#tank-balance-discussion

1 messages · Page 23 of 1

drowsy plaza
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Admittedly I really wonder about anyone who complains about the Grille getting more speed it’s got terrible camo, so more speed is a blessing. The rest of the changes generally just has me shaking my head though.

#

Wait for the European rebalance.

granite stone
#

I'm just confused on why the vk90 needs reactive armor

safe reef
#

the grille's mobility isn't an issue though. Buffing the camo is a much better fix for having bad camo (shocker) than just giving it an extra 3kmh and a bit of terrain resistance, not to mention the fact that it's also losing alpha so it can hardly even be considered a buff

nimble zodiac
#

So we just ignoring the reload buff that was in exchange?

Grille would be busted with camo. That’s why it’s not happening

real bison
#

the issue isnt intraclip, its the after-shot dispersion thats really the big deal on why the TVP is so powerful

plus if someone on your team yolos, one less person to have to compete against for damage

unique scaffold
#

İll say one sentence

Grille didnt worth to eat those nerfs(Cause it was already bad)

soft briar
#

WarGaming just loves to molest the grille I guess

mortal falcon
#

2 seconds is what it was on release. It was balanced and fun, and the community thus called it "underwhelming, boring, bad". Just like you're doing now.

I legitimately hate seeing some of these "opinions". The community put massive thumbs-ups to the Vk90 gigabuff (now completely and utterly broken) and the jge100 buff (because another 183-level alpha tank is always fun to fight against, especially when there's three per team). Wargaming is not good at balancing, but every time they listen to the community, everything becomes SO MUCH WORSE (the Foch getting a 2-shot gun, people liking super consumables and wanting more, etc...)

vapid quest
#

i aint readin allat

sinful heart
drowsy plaza
#

I’m having trouble understanding you point. Are you upset at TVP players yolo’ing or Yolo’ing players getting clipped by TVP’s? Either way yolo’ing players have existed since 2014, autoloaders and big alpha tanks punish that severely. I played the TVP in test, it was dreadful due to the 2sec intraclip and then the 27 second reload. The issue with the TVP really popped up when tanks started the matches loaded and a lot of early pushes got annihilated. Do I personally think the TVP reload is reasonable, no, but as @real bison points out there are other reasons it’s so problematic, and those could also be areas to consider nerfing to balance the tank. But at the end of the day the Heavy tanks are still way way over buffed, that personally IDC about one Med that can dish out damage that fast.

drowsy plaza
mortal falcon
#

The crying over the Grille is also sorta dumb. Honestly, I'd like for it to get more HEAT pen, but ~3500 DPM and mobility (assuming they buff the terrain resistance a considerable amount) is fine, even if I have to deal with 580 alpha (still not bad). Not a perfect change by any means - but not the end of the world.

Oh, and it's funny to think that the Sheridan - with ANNOUNCED missile mechanics - was extremely hyped by the community UNTIL they realized why hitting tanks behind cover is a bad idea. It's like nobody learned from the T49A event.

Also, speaking of the TVP: it was a balanced line, but on release, the community gave a collective shrug and "meh" to its existence. With such a lukewarm response, it's no wonder that WG tries to make ridiculous fantasy tank mechanics with EACH new line. Just look at every tank starting from the Yoh, the line after the TVP - EACH NEW LINE got some special gimmick (mechanic, consumable, provision, equipment) because none of the 40%ers can enjoy a vehicle otherwise.

Case in point, the new WZ-132-1 line (bad tank with a frankly mediocre mechanic): disparaged, ignored, and unused.
The Vz. 55 (balanced, fun tank with a balanced mechanic)? Completely ignored, again. With some people crying that it doesn't have invincible side armor, a nonexistent lower plate, or that it gets (gasp) a CUPOLA! A weakspot in 2023??? Impossible.

proud abyss
#

Why is the T95E6 getting that much huge buff, its a collectable and is already used in comp scene so people that cant get it wont have much chance
They should actually test these stats with their testers instead of just keeping it away from them

gleaming wind
#

Can I ask what kind of genius mind did accept that Leo dpm buff? I mean i don't mind, farming with that beast will be easier then ever, but still, it is neccesary to buff dpm on tank with already 4k dpm+?

tepid quest
#

Buff fv 183

clear shuttle
#

40%er population is what i feel contributes to most of the grille battles

austere tusk
#

Really?... nerf grille!?!??

broken kernel
ancient rampart
clear shuttle
#

it got more camo when it lost 40 alpha last time :saymorealltears:

still sparrow
#

why would they nerf grille

broken kernel
ancient rampart
#

I know
The grille needs a camo buff
It's a sniper
always has been always will be except WG keeps trying to give it other roles and it just doesn't work

lavish musk
#

buff 260

lethal blaze
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Suggestions for the grille if wg is gonna keep nerfing it for no reason: 580 alpha ok but still a nerf so make it have like 4 k dpm and improved Mobility so it dosnt have the alpha of a big gun but has dpm and the mobility so it’s actually better than the tier 9 and can be more useful late game

unborn whale
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im gonna be completely honest here i would be fine with 580 alpha on the grille if they buffed the things camo to WT levels
however, from what ive seen the rest of the stuff is kinda bs
im scared what wg will do when they reach the russian tech tree next week, especially for my beloved t100 lt 😦

rocky briar
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All I really want is good camo on the grille, it's insane that it still has a terrible camo value for such a scrawny tank

For Perspective: The grille has a worse camo stat than The HO-RI, Object 268, and Fv4005,(it has the 5th worst camo of the 14 tier 10 TDs) 3 tanks that impact the battle way more than it. As the prototypical sniper tank shouldn't it have camo values like the 2 tanks before it (Rhm Borsig, WT pz4)

rustic adder
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Buff the mauses turret armor its just way too weak and give grill 660 alfa with like a 8 second reload and high pen also give it the HE consumeable that the fv4005 got so HE isnt too much a big deal

teal crystal
mortal falcon
broken kernel
stray maple
mortal falcon
teal crystal
stray maple
vapid quest
teal crystal
stray maple
granite pebble
teal crystal
stray maple
teal crystal
#

yeah some 130mm have prammo that slaps for higher than the standard and I'm surprised that the SU-100Y, ISU-130, Tankenstein and a couple others have such things but they exchange penetration for such a boost, maybe WG should make modules that do that for 130mm guns

lusty seal
#

Buff obj 777 alittle pls

solid scaffold
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50M needs more of a nerf than any buffs

unique scaffold
#

Grill got nerfed.all we need is gun depression not alpha is reduced 💀

keen dew
#

we already know

teal crystal
stray maple
#

for real nerfing vk72 alpha and hitpoints when the only good things about it were alpha and hitpoints

teal crystal
granite pebble
winged barn
#

Buff/nerf hp pool?

Nah, give/remove sandbags.

What the hell weegee

mystic gorge
scenic apex
#

A very interesting move to make all the superheavies go faster

hearty steeple
#

How will they compete with all them mediums

scenic apex
#

Oh I don’t know, the raw amount of HP and armor or so

But I guess superheavies gotta win some dragraces sometime

slow mantle
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Why do we even play 183 with a special hesh shell at all when jg100 got a Tungsten Rounds and is generally better than a 183 with armor n fire…

granite pebble
azure marten
#

@stone drum Vk 90 isn’t losing 150 hp, that’s the VK 72 you’re thinking of.

warped fable
#

Leo 1 getting even better then before W

sonic shell
#

Detailed Germans new update overview:
Jpz E100 carry tungsten and 3055 DPM
Grille 15 get alpha reduced to 580/490/880 and 3510 DPM
Maus will have 2743 DPM and 3278 max HP with full sandbag and extra HP
VK.72.01 alpha reduced to 600/500/900, losing 150 HP and 2703 DPM and thicker side and turret cheeks armor
VK.90.01 P lose sandbag and thicker front hull armor
E100 alpha increased to 680/580/1020 and 2440 DPM
Leopard 1 will be little harder to do ridge with 1 depression less and 3957 DPM and view further
E 50M now using APCR as base shell again and thicker armor overall
Kpz 50T now using AP as base shell and carry tungsten
Note: All DPMs I counted is equipped with gun rammer

south patrol
#

Hey guys. Are WG saying that the 150mm gun on the E100 will be replaced with the 152mm gun?
Or there is 152mm gun added as an option?

I wish former is right.....

I will use 150mm gun rather than 18 seconds reloaded, 680 dmg
I'll like now this 150mm gun.

sonic shell
leaden basin
#

Rip Grille

glacial topaz
# sonic shell Detailed Germans new update overview: Jpz E100 carry tungsten and 3055 DPM Gril...

jg pz will become playable. cuz buff in here help jg pz handle hoe loe also armor weakness

grille alpha reduce? why not just give speed
600 alpha already suffer

maus got sandbag? why not back to past 3000 hp?

vk72k alpha become 600? how different with 60tp then?. already suffer with side turret... now get nerf in alpha. yeah i understood armor get more buff

vk90 sandbag lose? what the point reactive armor coming? for me reactive armor always come with sandbag . reticle gone is fine

e100. leopard. kpz. e50m already good get buffrd . not complaint
expecially e100 and kpz. they not have special things

south patrol
sonic shell
#

Leopard 1 got the most DPM => Badger and Obj 263 won't be the kings of tier 10 DPM for now

ancient rampart
#

263 wasn’t a king to begin with
No one plays that tank despite its stupidly high dpm lol

opal sentinel
#

is7 will have 480 dmg per shot?
is it real?

fierce crag
#

Frankly speaking
Grille 15 needs gun stablization and more depression front
It's really a small buff but great changes to Grille
Grille is now dull only be a sniper casuse gun unstable and lack of depression in front
Can't you just give depression like PC
Also,Grille 15's bubble is always bright

opal sentinel
#

it seem that its model confine its depression

mystic gorge
sonic shell
#

Detailed USA new update overview:

T110E3 lose reticle calibration,HP increased to 1950 and 1km/h slower

T110E4 shells changed to APCR/HEAT/HE, alpha reduced to 630/545/960 and 2km/h faster

M 6 Yoh reduced turret turn rate, increased hull turn rate, emergency track mechanic will reverse 7km/h

T57 Heavy intra clip increased to 2.88s, giving the DPM of 2953 with improved ventilation, penetration reduced to 252/340/60 and armor will be modified

Concept 1B will gain more DPM overall, reverse slower and have emergency track mechanic

T110E5 lose reactive armor, turret armor thicker, hull armor weaker, penetration reduced to 254/340/60 and 2916 DPM

M60 goes 2km/h faster

M48 Patton thicker turret armor, penetration reduced to 248/300/53, alpha reduced to 340/300/440 and 3585 DPM

Sheridan view range reduced to 265m and more accurate gun

T95E6 penetration reduced to 250/340/60 and 3333 DPM and combat stabilization mechanic will be added

Note: DPMs counted with gun rammer(minus autoloaders)

zenith steppe
#

Don't start hammering me for this but I think the grille changes were alright. I'm not a fan of the decreased alpha but it's still workable, just not always as a td at the back.

queen geyser
sonic shell
crimson dagger
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If wg were to change the TVP T 50/51 they should do this - return it to it’s previous self.

2.0 second intraclip reload with the full clip reload shortened to the previous 21.3seconds (under maximum equipment loadout.) it was still fun yet much more balanced in the game while maintaining it’s niche. Don’t touch anything else about it, just refine the gun as stated.

Also reinstate the previous alpha damage range for 100mm armaments. (Pre 9.0)

unique scaffold
#

Give IS 6 Reticle Calibration please.. No need to rebalance it just add this consumable.

exotic girder
#

Lowe needs a frontal armor buff

uneven turtle
unique scaffold
uneven turtle
gleaming wind
unique scaffold
uneven turtle
# unique scaffold But i know IS 6 has a gun that need to time to aim but the frontal and side armo...

It’s funny what you’re saying pretty much means, “ guys the armor sucks if the gun can’t hit its target!! Give it a confirmed hit so opponents will have a hard time fighting it!!” If that’s so why shouldn’t every tank have this. Also tanks have weaknesses that are meant to be exploited. Some are under performing and lowe has weakness but those weaknesses just so happens to be the fattest and easiest target to hit. That’s why it needs a buff. Is 6 u really don’t know how to utilise the armor that’s why you’re saying this. Go hull down. You’re not meant to expose the rest. And wiggle your turret cus there’s a weak spot on it and it’s f2p counterpart the is3, it’s whole front is a weak spot but it still performs at hulldown. Gosh I wrote an essay

teal crystal
stoic wadi
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As a guy who mainly plays the E100, JgE100, and E50M, i see these changes as absolute wins wooohhhhh

unique scaffold
# uneven turtle It’s funny what you’re saying pretty much means, “ guys the armor sucks if the g...

But Lowe can hull down more cuz Lowe has more depression then IS 6, and Lowe turret are taller than IS 6, while Lowe doesn't need longer time to aim than IS 6, IS 6 has the most terrible aim gun and can't be snapshots while Lowe can.. Right now i am asking that IS 6 no need to rebalance but just a fast aim consumables for critical situation like fast tank is surrounding you and while turn to aim the enemy fast tank in close combat, IS 6 will get a miss shot due to terrible dispersion..

uneven turtle
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Mind you super consumables break the game. Reactive armor makes 121B feels like a mobile ht. Reticle cali makes inaccurate stuff feel like a grille. Enhanced engine makes slow ht feel like MTs. We don’t need tank taking over each others roles. And at point blank if u somehow miss a shot then you are a bot. Is 3 performs just as well. Good turret bad hull bad aiming time. U have the turret. Make use of it. Superconsumables are stupid.
EDIT: Quick Intraclip makes auto loaders feel like machine guns
EDIT2: Lowe can snap, have more gun dep but at the end of the day, it’s a big ahh tank
EDIT3: mr whoever commented below this ain’t blox fruit.

unique scaffold
graceful elk
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IS-6 is your average Russian 122, very average tank it doesn’t need anything

uneven turtle
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Lowe frontal armor is next to is3, pennable at almost any angle. You’re not meant to face hug super heavy tanks unless you’re as tall as them as they can pen your roof. Especially if you’re using short tanks like Russian hts. Basic knowledge. There are a few exceptions but is6 isn’t. Don’t play dumb in it and expect a ok tank to get something it doesn’t need
EDIT: is6 DOES have better front al armor and I don’t know if you noticed but Russian hts tier 8 and above have non existent cupolas while kv4 has the troll cupola

unique scaffold
# graceful elk IS-6 is your average Russian 122, very average tank it doesn’t need anything

I know but i didn't ask for IS 6 to rebalance, just add reticle calibration consumables for IS 6 cuz this tank has a most terrible aim gun.
I meet an enemy using Lowe and IS6 before. Lowe has thicker armor than IS 6 except the middle line while IS 6 has big rectangle area shown to be penetrate able.. Lowe frontal armor doesn't need a buff but IS 6 needs that consumables for close combat situation.

