#td2-build-advice

1 messages · Page 262 of 1

gloomy spruce
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Yeah nego is inherently crit starved and needs as much crit as you can dump into it. Strega is too.

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Unlike a certain new gear set that reverses all the logic..... (cough cough Tipping Scales)

hexed steppe
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Similar story with bs on nego too

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Ceska should be your highend, if not using an exotic, grupo should be your other highend.
Coyote and overdogs both solid nego choices

vernal bison
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i got 3 red cores and 3 blue cores an the sub stats or whatever they are called are all chc with crit hit damage mods

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my fenris has chd and chc

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and mask has chc and chd

hexed steppe
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One big thing about nego is transfer. Crit based transfer, but you really want to maximize damage to get the highest transfer

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Rarely used with bluecores

vernal bison
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i do think that the gloves would be better than coyotes because you could theoretically tag all the enemies and then shoot the lowest ranked one and get bonus damage which would the bonus damage transfer to the others or does it not work like that?

subtle bluff
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Yes but if you're new you're not gonna notice gonna be able to prioritize target super well. Either or works.

vernal bison
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i think i had a stroke reading that sorry

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could you rephrase

gloomy spruce
# vernal bison i think i had a stroke reading that sorry

He was saying that if you are new to the game and unfamiliar with the NPC types, then you might hit the wrong npc and miss out on some of the extra damage. Making good use of the overdogs requires you to be perfect in your target acquisition and recognition to be effective.

Coyotes offer a more broad and general crit and damage bonus based on range.

vernal bison
hexed steppe
# vernal bison i do think that the gloves would be better than coyotes because you could theore...

this is specifically why im using overdogs on my own nego setup. it really doesnt require "perfect target acquisition", if youre spamming spawns its melting everything within the spawn. you can test the damage difference within range, i was seeing like 300k difference in transfer when hitting lower ranked target.
one thing to remember, and something that gets overlooked... just because overdogs as amping damage on low ranked targets, doent mean you are hitting for much less on higher ranked* by losing a minor brand bonus or extra crit from coyotes... totally worth the trade off

gloomy spruce
hexed steppe
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definitely need a good run through. i liked them on ts, but once on nego i havent really wanted to run anything else (dps wise). i think because its multiplying the benefit a bit with the transfer

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only problem is 4 agents and 1 overdogs 😂

vernal bison
hexed steppe
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i think ceska. if youre set on keeping the blues it might be close tho, but worth testing out with ceska to be sure

vernal bison
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also is there a chest piece with perfect obliterate worth chasing or better to go for a brand and recalibrate to obliterate?

hexed steppe
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no perfect. ceska and grupo obliterates will not goto waste tho

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try glass out too 😈

vernal bison
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that sounds pretty fun, i’m just trying to use a build to play with my dad because strikers and st elmo’s makes everything feel too easy and gets boring quick

hexed steppe
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when you get bored of dps you throw one of these together mortarturret , js

rich cosmos
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How good is catharsis for pve

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Or not worth building into?

solar sable
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not worth sadly

rich cosmos
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Sadge

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Like is it at least decent? Or just genuinely not worth even building into

gentle lichen
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Take it how you want it

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I will say use it with a bulwark build

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Might be something i'll do actually a catharsis intimidate ad rush tempest build

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Though that's very much a pvp build rather than pve

tropic burrow
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hey guys im almost done with my OD tinkerer build. what are the best lmgs for that build?

solar sable
tropic burrow
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how can I access the guide?

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@solar sable thanks

solar sable
tropic burrow
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im sorry where's that?

subtle bluff
tropic burrow
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yes Android

solar sable
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clic the channels name on the top of the screen and go to Pins

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it's the first pin, under the name of Spreadsheet 2

tropic burrow
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there's no pins?

solar sable
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nono, in this channel, clic here

tropic burrow
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oh ok thanks a lot man!

solar sable
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no worries

dire lagoon
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I see what you guys are rocking. I’m struggling because I want to play some pvp but get smoked. Can’t decide if weopon damage builds or max armor build are the most beneficial?

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Somewhat new so how do I get exotic weapons to put into my classes?

meager fog
glad heart
meager fog
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If anything ever changes regarding meta or best in slot, that Google doc gets updated

subtle bluff
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Well we try too. 😵

red island
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can someone tell me who the f build this

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the fact that its expertised is sending me

red island
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can we talk also about the 24 grenade launcher ammo ? is that a new bug abuse ?

mint axle
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Speaking about modifier, there is one that does literally what the final assembly does in the div1, was it so hard to just make the final measure have that here? 🤦‍♂️

red island
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wut, i use that modifier and i never had that happen

mint axle
red island
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yes

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it awards additionnal time per kill so i killed a lot

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it is just the grenade launcher ?

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cause i was running minigun

mint axle
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Weird, this ammo thing happens to me all the time with GL and tip of spear (I know this set is bad, let me be happy blowing people up).

red island
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i like tots too dw

mint axle
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Well, I didn't test with the other specs because they are kinda meh with NPCs

red island
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gunner is goated in leggo tbh with this

red island
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well i tried a few times with tots with no luck

flat halo
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Hey guys what’s the next best non exotic assault rifle next to the st Elmo’s?

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I want to use my boris, so I need a really good assault rifle

tardy nacelle
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@meager fog managed to get it

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recrafted it into this first try as well, gotta say my exotic luck been insane lowkey

red island
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shield splinterer is a good choice too

flat halo
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How do I get those?

flat halo
tardy nacelle
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You can't get Lexington atm

loud pine
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shield splinterer is from the hunter keys in Washington, if you have neither just use a police m4

tardy nacelle
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Which mods can drop for shields? Can't find the list anywhere

clear flame
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anyone able to help with a LMG build? I'm new and still understanding it

meager fog
meager fog
gloomy spruce
# red island can someone tell me who the f build this

Clearly a pic of a very imaginative Ninjabike build maker! Their dedication to making Ninjabike work with Measured Assembly, the Pestilence, Petrov contractor's gloves, and empress is truly out of the box thinking!

At SHD 20,000+, they must absolutely know what they are doing!

To answer your question: Who they are is a true Visionary!

gloomy spruce
# gentle lichen :3

I think this is a pvp pistol build designed around the visionaro, legatus, and D+H. Designed to boost pistol weapon damage and destroy human targets when the shield breaks. The shield itself is a tier 6 and a nightmare to break. Its pistol has the equivelent of more than 6+ red cores, so it will hurt. The optimal range on that pistol makes it like an AR with the brand set and mask buffs. Likely rolled crit as well.

Since vigi is pointless in pvp, the ninjabike backpack is strangely a good choice!

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If played properly, that build is likely frustrating to deal with in conflict or the DZ.

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I don't do pvp much so I really wouldn't know tho.

gentle lichen
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don't forget optimal range makes this pretty good even at range

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it was used in conflict by a clanmate

gloomy spruce
gentle lichen
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i will have to use it myself so affirm its effectiveness though i have fire rate on my 30 exp tempest lmao

magic pilot
cerulean smelt
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guess i should consider myself lucky?

magic pilot
cerulean smelt
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i know, only drop i got and i was just like "f it, i'll use it for now"

magic pilot
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Mine has DTA

gentle lichen
cerulean smelt
silent storm
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Do all Picaro's Holster drop with 10% weapon DMG or am I just very unlucky?

meager fog
silent storm
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So it's can't go to 15% WD anymore?

hexed steppe
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Nope. There is an odd 15% still floating around, I think from original drops... but 99% are nerfed to 10%wd

silent storm
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I am wondering if I had one and crushed it because was like well this is garbage and now I am trying to make a build where it would be nice and I messed up

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Does shield count as deployed skill for cooldowns on Overclock?

red island
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overclock doesnt reduce cd of skills that are active, only thoses that are in cooldown

silent storm
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You and allies within 15m of your deployed skills, gain +30% reload speed and reduces active cooldowns by 0.6 each second.

meager fog
silent storm
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So if my shield is out obviously I would be within 15 of it

meager fog
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IE, any skill that is actively cooling down

red island
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it wont be on cooldown, so no

silent storm
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So would my other skill get the cooldown?

red island
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but if it break, you will get it back faster

red island
meager fog
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I think I see what you're asking.

