC, bat chat being a medium is the least of the problems.

Also, in blitz, Leopard is actually the only medium in tier 10 with really no armor (unless I forgot some weird premium). Even 140 have auobounce regions.
Every light, aside from the chinese one, have autobounce places, you're going to make Sheridan a medium because 1/5 of the silhouette causes no damage for the tank?

#

Anyways, at least in my experience punishing lights, the problem isn't Bat chat, but lights in general that are weak.

Making it a medium and also making it completely worse, just because PC made it a medium, will straight up destroy the only relevant light tank in tier X

twin egret
#

What I've seen about Blitz though is that they tend to minimalize drastic changes as possible towards tanks though , so in most likelyhood the BC will remain as a light tank, with maybe the amx 13 105 just being a collector if it ever comes aroundsince clearly the devs hate us cough cough AMX 30 B line cough AMX mle line. they seem to like making tier 10's into collectors rather than making a branch-off line like with the T-54 for example, leading towards two tier 10s

mental pasture
# twin egret The "it's PC, not blitz" card is a pretty frail when considering Blitz takes som...

Yeah, it take some aspects because it's a tank game form the same company, they do recycle some things.
All the aspects? I don't see tires, Type 5, arty, double shot guns, 4005 replacing 183, neither lollipop things, missiles there.

Bat chat is a light here because it easily transverses the map like lights do, furthermore, it weights very lightly for a tank! Jokes aside, Leopard 1 plays much more the light tank role here than the medium role, same goes for BC
"So you're asking for Leopard 1 to become a light?" no, but I would not complain if so, kinda makes sense gameplay wise

twin egret
#

The thing about the BC is that it can fight tanks too well because of it's clip and clip boost. It can essentially do both scouting and deal medium tank levels of damage, not to mention that it has HP the matches some medium tanks making it easy for it to outtrade with most tanks. Also it has Spall Liner and the ability to run away to shoot tanks out of their spotting range.
Basically, either one of these are our options:

  1. Make it so it can get punished more heavily (removal of spall and clip)
  2. Reduced down to more to an aggro-light like the vicker's before (view range nerf)
  3. Reduced down to more to a passive-light (view range kept, clip boost gone & dpm nerfed)
  4. A combination among 1, 2, & 3 or an agreed selection on suggested nerfs mentioned in 1, 2, & 3
mental pasture
# twin egret The thing about the BC is that it can fight tanks too well because of it's clip ...
  1. Simply remove spall linner and clip boost. No nerfs needed aside from an actual rework. Make light tanks actually relevant by suppressing view range from heavy tanks, TDs and other tanks not supposed to spot from tier 6 to 10, suppressing camouflage of TDs not meant to camp, increasing the loss of penetration over distance in heavies and armored tank destroyers, strengthen of other light tanks according to what is needed to fight the current meta.

The problem isn't bat chat, but the current meta. Make spotting more relevant, give more appropriate weapons for lights and mediums challenge those huge HP pools with heavy hitting hammers, kill camping by punishing heavily teams that don't care about spotting or doing frontline. Peace among the worlds has been reached.

scenic hazel
#

Day 638 of asking for t22 buff

unique scaffold
mental pasture
unique scaffold
mental pasture
unique scaffold
mental pasture
# unique scaffold Aka, buffing lights and meds by giving them more “strength”. That’s literally th...

Unless you consider:

  • Mass view range nerfs in heavies and armored TDs
  • Decreased camouflage in armored TDs
  • Increase in loss of penetration over distance on armored tanks in general
    buffs to light and meds, none here mentioned buffs.

You know what are those weapons, @umbral oak? More importance in the battle. In a scenario where medium tanks and lights dominate the spotting role, losing them can be fatal for your TDs and will force heavy tanks to play more cautiously. It's not a buff, but in fact a rework to make each tank type role have more meaningful

unique scaffold
# mental pasture Unless you consider: - Mass view range nerfs in heavies and armored TDs - Decrea...

Nerfing tanks ability to counter lights and meds are equivalent to buffing lights and meds. Also the quote is essentially you saying you want to buff the light and med guns. You also have to realize playing as a td will be extremely painful because in your case you will be completely reliant on your mobiles, in a game that’s dominated by 40ers who yolo
Every 60+ would agree nerfing view range of non mobiles and increase the teams reliance on mobiles is a terrible idea

mental pasture
# unique scaffold Nerfing tanks ability to counter lights and meds are equivalent to buffing light...

The ability to counter those will remain completely safe. having smaller view range doesn't mean you will never spot, have you seen the percentage of camouflage when a medium tank is shooting? it's around 7 to 9%, you'll spot it anyways after a shot. Heavy tanks were never meant to spot in first place, and with the current heavy meta, what is the purpose of active spotting if a Type 71, E100 or IS-4 can find half a team without being properly punished on a yolo?

And no, that is your conclusion of the quote. By weapons, I mean relevance, opportunity to fight back, means to wage a battle against heavy meta. How can you know more about a quote than the one who created it?

And as for TDs, most of them are not reliant solely in high view ranges, but in a good view of where the combat is happening.

And, as a way to finish, you use win rate as a way confirm the argument, an appeal to authority, but it doesn't mean much in fact.

unique scaffold
# mental pasture The ability to counter those will remain completely safe. having smaller view ra...

💀 proceeds to ignore my counter point on the increased reliance on mobiles which you literally said yourself. Are you trying to say, nerfing view range does NOT reduce the ability to counter?????? That’s like saying reducing a tanks dpm does not decrease its capability. TDS view range has already been nerfed in the equipment change. Fun fact: do you know that high view range contribute to a “good view of where the combat is happening”? I mentioned wr because you clearly don’t know the consequence of what you’re talking about. Camo value is irrelevant if your max view range is already not enough even if their camo is 0

I’m not arguing anymore with someone who thinks we should nerf all non mobile view range, and give “[lights and meds] strength by suppressing heavies and armored tds” it’s almost like the literal definition of buffing is giving them more strength/power/capability !!!!!

mental pasture
# unique scaffold 💀 proceeds to ignore my counter point on the increased reliance on mobiles whic...