Image: using s 225mm gun between Lowe and IS 6

uneven turtle
#

Have you noticed that.. is 6 has better armor profile.. and lowe if gold is used, will always be penned cus even in hulldown, there’s nothing you can do cus of how tall it is. The cheeks are dead Hp giveaway. You may argue “is 6 has a penneble cheek too!” Just wiggle. “ but Lowe can wiggle too!” You can’t. The side of lowe turret is dog and if u wanna wiggle back and forth you gotta rotate the hull and guess what, the hull is massive. Is6 is low and it’s turret is better. Each tank has its weaknesses and you’re clearly too weak to fully recognise and defend its weakness and how to utilise the strengths you also do not know

ember swift
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Please dont touch the T110E4.. People are bad on it because they dont know how to play it. I had like 60 wr when it had weak cupla. I’m main E4 and I hate it when they make it more like a heavy rather than TD. Maybe touch the minotauro instead which needs to be like-superheavy??

unique scaffold
#

But when both of these tanks go hull down, who is aim faster? Lowe does, and Lowe has more depression than IS 6. Right now, I didn't ask IS 6 for armor buff , i only ask for IS 6 to have RETICLE CALIBRATION FOR CLOSE COMBAT SITUATION.. I didn't ask for IS 6 rebalance.. As you can see, Lowe doesn't need armor buff.

uneven turtle
nimble zodiac
wicked sluice
unique scaffold
#

This consumable are not meant for long range only.. It already describe it's function.. IS 6 should have this. Why you meant for long range? It's for gun accuracy.

uneven turtle
# nimble zodiac Uh huh. Lowe is fine, though, to take a stance on it.

Imagine needing a walking stick when you are perfectly healthy, you can walk normally run normally and you need a walking stick . And for this guy. You are the top tier in that game. The chieftain was moving while shooting your tank was angled at the incline where you were going up which is what u should do and the two that were stationary were lower tiers. Your point?

granite pebble
nimble zodiac
# uneven turtle Imagine needing a walking stick when you are perfectly healthy, you can walk nor...

I guess really I just wanted to show Lowe's potential in deflecting shells by baiting shots with the turret. It's no a weak turret by any means if you keep on moving, and Lowe has the accuracy to keep stable while it dances its armor around. Mainly, Lowe needs something like Himmelsdorf rubble to make the best of its armor in heavy combat. Skill based, no buff needed :D

Also one of the stationary enemies was a T32, not a T29 (I assume you thought that). Even then, if the turret sides were that "bad", it doesn't help your point to say they're lower tier

unique scaffold
#

As you can see, Lowe frontal armors are thicker than IS 6, but IS 6 gun were meant to be terrible, but at least having this consumable has no harm done. It's just buff the gun accuracy in a period of time.. This gun supposed to like that and i didn't ask the gun for buff from the start. Just the consumable.

uneven turtle
#

omg the person I already had an itch to punch understands??? :0 that’s rare. All in all I respect you for understanding. I can agree with what you said but if you were lower tier everything and I mean EVERYTHING can pen your front. Prammo or regular. That’s not what a super HT deserves
EDIT: I’m still laughing from the close combat crap excuse me abit

unique scaffold
#

Ugh, let me tell ya about the freakin' M551 Sheridan in World of Tanks. It's a total mess, man! It's like they threw balance out the window! That thing moves faster than greased lightning, and its gun hits like a sledgehammer! What were they thinking? It's like they gave it superpowers while other tanks are stuck trudging through molasses. It's not fair, bro! They need to get their act together and nerf this beast. Bring back some dang balance to the game, ya know? Sheesh!

unique scaffold
uneven turtle
# unique scaffold Aren't you the same? Nagging about Lowe frontal armor? Just hull down and shake ...

I’m nagging a point that more than thousands of players know. IS6 has never once been the topic of a tank that needed a superconsumable, much less a buff on gun accuracy
EDIT: In tier for tier Lowe is in fact ok in terms of armor. All that red yes I can see it. But once you’re in a low tier game? The upper plate magically loses its colour while is6 turret cheek spot and the hull armor only gets more prone to the fault of over angling
EDIT2: I’m not the same as a person who says a tank needs a long range consumable for short range fights
EDIT3: remove superconsumables weegee they make game balancing more difficult for you. If you even care about that.

remote blaze
#

Someone should make a petition to make grill 15 a premium tank so it will have the attention it needed

teal crystal
unique scaffold
# uneven turtle I’m nagging a point that more than thousands of players know. IS6 has never once...

If you fight some tier 9 tanks.. You already know your position, becoming a secondary line support tanks in that round. Just find a place to cover your tank and shoot the enemy while you can.
Since when Reticle Calibration count as a consumables for long range only? Did you even read the consumable description and function? Addon: The consumable is to improve gun accuracy for short period of time..

hazy frost
#

Why the keep murdering Grille, it was bad enough they nerfed its dmg to 600, why make it even worse?

uneven turtle
#

HT in back row? HTs are meant to front line t9 or not. That’s why lowe needs better upper armor to last against tier nines. At least a little longer when angled. Cus rn even if u angle u still gonna be penned. If u angle the front till it’s red that means your side is exposed aka you’ve over angled you numb nut
EDIT: Reticle cali IS meant for long range purposes mainly. As I’ve said point blank DOES NOT require longe range accuracy consumables lest you’re a straight up bot

unique scaffold
uneven turtle
#

Is5 gun is3 gun is6 gun are essentially the same. All dog accuracy with good turret. If you can’t bother to aim, go pick td line they tend be take less time 🐷
And if you can’t hit LTs, you really must suck. Ever heard of leading the target? I can hit them. Why can’t you? If I hear one more comment about bad aim time, I swear to mother of god you should go find a line where it’s gun. Is accurate
EDIT: fun fact, dispersion hardly matters when you’re 80% aimed in unless you’re moving while firing at fast tanks. Then you’re a clown

unique scaffold
uneven turtle
#

First and foremost, the IS-6's gun boasts impressive alpha damage, allowing it to deliver crushing blows to enemy tanks with each shot. This high alpha damage ensures that the IS-6 can deal significant damage in a single round, making it a formidable opponent on the battlefield. Due to the gun's already potent offensive capabilities, the need for the Reticle Calibration Super Consumable diminishes. Players can rely on the gun's firepower without needing to enhance aiming accuracy further.

Secondly, the gun's penetration values, while not exceptional, are adequate for most combat situations. The IS-6 is equipped to handle a wide array of opponents, and its gun can effectively penetrate enemy armor, especially when targeting vulnerable spots. Understanding weak points on enemy tanks and positioning the IS-6 accordingly allows players to maximize the gun's potential without the assistance of additional reticle calibration.

The IS-6's relatively slow rate of fire might initially be perceived as a disadvantage. However, this measured rate of fire encourages a more deliberate and calculated playstyle. By taking one's time to aim properly and choose targets wisely, players can capitalize on the gun's alpha damage and penetration capabilities without needing reticle calibration.

In conclusion, the IS-6's 122 mm D-30 gun is a formidable weapon that excels in delivering high alpha damage and penetrating enemy armor. Its versatile and potent offensive capabilities reduce the necessity for the Super Consumable "Reticle Calibration." Players have ample opportunities to aim accurately and make each shot count. As a result, the IS-6 remains a highly effective and reliable tank on the battlefield, showcasing its prowess without the need for additional calibration support. So just aim ahead of the enemy you wanna shoot, don’t use auto aim if you’re mobile when it comes to fast tanks. Ggs, end of essay

EDIT: Credits to chat gpt just wanted to deliver one final blow (nap time)

waxen osprey
#

Bruh that sounds like something written from chatgpt not gonna lie...
All the is6 needs is a bit more updated armor and gun

small crane
#

I dont understand why wg try to kill Grille 15 again 😭
They really said it was toxic tank in the previous nerf while in reality Grille 15 have bad stat compared to other TDs ☠️

uneven turtle
#

All in all, super consumables is the dumbest thing I’ve ever seen implemented. Nothing deserves it. We don’t need more heaviums, heavy destroyers,

unique scaffold
unique scaffold
# uneven turtle First and foremost, the IS-6's gun boasts impressive alpha damage, allowing it t...

I know the alpha damage, i know the tank gun quality. Right now, add reticle calibration for IS 6 is really that imbalance? I already told you, IS 6 doesn't need a buff, adding reticle calibration for improve gun accuracy on a short period of time should be use on some curtain critical situation. Without this, IS 6 will likely vulnerable on that kind of situation like in close combat with a LT spinning around IS 6.. Is that really too much to ask?

small crane
uneven turtle
scarlet fjord
#

yeah smart

unique scaffold
waxen osprey
#

Just because there are some premiums that are busted with consumables doesn't mean we should have MORE premiums that can become busted with consumables... your logic is inherently so flawed

small crane
#

Wg will randomly add Vz 55 mechanic as buff for the next tank rebalance

uneven turtle
unique scaffold
buoyant adder
#

buff match maker

waxen osprey
uneven turtle
unique scaffold
waxen osprey
#

to be fair, why are you even shooting the lowe at the upper hull, its turret is full of weakspots already

ionic pond
#

Why you are discussing changes for premium tanks, they won't change their stars, because they are premium.

Calm down already

small crane
#

"they won't change their stats"
The VK 90, Kpz 50, 95E6, and C1B rebalance in the question

hallow wharf
#

Aren't those collectors?

uneven turtle
scenic kindle
small crane
ionic portal
#

The Grille changes were so unnecessary. I would already get mad for rolling absolutely bad on a such a tank. What I liked about it was to constantly output high damage shots in short laps of time to punish people peeking too long in the open. Now you could play a medium like the Leo you would get more or less the same result. Like what's the point to carry a 150mm gun on a paper tank if it is to get incredibly worse mobile and gun handling compared to a medium that could do these things better? And in case you think I'm the only thinking about it this way just check the #coming-soon channel and the spike if downvotes for the Grille. I don't think that listening to your community for once will hurt you.

plain bridge
#

grille 15 was my first t10 and it was my favorite and now they turned it into a ho-ri without armor 😦

upper compass
uneven turtle
upper compass
#

I would say Wt is just better Grille after patch..

small crane
static karma
#

Grille getting the Foch 155 treatment dang

rough sandal
naive hamlet
#

Watch as they rebalance the Foch 155 to make it's DPM even lower than before

proven mica
#

Thay better not nerf the concept 1b

static karma
#

Can't wait to see what WG will do to Obj. 263.

ionic pond
#

Prob enhance armor, improve terrain crossing capacity, lower shell speed and decrease aim time XD

Who wants to bet on Obj 263 changes

azure marten
#

Reactive armour and reticle calibration

uneven turtle
#

Remove super condumbables

summer cliff
floral hound
#

Basically they butchered the f out of Grille 15, by making it more of a front liner than being a pure long-range sniper, like who asked for that kind of change?
The tank before rebalancing were fine enough, now it just down horrendous.... Do they know about the tank's intended role or they just making it into whatever they like?

native sage
#

Does WG have a thing against Grille or something? On a side note Jageroo with tungsten is a terrifying thing.

autumn zodiac
#

They are nerfing the reload so it only gets one shot with the Tungsten

#

Not really a useful change

#

It's just a 183 without the turret or HESH then

quartz pewter
#

Why are there concerns of Tier VIII Premiums?? 🤣🤣🤣 dude, premiums are good as it is, you just have to play them right, time your shots right, Aim right (unless youre very near sighted), and just move it right! The IS-6 sure may have suffered alot in battles, but with a Ret. cali.? Bro, your just blabbering nonsense, as Falcon said and proven it that its a Bad mechanic in the first place anyways (even for the IS-6)! What you should be more concerned is the Tech Tree line (especially Tier X). Not the premiums. Premiums are balanced as they are, the IS-6 will remain as it is. Now, The Lowe? Tbh does need a Side Hull buff and a frontal Hull buff, turret? Will remain the same as a weakspot (as it should be).

EDIT: JUST PLAY YOUR PREMIUMS RIGHT!! ⬆️

sullen copper
#

They dont nerf premiums anyway. So, who cares about 'em.

native sage
autumn zodiac
#

We don't even know by how much

#

Could be basically useless

outer flicker
#

Grille 15 just knocking in mi door and say he need 700 base alpha dmh with AP and 25% better camo

pliant summit
small crane
#

I will never forget what they said abt Grille in previous rebalance (the 640 > 600 update one) ....

fathom glacier
# small crane I will never forget what they said abt Grille in previous rebalance (the 640 > 6...

Yes who says that grille 15 is a toxic TD. Of course nobody says it. Only wg thought that grille is toxic TD. But what about e3, e4, obj 268 and fv183? They got buffed for better alpha dmg and better armour. But grille has weaker armour than all TD and wg kept nerfing grille 15. grille was not first which is toxic TD

@verbal igloo yes. TVP and Autoloader are the most toxic tanks. I just love how can WG never nerf them. Only grille 15 yes??? What a funny thing. Grille 15 should be better change.

what do you want with grille 15‘s changes?

verbal igloo
#

Shocking how a dev can say something like this with tvps etc in Tier 10 (dont even own a Tier 10 td so no crying from me slow playstyle is Just not for me )

small crane
#

Asking to wg now since i really confused, Why they never do this thing again since Ribble left Wargaming team 🤔
This statistic kinda important "for proof why this tank need to be nerfed/buffed/reworked/etc)" imo

haughty blade
#

It seems like WG “balances” tanks by drinking heavily then throwing darts at different types of changes.

upbeat summit
#

Sooo they gonna buff 140 and make it op cant wait

uneven turtle
ancient rampart
ebon lynx
#

4005 is still fixable.
The 183, well, the only way of solving it is removing the evil by its root.

upbeat summit
shut reef
trim wren
#

Maus will be finally strong

broken kernel
scenic coral
#

Well i have no problem with the nerf I don't play that tank so the weaker my opponents get the better just don't touch my tanks or me revolt btw thx for the e100 buff more fearful now.

uneven prawn
real shuttle
#

Imagine nerfing the glass cannon 💀

fossil copper
#

Obj.260 need a PBR

crisp silo
#

Increase the kv2"s Alpha by 209 but make the Aim terrible

verbal igloo
#

1600 dislikes on the grille change 🥶🥵 was there ever such a negative reaction to a change? (Without THE update)

rotund ether
#

Remove T100LT mechanic(or nerf it to the ground). Buff its dpm to OG state.

violet island
wooden lynx
# violet island How can you scream so much about a grille nerf when the proposed changes are a f...

It is in fact not a flat buff to the Grille.

The whole point of the Grille is to hit hard while staying at the back of the map with godlike accuracy.

The Grille has to stay at the back and snipe since it has absolutely atrocious camouflage ratings.

The tank isn't even that good and still WG decides to nerf the Alpha even more.

If WG thinks the Grille is toxic, they should have a look at the other tanks in Tier 10(ex. TVP T50/51, FV215b 183, etc.)

terse summit
# uneven prawn E3 always had ridiculous armor But on the grille part what if they make it more...

The issue with the grille is that it’s a glass cannon. It needs to hit fast and hit hard and quickly duck into cover. It’s already mobile enough to quickly hide behind cover, but by nerfing the alpha strike the grille has to expose itself more. It’s already very dangerous as a grille player to get shots, now it has to expose itself even more? The grille simply can’t expose itself more. It can’t. Yet WG still nerfs it to the ground.

distant river
#

If a tank is one of the most popular, a nerf or rebalance is probably necessary.