Does a shield count as a deployed skill, to reduce allies cooldowns if they are close.

red island
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lets say your mate goes down, pop his rez hive, get up, his cd will be reduced as long as he stays close to your skills

meager fog
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The answer is yes

silent storm
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ok

red island
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its not a great talent tbh but it has uses

meager fog
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If your shield is out, allies within 15m of you will gain the effect of Overclock

red island
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its mostly for premade teams that want specific set up

silent storm
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So effectively have shield out with Overclock would be a 70% skill haste?

red island
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not really, but it would still be a lit

meager fog
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Scratch what I said.

Shield does NOT count

red island
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its more like 60% cdr, not skill haste

silent storm
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figures

meager fog
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Although it is a deployed skill, it only seems to work with stationary skills

red island
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it only work with hive, drone, and seeker iirc, maybe decoy

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and turret ofc

silent storm
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So no Shield pistol bvuild with 30% reload either

red island
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if that was possible everyone would do that on shield with ar

silent storm
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I wanted to try Kard Custom Shield build with a super fast BFB

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All HSD

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Guess I can nix trhat though

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Shield will activate Kinetic Momentum though right?

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Because if I can't do a fast BFB I can do a big one

onyx sage
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aka skill proxies

simple haven
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overclock only works with things that stay still
and I don't even think it works with smart cover

silent storm
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Can Eagle Bearer drop for me in DZ if I never got it from raid?

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Been doing DZ for the last 3 hours and only exotic drop I got was Pestilence. Zero Exotic AR drops

solar sable
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Unless you want to deal with that 0.024% exotic drop in DZ, then go for it.
But raids are so much better, with a 10% chance on the Raid Crate/Box/whatever and 1% Bosses.

silent storm
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Streamers getting multiple exotic drops a run and I only get an LMG in 3 hours while AR is the focus... my luck

solar sable
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I don't think TL affects exotic drops in the DZ...
Anyways, you will ALSO have to deal with getting any possible exotic while farming for them in the DZ. Sum that & drop rate ans you will most likely just search for a Raid Group on other discord servers.

silent storm
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Why wouldn't TL affect exotic?

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DO people MM raids?

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Haven't tried it since I came back honestly

solar sable
# silent storm Why wouldn't TL affect exotic?

As I said previously, I don't know if DZ exotic drops are affected by TL.

No, it's not viable to matchmake nor do I think it's possible to. Most, if not all people LFG in other discord servers (as previously stated) looking for experienced players if their only goal is getting the Raid exclusive weapon.

silent storm
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This is the only Division discord I have, is there a LFG Discord like Destiny has?

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Used to have voice channels here if I am remembering correctly but they all seem to be gone

hexed steppe
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for raids i would lookup gcrock community. its pretty big and regularly raids

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raid matchmaking only covers discovery, afaik. none of the exclusives are available that way

silent storm
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like story mode?

hexed steppe
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raid has 2 modes. discovery is minimal mechanics and kindof a waste of time

silent storm
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oh

hexed steppe
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normal is full mechanics and not available in matchmaking

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but do a discord search for gcrock and youll be in good shape to raid. have a striker and maybe highend dps available and listen to your raid leader for instructions. theyll bring you through everything

shy willow
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Eagle bearer, bighorn, ravenous etcetera

silent storm
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So basically I just wasted 3 hours in the DZ farming for them? Atleast I got a load of flags to upgrade stuff

hexed steppe
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now you know, and knowing is half the battle™

silent storm
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G.I.JOE🏳️‍🌈

hexed steppe
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Good Job🇳🇱
looks like you didnt fry all your braincells in college 🍻

shy willow
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It's easier to go to raids and get them proper

dusky sky
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why tipping scale not favor bullet king as u dont need to reload and can stack

gloomy spruce
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You want something with a sweet spot of strong damage and a slighly longer fire rate.

subtle bluff
dusky sky
subtle bluff
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We don't say it's bad nor BiS.

bright raptor
bright raptor
dusky sky
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m249 is prefered over exotics ?

gloomy spruce
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A lot of times it comes down to build and personal preferences

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Some exotics can be great for what you are using them for and others are just a novelty

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In the case of Tipping scales, a lot of people prefer the Iron Lung, Pestilence, Blue Screen, other named items or regular high end items with specific talents.

amber crater
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TS + GR9 with Frenzy 🙂

dusky sky
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any mod that doesnt need to save ?

hallow arch
subtle bluff
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First off someone saying a build "God Mode" is dumb...

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I close the video once I heard that and saw backfire. Same content creator crap.

dusky sky
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should i tinker into CC until 60% ?

subtle bluff
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Since TS buff CHD yes you want to be at CHC cap.

solar sable
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CC ≠ CHC 🙏

subtle bluff
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CC is normally Crowd Control

dusky sky
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is M60 replica better than normal M60 ?
why is the stat so different ?

onyx sage
subtle bluff
dusky sky
amber crater
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the replica has grade 12, which means +12% WD, the mag size might come from weapon mods

bright raptor
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You optimized the replica to max and are surprised it has better stats?

dusky sky
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how much difference is that 5% ROF ?

subtle bluff
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Depends.

dusky sky
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756 vs 780

subtle bluff
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That's not right.

dusky sky
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the pic from the guide is 780, M60 base is 750

subtle bluff
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There you go

amber crater
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you need to check the mods too

subtle bluff
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Also Base m60 is 600rpm

subtle bluff
dusky sky
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oh, modifier gives 25% rof

amber crater
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600*1.25=750 🙂

dusky sky
tropic burrow
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guys im running tinkerer OD what is the best combo other than sadist and pressure point? + how do I know when pressure point is working?

solar sable
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Sadist + Killer is chef's kiss

tropic burrow
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really? what about sadist + streamline?

solar sable
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it's good but not enough

tropic burrow
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so killer is better than pressure point?

solar sable
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for solo play yes

bright raptor
hallow arch
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Just got the vile mask, any builds I can do with it?

red island
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ep

meager fog
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EP burn is 🔥

subtle bluff
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I still need a grab a cool clip of it.

hexed steppe
subtle bluff
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It's in the Gearsheet.

hazy steeple
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Oh the new copy+paste system on the spreadsheet is awful, bad google.

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anyway, it's best to check the spreadsheet for most % questions.

simple haven
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can someone explain why everyone is going with some combination of sadist/eyeless/ignited/pressure point on tinkerer mask

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Are people relying on the seasonal actives to apply conditions for the damage amp

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Say cheese/sanitation?

simple haven
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That makes sense with Sadist, but i've seen several people recommend eyeless/ignited, which doesn't make half as much sense

gentle lichen
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uhhhhhhhhhhhhh whuts the best non tinkerer ongoing directive build since i dont have it

meager fog
subtle bluff
simple haven
meager fog
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Not sure why you've put Pressure point on there, it's one of the recommended ones since you're applying status with every shot....

simple haven
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only when sanitation is up/enemies were just in range to flash with say cheese

subtle bluff
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Optimal DPS.... Tinkerer is only meta on one build the rest it would sub optimal

meager fog
simple haven
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better in the case of OD at least

simple haven
subtle bluff
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If the talent isn't like 90% uptime it's not optimal.

meager fog
simple haven
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Not just youtube bait but also goofy-ahh builds I'm inspecting in Countdown/matchmade heroics

subtle bluff
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Again it still sounds dumb.

simple haven
meager fog
simple haven
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Yeah, but I want to understand their reasoning, even if it's bad

meager fog
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And the ones with poor build likely got them from an idiot youtuber

simple haven
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"What goes through the head of someone assembling this"

simple haven
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the goofy/bad builds are certainly more common in pub countdown/heroic matchmade than the crisp clean ones

meager fog
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Youtubers use catchy words like "GOD MODE O/P DEVS DoN'T WANT YOU TO KNOW THIS HACKED BUILD"

Because it attracts those who can't think for themselves.

