#td2-build-advice
1 messages Β· Page 303 of 1
;-; one minute plz
for now i am doing solo control points heroic so i can unlock everything cuz i am new player
yea go with overdogs
okay thank you
what about the skills ?
whatever you like, Rev Hive, Emp sticky, foam chem, shield... so many options
and for the guns lex is better right ?
st elmo is for sustain and some cc with shock ammo
lexi is best burst dps
try both and see what you like more. elmo has better mag damage and faster reload. lexi has more burst dps.
i flip flop between both depending on the mood
i still stick with st elmo because of that sustain but lexi is very good if you need something dead
i really like the st elmo cuz the killer talent only 10 secs duration
not if you're constantly killing
in solo killer should be up a solid amount but if you're not a fan you can probably run measured or strained
i like measured more
join us
Forever and ever?
dang measured looks so cool i just read it is it better then killer ?
killer i think is better but measured is a close second and is more comfortable imo
really either work for any difficulty
i see
@astral kraken the auto-mod doesn't like the emoji shapes, for whatever reason.
I think it's the ends of each hand can resemble....something else.
added benefit that measured can always work when you're in groups while killer works far better in solo
okay this is the final result thx for the help guys i really appreciate it
have a good day all
ye this is pretty much what the normal build is now
ceska ob might be better for your shd level but i think it should be fine
I have the same assault rifle and shotgun equipped, both are awesome
you too m8!
haha that's ok, i figured it was something like that
Yesterday I went to Brooklyn without realizing I could, so I leveled up to 40, I was surprised
i forgot to ask i need to keep the critical hit chance at 50% not higher right ?
The hard cap for CHC (crit chance) is 60%, but if you're using the mid Coyotes buff: 50-55% is fine. Don't go below that range, above is a waste.
i am using this one
Then just disregard the latter half of the sentence in the case of your build.
okay thx
Any builds spreadsheet to work on after brroklyn
it's pinned in this channel
does woNY have any set difficulty?
i think it's story FTC
ah ok
Link pls
You on Desktop or mobile?
hmm guys i think i have a problem how can i survive with that build ? enemies keep one shot me
take cover without vaulting, shoot from a medium distance and kill without leaving them a chance to even look at you
any more tips ? cuz with even full dps build i think i am not dealing not high dmg u know what i mean ?
and just learn by trial and error
Mobil
Best dps for your usual AR/Smg builds is always striker, the chest is hard to get the stacks up.. but if paired with the backpack itβs the best damage in the game tbh
Tipping scales is just downright broken for damage if you like LMGs⦠but for survivability, always run the Gunner specialization for 10% AOK
or switch up one piece with a semi hard to find chance/damage Palisades piece
it's understandable, if you're fresh to the game. sub optimal builds because you haven't gotten all or most of your library with maxed attributes for you builds
you have to DL the GDoc GSheet apps
okay look i think i found out some thing i think its not about cover i think its about take a good angle am i right ?
watch this guide:
https://www.youtube.com/watch?v=icefaiNDguE
actually watch part 1 first:
https://www.youtube.com/watch?v=Oooxss2UpK0
use a physical principle to your advantage which involves angles and stuff yea
okay will watch it now
guys is umbra initative good gear set ?
It's fine
Take cover without using the cover mechanic where possible. Use the environment to hide your agent and find angles to fire where you take minimal chip damage in return.
Shoulderswap is criminally underused by most inexperienced agents too. Learn to use it
trying to do that from time to time infact i am getting use to striker right now
They're just habits, if you develop good habits you'll eventually do them without thinking
the thing is striker not my style cuz it pure dps for glass canon play style but for me i really like being tank and run and gun thats why its kinda difficult forme right now
i just need some time i guess
game isn't CSGO/COD style where you can't take cover and survive
I'm the same
Unfortunately, tank isn't really a thing in this game outside of very specific scenarios.
Enemies aggro the player dealing the most damage, which also happens to be the glass cannons lol
i see
nods armor (tank) builds are completely useless except in 1 spot that always comes to my mind and that's Iron Horse 2nd boss encounter i think?
so all players just run dps builds ?
red or yellow dps builds
red for me cuz i like to shoot
even if you did go the full armor (blue) on striker you'd do a lot less damage than another that has maybe 1 or 2 blues in their build
you can put on a few blue core to feel safer just to note if you're gonna repair that much the more chance of them flanking you will happen
Red or yellow dps, sometimes a couple of blue doesnt hurt.
You can run healer builds that help in group content
But tank just doesnt work in general PvE
players that want to effect the game well.
π
You can be "tougher" but there's a balance.
End story bullets hurt. You do not want to take too many bullets
hmm can i ask something ? why not striker backpack and ar with killer talent to do more dmg ?
Striker BP is on
Just skinned differently.
We want the mag dmg since in leggo things have A lot more HP
what is that ?
ohhh right this is Vigilance BP
This is a few season ago too
Not my clip I just saved from our friend here
i see
since pure dps is everything is there any thing else to do here to deal more dmg ?
You have the meta build
"Impossible they wipe my armor like that. Impossible." - Random Division player in legendary, 2025
I love it
they all go down, you come in resucue them but they still run it like "we're invincible" and go down again πΉ
dunno how you guys even go in there and want to stay πΉ
Are there only 2 weapons with Perfect Streamline? The SMG and the assault rifle?
- max out your watch
- make sure you chc and chd is setup correctly
DPS isn't everything, but it's the most important role in a team. Most teams are DPS starved because people just aren't running good DPS builds. So most of the time you'll help your team the most by running DPS.
I should point out though... you're being a little mislead here.
Tank is absolutely a thing outside of raids and can be very effective. It's only useless when there are no other DPS players on the team. But if you have 2-3 DPS players then a tank support can be a very effective part of the team.
Also, enemies do not just target whoever is doing the most damage. This is a bit of a lie people tell new players to encourage them to play DPS and discourage them from playing the classic MMO style tank.
Enemies will definitely prioritize what's close to them and if a tanky player pushes a spawn point then the DPS can burn everything down while enemies are focused on the tank (@strong cave can back me up here).
Running blue cores with a strong shield can be a very effective build too. It allows exactly the play style you're interested in (run and gun, get in the action) but it's very difficult to play. You need to memorize spawns, prioritize enemies, and a bunch of other stuff. It will never be the fastest way to clear content but it does work. I've done it and I've seen people do it (and I'm a glass red player primarily).
@astral kraken i see thank you
There are a lot of interesting play styles in this game. Any non-DPS playstyle is only good because it supports DPS. That's why it's good to learn DPS first so when you do run a support build (if you have enough DPS on the team) then you know how to support your team (because you know DPS).
Like I said.. It's a balance. DPS is still King. Supports are used in group settings.
oops that was said to someone else
Learning how to do good DPS well will teach what other playstyle are available to do.
1/3 this game is learning how the AI works.
^ exactly
dang the decoy is really helpful
aside the video i just witnessed of someone going in to help 3 tank builds in legendary and they're statement "no way they can shred through my armor" kind of thing. i know a tank can run out of the raid, but only 2 immenence can help you generate "threat" but i don't think it's useful in a tankish build honestly
so until i've seen it with my own eyes of a tank build doing a good job of managing threat, tank out of raid is still iffy
That was my video π The problem there was that it was a team of 3 tanks. They were dying a lot in legendary and their solution was lots of blue cores and PFE. But that's not a solution b/c the DPS is missing.
Decoy is very good, as are assault drones and turrets for drawing enemy attention
Like everything else there's a way to do it poorly.
Which 95% of the time is the case; people don't tank because they actually want to be an effective tank build. They tank because of skill issues and tanking doesn't fix skill issues.
trust me, i've tried to make some sort of tank build. they always failed me πΉ
like a pure blue, headshot damage build with doctor home to run around picking up trophies "before they changed it" it works but it's tough if you have to get the kills for those trophies πΉ
Threat is kind of an up in the air mechanic and nobody knows 100% how it works.
There are certain things that are known, but not how much each action actually affects it
i feel with Immenence there's some sort of hidden range in that increased threat
It could be as simple as X action provides X amount of threat towards a hidden meter, but wearing that gives 60% more to filling the meter.
It could be that you start at 60% so makes it easier to draw aggro faster.
not sure how you stayed in that group. seeing 2 of them going down immediately after you saved them. i would've been like "nope, i'm gone" πΉ
nods like i picture you have 2 immenence on. you run into a group that's like in a half circle and shoot one with Cooler, would just make them focus on you even if you didn't do damage, but until the glass cannon user kills 2 of htem. they stop focusing on your and start focusing on the glass cannon user. so you gotta do something to make refocus on you kind of deal
I matchmake leggo a lot haha. I really enjoy running with various builds b/c it makes every mission feel fresh and challenging in its own way. I always end up running glass red because that's usually what the team needs.
