#td2-build-advice
1 messages ¡ Page 78 of 1
I want whatever support stations the white tusk use
The health you gain on destroying it?
Support station stays up if you go down has a huge radius and gives infinite ammo status immunity and big heals
Oh sho I forgot about that
infinite heal charges lol sounds balanced
That and it doesn't die until it's shot or the duration ticks over
Tbh with FI that doesnt hurt much
But this yeah
I forgot how busted reclaimer was
And it goes through walls
restorer hive will die out eventually this won't
Yeah it's completely broken
đ vietnam flashbacks
To you being in clear sight of it and that thing just dont like you and dont heal
It's funny how emps can't disrupt you while you're in radius but the box itself can be disrupted
Faraday field be like
Ngl I hope they take way more stuff from div1 than div2 but ofc balance it around
Movement and skill usage feels so awkward on div 2 for me idk why
I know they nerfed mov due to people dodge spamming in DZ but making the skills being somewhat more sluggish to trigger or come out kills me
Maybe for division 3
Sounds like a chem launcher moment
Thats what I meant yeah
striker in div3đ
But that's a long way off
Yup
First aid > chem launch
div1 first aid was just chefs kiss
Sadly
sounds like mender seeker mine
Stolen signal was so cancer
Speaking of annoying skills, why does the chem launcher and sticky bomb not aim/shoot the same way. Why can you ADS one and not the other
Even with stupid broken stuff it was so hard lol
you ads with sticky bomb?
Yes
blindfire that mf
Stolen signal isn't so bad unless you don't have at least 2 people who know what they doing
The D3 carries
Bobcat was the cancer
me wirh div2 legendary
Got haste repair hermanzo but the talent is bugged
not anymore
Problem is even as d3 I can only cover the back and another hostage simultaneously
If nobody can cover the one that I can't then it's screwed
Chem Launcher: Gotta ADS to get the circle
Sticky Bomb: Get the circle, cannot ADS - the skill just goes back in your pockets.
Why isn't it just the fucking same.
If youre not behind smart cover legit you just get 1 shot lmao
On a real note
LMB rushers were cracked out of their minds
Man I miss smart cover
WHEN ARE THEY FIXING THE BULLET/AMMO ISSUE RN?
Stupid damage stupid aggressive too
I need my rock n roll
And they have shock grenades
Fr
They would all push no fear nothing
Overwhelming asf
they really killed rock and roll so they can give new fast hands acs attention
Agents do that shit too sometimes they just run full speed at your location
And just bash you and oops instant dead
How long has this shit been an issue around
A month or so no?
Since this season iirc
Sad
Which hunters were the best div1 or div2?
Div2 they use more stuff against you which is cool but div1 being 1 shot melee sprinting after you was the best for me lol so many laughs
hacking skills is far more interesting than 1-shotting you with a magical axe.
they still one shot with a magical axe
I feel like the vibes overall of the hunters were far better in div1 I guess
It gave that scary aura
Div2 you just be like, oh look a hunter
1's hunters seem much smarter
It's a 50/50 honestly
div 2 has tops and cons same as div 1
div2 it just feels to me that they spam as much abilities as the game allows or hack lol
Although them being able to heal that fast or emp is pretty cool
âžď¸ skill haste drone operators
they're much more aggressive
IIRC it was a lot easier to bait them into dumb situations, whereas in 2 they're more crafty.
the one change I do want to see is make them a little less like a Rogue.
This
It's exactly how it feels to me which is prob why it doesnt feel like a unique scenario most of the times
No rogues in div1 so fighting a npc that uses skills and seemed much smarter than anything in the game overall was a breather
Yeah
I feel like hunter fights should be unlocked after you're somewhat late game too so you can't cheese it by switching to normal while using heroic+ gears
Hunters need to be like us and put a car door shield in front of them
No thanks LAMWODMAw
That would make me laugh so much
Give them perfect vanguard too lmao
As much as I like rogues having them in the game somewhat kills hunters off since both are so much a like, never thought of it until mentioned
Add in unbreakable too
2x the fight why not
It's fixed now
Noice finally let me test it when home cause the unicorn will be useful
Finally my đŚ is worth using 
Kinda cool piece
its pretty good for lfg ih runs..outside of that i never really used it
Yeah
anyone got a dark hour weasel 1 tap build?
Check the pinned spreadsheet I think it has somethin that might work
Does anyone have any builds to use the ravenous with
ravenous is mostly only used in the raids
so it depends on what position you want to play in which raid
Dark horse new raid ?
Anyone got any suggestions for builds for raids or incursion?
"agent, black tusk have taken over united ironworks"
I ran red heartbreaker for incursions but most will say striker
You mean white tusk
Negotiators or red high end works better tho imo I hate the stacking
High end and negosh DPS just don't compare tbh
To strikers
Stacking is super easy in the incursion cuz everything is Hella tanky
Straight up damage yes but the loss of stacks is just a downside ⌠the only place I didnât really lose stacks in the incursion was the truck
It works for incursions but I wouldnât recommend it for raids
Unless itâs a damage phase or boss
During wright you have so much down time to freely stack. The only time you should run out of stacks is when you've gotta kite forever cause of team issues.
Strikers works well in dark hours tho
Itâs personal preference I donât like it. It works better when youâre not waiting for ads to spawn
With marks nego is capable of outdamaging striker.
Single target damage striker wins ofc. But for most content nego is solid
Yeah but aside of turrets, the incursion is very easy to keep full stacks. Regardless of preference I don't think stack management should ever be an issue unless you just forget your on a stack build and stare at the wall while you've got immune bosses you can stack on wherever you need.
WHAAAAT, I can't stare at walls? madge
Itâs an issue if you donât want to run ACS ⌠I like running smg as secondary
just run smg as primary and acs secondary 
I run AR primary and SMG secondary đď¸
Or just stack with the weapon in your hand?
you only really need acs if you run striker chest..which is totally recommended for incursion tho
I just donât like the inconsistency. I think for the truck phase and the lovebirds Itâs not bad. But the time between ad spawns for the stage boss throws me off
and as already mentioned you can also stack on immune targets..i think a lot of players dont know or forget that
If they enable friendly fire than we can stack on our group 
stacking on the healer new meta?
stacks on whoever is running ninjabike
Not liking something is fine but claiming you can't keep stacks is like admitting self sabotage or incompetency.
