#tank-balance-discussion

1 messages Ā· Page 37 of 1

keen flame
#

unless your running cali and ur amo type is AP or APCR

winter dagger
#

Yes because a t8 is7 needs that armor, now lets give it the is7's ammo rack because y not 🧌

clear shuttle
#

yes i agree

unique scaffold
#

Aim your shots, if you can't aim that's heavily on you

@oblique fiber so you're tryna tell me you can't pen a 100 mm side???

oblique fiber
unique scaffold
oblique fiber
unique scaffold
# oblique fiber Cs-52 lis t26e3 eagle 7 is5 t95 and tortoise

So are you trying to tell me that with a 155mm ish base pen you can't pen a 100 mm side of the 252U?

And you can't pen that thing with a T95?? You should literally go back to square one of the game

@oblique fiber no. You're just literally trolling here lol

oblique fiber
#

I have never fought a 252 in my t95. And I have a feeling RNG or fricken Russian bias would say something

ember idol
#

In your tier 7, just load prammo and hit the upper hull if you can't hit above the tracks

winter dagger
#

How to not advice:

ember idol
#

I believe there was miscommunication on my part and I deeply regret any inconvenience that happened

The upper hull that I was referring to was this part, which can be on a good day be from 170~220mm tough

stuck acorn
ember idol
#

Cheers

winter dagger
stuck acorn
winter dagger
#

But it's a 252u, t8 most troll tank with dumb dumb side armor that either hates u or not

stuck acorn
#

sounds like a massive skill issue

ancient rampart
nimble zodiac
#

3CRB ain’t gonna do you any favors there

remote gate
drowsy plaza
#

On the 252u in a tier 7 med or light if it’s isolated drive in near it and shoot the side of the hull on a downward angle. Three shots or so into the ammo rack will quite often have it out of the game. Obviously don’t try this if it has support around.

stone drum
unique scaffold
drowsy plaza
#

Not using prammo when it’s called for it just crippling yourself and your team. Sometimes it can be the difference between a win and a loss as the prammo pen will make a player stop and think before pushing allowing your team to victimize them, or reposition.

ember idol
stone drum
#

When you've had enough:
laughs

drowsy plaza
#

But honestly outside tier 9/10, there are very few times you truly need Prammo if your positioning properly and choosing your engagement properly. But regardless even if I’m not planning on shooting a bunch I will carry 25% or so Prammo in every tank (more on HESH tanks). You need to think is a non pen worth the risk. Obviously since the 3.9 Prammo dmg nerf it doesn’t make sense to spam it anymore - but not using it at all is just limiting your options. Pre 3.9 I had a lot of tanks (Comet, M46 Patton etc) that just ran Prammo (and a few HE for cap stop attempts) but no one needs to aim more šŸ˜‰

keen gate
#

cc

unique scaffold
#

How about the Abrams line for America why you being mean man not cool

stone drum
winter dagger
oblique fiber
humble halo
#

I hate the maus

stuck acorn
winter dagger
# stuck acorn Skill issue yet again

Yes skill issue when my 60tp fails to pen the is7 sides from a distance, I just need to calculate where the shell goes in the dispersion circle to make up for that, very skill issue

fickle tinsel
stone drum
nimble karma
#

pls nerf Vk 90.01P

ancient rampart
drowsy plaza
# fickle tinsel in wot blitz official rng doesn't exist and any troll armor profile is trash bec...

Well trying to snipe in a heavy tank isn’t exactly a RNG issue when you miss the target. I mean if it’s the only shot you have and your opponent is there - sure take the shot and move closer (using terrain) and engage when you can get a realistic chance of hitting something pen-able. Honestly lobbing HE at the range is better option as you can get 200-400 dmg, maybe a fire or module dmg too. The odds of penning with AP or HEAT on an IS-7 at range is incredibly small.

fickle tinsel
stone drum
lyric gull
#

Why was the Wz-111-5A alpha reduced from 460 to 440.... This tank was weakened and did not receive any consumable. Before the changes, when the tank had 460 alpha, it was quite good, now it is weak

desert relic
#

The guys who voted "šŸ‘" for IS-4 "changes", can I see your 90 days stats on that tank?
Just out of curiosity.

winter dagger
#

I think bro is salty

stone drum
lyric gull
#

@stone drum They should restore it to alpha 460 or even give it 480.... This tank used to have high damage, now it's ordinary, average and doesn't stand out in anything. When paying for a premium or collector's tank, we should get something more... The top plate of the tank is weaker than the side, the IS-7 has 150 armor on the top plate, the Wz-111-5A should have the same armor

stone drum
lyric gull
#

@stone drum It shouldn't.... The Wz-111-5A must stand out with something, now it's not worth the price and it appears very rarely in battle. Following your thought path, the IS-7 got tungsten bullets, this material belongs to the Polish line of heavy tanks, it would be necessary to take the IS-7 tungsten bullets???

fickle shoal
#

"bullets" Dread

errant shard
#

I need more bullets

stone drum
# lyric gull <@895479526627352577> It shouldn't.... The Wz-111-5A must stand out with somethi...

480 alpha absolutely does not belong on WZ-111-5a it has and always will belong to the AMX m4 mle. 54.

WZ-111-5a is already different in the fact it has significantly more dpm than any other 130mm gun mounted on a heavy, while also having very good mobility.

AMX m4 mle. 54 is in a much much worse stat than WZ 111 5a after almost every unique aspect was stripped away.

Also yes, IS-7 should absolutely have tungsten removed, it was never meant to have it nor should it have ever had it.

winter dagger
stone drum
#

It's quite obvious where WZ stands out, with substantially better mobility, dpm, and gun handling than the other 130mm heavies.

lyric gull
#

@stone drum I agree with you, the Is-7 should have tungsten shells removed, the Wz-111-5A should get 460 damage back, the game developers messed up the tier X tanks. Also notice what happened to the Soviet tanks. T-22 Medium didn't get anything new and obj 907 received gunpowder and reticle calibration, I don't understand this change, obj 907 didn't need it... I wonder what kind of stupid person comes up with these changes, he probably doesn't play the game, he just makes random changes, to make the game more difficult for us players... I'm going to bed and go to work in the morning

native folio
#

Me know, just pain to find a hulldown spot on certain maps

winter dagger
#

You forgot the murder of the IS-4

twilit crystal
stone drum
#

Why have you summoned me?

winter dagger
barren goblet
#

Everyone here lands perfectly placed shots dead center on the move while circling a tank... Armor is useless according to blitz discord

wispy leaf
#

sometimes , no armor is best armor. look some people just hit tracks at a moving tank without dealing any hp dmg to it.

tawdry spire
wet niche
#

I think 452K need buff in future.

trim beacon
#

T110E3 and T95 need buff and graphic changes. It became old now.

thorny timber
#

i'd be interested to observe the armor on e3 after a potential pbr,might be bugged like the e5 or that small he-able weakspot gets removed

clear shuttle
#

no keep the hatch HEable

uneven turtle
#

More like Russian mts needing the graphic changes

earnest junco
uneven turtle
#

Is it safe to say t62 is invulnerable to all mts and lts and even some hts in hulldown

wide badge
#

If you manage to hide that lower plate, yes

uneven turtle
#

You know that one spot in himmelsdorf on mt side

hasty flicker
#

Buff VK 90.01 (P)

bitter spruce
#

Buff tiger 2 to 180 mm and E75 to 185 mm please?

ornate warren
thorny timber
earnest junco
drowsy plaza
earnest junco
drowsy plaza
#

Most tier X mediums Non CS HEAT will pen parts of the cheeks and Cupola even if the T-62 is hulldown at max depression. On flat ground AP can Swiss cheese the hull and there are cupola spots that are pen able.

uneven turtle
#

Hulldown the turret cheeks are 300+

Correction 280+

Even so it’s a very small spot anywhere else it’s 295 and above

For the cupola it’s normally 240 but is way better in hulldown plus the top part is 136mm thick but it’s so small it’s almost non existent

earnest junco
stone drum
# bitter spruce Buff tiger 2 to 180 mm and E75 to 185 mm please?

The armour is already better than kt actually was???

The upperplate was 150mm thick RHA angled at 50° from vertical, what you see there is the turret face which was 180mm thick angled @ 10° from vertical. Said plate actually constituted the weakpoint of the tiger II.

minor gale
#

Hi guys,Why is obj 452 just a medium that pretends to be heavy?

fickle shoal
#

not even that, it pretends to be good

minor gale
#

high explosive from an e100 caused great damage to the frontal armor

#

and checking blitz hangar look at that tank, there is paper everywhere, so why is it a heavy tank?

minor gale
#

Turret is good but the chasis?

nimble zodiac
#

You’re just supposed to hulldown constantly. You even have an HE-vulnerable cupola. Using full gun depression makes you about as hard to penetrate as a Kranvagn though

minor gale
#

452 only has 7° you have to expose yourself too much

ebon lynx
#

Pre-PBR E 75 had some odd vertical guidance, 24° of elevation and 8° of dep, for a 128mm, those were some questionable values.
Not that losing a degree of gun depression will hurt it, it's a E 75 after all, it has armor for your everyday tanking.

drowsy plaza
native folio
#

Nerf hulldown meta (It is OP)

twin egret
#

Maybe make HE be a better counter against hull down ? Idk

pulsar fable
barren goblet
fickle shoal
#

aaaaaand then the problems with artillery would ensue, and in a worse form

polar remnant
#

YO DEVS FIX THE 183, this thing is as s. no armor, no speed, no accuracy, same camo as a heavy, no gun depression, only alpha

twin egret
fickle shoal
#

i'd be happy with the 183 getting pummeled instead of the grille

polar remnant
twin egret
#

Maybe removing AP from it with other attributes being buffed to it

stone drum
polar remnant
#

like whats stopping them from nerfing the alpha and improving other attributes of the tank. tbh they didnt even need to touch the dam n thing's camo. balancing team needs some work

twin egret
#

Or maybe maps need to be made better so TDs actually have to move around
Cough dead rail

drowsy plaza
#

You should have noticed that Dead Rail is removed for re-work.