It's true that the majority of tank builds in leggo are pretty useless. But I've seen a handful of really good tank players (I remembered their names, that's how rare it is) which opened my eyes to that play style.
does anyone of u guys know how to farm those materials ?
rikers i believe, i fyou go into your inventory resources and highlight it (think mouse over works) you'll get a description of which faction drops those the most
I can 100% back this up @true oak . Purple and I have run a legendary DUA via random matchmaking together. I had a full "tank" setup but I was using Perfect Vanguard + Galvanized. While I didn't do the most damage, I definitely did the most beneficial support to the group. While I wasn't healing them, I kept their armor up nearly 100% of the time. And, using Scorpio, I kept them fairly crowd controlled. I would use banshee pulse to mass control waves of enemies, thus giving the DPS players plenty of time to kill them all. Not one of us went down the entire time AND we cleared it within 15m
Yep. And I don't need a lot of time to wipe a spawn as DPS. I just need like 5 seconds of being able to shoot without being shot back.
I would also purposely proc my shield for vanguard at spawns too with chungas so I can use the invincible part for 5s to fully tank chunga miniguns. Gives the DPS players plenty of time to shred helmets
but most people will say. get the Blueprint and craft them πΉ
I have my build set for playing ultra aggressive. You can make other ones that allow casual running around. Mine prioritizes giving team benefits while others might prioritize tanking + damage (ad rush + intimidate setups on PFE builds)
after the nerf to it, i gave up on that combo of talents and try others πΉ
Basically, in a nutshell, my stupidity of running towards the entire spawn of enemies is what rewards the DPS players with armor and crowd controlled enemies to shoot. Win win
me in a nut shell of being stupid and running towards the enemies. i'll even attempt it to take cover where they take cover so they stand up and start moving away from me πΉ
any help here
i answered your question here #td2-build-advice message
even here #td2-build-advice message
oh yea sorry did not notice
i had the points to craft them, so i'd often just craft them πΉ
the things is i need to do a lot of control points to unlock it
nods not fun, but you'll get there eventually
I'd recommend doing retaliation so you can farm and get the blueprints from the control points. It's what I'm having my gf do
hmm sry but what is retaliation ?
Basically it's a timed activity where you go from control point to control point capturing them from 1 faction of enemy you "enrage". It allows targetable loot farming AND for new players to farm the blueprints at the same time
If you open your map and navigate to retaliation, any red outlined areas are available for retaliation. You enrage factions by completing missions with the factions, bounties of the faction, or killing members of the faction
This isn't the best example but it's the best I could dig up in a short amount of time.
This was an extremely sloppy push to the back of the encounter where 2 players didn't know the strat and were off in narnia in the beginning. The tank stayed with me which was good by him.
A few things to notice:
-
At 15 seconds he pops open/closed his shield to give me bonus armor. This saves me from being health gated by the first drone hit. The second drone hit would have killed me otherwise, but it only health gates me.
-
At 26 seconds the purple and elite all focus the tank. The elite continues focusing the tank even though I'm dumping a whole mag into him. This is what I mean when say "enemies focus biggest damage dealer" is misleading. Eventually the elite would have switched to me, but the tank bought enough time for me to kill him.
-
At 1 minute the elite minitank is actually grenading AntMan, not me. The minitank would have focused on our tank player otherwise. The trick for me (as DPS) is to hide for 1-2 seconds so that aggro switches. Or pixel peek around edges. When I do this the enemies will focus the tank. AntMan was standing in the complete open so thats why enemies focused on him instead of the tank.
-
At 1:08 the purple minitank almost destroys our tank player (guess where my name comes from) but that just gave me the time to kill purple minitank without taking any shots back.
If we were just 2 DPS players there we'd both be dead to drone spam and the two guys that rushed us. It was basically a failed push (b/c the other 2 players didn't follow us or draw any aggro) and the tank kept us alive through it.
I want to emphasize that this is not the most efficient way to run that strat. But in matchmaking hoping for the most efficient play is kind of wishful thinking. If the other 2 players were running DPS and played it correctly then it would play out much more smoothly.
I'd have to dig through more videos but I have examples of smooth clears that were helped by a good tank player. As long as the DPS players aren't standing in the wide open and stick to medium range the tank can hold a lot of aggro.
Anyway enough of my yapping!
There's a lot there I could say too.
As someone that likes to support (rarely gets to...) I could of prevent all of that and not by chance.
Yep. You'd have kept them totally busy and there'd be no drone spam.
We did get a little unlucky with how quickly she started spamming. She usually waits a bit or runs away.
u are using decoy and what ? what is that skill ?
Decoy and EMP Sticky
EMP sticky and decoy. The average loadout of champions!
and underated by most
what does it do ? the emp sticky ?
The amount of people using EMP pulse is too damn high.
- Makes warhounds go to sleep for some time
- Blocks legendary chunga backpacks from hiving you
- Staggers enemies (sometimes)
- Disables minitanks (sometimes)
looks like i do not have it in my skills list maybe i need to do more missions
Basically it's a good combo because decoy deals with soldier aggro and EMP sticky deals with robot aggro
dang looks good
You get it from the Jupiter manhunt mission in Roosevelt. Go to Roosevelt mission and toggle mission mode until you get Jupiter.
hmm can u take a pic for skill plz ?
dunno what you mean
Gonna be a lil blunt. You should go try them out in game
its okay i will just go to do the mission
and see some of this after learning so much
agree, lots of info all at once haha
everything is in game at the guy
plaay some and come back.
Leave you this. Since it's a heroic run.
You can see the limits of what can be done. This is the old meta build but it still shows.
If you want a easier build this is one of the strongest solo builds
with knowledge and Memento you can do a lot
was trying this and test memento while it max and striker backpack still the way to go
uH?
i mean i did test the momento max dmg with striker set but striker backpack still do more dmg
What he's tryna say is memento is incredibly versatile and an invaluable piece to have when playing solo
Even if you're not damagemaxxing you're getting a slew of other bonuses
I posted both clips to show something.
it's also absolutely goated into quadcopters if you ever fight em. I remember a roosevelt finale where we just chain EMP sticky'd the 2 bosses and won easily
works on some turret types with power boxes too, absolute must have for going against BT
Just had a run with a good tank player. This is a much better example of it working well. Notice how pretty much all of the aggro is on them for most of that clear. You still need good DPS to follow up but it just makes my life so much easier.
Then there's me... π
Not me streaming but me going in...
P. Tank got to see some of it today but a more DPS focus version of it
One more clip from the next encounter. Fire grenades kept up the CC, scorpio was hitting all the right targets.
The other guy next to me was running some low damage heartbreaker thing. All he could do was give himself bonus armor and that's it. If that dude was running a good DPS build then we'd kill everything at the door.
I love this clip and the guy's reaction π
I'm not a big fan of tank builds. My name is making fun of them. But I think as a community we should be honest about what's possible because there are so many ways to enjoy this game and still be efficient.
Same boat.
can get much more disrupt opportunity if emp sticky is paired with bluescreen π¦
My classic tag all the dudes and drop a hive or fire the EMP off into the void
is it really true that countdown challenging diff drop same loot as heroic ?
yup @scenic whale
False! Heroic has better rolls for sure. But the chances of wiping are higher so you have to choose between quality (better rolls) or quantity (more loot).
Run 10 of each and record how many times each one fails. I bet heroic will fail a lot more.
but has better rolls ?
thats old text that applied to countdown when it was only 1 difficulty to select, which is the same as challenging now. overall rolls are better in cd but heroic still has higher average
Yea better minimum rolls. Both difficulties can still drop god rolls. But in challenging the worst rolls are... worse. If that makes sense.
To add lil more context to what P. Tank is preaching: This is as far as Legendary/Master content some of the hardest content in the game.
As far as builds and gameplay wise for this: If you can effect the battlefield by either taking things off the field or helping/allowing others to do so easier then you are helping push to clear the content.
There 2 types of tanks imo: A Selfish Tank (one that just stays upright) and a Support Tank
The idea of Countdown is to go as fast as you can, to gain the most amount of loot possible.
Heroic has better rolls overall, but the difference between Heroic and Challenging is fairly marginal, and the enemies are tankier in Heroic, so your best bet for a public group is just Challenging.
is it still double credits cd event currently?
nope
not anymore
Personally I'd always run heroic but I didn't get upset if it failed sometimes. I'm really cheap when it comes to materials and try to save those as much as possible (you have to optimize less with most heroic drops).
