#td2-build-advice
1 messages · Page 37 of 1
Ongoing directive for pistolero can be good too
Is it a surprise that enemies that have shitloads of health are naturally killed by a thing that benefits off of high health enemies?
And that's at one role
Pure efficiency is not always fun friend.
Thats subjective
I wonder if striker would change if it always lost 2 stacks a second like heartbreaker between 0-100 stacks
gearset so good they brought it back from div 1. Of course it's meta
That's EXACTLY my point chairs.
Heartbreaker ALWAYS losing 2 bothered me
Like you cant just get mad at people telling you to not use ninjabag,its the only bad thing in the build
As long as it doesn't lose stacks from missing like it did it'll always be broken
I want nomad 
You know what you CAN do tho?
Just use it
Bring back lonestar and alpha
I did say you can push chc to 50-60%
Lonestar yes
D3
Weak Foundry
Ong we need this so much
Do you guys think D3 will be a mess when it releases? Game mechanics wise or have they learned from both games thus far?
Ouroboros with bulwark 
It should be noted that Striker was actually buffed post-addition to div2.
So it's stronger than it used to be.
End of striker elmos 
Yeah
yeah but since you only lose 1 stack between 0-50 those 50 stacks might as well be free
Honestly i dont mind losing stacks if i miss my shots with striker now
I think we have at least 5 years to wait to see.
Old striker was not rewarding enough
ACTUALLY why did they remove that penalty
Not mad, frustrated definitely but I'm not mad-bro'ing over here lol. I just think it's really silly that the community has such an efficiency erection for DPS that when people don't favor DPS over what ninja offers in return it doesn't matter what their reasons for those choices are - it breaks down into no more advice being given to get the most out of that choice and just turns into a "you did bad by choosing ninja we're only going to provide advice for non ninja builds cuz you dumb bro" and that's just ludicrous.
Overbuffing it
No longer a gamble
Wait
Cuz memento does it better
Bloodsucker man
Ninjabike is also worse for things not related to "pure dps" that's the issue
it's just always worse
I'll hit you with what chairs said. That's subjective.
Has anyone used that new grenade exotic chest?
I mean
People will always try to give helpful advices and unfortunately the most helpful one is “remove ninjabag”
Its not a meta or not thing,its just a fact thing.Sucks but its just what it is
Name one thing ninjabike does better than other bags
Busted in pvp cqb. End of story
Its doing some funky shit rn
I’ve heard this
20 mil damage nade
Memento being better then ninjabike for "aggressive play" is definitely not subjective
These brandset bonuses aren't good enough
Firewall collector right?
I have no idea if its even working as intended
Kinda goofy that it does that kinda of number
But its the only way to use grenades the way its intended:to kill
"Aggressive" does not always equal being in close proximity to enemies but I get it. I don't want to use conditional buffs though. It's literally that simple. Conditional buffs are NOT FUN... for me. It's why a lot of us gravitate towards ninja despite the severe costs.
Maybe it’s time for ol Uncle Midas to hop on the grenade 🚂
You just kill shit and pick up a trophy
after first encounter the memento perm buff is not conditional
Also my favorite thing in this game is perfect mad bomber with flashbang
I personally don't get the "versatility" in ninjabike. What is it?
It is still a condition. It's already enough of a chore to pick up all the loot that drops I don't want to collect trophies too.
Wait, you picked Ninja over Memento because you want more consistency, but using Ninja removes the backpack brandset damage talent, aka; one of the strongest damage sources ingame.
Free 3% regen 30% weapon damage and some skill efficiency
Vigi then
Free damage
By sacrificing a talent slot for more brand bonuses for less item slot requirements. It's really most useful to people like me who kinda hate 99% of the backpack talents.
bloodsucker tho
Brand bonuses being?
Bloodsucker and vigi just in the corner
I've literally said why I won't use vigi at least 2 times tonight including while you've been here.
It doesn't make sense why not though
rip white square
Get flashbanged
If you're using a crusader it'll almost never go down
Because taking damage removes the buff
I recommended it a sec ago it's only condition is kill lmao AND it refreshes
for what the guys going for I understand not going vigi
But bloodsucker is right there
Is there a pinned build for this collector?
What brandsets bonuses are you gaining by using Ninja in this build of yours?
It doesn't lose proc if you have bonus armour or a shield
Also bloodsucker
Not yet
Pvp?
Wait whats going on with collector in pvp?
Contractor's+2pc grupo+1pc china light and picaro's all blue crits on the build
Is it one shotting?
10% crit, 1% armor regen, 10% armor on kill (for 20% with gunner) and 15% headshot damage vs what was suggested to me which would give me a choice between two different coniditional weapon damage bonuses of 25% and 10% crit.
If at least 4 clusters are on you no matter how much armor you have you WILL get downed
Out here doing the Lords work
Not to mention I get an armor and skill core I wouldn't otherwise have which slightly increases the effectiveness of my banshee pulse and shield (though the shield is really there if I want to move under fire)
Vigilance Is total weapon damage meaning its a separate multiplier to all your damage meaning you get more damage
And it gets worse when players are next to you which is literally what dz south stairs is. Pure cancer there
mortar turret at home:
Bloodsucker is bonus armour on kill lol
Memento also gives you one of each core.
Are you sure about that?
bloodsucker goes up to 100% bonus armor on kill
You can have both by using ceska
Vigilance: Increases total weapon damage by 25%. Taking damage disables this buff for 4s (3s).
yes that's just how damage is calculated
But it doesn't give you brand bonuses and I was literally being told I needed more crit in my build which memento would not have resolved - and instead would have actually cost me more crit overall.
total weapon damage is different from weapon damage
vigilance would probably suck if you removed "total" from its wording
The people in here have extensive knowledge
It's a good thing to ask for proof, nothing wrong with it.
The game does not list it as "TOTAL weapon damage" it lists it in game as "Weapon damage" which is not a multiplier but a direct increase to the weapon damage stat which is then multiplied? I don't see anything on the stat sheet for a "total weapon damage" multiplier.
You only gain crit on your build from prov right? Replace with ceska then
Ceska + Ninja is worse than Prov+Ninja because I'm not making a hazpro build and providence gives 15% headshot.
@rich lotus Here ya go, Vigilance.
Still deadset on Ninja huh
Not talking about when using ninja. When using memento
Or any bag
What gun are you using with this build?
ceska is for when you don't use ninja
Lmg
DARE
2 GR9,one is Dare
Basically
You read correctly
Did uh, did someone make a joke video on youtube or something?
placeholder weapon
Ninja, 2 of the same gun. It fits.
GGRR18

2G2R18
switching weapons is faster then reloading
18GRGR
G²R²81
gun go grrrrr
I heard ninja will be a talent in D3 
Says who
grgr18
Tediore guns added to div2, TiL
Says me 😝
Ah yes
Now I want one of those exploding ones on reload
Gr9 Gr9 Gr9 Gr9 Gr9 Gr9 Gr9 Gr9 Gr9 Gr9 Gr9 Gr9 Gr9 Gr9 Gr9 Gr9 Gr9 Gr9
Imagine melee builds in D3
hunter roleplay
Might we discuss this and proceed to make a better one?
is this tux?