uneven turtle
#

Oh ya i dont seem to see it nowadays thnks for explaining

nimble zodiac
wet niche
#

buff 452K little speed and dpm will make it better

nimble zodiac
#

Play IS-8 :)

proud abyss
nimble zodiac
#

The frontal armor is fine, and giving it DPM or speed will just help it bully medium tanks more

fickle shoal
#

just remove the tank, easiest fix

unique scaffold
#

mfs said artillery when that would require the rework of all maps to make them larger

uneven turtle
#

It’s true doe

nimble karma
#

Can we give the annihilator better penetration, accuracy and armor and a lower reload time

fickle tinsel
signal river
#

Does CC-64 have any plan to adjust?

thorny timber
heavy kiln
#

Please balance the tier 2, 3 and 4 battles with bots if players are not available. I recommended the game to 3 new players and they always complain it takes 3-5 minutes waiting to find a battle.

polar remnant
#

yo whyd wg remove so many maps?

ember idol
#

Because there's too many maps

Taken out of rotation for this season, expect to see some come back or go in the next season

real karma
#

I spend 170 € for getting the new tank 114 sp then what !! Tank is suck horrible reload the turret is esielly penetrated by every tank with standard ammo ,so seriously u should to buff it in the next update cause tank is an big heavy tank with very long reload time comparing to his alpha and he have no armor comparing his rank thank you

queen geyser
#

myhonestreaction skill issue

solid sequoia
#

I apologize that you are unable to properly use a heavy tank. Perhaps you should try playing the tank hulldown like it is meant to be played.

cunning socket
real karma
#

@cunning socket there is no vaccine against stupidity

#

@solid sequoia the probleme is not the playstyle or skills i have all collectebale tank and i all of them are balanced bu this one is not, bro everyone talk about this the is not balanced is week for his category (big heavy tank)

queen geyser
#

I think its a huge problem in skills honestly

real karma
#

@queen geyser the problem with the world is that smart people are full of doubts while stupid people are full of confidence

queen geyser
#

so you would say that you had high confidence when spending 170 Euro for a tank that u dont like ?

and probably no doubts at all

solid sequoia
real karma
#

@queen geyser Firstly i didint said i dont like it but is not balanced, secondly is new tank u cant know this if u dididnt play it and finnaly if u dont have money to buy what u want its my fault so stop crying because u dont have that and stop being agressive because other have what u dont have

#

@solid sequoia exactly like you when you trying to teach others how to play when that is not the subject.

solid sequoia
real karma
#

Like i told you before if u was not blind there is many others people talk about this, but i think I have things to do instead of arguing with idiots

stuck acorn
solid sequoia
queen geyser
proud abyss
real karma
#

@proud abyss Thx for comprehension bro finnally 1 can understand

gusty elk
#

@real karma yet you still payed 170euros just to get the tank and complain about it when it's just user error

real karma
#

Yes that why i said this tank need a little buff in armor in uper plate and the font of turret

gusty elk
#

Hint user error means player aka you need to learn how to play the tank better myhonestreaction myhonestreaction@real karma

viscid breach
#

I don't understand why 2 heavies have the thruster ability in gravity mode? I mean sure, it's fun to mess around with the ability on heavies, but it begs the question as to why only 2 heavies have thruster and not all heavies? Especially when both heavies are paid premium / collector vehicles instead of tech tree tanks.

clear shuttle
viscid breach
#

ah, I was only aware of the Vz.55 and the 452k. Didn't know the tnh had it too. I do enjoy flying around in the 452k, it's a pretty meh tank without the ability. Definitely catches people off guard when a heavy goes flying. Just think that every heavy should get the ability, either that or give the heavies some other kind of ability, like a forward booster instead to compensate for the lack of a jump. On PC there are tanks that have rockets to increase their speed temporarily. Why not have that sort of ability in gravity mode for the heavies, just boost their speed to be 20km/h higher for maybe 5 seconds or so. At the end of the day, most heavies that aren't in the "super heavy" catagory tend to perform relatively poorly in gravity mode, as they simply get out played by all other vehicle classes that have the ability to jump

clear shuttle
viscid breach
#

Personally, I think the thruster ability added a bit more fun to the mode. I do think it should be cut to like, half the jump height to prevent certain spots being accessible though. Imo the heavies were a bit too OP before the thruster ability was added. Now the heavies perform pretty poorly, because people can jump out of the way without using any form of skill in the mode. What I believe to be an unintended side effect was the ability to jump into previously unreachable areas of maps. The jump height should be enough to get you over a heavy tank running at you at 60km/h, but not enough to get ontop of a giant warehouse.

I would also like to see the heavies get SOME kind of ability. Even if it's just a small shunt forwards, or some other mobility aid to help with ramming someone who can easily jump away.

stuck acorn
# viscid breach Personally, I think the thruster ability added a bit more fun to the mode. I do ...

thrusters with lower jumps would be absolutely worthless, their only use would be ruining fun for heavies trying to ram.

I guess the best way would be increasing the interval between jumps, not making jumps themselves lower. Acess to those certain spots are the only reason gravity is so fun.

I think 35-40s cooldown should be fine.

It will both, make it easier to ram for heavies and keep those nice spots for others

Heavies on the other hand could just get a small traverse buff in this mode so they are more responsive, as they usually can't keep up with extreme speeds they reach

viscid breach
# stuck acorn thrusters with lower jumps would be absolutely worthless, their only use would b...

gavity was fun BEFORE we had the thruster ability. The thruster ability can make it so heavy tanks physically cannot win a match. I have had it on multiple occasions where someone in a tank other than a heavy has jumped into a position that I could not access, after all of my allies were dead. Generally a low HP tank that would rather draw the match than let the player with more skill win. This meant that I had no way to kill them, and there wasn't enough time to capture the base, leading to an extremely frustrating draw. I believe that a lower jump would make the mode more fun, and force people to use their jumps at a better time. A longer cooldown for jumping would arguably make the mode less fun. At the end of the day, you're still playing matches to fight people, not to go messing around and ruining the enjoyment for other players.

I will make it clear that I do not believe the thruster ability should be useless. I just believe it should have its jump height halfed to cut out some of these annoying positions, and allow heavy tanks a chance to actually fight back if they're last alive on their team

ancient rampart
#

Thruster makes it possible for other tanks to play Gravity without being instantly killed by all the heavies trying to ram people

viscid breach
#

aka why I'm not asking for its removal. I believe the jump height should be halved to make it a less broken ability

stone drum
ember rain
#

Thrusters are broken?
Lol

Its fun to climb locations that I cant in pubs cuz invisible walls

I cant have fun even in game modes?

real bison
#

uhhhh no

just use all your gundep and continuously rotate your turret with bias to the right side, or play near cover that hides the cupola

oh and, its the fastest of the tier 8s with the M48 stle turret.

gleaming apexBOT
#

dynoSuccess _free__stingers_ was muted.

drowsy plaza
#

Maybe take the discussion of the other game modes to their specific channels? Like #gravity for those folks who want to discuss it. Because this channel doesn’t deal with the oddball modes.

unique scaffold
#

bruh, I just wanted to point out the the CS-63 is officially the least played medium in the game, even less than exclusive crate tanks like the Carro. like bruh

barren goblet
#

It will get turret traverse buff , more camo after firing and higher HE penetration...have faith in wargaming

fickle shoal
viscid breach
burnt venture
# unique scaffold bruh, I just wanted to point out the the CS-63 is officially the least played me...

It was already nothing special in testing before all the other meds had less DPM, and then they basically barely changed it when it came out after all the DPM buffs, so it's no surprise that it falls flat on its face. WG tried to sell it as like a multi-role medium that can be "set up" using different gimmicks to play different roles like aggressive frontlining or sniping within the same tank, but it just ends up being straight up worse at every role compared to mediums which are actually built for those roles exclusively.

The big brain moment here is that if you wanted to play aggro, why not just play an aggro medium? If you want to play a sniping role, why not just play a sniping medium? Instead it's this mash up which combines the downsides of both aggro and sniper meds and makes it a role-less, soul-less medium. The gun handling is less than optimal, the alpha isn't there, the pen sucks (290 APCR on gold is tragic), the tank barely reaches top speed due to bad ground resistances, the armor is nonexistent. WG basically just slapped the E50M's gun on slower Leopard 1 platform, gave it tungsten, and then called it a day. Not to mention the grind for the line is made up of a continuous line of mediocre to bad armorless mediums with tons of stock modules. The recommendation for line grinding: stop at the B.U.G.I.

CS-63 is just the latest and greatest in the trio of actual tragedies released by WG as tech tree tanks.

  • WZ-132-1: least popular light tank
  • VZ-55: least popular tech tree heavy tank

Not to mention, WZ-113-G FT being the honorable mention here. Even after plenty of buffs that has made the tank extremely strong, it is STILL the least played tier X TD. Just goes to show that having a bad initial experience completely turns players away from tanks. It's clear that most of the playerbase still hates Chinese TDs

Slapping a new gimmick onto a terrible tank and then trying to hype it up is not working. Gimmicks cannot replace actual gameplay.

drowsy plaza
stuck acorn
main tulip
fathom rain
#

Why does E5 traverse slower than maus?

teal crystal
robust sigil
#

Just had a battle against a indestructible developer tank. You make a mockery of the game.

stone drum
#

Kv-5 I bet

robust sigil
#

Tnh 105/1000

stone drum
robust sigil
#

AT15, 226 penetration could not even damage it from behind

stone drum
#

lollll

solid sequoia
#

Idk guys, looking like he might be on to something

robust sigil
#

It is not the tank that is the problem but the bonuses on top that the developers give themselves

teal crystal
wicked quest
robust sigil
#

You sound like you work in ā€œsupportā€, your ego may mean you video everything, I don’t. I was too busy trying to play the game.

ancient rampart
wicked quest
winter dagger
clear shuttle
winter dagger
void siren
winter dagger
unique scaffold
#

Guys how do I balance su 130 pm

ancient rampart
unique scaffold
winter dagger
unique scaffold
nimble zodiac
#

Do you not have your replay @robust sigil?

teal crystal
wide lava
humble depot
potent stratus
wide lava
reef ridge
drowsy plaza
woeful thorn
#

is that tank that bad. i alr grinded it to t9

drowsy plaza
#

@winter dagger and @clear shuttle Any reason you can’t discuss the garbage modes in their own rooms and not clutter up Balance for normal games that actually have balancing? #gravity

clear shuttle
#

i wasn’t the only one cluttering up the channel with gravity?

unique scaffold
wide lava
plucky locust
#

Hi differences between obj 252U and IS-6? why I should buy one instead of other

#

for 6,5 k gold now is good to buy Obj 252U?

