#td2-build-advice

1 messages Ā· Page 283 of 1

cerulean smelt
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div2shrug dec 2nd we start babysitting an NPC

silent storm
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I tried to pair it with those gloves that do the -50% spread but that was hot garbage

hexed steppe
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zealot is the only one i like tbh. advanced material was good until grenade launcher was forced to reload instead of swap reloading. dead modifier after that

onyx sage
silent storm
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Advanced Materiel is for TS and Gunner

hexed steppe
onyx sage
cerulean smelt
onyx sage
silent storm
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Would be awesome if they brought D3-FNC over here

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And The House. I get it though, people can only afford The Apartment now though because of inflation

rich cosmos
cerulean smelt
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nah, we need the slowest firing weapon called president with a 1000% damage taken while equipped 😹

silent storm
cerulean smelt
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you're already at that level huh?

mental tangle
hexed steppe
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pretty hard to get banned, but probably a smart choice

gloomy spruce
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Certainly a smart choice tho not to say anything...

hexed steppe
# gloomy spruce Is it tho, is it?

I think so. I know before mod i felt like banning was pretty minimal and required pretty blatent disregard for rules and/or disrespectful attitude. 90% of bans i see are from hacked accounts spamming scam links

strong cave
shy willow
violet juniper
silent storm
grand girder
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politics are a great way to ruin many conversations where it was never required in the first place

hazy steeple
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It's also very much not welcome on this server, so let's not go any further.

meager fog
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Its just on, from running with others earlier. It isnt used

cloud laurel
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U on?

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In game?

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This is what you said earlier so in the video you’re using revive so is your build not good? Since I’m using both meaning my build isn’t good right? It’s why I’m asking for a challenge

hazy steeple
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That's honestly a weird thing to say, dorky.

cloud laurel
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You talk too much about perfection yet you still using revive and still not see you in game. Since 6pm MT until now when you said you always in game. Don’t assume ppl using bother shield and revive are NOT GOOD from your word not mine

hazy steeple
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@cloud laurel That's enough of the "1v1 me" stuff.

cloud laurel
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He claimed he a good build and mock those using revive and shield are NOT GOOD

hazy steeple
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I'm aware, but reacting to it like that is not helping anyone.

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Everyone here started out as a newbie at one point, we're all here to help out folks who ask for it.

buoyant perch
cloud laurel
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I’m agreed but don’t mock those ppl using revive and shield are NOT GOOD, decoy and emp are the 2 cheapest skills to used in leg, one is to pull aggro away from you and other shutdown chunga or wardog. Which im dislike when running in leg so yeah.

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also it’s why I’m dislike cover to cover and hide out of range and dps. it’s boring playstyle anyway I’m still waiting in game any time now @meager fog

astral kraken
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Just treat it like a YTer hot take šŸ˜›

hazy steeple
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Folks are welcome to their opinions, but let's keep the gate-keeping out of this channel, it already happens far too often in here.

subtle bluff
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playstyle and gameplay makes the difference.

meager fog
cloud laurel
astral kraken
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Even saying something like a build "requiring" revive hive doesn't actually make any sense. Revive hive isn't a component of builds. It's used as a fallback in case something goes wrong. Builds don't require it to survive.

And even that is flat out wrong because there are builds designed around revive hives. For example builds that use Birdie's and rely on a lot of revive charges (instead of just 1-2 that you get from red builds). Is it the best type of build? No but that doesn't it make it a bad build.

shy willow
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Basically every tank build with survivability in mind's lifeline is the car door

gloomy spruce
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I was basically a necromancer. The skill haste given by the BTSU gloves is really helpful for reviver hives. Birdies creates a really good competitor to the BTSU's for reviver healer builds.

grizzled light
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I’m wondering if the new rifle and birdie’s combo will make it more viable, I love mine so much

gentle lichen
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what was the new rifle again
premium doctor home?

analog mural
# gloomy spruce I once had a random MM group on Roosevelt who needed constant reviving. This was...

i used to have a mindset of being a safety net to other players but that hindered my healing power alot with FI when i didnt have a restorer hive

now i do FI with restorer hives only, if you die without a revive hive to get you back up, its on you

i have overcharge to refresh your hive cd, and if u die after that by standing in the open, its on you

theres only so much you can do to keep an idiot running around

hazy steeple
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Div2 is not that cut and dry when it comes to damage being taken.

gloomy spruce
analog mural
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worst case scenario, they are spread out in the open petter

gloomy spruce
gloomy spruce
analog mural
gloomy spruce
analog mural
gloomy spruce
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It was a disaster.

gentle lichen
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i would certainly love healers and being a healer if they would do something about this

subtle bluff
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FI is strong but if your team is taking too much FI is not the way

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Refactor can be better for lower exp teams

analog mural
gloomy spruce
subtle bluff
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They hold a lil agro too and the heal doesn't matter where they hard

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Refactor is nice but it does require some thought.

gloomy spruce
analog mural
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trust me u will have a much better time with restorer hive petter

gloomy spruce
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It didn't work. Hence why I went from DPS to necromancer.

analog mural
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ur teammates didnt work šŸ„€

its very unlikely someone dies within a restorer hive petter

gloomy spruce
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That is kind of fair, but they were likely new to that mission. Again, they had damage, but just not enough sense to stop themselves from just rushing chungas out in the open.

analog mural
gentle lichen
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moment they proc OSP you're in the danger zone

analog mural
gentle lichen
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yes and after that anything can 1 shot you for the next 30 secs

gentle lichen
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that hive charge will not reach them before they get downed

analog mural
hazy steeple
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Or an enemy goes in a weird spot and you happen to have a finger out of cover.

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or you desync a little and they just kill you when they can't possibly shoot you.

gentle lichen
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I love how pve works just the same way in pvp

gentle lichen
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It's especially worse when they got the bumass patriot effect that makes it sound like a stinger and loud as hell

analog mural
gentle lichen
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I seriously miss the support station from div 1

analog mural
gentle lichen
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Could you imagine that one gearset that gave you every type of station coming back

gentle lichen
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I mean they already brought back final measure in some capacity

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It's not out of this world for them to consider it

analog mural
gentle lichen
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I think that was the classified effect no?
Normal just defused and added a grenade

scenic whale
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I pray for the day I can ignore BT airburst grenadiers on legendary. Chucking it at a mini tank and watch it get insta destroyed is funny tho

analog mural
scenic whale
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Tho MA is also funny for tech room trolling in summit

gloomy spruce
scenic whale
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Thrower grenades and dog type grenades are going straight through

subtle bluff
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needs to be from a npc's skill

scenic whale
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It also doesn’t work against ā€œpure techā€ like Stovepipes manhunt drones either

gloomy spruce
scenic whale
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Cause they just spawn from the doors instead of of being a deployed

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Tho I’m surprised it cancels Martinez’s mortar flare call. That didn’t seem like a deployed skill but I guess the game considers it one

torn shale
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looking to improve my build if possible any tips or changes people would make? im 2/3 weeks in on this char so for example still looking for a perfect body. cheers for the help! (also using random guns as a second weapon to level them up for expertize)

buoyant perch
torn shale
subtle bluff
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Use any weapon with +780 rpm w/ killer for solo you’ll see a nice boost

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Ortry it out

agile citrus
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this applies to the stack not diorient correct? am bored and looking at striker alternitve options

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the wording is weird, cant tell if disoient duration is applied to apex stacks.

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Im considering a oxipecker build or backfire

strong cave
strong cave
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Amplified Damage is another damage source apart from say, weapon damage or skill damage. I don't know the exact formula for how damage is calculated but I do know Amplified damage is usually good. With hunters fury, it's basically like unstoppable force but you're limited to close range and instead of getting Weapon Damage you're getting Amplified Damage (same damage source Overdogs uses)

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It's a good set to use for solo play. I recommend it

shy willow
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Amp damage generally means it's a unique multiplier

agile citrus
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then this will be good. it will multple well with my hh chest, memento back, sniper and... either bh or strega. (yes Im butchering it immediatly -_-)

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I think will roll well with strega specifically, need knees

agile citrus
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time to break it in. I might go out for milk on it, or it might get a dodge charger for its 16th birthday. we'll see

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actually... Ima run with gunner. cuz strega sucks

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revised cuz strega needs vitamin B

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yyyy this is fine. no milk trip.

stark flicker
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How does ouro compare to lex?

subtle bluff
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Range

stark flicker
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I got one from stretch goals but the damage seems a bit lackluster

stark flicker
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Wtv range ouro will be most effective

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I got one with 14.2 smg dmg 17 chc and 9 dtooc

broken edge
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ouro is for absurd burst DPS in close range

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lex is consistent in most ranges

agile citrus
stark flicker
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ah alr

agile citrus
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a good way to consider it is, they both good, but oreo eats your exo slot

stark flicker
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I don't have an exo in my current build

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I kinda wanna slot in oreo but a buncha of the chc will go to waste

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this is smth I just kinda slapped together (forge stand in for salvo)

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improvements?