How observant
I wish to be your SHD level one day
I don’t see a melee anywhere 🥸
Oreo carrying the build
NOT ME
bloodsucker intimidate 4th hf piece
*that
This posted by @magic pilot is much better i'd say
This basically
Less cores if need be or obliterate
Sub-optimal doesn't really come into it. That build is a straight up mess.
that one by chameleon is just the meta setup, with an odd secondary but that doesn't super matter.
me when I pick up a memento trophy 0.02s late and lose 40% total weapon damage:🪦🪦
Imma assume its for expertise
HF on everything but bp+chest, then memento+ceska, replace memento with other brandset if need be.
get your chc to near 60, chd over 100. You'll be fine.
firewall works great, if not, uh whatever really.
Do the trophies refresh
@magic pilot thx for help with that build earlier those tips are solid
I think it's separate because I notice the armor decays before it all goes away
Why I don't want to rely on memento. lol
I solve this by not running intimidate
Then it's not a problem
10% TWD trade-off NOT optimal anymore
Memento long term buffs last 5 minutes lol
:(
This has the same vibe as finding your minecraft dropped loot only for it to despawn the moment you approach it
Seems like this TWD stat is the problem.
Serious?
yes
What am I doing w my life
5 minutes and 30 kills for full potential.
it's so awesome
So what’s the optimal PvP build placement?
Question on memento trophies... is it only YOUR killing blows that generate trophies or do ALL kills generate trophies?
You get short term buffs too fam
even killing a turret counts toward it
if you get drones on summit that's full memento stacks
Yours only which is why it's recommended for solo
Gotcha, which makes memento almost completely useless for me.
Things that my team can reduce my effectiveness = dumb.
Bloodsucker
Is it regarded highly in PvP?
bloodsucker also reliant on kills
I already have bonus armor from heartbreaker I don't need more.
Team can draw aggro away from you meaning vigi will be prevalent more
I’ve seen builds w it
Memento? Yeah i'd say that
TBH I find I draw more aggro than most teams I'm in.
Having a few trophies around you when you fight can ensure victory
Bloodsucker then for that juicy bonus armor to swallow the bullets for your teammates
Wb Lavoisier
But again I refer back to having enough bonus armor from heartbreaker. More bonus armor is counter productive.
So optimal mom build would look like?
support build vibe
I know what i have to say but i dont know if i have the strength to do it @flint wave
Then have the bag lol
Why is this?
mom build
Get outta my face lol
I'll lend you some by giving you my consent. Say it.
Things that reduce your effectiveness:ninjabag
dead
Ah lazy.
Or rather, low hanging fruit but kek.
Death at first site
aok doesn't work on drones but memento and bloodsucker do
Not wanting to grab memento trophies:
Touche.
Just a reminder that gifs don't work, they don't embed and most links just flat-out won't work.
me if memento trophies if they made you solve a rubix cube
Noticed that with the prompt it gave me lol.
Looks very Mommish
Oh it's not just you. Every day at least 3 people try.
if gearsets didn't exist:
I'm curious how people would feel about ninjabike if TWD simply didn't exist.
Seems like that simply existing means you pretty much have to use it wherever you can.
See: div 1
See: I don't have it.
Ninjabike was much more popular in the division because of the way gear worked
Too much crit loss with HF
how
Ah so would it be a fair assessment then that ninja-bike has some built-in hate from the community for being worse than it was in the previous game?
your running ouro
It's exactly the same
Still gonna lost crit damage by having to use 2 chc mods to balance the chc to chd ratio
Power creep
Also gonna lose crits from grupo or sokolov
Too much of a sacrifice for 20% more damage to close targets
The Ceska + Vigilance will do a bunch more damage but the ninja build feels way more balanced and doesn't lose a huge chunk of its damage output simply because I take fire (which the idea of irks me beyond all). Ideas for improving either build would be fine but I would wager this community will be more interested in helping improve the non-ninja build. I'd like to minmax both varients and then compare and contrast.
Swap dare for an M4/C7/FAMAS with flat line then switch to technician
I'm using an LMG.
Dare can't use the linked laser pointer which makes it really sad for hearrbreaker builds
Heartbreaker can apply pulse with headshots and I have a banshee pulse.
Encounters warhound:
Some targets don't have heads
And consistently headshotting at range with an LMG isnt realistic
you get heartbreaker bonuses before you even shoot an enemy vs getting headshots
Constant 100% headshots? No kidding. But I've been using an LMG for almost a week now and headshots aren't a problem.
If you're deadset on ninja then swap your guns cuz the damage isn't particularly good
your probably losing damage for going for the head. Depending on range
Truthfully the Dare is on there just for comparison. I'm much more likely to use the GR9 without flatline as it is in the second slot to take advantage of the endless magazine from Steady Handed because it eliminates the need to reload entirely which is better than the 20% amp in my experience.
Upper torso shots with GR9 land a significant amount of headshots that applying pulse wouldn't be an issue.
It will be an issue on enemies that don't have heads
Well you may have missed it but way at the beginning of all this I said I don't care about them. I'm more concerned about being able to sweep the rest of the enemies.
and I've killed enough headless enemies with the GR9 with a vastly inferior build to what I'm looking at running there to know it's going to be more than enough.
I mean you're going to encounter minitanks, warhounds, the turret family whether u like it or not
Even jn open world, it's just reeking of black tusk
annoyingly
Cool. But I'd rather have armor on kill than be shoe-horned into technician and weapons that have the mount for the laser pointer.
At that point I might as well get mega boring and go kingbreaker technician snorefest.
Can't stand that gun.
can't stand it either
King breaker isn't great
That's why there's police m4 and carbine
No it's garbage. It's cone is awful.
Use a carbine or M4 then
Kingbreaker is designed almost exclusively for HB builds, which is no shock.
Kind of defeats the purpose of building for an LMG to then use something other than an LMG when I'm specifically trying to harness the benefit of an endless pool of ammo and higher time on target with rounds firing down range. There is a HUGE overall damage output advantage. I find that I spend way more time reloading than shooting targets and at my attention level and ability to switch targets the endless magazine is way more useful.
It's honestly good whenever tech spec is on the table with the build
I'd swap to strikers if I was building for lmg
You see the issue is the longer you spend out of cover shooting them is more time for them to shoot you
That's generally why you want quick kills
it even has a 200 stack mechanic. Friendly for things that don't reload
I'm already using strikers with the LMG and it works great but I want the bonus armor buffer of heartbreaker to allow my armor on kill to actually be useful for replenishment.
It is amazing yes.
I mean, it's alright, but "good" is a stretch.
With 20% AOK + Preservation + HEadshot kill that's 40% armor regen and I plan to have a backup rifle with my LMG with preservation on it.
just wondering were can i farm furry gloves/knee pads as i need 1 more peice to activeate the 3 set
the furry apparel event ended a week or something ago
damn
If you can tame the handling it'll serve you well
The issue isn't the handling, it's the lack of fire-rate and overall just kinda "bleh" of it.
