#td2-build-advice
1 messages Β· Page 33 of 1
right now he doesnt*
they always goto wony once they need the mats though π―
You dont choose the wony life. Wony life chooses you
for real
Optimization mats is all I wony for and I need to do another already lol
i think 1/3 of my backup calls are wony runs
I always check characters to know if I should put turbo mode on.
To roll down an exotic do i need a level 30 character that hasnt started wony yet?
yeah
you dont need to do much tho. you just gota get to the whitehouse and do a couple things then you can boost and stay in dc
Very easy to do, start a new character and get to the whitehouse, talk to manny and get a skill, then go to store>addons and use the 30 boost.
Hmm interesting
lvl 30 can also be used for farming exo components in dz as well
Im considering doing that and farming a level 30 build
It'll put you at WT5, if you wanna do WT1 items for strange speed builds you will have to level normally.
when i was doing wony runs i rolled a couple exo down and crafted a basic skill build
Are blueprints shared?
I made HW seeker build.
If you boost at 30 and unlock it at the whitehouse yeah.
yes, you just have to buy shared blueprints from the crafting lady
Care to recommend a level 30 build thats craftable?
HW seekers lol
If you get REALLY into it you can get a lvl 30 regulus and memento and make a HH build.
hw good. i just did a basic highend turret/drone
memento doesnt work in wony unless you have and shd agent with you
i always just boost to wony
And a hw seeker will carry me through wony easily?
and skipp going dc 1st
I didnt even know it was possible ;-;
It's all prep and time saving if you are doing a lot of wony runs. With a carry you'll get it done in 1-1.5 hours usually.
i think i lvled 5 alts so far
skill builds scale quite well . once you hit 40 just grab a normal dps out of the stash to take on keener
Solo?
with backup call
Oki
ah still kinda meh imo if you make that seeker HW build and run it people might call you a hacker cause you'll kill faster than them lol
Time to make a strikers st elmo build to keep in the stash
You got a build link?
its much faster if the one being carried/leveling wony has a build thats worth a shit
skip to wony leaves much to be desired build wise
in the end you would only have to do it once right
then keep the lvl 30 gear in stash
and skipp to wony with next char
ofc
any other good gearsets you can craft at 30
idk tbh, i just crafted the skill build , rolled down waveform, capacitor, scorpio and called it done
Just got HW chest and backpack and get a wyvern minor and china light minor. You might have to run a bounty or two cause you'll be poor.
Then fill in the last two with HW and done. You can also farm TL if it's on the map and easy for you.
me test driving determined d50 with HHF back in the day
TL?
Targeted loot.
Cant level 30s access countdown or summit?
Map still has it tho. So if an easy mission is HW you can go run it a time or two and get your parts and sell the rest so you can pretty much be done.
The 20-30 minutes you spend making the build will probably save you that much or more on just your first run and that much more every time after.
fianlly got my fps sorted
nice
Yeah I can try to help with any setting you should do on PC tonight before we run incursions.
Ik for countdown yes bc I've seen some1 lvl 1 in countdown like dang lol
And they made it to the end np with the whole team
I'm at 120 now so should be good
time to leech :3
Yes but did do all the other stuffs? FOV? Bind insta skill use? Disable 3rd party junk? Skills on group frame? Hmmmm? I'd also do floating text but it's kinda preference after that.
I did actually
At least the stuff you mentioned lol
Even got color blind mode on
I'm streaming rn
oh daddy. Sensitivity settings are something to look into as well. Look around should be about double aim sense. At least that's what I recommend people start at.
Yea that's gonna take me some time
i cant seem to matchmake for countdown :/
Dat gearscore means you're level 30....
Gotta be level 40 for that.
welp. tiem to manually matchmake for camp white oak
Walker harris?
Are you trying to farm stuff for wony runs?
oui
Ahhh guess it's diff than lvl 40 TL
is you available to help 0.0
Got some guys you could run DZ hell with if you want.
Dang yea that's crazy supposedly you have to be lvl 40 but that makes no sense i play CD back to back daily and there's always players under 30s playing. There was literally at lvl 1 so now I'm wondering if they got more than 1 character where they have completed the WONY
I'll take screenshot nxt time cuz i got no reason to lie about seeing lower lvls
That's just crazy tho smh
you sure youre not seeing shd level 1's?
That'd probably be the only damn thing that makes sense
I keep forgetting there's two different kinds lvls and SHD
Apologies
np
lowkey the best shd 11 out there
saw a near max striker build shd 5 guy today
The boys shower you in loot.
Looking solid chief
i still have some named and exotic to claim from ge track. yours if youre on
Society if people didn't look on YouTube for build advice
lmao
my striker build is already done lol
and im farming solo
so pro
yea?
binoculars
Follow up: Crit hits went up from 550K to 581K with the swap to DTTOOC on Elmo, that is average.. high is around 700K but rarely.
At 58% CHC
202.5% CHD
binoculars
isnt that really low or am i mistaken
for nego i think that's typical
when 202% crit damage is low
me with like 45% CHD π
with nego st elmo you should run ceska/fox
not the chd the damage
double crit with a changable talent
now for ceska backpack
i have perfect vigi already and a ceska bp with double crit vigi. no uni-talent tho
max chd mod
I am running 3 Providence, Grupo, Fenris, Fox's; Perfect Vigilance, Unbreakable. Elmo with DTTOOC 3rd attribute. Health is not fully optimized yet. Really materially expensive.
why not coyotes?
Everything else because Coyote breaks the build
if its not for pvp then go obliterate on the chest
I agree, except I get beat up alot, so the unbreakable is a great asset. I should try obliterate however, just to see how it goes. Heroic tears my up though
got it at shd 5
Run the sacrifice. It will make you play smarter.
Yeah I have been there done that. I play cover, not aggressive as it is. Just get 10 guys popping me every time break cover to shoot... haha. Glass cannon would certainly up the damage though, but with motioin tremors in hands, it is hard to aim, that is part of the trouble
unlucko but yeah do try obliterate
Yeah they SHDs not lvls
wdym it says level
so is fox
Umbreon is the best eeveelution though
no its sylveon >:c
i was asking about whether a level 30 could do countdown bc i wanted to farm a level 30 set to run wony quickly solo and bakerbrad904 said they saw a level 1 running countdown but they mistook shd level 1 with character level 1
Ah
Best armour regen build and go. (For DZ)
based on what i saw id say no but someone else might disagree
Know of a better alternative?
only right answer, no lies here
For dz, no. You would see 3% regen. Memento would need to be charged to see the other 3%. If you die it's back to just 3%
None of the brands do anything but give regen or a little hazpro. With a damage talent on the chest I see it being better for pve
Wanna get back into division 2 but always find builds hard to make any advice if I was to come back and try again?