I never said you canât keep it. I said the loss of stacks makes it less consistent
Does he have 1000SHD tho, because if not then that must be why he can't keep stacks
Yeah more incursion wise striker trumps basically everything
It's very hard to lose stacks in the incursion without intentionally not shooting things
Every encounter that isn't the first striker chest is very good
Plenty of stuff to stack up on like immune bosses or even adds tbh they're Hella tanky
I gathered after posting that you guys were talking incursion. Totally agree
From this post I was talking about raid (the one you replied to) overwatch positions and door guards for ad clear in IH boss 2
And that the final 2 bosses of IH
I do love me some negotiators though when I'm running basically anything else lovely mid range set
IH boss 2 is basically the only place you can't freely stack up on strikers
Williams is more difficult but iirc you can stack on the miniguns
You stack on the bodyguards as they run out for gray, the train for morozova
I mean tbf you could use almost anything for what your suggesting and it wouldn't affect the overall raid, unless you go down but that's mostly a personal issue in my experience. In IH you do nothing on boss two, your damage isn't a factor, boss three I do suggest a HE build for most people but if you play that raid enough a perfect HE build can't save a poopy player but a team running strikers vs HE would probably perform the same or near enough. Boss 4 IH you can 100% use strikers and be full stacks the entire time without issue as you can freely stack on the train. At the end of the day if you don't like stacking no one cares, it's just usable for more stuff than most think because they are unaware of how to better play to provide a level of consistency you'd approve of.
Is the Vindicator full auto?
It's a rifle with 380 RPM...
Ah, so carpal tunnel then
I mean I don't use my wrist to single fire but idk maybe you have an interesting set up.
The talent on paper seems to be boomerang
Urban mdr holds up in below heroic content tho
I've seen videos of people doing like 1 million per hit with it
Headshot build or crit
Crit iirc
I mean a high end rifle build will hit those numbers easy with an M1A.
Isn't M1A slower RPM tho?
And the Vind can get the number hitting the highlighted parts like the legs and etc
MDR does reduced damage to limbs
If you get a limb mark it's only a 19 percent amp
M1a is slower but hits much harder
purple 12% pfe
Left clicking in particular affects the same nerves that wrist movements does - in relation to carpal tunnel. A study into the unintended changes of a redesign of Microsoft Power BI that traded less text typing for more mouse clicking showed that most users changed from a traditional mouse to a rollermouse (the weird trackpad thing for desktop), to combat carpal tunnel symptoms.
What stat should I put on St Elmo for striker build ?
Stacking with ACS on 6Pcs 5.11
DTTOC - then answer is almost always that
Thanks !
Would it be recommended to put Chc on a Scorpio for a HF shotgun crit build
Or dttoc and lose some chd
My HF sits at 46% chc Scorpio
Chd currently on secondary
Correction : 41% chc 136% chd
Memento backpack but I can drop for grupo
DTTOOC is going to net you the most damage regardless of CHC/CHD numbers.
I present you legendary drone operators and controllers 
Yep even counting tho, which with HF you'll still wanna run up to them and probably melee bait...
But you have 4 drones and mini tank out of nowhere 
What?
Yeah same question I asked when I got them yesterday 
Yesterday while playing manning I got rushed by 4 drones and drone operator lying in cover
xd
This guy revived me but I carried the whole team at the mono rail 
I have no clue what is going on in this conversation.
Play manning national zoo to find out
I am gonna do it later again today
ok so, DZ/pvp nub and need trying to actually play the game. This got suggested to me to start with for DZ. Its ok except if you get 2-3 mobs shooting at you after a minute.
SHD past 2k, 57%ish chc w/o Elmo's.
nothing is maxed yet and I know with proper rolls I should be past 100k on regen/sec
3.5% per sec from the brand bonuses.
Gila is 2.5 or 3?
basiclly it is fine if you just start playing this game and you haven't farm enough, but this is really bad if you actually want to pvp and running in dz
gila 2
golan 1.5
been playing nothing but pve this whole time with barely a dip into the DZ.
I think beyond doing the very first scenario they pulled from the game (why?) and a random pass in there, no.
You get more value from 2 Golan
so getting other pieces is not a problem, suggest.
ok
.75 per piece or .66 per piece
I'd swap out gila for belstone and emperors and run an extra brand
If you are gonna run regen i would go catharsis and forgo the regen attributes
It's like dumping a glass of water in the ocean
first, you using 3 gila, 2 golan
which gila give you 2%
belstone+ep also give you 2%
you need 3 piece gila to get 2%
but belstone+ep just 2 piece
so you using 1 brand slot to having 5% armor and 60% health(useless)
meanwhile 3rd piece of golan give 10% armor
How much armor do you regen per sec with 7%?
so 1p belstone/1 emp knee/2p golan/catharsis/?
Depends on your cores
Think 180k ish
correct
Ceska or grupo as last piece
I have a matador.
That works too
matador that chc, chd and blue core
its already rolled chd.
that it is useless on this build
bloodsucker is useless it seems in general.
Can anyone show me the Heartbreaker build? Is it worth combining it with NinjaBike? For example, I have a build like this
@lyric prism here is the build that i recommand for you, consider that you are just start and you may don't have matador that usable,( matador is hardest puzzle), before you get matador, you can use grupo/ceska backpack with same core and attribuites
here are some optional, choose depend your playstyle
ouroboros or elmo
chest talent: unbreakable or perfect efficient( belstone)
I have elmo, I don't have ouro
(pretend the pack is a ceska)
I have two emp knees both unrolled near max chd
great
Yea looks good
you already get hard puzzle, then you just need to farm belstone and golan in pve, last getting matador
same percent on armor gen but it does open some slots up, ty
Nooo youâre missing a blue core
Thank god
Replace ninja bike with memento
Headshot with rock and roll
so looking at this, rolling for armor regen per sec is not worth it? at max its like 24k
You already have good regen I would slot more chc/chd
yea, the more exp i dump on the pieces the more armor it has to regen on percent vs. flat.