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55chc 163 chd

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I kinda want salvo for the extra fire rate but with oreo already being so high I wonder if p oblit would be better

agile citrus
agile citrus
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on the hunter fury note. so... NOONE HATE ME PLS

Im.... considering... NB. ducks

stark flicker
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the ar damage and haz pro doesn't really do anything for me in this build

agile citrus
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hear me out!, with the new firerate holster (strega sux...) the fire rate holster, providence chest, 3 piece HF

stark flicker
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esp bc oreo's talent is only active if I get statused

agile citrus
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but if no ninjabike, you have to take either bag or back, they both suck, and if you choose backpack which is less suck, no good chest exos, and if you choose chest, memento obviously... but theirs so much regen in HF -_-

agile citrus
stark flicker
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right but it's an smg build meaning I literally do not use ar's

agile citrus
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also, a headsup, forge is extremely misleading. it only buffs the shield base hp. if you wanted that, go with mother gloves. it buffs shield hp by 20% or something and affects all levels

stark flicker
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"(forge stand in for salvo)"

subtle bluff
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Forge is bad and point less here

agile citrus
stark flicker
subtle bluff
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Oh. Not much better

stark flicker
subtle bluff
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Join the discord

stark flicker
subtle bluff
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No.

agile citrus
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it was weird cuz that was a build spread, which is why it was confusing

subtle bluff
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It's on the site..

agile citrus
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I dont know what salvo is tbh

stark flicker
agile citrus
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oooooo ok. yyy then

stark flicker
stark flicker
agile citrus
agile citrus
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it uh. didnt save? ldfjdasjdkl I -_- I had an account through discord, it wont activate, and the sign wants pass and eamil

stark flicker
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yeah the link just redirects to a blank build

analog mural
agile citrus
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holster is salvo, pistol is mariokart

agile citrus
analog mural
stark flicker
agile citrus
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its a preliminary design, but weirdly its not awful. salvo offer +20 ar dmg talent two, providence is +10% cc talent 2, and the holster will force you to choose between chest or backpack, and both are kinda terrible

analog mural
agile citrus
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hf offer distortion and +25 amped dmg. basically glasscannon

stark flicker
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like from the 4pc talent

analog mural
agile citrus
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strega is an amp too. it goes up to I think 100%

analog mural
stark flicker
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no matter how you build it it's determined hh if it was worse

analog mural
agile citrus
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the build heavily compensates for strega sux factor. it offers +5% rof from gunner, +13% from salvo and +20 ar from salvo. strega isnt terrible, just far from optimal. if you had a group who only used strega tho

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it stacks into itself

stark flicker
analog mural
agile citrus
stark flicker
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c&p smg-9 does what strega wants to in this better

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but I mean it's c&p

agile citrus
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strega is only bad cuz its cc is low af. its actaully a very good gun with very good stability

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could use some mag size, meh

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considering it a 100% amp at full power I think its base form is justified

stark flicker
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the dmg is fine it's mostly the firerate tbh

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easy way to balance it is to give it higher firerate in base that slowly decreases to the 800 mark as you get stacks

agile citrus
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you have to take into account 100% amp. skill dmg, talents, everything gets buffed. strega is walking dtooc engine. as long as it gets last bullet

stark flicker
agile citrus
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I dont use season

stark flicker
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I've tried using strega in the past it was the first exotic I got on this account

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it is very lackluster even compared to he guns

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but if you found a way to make it do smth similar to function power to you ig

agile citrus
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its issue is you have to be very good for it to pay off. there are too many op guns in division that will steal the kill. its not the kill that makes strega good, its after the kill. it applies +15% dtooc to all enemies close by, this also stacks I think 5 times, which hits about 105%

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and if your whole team is good, youll never see it unless people play around you. if everyone uses strega tho, cuz it builds into itself, thats broken and 100% worth
meaning everyones strega adds to the +15% maxxing the 100% for all

agile citrus
agile citrus
# magic pilot Strega does not give dtooc

I will be more specific, strega offers amped damage. It does not give damage to Target out of cover. In fact, the additional damage affects enemies that are in cover

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I used that term, not because it was exact, but because it is a damage type that the average player base recognizes as amped damage

bold osprey
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Conflict builds plz

cloud laurel
magic pilot
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Also stega doesn't work with other players Strega stacks

magic pilot
bold osprey
cloud laurel
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They nerfed my Strega from 20% to 15% and now it collecting dust. I wish they would return the exotic materials when savage since my Strega +27…….

meager fog
worn imp
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@meager fog speaking of amps, Is the base DPS of Bluescreen higher than base DPS of MK46 with flatline procced

agile citrus
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So if all four people had strega. And one person got a strega stack, and then someone else got it, would there be two strega stacks next to each other above the head of the enemy. And only the one with the highest number would affect the party

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The theory when it first launched, was that it would still cap out at 5, but two people could work together

meager fog
agile citrus
meager fog
# worn imp ty

Of course that works on the theory that you can keep flatline procced 100%< not difficult with laser pointer but still

agile citrus
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Also was wondering why 105% sounded wrong for 15%. That's like 75% @cloud laurel

magic pilot
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It was visible to other players using Strega but it never game them the dmg boost from another user. Pretty sure the visual bug is patched now

magic pilot
cloud laurel
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Like these 2 here, or shotgun but it’s depend on how I wanted to buff the team or not

stone python
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what kind of build is this? 4 strikers, Turmoil knee pads and exotic holster centurion scabbard

agile citrus
agile citrus
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It has a hope for being relevant, if you get the damage bonus from participating in the combat. But that would be it
It doesn't have the mag to benefit from negotiators dilemma, and the fact that it buffs everything in five increments, and only buffs you up to 75%? And loses combat wise to an Elmo or any relatively similar DPS? No.
On kill weapons are always so dum

patent fossil
lament reef
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bro is burning the food

cloud laurel
# stone python what kind of build is this? 4 strikers, Turmoil knee pads and exotic holster cen...

Good dps build but he gonna waste more ammo than damage. Turmoil only good if your dmg can hit 2M+ per bullet and anything below that isn’t worthy. Even if you can 1M+, splits that into 2, only 500k per sec. Bluescreen with tipping can hit up to 2.5M without turmoil. So it’s worthy for using turmoil. Even my BF can hit up to 3M+ without turmoil. So, they’re good and bad since LMG can be long range snipe NPC vs SMG short burst close up.

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Or to use turmoil correctly, use 1 shot HE build with rifle or MMR and see how broken turmoil is lol

dreamy valve
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Hmm never used Centurion

agile citrus
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It either has high fire rate or boosted weaponsmg + magsize.
The reason I personally despise it is each possible talent has a timer. Meaning to always buff you have to swap consistently. They went through a thing this was a thing

cloud laurel
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Memento is everything

agile citrus
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There's a set that does this too, that came out at the same time. I think there was also some modifiers too to go with both abominations

dreamy valve
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Never really a big fan of activation management gear during combat myself

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Just one more thing you have to worry about in higher difficulty situations

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I dropped umbra because of that as well

lament reef
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even just the long buff is really good

agile citrus
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Umbra and I agree we hate each other. We hated each other on sight. He was short and cowardly, I was tall and confrontational. I called him a rat he called me a pushy bully. We don't respect one another
(for context umbra is largely used in PvP to crouch in wait for someone, pop out and then with a very high DMG short term bonus, hit them, while my gaming type it to counter and push an enemy, with consistent stats. RUSH B)

subtle bluff
dreamy valve
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Hue hue hue memento all da way den

rich lotus
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Say what you want but this build works like an absolute charm, i highly advise it for pve content only and not so much pvp due to this build heavily relying on stacking damage, i personally like to run it with Gunner, Palisade, and 4 blue cores due to the bleeding damage from the backfire, if you want more damage then you can switch those out for something more beneficial but even with this set up i’m getting 1.2 million damage per crit and thats without any additional group buffs or modifiers and yes strikers, obliterate, momento, and backfire are crucial for the build

solar sable
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You can change your phrasing to "blues for survivability" instead of "for backfire's bleed", and it changes the whole perspective

cloud laurel
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Ahh my revive and shield! Judged from someone it’s a really bad build lol

rich lotus
cloud laurel
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It really strong build in almost everything, even in legendary

solar sable
rich lotus
cloud laurel
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This is dps for incursion, just switch turmoil for belstone kneepad fully red.