Camo values are completely relevant, you consider a stat relevant, while other you don't merely because it doesn't fit your narrative.

Camo values cut whole percentages of someone's view range, a GSOR or E25 standing still are incredible examples of this. It can be even more relevant to the tank hiding than the enemy view range when bushes are added to the equation.

Sure, you might rely more on medium tanks, but it doesn't mean you won't spot anymore if your base view range decreases by 20.

do you know that high view range contribute to a “good view of where the combat is happening”
Sure, but do you know what is even more important for a TD to have this good view? Literally fighting the tank in front of you. In a front line there are 3 to 4 heavies punching themselves, a lot of times in almost open corridors, more than enough for a TD to spot.

It's more than fine that you're leaving, how could I argue with someone that have complete fear of cutting 20 meters from a Maus but disconsiders completely camo values?

@umbral oak No, it literally does not hurt lights and meds.

unique scaffold
#

💀 :that’s my only possible response due to you misinterpreting my points with the IF statement with view range

Also Dobby you somehow manage to have even worse reading comprehension than him by saying we’re arguing about how his suggested change would nerf lights and med

mental pasture
# unique scaffold 💀 :that’s my only possible response due to you misinterpreting my points with t...

💀 : that’s my only possible response due to you interpreting freestylish my points too.
Yeah, Suppressing one's view range is reducing the ability to counter, never denied that, but it will remain safe. Cutting 10 to 25 meters from tanks like E100, Maus, Type 7, IS-4, won't make it impossible to spot medium tanks.

As for comparison, the decrease of camouflage factors of a Leopard 1, from 27.70% to 6,77% after shooting causes way more impact than mere 20 meters less of view range in a tank never meant to spot at long distances.

scenic hazel
#

Day 736 of asking for t22 buff

gleaming monolith
#

Is the Char futur bundle worth it, or a bit overpriced?

oblique mountain
#

A bit pricier than it could be, but the tank is awesome. Tough to play but great potential

gleaming monolith
#

Thanks, it does come with premium time, also heard the amx 30 proto is just as good.

uneven turtle
scenic hazel
#

day 823 of asking for t22 buff

oblique mountain
whole nebula
gleaming monolith
#

Thanks guys

minor mica
#

They should bring back reactive armor to british hts, or even add tungsten. The fv 201 (a45) have both reactive armor and tungsten

sudden island
#

For real. They need to rework on balancing Wt auf E100. The the current states it is underpowered.. Making it even less relevent to have when 4005 is around. I do understand that 4005 is being made as the bench mark right now, but then again if WG keep limiting its potential and its hype, no one will pay money for the tank.

  1. Buff the alpha. Make it 550 for three shots per clip. 3 sec interclip reload.
    Give it 800 alpha for HE round (152 gun)

or

Give it 480 alpha for 3 shots per clip with 1.5 sec inter clip reaload. 600 alpha for HE round (128 mm gun)

  1. For the love of the tank, give it fully traverseable turret. That what makes the thing unique and at the same time “wonky”. That is Wt family is all about..

  2. The hull should have the armor of E100 family. Simple. Why in the hell u make the armor as thin as paper.. The engine is already dang slow!

  3. Give it spall liner. If u can give it to bat chat and 4005, this tank deserve to have the same thing. Even tanks in Grille line got spall liner. AND TO MAKE IT EVEN BETTER GIVE IT REACTIVE ARMOR! am joking, at least give it tungsten round just like Jageroo or if u cant, just give it retical caliberation.

  4. To make it even unique, since it is a collector tank, give it some special mechanic. I suggest the tracing rounds or the combat stabilizer.

Again, WG needs to be careful in implementing this tank in the game. I dont think they should limit themselve by making 4005 as the benchmark. Just be free in making the tank its own perimeter so that the tank can be unique and can own the hype forever!

nimble zodiac
#

4005 is a really good tank though. It’s probably the best benchmark to balance by. They should avoid making it any stronger than 4005

ancient rampart
#

WT E100 just doesn’t belong in the game

And it’s stats and performance show that
It’s either going to be insanely busted or forever end up at the bottom of the barrel and worse than the 4005

oblique mountain
#

the wt e100 is gonna be a goofy 4005

ancient rampart
#

Completely unneeded nerfs

#

Leopard 1 can be extremely strong but it’s massively team reliant
Nerfing it just makes the tank struggle even more when teams are not very good

Just don’t see a reason to nerf it when you have tanks like the Carrot

lost crane
# sudden island For real. They need to rework on balancing Wt auf E100. The the current states i...

Wtf, so, strong hull armour, spall liner, combat stabilizer or tracer shell, fully traversable turret, 550x3 so, with tungsten, it will be around 1.8k dmg per clip (and I will not mention the 2760 HE dmg).
It seems like a balanced tank myhonestreaction
You want to create a tank that can destroy 1,5 paper tank per clip or 1 mt, but can't be really punished
Btw, Wt E100 has the same mobility than grille, only the top speed is low, the mobility is kinda good

The other is kinda more balance, but then, 3s to deal 1.6-1.7k dmg with tungsten is really broken, and again, 2.1k dmg HE in 3s is just broken

scenic hazel
#

They definitely gonna nerf leo1’s accuracy

sudden island
# lost crane Wtf, so, strong hull armour, spall liner, combat stabilizer or tracer shell, ful...

Dont forget. i has the size of a warehouse. Even Stevie wonder can see this tank from 800 meter and snap shot at it. The turret is huge.