Flat is almost never worth using besides bighorn haz/regen
Flat regen is a meme
yea I was wondering on that.
I know better but the pieces were easy to get with that.
sounds like a niche build but I like the bighorn so look into that.
Perfect efficient, ad rush, Hazpro and regen rolled everywhere
so its status immune and frontloads like crazy.
so until I get a matador guess I will fish for a ceska pack and put ad rush on it.
I got matador from a named cache a long time ago and held onto it. useful in a high end subgun build I used to run around in until HF showed up.
yea this matador is just about that.
Solid
However, the Hertbreaker 4 talent will disappear. Therefore, I will need to replace the mask
contractor's gloves in my setup aren't worth vs. ceska correct?
ceska would help free up some mod slots for chd.
this?
and i still have no matador for hsd hazard
Use 4pc heartbreaker trust me bro
ACS builds stacks fast and does very good damage
Switch to firewall specialization for extra damage
If you ever get Ouroboros, swap the assault rifle out for it
its ok, bro?
5 heartbreaker?
Get a ceska piece to reach as high as you can for chc
Nah 4pc heartbreaker, but the chest has to be hb
Pretty much any gearset that uses crit will benefit a fair bit from a Ceska piece, even if your crit is fine without it.
Just means you can add more to CHD.
Ouro for HB seems like an odd choice, since you can't throw the spec laser on it.
Yeah so now go and test it out in a heroic cp and fine tune it to your preference
thank you bro
If you aim for the head, you get pulse with heartbreaker
That is true, however it still seems like a subpar choice compared to a gun w/flatline that can have a laser on it.
Ouro is so overtuned that it mostly doesn't matter though I guess.
i think an lmg would have better odds than a subgun on that front.
unless you are right in their face.
It does have a range of only 15meters, but again: OP.
That build plays to a more close range style, so itâs going to be easier to headshot with ouro. Ouro is great for burst, and acs is not slouch for sustain at the same distance
The amount of bonus armor they will be getting from hb will help a ton with sustain at this distance
Combined with memento and itâs a ping pong wrecking ball!
Make sure to use striker shield instead of crusader shield
still dying on that heartbreaker hill?
That and acs
The firewall shield is called "striker", because it was before Striker was added to div2 w/WONY's release.
it's basically Nemesis and Nemesis all over again.
lol I have hsd hzd
Idk why they keep doing that lol
Also a good way to remember is if you have less than 2 normal high end pieces with chc/chd you should run ceska with an smg
Otherwise run sokolov/grupo/coyotes
Yes, I take itđ
If you got dtooc on both weapons, is even better
I like using defender drone
On top of the constant bonus armor and armor regen with a 6 tier shield. My hb also has pfe mods
What's your chc and chd with it? I assume the former is good due to ouro, but the acs too?
They are both low in considered unoptimal since Iâm stacking pfe mods with an improvised holster
I wouldnât suggest playing this way, but it has been working well for me with multiplayer heroics. Doubly so if they have 4-5 directives on
The one issue with testing builds is that you can sometimes be tripped up when the circumstances change.
e.g. playing it on Countdown and its weirdness+buffs, or having teammates can massively buff an underpowered build due to multiple damage sources and target switching, etc.
If it's working for you right now in the content you need it for, then I say go for it. But just be a little careful if you switch it up.
Yeah I have other setups for other modes
But this hb build I have still can kill 2 elites with a clip of rock and roll
Speaking of buff, and this isn't necessarily a question directly to you, but sometimes in countdown - well I got a maxxed striker build, I do 1-1.1M at full stacks + obli, but in some cases each shot just does 4M + - is that a buff from a specific build?
I honestly don't play CD enough to remember exactly what buffs it gives, but if I had to guess it'd likely be the case, or maybe just a weird scaling thing from someone else.
close range buff
- headshot buff or somedude running FI
I still wonder how it maths up.
Let's just say I regularly do 1M, that's a 300% increase pr. bullet hitting.
I only ask because I'd love to run whatever build enables others to shine like that
People saying close range buff is bugged to give more damage then 25% increase but i still dk if that's entirely true but I do know cd buffs are separate multipliers from everything else
hence headshot countermeasure or someone running FI making the damage jump to insane numbers
Does the 5% dtooc from the grenadier specialization stack from separate players?
All the spec bonuses like this apply to your team mates not you, firewall is 10% amp to enemies within 10m of you as another example and you give it but don't get it yourself. If two specs are in the group they do give it to each other tho.
Yeah, but if I'm running along two other players that gives a 10% amp, will they multiply with eachother on me?
In any case, getting from 1M to 4M is still a lot of different 1.1x and 1.25x multipliers
Right so do I get 35% dtooc with 7 other players if we all use the same specialization
Most of these just hit the respective multi they belong to. Firewall is considered an amp.
No you'll only get 1 buff per spec.
Oh
Wait the striker shield damage buff doesnât apply to myself if Iâm the user?
@vestal ibex Was more in consideration to this, because if I can make other players get that 300% increase pr. bullet, I'm gunning for it
I'm pretty sure some of the countdown buffs have a bugged interaction and your damage goes crazy. There was a while there were some of us were speculating that damage numbers were for some reason getting combined into one number but it kinda stopped happening in the incursion. CD it still happens so I'm guessing it's a bug with countermeasures.
No matter how you math it out, even if you cherry picked all the countdown buffs and spec/gear set buffs that crap makes NO sense.
Yeaaaah, that's kinda where I'm getting at aswell, damn. Was so ready to break the game for others and just chill in countdown lmao
Guess I'll stick with my BluescreenDilemma, that's pretty nifty for control
Gusss
What build do I make now Iâm thinking heartbreaker but idk
I have all the basic ones
Red FI.
love that setup for Countdown.
BluescreenDilemma
best 3rd attribute here is DTA, right? since it already has dttoc as 2nd
IIRC firerate/chc is the best stat, depending on what you need.
but dta is almost never a bad choice.
Aaahh, true. Hmm. I've got 47% CHC, 173% CHD. Could consider getting the CHC or Fire rate rather than dta
yeah that chc is a bit low.
honestly id consider swapping some chd to get it closer to 50/60 depending on coyotes.