That's all there is too it

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Then they put some half assed build together that works in a single situation and pretend it's amazing for general gameplay

simple haven
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I mean, yeah; even I have never liked OD because it fails to apply any of its bonuses to mechanical targets

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meanwhile, every time there's a new mission with a warhound boss

subtle bluff
meager fog
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A well built OD is amazing to have in a group

subtle bluff
simple haven
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Too many targets in this game that can't be bled

simple haven
meager fog
simple haven
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against the enemy that is the stiffest dps test in the mission

subtle bluff
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Why we dont suggest it in leggo.

simple haven
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you'd get the hollowpoint ammunition but no returns from your weapon talents

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or are we just assuming we rock the 0 skill tier EMP pulse because it's useful enough in these missions

meager fog
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All you lose is the sadist buff and pressure point if you're using it (I personally run frenzy)

simple haven
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huh, and I thought most people eschewed the OD chest in favor of a separate multiplier (obliterate?)

subtle bluff
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Also if you're running emp sticky that just strong in general.

simple haven
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Like I thought the OD chest didn't give as good returns as a ceska/grupo chest (extra brandset bonus + minor statline, and you get a separate multiplier)

meager fog
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Most people should be running chest, kneepads, gloves and holster for OD

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HP ammo is a seperate, MASSIVE multiplier...

gentle lichen
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it is very good

subtle bluff
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The only way to beat is using PGC which no one does that anymore since the OD Chest buff.

simple haven
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i could've sworn there was a whole breakdown showing that the x0.2 x0.2 (xbetter crit) outweighed the x0.5

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on top of it being more consistent

meager fog
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every amp is a seperate multiplier

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they do not add together

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The reason amps are so powerful is because they have no diminishing returns. They're all seperate

subtle bluff
#

0.o

simple haven
# buoyant perch no 1.2x1.2<1.5

yeah, 1.44<1.5, but then youhave better crit on top of that (by a non-trivial amount, as you're on gearset and thus only have 1 minor core and no brandset per piece)

buoyant perch
gentle lichen
buoyant perch
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brand bonus is irrelevant

simple haven
meager fog
simple haven
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I mean at the end of the day I'd just have to pull out the calculator

simple haven
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Getting 14% extra CHC into the build is non-trivial

subtle bluff
#

Uh?

buoyant perch
subtle bluff
#

What bud?

meager fog
simple haven
simple haven
gentle lichen
simple haven
#

unfortunately it was on a napkin >_>

buoyant perch
meager fog
simple haven
subtle bluff
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Like the guide has it all.

meager fog
subtle bluff
#

Ya don't remind me.

simple haven
#

Like what this is is:

  1. someone has the number comparison for me already, it'd be nice
  2. I go do the number punching in calculator myself
  3. I have to go build it in the game
gentle lichen
#

im doing conflict but i have some setups ill be able to show

simple haven
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I'd like to settle this at step 1 with some better evidence than "dude trust me, that's what guide says and everyone does", I'd like to see the proof is all

buoyant perch
#

go read the guide

meager fog
#

Here's a fact for you:

OD chest is BiS for an Ongoing Directive build. Full stop, period, end of story.

subtle bluff
simple haven
#

You do realize you can't answer my question of '-why- is OD chest BIS' with 'because it's BIS'

meager fog
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It gives higher damage than any brandset (excluding PGC which has downsides)

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Its quite simple 50% damage amp <<<<<<< 13% grupo chd bonus...

buoyant perch
#

we already give you the math 1.2*1.2<1.5

simple haven
simple haven
buoyant perch
simple haven
#

Which is what I'm scratching my head over, because the last time I read a wall-of-text analysis about this, it showed that crit was more consistent AND higher

meager fog
simple haven
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because brandset pieces have an extra minor core in them over gearsets

meager fog
simple haven
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And you can't just dismiss that with "uhhhh multiplicate > additive" because then you wouldn't have to weigh things like the very big bonuses of Streamlined (even though they're additive)

meager fog
buoyant perch
meager fog
#

I did the math on this to prove it just a few days ago. Its a noob trap.

simple haven
#

I'm at work right now so I can't open the necessary resources, is why I'm asking

simple haven
subtle bluff
#

Have you read what that does?

buoyant perch
subtle bluff
#

Vs OD Chest?

#

I call OD Tinkerer Meta build for a very good reason.

meager fog
subtle bluff
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Even without amp.

meager fog
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That's what its boiling down to

subtle bluff
#

There's more numbers

meager fog
#

This conversation is over, you're wrong.

simple haven
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if you had a 1% amp it would not be as good as 300% weapon damage in most builds

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You can't just tar all AMPs as objectively better, the %s matter

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I don't mind being wrong, I mind being shown 'proof' that is basically no better than religion because it's decsribing something qualititaitve without going into the numbers and the process

meager fog
simple haven
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"amps are better" is not a useful argument in lieu of the quantities involved

simple haven
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It's similar to why Tipping Point has a real place next to Strikers

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Strikers is an Amp but it's harder to get a high bonus and keep it in many situations, meanwhile Tipping Point can trivially get and maintain its CHD bonus, which, despite being "a d d i t i v e, oh nyo", is so big it still ends up being a higher bonus in many situations

simple haven
subtle bluff
#

Um..

simple haven
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Because the OD backpack is effectively an empty slot LOL

subtle bluff
#

Uh?

subtle bluff
simple haven
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Way more than the "if you see here, the obliterate bonus, and the crit from being a brandset, actually weighs to be heavier than just additively increasing an existing amp multiplier"

Because then you should be putting more dps into your backpack talent, no?

subtle bluff
#

Obliterate is only 20% TWD.

simple haven
subtle bluff
#

Vs OD that's make 20 go to 50%

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Someone is dumb and doesn't know how to count.

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Or doesn't understand

meager fog
#

Right math time so this can end. Enjoy the reading.

gentle lichen
simple haven
#

Forget the crit, the arragnement of the pieces doesn't make sense to begin with ecause you end up with an empty backpack talent (effectively)

simple haven
subtle bluff
#

Stop... This is getting confusing.

gentle lichen
#

it is good because it is an amp and because it is a 50% amp

urban latch
gentle lichen
#

the nearest thing that can get to it is perfect glass and that's provi you need 2 pc of it to match ceska

urban latch
#

The only difference to compare is the chest talent from OD vs obliterate. You can ignore everything else since it will be the same

simple haven
#

and that point in favor, which was argued fairly passionately, doesn't make sense because bot hbuilds should have a brandset piece in it period

#

It's not like the build could rock two exotics or would for no reason use a fifth OD piece

urban latch
#

What....

subtle bluff
#

Remember this, almost any build is solo heroic and below is viable but does not mean it's good

simple haven
# urban latch What....

It feels like someone was doing bad accounting and left an extra multiplier on one side during their comparisons or something

#

is what I'm getting out of this

urban latch
#

Your the confused one here

#

Everyone else is on the sane page with the math

meager fog
#

Calculations are simplified.

100,000 base WD. 120 crit damage base.

For OD chest calculation, with vigilance BP talent.

100,000x(1+1.55)x(1+1.2) x(1+0.5)x(1+0.3) = 1,093,950 damage.