Use countdown to farm gear and use the pinned spreadsheet as a guide for builds
how long do we have til the season ends?
like a month or month and a half
plenty of time then thanks
Whatβs a good armor regen build Deck?
wdym by armour regn
Oh there you are lol
For dz, nothing probably... dz is more about front loading your armor while also squeezing in enough damage to knock the other guy down. I'm sure you could squeeze in a regen piece or 2 but you'll be taking away from crit.
For pve something like what you posted would be ok. I used to just use memento on a red build with some healing skills and tech class. Between memento and tech you have 2 free skill tiers (3 if holding kard custom) , fully charged you have 3% regen a d 30% repair skills +10 repair skills from tech class... that's how I used to do it, but it's only viable in pve
DZ? Ouro and pulse resistance maybe(?)
I long for good yaahl pieces
I get the absolute bottom-tier ones from the vendors and ruin myself financially optimising them
Which is just peachy of course
You could spend 5m next time their at the vendor and have full yaahl mats for crafting
Same
DZ vendor?
Clan vendor
Alternatively if you have unlimited patience: you can also "craft random brand" at the Crafting Table and waste a few hours to get some.
unlimited patience. And resources
just make sure you turn off the dialogue audio or you will hear about making leather and chairs too much.
this is too real
but you can also use the one outside the white house to counter this 
Luckily wony makes mats infinite
But I've seen yaahl on sale a few times at the clan vender so it's only a matter of time. Beats farming dz
I'm still waiting for it to reappear at the BoO vendor like it did that one time.
I know in my heart it was a bug, but I just can't accept it.
Was it hollowman or just regular
Regular piece, I bought a full stack of mats at the time.
and on that day, I finally made my Backfire build perfect 
Nice. Best 5k/piece spent too π»
Thoughts on this
I say this is shooting yourself in the foot using the ninja bag..any extra dmg or stats you could potentially give yourself etc.
yeah this is just aiming for high regen and aok, and while i get the idea, it's just not practical
I feel the same
Ninja bike bps biggest flaw is that its a backpack
Ninjas are so 90s
Yes there is am
SHD 20
Samurai motorbike gloves when
noob
@astral kraken got oreo just for you
Eat it
wow
I've been doing incursions with poor saps that still haven't gotten it despite doing incursion since launch O_O
pulled it myself from lovers
shd 20 and you beat the game
No DTTOOC wow
Ooof
New account have to start From 0
must be trash , ez component π»
Is strained specifically for Negotiators and Striker builds?
any crit
It's for a crit build
optimistic is better when you have all armor cores
You can but on all red it is lower value than strained
Ok
ty
So what would I use on an all red build in the DZ? Ranger?
Usually on an AR build
You were talking about PvP?
In pvp if you want to run all red you would still run strained
Or flatline
quick trip to dz for hotshot
Even with optimist seeming like the meta rn?
optimist is the meta on blue core builds
if you are running all red cores WD is already saturated enough
weapon damage
The attribute that red cores and expertise gives you
And brands like fenris, walker, sokolov, etc
Measure
Never strained
why would you ever run measured
better then strained
Because strained is not suitable, if you want talent beside flatline or optimist, measure is option that better than strained
2 issue with strained in pvp
First, if you use strained, you definitely use weapon that slowly rpm, like ots14, then any reason that you don't use kingbreaker?
Second, strained are not flexible, you gain damage when you keep firing, meanwhile measure or optimist or flatline, they gain damage(or rpm) instantly
And you can stop firing and strafe or change position, but strained can't, if you stop firing, you lost those buff, and you must to reload, because you can't full stack or get many benefits by strained if your magazine are not full
its been like months since i last played, is heartbreaker still good?
mid tbh
the way i use it is unconventional lol
i do a heartbreaker skill hybrid setup
trying to remake it on pc
I hate heartbreaker
Worst gear set
Doesn't work on proxies/bots. Doesn't make your shield stronger. Doesn't give you ROF buff that striker does.
Bonus armor means nothing if you're actually in trouble. False sense of security.
got another recommendation for a skill hybrid build
Just run a skill build π€·ββοΈ
yeah but then i cant do enough damage with my gun when im in trouble
Just run a DPS build π€·ββοΈ
then i cant use my funny turrets and drones as effeciently
Turret and drone is still strong even if you're full red
they could be stronger
Unless you plan to sit in cover and watch YT
Then run memento and a yellow picaro's
And tech spec
i rock technician and i use the memento typically for my current hybrid setup, then one piece with skill tier, rest are reds
3 skill tier, plus the buffs from memento is pretty fucking good
i used heartbreaker for this because with the link laser i can pulse enemies, command my drones to target them, then take out other weaker foes with my primary while my drones distract the priority targets. its actually super fun.
also its fun to multispec
@regal tangle
I just put that together so it's not perfect. I think I'm over the CHC cap but too lazy to check.
yeah thats kinda pointless imo
too much damage, you're goin to be getting diminishing returns
wtf is too much damage
4 is the sweet spot. rest can easily be skill or amour.
after 4 reds your ttk stops getting faster lol, its just diminishing returns at that point.
yeah you can hit some insane dps but if your ttk isnt changing enough to be noticable i'd rather have more survivablility
Survivability comes from a stronger shield. Even if you put 4 blue cores in there then a red (normal) enemy will disintegrate you when you don't play correctly.
And if you play correctly the red won't even hit you.
Ask people how/why they do legendary with all red cores.
you can have survivability without shields, the build i used was able to take on legendary while having good dps and effective skills
besides im not a fan of shields
i mean you do you, but we clear faster
Well the above is good DPS and effective skills...
It's actually not "great" DPS either. It's just good.
i typically dont play legendary anyway, i just go with stuff thats fun
i like to have a setup that allows me to larp as a hunter lol
I'm not sure what you're asking then. You asked for a hybrid dps/skill, that's hybrid dps/skill.
im asking if theres a better gear set then heartbreaker for that
More or less. I suppose you could throw red cores on wyvern/empress type gear.
Striker with yellow cores lol
that would be kinda fun
It really, really isn't...