gentle lichen
cloud laurel
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I don’t do dz so idk but outside of PvP it’s really fun, you can literally face tank at close range lol

dreamy valve
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I’m gunna miss this seasons bonus Rof and damage for our builds

rich lotus
# gentle lichen I would be opposed to use it in dz

It actually holds up quite well, granted only in certain situations tho, obviously you’re not gonna wipe out an entire group with it but it serves as a good backup option just incase anyone pops rogue behind your back while you’re clearing a landmark this will get rid of them pretty quick

gentle lichen
rich lotus
gentle lichen
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Maybe if you leave trophies and pick them up once you notice something but a good player will just dodge you until they're off

rich lotus
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Like i said its a good backup option, you gotta get to them first tho

subtle bluff
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For all of you there don't know...
There is a diminishing return in this game for CC.
If you get 3 CC in quick succession on the 3rd one you'll get an immunty to it.

gentle lichen
subtle bluff
# cloud laurel

I will debate that belstone is not needed when you have memento. But it still works I understand.

rich lotus
gentle lichen
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Least you could do for pvp is add a damage brand for chest with unbreakable and add a couple more blues cause obviously you'd want all the defense you need and since you're getting a lot of damage from backfire stick with it

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That way even 1 trophy is like half your armor which is 1.9 if you're 6 blue you can leave it around and pick it only when know someone is coming

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But again someone might dodge you until the short buff ends so facetrade even if they don't shoot you when you have it

cloud laurel
rich lotus
# gentle lichen Least you could do for pvp is add a damage brand for chest with unbreakable and ...

Try the build out and see what works lol everybody has different preferences and playing styles i’m not so much showcasing the build as a ā€œYOU NEED TO MAKE THIS BUILDā€ im more so hoping people will be able to use it as a blueprint and make their own adjustments to it, with the setup i have currently it works quite well for me and although i did share a pvp clip i do not prefer using it in pvp and probably never will build it for that but even with the current set up in a 1v1 face to face situation this build can hold its own for the most part essentially melt them before they can melt you

subtle bluff
cloud laurel
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I’m too squishy without my AR!

subtle bluff
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I've played many different builds and styles. So I do get it.

lament reef
subtle bluff
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I've done the backfire thing in leggo I just don't like that it can be effective in CQB just as it's limits outside of that.

cloud laurel
gentle lichen
# rich lotus Try the build out and see what works lol everybody has different preferences and...

Again i get all that but what i'm trying to say is the build in dz should be more pvp oriented than pve cause the pve there is literally set to challenging which doesn't require huge investments into damage like obliterate for example you're way better off having an additional safety net like unbreakable
Sure it works for you against some people but when someone simply shrugs it off i'm trying to help maximise the chance of you killing them by making that "better" for pvp

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But again we're talking about backfire which once you finish landmark or when you're doing an extraction 8/10 you'd be stackless so I wouldn't know anything about it

subtle bluff
subtle bluff
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Pve

gentle lichen
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Ahh

subtle bluff
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Voice to text. Sorry.

cloud laurel
rich lotus
# gentle lichen Again i get all that but what i'm trying to say is the build in dz should be mor...

Thats fair, i didnt see it that way, my go to DZ build is usually just a simple 4 blue core 2 red core build with striker’s, unbreakable, and catharsis, the build i was showcasing is the build i use for farming landmarks and exotics in the DZ, i usually try to avoid pvp as much as possible while using it, if a pvp encounter is imminent and if i have enough time then i’ll switch from the backfire build to my DZ build but i am sure the backfire build would benefit with more survivability in the DZ i just never thought to try it

gentle lichen
gentle lichen
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Striker though is way easier to stack than a backfire though so that cath setups is good

rich lotus
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Strikers is easier to maintain stacks yeah, but they’ll both stack at the same time and at the same speed, to go back to the build since the backfire got a buff with each hit you’re getting three things stacking, with each hit you’re getting +2% crit hit damage from the backfire, +0.65% weapon damage from striker’s and +1% crit hit damage from obliterate, you’re essentially getting +3.65% damage with each hit with the backfire build if you put all of that together

gentle lichen
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well to start things off those are different things
crit damage will add to itself
obliterate and striker will be added to the TWD bucket
it's not exactly 3.65% as you'd think

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and with striker you can just acs a couple enemies and boom full stacks as opposed to using an smg that will contiuously do more damage which would equal less stacking once you get on the higher echelons of damage

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oh and also obliterate doesn't give crit damage it gives total weapon damage on crit not on hit like the other 2

rich lotus
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Oh yeah you’re right i get those swapped around all the time lol but yeah idk i like my stacking damages, having 3-4 things stack at once tickles my brain, the build isnt at its max potential but i’m quite happy with where its at, i wanna start experimenting with the ravenous now that i finally got it

deep jackal
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with Striker assuming I am CHC capped, what is the best stat for smg - CHD, Health Damage or DttoC ?

solar sable
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you dont actually have to hit the CHC cap but as close as you can with a 1:2 ratio (CHC/CHD) if possible

strong cave
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As long as you hit around 50-56% CHC you're good. Dump the rest in damage

hexed steppe
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if fine tuning your chc/chd just chc x chd for each possible ratio and go with the highest

subtle bluff
edgy vault
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How much critical chance is optimal? for a Heartbreaker AR build?

Currently at 43% crit using the mask that gives 8% crit, Thinking of switching it out for Umbra since it gives 15% Crit chance (I use Ninja messenger). I can probably squeeze out more crit if I swap out my belstone holster (I'm going for an all rounder build).

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I think i'll swap out my holster for Unit Alloy once it comes out and swap one of the attributes for a maxed roll armor regen stat instead

onyx sage
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you want to hit 60% with coyote mid buff (so it would say 50% in stats screen)

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crit is everything for heartbreaker, and don't use ninjabike bag if you want to reach optimal

edgy vault
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Normal is fine enough for me, I use ninja as my main anyways

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just enough to not get yelled at in heroic missions would be fine XD

onyx sage
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also there's not really an "all-around" build that can dps tbh, if you want to survive as a dps you just kill faster so you don't get overwhelmed

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no one would really yell at you in heroic tbh

edgy vault
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I'm using Ceska/Heartbreaker/Ninja/Belstone currently

astral kraken
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yea unless it's a rare rager most ppl don't care what you do in heroic

edgy vault
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gonna swap out Ceska for Umbra and Belstone for Unit Alloy

onyx sage
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you're not really losing much going for coyote and ceska backpack here, the survivability gain is a trap

edgy vault
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4925 Armor regen is good enough for me

astral kraken
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i run all of my wacky builds in heroic and never had a problem

edgy vault
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I use the reinforcer chem and striker drone

onyx sage
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nah don't just go for 1p umbra to use ninja, you're losing an attribute

edgy vault
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Any recommendations?

onyx sage
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just keep the ceska

hexed steppe
edgy vault
#

My build is 43% currently

grand girder
hexed steppe
#

🐐

onyx sage
edgy vault
#

yep

onyx sage
#

like 3 5% mods?

edgy vault
#

What should I swap out my Belstone for?

#

2 because of linked laser pointer

hexed steppe
#

oh hb?

onyx sage
#

ah yeah forgot, and you should have grupo instead of belstone

edgy vault
#

yeah

#

alright I'll swap out for Grupo and use Armor Regen as a roll for it

#

Should I swap to alloy once it releases?

onyx sage
#

pls don't... you'd rather keep the belstone if you really want to minmax the armor regen

edgy vault
#

Reinforcer Chem it is then

onyx sage
#

1% from belstone is bigger than 4925 and that 4925 doesn't scale with your max armor

hexed steppe
#

ninja bag?

edgy vault
#

yeah

onyx sage
hexed steppe
#

go memento if looking for survivability

edgy vault
#

wait isn't Grupo CHD?

hexed steppe
#

dont ninja, its a trap

grand girder
#

yes and explosive damage in 2nd slot

#

ninja's talent gives a false sense of worth

hexed steppe
#

ide also say dont hb because its also a trap

edgy vault
#

I need to reach 50% CHC though no?

#

or is Ceska the only brand with CHC as a bonus

onyx sage
#

yes

edgy vault
#

OOOF

grand girder
onyx sage
#

for 1p anyway

#

prov has 2p also 8% chc

edgy vault
#

Then what about Grupo vs Unit alloy?

grand girder
hexed steppe
#

like way way better

grand girder
#

oh yeah fs but some people just like trying other stuff even if its a little worse off (my brother for example)

hexed steppe
#

i would be saying ceska vigilance and overdogs if it was a max out damage suggestion

#

most people dont really understand memento either so its good to highlight sometimes

grand girder
#

true i weirdly barely see it used compared to ninjas which is mind blowing to me

hexed steppe
#

i sense a copy pasta incoming

#

Memento is the hardest working single piece in the game.