The changes the grille will get are justified and required to stop it being spammed so much, which in turn means less people camping at spawn thinking they are useful

It's a fragile tank to play? Excellent, that's what it's meant to be.

regal grove
#

Popular tanks don’t always mean it’s the most busted tank 💀

unborn whale
# granite pebble You're scared about what they're gonna do because of.... The grille changes? Eve...

I wouldnt say that I dont like many of the changes like removing the 1 degree of gun depression from the leo it makes the tank more inflexible and it already has godtier DPM
and to the people who say remove the spotting mechanic:
no, don't because its what makes the tank unique just keep it how it is (maybe buff the DPM just a little bit)
theres no point in playing the t100 without the spotting mechanic because its just a vickers but worse since the vickers has HESH, and more turret armor, and its just a better tank
the spotting mechanic gives players a reason to play the t100

short shell
#

Not related to the current topic but can we see a buff to wzg113 and the line?
Just give it hp like the jagdpanzer e100 (t8 to t10)

violet island
unborn whale
#

the fact that wg is giving the leo 3957 dpm is atrocious
imagine running that thing with rammer you would get like 4.2k DPM
literally a mobile su-122-54 with gun depression and a turret and godtier accuracy

also on topic of the grille
honestly just give it the stuff on pc like 700 alpha with a 14 second reload and 7 degrees of gun depression
its what makes the tank good. its supposed to be the most accurate TD. If wg doesn't want to buff the camo just give it the alpha and gun depression like on pc to spank enemies. No point in playing a sniper at the back of the map with no camo if you wont give it good alpha

exotic girder
#

Please buff AMX-30B reload speed or alpha, either way gaining DPM is needed for this tank to be competitive. Its a solid tank besides just having outdated DPM especially with the coming DPM buff to the Leopard.

unique scaffold
#

You're not seeing the big picture here. The damage for FV183 is not bad at all. In fact, it's necessary to increase the damage to make the game more exciting and challenging. The aiming time and camo should also be made worse to balance the game. The game developers are just too afraid to make these changes because they're afraid of losing their player base. But true gamers know that these changes would make the game more fun and competitive.

#

Stb1 need dpm buff

granite pebble
# regal grove Popular tanks don’t always mean it’s the most busted tank 💀

Popular tanks are popular for a reason, id rather all Grille players start playing E-100's because at the very least they'd stop being borderline useless most games.

Or even switch to JgPz's, but either way grille will probably still be played a lot because of the fact that it'll have medium tank mobility and comparable DPM as before.

winter zodiac
#

Grille might just be deleted from this game at this rate

crystal sorrel
#

Ага пон

cursive blaze
#

wow vk 90 01 p armor buff just what we needed

unique scaffold
#

Damn it's chaos in here

hushed crown
# unborn whale the fact that wg is giving the leo 3957 dpm is atrocious imagine running that th...

The DPM is 3957 with rammer, I did the math on that because I was extremely curious. Also on the gun depression, 8 instead of 9 coming. But I really can't fathom them buffing the Leo's main attribute, the gun, especially since it's already the highest DPM medium in game. On the topic of the grille, it needed a nerf/rework as someone said earlier. It being the most/one of the most played tanks shows that it's doing something well, maybe too well. True, being the most played tank doesn't mean it's busted, but even with 600 alpha it still was doing incredibly well in the hands of a skilled player, because of its accuracy. Now, with 580 alpha, it will force players to not camp as much, because one shot will no longer be as rewarding as it would've been with 640 alpha, meaning it will be required to move out of spawn and actually create line of fires for yourself

teal crystal
unborn whale
# hushed crown The DPM is 3957 with rammer, I did the math on that because I was extremely curi...

Yes i agree with the point on the leo. too busted with 122-54 dpm for a accurate and mobile medium

on the grille i just feel like the reason why its played a lot is because of the accuracy. I don't feel like unskilled players do well in the tank, they simply only play it because its accurate. The grille needs to be in good hands to perform well. if they really want to give the grille 580 alpha, they need to buff the camo through the roof or the hori is just the better alternative. More pen, more accurate on move, better armor, more camo. Theres no point in playing the grille anymore. the point of the grille is to play it like a sniper schnitzel and absolutely clap enemies. its reliant on teammates for spotting, and has the mobility to relocate when needed, but cant deal with mediums or lights 1 on 1. its necessary to sit at the back of the map because the thing is massive, has no armor, and wg refuses to give it camo. The only thing it has is the gun, which saves the tank. Now wg nerfs the alpha and forces it to become a rip off hori.

TLDR hori completely replaces grille so give grille pc attributes

"shell speed and view range parameters are decreased"
wow theyre really trying to make the grille frontline huh

keen smelt
#

Fv215b 183 accuracy+ when?

hushed crown
# unborn whale Yes i agree with the point on the leo. too busted with 122-54 dpm for a accurate...

Unfortunately I have to agree. I always hated the HO RI, I just did, but now the grille is just unplayable compared to it. I'm still eagerly waiting for the baguette changes though, hopefully they'll do something to my boy the foch, maybe a little more dpm, or increase clip reload and give it 560 alpha WHILE buffing the dpm by 150 ish?
And yeah, they're trying to promote a light tank playstyle for it.
Funny thing? WeeGee never test their changes at all. They just have the test server, where even if people hate the changes they couldn't care less, and release tanks as they are. It's awful
@teal crystal I actually am not aware, but maybe

unborn whale
rapid juniper
#

Love how the Grille went from bad to pathetic

hushed crown
pastel hazel
#

I hope the changes are irreversible and they actually see the complaints

fossil copper
terse summit
#

The issue with the grille is that WG is trying to mold it into a medium. Currently the meta is quite heavy dominated so WG is trying to encourage more active, dynamic gameplay.

The issue with turning the grille into a medium is that its not a medium, its a tank destoryer. The accuracy on the move is horrible, the camo is horrible, there is no armor, and the gun depression is meh at best. This makes the grille reliant on the one good thing it has: the gun.

The gun is what defines the grille. You play the grille for the gun, not the tank. Nerf the gun, ruin the entire playstyle. The grille CANNOT be turned into a medium. I've seen so many instances of a grille trying to flank with the mediums and getting absolutely clapped because of it.

Wargaming, stop turning the grille into a medium. It's not.

jade cargoBOT
#

dynoSuccess rrr1962#0 was muted.

mystic gorge
# terse summit The issue with the grille is that WG is trying to mold it into a medium. Current...

No they’re not molding it to a medium. The reason it’s getting nerfed is because it’s one of the most popular tanks in the game. And it’s one of the least influential tanks in public battles. Most players who spam it just sit red line and do nothing for the entire game. This gameplay doesn’t fit the mold of what blitz is (high intensity games) and is considered toxic by the devs. As a result, they continuously nerf it.

And personally. I agree with this change. It’s actually getting buffed if u took the time to look at what it’s getting changed. Only thing that’s getting nerfed is the alpha which should decrease the punishment of approaching someone’s spawn just cuz there’s a random grille camping red line

jade cargoBOT
#

dynoSuccess wonzi_#0 has been warned.

unborn whale
upper jolt
#

Maus with 3.2k hp is gonna be insane. And 2.7k dpm to add on to it. I don’t think the Maus needed all of these buffs. I just think they should buff the pen.

wooden lynx
# mystic gorge No they’re not molding it to a medium. The reason it’s getting nerfed is because...

If tanks are being nerfed because they are popular, does this mean the 183 deserves the same thing too?

The tank is already mediocre at best, relies on the gun to perform well and WG is taking away the Alpha once more.

Basically turning the tank into a rip off of a Ho-Ri but with less penetration values.

Yes, it is getting more mobile but the dispersion on the move is just garbage. The gun is what defines the Grille 15 and yet again they are nerfing it.

Considering the camouflage is also garbage on the Grille 15, it gets spotted easily.

If they had given the Grille a buff on it's camo in the exchange of the current nerf on the alpha. It could've been much better and more players might even agree to the change.

The Grille 15 nerf that we currently have is a nerf that nobody has asked for.(literally)

pastel hazel
#

just an hp buff and the track buff (necessary), also a stronger turret

terse summit
mystic gorge
# terse summit That is exactly what they are doing. They are taking a tank that is designed to ...

Tbf, every grille I’ve seen in the past 8 years doesn’t hit any shots and just takes up a slot in the matchmaker. I’d rather them yolo and pen two shots than them sit at the back the entire game, miss every shot, and then die at the end when the game is already lost.

@wooden lynx I wouldn’t mind them nerfing the 183 tbh. It’s another tank that ruins the flow of the game entirely and doesn’t provide any use in most public games. It’s a toxic tank, just like the grille

compact portal
#

Wargaming as requested. Balancing the Soviet line of vehicles and some of my suggestions, Is 7 could get a slight buff to the armor by paying with mobility, the armor would be about 10mm more on the front, at the same time the mobility would be reduced to about 42-40 Km / h, further looking at obj 140 it would be useful to improve the turret armor absolutely, which has armor but is weak, so somehow improve it by 20mm, and the hull would be as it is, that's it

shut reef
severe tinsel
#

bro they are buffing op tanks ( germans)+ when will kv4 buff come

nimble zodiac
lunar niche
#

Grille's nerf is just the result of dev's incompetence.

Buffing dpm, adding spall liner and then buffing AP pen so that it can autopen anything in its front. And then calling it toxic because noobs can survive longer and autopens everything from other side of the map.

Wg can nerf Grille to the ground and majority of players will still camp in it. Expecting them to move around the map actively looking for shots due to increased mobility and reduced alpha is laughable considering those players have tendency to camp in every tank class.

twin egret
#

Sounds like a map design issue rather than a tank one

still sparrow
#

buff conq

solid fern
# twin egret Sounds like a map design issue rather than a tank one

To me, it sounds more like an enforced playstyle where people expect other people to use a tank how they see fit. Which is funny cause their is basically another tank that fits the role of how the grille "should" be played in the "unicums" eyes but better, the foch 155.

but ofc new players dont use that tank simply because its not as relevant as the grille 15 even if it statistically has better stats and even camo. Honestly the best thing WG can do is to remove the grille 15 and compensate all the gold and credits spent.

twin egret
#

Nerf grille down to 48km
Nerf grille dpm so it's below 3k
Buff alpha damage
Buff turret turn limit
Buff camo

pine plinth
#

is this a typo? 5.3s inter-clip?? the inter clip is 2.5s base right now (also 10 minute slow mode on a discussion channel is cancer)

queen geyser
tired mulch
#

the fact that E100 is going to have more alpha than most of the tds and it's the second heavies and armored tank in the game doesn't bring any balance you are just ruining the game
if it's a good player that 1.53 s added reloaded brings no balance

lunar niche
#

Buffing camo on Grille is how it truly becomes toxic.

It needs its old mobility back.

But then again, i wouldn't be surprised if WG nerfs Grille's alpha again down to 3-400 in exchange for camo because they don't want it to be toxic.

teal crystal
granite pebble
spiral zenith
#

I’m really annoyed that WG keeps nerfing the Grille, not just because I disagree with the nerfing philosophy, but because it affects the borsig and wt the same way. Those tanks don’t deserve the same nerfs as the Grille. It makes no sense to nerf the Borsig to 580 or 600 alpha just because the Grille is “problematic”. Any nerfs to the Borsig should be done based on the tier 8 only and not the tier 10.

Furthermore I don’t like this new-ish direction of making gun caliber not indicative of alpha. I really liked the old days of “100mm = 280 or 310, 105mm = 310 or 350, 120mm = 400 or 420, 128-130mm = 460, 150-152mm = 640”. It’s annoying that caliber size is kind of meaningless now. WG just chooses whatever alpha they want a tank to have without regard for consistency with similar guns on different tanks. I wish they did more things like balancing gun handling, pen, and reload, and kept alpha more consistent.

stuck acorn
scenic void
#

I've done a little math on the new E100 and VK72 dpm values.
The new E100 dpm with rammer and 2 foods will be around 2440-2450.
Which means its reload will be about 16.7 seconds long.
With CS, it'll be 17.9 seconds long.
The VK72 with rammer and big food will have a tad bit over 2.6k dpm, with a reload time of 13.7 seconds.
With CS, I assume it'll be around 15 seconds.

Keep in mind that these are not 100% accurate.

I'm totally playing a German 60tp next update.

jade cargoBOT
#

dynoSuccess aliplayerking#2487 has been warned.

drowsy plaza
spiral zenith
# drowsy plaza The Grille changes aren’t necessarily bad. I for one like the idea of more mobi...

True! I don’t like the changes but I can see how it may be positive. I’m worried that the waffle and borsig will get the same alpha nerf without any independent consideration of whether that is warranted, and I’m also worried that WG will be too lazy to buff the reload to keep the dpm the same in that case. Either way, I’m sad to see the “high alpha, fragile tank” identity of the Grille line be completely neutered just because too many people camp.

main tulip
potent stratus
spiral zenith
drowsy plaza
#

They need to ditch the spall liner. It legit made the Grille etc worse for the game.

orchid grove
#

Spall liner should be given to everything. The No-skill “dab 3 key for instant ammo switch, check the hitskin and pray to RNGsus” monkey mechanic that is HE pens should not be rewarded

twin egret
#

Spall Liner should be given to everything, or entirely removed
The direction of the game will go either two ways, entirely pro-spall or anti-spall

drowsy plaza
orchid grove
#

If we didn’t have instant ammo switch, and we also didn’t have hitskins, then I could see the argument for HE being a “high risk, high reward” sort of deal, but as it stands, it’s just a “pray to RNGsus that your shell hits the not orange spot” mechanic. And Blitz HE shells do an absurd amount of damage relative to the alpha of normal AP/APCR/HEAT shells when compared to other platforms

drowsy plaza
#

I’d totally be down with the reload requirement for ammo switching and at tier ~6+ removing hit skinks, and I’d prefer reverting to the Pre 3.H8 equipment system.

void siren
clear shuttle
granite pebble
gentle sandal
#

Might actually buy back maus

civic flume
#

wt*, maus is SHT or Main battle tank , why it have dpm and survive ability at the same time, do you know how to balance game???😤😤

lunar sphinx
clear shuttle
#

dang that’s crazy bro, almost as if the maus was made to survive/soak up damage

winged barn
# orchid grove If we didn’t have instant ammo switch, and we also didn’t have hitskins, then I ...

Tanks should be punished for showing HE penetrable areas. Giving the grille the same armor as the 268 was never good idea. This just means the grille gets massively nerfed to compensate for the "durability", something that the grille never should have had.

Back of a t110e5? Deserves to get nuked.
Back of side of leo? Deserves to get nuked.
Front of a maus? Doesnt get nuked.

Showing paper parts of a tank tank deserves punishment. Look at it as a punishment of a lack of skill rather than whatever the hell you seem to see it as.

Noob proofing positioning by making terrible positioning and bad positioning the same is just that, noob proofing.

Your argument of being able to check hitskins just make tanks only shoot their prammo shells. You get more reward for knowing when to use AP to prammo (with less of a chance of penetration), and you get more reward from knowing when to use HE compared to standard.