If you can tame the handling you'll come to find it has no range
Well, it has 31m.
I agree stacking with it isn't that good but using it on spotter/flatline is good
it's definitely a spotter build gun
I use it with unbreakable for pvp build and it still does mad damage
I've never had a particular problem with maintaining close-medium range accuracy on guns, I'm guessing it's a console vs pc thing.
Spotter makes it all the more powerful
So long as I'm hitting torso I'm not missing my shots
strong times(st elmos engine) make weak people
My Elmo is still at Prof 2, so that ain't it.
I just don't care that much for m4's.
c7 has better sound
what should i do with my current striker (i only run this for CDs)
C7 is regarded as the alternative to kingbreaker when flatline
Chest with obliterate
a ceska piece or coyotes mask for crit help
roger
striker chest if actually using for cd
swap one of the high-end pieces to ceska as well. That crit chance is important.
okay, ive been opening exo crates but 0 luck. ill grind harder
You'll be fine with grupo ceska
you can easily drop Fox's Prayer knees. They're good, but on Strikers you need the crit more.
coyotes mask is mostly for group
9/10 someone is using it in cd
that's lucky
The builds have not been the best for me lately
Outside of that it's pretty much solid all-round.
Let us know what the chc/chd is when the ceska is on there.
my current striker is 30% CC and 160% CD should i trade CD for CC?
okay ill do that
you'll have 46% after ceska and no foxes prayer
(Assuminf that had a crit damage attribute) so it should be easy to sneak some crit chance in there
i think the BoO shop is selling CC mods atm
Yeah you can try to also look for any godrolled attributes you don't have on your library to buy and put them there
Im set for life on mods im tryna get exotics & armor pieces 😹😹 it's been hard for me
Coutndown is your friend
it seems that in addition to targeted loot, the hunters at the end just drop tons of named pieces as well
So just windering whats a good Crit mask to replace coatye?
Either grupo or ceska when not used prior to removing coyote's
If I made some change this can be a good build?
P.s. i dont wanna find some blue core
(Is for darkzone build)
where is this screenshot
Right after killing somebody on extraction when they thought they could shock me
nice kneepads
Dz west eastern extraction to be exact
I also don't have foxes prayer
Blasphemy
Hazard protection?
50 (for exotic ) + 10 ( for attribute) + 10 for the base + 20 = 90?
Okay i have already 90% hazatd protection
Btw is matador the bag?
Yes
Okay
If dont have matador i can use another backbag right?
You can use a double crit matador but use a sokolov mask with chd and hazpro
Okay
It's 48% CC with 160% CD now
An 18% increase is crazy ive been seeing so many oranges haha
Still no Coyotes tho
oranges?
Crits
lmao
Nice
I miss my console builds
What was your platform?
Playstation, i was Praskal-Net, i used to carry people through Summits with a Memento & Scorpio tank build
Shepherding?
I have never tried gearsets so I'm playing on my pc now trying out metas, so far True Patriot, Heartbreaker, and Striker builds have been carrying me
Yeah but i don't do raids bcs I've never really learned for the encounters lol
whats a decent exuro build for low difficulty levels
I was using Vile mask and Capactior AR with it
what was the 6th piece?
electrique?
Can some1 tell me about status effect build, what should i use as my gearsets to create it to be good
eclipse
i completely agree but i still wanna make one
yeah i was the same, i basically jusr swapped the Eclipse pieces for Exuro
the chest sucks though
yeah i didnt have anything really better, havent farmed for high ends yet
Mechanical question for shield builds - if using the TDI Kard Custom as your pistol and but not having it currently active when hitting the shield button - does the pistol get equipped before the shield thus applying the skill tier to the shield - or does the skill tier from it come into play the moment the pistol is out regardless if the shield is already up or not?
Honestly status = Eclipse else you are doing it wrong
Nope TDI gives skill tier only when in use
Except for some deployable skills like
Hives
Yes I realize that my question is - for example if I don't have the custom in my hand when I hit Q for my shield, does the act of the bulwark forcing my pistol into hand as part of pulling it up apply the skill tier to the shield or in that scenario do I have to drop the shield and bring it back up for it to get the stat from the pistols bonus tier?
An alternate way to ask the question would be if I'm using the smaller shield with a primary rifle and switch from it to the pistol without dropping the shield if the TDI Customs bonus skill tier would immediately apply or would I have to drop the shield.
Nope it doesn't matter if the skill is deployed or not skill tier is applied regardless
As long you are holding the shield
How does that work with shields? Does it just magically add the HP to the pool?
Nope it just increases the bar length so you have the same health
Just that it will regenerate faster and has higher cap
and I guess more importantly if I put the pistol away with a damaged shield does it take the HP reduction from the skill tier on the pistol be lost from the already depleted HP or the available hp?
Gotcha you answered as I was typing lol
Thank you
Nope the current health doesn't changes only the cap and bonus affected by the tier changes
As a quick trick you can swap to pistol to regenerate more health/s
And than put it away in short time
Here's a slightly deeper question then - if it only affects the cap and bonus and your shield is undamaged... when you put the TDI in hand and suddenly have the extra skill tier does the shield then have to regenerate the new HP cap?
Yeah
Hm.
I believe you. I don't have a TDI custom it's on my wishlist - or was.
Than ser the bar health
It appears on countdown vendor from time to time
Yeah I'm keeping an eye out as I want one very badly.
It is one of the best weapon if you are not using regulus
The base pistol is actually my favorite handgun.
Yeah Kard .45 iirc
yup
Only natural I'd want the custom with the skill tier lol
Worst part is I think I accidentally decon'd one.
It is one of those must have pcs
I can understand your pain I have farmed like hell in my game times I have collected many 🦄 and deconstructed a few
Can it drop in countdown?
Nope but you can buy named caches from countdown credit they have a Chan to drop it
Nice ok cool
Eventually weapon wise I really want the Ravenous and I really hope it's as good as it looks on paper because I really like rifle gameplay.
Not good? lol What makes it bad?
pretty much everything about it
it has niche uses in raids but thats it
I would likely never use it, but I really want a Ravenous and am going to learn the raid just to get it
The ravenous relies on shoulder switching to build stacks. You can't shoulder switch with a shield out. So you have to be out of cover to stack. That's problem #1.
The buffs only last for 5 seconds so you while you have to be out of cover you also have to continuously do so or you lose your buffs. That's problem #2.
It doesn't actually do a lot of damage on it own. It has half the damage of a Classic M1A and rifles are already pretty bad in this game. That's problem #3.
It's big damage potential (3+ million per shot) comes from stacking amplified damage to armor plates. There aren't many enemies that have armor plates (different from the armor bar). That's problem #4.
It's used in the Dark Hours raid to shoot a big armor plated Razorback and to shoot bosses of legendary zoo who have hundreds of millions of armor plated HP.
