I believe those people who retroll already had some experience in this game. They did the retroll just to farm nice statistics n stuffs. I don’t mind seeing a retroll account. But I mind the fact that this new account have the SAME level of crew perks as me. New account should be a penalty for retroll BUT a reward for those who put in effort for continuous playing in this game.
#reforged-update-discussion
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How do even plan to detect reroll? what if the players is wot pc vet???
like my innitial post I agree
Ikr, new email new = new account, many new email = many new account. It’s very hard for wg to shot retroll accounts from the root. But they could discourage this retroll by giving the old account some advantages. Just some I’m not saying so much advantage.
I would either call for rolling stats to make rerolling a baked in mechanic of the game (I think this change would be very healthy)
Or I would call for other regulations for rerolls, mainly IP controls and other things using information they already collect
That’d be like IP scanning. They already do detections anyway. But they seemingly only care to regulate it if it’s for a tournament that you can win money from or a clan logo
This is the best thing I can think of, I'd be interested to hear any other clean succinct proposals like this. Dev team could probably implement this very quickly.
U have to think about blitz as a company in general. It is possible for them to do the different regulations, but at the same time the cost is gonna go very high up. So cost r high, they will need more profits, so where do u think the money r coming from? I dont think blitz will do that, just from the cost view. Everything they do much make $ else just forget about it.
The change I suggest costs significantly less than spending a lot of dev time implementing and balancing and maintaining a new system, or tweaking the existing one. All of the current game balance was built around the stats of the existing skills.
Adding rolling stat resets would also be a pretty easy change.
The money comes from cheap fixes that improve the overall game health leading to higher influxes of new players that will spend money.
Another issue, removing credit coefficient?? Then why do we buy premium tanks for? Me personally don’t like to play in normal, I liked modes. Do we earn silver on modes if the credit coefficient is removed but changed to medals?
Wait who said removing credit coefficient
They did but @sly parcel is also confused about what that change means. It's just the system like in the previous unreal tests.
Where it's based on your top (X) credit earning medals where X is a number modified like prem/collector/enrichment status
Do they mean credit coefficients are gone forever in reforged or temporarily in UT4? Because Super Pershing and Type 59 are legit only played because they make boatloads of credits, and soon they will be overshadowed I feel
Credits are earned via medals in Reforged
so all tanks with enrichment level 2 would have the same "credit coeff" in current game terms
Credit Coefficients will not be in Reforged, the earning is tied to medals
This is the point they stated out:
- Reforged will not use credit coefficients, as all credit earnings will be tied to medals.
We can earn only up to a few medals, and two of the medals are from platoon. What about modes? I liked playing in modes
You are confused. The medals are little statistic tracker category things that all reward credits. Modes still have medals, it's not the same concept as in game medals/badges.
Modes r gone in reforge i am ok for a while cuz ik it will be added back after they solve all the issue. BUT if confirm no modes in reforge, i probably left blitz. I dont liked the hard grinding…
Will we see significant buffs to these weaker-than-meta tanks that way they aren’t overshadowed?
And maybe a better question, is this a 100% rock solid change for credit coefficients or is there potential move on the table to be voted on, say at least leave it fixed rates for vehicle specialization: I.e. tech tree = 100%, Premium = 170%, Collector = 140% ?
If it goes based on medals then I believe nobody will play the current high-credit-coefficient tanks they’ll just turn to pure-meta tanks, further progressing lower tier balance issues like a *Defender Mk1’*s place in meta as opposed to the old and forgotten T-54 Mod 1
Fun modes will earn the same credits, tied to ribbons
That’s good news to hear modes will still be available for reforge n earning credits n xp.
Same credits as in…
•pub game Grille 15 do 3k damage = 20k credits earned
•Big Boss grille 15 do 20k damage = 20k credits earned
Or more like
•pub game grille 15 do 3k damage = 20k credits earned
•Big Boss grille 15 do 20k damage = 80k credits (higher damage means high ribbons?)
But I do worry about this a lot because if tank-by-tank credit differences don’t exist it’s going to be purely just whichever tank is strongest and provide no reason to play off-meta tanks ever…
Did you play the playtests? It is the second one.
But I still wonder about the more important issue. If tank coefficient removed. What about the marketing advisement on premium tanks earns more than tech tree due to credit coefficient? I think this would be a possible law issue right in some countries.
What if they live in apartment? Or in same house even???
I did but I exclusively played ratings only
mac address, etc. but "what if they use the same pc"
This is false non meta tanks still have very different playstyles. I enjoy a lot of non meta, non high credit coeff tanks. If anything I think it's the other way around where I would play my non prems way more if they could be enriched easily to the same degree
Old account shouldn't by itself an advantage, that just not helping anyone, no one play the game seriously care about global stat, they care about 30/60 and sometime 90 days stat
Two sides to a coin I guess
But some tanks are severely power crept, T-54 Mod1 is a great example. Nobody will play that tank when they can play a Bourasque and make the same amount of credits using it
The only benefitting party IMO is tech tree tanks because it won’t incentivize buying a premium to make more
Already have an advantage at the yearly anniversary reward.. oh no we shouldn’t talk about this, I’m scared it’s gonna be removed too for unfairness to new account
Moving the goal post I see, we are talking about gameplay adv
I think this is just a seperate problem. Tank balance and credit "balance" shouldn't be a thing. Again I think people have these concepts so heavily intertwined they can't imagine them seperate but you should play a tank because you like how it plays, maybe because it's good, not playing tanks you hate playing and suck statistically because they grind well.
Bad tanks should be buffed, overly good ones nerfed, every once in a while big reworks and shakeups. Credit earning shouldn't factor into this. The mod1 can be buffed outside of it being a credit earner or not.
Why is everyone silent about this?!
PLEASE!!! Bring back the old module system instead of automatic upgrades! It’s one of the most fundamental and essential parts of the game, and it shouldn’t be changed or removed!
There are so many tanks where alternative guns — the more fun ones, the HE guns, or even more effective or higher-DPM guns — are unavailable because they’re considered stock! It’s awful and far less interesting. There were no problems with the module system specifically, so why remove it?
But that’s the problem, some tanks are Specifically not-perfect because they don’t make credits, and some tanks are imperfect because they make a ton of credits but are nowhere near the strongest in their tier. They USED that as a balancing charm to reward players using those tanks even tho they aren’t “the fad”
It moreso emphasizes the problem
Also, there’s gotta be some sort of legal thing as @sly parcel mentioned because premium vehicles were sold at the promise of making more money and people all bought them for those reasons, especially back in the day when it was just Löwe/T34/IS6/PantherM10/AT15A/
@slate grove I like the way you think, bro
My DMs are open any time sir. And I playtest, open to survey groups, whatever lol. Happy to get an @. I can drop you my big list of improvements I have been making.
I remember long ago there was a law case with wg about this premium tanks something and wg lost it then introduced a new concept called collector tanks? It’s rlly long ago can’t remember the exact details, so I hope blitz team would be careful with the stuffs that they r doing now.
I can think of many statisically strong tanks that are prem and tech tree in the relevant tiers. I think you are just holding these feelings and projecting a patern onto them that doesn't exist.
To the second point premiums still do make more money it is in my message explaining the system.
Judging by dev team’s response in the UT4 updates:
- remove credit coefficients from all tanks
- try a rework of some degree of crew skill balancing
Maybe what needs to happen is a revamping of Boosters?
Let’s be real. There was an event that rewarded players with Legendary/yellow-tier boosters and they ended up being worse than blue-tiered ones, but what if there was either
A.) merge purple boosters into legendary boosters for crew/exp/credits to make more credits/experience to counter the deficit of removing the advantages of premium/collector tanks
Or
B.) just increase the ratios of all the current systems
Are we playing the same game?
The problem is once again, certain tanks are left in the dust from certain metas and preferences seen across all servers. An E75TS will rarely outshine a Keiler, a T-54 Mod 1 will rarely outshine an Obj 590, a WZ-111 will rarely outshine an Obj 252u
Certain tanks are just far stronger than others, and as of current there is no reason other than credit earning OR mastery farming to play those inferior vehicles. Removing credit differentials will open the doors to rebalancing the tanks, yes, but until that is made clear to happen this is the big issue and it certainly does exist. Tier 8 tournaments and ratings are the easiest forms of proof to back this up.
It’s an unfortunate reality that tanks for years have been indirectly balanced by
A.) credit earning potential
Or
B.) special matchmaking (OG IS-6)
But modern problems will require modern solutions 😊
There is always the option of balancing like we are doing with Tier X again next month.
That would be splendid if you could bring this up for the team!🙏
Especially for rookie players there’s a ton of fun tier 8s out there to be looked into!
There is no such things, else War Thunder would fail foul of it long ago
I play mostly tier 7 and 8, though right now I really like AMX 50 B
Going to be sad when 50B loses reactive🥲 but I’ve been sitting in tier 8 recently playing tanks I’ve had sitting collecting dust. AMX CDC is a fun little challenge nowadays!
Talking about the strength of the tanks.. yeah if u put dat into the case of 1v1, but people argue it is a 7v7 gameplay.
I can’t say much about the balancing of tanks… because it rlly depend on which viewpoint ur at. In 1v1 or 7v7.
example HT 1v1 u say its test of skill, but the strength of the tanks still matters and I believe equal skill players, one in a weaker tank could never wins the other in a stronger tank.
You shouldn't violate Section 12. Not cool xD
Is there any option to turn ray tracing and dlss on or off? I have an RTX gpu and I remember I didn't see any ray tracing and dlss option in UT 3. I did see the DLAA anti aliasing option.
RTX not supported at the moment
Hmm…interesting..then could it be WOT the one? I rlly can’t remember but at that time it spreads like wildfire within my group of friends..
This is a stretch because obviously it’s just a test
But at the end of UT3 I saw that all legendary OG attachments that were on the American/French/Russian (Commander/Corporal/Flagship) tanks were all set to like 1800 gold or something far lower than 4000 on main game rn. Was this just for testing purposes or is there a distinction to reduce attachment prices? Because I actually want equip these on all the tanks after all the years since they released, but if it’s going to be cheaper in reforged then I’ll hold off lol
Many of the examples you give both are prem/coll have similar credit coeffs and play similarly with different shaped profiles. Like I don't notice the keiler being an massively upgraded E75TS, or 252U being an upgraded WZ-111, The 590 seems to be much better than the mod 1, but otherwise these tanks play similar roles with similar guns and different armor profiles which makes them interesting. I don't find credit balancing being a thing many of the best tanks have really high credit coeffs and many terrible tanks also have terrible coeffs.
I remember on WoT they went to nerf all tank destroyer camo rating, but everyone dumped money on the E25 and the gimmick was the camo rating, so they ended up nerfing everything BUT. E25
Shows my age lol
Like bro forget the WZ-111, play the WZ-110 at T8 and get back to me, and then look at it's coeff. Then put that against the T77 or Shark or something. Tanks that are good are good and if they make lots of credits, even better. Inverse with bad and bad.
There’s another one about the Type 59 and the T26E something I think… then after that, the balancing tank changes on blitz over the years was extra careful on premium tanks, it feels like just touch a tiny bit of here n there n no more.
I think it was related to preferential matchmaking
IS6 on blitz kept preferential matchmaking until they made everyone and everything do -1/+1 instead of -2/+2. Another gimmick T-54 Mod1 followed, and I believe there were a few others like Panther M10. But they all received buffs after the change like IS6 getting the high pen gun equivalent of the IS5/IS3Defender (tho I use the stock gun because the rate of fire is impressive if you know weakspots!) but other tanks like KV-5’s stock gun is trash and unusable in current meta so they gave it a far better option gun. But those tanks received some buffs to be deemed what I’ll call “safe from a corporate perspective” so it’s decent enough to not cause a stirrup in the office haha
However as more tanks fill up the tier, a perfect balance becomes worse. I won’t mention what it’s called as to not get in trouble, but there is a game that involves a certain food container and every time an object lands it takes up a circle and you keep making those circles until there is no more room on the “board”. That’s what’s happening in tier 8 IMO and promises that certain tanks can be viable for a dollar amount might be tougher, hence collectors tanks to loop around it: “well if you don’t like it sell it for gold and buy something better!”
Could b wrong here tho!!
Hahaha, it’s fine. Those stuffs are far long ago in history, it’s extremely difficult to remember exact n recall on the old stuffs. But talking about the past, I somehow kinda missed seeing a MS-1 and Maus toon in tier 10 hahaha or when friendly fire exists.
I fail toon’d a LOT. Team kill many times too. But also doing hill climbs to areas I can’t escape from nor be shot from. And fly glitches!
Ahh… ruined all my stats for having fun back then, Pre- training room era🥲
I do wonder though how ratings battles rewards such as the Fearless tanks will be observed in reforged. I have 3 of the 4… if reforged doesn’t drop I’m PRAYING that they give us one more 3-month season in current blitz to obtain the GSOR Fearless again so I’ll have enough coins to get the Lorraine Fearless (the last fearless I need to get).
But since ratings will be 24/7 and be the concurrent mode to random battles, if the 20k coins for IS6F/25k coins for LorraineF/30k coins for T49F will have increased requirements or if the tanks will just not be obtainable until specific Shoo updates ex. End of every 3 months. Let alone how often ratings points will be calculated to receive the specific vehicle for being top X in the season, like 3 months and then reset, or however it be
That was a false rumour stem from when WG trying to nerfing lfp and/or it lower front space armour of Super Pershing, the community revolt (partly because it isnt warrant) and WG stop the nerf, this was
- on WoT PC and
- ancient history, before Type 59 release so WG hasnt taste the forbidden fruit of OP premium
Commanders stats were almost perfect at the second test, then where they are? Change their style to a real tank commanders, and bring them back. Half of crew perks are useless, and idea of specific buff choice is a good thing
Hello, anyone mind telling me about crew perks? What are they?
These things
They are trained through crew xp and have a certain effect on your tank
Ah, okay. Thanks for letting me know.