Unless you also want ammotypes to be completely noobproofed just like everything else in the game has been lately.

small crane
#

They really want to make Grille to be front line TD with Paper glass armor
I dont understand why buffing the speed can compensate the nerf
When Grille get spotted its kinda hard to move to safer place because TD enemy sniping around with their HE and slap Grille so easily due to its weak armor

Speaking about C1B balance i dont really know why they really want to add emergency track mechanic, US never designed C1B to have reserve track 😂💀

winged barn
#

And as far as HE hitskins go, do you need to check? I don't. I see paper, I load HE. I shoot HE with or without the skin. Oh, unless the tank has spall liner and my tank has bad HE alpha, because a grill apparently doesn't deserve to get slapped for being an easy target.

Nerf HE alpha, sure. But don't conditionally nerf HE alpha. I can still nuke an e5 but i cannot nuke a tank with absolutely no armor.

If a tank has too much HE alpha, nerf the HE alpha to reasonable levels. Don't only nerf it against specific tanks, this just makes things a pain to balance around later. Adding stupid HE alpha afterwards to try and counteract spall liner later is just... stupid.

Gimmicks are stupid.
Weegee, please read this and take this into consideration: gimmicks are stupid.
You fail to balance the game as is, please weegee, don't make it harder on yourself by adding gimmicks rather than actually addressing the problem.

uneven turtle
#

Give grille higher camo rating, slightly buffed mobility, 620 alpha

teal crystal
civic turtle
#

maybe they could replace the optics with spall liner on the paper tds

floral hound
#

Well then make switching shells no longer be instantly, idk why the game has been in for 9 years already and one of the most core/basic mechanic hasn't been added, making game just gonna be "see armor, load gold/ no armor, load HE" without a time penalty for it
It'll make which shell to load in more matter in certain situations

fossil copper
#

Obj 260 need a buff?

plain wagon
#

Do we need to make WOT blitz into 100% clone of wot pc and turn out that Wot blitz has gotten itself a worse fate than wot pc? From we want wot blitz to be more wot pc!!! To we want wot blitz back again!!!

wicked quest
white peak
floral hound
wicked quest
#

Compared to the hell balance pc is no it’s far healthier than the wasteland pc currently is and removing the instant switch would only make the game worse

plain wagon
#

I don't really support following WOT PC balancing style bruh. I am tired of seeing people worship wot pc as if it were something wot blitz should be

teal crystal
queen geyser
# floral hound I'd say WoTB doesn't has to be a complete cloned version of WoT PC, but at least...

WOT PC balanced really slowly, you can expect many one TT line changing in one year, on average probably less, this means if your tank that u liked before a patch (for example Kran) that got completly overnerfed, will probably be the same for the next 5 years, same goes the other way around, tanks that have been very bad for quite some time (for example WZ lights) and will be bad for a lot of years more

The upsite for that is WoT PC likes to change the whole line, when they actually balance something, so some TT tanks can get rly nice to play, for example WZ 120 (WOT PC) or M6, this is a fact that I think should be more focused on in blitz since TT tanks that are not tier 10 seem kinda ignored by the devs, just look at the latest new techtrees added, almost every tank of the lines are not much to look at, not interesting at all, only the SMV because its kinda overpowered with single shot but thats it

but overall I like the balance of WoT Blitz more, stuff is getting changed, this is always cool, if your tank is bad atm, hey maybe it gets buffed next patch (for example T28 Prot, or Cent I became rly nice) and for me personally this stuff is what it keeps interesting, playing tanks again and having a new opinion bout it because it actually got a lot better (lookin at T28 Prot for example)

scenic void
#

Unpopular opinion:

The VK90 with combat stabilization makes the Vz. 55 useless.

tacit pelican
#

I wonder what will they change on the v4. I really love the tank especially the perfect armour. Hope WG can just buff the accuracy only

viscid charm
#

One message removed from a suspended account.

scenic void
viscid charm
zinc maple
#

oh cool, thx for clearing that up

scenic void
azure marten
clear shuttle
#

decrease the v4s overall armour to make it the worst tier 10 ez

azure marten
tacit pelican
fathom glacier
#

I don’t think so. Because of much thumb down. Let’s see what wg will say in 10.3 update

clear shuttle
#

i dont think it matters whether or not it has more thumbs down/up, as their there more as a “what does the community think” thing (if that makes sense)

midnight linden
scenic stone
shrewd echo
#

Dont nerf grille again plis

viscid charm
dim ibex
#

Nice amount of dislikes. Might as well buff grille 15

violet island
small crane
#

I dont see how extra 3 speed can compensate alpha nerf

unique scaffold
humble depot
clear shuttle
violet island
crisp silo
#

Stop Abusing the poor grille

small crane
humble depot
#

Not the channel…

unique scaffold
jade cargoBOT
#

dynoSuccess joethebiggybig#0 was muted.

drowsy plaza
drowsy plaza
viscid charm
fossil copper
#

lets agree with that,more armour long reload?

viscid charm
spark kestrel
#

why tf would you nerf the dpm of the 260. thats literally like one of the only things thats good about that tank

fossil copper
#

i hope WG we will see this conversations about obj260

violet island
queen geyser
#

f

viscid charm
stable gulch
granite pebble
rough sandal
fossil copper
granite pebble
tame basin
#

Tungsten rounds for jageroo!!!????

azure marten
civic turtle
#

i agree on the us and german tank update.

violet island
rough sandal
shadow stream
#

do you have problem with the grille ?

broken kernel
granite pebble
broken kernel
gloomy anchor
#

I'm really excited to see how will obj.263 be rebalanced

kind shard
#

Which will be better

E3? E4?

mystic gorge
kind shard
harsh hazel
#

Buff obj 452k

twin egret
# humble depot But how will WG change the Vz.55 in 10.3?

Hopefully it gets the double-shot gun, kinda like the yohs, except it doesn't have the insane intra-clip reload. Think of it like the reload set-up with the foch's, except it's 3 seconds intra-clip with a semi-long inter-clip reload

stuck acorn
#

No, just no. We don't need any more 2 shot autoloaders

unique scaffold
#

Fr I can’t wait to see rebalance of all new garbage tier 10s: vz55, chinese light, type 71 after nerf,

main tulip
stuck acorn
granite pebble
humble depot
frank bone
granite pebble
twin egret
tulip otter
twin egret
#

"the alpha nerf & reload buff on the 150mm gun is compensated by the big caliber it has for the 3CR/2CR"

Huh? Fr? 💀

stuck acorn
#

Meanwhile 3CR bug that allows even random garbage 105mm guns to overmatch pretty consistantly:

small crane
main tulip
small crane
ornate shuttle
flat depot
#

Please buff chieftain Mk6

meager magnet
#

M60 and Grille15 are the opposite of each other in terms of likes and dislikes r_cool r_dislike

drowsy plaza
ornate shuttle
# drowsy plaza No but an invisible high DPM TD is. The Grille is never going to get a large ca...

i honestly love the grille being quick and speedy and moving around as a gameplay
i dont care of 20 alpha nerf, 580 or 600 sucks the same compared to 640 and at least its getting almost its old dpm back
im just worrying that hp/t buff and top speed buff alone arent enough, i think it needs a significant hull traverse buff and/or front gun depression buff and/or gun traverse angles buff, cause as of now those things are highly compromising for any approach that is different than camping on the redline pushing your back up a hill

lethal blaze
#

Does all of wg staff play wotb/wot pc? There should be a requirement where if you want to join the balance department you HAVE to have an understanding of the game and it’s mechanics

humble depot
ornate shuttle
humble depot
teal crystal
main tulip
#

Yoh shouldn't be a clipper in the first place. It literally has the ability to have its loader hurt in-game, if I'm not mistaken.

granite pebble
# main tulip Yoh shouldn't be a clipper in the first place. It literally has the ability to h...

.....what? You realize that autoloading mechanisms still required a loader to keep the drums full... Right?

Like, the way WoT represents them is still pretty unrealistic but its... Still pretty close.

The entire reason the long reload times exists isn't just a balancing factor but it's also a real world limitation of the tanks at the time.

I.e the loader or whoever acted as such had to load shells into the drum.

main tulip
# granite pebble .....what? You realize that autoloading mechanisms still required a loader to ke...

Yes but no other autoloaders in the game have the ability to get their loader injured, and there's a reason why they weren't made into clippers on PC. Plus, every modern autoloading MBT has one less crew member, and that has been the case at minimum since the 70s

Several of the Yoh proposals involved some kind of "loading assistance" feature and a position for the actual loader inside the tank, which is very different from any actual autoloader. What you say about loading the drum or whatever was usually taken over by one of the other crew members, most likely the commander. This is also reflected in game as injuring the commander in many clippers will severely hurt the loading speed, compared to single shot tanks.

It's pretty obvious this was just a case of the blitz team being stupid (as usual) and thinking oscillating turret must equal an autoloader. The Yohs are better off not having clips in this game, for both historical and balance reasons.

marsh palm
#

Why the hell is wargaming giving kpz 50 t tungsten and gunpowder? What a pointless change, it's fine as it is

humble depot
main tulip
#

Who's saying they shouldn't be mediocre in blitz too? They honestly deserve to be, considering how ugly they are. I firmly believe that there should be "joke" tanks at every tier that are just dreadfully bad, like the Ferdinand, just to be a meme. We really don't need more autoloading heavy tanks, so just let the Yohs be otherwise mediocre tanks that people only play for the novelty of their appearance + reserve track ability (which should be reworked)

winged barn
civic turtle
#

they put the swedish voice lines on the tanks, its really weird to hear an american crew at a swedish tank

lost mesa
#

Wotb stop with the grill just stop this is the 2nd time ur nerfing it "IN A ROW" u might has well just get rid of the tank u guys r ruining a beast tank and for wht. Cuz some noobs keep coming

naive moon
#

Why would someone nerfed grille 15 again? It's just a nutjob

sweet skiff
naive moon
tame temple
unique scaffold
left rune
#

i expected a strong tank when i bought vk 168. what is this?

twin egret
main tulip
#

I'm pretty sure the Yoh in blitz has a dedicated loader crew member, could be wrong but regardless, I don't think they should be clippers

dark mural
marsh belfry
dark mural
#

vk168 was an event tank free to play. very useful in the early versions of gravity mode.

left rune
sand lark
#

@dark mural i have a question, WHO THE - - - - THINK THE GRILLE "balance"

unique scaffold
#

Batchat needs a buff. It cam preform but it feels kinda redundant because TVP exists.

leaden elm
left rune
nimble zodiac
leaden elm
twin egret
sweet skiff
crisp plinth
#

It’s a bit unusual to see Kampanzer 50t getting tungsten.

unique scaffold
#

True

uneven turtle
#

Is3 feels great to use. It may be me but a lot of people call it power crept when u can face hug a tiger 2 and win

patent helm
uneven turtle
tame temple
#

Who agrees that the yolo wagon obj263 deserves some love in the next rebalance?

placid rivet
#

the leopard 1’s gun depression is going to be changed to 8 degrees?

half falcon
#

obj777,the best vehiclemastery

left rune
#

bro wtf
vk 168 is underpowered
literally the whole italian tech tree except tier 5-6 and 9 are overpowered

remote gate
crisp plinth
waxen osprey
jade cargoBOT
#

dynoSuccess limom_34#0 has been warned.

drowsy plaza
humble depot
lost mesa
#

Wotf wtf is going on with the grill just get rid of it if ur going to keep nerfing it ur stupid

lost mesa
#

Wotb yall got problem

unique scaffold
#

WG = Nerf grille 200 times
Also WG = Buff VK 90.01 P

shy olive
#

Just remove the spall liner from grille, thats what it really needs 💀💀☠️

dim ibex
outer flicker
#

Well when they nerf soo much a tank its (maybe) because they will put the similar tank but better and inside containers

lost mesa
lost mesa
#

Wht really doesn't make sense is last nerfing they did on the grill was on the speed cuz apparently it was to fast but now with this nerfing their increasing the speed! I don't think wot has a single good thing for the grill... I'm convinced they hate it

unique scaffold
#

Rip Grille

twilit sage
peak lotus
#

Oh yeah i likes it when community love the Grille, like wth they nerf the Grille.. Like they add good looking camo, after ppl grind to bought it, they nerf the tank smh give my gold back and take the tank from my account and dont forget about the resource to grind it 💀

granite pebble
paper shell
#

VZ55 Autoloader when ?
2x 470 Alpha / 2,5s intra / 18s Clip reload 😁

minor vector
#

And now a moment of silence for the Grille.

lethal blaze
minor vector
#

I just feel bad for the Grille. All it has is a gun - no armor or HP - so why nerf the alpha? IMO the gun on the Grille should have one of the highest alphas in tier 10, second only to the Death Star.

fathom glacier
magic pebble
tepid quest
#

buff fv215b 183 and grille 15

frank bone
tepid quest
violet island
twin egret
ember rain
#

laughs in wot pc version

azure marten
minor vector
queen geyser
#

hahah spall liner go brrrr

nimble zodiac
#

I love that people think Grille shouldn’t be spotted after it fires

“pinpoint accuracy is only as good as your RNG”
My brother in Christ, pinpoint accuracy means RNG makes an insubstantial difference to your shot’s success

paper shell
humble depot
mortal falcon
robust mica
#

Grille is dead

exotic girder
#

AMX-30B needs buff to Damage or Reload rate to increase its over all DPM. Like if it had 390 average damage the dpm would be around 3,5k and good

clear shuttle
nimble zodiac
#

Sit far enough behind the bush and you retain its effects after firing. Firing from most sniper spots just gets you spotted, unless you use bushes correctly.

hushed olive
#

I just wish wargaming would stop beating it to death tbh. Why it needs another alpha nerf i have no idea

real shuttle
#

nerfing the Grille 😑

distant river
#

The reasons behind nerfing it are very clear

robust mica
#

Yeah but grille has 48.56 winrate. Fv183 has 48.25 (blitz stars)

fair shard
ember pulsar
#

I think Caliban needs AP penetration buff. 229mm of pen, running Calibrated Shells is sad

robust mica
ember pulsar
# keen dew thats normal standard pen

This is the highest pen it has. The only other ammunition is 187mm pen squash head. This really sucks to have the most inaccurate gun it tier 8, velocity of a flying rock and a terrible penetration that won't let you penetrate the lower plates of opponents at higher tier.

keen dew
#

L

twin egret
hollow pollen
ember pulsar
teal crystal
sleek reef
#

Nahh lets give it -30 gun depression instead and decrease its aim time to 2.8 sec r_cool

clear shuttle
teal crystal
stuck acorn
hollow pollen
stuck acorn
# hollow pollen 4.9 sec aimtime doesnt seem bad for a heavy

in game aim time stat is worthless.

It has the longest base aim time among all T10 heavies (few others have the same, but still) and 2nd worst gun handling values (only maus has worse). And even if you aim in you end up with the worst gun dispersion value among all T10 heavies.

