#td2-build-advice
1 messages Β· Page 27 of 1
But mah sniper build is only good if I hit for 28 mil. /s
I have a couple scalpels max rolled. One with dttooc, one with armor. I still prefer my white death with future perfect buffing my decoy
Why not just use the mantis for the decoy?
Completely friggin forgot about that talent. Dangit
lol it is pretty dope.
Mantis is so good for pvp
If you get 1 kill every 20 seconds players would be clueless as to where you are
How many red cores do you use for a pvp mantis?
how are you getting a kill every 20 seconds in combat with other players
actually the better question to ask is why are your fights lasting over 20 seconds
And I'm thinking of remaking the regulus build for pvp since vigi got fixed
i ditched pvp since expertise not even worth my time
Actually i get like 2 to 3 kills in the first 10 seconds but when players start hiding behind cover taking their time you'll appreciate the instant decoy cooldown
Allows you to flank them without knowing anything
15 on gear is enough. 15 on weapons allows you to be competitive i would say
But you should minmax it
waste of time im saying
If that's how you feel about it. Others may find it as the only thing to do when at endgame
Expertise and pvp
Anyone got some advice on how to put together a skill build for playing on heroic content or higher? I honestly haven't got a scooby-doo to help me solve this weird mystery.
you try any of these in the pinned spreadsheet?
it works super well because it's still wrong
it says it gives the charge back if you headshot someone not looking at you, but it works regardless of what headshot kill you get
bois... is scorpion a good weapon to make a build on?
if not, is there any exotic that is easy to get for a great build
I hav chameleon but.. idk
chameleon is mid
yeah.. the build.. works, but.. it doesn't feel that great when it comes to harder difficulties
What build?
hotshot
Ahh that's your issue.
Hotshot is a Marksmen build.
Good for snipers not much else.
ahh ok, so only hotshot for the white death thingy
right right I will try to work more with it
is there any other build that is not too hard to acquire
I mean you can use pretty much any sniper with it but WD is typically BIS.
i'm not really good at grinding on the game because works
You done countdown? Figured out targeted loot?
yeah, but it doesn't really work if with high enough difficulty and all the enemies starts with yellow
yeah
i haven't really done countdown tho
tried it once, everyone just left
Might have been the starting bug that used to happen a ton.
Select your targeted loot and go for challenging to start.
that was like... a year ago iirc
There are tons of builds guides in the spreadsheet pinned in this channel too. They have a link next to them that open an easy to read guide.
3empress 1 wyvern 2 hanna is a pretty standard turret/drone build. Skill damage and haste everywhere.
Glass and tech support talents.
I fun skill build is mortar explosive build, but to achieve top damage you need a couple unicorns π¦
Both are on the pinned sheet that l05t50ul mentioned
if you put the wyvern in the holster you can interchange from wyvern holster to waveform holster if you want
I would use wyvern and waveform in that case. Then put yellow sacrifice π
guess i should've just copied your build text wise and posted it and suggested the holster and waveform XD
But idk what exo they have so just went standard easy to farm stuff
true
so just SD and SH on all pieces?
if I was to use waveform, should i sacrifice one piece of something else or remove wyvern entirely?
well if you are on a typical build it wont matter if its the second hanna or wyvern. both are sd pieces
this is what i typically use for a turret drone setup.
the yellow sacrifice is an extra 5% amp over regular glass. its a unicorn but worth if you have one drop. if using waveform you would just use empress where i have the murakami named piece.
why use shotty say over Test Subject and I am assuming TDI "Kard" Custom would be sidearm?
sidearm doesnt matter. the shotgun is mop to take advantage of armor on kill it comes with. doesnt help this build much
right.
personally for me, i try to use 2 different weapon types
but would 2 hana u, 2 empress, waveform and wyvern be viable with cap, ts and tdi k?
shotgun is also best in slot in explosive builds too, where its dta is relevant. just not here in drone/turret
i feel losing the 3rd empress could be a dps loss
its 3 empress or no empress. the 10% skill efficiency on 3rd bonus is 10% in all skill buckets
we know, you have a Skill Dev build (> <)
Waiting for less effective skills is bleh.
Don't need gear to give me skill that I already have
2nd best in slot, cap has same dta and can double the skill damage in sync can give. i use both on explosives tho π
I honestly feel skills are useless by the way people talk about them. But regardless.
Skills are bad in Countdown in general
well, deployable/hackable skills i should say
well if you stack up the damage you can pretty much get through any mission/open world content
We've all seen people do it
the raids/incursion/cd were all geared towards dps
Not grand finale :3
I have a striker build as a main. But I am so bored of it.
One wrong move and there goes an hour of progress :3
do an exuro build and go into CD and see what happens ;p
yeah i was considering only high end.
in countdown?
personally i find foam eclipse builds really satisfying
If you ever dare bring exuro into cd
I thought it said CP my b.
i haven't heard what happens to the hacked turret when one wears Exuro. Like is one still immune to that turret? does the hunter get set on fire?
lol. no that is a surefire way to get kicked.
That's just rude as fuck
it would be hilarious sicne they won't really know who's turret it is XD
i wonder, if it was overcharged when it was hacked would it retain that boost
So you can see the cooldowns and durations of all teammates
what if 4 people have it running?
You'll see who has it active
not many turrets in cd, theyll know π―
i always leave view team skills on, pretty handy tbh
Definitely
i reinstalled Uplay and forgot how to do that, but i found it again recently XD
"why the fuck are you running striker drone in wright"
"To grab aggro"
i sometimes see hotshot/aces builds but yeah 90% strikers
me "to piss you off"
I think high end builds are incredibly underrated in countdown vs strikers, especially with DCH + regulus
Legitimately met a guy like this
Yikes
Insert JJJ laugh here.
Asked why not a decoy. Told me they can "chip off" enemies and have longer duration
Or just kill enemies?
π€ maybe i should go in with uh gunner pulse. name escapes me and be like i'm tryign to grab aggro with it ;p
Banshee pulse?
yeah
yes
get them league disorients
If I weren't so bad at the game maybe.
OH! red EP disorient build π€
No
think i tried one 2-3 seasons ago for laughs and was sorely disappointed
Bleed is weak as fuck cuz it doesn't stop gunfire
Sadge,
was an OD + Bluescreen just to see how it'd fair
i eventually ran out of bleed bullets XD
yeah considering Bluescreen Mechanics
i haven't figured that full stack mechanic out yet XD
it would but pestilence won't spread because it's a Debuff
i'm still trying to complete a build i saw recently
3pc Lengmo, Contractor's, fox's they did sacrifice. i'm going collector with firewall nades and Perfect Unstoppable Force
I couldn't even tell you what you are building for.
i only use heartbreaker on my hc character because idgaf
PUF is a backpack talent. anytime you get a kill you increase your weapon damage 7% stacks up to 5 times
so 35% total?
Lengmo is the current new brandset that has 20% Explosive Resistence, 10% Skill health i think? and 15% LMG damage
LMG spam then?
pretty much
With a side of explosive?
keep pestilence alive and watch it increase in damage as each kill increases your weapon damage by 7% until you hit 35% XD
too bad it wasn't Lengmu
well, with Eevee putting LengmOwO could've been LengmUwU
Ligma
Iron lung umbra build with contractors gloves and petrov backpack. Vigilance on the backpack is there any recommended changes?
Solo heroic? Just a mess around build? What are your "this stays" on the build?
Ceska instead of petrov bag
Definitely the contractors gloves but the backpack can change
I'll give it a try thx
You could also memento as another option.
