#td2-build-advice
1 messages · Page 35 of 1
decoy > shield
bulwark shield + decoy is a better combo
shield for regulus head popping, decoy for finding heads
Its not centered around regulus tho
And preferably id have a d50 with determined
reg is better for camping spawns if it comes to that
just saying crusader shield isn't really needed there
and decoy has a lot of utility
also shotgun > m1a
if a chunga/helmet gets close and your stacks are up you'll wreck it with a shotty
HH stacks?
yeppers. and every pellet gets buffed
Also i got an m870 yesterday with pummel and uhhh. Dttooc? Idk im not at home
yep. it shreds
Ive mainly used it in open world public execution for shd levels but ill try it in countdown or smthn
eh HH builds aren't good for countdown
it scales to 8 players and you'll have trouble one shot killing stuff
;-;
only real threat in countdown are hunters anyway and you'll be shooting marshmellows at them basically
I was also able to slap a tabk build together yesterday
Tank*
Ofc i havent got a sc tho
now you can larp as a door
so i got the fancy chestplate that lets me do 800% dmg and with my nemesis it does a max of 27M
is that good?
headhunter is very good, generally you'll make a build specifically around it
Here's a sniper guide from the pinned spreadsheet
@urban latch
Random guy:Is my build/talent good
Raucey: Here look at this guide
i have perfect headhunter
both are very good
Top end damage is the same with perfect or regular
Just make sure you are at 150<= Headshot DMG
doesnt cover my A&E build
A&e has it's own link in the sheet
Would you use strikers with blue core in dz?
ideally you wouldnt use striker period
i'm going to quote this but without context
pls dont
I can say that for my 5.11 build too 
ideally you wouldnt use A&E period
rude
A clan member told me not to run Coyotes with my Negotiators bc of the 20m thing
Should I be using something else? I’m of the mindset I’d rather have it than not
Depends on your crit chance
Mostly you are in 0-25M range
What do they mean by that? It's one of your best options for sure as long your running the nd backpack
That’s what I said
This is a skillz build
huh?
i wanna say something but id probably get banned so i wont
definitely
The main problem I have with that build is them going t1 drone instead of a t3 shield
It's a solid build though with a lot of survivability. This is basically my main HC build
Interesting
I was getting nuked by this last nite
In the DZ
so you werent running hazpro
Correct
Would ceska, Spotter be better?
spotter vs obliterate is just down to preference. Personally I prefer flatline + spotter over obliterate + something else
Sleigher + obliterate 
The argument by the way was over Coyotes vs the NG bag
Now that I remember sry memory loss is a thing
how do i get that extra 39%?
Mods. Weapon and gear. Recalibrate gear if needed.
Send a pic of your build
whats a good ep build solo for open world? is it just 4 ep with bp and chest vile and electric?
and scorpio/everlasting glaze for weapons?
Would removing the 3 pc empress and replacing it with 1 electrique and firm hadshake and pgc result in more damage?
mine?
ye
why the acosta's?
?
oh the bag
its just one that i had on me that looked promising
i think ill put armor on it
as the core attribute
has zero synergy with the rest of the build
and you can't recalibrate exotics
best choice is airaldi with vigilance
and get headshot damage as the minor stats on everything
in english?
i know that
green gear has two attributes or 'stats', big one is the 'core' (weapon damage in this case), small one is the minor attribute
so you want headshot damage as a minor attribute on every piece of gear in the build
if only i could
you could recalibrate them
all that gear drops with a red core already, so you only need to farm a piece with a reasonably high roll on the core (like in my picture) and then you can recalibrate the minor stat
and when I say the backpack should be airaldi vigilance, airaldi is the brand and vigilance is the talent, like this one:
(not sure why I'm lugging a ninjabag around, must have been experimenting)
how do i max out all stats?
also, add headshot damage mods into those empty spots on mask/chest/bag (obv not acostas)
thats an easy 60% HSD between the mods and blue attributes on the gear
optimisation lets you increase stats to max, it's quite expensive so better to start with good rolls (by farming countdown or similar)
well i mean if i want good loot i have to do countdown on heroic and alone thats a deathwish
do challenging its solid drops
i mean right now im tryna get elmos AR
not really just don't use skill builds
And follow where people go
countdown on challenging drops loot as good as heroic open world, but you definitely shouldn't be running countdown alone, it's designed as group activity
cant follow people if there are no people to play with
last time i waited 30m in matchmaking and no one joined
on challenging or heroic? Any lower difficulty isn't worth it.
the latter
might be a matchmaking problem, occasionally it glitches out and won't link you with anyone (log off & on should fix it)
normally heroic or challenging should find a group within 10s or so
Well I don't know about that region but I was playing a bit earlier and got within 30 seconds to Europe serversand I live in US West
find a group and find 8 people are two different things
I mean I just matchmake from the menu and have no trouble getting into a game
left or right?
It depends entirely on the piece of gear
For pve almost all the builds I have use all red cores
ok
check out the guide pinned here. itll give an idea where to put blue or red cores instead of this type of stuff... just flip a coin in this case 😂
looks like automod is working hard today 😆
This is 100% hazard protec?
SHD 14060?!?!
looks to be
10 from watch, 50 from attributes, 40 from cavalier, yep thats full
wait is cav 40 or 30
30
so its not full
doesnt look like 100% lol
wait shit i just saw the holster was yaahl
it looked like a picaro to me tbh
so then yeah it is full
50 attributes 10 yaahl 10 watch 30 cavalier
Is this just to counter the special bullets directive?
usually for pvp
Headhunter tho?
true, cools down to quickly to be much use in pvp
So from what I've heard the best way to get stuff for builds is target looted missions like Summit?
Sorta a noob and want to get into the DZ
countdown, you can pick your own target loot and there's loads of it
Summit is a good choice too, but Countdown is great for sheer volume:time spent.
It's a pve farming build looks like
You really don't lose too much dmg with that build either
Can still headshot for 10m+?
does using all red build on a CD give more chance to drop all red items? vice versa to other color builds.
he was only running it for reanimated
28m with reanimated so probably 14ish M normal?
this looks like a way better build
off topic but division on a 49 inch monitor is crazy
hey, somewhat newish to div2. going for a striker build and wondering if chd > dttooc or viceversa?
on a weapon that is
DTTOOC on AR and Fox's Prayer, CHD, and run Coyote Mask
gotcha, thanks!
You want CHC at 50% or better
https://i.imgur.com/P4UZPNh.png this is where i'm sitting currently, still have a fair amount of watch levels to go for chd
I guess its good with the global event reanimation
This is my striker, a bit light on CHC, but not much
nice
which pulse are you using? also i assume that's the reviver hive?
no because that's absurd. what would happen if you only have red builds? do you take weeks longer to farm an eclipse build compared to a skill build user?
It is a jammer pulse, for the drones in the incursion... I would usually run a striker drone in that slot
Yes it is a reviver hive
I don't usually run striker, I run an all red high end DPS build.
gotcha, and those are generally more effective than things like the crusader shield and fixer drone?
or just personal preference?