How can you describe it as "not bad"?

clear shuttle
hollow pollen
#

for me its my favorite tank

distant river
#

@clear shuttle blitzanalysiz.com

@robust mica Blitzstars wr is useless because it's all time and ignores who is playing the tank. And that has nothing to do with the balancing issue which is that the grille is too popular.

teal crystal
ancient rampart
fair pebble
#

Are you serious?

clear shuttle
#

you no longer can get blasted for 600 flanking in an LT because theres a grille in the very corner red lining the map 🔥

teal crystal
#

go drink some water, I don't think your brain is developed enough to understand how nerfing alpha to increase dpm is not good, if I wanted to be a toxic unbalanced destroyer I would use FV 4005 that has better camo than grille and can delete half your hp before you can rotate

ancient rampart
fair pebble
lethal blaze
#

Ban all smasher anni drac helsing and gravedigger players

teal crystal
lethal blaze
#

Imagine needing op tanks to win instead of having skill 💀

teal crystal
lethal blaze
#

Crying about campers huh? How about you learn to not poke that corner or learn to spot them or even better learn about the game. Idk if you’re a new player but you’re acting like one

humble depot
teal crystal
#

explain how grille is annoying? it has a very low camo value for a destroyer

also imagine needing to nerf a tank just because your playstyle sucks

lethal blaze
#

Well how about you get some of that skill? Or are you just gonna sit here and complain instead. Idk what ur worse at, gameplay or your flawed arguments

winged barn
#

The only reason to complain about tds is when they are put on your own team. They are garbage lol.

fallow cedar
#

I wonder what wg is gonna do to the chinese t10s

teal crystal
#

need a tissue box?

you talk a lot for someone without roles and a legit IGN

lethal blaze
#

Go play war thunder chairforce

feral ether
#

E 100 should get shell velocity buff

clear shuttle
#

they should give the kran a 15cm

teal crystal
#

a purge just occurred r_fire

small crane
#

Kranvagn is fine "in my opinion"
I find its fun

burnt venture
#

As a medium player, T57, Sheri, Grille getting clapped is exactly what I want to see.

I also hope TVP and 183 get clapped, just so this game can have other popular tanks for once kekw, these tanks have been up top in terms of popularity for so long because of their simpleton zero-brain playstyles

TVP has spent the majority of its release time on the top 5. It was only "pre-buff" for like two updates at most

main tulip
#

TVP hasn't been on top in terms of popularity for that long. In fact it was rather forgotten pre-buff

granite pebble
#

Yeah I'm not gonna lie the thing that's weird to me is Grille getting nerfed despite the 268 existing, which has really funny camo on top of troll armor, better pen, better alpha, decent mobility. Only thing 268 really lacks behind in is accuracy and aim time

Like there's a plethora of other tanks that are basically ghosts and can just sit in the back and snipe you while being even less punishable or even more punishing (4005), so the fact that Grille is getting focused, none the less even played as much as it is is.... Interesting

austere citrus
#

buff WZ 113 GFT and VZ 55

small crane
#

Id prefer Grille with >3K dpm but high alpha than +3K dpm but with low alpha
(Yeah i also played wot)

Tank with Sniper role should have high alpha because it can clap any enemy who make mistake
Or if you want to nerf alpha and buff dpm, buff the camo rating then

Either High alpha bad camo rating
or
Low alpha good camo rating
Speed buff really do nothing, it takes 3 second for player to be noticed when spotted and usually, td with high camo rating always aim to the most obvious camping spot
Switching AP to HE is instant unlike wot
Grille get clapped easily due to bad camo rating

Let me know if im wrong

teal crystal
granite pebble
#

Like, these changes borderline don't really effect the grille and are literally a net gain, you have more DPM, and considerably better mobility at the cost of 20 less alpha.

The change is just weird, considering the plethora of other TD's that are harder to punish

@small crane the mobility change will absolutely have a massive effect, getting into position faster and being able to move out of a bad spot is a significant advantage. It's one of the reasons why despite the 30B being bad, I still enjoy it because of the insane mobility.

@burnt venture well the issue is that it's going to still be insane at sitting in the back of the map, if you're spotted in an open area... Well, it's going to be hitting you more often now and basically just as hard while being able to turn and run away faster.

These changes benefit Grille players who are intelligent, whilst making the alpha apes sad

burnt venture
# granite pebble Yeah I'm not gonna lie the thing that's weird to me is Grille getting nerfed des...
  • Grille has a semi-turret with insanely good base dispersion + ret cal, which 268 does not have
  • 4005 needs time on target to do damage and suffers from after shot dispersion which makes long distance shots more difficult, while Grille does not
  • Grille has insane gun elevation which allows it to work spots that no other TD can

The big thing is, everybody keeps saying Grille is one of the worst tier X TDs. But it certainly isn't the least popular. You'd have a case for making Grille better if it was a poor performer and had poor popularity, but right now it sucks yet is still more popular than all these other TDs which everybody keeps claiming are "better".

Moral of the story, Grille is a sniper TD. And a sniper TD being this popular has ill effects on gameplay, especially when Grille is equal to armored TDs in MM. It's not fun to play against Grilles on huge open maps, nor is it fun to play with Grilles on small confined maps against other TDs like E3 and Badger and E4.

WG is trying to make it a bit more frontline oriented without losing most of its sniping capability. They're trying to give it more flexiblity in the mobility and DPM department, but lessen the completely undeserved reward for redline spawn camping.

small crane
teal crystal
# small crane Based on historryyy Grille only have 1 gun module WG trying to make the game mor...

yeah but lmao the game being historically accurate, having 2 separate modules and tracking that data can't be hard like they did to the 4202 and Foch 155
Grille should have 2 gun modules, one pre-nerf with super consumable removed and one post nerf with higher dpm changing characteristics between guns, interesting concept but WG genius saying it's to keep it historically accurate while killing the tank when other tanks that have never existed get special treatment

@granite pebble with that camo rating? it has to be a joke, spall liner should be removed, having the dpm high doesn't mean much when most tanks in the tier are zippy and armored to bounce anything thrown at them

granite pebble
#

Like, the grille will be sitting at a borderline 10 second reload with 580 alpha, still have the same accuracy, and better mobility.

These changes literally make the tank better and the blitztardlets that are addicted to big number are whining because the alpha keeps getting reduced.

Like yeah sure the Grille constantly getting the alpha reduced is.... Odd, people blowing up like they are over it is just so funny to me.

It's a biggish alpha DPM tank that's gonna zoom around to key positions and let loose

Quite frankly, I feel like the Grille might end up being even more annoying to deal with if they put these changes through just because mediums aren't really going to be getting anywhere faster than it, so if mediums get spotted while getting into position on some maps... Well, Grille will be there to smack them.

I'm aware the camo is bad, but that's not changing the fact that the tank will most likely be sitting at the lower end of medium mobility, which is still good.

Quite frankly I think they should've also buffed it's reverse speed all the way up to 20, or even went up to 23 just so it's a genuine peak-a-boom type tank.

And they'll probably never remove spall liner, or maybe they will since people still spam Grille after the camo, alpha, and speed nerfs.

clear shuttle
#

the grille change will be interesting, especially since i rarely snipe in it nowadays unless i have to

@granite pebble i find it funny how people say the grille keeps getting worse and tthat’ll it wont be as played despite it still being one of the most popular tier 10s after “nerfs”

teal crystal
#

@clear shuttle
do you think it would be a better approach to just slap 2 separate modules for the gun?
have 1 gun be the high alpha pre nerf gun with pre-balance characteristics removing spall liner and reticle calibration (camo, mobility etc.)
and have the other be the higher dpm with all the changes

granite pebble
idle socket
#

Stop nurfing Grille 15!!!!!! U guys nurfed 80 avg dmg and ammo speed!!!!

clear shuttle
granite pebble
ancient surge
violet oar
#

excelsior before nerf:
excelsior after nerf:

teal crystal
granite pebble
#

It's funny how the Grille will function exactly the same as before, except it will be more mobile and more dpm but at the cost of 20 alpha and people continue to explode 💀

"Now I gotta play in the front lines because my alpha got reduced by 20 even though I'm now more mobile and fire faster!!"

This is truly a Blitz moment.

Just like how people say the 260 is awful but if you have any kind of brain activity it does perfectly fine in pubs.

Truly the same sentiment as people saying the Sheridan's view range nerf would RUIN the tank even though 90% of players probably didn't even pay attention to the tanks view range, and the 10% that did were just comp players trying to get the best possible spotting.

I'm surprised people aren't in uproar that all they did to the Kpz is add tungsten and change it's ammo up, even though the thing that the tank needed the most was a mobility buff considering it's more sluggish than the E-50M while having worse armor, or even the E-50M armor buffs.

But then again, this is the blitz community.

burnt venture
#

It's because all the people that play Sheri, T57, and Grille the most, spam games in those tanks due to a special medical condition that causes them to have not enough hands to play anything else

I'm not surprised at all when people come here to complain. Legit 75% of the playerbase that makes up 90% of this server is the exact same caliber of players that play these tanks daily

Ever wondered why E 100 has the most players, but sort by games and it's no longer first? Goes to show that 183 and Grille has less players which spam more games per player. Because that's all they're able to play in the game to give their brains dopamine

clear shuttle
#

imagine not being able to survive longer than 30 seconds frontlining/second lining in a grille 😭

ancient surge
#

best joke of the year to WG. nerf alpha => frontline tank, no more bush players. AND, the most versatile tank GRILLE. ✅

teal crystal
nimble zodiac
#

Why are you all ignoring the reload compensation Grille is gonna get

burnt venture
#

What's big funni is VK72 and Patton both got alpha nerfs but nobody seems to be bothered at all, upvotes all around

humble depot
waxen osprey
#

I don't think that's a massive glaring issue... it being fixed is a case of yet another heavy with barely any weak points...

@granite pebble the VK had one of the highest hit points for a heavy, beefy alpha damage AND a very usable peekaboo armor profile

granite pebble
burnt venture
#

I mean we are seeing weakspot removal for two tanks here. VK72 is becoming a VK72, and VK90 is becoming a VK72.

And then E100 getting straight up buffed with basically no downside.

What's so hilarious about the "give and take" balancing is that WG decides what to give and what to take, if anything at all. Like why does E50M or Patton have to lose things when they gain armor, but then Kpz and M60 can just get straight up buffs? Nobody knows

WG acts like "give and take" balancing is fair, but how fair is it really when random tanks get given a ton while losing little to nothing, and other tanks lose what is basically an essential part of their gameplay to gain some irrelevant thing.

New balancing may be less stale than the old, but it's still trash

waxen osprey
#

I really wish wargaming could create more weakspots on tanks and not remove them... like the stb 1 is a great example. Most of the time it's easy to deal with because of its rather large hatches and mediocre cheeks.

Why are they buffing the armor of tanks like the patton, e50m and vk 72...

clear shuttle
#

vk 72 is understandable

harsh ravine
#

I dont understand what WG is trying to achieve with the M48 changes. Are they trying to make it in the same vein as the E50M?

ornate warren
lost crane
#

do u like Soviet tanks?

quaint lily
#

soviet best tanks

pastel hazel
#

why did they touch e50m, leapard and the m48 patton they were all fine

sweet skiff
ornate warren
granite pebble
#

Literally the only medium that is slower than the Kpz is the Carro 45t

The Kpz is the second slowest medium in the game snd it's not by a small margin what so ever.

hushed olive
granite pebble
# hushed olive I mean it might be a bit sluggish getting off the line but not really? The M60 a...

Ah yes, 18hp/t on medium terrain is just soooooo good, I too love having a high top speed almost to never reach it in any situation that isn't hard ground or a long flat surface.

M60 also has essentially 25 hp/t on medium terrain "comparable mobility" right.

And armor? The only good thing about the armor is occasionally trolling people who don't bother aiming at you or pressing this mythical button that gives you high pen rounds.

The E-50M not only has more armor but more mobility, yet a tank that has very situation armor would be.... Bad to have good mobility? Golly jee we should nerf progettos mobility some more too since it has an insane hull!!!
Like what even is this logic

Like all I'm asking for is to have mobility AT LEAST on par with E-50M

hushed olive
lost crane
granite pebble
clear shuttle
#

kpz 50t honestly needed a slight mobility buff and thats it, but instead it gets ✨tungsten✨

granite pebble
lost mesa
distant river
lost mesa
#

No but stop changing tht tank put back to hoe it was then leave it alone 😤

quartz snow
mystic gorge
#

Nah I’m ok with a grille alpha nerf. Reduces the punishment u receive from the red lining grille goblin who’s been in spawn for the entire time

fierce lynx
#

man about the T110E5 having the ERA consumable being removed is hard for me

mystic gorge
#

Reactive armor was super limited in pub battles in terms of its use. The E5 changes are great and bring it back to its old roots as to what the tank was meant to be

drowsy plaza
#

The fact that some players used Reactive Armor in pubs still boggles my mind.

drowsy plaza
tepid quest
#

Guys. I really hope they don't neef fv4005 I have just researched it and getting 3 mil credits to get it What if they nerf it and it's very bad

lost crane
#

I hope WG don't nerf Type 71

real bison
humble depot
quartz snow
tepid quest
lethal blaze
lost crane
#

imagine T-100 LT will be nerfedeaster

pastel hazel
placid rivet
#

leo becomes auto loading tank with adrenaline basically

mystic gorge
ancient rampart
#

And the people can play it correct will just dominate lol

burnt venture
mystic gorge
calm dagger
#

Why they nerf concept 1B ?

austere citrus
#

Give leopard 1 480 alpha

unique scaffold
calm dagger
#

Decreased shell speed and max reverse speed however it gets emergency track

austere citrus
sharp berry
drowsy plaza
remote oriole
#

I have no doubt that the Leopard 1‘s stats are horrible even for 70% winrate-at-tier-ten players. I would argue that the Leopard 1 is a high skill floor and high skill ceiling and outright bad tank

atomic notch
#

buff grille

austere citrus
ember rain
#

Isn't it kinda op in right hands right now?

twin egret
#

So the leopard 1 will be getting pretty much the same view range as a bat chat. nice?

queen geyser
twin egret
#

3.9k dpm on the leopard 1 tho

lone sandal
#

3.9k dpm with 270m base view range
never cook again 💀

remote oriole
queen geyser
# remote oriole The publicly available performance stats sing a different song, and I would be w...

there is nothing wrong with legit one tank that is considered hard to play with the result being that the Leo1 is the "worst tier X" server stat wise because this community is on average pretty bad

There are plently of tank options that are fairly easy to play and where even the average people get decent results in

Also your sentence is literally wrong: the pubilc performance dosnt say that the tank is not rly great in the hands of a good player, its just says that the tank is hard to play and maybe too hard for the average

burnt venture
#

Leo 1 balancing is certainly completely strange.

Yes, the tank doesn't perform well at all in terms of relative wr for any demographic of the players. But you have to also understand:

  • Leo is middle-of-the-pack in terms of average damage, average spots, and kills per game among tier X mediums
  • Leo is also one of the more popular mediums at tier X

Leopard itself by nature as a no-armor medium focused on firepower is going to suffer in winrate naturally anyway. And this is before you consider the heavy meta which would naturally push Leo 1 stats further into oblivion.