Some people get really angry when countdown fails. I just find it funny 
generally challenging is gonna be more rewarding if its all randoms. you only get credits from completions
i am looking for rolls for now so heroic the way to go for me
Do your thing. Challenging is always there if you need it. It's good to experience this stuff for yourself when making up your mind IMO.
It's worth noting that the rolls in Challenging Countdown are generally, better than the rolls in other Challenging content.
As we like to say: it's Challenging + and Heroic +, in terms of loot rolls.
Yea it's not like challenging drops trash loot
You honestly get so many loot bits in a Chall' CD that you won't notice much of a difference.
30-50 is my usual average, with most being Targeted.
So make sure you have loads of free space going in.
as you get better and learn you can take on harder content that has better chances for better rolls.
More than sure that was mention clearing CD allows you to use the vendor so you can get exo and named caches. The quicker you clear the more you can get of these. On that that's the same on the loot the more loot that drops the chances of getting better rolls.
Prefect optimize gear while your learning and leveling ,does not make a huge difference.
Do w/e works. GL HF.
I'd gone to bed but thanks for the offers
I dont think so. Ill have to double check when I get home. I remember not getting credits, but its possible that has changed.
thank you XD
wait... armor doesn't work???
guys is there any good build for scorpio shotgun ? really like this weapon
either hunter's fury or striker if you want more damage, but it's primarily used for support now, its damage was hella nerfed
Does the the shroud just drop in retaliations, countdown, summit and exotic caches?
will work but try thorn instead scorpio
youtuber builds are usually clown tier
there are a few exceptions but just stick to the build spreadsheet
if you really wanna use scorpio just find an HF shotty build and swap in scorpio
yea this youtuber has no idea what he's doing
and he's misleading the community with that clickbait nonsense
i see
build youtubers do not have your best interests in mind. the real players lurk and post speedruns
I do love that generic clickbait title. Its so on point lol
DESTROYS ENEMIES
man i should title my april fools video with that
The only thing that build is missing is a NBB
dang those builds looks cool why u did not send that eary bro XD
so not a good idea following this guy k got it
Is there a rifle/mmr that's decent with Striker? Thinking I want to swap out my AA-12 for something with serious reach for open world stuff
as long as you stack with your ar/lmg then m1a cqb is a really solid rifle
with boomerang ofc
Perfect. It's basically for picking off the stragglers when the AI decides to keep its distance
oh hey I've even got a SOCOM M1A with Boomerang on it in my stash
socom is less dps.
fair but I don't have a CQB in inventory
classic is higher, but cqb is best with good mod slots
looks like its time to farm one
I'll add it to the list lol. Still need to get my Striker pieces with a max roll on 'em
i think cqb is also craftable
you may consider negotiators dilemma. you use same pieces as you do striker, highend chest and overdogs or coyote
does the accuracy stat actually matter when scoped in or should I go full crit attachments?
full crit
the only other stat that matters are hsd for headshot builds, and stability, also for headshot builds
I would love a high magnification optic that isn't mandatory
always run chance on your weapons first, set the gear after. if there is no way to not overcap crit chance after the gear is set, then you swap a weapon mod to chd. pressing tab on c79 crit chance scope zooms it in
so I think I'm missing attachments then
my only magnified optics are the acog, cqbss, and vx1
look at the crafting bench and see if any need to be crafted, locate what youre missing after and itll tell you the source for the blueprint
I just needed to actually craft that one. though it's still only a 3.4x
yeah, its bis
but I guess putting that on the Caretaker might just solve my problem outright without needing to ditch the Stack Builderβ’
i dont ever worry about stacks with nego π 
also just realized I'd forgotten to craft like a dozen muzzle mods
and the c79 even has a good reticle
though the aesthetics leave much to be desired. weapon transmog when, Massive?
it happens with claiming commendations too π
this was such a missed opportunity to use crocs as the icon instead of the car
wait is that why I've been having trouble keeping up with my teammates in Countdown?
yes, quickstep pistol
I thought I was losing it like, "Wait do you really run faster with a pistol out?!" π
only thing i dislike about it is just that it's exclusive to events
at least is wasnt a single drop like lex was in the beginning
swimming in quicksteps
3rd alt outfitted with this build XD, 1 more to go
it aint nego, but its still pretty good
Finally managed to get the Lengmo pieces I wanted thanks to Krampus lol..... but CoCo makes it kind of pointless. Still fun though
hey droky how is it going
droky
smells like droke in here
i got the bighorn, whats a good build for it?
even though i don't intend to use striker chest would this be a standard striker chest build now?
it's usually reserved as a pvp weapon but i think striker with hsd should be fine(?)
Funny you should ask. Just yesterday I did a few comparisons for Lexington:
https://docs.google.com/spreadsheets/d/1RrdWrGXJQECOqH7qJU9VgNi1TxoB4i2vNELDCsgnRzs/edit?usp=sharing
looks like Dien's Alt πΉ
But yea that's pretty much what you wanna do I think. Ceska is more mag damage and sustain though... so if you're leaning into that maybe Ceska.
I still think Salvo is worth it b/c it builds stacks so much faster.
ye especially with stack broker
Thats said I still deleted that build from my loadouts. Any time I'm using striker chest like that I'm just going to use backfire anyway.
makes sense
There's no place I can think of where it makes sense to use it without backfire. We did an incursion run yesterday (where I use the chest) and I just ran backfire there too.
Same for heroic countdown.
@astral kraken especially how they ran up to bait them to melee them and just have them bashing air πΉ
it is indeed the mark of a true gentleman
and dien is the most gentlemanly of them all
yea exactly. except you might want a shield for just as a little buffer when you're building up stacks.
i also have an equalizer version next to it. the difference is noticeable.
like when i did capitol with it... i ran the first half with equalizer and the second half with striker chest
i decided to alter my stiker build to be salvo + Equalizer and it's awesome. had to figure out the CHC bit to make sure i was in the threshhold still
yea it's really good
yeah that's the current build i usually use
sometimes i replace salvo with od but i like my consistency
I really like 2pc named UA, it's fantastic with Measured
i'll probably try a frenzied one just for the laughs
Although this isn't too far behind Coco, with less setting up I guess
measured is such a fun talent regardless
Its my go to now. Once you get used to the rof change its nice.
Is there a reason many players choose the basic converted Tec-9 over the A2 variant?
A2 variant is somewhat worse from the regular Tac-9
So basically as it is with other gun subtypes, minimal difference in accuracy and stability?
or at least is something that I vaguely remember
I never used them and I don't have any, just noticed that it's usually a basic Tec9
extra mod slot is mostly useless
Yeah that made me skeptical ^^
it's not like you can put crit damage on it or anything, either chc or accuracy. the non-a2 has more base damage
Gotcha, thanks
Sorry was ordering food lol. AP already answered though. Standard SMG9 has higher base damage and no underbarrel slot. CHC is high enough so it's not needed and it's mainly just to be used for a close range bullet hose.
I use Vectors usually; gonna farm a Tec9 and see myself
I like the Vector, but the mag size is a bit meh
45 isn't much and the RoF is higher, ya
I know it's only a few rounds less than the SMG 9, but the mag damage is low and iirc the Vector has a fairly slow reload?
The Vector 9mm has 52 rounds but a much lower base damage
The RPM don't make really up for it
Could also be my aim :p
the smg-9's main strong point is mag damage
Sold me on this one
You tried it? It's a really nice gun.
I got one and optimized it. Damage per hit is nice and so far tested it on the range only. Gonna try a mission
think only one i tried was the named one with Perfect talent on it
2pc UA and Measured, thanks me later lmao
i enjoyed it
Thats what I use mostly now, but when I was playing around with Measured. Using the Salvo Holster was alot of fun
measured SMG9?
In group play sometimes Measured feels better
With an extra 10% RoF probably even better
Measured Lexington, and mostly Unwavering SMG9.
But I do play around with Measured SMG9 now and again
Measured is go to for group play. Killer can be difficult to keep up.
If you play with players who know what they're doing for sure
considering you won't always get the kill needed
I feel like Strained would get more use if it had Stack decay rather than a reset on reload
would've been awesome if they did that to the perfect version
I still love Cold relations
that's a pp weapon right?
or was that mpx?
PP-19
If only there was some way to slow down ROF so it could actually hit its talent ceiling π€£
I think measured kills as fast as killer. I tried both in CD. Measured somehow kicks in some kind of status effect using OD?