That one is 5 red, 4 skill, 1 blue
in my experience thats how its felt, i just die faster and enemies arent
ye, is fun
it's not really "diminishing returns" as much as opportunity cost which is the proper term, and no, you really are trading damage for basically less damage because people survive on 6 red all the time
yea thats a better term
it just reaches a point where it stops being as effective in my playstyle and i'd prefer having some armor so i can make use of regen better
see, that's your playstyle. i can rush and one tap enemies while living as 6 red. but saying that hitting 6 red is unnecessary isn't true for everyone
maybe
i just dont find the lack of armour fun tbh
its just frustrating even when im winning
i find the lack of armor extremely fun because my survivability comes from liberal use of cover
cover to cover, as i always say, is OP
i have soloed zoo with 6 red in under an hour
shouldnt you always make liberal use of cover outside run and gun
of course, my point is i can live with 6 red because i exploit cover to its fullest
yeah same
i play this shit like how i play gears lmfao. always lookin for flanks, high ground, never firing from the same place twice and getting close to maximize damage
but yeah coming back to the topic, one can absolutely survive and make full use of 6 red if they have the skill
but like, having a drone and a turret makes me a walking wall of suppressive fire and its an addicting experience
side note, just got a carbine-7, and it is really ugly to me for some reason. i love how effective it is but i cannot get over how odd it looks
The damage formula is weapon damage multiplied by a bunch of multipliers. So if your weapon damage is "10" and you have one multiplier "2" then 10 x 2 = 20 or double your weapon damage. If your weapon damage is 20 (scaled with red cores) then it's 20 x 2 = 40 which is also double your weapon damage.
10 -> 20 is a 100% increase in damage
20 -> 40 is a 100% increase in damage
If you add a blue core then it does nothing. It just sits there being nice and blue. If you get shot it doesn't save you. Blue cores are not added for "survivability" - they're added to scale other properties such as bonus armor given to teammates, regen tanks (very special case), each armor core increasing your shield tier, etc.
That's why it's not a good idea to mix red/blue/yellow (rainbow build). Your build doesn't excel at anything.
it excels at being fun
difficulty?
and like, i can actually take more damage, talents like preservation repair more per sec simply because i go for armour
π
Sure but then why ask for build advice if you have a personal narrow definition of fun. No one can help you there.
mutant
no regulus and memento either
just looking for pieces of gear so i know what i should be grinding for, i'll respec it accordingly
i'll try strikers
maybe capacitor will make it nice
it does
its actually super good with this setup
when i was grinding profeciencies i would get an AR with in sync and kick ass in summit for a bit
i mean stats wise it's just worse on so many levels. if i really wanted to do that i'd do a real skill build (so empress, wyvern, glass cannon) with memento and brazos.
roll a bunch of chc/chd
yea but it functions at a decent level in multiple areas
one you reach skill tier 6 (brazos will give you +1) do the rest red core
come to think of it that'll probably smash lol
its something i enjoy doing
initially i rocked the Closer with heartbreaker and i tried it again
wasnt hitting the same dps as before, which sucks
it pretty much can't be a gear set imo because gear sets severely punish you for running them (1 less attribute per gear item). so you need stack everything into what the gear set is good at.
fair enough
that's sorta how they're designed is all im saying
yea i know
just don't tell anyone "kestrel suggested i run yellow striker" π i was just joking
how do you get your numbers btw? are you using a build calculator or looking at this in game
im fucking doing that and no one can stop me
rock on leatherlass π€
you can calc it or use a build sheet, getting it in game is best but test on real enemies instead of shooting range
seriously though i might try this with a series of sets and pieces to see what is optimal for my playstyle
thanks, i was actually considering just sticking with heartbreaker because its been actual months since i last played lmao
oh, another thing, what chest talent synergises the best with strikers
this is actually blowing my mind. i just cleared dua solo for the first time (yay me! lol) without cheesing and it took so many attempts to get it right. are you "just" picking really good spots and memorizing the spawns?
like the drone operators on aviary seem impossible to me
once they hunker down i mean
i theorycrafted my builds and strategies for over 2 months. yes i had to find the best positions to hold and learn all the spawns
in aviary/birdhouse, you have to rush if you want to survive. there's no other way around it
it all boiled down to focus striker, focus nego and HHF
that's what i suspected. i was thinking about how i'd do it if i was crazy enough and it would be push to the back, wait for the one spawn with the double doors (that goes to next stage), and chill there after
the one the chunga comes out of
i had to count my kills and basically anticipate the spawn
yea my first thought was "that's nice but you still have to get there somehow" lol
damn
the first few doors you can count kills
the first door which has a red medic opens after 4 kills
the door after that is 8 kills, which has an elite drone lady
you want to spawn kill her, the rest should be more straightforward until chunga door
how tf do you keep track of all that
but yeah as 6 red you have to use everything you got
do you have notes?
i have some notes yes, but i write them down in the description of my videos
only aviary/birdhouse is the hardest in zoo, even the boss stage is a cakewalk if you manage LOS carefully
line of sight?
yep
scariest thing about her is when she goes invincible for a bit
know which directions you might be flanked from
what skills and weaponns did you rock
welp thanks for the tips. still a long road. need to get a respectable time on dua (40 min currently) then do capitol then maybe zoo. i'm leaving tidal for when i retire lol
focus striker: famas and scorpio, shield and decoy/turret
focus ND: same as above
headhunter's fury: m870, classic m1a, d50 (i'm doing a non-regulus run), firewall shield and decoy
good luck with dua, try to get it below 30m as next steps
i got more questions for seperate builds but i think i've asked too many now lol
just ask away here, it's okay to have lots of questions
sooo for a while now i have wanted to make a Hunter build.
like not for killing, for acting like one
or with hazpro? kind of vague because hunters are strong in everything
its such a fun fucking weapon
thats the biggest roadblock im running into, im not sure where to start outside of the exotics i want to run and having EMP as a skill
if you want your EMP to last long you're either going to need skill tier 6 or overcharge, and if you want to be tanky you want both armor cores and a shield... idk, you have to compromise somewhere
right
and i know running 2 of each is stupid
not sure of the specialization either
maybe technician for the skill tier
spec into haz pro and crits for the mods
then its an issue of what gear to run lol
i think the funniest thing would be to make this viable in pvp so i can actually be a hunter
I mean hunters have 6 red cores, 6 blue, and 6 yellow. So yea.
I dunno but basically yes. Hunters hit extremely hard. They are extremely tanky. And their EMP is extremely strong.
Status effects!
Never going to be viable in PvP. But if you wanted to larp as a hunter you'd run 2 red, 2 blue, and 2 yellow on Normal difficulty.
enemies don't play by the same rules as us
sad
thats the worst thing about this
i cant think of a way to make a playstyle like this viable
"superman" is not a playstyle π
unfortunately
the next best thing would to do this in a fireteam and have each agent play with one aspect of a hunter
Now you're talkin!
ah yes, team synergy
like, one guys a skill build, the other 2 have status effect builds with EMPs
that would be actually scary to encounter in the DZ.. squad of guys wearing hunter gear with a setup like that
unironically the sweet dreams is my favourite exotic weapon. its not super viable and i see no one talk about it, but that melee instakill is the funniest fucking thing.
i think sweet dreams is viable on skill centered builds like oxi or foam builds
tanks use it sometimes
really? i had no clue lol
i see no one talk about this thing
one time, mostly as a joke, i cleared a level 3 control point only using the sweet dreams melee
i had to shoot the elites but still
Well since oxis and foam builds lack decent single target damage (oxis are used for groups or specific targets) and they use full yellow cores instakills from sweet dreams can be helpful
I guess same applies to tanks sonce theyre full blue cores
I have one I am thinking of
what stats typically would i want for st elmo?