For example, faster fire-fighting, faster repair-time, a certain chance to hit one shell with maximum damage if you penetrate 3 shots in a row
I do kinda get why crew perks would be reworked/removed, they're very long to grind, though, I'm not sure what the alternative would be
I still don't understand this obsession with replacing tech tree progression with sets though
I stand by the opinion that crew perks should just be included in every tank. Having them just makes an unnecessary gap between veterans and newbies, while outright removing them without compensation would just result in much worse performing vehicles for the veterans. There's 0 reason to have your crew skills not maxed out, so bake them into the stats of the tanks. Veterans will keep their tank performance level like they're used to, while newbies won't outright suffer a penalty for having weaker tanks.
The difference between veterans and newbies should be the skill level exclusively: the game knowledge, game sense and experience of many battles is what makes them win more over new players, not the fact that they have outright better tanks.
Brother, why are you making simple things complicated.If you are worried about newbie. Its very simple. If you play certain amount of matches like 50/100/150. Then your crew will be maxed.And some of the youtubers also said that too.where is the actual problem man. Specially wot blitz
The problem is that there currently is a straight up performance gap between 2 players using the same tank with the same setup solely because of crew skill differences. That shouldn't be the case. Why should someone with the exact same setup be strictly stronger than someone else with the same exact setup?
Thats why I told you. Make it easier to grind crew for the newbie. Then there will be no mess.
Why make it a grind though? They're already grinding to get the tanks, modules and equipment
Man, you make things complicated. Ohh, I'm worried. Ohh, I'm worried. Is that make sense? warried about what? The gap between veteran and newbie. Make it easier to grind crew for the newbie. Problem solved.Then you don't have to work on anything else. like compensate the veteran players
If you have a problem with grinding. Then make it 10 battles or even lower.
Crew skills are currently part of basically every single WG game in existence. It’s a perk for actively playing the game and earning game experience, I don’t really see too much wrong with that
We actually have the easiest crew skill system of any WG game currently. The fact that you can already utilize credits and XP to boost skill levels means that crew skills are already able to be obtained way faster. While there’s no need to add more skills or more levels, there’s also no need to dumb down the game further.
"Make it easier to grind for newbies"
That's what I'm suggesting. They wouldn't be disadvantage by principle due to the lack of crew skills. Remove them and everyone's on an even playing field with the sole defining factor being player skill
What a nobel idea!!!! So innocent idea. Did you read that Then you don't have to work on anything else. like compensate the veteran players. I'm speechless, man. Keep up. Making simple things complicated. keep up
If you have a problem with grinding. Then make it 10 battles or even lower.
How is it making things more complex?
Veterans won't feel any changes since they already had max crew skills and those will remain in the tank stats, while newbies won't be disadvantaged on principle anymore
Remove crew skills, no change for veterans, newbies are on same player level. That's literally it
The truth about crew skills is, very few of them actually matter in games in the long run. Like here's the stuff that make a significant difference:
- Smooth Turret Traverse
- Camouflage
- Smooth Ride
- Smooth Turn
- Fire fighting
- Repairs
- Capping
Other than those seven skills, everything else is pretty much not that useful. And you can still argue that something like fire fighting doesn't make a huge impact either unless you drive specific tanks that get caught on fire a ton. For the vast majority of the time you won't use that skill, or catch on fire one time a game where you have an extinguisher. Capping is also not a huge difference, most players aren't playing competetive so why bother...
Mentor is more useless now that there are no stock grinds.
Breakthrough, Soft Recoil, Rage, Deadly Accuracy, Close Combat Master, and Clutch Braking are all skills which don't make a significant difference in the vast majority of situations. Turning 5% faster will not make the difference for the average player, nor will hitting a module 7% of the time, or snapshot activating 7% of the time.
Veterans won't feel any changes? Really?? Are you sure of that?
Man, ohh man, God forgive meeeeeeeeeeeeeeee
Literally yes, because the crew skills would be baked into the tank stats.
If you cannot understand this, then what exactly are you arguing?
Please read what others have to say properly
This isn't wot PC or WOWS where crew skills are like make-or-break because they give massive bonuses to accuracy, DPM, etc. They're mostly small boosts that make tanks SLIGHTLY more comfortable to play. The biggest difference between a veteran and a new player is just experience and (sometimes) skill, definitely not crew skills...
Camo is the only one I'd argue that makes a humongous difference in every day gameplay all the time.
Man, if everyone gets maxed crew. Then is it a problem? It seems like. When you talk like that. Wh
I agree on that.
But fundamentally someone with crew skills has an inherent advantage over someone without them.
They can both be in the same tank with the exact same setup, but the one with the crew skills will have an advantage that's unrelated to skill over the one without crew skills.
Do you understand what I'm trying to argue?
Honestly between all the improvements to the new player experience, including separating the matchmaker, crew skills is one of the less important in terms of actual impact, but one of the most important in terms of principle. Because their base principle of ‚lots of xp = better battle performance‘ is inherently problematic and for that reason alone they should be replaced by a more accessible system
If you play 1 battle, then you will get the maxed crew. Is there any problem? Seems like . Yes, we have the people like you.
I overall just don't support the "dumbing down" of in-game economics to make it "easy for newer players". Removing stuff like crew skills, or just stuff that was already done (credit costs for ammo, credit costs for repairs) doesn't exactly open any doors for new players. It open doors to tier X for new players who suck at the game, who are now not punished economically for playing terribly, and encourages them to continue to play terribly at a tier they are not supposed to be at.
Like look at the state of the game now. Battles last barely 3 min most of the time. There's almost zero close games. And a ton of that is due to the easing of economic pressures on the player performance side, where now new players with only a couple thousand games can continuously play tier 9 and 10 with zero fear of losing credits.
There was a very good reason why tier 8 in the original setup was the tier where you stopped being able to make credits on an average performance game. It was designed in a way to stop the average player from continuously spamming tier X games only, and it worked quite well. You'd play tier X then run tier 8 premiums to make money, unless you were really good at the game.
But now we just have excessive tier X bloat with tons of players who have no clue what they are doing
I fundamentally disagree that commanders would have dumbed down the game. Quite the opposite
The original idea of the "grind" is to NOT make it easy for new players. The game has a high learning curve, and it was supported by the relatively difficult economic curve (crew skills, XP, credit grind exists for that reason).
By removing the economic curve, you've just allowed players to advance too fast without getting over the learning curve. That kills the game experience
The learning curve should be game mechanics, game sense, map knowledge, tank knowledge, positioning and tactical play.
Not just a baseline advantage.
For the regular person, 5.5 was disappointing because low tier tanks got removed. For the veteran, it hurt because it just made tier 1-5 irrelevant and allowed players to move to tier 6 as if it's the new tier 3. That's REALLY bad for the game
Ok but crew skills is an economic curve, not a learning curve. You're confusing the two.
Crew skills (and stock grinds) slow down progression through tiers, and stops people from facing harder enemies at higher tiers until they've grinded those items
But now without crew grinds at all, that no longer happens. So people just rush up the tiers and get destroyed. I don't see why those people deserve the same crew skills when they fundamentally don't understand how the game works anyway
If you play 1 battle, then you will get the maxed crew. Is there any problem? Seems like . Yes, we have the people like you.
The issue with commanders is a separate one entirely. I don't think it's bad, but having individual skills / perks tied to them where WG could make them literally ANYTHING they wanted is just asking for stupid p2w gambling for commanders that then synergize extremely well with the meta tanks.
That in and of itself should be the reason commanders are removed entirely from the game. Using real money to purchase a commander with a different set of skills than everyone else is even WORSE than crew skill gap now
Well, this may be a bit of a philosophical issue, but where I stand random matchmaker is random and does not need any economic incentives to make it ranked where it really isn‘t and never was. To me skill based gameplay belongs in ranked and tournaments.
The game economics should have no impact on gameplay and rather provide a grinding and monetisation component where you can pay to progress (or just don‘t). I do not think that players should be forced to grind credits to play tanks they unlocked, the unlock itself should be the hurdle (in the economic system).
Otherwise, battle performance and economics (read: monetisation) becomes intertwined, resulting in pay 2 play or pay to win schemes
Battle performance and economics are already intertwined lol. And they will be even MORE intertwined in reforged with credits being tied to only medals. That's going against your point
I don't agree with that at all. Crew skills have never realistically been a way to slow people from going up tiers
Stock grinds were a big part of that incentive, but now it's not a thing.
While stock grinding, you couldn't grind crew skills. It was an incentive to stay at the tier and grind crew skills to a certain extent before moving up to the next tier's stock grind
Yeah, they always were, but that was being relaxed for the sake of new players and I think going back is a bad idea. And whether you take medals/ ribbons as a basis or base xp, well, does it really matter?
And again to my previous point, crew skills do not make a huge, unbridgeable difference outside of the camo skill
Economics being relaxed for the sake of new players is why we have problems with basic player skill at an extremely high tier level like tier X
How can you demand less ‚dumbing down‘ while also opposing fundamental mechanical additions? These additional factors (which can obviously always be monetised) are exactly what make the game complicated
Posted crew perk clarification, hope that alliviates the fears a bit.
Idk why anyone would have an issue with making the game progression slower for the new players. It's not like we can't make tier 1-8 as fun as the last two tiers. There's no reason for players to have the ability to spam tier 9 and 10 over and over
Also @magic star because the monetization part will fundamentally break the game and make it p2w? Despite all the things wrong with current crew skills this is one thing that hasn't happened with them
I do not think that we have problems with basic player skill in tier ten. I do not think that people taking issue with player skill at tier ten is entirely new, or worse, or has anything to do with economic pressure
I would really love to see stats on this because I highly doubt people would rather play an old tank vs a new tank purely to train crew skills. You might because you know the game and are competitive, but general players? Not very likely. Most people just want to play a certain tank they like. I have never once heard of people specifically stopping their tech tree grind to get crew skills.
Personally, I am all for revamping crew skills provided it's done right. I've always said that crew skills provide too much of an advantage to veteran players
Bruh. The average player at tier X used to have way more battles on their account on average than now. Would you like to see some data from blitzanalysiz?
It's a direct result of economics being made easier. People rush to tier X without too many obstacles
You could say the same for premium tanks. We already have a significant p2w component that most refuse to acknowledge because WG manages it reasonably well (most of the time). Why should it be any different for commanders?
Ok, but which skills provide too much of an advantage? lol. Turning 7% faster or having a random couple % more chance to activate an "ability" isn't the main thing making or breaking the game. It comes down to the player skill and tank differences way more than crew skills
The only skill that makes a big difference consistently is camo. Everything else can be worked around
WG manages premium tanks reasonably well? You mean like the fact that comp is now all tier X premiums with no tech tree tanks in sight? Yeah. 7 116 F3s really showing how well that's managed lmao
And now with Felice, it's the same story
I can agree with the economics part though. Although I am happy with economics right now. I would prefer that we use more skill or experience based approaches to slowing down progression rather than purely economics. But in a way your economics is a result of your skill too
I actually don‘t doubt that. I just don‘t see the issue with that. Like I said earlier, I do not agree that tier ten has any claim to providing high skill gameplay (and it never had). Even if players are nowadays worse (which I actually doubt given the abundance of resources and the ‚old wisdom‘ being carried around), that is not an issue.
That‘s what you need to expect with random matchmaking
You are burying your own argument with this statement. Why would commanders break the game that is already broken by premiums?
I mean the economics part is fine, as long as we make gameplay fun.
Wot PC handled this way better than we did. Instead of removing options for players like derp guns or straight up removing half the lower tier tanks, they instead focused on removing redundant modules and making stock grinds way way way less painful than before.
The focus should be not on removing tanks that "grief" new players, but rather alleviating stock grinds, making lower tiers better balanced, and that will automatically slow down players and reduce the amount of complaining because they can enjoy their time to a Grille 15 without being stuck in a 20kph St Emil
Part of what really motivated the heavy tank buffs was that there was originally just an epidemic at tier 7 with the Dracula and Helsing.
To make gameplay fun also means to reduce griefing
I'd rather have one thing be broken/p2w and not both? They're separate from each other lol
I'd rather not have either one, but having one isn't enough? Why give WG the chance to do that to commanders too
Like recently Ubisoft reported a drop in revenue from R6S because of an increase in Cheaters due to making the game f2p.
Clearly griefing has a massive impact on player satisfaction
Either balance is a lost cause, then it does not matter anymore, or it is not, then you can trust it to handle a further layer of complexity. It‘s not like tanks are made of one stat only, adding additional active and passive abilities (like it‘s already happening) doesn‘t fundamentally change the balancing setup
ok Cheating is very different from literally playing an existing tank in the game though. And the existence of derp guns at tiers 1-5 is not even close to griefing. It's why I put it in quotes.
It makes no sense to remove those derp tanks from lower tiers when they exist at higher tanks anyway. Players gotta learn their tanks at some point, and better they do that at tier 3 than at tier 8 running themselves into an ISU
In individual games? No it doesn't make a huge difference. But I bet that over a gaming session it is the difference between winning and losing at least once, and probably more.
The fact is that veterans are already better at the game than newbies. We don't need to give veterans more advantages. And like you said, it isn't that big of a difference so it shouldn't matter.
Imo I think it's just bad game design when games just flat out give veterans an advantage. Veterans should have an advantage by having more choices and customization. Not just flat out getting buffed
I am sure a new player will appreciate the difference when they are casually farmed and don‘t understand what‘s even going on
Lol of course it changes the balancing setup. Commanders with extra skills are always worth it over commanders who do not, especially when synergy comes into play with the vehicle.
Look at special ship commanders in WOWS. Some of them, like Sansonetti, make a HUGE difference to the ships, often making them go from underpowered to very strong
so would you rather have them be casually farmed at tier 3 or at tier 9? Let me know the answer. Because it will happen sooner or later and you gotta make them learn via dying
That‘s a question of balance. As I explained, it‘s another factor to count in. We already have active and passive abilities and commanders don‘t change that
Trusting WG to balance and not make something p2w is like trusting them to release a new feature without technical bugs. It's not gonna happen lol
I mean if commanders really were Ragnarök for the balance then the game would have gone down with super consumables already
you mean like each tank has individual crew skills?