For grupo oblit chest:

100,000x(1+1.3)x(1+1.45)×(1+0.2)×(1+.0.3) = 796,250.

simple haven
#

I'm the one reading over two discussions and trying to ask why

meager fog
#

Now its done, bye bye

gentle lichen
urban latch
meager fog
#

That's max hit calculation, on average will be less for both but OD chest will ALWAYS win

simple haven
#

Not even sure that's necessary, Raucey pointed out a very good point; there's a suspciously big amount of crit on the left side of this compared to teh right side

urban latch
#

Its the exact same

simple haven
#

and it was explained away as "because you use a brandset piece here"

...but both sides have 1 brandset piece, yeah

urban latch
#

Where are you getting different amounts

simple haven
urban latch
#

Where?

simple haven
#

Private community server like 15 people lol

#

i'm not linking you to it but some people got passionate about div2 builds at random

#

and I asked because something about the presented build "felt wrong" to me

gentle lichen
#

what sort of compartmentalization is this

simple haven
subtle bluff
#

Thru you.

simple haven
#

It was arguing in favor of going for an oblierate chest "because you get so much more crit it doesn't matter that you take -30% amp on OD"

...but forget the OD chest talent, forget the fact we now have a useless OD backpack talent, where is the crit even coming from

#

As raucey said both builds have exactly 1 brandset piece in them

meager fog
#

Your entire argument was:

Grupo chest beats OD chest.

I literally just proved this false, it can end now

simple haven
#

The takeaway is that someone did some really bad accounting and used it to prove a spurious point

gentle lichen
#

based on the damage calc?

#

that was used above?

simple haven
#

but, his numbers don't make sense; he has a giant pile of unexplained crit

meager fog
#

Just to add more context.

In order to MATCH the OD chest damage amp, you would need over 203% CHD.

simple haven
#

that as I do napkin math, I don't know how it even got it on the left side of the build

gentle lichen
#

why not do me a favor and give us a picture of that build

simple haven
#

So it's not 'you did the math wrong' it's "your build is erroneous"

urban latch
simple haven
#

He has like a mystcial seven piece or something

meager fog
simple haven
#

Thanks Raucey for pointing out the simpler routing than getting bogged down in the minutiae

subtle bluff
#

Give them one of the builders websites

simple haven
#

I am attempting to build this guy's, well, build, and it's just nowhere near what he's getting

meager fog
#

Common tactics for content creators is to create a crappy build, go in a group where you're being buffed by everyone else, set it to challenging and crop the screen down then pretend you're awesome

cosmic dew
cosmic dew
# simple haven You do realize you can't answer my question of '-why- is OD chest BIS' with 'bec...

if it helps you understand to hear it in a different tone-

the OD chest is a passive and amplified(multiplicative) bonus that has minimal uptime as compared to obliterate requiring more effort to keep up and less damage

The game is in a place where you really don’t need Ceska nor grupo sets or set bonuses to have desired CHC and CHD. You can get 60/200 pretty easily via rolled stats or gear mods(depending on how you build of course.)

There are multiple guns now that apply status effects without having to run skills to do so-I personally main an Iron Lung OD build that applies fire and blood consistently, although I haven’t had a chance to run tinkerer yet as I’ve been on hiatus. I also main a bluescreen build that constantly applies every status that gun has plus bleed and fire

You’ll want to prioritize wicked or vigilance on the backpack but ultimately I hope this helps explain your original question a little

They’re using the status effects to stack different kinds of damage is all; you could datamine the math but ultimately it’s just passive vs non passive to me as the OD set is lethal on its own with little to no effort

If you have any other questions feel free to ping and I’ll help you with them, I’ve build crafted for years and can’t stand YouTubers who lie about them or people who can’t cordially speak about them as that has been my main experience with the game and community

#

Also to verify,

Does the tinkerer talent apply to legendary weapons? If I’m running pestilence, it will use the talents from my other equipped weapon on it?

hexed steppe
#

How is od chest considered minimum uptime petter

Bleed ammo makes itself if using the build correctly

#

And no, tinkerer one works on non named, non exotic weapons of the same type

#

And only applies to the primary

gentle lichen
hexed steppe
#

Fr. Isnt od chest basically like running sacrifice with no downside?

gentle lichen
#

30% amp vs 50%

hexed steppe
#

Well chest is an added 30 for self

gentle lichen
#

it also is flexible to allow tink without using the od bag

gentle lichen
hexed steppe
#

20 to team, 50 to self if use chest

#

So chest is 30% in this consideration

gentle lichen
#

yeah i forgot which one was the base amp without chest

hexed steppe
#

So od chest is same as sacrifice with no downside... not sure how oblit is even being considered in the above petter

#

Granted I only read about 5%

gentle lichen
#

it was a dumb conversation cause apparently everyone was speaking to a carrier pigeon not the actual person who made that build

hexed steppe
#

That sounds about right. Probably a yt build or some bs... was a ss of the build posted?

gentle lichen
gentle lichen
gentle lichen
#

◀️ ▶️ ⬆️ ◀️ ⬆️ ◀️

cosmic dew
hexed steppe
#

Just run ceska/grupo on another slot

cosmic dew
#

I think he just wanted clarification on the math from someone who understands it better and likely didn’t care for the approach that was taken

#

as someone who’s terrible at math I can understand that

hexed steppe
#

as long as you have bleed ammo you have that 30% amp from the chest. Its not really temporary.. if you lose bleed ammo you really need to consider a different build... right?

#

Only considering the self amp

meager fog
#

I even did the math to prove the difference in damage (it was like 300k damage per hit difference)

cosmic dew
gentle lichen
#

there isnt crossplay in this game btw

meager fog
#

^

hexed steppe
#

The math doesn't really need to be complicated at all.

Like example which is stronger. Glass or oblit?

cosmic dew
hexed steppe
#

I mean this is a known

meager fog
#

They thought that adding Grupo instead of the OD chest would add more damage because CHD

hexed steppe
#

They weren't really adding chd. They were adding twd if it was still the oblit consideration

meager fog
hexed steppe
#

There is gonna be another spot to put grupo

meager fog
#

Could use Wicked grupo BP but eh, Ceska is a better choice honestly

hexed steppe
#

And this was also to use tinkerer right

meager fog
#

Correct

#

Mathematically, you'd need at LEAST 203% CHD to match the OD chest AMP lol

gentle lichen
#

in reality the two builds only difference was one with od bag and other with od chest
one has shit damage the other has stupid amounts of damage

#

like not even a brand difference or anything just bag and chest talent

hexed steppe
#

Yeah it always ceska bag, od chest and dealers choice if using tinkerer or coyote

#

But op could build them side by side and range test it for themselves. It seemed a silly argument when a quick comparison will be self evident and they will come to the same conclusion petter

I'm the last one to do the math for it but I trust the ones here that put in the work

meager fog
#

Even just simplified...the damage difference is massive

hexed steppe
#

Yeah, just funny. 13%chd>+10%amppetter

#

Basically all I saw 😂

#

I'm even stupider from this...

#

Why chest over bag again 🤦‍♂️

#

+13%chd-10%amp > + 18-25%twd.. sorrypetter

#

-# Ill see myself out

simple haven
#

And it's easy to go "huh, well I guess if you mathed it out... sure?"

