#td2-build-advice
1 messages · Page 21 of 1
They might give us smth new again this year
Like they did last year with oh Carol
ppl use it if they dont use secondarys cuz it emmits a glow
true
We don't know much about that
All we know is the Christmas event will be basically like an advent calendar
does santa outfit come back yearly? need that too
surprised the halloween balaclava didnt return
Looking for assistance and guidance in constructing a rifle build focusing on the Classic M1A
Check out the pinned spreadsheet, high end dps build guide. That's basically the M1A build
Okay. Thanks.
Under optimal conditions taking into account oreo, can HF outperform Striker in raw DPS?
Optimal conditions for both gearsets
No striker will out dps
nope
ty
HF 4p gives a maximum of 53% amp without including the 2p bonus, which is far lower than striker's 2 or 3x multiplier, and striker isn't dependent on kills
the benefit of HF is its very strong for CQB because of its AOK and daze on kill
IE its not a glass cannon like strikers
yep, it's a very fair tradeoff
Hunter's Fury also has higher up front damage if you are within range
keep an eye on the clan vendor. yaahl goes on sale every once in a while there... good time to stock up on the mats
im super new going for DPS build, been playing 6 days. this is what i've accumulated so far, is this viable so far?
viable for challenging 
Lets not get ahead of ourselves here
Check out the pinned spreadsheet. Bunch of build guides in there. Strikers is a really easy one to get started and kind of the best.
Best place to farm gear is countdown on challenging difficulty
I mean, ive been doing heroic raids and missions. ill go check out the spreadsheet, just trying to learn the game.
I’m certain your getting carried
Because that isn’t optimal in any regard
I'm just looking to have fun, no need to act like an A hole
btw the matchmade version of the raids does not give any exclusive loot and is signifigantly easier
👍 thanks.
And yeah that build is barely a build- try going through the spreadsheet and grabbing one of those in the builds tab
i promise you ive been looking for items towards a DPS build on the spreadsheet, should i have been able to find all the pieces i need for a build already?
genuinely asking because ive been playing less than a week, have been level 40 for like 3 days
Not instantly, no.
been doing some providence defence targeted look on summiot
okay im on pace as long as i keep farming lol
An easier build is the striker build, you'll be able to farm all but the mask and a ceska peice at once
farm countdown for builds. lots of loot and you can select type like in summit
A teal set, yea
alright ill just keep grinding it out, appreciate the genuinely hjelpful info
"Razorback DPS - Striker’s"
this is the easier to find early dps build im looking for?
gotcha, i found it. ill be back when the set is complete and go from there. cheers.
btw drop ninjabag as soon as possible- it is always a worse choice than a highend or gearset or other exotic backpack
alright, i have another exotic backpack i can throw on
Found THE meta chest piece 
METAH
just missing the knees ;p
only found trash roll knees so using these for now
to go farm the other pieces maybe, hopefully lol
It's basically like having a pocket nuke
Never use more than 4pc of a gearset. And change those knees my guy
the gear set item has better stats than the previous piece i had lol
Low rolls but right stats is better than perfect rolls but wrong stats
i suppose youre right
the reason i said knees. incase you want to go a build with High End Chest and Backpack
im going to go looting for a better cchest and maybe look for wolfs mask
but i have the knees in loot
Coyote's mask btw
Is there a gun killer that works fantastic with striker and dodge city?
meaning shooting things once in the head with your pistol?
eventually swap your mask for Coyote's and the chest for a ceska chest with Obliterate
im headed to countdown to look for the chest
would summit be best place to find mask?
or do you only get it in exotic caches
You can buy them as much you want
countdown works for the mask too
Does ruthless/merciless drop in CD or just in missions/free roam?
merciless can drop in countdown and in missions
Alr tysm
It is!!
@bronze hound this is what I ran for dh earlier I know it's not all that good
Yeah change it 100%
Mostly just put together with what i had on hand tbh I haven't farmed th gear for a proper dps build
What exactly would you recommend i know you said a couple items earlier
@bronze hound ^
And you said the striker bag right?
Yes
Okay guessing countdown gonna be my best bet to farm everything
I normally do the people i ran dh told me to swap it for riot foam
That's.... Wack
I've done 600+ dark hours runs nobody ever said that to anyone
Just kill them before the foam is needed
Simple problem simple solution
They might have said that cuz you didn't have the dps idk
That was my thought but I was the noob of the group so did what I was told lol
Yeah I've never ran riot foam
Completely unnecessary if you just gun everything down in half a mag
Don't think so one or two of them was using it as well
But maybe
Anyway thanks for the advice I better get to work farming haha
Maybe it's a console thing? Idk
Maybe idk I would rather have my shield cause like you said riot foam isn't needed if everything is dead
Exactly and if they're not dead then you'd rather not get shot
Oh shit one more thing
Yea i learned that lesson the hard way earlier haha
Swap survivalist for gunner if you're not doing generator
Okay this gonna sound dumb but why not that I'm against I'm just like to know the reason why im using certain things
Armour on kill with gunner
Makes sense
Just for the record I personally run none of this xD
This is my loadout
Except swap the reviver hive for a fixer drone
I'm not the kind of person that can look at that picture and tell what armour that is lol
I assume the green is striker's?