But Iβve seen people annihilate with bluescreen and Iβve no clue how
Using OD you get hollowpoint rounds when you kill something that has a status effect on it. Hollow point rounds cause bleed and amplify damage by 20%
50% if you use the OD chest (which you should be)
You don't actually NEED to kill the enemy, just hit them 3 times to apply the mark, everyone gets HP rounds when they die with the mark
OD user just has to mark them, any player can do the killing to make it happen within that small window of time
oh is it 3 hits? thought it was just a hit to mark them? π€
Takes more than one hit, I believe it's 3. Just a second
Killer beats Measured in terms of damage, the "issue" is just that you need kills to keep up the buff; and you don't always get the kill in group play. Measured is still great but it works more reliably in group play and is recommended there
Killer remains BiS for solo builds
maybe this is incorrect? was thinking you had to just mark them while they had a status effect on them
That also states that "killing a marked enemy..." when it should say "when a marked enemy dies"
true, but isn't this word for word from the game description as well?
so maybe the OD has to do 2 hits. one to apply the bleed from OD a second to mark, 3rd mark just makes sure you hit them incase they do some odd agent bullet dodging πΉ
Yeah Iβm running 4pc OD with tinkerer and ceska bag
Ah that would make a lot more sense
So it is one hit, just tested it with Rifle OD.
However, since the majority of the time you need 2 hits because you need to apply the bleed first.
Thatβs probably what I was noticing. I have 2 249s to switch around both talents so Iβve been rotating them
Can use Tinkerer for that ^^
You run rifle with OD?
First shot applies the bleed, which takes a second to appear. Using a high ROF gun this means theres a delay to applying the mark. On average 3 hits from an LMG
It doesnβt help with the elite in the beginning π I do no damage lolol
Rifle OD is good fun, hits like a truck
But with a low rpm rifle though? Iβm still using the m700, have been swapping the merciless with 249 lately for secondary
especially now that they're auto firing?
If I use rifles then with OD
I use M16, burst fire is nice and it has less kick
M700 is an MMR, we're talking about Rifles.
Are there any thatβs semi auto and good dps? Iβve been farming rifles on the side
You cannot 1 shot to keep OD up
Rifles are auto by now, you can tap your LMB if you want semi
as dorky said m16 is semi 3 burst shot, to me merciless is kind of similar in that you press the button to shoot and hold it so you don't take another shot afterwards
Other than M16 and a few others.
It would be clutch of merciless was stronger. I really like the rifle but sometimes it feels forever to kill with it
dunno if 1886 is semi or they just have a delayed firing effect as you're reloading via pulling a handle forward on it kind of deal
That one has always been single for me. Iβve never had a time where I have the button pressed and it fires a second time. Feels quicker clicking and releasing π
It's the best for DPS.
i use mine in a determined HH build so i always just do the 1 shot clicking
I have a run post here if search for videos OD rifles
i need to change my habit of that though. every one shot HH build i'm running 1886, Handbasket and Harvest
πΉ i mistakenly thought chow made a video of him running 1886 Chainkiller alone with 5 grey improvised, but someone posted it and was Soulless oops πΉ
for me @subtle bluff @meager fog and Ikia are the resident math nerds in this game πΉ maybe soulless too if they spoke more here. haven't read them in so long i forgot about them
I have a HHF on my yt
trust me, i went looking at your channel for that build πΉ was like it's not here what happened to it?! until someone posted the video i was looking for and was like oh wrong person
Lol
i was giving you extra credit for someone else's hard work πΉ
You're giving me more credit than I deserve there lol
Everything I know comes from Chow, Dien, Kestrel and Ikia lol
well, it's more than me. i always fall asleep when i see numerical formulas
hi i got the tinkerer head i like todo 4 peace striker + ceska chest all red core i like to use lexington killer +? what can i use or do you have any other sugestions for me as wep or talents to use fore pure dps
lexington won't work with tinkerer btw
I'd suggest using Tinkerer with LMGs instead of ARs. Also named and exotic item do not work with that mask
named items don work?
it states it in teh description
It's written in the talent...
π than which 2 wep good?
With Strikers Measured and Killer.
ut I wouldn't recommend using it and it's just worse than other options
FYI: PTS it was as it's stated but were able to use lexington with it oddly enough πΉ but they patched it before going public
police m4 replica maybe ?
The non-named variants. If you like Lexington, the non-named gun is the Police M4 I believe.
btw: exotics isn't always something needed in builds. they're just nice to supplement your build if it does
Tink is Best in Slot for Ongoing Directive, but it's not better than other gear in other builds
is there a difrence beetween replica and normal should ic raft or try to get it as sdrop?
No
replica is just craftable
^ Replica just means it was crafted rather than dropped. They used to have lesser stats. This was removed.
which talents u offer?
read this
As others above me stated; replica just means it was crafted instead of found.
all rifles? π
i didn't notice that honestly. just assumed "hey i can craft it instead of mindlessly farming for it πΉ
pretty sure they all hit hard
It was removed a while ago, but crafted items did used to have worse stats
OD is very flexible with rifles, use whichever one you prefer
oh right, forgot that was mentioned in guide
i just remember it used to give horrible stats for the longest time
Rifles have awful kick, which makes them difficult to use.
M16 removes MOST of that kick for lesser damage. For me it's the best of them all, even though it isn't automatic
what do you recomend?
For Strikers?
The best in slot build atm is 4pc Strikers, with Equaliser chest and Overdogs Gloves, with a St Elmos or Police M4/Lexington with Killer for solo and Measured for Group play
It is a very versatile build, and you can use lots of things with it.
I currently have 7 different Strikers load outs for various different things
st elmor or lexington better ?
i just have an equalizer + salvo stiker build using Lexington. not a fan of elmos honestly. too many times i get npcs getting shocked but gliding on the floor to take cover
Depends on your usage. Lexington gives higher damage.
Elmos has free Crowd Control
you don't know how tempted i am to doing a NBB with that set up for that 50% magazine size π
i am currently usng ceska for crit should i change fir equalizer for rate of fire?
It requires a little changing around, but it's possible to get the crit back at the cost of Crit Damage. The ROF makes up for it though
if you feel you don't need that extra crit and you make it up else where
And the extra 4% TWD from perfect Obliterate
The main reason I like Elmos is the mag size AND the free bullets. Hard to run out of ammo when you basically have a 1,600 round pack
The CC is just a bonus for Spawn locks
my luck is horrible for those πΉ
i gotta find the will to make up a 3 Unit, 3 Arcabuz build for 100% magazine size for the laughs
That's where changing weapons becomes a thing. Keep an Elmos with a full mag of 'lectric rounds and switch to Lexington until they're needed
π¬ LMG mag
is it worth it?
155ish CHD, maybe as a support with Elmo but damage is meh
makes sense. i'd probably try a gunner 50 mag LMG on stoner or GR9 to see how much bullets it'd hold πΉ
200 bullet mag on pesti would be amusing no?
I bet, gonna try later lol
Crit Damage and HSD go into the same damage bucket.
Ideally for a piece like that you want Weapon handling and Vigilance.
no man im talking about builds that specifically synergize The Courier for stat effect spread.
I use this with Tipping and Iron to crowd control with decent DPS.
seems like a pretty huge loss of DPS to run tipping and this backpack. Why not just like.... run Ongoing directive cause the Backpack there isnt good anyway
plus u get to spread bleed, but tbf thats already hella easy to do lol
In which case it wouldnt really be a unicorn.
wait whats the definition of unicorn? thought it was just to roll against the core twice or three times in a row
think lengmo chest with double crit and obliderate
A Unicorn is a "perfect piece"
oh. in my day to day lingo that would be "god roll"
that's how i see it. needing a drop with the correct attributes so you can change the 1 thing which is usually the core for most pieces
I have a build for that too. I love LMGs, so that is pretty much all I use when I am not running Refractor set for max DPS.
seems im not the only one who mightve misunderstood the meaning of unicorn colloquially in this game's theorycraft scene
More or less. But this one is status effect and haste.
^ that is a unicorn.
It's god rolled, for what it's needed for.
what.
when they released that backpack they did have a Exotic Sniper released with it, but that exotic sniper was stashed immediately
a double crit ceska with max Crit attributes is a unicorn by that definition yeah?
No, because rarity also factors in.
As Chow said, the unicorn piece for the courier would be status effect and haste
Using creeping death over a dps talent is a waste.
The unicorn piece will be whatever I want it to be
/s
maybe not for ongoing directive..........................................