So how does Skill Striker with Waveform and Future Perfect FAMAS sound to yall?
What are your skills with the build? Since waveform transfers from one to the other.
Drone and free slot, cus mini turret kinda useless in like Countdown yeah?
I dont think I has ever taken cover in Countdown
any deployable skill is useless in countdown, hunters can hack them to kill you and your team.
CHC/CHD depends on how you use it đ
you'll never know pain until you see that SHD 13 bring an artillery turret at tier 6 and just nuke the entire group at extracton.
Should've been kicked 3 objectives ago
Well outside of countdown how about Drone and Turret?
Working on a Negos build for boss 2 on Ih and canât get a flatline/ dmg to targets out of cover m870 for the life of me however I do have one with optimist. Is that good?
Assuming 15-25m buff (which I will most likely have on in countdown):
57% CHC, 183% CHD -> 10.431
If I swap a CHD mod for CHC:
60% CHC, 171% CHD -> 10.260 - ie. overall lower
Pondering whether 5% rate of fire (660rpm -> 693rpm) would be 'better' than 6% dta, which I'm not sure
Might just optimize it tbh
If you aren't sure, might as well try out dta first then see later.
Build looks good IMO (if you are on a spotter build)
in countdown before extraction I'm more likely to have the 25% crit damage buff
CHD would be your bestie on that build, CHC is there only by "chance"
With more or less half the countdown guys running coyote, I almost always have all 3 buffs lol
If you're a gacha player then 60% CHC is basically 100% CHC
Cus that's how it works 
Again, chc/chd builds depend on how and what your build is đ
Crit chance is your best option
As long as you properly and quickly double stack the rav it shouldn't matter, but it is easy to be slightly short on damage, so it is ideal to have flatline and dtooc
Yesn't but that requires the further explanation I forgot to give as context to the specific image.
Tyty
Would anyone be willing to help me farm for a Flatline M870? Iâd appreciate it.
Can you get stars for the Global Event (SHD) outside the challenges as well?
Reroll skill damage to armor regen
And you got yourself a nice piece for a pvp hsd regen build
Or reroll HSD to skill haste for an eclipse build if you have a skill tier to spare
You'll need status not skill damage
True either or since you get 10% from Golan already
Why 10% when you can get 20%
If you need more skill haste ÂŻ_(ă)_/ÂŻ
Why not skill haste/status
i chose assault turret and striker drone as my first skills and havnt felt like changing since, am i missing out on a better dmg alternative for levelling through the story?
Those are solid for story. When you get through wony to endgame I would look into mortar builds and eclipse
cool! ill leave learning diffrent skills to later
Both are in the spreadsheet pinned in this channel đ
Is there a solid website for build advice/ideas?
Check the pinned spreadsheet in this channel. Lots of solid builds with detailed breakdowns.
Also a lot of good builders here that can help perfect a build. Feel free to post up a screen shot of what you're working on
Anyone got a template for healer and a tank builds?
^
What's the best 3rd attribute for LMG?
damage out of cover usually
Dtoc is already in 2nd attribute
Not possible on LMG's
that took forever to send
yea
Ok thanks guys
i like ROF cause you can get chc in other places
ROF is only on weapons or striker
And umbra
Chc is the best attribute for all LMGs
Thatâs if youâre going for a pure lmg build otherwise if youâre just slapping it on a build optimized for ARs then Iâd go ROF
You would still want chc
LMGs are short on chc usually
Most only have 2 mods to run chc
I'd still roll chc, then you swap the mods for chd on the gun
I thought there were only two chc mod options entirely, is there one I simply donât know about
Muzzle, underbarrel, sight
Which one is the muzzle
Do you know for both 556 and 762
Thx
2 Claws out holster just dropped from a cache almost maxed out, should put it in junk?
Well whats their roll?
Imo best to keep a hsd or wep handling and then roll the core to weapon damage
Srry for replying so late, one has hsd and the other one skill haste
whats a good smg build to shoot for? im new so i dont got much rn
keep the one with hsd
should I optimise hsd then?
melee trolling arc
oke, ty
What good is it for when dodge city can be used?
imo none
but it is a unicorn nonetheless
Memento high end regulus build?
Dodge city holster is very situational
Can be useful in a raid build
Huh
This guy called dodge city situational
Depends on the content
It performs very well in most if not all
If Im real I kinda forgot I had it lmao
Even pvp
Completely random drop from a control point npc
You can put that on dps build and whip it out anytime you encounter something unexpected
After the Project of course.
I never crafted it to my knowledge
Probably unlocked the blueprint and forgot about it
You get one on completion of the Project, and once you get the BP it's added to your loot pool for that character.
This isn't a question, I'm telling you how Project Exotics work.
Then got it from a control point
Yeah ik
Idk what I did with my original crafted one then lol
It doesn't super matter, unless it was a godroll there's no specific reason to keep that copy.
True
That being said, if you do get a Project Exotic as a loot drop whilst in a group, offer it to low SHD players and tell them to "pay it forward".
Best way to encourage players to retain is to give them a good experience.
Or teach them a lesson, drop it on the ground and then deconstruct it from the ground
đ
wait if you already have stuff like the regulus/eagle bearer/etc is it farmable and thus shareable outside of their source missions?
no
pain
raid and incursion exclusives arent
Especially if someone lost one of those to the exotic reroll bug
Friend of mine lost an expertise 20 EB
is there a chunga build?
Like Machinegun chunga walk out with alot of armor and health, and mowing agents down(not pvp build, but for Pve)
The kinda issue with just standing out in the open with an LMG is that well, you can never be tanky enough to just stand there and take shots, you have to use cover and play smart.
During some of the GE's (global events) you can do some pretty crazy stuff with your minigun, but that's about where it ends.
If you are okay with swapping the LMG for an AR+shield, a Striker build is pretty good for just pure killing power, but even then: smart play and not just Heavy from td2.
That is an interesting fantasy for a build design though. If we could become heavies.
I kno right, I had the idea while facing a chunga with the bullet king.