Is status effect worth it with the iron lung?
I didn't think of thatπ€¦πΏ
No, status effect isn't worth it for any exotic status.
For pvp
Not ever worth it. Use those attributes for worth while stats.
I'm just wondering because I ran a conflict match last night an I got some serious burn from a iron lung
I had to put on unbreakable just to withstand it
I had 1.3 mill armor too
Pvp? Don't go memento stay on ceska
I assume you're going umbra because you want fire rounds faster?
Yes it gets fire damage out quicker
Fire is just a minor bonus tho.
Major in pvp
That sounds more like a dedicated status skill build then iron lung
Doesn't let them aim
No aim= can't trade
Careful if they have ouro tho it'll counter it
yeah was gonna say lol
Ouro would probably put you down before you got fire ammo tho.
You shoot before you face them
So when you have fire rounds that's when you target them
Doesn't it degrade?
I have to keep my distance from them an ill be fine
You keep shooting at a wall say and when you have the rounds you get out of cover and take them
It's used on supports usually but can work as damage
That sounds dumb....
Never tried it but seen it happen
Ooooo the ouro with umbra sounds insane π³
Hmmm this guy is shooting at nothing lets go see what he is doing
You wouldn't be doing it when you're exposed lol
Yeah cause no one is gonna hear you just loading off your iron lung.
Like I get the idea and people can be dum but yeah idk how practical it is.
Have a go at it tho, maybe it's really successful and you can get manhunt or a few kills in a row.
If your initial burst doesn't take them you'll have a hard time
Funny enough it can reliably win 1v1s if you just shoot and move
Because fire will not allow them to trade with you
idk about you but if you are trying to face tank an iron lung you dum.
A lot do
Well people will learn so use it until they learn the sound of the gun and counters.
Yeah maybe run it with vigilance
An shoot first
Wicked could be really good too.
Especially if you are trying to have fire rounds ready.
Only if they hit you with sum but if they did π«‘
Wicked is apply a status effect and get X% weapon damage, forget the amount tho.
It's 18% for 20 seconds or 27 seconds for perfect.
Actually are the status effects from ouro affected by your status effects attributes?
Yes but it's so small because the status you inflict is so minor it's just not worth it.
bois, why can't I select the targeted loot at countdown?
I thinking more about boosting the foam or shock from ouro
do I have to at least finish it once?
I saw someone have a bugged targeted loot selection for countdown. Summit shares the same targeted loot selection so change it for there and countdown will change with it.
Yeah but half a ouro mag is 1 second or so and the status it inflicts is like 1 second so you get maybe 2 seconds?
You also can't reapply a status you've already given until it runs out so ouro gives status on first shot and not after that anyway unless that status runs out.
So it's worse than I previously described.
I guess there is a reason elmo status effect builds never caught on and the same applies here.
I was thinking instead of being defensive by having hazpro you would be offensive by going status and throwing it back at them
How long would that foam bullet need to last for you to consider it effective?
Like a good investment and fight changing?
Long enough to make them consider clicking square to manually remove it instead of waiting it out
wdym
When you're foamed you either wait it out or try to hold square to remove it from yourself or shoot it
Most players wait it out
oh i misread
And actually you can apply foam bullets if you shoot yourself with foam under combat and reload
i was so confused by what i read
Do you think you can roll enough status effect on to even reach that?
i read
How long is long enough for them to consider clicking square to manually remove it instead of waiting it out
my brain died for a moment
Maybe firm handshake and anarchist's cookbook
Firm handshake would honestly be good since it's a 2in1
Yeah but now you've got a build that does so much less damage without your single foam you'll be downed anyway.
@bronze hound Monkey's paw curls: it's going to be Lengmo though.
And your foam might not help being twice as long cause 1 vs 2 seconds isn't much if you've lost all that damage and can't get the kill.
The true division experience.
It's like sand paper, it'll smooth out.
its like sand paper
i can never get the right grit
and i always tend to need the highest grits that you cant find anywhere in stores
ahh yes
Might need a sanding compound and buffers at that point.
ive wanted to go up to 14k grit
but the highest i have is 3k
Yeah cause you use sanding/polish compound at that point.
polish didnt work
Well keep working on your builds and I'm sure they'll shine soon enough.
:p
first try countdown looking for elmo, a guy on the raid team got it and just give it to me cus he already got one, true division experience
πΏ
Good thing you asked for it
Yeah if you tell people stuff you need peeps can be super cool and drop it for you or they might invite you after and drop in a private game. Some people are super helpful.
hmmm looking to make another loadout for my St Elmos, but instead of Eclipse Protocol, likely looking at either Striker's or Heartbreaker. What is everyone's thoughts on the two?
do et.
Spreadsheet has build guides, you've already looked up and know about it right?
I've been looking at the spreadsheet yes, which is why I was settling between hb and sb
Both, just make both.
They are easy and quick to farm but one has more survivability and one has more damage.
Gotcha ty. I just need to farm Countdown backpacks on Heroic and some exotic caches and see if I can't grab Memento. Seems like it'd be good for this. Almost every build guide I can find for AR's in general recommend Memento and I can't blame em...its pretty neat.
Right now I am running St Elmos+EP+Vile+stinger hive for a nice status effect spread build
But now I want a straight up red build lmao
What's second skill?
fixer drone, since a lot of the EP is focused on status effect, repair, etc to keep me going
What's happening
NO! Shhhhh
Huh
ah right now my Stinger Hive is at 17 charges
Got a nice exotic mod drop to do +4 charges
I'd be down to try firestarter though
Bleed is just so weak compared to the fire.
True...plus fire basically makes them no longer shoot at you since yknow, theyre on fire lmao
So when using fire starter you'll shoot the cloud down and then double press the skill button to ignite the cloud of gas.
It takes practice to learn the best place and how to shoot it to make sure they don't jump away before lighting them on fire too but it is super powerful.
Everyone get your closer and setup while you can
Gotcha ty for the tips! Right now I basically pop fixer drone, run up to yellow bars in free roam or Countdown, toss Stinger at their feet and then roll backwards to cover and just light em up with guns
EP just makes it hilarious watching Vile and Bleed just spread to everything
Yeah with my EP I run fire sticky and firestarter chem and just burn them all. Fire sticky is super powerful to start a fight as you can kill a red/purple instantly in solo heroic.
Gotcha. Yeah I'll look into this stuff for sure. I'm done work in like 10mins, so I will be hopping on Heroic Countdown for some gearset goodies. Though, what's your take? HB or SF? HB I feel like is compatible with more AR's like TKB, Chamelon etc while SF is just more consistent
I know you said both, but is there any reason to farm one over the other first? Like farm Hb first, then do SF second?
HB is better for solo heroic and just not dying, strikers is what you'll want if you really wanna do the end game content and really dish out dps. I used to use HB in open world and backup calls but now I pretty much HF HH regulus everything outside of raids, lego, countdown, and the incursion.
How about the DZ manhunt build
hey guys, I cant remember. Does DTOC work on the stinger hive or was it DTA?
Damn, DTA superior
What's this?
I know HF is Hunter Fury, whats HH?
Head hunters.
Ah
That build is in the builds hub too.
I think I will go Striker's and throw on my Fox's or Picaro's since I recently got a perfect Picaro's roll with max stats
Strikers is pretty easy, chest is only for situations where you can maintain 200 stacks, coyotes is BIS if solo and group dependent if someone else is running it. Ceska is almost always BIS too especially for low SHD players.