wicked quest
#

This is against user agreement by the way and violates EULA

#

Account sharing of any kind , even amongst family is against user agreement rules dunno why always been that way since game was created

twin egret
wicked quest
twin egret
#

Legal-wise they never specifically said they indeed have tried using another player's account, but rather merely suggested the idea that players could do it with his given reason

real bison
#

the entire reason of Armor Inspector, Blitz Hangar, and Guides Blitz existing...

oh and @pale pewter , all of the tier 8s with M48 turrets have weak cupolas. And the Raum is also the fastest of all 3, due to terrain resistances and a stronger engine, plus, it has a 30mm pen advantage, with APCR prammo

drowsy plaza
#

<@&481447501690568709>s account sharing / EULA violation suggestion

unkempt quest
potent stratus
#

hm.

gleaming apexBOT
#

dynoSuccess hisnehasin was banned.

unkempt quest
#

well there you go

potent stratus
#

we lost him for suggesting play on a friend account after long message..
Don't Do that kids it's not safe

round sand
#

Will ever be a tier 9 balancing update?

gleaming apexBOT
#

dynoSuccess Obaron#1912 was banned.

stone drum
fickle shoal
winter dagger
fickle shoal
#

can probably add the kpz 70 to the list as alot of people wanted to see it buffed

winter dagger
#

Me 2, kpz was suggested by a lot of people

fickle shoal
#

all it needs is maybe gear oil and that'd be it lol

ancient rampart
rocky mica
#

Why Ho Ri damage is too poor?

fickle shoal
#

bc it ignores armor

winter dagger
fickle shoal
winter dagger
rose lake
#

is kpz70 will get improves in near future?
He's not bad but... need to change something, like 580-600 damage, or 0.5-1 second of reloading against background of the rest tanks I think

fickle shoal
#

the improvement it also could get is pbr that un-retract the optics on the turret, as with the new armor highlighting system they can be part of the model but not be a hitbox

(along with opening up the ones built into the turret)

winter dagger
#

it will eventually get pbr, but i'd rather want a direct buff than an indirect one

fickle shoal
rose lake
fickle shoal
rose lake
main tulip
#

Change M103, AMX 50 120, and WZ-111 1-4

winter dagger
main tulip
#

or at least make it as fast as the IS-8, because it's about on par in terms of armor

winter dagger
main tulip
orchid grove
#

M103 just needs better gun handling and it would be fine.

main tulip
harsh ravine
#

WZ 111 1-4 and M103 seem fine for the most part. AMX 50 120 on the other hand is a disaster.

Garbage hull traverse
No armor
No camo
Big as a house
Garbage gun elevation/depression
Garbage gun handling
Be AMX 50 120

main tulip
#

WZ 111 1-4 has almost nothing on the the other 128/130mm heavies at the tier, such as E75 and 50TP, and has to struggle with 5 degrees of gun depression in the meantime, while also having somewhat underwhelming mobility for what presumably is supposed to be a heavium

orchid grove
#

AMX 50 120 was trashed several times for no discernible reason. Alpha nerfs. Accuracy nerfs. And even a traverse nerf! The tank wasn’t even that good to start with

main tulip
main tulip
#

Add ST-I to that list. I'm tired of seeing people defend that tank when I (or someone else) bring up that it's bad. The thing is a literal fossil, not competitive in this day and age at all due to receiving literally 0 changes afaik since it came out

void siren
main tulip
# void siren solution is obviously 200 more hp and sandbags

Please no

The main problem with the ST-I is that if you have certain parameters on a scale of 1-10, it sacrifices about 4 points each in firepower and mobility, only to gain like 2 in armor. Making it overall so much weaker than the competition

I also didn't "forget" the HP statistic, it's merely on par with the competition so no need to mention it when I'm discussing trade-offs.

It is not literally a superheavy: it only weighs 60 tons, lol. Nor are its dimensions or raw armor thickness that impressive.

void siren
void siren
# main tulip Please no The main problem with the ST-I is that if you have certain parameters...

Comparing it to a fellow very heavy heavy, the e75:

the st-i has more dpm for a significant drop in alpha

better side armor on top, with a weak zone that's hard to hit and angled

a turret with a cupola instead of a weak roof and turret front

absolutely mindnumbing horrendous traverse

and finally the st-i is kinda smol

and finally same gun soft numbers pretty much

the tank is fine, just needs a traverse buff

the conclusion is that the tank's fine, and is pretty much a t9 superheavy
Traverse needs a buff and that's it

oh and maybe a lower plate buff

main tulip
void siren
main tulip
main tulip
# void siren I mean sometimes you just don't need mobility nor gun handling (the tank doesn'...

It's clearly a superheavy based on what? The way (bad) players played it 6 years ago?

Size/weight aside, the ST-I clearly doesn't have the hull armor required to play a superheavy role, Ć  la the Maus or VK90. Any tier 9 or 10 heavy can pen the upper plate with ease using gold (and sometimes standard under the right circumstances), and the lower plate is extremely thin and easy to pen even for tier 8s, unlike the E75, VK45b, and 50TP which have troll lower plates.

main tulip
#

Also, don't let this distract you from the fact that the Controcarro 1 Mark 2 "Ciclope" is by far the biggest piece of trash ever added to the game

fickle shoal
#

im so glad i free xp'd that line

main tulip
# ancient rampart The ST-I is fine lol

It's trash. Absolutely dreadful mobility and gun handling just to have armor that's really not much better than a 50TP in practice

you're just proving my point even further

The only way you can really make the "ST-I is fine" argument is if you insist that it's just that every other tank is OP and should be nerfed down to the ST-I's level. Because it quite clearly is worse than the majority of the competition

Also I'm gonna take that a step further and say that the 50TP has better armor than the ST-I. While having more than 50% more power/weight on medium

ancient rampart
#

You have 8 degrees of gun depression in a heavy with solid armor and a almost unpennable frontal turret

258mm of pen

Good amount of HP

The mobility is a bit slow but it's a Russian heavy with a 290mm effective front plate
The dispersion factors are pretty bad but the end dispersion is more than useable

nimble zodiac
#

Just a reminder that you can’t sidescrape either

main tulip
celest flicker
#

Atleast the hull armour is better than IS-4

ancient rampart
cunning socket
#

Atleast better than m103 and the chinese ht

main tulip
# ancient rampart The armor isn't unimpressive at all it's armor is pretty solid overall It's ju...

"I'm actually really smart, I just suck at reading, and math, and chemistry, and history."

Also completely pointless to use the tank in a hulldown position, to show its hull armor. On flat ground most tanks look down on it, so the hull is only like ~260-270 effective. If you're constantly playing the tank hulldown (which you should be), you could've picked a tank that has better mobility/firepower at the expense of hull armor, and done much better with it.

nimble zodiac
ancient rampart
# main tulip "I'm actually really smart, I just suck at reading, and math, and chemistry, and...

How is it pointless to use the ST-I in a hulldown position where that's clearly where the tank performs best with 8 degrees of depression, low mobility and a weaker lower plate?

The ST-I definitely isn't the best tank in tier 9 and in a tier with some pretty busted heavies I'd say it performs pretty okay overall

It could possibly use some help but I don't see it needing much overall and it's definitely not as bad as you're making it out to be

main tulip
# ancient rampart How is it pointless to use the ST-I in a hulldown position where that's clearly ...

Read again. I called you out for using an angle where the tank is using the full -8 gun depression to show its hull armor. Which is an impossible scenario

And ultimately the problem with the tank is that the hull armor is just not good enough. Look at every other tank with on par mobility (Maus, T95, Minotauro) and they are all much better protected tier for tier.

And a tank that "could use some help" by your own admission is not fine, lol

ancient rampart
#

I didn't show the tank using it's full gun depression if I did the armor would be even stronger than what I mentioned

main tulip
#

Which proves my point, because 295 as the strongest part of your upper plate is a joke, especially for a tank with a horrific 8.5 p/w.

The E75 is easily 330, without the driver's viewport weak point.
The 50TP is over 300 even when looking down on it slightly, and has a stronger weak point.
TNHT Vz. 51 has roughly 300 with no weak point.
Type 68 is roughly the same with no weak point.

And all of those tanks are more mobile than the ST-I. @ancient rampart

And 295 is particularly bad because 300 is about the baseline for premium pen on a tier 9 heavy, which basically means everyone has the capability of going through you consistently

ancient rampart
#

295mm of effective on a upper plate is bad?
Since when lol
If someone has to shoot premium to pen you then I'd say the armor is pretty good

nimble zodiac
cunning socket
#

Give ST1 sandbagsmyhonestreaction

ancient rampart
main tulip
nimble zodiac
main tulip
nimble zodiac
uneven turtle
icy furnace
#

obj 268/4 needs armor buff

marsh grail
#

@icy furnace what!!!! That tank need armor Nerf . When ever i play against it . I suffer 😭😢😭. But sometimes i flank it and win

fickle tinsel
marsh grail
#

@fickle tinsel i mostly play lights. So it's hard penning them op front. So i tend to flank them if i have the chance. And something i get heshed pretty bad hhhhh

fickle tinsel
marsh grail
#

@fickle tinsel am not saying i have an issue with tank . Im saying for light tanks it hard to pen them in the front. So i scout and us my camo as you said . I do not try facing them head on. That's not the role of a light.

winter dagger
#

Bro on mobile

fickle tinsel
marsh grail
#

@fickle tinsel ok my bad . I apologize for what I've said. I'm trying to do best with what i have . I'm not p2p player. I never had a tier 8 ro 9 or 10 premium tank in my collection. So i find it hard to deal with it . Unless i flank it . Or call for support. My bad mate .

void siren
marsh grail
#

How did you get them . My i ask

fickle tinsel
marsh grail
#

@fickle tinsel the only td I'm playing for the moment is the t110e4. And im averaging a 73% winrate. With . About 120 ish games . And honestly I'm liking it very much.

fickle tinsel
marsh grail
#

@fickle tinsel The downside for it . Is the capolla. Like everyone can shoot you though it. And the poor 6 degree of gun depression. . But other than that. It's amazing in brawl . And damage capabilities.

fickle tinsel
young laurel
#

pls give 183 tungstun

winter dagger
young laurel
ancient rampart
#

most obvious scam link known to man <@&481447501690568709>
and he's gone lol

upbeat sphinx
#

Provocation:
If WG wants to make people better they should rotate tier 10 tanks rather than maps
For season 3, make some tier X unavailable for the season: is-4(just drive the big brother is-7), WZ-132-1 or obj 140( basically the same tank) and another one you let people decide !