on the gun itself- DTTOOC
on the rest of your gear- crit stats
whats dttooc
cuz currently i got 14.5% ar dmg, 10% headshot damage, and I can optimize it to have max health damage
damage to target out of cover
copy π
due to the rarity of DTTOOC on other items (it is only on LMGs naturally, and the named item "Fox's Prayer") and where it sits in the damage formula, it is the best choice for all weapons (apart from LMGs and a few select other weapons) but can be tied with Damage to Armor in a few cases
ahhh ok ok got it! thanks π
Mhhh not really lol not always
In most cases crit chance is already near maxed out and you'd be overcapped
just use DTTOOC on your weapons
I think he meant on lmgs
I'd definitely use crit chance on like an acs
Β―_(γ)_/Β―
yes I meant lmg
then ya shoulda said that
but still not a dta fan
I am fan of sleigher broomstick 
hello, can someone advice me and what to collect for riot foam trapper build? is there a decent build on youtube and if so mind sharing a link>?
We have a foam build pinned on the channel spreadsheet the foam build is built around creeping death bag talent and eclipse gearset
Pinned messages-spreadsheet-hub tab-builds
Pin icon is top right, or swipe left if you're on phone
i tried running all blues first then shoving every mod and attributes down to weapon damage, only got 2 skill tiers and idk where to get the other 4 lol
2pc brazos including Picaros, memento, technician if you want to play with maximum cores
should i reroll this?
Until you get dttooc ideally
if you have already dumped in too many mats then its not a bad idea to settle for rate of fire
nah i haven't tried rerolling yet :>
well lets hope you have good rng and not dump 20 exo mats into it like i definitely didn't
I got lucky and got it in 3
better to sack mats than to regret
Out of interest, is DTOOC the ideal roll on Ouro too?
I feel the need to roll clip size on it, or maybe health dmg
On pretty much every gun, dtooc is the ideal roll, yep.
the other "viable" option for Ouro is rate of fire, but that's mainly for joke builds.
Yeah, seemed fairly obvious but the clip size bothers me.
Thanks all!
you get used to it tbh
Any guns mag size comes down to "can I kill these enemies in 1 mag" and ouro can do.
You've just gotta not overshoot enemies, what I like to call shooting corpses.
There's something to be said for changing your playing style to fit a weapon type you've never used before.
To go from sniping or M1A/Bakers exclusively, then a few outliers in there, a huge break and then FAMAS/Elmo, to suddenly be 10-20m closer to everything (on a full red build in high-level stuff) requires you to play a much different way and that aspect of it is pretty underplayed
I die so much with Ouro, it's nuts. It's getting better, and it's not more or less difficult than it was at comfortable ranges. Just a lot different
You'll get it with some practice
with ouro you can afford to use a bunch of armor cores and still have huge dps
You can't git gud unless you put the time and effort in.
like with 3 blue strikers build I hit like 730k body shots. at that high of an rpm is plenty to get thru heroic
Not even 'smarter' or anything. Smarts still come into play when you're chunk chunk chunking with an M1A, it's not 'twitchiness'. I suppose it's being more critically aware of how much in that situation can down you, knowing where your 'out' is at all times and how much you could realistically get blasted for in between those two points
Never used an SMG or SG before until now, it's a foreign concept but I didn't realise how much. Would rather be playing now, rather than working!
Just play with broom stick and sleigher and you will become a god tier player
using a memento or a bag with bloodsucker is great for survivability
Thought about that. The fixer drone (even on tier 1) has been pretty useful. The Gunner armour on kill has been useful.
Memento is a good shout, I've got about 4 or 5 striker variants and have been gradually phasing out the Catharsis/Memento ones
oreo + rate of fire= extra brrrrr
thats what im gonna roll onto my second ouro when i get one
Stll less DMG than dttoc 
i have elmos with ROF and its like really close to the dps of dttooc. i cant tell the difference
To me there's no excuse for anyone to not have oreo
some ppl dont want it
Ahh cause it's 5% ? In Oreo's case it is additive on top of it's 10% mag
what does rof have to do with mag size
It's still rare as heck in Summit and Countdown. Would be interesting to know how many people have it
Oreo's mag is 10% rof or at least one attachment
ohhh
I really hope D3 has something befitting a proper API, where you have proper usage stats and leaderboards
still the rof 5% still draws from original rpm of the weapon
You are going from 10->15% vs 0-> 5%
i see
Also Elmo with dttoc vs Elmo with rof should be only 5%
right
But Oreo with dtroc vs Oreo with rof would be much more
yeah ur right
so with strikers it should be around 1783 rpm
With strikers the gap increases even more
25% vs 30% rof even less return with rof vs dttoc
i feel like the amount of time you spend reloading might be a bit annoying
Yeah that too
Caus of Oreos base rpm
Which is 1350 iirc
So 5% rof = ~1 more bullet per/s
That's different lol
also the perentages of rpm dont work like 15% from stikers and .05% rof is not the same as 25%. theyre calculated separately using the base rpm of the weapon
or 20% whateveer
That's with the rof mod isn't it
Without the mod
i believe the rate of fire mod on the weapon counts as the base RPM in the calcs
Yeah that's what I did
No it doesn't 1350*1.25= 1687.5
isnt the base rp, 1485?
15% striker and 10% rof mod
1350*1.1 =1485
well who knows. the game might calculate it like that
It calculates the mod on top of base
Every rof is multiplicative with base
From all sources ie gunner umbra striker attribute
but since its build into the gun and u cant change it, i thought the base rpm would be 1485
Nope
so everything calculates off 1350? then why does my math work every time with counting the base rpm as 1485
maybe not
im thinking of elmo again
yea u right
Lol
good to know
I fall into that category. Not interested in playing reload simulator π»
they do exist
I guess you need ninjabike for this
2093 RPM
1.49s time to empty mag reload on ouro is ?
π€ I always need ninjabike... for components
Yeah but I'm not impressed with oreo tbh. It's high dps which I get but it's just kinda overkill at this point. Plus it can literally run dry in under 2 minutes.
It's clear to me that I only run it so people can see I have it. That's a me issue and I need to work on that
I feel like the DPS gain over my Fast Hands FAMAS is marginal, and the versatility of it microscopic in comparison
If you factor in range and accuracy than are falls short a bit
Plus you can't put it in scope view iirc so no shield peeking
Yeah I wouldn't benefit too much. I'm either on headhunter, nego ar/rifle, or a cc build 90% of the time. I like distance, which is why I don't run Hf either π»
Yeah me too regulus or FFH. Mostly unless I need to use it
I prefer scorpion over oreo
Good to feel mildly vindicated in not really thinking Ouro is all that. I keep hearing how monstrously OP it is, but I get the feeling the folks that can work around its clear limitations and still be OP would be that way regardless of if they were using that or a Sleigher or dual wield Orbits
oero is just situational, i would never use it in legendary or missions with long range fights
I think the first thing to do, is to stop using it as the 'main' weapon. I don't think it's supposed to be used like that
you can still allocate into weapon handling and beat a FAMAS
it doesnt beat perf focus in mid to long range
Only upto 20-25m and with body vs head
Way too much variable
With handling?