I have been looking through the spreadsheet and all the tabs for a few days now and just see in depth info on what each gearset is and does, where to farm, etc and same thing for exotics. Is there a tab I am missing that actually shows good examples on how to throw everything together?
...builds?
Targeted loot. You are running countdown so you gud.
Ah, gotcha. I might've misunderstood
Some exotics are projects tho so you have to do specific things to get them.
Which DPS build better than striker
Context?
Reminds me I gotta resume Nemesis lol...got the sniper and dismantled for the scope
perfect week to do it, GWH is invaded.
Get a second part for your nem and puck will drop the BP for you.
Wait, next step for me after The Tally...isn't to do Capitol stronghold again?
Striker DPS build
OH is this the thing I just found on Reddit that mentions how GWH will now drop Puck's BP for you even if you dont have the other 3 parts yet from Klutz, Shorty, and Prime?
PVP? PvE? Solo heroic? Hard speed running? DH raid? Iron horse raid? Incursion? There are certain times things out DPS strikers but if you don't give context it's a maybe.
I've seen striker build forming these days that's why I'm asking
Striker top single target dps.
Negotiator's dilemma top multi target dps.
It is
Yeah it's all I use when I'm running a dps set.
It's situational. It all is yo.
I remember it now
You will need 2 parts for the nemesis blueprint to drop 1 from tidal and 1 from any of the invaded strongholds.
Technically at that point when you have the blueprint , nemesis can drop from sniper TL regardless if project is complete or not π»
gotcha ty
just put this together with the aid of @tepid trout and the damage numbers are related to the 2 builds (same just top dmg is top build with perfect HH and bottom dmg is bottom build with perfect glass cannon)
any tips on useage or optimization
Will you be maining the regulus or just using for shtf moments?
shtf moments?
Shit hits the fan*
local you made up that acronym
not exactly them moments but still not mained
Then go with glass. Hh is really strong but it's for chaining shots
when a beefy enemy shows up i use regulus. most other cases famas or the bakers dozen
yeah no its just not regularly used
ive never heard anyone use that acronym
me neither
aspect gaslighting us fr
just because you've personally never heard it doesnt mean it just isnt a thing
nuh uh
π€ I guess it's just common in other circles
does anyone have a regulus centered build that isnt a marshmallow (perfect glass cannon :3 )
Regulus centered is headhunter.
Many will use HH with hunters fury.
Your build is another method.
More preference tbh.
Headhunter scales with wd so you want all red cores.
and what is the method your build uses?
I don't use regulus. I do have a determined d50 on my hotshot build tho. I dont spec anything to pistol other than spec points.
Personally if I was going to build around the pistol it would be hunters fury. You disorient anything close that isnt dead and get armor on kill
ok and drop the dodge city holster for a hf piece?
im thinking punchdrunk, chainkiller and 4 pc hf but the hf backpack doesnt seem overly useful tbh
That's preference . It's a good way to start your chain tho. Probably better off with dh vigilance over punch drunk
Vigilance is a huge buff
but is also dependant on whether you get shot or not
You'll have bulwark shield in this build
ik its not dh but i have a prov bag with vigilance
If vig is truly fixed you wont lose the buff to shield hits
Yeah that works as well. the thing with dh is more min maxing, squeezing every bit of damage in.
welp... my goal for now is to get it good enuf and then maybe worry about min maxing is the difference is significant enough
Im just coming back to the game after year just wondering what builds are good etc now can someone fill me in ?
nothings really changed
Probably not tbh. As long as you can make your kills with it then you're gold.
You already have a workable set, give it a solid run for a bit and see if you like the feel of it. How much you like or dislike will determine if you put the effort into min/maxing π»
@urban latch I've been practicing using oxy on stage 1 incursion. Currently just trying to do it solo so I can learn where to be and how to place the shots. Do you think there's anything I can change here to do a little more damage? I start left just like in your video but 4 shots doesn't seem to do it... like it needs a little more. I tried running Acosta's but I radius becomes so large that I can't tell if I'm going to hit it or not.
I was able to destroy them both but I had to go left, then right, then back to left to finish off the left one.
you can run acostas since your not getting anything out of tech support
I shot 4, run then OC to avoid exactly that
althought I think in that video I used energize because I kept needing a med kit anyways
Ok cool. I just did it w/o Acosta's but it took much longer. Gonna keep practicing with Acosta's.
I think I fired like 6 on the left one then had to dodge around a bunch around right till I could put enough shots on haha
Probably much easier to place the shots w/ a group. Figured if I can do it solo reliably then with a group it'll be ez.
Yesss going back to Acosta's worked like a charm
Using glory daze also helps a ton. Only reason I used chatter was because I was solo and in more of a rush than normal
I think initially I was just placing the shots wrong
Yea I feel like chatter helped a bit on the left due to the adds
Hmm what about Harmony?
Tap once before throwing decoy
Nope that just pulled aggro on the guy I tapped π
The glory daze stability effects the sway for oxys
This is a bit tougher of a shot, and you need a teammate to run forward to make the turrets actually render so the oxys work, but this is how we run it in speedruns
https://www.youtube.com/watch?si=ZrYsYWbDF7EZtCm5&v=LuUU4Oip_BU&feature=youtu.be
also your switching to the shotgun when your done shooting right?
Nice!
I think I got a "god roll" but it's a meh looking gun. PP19 with maxed smg damage, crit chance, and headshot damage. Worth doing something with?
kind of an um. not good
thought so, can't pull the stats because I have them already in my library
What's the healer build needed for Incursion???
I finished my striker build already, so need to start grinding for a healer build
4p fi, opportunistic backpack, btsu gloves, technician spec, and sledgehammer (lefty)
rip survivalist
I was about to say no survivalist? π
But ok I think I need to see about the backpack but I got the gloves. Just need fi pieces
I'm guessing all yellow cores?
Farming a cp4s is currently giving people the setup blueprint which makes it super easy to get a good perfect opportunistic backpack
Did you get those bp 
You want six skill tiers, but technician gives you +1 skill tier
Yep lol
Yeah I messaged in every discord I know of lol
Finally got my status and repair skill setup
Skill dng and repair too
But no skill haste and repair
Ok, any heal skills necessary for Incursion
Repair chem and hive
Mhh just take a lefty with ya for sledgehammer
Already got it ππ»
I need a PvP Ouro build right now
i need to shit on players like I've had a 4 course meal between taco bell, del polo taco, chipotle, and your moms cooking
(joking about the last part)
So I have 2 of these
Should I recalibrate one of them or get a better one
Like what stats should I be looking into for the healer build?
I've never invested into a support build
Youre looking for repair skills/skill haste
God roll would be both so you can roll the core to yellow
Recal repair skills on it and even with the armor core technician will get you to skill tier 6
Ok then now I'ma have to get another bag. I was even gonna say if that core needs to be yellow lol
Obviously ideally you'd have skill haste as well, but it's nbd
If youre running technician then no but if survivalist then youβd need a yellow core
It be technician
But now I am have to get a new backpack SETUP now lol
Then yeah you can just roll repair skills on one
is it just from cps??
My understanding is it needs to be heroic/level 4
Is it even intended
I'm not sure lol
ok i am heroic so thats good, now do they drop when you capture the point or when u open the cache in the supply room?
Id better get to farming then before that shit poofs
Gonna recalibrate the Chd into a repair skills
When you open the crate
Thatβll work
i dont think so but they did say that they would give bps for older season passes on control points
Done, now I need 3pieces of future initiative. My holster has a full skill haste on it. How should the other pieces be?