We all know the problem with Leo performance isn't because of the Leo's stats. And if you were to give Leo 1 better stats, the problem certainly wasn't with the DPM.

It's bad balancing which shows just how little understanding of the game WG has. This change literally won't have any impact on Leo 1 outside of good players, and just draw more bad players to the tank where they won't be able to do anything more than they already do in the current tank anyway

remote oriole
# queen geyser there is nothing wrong with legit one tank that is considered hard to play with ...

My statement is correct, because I didn‘t talk about the average public performance, I spoke about the publicly available performance data.

And I agree that the issue with the Leopard 1‘s performance is not its stats, in my opinion its the meta/ general playstyle that just doesn‘t harmonise well with how the tank is designed

Generally, WG seems to like the playstyle as it is now - high firepower and highly armoured tanks crushing each other‘s skull at close quarters, with a volatile battle situation. But at the same time they introduced tanks that kinda contradict that; especially the Grille 15 and the Leopard 1, but also the FV215b 183 among others.
So now they are trying to push these tanks into new roles that make sense in their battle (and battle roles) concept. At this rate I would rather compare the Grille to a Sheridan than to any other TD, while the Leopard is getting somewhat akin to a light with incredible sweeping power.
To me this whole thing is a bit like a drama series, and I can‘t wait to see the next part (and this chat just makes it spicier)

exotic light
#

grille is getting nerfed again why? it should hit hard and back into cover, i know its buffing the dpm but more peeks for grille = more wrecked of grille

granite pebble
#

It's crazy to me how the Grille will most likely have middle grade medium mobility now which is a massive buff to it and people are still hard focused on 20 alpha

stuck acorn
# granite pebble It's crazy to me how the Grille will most likely have middle grade medium mobili...

48 kph is not a middle grade medium mobility, especially with grille's traverse. It's a high grade heavy mobility at best.

Tbh they should just remove spall liner and give it back 60 kph top speed. More speed would incentivise more agressive gameplay much more than small DPM buff lmao, that's for sure. And even though spall liner removal would do exact opposite, spall liner is just broken so there is sadly not really any way around that.

nimble zodiac
#

Bro’s just trying to cause an argument between the two systems

main tulip
#

metric is clearly better lol, even as an American.

unique scaffold
#

Meybe will be Bring back old sound of motors guns in actual version

teal crystal
jade cargoBOT
#

dynoSuccess _attacker155#0 has been warned.

drowsy plaza
drowsy plaza
lost mesa
#

Still not worth it do they t raising the dpm their going to nerf tht to in the future cuz they can't leave it along just like they did with the speed

stuck acorn
teal crystal
burnt venture
#

Grille players deserve to get their cheeks clapped like that if you're going to be exposed for that long

small crane
drowsy plaza
small crane
#

Mostly are prototype but im sure C1B dont have it in its design

stone drum
unique scaffold
#

Make the Emil II and the Kranvagn’s HE pen higher.. considering it’s a T9 and T10 they get like 60mm of HE pen!!??

clear shuttle
#

surprise surprise their 120mm guns

humble depot
austere citrus
wicked quest
granite pebble
# stuck acorn 48 kph is not a middle grade medium mobility, especially with grille's traverse....

It's going to be sitting at 50km.

Not 48.

It also already has terrain resistances similar to that of the Kpz 50t, these changes are literally going to pushing it above that and it'll most likely be similar to Progetto's depending on how much they buff the TR.

Which quite literally means the Grille will accelerate faster than two of the mediums that we have in-game rn, that Being the Kpz and Carro

small crane
stone drum
granite pebble
#

Funny thing is, the reserve track isn't modeled on any of the Yoh tanks

@stone drum Im hoping since this is THE big update, that theyd be a bit more in depth

stone drum
queen geyser
tame temple
#

Leo is a secondliner you don't just sit in the front and take hits, the gun is accurate for a reason, keep distance but not the kind of distance where you camp at the spawn or red line the whole game. It's about shooting in second/third line and once you have no shots or this position is no longer worth holding then you relocate for a better position.

austere citrus
#

give leo some good pen like 324, 368, 126 for reg/prammo/he

stone drum
# austere citrus give leo some good pen like 324, 368, 126 for reg/prammo/he

I'm sorry having more dpm while using heat than 30b firing ap isn't enough for leopard 1 users...

(As of released balance changes)

@scenic kindle being a medium is irrelevant to penetration amounts, it's completely absurd tier X heavies randomly have exceptionally good prammo rounds while meds have exceptionally useless prammo.

scenic kindle
main tulip
keen dew
austere citrus
# scenic kindle so we gonna have Leo 1 just have hesh but free. and it’s German. And almost Ho-...

its a leopard tank, its all GUN no armor. "Lacking the tungsten or uranium elements that make modern tanks' armor mixes especially tough, the Leopard 1 is so lightly protected that, in 2023, some observers don't even categorize it as a “tank.” Rather, they consider it a “mobile gun.” After all, its gun is its greatest strength." -- Forbes in Ukraine War

the reality is that the LEOPARD I is essentially a tank destroyer/mobile gun/

for example, there should be a medium with big alpha like 450+ but very mid DPM

buff its HP to 2050 too

i mean maus about to get 3200 HP (thats a 1400 difference between a regular medium and a heavy tank)

plus the leopard's 4k dpm means nothing if it cant pen shots

keen dew
#

everything is a spg and tank destroyer, 2 this is the leo 1 in wot blitz not leo 2 meaning no uranium nor tingsten shells
the pen it has is fine as is and doesent deserver or need more also fyi leo 1 is not even in service of the armys that are in Ukraine 2023
what your saying dosent make any sense nor is even realistic
it uses a 105mm so 400+ dmg is not possible and it needs a dpm nerf aswell as a possible hp nerf to 1750

maus is a massive armour behemoth superheavy that dosent perform well and needs armour, its deservrs 3200

while leo is a mobile tank with the second highest dpm in game aswell as amazing accuracy to the points its currently overpowered and your suggestions are game breakingly stupid, you clearly have 0 idea what your talking about

austere citrus
# keen dew everything is a spg and tank destroyer, 2 this is the leo 1 in wot blitz not leo...

STOP THE CAP

Leopard 1 should be a mobile gun with 2050 HP, 3980 DPM (new DPM after balance changes with rammer), 326, 368, 126 penetration with AP/HEAT/HE, and 380 alpha

also some leopard 1 prototypes (i know this game likes prototypes) had a 120mm gun

"The Leopard 1A6 prototype was a single Leopard 1 A1A1 testbed, modified with additional armour on the turret and equipped with a 120 mm L/44 gun." - Wiki

stone drum
# austere citrus its a leopard tank, its all GUN no armor. "Lacking the tungsten or uranium eleme...

It had literally no armour in 1955 when it was first conceived, and literally nothing has changed since... lol. Leopard has always been penetrable by virtually every anti-tank weapon since its inception, however that doesn't make it any less a tank. It simply comes from a different doctrine In a time just before effective countermeasures to HEAT and sabot ammunition had been developed.

@keen dew Leopard is statistically one of the worst performing mediums in-game, the same cannot be said for maus. Try and back up your arguement with facts, instead of just spewing non-sense & insults. Leopard 1 is In no sense of the word op.

austere citrus
# stone drum It had literally no armour in 1955 when it was first conceived, and literally no...

wargaming should give it a 120mm gun (optional to the 105mm), i mean there are LITERAL ACTUAL PROTOTYPES with 120mm like the leopard 1a6

if wargaming can make a tank out of e100 blueprints or e50 blueprints or fake tanks, they should give it a 120mm

also leopard 1 should get turret upgrade since leopard 1a6 proto had a stronger turret than the rest

"The Leopard 1A6 prototype was a single Leopard 1 A1A1 testbed, modified with additional armour on the turret and equipped with a 120 mm L/44 gun. The project was ended in 1987, as the Leopard 2 was in widespread service at this point and the 1A5 offered a more reasonable upgrade path for a fraction of the cost."

stone drum
austere citrus
# stone drum While certainly interesting, the 120mm is a smoothbore which violates their unof...

honestly my biggest desire is variety within wotb tanks

nearly all the mediums are the same, i mean literally all of them

STB 1 is just leopard (insane 11 degrees gun depression) with armor

amx 30 b is just bad

WZ 121 is i guess a "true medium" with actual armor

TVP is fun to play ig

patton is just mid and boring af

obj 140/t62a are bsaically same tank with the t22 medium all 310 dmg meds

british t10 med is just bad, the vickers light is a good tank though

carro 45 t is fun but rare

the reality is that nearly all mediums have 310-350 alpha

when can we get a medium with like 600 a alpha, 14 second reload, with good pen

modest atlas
#

Wot could you make Sheridan missile play in standard mode only without rockets?

ornate warren
#

I mean, whats the idea of the tank called sheridan missile then mate, and even theres sheridan that serves you almost exactly the same thing

fathom glacier
scenic kindle
modest atlas
#

I know there is but I sold it and will have to buy it

clear shuttle
#

why am i seeing someone malding about the leo 1 not having ho ri levels of pen

fickle shoal
near lance
stuck acorn
granite pebble
stable gulch
twin egret
drowsy plaza
# stone drum While certainly interesting, the 120mm is a smoothbore which violates their unof...

The Canadian Leo C2 had a 120mm for Afghanistan prior to their Leo2 acquisition. But that’s hardly a date that would be practical for Blitz. One of Blitz’s biggest issues for tank balance is the fact that heavies on some maps can lock down areas and make flanking practically impossible. The entire idea of Blitz was trying to equalize the Armor, Firepower, Mobility triangle of the tanks. I don’t see that being done very well at all since pre 3.8

remote oriole
#

2.1 was a mistake, please revert it

shrewd remnant
clear shuttle
#

guys 4202 is bad because im shooting the front of an E-100 with hesh why my shots not penning!1!1

sand lark
#

@drowsy plaza the absolute problem about WeeGee "balancing" tanks is that they don't even test their tanks before doing a "balance"!

dusk socket
#

i have a question, can you guys give the IS 3 better gun depression?

humble depot
orchid grove
#

4202 kinda bad for pubs TBH. The fundamental problem is that it’s reliant on HESH to deal damage, but HESH only pens the sides of tanks (which are covered in tracks and spaced armor), so you need accurate shooting. But accurate shooting isn’t something you can reliably do with the disastrous 0.14/0.14 gun handling

frank bone
unique scaffold
#

the matchmaking is making me sad

main tulip
ancient rampart
ebon lynx
twilit crystal
stuck acorn
# ebon lynx Medium with 560 alpha? I don't think so. Unless you consider Kpz70 as one.

T9/T10 Lights in this game are basically meds, so we have a sheridan. Except it has a 13 second reload, not 15 one

I wish we had tanks like Ru 251, M41 or SP 1C at T10...

@queen geyser basically... Everything? Armor is not HEable frontally most of the time, mobility is much worse and gun is very different even tier for tier.

I agree that paradoxically Leo 1 is the closest you can get to a proper light tank at T10 even though it's a med and i think if we got one or 2 lights that are similar it would be fine, but it's still far from ideal.

Proper wot blitz lights which we can see at lower tiers, usually have very similar guns to meds, but are much faster and much more fragile. Leo 1 doesn't fit in this criteria

queen geyser
#

what exactly is the diffrence between a RU251 and Leo1 ? Basically anything ? Ok kekw didnt know the Leo1 was a high alpha, low dpm, no gundepression, high armor, slow tank

nova jasper
#

Guys I'm currently saving for obj. 263, do you think War gaming will nerf it?

stuck acorn
orchid grove
queen geyser
#

We will need to see what WG does to 4202 tho

ionic pond
#

I bet on lower shell speed for all shells, and improved gun handling

a rebalance of some sort

stuck acorn
#

Recently i've done a thing i haven't done in a while which is playing some games in low tiers. And it is in just as horrific state as it used to so here are some things i would personally change there.

First of all, let's point out the biggest problems crippling low tier right now:

  • Long queue times
  • Huge tier gaps
  • Absolute lack of variety
  • boring gameplay (it's connected to the 3rd point a lot)

What are causes and potential solutions to the problem?

The main cause of this problem is a 5.5 update released 5 years ago. It mostly solved low tier problems that were very hard to deal with at a time like sealclubbing and very low TTK (time to kill) for majority of tanks, but created a whole new problems listed above. I personally think that a key to reaching a viable low tiers is mixing some parts of old and current system to maintain some sort of balance between enjoyable gameplay and simplicity.

1st thing i would change is current tech tree layout. I don't think WG's decision on simplifying tech trees in 5.5 update was a bad one, but they certainly went too far. Tech trees were too complicated back then, but imo they should've left at least 2-3 T2/3 tanks and 3-4 T4 tanks per tree. Tech tree would still be very simple, but it should increase variety among tanks on these tiers by a lot.

2nd thing is buffing HP on all tanks starting from T1 and ending at T5. Current tier gap problem is caused in the most part by HP differences between tiers. The difference between T5 and T6 is the biggest one, so i decided that it would be the best to end changes there. Obviously to not create new tier gaps, adjusting HP levels of lower tier tanks is also necessary. Obviously along with this change, some DPM adjustments to keep TTK consistant might be necessary as well.

There is also one more change i would like to write about, but sadly writing limit doesn't allow me to do so, so i might add it later. Also what are your thoughts about current low tier system?

burnt venture
#

Slimming down the tech tree was OK and all but I hated how it just allowed terrible players to progress faster along the tech trees.

One of the side effects of having sealclubbing, low kill times, and tons of lower tiers was that it very often meant new players would stay at those tiers a lot longer. They were forced to sit there and learn about which tanks were actually dangerous, before they just ran up the tiers.

But ofc this is compounded with multiple issues nowadays like the bot MM, no repair costs, constant givewaways of XP certs, and battlepasses which are reducing costs massively compared to before or just giving an insane amount of resources for no reason.

We are basically approaching the exact same issues with low tiers like WOWS. There's a huge problem with the economy being too high-tier leaning, which means that nobody stays at low tier for more than a couple games because you grind through tanks in a couple rounds at most.

So then low tier just dies because new tanks are pointless, queue times are long, and just overall there's no coming back from that lol

granite pebble
#

I mean I'm not gonna lie at this point I'd rather they just focus on balancing tier 9, 8, and then 7 tanks after these T10 changes.

remote oriole
# stuck acorn Recently i've done a thing i haven't done in a while which is playing some games...

Honestly I think it‘s pretty good that there is so little variety and incentive to play lower tiers. It allows an easy entry into the game for new players, who don‘t have to cope with wide variety from the start and get to learn a thing or two before moving on swiftly. At tier five variety starts to set in, albeit still somewhat limited, and that‘s where new players can then decide what kind of playstyle they like (after playing like 20-30 battles)

To me this is a solid and reasonable entry into the game. I don‘t see why the lower tiers have to be relevant in any way, shape or form and do believe that it is ok to effectively reserve them for new players only. As a result, I disagree that the variety should be increased.