It doesnt have to be OP. at least dont make it useless. Make it unique so people will play it. Funny that everyone is everyone is happy with having Smasher and anni at tier 7 but then losses their mind when Wt E100 need to be OP or slightly better at tier X.

WG just have to make this tank live it to the hype. Thats all. just like Anni and Smasher.. It is one time opportunity..

lost crane
# sudden island Dont forget. i has the size of a warehouse. Even Stevie wonder can see this tank...

The size doesn't change anything, a tank with some mobility, really good hull armour, spall liner, and that can erase a tank in 3s will just be insane, and really OP,

Btw, I don't think any player want a t X anni or smasher (and no, many people are complaining about Smasher and anni), we don't need to make the tX as unbalanced as the t VII, because nobody want to be erase in 3s because they are spoted. And collectors tank doesn't mean OP in t X, most of them are good and balanced.

For WT E100, I will keep your propositions for gun, and maybe add spall liner and fully traversable turret, but not more hull armour (or a slight buff), no tungsten, and no special mechanics

sudden island
lost crane
# sudden island I dont mean to make it to finish its clip in 3 sec. I mean 3 sec reload between ...

Yep, but with tungsten, the 480 gun (with 600 HE), with 1.5s intra clip can easily destroy any lt or unarmoured tank in 3s, and the 550 gun (with 800 HE) can easily destroy any lt or unarmoured tank in two shoot, so 3s, and can destroy any mt or td in 6s

I don't want another 4005, but you can make it unique (3x550 for exemple), without making it OP

Btw, it will not be as op as smasher with your proposition, it would become as op as a 2 shoot autoloader smasher, or a 5 shoot anni, something like that, or smasher/anni with Tungsten and some special mechanic

sudden island
# lost crane Yep, but with tungsten, the 480 gun (with 600 HE), with 1.5s intra clip can easi...

Thats what I said.

550 alpha x 3 is probably the best choice. It will give at least almost the same dmg output per clip. which is 1650/avg per clip. But then u have the ability to fire HE rounds.

2.5 sec reload between shells (same like 4005)

But then again to make it different and unique, swap its consumable and special provision ie:

Give it tunsgten instead of shell reload boost.
Give it fully traversable turret but dont give it spall.
And some addition give it tracer or combat stabilizer..

OR just give it the same provision and consumbale that 4005 is having now.

lost crane
# sudden island Thats what I said. 550 alpha x 3 is probably the best choice. It will give at l...

Again, tungsten with a 3x550 (with 800 HE) isn't possible without making the tank OP (even more with 2.5s intra clip, with something like 3.5s or 4s intra clip, I can understand)
And again, it can be unique, without being the opposite of an other tank, fv183 doesn't need tungsten to be unique.

A fully traversable turret, with a 550x3 with 3s intra clip (or 2.5s) are enough to make it unique / or maybe the hull of the E100, but then it will have a 530x3 with 2.5s intra clip / or a special mechanic, like combat stabilizer, with the 550x3 with 3s intra clip.... you can think of many ways to make it unique, but you don't need to make a tank that can one clip any mt and lt, and most td, in can be unique without being OP

turbid furnace
#

@solar sorrel Hi, recently we just saw the amazing WT auf E100 which quite surprised the community at first. But a few nerfs done on it made it a worse 4005...
reload should not change. But alpha should in fact be a 360 for considerable diff between it and 4005.
the intraclip is an issue but the worst one is the turret as its locked for a 180° which makes poking to clip anyone too dangerous as for 8 second, you get no chances to fall back as you will expose ur hull and turret which we could avoid with a 360° (like in wot pc) or at least a 270°.
Now, the armor is ofc bad but no spall liner renders WT as utterly worse than 4005. While in pc, a WT is camping too far away to being spotted so it wont get HE'd. In wotb, the small map will make it easily spottable which paired with the full HE potential dmg is really bad.

In order to fix the WT auf E100, it should:

  • get 20 more alpha
  • more than 180° of turret traverse
  • spall liner (reactive armor is optionnal but WT never featured this)
  • optic consumable (like the borsig since it would be fair to not miss 4 shells and then wait 30 sec)
    I hope we can see at least one of the features i listed when it comes out ! 🙂
lost crane
# turbid furnace <@730021279192580107> Hi, recently we just saw the amazing WT auf E100 which qu...

Don't ping Alexandra directly.
Btw : "it would be fair to not miss 4 shells and then wait 30 sec" but it would be fair to be destroyed in one clip by an ennemy WT E100 ?

@turbid furnace not really, because, again, we don't need a tank that can consistently one clip any lt, mt and most td
Many people complain about fv183, or even tungsten on jageroo, but some want a tank that can erase one tank in one clip

turbid furnace
uneven turtle
scenic hazel
#

alpha buff or credit compensation buff cuz i dont wanna get negative credit every match

lost crane
#

Anyway, if you want a unique WT E100, this is my idea :
-3 shells autoloader with 4s intra clip 560/490/680 and 24s inter clip
-fully traversable turret
-35 km/h forward and 15 km/h backward top speed
-180mm ufp and 120mm lfp (so 286mm and 200mm effective against AP) and 110mm side armour
-spall liner and reticle cali

With that, idk wich tank can be even close to it, and I guess it will be good, but balanced

sudden island
# lost crane Anyway, if you want a unique WT E100, this is my idea : -3 shells autoloader wi...

this is not unique.. it is just a slightly worse 4005. U can at least give it proper HE dmg like 800 or 750. do u even realize this thing is huge. with that armor, even with bat chat mobility , it is still trash. U need to compensate it with something else.

4005 doent even need reti cali to perform as the gun is already good. and it has super speed booster!

hence giving tungsten or tracer shell or combat stabilizer is fair Wt

lost crane
# sudden island this is not unique.. it is just a slightly worse 4005. U can at least give it pr...