icy furnace
#

XDDDDDDDDDDDDDDD

ancient rampart
nimble zodiac
#

Bro did not just say "basically the same tank"

prisma jetty
fringe quest
young laurel
fickle shoal
#

jageroo has 800 alpha, with tungsten boost it's high enough, 183 with tungsten could hit upwards of 11-1200 with standard šŸ’€

main tulip
#

remove standard AP from the 183, buff regular HE damage to 1600

ancient rampart
#

183 doesn’t need tungsten

Either land your HESH or use AP

young laurel
sweet skiff
#

is it weird that i unironically like the idea of the 183 having tungsten?

main tulip
#

remove tungsten along with every superconsumable

young laurel
pulsar fable
#

Ok, but if jg. Has tungsten and FV doesn’t, then there’s no point in playing the FV over the JG, since JG with tungsten has ~950 alpha. Which is the same as FV, while having better accuracy, armor, ap pen is the same, but JG has decent gold pen, view range, camo, fire rate, DPM, elevation, depression, terrain resistance and higher HP. You might say ā€œwell it’s time limitedā€, it is, but you can still fire 2 shots with it. What does the FV do better? Base alpha, has a turret, traverse, has HESH, and 8km/h better max speed. The stats of the tank speak for itself.

celest flicker
marsh grail
#

@pulsar fable descent gold pen ??? 418 is decent ??? I mean is more than decent it's amazing. It's the second highest if am not mistaken

winter dagger
clear shuttle
#

regardless of what they do to the 183 it’ll always go at the bottom of my tier list

celest flicker
clear shuttle
#

thats still a very hefty amount

main tulip
celest flicker
unique scaffold
fickle shoal
tame plume
young laurel
#

what do u think of giving legendary cammo's 1% more concealment than other cammo's

violet island
unique scaffold
#

Requesting ability to replenish ammo at capture points

quartz snow
deep cosmos
winter dagger
winter dagger
clear shuttle
winter dagger
winter dagger
burnt venture
#

Numerous tanks at tier X now have ammo capacity issues because WG rebalanced them without changing their ammo count.

  • 215B got HESH and a huge DPM buff, but with no ammo increase. It has like 40 shells which must be split amongst all three ammo types, because it needs both AP, APCR, and HE to function.
  • E50M got an alpha nerf to 340 and a RoF buff, but no ammo increases.
  • Tanks like E5, IS-4, 95E6 all struggle with ammo now because their DPM numbers increased, but not their ammo count.
  • Low tier tanks like AMX Defender, the 13 57, and both Hellcats STILL suffer from not enough ammo.

Like there's no reason to limit ammo to an absurdly low amount on tanks to the point where they threaten to run out of a certain type of shell when engaged in shooting for prolonged periods of time. There's literally no arguments to be made here that make any sense.

WG managed to stuff 90 shells into a Chieftain, T-22, VK90. We have 90 122mm shells in the Carro and T-34-3. WG managed to magically create room in 183's ammorack for 21 shells. There's no reason why tier X tanks that shoot every 7 to 8 seconds should only have 40 something shells spread across three different ammo types. Just give them 60 shells and be done with it.

twilit crystal
#

but its balance to run out of ammo in 1% of games @burnt venture

burnt venture
#

It's not even running out of ammo. Games where you shoot all your ammo are extremely rare, but the thing is that low ammo count limits the amount of certain TYPES of ammo you can bring. And pretty frequently you could run into some strange situation which then requires a certain type of ammo you didn't forsee needing that much of.

If you run more of one type of ammo, then that means less of others. And in some freak games you need more HE or more gold than anticipated. And a low ammo count completely restricts that because you just don't have enough rounds to have a loadout that can anticipate all situations.

wide lava
#

I dont know wich one is more op at beeing the tier 9 tank .T34 and Skorpion G . They both have all most the same penetration . Skorpion has like 250 mm pen and T34 has 245 . For me T34 is way more op at the penetration point . It can get a tortoise full front ( all most ) and re-load is 12 sec or 13 sec . And the skorpion normaly should have a tier 10 gun bc of the pen and re-load . Skorpion needs to be tier 9 or somthing . I dont know if im wrong ? Please tell me if my coment is wrong .

burnt venture
wide lava
#

I think the T 34 penetration is insane… i love it

twin egret
wide lava
night geode
#

EXP and T34 have the same gun

ancient rampart
wide lava
#

Its super powerfull if u use it corectly and hide the lower plate . It can beat a tier 9 easily in batle . My friend has it and yes . I love it . But i dont know if you can get it anymore so yea .

winter dagger
#

Just go around the t34, it's slower than a building

tough shell
#

Tornvagn is the version of the t34 thats still relevant

wide lava
#

The T34 is gona become more bader at using it . The speed is not so wow at T34 its kinda bad

winter dagger
wide lava
celest flicker
main tulip
drowsy plaza
celest flicker
twin egret
#

Back when gold rounds dealt the same dmg has regular rounds and had to be purchased with gold

main tulip
wicked quest
main tulip
fickle tinsel
#

t34 could honestly use a frontal hull buff to be about as strong as the t32s

@stuck acorn that's fair

stuck acorn
cunning socket
ancient rampart
main tulip
#

I'd rather a (more) substantial gun buff than a buff to any part of the armor

twilit crystal
celest flicker
twin egret
main tulip
#

I wish premium ammo did more damage, had more pen, better shell velocity, could be only purchased with gold + spare parts, and was even more expensive

drowsy plaza
winter dagger
main tulip
# winter dagger i wish for people to truly call me P2W

I still remember vividly this one time where I was using the KV-1 with the 122mm derp firing only HEAT shells (this was before 5.5), and someone vehemently slammed me for being a "nub golder", and I yearn to experience that again

winter dagger
thorny timber
#

No denying that gold rounds low rolling compared to standard gives a low effective but a still existing nerf to any tanks exclusive to DPM or accuracy when fighting with tanks exclusive to hp and armor

nimble zodiac
#

Who could have guessed that tanks lose DPM by using gold rounds against tank that don't lose DPM by using standard rounds

winter dagger
plucky kayak
#

forch would be more fun tank if it have 3 or 4 shell

fickle shoal
#

it's 2shot is fine, although an alpha increase to maybe 550 would be nice, the tank itself all-round is just mid

main tulip
#

it would also be more fun if it didn't have nearly the same alpha as a minotauro, despite having a 25mm caliber advantage

patent ore
#

Buff Caliban dmg isn’t enough

ornate warren
violet island
orchid grove
drowsy plaza
tulip fog
fickle tinsel
reef rivet
#

I think all emils in the the game needs a nerf for damage

hushed fox
drowsy plaza
hushed fox
#

Great point! Smart way to loadout.

orchid grove
fickle shoal
twilit crystal
celest flicker
orchid grove
nimble zodiac
#

I think you know why APCR is my pick for prammo r_duck

main tulip
drowsy plaza
winter dagger
#

HESH is best prem ammo change my mind

keen dew
#

AP is best prammo

main tulip
acoustic estuary
#

Buff the P.43 ter and bis fr.

oak coral
main tulip
#

I wish there was a tank with HEAT/HEAT/HEAT

winter dagger
remote sluice
#

cant wait for FV215b PBR

celest flicker
oak coral
#

Proper balance change will be if wargaming ad a little spall liner to the scorpion G

remote sluice
shut ore
#

Buff K-91

nimble zodiac
#

Lol. No.

reef rivet
remote sluice
#

this channel in a nutshell:

pls buff insert a rlly good tank + no elaboration given

remote sluice
sweet skiff
ancient rampart
main tulip
#

How about HEAT/HEAT/APCR

unique scaffold
#

Nah

How bout HEAT/HEAT/HESH

untold stone
frank bone
untold stone
#

šŸ—æ

remote gate
#

60tp alpha 630 >>> 500 and lose the tungsten

untold stone
#

And I say NERF McDonald's

remote sluice
untold stone
#

No

ember rain
ancient rampart
#

Buff KPZ 70 ;)

proud abyss
# untold stone No

60TP is non-existant tank, it should be deleted or inferior to 114-SP2

uneven turtle
#

Buff e100 gun and traverse myhonestreaction

twin egret
#

Minotauro needs a movement dispersion buff imo, a slight one at least. It's a bit annoying having to deal with stray shells going off towards the already huge green circumference of the aiming reticle at times at close range

ancient rampart
#

Just stop moving

twin egret
# ancient rampart Just stop moving

Why? It has almost 5 seconds of aiming time, by then the enemy has prolly aimed and gotten off a shell into the cupola or turret w/ gold
You really don't want to "stand still" in the mino

untold stone
smoky roost
#

i think IS-5 needs buff.

winter dagger
thorny timber
outer flicker
#

Cobra need HEAT pen buff IDK why the tester didnt think about that

stuck acorn
icy grail
#

Can someone tell me what the actual reload time is on the T-100 Lt?
I'm only asking because it says 6.83, but when I first bought the replies changed to 8.91 and it was 9.5 when I played in a match. That's not the only tank that that had happened too. Is that some sort of bug or malfunction.

thorny timber
#

crew? provisions?

marsh belfry
icy grail
unique scaffold
ancient rampart
orchid grove
celest flicker
ancient rampart
icy grail
#

Ok thnx

swift pasture
#

How come the 4005 has 123mm rather than the 180 something mm gun?

ancient rampart
celest flicker
placid totem
#

which TX have the most accurate gun? ping pls

main tulip
placid totem
#

thx

blazing jackal
#

luchs needs its old turret back

scenic olive
main tulip
#

They should add the B-C 155 58 to the game

fickle shoal
unique burrow
#

I think the Wz 5A should get Engin power buff, it struggles just to get anywhere, and on hills and small angles, it loses extremely on speed. In general the tank is quite ok, but this just makes it unlikeable

void siren
fickle shoal
wanton tiger
#

Cobra broken AF lol

clear shuttle
#

its really not that broken

scenic olive
wanton tiger
# clear shuttle its really not that broken

a fast medium at 3k dpm in T9 with 500 alpha and fairly good camo it's broken lol. The gun is accurate. not like Sheridan at all. if the HE pen is at 160 with cali I'll accept it's not broken.

fickle shoal
#

"fast" 45 km/h speed limit. on a med

wanton tiger
fallow jolt
#

Where are you getting 3k dps with Cobra it has 2.2k base

clear shuttle
#

i can see the cobra being good but i cant see it being op

fallow jolt
#

I can’t see it being worth 30,200 gold though. I imagine the amx 30er is still better. The cobra has no armor at all it looks like

wanton tiger
primal yacht
#

Cobra is just a Tier 9 Caliban.

winter dagger
main tulip
signal river
#

cobra has a very fatal weakness is all of the type of her shell are chemical bomb

main tulip
#

t54e1 has a very fatal weakness is all of the type of her shell are biological bomb

celest flicker
scenic olive
fickle shoal
main tulip
#

All tanks with the Porsche hydro-electric transmission should be able to go just as fast in reverse as they can forwards. It's historical, and I don't think it would break any of them

celest flicker
obtuse falcon
#

I love how the heaviest tanks in the game have mediocre frontal armour

jovial aurora
scenic olive
# celest flicker What are you not understanding?? to *represent* the amazing mobility it had irl...

