#td2-build-advice
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for what?
in-general
Salvo gives 5% rate of fire
Ah
I find it surprising people would rather run salvo + equalizer + 4pc striker
salvo really worth more than an exotic..?
is there any difference between MK46 and m249b? why ppl keep recommending mk46?
It has a minimal better stability. But that's it
hi all ,what do you think prefect strained lmg ?
Better fire rate is good and more assault rifle damage with 2 UA pieces i guess
Negev
Assuming you're running it with Striker.
no ts
It sit in a weird spot. The talent strain on TS in general isn't much of a increase of DPS vs other talents due to over stacking CHD from TS.
The weapon is slow RPM so it's not good on striker so really the only other builds that would well with it is CoCo and ND.
what talent are most shotgun user often use? say in striker or refactor bu ilds?
Brazen is the usual top dps option, pummel when you want to trade a bit of damage for no reload
thank you, yeah I can see why brazen can be a good choice
What % of CHD should I start to think about other stats? When does it hit the DR wall?
Diminishing returns starts from 2% and scales linearly as it increases, there isn't really a 'wall'. You just have to compare alternatives and use different stats when they net you a larger overall gain
The builds in the pinned spreadsheet are generally already optimised so that's a good place to start
Yeh "wall" wasnt the best word. I was think more like the zone where its just pointless adding more
I know there is no exact figure
More damage is never pointless, it's always a trade off between options
Just a small heads up: DR is more commonly used for "damage reduction", so you might get people be a little confused for "diminishing returns" instead.
Okay carry on!
Builds that go heavy on chd (eg backfire, tipping scales,, umbra) can easily have >200% chd, but that's more than you'd put on a high end crit build because you have other opportunities in those ones.
Meanwhile a striker build will maybe only have 120-180 (depending on proto)
Rightio, thanks very much!
TS just make a LOT of CHD so at 250% CHD at full stacks not including the build it's already hit DR vs other stats.
It's a game a numbers. Just making one number really big isn't gonna make the end amount bigger vs making all the numbers bigger.
thank u
Between these two what do you guys think would be the better setup, the two piece unit alloys with strikers or would overdogs and equalizer be better
overdogs
Overdogs with Equalizer
It's very powerful.
Calm down sir.
What do you think of this build I saw on the interwebs.
I feel like Ongoing Directive is a bit weak. I don't like it over my Striker or TS builds
If you want to play it though I love the buff it gives me
Yeah I'm going to try this build once I come back home from work
It's decent for most non escalation content, good damage without needing to stack and functionally infinite ammo makes it handy with directives
Just avoiding taking it against marauders or similarly super-tanky enemies
I need help, Iām kinda new and idk if my build is good or not
Eh, not especially. Core strength is mostly a pvp set, in pve most people go for pure damage. There's a spreadsheet linked in the pins with a lot of good build guides.
also read the Lvl40 Starters Guide
It's we have a very detailed guide in the build hub for it.
Finally got my Birdie's after 11 months on the game, Just wondering what gearset and skills to pair it with? š¤
Birdies is used as a hotswap item, not really something to build around it
It's more for escalation tbh
as I said, a hotswap item
not tied to anything in specific as a DPS can hotswap to it even
Usually the healer does in practice though
tru
It's in some sense group depended.
If you have a decent group that can OC them or you can help OC them with BTSU you can also help debuff a lot.
If you're team isn't great at it well ya you just throw on birdies
Have a utility build already with BTSU gloves so trying to put together my first healer build and team strength on escalations is always hit and miss with randoms tbh
"team strength"???
The difference between a support builds and gameplay can be huge.
Core strength
oh.....
That's an odd way of saying it.
Finally gathered a full set of striker, is it better to max out each piece with wep damage / critical hit damage / critical hit chance, or should I focus on maxing out the chest for health and armor and keep the rest as mentioned before
chest for health and armor?
Attributes, so I also have a bonus to health and armor
Instead of only focussing on damage output
Slow down.. Bonus to what?
Overall health and armor š
Armor and Health are different.
But making more of it will hold you back in the end.
What I mean is, having the chest piece with core attribute maxed armor, attribute either armor regen or health
Thanks I'll try it out š
Pinned Messages either the starter guide there or Build Hub there are guides in there.
So you also have a decent amount of total armor, instead of only focussing on damage only, Iāve seen quit a few people with builds with some blue core gears mixed in
Thank you
Yeah I have no clue whatās all shown in that build, just playing this game for a week now
Pinned Messages. like I said.
Didnt I give you the level 40 starter guide? If not, here, read it.
Level 40 Starter Guide
Yes thatās what Iām focusing on, but I was just asking for a opinion about if having a chest gear with blue cores is more beneficial š
No
Thanks
No and theres an explanation for that. In short, kill your enemies first before they kill you.
This link explains that pretty good, thx
is scorpio kinda useless on escalation if i dont wear the setup as a heal?
the brief CC and damage buffs is still good
the damage buff is only on 9th shot though no?
i recently found myself in a scenario where i needed to switch to birdie and scorpio didnt feel so well without the setup
enemies take a pretty long time to die in escal anyway, and you won't get much aggro if you shoot them compared to the dps players
also if there's a chunga powerwalking towards your group
still a wip, but this is what i have currently
no longer have the cute sakura background, white house is so boring now :(
what builds can be made with the core strength set?
cus it looks like the only use it has is being paired with the ninja bike backpack
the core strength backpack only provides the same buff that ninja does but ninja does it better
Guys lexi+measured+salvo or lexi+optimist+overdogs
Well and if i want to bring overdogs? Better killer for solo and measured for group?
Maybe equalizer+overdogs is better than equalizer+salvo in overall
weapon is w/e +790 rpm
W/e?
everything else is just the standard chc/chd
Like mentioned above there a guide if you really want that all
Where, ping message?
whoever it was that said use vigilance for hotshot is just dumb
the damage buff in negligable
oh ya?
It's mainly for you first/cold shot
purples still live
mask holster knee and gloves hotshot
What weapon you're using and you build matters too.
backpack is WH&K with vigilance
chest is airaldi with headhunter
my mmr is the white death
To note with that clip it's a bad build but it is showing what having Vig and not.
yeah you also have proto stuff i dont
havent got either of those at all
i replied to your chainkiller and bp but ok
That the general build you should have.
yeah ik
You didn't directly reponse so I would I know anyways.