With 4s intra clip, I guess 750 HE can be ok, but tungsten will still be broken, and it doesn't need a special mechanics. And ofc 4005 has super speed boost, it's a totally paper td with 40km/h top speed, in my proposition the WT E100 will be able to sidescrap and will have proper hull armour, but if you want, I can replace armour and mobility changes with 40km/h top speed and super speed boost. (and no, with bc25t mobility, or even average mt mobility, it will be broken, even in current state, just because it will be the perfect mt and lt hunter)
And again, as long as it can consistently one clip (or even in two shoot) a half tank in the tier, it will not be balanced (even less if you buff other thing). Look at the 183, it trade almost anything to have this alpha, fv4005 still have paper armour, and they can't even one shoot/one clip a tank, so in order to be balance, a WT E100 with 550x3, 800 HE and tungsten, will need trash mobility, no armor at all and a gig enough intra clip
Just think about a two shoot fv 183 or jg E100, or a FV 4005 with tungsten, or even a two shoot smasher does they seem balanced ?
And I can't see how a 560x3 with kinda long intra clip tank with mediocre mobility, good hull armour and the ability to sidescrap, can be close to a paper TD with kinda good mobility, 410x4 with kinda short intra clip

severe basin
real bison
#

no way should the WTE get spall liner

@deft echo its an M42 Duster SPAA chassis, not the M41's

deft echo
#

Type 64 need some balancing with its reload time and dpm, I can suggest one right now for the devs if they’re gonna do it.

Type 64 is a one of a kind tank, with the stock turret of the Hellcat and, it’s the only light to have an open-top, but its reload time and dpm needs to buff, here are my examples:

As a light aspect, this is my suggestion for the reload time and dpm

reload time from 6.23 to 5.57
(without provisions and gun rammer)

Armor-Piercing
damage from 120-200 to 130-220

Armor-Piercing Composite Rigid
damage from 101-169 to 106-181

High-Explosive
damage from 150-250 to 170-300

pls let this happened next update cuz this tank hadn’t been buffed for a few years now 😭

ancient rampart
deft echo
orchid torrent
#

We need a Bisonte C45 balance.
The idea of a reserve bullet is interesting when it is the 3rd or 4th as on the Carro, but specifically on the Bisonte it works very poorly. All the bloggers say is that the tank is unplayable. He needs to give a speed of + 3 km / h, or reduce the reduction by 0.3, or reduce the cd of 1 bullet by 3 seconds, or give the 3rd bullet. Otherwise, it is simply impossible to play on this beautiful expensive tank. He has no armor, no accuracy, no mobility, no DPM.

real bison
cinder shard
nimble zodiac
sly vessel
#

Enjoying the cobra, one thing it could use is maybe another 5 km/h top speed. It’s a sluggish vehicle with a big gun. The chimera though, in one less tier with the same style of big gun and good depression has a 50 km/h top speed so not sure why the next higher tier with similar play style gets a slower engine. Just a thought

deft echo
#

give the M41 Bulldog and some tanks with autoloaders (if needed) a shell reload boost GhostShell_still

real bison
#

the M41 shouldnt be using its autoloader

the single-fire top gun is basically one anyways with its reload rate

ancient rampart
#

Why would you use the auto loader in the Bulldog

rich remnant
#

Autoloader bulldod its peak

ancient rampart
#

It’s literally a downgrade over the top gun lol

remote sluice
#

autoloader bulldog may be a downgrade but it was a lotta fun

orchid torrent
real bison
cinder shard
orchid torrent
orchid torrent
orchid torrent
muted rampart
#

<@&481447501690568709>

wispy agate
wispy agate
sudden island
remote oriole
#

Just buffing the hull armour to E100 levels will make this tank somewhat special. No need to give the gun a considerable clip potential, or alpha damage even

(Also German tanks would use 150mm guns, not 152mm)

muted rampart
twin egret
#

^^^ that and the hull armour

sudden island
#

Wt E100 is nothing its real alpha. 340 is meh. anything sub 460 is meh.
if they keep as it is now, it will be gravedigger at Tier X. Look hideous, useless, no fear factor and it is a collector lol. pew pew

stray kiln
main tulip
#

what was my suggestion again?

wispy agate
#

It is clear to me that devs are trying to make 5 (maybe 6 in mind) shells clip with fast interclip 2 seconds like on PC, which is quite impossible to make with 460 alfa damage weapon. The maximum shell damage i can see 360, but it is already quite toxic damage territory with 1800 damage total. Instead, as i suggested before, i would buff tank accuracy to the point it is better than 4005 (now it is worse). Considering the tank has a lot of weaknesses compare to 4005, making the gun more accurate (as all german tank destroyers used to be) should give the clip some interesting twist. It is indeed going to be the strongest clip on lvl 10 with the highest max damage 1700, unique alfa shell with fast inteclip and high accuracy, tho with the cost of everything else. I see some suggestions about buffing hulk armor, i like this idea, tho personally i prefer just buffing health points from 1800 to 1900, similar to jagpanzer high health pool due to the E100 hulk.

muted rampart
#

I think the best way to rebalance WT would be something like this:

  • Turret rotation limit 90 left/right -> 180 left/right
  • Clip reload 30s > 28s
  • Alpha 340 -> 360
  • Current Hull -> E100 Hull
  • HP 1800 -> 2000
  • Engine Power 1455 -> 1300
  • top speed 38 -> 36

In order to distinguish it from FV4005, it should get better survivability, better turret traverse and potential clip damage, but at the cost of speed and DPM. Even though it is suposed to be a downside, a reload of 30 seconds is simply an overkill and would need to be reduced even slightly regardless of whatever other changes it gets.