It seems like one of those situations where it's a drop to make the thing easier that you're getting the drop from. Like back in the day, when you could get armour drops from certain Destiny 1 and 2 raids that had stat buffs specific to the place you got it
There's a one shot trick with the Ravenous that involves tagging enemies with Negotiator's Dilemma, building armor plate amplified stacks, switching to a D50, and shooting an armor plate to kill everything. Raucey shows how to do it here: https://www.youtube.com/watch?v=qHjmG4hdD_Q
I swear if someone removes that comment, they're getting a Peoples Elbow from me
It's a good secondary to have if your primary is an AR that you use for everything. Dogs go down fast.
Twin with Fast Hands FAMAS then? Excellent damage with low range, swap to Ravenous, cover much greater distance
I bet it'd be dope for quadcopters on Roosevelt but I haven't tried it yet.
Or like the dog wave on Roosevelt.
Thank you very much for the detail. Also recognize you from the simpit discord (and maybe Elite?) so o7
How does one tell something has armor plates if they don't already know? And now I'm wondering how armor plates and white armor bars interact with each other.
Like do armor plates act as damage reducers to the white bars that have their own HP or?
Have an idea for a pvp/pve build, does clutch work if you have active bonus armor?
o7! As far as I know (and I might be wrong) there's no way to tell what the health of an armor plate is. You know something is armor plated if you see the shield icon when you shoot it.
I don't think it acts as a damage reducer - it's simply a separate HP pool that is affected by "damage to health" not "damage to armor".
Worth noting that if you use negotiator's dilemma and tag an armor plated enemy, the damage transfer will bypass armor plating and go straight for the enemy's health.
Very interesting information thank you!
Another day, another reason to pull my finger out and set up a Nego build
If someone pulses them, tanks have their armor plates gradually turn red as they come close to breaking. Haven't seen anything similar for Warhounds or other enemies with breakable helmets
binoculars
Nego is busted in many use cases it is just take a bit of used to for Target priority
Also it can damage immune targets....
binoculars
That too lol
summit revive drone begone
I get the feeling it needs a lot of experience and forward planning, moreso than other builds. I don't think I'd use it outside of a team where we're communicating and specific stuff needs to take priority
Not really it just needs multiple targets to get its full potential
So I just shoot a bunch of different things a few times, and keep rotating? And it applies blanket buffs to everyones' damage?
The trick is mark red purple dump into elite
Use lower HP NPC to get marks dump into heavies
It's a solo thing. Only works for you.
That is why dogs are the best
Dogs are the best anyway, chief
Teammates killing negotiator marks gives you progress to the 20% chd buff of negotiator for some reason
You can mark red and purple or elite and the armour plating is such a sponge you can kill 2 legendary elite
Thanks ❤️
The buff says marked enemies death doesn't specify who kills the marked enemies
I am thoroughly confused then. I was getting Nego damage buffs when I was sniping and having a friend set up for me. The icon was showing up on the armour bar and everything
Was normally getting around 81m at that moment with the Nemesis build I was using at that specific time on that specific difficulty, but I was going into nine figures
Eh I don't know what you are even talking about. Elaborate of what buff nego gives a team? 81 mil needs sledge and like another small amp with nem.
You can see teammates nego marks but critting them doesn't transfer damage to other marked enemies afaik
Odd. Not discounting it could've been a wayward crit but those numbers don't really line up. I'm less interested in Nego now that it doesn't buff others
Might have been a different buff, like opportunistic or Scorpio or similar
Yeah it's super easy to math out what you are gonna hit with nem.
Nego is just good for general damage output solo or in team as long as you have multiple enemies. Great for killing targets hidden in cover too.
If I'm just buffing myself, I imagine that solo I may as well stick to Hunters or Striker
Critical hits mark enemies for 20s, up to 3 marks total.
When you critically hit a marked enemy, all other marked enemies take 60% of the damage dealt.
Whenever a marked enemy dies, gain +2% critical hit damage, stacking up to 20 times, or until combat ends."```
This is its 4pc Talent. The bp increases the 60% to 100%, and the chest boosts the mark from 3 to 5.
Yeah it's just another option, similar in strength
I prefer nego for quality of life in solo personally
Mark reds and blues, bop elites so the reds and blues just go down anyway. Get mediocre loot, continue
That does represent a pretty decent CHD bump though, to be fair. That could knock a standard build up beyond 200% with the stacks
Longer the fight the better it is too.
That's why Legendary was mentioned potentially? I definitely won't be taking this into Summit, where the excitement is so up and down. Maybe Countdown, but I imagine it's vital in Legendaries
Nego works anywhere where you have multiple NPCs
Single dps is a bit lower than high end though
Run it with vigilance and play it like anything else. All those times an ad you were shooting dives into cover or runs out if view you can ignore them and live on since your marked damage will kill them.
Insert "The classic negotiators bag and vigilance debate " 
Right, right. Thanks gang ❤️
Vigilance just allows it to function like any other build. I think most people just assume they need the bag then it feels weak (on single targets) and they think the gearset sucks
Yeah but it is just a giant tradeoff of single target vs multi target DMG so when you paint overall picture they both are good options
At the end it's your preference
My go to nego build was sacrifice coyote and 4pcs. Negotiators
With elmos
I would have to play grotesquely passively to get Sacrifice working on a build like that
It shines in legendary solo runs because you have a lot of enemies to deal with and the ones that hide in cover become really problematic, like drone ops. It's still really good in group play but so is your run-of-the-mill striker build.
For me the biggest value is that nego transfer bypasses armor plates and kills enemies in cover. That's just such a big deal on some stages.
I get the feeling it's there to exist as a slightly different flavour. There shouldn't be a rush to get to it, but it'll keep the game fresh if I do get a proper build going
Striker/Ouro is boring if it's superglued onto your character
It should be noted that Strikers was only added to div2 in Season 1 of WONY, Nego is from the base game.
Why do you think I like 5.11 so much
It just gives you a chance to move to non meta setup
It gets boring sometimes just play with whatever you want sometimes
It's weird they took that long to bring it over from D1
I thought it was purely memes. I still like to break out my Haz Pro + Backfire build from time to time, and take four business days to kill anything but it's so much fun
Naa it is fun to run around I have hf broomstick sleigher build
With memento ceska obliterate which is pretty useless with the build
Man that's so festive
I want another pcs with intimidate or raucey suggested spark
I cleared Lincoln memorial in 14mins iirc with 2 directives heroic with the combo
It was the first of the things that they did bring from div1, so it's not that weird.
to put it into perspective, it was added the same Season as Coyotes.
It also sorta outclasses high-end DPS builds for pretty any content. Like if you have a high-end DPS build you can just delete it and replace it with nego for everything except raids. With Elmo's you can be at 57% chc 208% chd without Ceska. Grupo obliterate chest and Fenris vigilance BP. A high-end DPS build will do like 100k more damage per crit but with nego you get the damage transfer. It just slaps.
I think they simply copy pasted striker from div1
You uh, never played div1 I'm guessing.
Without any meaningful changes
It was much more of a healing class back then wasn't it?