Pitiful damage
Unless you get PFE, the armor and regeneration won't help you enough on heroic
If the specialisation get their rework it could be a fantasy
Keep in mind that these stats are prob outdated
Though the regen would somewhat keep up with the damage
i was thinking of the 6blue core/6yellow core thing going around youtube, and tryna janga some pieces around
all with Elite mods, you should be able to tank somthing,
What's a build that is on subpar with Hotshot Chainkiller on heroic?
Getting tired of only 1 shotting everything but idk if there's any other build that will make it fun to play without it being sniper
Headhunter's fury and regulus
*on par, and you have regulus headhunter
or headhunter's fury with m870
a bit harder but really strong
To maintain headhunter only 1 pellet needs to hit head and the rest can hit body?
i think so yeah, one pellet needs to hit head. but then only the pellet that hits head gets its damage captured by headhunter for next shot
I only now finished doing at least 20-30 DH runs still have to dip into IH
Will try that
How much does it resemble a sniper
Everyone says that about it
Does it have to be specifically with the m870?
it's a pistol, so it's rather hard to land shots compared to a sniper but can be done, optimal range also hits it harder so you really want to use regulus in close to mid range
yes, because with headhunter you want highest base damage and m870 gives that
It's just depends on player ik some crazy players who only do IH
And for secondary
I'm taking this is a very aggressive close range build
3 weapon: M870 a sniper and regulus
depends, you can do another m870 or a sniper
yes, absolutely, balls to the wall aggressive
You can do double M870
Do you have to be dodging around cover to not get plastered on a wall by the npcs or can you manage well by just running up to them and using the shotty?
just to give you an idea: #td2-build-advice message
You basically have to stay in NPCs face but the reward is
this is just using the regulus but the m870 is just getting a bit closer and firing slower
M870 is just busted you can do crazy stuff with it
That regulus struggles with
In some scenarios
yeah regulus hits enough for the most common enemies but m870 is what you use if you just want a little bit more damage. for example, regulus can't reliably crack chunga helmet in legendary without buffs, but m870 can
Regulus has a special crosshair that has a dot in the middle which helps aiming for heads with it
Also the dogs
Regulus is one of the best designed weapon in the game
Oh this build can be used in lego too?
Yeah
yes, the clip i showed is in legendary
it's one of the top speedrunning builds, even if not for speedrunning it just clears very fast
Just requires practice
And courage to stand in chungas face
Even using it in a 4man group
I already do that enough lol
But not courage just stupidity
Regulus struggles a bit on 4 person but M870 won't
so on one hand you have sniper build which is headhunter but further back and more methodical, on the other you have headhunter's fury which is as aggressive as you can get
both are headhunter variants
Make sure you are at 150% headshot dmg though
Will prob take a look on it, but if I don't have regulus atm I should prob stick to using the m8 more right
You can use M870 with pummel with that you don't even have to reload and use a d50 pistol as the substitute
Is intimidate still dead? It looks like they didnât change anything from the nerf
intimidate got a huge buff in stacking speed
and a very small damage buff (43% vs 40%)
Playing HH build, what pistol can i use to play with Pistolero? That is not regulus đ
They did though
It's amazing to use rn
d50
D50
You can use gunner specialization 
You can use either determined or salvaged as talent
I just use gunner
Oh okay the source I was looking at still showed 1 stack per second for total of 9 stacks
Or hotshot 4 pieces optimized if sniper
4% damage per stack?
3 stacks per second, 9 stacks (normal); 10 stacks (perfect) now
4% damage per stack, exponentially stacking
Also care to share your hunters build?
so 1.04^9 or 1.04^10
Just hunters, hh, m8, deagle (until regulus), 150% HS
So is the ad rush + intimidate meta for HF?
What backpack
you can look at the sheet by raucey: https://www.evernote.com/shard/s588/sh/dac488ca-a827-b49b-7b65-917751756b2c/bf5edc877964a987205b04cc6ddda64a
Thanks
Iâve been running memento and obliterate for smg but I wanna run shotguns
memento for solo, d&h backpack with vigilance if you want more damage
Oh he has ouro in there too
I was thinking vanguard + wicked (status effects from disorient)
pretty much if you're skilled enough
Is it good for hunters?
yeah there are 2 variants, crit and hh
I see
the link should have both
But hh superior I take it?
hh is stronger but has higher skill floor
In most cases yes
It won't work on like 0.1% content though
What headhunter?
ye
3 directives 650k for a control point holy shit
Any improvment here? Still need to do IH for the mats
What's the threshold to get a level after you get the watch
Personally I like to use pulse
Will try, but need points
So is it overkill to have it more than 150% HS?
usually yes
also drop punch drunk for HF mask
wait no i'm mistaken
i thought this is HF variant. but drop punch drunk still
you want weapon damage brands, headhunter scales with weapon damage better than hsd
i see
yes
If you add a hotshot mask you can easily run 5 directives, you'll still have more than enough damage (especially solo).
The named pistol isn't really worth it, better with a d50 or similar.
for HF variant, you'll be hitting 150% hsd barely with m870, and you want to do that without using providence ideally
enemies with helmet drive me off and i sometimes die đ with all directives i would get shreded over and over again i think
Most enemies with helmets are quite easy to just headshot again, like hyena rushers or ts heavy gunners, their movement patterns are simple
All gear on HS and only 1 needs to have a weapon handling then 1 HS as weapon mod and it gets at 150%
It's a skill issue đ still learning the HS ropes, i usually just go SMG and brrrr at them
it's when you use memento that you'll hit 150% hsd barely
Ohhh
This includes 20% from watch too
on high end builds you have the extra attribute that makes it comfier
btw what is HF variant?
i was meaning the headshot variant of HF
Hunters fury
HHF (headhunter's fury)
What is the main difference between that and mine? hotshot
You can also just focus your attention on outcasts and bt when farming as only their heavies have helmets
This is what i am doing atm
It's 2 different gearsets
Hunter's Fury / Hotshot
Yes but the playstyle, what does it change?
hunter's fury is aggressive close range
A lot really tbh
And why one over the other?
Bored of sniping
oh ok
đ
HF clears way faster
So HFF for close MMR fights, with memento for even more stats correct?