Holster is forge and kneepads is fox's prayer
Yes
So wait your recommending a build you don't even use... what the difference between the one you recommended and yours
Mine is gigachad
Fr tho I cut some things for survivability
And I run striker chest since it can theoretically do more damage granted you're at max stacks
Basically run whatever you want, but only within reason
You'll learn at some point what "within reason" is
But until then just run meta
Tbh I'm gonna do the same thing I always do make the meta build then tweak it slightly (and I mean very slightly) to fit my liking
Obviously after i see it's performance I will be able to tweak it without messing it all up
I wouldn't do that until you're confident with the mechanics of the game
Trust me I didn't
It was not good lol
I mean I'm not gonna do anything crazy but like you did with yours.. you know if I'm not surviving well I might look into options to help etc
If you're not surviving, not tryna be mean, that might be a skill issue you'd wanna work on
But that would be something I would do research or come her for first
Don't come here for tweaking anything lmao most people will say meta or shit build
The only reason I get away with my build is because I've proven countless times I know how to damn well use it
And even then Raucey hates it

I'm used to a little more armour so it is a skill issue not gonna lie haha running full dps I feel fragile its something I'm working on typically its my aggressive playstyle taking over and getting me killed lol
You'll get used to it
And trust me you will lmao
Just a bit of advice
Use cover a lot
And whenever you peek from cover, use your shield
Like I have one build that's terrible but fun when just messing around with 1.4 million armour but I get like half back per kill that I use to just face tank
If you want something similar try HHF
Like I would never take the build into any late game stuff buts it's fun to just run around and tank stuff when I'm bored haha
The spreadsheet pinned in this channel should have an HHF build in it
You might like it for open world, it absolutely shreds
I might have a clip of me using one hold on
HHF kinda fun tbh
Altho i prefer using regulus with that
I just like the headshot booms
headhunters fury
its a hunters fury build that has headhunter
I probably will like that build the one the tanking build i mentioned above uses hunter's fury
Well 4 pieces for the set bonus
Okay
Then wait what's the point of the build if you can't tank cause you don't do enough damage
Like how does it work
Like what role does it fill
you kill stuff faster than they can kill you, because you can one tap everything
if your aim game is good, you survive because anything you look at has a head
it is a damage build through and through, the survivability and crowd control are just to compensate for the fact that you have to be up close and personal
HHF is what you'll see speedrunners use because you can one shot spawns
Hi does incoming repairs increase/boost armor regen?
From what i read online it seems it does not.
I can remove pics if not allowed just fyi.
Makes sense they don't want people stacking too much armor regen as is with decent regen and a shield you can tank for awhile tho I personally prefer armor on kill over regen
I've only ever seen armour regen builds on raids
Emperor's guards and foundry bulwark and all that
who can advise a build with a scorpion so that it absorbs a lot of damage so that it kills with a bang
You can put Scorpio in any build and it'll work if that's what you mean
memento, hunters fury, gunner. 30% armor on kill, disorient enemies around what you kill. scropio offers more cc. memento offers regen/weapon damage/ bonus armor
I have a build built on the hunter's rage brand, but it does not give even armor
and through badger tuff it will not be possible to collect
?
you can get badger stuff anywhere. map > press R will show you what each areas target loot is. this rotates daily
I don't know to be honest I found it on the Internet it was just shown there that they also give extra armor for killing
Hunters rage!
if you can, post a screen shot of the build youre using and we can probably help further
Not in the sense that I can't find it, but will it be possible to collect it through it
Badger tuff and hunters fury are two separate sets
hunters fury build
this is the basic guide. for shotgun use badger instead of sokolov, or swap in memento exotic bag for more survivability
What builds is everyone using for pvp / pve
I’m mainly a pve player but want to try pvp
there's a link in the Pins up in the upper right hand corner with builds. when i do play i've been on a 4pc striker, Devil's Due backpack (perfect clutch) and grupo sombra pc with Ouroboros
Nice mate I’ll have to have a look at the link when I have finished work is this for pvp
I’ve taken a break from division this is my first time back in a couple of months and it feels like I’m a new player again trying to understand it all again 😂
probably have both PvE and PvP builds in there. been a long while since i've looked
Okay mate thankyou
Hello everyone, i away from my PlayStation and I can not for the life of me remember the name of the newer gear that give headshot damage when equipping one piece, it has a kind is shield looking emblem. If any of you could help fix my brain it would be greatly appreciated
habsburg?