Personal preference really. I never run a shield, makes moving clunky for one. Just need to play smarter and not get shot so much haha...
Jammer pulse, IMHO, is the best way to deal with drone swarms
lol yeah that's fair
and 100% agreed on the drones
i've only attempted incursion with friends a few times just to see what it was like
needless to say, we got our asses handed to us lol
I ran it a few times, and burned out on it. Oreo would be nice to have, but what you gotta go through to get it, well.... ugh
yeah oro is the only reason i'd wanna run it
Can you run Strikers with spotter?
You can run strikers with whatever you want really.
Spotter/tech laser is a comparable combo tho.
What’s the best turret and drone build? Is this build good for turret and drone skill build? Force multiplier backpack + waveform holster + rigger rest
Definitely not rigger
There's a build for what you want if you check the spreadsheet pinned in this channel
Do you know that a 5.11 skill build can outperform rigger
I offended the hell out of the other div server when I said survival was worse than rigger
Survival? You mean the game mode it is very nice
I hate it
I liked resistance
Me too my highest was lvl33
😂
And it took like 3 hrs
We all died to contamination
F which map
Pier93
Ah
Sentry was top notch there
I personally like carrier the most tbh
With 2 strikers and 1 reclaimer
I like the turret room in carrier
Cause of the bullet talent it helps with ammo
Mhm
50% chance to not consume bullet on headshot with sentry and striker you do quite the DMG
And we camped near healer box and turrent
the squad I did it with just let me run a sniper build while they made dinner
we had one guy as healer playing with one hand on occasion
Man there is really no easy way to get certain things for builds. I've tried targeted loot stuff for Countdown and Summit but I've had no luck. Idk how people make builds look easy.
Cuz they are for the most part
The only particularly hard ones to farm for are chests and bags which need the core rerolled
Guess my luck is shit then 🤷♂️
What are ya farming for
Trying to get a build like this
Skip to the end to see everything
But I'm having a hard time just getting the gloves
What’s your target loot set to
If you're continously farming for max roll or max subroll you will never get it until you stop deliberately doing so
Right attributes over maxed ones
Can someone remind me how to get max red/blue/yellow mods? Is it countdown or submit?
just be lucky
Max rolls are extremely rare, and not either place has better odds on them.... Legendary may be best bet, but even then they are rare
Thank you very much noted
Can anyone suggest a build specialized in killing black tusk robots
Striker or Heartbreaker from the pinned spreadsheet
no real gimmicks beyond the stacks for more damage to kill them
Negotiator's Dilemma has a gimmick where you need to shoot something else, but the shared damage bypasses the armor plates on the Warhounds
Jammer pulse is rather nice with it, I usually just slap one on any DPS build and max out the range as much as possible.
Shoot the hind legs
You can also ask them a trick question to break their logic processors.
Haha
Don't try it on Rivens though
give them a captcha to solve
Give them a good belly rub and a treat
Just for that, I'm not saving any of you from the rock camps when I take over.
Oh and as a happy benefit from Determined, the Determined/Headhunter sniper oneshot builds oneshot Warhounds as long as you have both up
Classic rock camps?
With a blues twist, of course.
Sounds good to me. Viva la AI revolution!
On legendary I rock the EMP sticky on my DPS build. Works wonders.
In a group setting a tier 6 EMP sticky has a ~15s cooldown and ~20 second duration. So 100% uptime.
Or you can do Hard Wired + EMP + Hive + BTSU and put them all to sleep for the entire encounter.
But you need someone else to do the damage dealing in that case.
I thought that's why you used cluster seekers? But yes, it takes a while with those
Cluster seekers are meh
All they're really good for is making all the enemies run out of cover so DPS people can kill them
I'd argue CC does a better job of that kind of add control
But if it works it works
You can go jammer with emp sticky 
Just run tech, 12% extra robotics damage and you can EMP grenade them. Tons of options.
Don't force me to use secret weapon on bots 
this a good replacement for the nemesis in a sniper build?
and is this a good talent to put on this gun?
Nemesis, White Death, Mantis.
those are the 3 best MMR's in div2, in no particular order.
well whats the difference between them?
Breadbasket is pretty much useless. Ideally try to get determined on there, but if your not running determined lucky shot isn't a bad talent, it's kind of a situation of determined then everything else is so far behind it doesn't matter much.
The 3 do different things. Nemesis does by far the most damage, but requires the charge up. White death can run determined and is strong enough to kill most things with headhunter stacks. And Mantis is for people who keep forgetting which end the head is on the body
Mantis also instantly resets the Decoy Skill on Headshot kills, which is a fun combo
Same as 90% of loot in div2:
then either go Directives or Countdown+ caches from the vendor.```
What is it supposed to be?
@elfin otter For exotics, go for "type"
for gearset/named items/brand, go "brand".
so does that mean that it autmatically aims for the head?
It doesn't aim, it just highlights where the head is located
Assshot multiplier 
Achilles pulse
having a hard time finding something that just straight up tells me. What do Pestilence debuffs gain damage from? Just weapon damage and Amps? anything else?
Aaron keener moment 
Total weapon DMG ie. Vigilance obliterate fi buff ,glass cannon
well GC is an amp, but yeah
for reference determined lets you just hit whereever after your first headshot and it will continue to just count anything as the head over and over. its slightly broken on the white death, and does more damaage than the mantis
headshot kill*. if you fail to kill or hit a helmet determined is spent. just clarifying, i knew what you meant
Missing does not matter
Yeah you have basically aimbot that will always head even if you aim for body
Any hot tips for skills while leveling?
Levelling for proficiency?
Just a new character.
Drone and turrent are your best friend they level up with you unlike weapons that gets outdated this advice is for lvl 1-30
Mantis is for players who feel like they have to use an exotic but can't handle nemesis
Or are too lazy to get it
(Im people)
Play around with different ones, but crusader shield and revive hive are imo the most basic and useful skills to level with. While your leveling red core gear is basically useless, so it's pretty easy to put on 6 blue or yellow core gear and have a 6 skill tier shield the whole time which will make most of the missions very easy.
Is this your first time going through the story, or is this a second+ character/wony run?
Don't use burster fire fly flame turrent any seekers except cluster
Thanks everyone.
Foam is great to start learning early. It might not seem like it, but foam really adds to your survivability in sticky situations (no pun intended lol)
Speaking of leveling, I've got a level 1 ruthless. Is there a way to level that up, or is that just right away outclassed by random drops?
Okay appreciated
It's not a good gun but it also doesn't take up stash space. I'd forget about it for now.
Nope
eventually you get the option to "convert" its regular counterpart into Ruthless
the talent is identical now but as I believe it rerolls its stats, entirely possible for it to be worse rolled after
the weapon handling isn't identical and ruthless has the worser handling
can i not extract this?
Wait just for clarification if an exotic is an smg then you target smg category and if its named then its the brand associated?
You see how it's gold and says "perfect"? That means it's a named talent/attribute.
those can not be extracted.
fuck
Wouldn't it be harder to find the exotic if you're targeting smg?