Just mix of repair/haste
Gotcha
The data gloves will give a huge boost to your hive haste anyway
My gloves are luckily a god roll lol
Fully maxed
think someone mentioned there could be a possiblity if this was unintended it'd go poof from our inventory anyways
Shit
Surely they couldnt roll back all the backpacks you craft with it tho
i did it for the chest and backpack so π€· saw a video of it on youtube
Bro I know I need future initiative but look at this π€£ this is some weird ass hybrid shit
Wh-
Ik ik I need future initiative, I'm about to run countdown for 3 more pieces. Chest, knees and head lol
Hybrid - a thing made by combining two different elements; a mixture
That's more like... quad-brid lol
LMAO
No I'm not gonna keep it that long, I need 3 more pieces π€£
Trust lol
However I'ma test this
Holy crap glad I went strikers for St Elmo's after y'all gave me advice yesterday. The amount of power this build puts out... I'm not even optimized and already at 50%+ CHC with 70% CHD. Both Elmo's and my second gun run CHC bonuses so it just feels like every hit is a crit plus the weapon damage....full red is addicting
My only catch is it's unoptimized....666.6k armor, so I wanna try to get to like 800k or something
Maybe a nice chest piece with a good bonus armor perk or something.
if you're going the all Weapon Damage core approach then armor isn't going be a thing you can get unless you want to drop weapon cores to armor cores
Yeah I just learned weapon CHC counts against the 60% Max and I'm at 50+ on armor alone so I might be able to swap an attribute out for armor Regen. I think I care more about Regen than I do armor cores since on heroic it just goes fast anyway.
Armor regen isn't going to help you
You're only going to get a few % per second at most and your armor is so low already that it won't matter
If you want some survivability take whatever red DPS build you're running and add 1 or 2 blue cores
Anything else is a waste
Maybe a chest armor with a good perk for bonus armor?
Or you can run Memento
I don't have memento yet sadly
or if you have the memento woudl increase your armor and the trophies will net you a bit more bonus armor for survivability
One of these days I'll get it to drop from an exotic cache
No because you're giving up a damage talent on chest. Even if you have Unbreakable on chest (a lot of ppl think it's good initially) then that won't help you either b/c it has a cooldown. So yea you'll survive one flank and then you're hosed anyway.
Better to just learn how to position so you don't get hit.
Just run a crusader shield and use cover. Works great.
Oh that could work. Been running fixer drone. I'm on Gunner right now which has a few shield perks so I'm game
Standard is crusader shield and revive hive in case you mess up. Once you get comfortable replace revive hive with something that'll CC enemies like foam or shock trap or something like that. You can rely on armor kits for health if you make mistakes.
gunner has no shield perks. it does have Armor On Kill though but it's a measily amount that doesn't save you worth a jack
Oh right no I'm thinking of pulse. Specifically banshee pulse
Firewall has the shield mods and striker shield
yea that's a good one
ok that's irritating.....
haven't altered it yet as i'm still in the hunt for a good one but hey it turned to a skill tier too
@urban latch @shy willow @astral kraken y'all ain't gonna believe this... 1 hour just in countdown, all SH & RS, healer build ready πΏ
nah, you're missing scorpio ;p
The mods on the mask and chest are max
I did in countdown π
picture shows lefty and famas
Did they even fix that issue for Incursion I'm sure, cuz I did read the patch
Cuz I didn't think someone would make fun of me π
i'm doubtful considering the pictures i posted above
See
my Lavosier armor core turned into a skill tier from this update and my backbone armor turned into skill tier too
RIP , I have 3 backbones that ended up that way
i haven't gotten 1 decent backbone yet for my pestilence build
I can't believe I made this heal build in an hour π
But Scorpio tho? U sure
that's the power of countdown if you can dig it
probably personal preference at this point, but you get all shots landed with scorpio + Perfect Opportunistic = quite a bit damage from my point of view
Took me a week for a striker build β οΈ but because of a job
countdown is too stressful for my tastes honestly
Lol
Should I run memento or coyotes mask on striker
And should I run memento or vile on a exuro build
try them both and figure which one is more comfortable for you?
Wouldn't a repair drone be better? Or I'm fine with these for Incursion
bro what? how is countdown stressful? promise iβm not trying to be rude, i just donβt know how you could consider it stressfulβ¦
you have a limited amount of time to do things in the game. we use it to get loot for builds and trying not to fall behind too much. just stressful for my tastes
my perspective on the limited time is that is actually is less stressful than other missions. The objectives donβt take long and itβs super easy to find groups for it. I can just casually go play a countdown, get solid gear, and it only takes 15 mins.
honestly if you play with people who are solid you can get extra look just chilling at the end
For extraction you have 3 mins to get to the spot kill hunters and kill any BT
i really donβt know how you consider that stressful, unless your build doesnβt do enough dmgβ¦.
That's why people wait till 5 seconds to single extraction cause the helicopter will keep coming and its free loot and xp
i'd feel it being less stressful if it was you extract it'd just hand you all the gear that dropped while you were in there. if you don't extract get some consolation cache XD
yeah, and you donβt even need to talk to other people and people already do that without saying anything
Just pray you don't get skill build players
run FI and just chill while some try hard shreds everything with a striker oro build
That's me im the striker oreo guy
We call it oreo not oro
i low key use countdown as a dps test
new build, you can bet iβm in countdown testing it
The guns I see used most in CD are elmos Scorpio and oreo
not having elmo when i first got back to the game was hard
Though I don't use the strikers chest that gives 200 stacks I use the bp
mine is collecting dust in the stash XD
havenβt been using it since oro came out?
Elmos is good but people rely on it too much
tested it out a few times. just don't like Elmo in general XD
I like my famas and C7
i mean what do you want bro? itβs a 71 round mag that does incredible dmg and high fr
famas is fun but i've been unlucky with those :/
I love my famas
iβm a m4 & ak guy
AKM is really good with its low RPM if you can control the recoil it hits super hard
Elmo's DPS does lag behind quite a few weapons, but its used because its quite easy to get and the mods on it do a lot of work.
that's how i feel with MK16 XD
you get it, itβs hsd is super solid due to its stability
Oh when I was using it at full stacks I was close to 2 mill hsd per crit
was interesting they tried to get people to use Elmo + Shield + Shocker Puncher
Ewww
ND + shockpunch shield elmo isnβt a bad gimmick build
after going back to Div 1 for some D3fenc3 pieces i realized they might've been trying to make something akin to the GE they had on Div1 and to me it just fails in general
fair, then again pretty much anything is good with ND
only time i used ND was a build a buddy made up with Bullet King and farming them manhole spawns. was great
tried it with Oreo and wasn't impressed 
Tried Oreo with HF and it didn't work most of the time. like i'd confuse 1 or 2 npcs the others marked would just continue to shoot me unaffected
so my current oreo build is 4 strikers + chest, grupo mask i think? and devil's due backpack (perfect clutch) pretty fun to some aspect
How do you build headhunter
easy way is 4pc hotshot , walker harris chain killer chest (perfect headhunter), airaldi vigilance bag.
unicorn way (3-2-1) is 3pc hotshot, 2pc habsburg guard (1 or both with vigilance or headhunter) , 1 airaldi (with missing vigilance or headhunter if needed)
both versions will have headshot damage main attributes and mods, and weapon handling secondary attributes.
weapon damage brands go further on the top end damage, but something like providence can be an ok fill in piece if you dont have the unicorns.
mantis/nemesis/white death main weapon
secondary weapon is preference
regulus/determined d50 pistol
skills are preference.
with mantis it makes sense to have a decoy as the mantis talent revolves around that.
i commonly see decoy and reviver regardless if mantis is used or not
I'm working on technician for the 6th skill tier. But overall this is what's mandatory needed for Heal Build on incursion right?