I still think hotshot determined chainkiller rules
Memento for more survivability
You don't use determined on HFF?
I think?
HHF is a shotgun/pistol build
you can use sniper but only for finishing off the occasional npc that's too far away
the damage is focused on regulus and m870
So do people use memento for more survivability mainly?
oh lol i thought it was MMR too
yes, it gives regen and 2 cores for shield
Still worth to use without regu?
yes, a bit harder to use but still worth playing
may give it a try
requires a lot more skill though compared to hotshot because you're in close range
I understand thanks đ will give it a try later, need to grind a m870
but you can do it with practice, i've been there, i still haven't tired myself out yet
Another questions, is there a BiS MMR for the Hotshot + Determined build?
I am using Determined + Perfect vigilance + Perfct Headhunter if that changes something
Using m700 bcs it was the first one i got with good stats tbh
Not exactly, model 700 gives max damage but others like sr-1 have better handling and reload while still doing enough damage
You'd probably want to swap your backpack for an airaldi one with regular vigilance btw
ah i see, does handling affect the crosshair closing time? That is the only thing i dislike about the build
Yeah I think stability is what speeds up the aim in time
Why? This one got some good stats
kinda đ
Because weapon damage buffs improve max hh stack size but hsd doesn't
It's not a huge difference though
Is there a specific set for weapon damage base?
airaldi, 2p habsburg
I will check the excel, bothering you guys a lot lol
thanks đ
One of these days I've promised myself I'm going to do a wony run purely for the materials to craft myself those Hapsburg unicorns. 7k scav points should prove sufficient.
No idea what you talking about xD
I've been playing this game for a metric ton of time this last month, still know fuck all about it
WHo needs to work anyway
2pc hapsberg (chest and backpack) is the best setup but it drops with blue core so you have to find ones with hsd, handling and the right talent in order to recalibrate the core, they are very rare (hence 'unicorn')
yikes got it
I think i will go in this order:
MMR > Chest + BP
Just need to find a good MMR, preferably the one with best handling lol
I rock with the .308
Although to start on goldies you might need a secondary with higher damage
I just use nemesis which is a guaranted kill all the time and can be used to 1 tap bosses too
Yeah Chainkiller and airaldi is not far behind in damage and way easier to farm, hapsburg is a long term dream
in Canada?
Auto correct
2x Airaldi?
So let me see if i got this straight for a starter point,
Switch my helmet with Hotshot, change backpack with Airaldi
That would be my recommendation personally, yeah
will give it a try, won't kill me grind on countdown
Ouro having +31 chc always messes with my brain
lol i think it is funny i can run everyhting with crit damage and don't even worry about crit chance
It messes with me when making a build that would take 2 weapons as alternates
Like ouro close distance/famas long distance
With the Stars from the SHD Global Event, what do people generally buy? Is it worthwhile to buy Exotic cashes or do you only get stuff you already have?
most people buy exo caches to deconstruct
exo components are always needed
you can compensate for it with 3 crit chance mods and coyotes it's not so bad
if I missed Catharsis from a few seasons back, can I only get it from exotic caches?
depends, if you dont have all random exotics yet, buy exotic caches. Using stars for components isnt really worth it, unless you really need them.
Buy legacy caches for SC etc. or named caches for other DZ exclusives. Legacy caches especially, because you cant buy them with Countdown credits
it'll drop from mask targeted loot too
Depends on what people need the most and if not then prob exo
Thanks. So they do give all Exotic stuff?
I had the impression they only give what you already have
Random+ whatever random exos you already gotten, besides Raid/DZ locked stuff
striker?
late reply, was in a meeting lol
Nah I was messing around with the CHC hunter's
But yeah I usually use it on striker too if I don't fancy shotguns
on my striker i run oro + shot for stacks
but wanted to have a good DPS shotty for close range shenanigans on countdown đ
I don't run shotgun if ouro
using this
Ouro itself farms stacks like razy lol
hm but it's faster with shot i think
Like by about 20% max 30%
I just dump 1-2 mags of ouro
i see
And i'm like half or maybe more than half
On stacks
Usually I run ouro/Famas with measured, Striker + GS obliterate, or for insane damage Perfect GC/ striker chest + Fox's knee
Having ouro for armored things and famas for health based enemies is nice
Lefty is also very handy, I have one with 10% fire rate and the talent itself is nice. Although I'll prob go back to rock n roll once they fix it
you got that crazy dmg build at hand by any chance?
With glass cannon?
my striker armor build is meh
It's a full red I use sometimes but mega high skill ceiling or you'll just be throwing lol
Give me a bit
I'll give you the 2 variants
This one I use when either feeling goofy or Big damage but cant' farm stacks (It does around same damage as a striker with 180-190 stacks)
This is big damage if you CAN keep stacks above 150
Fox's can also be swapped to contractors if you know it's a place filled with armored enemies and less dogs/chungs
But all around the safest strikers will always be striker + coyotes + Ceska/GS with obliterate
I guess sokolov/fenris also works
Also the famas I like measured to farm stacks from long range but optimist might be better damage wise
Strained better
Than optimist too?
Yes, unless running a bunch of armor cores
Weapon damage > CHD no?
Optimist is better with armor as its additive with the red cores and diminishing returns
Ah fair
Same with wd brands. Better to stack crit or dta/dttooc when all red
Well
Also additive with red cores
Can't really be asap
But it does help a bit
Ceska will be slightly better than those
Why's that
Expertise upgrades are not a rush thing, and wont make or break a build
Not when ouro is involved at least
Messes your chc up
Ceska and as many CHD as possible on gears alongside CHC and you still go over limit so best to just go GS
Will prob depend if you use famas or ouros more than one another and you dont mind ouro being at 69% chd for famas to be 53%
Does the Swap Speed attribute affect swapping both two and from the weapon, or is it just swapping to the weapon?
General swapping
Good, thanks
What you using it for? Just curious lol
I really like using deagles and idiot me, for some reason, decided to only keep one with Swap Speed that I put Finisher onto. I figured that Swap Speed could be a decent thing to have if I'm moving over to get a quick kill to boost my crit stats up
It's more just cope about how stupid I am with inventory management lol
Meh the fun of div is always trying new things
It's a shame that some stats are purely visual and doesn't affect that much and therefore not worth actually using it
I think handling is better though
If it does give swap speed, I can't remember
Goldfish memory
10% accuracy/stability/reload/swap
Is it still that?