For me, I look at all it does. Cores and long buff only (at full stacks) represent:

  • 45% weapon damage
  • 2 shield tiers
  • free armor and skill core
  • 30% skill damage
  • 30% status effects
  • 30% skill duration
  • 30% skill health
  • 30% skill haste
  • 30% skill repair
    -# skill bucketsā„¢ļø
  • 3% armor regen

Short buff adds core dependant buff and are a nice bonus but dont factor in to my reasoning for usage because its inconsistent unless always cqb when killing

astral kraken
#

that reads like a list of debuffs petter

#

hardest working backpack in the game... working against you

hexed steppe
grand girder
#

I got dumpstered in the dz by a dude running memento cause he had max stacks, I dropped like a potato sack

hexed steppe
#

grandpa dont like backtalk

astral kraken
grand girder
#

lmao locked n ready unless you whiff the shot

astral kraken
#

no i switch to an ar

#

and ad clear with blb

grand girder
#

yeah but what if they strafe over n over?

astral kraken
grand girder
#

I see well played sir

#

is there anything that can beat umbra in dz? just curious don't play it much

#

but my usual catharsis bighorn regen build didnt do shit

hexed steppe
#

d1 dz was šŸ‘Øā€šŸ³ 🤌

kindred mango
#

for sure. The lack of vertical fighting in TD2 was a miss

onyx sage
#

i'm too poor to afford armor

kindred mango
#

Lower DZ for pvp and the farmers could go up north for sneaky farming

buoyant perch
agile citrus
#

before I found HF, I thought my hc was gonna go striker. nuh uh. memento, hf x 4 and hh 1 headshot providence, 2 explosive defence and 3 hazpro, backfire. all blue

#

pfe of course

#

sr-1 and mariokart pistol, and gunner. possibly survialist, cuz... heal companion.. dont judge me, hes cute

hazy steeple
#

Who or what is a "mariokart pistol"?

#

And are you using an MMR as your main weapon on a build that requires you to be within 15m?

agile citrus
#

I feel at this point repeating that hh chest doesnt use the rest of the set will inevitably be forgotten in 1 day

hazy steeple
#

Why use HF if you aren't taking advantage of what it gives you?

agile citrus
#

the sr-1 will enable the hf to quick farm, with 1 tap

#

I want to explain how having fun in games isnt about optimal... but it just... never sticks

hazy steeple
#

There is a difference between optimal, and just wasting your own time because you are playing against what an item does.

agile citrus
#

also, the only thing mmr will lose is the disorient, the dmg apmp, which it doesnt use, and the smg dmg buff

#

I dunno. its pointless to explain how I have fun.

hazy steeple
#

Just saying "i have fun" does not mean that your build is beyond discussion.
this channel is called "build advice", if you talk about your builds in here, expect them to be picked over.

agile citrus
#

we had this exact convo like... 5 days ago.

#

Im not mad, Im not even disagreeing with you.

hazy steeple
#

If I remembered everyone I talked to on here, I'd go crazy.

obtuse crystal
subtle bluff
#

I see too many msg in between you and…

analog mural
#

guys is it ok if use lmgs with tinkerer and strikers petter

grand girder
#

nah its forbidden by the devs mate!

agile citrus
#

the point of hh, is the dmg drop is minimal, due to hh buffing your final hs bullet, to next enemy. yeh obl would do more. but obliterate cant do 17m a bullet. I just despise howswapping.

obtuse crystal
#

yeah go ahead if you want to

subtle bluff
#

Of course. I don’t it’s as good as other choices.

agile citrus
analog mural
hazy steeple
#

The issue is not using obliterate vs HH, the issue is that your build is 2 builds that ran into each other very fast and have fused into what someone might refer to as "looking like a bloodborne boss".

agile citrus
#

whys it an issue?

grand girder
#

its not but why do you mention it every other day?

agile citrus
#

I read that, then got super confused

grand girder
#

we get it like convos been had yet it still comes up

agile citrus
subtle bluff
#

I don’t see why he just doesn’t run Striker DCH w/orbit

agile citrus
agile citrus
hexed steppe
#

is this a hhhf build

#

being discussed

hazy steeple
#

It's a HF+mmr setup, because "it doesn't matter", i think was the reason.

hexed steppe
#

thats an established meta use

agile citrus
#

I made a post that now I had found hf its my new hardcore

hexed steppe
#

make the most of it with a shotgun as well. @onyx sage uses hhhf a ton and can give best build i think.

agile citrus
#

then riven wanted to know about the hh and crylo started saying hh chest I bring up all the time. Im now confused for new reasons

hexed steppe
#

white death/m870 or like glue/ regulus or determined harvest

hazy steeple
#

You brought up the headhunter chest first, which is why I was confused about it.

agile citrus
#

which is more than enough

hexed steppe
#

this is for hc, right

hazy steeple
agile citrus
agile citrus
hazy steeple
#

There's 135, 000 people in this server.

hexed steppe
#

lean into shotgun as secondary. it can take advantage of hh and only neads a pellet to land head to 1shot

hazy steeple
#

I'm good, but I'm not that good.

umbral forge
agile citrus
#

your all good lol, I just figured if I explained again, itd be forgotten

hexed steppe
hazy steeple
#

Running on Vista, baby div2flex

analog mural
agile citrus
#

EEWWDHJKLFGDSKLHJF windows vista

#

I miss win 10. and win 7. theyll take control panel over my cold ded pc

gentle lichen
#

how is it even maintained

#

didn't they discontinue 10 like a few months ago

agile citrus
#

you can still use old versions, just no new updates

hazy steeple
#

never underestimate the hardheadedness of nerds who refuse to adapt

agile citrus
#

I think tho, theyv actually gutted lower than 7, not sure

grand girder
#

I still remember when my win 7 pc broke and i had to get a win 10 one :/ sad times

hexed steppe
hazy steeple
#

my PC literally caught fire, so I was somewhat motivated to upgrade before that.

hexed steppe
#

im sure ill be forced to 11 eventually tho

hazy steeple
#

12 is next year.
it's coming for you šŸ‘»

hexed steppe
#

ik ik, but back to builds... everyone knows and agrees mortar build is best build

grand girder
#

cant wait for a 100% ai coded OS that'll be fun

hexed steppe
grand girder
#

every update is either a fun surprise or a congrats your shits cooked surprise

hazy steeple
#

as an AI built entirely out of a redundant operating system: 'deck is right, back to the builds.

#

deck', sell me on a mortar build.
pretend I'm one of those striker nerds.

agile citrus
#

I need salvo like I need water

umbral forge
hexed steppe
#

lurk mode should stay on... js

agile citrus
#

Im not sure, targeting another, mod aside is a wise idea. Even tho I often stand up for myself, and argue I generally dont lean on people

#

js

gentle lichen
#

Everyone's just a little pfp with a silly name why do too much

subtle bluff
#

I step away for a min and what’s this OS now?

agile citrus
#

LIKE

gentle lichen
#

I mean he's hot
-# I didn't say that though

#

Back to builds please now

grand girder
agile citrus
#

chow escaped from faster than furious, Im a dumas, local looks like cartoon slenderman, rivens the pride rogue, meanwhile I really hope a relative hopefully under 5 made yours

hexed steppe
#

this channel is for builds, including discussion and challenges in good faith. its about advancing build theories, not picking bones

#

grandpa is slow at typing

#

probably save it dude

#

js

umbral forge
#

don't worry

gentle lichen
agile citrus
#

starts googleing

gentle lichen
#

Anyway

hexed steppe
#

best mortar in the game too*

onyx sage
#

my fav gun for bleed

grand girder
gentle lichen
#

Did you know i proc my od from reg bleed

solar sable
analog mural
grand girder
#

nuh uh

gentle lichen
hexed steppe
#

chainfire ftw

analog mural
subtle bluff
#

You ppl… and not building…

agile citrus
hazy steeple
#

Just a small heads up: don't use the types in italics to indicate an action thing, it always comes across as a bit weird to people.

grand girder
#

gulps nervously

agile citrus
#

uh. sure.

grand girder
#

mb

agile citrus
#

this is super new info and Iv been online socializing for 25 years.
must be a new age thing

hazy steeple
#

Someone in my old des2 clan got booted for doing it, was honestly quite funny at the time.

grand girder
#

I mean if you do it in a weirdo way I could see that, depends on context tho

hazy steeple
#

It is very much not a new age thing, it's something we used to mock people for 15 years ago.

gentle lichen
#

Italics and discord have a really poor relationship due to reasons i won't discuss

agile citrus
#

something you used to

#

dont make this an us

hazy steeple
#

nah it's just one of those internet things.
Anyway, back to the builds.

cloud laurel
#

This build 1 shot everything in leg by using glitch

fringe oak
#

Can I get Hunter Killer from countdown

obtuse crystal
subtle bluff
#

Idk how many times I’ve said it this week..

cloud laurel
#

He shot everything before they’re spawn lol

subtle bluff
subtle bluff
cloud laurel
#

@subtle bluff how to glitch with tempest?

subtle bluff
#

We don’t talk about it here…

#

Part of the rules too.

cloud laurel
#

He invited me to DUA leg and he shot everything

subtle bluff
#

I know the both bugs.

cloud laurel
#

Oh okay my bad

subtle bluff
#

It’s fine I just hate spreading it but ya for yourself too.

cloud laurel
#

I hate glitch or w.e didn’t know the rules and don’t wanna know either

#

I asked because I thought you didn’t know or known of it and can verify it’s true or not

subtle bluff
#

I’ve known for a bit.