What "purple" scaling content were you shooting at?
holy english
I haven't slept yet so my english and typing is all over
and on a phone makes it worse. my bad
a black tusk assault
Retal? Heroic? 4 man?
heroic stronghold
solo or?
solo
If you really wanna score the 1st shot on any veterancy except named you can use nemesis for the first shot
ive been sat in matchmaking for about 30 mins
He doesn't have overdogs too.
yeah i spent the past 3 days grinding journey quests 1-7n for exotic caches
HH builds do require at least amount of the build correct for it to work.
didnt get anything
You don't need nemesis.
I'd appreciate an image of the build
This with 4pc hotshot
and the white death mmr
All hsd rolled with near 15% wd on all? With white death on dtoc? If so then it should easily take out a purple
ask. learn now. it's easier for everyone in the end.
WD (weapon dmg)
HSD (Headshot dmg)
wtf is dtoc?
DTTooC (Dmg to target out of cover)
Thesse are in the guides.
"All headshot damage rolled with near 15% weapon damage on all? With White Death on damage to opponent out of cover? --"
i have 3 items that have maxed weapon damage
i cant put damage out of cover on the white death because i recalibrated the talent
You're missing 10% of your overall dmg without that
Here what the build shows to you should be able to do. Note I am using a lot less dmg weapon.
The correct stats and build help a lot.
yeah if i can get the drops afterall
You can see I have no exp, proto nor it's full optimize.
It's part of the game. It's not that bad with TL (Targeted Loot)
Did some maths on the synesthesia augment out of curiosity, and it doesn't seem great. At max (7 pieces all max level), when hitting 850 rpm (and that's actually hitting enemies throughout the minute, not counting misses or time spent not firing), it can almost half your cooldowns (~51s average cooldown reduction over the minute). Not really worth the investment imo, even on a skill build.
tried getting chainkiller on the summit couldn't even after 2 hours
You don't have the pass to do Countdown?
IDK how PS and xbox work, can you play online?
yeah i can
Countdown.
If you do not know what that is go to Pinned Messages and read the starter guide it's a farming guide too.
its just PS players arent very cooperative in my experience
To get to the pinned on mobile tap the channel then go to tab for it
Read the guide... It doesn't matter.
You just haven't met the right ps player
i read the guide
Challenging countdown is fine never bothered heroic
Heroic countdown is mainly for weird freaky people
Woah what's with the tone
I use to use it to check my builds. Just DPS everything.
Hell you can DPS check a your escalation build due to out CD heroic are I mean there not that tanky but enough for you to learn the basics of escalation ads.
the best way to test a build is to bring it into t10 escalation and see if it works. therefore all builds suck because i die instantly in the first room
/j
I didn't ask you. I'm going to sleep now.
yippee i have chainkiller
now i need the backpack
the gloves idont care about rn
ill get those when i get them
why is it so hard to find a chc chd badger tuff backpack
im not even hung up on the talent i just want the shotgun damage
For mk46 what are the best attachments? Large pouch/c79 scope (3.4x) vertical grip or angled grip and omega 5.56 rifle suppressor?
Wanna roll it to red?
Depends on your current stats.
First minor stat on a gear piece is weighted towards being the same colour as the core, so you'll get more blue stats than red
I am bringing it as secondary for now, so it is irrelevant
yeah, ideally it would have creeping death to replace the hunter's fury bp (and make ridgeway's pride stronger)
but im fine with anything i just want red chc chd
Creeping death? Ridgeway's??
it makes you apply bleed on hit, which gives you armor repair
scales with amount of bleeding enemies in range
and regular creeping death's range is just 2m less than what you get from hf bp and 3m more than default for the disorient on kill
so it would be very funny with shotguns if it works as i expect it to
Badge tuff is a factory armor piece so naturally will come with more blue attributes than yellow or red on its RNG.
it wasnt an actual question im just whining
Are you getting that for Refactor?
Because if so you can skip the need for SH/SD and yellow core and just try to find one with CHC and put SD and use it as the red piece in a Capacitor build. Also with proto Refactor you can have 2 red cores now and it is so nice to have higher WD
I have a six piece striker set any ideas on what i should change my chess piece and mask with i prefer having six red core primary and six blue core secondary set blue course secondary?
so i want to make sure i'm understanding the new sets - has anyone done a quick rundown of how core strength works? has it made its way into any meaningful sets?
what recombinant are you guys wearing for striker for escalations? The headshot one?
Thereās a new magazine one. Those are like the only options. Weapon handing isnāt horrible if youāre using LMG
The set itself isn't good enough to justify running over other stuff that will get the job done better
yea, it didn't seem outright worth replacing anything with, but wanted to make sure I didn't overlook anything
I guess itās a pretty good super comfy set for Challenging and below but thatās not where the interesting content is
Hi guys, I saw the pinned build for strikers, I just want to know if its possible to replace the Overdog gloves with anything else since I don't have a habit of aiming for the lowest ranked
They are still good even if you donāt actively do that.
I see, thank you!
I'm currently running 4 piece set striker with coyote mask and GS chest, so... should I swtch it out?
Swap coyote for overdogs
Even if I will not be able to use the passive for Overdogs?
Even if you only have the talent up half of the time you're still averaging 15 percent amped damage
I wanna try something different can I get assistance with a oxpecker build
Quick question, how would i go about getting sadist? I heard just run summit, targeted loot for lmg and hope u find it already on the lmg talent
well they fixed the increased shield damage with the assault ge
countdown and retaliations have more drops
Thank you
Ok fire so what just spec into skill?
I'd go damage. You're already losing damage using oxpecker
do yu think you could share?
Your absolutely right and that's why I wanna see how far I can take this build
Just stick it in a HF techtank honestly
If I'm already hitting 56/120 on crit, should I add grupo or fenris/sokolov would be better?
I'm way pass 120% on crit dmg, but I think it's a good basepoint
what's the soft cap for CHD?
there's none, it's just diminishing returns
So I should go fenris/sokolov?