Yes
Yep.
e.g. if you are looking for the Backfire SMG, you go "smg"
if you are looking for a Chainkiller chest, you'd go "walker and harris".
Nothing better to target
Just pray the gods bless you with the exotic you're looking for
how about a elmo engine?
Aassault Rifles.
It's also worth noting that perfect determined functions differently than regular determined, likely due to a bug. Regular determined is far stronger than the perfect version
Perf version doesn't chain headshots fsr
You said it was relatively easy, so just dependant on RNG I'd assume?
can i unperfect it?
no
Could get it first game could get it 10th
Yeah just farm the weapons and roll determined
No. You'll just need to keep farming
Damn. How long does it typically take to get the full build for something? Like whats the longest its taken you?
So its the weapons that take the longest
The ones that take the longest are the unicorns
Unicorns?
5.11 🦄
Ah
But normal chests and bags that you need a specific talent for can take a little while
Okay gotcha
Rerolled cores
Makes sense. I'll try to grind some more tonight with what I know now. Thanks!
Yeah gear sets are pretty quick to get, one run of countdown with it targeted loot and I've got full set, now getting good rolls is another issue
Cool okay
i love that one shot build,easy peasy kill it all and farm shd 🙂
If you main regulus you should try out the hunters fury version too. Can even keep DCH if you want. Also expertise makes a HUGE difference with headhunters.
Funny that u have all this max rolled stuff and regulus but a chainkiller with a blue
i only use regulos on heavys,1886 kills everything else.
I use 1886 and a M870 on my Hunter fury version.
What type of hive?
too lazy to farm another chest,for shd hero with 5 directives,its enough 🙂
cp done in 2min
Yeah, honestly you could use way less and still get the same result in solo heroic. Might want to expertise some random stuff while doing this cause it'll still work.
it doesn't matter. it's just to proc hard wired and reset your emp cooldown
I see
emp, drop hive, emp, pick up hive, drop hive, emp, etc
stares at HW cool down
It is a 10 second cooldown so you are limited by that.
yeeeeaa
Just hit 40 and got a bulwark piece should i go for this set as first build or is there something easier as first build? Im playing with heal drone and stiker shield with flame spec
bulwark is good for tanky build to support others - but not with firewall and striker shield
what should i mix bullwark with ? what specs and skills should i use? solo and for group
I wouldn't suggest bulwark for 99.9% of content. You'll struggle solo and you'll just get carried otherwise. You should start with a build that allows you to farm and clear content. How you want to perform that task is up to you. Skill builds, AR damage builds, MMR builds are some of the best at this. If you want tanky DPS I'd go for heart breakers and build from there.
What solo skill build do you reccommend? is there a site with these builds?
personally i run 4 piece of bulwark (mask - glove-holster-kneepad)
one pointman named item (gila guard with perfect vanguard)
blestone armory backpack with adrenaline rush
bulwark shield with either artificer or reviver hive
specialist - technician or demolishist
guns i REALLY recommend to either have THE RAVENOUS or LIBERTY
but like i said - that's good for staying alive and carrying others in group
not to go solo
you shouldn't build it rn when you're low level
Yes pinned in this channel there is a spreadsheet, head to the build hub tab and on the right side of the build you'll see and link to a build guide.
I see the bulwark as a buff tool rather than defensive. I also use rav as an armor maker
Bulwark or foundary bulwark
FB sucks imo
solo mostly:
turret drone or decoy for switching attention
reviver hive for giving a second chance to live......
Foundry bulwark lol
yeah foundry kinda sucks
nah - i play with in legendery with no problem
I mean I could stand in the corner with any build.
once your shield breaks you get mowed down instantly
and your shield cannot take many hits :/
20 sec - just roll all around
And be useless basically
or just run PFE tank and just face tank 4 heavies at once without relying on liberty at all
exactly
I get the idea of the "tank" but aggro goes to the biggest damage dealers it doesn't help in this game.
Imo in either situation rav >>>
my tank build does 700k a shot so i mean
ummm i always get the agro....
in the legendery at least
if you dont do damage then you wont get aggro no
yea when that happens i just run in their faces XD
they ignore you
question, on average how many times does your shield break in a legendary mission
bro i played it like 100 time already
you did not run legendary 100 times with a tank build
depends how much i fail to stack liberty
thats why i said on average
about 50
because mine only breaks like a max of 2 times
without using liberty
you should really consider swapping to PFE tank
bro like i said - it really depends if i fail to stack liberty
other than that i never remember my sheild broke
Or just run 3 dps and a cc for leg
if i just took off liberty i still wouldnt have my shield break
thats the much better option yeah
Completely for go the tank lol
I've gone tank only when my group can't survive off of CC which has happened before
It does carry if you can use it right but it's very difficult to do so
And with foundry becoming instantly destroyed at two heavies that's why I suggest PFE
Yeah I got a stagger tank build for IH and that's it. Never use "tank" builds outside of that.
Lack of dmg from the dps players
Which is harder. Legendary or heroic countdown? Imma guess cd because its 8 players scaling
Yeah but what you gonna do, tell them their builds suck and leave? Then find another group with even worse builds?
There is no legendary countdown
bro he means legendery in total...
Oh lol
No i meant it like. Legendary mission or heroic cd
Countdown has higher health enemies
:3
Health isnt everything though right?
yet it's 8 so if all kwtd it's much easier
Legendary is much harder.
Well they do less damage because it's heroic
So damage doesnt scale with players but health does?
Interesting
It do be like dat.
i feel different in descent
but that's descent....
Descent doesn't have the same difficulties
yea that's why i said it's descent...
spectator build
get to watch people clear from all angles!
combat photographer
This is gold bro.
?
dont get hit
why does mortar build need Contractors Gloves
damage to armor works on explosions
i see
What about casual grenades?
they explode
dta > dtooc confirmed 
assault turret so bad no one even bothered fixing the typo
also no demolisher or burster firefly
If you assualt turret you make an ass out of u and ur alts
I one-shot the chat with fully-procced Headhunter. GG, don't res
So I'm playing with Eclipse Protcol for some status spreading, what skills do people recommend
If you are doing heroic you want fire sticky bomb and fire starter chem launcher. Learning how to use them is important. Double tapping skill to ignite chem and double tapping sticky to insta shoot makes the build much stronger.
I normally stick to challenging
still
I'm pretty good with sticky, chem launcher ill practise
Honestly no other status skills will compare to those two. Bleed is very meh and other than that most other skill status effects don't do much damage.
what version of eclipse r u supposed to run for story
fire Chem just kills the enemy without spreading
Vile+jammer
ez

Cap is super good, EP backpack gives you 30% amp to status affected enemies so it's super powerful.
Time to climb then
Best of the best EP builds will tick for like 500K on fire damage.