Backpack btw is named SetUp with Perfect Opportunistic talent.
Yep!
Alrighty then, just wanted to double check ππ»
Mind telling me the setup so I can run it
I believe you can get its blueprint from a heroic CP
So getting a repair skills skill haste one would be much easier
I believe this is what most people use for a [FI Healer setup.] (https://www.evernote.com/shard/s588/sh/022975b4-183e-e730-c18b-06ff00cb26ea/6160294f8f6e72cf99375efb0813747a)
Oh whatever, close enough.
i like the healer mines over launcher and have found good success with it
@gentle lichen I think I have a blueprint but I had the backpack sitting in my storage luckily I kept it.
However it is a blue core with explosive damage resistance, but the other attribute is a full Skill haste and skill repair mod near full. Everything I have is also full on skill haste and repair. So I think it's all basically perfect.
I was just saying you can craft your desired attributes and then roll it to yellow
To allow yourself to use survivalist which will increase team dps
Plus I forgot to mention I'm just about to get the 6th skill tier from technician
Survivalist is the last one I've never ever used so that's kind of why I'm doing technician instead for the sixth skill tier I would have to grind for another backpack for that reason for it to be on the survivalist side like in the link so just right now I'm just going with technician plus I prefer just the one blue core personally for my own sakes I don't go down easily Just because I think it helps. Other than that I think I did this one just right plus I deal with explosions with this so that explosive resistance helps to lol
Plus I forgot who told me to use technician lol
Well survivalist has fire nade which is the best way to proc perfect sledge and it has a bonus 10% more damage to status affected enemies for entire group
So when you use scorpio on boss teammates will also have another damage multiplier
I will keep that in mind when I switch to survivalist later plus again I need a different backpack well then again I mean I have a named one It has the one where it has perfect tech support I just forgot the name of it which I think that one would replace the current one as you see and then I will use survivalist now that I think about it
Nah stay on setup just find or craft one with repair skill already rolled and then roll skill tier
You are about to make me switch to survivalist sir π€£. I got to check the mod though however on my current backpack cuz I'm not sure if it's skill repair or skill haste because I really don't have that many mods for yellow I only have the two good ones that are literally on this build lol
There's more! The specialization weapon will one shot the armor off of a chunga.
It's the perfect support spec
Definitely now gotta switch to survivalist, need to grind the backpack
I just got the St. Elmo π€πΏ! In countdown
I haven't put together a high-end DPS build in a while. I recently started to do raids so throwing together a high-end DPS build for that. Any critiques?
Oh oops for pistol it'll be kard custom
Your chc is too high to be having coyotes
With coyotes you want around 50% chc
Aside from that the rest looks good
Maybe have optimist over fast hands on the famas
Ehh fast hands will sustain but if you want bigger numbers go for strained
Optimist is for bursts but if you mag dump a famas pretty sure strained wins over it
Β―_(γ)_/Β―
Rest looks good though. Just the famas talent and the chc
Then again imma guess theyre using the ouroboros most of the time
anything i should change? still tryna get better stats on the chest, its for incursion btw
looks pretty solid for a striker build
Yeah it plays good to, just tryna get my stats on the chest up
Thats the blue mod on the bag?
oh forgot to change that
π
changed it to chd
Was gonna ask why chc but you corrected yourself
π
I need a PvP build for ouroboros
For lovebirds technician is key for the faraday perk. Without it you can get jammed and it'll wipe your whole team.
Plus the raid bosses don't take status effects, but for some reason the emp grenade procs sledge on them as well, so the fire grenade isnt really needed either.
Instead of walker harris kneepad use foxes with chd and armor and instead of lady death use ouro
Fair point. Might i ask why it wipes if jammed?
Suddenly 1/4 of your team is useless and no one has heals
This is after Johnson dies right?
No, during the damage phase
Huh. Never been jammed during damage phase only on enraged martinez
I'll keep it in mind then
It doesn't happen every time, but when it does your basically fucked
Therefore technician for heal build. (Only saying this cuz neither my technician or survivalist is fully maxed)
Well that explains so much...
We've had so many wipes where it was like why aren't we healing
Then we do the exact same strat again and it's like butter
Yep went through exactly the same thing lol
Outside the incursion, especially raids, survivalist is the way to go
Ah ok then, but for the incursion tech is the way
This damn game. I'm out of loadouts. I had one healer build with Survivalist and it was great. Now I need to make room for one with Technician π€¦ββοΈ
Outside 1 specific strat named after the faraday perk lol
someone clear me on this:if i have a technician teammate do i benefit from faraday if im using my own skill or only when im near their skill
I setup a whole character just for incursions because I needed the loadouts
It's only when your near their deployed skills
thank you
@urban latch So I'm all good with this then right? (Will get that 6th skill tier off the specialization soon lol)
Yep
Alright thank you ππ» oh I got st Elmo finally lol
They did fix the issue using the Scorpio in incursion right?
Yes
Is that the named bp with metador?
Yes
Why Petrov gloves?
Doesn't it give lmg dmg
Ok so I'm really feeling this build. I was going to try it out just for kicks and switch when it failed me. But it held out so damn well. It feels like just the right balance of damage/defense on leg. On every stage I'm able to push up and stay there instead of hiding in the back and shooting. Am I crazy? The stats screen is with 4 directives (not pistolero).
Skills were shield and decoy not revive hive.
you might go survivalist for 10% more pfe and shared medkit
going to use the virginian rifle, coyote vs foxes?
I can't decide between that and demo for the ignore explosions perk.
Plus that nade launcher does work against dogs/tanks... apparently.
I unloaded on the dog wave and they were all half dead after.
yeah its a toss up for sure. i was thinking about that myself since its all drones and nades
Does cavalier also share explosive resistance
nah
i dont think so. iirc its hazpro and skill damage reduction
Hazpro, movement speed debuff immunity and incoming skill damage
Was asking because Iβm not sure if explosives would fall under the movement speed immunity or what
Like how the different status effects affect your ability to run
explo res, pulse res don't fall under it, and movement speed debuffs are rather explicit ones like sledgehammer
only bleed is a SE that does have movement speed debuff as a side-effect, but it is covered by hazpro
Fire also does I believe
What about disorient?
nope either
we even use demo for wright and lovebirds because then we can have 3 people with striker shield and still have the 5% dtooc
Survivalist bow to one shot weak points in raidsπ
Yeah, souless was running it like that as well. I think it's fine when your quick, but if things go slowly, either DPS wise or lovebirds just do weird things, then you can get emped, so we ended up swapping to tech
Faraday I gues
But someone with oxi and artificer hive can give ya that bonus
good i dont even know what slow means
Ok than make my game load fast
without upgrading my pc
last part ruined it
Ik 
1 tech, 1 firewall 2 demo
3 firewall and 1 demo. I need to clip some of our recent love bird kills but they are stupid fast now. Most of the time we have to stop on martinez to wait for johnson to come up to middle otherwise we'd kill her before shooting him at all. I'm doing an early sledge on martinez so we can pop off as much damage early on while 1 goes for drone and the other two shoot ez ad kills or just damage martinez.
I thought oxy was faster?
Brah I will fite you. You know exactly what I mean when I said that lol. I do think killing love birds could be faster if you only look at the time both of them are up there with oxy but it's harder, takes build changes which you can't do if you 1 phase wright, would need 1 dps for drone and would be slower overall from gate open to mission finish. When we did our run of it we didn't have it optimized for speed just with skills. In the end I don't think that you should compare 10 meters of a 100 meter race to decide who wins that's just dumb and that's what we are seeing be done here.