Build looks fine how it is
But in content with softer targets I wouldn't use the striker chest
oh yeah, this is my most recent escal build. For retal I would swap the chest
should i stick with Lex / Stack Broker or is it alright to use Scorpio? i've read that it got nerfed? i've been rocking shotgun so far and it's great... just that the fire rate is pretty inconsistent
scorpio is for support
What do you mean? Itās just at the recombination bench
Hardwired
It used to be a go to for DPS also but them days are gone
ah. not recommended for solo?
why theres backfire on striker build ? that weapon seems chips away my armor slowly , sorry for the noob question
that's the weapon's talent
If you triple reload it disables the bleed
It bleeds you in exchange for loads of crit damage
nope
it scales with HP/armor
ah. figures. i'll stick with Stack Broker with back and forth
oh also. since i play solo, would it be better to use the drone instead of the pulse? outside of harder endgame modes ofc
just some more firepower and distraction
Personal preference
I run decoy/emp sticky 99% of the time
yeah. i'll go with the drone. best guy for clearing out those goddamn turrets
they never changed the way how turrets worked after Mutiny and now for some reason they can still snipe from like, half a football field away

do these do anything for the sweet dreams/lullaby? Assuming not
I don't think so, but it could be a neat science experiment
yeah I was curious haha
no and frankly theyre useless unless you want to do some shenanigans with lady death and bloody knuckles
Actually, isnāt lullaby capped? Does 100 million and not infinite damage?
ahhh that'd make sense
lullaby does the max hp of its target as melee damage if red or purple bar
Haven't there been occasions where it doesn't 1 shot on like T9-T10?
thats where the cap comes in, i havent seen it myself but its probably real
its not an instant kill is what i meant, just does enough damage to become one
Yeah especially with dmg reduction npcs.. it only does like 1/3 of their health. The cap is around 100 mil yeah
100 mil is boosted by amps like overdogs and t10 drs make it about 38 million a punch
still a red bar is oneshot through dr
I missed the last few seasons - ended with a pretty top rolled Tipping Scale Bluescreen build - Hard was pretty easy, Challenging could be a mess at times but nothing not manageable. I like this play style of supress, while stacking dmg on other targets. Any build advise to continue this playstyle but up it up a bit?
Show your build and we can suggest improvement
Honestly ^
sadly im at work at the moment but wanted to jump back in for this season
Then send it after work, this channel is not running away
Should have thought about that - was hoping for a "yea, check out this build" lol
You can get that too if you want
hell, maybe i need to get out of my own head - if you have some LMG build recommendations, let me have em! I have a lot of gear ive farmed
Yea that's solid
If the TS playstyle works for you, it's a good enough build to take into endgame
awesome, ty. I think I was last using 3p TS with Ninja Backpack and 2P Lengmo
and a Bluescreen primary
but yea, this looks great! ty!
NBB isn't a good choice in PvE, FYI
I think writing one of the editorial documents about NBB would be a good resource
we also don't want to write too much
Good thing I don't read
I need someoneās help is it possible to make a core strength ravenous build with investor mask and still get some armour regen and good damage?
Investor mask alone is 3% armor regen. Core strength doesn't have good damage for pve though.
So what type of build would have high armour and some good dps and with the decent armour regen?
I canāt find any on YouTube so I came here
Ravenous isn't really meant as a main weapon. It comes in handy situationally
striker with memento
NBB is a trap eh? This is why I failed stats
backpack talent is a lot stronger than brand set bonuses
any tips for the escalation build? havent try it yet on escalation mode but it look pretty good for a first time.
Looks fine for tier ~5, I'd swap to mk46 for higher tiers because the time to empty is faster
i got a question atm i got this chestpiece would it be better to use a yellow equalizer or stay with this one because of the stats and also is it possible to get a petrov equalizer chest
equalizer
- you can use either
- equalizer is from Unit Alloys brand, so never
also your chest has focus, not obliterate, equalizer is perfect obliterate
its gonna be more comfy to use than focus
Best skill build ?
yeah i know the skill is shit one mine i just use it because i of the good stats(proto)
and the 10% lmg dmg
the talent matters more than the stats
if you know how to use focus then sure but it is really hard to use correctly
Anyone know best skill build gear i need ?
For what skills, what content - gotta be a little more specific
Refactor Striker Drone/Assault Turret is kinda the default setup
Capacitor Exotic Assault Rifle
Kinetic Momentum Chest
the Named āForce Multiplierā backpack
Is there a chest piece with perfect empathetic resolve? š¤
nope
Ok thanks š
What about perfect reassigned
same
we NEED perfect reassigned
Hell yeah we do
best chest talent ever
If i get that I will reassign my life to death
give the people what they want
Is the GR9 w/Frenzy BiS DPS for Tipping Scales?
I would say no due to not emptying the mag fast enough to make Frenzy worth it
mk46 better
When Frenzy is up GR9 > MK46
Does Dev know there is a player by the name of Akymp manage to find a bug that allows him to kill agents in no gun zone (safe house , White House ā¦)
Probably not if you or anyone for that matter won't report it with video clips via Ubisoft support ticket
Also this channel is for build advice :p
Division players don't know how to read
Is that a Ceska Backpack there?
Si
Good luck finding that one - almost a unicorn since you cannot recalibrate anything
Is HF shotgun build something? Or did they make any other shotgun build
Or was HF only smgs
If you're not ingame to be able checking yourself you can use this site which is updated regularly
GR9 can sync frenzy with time to empty
Mk46 is just faster which is nice for T6 escalation
I remembered well then
HF shotgun is my favorite build
I never used HF for shotgun only for smgs part ngl
even with TS mag size?
I think you can get it to work, haven't played with frenzy TS
TS would add too much I think
plus gunner
Maybe with 5% RoF mag mod and Salvo; just a thought, haven't tried
Rof attribute is an option as well since you have a ton of crit already
I usually have 20% reload speed selected
That exotic shotgun looks fun
It's alright, m870 is much better for headhunting though
But I don't use GR9 with TS so I'm just throwing ideas
I wish the handling buffed the spread while moving
@pearl atlas

Oro??
Sweet dreams is a open world drop? Would it be better to get it off a retal or countdown?
It is in the general loot pool.
TL will be easier or doing retal for TL and also a chance at a Blueprint.
Yeah cause I donāt feel like doing count down š
Itās just the quicker way of farming and also getting exo at the same time.
Things I need to do make different builds but just canāt be brother with it all.
Is it still good to run St. Elmo's in T10 Escalation or should I switch it out for something else? If so, what?
Itās less damage than a Lexington, but the bigger mag and shock rounds make it passable.
You definitely want at least 1 LMG (preferable a Proto one with Frenzy)
Could run Big Alejandro or Iron Lung as wel
Alright, I'm just stuck on which LMG to use.
High end or Exotic?
High end
+T8 is pretty stuck to a meta build otherwise you're not gonna contribute enough
Striker's?
Yes.
Well I guess I'm already good then.