Yes!!! Thank you!!!
Thanks.
So I’m using strikers with 1 ceska and coyotes and I think this is the best balance between chc/chd I can make with elmos as the primary weapon.
I could get 3 more chd% switching to grupo but then I’d be at 48% chc
that's optimal elmo iirc
So this is basically done? No other way to squeeze more out
Ceska/coyotes with Elmo
Okay cool. Can work on other stuff now 🙂
Ceska coyote regardless.
I’ve had some people tell me you can be in the 40s for chc but I don’t like being under 50 personally
Yeah 40s is just bad advice
Not with smg
I could be wrong but if using an smg wouldn’t you be better using that other gear set. HF I think it is
For ar which is the primary use of striker outside of recent oreo meta
Probably even with oreo as well. You would be at 63% chc with same setup but also procing close buff on coyote so wouldn't wand to roll under cap
Unless I'm missing something which is always possible😅
@bronze hound
are you trying to make a sniper build or
It was a build on yt
Not primarily
Can I send links in here ?
To the video
you cant throw a sniper onto a dps build and make it work if thats what youre wanting
as long as its not self promotion yeah
btw i might be a little delayed since i have a paper due in a few days i need to get done
thats not what you have
Yeah ik I’m going piece by piece I have the weapons
basically that person just said a regular hotshot sniper build like whats in the spreadsheets
Oh so it’s nothing special about the build ?
no
only difference is put weapon handling on vest and backpack instead of crit chance
So do you think it’s worth using ?
Just tryna run through the event and stuff for grinding
my personal opinion is i hate all builds that use the determined talent
Grupo/coyotes is 53% on oreo
you can go bloody knuckles for incursion for even more dmg
It's a very good build, just realize that the video is done during a global event that gives a TON of extra headshot damage, so it's not exactly a fair representation. That said, determined is still busted OP on any ads you can 1 tap
d50 version is better
if you're going to make one build for reanimated it should be that one
if the goal is shd leveling and stuff
otherwise YT video is on point about leveling with that. it's crazy fast, lots of xp with all directives, and the loot is good too
Ofc it would be... but you will be procing mid range constantly?
I feel like it more likely to be cqb since its smg.
And if cqb most of the time you wont benefit from coyotes mid range chc
It's probably in the spreadsheet pinned here
Yeah i got it thanks
The carth PvP build is it safe to use elmos with it? Vs famas and eagle
Yes you'd need to swap some pieces tho
Otherwise over crit cap
No lol
Because I’d have plenty of chc
Ceska is still needed
So what changes would be needed because that set looks fun but I just want to use elmos really
I’m over using the famas already and eagle time for a change
Run grupo gloves and fox
Or if you have matador run that and ceska gloves with fox
This is what I’m referring to btw
The one in spreadsheet
Like can I just plop elmos in that and be good to go
after a chc attribute change, probably
elmos has mods that'll probably put you over the chc cap
Like removing a chc mod or attribute on a piece
Like I can use headshot dmg on a piece instead of chc
Because if I can do that. That would be a big help lol because farming a perfect chest piece is annoying 😂
So this would be fine right
so i think elmos you'll be at like 64% chc
assuming you are chd/chc attribute on everything and all chd mods on gear
With that chest I’d be 58% chc then I imagine because missing the 6%
Which is fine by me lol saves me hours of trying to farm a perfect one of those with unbreakable
Because my matador is all reds so that can’t change so it would have to be the chest that changes
Can I ask why you went with those gloves. I know the mod slot but is that better than a possible brand set bonus?
So, I followed your advice guys and tried to get rid of the CHC as best I could. I read here I don't really need the 4pc Hotshot, so I found these brand sets. Any further advice?
You'll want 1 of your high end pieces as the bag so you can put vigilance on it. Top bag talent for snipers
Memento is also pretty nice once you have trophies but that's a bit more off meta
For the record if using determined and chaining body shots efficiently then 4pc hotshot talent is preserved since most determined shots that connect will register as headshots.
Run picaros and your good on that one
Just switching one attribute to hsd is a dps loss
just guessing but since grupo/ceska/fenris is already used up... there really isn't anything to put there except contractor's
which is 8% dta but you lose on chc/chd
whereas with improvised you get 6chc and 24chd
with contractor's you get 8dta and a choice btwn 6chc or 12chd
i'm assuming they did the math and 6/24 crit is better than the 8dta but dunno
Best build for incursions?