Creeping death is poor for OD
Even more of a waste..
its not meant for the bleed. just an idea i had cause ya aint gonna use the ongoing BP anyway
but I know wicked is the way to go for OG backpack so... yeah....
creepign death on EP build is a huge waste as well. i've tried it. fun to spread on application and then spread on their deaths muahahahaha
Like it's only good for EP build since it can eventually self proc
No, you use Ceska wicked for the amp
@meager fog
Considering only 1/7000 players I match with is not using a pure red Strikers, being an AoE constant CC'er w/moderate DPS makes everything much easier. The exception is when we are all red and rip everything as it spawns, when possible.
Who said strikers here?
π΅βπ« standardstrikersstandardstrikersstandardstrikersstandardstrikersstandardstrikers π΅βπ«
And it's not constant since creeping has a CD and you need to burn thru ammo to get iron lung to proc.
Bluescreen is more constant and a harder cc.
That has its own aoe.
and i say eventually you try to apply status on them, but between getting applied by creeping then EP might get the immunity quicker
When playing with randoms and I'm in CC mood Creeping Death is my choice. Many ppl don't gun down the status affected enemies to spread it
Iron Lung go brrrr.
yeah but only half a mag then u can tapfire. I like the idea of running it for Ongoing ngl.
I love Iron Lung.
But using it with Creeping Death is like a sin too me.
i know they are easy to burn anyway is cause like u just shoot em once or whatever.... But like.... how about running imobilizer bro?? That could be funny ngl
When Wicked exists. Creeping death loses all validity
What are you going on about with OD..
if i want to set the world on fire i'd rather have constant EP fire πΉ
I love Iron Lung....
Just hate wasting a talent slot vs doing other things better.
"Quick, Henkz is having another unorthodox build episode, FETCH Chow or Dorky to euthanize him, QUICKLY!!" π£οΈ
I'm lost too
It is NYE, maybe there's alcohol involved?
dunno, you guys were talking about iron lung and henkz talked about going through 50% mag then tapping the fire button. guess to spread the fire love?
there is not lol, dont drink
Idk... Shoot kill things and move on.
that's my motto. and my only concern with building up so it'd set things on fire but you stop, couldn't taht drop the meter so you'd just shoot normal bullets for a time so you really don't get to set things on fire?
No need to spread a status that doesn't do any damage.
i was thinking for the cc value. Its like a 3 second long hunters fury stun
make things harder for yourself by seeking out fun wierdness that sort of works with the build mechanics

If you build for status, you go all in or nothing in this game.
They're good for CC but you don't need to spread it with Creeping death unless you've built for fire damage
the fire CC is nice is kinda where i got the idea
It is, but you're not gaining anything from it.
Issue with this combo thought is when you want it to aoe and it doesn't then what?
"It was never about the money"
in pvp, you'd annoy several in the vicinity of who you set on fire πΉ
the hunt is the reward itself, not the feasting to follow π€
like the idea myself, but i'm with them. you really gain no extras from doing this aside a small amount of some npcs not firing back
Someone should help reforward my clip of catching everything on fire.
the amount of negative karma i would accumulate would make me go to the deepest circle of hell hahaha
smol question: damage to armor is an amp right? theres no other source of it by default unless u have it on ur gun, correct?
So I saw a video ikea did with tipping scale that the classic m60 with rate of fire on third roll with measured is better than damage to armor. Is that true
contractor's gloves look them up
anything Ikia says i'd take as Gospel and not question it
Only when you're hitting armor.
Ikea however lie regularly and forget to put screws in their boxes
i know of em. but besides them, no other source, right? tryna ascertain whether or not the second buff of walker harris is a straight up 5% damage increase to white armor bars or not
the white bars right? not the plates on chungas n shiz?
Doesn't matter now with P. Obli.
Correct. DTA does not affect Robots or Chunga
Yeah I have that chest with overdogs and then the m60 with 5% rate of fire rolled in third with measured. Blue screen as secondary
Need that CHC roll on M60
dont care bout em either way, making a sick but kinda cursed Sniper build running immobilize on the Sniper
i have no clue. i barely watch his videos, but what i have watched of his seems he goes through rigorous tests about things
My attachment have crit chance so Iβm at 60
It doesn't really matter too much like 2 or 3% difference.
DTA is not better.
and creeping death. to spread the foam status to others nearby the guy i kill
It was a joke.
Ikia is a streamer. Ikea is a furniture shop
Thank you
i figured you're like me when you type names out you misplace a letter here and there πΉ
and ikia is a human so they are allowed to make mistakes πΉ i just hope after his mistake he's like sorry guys i made a boo boo, let me try this test again πΉ
iron lung doesn't work with tinkerer right?
no cuz exotic
you can
noone can tell you no honestly
you'll just be told "it's suboptimal" it's upto you to decide how you go about it
i can see it. i have chc on 2/3 possible pieces and then chd for the rest. im still at 57% crit
but im experimenting on challenging, not heroic sooo... π
i only experiment on heroic πΉ
i can handle heroic but not good enough to activate the talents on heroic consistently yet
Imo go to striker or TS for iron lung. You're losing out on the OD synergy.
aka, saw roguegold's video on bittersweet i think it was? i also had it as a dead Exotic, but seeing how he explains it a bit more i was like OHHHH! and trying to make a strictly as much skill repair red build to see how much bonus armor i could get on an ally when i shoot them with it πΉ
i dont have a proper ts setup
Do it! Just do it!
Other things to do for targeted loot
i have a striker's already, have to farm for ts
Happy New Year
you're gonna love the dmg it deals without any TS stacks, it goes between 500-650k with Iron Lung <- the lmg I main
If I have my gun leveled up to 15 and want to reroll to try different builds do I lose the 15 expertise
The exp weapon stays with the weapon. Do not feel the need to expertise for a build. Only expertise weapons and some skills.
Exp is not needed run any build other than for some speedrun stuff
Ok thank you
Wanted to try the blue screen with rate of fire on tipping scale
You do not want to do that one.
Bluescreen doesn't come with ANY Crit mods. So it's already crit starved.
If you didn't listen to the reason why iKia says RoF on TS weapons....
The thought is TS builds soo much CHD it's hits kind of diminishing returns on it. Since you make so much CHD taking some away for a other stats (aka RoF) actually increases the overall DPS.
Okay so crit chance rolled on blue screen would be the better alternative since I can put crit chance mods on the m60 @subtle bluff
You got it.
Crit chance attachments sorry
You don't really need to put on RoF on the weapons now with Equilizer being out.
He also talks highly of the mg5 but I havenβt had any good luck drops with that one yet and crafting sucks lol
I haven't done the math TS DPS with the new sets.
I love MG5. Yea I haven't found a good MG5 only MG5 Inf
Reload speed and the handling of the MG5 is great
Iβll target loot that for retaliation and see if I have some good new years luck
I've been tempted to do a showcase run with it on killer and strikers to see how it really preforms since I've only used it on OD Trikerer
Yeah if I remember correctly he said he used the m249 with his striker
But I could be mistaken
hehe i picked up a tdi custom just out of random from a last second retal
It's the reload speed of m249 for how I do my showcase run that kills me.
Ah yeah I could see that. His spreadsheet says almost a 5 second reload for that π³
display bug
obv didnt follow the guides 
what a shame, he didn't use nbb π
morning everyone i hope you all have wonderful day
Is the stat for my ouroboros good enough for the build or shall I re roll
i think u need dmg to target out of cover not chd
what build are you talking about?
was curious myself but probably doesn't matter as DTOC is always going to be the answer regardless of build
i'd just assume it's a striker build or some odd SMG crit build
Which chest brand should im use because i have 4 hunters fury and one memento. Should use Grupo or Sokolov
how's your chance looking? a ceska chest might help you boost your damage up a extra smidgen, can also have a grupo for just always have more damage instead of say coyotes and worrying about your range for the damage to chance ratio
It means when you shoot an enemy in the head, they grow an extra one
Anyone tried this Sniper build?
Tinkerer with Determined and First Blood but Blood doesn't work!
It deals headshot damage, but it doesnt count as hitting them in the head to proc determined
Thanks for info π
You'd be better off using the Hotshot mask with an airaldi vigilance backpack though π higher up front damage
Hotshot backpack isn't very good
Yeah, I was using that before but wanted to try something new.