Stop, I can only get so aroused, I love dots
ALL THE DOTS
Yess thank you for the advice
If you want a greater break down of the build you can hit up the pinned messages in this channel for the spreadsheet, go to the builds-hub tab, and next to the FIRE EP build is an evernote link that opens up into a comprehensive build guide.
oh thank you
anyone have a link to a good striker build for pve? Would prefer one that doesn't rely on exotic. Just need to start piecing something together for countdown
check pinned comments
Yeah pinned messages>spreadsheet>Build hub tab>scroll down to strikers>click evernote link. There are tons of other builds you can check out as well.
If you start building it and you've read thru the guide feel free to ask what might be the best way to cobble it together until you have better items.
I you do a good amount of matchmaking try out riot foam chem launcher. Very valuable to a team. it's also an impact skill so doesnt need to be ignited or anything
Add glass and it can be in the 800k range 😎
I like my thicc spread of fire tho.
30%amp 30%amp 60%cap stack 🤤
I have considered making a build for speed running hard diff. I haven't looked at any WRs but I bet I could do some competitive times.
It would probably be slower with glass for the league runs
Well if you can properly do fire sticky it's good. Also you would want chest for spread distance.
Yes and no. If you're hitting the spawns which I almost can guarantee you would be, you wouldn't need the spread
You wouldn't need glass tho so it would be the spread 💯
Hhhf regulus still probably faster tho
My man does not know of the hard speed runners.... We could do friendly comp, pick 1 mission or maybe two?
I'm not that fast 🤣
Friendly comp yo. We could even do some runs together and stuffs.
Yeah we can
Therory crafting for those is cool tho.
You don't have expertise on your fire chems right?
I think so. Not maxed tho
I'm in yo dms.
Nice
imagine not picking me up for speeds 😔
Breh you want in too? I'll add people and make a group chat.
sure
What's the perk on this Backpack for the tank build on the spreadsheet? The icon isn't shown on the Gear talents sheet there.
Thank you. Currently farming CD to make this build.
Key tank for IH eh?
Indeed. Some people on the other servers taught me a bit of the roles for the raid, and I need this tank build to actually play and learn this role.
I prefer to just try the role than watching videos, as long as people are willing to teach, of course.
Dude key tank and stagger tank are super easy. I do stagger tank a bunch and it's great, like the first half of the fight you can basically take a nap.
ok so say you have a chest piece with suboptimal rolls. Is there a way to get them all higher? Say this piece. Weapon damage could still be higher, but crit damage also has a ways to go. Is there anything i can do to max both?
Optimization allows you to increase a stat until it's maxed. I wouldn't invest in it unil higher SHD levels tho.
Optimization in the bench.
You are also better off farming a perfect rolled part and recalibrating the other stat.
Ok gotcha
Sniper turret build: i rarely use my weapons. Should I use kinetic energy chest or overwatch chest
Optimization is expensive.
Glass
PGC?
I don’t wanna use glass 😭
What does that mean
perfect glass cannon lol
For skills when in cover it offers the absolute best damage from chest
Plz no glass cannon 😭
What should I do with gear in meantime? Sell, Dismantle, Donate? I have already capped most of my recall library
I make errors a lot
I decon. Bounties give tons of credits but you'll need them sweet mats for everything.
(Soryy I know there is like 3 conversations going on right now)
Whats better between kinetic energy chest or overwatch chest
I dont need to worry about library donations right now then?
Then its kinetic momentum. If you are using a weapon that can take the tech laser then spotter amps skill and weapon damage
Thanks
So I'd get into the habit of scanning loot while it's on the ground then pick up gems as fav>pick up all as junk>when full scan inventory for miss gems>open proficiency caches while inventory is full so they drop in a single pile on the ground>donate to proficiency>deconstruct all>go to pile from caches and pick up gems as fav>loot the rest as junk>donate to proficiency again>deconstruct the last bit. Also I should note check your resources before deconstructing and donate some mats to proficiency so you aren't sitting on 9999 mats and deconing stuff to the void and wasting mate.
ok
lol sorry for the long explanation but it's probably the best way to deal with all loot timewise and proficiency wise. Also there is a way to open caches super fast. You can spam right click the top cache and spam space bar at the same time or hover your mouse over the F to open and spam left click while spaming space bar. You'll only have to wait for the bonus item animation.
On the contrary. You should be looking through all loot, for max rolled attributes, and putting them in the library; if the piece it is on is basically useless (rainbow gear; attributes less than 80%--cost of optimizing) keeping in mind that the right attributes are more important than the actual roll. Also it is better to have 9999 count of material and not need it, than need it and not have enough. Regardless, deconning is always worth something e.g. brand specific materials, even if main mats are all at 9999 (brand specific mats go to 999 and i have been at this since day one, and still have not maxed brand specific materials. Proficiency: Yeah ok, but don't waste materials leveling gear pieces, the actual increase in base armor, will in reality just cost you, and give little in return. Level weapons yes. As time goes on, you will be deconning more and more items as more items get to the base proficiency (10) Also, checking each and every piece before you pick it up, is very inefficient; plus the time it takes will aggravate your team mates (if in a group) fill your backpack to capacity, then go through it at the WH at the optimization table, after the end of the current mission. If solo, please yourself however.\
Is rigger better than pinned turret build for sniper turret build?
When I was doing the proficiency stuff it was basically :
-Pick everything up >
-Mark all as junk as I checked for gems to save >
-Check against library for max rolls/talents>
-donate all to expertise >
-decon remainder and donate the reciever components /protective fabric to expertise
Rigger is pretty meh.
High end setup is way stronger
Basically that is what I am suggesting
However, I just optimized an Elmo with god rolled DTTOOC, and just to bump the other two attributes up cost me several thousand reciever components
Is it mathematically worse for sniper turret?
Yeah fr. I always kept a reserve for at least the weekly. At least a couple thousand
I got caught with my pants down, only had couple hundred and had to craft mind block the stuff for AR
Yeah rigger gets a single short boost to damage then nothing.
The strength is being able to breakdown deployable and kill the cooldown
Plus had to craft ton of SHD calibration etc.
ran out of steel so had to buy steel...
Haha was a nightmart for a couple days
What is a good build to Farm Check Points With 4 dircetives?
The reason highend skill is better than rigger or hardwire , you'll get brand set bonuses* and 4 extra attributes on top of the bag/chest talents. Either 40% more skill damage or 48% more haste. Green sets only have 1 attribute spot.
Just a follow up, the change in the build (we talked about it) shaved a minute off my best time solo tombs on hard (time trial practice) from 15:12 to 14:13 just saying faster time to kill
Determined white death/chainkiller/4 hotshot/airaldi vigilance bag
Nice 🍻
Should try out that EP fire for hard trial runs.