Is the Lexington really "better" than the St. Elmo's though, or is it just preferrence?
With a decent damage talent it has more damage, but misses out on the larger mag and shock rounds
Burst wise and when proto and gets either DTH or DTTooC even more.
What talent? (For T10)
At that point youāre wanting to burst if youāre using an AR.
All in the striker guide thereās a section.
Yeah I know, I just wanted to know people's personal preferences.
Well then what is the talent?
The spreadsheet lists multiples.
okay i have really stupid idea that need some testing. is it possible to make striker/TS build but you can compensate for the 1 skill tier you maybe running?
Just run technician
that not what i mean. I am not trying to get 1 skill tier
Why.. specially when we have the modifier for OC
the one skill tier is not for any honest. I trying figure if I can run a dps with one piece of equipment mismatch as that piece maybe providing some utility outside of dps. But for dps it will be a dead piece. dps will be lower but would that be too much
For what content?
Heroic - legendary - and maybe up to escalation 5. After that tier I am pretty sure everyone is screwed anyways.
I mean you can run an extra skill tier if you want but skills don't start actively benefiting from tiers until around tier 3. Even if you ran tech and took an extra skill tier, it's still 2 tiers assuming no other skill cores are on the build. You may as well go full red and run tier 0 skills
They're still just as strong
Trying to be DPS but also try to squeeze utility usage is only going to ruin the build
This is why there are suggests for using Elmo, Iron Lung and Bluescreen it does take dmg off the top but you get some other benefits.
is the mk46 or gr9 best in slot for frenzy striker?
Depends on the content.
On paper itās GR9, in actually depending on the situation it can be on or another.
just for mid to high tier escalations. i have a gr9 but i've heard people recommend the mk46 and im not sure where to find base stats
Pinned Messages Gearsheet
i think people prefer mag size on the mk46 cause the gr9 has 200 base and that feels like too much sometimes
oh perfect
The reasoning for +T6 escalation mk46/m249 is because of hotfoot. You donāt get to just sit and shoot so mk46 higher RPM and slightly smaller mag allows for breathing room.
ah i see. i only knew about the smaller mag size and watching people run the mk46 it looks like their frenzy has more uptime since it does time out with my 200 round gr9 sometimes and it's just a little annoying
May be a silly question but what's a good sidearm for a Striker build or in general? I've just been using the one that comes with the specialization currently equipped.
Why aren't more people running Streamline on their Lexington? Especially for T9-10 Escalation.
because they need to use decoy
Because as soon as any one of your skills goes on cooldown, your talent is inactive
streamline is a pretty baity talent
And if any skill is active it goes inactive. It's a bad talent for escalation
I feel like you don't really NEED skills using Strikers.
Even the Revive Hive can just be reset using BTSU Gloves.
Do you need them? Technically no. But does it make it more efficient? Sure
90 sec cooldown
plus why are you using a lexington as a primary in t9-10s
half your time is spent reloading
120 seconds with BTSU actually
oh wow so even more
Yup
That's just not true when overcharging.
What would the alternative recommendation be?
there is 0 reason not to use decoy to take aggro off you team
LMGs are the go to because of mag size and sustained DPS. You can use a lex but wouldn't advise it
you can use lex as a secondary or a utility weapon there
So you're telling me there's no 120s cooldown on BTSU? So you're really telling me I can just spam overcharge?
I don't quite think it works that way
also you really cant bet on btsu overcharge either
I'm talking about the Hive cooldown, you're talking about a different thing.
Hive cooldown with reviver is 180s
I've been using lex in T5s and I can tell I need something different, I just wasn't sure which way to go on it
It's not when you overcharge though.
So every 120s you get overcharge assuming healer, every 180s with no OC proc for reviver. Streamlined is gone for 2 whole minutes. Or 3
even putting the hive aside, why would you not want to use decoy so enemies aggro on that instead of you
Yeah Streamlined isn't it. And you wonder why nobody is using it lmfaoooooo
Well, yes, obviously if you're getting knocked all the time it loses its value, but I feel like you have other problems if you're getting knocked that much.
Why can't I slot the higher core attribute into my armor? seems I can't for any of them.
Streamlined really only adds maybe 13% WD (equivalent to barely 1 core of damage). Which is very pitiful
Using streamline over your skills is just bad imo, you get significantly more value from skills than extra what 47% additive dmg?
You'd be better off taking an LMG, using skills, and taking an entirely different talent
you've recalibrated it before already it appears, according to the wrenches
Would make your run a million times smoother
oh... so I can only do once?
and to prevent getting knocked you want to use decoy so enemies shoot the decoy instead of you
Yes
correct, you get 1 recalibration
wooo got my overdogs replacement
Tier 10 doesn't sound fun with Lexington when you mag dump, reload, mag dump, reload, mag dump, reload and the enemy is only quarter dead. Meanwhile an LMG mag has them half dead
although you can still optimize the weapon damage, you just need more hyena tactical assessments
Recalibrate once, and optimize as much as you want
Yeah, I agree, I'm definitely not saying the decoy doesn't have value. I've just ran T10 before and not felt that I NEEDED it for a smooth run.
I'm not even remotely ready for T10s
AH, that's why the level 40 guide recommends maxed out pieces. So should I just run Countdown until my arms fall off until I get 12% and 6% pieces or how does that work?
Not needed but if you had them you'd probably clear quicker. Meaning more chances at proto
Yeah, I won't deny that possibility. Just a different playstyle.
by using streamline lex youre also missing a lot of burst and sustain damage compared to frenzy lmg
Past T5 it just becomes a total slog
I don't knock Streamlined at all. Takes a very specific Playstyle. I used to main it in pvp. Then stopped because skills are too strong and having to refrain felt like a straightjacket to me
all the while not being able to use skills
countdown or retaliations, worry less about specific pieces and moreso for the maxed attributes
more DPS and better mag more dead things quicker.
ARās with Hollowman with Reds or almost dead things AR is great.
I personally don't have this problem. I don't play lmfao. Div 2 got uninstalled from my steam deck today. Stays on my PC tho
If itās a bunch of reds Iāll use my lex to kill them all 75% of the time.
Beats wasting LMG ammo on squishy people. Makes perfect sense
42 DTH goes WILD!
ah I gotcha, just trying to make a maxed out Striker build. I've been running this one since level 40 now i'm level 60.