I have played like 600hrs
Strikers in div1 healed.
That was classified
"no meaningful changes"
Man, I was slightly less competent back then. Bad times
Talking about standard 4 pcs stability and armour DMG as 2nd and 3rd attribute
I used Caduceus solid for about a year and didn't kill anything
Also we had miss shot penalty in div1
I still use high end builds or non-strikers in all fights except buddy/Lucy, and that's not me trying to be "off meta"
4pc of div1 strikers.
Every consecutive hit deals 1% more damage. Stacks up to 100%. Missing shots drops bonus by 2%. Bonus is reduced by 1% every second. Bonus can be paused by EMP and is lost when exiting combat.
I prefer the div2 version, ngl.
Sorry to be clear I meant for everything except raids. If I'm DPS in raids I'm going high-end for sure.
That's what I was talking about they simply copy pasted it first than removed miss shot penalty in the rework
Div1 for me
Plus D1 DZ just felt more enjoyable
I definitely misread that... That I'll agree with for crit builds, although other builds like nego and HF are still in par with strikers
"they kept it the same, but changed these multiple things".
DMG is not always the answer otherwise fi and eclipse existence wouldn't matter
I also prefer HE in countdown. Strikers is so overrated for countdown imo
I keep getting peer-pressured into setting up a HF build. Think it's time
HF is a wonderful gearset that I feel gets somewhat overlooked compared to ultramegakillshotstriker these days.
let me join on the peer pressuring
You are gonna use binoculars chest pcs ?
naur
Perfect Focus
You spelled binoculars wrong
You will get attacked by a mini tank the next time you play legendary 
Why is a telescope just not monoculars? That's what I want to know
Cause I can't see the moon 
I'll kill it then get downed by a red bar and everyone in the team will find it a lot funnier than I do. That's roughly how it'll go
So, if I understand this right: Striker set with striker chest is generally the higher max DPS, as 100+ extra stacks are very strong, BUT, Obliterate has a higher "average" DPS, because in most situations you won't be able to keep up all stacks of strikers all the time, so getting quicker to a lower top dps, results in a better average DPS than taking longer (and somtimes dropping) the highest theoretical DPS?
I want to add that having an eclipse build makes the heroic countdown less painful with randoms
I'd rather just clear ads then keep them in place and assume randoms will kill them for me. It's why I stopped running red FI there as well tbh
Type of encounter matters too. If you're subject to downtime, I think Obliterate will suffer more than the Striker chest
But you can get a carry without doing much in heroic cd with an eclipse I do it when I get bored 
Especially with hunters jumping around
BTW have you started farming 5.11 
Question: If I want to get the Coyotes mask, am I better off farming Jefferson, or CD with mask targeted loot?
Countdown with mask loot
I'd find it so funny if you were an actual 5.11 employee
You also get caches per 2 CD run
Nope not possible 
My caches just keeep giving me Chameleons and Capacitors. :D
CD is how I got mine. Took me a couple of matches
But yeah true, I forget opening caches as a side gig.
Dang pray to @magic pilot
Capacitor is guaranteed drop from summit
Trying to get a cap but no luck yet. Hopefully soon
Read the message above
How certain are you?
100% sure
You have to do bunch of summit challenges you can do on normal and get it
This is the one weapon you don't need farming much and rng since it is guaranteed drop
Capacitor is a very easy exo to get
Btw, I saw "Perfect Focus" mentioned a few times, but I only see "focus" on my chest talents. Am I missing something there? What's perfect focus?
Pristine example named airaldi chest pcs
Ah, I assume the effect is a similar "get dmg boost for 8x zoom"? Sounds very strong but hell to play. I don't wanna be 8x zoomed all the time. :D
Mostly used in legendary when shield peeking
Cuz you can fit an 8x on assault rifle rails
You can play in my open world too
It just takes quite a bit of practice
The thing is just find left corners
you don't have to stay zoomed all the time, just because thanks to it you kill stuff faster
My personality is throw regulus
I've been getting decent with regulus but my headshot game still needs work
Been running that HHF
Ah I see. I think I'll stick to obliterate for now.
Right now I've got on: 5 strikers, 1 ceska chest with obliterate, 1 lefty, 1 st Elmos.
I'm now gonna farm for Coyotes, and then with that, probably go for the directives, and or CP3 farming. I think.
Groupo tbh
Sidenote: I wish CD had some more random elements. Gets pretty repetitive.
Might as well thrown a mod and make 59% CHC and with Groupo you will be at 165CHD
Yeah, if you're right up to the 60% I'd put that into Grupo instead
get that 25% chd buff
Better than summit tbh
you'd like summit more if it was rewarding👴
I don't know why I enjoy Summit. Can't explain it
It's boring and repetitive, and the loot absolutely isn't worth it
its like descent but not
got it
By a very slim margin on the ouroboros ceska, for all other weapons ceska.
Hi guys, So currently my stats looks like this. Besides my gear attributes not being maxed. What can I do to improve my DPS.
You said ceska 2 times? I thought you meant groupo
Ouro = Grupo
!Ouro = Ceska
Swap out the UG mask and sawyers
That's what I think Build Guy/Gal/Person Raucey was trying to say
It's very closely ceska with the ouroboros, it's solidly ceska with everything else
Raucey STOP
Got it the previous sentence was a bit confusing 😅
Nemisis with ceska vigilance 
Should I run full red?
For full damage yes
Kill them before they can kill you. Rinse and repeat
Does my stats at least look okay?
Chd lacking but that'll come with optimisation and the watch
Also when you swap the knees and mask
Stats doesn't matter much vs the quality and right stats on pcs
And when you get rid of the chameleon
I have the st Elmos's engine
So I barely get good max rolls for CHC AND CHG 😭
And swap harmony for a boomerang m1a or smth
And reroll it to get Damage to Targets Out of Cover as the third trait (your St Elmo I mean)
Just do a bunch of run of CDs and you are good
I only played a bit of summit, but I liked it on principle. What I think Summit does better than CountDown: You are ALWAYS moving forward, with enemies just in the next room. While in countdown sometimes you're just running for 2 minutes.
But mostly I miss the Division 1 game modes. they were fun.
Underground I enjoy much more than summit
I see a lot of players run the crusader shield. Why?
Even at tier 0 it's very useful for cover on the move
Best option in that slot for mobile DPS players. Can act as a second wind when you get low too
Hm. Got a Ninjabike backpack. Not what I wanted but I guess good to put in the stash.
Of course you can't face tank with it but it's a very nice buffer to give time to score kills
Especially in Summit if you're not fully confident with the spawns. You can get overwhelmed easily, equip the shield and bounce
Cool thanks. Is skill builds good ? I would love to run skill builds but It's difficult finding the correct pieces to match
3 empress 1 wyvern 2 Hana
Yeah, Striker drone + assault turret skill builds are pretty powerful still. There are some excellent skill builds in the spreadsheet stickied in this channel
Oh there's a spreadsheet pinnde. I'll check it out. Should I replace Clutch on my backpack?