Im might be use Grupo because im use Ouroboros
from my understanding of terms. anything that has specific weapon damage is just added to your damage opposed to using things like contractor's gloves, fox's knees which are multiplicitive. damage from those multiplies your damage. beyond that everything goes over my head
just a small (but important) correction: when you say something is multiplicative then it means it's multiplicative with itself. fox's knees provides dttooc which is additive with itself. it's just that dttooc is separate multiplier pool.
it's important because we recommend people get dttooc on their guns. so if your gun has 10% dttooc and you use fox's knees (8% dttooc) then the knees are additive with the 10% dttooc on your gun. resuilting in 18% dttooc.
Hey guys is there a build for the shroud?
i'd say hotshot?
Works with any standard Sniper build like Hotshot
4pc hotshot, Airaldi Vigilance backback and Chainkiller chest
Yeah thatβs what Iβm using atm then using hasburgs
heard if you use overdogs you can get more damage no matter who you shoot it seems as both overdogs and shroud goes in oppisite directions for where you get your damage
It just requires a slight playstyle change because of the talent on Shroud. Need to be a bit more selective on targets
Or as Soul said, use 3pc Hotshot and Overdogs gloves. Should work too
Thatβs the one Iβm currently using 3piece hotshot and overdogs with habsburg but didnβt know if thereβs anything better
Is there a particular reason to do heroic retaliation over countdown for targeted loot?
Is it just that retaliation doesn't have hunters?
With countdown you get loot and countdown currency that you can use to buy caches.
With retaliation you get loot, blueprints, and materials for crafting special caches at the crafting bench.
Both are worth running. There are only a handful of blueprints from retaliation completions so it's worth running a bunch of times until you get them all.
so for the BPs is coundown difficulty agnostic then?
BP as in blueprint or backpack?
blueprint. apparently I need more caffeine after last night lol
You don't get blueprints from countdown at all unfortunately. Just loot and countdown credits that you can use to buy caches (at the countdown vendor).
wow I completely biffed that question. I meant retaliation
I don't know actually. I've only ever ran heroic retaliations.
The caches you can craft from retaliation materials don't care about the difficulty since you do that after the retaliation is over anyway.
But I don't know if the blueprint drop rate from retaliation completions is dependent on difficulty.
I also don't know if the materials you gain in retaliation is dependent on difficulty.
and is there any more nuanced strategy for retaliation than just rushing the control points?
If you're doing it solo then you just need a good DPS build. I've found that negotiator's dilemma with blue screen is the most chill way to play it.
Like this:
colorblind settings to make the set pieces blue?
Yea. And if glass cannon is too much for you (chest talent) then you can run Equalizer:
If you don't have equalizer you can run ceska with obliterate:
wish we could just customize the colors of things independently tbh. the chat channel color choices drive me mad because they're all used in WoW but none of them are the same
Or grupo with obliterate:
Do you have a DPS build?
(like striker)
I've got a Striker build at like 90% of full power
Do you have a memento backpack? (it's an exotic)
no, Acosta's is the only exotic bag I've found
Any chest pieces with the obliterate talent?
(like ceska or the equalizer chest)
I'm doing the Equalizer/Salvo build with Striker yeah
That build is really good for retaliations. If you're struggling it just might b/c playing all red is hard at first. You can run something like this and it'll be more forgiving and only a little slower:
Which I think is easier to farm for than the negotiator's dilemma build. All you'd really need is the memento bag (I'm assuming you already have an elmo).
Then you can use that to farm for the negotiator's build.
Reason is that Heyna retaliations drop a blueprint for the overdogs exotic gloves.
so I just pulled the memento blueprint from a hard retal lol
Not really.
Kill Squads seem to spawn at random, so there's not much reason to do anything except blitz.
and yeah My Elmo even rolled max on AR damage and DTOC
I am kind of curious about a mag-size centric build for Elmo aimed at 100% shock ammo uptime
oh can the skill attachments that grant like extra sniper ammo or max targets roll at +2 or are they only ever +1s and thus will always show as minimum rolls?
Only +1.
they really ought to have coded those to show as max rolls then
If I recall, they're holdovers from when they consolidated a lot of them in one of the bigger updates.
That's why there are so many different names for mods that all do the same thing.
yeah the name overlap is driving me insane trying to not excessively hoard gear mods
I gave up on that recently, because it was a path to madness.
Wanted to have "1 of everything" and it was turning me into Jack Torrance.
maybe the move is to restrict myself to only keeping max rolls
Not worth it b/c the damage loss will be too high
You'd be better off just aiming for 100% shock uptime with a status build.
Wouldn't really be worth it
To be fair, you think everything that isn't DPS is a waste of time. π
Not at all true, but the only status worth building for in general is Burn.
The skill agent's final form is just a Cleaner
I hate that there's no "official" Cleaner and Riker apparel like there is for the main 3 factions.
I like making themed builds and I have one for each faction that uses a couple pieces of themed apparel but I just kinda made up stuff for the Cleaner and Riker. π€·ββοΈ
Almost as much as I hate that an entire status effect exists (poison) that is exclusive to one weapon that also applies every other status effect.
I want a poison build so bad. π
this kind of comes back to me missing the coat slot from TD1. Let me put a turnout coat over my vest for my fire build
Well lucky for you they've started adding coats.
...just all as one-piece outfits, so if you want to wear it you can look exactly like the other 99% of the playerbase who are all using it.
The White House is swarmed by Houndsmen like a zombie apocalypse, lol.
Padme voice In the game, right?
Make sure you utilize a route between control points that has cover. Adds and kills squads will spawn at regular intervals so its sometimes good to grab cover in anticipation of that spawn when you know you have longer stretches with little to no cover (west Potomac park comes to mind)
Image/video perms are for build related content only in this channel
Well, you did say I was dumb. π€·ββοΈ
Thanks for confirming my initial assessment. I was hoping one's tendency to self nerf wouldnt extend to one's common sense to server rules 
Not a big deal tho, just keep stuff thats shared to the appropriate channel.
This is what I have issues with. I abused TS to gun down two kill squads last night without cover πππ
I even ran out of bounds twice and was reset both times LOOOL
Is there a 100% hazpro Backfire build? Thanks
And happy New Year to all Agents out there.
Yes.
shit, I forgot that I cannot send custom emojis here or else I would've sent a grossed out one
Yes there is
I use it sometimes when seasonal modifiers allow π¬
?
youll need to use a combonation of hazpro and bleed resist mods if you want to get to 100%. these are the threshholds you ned to meet for immunity.
the thing with backfire is you dont technically need resist. you will bleed a couple times, but once its fully stacked youll stop bleeding because your stack level wont change between reloads. also 3 bleeds will render you immune to bleed temporarily. this is why most will say you dont need resist for backfire
How is EB on a ceska chest + striker + overdogs build? Im thinking it could be kinda nice to run if you want some tanking ability while still putting out great damage
But why full hazpro?
Bleed is mad annoying and Backfire does a fair amount of damage anyway
Might as well use QoL
Once built up sure. But to get there on longer.
It's the same reason we don't use Striker chest.
I reload a lot and usually I kill the NPCs so quick that it takes for the stacks to build up, hence I bleed a lot sometimes which annoys me. So I can understand ppl wanting to negate that on cost of some damage
But I only use a Backfire HazPro build when HazPro is part of seasonal modifiers. Without them you'd sacrifice too much damage
So I'd not recommend running Backfire with 2x Ceska and 3x UG or jokes like that
I'd rather take the bleed in that case π
What's maybe underrated... acosta knee pads
Yeah maybe, I never really used them, tbh
Some people also recommend Ninjabike Messenger Kneepads
I find those pretty situational and I don't use them, maybe it helps others tho
Dunno.. I've used BF more than most but that's because I've lived in incursion.
It's amazing in that kind of situation.
OK a 14.9% striker backpack is just taunting me
Lol. Good enough.
I did get perfect knees from that run at least
...ish. If I wasnted to really go for it I'd have to shuffle some recal round since I don't have max CHD on knees yet
Does Refactor's skill damage repair work with bleed/burn applied by skills? Or does it have to be damage directly caused by the skill?
i believe it does, but it will be less damage/heals overall because bleed is low damage, and burn wont spread without eclipse so itll be weaker overall
kinetic turrets/drones mortar and explosives probably best. personally i turret drone because its really steady/reliable damage
Just plz don't use oxi with refactor... Ugh. Someone that last night oxi things with armor plates was helping but it was making it harder to aim for weak spots. Also oxi can burn thru armor plate.
Some people refuse to believe that 10% SMG damage from Sokolov Chest is addative and not multiplicative. Can someone help me explain why Ceska is better DPS than sokolov in the simplest terms possible?
smg, and any specific weapon damage, is additive with red cores. crit damage is another multiplier category which makes it a stronger choice most of the time...
some people are too stubborn, ignorant, and self absorbed to think anyone else could know more than they do... dont waste too much time on the argument and just let them flounder when their they keep getting melted by red bars
is ceska significantly better tho?