I wouldn't know. The only proto items I have in my possession is an MP7, Tac Mk16, harvest and Handbasket. Yes both have determined on them
I think you mean your SHD 60
Once you hit level 40, you swap to SHD levels. You're likely at SHD 60
oh yeah, SHD 60 on the watch
Makes sense, you could farm striker's and try to snag higher rolls while looking for library pieces as well
The guides mentioned to farm striker to build the set then farm up UA or Ceska, a HE pieces due to having talents and 2 minor attributes.
Echo is generally the best roll you want on dps prototype builds right?
Here's what i'm working with currently
I was VERY methodical about how to be being efficient for farming.
Looks perfect to me
Max out that library.
Max it out yeah. Other than that build looks fine to me
I've been pretty bad with my Library, not been getting them maxed out rolls it seems.
I personally just crafted my guns and talents when I started a smurf. That's mainly bc I know how to speedrun it
It'll take some time but you'll get it done
Don't recommend total newbies to do that tho
Max your basic library helps for building in the future. The starter guide is just made to help players not miss anything while level up vs some that only do SHD farming or exp farming when you can get a lot of it done alll together at once
I should library maxed out rolls right?
Sorry, TL farming?
oh targeted loot, my bad
I think my move then now is Strikers countdown farming then combing through my loot in my library afterwards > expertise > dismantle
If you're planning on doing multiple countdown runs, it could be worth alternating striker's and weapon categories for talents and weapon attributes
Wouldn't I want to maximize the armor first then the weapons I wanted for the build or is this to build up my library and not the build in general? I was kinda thinking duel purpose.
I was approaching from the library, but both will be progress in the direction you're looking for
awesome run so far
so dumb question again, is extraction 1 to 1 or can I now craft 12%'s for all my pieces?
12% for all masks
Extract from mask, use on all masks, extract from chest, use on all chests etc
whats better for tipping scales a lmg with frenzy on it or an exotic like big al
or does this go away the next one I craft
Nope, it stays forever
Frenzy LMG I believe
GR9 w/Frenzy or Classic M60 w/Frenzy?
oh that's awesome
yeah atm i got GR9
I usually see MK46/M249 w/ Frenzy
the problem is i got the perfect gr9 in proto and im not sure if a normal yellow Mk or M249 would be still better
Keep rocking the GR9 if it's maxed out
with overdogs and equalizer right ?
Pretty much
Unless you're like me and find overdogs annoying as hell to play around
Ever get any feedback on this?
yeah i hate them atm im playing with tinkerer and a other mg with measured what are you playing ?
I've got a midrolled proto GR9 with salvo/equalizer
never saw salvo might need to take a look on that
If you're running Tipping Scales, I wouldn't recommend it, I use it for striker's, on my Tipping Scales I run Contractor's
thats my build atm because i also dont have a good equalizer
yeah i hate striker i wanna stick with ts
That chest piece is a good spot for gains
so equalizer would be a big diffrence ?
even a petrov with obliterate would be a big difference
yeah thats the only proto i got sadly
you don't need proto
i thought the stats of the proto is better then a good talent
i explained earlier lol
Other way around
if you have a useless talent it's worse
There are better choices.
alright gonna change that then thanks
it's all good
if people can do t10 without proto, it's not needed at any level
just make sure you got a good build first before worrying about it
alright thanks guys
equalizer is unit alloys set right or is it better to get a petrov with obliterate because of the 10% lmg dmg
equalizer is UA yes, I would ultimate go for the equalizer because long term, that's where the build will lead, and it semi-synergizes with TS
alright thanks for the help buddy
you have a lot of weapon damage already with prototype, petrov isn't really used unless if you use contractor
alright thanks m8
What exotics would u use? Iām running equaliser and memento Tipping scales rn
memento, tinkerer, or overdogs
Iām having the same issue with overdogs and my survivabilty is low
use better positioning like using tall cover over short cover, use cover to cover mechanic. in the long run you want to solve your survivability problem with better gameplay
Thatās not the issue itās just no armour recovery for multiple targets at once if they decide they want to run at you
then that's a damage and positioning issue
if you try to build for more survivability then it makes this problem even worse
Not that I saw but I am still very curious. In my own testing, when killer procs, Lex has been better but I kind of suck at keeping stacks up and in general so not a very reliable test
Iām used to running 800k armour builds and positioning Iāve played pvp for years at this point. My problem is my only form of recovery being armour kits or my gunner perks. Itās not very efficient for me wanting to play aggressive
well in pve you have tactics to use that help you shoot without being shot. i'm just letting you know that it is possible
Or use a mortar build
Yeah I am torn also myself and I always love St Elmo's too
I know I just like being close. Quick scoping with a hotshot build and bloodsucker is one of my favourite ways to play pve cause sitting a mile back in cover bores me
i mean you can also run full red with a regulus if that's more up your alley
I dont have an alley
I will give it a go. Just returning to the game so trying the new sets out atm tipping scales has made lmgs the most fun than theyāve ever been for me
this is the layout. it kept me playing the game forever
Nothing has ever beaten hitting a mf for 20 mill damage so Iāll probably enjoy this š¤£
The headshot damage seasonal buff has made it so much worse aswell lmao
Being able to run a determined hotshot setup with basically no HSD rolls is honestly so silly it's amazing.
Iāve got it up to 430% HSD with the modifiers on its so fun š¤£
the shotgun is honestly the biggest winner in this build. regulus is there for trash mobs but shotgun is the hardest hitter among the 3
This is a dream idea, but it would be comedic, an exotic sawn-off called the deputy that shoots a slug and has HS damage
Makes me wish the Backup Boomstick was actually good
Is there a channel/pinned thing where I can check what target loot is in the escalations?
Worth keeping?
in #td2-general-chat pins
I'm biased, I'd keep it for the meme, but in reality, no
If you're solo and you just want to run and gun
Putting on a memento solves your chip issues
It'll give you a bit of burst armor and regen
Thatās exactly why itās on my striker and tipping scales builds š¤£
Hard to die on 800k armour when Iām playing 2012 kill confirmed
But thankyou tho
I saw that post. I very quick to scroll pass a lot of that group.
Why the hell your chest and holster has blue cores? OD already deal less damage than Striker or Tipping, dont make it worse.
Replace gloves with Overdogs, or mask with Tinkerer. Talent combinations are Sadist and Pressure point if you have those 2 exotics I mentioned.
I...
I bet that one guy doesn't even know the hierarchy
I BET NO ONE IN FACEBOOK KNOWS SHIT
A lot of people doesnt seem to know either in the comment section.