What is an issue are the tier gaps, most notably around tier five but also between tier six and seven. So far, Wargaming failed to address them. However, I also feel like these gaps are compounded by the gross imbalance present within the tiers themselves. I would prefer if Wargaming could make the tanks across and within tier more comparable in stats.

Bot MM in my opinion was just consequential to further reduce the impact of sealclubbers and to keep queue times short for newcomers. And I believe Bot MM was a good choice as well. I don‘t subscribe to the point of view that new or inexperienced players should be kept away from higher tiers at all cost. There is no such thing as a right to a competent teammate, and nobody will learn how to play in tier ten in tier five, six, seven or eight.

patent helm
#

pre 5.5 low tiers were fun because you could mess around and still do ok not to mention you could play some extremely goofy designs that arguably dont make sense at hightier
if your at t8+ people rightfully expect you to play seriously
i dont see why its good to have boring and stale gameplay until t5 atleast, most of the new gimmick mechanics wg implemented are t9 and t10 exclusive
youre essentially being forced to play t7 upwards and therefore missing out a lot of the content the game has to offer
like if i want to grind a new line i usually free xp to tier 8/9 because i wouldnt keep any tank below that tier anyway

burnt venture
#

The thing is though with low variety is that the "low tier gameplay" just gets pushed up towards the top. You can't just avoid low tier gameplay.

We still have sealclubbers. But instead of playing tier 2 and 3, they're spamming T1 Heavy and BDR and Gargoyle.

We still have noobs which yolo every game and kill themselves, or have no understanding of how basic game mechanics like shooting and spotting even work. But instead of being at tier 3, they're at tiers as high as 7 or 8.

Separating new players in a separate queue is fine. But there needs to be a big slowdown to the economy to keep those lower tier players at those lower tiers for more than just 20 games. There should also be incentives to get lower tier players to spread out amongst all nations and grind multiple trees at once, instead of focusing down an entire line all the way to tier X.

granite pebble
autumn zodiac
#

It's almost like 5.5 was fixing ship leak by using material from another part of the ship therefore just moving the leak

burnt venture
# granite pebble So.... A slow down and then trying to push them to grind multiple trees at once?...

There is no "efficient". You either have new players slow down at lower tiers, therefore becoming actually somewhat better at the game just through repetition, or you can have them slow down at tier 9 where they play 200 games in a tank doing next to nothing because of the XP costs + stock grind + zero game knowledge.

I'd rather have a low tier which has more variety, slower games, forces multi-nation grinds, and a slower grind below tier 5, than to have all those players wait until they're almost at tier X to slow down.

WG with marketing all these deals and events immediately to new players has basically removed any kind of credit / XP barrier at lower tiers completely

nocturne mauve
#

Tier gaps exist because they don’t like nerfing tanks so they buff everything in that tier, very noticeable for tiers below 8 so playing bottom tier is a death sentence lmao

stone drum
nimble zodiac
unique scaffold
#

How about listening to community and not doing any changes to the 👎 buff/nerf

violet island
stone drum
nimble zodiac
#

WG is being clever, they pander a game more and more to the less skilled part of the playerbase, grow that already large playerbase, and make sure to enact changes that the playbase they created dislikes 😎

lunar niche
#

I will never understand the point of buffing dpm on Leo1. Watch it be useless even more until Wg adds in spall liner/tungsten as a 'buff' while taking away 50 hp and another degree of gd. Peak balancing.
@queen geyser Yeah sure, show me where Leo has topped the charts with its insane dpm.

queen geyser
violet island
#

I like how the leo change is overwhelmingly positive, while it achieves legit nothing for >95% of the players

past vale
#

If the Leo 1 reaches winrates about 50%, it means it became beyond broken. It is a tank that should stay sub 49%

winged barn
teal crystal
glad cove
#

give fv4005 20 degrees of gun elevation RIGHT NOW there is no EXCUSE, don't even try and tell me other wise , it's absolutely unacceptable

ripe python
patent helm
#

flaktoaster at tier x

lunar niche
orchid grove
#

3950 DPM is enough to drive up to people and just DPM trade with them if you have the HP to spare. Having 50% more DPM than heavy tanks, and then stacking on stuff like the adrenaline consumable is wild

wicked quest
burnt venture
#

The 4k5's gun layout looked like this. Granted this is the 183mm, but I would guess a 123mm autoloading system would have also looked similar to this.

Just like literally any autoloader in the game, the autoloading system takes up a significant portion of the turret and is very large behind the gun which would completely impede any kind of meaningful gun elevation. Other tanks solve this problem somewhat by having an oscillating turret which moves with the gun on a hinge, such as T57 or 50B or Batchat. Note that 4005 does NOT come with an oscillating turret, so it makes even more sense that it has no gun elevation.

glad cove
meager magnet
#

Wg, maybe you think about this decision again?

austere citrus
teal crystal
shrewd remnant
# austere citrus stop the cap, i have a higher WR than u give leopard 120mm gun (the leopard 1a...

Hmm, interesting. Didn’t give you my account name so idk how you found that out. What’s yours and I’ll check. Either way that statement is irrelevant. The 4202 is a hard tank to play but it’s in no way “just bad”. HESH on that tank goes crazy. You just need to learn to position yourself better. Therefore if you say it’s plain bad, I can only assume your skill level is not at that point yet. Until you prove me otherwise, that’s just the facts.

unique scaffold
#

Give Sheridan 12° of down gun depression for reealzzzzz

stone drum
meager magnet
#

Do you agree with me on that?
FV215b 183 has nothing other than high damage, but even it can be garbage ("698"🤡)
I played it today and in 1 battle I shots 3 times and each time it was not more than 800 on AP

twin egret
meager magnet
austere citrus
#

There should be more customizability with tier 10 tanks with modularity, like a stronger turret but less gun depression or more alpha and pen but less dpm when can we get leo 1a6

stone drum
meager magnet
neon hazel
#

poor grille 15

unique scaffold
#

Give Sheridan 1.5k alpha

austere citrus
#

Give leopard 440 alpha and 326/368/126 pen

umbral ember
#

I was grinding the grille and now tgey are rerfing it

azure belfry
meager magnet
# neon hazel poor grille 15

They nerfed rhm and wt too and those 2 probably receive the damage nerf again
(Rhm was my favourite tier8 td but after the damage nerf I don't play it anymore, but I play isu152 sometimes)

stone drum
small crane
nimble zodiac
#

One. Period. Please.

stone drum
#

It would be nice if Wargaming would take a different approach to rebalancing the AMX 30b than just simply tacking on more dpm. I personally think it could be interesting for it to get say 66/36 top speed, 275m base view-range, and 340+ heat pen, just to make it more of a fun/unique tank instead of a collector competing with tech tree tanks for their niche.

queen geyser
#

Channel topic

small crane
#

Ngl they really make Vz mechanic less unique....

harsh hazel
#

Object 452k should have 8 degrees of gun depression

violet island
violet oar
#

i want wg buff emil 1 speed

gloomy anchor
clear shuttle
#

it could get a slight mobility buff

pastel dock
faint spear
#

I think the changes on Grille is fine,the gun accuracy is still there.

meager magnet
austere citrus
humble depot
normal lynx
#

Poor Vk72.01

faint spear
unique scaffold
#

what day do the soviet changes get released

lone sandal
buoyant adder
#

BUFF IS7

humble depot
civic turtle
#

is t110e5 still worth it?

pastel hazel
unique scaffold
#

Make Sheridan have 1.5k alpha cuz yes 💀

ornate warren
twin egret
queen geyser
#

the decent turret is really decent to avoid shooting since there is quite a large cupola at the tank that helds him back from playing "peak and reverese " while using gundepression at all

stone drum
# twin egret So a 3k Dpm tank with insane premium pen that can travel place to place, reverse...

It's funny you say 3k dpm like it is this massive number for a medium, when infact it is a pitiful amount.
So its basically a leopard that traded away its gun stats & dpm in exchange for abit of armour, slightly better mobility, and a heat round.
Better yet these changes don't really effect opposing mediums, it simply helps it fight the hoard of increasing powerful heavies & tds.

@twin egret its also the only one of its kind (single shot tier X medium) with that low dpm. Btw 30b sold for like 9k or some ridiculously low number during the Christmas auction.

twin egret
twin egret
queen geyser
#

The tank deserves to have some love, the tank is beyond garbage, I dont want every collector to be op, or very good at all, but I think making every tank actually worth playable is a pretty cool goal and I think WG should stick to that and welp AMX 30B wouldnt hurt some special changes, the tank is due to the tank layout dooomed in the first place

teal crystal
# humble depot Tomorrow.

268 getting nerfed, 263 getting buffed
IS-7 nerfed
IS-4 buffed
Obj 140 needs buff
T-62A needs nerf on gun handling
T-100 needs a buff

But idk changes might be whack when they drop

twin egret
stone drum
wintry spruce
#

No the true joke is "T100 needs a buff" obviously

violet island
tall harbor
#

why would u nerf leopards depression ?

meager magnet
meager magnet
unique scaffold
#

yeah it definitely shouldn’t be, people say it’s overpowered because of its armor but in reality u can shoot it on the front sides

teal crystal
#

AngryTigerNoises why does no one get the last line of my message? I'm just guessing

willow elbow
#

are they gonna buff 50b?

stone drum
pliant root
# stone drum T-62a needs a nerf on gun handling? Your joking right?

and guess what wg did, they nerfed it, and added reti
Obj140 really just got their armor nerfed again.
263 got buffs
268 is straying further from its original state (its getting a punchier gun and lower accuracy)
Arguably, IS-7 got nerfed,
Is4 is being more tanky, losing 20 alpha at the same time
T22 gets buffed
T100 gets slightly nerfed

Oh and v4 gets combat stabilisation
260 gets sandbags and a slight armor, view range buff, the 13mm armor buff shouldnt do much, might bounce a bit more

humble depot
pliant root
stone drum
scenic olive
#

Pls make 140 enjoyable again it just feels like a worse pre nerfed t100lt

acoustic estuary
safe rapids
#

Well
Tomorrow we’ll hear about it
The American changes across the board trend mixed to negative, I liked most of the German ones better but the duds REALLY hit hard (looking at you, grille)
Here’s hoping for mostly positive to uninspiring changes…but you never know

pliant root
clear shuttle
stone drum
main tulip
waxen osprey
stone drum
violet oar
#

should i grind gold to buy IS5? and it is good?

ancient rampart
unique scaffold
#

I really don’t want the obj 268 to change I love that tank how it is

humble depot
stone drum
teal crystal
unique scaffold
#

I’d hope 268 is buffed

safe rapids
waxen osprey
stone drum
granite pebble
#

Yeah I'm ngl until the changes are shown here then I don't really care about anyone says

safe rapids
#

Yeah, remember CIS isn’t really part of WG anymore, it’s Lesta.
@pliant root if you’re telling the truth we need more concrete proof (eg ingame screenshots and stuff)

clear shuttle
stone drum
#

ok...

@granite pebble and they explicitly mentioned the single exception would be sheridan missile.

granite pebble
#

Yeah I'm ngl chief considering they left out the 907 and Obj 777, I'ma take that with an absolute grain of salt

safe rapids
#

They better not be real and shouldn’t

scenic olive
#

There’s no way those are real, how did 140 get an armor nerf💀

waxen osprey
#

Well i guess for our sake just wait for WG

granite pebble
safe rapids
#

Hahah they deleted them

scenic olive
granite pebble
waxen osprey
pliant root
#

omg. Ajr

unique scaffold
#

I don’t like how the channel is called ‘tank-balance’ tbh, because it suggests we can reach a state where every tank is balanced (which is impossible) or a state very close to balance. After reaching it WG should no longer make changes? The game will die. Instead it should be called ‘tank-changes’. That’s what WG is doing and obviously it is a correct thing to do.

rapid basin
safe rapids
#

There’s a difference between balance and changing stuff for no reason tho
Balance is not going to be achieved ever but the goal of balance is to not have any tanks significantly under or over performing
As this is probably impossible in the real world, because one tank is always going to be more popular and one less popular, it should be important to not leave one tank in the top or bottom spot for too long, that’s ideal balance for me at least.

Contrast that with changes, which is done with no real rhyme or reason in an approach to keep things “balanced” from the current state, but introducing a totally new status for each vehicle within the meta, which will not achieve balance because it does not specifically target tanks that are specifically under or overperforming, which is what balance should be doing.

I refer to buffs and nerfs in regard to tank performance as “micro balance” and changes to all the tanks in a tier/large numbers of tanks as “macro balance/shakeup balance”

winter saffron
#

What happened to the t57 and Sherri? What was the nerf

safe rapids
#

The Sheri got a big old viewrange nerf and shell velocity nerf in exchange for some aim time
The T57 got a longer reload and pen nerf, but more HP and some armor “changes”, we don’t know what yet
I realized the T57 has been getting so many changes recently in the past year or so, it seems really hard for WG to decide what they want it to be

civic flume
#

Kpz50t just buff engine HP and it ok

clear shuttle
hollow pollen
#

is their anyway they can nerf or buff 60tp? its pretty all around balanced

keen dew
#

nerf ammorack strength

harsh hazel
languid tundra
#

Give kv2 more armour for no reason golden_like

azure marten
elder lodge
#

What changes are we hoping for today?

austere citrus
#

give leopard 1 (since leo 1a6 proto had 120mm) a 120mm gun with 420 alpha and heavy tank penetration values

weak shard
#

was the russia tier's 10 changes announced?

elder lodge
#

Later today

viscid charm
austere citrus
#

give leopard 1 200mm turret

sweet skiff
austere citrus
sweet skiff
pastel hazel
#

just because a tank has a 47 percent wr doesnt mean its a bad tank, the tank is just skill based which is why it has a 47 percent wr (because people dont know how to play it

pliant root
#

^yep. In conclusion, stop having skill issue

wicked quest
ornate warren
brittle kestrel
#

Will the Balance of the Soviet tanks be issued today?

stuck acorn
unique scaffold
real bison
violet timber
#

15m view range is a huge nerf in terms of offensive play

clear shuttle
#

it gets more dpm and better aim time iirc

twin egret
#

They forgor the Sheridan Missile 💀

uneven turtle
stuck acorn
brittle kestrel
#

It feels like the Leopard 1 200mm turret armor is still easily penetrated

twin egret
stuck acorn
#

GUYS, coming soon channel disappeared, we are getting changes very soon. It happened last time before they published them as well.

@limber dirge yeah, we will get them in a minute

limber dirge
#

Soviet tank balance changes?

sinful shoal
#

cmon

brittle kestrel
red rampart
#

can you help me with a donation?

delicate folio
#

okay, let's go

frozen vine
#

Where are the changes?

Oh Russian Discord already has them :))))
@delicate folio That are german :C

soft turret
#

where changes???

delicate folio
delicate folio
unique scaffold
#

best changes I've seen, good job wg

real bison
#

ahh ofc they don’t change the thing that makes the T-100LT the only LT you’re allowed to play in comp- the +10s spot timer, and instead just make it more fragile

we’ll still see T-100LT only in comp ig

gloomy anchor
#

Why 263 penetration is reduced ? '-'

orchid grove
#

Bruh, across the board pen, DPM, and mobility nerfs, and we get more super consumables and garbage gimmicks. Whatttt are these changes.

lone sandal
#

t100lt change is absolutely horrible
apart from that, let wg COOK

wait no, the is7

shy wren
#

Bruh Tracers on 907?