Depends on the build. I saw you mention skill builds and vigi isn't best for that but the skill talent you should go with depends on your playstyle. I'd just crack open the guild and follow it and if you have extra questions then ask.
Combined arms if you plan on shooting a bunch, tech support if you don't
Oh no so vigi is for the current build. I'd like to run skills when I have good pieces with skill stats
yeah just looking for that minor attributes
Is it worth rerolling the st Elmas just to get DMG out of cover? Currently I have CD as the 3rd stat
Best stat to have in third slot so yes
When you say reroll. does that mean crafting a BP?
whats a good third stat on LMGs?
chc
Reconfigure at the crafting station
Using the BP
Just reconfigured and got 5% dmg out of cover😭
just optimize
Finna be expensive asf
Division 2 - "Just Optimise"
shd level issue
Lol exactly🤣
Still gotta be like 1.5-2k that's a lot of hours
all you need is 163 true sons tactical assessment and a few field recon
I hate how much hassle is to get field recon. If I managed to survive and wanted to make some money, I'd speculate on the field recon market and absolutely clean up
I have like 6 🤣
Just craft them....
Currently have none of the things. I need to farm a while and stop spending materials
Hmm. Noo luck with the Coyote mask. It's for sure always in the loot pool right? Don't have to get it once from the mission first or anything?
its always in the pool, youre just aving bad luck
Alright, good to know. :D
If I want to run a semi-tank dps hearbreaker build, 2 blue cores are good enough?
Btw, for gear farming I'm pretty much exclusively queuing Countdown on Challenging. How much harder is it on heroic / would it be a good idea to queue Heroic?
You already know what to do so the only variable is your build. There is an endless debate on whether or not heroic CD is worth it over challenging. I argue yes. Others vehemently argue no.
If you bring a standard striker build then you'll be fine in heroic.
you can give it a shot to see, different people will say different things
Alright, thanks everyone.
if you farm for gear mods, eventually you'll be strong enough to farm in legendary
and begin the quest for pfe 13%
Ayee! It dropped!
told ya
not max rolled. Deconstruct
Better than the nothing I had before. :D
he's joking
Now I guess I need to get my stats up. I'm at 54% crit chance, and 76% crit damage.
<@&489374230417375233>
Scam/spam, just above.
you can't ping moderator role*
What?
@pearl atlas wya
yo those rolls are god tier, nice
Where does this drop? Countdown?
Yeah I got it in countdown.
delt with 
Thanks.
ty
Alright, managed to get up to 105% crit damage, still missing a bunch of max rolls for re-calibration. That'll come with time.
So now I have a "base" build, I guess I'll tackle the daily and weekly projects, and then farm blueprints to do further optimization?
Also use that build to farm more builds.
Eventually. But right now I'm not super sure what other builds I want.
a mortar build
EP is a great solo/team skill build with fire skill with a CC version. CC version is the most OP thing for team play and trivializes heroic to laughable levels and makes legendary a walk in the park.
shoot goo, everyone stands still, their heads explode
The fire version is crazy good for the league speed runs too.
I like lady death for the leagues
Speaking of difficulty, I'm having trouble finding people for the daily mission. What difficulty are people usually doing them on? Highest available? Lowest that still counts the reward?
I do daily missions on challenging, just to get through them quickly.
Highest it was! Instant invite. :D
Higer I'd say. I just do them at heroic unless the daily is lego.
people don't really do them nowadays because the gains aren't as high as actually doing activities that give the loot they want, just with directives too and on high difficulties
Hmm. so is it not worth doing the weekly projects?
Weekly that give exo caches yeah. Well idk about 30 summit floors cause I hate summit.
i can speed through 30 floors and it takes around the same time as descent anyway, just put on normal and breeze through
I just need a F10 anchor and I'd do them more often.
F90 > F10
Personally, I don't care about exos anymore. I get exos regularly doing daily projects, season pass projects, etc. I just decon them for mats anyway. I have them all, I think, and only use 2 of them on a regular basis: Elmo, and Scorpio.
Anchor me papi
so
I just ran a Countdown
there was someone who was somehow giving the whole raid like 100% of their armour as bonus armour as a constant buff
can anyone tell me how they were doing that? 😮
Vanguard and/or galvanize
or scorpio
this always makes me wonder if the chest/backpack perks for gear sets are worth it over a solid high-end build :p
I have a 2.1m armor build with perfect galvanized and perfect vanguard... Run a Scorpio to proc the shock damage, and watch timer for shield resets.
Been experimenting with more armor Regen but less armor. Is fun in group play.
sometimes
like I have these 2
but cant decide whether to run Heartbreaker or Striker
the bonus armour from HB is nice but its troublesome to maintain when pulse runs out and enemies are far away
Strikers good but I feel more like a glass cannon ;-;
Just saw this. Putting this together was more to test oreo. I would run it with less blue cores for most gameplay. I wanted to see how T6 sheild would work while using oreo. Also secondary was for proficiency
Np
That build melts faces
with HB you run technician for the pulse laser, so you get 100% uptime on pulse
ohhhhhhhh
i hadnt event considered that 😮
I've been running gunner for the LMG mag XD
I just really like the GR9 with frenzy on it 🥲
ahhh i cant run the techie laser on my elmo though ;-;
Want to post a few builds and you guys tell me how user friendly or optimal they are. If there not effective don’t be afraid to say.
You can just call them build 1,2 etc
These all pvp builds? Umbra build is really hampered by NBB.
Build 5 is arguably one of the better uses for NBB assuming it's for pvp, but you wouldn't want obliterate for pvp. Although going both haz pro and pulse immune isn't worth it, you just give up too much damage and your often not needing both at the same time.
The other memento builds are alright. Memento is only ideal in pvp imo when your trying to defend yourself while farming checkpoints, but there's some who use it in straight up pvp fights.
If you had to pick one to go into PvP with which one?
Build 3, and have another backpack for when you can't build memento stacks/have trophies
Ideally you'd have multiple builds to switch between. So like a pure armor/tank, a haz pro, and a pulse resistance, etc.
But build 3 with your backpack talent of choice is probably the top overall pvp build right now with ouroboros
any evernote link to a exuro build?
i dont trust the sensational youtube builds videos
exuro isn't that good either...
It's not really worth running imo. It's so focused on the flame turret, which doesn't last that long, and has quite a long cooldown. And outside of that skill it just doesn't really give much else. It's just made irrelevant by eclipse which is so much better
Number 2 is well over crit cap
Smg memento look good
Most of these are YouTubers
Regen one isn't worth having those sub blue attributes besides the 1% from emperors
Memento AR high end is common for landmark farming
Did this the other nite in the DZ
A lot of players will run smg/memento with hazpro to farm landmarks
Got lucky af lol
Ain’t nothin but luck lol
Those builds are all either c tier or B tier
Good to know
Whoever made the smg memento one gets an S I wouldn't change anything
Firewall shield is useless unless you main shotgun tho
My brother YOU made the build
We discussed it and you suggested 2 sokolov instead of 1 with foxes'
lmao
I haven't played d2 in a long time like a year and I'm getting back into it but I have to start fresh so I'm just wondering what is a good build
check the spreadsheet
What spreadsheet
Professional work
Which build from the pinned should I use for st elmo engine
Literally any
Its an m4 stat wise and its got drugged out stats so it works on pretty much any build except you would be missing out on higher dps because of the talent
finally +20 white death
So I'm trying to get the Ouroboros. Any good build to grind for it?