Not familiar with it, and me and fire don't get along to well haha
for like wony speedrunning?
when no other backup calls exist sometimes you have to Shepard the shd 3000's running wony
vile jammer, like Souless mentioned , add scorpio for other easy vile procs between pulses
ok but what were you referencing to. running solo through story or carrying someone through story?
i usually shepherd low levels with a nego mem build with healing skills
wtf
because i would imagine something like hotshot or regulus would be so much quicker for carries
for low or high difficulty
because it's neither
you could run all 5.11 pieces and start a misinformation campaign
new players inspect build and think "imma get that"
I... am not sure if I support that but if anyone can do it, the 5.11 guy can
Summon gogamer
alright yall, i have an update. I got a ninjabike bag, and am wandering how to best incorperate it
I was planning to change chest to ceska
and find better mask. Just wandering if the ninjabike can help this thrown together build at all
best incorporated as an exotic component.
its not a really good piece but can be used if you desire to make a sub par hybrid. you lose a backpack talent using it, so use it at least knowing what youll be missing
currently cd is a tad over 100 and cc was suffering but the multiplyer was better this way given what i have
I have almost zero focus on talents right now. Just starting. The talen i have in my current is crap
yeah ceska chest will do you well
on striker youll just use the striker bag. its 35% extra damage on each stack
current:
if you get coyote mask to drop thatll be solid. bag is good
whats the current mask, i cant tell from the ss
so leave bag, work towards coyote eventually?
yeah
oic its a grupo mask
right rolls are better than max rolls
fair but i need chance, not damage rn
change the headshot to crit chance and itll be usable all day long
yeah i just dont see apoint in wasting resources rn on it. My library on mask isn't maxed yet either
thats all good
it comes with time
how are your overall crit chance and dame on the stats screen
anychance we could do a quick call to double check im not missing anything?
oof waay off, i am changing stuff but not good
yeah give me a couple minutes and ill pm you
Isn't 1 error(or more?) somewhere? Just took Screenshot of a player... 🙂
use opportunistic backpack and FI knees
I use that. and survivalist spec. Not my build here ^^
yeah i know. i gave the errors that you asked
Oh ok. But... Tech specialization gives 1 tier already. Kard 45 (named) gives 1 tier. And he's wearing 6 skill tiers already...
Not perfect but here's mine 🙂
people try to aim for the setup backpack, and it's hard to get both skill haste and repair skills on it. the alternative is only getting one of those, recal-ing the other, and keeping the armor core, and using tech skill tier. it also gives you 10% skill healing as well so it's not the worst
not that the guy is doing it, but i was answering why tech is also used
Yep! I have a second healer build with almost the same gear (with FI backpack) but with Tech spec. for drones protections, etc. and what you said.
as long as they run 4 piece future iniciative, running anything else after that only helps it more or helps it less
it's tough to beat the iphone gloves and an alps backpack though
My new baby ❤️
is famas 2010 and famas 2010 replica all the same?
Replica's are identical, yes.
is this a decent build?
No. It's actually almost not possible to make a worse one.
wow cheers
Rule of thumb for gearsets: 4 pieces or no pieces. Except for Hotshot, which can use 3.
Think of it like this: gearsets only have 1 core and 1 attribute, so you're missing out on the 2nd one by not using a brandset instead.
So you only use a Gearset when the 4th piece is useful to you.
@polar fog What are you trying to do with this build?
It's an evil Exotic, because it makes people think that it's good because "hey, free stats".
but it makes you miss out on a backpack's Talent, which are some of the strongest ingame.
how about expertise 24 bullet king? 
I feel bad for all the exotic components involvrd
That's like 115 ECs wasted
Anyone wanna suggest a countdown build that isn't DPS?
Basically support that buffs or cc
Red FI.
basically you heal others to heal yourself, and still have some DPS to deal, albeit less.
there's a link for it in the spreadsheet.
What if I don't want to dps
I guess go for an EP build and CC enemies.
but in Countdown you really just want to kill stuff faster. You aren't there to camp, you're there to get loot and replay it.
sad ongoing directive noises
That still involves shooting enemies, which seems to be a detriment in this case.
To clarify: Red FI really isn't a DPS setup, you're shooting enemies but your primary role is to make sure the goblins playing Striker stay topped up.
I don't mind shooting I just don't want to dps lol I do use EP CC and TP with perfect opportunistic but was wonder if there's other builds that primarily support for CD
I use a pfe tank with pointman/tardigrade and setup sometimes
So bonus armor is the only other one I can think of
Yeah I did see that one build once with pointman and galvanize but I don't think armor is that good unless people are running vigilance
can someone point me in a direction of what build that will allow me to utilize ouroboros both in pve and pvp situations to the fullest?
by pvp, i mean doin my daily/weekly conflicts, and sometimes roaming the dz
There really is no single pvp and pve build, one that works for both is subpar in either.
oh i don't mean to say a one build fits all. more like... in the spreadsheet, which builds there suit pve solo or pve group or pvp situations
i'm just not sure 😦
Well all the builds that are listed there work in PvE, the only PvP ones are under the "PvP basics and starter builds".
ahhh ok ok. If I like dps but hate how squishy strikers is, how far behind is heartbreaker to strikers? I feel like runnin and gunnin with strikers has caused me to die a lot lol
Honestly, in Countdown it's not that dissimilar.
I say go for it. Just make sure that you use it with Technician for that underbarrel laser.
I'll be usin ouroboros thouggh so wont the underbarrel be useless?
Orou really doesn't work that well with Heartbreaker, you kinda need the pulse or just to headshot but even then the pulse is still good.
yeah i'm not bragging but my headshot is pretty ggood, despite my name lol. I play a lot of apex and valorant so my tracking can be pretty on point
Orou is a nice gun, but it's not a catch-all solution for every build.
but if you can make it work for you, more power to you. Just expect some funny looks.
haha for sure.
If you're using ouro I recommend using some kind of pulse skill
copy copy
Use hunters fury with ouro in open world strikers for qol
i'll try it out 🙂
error, 3 empress or no empress
error, using shock and awe with emp nade as only way to proc it.
error, unbreakable when you could be using kinetic momentum or glass
all bad choices for a basic turret/drone build.
-move wyvern to bag-tech support or use hanna force multiplier
-replace hanna glove/mask with comparable empress pieces. the skill efficiency is % in every skill bucket.
-replace chest with yellow sacrifice. the 30% amp will give a huge boost to skill and weapon damage
Now I need to make another morning coffee as the first one is all over my monitor . . . . .
Returning player;
Used to play loads on Xbox, now I’m on PC and I’ve come back
Any advice for a rifle build?
I’m currently running 2 strikers for the 15% handling and 4 directive(I think it’s called that?) for the hollow points and extra bleed stuff
So much has been added since I last played ;-;
I usually use pulse and cluster mines but the mines don’t seem to be as good as I remember? The damage is certainly there… IF they actually hit .-.
Been using stinger hive instead .-. Helps with the whole bleed proc gear set stuff
For a drone and turret build, which is better: test subject or capacitor?
If you have time to build the stacks and plan on using it, Capacitor
Rifle builds are kind of taking a back seat at the moment. There is no real gear set that allows them to shine as much as other weapons.
Shotguns, SMG's, and Pistol all work amazingly with Hunter's Fury.
AR's, LMG all work well with Heart Breaker.
Anything with a high Fire Rate Excells with Striker's.
Rifles kind of have nothing apart from High End Focus Builds which when compared to the aforementioned Gear Sets, really do fall short.