Yeah cause handling doesn't give range
You can spec like 2-3 rolls for handling
So 24% handling
handling is reload, acc, stab
Yeah
And swap Speed
that stat works?
You do have another weapon when your using the ouroboros. Set up the secondary for long range, ouroboros at close to mid range.
that creates crit issues
Sleigher is the optimal choice 
Use coyote long buff to mitigate CHC issues
That's the thing I need to work on. I'm trying far too hard to close the gap and operate within proper Ouro range in situations I shouldn't. Get overwhelmed and put on my butt miles away from the rest of the squad
Getting past the honeymoon period of getting Ouro will partly fix that, actually using my brain will too
F**k oreo be the gigachad use sleigher 
i like using different weapons for diff content, creates some gameplay variety
Orange star next to damage numbers = ++self worth = serotonin
I want to create a melee build. It won't work, I'll look a fool but I really want to try it
You can also reload->swap weapons for effectively a free reload as well
When your transitioning between short and long ranges
scoped acc spread is the only thing that feels weird on famas
using acc mods didnt seem to change much
Just make sure you swap after a click sound
And close car doors when you see them open
FAMAS really isn't a long range AR, it's really not the ideal weapon to combo with the ouroboros
To me, it feels like somewhere between FAMAS and Elmo is the best window for hitting mobs and still having a good variety of escape. That comes down a little bit in areas like Summit specifically
trusty famas carrying me through legendary
Anything more than that is just smoke everywhere or you're too far back
The best weapon is M4 cause of 35m range
id argue the classic m44 has a better range
1-25m -> Oreo and than 25+ M4 put +20% optimal range mod
So it is 42m range which is damm high
Yeah but can't spam
Or just use sleigher it has 69M range 
a
b
@urban latch would you suggest high end or striker as a current perf focus setup
c
5.11 
if you want damage, striker
If you don't want damage, not striker
high end is good for instant uptime on damage but focus goes against it
I thought you switched to 5.11 binoculars build 
for what?
the tradeoff is striker vs , crit dmg, contractors, fox prayers i guess
legendary mainly
Strikers than
Or negotiators if you can handle hh these are the best choices for legendary
legendary imo is close enough its down to preference, but probably strikers. and like loading is saying, nego is another good option
Mhh not a bad option with prophet 
Just mark with ar 
Imperial dynasty or ninja bike knee?
chameleon
sacrum
shocker punch
Pvp bae
Both guns
This is the one i got on PlayStation
is the big horn any good ?
Not really
i would still like to give a go it looks fun do you have any build for it ?
Any dps build
okay thanks
Accuracy becomes an issue that's why it's not used more
That was with striker so it had 15% more handling
Controller game play?!?!?
Old video shush
Running some IH today maybe?
Old man sleepy probably lol
ive only ever heard about it being used in dz pvp
Only 205 π
ah ok. if you were 1k+ would've recommended you do the wony farm
could look around solar farm (i think thats the name)
Yeah I saw a YouTube video about it. It's a bunch of collection points between checkpoints
that shows 3 checkpoints and loops
I Got this on Xbox
welcome to the club
Is it tht good
imo yes
yea basically on armor regen tank pvp builds
Thanks for that π
congrats π
for a healer build do i want the mods to be skill haste or repair skills?
I personally shoot for chem launchers to sit at around 15 second cool down.
This is still plenty of heals for any content in the game.
also for a vile ep cc build what secondary skill do i want after foam?
Situational.
for countdown
Shock trap?
i was thinking stinger hive but that works too
Wouldn't something like fire be best, since it actually does some damage too?
unlike Shock, poor shock.
fire sticky
hoping to get a groll courier
I always use CC in legendary and not much else. Sticky emp is my go to but really you could use whatever you like.
since this is Countdown, EMP for the final push might not be the worst idea.
Try a bunch of things tho. Figure out what helps and you like.
Just def avoid hackables in countdown during hunters
Shock traps can't be hacked tho. They are safe for extract.
hunters are immune to foam?
No they take the goop
Foam is probably the best thing to use against Hunters actually.
the hunters at the opening of countdown werent being trapped by foam :/
one of these do that?
yea on the left side hazard protection
The cause of a lot of wipes and rage quits π
But you had the close range damage buff which is huge. Turns CD into easy mode.
oh damn
i usually hit em with a banshee pulse and then beam them in the head afterwards
100% haz pro means it won't work.
When theyβre status immune its so funny cuz most of the time people are using scorpio and get clapped
I'm a cc guy. It kinda sucks with status immune... but opportunistic and sledgehammer still work great and hunters melt regardless π€£
It's crazy how little you see sledge in CD
Scorpio will still proc its 20% increased damage taken also π»
It's perfect for hunters given that 4-8 people are shooting at em.
Esp with all the Striker builds, they can run Lefty...
Yeah I mainly use it when I catch a spawn and at extraction when stuff is grouped
I unload all my nades into extraction, love it
Does the hollow man (named yaahl mask) health damage applies to our skills too?
I dont believe so. Not π― tho
I see it a ton on console, can't speak on pc yet
I run striker with lefty and the cluster grenades, awesome for extraction
I never see it on xbox at least in countdown
Everyoneβs proficiency farming or just standard strikers
I've seen quite a few healers on pc in countdown
A ton of low shd lvls I was surprised
Still didn't struggle like on ps though
Run normal foam and switch to disrupt resistance on extract
Run at least some hazpro or disrupt mods. Doesnt have to be 100% but some will make a difference
I run 80 on mine
How I used to roll as well. Full immunity is pretty sweet tho
Yeah it's a short disrupt. But there is also fire/shock/foam often throughout the match. I can run around zero fs style .
I'm also all haste as well so it's probably not popular choices all around π€£ π»
That is true
69 years old?
i am watching the one tap pistol build but boii how do i find the exact armor with mods like which activity do i need to farm for them?
The HH hunters fury version is pretty simple to setup and is one of the best builds in the game
Countdown selected target loot
imo one tap sounds better :d
hmm would it be doable for a newbie?