Every buildmaker that knows the damage equation says so, but is it meaningfully better or is it negligible??
yes, look at the crits vs non crits in the range. you need chc to have the chd apply to a higher percentage of shots
closer to 60, the more shots are boosted, the better dps output overall
sooo smg damage only multiplies the non-crit damage?
whether you need ceska or not is also gonna be determined by the build and the crit needs.
(and I know Local knows this, but chd attributes on gear give you more than on guns, so it's better to stack them like that)
e.g. 12% vs 6%.
at what crit dmg numbers do you generally wanna stop using ceska?
no, its figured into the calculation... but if you crit less, you do less damage overall .. smg damage isnt gonna have a big impact without another multiplier to help it.... think of it like adding a red core. youre base will be higher, sure, but without a crit its just not gonna matter
wtf??? thought they went into the same pool
if you can hit 60% chc on a build with only secondary crit chance rolls and weapon mods, then you wont need ceska. you would add something like grupo/fox's at that point
or equalizer actually
you would only really use weapon damage brands if you were running a ton of armor like with dz builds
you get the point
the point about the Crits multiplier is also the reason ninjabike BP sucks, correct?
using an smg they may not need ceska. most dps i would be trying to hit a 50chc/150chd or better . this will be higher for nego or highend
no, ninja bike sucks because it blocks you from using bag talents like vigilance, which is total weapon damage, "total" indicating it is another multiplier category , separate from red cores
overdogs exo gloves are targetted right?? ive done like 6 hours of CD 2 days in a row and havent gotten them yet i just wanna make sure im not missing a mission i needa do to add them to the lootpool
unless my RNG luck is just complete shit
it's RNG luck
Dude do hyena retaliations and you will get the blueprint to craft them from doing enough kill squads
what are those i never really understood/heard of those on what people said to do for them
i legit did 3-4 CDs with @solar sable, did a retaliation, then said F it, one more CD. this was at 11:40pm LOL last CD before bed. got the gloves at the end before exfil π
Your fastest way to obtain overdogs is hyena retaliation. They drop the blueprint the it can be crafted
You have a mic? If you like I can explain some of it and help you out with builds? My fav past time on Div 2 xD
hell yea id much appreciate it if you could
Sick. Im just gonna eat a lil bit since dinners done here so ill call u up in 20 mins or so
There other public Discord have public VC roooms. Search for them or there in my bio. Henkz is in TheDivision one
Doing cd isnt as effective as doing priority quests in terms of exotic farming
Priority Objectives reward you with an entirely random Exotic, Countdown has Targeted Loot.
Or just doing both..
Both is good, if you just need exo comps.
@vestal atlas You wanna talk them through it?
Yea that's one of his stuff
nah im good i dont need to know lol probably a raid build if im guessing
The chameleon does give "lost a bet" vibes, it must be said.
I like this more than rando BF builds ppl try to do..
The chad pfe in Countdown
...who's iKia?
Not sure if its real but hes a Youtuber
He's a YouTuber that doesn't care about views more than acutally helping players.
πΉ
Decided that this is the build to transfer. Doesn't need OvD and is a strong solid build that still needs optimized. So while farming for the new build I want for my Regulus, Pesty Lengmo PGC is the winner.
oh he's real
Im still cooking up a pfe set, just need the Nimble Holster and im practically Immortal
What is a Nimble Holster in TD2? Is it the same as TD1?
He's streaming rn anyway
hehehe
I dont remember what it does in div1 but you consistently regen armor when you preform cover to cover without any cooldown
Ok so yeah same thing
How do you get that?
Targeted Lootdrops or Blueprint from Retal
I got the Blueprint currently grinding Retal for the materials
I saw his reaction to my appraisal in the in game chat
wonderful dude
In Aegis for Stoic is the bonus +1.4 for 5.4% perstack up to 8 stacks with 3 squad mates? So 43.2 DMG resist or is it multiplied another way?
Running the chest for tipping scale is it really only necessary for legendary or maybe heroic countdown
I run TS chest a lot. It's good in so many things where you are shooting for more than 11 seconds
Iβll try it out thank you
This is my TS build I use the most. I do have one with PGC and POb, but Overdogs are a must. Ceska isn't necessary because you can make up CHC elsewhere because CHD is so overpowered.
Right now I use the classic m60 with measured with overdogs and perfect obliterate. Have blue screen as secondary
But I like yours as well
Why is there a rifle π€
Yeah that is a great combo
Honestly I feel like we have all been playing TS wrong
My favorite is running the 4 striker with the Lexington but it gets boring
I would like to try some fun tinkerer mask builds just for fun with tipping scale but I canβt do it on master
I feel like TS should be a HSD set. Like anywhere you would have CHD change it to HSD. Get to 60% CHC and then load up on HSD. LMGs are easy to hit heads with and with the maxed Weapon Handling TS provides you just add HSD on top of that and you are slaying everything with a head.
My only small complaint with tipping scale is once you stop shooting how fast your stacks go down. I wish it was a bit slower like striker
only takes 11 seconds to max with chest
Also if you want to stop degradation use Cooler
Yeah but if Iβm not running the chest I feel like it shouldnβt be a few seconds to be at zero lol but Iβm sure it would be broken if it was up more
Only problem is you can't Quickstep to the next engagement
Whatβs cooler
iron lung rips with TS even without maxed stats
Chest doesn't slow the stack decay, you just have less stacks without chest
11s in a fight.. How much DPS could that be before that?
Not in fight just 11s of shooting
TS stacks are not bound to fighting
How many players and take the time to stack without starting combat but close enough to make those stacks worth it.
Probably not much
That is an education problem though not a gearset problem
You can't always do it.
Maybe solo but then if you like wasting your time go for it
I mean you can, and if the fighting is continuous it's not even a problem
Not gonna debate this with you. There reason A lot of the better players don't use it.
No one has solo a lggo with this strat
What strat?
what have you been talking about..
TS
What you think about this though @subtle bluff #td2-build-advice message
HSD TS build
CHD is so high don't need it on gear. 60% CHC and HSD everywhere else
It rolls the same dmg. It doesn't do more.
I thought HSD was addative to CHD
Crit and HS are additive to each other. No reason to go HSD just to gimp yourself against mechanics and chunga
So Crit Headshots are not worth more?
No, look at the damage equation
Well forget that then
Crit hs is worth more from an accuracy perspective but not from a balancing stats perspective. Just go for crit for general dps builds.
I don't understand what this means. Are you saying to not focus on HSD because your aim is weaksauce?
it's not about skill, the numbers just don't work out
I mean TS has a plethora of CHD
it's not like hsd and crit are separate multipliers. they have been nerfed since div1 to add to the same multiplier
what that means is it just becomes not very valuable to hybrid into both. if you want to look at how they behave when split up we have to use spreadsheets
See that makes sence
he already said that here
I said that too
But the point is what has the bigger number in an additive situation
For a crit hs? 12% crit > 10 HSD. Higher number leads to higher number in this case.
10 HSD is the mod value isn't it. while 12 is CHD. Ok I stand corrected.
i can probably napkin math this out
@buoyant perch is right CHD is better
This you being you again trying to reinvent builds.
Trust if this game weren't this long already, do you think with all these smart people here already someone would of figure out if this was an amazing idea already?
Naa @buoyant perch reminded me that HSD mods are only 10% while CHD mods are 12%. TS only been out for a season calm down bud I already said I stand corrected.
If I wasn't calm wouldn't I be reacting more? But ok let's say I wasn't calm for a sec:
But then again stand correct what way? There's a few reason your thought doesn't work. Which is funny because of them is one of our first arguments in this server with you.
nah lets chill
oh is this another quest i get to go on deciphering what you are talking about?
it's good to ask questions. sure questions can be low or high quality but this question isn't that unreasonable
It's a language barrier thing
it's already been wondered before whether there is an ideal split of hsd/chd or not, and in pve it's quite complicated because the matter of skill notwithstanding, there are enemies that force you to use crit damage rather than headshot just because they either don't have heads or have helmets which don't take hsd
without looking at numbers, if 100% of the enemies in pve have heads i would really side with just having hsd or having the hsd split be bigger
If you were to choose between 10% CHD or W.Damage which would be better?
This subject has been mentioned here plenty of time in one way or another.
Normally it depends on the build.