It would still need to be tested tho

wispy zinc
#

I need a dev t9 talk to someone in a room keeps trolling and being racist and they keep blaming me for something I' did

nimble zodiac
#

“they keep blaming me for something I’ did”

uneven turtle
#

Unless it goes against mts and high rolls

But mts/lt can simply retreat and outspot and outgun wt with accuracy

For single shot hts you really gotta get in it’s face

For auto loaders just hit all your shots on the turret and you’re guaranteed to kill wt since you end your clip faster and reload faster

So it has no chance of winning any confrontations

fading mountain
#

WT ausf E100 bet is gonna paper but gonna slap

twin egret
#

I hope the accuracy is also pretty good since the fv4005's is kinda lackluster sometimes

dark galleon
#

When obj 260 is getting 1 more degree of gun depression and Alpha buff ?

gleaming wind
#

50M buff Is insanely funny, Its not even serious anymore xd

bright elk
#

You should decrease the reload of magazine reload time of the astron rex

bright elk
#

So 22 sec is ok for t8?

dapper zenith
#

it still has to fight against t7 sometimes cant make it that dominating

bright elk
#

I know but its need an 2 second decrease

hollow thicket
#

@stone drum @stone drum

sudden island
#

what are u smoking. 128 gun i known to dish out 460 ish alpha. 340 is for 105 gun dude.

@stray kiln
it is not dude. U need 8 sec to expose yourself to dump the clip. 4005 can do that at a faster rate and it is equip with reload bosster..
my suggestion is to have 550 alpha x 3. with 2.5 sec or 3 sec reload between shell.

main tulip
lunar sail
#

Mino has 130 mm and does 490 per shot

but ye i also agree WT should have 560 * 3, just consider the fact that its too big, has no camo and its paper

sudden island
main tulip
unique scaffold
#

Give the wt auf e100 2k clip with one minute reload lol (don’t)

sudden island
main tulip
sudden island
# main tulip you literally answered your own question. There is no 128 that deals 340 alpha w...

it is not special. it just plain stupid. jeez people nowdays. WG literraly have no idea how to balance it. or they are too lazy to think about it. So the first thing they do is “make it 5 shot autoloader so it will be a special tank just like in PC”. I find it funny. No one care about the 5 shots per clip, give it the real alpha first and then think about how many shells to be in the clip so it will be balanced.

and people should stop comparing it to 4005 as the benchmark. Both tanks should be different. Yeah one is a Henhouse/Barn, another one is a freaking Warehouse. Go figure.

nimble zodiac
#

Setting 4005 as a benchmark doesn’t mean the tank will be the same as it

fresh shell
#

WarGaming
When will you make the Maus better like this

fickle shoal
#

that loadout is certainly one of the loadouts i've ever seen

ember idol
#

Camo net and tracks

Truly a chosen one

scenic hazel
wicked quest
fresh shell
tender lagoon
#

Is the is3 Defender ever getting a buff. It’s not an autoloader anymore it’s a single shot with a 20+ second cool down.

sly parrot
#

UPGRADE PLEASE WZ 132 1

rapid violet
#

Wz 132 is too grindy overall

scenic hazel
nimble zodiac
#

Yeah I think IS-3D is pretty nice. The gun has been giving me good RNG though, so I have some bias

crude raft
#

what equipment should i use for the is7?

sudden island
nimble zodiac
sudden island
nimble zodiac
#

I just want to ask. What do you want? 550 x 3? Isn't the 1700 clip damage it has already just superb in comparison to FV4005, bearing a striking difference? Changing to 550 x 3 through 6 seconds makes it less special that way. It's known for its high damage and clip size on PC. Isn't that a contribution to its uniqueness?

Even then, 1700 in 8s is still potent and well past the limits of normal balancing, yet you wish to pass that level with other aspects

rich remnant
torpid cloak
nimble zodiac
#

Reputation. That's the big one

sudden island
wanton marsh
#

Add 120mm version for Kpz 70

real bison
sudden island
# real bison 60 more clip damage for a slower and larger tank, longer unloading time, worse g...

Yeah sometime these people are not so smart..
Like u said, they forget that 4005 is a Henhouse/Barn while Waffle is litteraly a huge warehouse.. That thing is literraly massive in size with 0 armor. And smh WG make it 5 shells per clip causing the tank to get exposed longer to dump the clip.

But yeah, these cry baby cant accept that Waffle should be better than 4005.. And for them, to have 340 alpha and 8 second to dump all 5 shells is already considered more OP than 4005. Lmao. Logic of Blitz player nowdays.

Simple, if WG want to implement the tank, implement it well, dont make it a half-baked tank.

mental pasture
#

In blitz, it simply is a light. End of discussion

muted rampart
sudden island
muted rampart
stray kiln
#

wt auf e100 needs to get a buff..

lost crane
nimble zodiac
# real bison 60 more clip damage for a slower and larger tank, longer unloading time, worse g...

The ability to one-clip medium tanks and some TDs with small high rolls is something no other tank has reached. A platoon of them would be crazy. Would it take some good positioning and reliable marksmanship? No doubt. 4005 is already a toon nightmare with decent players behind them.

And apparently making 550 x 3 in 6 seconds, better than original, is FINE and BALANCED (balancing the money in people’s wallets myhonestreaction). He literally wants it to be OP. Literally what?

#

Everything else? Sure. I don’t care. It doesn’t tread one one-clipping things. That’ll make it special enough.
But you want to make it OP. That’s my problem. I can deal with a tank like that, but you and I both know how Blitz players are going to fare

mental pasture
#

To be honest, we have so many autoloader tanks that it has been part of the steamroll problem.

Let's make a small mental exercise here guys, would you feel comfortable fighting against a team formed by WT E100, Minotauro, AMX 50b, Kranvagn, E100, Progetto 65 and TVP or maybe a bat chat? Let's remember that players don't always shoot at the same time, so no, there wouldn't be half a minute with everyone reloading ath the same time.