Nice. What's the damage increase per level? I know it's 1% but i want to know exact numbers
Strikers with chest and bag
Although fyi you can only get it in the incursion
I know
it's just 1% all weapon damage yeah, and it depends on how much weapon damage you got in the rest of the build. i guess on the 321 build with 3 hotshot 2 habsburg 1 airaldi, awd multiplier is 2.7 for +0 and 2.9 for +20, so first shot and top end HH damage you would see 2.9/2.7 = 1.074 which is a 7.4% increase
but that's because i got a lot of weapon damage for MMRs already so the multiplier is already stacked. but for other builds where i don't stack MMR damage as much the gain from expertise would be bigger
Huh. I always thought it was just base weapon damage*0.01. And it would be added like that. Having it stack with other multipliers means the increase isn't really 1%?
base weapon damage x 0.01 would imply that expertise is its own multiplier, but it's additive to awd. so yes to your question
Nice actually. So it does make a major difference afterall. Before i thought 15% expertise was just 1 more red core but it seems like it's more than that?
15% expertise IS one red core yeah
red cores add to awd after all
expertise also adds to it
To level up expertise do I have to level up using other weapons and gear I wouldn’t normally use?
spotted the man himself
Weapons or gear you don't normally use are usually low on expertise level so yeah
@urban latch you blew your cover 
Im crafting improvised backpacks for your 5:11 run
that's dedication
Thanks
Im going to ask this again because I was misunderstood
Do I have to level up other items to bring my over all expertise level up?
Because I can only level things up to level 3 and no further
Then I do not understand why I can’t level items past level 3
You gain experience experience by making things proficient, maxing out at 10. That increases your "experience level" which is the max you can level things, which has a current max of 24.
The naming of the whole system is terrible and convoluted
Thank you
why he always dressed like a 70 yr old indiana jones
based
Anyone got a good build for a shade level 200 for dz
I’m SO in
Lol I don't have a pc for at least a month
So you have quite the time
is there anything wrong with this? Any improvements?
What’s the objective of your build
Never seen fast hands on a D50 before, I forgot you could use that talent on pistols
You can use close and personal on an mmr lol
A build that can do the incursion. Skill/DPS
Your only path is striker's
Try to find an elmo as capacitor will not help you
Or a famas with fast hands
Aren't they nerfing status effects?
They aren't?
I think I fallen for the YouTuber trap :killme:
I don't see how this relates to striker's with elmo
You don't run elmo for the shock it's for the mods
And that sweet sweet mag capacity
The vast majority of incursion groups will have you set up as two builds:
-
All red Striker with chest and backpack
-
Future Initiative healer
This is neither of those
Both setups are in the pinned The Spreadsheet 2
Alright
I guess you could still use the loadout you posted in Incursion pug groups as you won’t complete the run regardless if you are using meta loadouts or YouTube loadouts
oh
The only other two I can think of are oxidisers for the turrets and a tank for moss (the latter being a bit pointless tbh)
Is Coyote with max weapon damge and only CHC and CHD any good or I need a another Coyote?
So Coyote's have fixed rolls
Yes
Alright just wanted to know
It will always roll with CHC and chd
Good because i was gonna optimize it
Sanctum Imperium and newer guns can be re-rolled, everything older is locked.
yes that is needlessly confusing.
How's my striker so far
Still working for good roll on gloves and an even better rig roll
What's a talent I should work for on my chest rig?
Obliterate
How rare Is It
Not that rare?
You just need to find either a 1 crit and obliterate to roll the other crit or double crit so you can roll obliterate
I wouldn't recommend bloody knuckles for general use
Generally how it's run is coyote's mask, ceska chest with obliterate and then 4 striker pieces
The gloves aren't a stay they're temp
Like I said I'm working on a good role for gloves
roll*
a few Countdown runs should get you something workable.
Going to do some soon, kinda hard to see If my build Is working good sometimes because people are running damage support which don't get me wrong I love It kill the hunters 10x faster but I have no clue If my builds actually worth a damn
What's the usual crit damage %?
With the SHD watch's 20% bonus, it can easily break 110-120%.
Assuming you're using Coyotes w/the Elmo on there, you'll need about 50% or just above chc.
I need to spec crit damage on the watch I was specing weapon damage
striker with backpack and chest,1x cheska,1x fenris or groupo ( fenris better for Elmo at the end,its little ahead ) ,will bring you to 58 chc and 162chd
Coyotes is stronger than fenris or grupo, especially when you factor in that the rest of the build is red cores.
If you wanna test it's mettle just run a heroic cp with as many directives as you like or a mission or something
remember: brandset bonuses that give weapon damage like that are based off pre-red core boosts.
e.g. 10% isn't 10%.
rare numbers yes,but only if you stand in perfect distance whole time
Also, the Striker chest is really only useful on Legendary/Incursion, stuff like that.
Felt so scammed when I learnt that haha
yeah,i would never run 200stack striker outside incursion,onblirate everywhere else
IKR? So much wasted gear.
Coyotes mid-buff: 15-25m: +10% critical hit chance and +10% critical hit damage
you've got 10m of leeway.
a bit of extra CHD isn't as strong as that, since you're still getting 10%, and its 10% of each.
plus CHD kinda scales a bit oddly after a certain point, some math nerd here can give you details I'm sure.
rivens 👋
hey Benk 
yeah,but you will waste 10chc often,cause of overload due or waste cause of less than 15m.coyote is great,but overall in incursion fenris/cheska scales better.and its only worth for 1 mate in team to wear it.there are pro and contra for both 🙂
Sorry to interrupt but which of the two lefties should I use?
Either
Just swap the third attribute out for damage to targets out of cover
its the same with groupo vs fenris,the 10% AR dmg scalling on 200 striker better than 15% chd from groupo.All numbers fully stacked of course.
gotcha
As I said, Fenris is not actually 10%, it scales based off pre-red core weapon damage.
So with a full red set it's more like 2-3%.
Also, cheska is one of the worst portmanteau's I've ever heard.
So I think I just need coyote now, just did alot of optimizing and recaling
Once I get the mask I should replace the gloves with striker gloves right?
Add grupo if no coyote
Grupo where
Alr
And 160 Is where my damage should be some where around the end of this and thats the avg?
It'll be less cuz your watch isn't maxed
Estimate without watch?
With Elmo around 140
think I got a little lucky with an Elmo reroll
Lucky but unlucky you got crit chance
Doesn't have dtoc sooo
Hey guys would like some input on a hotshot build.