I think so?
ceska should put you at 63% with 3% overcap no?
assuming close range coyote buff it's better than grupo
you might have a crit chance roll somewhere that you can change to damage
Changed to SR-1 and holy shit what a difference, way faster reload and way lower aim down time
Oh yeah you're right I had 1 extra on the backpack
But still 3% over
Med/long distance kills with coyote's will be a pain
despite the 3% overcap it's slightly better than grupo
it's so close that it's kinda a moot point though
but it does bring the crit rate of your two weapons closer together
True that
Actually now that I think about it makes more sense yeah
Ouro kills means more CHD which is what you need
And if Famas kills means 10-25% more chc
With gs
you'd still want to bump your chc up by 6% for the grupo setup
Is it that necessary though? aren't you pretty much always gonna have 10+ extra chc from coyotes
I'm not always at kissing distance from enemies
but would you use your ouro if the enemy is more than 15m away
Oreo you're more likely to be close buff
at that distance I'd pull the famas out
Pretty much what I mentioned here then lol
ya hence you'd push your ouro as close as possible to the 60% threshold
Welp time to farm for a ceska
Maybe I was just findign a way to not having to farm another piece
đĽš
đ that is how it is
to be fair, it's such a small difference you could definitely get away with it
with any smg, being as close to 60% as possible should always be the case
Got fenris, skolov, providence gruppo but no ceska
it is true
Also it depends on how well you utilize the setup, don't swap when coyotes changes from short to mid and boom nothing matters at all.
main benefit of ceska would be that your famas would be super close to the 60% mark too for most the ranges you'd be using it in which should be a decent gain over the old situation
plus a ceska piece is useful in a lot of different builds so you may as well get one
Idk how that flew over my head that ouro means more 0-15m proc on coyote
Yep thats also another reason why
I always thought that like having lower chc is not that biggy since I get plenty of kills with famas from long distance
With ceska it will make the third status from coyotes useless though
The 25% chc
25m is getting close to the limit of famas' optimal range anyway
Get your healer to run coyotes and shoot 1 time lol
Get Elmo for long range
Correct me if Im wrong
But doesnât the now buffed obliterate just completely overshadow glass cannon
Glass still has 100% uptime. So no. Also it doesnât work in every build or for every weapon that Glass does.
Obliterate didn't get buffed damage wise tho?
or stacking speed
if ur using automatic gun the duration buff doesn't mean a damn thing
It had its length buffed
More of a QOL thing than a buff to make it better than Glass Cannon
Idk personally glass cannon seems less useful to me now
Just depends on what youâre using it for.
That is not a damage buff?
Tbf they didnât mention damage
Eh but how could you overshadow something if damage didn't get increased.
Intimidate is more damage than Glass. It doesnât overshadow glass.
Bonus armor rip
Damage isnât the only factor for that
Damage is all I care about, it's my love.
1K hour needed to get everything. đŞ
Whatâs bluescreen
Is it open world drop
Yup
What vest is that!? Thatâs fire.
That west is from one of the past Appareal Event's. It's called ''Dark Path''.
Oh so itâs not obtainable anymore?
You can still acquire it by purchasing it for Premium Credits.
Whatâs the outfits name?
Weaver.
Thank you
Iâm assuming if you can get that can you still get the striker apparel?
Want the blue glasses
Striker one you can't, because it was an exclusive at one season like ''Menpo Uniform'' was.
Ohhhhh
Okay. Thatâs unfortunate then.
Well, we can hope they bring it back on any upcoming seasons.
Have they done that with other items?
Not sure.
Shit dude I really want the full coverage mask
But that was a 20$ currency bundle item
I believe they will do it at some point, because I saw a lot of people wants it who didn't get it.
Including myself. I want striker so badly ngl đ
All I want is that helmet đ
The only face mask/ helmet I want is the Full coverage
But as stated before that was a bundle exclusive like the art deco mask
Also they could add it to store for a limitied time to buy, but there's small chance for that right now, because their plan is now release Keener's and other Rogue Agent's outfits.
Yeah
Wait you mean like the featured thing?
When you go into the store there is Dragov's outfit bundle and under it you can see ''Limited Time''
Ohhhhh
Okay, I was thinking of the featured tab. The one with the Acs-12 skin last night.
IMO they should add striker's fit in the Store Exclusives section.
I only want it for the glasses
My buddy has a Operator (legendary stronghold black tusk outfit) with full coverage mask and Iâm obsessed
That's the thing. There would be seperate items and you could choose which one you want to buy. đ
White one? đ
The outfit is clean ngl. I have one myself. đ
Yeye
I do too
Been learning Boss 1 & 2 neg for ih since I finally got my Rav
Here's how I put everything #divashion message
Stacking is a bit confusing bc of how fast you shoot with fire rate but Iâm getting there
The Striker outfit was free with the first post-WONY season and its rerun during the filler year before the new seasons started happening, but this is indeed #divashion material. You had to log in during the seasons to get it and they haven't made it or any other gearset cosmetics available in the store, even with how much time has passed
Oh
Do you think thereâs any hope of the Full coverage mask making a return @bright raptor
I still can't get myself to do Raid. Only exclusive item I have is Ouroboros đ
I love Oro
not especially so
Hm?
if you want to you can try other, smaller Division 2 communities like GCRock's, those guys have raid runs open to newbies fairly regularly
Yeah, it's one of the weapons in the right now.
I'm alright I have my clan which helped me with Incursion. It's just I have a lot of other things to do in the game right now đ
Thank you anyways!