I should start posting my showcase there again
Anyway, the main argument is Overdogs doesnt give 100% uptime and most of the times you cant pick your targets.
I like having 1 guy run it in the group for T10. Personally I run hollowman so I focus reds then chunga etc. While they can pick off the other rushers etc.
Taking guys off the battlefield quicky at scaling should be priority on top of special buff guys.
What third attribute would I want on my MK46?
crit chance
Got one. Assume use the bigger mag from Gunner to squeeze as much as can from the talent and/or adjust modifiers for max magazine size? The reload speed on this thing though is horrendous
Can someone show me the ideal healer build with birdie?
is there certain skill attachments that I should be looking for as a newbie? Hard to tell which skill attachments I'll regret throwing out
It's FI just swap out gloves.
You don't swap out till you need to and you can stay on it but mostly Birdies can be used on any build.
Depends on the skil.
oooooh i gets it
The Setup and BTSU are very powerful but if you notice your team is going down a lot then yes switch.
But in escalation or general atm with the modifiers OC keep players up just fine.
what about for shield, turret, decoy, and chem launcher? I see those skills around a lot
Health Health Regen Holster, Health and DMG, Ammo and then w/e version itās for
I mean personally I'd like a little logo on highest/lowest enemies in the encounter, would help keep track of it
Late Ikia said overdogs were good. So i use them. nuff said
RIP iKia I guess, had no clue he died.
some die when they are alive
I read that once on a back tattoo.
Is this satire or is bro actually dead
he's dead because he retired
He's alive, martin' just used the wrong word.
Nice
iKia swapped to warframe, etc. Which is really funny if you think about it.
Should enjoy the build crafting there, alot more numbers
i don't even know what the cool kid augments are
Definitely that
Basically just Echo on DPS stuff, from what I've seen.
1 Atomise is actually really nice.
What augments fit skill builds
One day I'll get around to making that grenade build
I have a fondness for the Skill Cooldowns for my LMG strikers.
insta-decoy!
Specifically striker drone and turrets
Probably the refractor one
I meant augments from prototypes not gear sets
Yep that's what I was talking about.
Im probably gonna achieve my end game build in half a year
Turret and drone doesn't need alot of cooldown so those aguments would be overkill
We do?
I dunno, I figured warframe is a little more indepth than division
My gara and mesa build says yes
It is, it's also a lot dumber with it.
Quantum: Provides a small chance to become temporarily immune to damage. The bonus cannot refresh while active.
Echo: Each bullet fired has a chance to deal its damage a second time.
Atomize: Increases grenade radius and damage.
Amalgam: Each bullet hit has a chance to apply a random status effect.
Trapper: Increases the duration of status effects you apply.
Entropy: Increases your Health based on a percentage of your total Armor.
Anomaly: Skills restore a portion of the damage they deal as healing.
Paradox: Provides a chance to refill part of your magazine while firing.
Synesthesia: Bullet hits have a chance to slightly reduce skill cooldowns.
idk if that's pinned anywhere but
been playing since 2014: warframe's weird
div is very straight forward in comparison.
š
Alot of playstyle diversity mine specifically spamming gara that kills enemies within a certain distance
Is quantum actually useable
Agreed
I just remembered deflector shield counts as skill damage, would that proc anomaly?
Man i wanna play pistol builds but the 100% threat is killing me
depends on how it scales when leveling? leaning towards a hard no tho. unless you can max it out and stack every slot with it? assuming 10% at max lv that's 90%? maybe?
Wait until the manhunt
it is a metaphor / hyperbolic Epithet
I mean we have HHF..
90 percent seems very unlikely
What's hhf
Maybe a bit try hard..
headhunter's fury no?
What i mean by pistol build is that headhunter pistol build
Interested in trying the new manhunt revolver with dodge city
The clip above.
"former" is probably better to use there next time.
"late" has some connotations, and he's not dead or missed his period :p
He might have missed it
does anyone have a way make it so that sniper build are not just bad at getting run over by everything? (in legendary)
This Is How iKia's Late Period Has Shifted The Division 2's Meta !
Doing it wrong
We start using pickles and ice cream for dps
I feel like airaldi with vigilance is better to use
Switch the gloves to overdogs, what you need to focus on is damage, hotshot passive aint sht if you're dealing half a 100 mil per shot
You are right! We get sooo much HSD more HSD isnāt as much as increase vs WD
Hotshot talent is great! If youāre good at never missing
i never got a good airaldi vigilance bag š
my build also has a gift
But itās really worth over ya
I just wish I was better at proccing headhunter
To note HH scales from WD not HSD.
Aim for the red one first
Lmao same
Not even if you do overdogs you can go for purples
That's my go to build for nba farming
Sweet 5 level per 4 minutes including cutscenes
Nah I just suck at aiming with snipers on division
Curse that Airladi with vigilance backpack
With exp event ofc
I should definitely try using my snipers more but iam always stuck to support builds
If you're good at positioning and aiming for rhe head first shot go for it
Its satisfying to 1 shot rogue agents
I am, just something about division snipers feel weird. But I know I definitely need more practice
I'll probably try to run my sniper build the majority of my next time I play
also Pardon My Ignorance but is the loss of the headache perk worth the overdogs difference?
Yes
like that much? wack
Assuming you need the damage, of course
it barely made a difference in my build. I always felt bad to use. Unless it just white death that is just terrible.
A 30 percent amp boosts your first shot considerably
Did you put all hsd on your build?
Depending on what you're running potentially enough to one shot an elite
yep and i hit maybe 20-33 mil
Which opens up a lot of options for starting your chain
At max stacks 1 shot bosses and rogue agents
Max stack?
max stacks
That's small af
?
Are your hsd attributes all at 10%?
also the build cannot do rushers
If you're fighting factions with a lot of helmets and/or plating then it's not worth but everywhere else it's very efficient
all the but 3 mods are missing maybe -2% each (8% avg). No i am not farming that
Lemme clarify, did you only deal 20-33 against enemies you couldn't 1 shot
I mean thats fine but to maximize the build's potential you need that
20m is enough to blow away anything in solo scaling
Which is why I mentioned overdogs being good if you need them
In any case change your gloves to overdogs and get airaldi with vigilance
this with overdogs. I do not ahve pack with airaldi anyways
Farm it
10% MM rifle is massive
What shd level are you that also plays a factor a bit
Not is saw what MMR I was using in that clip?
It's the lowest of all the bolt actions.