#

I’m a speeder so I find things or learn about them. Anyhoo.

fringe oak
#

@subtle bluff why you say the regular one is better?

subtle bluff
#

The difference between the P. And the normal one is very lil so a better brandset bonus will do you better.

shy willow
#

Only time hunter killer would be better would be if you're going Golan anyway so predominantly pvp

fringe oak
#

Gotcha. Thx. For the info.

#

Probably why I don't have if after all these years.

hazy steeple
#

Well, Hunter Killer does require you to complete the WONY hunters and open their cache, so it's not just an RNG thing.

wraith zealot
#

or get lucky with stretch goals cache.

hazy steeple
#

It's still worth doing the WONY hunters, as that adds it to Cassie's store,.

#

same with shield splinterer

frozen hull
hazy steeple
#

Just a fair warning: a lot of the WONY hunters are in DC.
It's best if you look up a guide.

frozen hull
agile citrus
#

normaly I believe 60% cc for "cd multiplier" but I think 57.x is enough imo. this is a build with all crit dmg, no crit cyhance except backfire, watch

#

I could add a cc, but it would drop the chd to 130, and only add >3%

hearty pulsar
#

Sup, need some advice. Think its a good idea to focus on a higher CHC or Weapon damage now? Using Pestilence & Lexington but usually use Elmo & another secondary, normally Lefty or An LMG.

agile citrus
hearty pulsar
#

how do i set the gear set/brand? not sure how

#

only got the bag last night

agile citrus
#

so. ninjabike is weird. it tends to only work on hybrid builds, and hybrid builds are rarely optimal

#

the reason is because it takes the backpack slot which 9 times out of tejn is your big deep slot. and ninja bike isnt dmg

hearty pulsar
#

practically every build i see is usually ninja bag, coyote or momento

agile citrus
#

in theory, it give dmg through slots, but at the end of the its the backpack talent thats the real dmg. its a weird delimma

hearty pulsar
#

would vile be a good option for a pesti?

agile citrus
#

pestilence isnt a status, its weapon dmg. its talent, wont proc vile

#

there is a build for pesti in the build hgub, the pinned message

#

its exetremely long unicorn build, but you can just use any all red and keep in mind what buffs pesti is red cores, lmg dmg and "amp" glass cannon, dtooc, overdogs etc

#

crit and striker dont buff its dot, but they do, do good gun dmg. until you get the unicorn 2.5m pesti dot. which requires a very specific brand that crafts or drop blue, which also unironically means its attributes are blue or yellow 99% of the time curse in lootershooter

hearty pulsar
#

think exodus is a good option instead of unbreakable?

agile citrus
#

unbreakble is more pvp. its extremely defencsive. no dmg. it the same issue as NB in that it steal your dig deeps talent slot

hearty pulsar
#

any idea if weapon damage should be focused on more than chc?

agile citrus
#

on a weird note, I just found a timing for backfire relaod that even in combat dodges the bleed. its not optimal but it exists. you have to weapon swap just as the load almost finishs

agile citrus
#

your chd wont affect it

patent fossil
#

Best to just check the build guides in the spreadsheet, they're already optimised for best performance

astral kraken
# hearty pulsar practically every build i see is usually ninja bag, coyote or momento

This is one of the reasons the ninja bag is disliked. The bag itself is not that great. It can be good in very very specific and rare cases. But it's pretty much always the suboptimal choice.

The reason you see it so often on Youtube and other places is it allows people to create "unique" builds and call it their own. Ninja bag unlocks 2-3pc brand bonuses so there's a lot of different brands you can slot in to create. Some people want the recognition of creating their own builds (for clicks or other reasons) and ninja bag allows them to do it. Obviously Joe Shmoe youtuber would love it if people said "Joe Shmoe's Striker Build" so that's what they aim for.

Anyway like Kettle said just follow the build guides. They're solid.

hearty pulsar
#

out of curiosity, last weekend's raid, one of our members mentioned an damage to armor build. think it could work?

astral kraken
#

Some enemies (warhounds, chungas) aren't affected by damage to armor.

agile citrus
#

the only uses Iv ever truely found for ninja bike is nb/2 yaahl/ceska/cavlier/(insert usable defcensive chest) thisi s a 100% pulse and hazpro pvp. hotshot with ninja bike can work for 1 shot. yellow striker blends well with it, and lastly... Im not sure but my teoritcal salvo use might work we will see.

#

and im a fan of "offmeta" or fun builds

#

I think they may have reworked yaahl so hazrpo is earlier. I vaguely remember rebuilding this one, but it was a while and Im not going remake (I deleted its loadout)

subtle bluff
hearty pulsar
subtle bluff
#

Oh god.. Those are worse.... Some youtube at least know the meta.

#

But I'm also pretty sure you've seen what the basic Striker build can do right?

hearty pulsar
analog mural
#

is ceska generally the better piece to use when you have that 1 spare armor/backpack slot for crit builds?

hearty pulsar
subtle bluff
#

Or could you just SS the build?

hearty pulsar
#

ss?

gentle lichen
#

Screenshot

agile citrus
#

jk ā¤ļø

agile citrus
hearty pulsar
subtle bluff
#

Ok ty ya there a lot to go over here.

gentle lichen
# hearty pulsar

Well for starters what are you benefitting from using the mask?

subtle bluff
#

Follow the chest here and gunner. For said reasons.

agile citrus
# hearty pulsar

you need at least 2 set pieces to get the first talent
you need 4 to get a set bonus which is usually most of a builds dmg
those gloves over survability, if you want that just understand they take "exo" slot, for a armor reset. the xo slot often gives a good boost to multiple stats. that one give.. an armor kit

subtle bluff
#

If you watch the start of the video watch my armor.

agile citrus
#

Im getting food omg

analog mural
#

if im using tinkerer on HB with an lmg, should i use flatline + fast hands or flatline + frenzy?

buoyant perch
hearty pulsar
agile citrus
#

unbreakble is... if you like it, and you play in a way that it gets a ton of use. I have no objection. I have things on my builds that specificaly meld with my playstyle and support where Im weak. (points RIGHT at my level 30 demo drone) exo gear is a hard choice, as they are often asymmetric to the build, so make sure you use the thing that gets the most use

analog mural
agile citrus
#

my rule when it comes to munny and rl stuff, is if I use it every month its worth keeping. if I use 1-2 times a year and its not a gift, rent or cheap buy then toss is better. minimalist way of life

#

Im still waiting for val to let us sell back our yr 1-4 skins for store credit. Ill take 100 vp per if it means my collection wont fill 9 bunkers but only use about 4 skins types. at least they finally made a sorting that kinda maybe doesnt rate -2 on 1-10, theres a 1, and then theres a, this "works" but is so poorly made its more effort to use than not. thus -2

patent fossil
subtle bluff
#

I'm blind.

agile citrus
hearty pulsar
agile citrus
#

@subtle bluff I know Im behind the times shhh but why is HF backfire not the meta over hazpro striker? was this a thing about the hzpr mod?

#

the synergy is really strong

astral kraken
#

pretty sure when backfire striker is used in a meta context it's without hazpro

agile citrus
#

it even synergizes with mariokart pistol. cuz your goona lose the stacks anyway

#

between rooms

gentle lichen
#

I'm starting to lean more on dynamic talents over fixed ones like optimist or measured cause of quickstep

#

Sometimes i would even ditch exotic stacks like bighorn's or pestilence in favour of running faster

analog mural
agile citrus
gentle lichen
#

I use it in dz south stairs cause devs don't know how to fix lighting

static ermine
gentle lichen
#

At least you won't get disoriented when you pop a hyena's canister

agile citrus
#

@gentle lichen I love MarioK pistol on od, such a good synergy

#

with scorpio

#

and lex

#

crap. I just changed my own mind. swapping from hf BF to OD sc/lex

agile citrus
subtle bluff
agile citrus
#

wait. WHY the F did I think that said blue cores.