;-;
I could try and bring back a form of my old Div1 build that focused on LMGs maybe
run 4 strikers, 2 heartbreaker for it maybe
I need an AR version of the MDR in its 5.56 variant so i can keep using my favourite gun XD
Please. No. Will actually sniff your jock strap if you do not do this.
4 Striker's fine. Plus 2 Heartbreaker. HELL NAH!
Go 4 Striker's, Ceska Chest then either Coyotes or Contractor's.
my Div 1 build was full Lone Star with the Buzzsaw MG42 LMG
also, Contractors?
I found coyotes on the wiki and ceska but nothing on Contractor?
Honestly. When Building in Division 2, Forget Div 1 existed. You will only lead yourself astray. The stats and how they work are very different.
Contractors Gloves.
10% LMG Damage - Brand Bonus
15% Weapon Damage - Red Core
8% Damage To Armour - Named Item Afex
Random 3rd Attribute
Wiki is outdated look at the the spreadsheet pinned in the channel
I am a div1 player myself
There is rarely anything common
Between the two games for example the ar recoil is way less in div2 compared to div1
Bro needed Ubi Insurance so the message doesn't get deleted 
I apologize in advance for long reply to any1 who read this.
Like with anything, you want a really good defense system. Protecting yourself in combat. I highly recommend Belstone Armory, you get 1% armor regen. Doesn't seem like much, but it does makes a difference. Especially when you have a have armor regen in your attributes. You definitely do not want zero hazard protection if that helps, the more the better. Striker is absolute great to use. No reason at all to lose hope on it.
I will share my build, you can view it if you wish. Just to get an overall idea what I did with ninjabike messenger for striker. With ninjabike you get a plus one. For Belstone Armory, the plus one would be the additional 10% armor on kill. But you can get two Belstone Armory to get that without ninjabike. So if you're good at finishing your enemies off, that's definitely a must have. I got everything in my build from countdown so its possible to get, including ninjabike. Challenge on countdown is most active if you're interested in CD. And of course there's other places to farm stuff besides countdown. But you don't need ninjabike, its just makes it easier to get the most of what you can for plus ones. I call it plus one so please excuse me on that.
The best part that I really enjoy about this build that I'm sharing is I don't need a fixer drone. That was a definite huge turnaround for me being stuck on relaying on the fixer drone.
For my chest attributes I have an hazard protection and armor regen. For all 3 striker piece I have hazard protection. And for my cavalier gloves I also have hazard protection for the attributes. Along with two disrupt resistance and a bleed resistance for my 3 mods. You can get 100% hazard protection with ceska vyroba with ninjabike for the plus one being 10% hazard protection with another hazard protection for the attributes. But from what I experienced, Belstone Armory is absolute must have for defense. I am surprised it is not often mentioned.
Ninjabike 💀 build is not worth it
I strongly agree to disagree 🙂
You're not going to deal that much damage.
Also protected reload wasted talent
You're right. If you seen my other gear sets I'm don't build for that.
15k armor regen is outperformed by memento alone.
Works like a charm for me 
I used memento, didn't like it..
You reload in cover or behind a shield correct? So why would you need the bonus armor when in cover or behind a shield
Memento is miles better basically. And investing into hazpro for pve doesn't really help you that much
memento is goated if you're able to chase and collect the trophies
This is what ninjabike does to people
You can literally forgo all of this just by using a Famas with Preservation on a Striker build.
2 Blue, 4 red, More than enough DPS to clear all Heroic content, 30 - 40% AOK, 1% Armour Regen.
Aok is like 10%? A build with HF and gunner+memento can have MILES OF MILES more survivability with respectable damage
Also gunner specialization
I'm not replying to every single one of y'alls negative feedback. I'm sharing something different and going to do things differently than suggested. Because like others have said, if they listened to certain ppl in this group they wouldn't have improved so much. So I personally do not care. I'm sharing for those who are interested. Not those who need to be loud and negative. 
What site is this
You do you 🫡
Btw, it was 10k player who told me about Belstone Armory lol.
Mxbuilder iirc
SHD != Good/Knowledgable Player
Otherwise Chinese hacker would have been the way to play the game 
Something like that.
Right I forgot about a build i found by a 18k shd player in dz
Hold up
You don't trust SHD levels for knowledge and advice
I can't tell the purpose for the build 
Hybrid skill build/pulse resist build for farming dz 💯💯💯
I was hijacking their rope and they emptied 2 capacitor mags into my cranium doing a total of 50% of my armor lmao
I feel this is a very poor take.
Especially considering that this is one of the few discords that actually has some serious knowledge base within the game, Asurmen, iKia, Raucey, Hutchler, Merc, all of which frequent here and are arguably some of the most knowledgeable people in the game.
The issue here is more how it is presented, not what is presented.
Cavalier is literally giving you nothing in this situation, very few enemies have a Status they can hit you with.
Striker's without the backpack is generally considered to by VERY weak.
The chest Talent is nothing short of questionable.
The issue when offering advise, is we tend to lean heavily on our own experiences. Sure, this build may work for you. No one is saying it doesn't. But, with "oddities" such as this, do you really think it will work for every one? There are a good selection of builds that are considered to be a sort of "standard". This is where we start. We teach people to walk before they, themselves learn to run.
Teach someone the basics so they can develop on their own.
There is zero point to throwing a build like this into the mix and saying "IT WORKS GREAT" when 90% of the people are going to look at it and just wonder what it is even meant to do.
DM'd it to you
Thank you
I love how this is a reference point . . . . . .
You can run anything and it'll theoretically work but like why run just anything
It is more, "you can run anything, IF you know how"
5.11 
Yes and no.
Depends on your definition of "Good".
Can it work with the right set up, sure, just like everything else. Though you are then compromising so much, just for the "priveledge" of running that weapon when you could run a variety of other SMG (not including Oreo) and just do so much more.
Without that set up and with a Team supporting you, Backfire is not too far behind Oreo, but the weapon actively tries to kill you.
Exactly.
Ronon actually out DPS me with a 6 Red 5:11 build while I was running Meta Striker's with Elmo.
Why? He has far superior knowledge and understanding in the game. We also tested in Legendary Roosevelt, where at the time, you have just completed 119 runs in the space of a single weekend, so his comfort and experience in that mission was off the charts.
Yeah I was looking to do 5.11 incursion already gotten raucey onboard
I hate you. Will start farming.
Don't worry I don't have a pc now for like 10 days cya next year
CC @urban latch
If you want to run whatever yourself then you do you. But if your going to be giving advice to others then expect people to push back on it when what your saying doesn't make sense.
This is such underrated point. I've only really recently started to realize how it impacts build evaluation.
There's certain content in the game that I use as a test bed for builds I'm trying out. My thinking is if I can clear that content in X minutes then the build is good. What I failed to realize is how memorizing the content affects things.
If I take that same build into other content I'm less familiar with (leg zoo for example) the build will fall apart or be suboptimal because I'm not camping spawn closets anymore.