So I’m right? U still based these values in ur suggested buff off the values of the tank irl. I understand what u said I just asked what u based the theoretical buff off of and u just answered in such a round-about way instead of just saying ā€œyes my suggestion is based off the values of the real tankā€ @fickle shoal 23 is overkill imo, 18 MAYBE 20 is fine, and i honestly think it only needs a top speed buff(as far as mobility goes), I mean the t95e6 performs just fine with 15 reverse speed sošŸ¤·ā€ā™‚ļø

primal yacht
#

We are all gamers. And I love you all. I just ask that we never forget how bad real war actually sucks. This is Australia’s Vietnam War song. It shouldn’t matter who’s. I don’t care if you believe we were created, or we evolved from cross eyed tadpoles swimming around in biological goo. DNA science proves we are all 99.X% the same. Therefore we are all Brothers & Sisters, and we should treat each other as such. We were not created to destroy each other. https://youtu.be/mGDhzVi1bqU?si=2nApeMMKrDt-FRLc

Redgum's video for the Australian number one hit single 'I Was Only 19 (A Walk In The Light Green)' (March, 1983).
Taken from the 1983 album 'Caught In The Act'.

Lyrics:
Mum and dad and Danny saw the passing out parade at Puckapunyal
It was a long march from cadets
The sixth battalion was the next to tour and it was me who drew the card
We did ...

ā–¶ Play video
jovial aurora
primal yacht
#

Fighting for peace I hope.

jovial aurora
primal yacht
#

Truth…it is…Bro.

wicked quest
main tulip
jovial aurora
main tulip
#

I didn't do anything to him, I'm just calling it how I see it

twin egret
#

(I think he's saying "WoTb bad")

unique burrow
celest flicker
gloomy kelp
#

When is fv215b getting new armor skin

scenic olive
ancient rampart
# scenic olive it goes 40 in game, but ur saying it should reverse the same as mediums based on...

One of the main reason to play the KPZ 70 is the mobility but said mobility has been powercrept

  • You got the WZ-111 1-4 going 45kmh
  • 50tp prot goes 48kmh
  • AMX 50 120 goes 50kmh
  • The Regressor goes 45kmh
  • IS-8 goes 45kmh
    Said tanks also have the same exact reverse speed or more reverse speed than the KPZ 70
    with many other tier 9 heavies having 40kmh forward as well and the same 15kmh reverse

The tank just ends up being a average tier 9 in terms of speed but with a high alpha low DPM gun with the worst pen for tier 9 heavies

celest flicker
ember swift
#

T110E4 in 2019 vs 2023. 2019: mediocre armor with great gun, unique but enjoyable (at least for me) tank. 2023: Over powered armor that even Kran’s premium ammo cannot pen its hatch on hulldown, the tank is now very noobproof and has more of a heavy playstyle. This tank was a fun tank back when it received all the buff, and now with heat and nerfs it feels less like td and more like noob proof heavy tank.

ancient rampart
fickle tinsel
celest flicker
ancient rampart
fickle tinsel
ember swift
# ancient rampart The current version of the E4 has worse armor than before

It now needs a massive nerf on its hatch (because its not a hulldown tank, its a non sense that a kranvagn with heat cannot pen it). Weakspots on its cheeks can help too. I really enjoyed playing it with the weakspots, and the stats now doesnt go with the tank destroyers. I just really dont like playing it like a heavy tank. I played this game since 2014 and I know what I’m talking about.

ancient rampart
ember swift
ancient rampart
#

The hatch is extremely weak against AP and APCR now

Pre PBR left
Post PBR right

ember swift
main tulip
ancient rampart
main tulip
ember swift
#

Im repeating myself, it could be because they changed a lot of premium to heat instead of apcr. But again, the cupla should be a very weak weakspot. Many people enjoyed it like that and I did too. I hope they bring back the pre nerf he alpha and apcr. For me heat is painful to shoot with

ancient rampart
main tulip
ancient rampart
#

Well it's not that bad anymore
Blitzhanger is up to date now

Armor inspector is overall pretty nice besides the need to pay for tier 8-10 access

and Blitzstars Tank compare is also very useful for comparing tanks

main tulip
# ancient rampart Well it's not that bad anymore Blitzhanger is up to date now Armor inspector is...

There's a reason that every PC player uses tanks.gg for their game, instead of the PC-version of armor inspector. The difference in quality is quite literally night and day, plus tanks.gg is free. Armor inspector has some of the ugliest UI I've seen from a modern app, and overall is literal trash in comparison, and I'm not sorry.

Blitzstars tank compare has some wrong info (T-100LT reload), missing info (turret traverse speed) and these days seem to neglect putting an image for new tanks.

ember swift
#

Well guys I hope you all enjoy driving your favorite tanks I have to say this because my favorite tank is ruined because the playstyle is drastically changed.

swift trellis
void siren
celest flicker
ember swift
# celest flicker

Did you try to pen it in the game? I tried 3times and it doesn’t pen.

main tulip
#

the real crime is that they made it smaller. Prime example of a game developer listening to their community when they're wrong.

celest flicker
ember swift
orchid grove
# main tulip There's a reason that every PC player uses tanks.gg for their game, instead of t...

Tanks.gg is actually hot garbage. People only use it because it's free. Armor inspector is objectively better

All of the things I hate about tanks.gg

  1. The site is totally unusable on mobile. Ever tried to pull up the site on a phone, and pick a tank and modules? lol good luck
  2. The color gradient on the live model is horrible. Green to yellow to red and then pink for ricochets results in just way too many colors. It's not at all intuitive due to how many colors there are, and makes it a little harder to understand the armor profile. This is made worse by the grayish tint added by external modules with further obscures the coloring
  3. Collision models don't have intutive coloring for spaced armor. Why can spaced armor be basically 2 entirely different colors (pink and light blue). Who knows? šŸ¤·ā€ā™‚ļø .
  4. Repositioning the turret on the 3d model is literally the least intuitive method possible. It's like trying to aim with inverted X axis controls
  5. Want to reset your camera view to a head on default? Can't do it
  6. Why is the default camera view for the 3d model looking UPWARDS? Why not a neutral position?
    Once again, too many colors makes it difficult to intuitively understand an armor model
  7. Tanks.gg gives NO indicator of splash damage. Want to know where to aim to splash someone? Sorry. Can't do it
  8. The hybrid model is an actual joke. The decision to make spaced armor NOT show any pen coloring means that it totally obscures the penetration model
  9. Switching tanks to look at is a huge freaking pain. At minimum, it's 3 clicks to go back to the home page, click all tanks, then find a new tank. Absolutely awful when you're trying to gauge how good a tank's pen is.

The ONLY good thing about tanks.gg is that it rolls blitzstars' tank compare and armor inspector into one site, and that it's free.

main tulip
orchid grove
# main tulip I vastly prefer the color gradient to whatever trash armor inspector uses The t...

Red and green? Ya know, literally the same colors used by tanks.gg but without unnecessary information? And the same sort of 2 color approach that the blitz in-game pen indicator uses that lets new players intuitively grasp where to shoot in a split second?

It's ironic how you dunk on armor inspectors UI, when tanks.gg is literally the least intuitive UI I've ever seen. And I work for a company that makes EMR software.... Even that garbage is more intuitive.

Really? For the turret positioning, point and drag is less intuitive than the drag a little circle around on a mirrored display nonsense tanks.gg uses??

main tulip
#

As long as you're on a PC, tanks.gg's UI is laughably better than armor inspector's.
armor inspector straight up looks unfinished, as if it's been in a beta for 6 years

And I do find the circle/arc on the bottom left of tanks.gg to be much more intuitive than point and drag, or at the very least conveys more information without having to play around with the model

orchid grove
main tulip
#

The way the colors shift on tanks.gg's "live" model as you move the tank around is very important to me. I don't want completely solid red and green.

and tanks.gg's UI is objectively easier to understand for someone who is new to the program. I for one didn't realize that you could even point and drag turrets on armor inspector until I saw somebody doing it, whereas the functionality of tanks.gg's arc-circle thing was immediately obvious once you click on it.

void siren
#

my view:
they are literally. the same.
wotinspector just sacrifices ricochet info for knowledge of internal modules. Internal module info imo is more important though

I like to see where to shoot for tank to go big kaboom so wotinspector seems better most of the time

@main tulip how do I lock my view on a certain turret facing place so I can see the relative thicknesses of every plate?

orchid grove
main tulip
void siren
orchid grove
main tulip
void siren
main tulip
# void siren I mean target: amx 50 b also is it me or does wotb have better track models tha...

I'm aware of how to do it, but I read from the top down, as most people do. There's no reason for me to be looking towards the bottom of the screen from the start. With tanks.gg, I was instantly able to see the "tanks" menu at the top, which then drops down into the "full list" where I can find whatever tank I want.

And uh, idk about tracks, but PC definitely has better textures on the actual wheels than blitz, which have obvious polygons even on PBR-updated models.

orchid grove
# main tulip I mean it shows when you hover over it (which I don't really mind doing), though...

Tanks.gg doesn't have a better UI lol. It's way less intuitive. My first time on it, I spent 20 minutes trying to figure out how to change the gun I was shooting with. And I didn't until recently realize that you could change the engagement range, since it's buried in the settings for some reason. And it STILL takes me a heck of a lot of time to fidget with the turret position to get what I want. ALL it has is a prettier font. That's literally it lmao

And the models are the same, since both sites pull their visual and collion models directly from the game myhonestreaction

main tulip
# orchid grove Tanks.gg doesn't have a better UI lol. It's way less intuitive. My first time on...