striker and fi healer
Also I find interesting is all blues. No reds he has. Would that win out vs the exact same build with 5 blues 1 red
(Not including Picaros red)
it loses in a straight up face tank but it depends on how skills are used
He’s level 4000 watch lol so I’m assuming he did all this for a reason just curious is all
and if running w group or solo
Interesting to break down why people do certain things but you’re right could be different solo vs group situations
ppl tend to run more blues or all blues i noticed
I will try both. All blues and then one with one red
gives you a chance to back out, heal, and reengage
And now that I think about it
I guess 24 chd is prob better overall vs other brand sets not currently used
Which means I need 1 more chd mod
thats what i usually run. busy bee is for cheesing when i just wanna get something done lol
i never use it. i dont even know why its there 😛
Is the gift is a dz drop?
dz + named cache but yeah
Damn
if you don't wanna go into dz just farm named caches
that's how i got all the ones i need
Ok thanks man
i'm late to the conversation. My personal opinion is to not wear gearsets unless you're going all 4 pieces otherwise you lose a lot of damage for missing 1 attribute on your gears
btw: perfect vigilence is useless, can just use any ole backpack with vigilence. the only difference between the 2 is 1 second cool down. perfect is 3 seconds normal is 4 seconds
hotshot is one you can get away with 3 if built right. 3-2-1 is pretty popular lately
pretty sure most of those are wearing Ninja bag though 99.9% of the time?
1 gear set does jack wearing so taht 3-2-1 thing is false, just to lose 1 attribute. 2 pc possibly but you're still losing 2 attributes wearing that, then you go 3 = 3 attribute loss there
you actually gain an attribute slot
the talent can be inconsistent and often not procced on hotshot
explain that? gear sets has 1 core and 1 attribute. where do you gain an extra attribute?
so trading a hotshot piece making it a 3 set for a high end piece. you gain an attribute and technically another brand bonus
with headhunter scaling off wd , 2 habs and 1 airaldi both help hh and hotshot has a lot of handling and mmr damage as well
personally i like the hotshot bonus, but if it wasnt for determined keeping it proced on body shots i would also be using just 3pc hotshot
if you say so, but for me it's still not that great of a build where i'd trade 3 high ends for hotshot and you still lose 3 attributes
@cerulean smelt What do you choose to replace the 3 hotshot pieces with?
ok i kinda understand your previous statement more, you would go high end and no brand then?
i felt like you were coming from a 4pc hotshot standpoint and thats where i figured the gaining of attribute
#td2-build-advice message
like i said my opinion on either wearing all 4 pcs of a gearset or none at all unless you're using ninjabag
least 2 pieces that i can think of that would increase headshot damage would be 1 pc providence and punch drunk then 3rd whatever since there's nothing coming to mind of an exotic with headshot or MMR damage on it
but with respect if already using habsburg 2pc and airaldi , i dont think there is anything else that will give you as much as gained from the 3 other pieces of hotshot
30% hsd, 30% handling, 30%mmr damage
@cerulean smelt Using the NinjaBag misses out on the backpack Talent, one of the most important parts of any MMR build.
What is your damage like on this variant?
And a side note; Punch Drunk is worse than you might think. 20% HSD is really not worth wasting a brandset on.
the rule of "4 pieces or no pieces of a gearset" is really only broken by Hotshot, but as 'deck said, there's a very good reason for it.
2 pc cavalier for hazpro builds aswell
2 slots taken for 30% hazpro?
ig technically if we figure in attribute rolls of the 3 pieces (since considering against punch drunk) it would really be 60%hsd, 30% handling, 30% mmr
50% if they are roll hazpro as well
I mean okay sure 50%, but that's still not enough to actually negate any status effects.
Yea, but there's still other pieces with hazpro
yeah definitly would need more
Cav is just one of the best ways to hit 100% conveniently
You don't actually need 100% outside of pvp, but I kinda see what you mean.
It honestly feels like a very fine line between using 2pc Cav and just high-end pieces.
https://mxswat.github.io/mx-division-builds/#/IwBgtMDsEwzG5EOU1CBcAmAHGALDMGPNGmShnpvocRCOYyungJw1FFPcYCsHMHt3T8kXCkOaSy6aRNkTFM4AqGqlKIA
this build i've at least gotten 170% HSD to benefit from Perfect Head Hunter on gear alone, that's the goal isn't it?
i do like a hazpro eclipse build for CD thats 100%... very handy for hunters
I really like full haz for Williams. And it can be useful in other cases. There was this one manhunt mission with poison where I could just walk through.
Next time I'm bored and ingame, I'll try throwing it on with my Backfire setup.
although I don't expect fireworks.
3 pc eclipse is what I used before cavalier came out
https://mxswat.github.io/mx-division-builds/#/EzC0BZQBlBGaEyYlyoC5gFYIPjANgE5VS1p1wxJ584pzGz1YDdazPHKTIY6mgxOhw04XCUnRCZ0ycxlcWcxRlXQgA
this according to the picture doesn't reach that 150% headshot damage on gear alone so you're really needing the weapon to hit the rest of that percentage and you're still not getting "backpack talent"
i think we talked about this a while back and i felt like a real dummy not seeing it for what it truely was 💯 🍻
if refering the the 3pc hotshot posted above it was suggested they swap high end to the bag so they can run vigilance, correct?
whitedeath and hotshot alone before figuring in attributes or other brands puts it @ 167% hsd
also, youre never running the gear without a weapon, correct?
i'm not seeing the advice to swap to high end backpack. most of the other conversation is geared towards a PvP build it seems?