Is it better to run a white death with determined or a nemesis?
yeh but this was the only reroll i did and it took it from 8% AR dmg and 11% health dmg
3rd perk i think was swap speed :p
now its in a better place than it was XD
Why not both? WD is great for regular enemies, with relatively rapid fire and no need to aim for the head except first shot and after breaking helmets. Once hh stacks are up it will one shot elites in 4 player legendary, or nameds in solo.
Nemesis is slow charging but higher damage, good for when you don't have hh stacks and for nameds when grouped.
I'm putting together the Striker build from the google doc, and I've got a lefty. A lefty however is called "situational" by the build, What's the difference between a Lefty and a regular ACS-12?
The talent
The talent on lefty is perfect sledgehammer which is good for support a lefty is just an acs-12 however on the acs 12 you can put whatever you want
For example flatline for DMG pummel if you so desire
Aaaah. I figured the ACS was only for building stacks anyway, so I didn't pay too much attention to it.
But lefty is easier to farm and get God rolled cause the talent is fixed
Yeah I have 2-3 dttoc acs and I still use lefty cause of the talent
Yeah lefty 💯
Talent is good and it has an extra mod slot
Does sidearm matter in any way?
Regulus does
Other sidearms have occasional specific uses (kard custom, busy little bee)
I currently have a choice between a Double barrel sawed off, and the gunner P320 XCompact. :D
I do have a busy bee, but I've already got St. Elmos equipped and that's probably more important.
Depends on the build and if using an exo main weapon. Kard custom /busy bee are my usual goto. Some like orbit pistol
Majority of player base uses Regulus or Kard 45 kustom
Ah. But it's not important for regular gameplay right? I don't think I've ever used my sidearm.
As for my build, I'm playing 4 strikers, Ceska chest with obliterate, and my pride and joy, a perfect rolled Coyotes mask.
Could also put sledgehammer on a sidearm for occasional boss burns if you're not running lefty
Hmm. I think my next goal is to get into the raid thingies, because I want to get the Ouroboros Exotic.
Can I just queue for that? Or do I need to find a specific group?
You can matchmake for the incursion but check teammates builds, if they're not running strong dps builds then it'll be long and painful
You can also use #lfg-td2incursion-pc
What should I run for a medic build and what should I run for a tank build
Just as 2 seperate builds
FI Healer
What about tank
tank only need for a couple raid bosses.and there you need different builds
Could you give me a tank that would work for capital?
Tank isn't a useful role in this game other than for a couple of raid bosses as mentioned
Yeah I don't really care I would just like to have one If I ever need It
It's nice to just have builds
Well there are only two tanks worth making, hazpro tank and key/stagger tank, both are in the build spreadsheet linked here and both are only useful for IH raid.
Got it. So essentially, when solo, use WD, when in a group, use Nemesis
@patent fossilWhat stat do I want for hotshot builds aside from Headshot damage and weapon damage?
I'm confused to the difference between weapon handling, stability and accuracy
Even in a group you only really need nemesis to start a hh chain, or for bosses
Weapon handling is a composite stat that gives accuracy, stability, reload speed and swap speed, it's the second choice for minor stats after headshot damage
Ohhh so ideally it's headshot dmg + weapon handling
Yeah, although you get so much handling from hotshot it's not hugely important, there just aren't any obvious alternatives
Ahhh ok got it.
Also, when you said why not both, do you mean run both weapons at the same time ?
Indeed. Although personally I run WD with Scorpio as the backup, I've never been a fan of nemesis
OR you go more weapon handling because you don't need all the HSD anyway and then you have no weapon sway, crazy fast reloads, and weapon swaps. Also if you do a D50 determined it's super easy to pew pew with all that weapon handling.
It's super easy anyway, I've never noticed weapon sway unless moving while scoped. The main noticeable difference when you get a big handling boost (like with golden bullet) is you scope in faster
Ahhh Scorpio. How about ouroboros
💀
If you use hotshot well you don't even need to reload
4 pc hotshot*
Honestly try whatever you like, I hardly ever use the secondary anyway, especially with determined
The thing about the sniper HH build is there are 15 ways to do the same thing with no difference in performance other than QOL changes which are preference.
dch regulus
True, you can vary it a lot while still just one shotting everything
I've been experimenting with a skill hybrid for solo, future perfect instead of determined and a few skill cores. Determined has somewhat ruined my aim though
5.11 tank 
Yeah I'm getting away from determined and I'm trying to become a chad with nem. You get the partial charges down and landing all the headshots and it's really good. Determined just way too much cheese.
i want the regulus so bad 😦 i hate its locked behind a raid
🥲 its a good gun
When I get back home I'll try looking for a guild that's willing to run me through it
LFG servers run people thru all the time.
dont need between this server and other plenty of IH runs
Can you complete the whole gun in one day or week?
Nope, needs two fresh weekly runs minimum (likely 3 for the mats, although if you use a second character you can double up in one week)
Daaang 😦
yay like kettle said takes few runs
if you're doing it you might as well get the ravenous as well
is it just a drop or a project aswell
Box at the end like EB.
copy that
Any advice on double companion
People say it's nerfed and toxic but is it good dps and dammage
it works like it is supposed to now. before nerf it was proccing both buffs twice. idk if its best damage tho
atleast it doesn't shutoff when you get shot
It used to be absolutely ridiculous
Similar to obliterate+comp
But -5%
Compared to what is widely used it's a 15% TWD tradeoff for a consistent buff
But it requires a skill or ally nearby
hello, i'm new to this server and i just got the game 3 days ago
i'm already level 28 and i have completed almost all story
i want some advice on dark zone equipments cuz i've been only play vs enemy npc in normal world
i've been mostly using smg and sniper to go through the story mission
so what build advice for me to ready for dark zone?
i've tried dark zone and yeah i died a lot there
I advise you leave the dark zone be until you reach endgame
but he can avoid level 40 dz servers at the same time
Ah true but the gear will be useless anyway
i was thinking about really doing a proper build for now cuz i got a lot of purple items and started saving gold items
Pff what about them
Everything you have will be completely obsolete when you reach endgame
Take the story in and enjoy the game until then
encounters level 30 ouroburos 🪦
even for pvp when all items are somehow same leveled?
You won't believe the amount of players who do it
I cant believe you can downgrade the ouro but not iron lung and elmos
I may actually get another ouro to reconfigure to gearscore and run gearscore dz
Funnily enough gear in PvP is not equalised whatsoever
You can
you can't
Only base damage and base armor
ahh i understand now
I remember seeing an elmo with gearscore attributes on it and the gearscore number
welp thx, time to clear up the strongholds
Either it's something to do with not getting the blueprint from season or elmos drops at any level
Anyone know the best dps build
4 pc striker's with bag ceska chest with obliterate and coyote's
This is for consistency but if you can handle striker chest (incursion) it'll increase your dps even further
CHC or CHD ? what should i go with ?
Note: You want the highest combination of CHC and CHD. Your aim is to have over 50% CHC and over 100% CHD with this build. If you are debating between which of the two to choose, multiply your CHC and CHD options together and see what ends up the highest:
CHC1 x CHD1 = X
CHC2 x CHD2 = Y