I've yet to get white death with determined
Hotshot is a build that doesn't really need any min maxing if you're playing solo
If you're playing in groups with larger enemy health pools then it matters
oddly it made little impact on my hit damage (now about (33M-35M) but it like the one i just craft and got. does still need ramp up.
over 1000 shd so stats should be maxed.
The first shots should be what you're need to know your dmg to the what you're shooting
A full stack HH hotshot should always be above 25 mill
without overdogs or anything else
What's acceptable for FI healers? The skill haste is only 73% andrepair 1,4m.
TBH it almost doesn't matter.
It's really up to the player and how they hard with there skills
If you spam then haste if you're mindful repair
I guess I'll just bump the haste to 85% and try that.
Help please. What is the best build for running escalation on higher tiers, I'm only watch level 200 and have done tier 0 twice but got annihilated on tier 2
Don't even think about doing high escalation at that SHD level tbh
Not even tier 2?
play carefully with striker set something like 55/110 crit should do well I think
If you can solo heroic reliably you can try, but you want every buff from the watch
I agree with this. Unless you really want to try bruteforcing escal, which takes a long time
Thank you
Would you both say half red half blue striker maybe?
all red
Or just avoid it completely
That's what I have with st elmo
survivability is kinda bad in escal since enemies have increased dmg
play slowly with hologram, evade rushing and play long range
I've noticed it is very tricky
Survivability doesn't matter in escalation since they deal so much damage that you pop one shot protection either way
And I'm missing a trick because I still need to unlock the decoy
On this account anyway
Do you want the honest truth? Don't worry about escalation yet. Just unlock the skills and get expertise up and so on.
If you're unable to heroics solo without issues aka full reds and not going down you're just gonna have more issues in escalations.
If you really want to practice for proper Escalation and need a buffer, Tier 0 Esca is identical to Heroic, and has no modifiers.
The drops are not great, but the practice is the important part here.
Can't call for backup in t0, but if you do finish it you get some tokens
i'm just shy of 300 shd and if solo i just stick to t0/t1. less of a headache.
Thanks for the advice everyone much appreciated
so, the setup or the regular talent in general
would it work with hunter's fury smg
its almost impossible for a perfect proto ceska backpack to drop
HSD / WH š
I can hear the pain being experienced from here.
I was at a T5 hotel the mobs seemed very tough for a T5 esc
sometimes we get on their nerves lol
keep or delete?
proto recalibration someday
whats the ideal repair skills number for healer?
TBH it almost doesn't matter.
It's really up to the player and how they hard with there skills
If you spam then haste if you're mindful repair
This is mostly for FI everything else is more heals
-_-
what build is ideal for farming low escalation as a solo
Since Tier 0 Esca is just base Heroic, around that you can use what you'd normally use there.
Any thoughts/suggestions?
I use this 
For lower tiers this is fine
Equalizer/Overdogs/4pcs Striker's (don't mind the proto/augments)
Everything crit
P. Obli is better than normal Obli.
@smoky latch @solar sable showing builds with proto... bad.
ah ok, so just strikers essentially good for like tier 1-2
for any tier
Well don't mind proto/augments. I don't have the non-proto stuff anymore
striker for everything
Kinda
Striker is good everywhere.
whhat skills and active modifier would you recommend?
save this then.
Aye
I should finish my overview..
Should i keep this mask with echo?
eh
Proto isn't worth keeping if the attributes aren't right.
isn't the best way to have super good prototypes is to max out the items' proficiency and then turn them into prototypes?
fair enough
Prototype can be recalibrated in the future update isnt it?
They're looking into it. No info how nor when
And when you're prototyping a gear, one of its attribute is guaranteed to be maxed out?
The augmentation is random and how can you reroll it?
somehow it hasnt occurred to me before that PVGC is providence 2pc
One stat is guaranteed to be new max, 5% for two and 1% for all three
yes, 1 of them is guaranteed, if it's a named item with a special stat then that special stat gets the guarantee
Augment is random and you can re-roll it, yes. Getting expensive really quick man...
Haha, prototype is all about FOMO anyway.
Not FOMO, just gambling
named items like hollow man and the mop are worth upgrading
I scrapped one earlier
can this be useful in a skill build Hard wired + echo
Not really
But you can reroll the augment
new player here o7
bit of a different question: How do you guys decide when to put a weapon on your primary or your secondary weapon slot? does it matter at all?
(got a bit confused cuz the "Stats" tab shows only the stats from the weapon in the primary slot)
Cycle through by holding G pressed
Question: what's the max crit damage and crit chance I should have before speccing into armour for escalation beyond T5. I am 650 shade level using striker or tipping scales.
Crit chance obviously as close to 60% and for CHD, you start to get diminishing returns at around 250% from what peeps said here.
So am I speccing for crit dam 200+?
Pardon?
So should I aim for as close to 250 as possible for my damage builds
There isn't a set amount for CHD.
Tipping Scales for example gives a lot of CHD so you might want to get somekind of weapon damage bonus like Overdogs and Obliterate talent.
I seee. But with strikers cayotes better with crit dam
yeh its alright
what are the best skills if i want to make a skill based build? currently using striker drone
i was tempted to go crusader shield
The best build for striker drone and assault turret is Refactor iirc.
Was it you who said Refactor outdamage my old skill damage build? @subtle bluff
And it can even heal on top of that.
I say a lot things?
You live here sir.
Im thinking its either you or Infinity.
Is there any point in running a sniper build
There is
I really really wanna build a build around the nemesis or shroud but idk if itāll do anything in like escalation or retaliations
You won't get far in escalation but in open world or retals it's pretty good
no offence of a drone turret build without refractor is a complete turn off for me
Yeah I was just trying to get attention. I think someone said Refactor outdamage that old skill damage build but Im not sure how.
On Skill dmg alone HE build has like 6 more or something.
3pcs Refactor is 25 Skill DMG
3pcs Emp 13 (5+8) 2pc Hana u 8 and Wyn is 8
Hi everyone
Small question
Can you get the hollwman mask from farming the houndsman bounty
In solo you can do about up to t4 t5 solo but you need to understand how HH works well before doing
I believe so.
Wrong channel for that. Go to your LFG for that
Sorry
New to discord š«£
Youāre good . Iām just blunt.
nemesis is still pretty good in escalation i think
shroud probably cant stack headhunter above like t6
In case you didn't know.
what
The first few tiers, but once you get to mid-tier it's going to suddenly become useless.