Hot take, I can run 10m faster than you can run 100m, so clearly I'm quicker
no, bad rivens.
I'm fast as fuc boi
even if we divide this into velocity youll still win lol
@urban latch the talent that refill mag on 100 hits does it count pellet or bullet for shotgun
can it even roll on shotguns
Yes
Lol
can be but 99% of the time it is kinda awful
Anything can be good if you ignore all the time it's bad.
striker merciless go brrrrrrrr
Ongoing Directive, with what ? Need your advice
PGC and gift
Carnage lmg with chc rolled
anyone know a good gunner build?
@hexed steppe for the hf hh vigiliance regulus build what specialisation do i need/want?
also on hh is there a cooldown or something after it goes away since i keep getting headshots and it just doesnt give it me for a while
No CS on HH it does run out after 30 seconds and the icon is buggy so you might have it and no icon.
Spec is preference here as is with most any build.
with spec would you recommend then?
i was thinking technician for the artificier to get skill tier
also is it possible to swap my vigilance backpack for momento?
Tech is nice if you wanna hide behind the bulwark or another shield, firewall has op medkit and amp damage from crusader also the fire on armor break is super helpful, these are the two I'd suggest but it's up to you.
So interesting thing about this build is you can keep chainkiller and swap a couple things around, memento is one and DCH being the other good one if you have trouble starting your fights it'll also mean you have the BP on which helps CC people on kill.
i'll try it out in a countdown run and see how it fairs
ik it doesnt compare to regulus in any way but i might also try something with a determined d50 since my accuracy is terrible
or would you recommend a different sidearm for determined
nope, that is the best one
since i got like this
d50/liberty is second best after regulus
on the d50 do i want dttooc or hsd?
Ehhhh countdown typically isn't the best for HH builds because the spawns/enemy scaling
its the only content i've been doing rn aside from public executions for shd levels Β―_(γ)_/Β―
Well if it works it works.
yeah we are just saying the hp levels in countdown don't make HH ideal
you'd rather just go dps
Yeah but now that I think of it, M870 poppin heads the entire extraction would be dope yo.
assuming you can labor through getting first stack yeah kekw
can the kingbreaker still be acquired from named item caches and/or targeted loot system?
yes
its in both
binoculars
i've gotten like good 100 SHD levels on challenging-heroic difficulties trying to farm one but no luck yet lol. ill keep grinding, ty
What they all said above about spec. π
I use dttooc on a determined d50
what who said? souless?
Yeah , I notice all the responses. Solid info π―
is artificier worth using over reviver hive? π€
Artificer is good for shields. If you're never popping reviver than yeah it's good.
Also decoy
on another note. the oxi chem build in the spreadsheet says to use waveform but uhhh. i dont got it so can like vile or something be a replacement?
No. But waveform probably isnt ideal either.
The damage shifts between your 2 skills
3 empress
-skill tier sacrifice or wyvern glass chest
- skill damage skill tier contractors gloves
-skill damage skill tier fox's knee .
All skill damage /haste rolls
3 unicorns with the sacrifice/contractors/fox's though π¦
I mean it doesn't say to use that but it's an alt option.
ah i misread
Either way it's not ideal
All gud. It's really easy to test what this build will do in the shooting range and just check numbers.
Ig acosta's can be pretty good with it though.
Just know the oxy build is mostly a speed running strat or cheese option for a small select content.
Also if you use tech class for free core 1 of the unicorns can keep its red main core
Atificer is big on oxy build too
this is what i can slap together from what i already have. only thing is the chest is skill dmg and status effects rather than skill dmg and skill haste
Eh it's alright.
Unicorns are the big thing that'll improve it.
Artificer for mine and you gud.
But really this isn't a "normal content" type build, currently it's best use is incursion turrets if you are with randoms or going for flawless.
Yeah swap the chest at least to glass.
should i place multiple oxis on an enemy or just one?
im just worried that i'll die alot with glass cannon but i'll try it
The strength of oxi is when you have a static enemy or know the spawns very well.
A single oxy isn't that strong, but it does stack. So what oxy is good at is unloading at a spot you know a group of ads will spawn at, and then the moment they spawn they all die before they can even run away
6 skill tiers from the build and 1 from the technician?
i cant change any cores on the gear since they're already recalibrated
Artificer is worth it.
ahh
But it's kind of a "blow your whole wad in a single go" type of setup, which is why it's really useful for certain strats, but pretty useless for general gameplay
what are some more useful general gameplay builds? i got a strikers st. elmos
and a hotshot white death build
Just add chatter for wad blowing π€£
You got a fire ep build too right?
The best general use skill build is eclipse by far, outside that there's plenty of various DPS builds
i checked but i dont have it in my inv or stash
no but go onnn...
lol it's in the builds eclipse protocol is dope for the burn build and it's CC version is probably the top support I'd suggest to people wanting to help the team.
oh yea i forgor i have a healer build too
impressive, very nice
Healer is more like "I heal to keep people topped up so they get 25% TWD/TSD at all times" it's more of a buff build when you get down to the inner workings. This is why you see the setup suggested for the backpack because the brand there giving heals doesn't help much. Most healer builds need more haste to keep chems up vs high heals that can't heal a red dps build that has 726k armor.
i also got this and its not Too dissimilar to the ep fire build but i used to use this in dz i think
I mean you swap the seeker to firestarter chems and you are in business.
Just don't get caught on fire yourself. I mean even without PGC you still insta blep
Team mates running in front of you and oof
i've noticed that alot in countdown
people just walk infront of me while im shooting enemies
much worst if anyone with this build uses incinerator then everyone is toast
Swap to foam in countdown
so this is good aside from weaps and skills?
If you end up using ep in cd. for foam you'll want habsburg perfect creeping status/haste, ep chest, eletrique mask
Yeah just get some of the CC parts like a status/haste courier backpack.
As long as you're solid with the glass this should burn through heroic content
alongside foam what else should i run?
Can be used for the speed running leagues too but you might have to nerf it to not insta kill on flame ignite.
Depends on content for CC really, I'll change it per room or situation.
I run burn sticky or jammer as secondary on a cc ep build.
i'll take it for a run of countdown and see how it goes. i'll also try get lefty since it looks v good
I'll run sticky emp most the time, but I might run jammer, shock traps, scanner, decoy, blinder firefly, and rarely a healing hive for stupid speed stuff.
The CC version can also have the BTSU on and OC as well.
It's all situational and for the lolz sometimes.
Tied to hive tho. I've heard a few using acosta's on cc for the oc foam tho
T6>OC skill isn't a huge leap tho.
I'd take creeping death unless you are hot swapping for certain things.
Judt be mindful of hunter jams and the possibility of the status immune countermeasure.
The more hazpro/disrupt resist you have on ep the shorter the disrupt duration.
Between max watch/ep you'll be sitting @ 40% hazpro
I dont personally use it but it's been mentioned for legs.
That perfect creeping is nice tho.
I'm all 100% hazpro as I only use it in cd, not much room for anything else in that setup π€£
Yeah I'll CC for lego runs and just if I wanna be a goo shooting dude in open world and don't wanna reg HH.
I just dps for countdown, half the time I just run past enemies tho. Kills don't hold progress most the time it's almost objective that you are waiting for.
Yeah just let the riffraff mop up /s
on my st elmos striker build if i happen to get ouroboros can i swap st elmos for that?