...
my bad, i jsut saw that below the picture immediately. think i thought you were talking about a pvp set up XD
oh no, not me. i dont know squat about pvp setups 😅
i think the setup above he is hitting into the just under 330% for hsd.. with vigilance added he should be able to hit like 26mil range without the event running
@hexed steppe were u the one who told me to run MR target loot for exotic drops? it was flawless til last update now its rare again
personally i been liking this setup. so its not optimal for most damage. it does have a lot of survivablity between gunner, hotshot bonus armor and armor repair, memento regen and bonus armor 😎
3 hotshot is indeed meta, localdeck is right
yeah that was me. and thats crappy if its not holding up now. its been a bit since i farmed cd
got so many of my guns to 20 but now its been kinda dry when i wanted to start getting a famas to 20
im also running some chc tot ake better advantage of elmo for when shtf
ah, curse devs in using almost similar icons for their gearsets. i had 2 OD in there so the headshot wasn't high because of it. put 3 hotshot and i see 160% headshot but 14 extra handling from just the 3 hot shot?
you gotta sacrifice one of those runs with a well placed stinger hive at extraction. lootcifer will shin on you again 😈
should be 30% handling
What other attributes are useful for damage for headshot other than headshot damage?
you think it would be worth rolling dta on the whitedeath? right now its dttooc
other bonuses like the self amp from 4p hotshot, 4p aces, etc. only affect the bullet damage portion but not hh bonus, although sometimes it will work better (like busy little bee amp only amps bullet damage but the bonus is very big anyway)
dta will give you higher max-stack damage yeah, and you don't have to rely on the target being out of cover. for targets like chungas and warhounds, check if you can still one-shot them without dttooc (or rather check if dta is costing you one more shot to kill than dttooc), if so you can commit to dta
ill have to check it out then
for me, weapon handling
oof, changed the highend build to include both contractors and fox's and the headshot damage plummeted T_T
Overrated especially with hotshot's 30%
Which is like 4 weapon handling attributes
if we could push CHC/CHD with headshot build i'd go that route but no matter how i see it, we'll either hit that 150% headshot damage for HH and have crappy chc/chd in the end or we'll hit the damge for CHC/CHD but have little to no headshot damage for HH
if you're doing headhunter generally you forgo crit because it doesn't multiply with hh bonus, unless you're doing some niche nego strat tbh
yeah, N-BTW asked beyond headshot what other attributes can be used and i only said weapon handling, then was just saying if we could do the CHC/CHD route i'd go that way with the attributes on gears and weapons
yeah, i agree with you
Hey, just looking at the future initiative healer build, should I be putting repair skills or skill haste in the mod slots? Cheers
i went the repair skills route with my build
if you're talking about the one from the pins it does say "Minor Attributes and Gear mods: Repair skills first, then Skill haste"
What builds use ninja bike backpacks? Just got a drop and wanted to build around it
bad ones? 😛
oh shoot really?
i havent really seen any builds that utilize it well but maybe someone's come up with it
yea the problem is you're giving up a a lot by not using a strong backpack
I thought it was extremely chased after
It was, until people realized thaz it's pretty mediocre
The mix of brand unlocks doesn't makeup for a talent loss on the backpack.
Losing a backpack talent is rarely worth the handful of brandset attributes gained
This game isn't like div 1
So ninja doesn't work that well as a backpack
Put it on a holster tho and there's ur solution
The other thing too is awkward brand set bonuses. Imagine a dps build for example. You use grupo, ceska and fenris. Your 2nd piece bonuses are explosive damage, hazrpro and reload speed.
Most of the 2nd and 3rd brand bonuses are not worth it
As they are horribly balanced
And they never cared to rebalance them
i've got a this build saved. Buddy came up with it when Ninja Bag released. i took it for a test run with a Hunting M44 over the white death as i didn't feel compelled to run MMR in countdown/Summit/Mission to get it and it did pretty well for what it's worth
https://mxswat.github.io/mx-division-builds/#/CwTgtMYAxgjNCZMS5UBcBWTL4GY480UAmVRdYMyefOKYx8jaheJj1LGGuZ-xlgh92AsRhA4asUZyTo5AheObpYyxRk3QgA
i don't recall if they were aiming for as much MMR damage as possible or if they were trying to ramp up the Headshot damage as much as possible. Think they eventually quit playing the game as i haven't seen them playing in discord
yeah thats not far off from how i get a 100% mmr damage build
oh? i'm intrigued
i dont remember the 2 and 3 pc bonuses for hotshot and aces, but i think the build has two pc of one of those sets, 1 pc of the other and an airialdi chest
whats the top damage with no vigilance. like 20-23mil?