You do not understand what I am trying to say. I do not say that 5.5 was a good idea, what I am saying is that providing players with setups that extremely outcompete everything else is a bad idea. In fact most new players low derp guns, even more so than griefers (who tend to prefer op tanks)
No, not at all.
I'm sayong the currect crew skill is simply applied by default at max level for everyone. Veterans would feel no difference while newbies won't be disadvantaged by default
Honestly I just wish wargaming would implement an extensive and thorough in-game tutorial + guides. It would solve a lot of problems I think.
The issue with commanders is that active and passive abilities don't tie currently to any person. It's for all tanks, equally.
When it's tied to commanders, they begin to synergize better with some tanks than others. That creates HUGE imbalance lol
We already can't balance an entire tier through reworks without something being really strong. Why should I have any faith that we are going to balance an entire OTHER system of things.
Crew skills should just stay how they are. Again, outside of camo, its' not a huge difference, it's something nice to have for playing the game regularly, I don't see an issue
Honestly, overall reforged is a failure. They're trying to fix things that aren't broken and nobody asked for, like the UI change lol
how are super consumables and commanders related lmao
Your initial statement is outright wrong. Super consumables, emergency track, dead crew, autoreloaders, autoloader, and so on…
Commanders are not a separate system. You still play one tank in battle that focuses all abilities and stats
this is way more helpful than removing fundamental things from the game to make it "easier", because it never gets easier for new players. They'll just get rekt somewhere else.
Like look at what 5.5 did. It essentially moved tier 1 up to tier 5, and guess what, it also moved the SEALCLUBBERS up to tier 5-7 as well. There's entire clans of people on EU that only play T1 Heavy and BDR to sealclub, and don't get me started about tier 7.
Looking to solve the problem by removing obstacles rather than letting players learn is a bad solution
Just because it looks separate and because it‘s dynamic (like superconsumables) doesn’t mean that it actually is separate
Yeah but what skills a commander has heavily influence what tanks they get played on. If I have a commander with a sniping skill, they're going to be really good on a sniping tank, and vice versa.
That calls into question another round of balancing where changes in commanders might make them good for different tanks, or make tanks good / bad entirely. That's an entirely separate system of balance.
Like there is a very likely scenario where a premium tank is mediocre but made extremely strong with a premium commander. Then what do you balance, the commander or the tank? Do you trust WG to make that decision? IMO hell no.
commanders can be sold like premium tanks and super consumables cant?
like people are afraid wg will sell overpowered commanders for money
you cant buy super retcal for your 183 but you could buy a commander that gives you an accuracy buff in the shop eventually
Yeah. There's really no reason not to make more in-game guides and tutorials, especially with UE5 now. They have the tools to do it.
lol don't even get me STARTED on superconsumables. That's another tumor in the game that needs to be removed.
Superconsumables need to stay in mad games and fun modes, and not be in regular matches. I can ping about 50 people right now and they can tell you to your face why superconsumables need to not exist
You can sell premiums with superconsumables for money. Cheers to the tournaments
I think I see what you mean, but then what would you be compensated with for already having a trained crew?
as if this isnt reason enough to not add commanders
Superconsumables can absolutely be busted, regardless of whether they are free or paid for. We already have massive issues with superconsumables and mechanics being put on premiums to sell them.
Look at just how many premiums are being introduced with "speshul mechanics" to sell them. It's ridiculous
Yeah, I mean this is the whole reason why we now have balancing by super consumables. And balancing of equipment. These are all systems that work dynamically. The only real ‚innovation‘ with commanders is that you now also need to grind the effectiveness
the only thing is, WG at this point hasn't been making up a bunch of new superconsumables,so at least the advantages are set. WIth commanders, there's no telling what skills they might dream up right now that will break stuff in the game
I refuse the argument that commanders are a fundamental breaking of the balancing behind the game, not that it‘s bad for balancing
Well, we clearly do NOT have systems working dynamically in the right way. Otherwise, there wouldn't be a bunch of issues with tank balance in the game.
Like, it's almost 2026 and we are still buffing and nerfing LT armor. We don't even have the capacity to get that correct, and you expect them to get superconsumables, special mechanics, AND commanders to balance together? Don't kid me
they should increase the difference to discourage rerolling actually
Theoretically you shouldn't need any compensation, since nothing is changing for the veteran.
Only the newbies wouldn't be lacking behind anymore.
That just increases the fundamental gap between newbies and veterans even further, which we're trying to mitigate
and it discourages smurfing
No. That'll still happen regardless
In my opinion you can‘t get the balancing correct. The system is way to complex (even without provisions, consumables, equipment, camouflage and crew skills). It‘s like predicting the weather for the next year
You can only make ‚updately‘ forecasts based on the performance stats you gathered, and every dynamic component just makes it harder to get right
Then... let's not make it harder to get right, by introducing unnecessary "mechanics" to the game.
Superconsumables shouldn't have ever been a thing. It was a carry over from mad games abilities, and now look damn near every single tank has them. They won't even SELL a tank or RELEASE a new line now without a superconsumable, superprovision, or some sort of speshul mechanic.
That to me is a huge issue. Why can't we have regular tanks with single shot guns? Are those just archaic now? Isn't that what like 90% of the game is based on?
The balancing isn't supposed to be "correct". Wargaming is working with a shifting meta idea. Different tanks get into the spotlight and that gets changed over time.
It keeps the game fresh in a way that doesn't require adding new content.
im not saying they will fundamentally break the game but i dont see adding them as worth it
the risk of them increasing disbalance is higher than whatever reward they might bring
Well. I can agree with that argument. Even if I find the thought exciting to break the game in 20 different ways due to the liberty of using different combinations of modules, consumables, provisions, equipment and commanders
Yeah I know, "balanced game" is pretty much an arbitrary point at this time. But I still completely hate the way WG does these rebalances because in the end it always just points towards the same direction.
I also really dislike the continuous "let's change everything" balancing. I left the game for one year and came back and everything changed and a bunch of tanks had new mechanics that I had to catch up on. Why is this even a thing lol
There needs to be more standardization. Why would I want a tank to have some garbage like 375 alpha
wotb was most popular without the shifting meta policy
Change is good.
No change would make the game stale.
And frankly it could be argued that the time between this rebalance of tier X and the last one is too long. Players have been complaining about it for a while.
cant wait for leo1 turret buff and dpm nerf next year to make it more fresh to play
That'd fundamentally change its playstyle. Those kinds of changes are very unlikely to happen
Super consumables is a nerf to the tank because it should originally have that statistic instead of having the consumables. A nerf to the original statistics n give it the super consumables just feels meh, because as a whole game it should somewhere be that stats n not for a few seconds
Three major items I have a huge issue on with "rebalance everything":
- Alpha changes. Why are these a thing? Just leave that alone. A 120mm gun should not vary from like 360 alpha to 440. That's ridiculous and just makes it way more difficult to manage which tanks have what. With max rolls, it's even more ridiculous. I don't even know what the maxroll of a tank with 410 alpha is right now.
- Swapping special mechanics and consumables. What is the purpose of this? You release a "mechanic" that is tied to one entire line of tanks, then immediately give it to 4 other tanks in the next patch. If a tank line has a speshul mechanic, just leave it that way. I don't want a tank line known for a mechanic to suddenly be distributed to everyone else like it's candy.
- Rebalancing literally EVERY vehicle, no matter how small the changes are. Like, at that point just don't touch the damn thing. 5M of viewrange this way and that is so stupid, makes little difference, and only done so WG claims it's been "changed". Like wow guys, we decreased shell velocity on HEAT by 10m/s.
Also, we are reaching the point where some tanks are just ending up in spots way worse than originally. Look at where the 50B is now. And the T57. We've made them "meta", and now changed them to a point where they were worse than they are originally. That's an absolute joke to change a tank then change it back to a state where it was worse than before. If my 50B goes from 3 to 4 shots back to 3, why even bother with having the 4 shots lol. 4005 was the same thing. That change did nothing except make the tanks both useless and toxic
Unless your name is FV4202. Then you get repeated buffs to the HEAT gun, and now has tons of turret armor
HESH being an "alternative playstyle" on that line is just awful
Overall, I'm of the opinion that tanks should mostly stay where they are. They should make small tweaks to the tanks that need them and leave the rest alone. The focus should be on interesting new content, not swapping old content. It's a super lazy way of balancing.
At this point, WG just leans on superconsumables or new mechanics as a way of introducing new tanks with mediocre stats, while shuffling tier X once in a while. That's neither interesting nor fun. It takes away the nostalgia of playing an OG tank, while also takes away the excitement of discovering a new tank.
I don't want my Leo 1 to be a different tank every single time I go back to it. I play Leo 1 cuz I want to play leo 1, not some psuedo sniping light tank-esque thing with 3 different abilities that keeps rotating every season.
Nor do I want to discover a new XYZ tank and just get disappointed because it's the same as the old tanks but with a mechanic that gets old after 3 games
I dislike the idea that blitz team have is: nerf the popular tanks n buff the unpopular ones to be loved. This idea itself is wrong, each tank should have each uniqueness to it, with that then u balance it by making the uniqueness style of the tank dat no other can replace it. Even if so, there would be other issues. Dat would be a better way.
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variety and gives wargaming more tools to balance with. They can fine tune more instead of being locked to the same damage output.
I don't understand your issue with maxrolls. They're just the alpha * 1.25, that's it. -
while it removes the uniqueness factor, it's simply another balancing tool.
I'd rather them play with this stuff than keep it locked to one specific branch and later justify it as a reason to keep the tank weaker. -
again, freshness and fine tuning.
Small changes may not seem like much, but overtime these changes can build up. Some tanks only need small tweaks. If ever tank has a massive overhaul, I'd argue that'd be way more problematic. -
50b and 4005 had the shell amount changes many years ago at this point. You're arguing that it's pointless to change it again? It's been this way for a very long time now and changing it is completely justified in my opinion.
Of course in the end I'm just sharing my opinion and you're free to disagree.
I also recently heard that WG was pushing for superconsumables because they were "underutilized". I think part of that has to do with these balance changes lol. Like a good 75% of the playerbase at least has zero idea that the changes are even taking place
I for one marked my 62A without super speed boost, simply because the game never told me it had it. Like, I'm not going to go through all my OG tanks and check equipment slots for every single one of them to get them "up to date". That just shouldn't be a thing
Superconsumables should be removed off of all tanks that never had them since release, and everything else should be balanced as regular, normal tanks. I'm tired of having to memorize what consumables XYZ tanks have to fight them, and this includes the speshul mechanics and whatnot, especially with despot and tracer shells where you won't even know until you're hit with them.
Those items should be a rarity that define only certain tech tree tank lines, and not given out to random tanks every year like some lottery
Anyways, that's super off topic now lol.
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Can you do that kind of math in the heat of games, facing several tanks, in a matter of a few seconds? Most people can't. There's 3000 ways to balance tanks without changing their alpha, and with alpha RNG, 10 less or 10 more alpha is like, a nothingburger.
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The uniqueness factor is what makes the game fun. And justifying it as a reason to keep the tank weaker just means superconsumables are the issue, and not the tank balance.
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"Freshness" should be from new content, and not rebalancing old tanks. That's what new content is for. Fine tuning can be done and that's alright, but very often WG just keeps buffing and buffing and buffing a tank until it's too strong to ignore, than nerfs it into the ground and that's kind of it. Look at TVP and 113 G FT as prime examples. Those tanks got multiple small "tweaks" that added up to make them overcooked, and then they were overcooked, so now they're undercooked. Just makes no sense when you could have tweaked them to make them balanced, then left them alone
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Yeah, and the shell changes did what exactly? Dumbed down the tanks and made them yolo harder. So the fact that now we are reverting these changes after years, while the tanks themselves have given up a ton of things for it (accuracy, mobility, armor) and those aren't coming back, that's ok to you? lol
Well I'm going to take any further discussion to tank balance or secret chat. This is kind of going the wrong way now
In terms of crew skills, I suppose if a dynamic system is out of the question then all that really remains is a static system (like now) or no system at all. Either way, if the system is not meant to worsen the gap between new and veteran players, it will be effectively irrelevant
And what about T8 which is basically the second most-played tier? 🤣
But I agree, big changes are often necessary (like this one... there are too much 1.2k-1.6k-burst barrels...)
Tier VIII, and all the other tiers should get some balance changes in my opinion. I'm a big fan of numbers and stats, so I'm always excited to analyse upcoming balance changes.
Players had been complaining cuz the last rebalance was tragic
Exactly
Really? Did you play Reforged? In the reforged VK90 & XM66f both got ammo damaged, specially XM66f twice in a row. XM66f ammo can easily get damaged in reforged but in regular blitz, it won't. I'm 100% sure, you also notice that the ammo+ module get easily damaged in reforged. Which is making normal gameplay experience worse. That's why I'm against removing the crew. Give every player max crew. If everyone gets Max crew, what's the problem? I didn't see any problem.
Okay, so you DO agree with me then?
I was arguing for a level playing field by giving everyone the equivalent of max crew skills.
You are also mistaken in the fact that ammo, and any module, durability is tied to crew skills in any way. They are not.
I suggested this earlier, what if new added items were brought to the game in the form of “Crew Exp Books”, similar to how WoTPC has the big crew exp journals to train crew perks per specific nation. Albeit instead of making it by nation, maybe it by tank type.
Example. If you get to Battlepass level w,x,y,z (free battle pass) you’ll get some of these books and each can have different training values. Maybe 250-500k crew exp depending how far in the battlepass someone gets. (Or straight up make it easy to get via maxing out the Daily-Missions boxes). That’ll allow significant jumps and it’s then up to the player to max these skills out in the order they want… smartest choice to level them up evenly because levels 5-7 get a sharp spike upwards in terms of exp needed to satisfy one level. This could replace some random boosters or free exp certs. In fact, think of it like a big free exp cert but more easy to obtain and specifically for crew perks
Additionally, maybe revamping current boosters (or at least crew ones) would help. My ideas are either:
A.) allow purple booster’s to be combined to make legendary ones which will bring in HUGE exp benefit. Especially with game modes that have multiple lives usually bringing in more exp. *plus, there were yellow boosters that people somehow got but had less value than a blue booster… just bring it back and make it super useful!