At least 140 buffs look spicy

exotic rapids
#

IS7 getting Tungsten
fr wg

eager cove
#

dont nerf 140 again, thx

nocturne mauve
#

What’s the point of changing shells to APCR

rough sandal
#

who is doing those balance changes wtf

frank bone
delicate folio
junior sparrow
#

268 must have more than 240 meters it’s a TD

lost crane
fierce peak
humble pike
#

Man why don't they buff grille 😭

nocturne obsidian
#

if they're going to keep nerfing Grille 15 alpha might as well just make it a 128 instead of a 150

ember mountain
#

wargaming, WHY ARE YOU MAKING THE IS-4 A IS-7? its balanced already for gods sake man

wouldve been better if yall didnt touch it

But tolyan, they already have DIFFERENT PLAYSTYLES

twin egret
#

Obj 140 should have gotten the tracer rounds instead of the 907 imo

delicate folio
delicate folio
prisma gate
unique scaffold
#

I love my is-7 and I will love it more

hazy marten
#

is4 gun gonna be different and the armour is gonna be worse a lot or a little bit?

delicate folio
ionic pond
#

I loved IS-4 for its armor and a good dispersion gun, I don't need a better gun in exchange of my beloved armor 😭, please reduce it very slightly

serene hemlock
#

Obj 268 alpha increased?

unique scaffold
#

Why is wargaming lowering overall damage but adding tungsten shells to everyone?
Do we have to pay more credits ?

charred comet
stuck acorn
#
  • 268v4 - i think it's a decent change, but what i wanted to see is an armor rework, not some minor gun changes, because for now it's both frustrating to use and play against
  • 268 - i think it's pretty nice, but what you essentially do is force the tank to play more passivly, which contraddicts with your "reduce camping" policy which was the reason for grille changes
  • 263 - i think there is no point in changing shell types. Armor got stronger, that's nice, but i think what all players wanted to see is a gun handling buff, even slight one.
  • 260 - I don't see any point in streamlining it into an average boring heavy. All this tank actually needed was a nerf to other heavies so it's not completly outclassed. It performed very well against meds.
  • 777 - completly unnecessary buff to already very strong tank
  • IS-7 - I like the fact that this tank finally got nerfed, but idk why you gave it tungstens. It didn't need it at all.
  • IS-4 - It's hard to judge without knowing how harsh armor nerf will be, but i don't like this change at all.
  • T-100LT - This is a step in right direction, this tank will finally resemble a light tank after the change, good job WG!
  • T-22 - It all depends on how big the armor change will be, but it was always the more armored one out of russian meds so i think it's good
  • T62 - All i can say is that it seems interesting
  • 140 - I really like DPM buff, but i don't think further armor nerfs were necessary
  • 907 - i don't see any point in giving it tracer shells, but other than that it's a good change
ebon lynx
#

268's changes are interesting.
260's buff is very welcome to its enjoyers.
I disagree with IS-7's changes, reducing max speed for better APCR pen (which is welcome) but no need for tungsten.
I guess IS-4 buffs are welcome, but the hp reduction could have been lesser, armor and pen reduction can be workable I guess.
T-62A and 907 changes sound interesting.

broken kernel
# delicate folio we want to separate its gameplay with is 7, we make it more dynamic + we make th...

IS-4 is nothing a like the IS-7, IS-4 is a holding beast and the IS-7 is pushing beast. If you want to nerf the IS-4 that badly at least keep the current penetration. Nice way of killing a comp tank 🥰😁🥰 also for the love of god stop making shell speed lower on all tanks, its brings nothing to the game and just make the tank more uncomfortable

@charred comet you guys clearly dont know if a tank is going to be good or not because everyone knows you guys dont test any changes

granite rover
#

907 DPM gonna go up to 3.26k without rammer

lone sandal
#

didnt we ask for a change in the meta?
well, wg definitely delivered with this extremely harsh is4 nerf

sweet skiff
#

140 is getting 4.5 seconds of reload r_waaat

buoyant adder
#

For IS7- Please remove "Tungsten" and give me back old mobility☹️☹️

gloomy anchor
eager cove
#

the current Is 4 is enough Tolyan, the whole soviet hts in techtree are balanced. and could wg buff a bit 140's turret armour? i beg u with all of my money i have. Ameno, dont nerf my boy (((.

or i send 200 alt accounts to here and stop the nerf when it still on voting.

fierce peak
# delicate folio we would like to have two Soviet heavy tanks that play differently: one for armo...

thats literally what you are preventing by making the fast tank slower and the armored tank less armored

is4 relies on armor and doesnt need mobility and/or gun changes, in fact its one of the most balanced tanks on the tier that doesnt need a single change in current state and you just ruin the whole idea of an armored slow heavy by making it faster and less armored
while on is7 you make it slower for no reason and giving it pen nerfs insisting that is7 IS a tank that needs to be MOBILE to make impact on the battle

i dont understand your words of making them separate as you are doing the exact backwards thing of changing them the way they arent supposed to be changed
what you had to do is buff their main aspects but instead you are just making them absolutely different from their core gameplay and now we will have an unarmored pathetic is4 trying to be fast (its gonna get beaten up because you nerfed the main thing that made it good) and an is7 thats not gonna be able to play on medium tank AP pen without the speed required to reach these spots that your 255mm shell would penetrate
switching roles of them is the least expected and needed thing from the balance department, keep their roles nobody needs an is4 acting like is7 and vice versa, you arent making it diverse and better with this change

runic trout
sinful shoal
charred comet
short gyro
delicate folio
scenic kindle
twin egret
#

Inb4 smoke shells are added as a gimmick in World of Tanks Blitz. Wargaming might as well add the healing consumable that was cut off from the game when super consumables were first revealed.

Not sure about the obj 140 changes. Originally it was a brawling tank, but now it's just a pesudo-light? What a road the tank is having. It's like it doesn't know what to be

bleak widget
#

what is you guy's thing with nerfing shell velocities, not like people use 777s to snipe

unique scaffold
#

is7 is getting op now

fresh vale
#

Just look at this beautiful ratio I think it speaks for itself

unique scaffold
#

Seriously, no tvp nerf? And no mino nerf as well? I’m grinding clippers only ig

orchid grove
# delicate folio

How is WG saying that IS-4 and IS-7 are being more different when WG is nerfing the IS-7’s mobility and buffing IS-4’s mobility. Isn’t that making them closer together?

tame temple
long light
#

All of these changes would be good if the rest of overpowered T10s were also balanced lmao

Which they arent so youre just making decent T10s (only tech tree since omg dont wanna loose money) more boring but balanced, which doesnt work since we already have unbalanced T10s that will clutch them easier than before

loud shale
#

omg is4 is going to be so bad

rotund ether
#

How much is the IS4s dpm gonna be buffed to. Also i like all changes, dont know why people are disliking is4 and the is7

prisma gate
unique scaffold
#

I love is-7 so much. thank you so much WG

river geode
#

Why did you have to nerf t100lt bruh

ember mountain
delicate folio
stuck acorn
#

@delicate folio Why did you nerf the armor and buff the gun on Object 268? It literally does what you said you want to avoid - incentivies players to camp more with it. You reworked grille, so that people will camp less and then reworked the 268 for people to camp in it instead? What's the point?

I know 268 has bad shell velocity, but that's something you can easly work around, while dealing with having no armor while being frontline is much harder

And when it comes to IS-7/IS-4 unless you buff IS-4's mobility to like 45 kph it will still be slower than IS-7. You would need to nerf IS-7's speed to like 38 kph which is current IS-4's speed for it to work.

Also this exact change makes IS-8 stand out even more when compared to it? How are you going to deal with that problem?

broken kernel
charred comet
unique scaffold
#

@delicate folio Little question: grille 15 is a stealthy sniper. 30% concealment.
Ho-ri got incredible Armor : 40% concealment.
Why is that ?

delicate folio
ebon lynx
#

Giving the 907 tracer shells is pretty odd, well, if you guys want to make it more unique compared to the other soviet MTs, I guess that may work..

fierce peak
calm halo
#

@delicate folio can you please stop adding superconsumables in order to balance tanks

delicate folio
#

and gif was about this sentence

simple tulip
#

really sad that T100LT getting its armour nerfed. now its just gonna be a wz 132 1 but flatter

neon olive
#

It looks to me as if these balance changes are trying to switch the roles of IS-4 and IS-7 for no reason other "change something", when they both fit their niches well. Not to mention tanks being explicitly balanced around super consumables, but that's been rolling for a while

delicate folio
twin egret
real bison
fossil copper
#

people dont like this change because they want to see balanced tanks in the game or idk,personal i like this new changes specialy the IS4 and IS7

delicate folio
bronze nest
#

@delicate folio can you upload again?

gloomy anchor
tacit pelican
#

Why would you nerf the Alpha of V4. I really like the V4 is about the Alpha, the gun accuracy is what it needs to buff little bit

frank bone
bleak widget
#

I just want to say one thing, before these changes get implemented please go through the players opinion for once.

sinful shoal
#

Obj260 frontal turret armor become stonger ?

delicate folio
delicate folio
river geode
mystic oxide
#

Will the 268v4 actually reach the speed of 40 kmh? I mean I like that it gets more mobile and about the Gun we will see about that when it comes to the changes in the live server but I think the top speed should stay the same and that an increase to the Power to weight ratio by giving it more horsepower would have been better to actually maintain the current top speed of 38 kmh.

mental haven
#

What do you think of the Soviet tanks rebalance in general?

If you explain the parameters to change numerically, people can decide whether it is good or bad.

delicate folio
ember mountain
unique scaffold
#

@delicate folio you and your WG crew don’t bother to nerf the EU nation well? So no TVP and Mino nerf? Oh lord naw 😳

charred comet
broken kernel
delicate folio
vivid hinge
eager cove
#

anyways, for god's sake, can u just help noobs git gud? imagine 40% do 0dmg in t10

delicate folio
stuck acorn
#

@delicate folio the change you want to make, creates a huge problem with overall line balance. 2 weeks ago you said you won't make any significant changes to lower tier vehicles, but how are you going to deal with in line balance problems it creates?

You want to make IS-7 even more of a heavy, but what about IS-8 which already hardly resembles anything else in a line?

You want to make IS-4 a lighter heavy with better gun, but what about the whole super heavy line that leads to it?

You want to make Object 263 reliant more on armor rather than gun, but what about the whole line that was forgotten for years now?

I could list out more changes that create similar problems. How do you intend to deal with it?

unique scaffold
rough sandal
lofty iris
#

Wargaming: Nerfs the IS4 and IS7 then buffs the Object 777 Version II Make it make sense, why would you play a IS7 and IS4 when you have a 777

ebon lynx
paper shell
twin egret
#

It's too difficult to make an opinion and it's also too early. We'll have to wait and see by testing the changes ourselves tbh. Surely the penetration nerfs will kinda offset the severity of armor nerfs

long light
delicate folio
#

We are working on tier 10 now, will get to the tanks lines later

fierce peak
whole sigil
#

How strong armor of obj 260, going to be? Cuz if you add 15 mm it's not going to solve his problem

void siren
#

The is-7s and is-4s hp bars now make sense, nice

lone sandal
#

@charred comet how much will the 260 engine power be reduced?

sinful shoal
tacit pelican
# delicate folio For balance, we'll e [i]mprove reload time and max speed

What about the dispersion? The tank literally has 0.4 dispersion or either 0.35 which is not really that good for the tank. The gun accuracy is just makes the tank worse because it just can’t really pen anything. The Alpha of AP is what really makes the V4 kind of special compare to other tanks to be honest. I love the tank is about the Alpha it has. Now I don’t know should I even try to continue to play the tank. I think v4 needs a rerebalance

simple wharf
#

armor battles should go to is4 and mobility should go to is7 as it used to be but things get reversed. That's weird.

safe ivy
humble depot
#

Why? Why did you do this?

real bison
# ember mountain its the pen change that really makes it suck, you cant even get dmg assist from ...

honestly if they instead changed tracer shells to +5s instead of +10s and gave the benefit of getting assist damage for targets kept spotted by tracer shells, as well as an armour nerf (as a LT shouldn’t be able to bounce shells outside of extreme situations), it’d be fine

the current changes, are IMO not what the tank needs (except the armour nerf), sure, it’s getting less pen, which shouldn’t really be an issue if you know how to play LTs (plus tracer shells still work even if you don’t pen).

the problem with the T-100LT and why it has such an overwhelming presence in tournaments is simply due to the tracer shells, it’s the fact that having information on enemy movements in the early game can often dictate how the rest of the game goes, and it’s more potent when the match slows down

the ability to basically keep someone spotted and essentially keep them from making commitments due to being spotted, is rather powerful in tournaments and even casual play for us normal people, and thus vastly outweighs the DPM advantage of the VL or 132-1, the viewrange and alpha of the Sheridan, and the burst of the BC25t

I for one would rather love to see teams weigh between more info, or a more reliable support vehicle in case of massive team brawls

simple tulip
delicate folio
tulip otter
#

Obj 268 with 690 dmg per shot? AngryTigerNoises

broken kernel
charred comet
stuck acorn
# delicate folio We are working on tier 10 now, will get to the tanks lines later

Okay, i understand, but when can we expect those line changes to come? I guess you don't know exact update yet, but will it be like 2-3 months or more after T10 rebalance? If it's more, it will create a searious problem since in line balance problems are highly missleading to new players and progression in this game is quick enough for many people to grind out these inconsistant lines before low tier rebalances.

Also, could we get more specific values for all other tanks (exact mobility and armor buffs/nerfs) like inciter sent for IS-4? It will help us judge the changes way more accurately and allow us to understand your intentions better

delicate folio
waxen osprey
#

I don't mind the changes to be honest, except the is7 change. Why? Its gonna play so similar to the is4 now... and won't have the same "breakthrough" playstyle. Like they will have the same top speed, similar mobility, similar hp, similar armor profiles?

Other than that, thanks for not adding special mechanics to everything.

@void siren they aren't. The is7 has this invincible hard hitting "yolo" kind of playstyle, there are so many characteristics the old is7 had which were unique that the is4 can never replace

charred comet
delicate folio
summer halo
#

seems like the changes have been deleted for some reason?

delicate folio
autumn zodiac
#

I'm quite surprised T-62A is becoming even slower

unique scaffold
#

I don't understand the mobility nerf on the is7. Wasn't it supposed to be a frontline rusher, always straightforward?

  • it's blind
  • it's not accurate
  • it should not be angled
mystic oxide
#

ngl the changes keep the game fresh and intresting. If WG wouldnt change tanks that much I personally would have stopped playing WoTBlitz because it just gets boring over time playing the same tank against the same tanks. A small buff for the V4 armour would have been nice to keep it competetive against heavies (mediums can snipe the hatch and lights can circle) because heavies with their heat can easily pen it so a buff there would have been nice

bold dagger
#

even slower? T-62A mobility was buffed last year