Yes.
what would you recommend for the diffeculty? and matchmaking would it better init?
challenging
just bring dps and no skills other than chem, revive, shield, sticky, pulse variants. most others can be hacked
That's what the build I linked is
I would advise you to not rely on determined too much first practice on your aim than you can use whatever you want using determined from start hampers your growth as a player
hmm not sure i agree with this. determined and headshot builds are very different playstyles.
no matter how good your aim is determined is fast
and speed matters
oh i didnt even check link i straight copy it the name you said and watched some yt video
plus with the way accuracy works there is rng involved too, depending on how far away you are
he has a point. determined will make you too comfortable with it that you will not be able to adapt to non-determined. and while determined works for solo play it's not the most efficient (regulus clears much faster, and you sometimes need m870 over white death/d50 with determined and m870 can't have determined)
take it from me, i played determined for a week and my headshot game was ruined
Does accuracy affect ADS sway?
is it worth having the Striker's chest piece talent, or should i just use a different chest piece that has something like Unbreakable
unbreakable sucks outside of pvp and raids. use ceska obliterate with strikers.
if i'm doing a sniper build and have an item with two bad rolls, lets say Weapon damage 12.9% and 7.4% headshot damage. What should I reroll
Reroll for 2.1% more weapon damage or 2.6% headshot damage?
striker chest is still worth keeping but its use rare. heroic countdown, incursion, and some legendary stages - there it slaps.
everywhere else you'll probably have a hard time maintaining 200 stacks
ah ok that's what ive been experiencing lately too
yea the enemies usually all die before you're at full stacks π
the real punisher is your 0 stack dps. if you bite off more than you can chew you'll die fast.
obliterate increases your burst dps and in this game burst dps is king
i can see that. personally haven't felt it much because i treat the two completely differently in my mind and muscle memory. determined is for snap shots and headshots are more aimed shots.
there is an objective benefit to determined though. you can shoot their feet π
I use striker chest on striker shotgun build
acs, surely?
Scorpio
Manning zoo
yep
Other than that not worth using striker chest lol
Maybe gr9 steady handed, but at that point perfect focus is better
i use it in DUA boss stage too if i don't feel like regging
hmm will try it out. didn't think scorpio would build fast enough. honestly haven't used the scorpio much in a while.
build with acs then swap to scorpio/six12
reg in group or solo? i'm still trying to figure out how to one shot at 4 scale with randoms
solo
ah ok yea
Scorpio will build fast enough if you constantly shoot
you can do group too
The reload is one of the fastest if not on shotgun
the only way i feel like i can do group is with blb stacks and either a lucky achilles or overcharged achilles
you can guarantee a one shot with achilles, but you have to two tap without in 3 man or 4 man
you can foam him then two tap, while he's foamed his hive won't activate and he won't heal
You can one shot in 4 man with nemesis achilles
even in solo you have to run foam anyway
i dont
i actually one shot him with dch/reg and achilles
no foam
even had a chainkiller chest on
i do the strat where i line up the spawns so that i catch many dudes inside the firewall shield cone
foam makes them stay in place so i get amp, the amp helps in case i miss some pellets
\
thats my way and its super slow
whole encounter is 3min and i feel like it can be done in 60sec
fk it im just gonna grind it next time and get it down. i have the hhf build sitting right there.
already memorized the spawns
that wave right before the boss is what gets me
where those medbox dudes drop out
i saw on YT a guy kills the ammo box where they jump out
special ammo box
does rav stacking work on him?
i tried a couple times and it didn't seem to do anything
well the only hurtbox that takes damage on him is his head and it's not armor plating so
and no it wouldn't work anyway because there are no dogs or chungas in boss stage
yea i was hoping i could just stack on him because... ya know... it looks like he has armor plates lol
I'm doing the hotshot build and was wondering from veterans, reviver hive + what other skill optimizes the build?
i can see uses for spotter drone and decoy for sure... just not sure what's more useful
reviver hive is a crutch for when you're learning... think like training wheels. for hot shot i like to run decoy and foam. then you can practice foaming a group and one shotting them all before the foam runs out π
but there are other options. really depends on what you're feeling that day.
turret is great as another fancy decoy
pulse is great if you're running with the no radar directive
if you're running a hotshot build you're gonna stack headshot damage... which means you can run a big shield and d50/regulus/liberty for emergencies
i would avoid drone b/c it makes enemies heads bobble too much
with foam they bobble very predictably
achilles pulse is nice too since hitting the mark guarantees a headshot
it's a really flexible build and skills aren't required tbh. so pick something that'll make your life easier. hotshot builds are great for all directive farming which includes cool skills.
ohhh so noobs like me use reviver hive and whatnot lol
i kinda need it cuz my builds not 100% optimized and my shd lvl is still low.
is it just my build or does hotshot not do too well in cascade?
how much is your current shd?
200
Noobs yes, but not in a negative way. It takes time to get used to managing aggro, using cover, and whatnot. Once you feel comfortable enough that you never end up using the hive... just switch it out for some utility.
There's nothing wrong with still using Reviver Hive later on, it's certainly not a "noobs only" skill.
It's just that at some point later on you may find you'll need it less when playing solo.
how do you manage aggro o.O
One example: when you duck back into cover for a couple seconds you can watch how enemies switch their targets to someone else. That's the time to pop out again and do some damage. You usually have a couple seconds before they switch back to you. On legendary they are faster to switch but it's still there.
Also knowing that the highest damage dealer will usually be the one targeted. So if you are doing a lot of damage to them expect to be focused.
ohh so what i've been doing has been completely wrong lol i just bash my head against the wall trying to out damage everyone constantly
Other things like learning how enemies move and their reaction times. You can abuse certain enemies (like chungas) tendency to try and melee you by getting right up in their face. Their melee attacks are weak.
Enemies are always 100% on you when its solo, to share the aggro you'll need to group up.
To make this clear: SHD level itself means almost nothing. The bonuses that are at max (SHD 1k is the last level that gives you any stat boosts) are quite small with 10% crit chance (CHC) being the only really, ahem, critical one, for some builds.
Not 100% on you if you use decoy, turret, or drone. That's part of managing aggro.
You can even get them 0% on you.
ohhhh ok ill try decoy and reviver for now. then when i notice i die less, ill switch to foam as well
I've never found those to be particularly necessary skills on full Red builds. Smart placements and tactical uses of cover are far more important.
So like with decoy try to toss in the opposite place of where you'll be. Then give it a couple seconds and watch how they all push the decoy. Then just shoot the back of their heads.
how about a striker build? I've been using reviver + crusader shield but I find my shield barely lasts long enough to matter....
Show me a solo leg run that doesn't use decoy/turret/drone for managing aggro.
It's not always necessary but sometimes it just is.
Who cares about soloing content that isn't designed to be solo'd?
You can solo Countdown too, it's still not a good idea.
Unless you're a developer of the game I don't think you can say that with any certainty.
Seeing as in leg solo the enemies are scaled down.
Ad spawns don't scale in legendary missions, but their health does scale with players. Summit legendary scales like normal.