But then you have that moment of realization when you go back to looking at the bigger picture: "okay but if I have 3 apples, and I give away 1 apple to my friend, how the -heck- do I end up with 4 apples"

#

In this case the guy had a bunch of extra crit stacked onto one build and literally didn't have a backpack talent on the other

#

So it was a garbage comparison that got obfuscated by "if you'll just look at all these numbers"

#

intuitively I knew it was wrong on some level, which is why I came in asking about it

#

But the answer of "well AMP is always better than other sources" got rolled over by "But I did the math, and the math says this"

#

(the math started from a build that physically can't exist)

tardy nacelle
#

Which active modifier do you guys like on the striker build? I was thinking of using say cheese cause I don't like banshee taking up a skill slot in solo play over shield and reviver

meager fog
tardy nacelle
meager fog
#

It's very strong, and sets everyone on fire. Everyones a winner

onyx sage
rich cosmos
#

I take back all my hate on birdies backpack, its peak

Still needs something else tho (make all backpack exotics have all 3 core attributes)

hexed steppe
subtle bluff
#

Or get them to use a build if they don't want to get in game.

cerulean smelt
#

there's even this handy tool in the pins here. go there put in the build and link the html here

subtle bluff
gray coyote
#

@rich cosmos In what context would you use the birdie backpack instead of something better ?

#

curious about that

rich cosmos
#

You would be shocked how often people die or have awful builds in legendary

gray coyote
#

i understand. It's in case the teamates suck :). Otherwise the standard BTSU+ perfect opportunistic is still better for a healer support build

subtle bluff
#

I just swapped it on.

rich cosmos
#

Im ngl birdies has been way more fun vs that, yeah its worse objectively but its more fun imo and better for bad teammates

subtle bluff
#

I'll use different if you can't heal them enough then it's time for something else.

gray coyote
#

@rich cosmos thx for your answers.

sour smelt
#

What goes good with a stoner LAMG

subtle bluff
#

Builds are mostly generic not needing specific guns for them.
Also the context here is fairly vague on what's being asked.

hexed steppe
#

tipping scales, ongoing directive both favor lmg

#

probably start there

cerulean smelt
dusky sky
#

what is the targeted stat for HOTSHOT build ?

solar sable
#

HSD & Weapon Handling

dusky sky
#

for m700 the talent is for headhunter ?
if u land body shot, headhunter turns into headshot but u still trigger determined to get bonus HSD ?

subtle bluff
#

No. The otherway around.

dusky sky
#

wat other way ?

hexed steppe
#

After first headshot kill determined will chain body shots as headshots

fiery gust
#

It takes 1 initial headshot kill to proc Determined. Then, yes, the rest will be counted as headshots.

hexed steppe
#

With caveats

solar sable
#

M700 has Determined.
Vest has Perfect Headhunter.

subtle bluff
#

Being blunt.. Reread both talents Headhunter and Determined.

rich cosmos
#

Make the stay cheese modifier into an exotic

rich cosmos
fiery gust
#

Could have been in a broke English sense lol hard to decipher, so we clarified a little.

dusky sky
#

triggered headhunter turns bodyshot into headshot while determine gives u bonus HSD from bodyshot

onyx sage
#

determined does not give you any hsd

#

headhunter is the one that gives bonus damage for headshots

fiery gust
#

Determined simply counts any hit as a headshot after you get the first headshot kill.

dusky sky
#

oh i mixed between two talents

onyx sage
#

the biggest thing you might also miss is you still need 1 actual headshot kill to get determined first

hexed steppe
dusky sky
#

oh for some reason i havent even pick swapping talent yet it has another talent selected
i read the description without reading the talent name

onyx sage
#

lol

#

you're going in the tinkering screen when you don't have to also

dusky sky
#

i was trying to tinker, maybe i shouldve maxout HSD
now i cant cuz optimized

onyx sage
#

nah changing talent is the right choice here

dusky sky
#

the gun already has determined tho

onyx sage
#

oh then lol

#

for most guns you do want talent changeable

#

but if you're always gonna use determined then yeah something else would be better

subtle bluff
#

I guess I should update the MMR guide too.

fiery gust
#

I'd probably just a different weapon. I wouldn't even use the M700 to begin with. 😂

onyx sage
#

but even then farming a high roll m700 won't be that hard anyway so it doesn't really matter anyway

onyx sage
dusky sky
fiery gust
#

I prefer Handbasket now, but SRS A1 and SR-1 are still great.

onyx sage
#

i mean you can't go wrong with it

fiery gust
dusky sky
onyx sage
#

but the thing is you have a lot of choices from there, use the model 700 and see if you like it

onyx sage
dusky sky
#

petter lul, now whitedeaath is 1st rec

onyx sage
#

i wouldn't rank them like that

fiery gust
onyx sage
#

just because it's listed first doesn't mean it's best

dusky sky
onyx sage
#

it does if you farm reconstructed cache

dusky sky
#

wat is that

fiery gust
#

There's one for uhh an SRS A1 I think.

subtle bluff
dusky sky
fiery gust
#

Mag fed, fast reloads.

dusky sky
#

i mean reload is not a big deal with hotshot no ?

fiery gust
#

The damage you lose over the other bolts isn't even worth considering them lol.

fiery gust
onyx sage
#

sometimes you will miss and lose hotshot buff

#

even the best speedrunners do

dusky sky
#

i feel like i should run hotshot backpack for safety brucequote

onyx sage
#

no lmao

fiery gust
#

And if you get pushed from playing aggressive, you're going to want to reload fast.

dusky sky
fiery gust
#

Descent or Retaliation. That's probably not something you'll want to count on short-term. There's a lot of blueprints in the pool. Chances of getting a specific one are very low.

onyx sage
#

just do retaliation

dusky sky
fiery gust
#

It's great.

#

Close to the same guns tbh. Not much difference.

dusky sky
#

same dmg but less mag

fiery gust
#

Slightly, yea. I've used both on different characters. They're nice.

dusky sky
#

what about Handbasket ? retailation too ?

fiery gust
#

Loot goblin only. And only when he is dropping seasonal items.

#

That's my favorite now tbh. Just feels nice not unscoping. 🤣

rich cosmos
dusky sky
#

dam, kinda weak right now
with maxed headhunter

solar sable
#

get a headshot kill and then get another kill with Determined active

subtle bluff
#

Ya that doesn't count your end damage with HH

dusky sky
solar sable
#

those numbers don't matter x2

#

don't pay attention to those, pay attention to the ones on your crosshair

dusky sky
fiery gust
#

That's more like it.

solar sable
#

there ya go

dusky sky
#

what is the optimal stat i should aim for ?

onyx sage
subtle bluff
#

You shouldn't worry about the number itself.

onyx sage
#

and yeah don't worry about it for now, the actual damage number is more important

patent fossil
#

The 'damage last hit' number in the range is limited by the hp of the target, I believe

onyx sage
#

you're right

fiery gust
#

Good catch.

dusky sky
#

the only weakness for sniper build is robots

solar sable
#

nah not that much

#

if you kill them just wait until you get the kill confirmation

obtuse crystal
#

True sons gunners are the most annoying tbh

dusky sky
#

wait, bodyshot robot will count as headshot too ?

solar sable
obtuse crystal
#

If’s a elite or purple it could take a few to finish can get pretty annoying imo

fiery gust
hexed steppe
#

warhounds and such do spend your headhunter buff. only determined gets reprocced , youll have to restack to your full 21-28+ mil headshots after

dusky sky
hexed steppe
#

considering they spend half their time laying down, theyre a lot easier to pick up on the second shot

meager fog
#

As LD said, rushers are your worst enemy.

#

Chunga aren't bad, just smash the helmet, then proc HH again somewhere else to finish them off

rich lotus
#

I am looking for a build for doing legendary solo missions with the Lexington ar left shotgun and the tempest pistol

subtle bluff
rich lotus
#

Ok I have a strikers build

gentle lichen
#

Lose the turmoil

subtle bluff
solid hound
#

Anyone know if leveling expertise in shields increases active regeneration, holstered regeneration, or both? It just says "+1% Regeneration"

strong cave
#

🤌 the shield is begging for it

subtle bluff
#

I don't use it anymore tho.. I put down the Hornbreaker build.

light dome
#

Should I do a striker build with my eagle bearer?

subtle bluff
lilac rampart
#

If I use the tinkerer and 3 pcs hotshot with 2 hasburg is that better than the normal determined build? Was planning to use streamline on the second gun

lilac rampart
#

So I was wondering if that would enable me killing elites right away

subtle bluff
#

idk what your build is so test it in the range?

lilac rampart
subtle bluff
uncut willow
#

what is the meta build rn ?

subtle bluff
#

Striker

meager fog
#

All red, all CHC to 55%, then all CHD

solid hound
#

TS with tinker and double GR9 seems to be up there too, seeing lots of people run that.

subtle bluff
#

It's not a meta its works.