23-24
3pc hotshot
oh ok thanks
3pc A&8
with hh, vigilance, 321 i think it tops out around 28mil.
is the last 15% from our Specializations?
yeah
ah ok, in the builder i only got 85% MMR damage and was like ok what pieces can push that extra 15% and was trying things out XD
oh yea its the spec
the 100% mmr build does less damage than an 85% version with more hsd anyway
its not the best
what kind of damage difference would it be between HH and Focus?
uge
so number wise? like XX, XXX?
Focus is just TWD
Vs 1250% of your last killing blow
I mean it's different than that but the damage caps out.
ah and the only key difference between PHH and HH is that 25% damage killing blow aspect otherwise it's the same in general correct?
yea
Expertise is huge in HH builds too.
roughly speaking, perfect focus is 1.6x, while HH is around 2-3x
It's noticable which usually is isn't so noticable.
I'm using ChatterBox with hunters fury and Police M4 replica with striker as a SHD lvl >20. Any good?
i tend to like the perfect talents over normal talents. so i wasn't sure if i'd want to drop the W&H PHH to go with something like Airialdi with HH
does it kill things and you stay standing?
but it's really hard to compare them like this because one uses DPS as a metric while the other is alpha damage, which is binary in nature, can you or can you not hit the one-shot breakpoint
On normal yes, tanking is a bit of a problem sometimes but it still gets the job done
read the appendix of my guide if you want the reasoning beyond why you would pick perfect HH over normal HH
do yourself a favor and move on up to hard. you can handle it
I mostly play summit in between rounds of farming loot in other places
And yeah I can deal with hard say 83% of the time
i would even say move up to challenging, and try to move away from tanking or taking damage in general
Ah you see, I have something called major skill issue
this game is still rather tactical in nature
Tactical cover based looter shooter with rpg elements
and that's something you will figure out eventually, consider it part of your progression to play smarter over time
Basically if destiny 2 wasn't set in space and was actually fun to grind
not everyone starts out gun blazing in front of 10 dudes and kill all of them
Ah yes the dream of every gamer, to take on 10 dudes.
this is regarding the highest difficulty btw
all i can recommend is to use cover to cover cause u get iframes
rest comes with time
The main thing I want to get is memento and St Elmo's, I don't mind sacrificing the bonus from the backpack for striker for that godly thing
but cover to cover 1 button holding action
yeah cover to cover is OP
Again, mostly play summit now
doesn't matter, you can turn up difficulty in summit
take it as slow as you need but maxing out your character and getting the best gear you can possibly get is a lot of the fun of the game. you'll be rejecting a big portion of the value of the game by not learning to get better on higher difficulties
Exotics are easy to get since countdown exists
oh yeah i often forget consoles have these cringe services
personally, the striker backpack would be better considering you get your stacks and you get 1% per stack. memento you have to run out and grab each trophy to benefit from it and you may tend to go down grabbing them trophies unless you're going to do the shield walking killing and pick up trophies all at once but that shield breaks and you'll probably go down anyways as it's hard to move while confused
Its so annoying and useless, the companies are still gonna get so much money if not more
Challenging is probably just a tad bit too hard for me ATM, using strikers or Hunter's Fury leaves me below 1million armour Xd
take it slow and gradually learn how the enemy AI works in this game and how cover works, but just know that players can solo legendary with 700k armor all the time
it's something that comes over time as you learn how it works, so my point is don't view using more armor as a necessity
if you need to, use more armor but still put out enough damage to kill, then as you get more comfortable, reduce your armor to get more damage
The ai in this game is kinda stupid sometimes like full empty head moments.