YUS
yes of course. Oreo stomps on elmo and all other guns in the game atm.
You been farming the incursion yet?
oki. i thought that ouro only gave special bullets when you get status effected though
nope :3
been getting builds together
and relearning the game
Oreo talent doesnt matter and is trash tbh. its broken OP solely because of its strong base stats.
I can run you thru and help if you'd like.
probably like tomorrow afternoon (for me) so like in 15 hrs
Sent DM.
hmmm gonna recal my Ceska's to get a different talent. Trying to decide between Vanguard and Obliterate. Already running a CHC/CHD/Dmg build...
Already running crusader shield, so I was leaning towards Vanguard just for the free armor so I can focus on red attr's...thoughts?
vanguard doesn't give yourself bonus armor
just run obliterate if you're running a dps build
well Vanguard gives yourself the bonus armor in raids, maybe in incursion and cant remember if in CD or not. but open world it doesnt.
Self vanguard works in CD aswell
Vanguard does give you armour in raid settings.
yes, i know that. i'm talking in general
it is a trap to assume that it does everywhere, because the talent itself doesn't make that very clear
And thatβs why I asked about explosive resistance earlier
Because nothing is consistent about this game
lol
Ceska with Obliterate is one of my most used chests. It just always finds itself into a DPS build.
For maximum flexibility I like having Grupo/Ceska chest with obliterate and Grupo/Ceska backpack with Vigilance.
Word. My CHC is maxed out already, so I'm going for a Ceska roll with weapon DMG and armor Regen
My build only has 666k armor, and didn't wanna waste chest talent on armor unless I had to
So a lil bit of Regen helps
#td2-build-advice message I learned from watching Raucey's video on YT. Trying to do it solo was a great way to learn it because then I went into it confidently in matchmake groups. It's such a great way to do it b/c even if your teammates want to DPS one side, it's a pretty much guarantee you'll get the other side.
With a solo attempt you're looking to learn where to aim from, practice aiming correctly, dodging/timing around the artillery, and how many shots it takes to kill each turret.
but yeah someone in here a while ago told me im better off building regen or armor on kill than total arm since the difference between 3M and 1M armor going byebye is like...2 seconds
Plus I'd have to give up a lot of red cores and such for that much armor, so sparing like one blue attribute for regen is nice. I already added to my recal library a near max regen, so just gotta farm another Ceska chest
Your mileage may vary but personally I haven't found armor regen or AoK to be worthwhile as a DPS build. Like... I'll take it if it's part of the gunner spec and I'm using gunner for something else, but I'll never build explicitly for it.
Well the idea I guess is to get a Ceska with armor regen and then swap talent to OBliterate
Yeah I am running Gunner currently
Also armor regen as an attribute is really not good b/c it's a fixed number value instead of %.
you dont really build that into your attributes. you would use gunner, and if really wanting regen/aok you would use memento/hunters fury
Oh I just did the math.
or something like mop/preservation
666k armor with 5% regen from armor brands is 33k/s
aint no way one blue core gonna give me all that
Well the question is what you're giving up for it. Here's how I think about DPS crit builds: first start with a fully maxed red core, chc, and chd build. So basically all attributes red. You can just run that and clear almost any content fast with the right positioning.
But if you want something more like survability, some sorta skill buff, etc you take that red build I mentioned and start replacing things. Maybe you replace a red core with blue. Maybe you replace a CHD mod with a PFE mod. Every time you replace something you're losing the ability to do your job (DPS). So you need to be very careful about what you decide to replace.
The question is: what exactly is the point of that armor regen? Majority of content in this game has phases/stages where you get your armor back in between them. So you only need enough armor for that phase/stage. You also have armor kits to get yourself out of trouble if something goes wrong. Those things are enough to not need to give up precious attributes/mods and lose DPS.
The big benefit of a blue core is it increases your shield tier as well.
This is true, Crusader buffs from yellow and blue cores
Yep and that shield has regen too.
I feel like a yellow core would be better than blue honestly...if shield is more powerful from both a yellow core up-tiering it and just for being yellow...seems the better choice.
Just means I'd need to recalibrate Ceska chest to be yellow core and give up 15% dmg...
Iβve started a new character but Iβm looking for a help on a good shotgun build
check out the headhunter hunters fury on the pinned sheet. it might be under hunters fury as a variant.
yeah under hf, thatll be a really strong setup. you could set it more traditional with something like scorpio/super90 as well if want a more of a dps feel instead of the 1 shots
you run yellow if you want your other skill to also be strong
Gotcha
memento would help a lot for shield
Yeah for now I went with swapping Ceska chest from obliterate to vanguard and upgraded my expertise on striker since I had it available
Running Coyote ATM since I don't have Memento, but I also like the striker backpack perk since it's always relevant
yeah striker bag tops
Very true! In some cases a yellow core will be a better choice. It'll buff all of your other skills along with your shield. I don't think there's an obvious best at that point and it's situational.
A fun one is memento/picaro's/brazos.
Something like that you might really like. Memento gives you that armor regen you wanted and you get a tier 5 shield and decoy.
For now with Strikers, swapping from Obliterate to Vanguard works amazing for Countdown since it works on me as well. I swapped out Cabaret with its Perfect Strike perk for Lefty and my jaw hit the floor with how fast it filled Striker's talent gauge dear LORD
I feel like "quick and dirty" is crusader shield + a chest armor with Vanguard to give you and everyone else a bonus armor worth 45% of your base and run blue cores to have high base armor so the 45% bonus is larger
Everyone loves bonus armor
vanguard doesnt give you any bonus armor. just your group
If the backpack was all yellow the core and everything else is Skill Repair and Skill Haste.
My backpack is just a blue core with explosive resistance, because I've had it sit in storage for years until yesterday lol. I ended up making this build from countdown after 1 hour later.
The technician spec gives you a 6th skill tier core, not in this picture doesn't show, but today I got it now fully 6 skill tiers.
Overall I know doesn't seem like a beginner build. But I was told yesterday this is the heal build for Incursion, so I put it together after getting the future initiative pieces
Oh and backpack is named called the SetUp
What exotics are those
Scorpio shotgun
Just focus shotty?
btsu data gloves
The other is named AA12 called Lefty which is also a must
Backpack has Perfect Opportunistic
Which requires either shotgun or rifle
This exotic also
Yeah I ran shotty with my strikers
And incinerator grenades to keep it procced longer
if you cant find a the setup you can use alps summit backpack with opportunistic
I think I have one
Set is btsu data?
the set is future initiative
Thanks m8 so countdown focus initiative, shotguns, and backpacks
repair skills is the attribute you want on all of them usually
you don't even need alps really. just a skill tier backpack with repair skills and opportunistic is enough
@rich lotus this is my striker build.
However I haven't got a updated picture. Specialization needs to be firewall. I got the St Elmo AR now. My Grupo knees are maxed red, so I switched it around a bit.
You'll want the chest also, however in incursion for like the beginning if you can get an all red core with chd and chc, Chest piece with Obliterate on it, either Grupo, Cheska, or Fenrir however you prefer your output for damages.
I had 1 armor core on and still hit 1000m damage
1 armor core really isnt doing anything but making you feel safer
but you can get by
Huh
Honestly I want to play a tank with damage but I need every build
@glossy scarab your right on that, all Reds is a need. @rich lotus However what I like about my striker if I wanted to I could recalibrate like 1 or 2 pieces into a Blue Core, IF I wanted to. Or ideally you could use like a Grupo Blue Core. Then near the end of incursion use all reds. (All 4 red strikers) y'all get the point
Many ideas lol
What's the best build for drawing and maintaining aggro? I tend to go that way in most games I play
That's something I have no answer for π
I'll just work on future initiative now and youtube it later
Do I want repair skills or haste
Not really a thing in this game. At least not in the way you're thinking. The closest thing is a Decoy skill that draws aggro. Some people also use the turret skill to draw aggro.