#

Tinkerer isn't a really meta.

meager fog
solid hound
#

div2shrug i always assumed it was what everyone was using and was best. i've been gaming for 20+ years and never knew it was an acronym lmao

meager fog
#

TS is strong, not saying it isn't, but its still not as effective as Strikers. It will take some nerf to dislodge it

meager fog
subtle bluff
meager fog
#

I think it'll be stronger for those who can think on the fly, but for those who struggle under pressure I think Coyotes would possibly be a better choice

subtle bluff
#

I just finished doing a heroic I can run through with the standard striker. Later today I'll do one with other dogs and see how it compares.

subtle bluff
#

I was also thinking for OD vs Tinkerer since that can do more too.

meager fog
#

Overdogs is for sure very strong, but takes some learning to use and means you have to learn to prioritise targets in a different way (which goes against the previous advice given)

#

Might be counterintuitive at first

#

Ill be interested to see your run though, make sure to tag me

meager fog
#

@subtle bluff just something I was thinking about quickly, you might know.

Does turmoil double dip with overdogs?

#

For example, If I hit the lowest rank, and the split hits the lowest rank, will that get the 30% AMP from the first hit? Or will the hit be amped by a further 30%?

silent storm
#

What makes this kit better? DMG seems really low maxing out around 1.1-1.2 mil shots

simple haven
# solid hound <:div2shrug:566985584481009687> i always assumed it was what everyone was using ...

Meta is not an acronym at all, that's why people "don't realize" it; because that's not the evolution of the term

Assigning the phrase "most effective tactic available" is a backronym that persists because it seems to fit nicely, when in fact "meta" comes from Greek, meaning "beyond"; the information and world and strategy that only exist outside of the game itself. Human nature dictates that a lot of metagaming boils down to working out effective strategies, but the term covers many other situations that have little to do with optimization or achieving victory.

An example of "metagaming" that has nothing to do with being 'most effective (tactic available)" is predicting that you must be nearing the end of a dungeon in a session of D&D "because there's only 43 minutes until the DM has to go pick up their kids from school". You are using things that exist outside of a game to make predictions or influence your decisions within the game.

obtuse crystal
silent storm
#

So ditch the Golan mask?

obtuse crystal
meager fog
simple haven
#

Metagaming sometimes gets thrown around as a "dirty word" but in reality it applies to a ton of things. Choosing a gun because you like the sound of it, is technically metagaming. Choosing not to bring a Determined headshot build when you're playing with newer players because you don't want to steamroll the rooms before they have a chance to have fun, is technically metagaming.

"The meta" as a term used to describe "what is the most effective" is a modern corruption of the term, but even then I'd argue that's not even correct. Asking about "the meta" in a PVP game will yield you a slew of information about what to expect other people to be playing, which depending on circumstances may not even be most effective. In Warhammer 40K's tabletop game, tournament metas were often full of Space Marines even if their codex wasn't the most powerful in that edition; you could expect the field to be full of Space Marines because they're what most people owned, and fielded, over whatever power-outlier there was that season.

lilac rampart
#

What’s the best high end for sniper these days? Srs a1?

meager fog
simple haven
# lilac rampart What’s the best high end for sniper these days? Srs a1?

White Death for single headshots
M700 if you want slightly more rounds in the tube
Any of the SRS if you want a balance between power and convenience of being magfed, as you'll still hit breakpoints easily enough in solo scaling and the difference isn't so great that you're likely to miss a breakpoint

#

It's probably worth noting that if you're speedclearing content for the sake of quests/objectives, or if you don't care about gear quality and more about fishing for a drop in the first place (planning to just throw optimization materials at it anyway); you can go even faster by tuning down difficulty to Challenging and using a Hotshot build with a semi-auto sniper instead of a bolt to yield some hilarious speedclears

#

There are people who swear by skill/condition damage builds for speedclearing but there's a lot more individual targets and inconveniently large rooms where fire-spread as a strategy fizzles out, meanwhile there's like only a couple rooms in a couple missions that swarm you with non-headshottable enemies

meager fog
simple haven
#

And if you're going to drop the difficulty, you can get four shots in with a semiauto (wiping a spawn wave) faster than it takes you to rescope for the second bolt shot.

#

Ultimately it does come down to the realization that your goals don't line up with needing to clear on heroic, though; say when farming for a chest/backpack where you need to recalibrate the main stat (thus, both minor stats and the talent must drop exactly as you need them)

meager fog
simple haven
# meager fog That's something you do in CD. And nobody is using a Hotshot determined build th...

Well, yeah, don't bring a determined build to CD

But not everyone wants to deal with CD matchmaking, or CD period. Sometimes targetted loot comes up on a nice smooth mission to run, or you can combine farming the piece you need with stacking SHD watch levels or world-event levels while farming the open world. Or sometimes you've already done 100 runs of CD looking for your unicorn piece and by the gods you need a break from it while still advancing your goal.

#

Power farming timed event stars is probably the thing I noticed going semi-auto Determined on Challenging giving me the best mileage; you rip through completions on various open world things at a ludicrous pace, constantly teleporting around to maintain uptime. The lower difficulty means you never stall against a faction that isn't cleaners/Outcasts, despite being a Determined build, because they don't have enough HP in the first place; being able to engage from sniper-scope ranges means you don't get stalled by long sightlines or distal spawns.

#

You trade a fair amount of xp/clear in exchange for comedically speeding up your cleartime above and beyond the reduction in xp per individual clear; the main challenge then is not getting bored of semi-auto onetapping things, first.

meager fog
#

@subtle bluff Striker Overdogs is EVIL.

Holy crap.

cerulean smelt
meager fog
simple haven
#

Am I weird for thinking that overdogs turned off too often

#

It's mainly good for when you're crushing spawn doors with pure overwhelming DPS

meager fog
simple haven
#

Well if you need to kill anything in the higher tiers it doesn't apply

meager fog
#

which takes less than seconds

simple haven
#

Okay so it is a "spawndoor curshing" situation then

meager fog
#

No?

simple haven
#

I was finding in open world and plenty of missions that i'd end up looking at a random tank spawn or something

#

and wishing I had something to get me out of the istuation instead of a damage boost that didn't apply to the one enemy I actually cared about killing fast

meager fog
#

They're slow and cumbersome. Easy to move around and kill other things first

simple haven
#

Even in just a plain jane retaliation kill squad I'd have melee tanks chasing me while I manevuered toward the control points

#

and those would be first on the list by virtue of them, y'know, running up to me

#

my viewpoint of them was that they made any content where you're already in control, easier

#

slash faster to clear

#

any situation where you stumble or end up -needing- to kill something else first you find yourself really wishing you had something like the smokebomb drop or similar instead

meager fog
simple haven
#

Don't kill squads always spawn in combat iwth you?