Or
B.) just increase profitability of all crew exp booster levels as of current
It’s a disservice to the veterans who suffered the grind of crew skills, and it’s one of the many things left that promotes a struggle-to-get-better mindset to make the game challenging in a way. No new player gets to suffer -2/+2, the imbalance of vehicles in the past as premium ammo did full damage, fail platoons ruining matches, uneven matchmaking in terms of researched tanks within a battle, having no streamlining of modules on tank research, crew 50%-100% being removed, etc.
There’s so many of these things new players never experienced and for many veterans having that little “I worked my rear end off to get here” advantage is all that a lot of us have left from blending in besides some bogus avatars and a Concept 1B maximal camo
But why do you want a fundamental advantage that is frankly unfair?
Is it not better to have everyone on a level playing field with the deciding factor being player skill?
I would say so, however the amount of people who have spent real money on gold to be used to convert tank experience to crew experience there wouldn’t be true compensation unless the compensation was a boatload of gold
Even I used gold & money to max out some of my perks, and if the compensation method was “here’s 200 gold for each skill maxed out” I think that’s a huge slap on the face, but I don’t thing WG would give the true gold-free exp convert value back to all those players as it isnt (could be wrong here) possible in my eyes to see who did and who didn’t use gold to max out skills
That’s gonna be the big disconnect. I mean, I don’t recall people who spent gold to get tank crews to 100% getting compensation, and I think this will be a bigger uproar than that😬
if it was 1000% free to grind skills with absolutely 0 monetary jumps possible, I’d say remove it, but due to monetization method I can’t get behind the abolishment
If everyone gets the max crew skills. I have no issue at all in terms of level playing field.
Which is what I've been arguing
What about that
Is it unfortunate to those that spent gold or even money? Yes, but it's a change for the better of the health of the game
That isn't reduced chance of being damaged.
It's a reduced penalty of already damaged modules
no it doesnt. u sounds u got paid by wg. people spent time griding for the xp. and then all of sudden it will be taken away
For a fair level playing field. It's a fundamentally flawed system if one player has an inherent advantage over another not due to player skill level, but due to their tank being stronger than the opponent's, even though it's the same tank with the same equipment
I would say maybe they can do some cool event for those who are losing their veteran booster
Some ideas:
1.) like the event with Sheridan/T92 having missile you had to fight a combined 500 battles before the missiles were removed and you received a special camo “Icey Comet” which is no longer accessible to flex. This camo (whatever identical in feature to Ivey Comet, not icey comet itself) would be available for all tanks. Make it based off of having all crew skills at certain level. Like if someone has all perks at level x they get n camo for all tanks
2.) make a new special camo set for exclusively those who have all skills maxed to 7. For example, how there’s “True Devotion” many people who were playing the game years ago when the weird M60 randomly dropped to people, if you had a lot of games you got that camo. Maybe just a special one for those veterans who dedicated a lot of time, and make the camo something people will actually use too!
3.) instead of special camo patterns maybe just a free tank in general? If someone has all skills to level 7 they get a free alpha predator cert; all skills to level 6 minimum, free tier 9 tank; all skills to level 5, free tier 8; etc. that way everyone can at least get a vehicle obtainable based on how much time was put into grinding… PLUS this would be a good opportunity to use that special guaranteed-reward whatever they added to crates to ensure you get a non-duplicate item before getting a duplicate ONLY if you have everything… but make it so everyone can get a tank they don’t have already from said certificate, and if someone has them all per respective level then give a dupe of something
Those are in my opinion extremely generous rewards, especially the last one
Yes, but for how many veterans would consider leaving after feeling deserted, I think WG could at least pull through one time for em and these would be easy to roll out IMO
If you're leaving because now there's less of a gap between newbies and veteran players for the sake of fair play, then you do you
no it doesnt. it is not about that. people grind the heck out of it to get to that level. and all of sudden u just want to level the playing field to accomodate new player/or those who are lazy enough to grind for it.
those who have had spend their time to grind the xps to the max were once a new player too..
So?
50% crew used to exist, that's gone. Were you against that too?
of course.. imagine grinding as f2p player on e75 using stock 105 gun. with 50% crew levels bcoz some couldnt afford to buy premium tanks to grind for credits
I don‘t have to imagine and I am glad it‘s gone
Well moreso for yet another major change and no compensation. That still has some in the community riled up still. And those are the majority of your cash-cow players making rerolls for comp scene and dumping boatloads of money anyways every year to get the new very-strong-comp-meta winter tanks. Ratings used to be really fun back when players were forced to get 100% crew on everything before they can even enter battle because now it’s lawless; players with no experience can jump in ratings and ruin a match because they free exp’d their whole way in a tank, but don’t know how to play it, and unlike pubs people in ratings really care about getting top ___ to get a free tank, but made impossible because they were stuck with Player_#### who didn’t utilize training rooms to improve or other means like watching CC’s videos on how to play some tanks. It’s just another door opening to bring “acceptance” to new players, but will ultimately fuel the fire that many people have against those newer players in-game. Ratings needs a matchmaker reform anyways lol
not to mention the horrible pre buff 128 on e100. it was goofy and super horrible.. nowdays new players can just simply outrun and outdpm most of the heavies because u dont need to grind for crew skills and the tank is pretty much in a complete form
Ratings benefits from every player that plays it, because currently there are too few players to make the system work. If you gatekeep most bad players from rating, then the bad players will necessarily be matched with higher ranking individuals for lack of options
yeah, and then u have some overpowered premium/collector tanks being sold to every wallet warrior..what a joke
On NA server there’s no issue with too few players for reworking it. But once it becomes main system in reforged 24/7 it certainly can and should be reworked. Ratings was a place people could fight competitive battles and you had to earn your way in.
At this pace, next thing you know every new player will flood the competitive scene in major tournaments
There is a level of “gatekeeping” that seems necessary, in favor of both parties; for good players, it allows a match to feel genuine because of high skill enemies to fight and games tend to be a little closer than in random battles; for bad players, it allows them to cycle into more skill appropriate games and prevent them from quitting due to always seeing those top 8 clans dominating. It’s player retention at both ends
I am talking about the system at large. I am certain in NA the situation is even worse, but generally the rating is not representative of the skill because too few people play ratings and those who do play it play too infrequently (meaning the matchmaker is quasi-random)
That’s the one major flaw in Mariokart 8 online too. You’ll have a normal race with people having 1500-7000 rating (whatever their system is called) and then one dude with like 18,000. At that point everyone knows who’s gonna win that race due to high jump.
The one thing in ratings that is messed up is it goes solely off of rating value averages for the team. One team could have 1 6K player and 3 2K players for an average of 3k on the team, and the enemy could have 4 3K players for an average of 3K. It’s just unbalanced farming at that point.
But for many high ranking players since about the 2nd week all the way until start of November the games were predictable matchmakers with people of similar skill on either team plus 2-3 Rando’s fluctuating around. It’s only once you have polar-players like the few that are at 7K and 1K respectively that won’t get into matches easily anymore
But a problem is that you can have a really bad player like 30%winrate 500 average damage obtained a rating of 5000 due to battle-spamming, and have a 60% winrate player with 2.5k average damage get 3000 rating. On paper the rating is even but the skill isn’t. Hence need for reform
Name 1
I can name multiple (T95E6, Carro, Felice, Lion, Super Conqu, 116 F3)
Your stubbornness to remove sets and keys even after 3 iterations of Ultra Test is just astounding, players have said countless times that this not a needed and wanted feature but you keep on forcing this concept. According to your post "At this time, the developers have no plans to remove sets entirely. However, we are exploring ways to increase the number of sets that can be opened without keys.". Why is this even a thing, "exploring ways to increase the number of sets that can be opened without keys" this wasn't a problem before Reforged, now you are wasting resources for problems you created. Clearly you are just doing do this to add another monetization feature in the game. Tech trees are so easy to understand pick a tank you want save xp and credits to progress that is it. There is no need for sets and keys just stop wasting everybody's time. Also you contradict yourself when it comes to caring about newer players, sets and keys will not help lessen the disparity between them and veterans you will only force them to buy stuff that previously didn't exist. You keep on harping how crew skills is this and that, when in my opinion it's balanced and only needs a few tweaks. Compared to the situation on PC before crew 2.0 was released where veteran players sometimes had 8 to 9 skill crews on their favorite tanks compared to newer players who were only grinding 1 crew skill now that is unfair. I believe crew 2.0 balanced that out where there is a hard cap to skills like we have on current Blitz. I'm an 11 yr veteran player I have all my crew skills maxed it took me years before I was able to finish them all. I wouldn't be against the idea if you were to let's say reduced the xp required to level up skills to help newer players get there faster compared to now or something along those lines.
"Reforged will not use credit coefficients, as all credit earnings will be tied to medals." You clearly said Reforged and not UT4 so for a player like myself who only plays game modes now, what does that mean will I not earn any xp or credit at all since medals currently like High Caliber and Ace tankers are only available in Randoms and Ratings. This is a massive change that I feel like is just being swept under the rug. There are levels to this if your previous statement means no credit coefficients then what is the purpose of premiums and collectors?
Lemme say this, Binu mentioned earlier that it’ll go based off of ribbons which are easily acquired in game modes. Example, if you heal someone a ton and get a gold level ribbon for it it’s gonna give good credits
However… the crossroads on my approval of this is as follows: it makes sense to standardize because some tanks have 100% profitability and others have 85% or 120% for some odd reason. I can understand mineralizing that since those miniscule changes are useless and have no reasoning to support why’s. BUT… tanks like Type 59 and super Pershing have very high credit coefficients and people play those tanks mainly because they print credits like the U.S. Mint making dimes. Those tanks being leveled out to any other tank is kinda killing the point of buying a certain tank to print credits. Yes, it’s important to balance tanks, but if some tanks are dedicated to be super strong and others dedicated to print credits like no tomorrow, why take the 2nd tank’s specialty away. A balance change for tier 8 could occur, no denying, but idk how I feel about it since people spent real money on specific tanks solely because of their high coefficients
What kinda fent are we on cuzzo 💔🥀
Okay thanks for clarifying that ribbons actually work. Honestly it's just a slippery slope for everything regarding this. They already screwed people who spent real money on buying tanks whether it was due it to it's high credit earning or because it's really good, when they introduced collectors. People were under the impression initially that premiums can't or rather won't be nerfed because people paid for it which is still the case for WoT PC. In Blitz they went around that by just straight up changing Premiums to Collectors whether people see that as good or not is up for debate.
Exactly. I wish they didn’t make the trade off of “we’re going to backtrack on our promise of never-nerf-a-premium but making them collectors, but at least you get gold if you don’t want it anymore and sell it!”. It works in some cases but like, if you spend real money on a tank and it gets converted and nerfed so you sell it and get gold compensation for something 2-3 tiers LOWER than what you bought then it’s just not preferable to many players and they don’t care Sadly. I would say the PC equivalent is that tank trade in system where you just pay a little more gold to get an equal tier tank, but they won’t adopt that here they already went autonomous with their handling from PC’s handling of the game
Let’s just wait for UT4 to be released and give the feedback to the developer team, most of the time I feel chatting it up here might not be as effective as straight to them in survey. No old games will die suddenly, it’s always more like adding straw to the camel’s neck until the last one that breaks it. Every change have its pros n cons, there’s way too much issues to be discussed….
I thought it was the camels back? lol
Yea I agree but good to at least plant the seed in here first so players and devs know the speculation-induced expectations for UT4 and further from that knowing what the outcome is to compare it to. Like seeing “hmm we adjusted this and people went from very upset to indifferent on the changes afterall. That’s a step in the right direction” ya know? Guess we shall see once test drops!
Just fyi, the premiums can never be nerfed statement isn't actually a thing. It's a player made up phrase. Anything in game, including premium and collector tanks, are subject to change. That means they're able to be nerfed
I rlly dunno how many old veterans are left in this game and could make an enough noise for the UT4 survey response. In APAC this year when reforge news is out, from my observation, there are lesser and lesser players. Most players I met r kinda new to this game like about 2021 or even nearer. For game modes, there’s never once in the past that I needed to wait for 40 seconds in a hot tier like the 8 to get into a battle, it’s always instantly into the game. Then for recent month, like UT3 times n after, WOW very rare toons for tier 9,7 in modes like 10v10 n 5v5, tier 6,5 just dead for toon. In the past there’s always be toons in the colder tier. Then at the late night hour (sleeping time) I’m not able to get into a battle for tier 5 n 6 in modes due to not enough players. This rlly never happened to me in the past years. So good luck for UT4, I don’t know wut to say…
Sure technically that is true that WG can do whatever the hell they want whether people like it or not. Because at the end of the day all the assets us players have in-game is theirs. We are only renting the license to play. You can say that it's a "player made up phrase" sure that may be true but it doesn't change the fact that when the Chieftain MK6 was still a "premium" every change made to it was a buff and only when it was changed to a "collectors" that it then received statistics that made it worse similar to the 121b. And although WoT PC is a different game the only time premiums ever received a nerf is during testing and not when it is actually released for the public. Because when they nerfed the Type 59 and Super Pershing people did not like it because why would you like a lesser version of something that you paid for right? Because back then the game just released and they still actually cared whether people liked their product or not. But then again it's their rules and I'm just another player right? Who cares what I think?
Yup this is why I’ve slowed my purchases with this game because the audience they handle today is far different from the audience we were a part of back years ago. It’s become normalized to sell overly strong tier 10 tanks and even tier 9’s when back in the day it was about selling tier 8 as a maximum for tiers of premium-esque vehicles. Aside from the fact I need the $$ for expensive car parts lol
The only thing I’ll give credit to them for is that in UT3 the equipment, specifically the bundles you can get for most American/french/Soviet tier X tanks was dropped to 1800 instead of 4000. Specifically Commander/corporal/flagship. I don’t wanna shell out 4K on each tank even tho I already have lol
Oh you mean the attachments yeah I don't really spend gold on that and when we got the Major Breakthrough Attachment that's the only one I use on most of my tanks. I really used to try collecting tanks but ever since a couple of years ago they made it really hard to try and keep up so I just save my gold and buy what I need. I don't really gamble since I'm very unlucky. Btw nice True Devotion camouflage I didn't get that back in the day along with the M60 because apparently in their original pop-up message it was a reward for loyal players which according to them I am not. The only camouflage that I truly want is that especially since that was one of if not the first camouflage that you can put on any tank that you have. Especially back in the day when you had to resupply your camo after every match with credits.