I'm here too🥹
Once again, the least intelligent type the longest Discord messages
Thx, bye.
In some cases some builds work because of familiarity with how the missions work - I was able to speedrun Exuro proficiency through play because I knew which missions had which spawn closets and dumped the turret in range of them
same with using "less optimal" SMGs with Hunter's Fury like Dark Winter and Cold Relations, I found myself having a harder time with open world activities than I did running them in a mission
Unnecessary
Prod is right, both are in the wrong here.
Production?
I continue to use the same nickname for people my entire life, I'm not re-leaning 500 different names on here every week.
campus vendor isnt selling an mmr this week...not sure if nightwatcher is any better though
I've done a few legendary, completed them and done more than several heroic cd. I can definitely say legendary missions are harder than the heroic cd. Sometimes you will see big SHD players in heroic cd and its not so bad once you do a few. I just stick with challenge mode bc too many 100s SHD will try run heroic.
heroic countdown is cheesed by pfe mods
legendary isn't and the enemies doa lot more damage anyways
Legendary by far harder
With enough practice you can get it down solo with respectable time too
But CD has so many variables at play due to players
I love countdown, it is a great way to test out your gearset as your build them.
It may be the easiest or it may be borderline impossible
When your team can barely take down a hunter it's going to be a challenge
Heroic you can still carry it's just a bit harder
Your numbers aren't going to be accurate. Your team may have ongoing directive or red FI and the countdown may have close range damage. The build wouldn't appear as advertised
When in the first 30 seconds I hear agent down
Depending on the objective a top countdown build can just solo it
I like to be easygoing and just do challenging. Satisfied with the loot and the money too
I did solo heroic countdown and furthest I got was end of main objective, too many enemies to secure area before time limit
extracting is easy just hotswap to a tank build
Look I got stuck on a piece of terrain ok!
Legendary is way harder. In countdown the only real threat are hunters and they're only a threat if the team is low DPS and/or doesn't respect a hunter's damage output. Otherwise it's a walk in the park.
Not all legendary missions are the same though. DUA is by far the easiest and Zoo/Tidal are considered the hardest. One of the reasons they're so hard is the game hard-counters people's tendency to sit in stationary cover and safely shoot stuff.
On DUA you can cheese most of it by just hiding 1 room behind and let the NPCs come to you. On the other hand when you try to cheese legendary stages you'll end up take 1-2 hours to complete the whole thing.
But then you look at the final stage of Tidal and it's an absolute nightmare if you don't know what you're doing. You pretty much have to go into it with some kinda plan and team synergy.
Except you can definitely just sit next to some tall cover the whole time and kill all the enemies from it
haha in some of them you can, but others it's a lot harder to do that
but yea there's cheese for almost all leg stages
binoculars
binoculars
5.11 Binoculars Build 
12x scope on your shotgun, but chest talent is reassigned
sawed off shotgun reassigned combo
this good for this build?
I'm in this comment and don't necessarily disagree but I hate it
i know ill loose the striker bonus but im just asking if it would synergize well
i can swap the holster
Yessir. You want a Striker chest piece though, for the stack management. Get a Grupo gloves, holster or kneepads
yeah but this one has perfectly unbreakable on it and ive gotten used to it
to having double armor
Don't. I crutched hard on it for a long time, I got far better at the game when I didn't rely on it anymore
Not necessary though he need a ceska pcs
You can replace Unbreakable with better situation management and planning
If you absolutely need Perfect Unbreakable you can reroll the core to red
Chance over damage? I suppose so, I'm not entirely on board with you but respect your right to disagree
Network will probably get an Ouro some point soon, and the choice will be wrong but it's all good
the chest is optional outside the incursion as most things die so quickly at high stacks that it's hard to maintain them
Also, I have got a question of my own here. For offensive, defensive, and utility mods, does anyone know the number of subcatagorizes you can max use at one time? For example, offensive protocol: critical. How many slots can i use on whatever i may have equiped at once? Just trying to save the best and get rid of the rest, free up some space
it doesn't matter, the category stuff is a legacy of Gear 1.0 when gear pieces could only equip specific mod subcategories
as of the current multiplyer (chc X chd) it has worked out far better for me, but he may be different. Just depends on playstyle and what else he has
regular gear only has mod slots on the mask, chest and backpack pieces
Improvised gear provides mod slots for gloves, holster and kneepads as well in exchange for losing the brand bonuses
So...i could potentially want six of the same mod at some point?
Don't worry, you'll get more maxed crit mods than you know what to do with!
yes, usually you see people loading up Protection from Elites that way
Still only 1300SHD, but the only ones I've never gotten maxed are Protection from Elites, and Pulse Resistance
it's not really that versus the fact that you can stack obliterate much faster than 200 striker stacks because it stacks separately from striker, because stacks after 100 decay very fast
ceska being there is just because it's the best high end brand set for crit
keep in mind, they're not using acs-12 or ouro, so striker chest doesn't fit well
With Striker you're hurting for CHC due to the gear items only having one attribute. If your watch is max and you're running 4pc Striker you will have 42% CHC. Ceska gets you to 52% which is fine with Coyote's. Optionally you can use one 6% mod to get up to 58% and run Grupo instead of Coyote's. Or just run Coyote's and 58% CHC which is fine too.
Coyotes/grupo for smg
Coyotes/grupo for elmos
No lol
elmos gets 48
Ceska/coyotes
elmos has 48 with grupo before coyotes buff and a higher chd
Doesn't matter
5.11 buffs health
It's why I mentioned Ouro. Prepare your build with the assumption you'll get it within a few runs (you REALLY should be going for it if you don't already have it) and using Ceska is a total waste
Coyote, 4x Striker, 1x Grupo. Pretty baseline standard to have 55+/160+ at this point, Ceska isn't necessary to achieve that
Elmo has 20 base, 10% from watch plus 12 from attributes
Not sure how you get 48%
Coyotes/grupo or BK/grupo for boss burns with smg
Ouroboros has less chc than high end smg as well
with one chc attribute. It still has a higher chd
compared to the ceska
I assume with ouro you'd be switching from mid range coyote buff to short range, so that's an immediate 10% chc loss
No it doesn't lol
Obviously made up for by ouro stat, but you won't be as far over cap as you might assume
Put it on the builder
Oreo has terrible optimal range, it's safe to assume you'll almost always have close buff
If you're not in the 0-15m 25+ CHD range, there's absolutely indeed a brain issue
Ok now add the extra chc mod to yours lol
so for a DPS build, should i have obliterate on my chest?
I did
Adding in coyote, the 2% more chc is worth more than the 3% chd anyway, isn't it?
The third buff exists
60x183 > 58x186
or some other dude running coyote
Good point. Valuable to have a fallback
At that level of chd, the 3% extra is worth slightly over 1% actual damage, and only in those specific cases
Coyote+4x+Grupo / 4x+Grupo+Ceska? It's too much of a blanket thing, the Striker chest only really shines in a few situations
Same for Knuckles + Sledge. Have it to hand anyway, just in case
And learn to be a healer!