#

Im soooooooooo dum

#

right, the hzpr is just kinda pointless. you dont lose that much from bleed

#

Im 90% sure gunner regens it all

static ermine
subtle bluff
#

I need to make a new video hazpro striker bf vs just a strikers

subtle bluff
agile citrus
#

btw... the reason backfire "trivializes" incursion should be pointed out. in incursion you likely have an fi, or od. backfire even in full red, all crit dmg like mine only hits about 1.6m this is because of crit dmg soft cap. its very psuedo

#

you might get it higher outside of incursion with gc etc, but likely not much. and elmo already hits 1.8m per crit, without team. be careful of "soft cap" psuedo effects. what looks broken doesnt always translate

#

higher than I thought, but Id still take elmo 1.8m

analog mural
agile citrus
#

10% weapon buff rarely matter. but dtooc is far stronger (pesti exception) souless taught me this when he added fp to my heartbreaker as its og version had ceska

#

and long ago, I used to use fenris, over time I lerarned "10% x weapon buff" rarely scaled as well as crit chance or dtooc

analog mural
agile citrus
#

1 cc with BF puts you at 57.5 ish

analog mural
#

i guess thats more than enough

patent fossil
#

Yeah bf adds a huge volume of chc and chd, making those stats less valuable on gear (beyond making sure you reach 60% chc)

agile citrus
analog mural
#

crazy stats ayo

patent fossil
#

Because you've got a lot of chd, it's definitely worth hitting 60% chc or you're giving up quite a lot of potential damage on those extra non crits

analog mural
agile citrus
#

I dont use these builds unless Im doing raiding or the rmm/shep is uh... struggling? 2m per bullet is enough to 2 tap a lego red. in 4x

#

multply that by 1139 rof

analog mural
patent fossil
#

It depends, the general rule (when switching chc mods/rolls for chd ones) is to multiply the two values together for each option and see which gives you the highest value

subtle bluff
agile citrus
analog mural
#

im trying to not overcap my chc too much esp when ik a teammate is running coyote

patent fossil
#

If you've got eg 57 chc and 160 chd it might be worth swapping a chd to chc. If it's only 120 chd then it probably wouldn't be worth swapping. Just have to do the math.

analog mural
agile citrus
patent fossil
#

You can also avoid over capping by swapping chc/chd weapon mods around as well to try and get it to add up better

subtle bluff
analog mural
agile citrus
#

because the soft cap of crit is around 13-140, as long as you hit that, going 60% crit, or allowing coyote to get you there isnt terrible. I personaly despise coyote due to its effect not being 100% consistent. I hate all micromanging distance effects

subtle bluff
#

If you want to see your dps and the change of your crit, use the DPS calculator in the pinned messages.

analog mural
#

it probably not significant tho

patent fossil
#

It's always a question of what are you trading off against it

analog mural
#

omg its john division builds in the chat petter

urban latch
agile citrus
# patent fossil I think soft cap is a misleading term, diminishing returns scale linearly as you...

right. I should be specific if people arent familiar with DR
usually you always want to hit DR, or dimishing returns. this is also known ass soft cap. a hard cap is 60% crit chance, you cant go over a soft cap is a number where each point stops giving the optimal % buff. in div two, this is around 130-140% crit chance. after this each point you gain will give less than before. the higher you go, the lower the payout. this is why backfire only hits 2m, at... like 350% crit dmg

urban latch
#

Soft cap is a term that means something, and it doesn't apply here

#

Nothing special happens around 130-140%

patent fossil
#

Diminishing returns start from 2%

gentle lichen
#

Think of softcap like dark souls making scaling weapons get less damage the more points you put into certain attributes

#

Scale would eventually stagnate instead of rise

agile citrus
urban latch
#

A soft cap would imply that at that soft cap the amount of gains your receiving changes at that point. You keep saying a soft cap at 130-140% like something happens there, but nothing does

gentle lichen
#

Billions must reach 200%+ chd

agile citrus
# urban latch A soft cap would imply that at that soft cap the amount of gains your receiving ...

I will be specific and exact. in my experience, I notice visual a drop in crit dmg per point after 140%, yes its earlier than this, but my builds are designed to give a visualy appealing combat value. videogames are hugely math based, which there are huge amount of math consistencies. but I tend to describe things from a visual perspective as your average players understand that more than a spreadsheet

urban latch
#

Ok, but you are clearly wrong here

agile citrus
#

can you explian how I dont see a visual drop in +140% crit dmg?

urban latch
#

To the point of spreading misinformation because you don't know what your talking about

subtle bluff
#

Oh noes do I need to start clicking to see..

urban latch
gentle lichen
#

1% chd is always gonna be 1% chd it's just that when you compare adding 1% to another 1% and notice you basically double your chd as opposed to adding 1% chd to 100% and notice you only got ~1% increase

agile citrus
#

if you can show this Im listening. keep in mind the way I learn videogames is through minicule visual inconstencies. this is why my build work with 0 math done.

scenic whale
#

Wouldn’t a soft cap imply investing in crit damage past 140 would yield you say 5% even if the game says it’s 12. Not even actual gains the game physically limits you from getting any more than the shown number of 5

#

Diminishing returns exist they’re not really the same thing as a soft cap

urban latch
agile citrus
scenic whale
#

Soft cap is like when the game for whatever reason forces a significant diminishing return upon you even if it breaks the rules of how the math itself should work

agile citrus
urban latch
#

And that is why your incorrect and not understanding what's going on

agile citrus
#

I used 140 as the number cuz after I hit 152, I notice a differnce

scenic whale
#

So my actual gain is even worse than the actual 14

agile citrus
#

its a hidden value in games generaly

gentle lichen
scenic whale
#

I mean you can plug it in the calculator then slap something in the range, I can’t say I’ve ever seen soft caps and I operate around 160+ cause this game doesn’t really offer me anything else to slot

#

I also have 140 builds and my damage reduction for being at 140 also checks out with the Calc math (my meme builds)

#

This games funny with all the bugs but it do get numbers shockingly right and consistent

agile citrus
#

I mean its fine. maybe its in my head. 350% of backfire on full striker is maybe 2m

#

I dont do math, so maybe Im delusional, gonna drop it

scenic whale
#

Hey 200% and 90% TWD is fat

#

And if you have seasonal modifiers on 2M is pretty easy

agile citrus
#

I dont use modifiers. Iv said this prob 15 times realistically. they are dum

gentle lichen
#

I just realised zealot is flat out damage immunity like what

scenic whale
#

Isn’t it great

#

Flat damage immunity + flat weapon damage + a 10 mil AoE explosion that revives you

gentle lichen
#

I felt like i activated a cheat from a console

gentle lichen
#

That shit was not fun at all

agile citrus
#

hence why some of us ignore them. actionreplay existed, not everyone had one

gentle lichen
#

To each their own obviously but for me it's a big yikes for me to just cheese leg like that

analog mural
static ermine
agile citrus
analog mural
gentle lichen
#

I love vile with jammer a friend of mine uses it and uses the float numbers damage to see players from walls in conflict

agile citrus
#

vile inflicts an additional dot, which apllies your grenade dmg, then gets multiplied by either increased grenade or status effect. using hw you can reset it and run a yellow core emp with all status effect

#

I dont know much about it but Iv seen it. skill builds arent my thing

analog mural
gentle lichen
#

Ticks are pretty low in damage tho

agile citrus
#

in theory? its not my thing as I said. but shes used it on rooms before and it was similar

urban latch
#

Ok heres a graph of whats going on. X axis is the crit damage. Y is the crit damage/(previous 10%). So this shows each 10% you gain, the actual difference it makes. This shows diminishing returns, but there is not "soft cap here". Its the same thing that happens in game

agile citrus
#

I dont know how high the tick goes either. I only know how vile work cuz my chungus build uses bluescreen when minigun is out of ammo

agile citrus
#

the graph changes and Id like to know how its effect transfers to what we see

urban latch
#

Do you want an example from in game? Go get me damage numbers (WITHOUT CHANGING ANYTHING EXCEPT THE CRIT DAMAGE) with 100% CHD, 120%, 140%, and 160%. Doesn't have to be those exact numbers, just ballpark. We can calc the damage we would expect in game vs just straight what we would expect from math. I PROMISE the numbers will line up because MANY people have been calcing this for years

broken edge
#

not sure if i should intervene

#

but no crit damage doesnt have any cap

urban latch
#

If there was a soft cap we wouldn't be able to calculate damage numbers without knowing about the soft cap. But we absolutely can

agile citrus
#

I will when work is over. have 20 minutes. but Im really curious about this. I dont mind being proven wrong if it mean I learn from it. stuff to do

broken edge
#

the entire point of the last gear set is about getting absurd crit damage

#

same for umbra

#

it is an stat made to go really high without a cap

lament reef
#

for a bullet doing 100,000 damage, 100% chd does 200,000

put another chd mod in for a bullet doing 110% chd, that’s 210,000

that’s 5% more damage

but slotting fox’s for dtooc would give 8% more damage on your bullet instead of 5%

so it’s not capping but you are losing relative gain, is my understanding

broken edge
#

thank you person who posted math when i was too lazy

lament reef
#

and it’s even more of a relative gain when you consider crit uptime, where dtooc works on every shot but more chd only boosts your crits

agile citrus
#

I think I can ealisy be proven wrong, Im just terrible at math. starting crit dmg value, 100 stacks and my backfire stats

scenic whale
agile citrus
#

end dmg value, headshot, vs named target

scenic whale
#

From 1 to 2 it’s a 100% gain,

From 2 to 3 it’s a 50% gain

From 3 to 4 it’s a 33% gain

This applies to crit and weapon damage mostly because they stack additively

#

If the addition is a constant static at its max you will always gain less and less of the value as you go higher

gentle lichen
#

I kept trying to say that but i guess i'll never be a teacher

scenic whale
#

Well bad wording I mean crit damage stacks additively with itself and so does red cores and all that

agile citrus
#

that explains what diminshing return is however Raucey posted that to prove after 140, I was wrong, and wrong enough to mislead.