Correct, and great eye! I still wish they dropped a unified list of requirements as to how people qualify because I’ve seen some people with it that had 300 games on a Player_### account and had the M60, while some players with far more battles and better stats than myself never received it haha
I’m sure you’ll appreciate this camo too then:
Winter Celebrations was my absolute favorite camo. And it was purchasable per tank for credits… wish I had more to buy it on all my favorites but only got it for the IS7, type 59, and a bunch of low tiers
Good morning, are you still talking about the announced talking points from yesterday or has the conversation shifted to other reforged-related topics?
Ok so if credit coefficients are removed, this means all tanks incl. premium etc. will earn the same before the effect of medals? Is this correct?
And if there is no change in fun modes, that means credit coefficients WILL be in effect there?
We do not intend to release all the info about how the sausage is made. Fun-modes has ribbons
The credit coefficent clarification made it even worse. You should make a proper post about credit earning and coefficents for techtree/premium/collectors
We will not nerf your credit earnings.
I figured but this wording is not really helping lol. Or are you saying in the future you will get rid of coefficents entirely instead of what was shown in the UT
What was shown in UT is still in the game. If you're talking about this. It has been tweaked afaik, but you'll see in UT4
ah k. So the "NOT use credit coefficents" is a mistake? since there will be
when will the ultra test open again ?
Current state WoTB if you play ratings mode you gain more credits and experience than a random battle. As Ratings will become the main 24/7 mode (as far as I remember hearing), and now there are changes to be medal dependent, will rating battles lose those benefits of extra credits and/or experience from just the raw multiplier?
I know the message was put out but since ratings will be fulltime now and isn’t really a fun mode (to the sweats anyways lol) figured I’d ask!
Another question is by tank filters do you mean by sub-classes does that mean like one team having E100/Maus/VK72 versus concept 1B/super conq/AMX MLE will be entirely prevented? By balancing certain attributes spread to teams
I.e. balancing amount of “super heavies” & “mobile heavies”, or TD’s with with high alpha vs TDs with high dpm, light tanks with certain abilities , brawling medium tanks vs unarmored medium tanks, etc.?
I know it says “not priority” but knowing what your ideas were with that topic would be nice so we can speculate!
Yeah and until the end of Blitz I will still be pissed at how they did that. All I asked for was transparency if they just went out and told people why some got it and some didn't then I would have understood. But as usual no response and what's funny is back when the forums were still up there were a couple of conversations there where WG said that the M60 will never be sold after that. Clearly that was just a straight up lie. These 2 camos are one of my favorites ever too bad it was just a one use thing. The first one was for Dunkirk and the second one was for the tanks that you got 9 equipment slots during the whole garbage spare parts thing.
I thought premiums originally weren't going to earn more credits?
Just re-pinging this since it’s relevant for Binu to see and potentially answer tomorrow
We definitely need an armor inspector in the game. 
why are those so bright
Here’s a question. If the new Ratings Battles in reforged exist and brings new levels to ratings, will the current “grindable” ratings avatars be abandoned/cease to uptick upon wins in new ratings, or will they continue to uptick with respective league wins IN ADDITION to new avatars made for those newer/higher leagues?
Do you guys plan to add reload sounds like in wot pc for reforged? Or maybe even for current blitz just in a later update
I hope someday
one of d reasons why I’ve been wanting to install mods but can’t cuz I’m on ios
id' like to see a new sounds of shoots for example in reforge, anyway, i'd like also to see a more options in training rooms like set limited time for battles for example 60 min or less, something like this, but we'll see what the future give us
How do I fix this? I've updated my non-reforged wotb to the latest version and I've also seen that there's no option to update the reforged version.
The last Ultratest ended a while ago, the servers are not open for public testing as of now.
is the "open test" registration for a new version of reforged or just the next version of the current wotb?
A new feature / update being tested basically. Not Reforged, that's the Ultra-Test
question so when this open test happens when ever it close will all my progress and tanks be saved for when the game opens?
Anything that happens on the test stays on the test
@kind widget see dm
Also, Please do not spam the same comment in multiple channels, especially when your comment doesn't fit into that channel.
How do u get into the open test
You'd have to register before the deadline and have a phone-number connected to your account. Sadly, the registration-period ended yesterday =/ #open-test-announcements message
I for some reason cant connect a phone number to my account im in trinidad when I put my number is says about putting correct format but when I do the same thing just in a different country it goes through so how can I connect my phone number
@hearty phoenix, you can reach out to the support using the following link: https://wargaming.net/support/en/products/wotb/help/
Contact the World of Tanks Blitz support team. Just let us know how we can help and we'll be happy to assist you.
Everytime I try to open reforged it gives me "this game requires an update" but I go to update and there's no update
The test ut3 ended on October 28th
Ah ok
Devs
Can you guys please allow us to move the controls where ever we like
I play on PC....want to learn on phone as well but the UI is so bad
You are restricted and can't move around stuff as per your liking and please increase the transparency of the controls as well
I think positioning of controls will be more free, when the major update ( reforged ) comes around.
Am I able to sell tanks in reforged update or it's global release?
And what will happen with garage slots
Nothing is final yet, but garage slots and selling tanks so far look to be a thing of the past, when reforged replaces wotb.
Ok thanks
.
Add native Linux support to Reforged. The time when it was a system "only for programmers" is in the past. Now its community is replenished with both ordinary users disappointed in Windows 11 and gamers switching to SteamOS for higher performance (or buying consoles on this system). Cross-platform is relevant like never before, and with the transition to Unreal Engine, it is easier to implement.
Yep, that would be amazing! Windows is just a bad OS, I will also switch back to Linux soon. But isn't it possible to run it via Wine already?
Native Linux support would be great. I agree
I tried with Proton. This is possible, but there is no official support. And fps, as expected, is lower than on Windows, which is critical for my old device (unstable 40-50 vs stable 55-60)
<@&481447501690568709> we got a spammer here
what is that?
Test servers have been closed for a couple of months now =]
Broken guy I have a WILD idea.
Give EVERY tank EVERY consumable. (The UT2 bug) For chaos. Since like, this game is in beta and testing.
Imagine BZ-176 with Tungsten and reticle calibrator. 

ok thanks for info
@tawdry ember This channel is only for posts about Reforged. Also you've posted the same thing in 3 channels, please pick one next time.
bruh tungsten, reticle 183
Sorry my mobile got a virus that time
Now It is ok
When will the 4th ultra test start?
Be patient my dear tanker, we will have another test in the upcoming weeks to months. Just wait for an announcement from wg about the next test
Hello everyone! I have a few questions about reforged.
- When will the 4th ultra test be?
- When I played the 3rd ultratest, I couldn't choose a nation, I could only play on a fictional branch. Can I choose the nation I want to play for in the next ultratest if I want to level up a different nation from a new account? For example, I would like to level up the research tree from scratch. 🇪🇺 nations
Will there be an ultra test around february?
Be patient as it will most likely be coming in the next few weeks
☝️ They said in the stream today, that there will be news in the next few weeks about Test 4.
does anyone know how to fix this i am on windows 11 on on steam i do not have normal world of tanks blitz installed at the moment and when i did have it downloaded i launched the reforged update and it still didnt work
The UT3 ended over a few months ago. UT4 is expected in the upcoming few weeks please be patient. If you have more problems getting in the current wotb you should contact support on the official website
Hello.
I recently started playing Blitz and I like it very much. However, I play using old computer with Windows 7 and I still get max fps. I am afraid once you update to Reforged I will be unable to play. Considering I already spent some money, I wonder if there is any point for me to continue playing if I will be unable to do so soon ?
Do you have a tablet?
Windows 7 is pretty ancient.
I still have a system or two with windows 8 and they're 10-12 years old ...
Windows 7 is most stable system from Microsoft. It's little ancient but it runs everything unless something specifically requires Windows 10 for an update (Discord, browsers etc). Otherwise I run older version. Regardless, I also have older hardware like GPU that supports DX10 only. I have no problems with games I play because I usually play 10+ yo games. New games may look better, but they are lacking in gameplay (especially newest games with realistic graphics, why would I want realism on my computer if I see it every day ?). So basically older games are better. That includes Blitz. But with Reforged coming I think I will be cut off from the game by hardware requirements (and probably many people as well)
Maus with reactive armor
It's not
8.1 is faster (because of kernel optimisation) and supports more programs
But in 2026 I don't see any reason to use any version except 10
This new Reforged update will be supported in the appstore as Ios?
What is Ios version
ios is the operating system for iPhones and iPads. I am confident that there will be an ios version of the next test, Ultra Test 4. No release date has been announced for that but a second episode of the developers diaries is expected in a few weeks.
When UT4 is released there will be news giving links and instructions for downloading it. The past tests have required downloading Apple's TestFlight app from their store. The ultra test is download from within that app.
I said stable
Blitz has very appealing graphics, and the game is very well optimized. I am surprised how smooth it works on my old computer. Why change to Unreal Engine ? You don't fix something that is not broken. You may lose players like me in the process, worth it ?
Because the devs are using a system that is complex for them to keep track of and Unreal Engine is a simple system. Also with the use of Unreal Engine they can do things that is was impossible before. They need to keep the game the same for the players to keep them and this is why they are doing test for the game. Personally I believe it would be worth it in the long run where we can get more things in the game that is currently impossible to do in current blitz.
yeah, but how does that help the game if you lose players that can't run the game after that ? Or run comfortably
I spent money and I will be unable to access Blitz, or it will be unplayable most likely
Technology moves forward ... both software and hardware.
With an old bicycle or car, as long as it is functional; one can keep driving.
With an old computer, tablet, ... time just moves on. You don't get security updates, you can't browse the internet any more, you don't get access to the app stores ... and old systems become relegated to being standalone systems running the software that they have.
When reforged?
Soon, the technology test is planned for 1/23/26 - 1/26/26 and the open test is expected right after
soo about the #pre-ut4-registration is it okay to put more than 1 acc? 😭 (cuz i'm f2p & have accounts on different servers i need the gold 💔 )
They state in #pre-ut4-tech-test-newsfeed that you can only enter with one account
aw shucks haha
I've got a little question about UT4. I've been having access to all the previous Ultra Tests normally, do I have to send my ign and ID or am I ok?
There will be no limits for UT4, so you don't need to send anything anywhere to participate. The limit only applies to technical playtests, including the one currently open for registration in https://discord.com/channels/481445776178806785/1460220165609357323
not talking about the system. Talking about the game, works fine. The game is about customers, you don't run business by losing them.
The money I could spend on Blitz I will have to use to upgrade hardware. How is that earning WG money ?
Okay, and how is that different from any other software or game?
Any software that does not move forward risks dying off.
Upgrading the engine is not about making more money, but losing less money in development. Using UE5 on mobile is certainly a risky move (especially with the track record of optimisation in UE) but it might pay off even if people pay less, since developers can work faster and more efficient by leveraging the various tools provided
Thank
sometimes so called "move forward" is the reason game dies off. Seen it many times
I am not being pessimistic, rather I am being objective. And there is math behind it. Statistically it's harder to improve something that is already good than something that is bad. Improving something bad is easy. Improving something good is risky. You often just change it, and change may be for worse. Mathematically it's like rolling 100 side dice. When something is bad like 20, if you roll 100 side dice you have high chance of improving it. If something is 90 then probability is you will score something lower and the result will be worse. You may expect good results with your changes, but the truth is you never know until it happens, and developers never know result of their work. So it's like rolling dice
asdd
How can I play on steam
Just add a way to turn on old graphics
Open a steam account, download their Blitz app into it, log in with your Wargaming email address and passord. (do not press play now).
I have both Apple and Steam accounts/apps. If one has a problem I just switch to the other, all with the same Blitz account.
thx
how do I install Reforged using WGC and jpin the test ?
it hink tehy shouyld have a website to download that thing
You can’t install Reforged yet, so please be patient
Hello, again. I have crucial question for me. Will there be old graphics mode (current) available after Reforged update comes out ? Please could some dev answer ? I just tested Reforged on Steam and it doesn't work on my PC. So if current graphics mode won't be available then I am just wasting time playing the game, and I'd really like to know if I will be cut off.
Reforge is not available yet. The graphics are able to be changed to make it better for running the game. The whole point of these test is to make sure that reforge can handle the user base and their devices.
Reforged ( final ) will be released on all existing platforms; and it will include graphics options ( low, mid, high, extra ) just like regular wotb.
except my hardware can't run it, regardless of graphics options inside. The game just won't start
There is no currenct release nor active server; so there is nothing to try.
Now if your hardware is 32bit or something that will be incompatible; that is a different matter.
Look in a few days / couple of weeks for Ultra Test 4.
My processor can't handle instructions from Unreal Engine 5. I don't think that will change with new test. Is it confirmed current engine/client won't be available ?
I'm using windows 10 x64. Downloaded Reforged from Steam and got that message trying to run the clieent
I don't readily see, that if you can run windows 10, why you couldn't use something that runs UE5 ... without extra details, I don't see why that would not work.
Wait for the next test ( next week or so ), test it and provide technical feedback.
Is it right that i only get in to the new ut at the 23 of January?
Hello, do we know yet if when reforged comes out (not the ultra test) it will be like some sort of update for our game or we will have to download a different app?
Thanks!
Reforged will be a big update for the already existing version of WoTB.
Okeee thx!!
That's just for the stability pre-test. We'll get a chance to play it for only a few days and find out if it's going to crash or glitch out on us right away.
