#Multiplayer - Avatas appearing / disappearing and persisting whe players have left

1 messages · Page 1 of 1 (latest)

weak fossil
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Avatar-related issues:

Within a room, some joining player avatars appeared for a split second, then winked out again (both players and avatars)

Two avatars of players who had left several maps ago persisted in their hexagon

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Example above: avatar on the right persisted for about 20 minutes, player on the left was surprised we'd been playing for an hour because the room was invisible

undone gale
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If we can try to stick to one issue per post that will help us track them separately

weak fossil
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wasn't sure which of these are related/one issue tbh

undone gale
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It looks to me like 2 issues.

Your first 2 points are both relating to the room list so I would keep them together. Those problems aren’t really new behaviour. We have that happen from time to time for - well I want to say years. We can keep that under observation.

The last 2 points are about Avatars so I would keep them together. That appearing / disappearing / persisting is all probably related so we can keep that as the main topic here.

weak fossil
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Alright, would you like me to file a separate one for the first two? Or leave it as is?

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Feel free to rename the bug title

undone gale
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Yes please! Thank you 🙏

weak fossil
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Okay, amended the description and added a new, separate bug. Just couldn't edit the bug title here

undone gale
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Multiplayer - Avatas appearing / disappearing and persisting whe players have left

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Strange you couldn’t edit it, but that should cover it!

inner flare
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Just reporting the same issue here. I have a video to upload but it shows multiple bugs in it. Should i make a post for each bug and post the video in each post or upload it to one post and just refer to the post with the video in the others?

undone gale
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We always prefer you do our job for us and post just the relevant clips; but otherwise please tell us the timecode where the bug is present and post the same video

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(That was a little /s 😄 )

inner flare
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Ok im just trying to make sure i dont muck up the workflow. Im sure you guys always have your hands full after a big update. Especially with as much as youve implemented in this rollout

undone gale
undone gale
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This should be resolved by the 3.6.1a2 (available now in open-beta)

dusky fogBOT
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Report Collected!

I've picked this report up and logged it for the team. Thanks for the report! -- 🤖

Avatar synchronization issues in multiplayer