Anyone got high end AR builds to share?
Rn im running Salvo Equalizer, 1 pc GS and Ceska with named lengmo backpack
Go 3 UA and keep Ceska + Grupo. Slap on strega. Apply overdogs to the build as well. You'll hit for stupidly high numbers
What?
Expertise 30 I'm bodyshotting almost 2.1m with strega. Even without it you'll easily touch 1.7m
(top end damage. Up front you should be hitting around 800k - 1.1m)
Crithorn šÆ
That's another solid build too
Will also see similar numbers to strega but you'll see those mostly on headshots since you have 2 different sources of damage: Crit + Headshot
What talent should i use on backpack
Vigi
I have achieved, healing greatness.
By default you should have standard FI on.
Fr?
The Gift, yes.
How bout unstoppable or is that not efficient
Isnt that require you to get kills first?
I dont like striker no mo boss
I genuinly have no idea what you're trying to say, but okay.
Like 3 kills to reach max stack
Yeeeee
That
No thatās Prefect version.
I still have no idea what you're trying to say. That's a healer build.
Okay i use the gift
Youāre missing the parts of the build that make it good.
I just realized that most of the time im behind cover and rarely get hit
You just have FI gearset on thatās.
LMAO. What are you even talking about?
This is not āgreatnessā
Thats the entire point of full red cores DPS builds sir. At least with AR its obvious to get in cover while reload, magdump, then take cover again.
He has a point
BTSU gloves is a massive skill haste boost for your hive, vs birdies that only work when someone is downed
You're using healer hive, you'd need something like btsu gloves to overload or cooldown, setup ensures you provide damage buffs for your team via opportunistic and scorpion max stack
No build should be just focus on healing we call them support builds because it does more than just heal.
Btsu gloves gives you like 90% more hive haste
Crazy amount and global OC.
Right. Imma take BTSU gloves instead of Birdie's in T10. Gotcha.
I do it all the time. But youāre still missing other parts of support builds to help the team out.
Yeah i just realized
A support player vs a good support player make an effective difference in team comp.
Itās why I post a detail guide on all the parts of it and what they can and should do to help a team out.
A pure healer falls off when the team is good enough to avoid damage on their own
Whats Uzina Getica first bonus?
Total Armor
Pretty pointless
That we agree on.
But I'm not taking anything but Birdie's in T10 with randoms so whatever you're trying to sell here, it doesn't fly.
Can I use Alps Summit backpack but with the same Opportunistic talent?
Youāre missing Lefty.
Yes but that 5% amp is pretty big in the end and FI by itself can heal well enough.
Oh ok
Well for starters unlimited hive heals, overcharge
??? im not selling anything
But then again at T10 people are likely to get insta killed before the heals register
So i guess i can see why you want birdie
Pretty much, unless you're running with the launcher out.
I get it but to a degree some teams are better than other and at some rate Birdie does nothing for a team.
Played t10 with various teams and you'd be surprised how much they go down
Unfortunately true, but for every run you get a team that doesn't need birdie's, you get 20 runs with teams that definitely need it.
Iāll Rez you player as much as support due to being better position to do so.
Well in any case whatever fits your playstyle
Itās all slop to me at point. Why players do T10 when there not ready nor skilled enough to understand all the small things.
Imagine they make tier 8 skills lmao
You ultimately really want both birdies and BTSU, and just hotswap between both. If anyone thinks they are good enough to play T10, then they should be able to hotswap as needed between the two. Both play an important role
You can switch to BTSU when hives go down, reset and switch back.
Exactly
Swap when someone goes down then swap back i can agree with that
IMO as someone that was a support main. Starting out should be on The Setup at least to help DPS and help things go down faster.
Oh btw does btsu drop with skill damage or nah
Genuinely would've loved to use it more if so
Itās fixed to what it is.
That sucks
Being able to spam stinger hive was fun
I wonder if full Synesthesia would work well...
On max % rolls? Shame...
For a healer build, Amalgam would be amazing if there wasn't the 5s cooldown.
Itād be less effective due to not being able to shoot a lot for it to proc.
Didn't test it in practice but did the maths on the numbers and by my reckoning, at 7 piece max rolls and hitting enemies at 850 rpm (which seems unlikely in practice) you'd still get less than 50% off your cooldowns on average
Is this striker build still valid? Been quite a while since I last played. Currently have 57.7% CC and 88.7% CD, last time I played I was told to try and get CD up a bit more and try to get more CD rolls on the gear instead of CC.
If youāre need to that much heals and you have BTSU and/or OC from modifiers thereās another issues going on.
This is from a few seasons ago. It still works.
If you go to the Pinned Messages there are Starter Guide thatāll show you the updated one and other stuff.
ty ty š
Does incoming repair function the same as skill repair
Damn.
That is pretty bad. To be honest, that is really bad.
Similarly when you're healing yourself but incoming repair also affects other players skills healing you while skill repair also affects you healing other players
So if im a selfish prick i should go for that?
Prob not tbh, if you're not playing a heal build then there's likely better stat options
Striker is largely up to preference.
Equipping Striker chest is generally worth it only for T10 Escalation.
Other than that, you generally go Equalizer chest plus an item of your choice.
Fox Prayer pads, Coyote mask for team damage amp, Hollow Man for the health damage or Salvo for RPM amp. Contractor's is also there.
Largely depends on the weapons and talents you're running.
I personally am a fan of Fox Prayer because you can slap it on with any weapon/talent and it just works.
When overdogs exist?
Ah, forgot about them. There's that option as well.
I honestly LOATH managing my damage so I never use them. ĀÆ_(ć)_/ĀÆ
Honestly I've taken to playing Birdie's in matchmaking, since a lot of players do not know what they're doing and they are laying down more than I'd like to.
If I'm in a group that can handle itself then I break out BTSU and Setup.
it's still a big enough buff even if you're hitting the right tier half of the time
Yeah, math says it's still better DPS wise even if you're only hitting 50% of the time, but hey, that's just me.
Given all rushers, assault and grenadiers automatically always qualify for the buff (also snipers), they're just worth it
Again hereās the thing. You donāt need to have birdies on all the time just swap back to The Setup to help with buff is huge.
15% AMP for 3x players on frenzy is huge.
When the people are falling down on such a high rate, you pretty much do.
Meanwhile foxes costs you a brand bonus and a minor stat bonus (up to 28% chd in effect if we ignore proto) in exchange for the dtooc, which in a crit starved build like strikers is just not worth it