Later we'll get a chance to play UT4 and spend more time taking a look at any changes that have been made. No date for that has been announced, but the pre-test is a good sign. It's getting closer!
maybe no one is allowed to answer this but if seasonal tanks in reforged are able to grind modules through battles? if so then tempting us with gold for resources is dirty imo
Tbh, I don't recall if the grinding question has been asked or not. If you've pre-registered for the stability test we may be able to check for ourselves.
There are some resources that won't be used or transferred to Reforged. Compensation for some is already being made during the transfer process, but that's one of the areas that hasn't been completely developed.
I can confirm that the devs are aware that players are concerned about compensation for untransferred resources that have been purchased with gold or money.
ok thanks for some details, at least we have the chance to upgrade them now with reasonable gold as to what it used to cost. just dont want to get caried away if we dont have to
Yeah, I wouldn't recommend getting carried away either. The prices have gotten better, but it's still a difficult upgrade for some.
because the pre test is on my phone
and it says i am on a old version of the game
That’s probably the old UT3 app. We will get pinged when WG is ready for us to pre-test the new app. That will be new download, with it’s own instruction and links.
lol
Why do they want to stick with sets and not the current tech tree?
i think their eventual goal is to stray completely away from historical and go complete fantasy, so they can just make up whatever vehicles they want , just a guess though
To get another currency behind a paywall. Even though it is free to get but if you want to unlock all the sets then you have to spend gold to get
update?
There's a short stability pre-test coming up. See #pre-ut4-tech-test-newsfeed message for info on preregistration info.
The full UT4 will be later, but it's getting closer.
limited numbers of participants 😖
For the stability pretest, sure, but’s it’s only scheduled for 1/23-26. A trial run before the big show.
Hi
Im have a problem im can't launch wot blitz reforged early access – says "game version outdated" but no update available.
The test servers aren't online now and won't be until Ultra Test 4 is released. When that happens there will be links in the news so we can download the new version.
There's a short stability pre test coming up soon. See #pre-ut4-tech-test-newsfeed message If you pregister you'll be pinged when WG is ready for us to do the test. You'll also get 500 gold and 7 days premium time, so read that news article.
WG had the perfect opportunity to make low tiers interesting again in Reforged, it's a shame.
I jus made a suggestion in tank balance abt low tiers they def need some love
whens reforged officially getting released. not like a test, but officially released, and do i need to apply for the official reforged replacemnt?
Unknown for now
and how do i apply for the upcoming test? im from eu (africa) specifically
The test is open to everyone when is available but there is a early access to the test and all you need to do is put your in game nickname/id in this channel #pre-ut4-registration
ok thanks. so i only need to put my nickname and game id? that easy
Yes
please read #pre-ut4-tech-test-newsfeed message
you will receive a role


Is there pc version of reforged?
@zealous heart do you think I'll get into pre-ultra test 4? I'm quite anxious to know. Thank you in advance for your response.
There was a Steam version of the previous tests. Although it was originally only for Windows pcs the recent Ultra Tests have also been available for Macs.
The final release will be available for all the current platforms; Google, Apple, Microsoft, etc.
When is the ultra test 4 coming
The end is near lol
Tech test coming this weekend. Full test we don't know yet.
Ok I understand
when is the test open again i would like to try
I feel like I'm in Albion Online.
better quality
I registered before the deadline but I still can't access UT4. What should I do?
It looks cleaner and cool 😎. Thank you for listening
The reforged looks cinematic with darker shadows.
The classic wotb looks brighter and lifelike
Notice the gun shadows.
In reforged it looks jagged.
In classic wotb it looks cleaner.
Is it just my device or anyone else facing the same thing.
I use iQOO neo 6
I see.
Thank you for tell me.
First game.
The game runs smoother than UT-3,
no frame drops,
smooth zoom in and zoom out transitions,
And my phone did not heat after a single match.
Pretty good improvements 💪🏻💪🏻👏🏻👏🏻
Does anyone know when the ultra test will start?
Graphics also looks way better.
To be honest, WarGaming really cooked the UT4.
How does it look with reforge update ? Does it come this year ? And test 4 will be last test ?
this will make my day
That’s what we hope
Як отримати доступ для входу в гру?
There will be an open test in a few days
Ти не зареєстрований на тех тест, поки доступу не маєш. Чекай коли буде відкрите тестування
Would Blitz Reforged be available on MacOS lower than 13?
Current testing client requires OS higher than 13 ._.
Did you know the detail time?
Maybe Next Monday ,My Guess
You are using a pc or tablet?
Brother your rtx5070 is a high end graphics monster.
I'm asking the devs to refine it for mid range Android smartphones
Pc players have no issues with graphics
Then I can do a test on the Samsung S25 Ultra and see how it looks.
but it's also a high-end phone, so there won't be any problems
Yes.
maybe the developers will add something like dlss for android
UE5 is not an engine for phones, all phone games that have UE5 are demanding titles
Anybody know how to fix this issue? been having it for a while now,but yesterday i could play normally,well until 22:00,somewhere around then it gave me this error and it's not going away,i contacted actual wargaming support through their website and said they don t deal with this,and to ask for help specifically in here,so here i am,im not the only person who has this issue,help (before you ask,i reset my password,i reinstalled the game atleast 5 times,i tried using the "verify integrity of game files" from steam,i tried downloading the game on my main driver and my secondary driver (C and D))
Yes very true
People don't forget that you can playtest vehicles that you don't have but not all of them
Ultra test 4 last test before release ?
Don’t know
My 580 archives same quality surprisingly
5070 is high mid range,
And 5070ti is high end
You are missing the main point
I mentioned mid range smartphone chipsets like,
Qualcomm Snapdragon 7+ Gen 3, 7s Gen 3, and MediaTek Dimensity 8300/8400 series
Compared to these all the gtx and rtx graphic cards are high end
Yeah alright, true, i currently am on the S23 ultra, my old S10+ was not able to get more than 80-90 fps on medium settings
Even tho, you can't compare ARM based CPU+GPUs to x86 based GPUs + CPUs
Yes exactly that y I'm asking the Dev's to refine or tweak the graphics for those mid range smartphones
ARM is made for power efficiency and mobility, x86 is just desktop
Yup and smartphone chipset struggle with unreal engine 5 graphics
I highly doubt that Wotb reforged will be based on Unreal engine 5 😂
But yeah, phones are cooked with UE5
Anyone know why cant i login?
It is built on unreal engine 5. Google it
Wait, what?
Is the current version also on unreal engine?
Yup that's why they are conducting tests
Otherwise we wouldn't need UT 1-4
Ok, they did a terrible job if that's unreal engine, considering that games like Sons of the Forest are made in unity
I know but here we are 💁🏻
On Steam I'm using the reforged test solution, but when I log in I get an error saying "login still blocked"
<@&481447501690568709>
No wait. Maybe his account got hacked? I guess.
He is in here for almost 2*yr. His acc. seems legit.
✅ rubiuzyi was banned.
does log in restricted mean the server still not open in reforge asia server?
Same for me, idk why I can't login into UT4
I'm NA so idky I can't play yet ...
Reforge ut4 is in the pre testing stage right now. If you did not get selected for the test, you will need to wait until the full testing stage is release (except in the next couple of weeks)
Ah, okay, thanks for telling me
ok
Please read my post above and it will answer your question
Yes I read that. Thanks
Your welcome
Endless download again. Can't enter Reforged 😕
Actually pretty cool that you can sort stuff by tank-stats now >_<
Also found another new camo through the certificates from the exchange event
BrokenGuy there should be also camouflage for Pz. IV G. or something. Can you check it if it's still there.
I've seen some new ones for the Strv 74, Leo, and VK30.01H. I don't know if those are available for purchase, though.
I'll go check the PZ IV real quick
PZ IV and the G version don't seem to have one, but I found this for the VK30.01
Yeah yeah that, I remember it from the UT2. It had the exact same camouflage on the Panzers.
But, I guess they removed them, anyways, thanks for all BrokenGuy.
Found one
It's the PZ III/IV
Nah, it was on the tech tree tanks. But that also looks cool.
Can't wait for UT4-2. I hope WarGaming releases it before my holiday ends. 🙏
The III/IV is a tech tree now >_<
Are we serious bro.
Yes
What about the T-150. I want to play with it, in the Reforged at least.
Some low-tier collector tanks/vintage tanks also seem to be researchable now
T82 for example
Please tell me it has the derp gun.
Well, tried to look again - infinite loading screen =]
Wait a minute, no BZT-70 in the Reforged?
Welp, GG.
Well...
Does 420 alpha damage on AP with 19 seconds of reload sound good?
(Take these stats with a grain of salt; they might not be final.)
The low-tier tanks have been completely rebalanced in terms of damage, reload, and other statistics. Some things like the Gr. Traktor now have over 1k HP
Yessiiirrrr.
Sounds absolutely perfect. I'm glad they are keeping the derp guns.
It seems like WarGaming is actually cooking nowadays.
Bro humping the hill 😭😂
Question: Has Ultra Test 4 started or not?
No.
Not the full version at least.
What you're seeing is gameplay from people who registered for a pre-test regarding stability issues.
Ok THANKS
I applied to the UT4 the day it was announced, but cannot log in. I play every day, manage a clan, and am active in the community. I've participated in and given useful feedback in UT1, UT2, and UT3. What gives?
uhhhhh why its here for one it not even fit here as its for wotblitz reforged update discussion not this
Does anyone have information on when UT4 will become available to everyone?
idk i think we can just wait if they not let us know at last i think
<@&481447501690568709>
✅ majorka_kogami was banned.
Thanks BrokenGuy.

Excuse me, I have a question, where can I enter the super reforget test?
Reforge ut4 is in the pre testing stage right now. If you did not get selected for the test, you will need to wait until the full testing stage is release (except in the next couple of weeks)
Oh ok thanks
your welcome
I wanted to play the test game, but not with you 🐤🥺
Does the reforged WoTblitz already have an official release date?
It does not have an official release date. Here's how Tortik answered that question earlier:
"That depends entirely on the results of upcoming tests — both from a technical standpoint and based on player feedback. Since the tests haven’t happened yet, I’d rather not give even an approximate answer just now"
May I ask, who is Tortik?
Wargaming staff. Here's her full message: #📢test-newsfeed message
<@&481447501690568709> we got another scammer, activate hammer of dawn and nuke them
✅ koba__2019 was banned.
These guys seriously never seem to learn, you try and scam, you get the ban
<@&481447501690568709>
✅ c3s4rdgjkh was banned.
They don’t care
brother it's not real people they're just bots lmao
Their accounts were compromised
why does it feel like ut4 the tanks are suddenly on ice
especially maps like dead rail it feels weird
sets are very bad and so confusing to navigate why don't they keep nations its not that hard to do so
the new UI is nice, i don't dislike but it's really heavy on my device. with normal wotb i can run max graphics 60fps consistent on mba m1 but now I barely get 30 fps w max graphics. optimization has to imprvoe and im sure im not alone.
also are they removing buy back restoration. i previously owned t82 and do not want to pay 4500 gold to buy it back lmao
i still have this issue,but on the first day i was able to play fine,Wargaming,help already,i tried reinstalling right now,and on the other day i had problems with this issue,i reinstalled multiple times,verified integrity of game files,tried installing on another driver...i don't know what else i need to do,is there anyone who managed to fix this issue?
<@&481447501690568709>
✅ _notanidiot was banned.
@silk olive the pz III/IV is legendary
How / can u join next UT?
Hello everyone. I'm new here, I hope we can find a common language (I've been to such communities before, but they made fun of me there)
wassup?
I don't know if I can post ideas here, but if something is wrong, I apologize. I wanted to post a small idea about training battles (I played World of Warships Blitz and there was a filter in training battles, so I decided to make an idea about the filter in World of Tanks Blitz)
<@&481447501690568709> s, get this man out of this place.
✅ azksmooke was banned.
how do you like the idea?
This is probably not the only one of my ideas. There is a new version of the branches that I am still working on, but I am not sure that the developers will take it (if they are in this chat). Here are the ready-made nations for example (I apologize for taking premium and collectible equipment).(I am currently working with Czechoslovakia)
at the expense of 2 tanks in one branch at the same level, in order not to delay progress, such tanks will together cost as 1 of the same level
forgot in the USSR branch T-54 lightweight -> T-54
DAYUMN bro, you COOKED with those tech trees.
But WarGaming could never. 💔 ✌️
Also how did you do those.
I would also want to do one for the Chinese.
I create this tanks tree in power point taking a photo from the internet. and then who knows, maybe if such branches interest other players, then in the future there is a chance that the branches will become like this
I don't know if anyone noticed, but I'm making the branches partially historical and in addition, specifically for veterans of the game, I brought back level 1 legends (I remember playing them myself once on my dad's account when I didn't have my own phone)
also if someone wants to, no one forbids them to make their own branches, maybe the developers will be interested in our art. and also my branches were initially up to level 15, for example in the USSR at level 15 there were T-14 Armata and 2S7 Pion
I still have those branch options somewhere, by the way.
But there I managed to make level 15 only for the USSR and Germany, but then I started making branches up to level 11 like in the PC World of Tanks because I first dropped them into the support group because I was afraid that they would throw hate at me (I already had that) and they replied to me that they were not going to add the modern era ones yet or they weren't in the ideas.
and at the expense of China. as soon as I figure out what tanks to push into Czechoslovakia's level 11 and sit down to do China, but it will probably be a bit long since I have school and I do it in my free time.If you want, you can throw in ideas for tanks.
Dayumn that's crazy.
Tier 12 can work, but nah, pushing all the way to tier 15 doesn't sounds like a good idea.
If I were you, I would add more lines going into tier 11.
Well, I just thought about level 15 because, for example, the competitor Blitz "War Thunder" or, for example, "Panzer War" has modern tanks, while in World of Tanks on PC, the maximum is Cold War technology. Panzer War is generally a mixture of both games, where the tanks that I pushed to level 15 are at level 17 in general
How can i get into the ut4? Did it open to pubilc?
and I saw a video on the internet of a shooting range like World of Tanks 2.0 where modern tanks. my concept is World of Tanks and World of Tanks 2.0 in the background
I don't know about the ultra test.
@pastel portalDo you think it will open to public?