Cover to me is just annoying because Xbox controls suck and I can't be bothered to rebind, I'm a fast paced player rushing around enemies and rolling into cover which doesn't work half the time because lanky controls
I've got damage sorted even with mostly blue cores
Yea you see thats probably why challenging is hard to deal with
yeah because cover is the most important mechanic in this game. if you and an npc get put in a room with no cover, the npc will win
Quite literally that
I used to mostly run artificer+ crusader shield back when I boosted to lvl 30 and it mostly carried me but now the gunner specialization is what I use
if you're relying on the shield a lot, that may be the source of your frustration towards cover, because you have to put away the shield to get into cover
even then, you can learn the timing of when to use the cover button after putting away the shield. it's a learned thing
Nah I don't use the shield anymore, almost always have striker drone, sometimes do the afk thing and use turret or when I'm using Hunter's Fury I use it with banshee pulse
Banshee as a way to start an encounter or as a emergency life line
Striker just helps move encounters along
Use the shield as a tool not a crutch
you'll come to realize that the shield has a lot more health than you, so in situations where you have to finish off some stragglers and take some damage, the shield is the best skill for that
while drone can help distract enemies, if you're on a gun build with low skill tier the drone just gets destroyed too quickly. there are other skills that help you more to distract enemies, like decoy
banshee pulse is good, but on skill tier 0, has only 50% uptime
I mean my drone survives basically multiple encounters, and I mostly use it as a support ticket for that free wallhacks and as just a bit of extra damage to sprinkle in here and there
Banshee again, in case of emergency press [bind here]
and because you're running into trouble getting to higher difficulties, i'm suggesting better solutions than those to you
Or stunning a boss so I can do some DPS*
the scorpio does that and doesn't cost a skill slot and doesn't take 50 years to recover
what i'm also going to suggest is watch how other players play and learn from them
Is a hollow man with skill damage useful for anything?
i don't think so because no skills use dth
i wouln't think so considering they semi nerfed DTH a season or so after it's release
Countdown is not an options so it's either pray to RNGesus on summit floor 10 or just find an alternative
Hmm thought it had the effect of foxes or contractors when it came to using it with oxi
Best case scenario, I get a St Elmo's Engine and just abuse the hell out of that
never thought of using it in an oxi build honestly
It does actually
i'll have to give it another shot
yeah while dta and dttooc do get used, dth actually doesn't
so hollow man isn't used in any skill build
Unfortunate since dogs would suffer greatly from it
So, the general consensus is to simply use normal Headhunter instead of the Perfect version and go for a better brand set?
#td2-build-advice message
did you read the guide mentioned here regarding PHH and HH?
So, Perfect makes it easier to kill (reach the kill threshold) for anything between 0 stacks and max stacks?
While normal HH just makes the first 0 stack kill easier, while max stack kills become meaningless at that point.
that's how i read it, and regular HH can be used if you've reached that and can kill in 1 shot without phh
Well, from the little experience I've had, that one first headshot does not always kill my target, and that has happened more than once before.
same here, so i'm stuck using PHH and i always tend to miss my headshots too T_T
The breakdown on that guide gave me a clearer picture of what's at play with HH, ngl.
Not sure if it's been mentioned to you but this is a very handy tool for you to set some damage targets: https://docs.google.com/spreadsheets/d/1OP0r0A81wroX9v9iZ1u-jYNndTjugaB8e1MxS3FWCsk
@astral kraken is their another substitute for “the gift” for the D50 build ?
i'd say any ole backpack with vigilence works
gift difference is 1 second cool down
4 second normal Vigilence 3 second Perfect Vigilence
Someone somewhere, "ThAt'S 33% mOrE dAmAgE" lol
nods i can see it, even a streamer it's a fact!
How good is the bluescreen? I just started the game and was wondering if, assuming all rolls are equal, is bluescreen or carbine 7 a better weapon? Im running heartbreaker set
thing i don't like about bluescreen you have to gain stacks and then either reload the gun or use a skill like chem launcher to make the bluescreen do it's thing
Ahh, ive been running it with pulse sensor
There's ways you can make it be good
But for Heartbreaker I'd run the carbine 7 with flatline on it and the technician linked laser pointer
The only exotic gear i have is the capacitor
Ah gotcha
Carbine 7 isn't an exotic weapon. just an AR with a nice laser beam effect in terms of firing it
Yea, its just habitually i use only 1 gun as my primary fighting gun so idrk what to do with the 2nd slot
Carbine 7 works amazing for far distance (at least 50*meters I'd say) aiming i would use scope 8x, might actually do that again for my secondary weapon.
The gun is very stable
binoculars
Nice for legendary shield peek
What does that mean?
shield peeking is when you use a scope and shield to be able to shoot while not taking return fire
headglitching by scoping in with a shield
Ohhhh and does that bypass most damage?
not taking return fire means that, yes
Like with heartbreaker would i be able to perma peek?
pray you don't get exploded
Ah fair
so in the game that's not going to get fixed according to trello board. you can equip a gun that can be used by Ballistic and forget the other shield where you can mount a weapon on it with a scope. you magically go rubberbanding to peek around a corner where you don't get seen by anyone
And then id run all damage attributes id assume?
depends
preferably yes
I have coyotes pristine example and then 4 pc strikers
Just pure weapon dmg
how do you kill stuff
Story difficulty or something probably
Well ive just been doing heroic summit
HEROIC
I play with my friend we both just started
We are on floor 50 now
I started 2 days ago 😭🤣
What's your friend running
lady death
Lady death?