At best, WT E100 will be a very bad tank and not many people will play it. At worst, WT E100 is good, a real derp tank hidden as autoloader, and the steamroll problem could increase further. I'm hoping it is a very bad tank, as bad as a 183 but with an alpha separated in many shots.

oak merlin
#

and it was the lowest alpha as a tier 10 td at 340 per shot plus the longest clip reload at like 29 seconds

lost crane
# mental pasture To be honest, we have so many autoloader tanks that it has been part of the stea...

« As bad as a 183, but with an alpha separated in many shots » It can be true, but not with a 5x360 or a 3x550, because 183 can’t, even with a max roll, one shot a mt/lt.
And the only tank which can one clip a tank in t10 is the 4005, but it still need good high roll.
3x500, or 550, but with 3s intra clip, why not, but I think that a « pew pew » gun will be more unique and interesting. But anyway, you can buff the WT E100 in many other way than changing the gun, you can add some solid hull armour, makes the turret has full rotation…

I like the option of proper hull armour, full rotation, and maybe a slight alpha buff, like 350x5, it’s imo the best way to make it unique yet not OP

true stag
#

Not just to jump in to things but I feel as tanks like the E100 should get a 2 second reload buff like how it use to be because at this point it reloads almost as long as a 183 if your not using rammer, and than for tanks like the E5, 4005 that have really bad reverse speeds, they should be buffed by 5 kph.

severe basin
atomic night
#

Up obg 263 maybe???

dawn bane
#

Meeting a wt e100 first time

mighty bluff
#

Hmm so i wonder what if we buff the dpm / armor on e50m againtourneytrophy

real bison
mighty bluff
# real bison it becomes an even lower skill vehicle for no reason

Like give it an extra 10-20 mils of armor
Or give it around 3.4~3.5k dpm to be on same level of meduims dpm

Idk what to do about that
Pen is good alright and buffing mobility will make it too dangerous also we know e50m main feature is armor so very likely to be buffed again to counter armor nerf

Very hard to fiddle around without changing whole tank

real bison
#

no we are not giving it more armour or DPM, but sadly WG wants it buffed

fresh shell
#

Change the damage of the maus to 100000000000000000000

fallow grove
#

WG needs to buff T-44-100. unlucky me got that tank from mega container. it's either buff or convert collector tank so i can sell for 3750 gold

frigid sapphire
#

What collector convertion does to a gambler:

fallow grove
#

Lol

#

It's not just about gambling it's generally a bad tank too. 5 degrees of gun depression is basically nothing, WG should really focus on actually buffing the tank instead of throwing bunch of consumables to drain my silvers

lost crane
#

T44 100 used to be worse without these consumables, and even now, it’s among the worst t8, and worst than the tech tree counterpart, so it deserve a buff.
A proposition can be :
dep : 5->7
Engine power : 616 -> 750
Top speed : 51->53

ember idol
#

Do what Lesta did and throw in some more stuff

cinder shard
nimble zodiac
#

Quite the name 💀

limpid fulcrum
#

So, when’s the KV-JR getting buffed? Dread

cedar rune
merry pelican
gleaming apexBOT
#

dynoSuccess the_fourth_reich was banned.

tired nest
#

I'm still hopping that this will get changed soon, what am I able to do against two STBsAngryTigerNoises

twin egret
#

can the e4 get some more accuracy and some gun depression? it's sufferable as it is rn

balmy jay
#

🤣

fickle shoal
twin egret
errant lodge
#

I feel like every tank has it’s merits and demerits but does everyone agree the 122mm d-25-44 on the t-44 is NOT a tier higher than the 100mm lb-1, like it got aiming time buffs but even the kv-1s at tier 6 has more dpm, i personally believe if it got buffed to a 14.5 second reload people might use it more often but the chinese tech tree would still be favored

real bison
twin egret
wicked quest
#

Congrats your the 1 millionth to propose adding the TV8 to a tank game

#

First off
It was never achieving that speed
Second the turret houses a 90mm and a nuclear reactor it’s also not well armored at all! It’s weaker than a Patton hull

Why the hell would a 90mm roll for 300 let alone 400 on average? do you not hear how goofy this sounds

severe basin
#

did bro try to just ping everyone

rich remnant
wicked quest
#

No need if you didn’t notice your idea isn’t original in anyway and I firmly believe TV8 should not be added to any of the games

knotty crescent
#

T25 pilot, same stats, and its garbonzo

ocean sedge
#

Honestly buff is 3's pen from 175 to 190 cuz its suffering or give it the kv 4s tier 9 top gun

real bison
ocean sedge
#

Ik but its a suffering to get that when stock gun has 160+mm of pen

dapper zenith
ocean sedge
#

Uhhh

ocean sedge
dapper zenith
wicked quest
fresh shell
#

Make the maus 10000 times bigger than its size today

lavish briar
#

What will be the buff on is-4 ??

round sedge
#

its gettingf ho ri levels of pen with leo 1 reload time

native folio
#

Half the reload time on the SU-76I but nerf the damage because Teir 3 battles go too quick for a 12 second reload.

nimble zodiac
#

When SU-76I is about armor along with a high-alpha gun:
It can also get speedy too with the Pz. III hull

Also you can ask the same for FCM 36 Pak 40, Marder II, and SU-76 because they have the same or longer reload times

twin egret
#

<@&481447501690568709> kill. ^^
take them to the shadows

daring stone
#

hey bro i want to ask question

#

what tank that get nerf and buff?

tacit pelican
#

I hate the batchat. WG plz nerf it hardly

muted rampart
nimble zodiac
#

I think it's still a seal clubbing tank of choice

stray kiln
#

wt auf e100 needs to get buffs.