Well, maybe we're both just mentally handicapped in different ways, because tanks.gg felt incredibly easy to navigate from the first time I touched it. (except the crew skills/field mods part but that's because I don't actually play PC much)

Admittedly, I don't have the paid version of wot inspector, which might lessen some of my complaints. But at the end of the day, I'm not spending money for an app that feels like it was made by a high schooler for his AP Comp Sci class. Everything from the font, random choice of capitalization or lack thereof, to the non-rounded corners on every box (no one uses sharp rectangles in UI nowadays), it straight up looks and feels terrible to me.

I also feel like it was specifically designed for mobile in mind, which likewise makes the experience much worse on PC. Everything, especially the shuffe-out menus, just feel way too big, making the experience quite janky on a PC. I don't need a menu with half a dozen options on it to suddenly pop out and take up 1/5 of my screen.

@void siren I mean that was what I was trying to say from the beginning

void siren
#

my opinion:
I wish tanks gg included blitz tanks, as having to pay for wotinspector would be perfectly rational except for the existence of the competitor

and I want internal modules in tanks gg
need internal modules!!!!!! and internal module damage calculations!!!

also blitzhangar would be nice with a live pen simulator

orchid grove
main tulip
#

I'm basing all my information on some youtube videos of people using armor inspector, and this is one of the main things I noticed. Look how absurdly far those menus inject into your screen real estate, man. And the fact that it's all in grayscale, especially on country flags (whose colors make it easier to find things, imo), is just not good design.

void siren
orchid grove
main tulip
# orchid grove That looks like 2015 armor inspector lol. The tank selector is on the bottom now...

If I were designing the UI I would get rid of the "weak spots (where to aim)", as well as "confrontation information" which is all just excess clutter imo, and replace it with a dropdown menu to change tanks, instead of having it at the bottom. That area is where the biggest and most obvious "ARL 44" text is located, so it would make sense to put the change tanks function next to it.

I have even more nitpicks just from that image alone, such as the text "close" being positioned awkwardly next to the X (no one does that), and the two "back" buttons on each of the side menu being a little funky

Clear waste of space on the display area for the shooter and target tanks

Also, why are there PC and Blitz icons on the left when there's clearly a platform selector right under the "wotinspector.com"? (and your selections don't seem to match, so I might be missing something)

scenic apex
winter dagger
pine ocean
fickle shoal
#

I agree, USSR.

unique scaffold
#

I feel like these tanks need a nerf. either nerf the gun or armor on T77 and object 752 - nerf the damage per shot on Carro da combattimento - and nerf the turret and upper hull armor slightly so its more balance on the kamfpanzer 60 t

clear shuttle
#

kpz 50ts turret is fine as it is imo

unique scaffold
#

WG needs to nerf the SMV tds because they have too much armour, it's ridicolous

#

only the t8

unique scaffold
thorny timber
#

T9 needs a rework on god

fickle shoal
#

10.3 Part 2, Electric Tier 9 Boolagoo.

mystic sedge
unique scaffold
sweet skiff
#

anyone else think that the C-B 25t needs a massive nerf? it’s crazy OP with the 2.6 second magazine reload, 0.2 intraclip reload, 2,990 clip damage and 95 km/h top speed

#general-blitz-discussion message

mystic sedge
clear shuttle
#

killing an object 752 with the STG easy? damn you must be fighting against legit 30%ers or even 20%ers then

mystic sedge
#

easy and normal, just like conquering t9 in general

slender quarry
celest flicker
celest flicker
remote sluice
#

bruh chill out fr. if u dont like it just ignore it, dont bother losing ur braincells to a harmless joke

obtuse falcon
ancient rampart
#

the T57 has already been nerfed

lone sandal
#

nerf t57 turret armour and remove intraclip boost
then revert the goofy dpm nerf

wide lava
#

Am i the only one who thinks Obj 140 is beter than T62 ? I think obj its much beter in sort situation and i love its mobility wich is a bit beter than the T62 . But obj needs some upgrades when its about the armour on the touret … orr give it a ability to be resonable in batles . Thats the main thing suposed to happen on this tank . Obj looks verry good but isn’t that much…

lone sandal
crude spade
nocturne aspen
#

@violet zealot <@&481447501690568709> @hasty trench Please fix the Gravedigger, it's such a bad tank. The dispersion has to be much smaller since the firing rate is so high. It misses at least half the time from 50meters+. It can't even shoot an E25 up close so it gets owned due to the poor turret depression. I basically want to sell this tank and not look at it, it's so bad.

jade cargoBOT
#

dynoSuccess worldoftankblitz. was banned.

unkempt quest
#

i personally like the tank a lot, even if it's not the greatest one

brave dragon
obtuse sentinel
quaint steeple
#

why T26E4 is more armored than 112 glacial wth

nimble zodiac
#

It’s not

quaint steeple
#

it is in front armor

nimble zodiac
remote sluice
#

is it me or is the super pershing rlly meh lately? it has armor but the glaring roof weakspot makes all the armor else where irrelevant, its dpm is for some reason not very high w such low alpha (it loads a second slower than the normal pershing), it moves at 40kph which is not good for a medium. like the only thing that has going for it is the absurdly high credit coefficiency and the nostalgia trip since its my first ever tier 8 tank years ago

nimble zodiac
#

Wdym ā€œlatelyā€? It’s been meh for years

quaint steeple
nimble zodiac
nocturne mauve
#

The super Pershing has been awful for years 🤣 how have you only realised this now

remote sluice
main tulip
#

The dispersion values are just frankly unacceptable

crude spade
#

lmao IIRC the last time T26E4 is strong in standard battles was like 3-4 years ago. Now it is tbh a piece of junk compare to any tier 8 MT of any playstyle

clear shuttle
#

im p sure its been longer than that

wispy leaf
#

Super pershing just needs a better gun and mobility, armor is decent altho only good if your constantly moving forward n back , the SP only had a a T6 engine compared to the normal Pershing had a better one. i think it just needs a better gun buff and mobility either the PtW or reverse speed. the armor is strong on the hull while the turret is still not bad , in return the turn rate rate should be much slower.

celest flicker
harsh ravine
#

not even the armor is good, it’s filled with weakspots

celest flicker
#

Rhm honestly deserves a buff now, its been repeated nerfed into the ground without compensation.

Atleast improve the accuracy abit.

thorny timber
#

Might as well as buff the waffle a bit too then,the Ritter has way better dpm compared to the 12.8cm of the original waffle

(Still think spall liner is the main inconvenience)

remote sluice
#

super pershing needs a better gun honestly. it should have 240 alpha and 5.9s reload time, as well as better on the move dispersion. otherwise it’s fine as it is

winter dagger
clear shuttle
#

ong

abstract wolf
#

AMX 50 B, fast up needed. It has terrible accuracy, a complete lack of armor, 4 shells are incredibly difficult to fire, almost all of them fly in the wrong direction. In 2.5 seconds, the enemy has time to react twice, which is more than 8 seconds to release the entire drum, after which the reload time is already 22 seconds. He loses to his brothers, he doesn’t even have additional consumables. AMX 50 B suffers a lot in the current random environment. You really killed the tank.

main tulip
#

lul

wind flower
#

Okay

clear shuttle
worthy basin
#

Saying ā€œskill issueā€ just means you’re trolling/antagonizing on purpose. Saying it isn’t clever, it’s just pathetic

ember idol
#

Social forum moderator gets blamed for things in the community

Sometimes the joke writes themselves

nimble zodiac
#

Well he's gotta blame someone other than himself

woeful thorn
#

so will cs 63 get a buff

thorny timber
woeful thorn
winter dagger
#

Cs-63 needs a mechanic or something to stand out from other meds, currently it's overshadowed by the likes of the E50M and stb doing its role as hulldown better, a Leo 1 being able to damage others faster, and obj 140 with same speed just about with the second highest dpm while having similar troll armor

mystic galleon
#

pls join for my new clan. [UVU] chaos0

real bison
celest flicker
scenic olive
#

Idk I kinda think it could use a hull traverse speed buff and slight horsepower buff since they annihilated the armor entirely, 40 degree hull traverse feels kinda slow for a heavy with 0 armor, I don’t think this would make it op just kinda more convenient to escape situations.

humble depot
stuck acorn
# real bison no it doesn’t just give it a better top speed, acceleration and ground resistan...

Not really, better mobility won't make it any less of a worse leopard. It has nothing going for it. It's only edge over leo is that it doesn't get penned by HE so easly thanks to spaced side armor, but it's still extremely fragile and even if it had as much speed as leo (which it most likely won't get) it wouldn't be enough to make up for all other downsides

This tank aims for a niche that is already completly filled with tanks.

I'm usually not a big fan of super consumables, mechanics and other crap like that, but i think that in this case, it would actually be justified. That's probably the only way to make it at least somewhat unique

clear shuttle
#

it has 27kph reverse speed going for it and thats pretty much it

abstract spire
#

I think leopard needs a buff in penetration, 9 bullets no damage in almost every tank

fickle shoal
ancient rampart
fickle shoal
winter dagger
ancient rampart
#

Give the M4/FL10 more gun depression

icy furnace
#

preach

soft lake
twin egret
celest flicker
ancient rampart
#

8 degrees of gun depression is also unacceptable in such a tall tank with an oscillating turret

icy furnace
#

it has 6

ancient rampart
#

yeah 6 my bad I read it backwards

wispy leaf
native folio
#

Decrease the amount of EXP needed to get the max gun on the Sturer Emil (Pain)

acoustic estuary
celest flicker
wispy leaf
#

definitely

keen dew
ancient rampart
#

Some mobility and gun depression and the M4/FL10 could be a pretty damn good tier 7

nimble zodiac
#

Then we shouldn’t give it that

nimble zodiac
#

Lol, Cruiser II is the entire problem

sweet skiff
#

does anyone even care about tier 1?