#

I've never seen them getting the ? -> ! that unaggroed->aggroed enemies do

meager fog
simple haven
#

which rolls back around to my "you are already in control" argument

#

i've had really bad kill squad spawns before

#

I had one spawn in my literal ass while in the middle of fighting a control point from a static position

meager fog
simple haven
#

they kicked open a door and I was just like HUH

meager fog
#

Most CPs in retal take under 2 minutes to complete

gentle lichen
#

I don't like the game telling me who to target
I'll target the most important ad in the encounter

#

Like focusing a healer over an assault in legendary

simple haven
#

It's fine when you're crushing spawn doors and killing the trash in the wave lines up with your priorities

#

but as soon as enemies start to scatter your target priority tends to reverse

meager fog
simple haven
#

I found myself working literally against overdogs order for multiple rooms in a row and I just dropped them

#

because they were literally giving me value for like 10% of the room

meager fog
#

You also don't really lose any damage from not using Coyotes, so it's a net positive

gentle lichen
#

No i get you a 30% amp is crazy but for me i'll have to pass on it

simple haven
#

okay, maybe more like 30%

#

I thought multiplayer might make it better

#

but I actually found it to be worse there

#

players aren't even using overdogs there and I will see players prioritzing killing random trash in the back that don't matter even as a tank is literally stomping into their flank

meager fog
simple haven
#

See, and all I see is you killing a bunch of non-threatening enemies who are still locked onto their run-out/scamper behavior upon spawning

#

which rolls back into what I was saying about spawn crushing

#

and you can already do that on solo heroic fairly easily with existing DPS builds, therefore an exotic that helps you do the same pattern doesn't actually improve hte build any

meager fog
#

Less bullets spent=less downtime=less chance of getting shot=less time spent in missions=more xp=better.

Math.

simple haven
#

That's completely excluding every time you end up with spawn patterns you can't crush, or every time a fumble costs you 2+ minutes purely on recovery or even 5+ on a proper wipe

#

There's a fiar number of missions that are "crush every spawn lol" and some open world areas are better about having close, crushable spawns than others

meager fog
simple haven
#

but completely excluding the dps/time gain when you do get to kill things in overdogs order

#

The argument is that accelerating a TTK of "blink and you'll miss it" is not a meaningful, palpable improvement

meager fog
#

There is zero downside to using overdogs over Coyotes...literally none.

hexed steppe
meager fog
simple haven
#

I mean coyotes was practically filler to begin with

meager fog
simple haven
#

it's always been a statstick type item as opposed to one that changes your playpatterns the way exo gloves do

meager fog
#

I can't even....this person just needs to be shunned.

hexed steppe
meager fog
simple haven
#

Overdogs with ND is probably the one place where it actually reinforces the build's playstyle

#

Because there you actively want to avoid having to trade with targets or get stuck on tanks

#

you want to just tap them with a fwe bullets, then gun down trash

meager fog
#

^That guy can be ignored, his opinion yesterday was that OD chest is worse than Grupo Oblit

hexed steppe
#

nego allows you to flip overdog on its head and apply the amp to anything.. used proper ofc

simple haven
#

I mean alright if we're boiling down to this I guess that marks the end of any and all meaningful interaction, lol

hexed steppe
#

yall probably just need a break from eachother

simple haven
hexed steppe
#

exactly

meager fog
hexed steppe
meager fog
simple haven
#

Personally I find the utility of reducing a <1 second TTK further down to be fairly low

hexed steppe
#

personally i think nego has an advantage since its basically applying that amp to 2 other npcs

simple haven
#

a human being needs somewhere around 0.5 seconds (what with all the busy UI elements and infomation overload) to acquire and engage a new target in the first place

hexed steppe
#

its really nice for retaliations too. nego has you caring less about target priority than other sets i think

#

you still target lowest rank but its not really the end of the world if you bounce around marking things. transfer is still transfer

meager fog
hexed steppe
#

worth checking. i doubt much tho, still dividing damage, just a slightly higher amount

meager fog
hexed steppe
#

is it still affecting headhunter?

#

turmoil i mean

meager fog
#

The tiers are so cramped, it's actually hard NOT to proc overdogs

hexed steppe
#

i agree, priority targets present themselves

onyx sage
meager fog
hexed steppe
#

i would imagine it treats it like nego. conditioned on the target you hit

onyx sage
magic pilot
#

the only thing that still works with turmoil is HH

meager fog
# magic pilot it does not

Have we tested this? it was my next port of call when I got bored with Overdogs Strikers ruining the enemies game time

onyx sage
#

it is an easy test

#

take your overdogs striker with turmoil and hit a target, get the 2 numbers and add them up, set it as X

swap that turmoil piece for a regular ceska knees (or any ceska piece elsewhere and put striker back in that slot), hit a target and get the number, set it as Y

assuming everything else is equal and striker stacks are equal, it should be that X = Y

dreamy valve
#

Tech Overdrive buff should be permanent, but without the Skill tier boost

#

Red dps build power has gotten out of control with each season, so why not just do the same with skill builds at this point

red island
#

wat

#

overdrive is way too strong to have it permanently for free

dreamy valve
#

Red builds already got strikers/negotiators and overdogs, on top of lvl 30 expertise weapon damage

#

HH/ Determined

red island
#

and healer/tank

#

it's good

hexed steppe
#

Mortar builds exist😎

red island
#

Red build dont have réal skill uses

#

yellow have that

dreamy valve
#

I’ve find that enemies just die even before the mortar lands at this point

hexed steppe
#

Then youre doing mortar wrong

red island
#

so why u dont like yellow

simple haven
#

yeah, the red-core DPS creep has been fairly insane

hexed steppe
red island
#

like mortar is just crazy strong

simple haven
#

Frankly I think there needs to be a statsquish or a heroic+ difficulty, at this point

red island
dreamy valve
#

The ratio of skill dps builds to red dps builds in a pug say otherwise

simple haven
red island
simple haven
#

And Master is only for specific missions that also tend to have gimmicky, unfun setpieces

dreamy valve
simple haven
red island
dreamy valve
simple haven
#

But it's true that most heroic matchmade missions are just crushing spawns at this point

hexed steppe
simple haven
#

single players can hold down spawn doors on 4-man scaling, that's not okay for the highest difficulty available for a given piece of content

dreamy valve
subtle bluff
simple haven
hexed steppe
#

No. Some of the strongest skill builds are the hardest to use and might put you on par with red dps

simple haven
#

but you have to be fast on the draw because the mortar takes time to throw and deploy, usualyl you have to have it set up before

#

it's a lot of trouble, for sure

red island
hexed steppe
red island
simple haven
#

Eh, the thing is once you have the scaling to get multiple waves

dreamy valve
simple haven
#

striker will be stacked up to deal with waves past the first, meanwhile the turret-user is still scrambling to get it positioned; hence, "lots of trouble"

#

I disagree that using raids as a metric of build strength is good

#

Most difficulty in a raid comes from group-gimmicks as opposed to stat checks

hexed steppe
#

I dont disagree with red builds getting all the love btw. Definitely have and red trumps yellow 9/10 times

#

Personally on leg I also red.