vital wagon
#

@ocean sedge you dont seem capable enough to play t10, you are only destroying the MM

ocean sedge
#

Look at my account the name is on my profile

clear shuttle
#

you seem to be very capable of being a loot bag for damage farmers

obtuse valley
#

Man is contributing to other people's wr, dmg and wn8, gotta respect the cause

patent helm
#

this shouldnt be a thing
what happened to tier X man

vital wagon
#

@ocean sedge nah, not gonna waste my time copying this huge name, anyway you still playing it wrong

scenic hazel
#

day 1264 of asking for t22 buff

ancient rampart
#

What buffs would you say the T-22 needs?

muted rampart
rich remnant
ancient rampart
#

What do you mean like a full view on the side armor?

fickle shoal
# ancient rampart What buffs would you say the T-22 needs?

i'd say a traverse buff, iirc it lost some in 10.3, and that heavily contributed to making the armor troll without being a physical buff to the armor

that and maybe a 20mm buff to the upper plate (not lower, but they seem to be connected) however that's not entirely necessary

AND most meds firing AP standard instead of apcr, + the 62a armor buff made the 22 kind of pointless to use, at least in my opinion

ancient rampart
twin egret
ancient rampart
#

That would be horrible to fight against

but let's do it

radiant onyx
#

i have to propose that WOT BLITZ makes a buff to the tier 7 and tier 8 Russian TD, its supposed to be an assault Russian TD and yet has no Armour, make it as good as the one from WOT and lower the tanks dpm if needed, but for the moment the tank is unplayable and has nothing going for it apart from a good gun which needs to use its dpm

wicked quest
muted rampart
radiant onyx
barren goblet
#

Good russian tech tree TD are su100, su152,isu152, obj268

severe basin
muted rampart
barren goblet
#

And you dont need 380? heat pen in tier 7 anyway lol

sonic mica
#

TS-60 should have more hitpoints ngl

zenith furnace
#

As someone said previously, if they modeled the turret correctly it’d be a buff. It’s forehead is oversized currently in-game

lament arch
#

I'd say the kpz 70 needs a mobility buff, maybe a little more hp (100~) and turret traverse, would make it a perfect heavium and compensate the 15 sec reload.
we got mediums with 400 per shot, 35 or more average speed plus many superb turrets, i'd say it's pretty fair to do that with the kpz

ancient rampart
scenic hazel
#

Bro why so many people asking for kpz 70 buffs, it aint even a low performing tank 🙏

scenic hazel
fickle shoal
runic osprey
#

@fickle shoal PBR too

fickle shoal
ancient rampart
runic osprey
#

@fickle shoal Do you know if it will be for the next update?😱

fickle shoal
zenith drum
#

How tank Sheridan Raketni is working?

azure plaza
#

T-2020 needs a HUGE BUFF! for such a baddass looking tank. it sure sucks. I have spoke to many people about the buffs it can/should receive and we have all come to common buffs.

Autoloader--imagine the sick reload animation it has at the top. once every 13s is boring, making it a autoloader will showcase it more

Turrent postion moved forward-- The turrnet is too far back. making it somewhat harder to get angles and shots in. Moving the turrent forward will allow it to be more like the IS-5 and ST-1. just the similar playstyles would be great!

Last of all
Armour-- as we all know the armour isnt the best... Buffing the front hull and the sides of the hull would make it better and more like the other soviet heavies. The turrent armor is decent, maybe a little buff on the sides and front.

Overall the tank is outdates. It is a great tank, i think the gun doesn't need to be changed in terms of accuracy, if these changes where implemented...

This is just an idea!

frigid sapphire
#

uh huh.

loud sand
barren pebble
#

No russian language

nimble zodiac
short herald
#

Buff Centurion 1

#

Its average speed is so slow that the action X is has almost the same average speed and has a crap ton of armour and damage output, while the centurion has Nashorn armour and probably the worst MT average speed and damage output in the game.

However, the tank features no armour, even its turret is basically useless, and even the FV301 has more turret and hull armour than the centurion, except the FV has WAY more speed and manoeuvrability

The Centurion also features mid damage output, and for tank with such terrible speed, armour and stats this makes the tank have such little output in battle and practically useless

The Centurion has way better options such as the Centurion 5/1 (bro how is the Australian version more OP that is just cringe the British literally made Australian tanks and the British version are worse???) the Strv 81 and the Defender Mk. 1 which is just OP.

What the centurion needs is a major speed buff (at least 5-10km/h buff to average speed), a very big turret and hull armour buff to make it match what is of the Centurion 5/1 and an overall reload buff to make the tank somewhat useful

frigid sapphire
#

Why bother on hull armor💀

short herald
#

Like please WG

The Centurion 1 and STA-1 are extremely underwhelming and are practically useless nowadays with so many better versions in the game right now. However at least the STA 1 features not bad DPM and decent manoeuvrability and turret armour. The centurion is practically nothing, and needs an immediate turret armour, speed and DPM buff

ember idol
#

Would be nice if 20-pdr that dealt 190dmg to get a slight dps buff

compact abyss
#

I wish if WG could buff the track crit on FV 215b so it could bounce more shells, so sidescraping should be better with it...