The information is out there if you google, and there's no need to be passive-aggresive about it.
Couple things you can do.
First you can buff your shield. Memento is a great way to do that because blue and yellow cores will buff the shield and memento gives you one of each. Then add technician specialization and now you have a tier 3 shield. Add one blue core it's tier 4. Basically add as many blue cores as you feel comfortable then as you get more experienced start removing blue cores until you're full red.
Another thing you can do is manage the health of your shield. Pop out of cover, shoot stuff, get a feel for when your shield is half health and get back into cover.
I'm not being passive aggressive. There's no reason to get upset. You said that legendary content is not "meant" to be solo'd and my counterpoint is that you don't know that for sure. Seeing as you can trivially solo DUA without cheesing/glitching then your logic simply doesn't hold.
Also "who cares about soloing" leg is a dismissive way of looking at something a lot people do for fun.
It's legitimately a fun thing to do and is totally doable with the right build and knowledge of the mission.
Kestrel, i get you arent being passive agressive, but it is coming off that way.
I was being stern which is deserved. Rivens shouldn't be dismissive of other people's play styles (eg: "who cares about X") and making claims about what is "meant" to be in the game when she obviously has no idea.
She, the clue is in the name.
Corrected, apologies.
and you aren't my teacher or parent. You don't need to be "stern",
and I explained how Legendary doesn't scale properly to solo, If you have a problem with that then you are welcome to disagree, but don't be rude about it.
Revive hive is a good skill :)
It should be noted that the majority of endgame players are in Heroic, not Legendary. So most people won't ever touch the mode beyond perhaps going for the outfit in 1-2 runs.
There's nothing rude about making a statement, etc. I would argue that you're being rude by attacking my intentions (eg: passive aggressive) while I was simply talking about the subject matter at hand.
When legendary difficulty came out, i remember there being a tidbit in something where it did say "This is meant to be hard, and is a test of skill"
"An impossible challenge for any division agent"
Yea. Which is an invitation of sorts π
For newer players Heroic feels like legendary does for experienced players. Hence using a decoy and other aggro utilities being just as useful to them.
One example would be the reaction time of enemies in heroic vs leg. Leg reaction time is much faster, yes, but newer players will have slower reaction times themselves. So in a lot of cases it evens out.
Clearly there is a fundamental disagreement here and I am going to step away because this isn't going to be resolved by discussion.
just wanna say. i love hotshot build in most 2 player content for now haha. my brother and i did summit and I can pretty much one shot all the way to floor 29 ( we didn't push further so i didn't get to test my damage)
A decent hh hotshot build can comfortably solo 4-player heroic content I've found, determined is that OP
I find myself questioning whether Determined is a fundamentally flawed perk or not. There was a pretty good thread on the subreddit a ways back about it being a way for snipers to cut through all the BS involved in sniping, I see it from both sides now. There are those that will always think kills with Determined aren't earned, and the ones that use it aren't improving and don't need to, but sniping is rewarding in very few instances and not super viable in most
Got it. https://www.reddit.com/r/thedivision/comments/171ryvj/the_best_part_of_using_determined_is_that_it/
There's some bits I disagree with, but it's pretty on the nose for how I'm experiencing sniping too
Well articulated post. On the one hand I agree that sniping through pure headshots alone is a bit lacking but OTOH I feel like determined makes it too easy. Whenever I'm doing all directive heroic and run a determined build there's like... no challenge whatsoever. People that don't know about the build are shocked when we're doing a CP and the adds don't even get close.
Even on legendary it's ridiculously strong for certain stages like the first stage of Capitol Hill.
In order for DPS to feel that effortless you need a CC or something.
I guess it's different for console players, but I personally loved sniping before determined came out, there's a lot of satisfaction in hitting the difficult shots and with something like mantis decoy it wasn't too difficult for most content - I could even frequently get top kills in group missions (if the other players weren't speedrunning full red builds), determined makes it all feel cheap
Yea before I found determined I ran exactly that: mantis + decoy. Still very strong but I had to work a bit more for the kills.
Yeah I didn't feel like I had major issues clearing most content (mainly solo open world and missions) before, I was quite handy at point blank scoped headshots though. Group was more tricky because enemies more likely to move evasively or flail around, but on the other hand you were less likely to get targeted.
What was that DCH pistol headhunter build again
Reasonable points. I kinda feel like Determined was fixing a broken house foundation by blowing the whole thing to pieces.
To me, Determined feels like vindication of the fact someone higher up agrees there's a fundamental issue with the kit. Maybe they saw it in usage stats, maybe they used it for themselves. Maybe it's not as deep as that, but giving a class Headhunter and Determined feels like a 'yeah, we know this sucks. Maybe these will help'
I've got a video of me killing four Hunters in 12 seconds with Nemesis, I'd be sniping all the time if I could because when the stars align, it outputs unrivalled amounts of damage and is thoroughly satisfying to use. The way the game is, doesn't really allow for that to happen terribly often, and for the rest of the time, you're sat in cover letting everyone else down
The perfect versions of determined currently work in a pretty balanced way, while the non-perfect version just lets you spam shots and everything is counted as a headshot.
Headhunter was also arguably the strongest chest talent in the game before determined, it didn't need something like determined to make it even stronger
Sure, but without the two, it's a pretty useless kit that doesn't feel like it has any meaningful advantages over just sticking on Striker for everything
(I mean collectively, rather than one in addition to the other)
Plenty of people solo legendary, a lot of people like the challenge.
https://youtu.be/b6G6MBWnemU?si=l3WJJeVJCTm-LcWK
Striker is obviously good, but it's still slower than a regulus HH build in most situations
Calling it useless without determined is pretty nuts lol
I've been making it not useless for years, but at the expense of significantly more effort, luck and frustration than if I just slapped on a Striker build, closed my eyes and sprayed in all directions
Useless no, but not worth the hassle yes
Even without determined chainkiller kills faster than striker
The only constraint is you need to do more damage per shot than the NPC has HP, which rules out bosses (setting aside one shot kills that require setup).
So like a normal hotshot build with a rifle is hitting 20-30M per shot. At 4 person scale an elite is 16M HP. Result is every single click is a kill on elites which is much much faster than Striker. Chungas and other helmeted enemies are two shots.
Lower that to 1 player scaling and it's child's play.
At 1 player scale even named enemies go down in 1 shot.
It's absolutely not as easy to snipe as reliably in this game as you're suggesting. No chance
I beg to differ, but experiences are different I guess. I never had issues with the Mantis+Decoy combo I ran.
there is the PC vs Xbox thing going on here
Oh I didn't realize. I couldn't hit the broad side of a barn with a controller. Like I'm uniquely bad at aiming with controllers haha
I've been made fun of for it π
Yeah, it's not easy on controller AT ALL
There's no auto aim or anything?