#

but why play tier 1 when you can play tiers above it like tier 2, tier 4, tier 6, tier 8, tier 9 and tier 10?

not that much people play tier 1 anyway since you literally can’t play it if you are over 5k battles. it’s also not the best tier to even learn the game

dapper zenith
#

Dont you max the tank out after one or two games at tier 1 ? Don’t think ive played tier 1 in years

ancient rampart
#

I never played a single tier 1 match

#

I’m not a reroll LOL

austere tusk
unique scaffold
#

I have never played tier 1 in my 7 years of Blitz because everyone literally jumps up to tier 3 so no one really cares

olive latch
#

How to solve this problem?

nimble zodiac
ancient rampart
twin egret
left crown
#

Damage per shot e50m 340 to 360

ancient rampart
wicked quest
cunning socket
olive latch
cunning socket
stone drum
# keen dew give +75 hrsprs

Completely useless the issue isn't in its horsepower, it's in the face that it's terrain resistances are a terrible 1.4.

slender latch
#

ngl a hard nerf on some tanks like the Foch 155 would be a great trade if they can make another underpowered tank shine for a while like they said

stone drum
remote sluice
# slender latch ngl a hard nerf on some tanks like the Foch 155 would be a great trade if they c...

foch 155 does not need more nerfs, if anything it needs to go back to its older state w 560 alpha and 7s intra. the current one is horrendously bad that i cant even defend the thing anymore. i have been trying to find ways to make it work, but it just doesnt work, miss and crits still happen way too often, and armor is still lackluster. current foch 155 rlly sucks and is in dire need for a proper rebalance

winter dagger
#

Foch 155 needs to actually have a 155mm not 10 more alpha than the mino's 130mm

tribal nebula
#

NERF KEILER WTF

nimble zodiac
#

Get sidescraped on

stone drum
ancient rampart
tribal nebula
#

its too powerful, like i can talk fot hours how WG destroyed balance on 6-7-8 tiers.
Basically on 8 tier, that's why i hate to play on this type of tier

Just compare the all of the regular tanks and this "premium"
Helsing TD - 1000HP
Keiler, Obj252, E75TS, VK, Lowe etc. nearly 2k HP + this armor comparing to the penetration of regular tier 7-8 , its really really hard to play VS 3 of them

naive mirage
#

One message removed from a suspended account.

slender latch
unique scaffold
# tribal nebula its too powerful, like i can talk fot hours how WG destroyed balance on 6-7-8 ti...

Take 252U out of your argument, it is barely strong as the German heavies you have mentioned

As for other heavies, the tech tree ones like Tiger II, VK 100.01 P are equally capable and strong heavy tanks as that of the Keiler, E 75 TS, VK 168 etc. and as far as my experience goes only tier 7 lts and mts (except the likes of Type 62), and very few tier 8s get baited by the side armor even when not in sidescraping angle till the point you hit their sides flat. That is understandable, but even tech tree German heavies are at par with their premium counterparts.

Apart from that yes, the HP difference has always become a problem when they were in general buffed a lot with respect to same/lower tier medium tanks. pumpkin_blitz

slender latch
remote sluice
stone drum
twilit crystal
#

The 50b had way too troll armor. I remember games I was bouncing 2 or 3k . I think the armor was stupid but it should get a hp buff and reactive armor

stone drum
twilit crystal
#

no the armor was also way too much for a lot of meds to pen

#

Basically the 50b should be a hp trader but rn it bleeds hp way too fast anytime it pokes. Previously you had games bouncing 0 or other games bouncing 3k and it was way too rng dependent.

remote sluice
#

yall think the old 260 was much better than this new one? new 260 feels like a knock-off is7 instead of being an actual heavium like it used to be

humble depot
#

Old 260 was a worse WZ-113.

stone drum
winter dagger
hasty flicker
#

Buff Conquerors turret armor. Like...even tier 8 tanks can penetrate it easily

winter dagger
stone drum
stone drum
# void siren What how

Your asking the wrong person.

I don't know who decided AMX-50 didn't have neutral steering when the documents clearly state "With the ability to turn on the spot" (ability to turn on its own axis)

main tulip
prisma jetty
#

Iirc all non-turret TDs get neutral steering

orchid grove
#

I think the tier VI Chinese TD actually doesn’t have neutral steering lol

stone drum
opaque sandal
acoustic estuary
winter dagger
remote sluice
#

tiger 2

winter dagger
void siren
stone drum
void siren
winter dagger
#

as shown with the is-4 armor

twilit crystal
stone drum
fickle shoal
#

"eastern" "quality"

choose one happy_vinnie

wicked quest
gleaming swan
#

I swear. E3>e4 after 10.3 is this true?

ancient rampart
#

That's always been true even before 10.3

abstract wolf
#

WG PLEASE NERF CHURCHILL GUN CARRRIER, SHELLS 100% PENETRATE IN MY ARMOR. THIS IS "TONK" HAVE VERY FAST RELOAD!

gleaming swan
prisma jetty
gleaming swan
#

ik but they got MASSIVE buff and i mean it

shut ore
#

Nerf badger

ancient rampart
median totem
#

WG did you done some changes in t64 becouse after update my hands are getting comfortable with it šŸ˜…šŸ˜‡

sonic gyro
#

Nerf gravedigger

wispy leaf
#

god bless, from a collect em all cont bruh

night geode
nimble zodiac
sonic gyro
#

....
No?

nimble zodiac
#

There's no real reason it needs a nerf. It is sluggish, the armor always has a weakspot, and prammo will make it very easy. The gun is threatening, but only to those who overexpose themselves, and the gun depression combined with the height make it difficult to work with using terrain.

cunning socket
proven panther
serene linden
#

Jeez Tier X is dull. Just dominated by super-heavies & TDs. Boring as f…

winter dagger
#

Play the leo 1 and obj 140 and learn them, you'll have fun once you understand them

fathom glacier
stone drum
#

I need help, my smasher has been turned french and is now missing all its shots, even easy ones.

sweet skiff
ancient rampart
wispy leaf
drowsy plaza
thorny timber
#

this is a dpm meta

stuck acorn
# ancient rampart That's always been true even before 10.3

It wasn't always truth. In fact i think E4 used to be better for longer than E3, it was just so long ago everybody forgot about it.

When E3 was first "added", it is in game since the beginning so idk if i can describe it like that, it was utter garbage. It had top speed of like 25 kph iirc? And was just eaten alive by anything. When E4 got added not so much later it was miles better.

Only after E3 received gigantic buff that nearly broke it few years later and WG topped it all off with super speed boost it truly became better than E4.

Right now these tanks are just so different that it's hard to compare them anymore. I guess both are okay

I actually found info about E3 buff, it happened in update 4.9 so quite a long time into this game's existance, here is list of changes that were made:

T110E3

Gun traverse limits to the left/right were increased from 8/8 to 12/12 degrees.
Traverse speed was increased from 21.9 to 23.99 deg/s.
Dispersion on the move and hull traverse was decreased.
Maximum forward speed was increased from 24 to 35 km/h.
Maximum reverse speed was increased from 8 to 10 km/h.

drowsy plaza
#

Back then the T95 was vastly better than the E3, the only issue for the 95 was speed - but the E3 wasn’t much faster then.

torpid wraith
#

E4 better just look at the amount played compared to e3.

burnt venture
#

Back then E3 was the worst tier X TD lmao.

It had terrible accuracy, only hit for 640, and was literally the slowest tank at tier X. It reversed at 8, and only went forward at 24. Even the Maus was faster.

Like imagine release Badger, but with no side armor and a bigger gun. It was trash

stuck acorn
balmy ingot
#

Is the ARL 44 a good tank choice for tier 6 in the current meta?

fiery plume
stone drum
winter dagger
balmy ingot
winter dagger
uncut iron
#

Greetings

orchid grove
stone drum
#

Whats up with AMX m4 mle. 54 having absolutely awful traverse & specific power?
Also why is the gun so insanely inaccurate for no reason? It not like it has insanely high alpha, penetration, or dpm, but still it has worse accuracy & handling than even most tier 9 heavy 130mms. I would Honestly take SU-130pm's gun over the crap it has now.

vivid hinge
stone drum
#

Its amazing at tier 8 yes, at tier 10? No, it would be good, but nothing insane.

clear shuttle
stone drum
scenic hazel
#

When they gonna nerf minotauro, it’s so unbalanced

fallow jolt
#

Why it has one of the lowest dpm in the game at t10

scenic hazel
fickle shoal
#

the armor is intended to be strong frontally, if it shows the smallest amount of it's side, that "armor" falls apart

the dpm and mobility is the balancing factor of it

nimble zodiac
#

It needs a rebalance, but due to being popular by being easy to play, it probably won't happen

fallow jolt
fickle shoal
stone drum
fickle shoal
fallow jolt
#

Honestly the minotauro is good the way it is

void siren
main tulip
#

nah the real problem of the line is the tier 9, it's way too weak

fickle shoal
#

the whole line is a problem

T5 - exists
T6 - underrated little gremlin
T7 - exists
T8 - pesky nuisance
T9 - a literal dumpster fire
T10 - Dread

winter dagger
cunning compass
thorny timber
fickle shoal
sweet skiff
brittle tundra
#

AE Phase 1, faster reload or more powerful gun. Over 9.6sec, dmg mostly less than 400 with average tank speed

wicked quest
#

Nope

fickle shoal
#

give it reverse track, as it's the only tank that feasibly should be able to reverse with a broken track..

yet can't

sullen copper
ember rain
#

If almost nobody have it, then make it enyojable for the few that have it

torpid wraith
#

It has a fine gun for t9 it doesn’t need to be changed if you numbers are correct then 2500 dpm if good for its class

gleaming swan
tulip fog
#

i dont know but the dracula easily get ammorack damaged or ammoracked, can you guys buff it?

thorny timber
#

getting hit in a dracula is just rare

shut ore
fickle shoal
brittle tundra
drowsy plaza
#

It’s an over performing tank, right now it’s somewhat limited because most players that have it appear to be potatoes. It was slightly nerfed during testing but was still quite strong to the point a large release of them would be problematic.

stone drum
turbid ice
#

<@&481447501690568709>

unkempt quest
#

change your profile picture immediately. you have 5 minutes

gleaming apexBOT
#

dynoSuccess lewandoskithegoat was banned.

unkempt quest
#

time is relative

main tulip
#

Ehhh the CC 1 Mk 2 has roughly just as bad gun handling as the Mino, and 40 lower alpha.
That's part of why it sucks so much, along with the weak lower plate and worse traverse speed.

winter dagger
#

<@&481447501690568709>

twin egret
drowsy plaza
#

It’s the second best tier 9 premium heavy, after the incredibly broken Obj 752. In some situations due to the 10 degrees of depression it’s better than the 752.

wispy leaf
#

CC 64. is not exactly hard to deal with, its sides are weak enough to be pen by 175mm of on most guns when its angled. the tank is good only if your facing forwards without angling

native folio
#

Nerf KV-3 Pen, just OP

prisma jetty
#

What’s so OP about its pen?

native folio
prisma jetty
#

You do realize KV-3 has some of the lowest penetration for a tier 7 heavy, right? If your reasoning is that it can pen an angled tankenstien using EA, then you might as well nerf the pen on every single tier 7 heavy seeing as they can all do the same thing.

native folio
prisma jetty
native folio
prisma jetty
#
  1. The 45TP is using the stock gun.