scenic whale
#

Not crit damage and weapon damage stack’s addictively

#

Hence why expertise 30 doesn’t mean much, it’s 30% weapon damage stacked additively on top of 90% of your red cores

urban latch
#

diminishing returns is not a soft cap, those are two seperate things

agile citrus
#

I dont know, I looked up what soft cap mewans in mmo, and it said they are the same. Iv played mmos for 15? years, and soloish games for 25. Iv never personaly been told otherwise by anyone. and google will say otherwise as well

gentle lichen
#

Death by a thousand slop

agile citrus
#

I posted this for a POINT. you can say what you know, thats fine. just understand this is a point that the internet disagrees with

urban latch
# agile citrus

This is just the AI google response for searching "soft cap in gaming"

agile citrus
#

you can face palm over and over. but if your going to do that, pls provide a source that say your perscetive and working is correct. cuz I have.

urban latch
#

Do not let a word calculator replace your critical thinking for you

scenic whale
#

To be fair all Elden ring players also refer to diminishing returns as soft caps. But in their case it’s more evident as the literal number increase goes down past a certain stat point

#

This case is just we’re adding the exact number to our current number but because of maths it’s diminishing regardless

agile citrus
#

I mean I could keep clicking every single link .this is well known info. just pls give your source. Im happy to be wrong its ... just Iv never heard this

#

this was elder scrolls,. this is "cyberpost" Im not calling you wrong. but you are claiming something with no backorund or source and Im not. Im asking you to give me something not heresay

urban latch
#

You could click the expand on your word calculator search and see this

scenic whale
# agile citrus I mean I could keep clicking every single link .this is well known info. just pl...

What that link is referring to is the literal mechanic of

1-10 you gain 50 points of stat X
11-20 you gain 40 points
21-30 you gain 30 points

So on so forth, its an enforced reduction in stat gain but the rules of what we’re doing to crit damage also applies there just more evidently as you’re are suffering a VISIBLE decrease in the gain. Whereas with division it’s
Add X constant number and get less gains which is the fundamentals of diminishing returns

agile citrus
urban latch
#

This is an example of a soft cap in dark souls. In the exact same way as crit damage in division has diminishing returns, every increasing health point also give you dimishing returns. But there is a soft cap in addition to that. For ever stat point you invest you get a certain number of increased health points. But that amount increased changes right at level 30, and again at level 50. THAT is a soft cap

#

There is literally no example of a soft cap in division

subtle bluff
#

Why...... Is this still being confused.

scenic whale
#

I’m confused on how the principles of economics and production limitation comes into the argument of fundamental math here

agile citrus
#

so. this feels like semantics, but Im not trying to be right. Im trying to understand. I also feel like this info is so irrelvant, this will only ever mattert to someone who lives and breathes videogames or rl economics. but I am still.. sorta. curious why this matters so much your dieing on this hill

analog mural
#

this is so interesting to watch šŸæ

agile citrus
#

wut a weird search.... does reduced returns not a real term? why did it auto correct and give nothing back

urban latch
gentle lichen
#

I kinda just gave up after my 2 cents

scenic whale
#

Yeah cause you’re looking up a grossly simplified economics article to apply to basic math, economies of scale are way more complicated than that, most examples are misleading on purpose cause they say stuff like

1st worker makes 4
2nd worker makes 3

By doing that you’re already breaking rules of hold all else constant, it’s just kind of done to get the students through the course (also doesn’t help there’s 20+ different schools of economics that would argue otherwise)

subtle bluff
#

What's a better value:
1 dollar coin or a 100 pennies?

analog mural
agile citrus
#

I dont know man. actually Im not going to bother anymore. cuz to find this term you gave everyone I had to "unselect" serach engine direct auto correct. you do you. not going to bring up again

#

you can call it soft cap, you can say its not diminishing returns. I wont bring it up again, so you win

solar sable
analog mural
urban latch
#

Im not trying to "win" here, im trying to help you understand which you still dont

gentle lichen
solar sable
subtle bluff
#

Soft cap is like getting a A to pass a class.

agile citrus
#

Im dropping it. it doesnt matter. I wanted to learn I dont anymore. if the info you are teaching is so obscure the search engine itself needs to corrected to finds it, Im not interested

subtle bluff
#

A+ is the hard cap

agile citrus
#

I dont want to learn about the 200+ types of mushrooms either.

scenic whale
#

Idk chief the idea of looking at it from the percentage perspective when calculating things is like

#

Idk entry statistics?

analog mural
urban latch
agile citrus
#

Dropping. It. discussion of that terminalogy and its output wont be from me

gentle lichen
broken edge
#

Well its not obscure terminology but it has overtaken the point of this chat

#

Crit damage is not broken

scenic whale
analog mural
#

how is damage amp different from twd?

agile citrus
#

@urban latch I did. all my curiousity dried up like a dusty sponge when I realised I had to go back and select "did you mean" what was originaly typed. this generaly means whatever you typed was incorrectly spelling, super obscure or just doesnt exist. so nupe not curious anymore

subtle bluff
#

TWD is in its own bucket.

#

Each amp is separate bucket

agile citrus
#

I perfer using easy to understand, well accepted terminology that general people understand. if I have to correct a search engine, Im never using it

meager fog
urban latch
scenic whale
# analog mural how is damage amp different from twd?

Any amp source is multiplicative even if there’s multiple, TWD is additive to each other.

So if you use like strikers battle gear and a backpack with vigilance they just add to each other

If you use Sadist and Pressure Point despite both saying amped it’s 1.30 * 1.15

agile citrus
#

thats not what you sent.

#

reduced returns didnt exist

urban latch
broken edge
#

I'll just going to ask to move on from this topic if it has become how to use google

agile citrus
#

explain

#

the term is fake.

#

its made up by ai.

#

this is why I dropped trying to learn.

broken edge
#

Im not asking anymore

magic pilot
scenic whale
magic pilot
#

Sheet-
Amplifier, stacks additively

(1 + 0.0065 * n) without backpack
(1 + 0.0090 * n) with backpack

n ranges from 1 to 100, or 1 to 200 with chest

#

The in game description is what says "increase total weapon damage"

scenic whale
#

I’ll look at the sheet rq gimme a sec, coulda sworn the one I have just says increases weapon damage

#

Or is the pinned one outdated?

urban latch
#

the in game description is wrong

scenic whale
#

Ah so it’s an amp, good to know

magic pilot
#

Scroll all the way to the right you'll see "talent multiplier" tells you how it's calculated

scenic whale
#

Would a better edit for that message be like vigilance intimidate (not sure why you’d use that combo)

magic pilot
scenic whale
gentle lichen
magic pilot
scenic whale
#

Like the stacks are multiplicative to each other?

magic pilot
scenic whale
#

Wtf šŸ’€

gentle lichen
magic pilot
#

The devs are still stingy with bonus armor

onyx sage
scenic whale
agile citrus
#

I'm going to add something. Because this has been something that some people have said for a very long time, and there is one very large inconsistency. There's actually two. Amplified damage given by Ubisoft in descriptions applies to all damage. This affects melee and specifically it affects pestilence buff. Stryker amplified stack does not.

scenic whale
#

It beats his Foundry Bulwark liberty days that’s for sure

magic pilot
#

It's a pretty good combo ngl

scenic whale
#

I’ll never forget the trauma of watching an entire WT battalion run past him and gun me down

magic pilot
#

Make him run vindictive for you lol

scenic whale
#

We already got our resident EP player on that dw

analog mural
#

is HB competitive with strikers now that it got a buff?