#

But I'm always gonna shout out for
-# Mortar Supremacydiv2demolitionist

meager fog
dreamy valve
#

I just wanted to understand why skill builds are fine as is? What happens when you come across emp situations in the content? Your dps drops to zero during that time fighting Hunters

simple haven
#

EMP is the single worst gimmick in Div2

meager fog
simple haven
#

Thematically it has its place but mechancally it purely serves to take toys away from players and prevent them from using the builds they worked hard on

#

"okay, you're playing Gears of War now"

#

"if you brought a skill build to this section, sucks to be you, I guess"

#

Yes, I will fight Summit 100 with my 0 red, 0 crit build

#

said no one, ever

meager fog
#

"Remove anything that makes the game harder"

Is all I heard then

dreamy valve
simple haven
#

and then they thought it was so much fun they made it the final room of several (?) missions at this point

hexed steppe
simple haven
onyx sage
#

it's not really a meme run, it's the best strat

red island
#

Lady death is a dog shit tier weapon yet it's widely use to speedrun

simple haven
dreamy valve
onyx sage
#

you can shoot oxi and self oc, solo scaling means they don't even have time to run away

simple haven
#

Huh, I thought you needed the contribution from multiple party members with identical builds oxy-ing hte same spot

onyx sage
#

in groups the scaling is high enough that you need foam

meager fog
onyx sage
#

nah i wouldn't put it down to that

simple haven
#

Hmm, I -do- need Tempest, if it's doable solo I ought to get the pieces for it lol

hexed steppe
#

But skills could use some love for sure

onyx sage
#

i just don't play oxi if i don't have to cuz i like red builds more anyway so that's what i roll with always

dreamy valve
meager fog
hexed steppe
#

Refactor was a pretty solid addition tho. Kinda blending the damage and heals

onyx sage
#

oxi is like either extremely inconsistent or extremely busted, there's no in-between for me, it depends on the encounter, so i don't really use it much

dreamy valve
#

The tech overdrive event reminded us of how good skills can get

simple haven
#

I have a lot of fun with a shield+stinger refactor build

#

extremely goofy af, you run around spooking enemies out of cover by constantly throwing the stinger at them

#

and your sustain as a tank isn't just for you, it hits the whole team

#

Unfortunately it completely falls apart whenever you get objectives that don't take stinger damage lol

#

god, I hate turret powerbox missions so much.

dreamy valve
#

Emp jammers?

simple haven
#

those too for obvious reasons

#

Even just EMP jammer summit rooms are like

#

"WELP TIME TO BECOME A RED BUILD FOR A ROOM"

#

which feels really stupid.

#

At least loadout swapping is fast.

red island
simple haven
#

you say that, meanwhile we get gun builds that solo 4-man scaling

#

it's a pretty massive eyeroll but it's also understandable that people want to be as powerful as possible

red island
onyx sage
#

i wouldn't think of it only as power scaling but also in terms of risk factor. red builds inherently take more risk

red island
#

solo Master mission isnt so much about guns, it's about positionning and taking down enemies fast

#

it's hard cause u get no error room

#

not cause skills builds cant do it

dreamy valve
red island
#

hot take : ortiz is a fun build

dreamy valve
#

For meme times? Sure

red island
#

some red build are for mêmes too

#

virtuoso for example

dreamy valve
#

No one plays either

red island
#

I do, cause im a fun enjoyer

#

cleared brooklyn with it on heroic

#

even with nbb

hexed steppe
#

Ortiz is the skill equivelent of a tank build in the way it just weighs the team down petter

onyx sage
#

credit where credit is due, ortiz backpack is good

dreamy valve
hexed steppe
#

Dumpster fire*

red island
red island
#

there should be fire damage stats on gear tbh

hexed steppe
#

Decorum. I know no disrespect was meant but...

dreamy valve
# red island so what's the issue ? all builds acn be used, that's fine

The issue is that I think yellow builds can get a bit more attention in the coming seasons, so I can get to explore more skill builds that can be just as good as current red dps builds in general content, which the argument I’m getting is that Skill builds is fine as it is, and I’m disagreeing with that notion

red island
#

sry I got carried

hexed steppe
#

No worries 👍

red island
#

à bit more attention is completely understandable, full overdrive is way too much tho

#

fk discord man

dreamy valve
#

If not the same as overdrive, they can just boost skill tier effects to encourage leaning into skills

hexed steppe
#

I think i missed tech overdrive

red island
#

it was stupidly strong af

hexed steppe
#

Weekend event right? I had like 2 weeks I didn't get much time in

dreamy valve
#

It was fun wasn’t it? And that’s what matters

hexed steppe
#

I miss my season with oc on demand.

dreamy valve
#

The reason why Golden bullet is the best and most fun global

red island
#

there is such a thing as too much of a good thing can be bad

dreamy valve
#

Could be added as a global event

red island
#

that I would be in favor for sure

hazy steeple
#

I love reading "too easy" comments about builds for div2, as if people here don't constantly spam newbies to use Strikers meta hugging setups.

#

"hey i know you just started the game 5 minutes ago, but go farm a strikers".

#

"what do you mean you're bored?"

red island
#

I mean striker is the easy way out, obv once they settle in more confortably other builds are proposed

meager fog
rich cosmos
#

The game definitely has difficulty issues but it doesn’t help that a lot of stuff is under performing

red island
#

like if they ask for fun builds or they say they are bord of striker

rich cosmos
#

Shd 10636

hazy steeple
#

That is the cheese dream of endgame setups.

meager fog
simple haven
#

what in tarnation is going on there

#

is that a purple chest

violet juniper
#

That is indeed a blue chest

hazy steeple
#

I like to think they really wanted the fashion of the chest, but didn't know you could get it as an appearance mod.

dreamy valve
vivid shard
#

also, do you ever hear of the skills that just kinda suck? traps, every drone except for striker, bombadier drone, fireflies, etc

hazy steeple
#

Oh honey

magic pilot
#

Blinder firefly is pretty good for cc

vivid shard
#

blinder?? I have never seen someone use that

magic pilot
#

If I'm not fighting black tusk I'll run it with eclipse cc

vivid shard
#

shock and spotter are okay, but have you seen anyone running repair and shrapnel trap?

magic pilot
#

No cause they aren't good

hazy steeple
#

Blinder this season is pretty great, Demo's always been good.

#

@rich cosmos gets it.

red island
#

not everything is meant to be used in EVERY content

hazy steeple
#

Just give up now on the "viable" definition, I've been banging that drum for years.

urban latch
#

"Viable" is near meaningless with how differently people use the word

dreamy valve
red island
dreamy valve
#

It’s fine in certain situations yes, where it’s utility is a lot more apparent

simple haven
#

blinder quickthrow has always been great even on 0 skilltier builds

#

pocketsand-ahh ability

#

I'd go so far as to argue it's primarily good when skill tier is low; no one has the time to manually lock targets up to the max on high-skill tier CC builds

dreamy valve
#

Ive found Demolisher to be underrated as well

simple haven
#

What enemy faction do you use demolisher on

#

because I'm wringing my thoughts and I can't think of a faction I feel like I need it on

dreamy valve
#

The heavy chunga with grenade launcher, you know the annoying one with massive splash damage that always seems to get players? Yeah one tier 0 demolisher cripples them

hazy steeple
#

Demo is good on any faction that has a unit which causes AoE on weakpoint break.
Hyena, Outcast, Cleaner, take your pick.

#

It's especially nice in open world stuff, where enemies tend to spread out too quickly, or spawn weirdly far away.

subtle bluff
hazy steeple
#

You should say something else.

#

letitgorivens

subtle bluff
#

Well the whole thing is solo heroic build stuff

hazy steeple
meager fog
#

Viable means "feasible".

If you can solo content with something, its viable by definition.

If you cant, it isn't.

#

It doesn't mean good.

magic pilot
meager fog
obtuse crystal
meager fog
# magic pilot

Viable yes. By definition.

Feasible, absolutely.

Good
....

No.

subtle bluff
#

I blame both souless and raucey for it

urban latch
silent storm
#

Petrov Glass cannon is the new Pesti build chest?

meager fog
red island
dreamy valve
#

Yep that’s what I meant

red island
#

so, skill builds are fine

silent storm
#

Why what's wrong with Skill Builds?

dreamy valve
#

They could be improved upon

red island
dreamy valve
#

Either bring then in line with red builds or scale their power back, That’s all that’s need to be said before, where just going to go in circles all day

#

Or do you want that, since I do have all day

red island
#

what is "in line"

silent storm
#

Skill builds aren't even close to all Red builds

red island
#

cause red builds can oneshot everything without needed to aim

#

do you want skill build to wipe a room on the press of a button ?

#

they dont get in danger

silent storm
#

I have a few Skill builds I like but the fact you can't OHK with a BFB is kinda sad

red island
#

so they shouldnt have the same damage output

red island