  2. You’re quite literally out in the open, your lower plate is not invincible.

native folio
clear shuttle
#

i would try argue against that if wargaming didnt add a pure hull down tank every patch

prisma jetty
#

Hulldown will always be meta simply because hiding 60% of your tank is always better than driving out in the open

clear shuttle
#

true

atomic geode
#

Anyone know when K-91 is getting its armor back?

I don't wanna tag aeson000 yet and annoy him

torn wave
#

The t22 medium should get a bit more armour frontally

native folio
#

M7 gun is kinda OP

atomic geode
# native folio M7 gun is kinda OP

The tank is - but Valentine Mk.IX is better IMO

that armor is so OP vs the tier 4 scrubs, even skilled players ggotta load prem and aim close, and the GUN! 130 AP pen and 180mm APCR it would be good on a tier 6 light if it had more DPM

stone drum
atomic geode
stone drum
void siren
winter dagger
#

what in the world of wargaming

atomic geode
#

When I was a WOT PC junkie, I didnt like the idea of prammo doing less dmg, now I LOVE it - kinda mad WOT PC didnt have it - that and +1/-1 mm insted of the AWFUL +2/-2

In WOT PC - if u wanna do the best, u just SPAM prammo whole game

@winter dagger - it is a problem for anyone in the -2 bracket - and it just inst as fun - also makes tank Balance dead

winter dagger
#

wot pc games are bigger in size though so +2/-2 shouldn't be too oppressive as was with blitz back then

gleaming apexBOT
#

dynoSuccess dysphoricsmile was muted.

winter dagger
strange ice
#

Hello

round thicket
#

Did anyone else get frosty tank

marsh grail
#

@round thicket yeah i got it . But what's up with that. I thought we gonna get the 2k gold. I still have icy surprise. So .... . I don't understand

ember idol
marsh grail
#

@ember idol ooh i get now thank you for the clarification. Much appreciated šŸ‘.

drowsy plaza
#

Really related to balance…

cinder shard
fading wolf
#

does anybody have the tank balancing list from august

cinder shard
wide lava
nimble zodiac
#

Barely aimed, but this means nothing with balance anyways

wide lava
ancient rampart
stone drum
#

What are some tier Xs that need changes.

Or more specifically what are some elements of previous balance updates (10.3) that should be rolled back?

remote sluice
#

vickers light’s gun, m4 54’s tungsten removal, foch nerf (not 10.3 but still), 5a’s alpha nerf

remote sluice
stone drum
prisma jetty
remote sluice
#

i rlly dont like the new hori. the old hori was arguably way more fun. goofy traverse speed, godlike accuracy and pen. it lost those two traits in return for some armor, which is still easily butter’d through by gold. id much rather have a fun hori than an armored hori

stone drum
#

Trying to think of the three worst offenders from each class.

stone drum
scenic apex
humble depot
# stone drum What are some tier Xs that need changes. Or more specifically what are some ele...

Vickers line definitely needs those changes reverted. They were done for no reason and ruined the branch.

Most meds are pretty decent rn, but I’d like the E 50M to get AP standard rounds back.

For heavies, I’d really like the 113 changes reverted. I don’t care about having better gun handling, I want the 420 alpha back.

As for TDs, either the Jageroo (too OP) or Grille (too weak)

woeful thorn
#

CS 63 buff šŸ™šŸ»

remote sluice
unique scaffold
remote sluice
strange cairn
fickle shoal
woeful thorn
#

^

south forum
#

Scavenger any good?

lone sandal
#

revert e6 dpm buff

unique scaffold
#

T49 aiming got nerf

sweet skiff
# south forum Scavenger any good?

scavenger is a fun tank from what i experienced. the scavenger has the best mobility and best accuracy (except the aiming time by a small amount) among all 105mm tier 5 meds.

torpid wraith
#

Yeah that’s the scavenger conundrum. The 105 is unreliable and not that great and if you run the 75mm it’s just a standard 75mm at t5 you gain consistency and pen for lack of personality

olive hamlet
#

wat do u guys think abt the leo1

tbh I think wg shld giv leo back the xtra 1 degree coz while I was playing it. it felt weird as I cldnt rlly hit players add a certain ridge line like i used to

n wat do u think abt giving leo 1 tungsten šŸ’€

sweet skiff
#

you’re asking how your team is that terrible but i’m here asking how you managed to both post this in the wrong channel and not censor the names simultaneously

earnest junco
sweet skiff
stone drum
torpid wraith
marsh grail
#

Whats your thoughts about the kpz70 . I just got it . Any advice from anyone who already played in it is appropriated .

stone drum
tiny elm
#

can the type 61 get a speed buff? it has great pen but has almost no armor and speed... i cant even peak anything because ill either get penned on my turret or HE by some td or even lights

fickle shoal
shadow sky
stone drum
tiny elm
stone drum
#

It reverses at 20?

stuck acorn
# stone drum It's already one of the best tier 9 mediums?

Is it? i don't fell like it's that good. I mean sure, with the gun buff it got along with STB it is powerfull, but since all T9 meds fall behind heavies by a huge margin i don't think it would hurt it to go let's say 53 kph just as STB does.

48 kph is a pathetic speed for a huge armorless medium. You can find heavies going faster than that

subtle socket
#

Only 1 heavy is faster than that and that's the e6...

stone drum
stuck acorn
# subtle socket Only 1 heavy is faster than that and that's the e6...

what about 50TP prot that goes 52 with gear oil? Object 260 also goes 50, same with AMX 50b.

There are also tanks like STRV K that go 47 which is basically same thing and E50M that although has a medium class i guess everybody can agree is more of a heavy than medium now

There were tons of heavies going 50 kph, but WG was gradually nerfing them down to 45 which is still just 3 kph behind a huge armorless medium. That speed is still not good enough

Great examples being IS-8, 113, IS-7 etc

subtle socket
stone drum
stuck acorn
acoustic estuary
tiny elm
#

dang, i just started a t9 discussion war xd, but yeah, most tier 9 meds suck, except for the t92e1 .-.
i understand the e50m bcz it has armor, but the type 61 is literally just paper, only lucky bounces you'll get is from turret(gun hits) shots or track shots

unique scaffold
#

@solar sorrel
Please buff M60 more

stone drum
#

How not to suggest a change: ā¬†ļø

uneven turtle
tiny elm
uneven turtle
#

To be fair stb is one of the only tanks with exp req above 300k

remote sluice
tiny elm
winter dagger
bitter spruce
#

New skin

unique scaffold
#

ngl, the kampfpanzer 50 t needs a nerf. it's insanely good at tier 10, probably one of the best meds let alone tank of the tier. its armor is crazy, most meds, lights, and low-caliber heavys have trouble penning its front easily, due to the frontal armor thickness and turret armor being good, and having 3.4k - 3.6k dpm is wild for a tank that's like a buffed leopard 1. Its penetration is also very good while the aim time is really quick. In my opinion, the Kampfpanzer 50 t needs to lose hull armor and increase the aiming time.

ionic pilot
#

need to buff patton’s family. turret armor beside of cannon-shield(M48, M60) is thin enough for a medium tanks to penetrate.
even some tanks can penetrate cannon-shield. So, we need to buff turret armor or hull down angle. Its only -9 degrees. seriously? STB is -11 degrees and lower body than patton. patton was such as a nice tank before 5years. but Idk why it became like this. such as big dumb sht

clear shuttle
prisma jetty
ionic pilot
wide lava
#

NERF THE TOURET ARMOUR AT T-62 ITS INSANE I CANT EVEN PEN WITH JG

unique scaffold
#

You have to buff the foch 155 it's really dead. His bandage is easily penned to gold.

wide lava
unique scaffold
unique scaffold
wide lava
#

Wich

unique scaffold
clear shuttle
#

personally neither of them are ā€œdeadā€ to me but the foch feels worse to play than the grille at times

thorny timber
#

Grille being a camping td is mostly useless on maps where it can't camp,foch has some existent Armor to atleast go to the front but isn't very gimmicky because most people use it with the single shot,the double shot gun deserves better

unique scaffold
remote sluice
main lava
#

pls add legendary camo for smv cc 64

unique scaffold
#

Add legends camo, (not some retro disgusting cyberpunk camo) a real military cool camo like something to grille and e100 green mesh camos

ancient rampart
ionic pilot
#

T-62 tends to have ticc turret armor. but, only a few players play. XD

unique scaffold
#

It's a solid tank tho

remote gate
cinder shard
clear shuttle
# cinder shard The alpha nerfs were not good, I agree. But tbh, mid pen? Got 300mm on the Ap la...

its had 300 ap for a while now actually (since 9.1 actually) , all it was lacking was premium pen which is what they buffed last update (to 360mm for whatever reason)

@unique scaffold i will admit it needs something and the alpha nerfs are sad but all that wont stop people camping in it for the entire game or good players frontlining/secondline supporting in it (even if the grille is alot more boring now)
the reason most people play it is because its a funny looking tank with a funny gun, or they know its accurate even if it whiffs shots here and there
it still has reticle cali and spall as well. id be fine if they removed spall in order to give it buffs
also it dosent have one of the lowest battle counts as its still in the top 6 and unless they absolutely dog on the grille 15 i dont see it being one of the lowest anytime soon
imo the vickers is possibly the most useless tier 10 rn

ancient rampart
remote sluice
remote sluice
pine bison
#

WG, give this 0.27 dispersion and 0.4 on move

native shoal
#

@pine bison If you think the anihilator should get a buff, uninstall the game

stone drum
shy pumice
scarlet carbon
#

make the t55-A special. It's a Tier 9 Blitz nation after all

thorny timber
#

there will probably be a t9 rebalance around the corner