cloud laurel
#

Man, I’ve read since posted abt calculation until now yet I’m still don’t understand. Sigh guess I’m just gonna stay as a noob and will never be a pro players. Oh well, my revive keeps me alive while my shield blocking bullets for me. I’m happy with it. These calculations are brain damaging for me

magic pilot
analog mural
magic pilot
#

I never use it tbh

cloud laurel
analog mural
cloud laurel
analog mural
cloud laurel
#

3 pieces of striker and tipping scale? I’ve that person in zoo last night and said the build give him so much ROF and mag and I told him, wow you’re a legend!

cloud laurel
#

Most of them are shd range from 4k+ I’ve seen with legend build that I never understand

analog mural
agile citrus
#

if your not a hs player you'll likely either have to compensate for lack of laser, or use a non exo with tech laser

stark flicker
#

I'm curious why lex is used over huntsman doing a comparison with talents active I hit 10mil dps with lex(killer) and 12mil with huntsman

agile citrus
#

It sucks vs objectives that are too high up to take asc12 DMG. You can tank them down or use a skill of course, it's a pain. Specifically the CD containment on the rail

broken edge
#

huntsman talent is short lived i guess

#

needs more magazine size to stack the talent which is why is popular with LMGs

#

that said, my huntsman did roll with magazine and i find that the funniest thing ever and i kept it that way

stark flicker
#

and the base forms aren't that different 4.5mil dps for huntsman and 6mil for lex

magic pilot
#

Is huntsman perfect frenzy?

stark flicker
#

ofc I'm also comparing a rank 8 lex to a rank 0 huntsman

stark flicker
magic pilot
#

Yea it's because of the uptime and you have to empty mag

stark flicker
#

I feel like the gun kinda pushes into itself with the rof boost no?

cloud laurel
stark flicker
#

is it not as noticable without the seasonal modifier?

#

also bc of how the talent works is huntsman better with dtooc or mag size?

cloud laurel
#

DTTOOC is always better from what I’ve learned here in this channel

broken edge
#

out of cover is the best of the two

#

i just found that the extra mag size gives you like extra 6% rof

stark flicker
agile citrus
cloud laurel
#

If you wanna have fun, use TS and centurion, work with frenzy

scenic whale
#

Alloy Units with that fat 50% mag increase will save it surely

#

I’m 100% coping

magic pilot
#

It doesn't matter the order in which you multiply

#

2x3=6
3x2=6

analog mural
kindred mango
#

I was taught BEDMAS up here in Canada land lol

analog mural
magic pilot
kindred mango
analog mural
magic pilot
analog mural
#

istg game is trolling me, ive been getting tidal basin priority objectives for like 3-4 times now

tidal basin is ridiculously long even on heroic

agile citrus
hexed steppe
agile citrus
#

The point was rof affects is the last effect

hexed steppe
#

You will get corrected on math stuff every single time here.

agile citrus
#

It's ok. I'll be worried the info is incorrect changes the effect significantly.

hexed steppe
#

You placed a false importance saying dttooc is better because it multiplies last, which is what you were corrected on

#

It doesn't matter order

agile citrus
#

It I don't argue math for good reason. Visual learning doesnt comput

midnight rover
#

What are some strong builds atm ?

hexed steppe
#

Then accept what someone says if you cant refute it

hexed steppe
hexed steppe
agile citrus
#

Sorry. I must have mistaken, dtooc isn't important cuz it multiples after everything else

#

Just my bad idea, I learned it others, Ill keep it in mind, most info public is not always correct

hexed steppe
#

You can multiply it at any point. If you drop the after part of that statement then you are correct. It is a good damage boost because its a unique source of damage.

agile citrus
#

Someone explained it ages ago this was why it's better than 10% ar

hexed steppe
#

Not because of where you put it in the equation

hearty pulsar
#

opinions? got my critical damage up at the cost of going from chc 51% down a bit. should i sacrifice chc for more chd?

cloud laurel
#

So, DTTOOC matters or not? Ppl keep debating and it’s driving me crazy

hexed steppe
#

Its bis on weapons 99% of the time

urban latch
#

just do yourself a favor and ignore everything car says

hexed steppe
#

Whether you use foxs or not is another story and you need to factor build

patent fossil
#

It's the top choice in most cases because there aren't many sources of it, so you don't get much diminishing returns. Order of multiplication is irrelevant. Same with rate of fire.

#

Except rate of fire is a smaller value in stat rolls so weaker for that reason

cloud laurel
#

Thank you then let end the DTTOOC since I wanted to learn something news and not repeating again

urban latch
scenic whale
#

unless you’re playing an LMG you’re always gonna roll DTToOC, I like to roll CHC on LMGs typically

hearty pulsar
patent fossil
#

Yeah chc is usually considered the top lmg option by the spreadsheet gurus here

hexed steppe
#

Also lmg already have dttooc as 2nd petter

#

Otherwise they would be suggested to roll it as well

urban latch
scenic whale
#

I tried DTA and RoF both seemed underwhelming. CHC saves me the immense heart break of trying to cope crit chance otherwise lmao

agile citrus
scenic whale
hexed steppe
#

Remains the same through calculation like Raucey said

urban latch
scenic whale
#

CHC and CHD can be found from gear mods, gear attributes and weapon mods (with an exception of a named holster giving like a nothing weapon damage buff taking up an attribute slot), so weapon damage won’t affect CHC or CHD

#

Alternative sources are brand sets or some gear set bonuses for CHC or CHD

agile citrus
cloud laurel
patent fossil
#

Ar damage goes in the weapon damage bucket - it's additive with other weapon damage.
Each bucket is multiplied with the others. Dtooc is a separate bucket to weapon damage.

agile citrus
#

Raucsey I really dont start want to start pasteing every one of 90+ pages saying your wrong and you are refusing to admit you are. But it's ok, that you emote every post. If anyone types into and search engine they have to go in 50 pages to find a post agreeing with you.

hexed steppe
agile citrus
#

Fixed @urban latch

urban latch
#

@broken edge

agile citrus
#

Which is why I said it's applied last. Different number. Exact semantics. Which is normally how ppl call me wrong

#

It's fine. Pretty common

patent fossil
#

Raucey isn't wrong though, the weapon damage calculations are well researched and understood. The damage types are each added up in their buckets and then multiplied together. The order of multiplying doesn't matter, just which bucket they go in and how much is in that bucket already.

agile citrus
#

If I'm wrong that div doesn't use Dr, this makes it unusual for an MMO. But I posted ages all the info to calculate that. What he's wrong about is all the internet agrees soft cap DR are the same

hexed steppe
#

Most of the people quoting this information have that information because of Raucey along with a few other math wizards here.

scenic whale
#

Percentages are funny aren’t they

#

You add 20% and you get some kooky ass number instead

#

It’s all about whether it’s multiplicative or additive

urban latch
#

Lol he blocked me

hexed steppe
scenic whale
#

Didn’t seem like it worked

hexed steppe
#

Sources are additive with eachother and multiplicitive with other sources

scenic whale
#

Oh no I get what you mean I’m just referring to like an entirely different convo earlier

hexed steppe
#

Its where the confusion comes in from, only reason I mention

hexed steppe
cloud laurel
#

So, as an SMG user, can I used the chest that gives 10% dmg to SMG or not?

broken edge
#

It will help SMGs yes, just not to the big degree you might think

magic pilot
hexed steppe
#

Ill just say, for the record, blocking people is weak sauce.
If one cant have an honest conversation and accept truth idk what they even doing interacting with this channel... js

magic pilot
hexed steppe
#

Community server exists for that type of bs petter

broken edge
#

Important to know when its applying to base weapon and at the end of the math

scenic whale
#

How much CHC did backfire have native again, I remember having to swap out almost every CHC attribute cause I didn’t expect the crit overload

onyx sage
#

36

#

21 from attribute 15 from mods

cloud laurel
#

I’ve 58% CHC maybe I’m wrong but I can check again after work and 58% without mod CHC

scenic whale
#

58 sounds about right, 10 from watch and 12 more from the 2 high end pieces if you’re rocking a gearset

cloud laurel
#

Yeah 1 overdog and 1 red belstone

#

That’s why I need to know if that 10% dmg to SMG worth of replacement

midnight rover
hexed steppe
#

tipping is a new set. hotshot headshot build still good tho

#

tipping is crit dps

#

like strikers or nego

midnight rover
#

The build with the SR-1

#

I got it from youtube but maybe something changed, but if its still good i'll be using it

hexed steppe
#

check over the pinned spreadsheet here. there are guides for all these sets afaik

#

thatll give breakdowns of the builds

verbal gust
#

Spreadsheet is very helpful this is sort of what I’m running now. For reference.