I don't know, I haven't participated in any tests except the World of Tanks beta test on CP in 2014.if you say for the ultra test
I still remember how I rode on the ba-64 and ba-11. I also wanted to load the t-35, kv-2 and t-20 komsomolets (which was pulling the zis-3) but the test was closed
That all right. I think you can try it ,because you can get a brand new WOTB after you try the ut4
To be honest, I still wanted the developers to rebrand World of Tanks Blitz to World of Tanks Mobile for new branches and larger maps.
I don't know what the reaction will be on this.*
Besides, if I say something wrong there, I'm sorry. I'm not English, I'm Ukrainian, so I'm using a translator to talk to you.
That ok, Im not English too🤣
I believe that if you talk to other in English every day.Your English will get a rapid progress!
By the way, I have another idea for 2 modes that I think are interesting, but I don't know if you will like these ideas.
- the mode for which I have not come up with a name, so I call it arcade revival. the principle of the game in this mode is that it should essentially be like a farm mode because it is played like regular battles but without any super abilities like Big Boss or Mad games. it is essentially an arcade with an infinite number of lives
2.Defense mode.
Players of different levels (even 1st level or 20th) play on the same team defending the base from waves of bots of different levels. Victory occurs if the base is not captured.
What do you think of these regime ideas?
Essentially, these are two farm regimes.
Your ideas very nice and novel But I think WG wont do this, because it's will be a huge object for them and it will cost a lot to open up this object.Maybe some players wont allow to do this. Because there are too many negative player in this game😩
well I think these modes can raise the online meme but it's not certain
by the way, did you see those files I was dumping
in my head: stop intruding, damn
Literally I really want WG to add some new mode such as you said.But it seems cannot be possible🤣
why?
Who knows, maybe some admin is sitting there reading your correspondence and sending ideas to the developers. The chance that this will be implemented has never been zero.I meant tank branches and a filter for training battles
tank trees*
and. for you know it is my first day in discord
I wish it can be true🥹
and I'm afraid that the situation of being laughed at for my ideas is from the previous time when I published my idea in another chat
nonono,i think the people in there are very kindness.Maybe your ideas will be agreed!
By the way, do you know why I came up with the idea of making a filter for practice fights?
training battles*
Wait a minute, I need some time to read your files
ok
Well, the answer to my question is this:
I think you made some kind of minigame in training rooms, for example, catch-up games, where some players took heavy tanks when they couldn't be taken.
Or historical battles when players don't obey the rules of the room.
That's why I made a tank filter. And the "historical battles" filter is for real battles, for example, battles in 1939.In those years, for example, there was the same KV-2, but not with a top turret (1940-1941) but with a stock one (visually it looked like the KV-2 on my avatar). The game would not allow the KV-2 into battle until the player inserted the necessary modules.
Oh i know it, you want to copy the world of warships right?
Actually, I'm not very sure about the world of warships because i played this game so many years ago.
I'm too but how i remember i have a 7level of linecors of USSR in my port
And i didn't play the PC gmes, i only play the world of warships in my cellphone😰
By the way, I have a joke about Discord, it is not downloaded on my computer (I am currently communicating via PC), although I tried to install it on my phone and it did not start there. But here it starts, although I have it as a tab on my computer and not as a program. and i playing at WoWS blitz
I'm sorry, i can't chat with you now.Because it's too late here . I need to sleep right now.Maybe we can say it tomorrow,Bye and best wishes to u😘
ok bye
ASU-85 being same tier as T-84 and T-90 is hillarious, that thing is barely tier VII materiel. Why is 770 so high up is also beyond me.
Actually, this would make perfect sense for Reforged.
wg could just make up some stats so that it dosent feel like a tier 1 fighting tier 10
Plz register reforged Vova_Vova_469/595398066
Reforge ut4 is in the pre testing stage right now. Unfortunately the registration process for the pre test has already closed over 5 days ago. You will need to wait until the full testing stage is release (except in the next couple of weeks.) The full test will be open for everyone to try.
I'm not working on tanks of level 12-15 anymore, now I'm working on tanks up to level 11. And I put the ASU-85 at level 11 for the following reasons:
- mobile - this vehicle was actually an amphibious vehicle, so it's light and fast (I've played this tank in other games and it's a +/- medium tank without a turner)
- dimensions - this machine has a small silhouette that makes it difficult to hit.
- accuracy - the ASU-85 has a stabilizer that gives good accuracy on the go (seeing how the developers will do it)
and thus the USSR gets a fast, inconspicuous, accurate but cardboard tank destroyer
and the last photos are just branches up to level 15 and not up to 11. sent a new type of tank trees for those who didn't rewind
how to register for the ultra test?
You will not need to. Like I said before the test is in its pre test phase right now and the full test will be available I believe in the next upcoming weeks
Is there any requirements to be met to be a tester?
No if you want to test reforge
How do you test the reforged ultra test 4
At this point, wait for public release of UT 4
Keep an eye on https://discord.com/channels/481445776178806785/1463108459200385177
So when will the water effects in the mobile version’s remade version be as good as those in the PC version?
free kill <@&481447501690568709>
✅ ngoctheguy was banned.
😂
maybe i live behind the Moin Hut pls can U say me when Reforged Update will come???
pre ut4 is coming bk then after that it will be open for all to use/test
UT4 is being updated servers down until tomorrow evening?
@lament robin @surreal stone The test servers are down while the apps are being updated with some crash fixes. The servers are expected to reopen on Friday. #pre-ut4-tech-test-newsfeed message
How to get on the test
Login is still broken for me
How do I download the test client?
i cant login... nice
When reforge hits the market I had an idea and to see wargaming add something that will be a learning experience for all players. A lot of people get into the tank shooting everyone up and it’s fun and frustrating just as well winning or losing. But to be honest a lot of players never understand anything about the tank they in or what its purpose was is beside kill each other in it. This being said I think they should implement some history in regards to the tanks they drive. Whether the tank was a prototype and scrapped or a ww1, ww2 or Cold War tank etc etc. Maybe an icon where you can see all this and read up on its history the tank you about to play. Something to keep in mind one day if the devs wanna chat it up at the meetings….yes I know you can search the history of the tanks online but to add this would be pretty cool feature and attract readers as well as those who know nothing of their tank. Thank for your attention in this matter
https://youtu.be/HzVUwhV1-xQ
Does reforged fix the bug of shells pening if they go through a plate even tho the angle is extreme?
Literally NOBODY talks about the fact you can just SHOOT Thru walls.. in blitz.
Join our EPIC Server:
https://discord.gg/4QFG2cn9mF
#wotblitz #worldoftanksblitz
Will this ever be fixed? Sidescrapping in blitz is nothing like pc.
👍
Mods please pin this till reforge test is available
Reforge ut4 is in the pre testing stage right now. You will need to wait until the full testing stage is release (except soon.)
Instructions for downloading the pre-test client are here: #pre-ut4-tech-test-newsfeed message However you need to have already registered for the pre-test to be authorized to run that app. Registration closed several days ago.
The full Ultra Test 4 is expected to be available somewhat soon. When it is available there will be new instructions on how to download the fulll test app.
The sounds sometimes cut out especially gun shots. Also imo the old autoloader shell icons look better than the new one, would be cool if they change depending on the gun caliber
Also I hope gun reload sounds are added
Just missed out on something… damn
Pretty sure all of this has been considered and let slide. To be fair it would be better if blitzkit had this wiki link added. Too many of these tanks arent historically accurate. But send your thoughts with one of the surveys or rate the app in the store, maybe you get through to someone
Guys can APAC server play the ultra test 4? Cuz i can't log in
i think the wooden floor in yamato harbour should be muddy and gritty instead of polished like it's from some house interior...
Hello everyone, how do I take the test and get a gift?
Gun marks and rank in reforge is not done as it will be the last few things that will be done right before the release
@charred gyro An interesting video but I'm afraid you posted it in the wrong channel; it's not about Reforged. #media was a good one.
If you prerigestired you'll get 500 gold and 7 days premium. If you play 20 battles in the pretest you'll get 2500 gold and 30 days premium. Both will be automatically given out after the pretest closes.
@cosmic lotus "I appreciate the heads up, @EL_Din_46! I did post it in #media, but I shared it here specifically because the economic impact of these crates is a major part of the game's current balance and player experience, which relates to the overall direction of the updates. Thanks for the feedback though!"
Did you pre-register?
How?
People who did not pre-register will have to wait for the public test ( probably in the next couple of weeks )
I read, you need to write your nickname in the game in the discord community, I wrote today
yes, but that was 2 weeks ago, to do the technical pre-test
before the next test update which will go to everybody who plays
Okay, thank you
I have been unable to log into the reforged update on steam. Every time I try to log into it just says “Sign in temporarily disabled”. I’ve tried submitting a ticket but they do not want to like help with the reforged update. I signed up to test around a year ago in case that helps .
How do I play the refurbished version?
Currently you have to be pre-registered to run the pre-release.
It will be released for all pretty soon.
Keep an eye on #📢ut4-newsfeed
Separate registration was required for this pre-test.
It will be open to the public soon.
Oh, ok

bring back atgms
No mate 😭🙏🏼
World of Tanks Blitz Reforged Update Ultra Test 4 marks a massive milestone as we get closer to capturing that true, gritty soul of classic tank action you’ve always loved. Your feedback has been the engine driving these improvements, from a major economy overhaul to significant performance boosts across all devices.
In this diary we’re op...
Refrigerator
Can we expect to see Valkyria Chronicles tanks actually have their ragnite engines radiator glow reflected with an effect similar to Y5s/Defenders electric engine effects?
I can pass it along, never say never, but it is def not priority at this moment
Please do, it is one of if not the most distinct features of these tanks and it would definitely be a welcome improvement.
whats a realistic timetable for launch? blitz annivesary? just so we can plan tank purchases and what not for it
Do you mean buying back sold tankds?
yes, some of us might have to sell vehicles to buy back more important ones
You have the option to buy back in Reforged.
ok thanks good to know
when is ultra test 4 coming out?
So when will the water effects in the mobile version’s remade version be as good as those in the PC version?
Binu, That on Ipad UT4 Temperature very hot for Battery
Capability issues:
Remember that Blitz was built for mobile phones to compensate for lacking power to run WoT PC. So of course, capabilities for weaker devices is a must.
Until now, some players I know that are poor and has lots of progress cannot buy a new device in order to play Reforged—which they ultimately did not attend any beta tests. That also includes me.
They should try to attend UT4, many improvements in optimization have been made
.
It is coming very soon 🙂
@warm knot There should be 1 primary currency like gold in the WoT Blitz. There shouldn't be multiple currencies which creates confusion.
Is it me or the Reforge app is not compatible with Honor X6 because I cannot download it
I don't know if there is a technical issue for you ...
But,
Ultra Test is currently not open. It will be again very soon.
will ultratest be for everyone?
When will Ultra Test 4 be released and how can I download it on iOS?
where can i join in the reforger?
how to try?
i wanna test
Hello, dear Blitz team, I would like to participate in the WOTB Ultra test.
the ut4 starts 12/2
also you don't any pre-register just download and play, when the time comes
I still have not been able to log in to the Ultra Test. I registered right when it came out last year, but ever since a few days ago, it just started telling me that "Login is temporarily restricted". I'm playing the latest version on steam and I know that I'm accepted to play. Do I need to create a new wargaming account? All other world of tanks games work fine.
ultra test its for all?
Every test has had a separate registration. You can wait for the ultra test public release in a week or so
And if you were preregistered for technical pre ultra test 4, it was closed the past few days
Where do I find the registration?
⬆️ This. The Pre-Tests generally have a limited number of participants, so there is a registration-period for all of them. The full Ultratests won't require you to sign up, but if you didn't register for the tech test, you'll have to wait for the full release of the next test
Currently closed, the channels that was used is #pre-ut4-registration
Steam says I'm playing the public version
The version of the game might say it's public, but access was restricted for non-registered accounts.
Actually you might be able to play soon, keep an eye out for any announcements in the related channels.
OK
I've also given you the Ultratester role, so you can access all relevant channels. For future reference - you can get that role from channels & roles at the top of the channel list.
Thanks. Hopefully I can play on the ultra test soon
I don't think UT4 is that far away. We might have some more announcements in the next few weeks. Who knows

Hey, how can i test?
Servers are currently only open for people who pre-registered for the tech-test. If you have an invite, please grab the Ultratester role from the channels & roles section and keep your eyes open for further announcements.
A new in-game article mentions that the Test starts somewhere during the 12th of February.
I prefer the old player profile it just feels more better and professional unlike the reforged one in which all stats are shoved to the side
What next if I selected it?
The role is just for access to the channels. Pre registration ended a while ago and required people to send their ign/id in #pre-ut4-registration
I don't have access to the channel, what can I do?
Read the beginning of the second sentence in my last message again please =]
Can someone explain is that obj kust actually became a reward
It'lL most likely be similar to the Biter and UT3. You'll have to complete a quest and will be entered into a raffle after that.
Is there still a chance of getting in?
Registration ended a while ago
You'll need until February 12th when the full Test goes live.
I know it's over but I'm asking if there's still a chance to join
@pastel root do you know when the normal version of the game will be available to play it normally?
Normal version as in final version or in next test?
Next test:
Final version: unknown. Reforged will be an update for the regular WoTB when it's finalized.
final
so no way to reg now for ut4?
.
registration has been completed
You won't need to register for the full test. Wheat you had to register for were the pre-tests because they always have a limited number of participants.
so everyone will be able to play ut4?
so you don't have to register for ut4?
Everyone with a device that can run Reforged/with an app store that has it
No, just the Pre-test as mentioned
Hence this.
Pre-tests have limited participation, full tests usually don't.
is this test full or not?
.
Hi guys how do i get a test account to reforged ?
@marble egret
well i already registered
Not for the Pre-test, that registration was only available on this server.
i played the test in 27th january 2025
January 27th was a previous test.
oh so i gotta wait ?
Tech-tests like the one available right now require separate registration every time. You'll have to wait until the 12th to get access to Ultratest 4
oh alright thanks a lot man

@pastel root sorry for my mistakes, I've just been sleeping badly lately
Okay, in the end it's a test for everyone, right?