Yeah and I was just pondering on that with TS but @buoyant perch worded it perfectly with 10% vs 12%
but yeah because of the existence of the hsd-ignoring enemies in pve we can't really recommend it for all situations
Hmm Striker for ex. With enough Chc like 55% already
well 10% vs 12% isn't all of it either because the 12% of chd is reduced by chc
it merits further investigation. we can set up some scenarios but maybe tmr. kinda tired today
There's a lot of things so it's hard to say which is better overall.
So what you're saying is theres a chance my HSD TS build might be viable?
i'm not saying that. i'm saying it's not that simple
Well if there is a question there is a discussion that needs to be made
whatever you're cooking, sounds like you want to try and not be good at crit damage or headshot damage which would put you in the dead weight category if you were to run in a group with it
Being blunt and joking.... You suck at cooking. Plz stop..
Are you challenging me ability to hit heads here?
if gearsets had 2 minor attributes sure it'd be possible, but they don't. so you'd either have to chance or headshot damage
I'm just gonna make some clips.
i mean i agree there should be a discussion about this. it's just late for me rn lol. i bet someone can make a spreadsheet for this while i'm asleep
Anyone remember him calling me for a cheater at aiming?
there's no skill assumption here. the only assumption is if the target has a head it can be hit
Making a clip instead
no clue, but i remember they're always trying to make these builds with their own math formulas it seems
nah clip is still experimental and skill dependent tbh
too lazy to do numbers for him.
Doing it for his TS chest theory that he always as.
<= too stupid to do math in the game in general
I mean HSD is just hit heads. CHD is just get a CHC to come true. So on TS when you start an engagement aim for the head and as you fire CHD and weapon handling gets a boost.
i need a Rifle Build
does anyone here have Rifle build?
yeah, but either you chance or headshot damage will be extremely low
i hear Ongoing Directive makes for a great rifle build
chance is unchanged. only chd will be lower to trade for hsd
really?
damn
it's a fair premise for me, that's why i'm hesitant
But HSD should be higher until you build stacks and then CHD takes over.
And what does it take an LMG to get max ACC like 2-3 seconds?
the best players average hitting around 20% headshots. Compared to being able to get 60% CHC, HSD is far less valuble
Anyone here claiming they can't hit consistant HS with a mouse should just stop playing
still what i said. gearsets only has 1 minor attribute. how are you going to get your chance and hsd high enough to do this magical math formula you cooked up in your own head to make it do some serious damage?
you gotta wear 4 for the chd to build per shot which would have to be chance on it, then you got 2 high end peices to put hsd on it to try and get that high enough
If HSD was so easy and good to run this build would be meta. But it's not.
should take your own advice and quit playing since you can't take peoples advice because your idea is legendary but we disagree with you and you don't like it so you can only attack all of us personally because you lack the capability in understanding what we're talking about anyways
You called many players cheater for being just to hit at around +80% accuracy (anywhere) when you first joined the server...
We playing nice in here?
I'm just stating facts and being calm... If I am not someone react.
This is where I gave in to it not being viable because mods are 10% HSD and 12% CHD. So I was willing to give it up until you all started talking but now I feel like I need to investigate further. \
why do you think it's viable?
HSD is just hit HS
because their math is different to what we use?
You think having both HSD and CHD are better together?
My clip shows why only HS builds aren't great.
Do you see the issues in that clip?
On TS yes because TS has an abundance of CHD
exactly
It doesn't give more dmg vs other stats.
Boosts from hitting heads and then boosts from tipping up
It doesn't boost more
More consistent DMG boosts
Sure if you can land waht 90% of your HSD?
At what any range? Then also what if something doesn't have Heads?
If it doesn't have heads then my build fails
you're making me repeat myself
Lots of content where enemies have heads
so basically you want to just take in the weapon handling of the set and ignore the crit hit damage part of it?
why not just stick to the highend chainkiller or hotshot build?
ok where you going to get your 55-60% chance and a ton of hsd to make it work?
intead of DTOC you're going the chance route?
LMGs have innate DTTOOC
FIne.. Let me get the calculator out.
yeah, but i doubt their chance on taht goes high enough for you to hit enough chance in your build in general then you're doing hsd on 2 pieces of highend to make hsd worth it
The gearset has massive CHD on stacks
yeah, only really viable when you have 60% chance
800% CHD with Backfire lool
Here let's do this Rowdy use buildstation.app make the build for me
Sorry to interrupt - but Bighorn or St Elmo on a blue core Heartbreaker?
Uh?
Neither, high end with spotter
Hmm... alright
elmo
bighorn is more of a pvp gun with hsd and armor regen or haz pro really
I dunno the context to this..
Duly noted
Just for casual use on Hard/Challenging
Isn't there a neamed HE with Perfect Spotter thats good?
HB needs things to be Pulse for it to work to note.
yeah, but horrible gun
@silent storm if you want the numbers make the builds on buildstation and share it here.
Am using Tactician Drone for automatic pulses.
To note both exo weapons are out DPS in solo by a HE weapon
It is not the way to run HB.
Ok well it is 0000 so I need to go to bed. Night all we'll continue later
HKB Assault Rifle has perfect flatline but the handing is horrible on it. don't recall if you can put the tech Pulse mod on it so
not great in general
I'll see if I can do some more tinkering.
@cerulean smelt I'm pretty sure you can, I have a distinct memory of using it with HB when they dropped together.
Invest your idea but you won't do the work for it.
though my obsession with Exotics being on every Gear Set loadout is gonna be the death of me lmfao
Yeah Exotics aren't always the best choice.
a lot of people just see that red glow and belive they got godly things
It's best to think of Exotics as the same tier of quality as gold/gearset.
I know, but I just can't tear my eyes off of the red...
damn you Destiny 2 mindset
(Mind you, I'm always willing to use brand sets and full yellow loadouts if the situation demands it, so I'm not that hopeless)
you know. looking at your name @noble dirge i dont' know if i want to pronounce it ferrynhieight or ferrenheight π€
Fah - rin - height.
Po-ta-toes.
Po-tat-toes?
yeah I couldn't spell to save my life when I was 10, but we're still rolling with the bit here
Every time I use the Regulus, I do think about a Nighthawk 2017(?) build.
oh? is that still in youtube or reddit post?
If Golden Gun were mixed with Ace Of Spades, I'd drop bricks
I mean, this was during Battle.net, so I doubt a video of it is still up.
oh, when you said Nighthawk i assume it was a streamer who made up the regulus build in div 2 that maybe seen a few changes over the years
pfft, nah was an exotic in des2 that has very Regulus vibes.
e.g. explody cowboy pistol.
Seriously, the Regulus is much less a Police 686 on steroids and more like C4 on a baseball bat
I still wished it had Determined as a secondary perk though
That would break time a little, as it's a lot of years older than Determined.
then the debate would be
do i use quickstep or regulus? π€
or both and swap back and forth between areas πΉ
Oh, I know. I was just reminiscing on the old times where weapons and gear had multiple talents.
And then I thought: how broken would it be if I had Achilles Pulse on a railgun?
For me personally, if you're not running Strikers, Quickstep. Otherwise, Regulus.
i keep seeing some funny video where you just see black jeans and some specially crafted belt with a barrel and 2 pairs of 6 bullet chambers for some movie i'm guessing. and i'm thinking our next chungas if devs saw that would be running around shooting us with that gun πΉ
"Evil begone, Regular's coming!"
But seriously if I saw McCree in a Juggernaut suit I'd just take the L
dunno who that is honestly
but i could picture a black tusk hunter with a barrel on their right and left shoulders. 1 is the warhound sniper barrel, maybe the other could be like a mortar? πΉ
And then instead of hands, they mounted a gatling gun on his left arm and a laser turret on his left arm.
Give him Rat Queen's shield and strap a Marauder to his back.
Oh wait that's just the generation 1 Warhounds Nat gave to Cal, but revised
Literally turn a Hunter into an Armored Core
i honestly was thinking they just take the axe model they have them portrayed to carry in one of their pictures and just make it into a 2 handed battle axe πΉ
Wright/Hellfire, but with ranged attacks π
might as well just set him on fire or strap a tesla coil on his back
πΉ
what about Wright?
That's actually gonna haunt my Summit nightmares now - the ones where I actually fight in
we were just discussing a black tusk hunter πΉ
Oh, we were just brainstorming how to make the flaming Hunter Cleaner hybrid boss even more of a nightmare
one drafted idea was merging him with a Cyberdemon
k
Anyways, probably material for #off-topic-discussions
which high end regulus setup would be stronger?
the one with 3 pc IA? or the one with gift, contractor's, and fox's?