Pretty sure at 25m it still edges out elmo
And the accuracy is still decent
Yeah it does but the accuracy at 25m
Not the best but still ok
Plus I can hit head with elmos at 25m
The accuracy at 25 meters is perfectly fine as long as you are not needed to shoot a specific spot
But like,im not swapping to a rifle to shoot someone running away that is still perfectly in range
Still shred armored units like crazy
so it's marksman rifles, masks, a GR9, and a mechanical animal as the stuff you can get
It's not a MMR though
ah yes
my original post of this was "bad MMRs or a nightwatcher mask" 🤣
and yes, I concede, the white death is a good MMR, but she almost never sells it anyway so-
I'm from NA so 07/04 is July 4th, and that was the day I started keeping track
I got White Death blueprint
MMRs in descent are really good cause unhinged doesn't matter
Unhinged is hinged
I reset descent runs until I get a shotgun
then hopefully I get breathe free
32 boosted shotgun rounds are pretty surreal
MMRs are good in descent because of plague
Plague is Meta in Descent.
Because of how it scales in Descent. You can legit get open world PVE Damage damage with MMR and Plague in Descent.
Optimist - Vigi - Concusion - Gunslinger - Overwatch - Glass Cannon - Plague and Empowered(?) Status Effect, which weirdly applies to Plague in Descent. Highest Tick I have done so far is 2.2 mil.
Use and ACS 12 to spray the room, swap to M44, Everything dies in like 1 or 2 ticks. Like, EVERYTHING.
It is boring as hell to play though.
Just hide in a corner, spray the room like an overly excited skunk, swap weapon, room clear. Next.
Empowered is right for the status perk
can i use the pinned turret build for mortar turret build?
empress 3pc + hana-u 2pc(force multiplier) + wyvern 1pc + test subject
Yeah you can. With the unicorns in the mortar build you can squeeze in a bit more damage.
Most will say tech support or shock and awe on bag. I use force multiplier for the higher damage 👍
first try!!!
you're lucky i'm already reading on here
120
ah... next it's getting consistent headshots, but you'll get there
What’s unicorn?
so the goal should be every click is a boom
a unicorn piece is a hard-to-farm piece, because the attributes have different colors from the main attribute
like the force multiplier?
oh
nvm i see what you meant. red sets with yellow stats
yes, those are harder to drop because the game tends to drop same-colored attributes together
may i ask an unrelated question about force multiplier? is this good enough to invest optimization or should i look for a better one?
it's easy enough to refarm so i wouldn't recommend it
i see
stats are decent and it's very usable as is.
no
Not now. It's better to wait
Max rolls aren't really important on this item
oke! thanks for the advice!
what is a good specialisation if i wanna be tanky?
technician is the best spec for tank builds
really? what's technician do that's best for tank builds? :O
huh
ooooh, do all hives have passive effects like that?
No only arti
Well and reviver if you die while not jammed or shocked
They're the only two skills that operate without needing to pull them out
unfortunately tech doesn't have protection from elites perk👴
is this true: Kinetic Momentum giving total 30% skill Damage and 60% skill repairs
the description says: "each skill generates a stack while active or not on cooldown", what does that mean? how often does it generate a stack?
1 per skill per second
as longas they've been off cooldown for at least 15s, yes
works well with turret & drone builds because they both stay active for ages
I have to see your build
so uhhh....
4 striker
2 heartbreaker
GR9 with frenzy.....
this thing is horrifyingly good
if i empty my mag and you're not in cover by the time ive reloaded you are become goo
yeah but you can do better
2 heartbreaker bonus is A LOT worse than crit
Thought I would share this. Not bad for 2 days
empress 3pc + hana-u 2pc(force multiplier) + wyvern 1pc + test subject
congrats on the striker build
I got a load of crit chance and crit dmg stuff on my armour and weapons, and the GR9 has that built in scope for crit chance
how much?
atm my crit chance is only about 14% and crit dmg is 34%
compare with 60% crit chance and 120% crit damage
you realize gear set items have less stats right?
You have a base of 50% chd without watch points, so I'd double check your stats. Still, binoculars is right, you don't want those 2p heartbreakers, it's not worth it.
so soon as I can replace them i will dw
ive been helping my friend get to 40 and finish WoNY so we can start playing properly
i just wish i could've transferred my save from xbox so i had all my stuff already ;-;
Go full screen for pics
I'm also on pc, I'm a little over shd 50. Came from ps at shd 4800 I'm down to play
check this out (not me)
Lookin good
could i have some feedback for my Striker's build pls? https://mxswat.github.io/mx-division-builds/#/EwDgtMYAwWCM14HYqpgZgHQJgFkwKyIwnEBcuAbMfLXHOvMJo6fgJywwPuVyQ5oZdLjCiYAsCAEo0YJInxFSKoeEjcaDTNQKYFqw0NyMBkDYh7o4nPaJCZORlWWCdWtUg4FxM4ms6ulNSi9AIgnDbc7Ag2AtzMjHCUhBBkcCB4EAjqMJQG8NxE-EJwUAqRDGBONA6xieSUwqKUREgIlJwpjHoIysKcSAogRCA4jmCM4kA
Why so much armour
yea you need 100% chd minimum
Question about sledgehammer.
Does the target take increased damage from all types? Like turret/drone hits
oh
but i thought people prioritized chc first
You need both
you should but it's possible to still have a really bad chc/chd combo
So long as it's armor it's hitting or armor plating
Nice 🍻
you need 1 blue core maximum. and switch to technician spec. then you'll get a tier 4 shield which is more than enough for any content
Also drop belstone for a striker holster and change vest for a Ceska one with obliterate talent
ah ok i guess i can try that
i like yellow b/c it also buffs shield but buffs skillz too. armor is useless anyway.
for heroic though you don't even need the blue/yellow tbh
enemies dont hit hard enough. tier 3 shield is more than enough.
Think so
(what's that backpack?)
something like that is better for heroic imo. once you get comfortable just ditch that blue core and go all red.
Blue would increase the bonus armor on pickup. And the yellow is doing little for decoy
memento
not by much and imo armor is pretty useless anyway. the yellow isn't for decoy but for the option to switch to other skills like turret/drone
tier 2 to tier 3 is a big buff in turret health for example
It doubles, and at max pickups its 200% bonus
Not in damage
It's like 8k increase or Smith like that
Why memento then?
so if you're gonna buff shield with blue or yellow, yellow gives you more
eh, it's fine. +2 red cores at max stacks effectively. extra blue/yellow core. it's not bad. striker bp is way better for damage output but you dont get the same shield strength and skill strength.
but like i said above for heroic i'd run a normal red striker
Yeah but all that is coming from long buff
if survivability is a problem just add a blue core till comfortable
i've never had much use for short term memento buffs. just ignore them honestly.
i'm not a memento connoisseur though
only ever used it in one build
Well you need 30 to max long.
which is pretty trivial to get?
and it's possible to keep it up pretty much indefinitely
And when there is no extra damage, no extra regen that bonus armor can be kinda clutch