#

and the T28 Defender should recieve better armor too, I remember when it actually used to bounce some shells.

raven escarp
obtuse rover
#

Give vickers light Atleast 330 or 340 alpha w/ less dpm. Also plz add 183mm gun to 4005 as a 2nd option, w/ it u can’t use super speed boost and spall liner, and it gets a camo and slight speed nerf when using the 183mm gun. Damage becomes 880/1150/1300 w/ 21 second reload. it’s basically fv 183 with much less armor less dpm but more flexible.

nimble zodiac
hoary talon
#

give t-44-100, t-54 mod.1, is-6, wz-111. wz-112 more penetration: t-44-100>178=190 APCR>235=247, mod.1>175=190 same penetration APCR , is-6, wz-111, wz-112: is-6>175=196, wz-111>215=196 HEAT=250 same in wz-112, obj.140 give better front armor and better turret armor - obj.140 is like light - doesn't have armor

real bison
short herald
real bison
drifting sedge
#

Ok so I have a proposal for an alternative route to get the VK 30.01 P or VK 36.01 H
Since the PZ IV-G is the only route to both of these tanks, I say we should add the PZ IV H (which is in no way similar to the PZ IV Hydrostat)
The IV H could serve as a medium tank due to its usually weak armor profile and armor focused at the turret, it can have 2 gun options, the stock gun being the 7.5(Upgraded gun that the IV G uses) and the upgraded gun being the 10.5 short cannon(same cannon that the PZ IV Gargoyle uses)
The PZ IV G can upgrade to the H as well, similar with how the T28 Proto can upgrade to the T28 (Tier 8 American TD) since it has the same 7.5 which is the stock for the H and the same turret as the H.
Btw the PZ IV H can be a tier 5

real bison
drifting sedge
short herald
real bison
zenith furnace
remote gate
real bison
#

no we are not getting a HE shell from battleship calibre into the game

#

it was limited time in WoT PC

no we are not getting it here

#

no

severe basin
#

they could make another limited time mode like the ducky one

native folio
#

Give Pz. Sfl. IVC a flak round with low pen (Just enough to pen weak meds) but really high damage to bully light tanks. (Reason: It'll be funny and it says it uses a flak gun)

ember idol
#

Congrats it's called HE

nocturne mauve
#

Make it so the teams have an equal amount of heavies, and that they are the same tier heavies

cinder shard
#

I meab those tanks are a tech tree in WoT console, I don't see too many people complain about them over there.
But the balancing would be a difficult task in Blitz, that I agree with.

naive venture
#

Balance it by adding modern mbt

clear shuttle
#

you can "balance" it by simply making it a german 183 like what they sort of did on console but do we really need a german 183 like tank

torpid wraith
kindred sigil
#

Analyzing how the game is going in recent times, I think that the best way to pair serious players randomly is with players of less than 50% together and more than 50% randomly as well. We are tired of bad 40% players who always screw up the games

patent helm
deft echo
#

I think IS-2’s Slat armor should be useful, although I have no problem with the tank itself, I think the bed spring armor should add protection instead of its looks.
(Or I’m just blind to see its already there) GhostShell_still

short herald
remote gate
prisma jetty
unique scaffold
unique scaffold
untold galleon
#

Nerf castila. The cross-map shooting design, mixed with not being able to consistently spot, is quite frustrating in random play.

latent copper
obtuse rover
#

yall can we make tier 3-5 great again. Let us use tier 6 provisions on tier 3-5and revert old 5.5 changes on tier 3-5.

clear shuttle
#

yall can we make the t82 a seal clubbing machine again so i can play the t82 and only the t82

dry plinth
#

Hello

azure plaza
rich raven
#

why the God am I playing last 3 days only with 40%wr ppl?

nimble zodiac
#

You and I both know that's false. Maybe in the case you played one battle in the last 3 days, but not much more

rich raven
mystic trout
#

uhh the smasher needs tungsten

thorny timber
#

haha, nice one...

its a joke, right?

mystic trout
#

no why would it be a joke?
i rolled 500 on a 640 alpha gun
Tungsten would make a bad tank playable

obtuse rover
severe basin
mystic trout
#

well if youre unwilling to add tungsten then maybe give it more turret armour and gun depression so it can at least go hulldown

barren goblet
#

I have been promoting tungsten smasher for a year now. I am glad to see more people found wisdom. Just like 183 needs 2 shot autoreloader

thorny timber
#

Yeah, let's just also give caliban a magazine

Cause why the heck not

stone drum
#

Caliban actually needs something ngl.

@remote sluice literally any new consumable would help

severe basin
fathom kettle
#

have you tried the new Italian tanks, the rinoceronte line. I think they are the worst heavy tanks in the game, zero armor and very low dpm, what do you think?

vague night
#

Why VK.168.01 is to op in Gravity mode

real bison
frigid sapphire
severe basin
fathom kettle
barren goblet
#

Smasher is so weak, this pro player i met today is ruining his stats by playing smasher

rich remnant
mystic trout
#

yo can the jag even be remotely considered op with its tungsten

nocturne mauve
#

It shouldn’t have tungsten

mystic trout
#

wdym tungsten makes it fun to play

barren goblet
#

Just like 183, its fun for one player and misery for 7. Super high alpha guns are impossible to balance.

mystic trout
merry sundial
#

Buff obj 263 it does has dpm but the gun depression is ass and the new model destroyed the tank

ancient rampart
#

that tank doesn't deserve gun depression

stone drum
untold galleon
warped narwhal
#

I think we need to buf mle 54

stone drum
muted rampart
#

<@&481447501690568709>

daring stone
#

t22 med really need a buff for the armor this tank was not op like the old one and more slower the fact that T22 med is the fastest russian med that claim by wot pc

untold galleon
#

Would be awesome to have a FULL tanklopedia within the game. Can't see specs on tanks that are not on the tech tree (limited edition premiums) and have to resort to 3rd party sites. Really takes me out of the game to get some basic info.

dapper zenith
twin egret
#

It needs a beefier engine and a few tweaks to the gun imo than a armor buff

ember idol
#

Buff HWK 30's dps from 225/190/290 to 240/200/310 and terrain crossing on hard/medium terrain from 110%/100% to 130%/120%

ancient rampart
#

if the HWK 30 gets 310 HE alpha then it's gonna get a pen nerf
112mm of pen with 310 alpha would be very strong for a tier 8 light