But tank builds for drawing aggro simply do not work and shouldn't be used for that purpose.
If you want to draw the most aggro then have the most DPS π
Huh the incursion has an aggro mechanic so I assumed
Yes but that's not based on what build you are running.
It's based on either proximity or interacting with certain mission related items.
This build guide for healer is up to date and explains what you need: https://www.evernote.com/shard/s588/client/snv?isnewsnv=true¬eGuid=022975b4-183e-e730-c18b-06ff00cb26ea¬eKey=6160294f8f6e72cf99375efb0813747a&sn=https%3A%2F%2Fwww.evernote.com%2Fshard%2Fs588%2Fsh%2F022975b4-183e-e730-c18b-06ff00cb26ea%2F6160294f8f6e72cf99375efb0813747a&title=Future%2BInitiative%2BHealer%2B%2528TU19%2529
Been farming this many hours and still can't get btsu or scorpio from countdown
Go to summit, target shotguns, better odds of getting scorpio in summit than in countdown. Never tried BTSU in summit, but assume the odds would still be better in summit]
I'll have to do it tomorrow because it's like 124am
Actually, odds are about the same, since Summit has way less enemies overall but has the benefits of Directives.
So it's a quality of loot vs quantity of loot kinda thing.
Arguably, Countdown has better odds since the Exotic caches from the vendor give you another random chance.
I've had better luck with countdown usually
Got two elmos in one match for example
And two mantis
Note that i'm so new i'm only shd 48
Well, we will just have to disagree with that Rivens. I got all my exos in summit, cept for the gift. Odds are better in summit, and not as much hassle cause you don't have to play with those "that are less" shall we say
Note what I commented
Yep I have have 5 Mantis, and multiples of many other exos...
The Gift is a named item that is locked to the DZ, so there is no actual way to gain it from Summit.
That's really not how odds work though...
I said "cept" which means "except"
It's not an Exotic though, so has no relevancy to this conversation.
Okay you're going to have to clarify the "those that are less" comment. It feels weird.
I'm going to choose to ignore his reality and replace it with my own
It is a more polite way of saying "complete mor** randoms"
Well that's an awful way of looking at random players.
I only recently found out that was a quote from Doctor Who and not originally from Mythbusters. Blew my mind a little.
@rich lotus I would just keep running CD and opening those caches. You'll get it eventually. The only possible thing I can think of to try and do is Eliminate Hostiles objective in CD. If you're the one that goes to the objectives first usually the team will follow. Try to hit that one.
Reason is it has two bosses nameds so more chances for a drop.
Do I need it for incursions if the rest of my gear is on point
The BTSU gloves for the FI Healer build? Yeah it's mandatory for that particular setup.
You'll get them eventually, keep at it.
A lot of Exotics in div2 are kind of the crux of the actual build, e.g. Coyotes and 50% crit, DCH Holster, etc.
Guess i can just transfer over my other characters coyote and strikers until I get it
Being the primary DPS in a Countdown team is a good way to make sure you always complete it.
I forgot how much of a hassle being new to a loot shooter was since in destiny I have every exotic and build available at a whim
After so long away from it, I'm sure I'm exactly the same if I tried des2 again.
i sent a friend an article about the game. seemed pretty straight forwards. all i got "wtf does that mean?"
Div2 is incomprehensible if you are first joining.
The fact that "go get a bp from a cp so you can craft a bp" makes perfect sense is infuriating.
Get a blueprint from a control point do you can get a blueprint?
least the devs here didn't fall into blaming their players for laying off people yet
@rich lotus Backpack, see it's confusing.
after reading that article i lost all respect for Des2
As a former fan of Anthem, any looter-shooter is fine comparatively.
flight mechanics my beloved.
if Des2 = Destiny 2
Desu2
destiny 2.
buuuut this is all a bit off topic. To answer the question: yeah farming can take a while, but with Countdown and Directives in Summit, it's a heck of a lot quicker than it used to be.
You only truly need the BTSU gloves for the last stage.
First and second don't even need a healer at all. If your team knows what they're doing you don't need a healer for third stage either. But if you do run healer on third stage then the only reason you need the gloves is to restore revive hives if your team goes down a lot. Otherwise on third stage you're debuffing, taking aggro, and have a hive on the stage (as in the "stage" part of the level).
yes, imagine waiting 24hours and waiting for what you need to be in the open world or missions. would take forever
That was div2 back before we had TL be added in, and god, before Summit? The only farming spots were repeating main missions and CP's if we were lucky for the loot to be right.
And if you use the gate strat (please don't lol) then you don't even need the gloves for the last stage either.
Hey I have strikers on bot 4 and coyotes on what should I run for backpack
Strikers backpack.
Ceska other piece.
I ran gate strat on first time clear and got fussed at dodging bombs as the last person alive
That's super easy to do if done right. You only ever need to deal with two artillery strikes.
Everyone stands left side, wait for arty, move to right side, wait for arty, move to left. No more arty.
The arty targets people individually so if they split up the whole area will get glassed :[
It's kinda unfortunate for build diversity, but Ceska is pretty much the piece you'll be running on the other random slot no matter what.
no striker chest? Ceska. Striker chest? Ceska holster/knees/gloves.
I'm starting to think I got lucky my first run
Anyhow what should I run for dps? I have on lefty and elmo
I have chameleon but someone told me it was bad
it is, but you can try it and make your decision if you like it or not
Yes it sucks. Very simple build: striker with ceska and try to have good CHC/CHD numbers. Ideally you should run the chest.
If you're trying to do it optimally then first/second stage you're better off with a ceska obliterate chest. But it doesn't really matter.
You already got Lefty for building stacks on Wright and debuffing him. All there is to it.
If you're running Striker chest make sure you're constantly building stacks on Wright even if he's immune.
you see i didn't know that was a thing because of the "immune" part. like i kwow people used razorback for striker stacks
Yea a great time to do is when he puts down his little bucket to do the pulse thing. You'll get adds right after so it's really nice to have full stacks ready to go.
Fun pvp build be careful of the reload time tho I'd recommend a good secondary just in case
I use the apartment smg it has a good mag size and fast fire rate
It's not necessarily the best but it is fun to use
What's the cap crit chance?
60%
Ah my chc is 46 and my chd is 114
Does that include the buff from coyote
And is this good for a starter strikers build
Are my stats good for strikers then? I'm new and I don't know all the numbers
It depends on the gun you're using with it.
If you're using an AR, you want to stop at around 50%, since you'll proc the mid-buff.
I'm using lefty and elmo
The shotgun matters less since it's mostly just there to build up the stacks.
46 is a tad low, try and see if you can raise it up a bit. You've got CHC on some gear attributes, right?
Yeah and then I have crit damage mods on
Try and get the CHC whilst the Elmo is equipped (you can swap guns whilst in the stats page) to a little higher. Slightly over 50 is fine, as long as you don't break 55.
it's okay if it takes you a while to properly balance the build. This is one you'll be using for quite a while after all.
Your other piece is a ceska chest and coyotes mask, right?
Ceska other piece is fine if you're doing incursion/legendary, stuff like that.
but for the bulk of play, you really do want a ceska chest.
I'll work on it