UT4, most likely yes
how to register?
@worldly bobcat
When is the ultra test 4 coming out for me to be able to try the game?
12th of February
I bet
About that....
They can't, still. like at least only 2 of them go to be able to install the game.
And I still can't install either.
hello everyone, i dont want to point a bug, just a simple thing for every player! As a potato laptop user, i usually play wot blitz with minimal grafics, and it runs with 60fps (most of the time). But in this regorged test i set everything to minimal, and off, and i still cant reach 40fps, id like to point out these stuff only. But i really love the graffic
and i would love to see this too: like therese is the inventory, and a search bar upp there would be perfect
Ty
np, im thankfull for being able to help the game, tomorrow ima test more stuff
how to downoald?
here
no blitz Reforger
this is the link to it bro
thank you
np
There's no information about expanding the map, is there?
Personally, I find the map a bit small, making it more difficult to escape or get out of combat, which somewhat affects the experience, for example, with light tanks.
bots are lost. enemy spotted but taking base 🤣
Guys, why cant I join the reforged?
me too
It says Login is temporarily restricted
what your sever
Wait let me check
Both of you dont have the Tech Test Registered role
simply put, you arent able to access Reforged due to not having permission
However, Reforged IS opening on the 12th of this month for public players
I dont have a potato laptop but a premium one and i could fry an egg over it when triyin to play reforged at acceptable graphics quality.
Why can't I log in right now? The message says login is restricted
Reforged is gonna drop on the 12th??? I still feel there are some things to work on.
Did you get the invitation?
@cursive mauve read
Apparently yeah
[The next Test for Reforged, not the Update itself]
10 tests later
Fine by me if the product is worth it
Still don't understand why they moved the Keiler to tier 9 in reforged 😭
someone know when test will be open?
12th February
thx
Oh thanks for letting me know, I was puzzled
Makes no sense to me either
The Keiler is a T9 now, that was supposed to give it new life since the Keiler was just a straight up better tank
Not it's just a worse E75
And if the Keiler becomes a T9, the TS will be even more irrelevant than at T8
Just move the KV-5 to tier IX too at this point.
How can I get it?
If you did not pre-register weeks ago, please wait a few days for the public release of Ultra Test 4
can someone pls explain this page
did the reforged servers are open?
Please wait a few days for the public release of UT 4 ( currently you have to be registered for a pre-test )
Could someone help me with this problem? I can't access my reforged account.
@paper falcon
ok
I got a question about stiles instead of camouflages;
#game-news message
When WG sold this bundle, there was an option for a single camouflage or another for an unlocked camouflage for all vehicles, like the premium account or clan camouflage, But regardless of account or clan, simply permanent. Regarding that second bundle, now in the ultra test I never saw the style on any of my tanks or in my inventory as something to activate.
What changes did it recieve? Same nothingburger as E 75 TS?
Not all cosmetic items have been fully implemented in the Ultra Tests yet. Most have, though, and that should let us test and give feedback on the UI and how camo selection works in Reforged.
When UT4 drops you can check it and mention this again in one of the Reforged channels so it's not overlooked.
any mention of team chat ?
It wasn't mentioned in the release notes for this test but chat hasn't been forgotten.
ok cheers
Probably
When is this update coming
In Asian servers
answered in #general-blitz-discussion message
Hey guys
@rocky cobalt Hi I have a question I was wondering if you send me a QR code for update ing because I want to download the ut4 and you know how you said that the link or QR is in news discussion and I’m only saying it in a polite way and I’m not mean and I’m nice and I’m sorry to disturb you and I’m very sorry ok. But when your online can you send me the link or QR code and I’m very sorry to disturb you ok and I’m just being polite ok and I’m not asking the question seriously I just want to update it because I have test flight and it said that it would give me a notification and my WOTB is expired and I wanna renew it for ut4 and I’m saying it in a polite way ok I’m always nice and polite ok and I’m not asking the question seriously ok
this is a pre test (invite only +registered for pre test ) - wait until the 12th for the open test for all to play
I know you are excited to play reforge but I don’t work for wg and I am trying to help to my best of my abilities. Also what I see is there are other people that are helping you. I hope you were able to update the app and get it ready for the UT4. Take care now
@rocky cobalt I’m sorry ok do you forgive me I’m not forcing you to give me the QR code ok I’ll just be patient and not ask anything ok and I know you don’t work for Wg and I know other people are helping me and I’m never gonna annoy you ok but do you forgive me and I also know that you are trying to help me in my abilities so thanks for helping me ok but do you accept my apology if you do then thanks you’ve helped me so much and I’m glad your helping me so thanks for all you help and support ok but this is the question it’s not about ut4 it’s about you forgive ing me ok
Hello I want to enter in the game but it didn't goes. I inser my passeord but then comes that my access is limited. What shoul I do?
Access to the client is restricted right now. The full test will launch on the 12th and be available to everyone with a device that can run the game
Am i not allowed to sell my own tanks in reforged?
No
Hi! I have a problem. When i start app WoTB Reforged and when i tried to login with my WG acc it shows me that login is temporarily restricted. Can someone help me?
Oh i now readed a messages sorry for bothering you guys
It's the same problem with me too
.
Ok
It’s impossible to Connect to refordeg
Still not up
Hi, just wondering, did the game 1.25 rng multiplier change for Reforged? Today in my T49 light tank i managed to HE someone for 1044 dmg, just to be sure, the HE max dmg for T49 is 780*1,25=975 dmg. ???
Only explanation is fire
Can you play UT4 now?
.
could I have something in mind?
The only people that are able to play right now are players who got an invite or signed up before the pre-test started.
I also found out the Super Persing (T26E4) has nerfed armour, it went from 187mm in blitz to 108mm in reforged, is it a bug?
This ain’t it bro it needs some love as it is
WoTB Reforged: I think it would be better to make the color selectable again as blue in colorblind mode, for the enemy.
How can I be invited to wotblitz reforged test? From a preregistered player or from DEVS?
Will Windows devices be able to test Reforged when the full test starts?
[
Windows devices have been included in all previous tests, but only through the Steam platform.
A huge feedback:
The ultra test update is not playable or not downloaded by devices under 8 gb ram .
Match making should have less que time.
The voice chat with team and friends should be added to really help the players to win and stargaze the match.
The graphics should be better optimised for low end devices to get atleast constant 30 fps.
Make the game appealing to new commers .
Please make the game downloadable ( ultra test update) to encourage more players to share their feedbacks.
I really want the developeres to hear these feedbacks out and take decisions
Access to the client is restricted right now. The full test will launch on the 12th and be available to everyone with a device that can run the game
Thanks
But for me on flight test it said that it’s gonna expire in 88 days so is it the full test or not the full
how i can play reforged? where i can see registrtion file?
@swift egret you will be able to on the 12th for the open test
thx
Thank you. Super helpful. I have access to Steam so I am looking forward to the test.
Can i also participate in the ultra test?
My username is Russian_Bias849
Thank you war gamers
Thank you
yo guys who has the bugs reporting website for reforge
The extra bug channel(s) will be back, once the test officially launches
if you dont mind me asking, how did you get into becoming a moderator and/or tester? and also what requirements are there?
Yo talking about that, how do you get the veteran role, it's something that I fit in
Need to wait for open test and super test openings.
There none right now
I think you can get it if you have above 20K battles and atleast 50% winrate
Yeah I know
Ask a mod. They will give it for you.
Do you think it works like that?
Do any of you know whats the best place to post some feedback to WG? I've come up with a very simple solution to most of the MM problems that will make the game 1 billion times more enjoyable but idk where can I post it so that there's a chance that the devs read it
How can i enter UT4?
Do it everywhere possible, do it a lot, many times, just do it
Aight
Yes it works like that. If you have 25k battles, a 50+% wr and your ingame name is the same as your name on this server just dm any NA mod on Discord and ingame.
I expect everyone can test UT4 if they have a device that will run the test app. There will be links and instructions posted soon. Watch #📢ut4-newsfeed
Acrisis has around since the beginning, back when they had an online forum 😉
To be honest, seeing the rental tokens and various new features they're adding to Reforged makes me wonder, who's copying whom? All I know is that Tanks Company is already out and Reforged is in development. So which one is the copy?
Yes UT4 will be open to everyone
Please revisit the enrichment bonus to make the enriched tank somewhat comparable to premium tanks. It's also a good way to entice players to spend gold.
As is right now, the bonus doesn't compensate well enough for the abysmal credit coefficient for line tanks.
How to sign up for UT4? Don't seem to see a link yet
It will be open to the public, no signup required ( signup was for technical pre-test )
Just wait a couple more days and keep an eye on #📢ut4-newsfeed
Interested to see how well they listened to our UT3 feedback
A lot of good progress has been made 🙂
Please revisit the enrichment bonus to make the enriched tank somewhat comparable to premium tanks. It's also a good way to entice players to spend gold.
As is right now, the bonus doesn't compensate well enough for the abysmal credit coefficient for line tanks.
ive never enriched a vehicle before because it seemed like a waste, isnt better to just buy premium time
separate things, premium time boosts the credit gain, but even then the credits gained with an enriched tank is too low
when the sever open in asia sever
feb 12
oke
A huge feedback:
The ultra test update is not playable or not downloaded by devices under 8 gb ram.
The Playstore says that this app is not compatible with your device.
Please fix this problem in order to encourage more players to test and give true feedbacks .
Ram isn't everything there are many factors that affect compatibility
What if you are EU?
that's all XD
can i spend money in the test?
better not
why
Better not because he might not write down the things you buy and you will lose money, I think.
ok, i just want to get the credit earning thing for my tank but maybbe i shold wait for reforged to release and hope that they dont remove it
@ancient wagon I have a question, is it possible to install the game but not run it xd|?
Do you have to keep the nick of your account as a veteran or you can change it after you get the role?
What do you mean?
Players are required to keep it that way
Tomorrow it will be possible to go to the reforged?
Yes, they wrote that tests start on February 12th
@pastel root I have a question, is it possible to install the game but not run it?
Like, my IGN is not Strv. When I get a veteran role, do I have to keep my server nickname as my IGN or can I change it back to Strv?
It's best to wait untill tomorrow for the Update anyway I reckon. Access to the client is currently closed, so you won't be able to log in.
Is it true that servers in Europe will be launched on the 11th at 7 PM? UT4
No time known yet. Expected around mid-say (Cest timezone)
Might be later or sooner
Why is Keiler being uptiered in reforged?
but can it be installed like this?
No idea about the reasoning. Changes might not be final and are subject to change
I'd wait for the updated version that's releasing tomorrow
Okay, thank you, I'll do that

@pastel root is there any estimated release date for the entire blitz reforge?
Depends entirely on feedback and how the test feels like to the community.
As for now, there is no final release date known or announced because it may vary.
will there be a chance to get non-tree tanks other than gold and containers?
No idea as of now, we'll probably get more info as we move closer to the final release of the update.
Let's hope they release it this year haha
the obvious release date choice would be blitz birthday if they get it ironed out in time
Exactly
And what time is it approximately to wait for the release?
probably around noon, I'm betting
And…Will my iPhone xs reforged work?
why did you edit it xD
Should be fine,
Maybe not with the high graphics, but on mid maybe stable 60
Not specified yet
Ok
Please revisit the enrichment bonus to make the enriched tank somewhat comparable to premium tanks. It's also a good way to entice players to spend gold.
As is right now, the bonus doesn't compensate well enough for the abysmal credit coefficient for line tanks.
I don't really understand your comment sir.
From what I understand, by enriching tech tree tanks, you can make them earn the same as premium tanks.
What's your point? I don't understand
In order to get the Veteran or Tourney Player roles your ingame name and your Discord display name must be and remain identical. If either one is changed you can lose the role.
If you do change both names just contact any mod in your region so that your names can be changed in our internal logs.
Hi will there be another quest in the ut4 where we play for reward on main game
not quite, the credits gained from enriched tanks is below the coefficient for premium tanks by quite a margin
try it yourself you'll see
That's an interesting fact, I thought it's almost the same
Thanks buddy, will definitely try
30+ battles for 2k gold
Thank you
Where is the links ?
How long will ut4 test last for?
Couple of weeks or more if needed
How can I play wotb reforged
Watch #📢ut4-newsfeed for links and instructions, and download the test app midday on the 12th (EU time)
Its open for asia?
🤦🏻♂️

when ican play test?
In a few hours
Just wait please
Hey guys. Can anyone share a direct APK link for UT4? Google Play says it's unavailable for me. Thanks
What's your device model sir?
Poco m4 pro
Because it is still unavailable. test hasn't started yet
Aaaaa, thanks for the information.
game its avalible to low PC?
What are the specs of your PC?
processor I5-4440 and RAM 8 HD graphics 4600
Yeah we'll see today
还不行啊
I sure hope matchmaking is better in Reforged, because it's crap in wotb
How much time to wait
Two games in to Reforged "4", settings all on high and still the gameplay and overall look ingame and graphics are still the same as the previous Reforged Updates!
Reforged still looks and feels like a DOWNGRADE in comparison to the current WoTBlitz which feels and looks like an UPGRADE.
I don't understand it anymore, Wargaming you keep telling us, it is all still in a test-phase, but I don't see any changes of solid improvement in Reforged.
its bug?
are reforgged available for all?
im playing it in my shtty phone
Yes, available in the playstores
How to download update on IOS
Installation guides will be available when the test goes live later today.
The devs also recommend to delete the old version of Reforged before installing the new one.
#📢ut4-newsfeed message
Test is available now
I am closing this channel for the time being. Please give feedback in the UT channels above
@here Don't hunt me for the ping, please 
Wanted to let you know this channel is open again for Reforged discussions! ❤️
Can't wait for UT5.
someone's gonna have a rough night >:))
time for the belt
We won't
that quick, wow
Wha?
It depends if some people are having a good day playing the game, but normally it's fine.
we ready to test reforged again
That is quick for ut5
No, this is the general Reforged channel that was closed during UT4. Now that UT4 is over we can use this one again 🙂