Yo @bright raptor sorry for the bother so basically your saying itâs not likely
yes
Has it happened to other bundle exclusives?
the Gameology outfit is available for premium credits, but that's the only exception I can think of
No way that was a 20$ currency bundle exclusive đ
For FI, repair skills or skill haste for attributes?
gameology outfit is so not worth any money
yep. repair skills and haste mods is common
Okay
I was thinking haste lol I didnât know
Someone said the talent enough is overkill
you can roll one or two pieces with haste if you want
i think my build has at least one FI rolled to haste rather than repair
I would recommend majority of it has skill haste since just from fi and 6 skill tiers your healing is already pretty overkill on 99% of builds
yeah true. mostly you're healing team mates with all red builds
doesn't even need to be all red as long as it isn't a tank
I have skill haste attributes on all my fi pieces and can put in repair skill mods if I feel like it
Thatâs a cool idea
I bought other games like Helldivers 2 instead of store cosmetics
you like it? i was thinking about maybe considering possibly getting it. allegedly
The only cosmetic stuff really worth getting is the Season Pass, since it includes so much for such a small cost, plus all those excess crates are nice.
so ty people who helped yesterday on the dz build I sort of have built. I got bored last night, tried it out and about 20 minutes into DZ West farming something tried to kill me while at half armor. I'm guessing someone as good as I am bc they did damage but not a lot. The landmark boss was right next to me so I banshee pulsed said other person and dropped the decoy at their feet and ran.
butt the armor regen seemed to work. I wish it had more staying power.
wooo pvp...
cool. how much regen is on the build?
where i get expertise cost data after update ?
actually do the expertise stuff?
if doing without the table just bring up your inventory and hit M
the expertise menu will show. same window and setup as before.
I just started about a month ago and Iâm pressed I missed the Full coverage mask
They're asking about the cost before and after the update, since it was halved for Resolve.
@naive horizon You can actually get a very similar affect by using certain gearmask appearances+eye coverings.
True Patriot appearance is a good place to start.
Yeh I think thatâs the one Iâm using now
I think the devs knew people would want to do this since TP has multiple colour options.
Whatâs up?
Ohhh
Nvm
ty local.
FYI it's 7 more exo comps to hit 25 as this chart shows the stopping point at 24.
Is there a sheet somewhere saying what is being sold on the map? I need healing mod for chem launch that I accidentally deleted đĽš
@vestal ibex is there an updated sniper resolve dmg comparision list? (this one has behind u but the % was changed on update) https://docs.google.com/spreadsheets/d/1Ybgv17xh_iTHb0ez_CwMME9vUvn-_V6nzQALojk66bs/edit#gid=0
@ancient dune might have a more recent updated list. Is there anything specifically you are trying to accomplish?
just trying to see other options on mmr talents I could use besides determined, and i dont really have max stats or weapons to see the dmg numbers
Ranger is always my go to but the damage drops a lot.
behind you works well if you dont have aggro, Legendary seems to be everyone gets aggro 80% of the time so that buff doesnt really feel up all the time. I may be wrong on it tho
btw this is fun
not as burning as the exuro/shock trap/explosive delivery chest noise but fun.
Add cap in place of test subject and get 12% dta with the 60% skill damage
Putting together a striker ninja bike hybrid, would you rather have fox's prayer for the DTOOC and the 20% accuracy (the rifle damage bonus is useless im planning on using capacitor), or the 3 piece brazo bonus for 50% mag size
But yeah mortar builds are great
@hexed steppe does explosive delivery work with each individual shock trap? đ
Neither. Should run striker bag for best damage, or if you really want to hybrid it use memento.
The 30% skill efficiency from memento is 30% all skill buckets
No, it works where the initial bundle lands
Can't get 5/5 without ninjabike tho, its a hybrid shield tanky build in my head. 5 red 5 yellow tier 5 artificer tier 6 shield
Your shield health scales with efficiency, same with artificer.
Ninja you just lose more than you can gain if we are being honest
i wasnt aware skill efficiency did anything for the shield, if thats the case thanks for the info
Skill health relates to shield health directly
is it 30% of base shield health or 30% of tier'd health
So i use something like this. Car door on no memento stacks is around 9.8mil, with full stacks it's over 12mil
cause i swear my regular foundry tank with memento pistol build doesnt really do anything for the shield i just like the damage bonus
Artificer jumps from 48% to 58% repair (no stacks - full mem stacks)
So you'll want to balance the damage with the gain on skill side. If you're just supporting a shield you wont need all the skilltiers. Cap will do more damage on red cores regardless of its talent
So like 6r with whatever free yellow cores you can manage will see higher damage
Also mem gives 30% wd (2r cores) , 3%regen.
And short pickups also give the wd and efficiency further boosting
It's really overlooked as a hybrid piece. I'll just say try it both ways before you pump a ton of resources either way
The firewall tactical link where Allies gain 10% damage to enemies near you ⌠does that apply if someone else is running firewall but are near another enemy?
I guess it depends on what one is going for, its not supposed to be a red build its more of a high skill tier (for artificer shield or actual damage skills) with pewpew damage, and striker 4 piece with chest is the highest damage potential for that
neither, it is its own multiplier, additive to other sources of shield health
which means it's stronger than both
@onyx sage interesting ill check that out next time i run summit with my foundry build, but seat of the pants i dont notice any increase in shield health at full stacks, the damage is definitely noticeable tho
Well, if doing shield and artificer you're gonna need to be doing damage with your weapon...
If going for damageing skills and have a bit of teeth memento will still be stronger. Turrets/drones will benefit sd , haste, duration. Fire/explosive skills will benefit sd se(if it can double dip) haste
You'll trade all that for ninja that will give what in reality... a free yellow core from Brazos and maybe magsize or accuracy (according to the original request)
you could use future perfect to buff your shield and not lose that much damage. even tho I really dont like mechanical animal but with it maxed out and expertised its damage is good enough and you can have at least a 4 tier shield on an all red build. 6 tier if you have memento.
That's where I'm at on what I posted as well. Shield can take a real beating at that level.
yea strikers and mechanical animal with a shield can make things very easy for you
Could use fp on preferred weapon as well.
yup
I should pop that on an mmr with what I use
Regular version will still oc on skill tier 3? I think I remember a couple of you guys saying that.
only if you have 3 sts already
Gain 3 then an oc
yep
Ok perfect
What talent should be used on a shotgun
Mine is mem , yellow picaros , tech class so I got my 3
Acs 12
Is it just for stacking striker/hb
Lazy to farm another piece when this one is 100%