Dunno how these games work w/ controllers
Petition: If they fix determined leave it unfixed for consoles π
With scopes there's little to none, but for pistols, aka regulus, there's plenty to make it fairly easy to pull off
I'm still able to snipe with non-determinded MMRs perfectly fine on Morozova on console with a controller as well
"I'm able to do x" != "x isn't a problem". Worth mentioning
Of course it's not impossible, otherwise it would've been disabled and fixed. It's just not worth the trouble to use it
I'm gonna play devils advocate here and say sniping is harder on console but at the same time if you are an experienced controller player it's no different than sniping in any other game
Before ummm "cheesing" with a particular oxy strat I had over a 13% headshot rate on console overall
Mobs in other games don't convulse when you're aiming at their head. Generally I'd agree, but not with that point
One of my clan members is over 19%
I mean that's just simple tracking, other games have npcs that run at higher speeds. Change direction etc
Movement in general of NPCs, specifically on boots-on-the-ground sorts of games, is much more advanced than other games I've played. Most just do it slightly differently (stay in cover for much longer). I've not experienced any other games that have head movement like D2
(that's bearing in mind I really don't want to use Determined because I want to earn every kill I get)
this for pvp?
how so?
Oreo saves that by itself
Pulse resistance + Ouro = sneaky bad dude
Over time you can learn to recognize animations that NPCs and doing, which let's you predict exactly where their head is going, and you can pre-place shots
whatchu mean exactly with slow?
You are gonna be sitting in cover trying to build stacks while I'm mag dumping you
what would be the best setup for umbra
Not using it lol
i have to test it out
π
I mean when you have the offensive buff it's really strong dmg wise but you will get absolutely fried
There's no survivability, which is why I assume you went with catharsis
why will i get fried when the buff is active?
You have no unbreakable or ad rush
it kinda has survivability when going into cover
And you lose all your dmg when you go to get your armor regen
There is no rhyme or reason to the headbanging a Hyena grenadier does. I just wait for it to stop, get into another position and kill it when its seizure has stopped.
Another console versus non-console thing? Not sure
Raucey plays both like me
You've just got to adjust your play style for umbra. In PVP you'll basically use it for ambushes, where you charge it up, then pop out of cover and burst them down. But if your the one getting surprised, or just a typical head to head it's going to struggle
IMO it's probably easier in conflict. In dz I wouldn't bother
ok but if i wanted to use it, should i go with what i have or change to more red cores?
I don't think I would go 6 blue with umbra because of that ambush style it uses, but tbh I've never used it in pvp myself
I would say to switch picaros but I'm not sure to what
Probably a 4/2 3/3 split?
What does umbra bp do?
i didn't wanna use coyotes because the 25% chd will be negligible when you already have 290%
give double the armor regen
but i got a godrolled sokolov adrush backpack
I'd go vigi personally, but I've got a strong bias towards vigi even in pvp lol
The armor regen will only be used once you've killed the players you've engaged or if you are fighting long distance
You aren't a fan of the 3/3 flatline vigi unbreakable meta huh
i don't really like it, cause people aim for heads
That's like half my pvp builds lol
It has the highest ceiling in terms of raw numbers, but that doesn't tell the whole story by any means
I love when particular mods delete my messages for no reason
Personally, I didn't see any need for it. 'Look at my YouTube' for x didn't seem like spam or advertising. You were continuing a conversation
Using headhunter doesn't mean your sniping. I use HH builds more often at close range than I do at long range
It's a whole thing don't even worry about it
you're*
this is what i have rn
Ad rush isn't great for reg build
Why are clips that are relevant to the conversation being deleted... It's not self promotion....
Yea try that out and see how that works
Hold up, mine got deleted too (the one with the clip). Come on now, there's moderation and then there's that
Cut that out, whoever that is. Contribute or go
Just Ignore it
It's an up hill battle you won't win
I saved the link anyway I knew it would get deleted
I will say tho, sniping on pc is miles easier
I have a terrible hotshot build on pc, like all my pieces have random rolls and I can clear heroic content easily
for a tank reg build, i mean, with intimidate and 6 blue cores
No determined. Random roll on White death. Random talent. Just chainkiller and a vigi airaldi bp
I wish I had the context to help. I'm also aware it went against my whole argument, in saying mobs convulse but the ones in my clip just stood there and took it. Weirdly, it's not every faction and it's not every mob type either
Ahhhh nvm
I know what you are talking about
i got a funny full red reg build with pgc
Ubisoft being ubisoft 
There's a few specific animations they do but once you can recognize what animation it is you can pre aim
It's not ubi lol
Than division 2 being division 2
It's also by far not the only issue. Sad truth is, I haven't sniped in a while because it might be (by far) the most fun thing in the game to do, but it's more situational than any of the other builds, requires your teammates to work around you and make concessions for you, and it's down to silly things like the time of day and weather.
Anyway, I've gone on about it for way too long
I'm contemplating using companion just because of how many times i face trade with vigi
Only one piece has headshot rolled
Companion is def better if you are playing in a group imo
SHD 30 with Oreo π
I'm built different
Just wait, in 2 weeks I'll have reg too
I know one person that hasn't gotten Ouro within 30 clears. Every single other person, got it within their first three
Took me 7
My ps account took me over 30 I think and someone in my clan dropped it for me lol
Technical issue, should be fine from now on as long as the person posting them doesn't own the channel.
BRB gonna rename my YT and unlink it
Also found this yesterday during w&h targeted. Good or trash?
Shit
Just get someone else to post them, that's always been the loophole.
You got some fun pieces in there lol
That's a hazpro armor regen gift lol. Just keeping incase
And 2 tdis sitting around
Can never have enough of them
For the tank buildπ€£
Use that in a control room build one day pleaseπ
It will be a crime for not using 5.11 on a hazpro build
That's if i ever play a raid lmao
The whole point of the rule is to stop people advertising their content, but contributing with their own stuff to an active conversation with something relevant was always allowed?
We shouldn't need a "loophole" just common sense moderation
All of a sudden div 2 discord had a bunch of accounts made today
Nothing new there, Cham.
There's a very fine line between posting your own channel's content "as an example" and just trying to subtly advertise.
Unfortunately we need to paint with broad strokes because there's a lot of people here, like, a heck of a lot.
I would love to be able to specifically vet each person posting and allow case-by-case, but that'd be a full time job.
I'm just gonna start linking the build spreedsheet and include YouTube links in the sheet
btw how about a pulse resistence umbra build?
That would mean ninja, no go
Jesus
aaaaaaaaaaaaaaaaaaaaaaaa
it wouldn't
Raucey Meta build please make a Evernote on it 
Jason Bourne?
4 piece umbra with backpack and chest, improv piece, chill out mask
To be fair I was shd 17 when I got mine