Yea
Yikes
lady death is great for league runs
Screenshot them and send them here
Ahh im not home rn im just on phone
but melee from agents are just weak in general
Mine has 1 max roll 2 mid rolls he has 3 high rolls
Ever since I got Oreo I've never looked back
Bluescreen hesrtbreaker + lady death striker
High rolls don't count as much as the rolls themselves
same, pretty fun just obliterating everything XD
waiting until Golden week?
It destroys ammo reserves but better all the bullets be implanted in enemies skulls than sat in your backpack
GB ouroboros is scary
Mine is lmg damage core and then max armor dmg and mid roll dmg out of cover
Whenever you get the chance just post your build and people will tell ya what to change and what to keep
Will do!
Do you happen to know if the 8x AR scope comes automatically? Just in case i need to plan a way to get it when i get home
I looked it up and cant rly find anything
There should be some kind of blueprint for it
Ah snap
At your level you won't be needing it for an AR though
nods got to run level 3 (challenging difficulty) or level 4 (heroic difficulty) control points back to back until you get it hopefully
i've tried an AR + Focus build and i honestly don't like it
I only see it on legendary
Oh rly? I thought it was rly good on the carbine so i was hoping to try it
For legendary yes
We need to complete the legendary run for our exotic haha
Easier way to get one would be requisitions
Better general use build would be strikers
Ahh idek what requisitions are
nods 6 pieces. 1 mask, 1 backpack, 1 chest, 1 gloves, 1 holster and 1 knees so you can change out 2 of the other pieces
Requisitions are the stuff you donate, steel, ceramics and various other things in the weekly project and get rewarded a named item and exotic cache i think?
Ohhh yea yea
if you got the materials, you can do that 4x a week
depending how determined you are though can go further each week. erase character(s) go through wony each time and turn in materials XD
for now, eventually you'll come to the dark side and start 3 more characters
Bro doont 😭 wouldnt i need to lvl all 3 from scratch?
since you got a buddy. if both of you get a good build together. you can take turns carrying each other through wony. until you're both satisified
nah, you can start the last 3 characters from WONY
😮
so level 31-40
Oh that aint even too bad
Technically thats more time efficient than farming exotics but less fun
think a buddy and i did that and took us roughly 1.5 hours per character run
yeah, it's not exactly fun for the boostee and booster honestly. i got bored of it pretty quickly
Yea but economically, 4 exotics a week for mats is kinda nutty, no?
Or maybe is farming on legendary just quicker
depends i'd guess. if you've been doing nothing but farming controlpoints and other things you naturally accumulate materials
@broken lion you're just looking for exotic gear?
if so countdown and seasonal events are a much better way to get caches
you'll be opening 4-6 caches per day (more if you play a ton) and you'll be earning a bunch of other stuff in the meantime
oh nice, ty!
also, can i run the 12x on my carbine 7 or is the 8x strictly better?
also this is what i have rn
Seeing as heartbreaker already has some survivability I'd suggest trying to get red pieces
That and run technician for the pulse laser
Swap the walker for ceska and catharsis for coyote's mask or grupo
ok, ill try once i can get new thiungs but those two are my only exotics
Not many exotics are worth using so you're good
Not overly, but grats on the new Exotic!
It's good but not as an "ar"
hey, so if i use the carbine 7 what is the best talent if im using it with a 12x scope?
requisitions were referring to countdown credits. exo cache purchased every 30 mins (2 runs) with CD
its good to have all agents made and through wony. its not a rush thing that needs to be done right now, but it can be very helpful down the road a bit.
you may have noticed that as you gain levels, every 5th shd level you get a scavenging point. these scavenging points, although pretty meager since youve only gained 3 atm, keep accumulating. youll have 200 available up to shd1000. after shd1000 all shd levels earn scavenging points.
shd is shared among any agent you have created and through wony. this means as you gain levels on your main agent, your alternate agents will also gain a level. this effectively duplicates the shd points you gain including any scavenging. materials are shared among all agents.
having all alts through wony will give you access to:
4x the scavenging points.
4x exotic projects
4x chances at the incursion box
450 extra storage in the alt agents backpacks
essay done, once you hit a higher level ask about wony runs for shd farming
Thoughts on striker with 2 piece belstone ?
1% armour regen is not that great also for the 10%aok use gunner for the specialization
gunner + the belstones for 20% aok isnt the worst idea ever but i always choose damage over aok etc
if you're after aok then it'd be a good option, i'm guessing you're pairing it with gunner for 20% aok
Regen > aok
Regen is constant regardless of kills...
ahh sure but you are loasing dmg for it its not the worst setup si i will give it that
nods it probably works solo since you'll be doing the most killing, but group you're never guaranteed that kill for the aok
i'm going to use 2 red belstone pieces just for a strat in tidal basin boss stage
after some theorycrafting i think 1% armor regen might just be enough to withstand the gas in the room
Just to make sure. 1% regen is 1%/second correct?
yep
can't you do 1 % belstone and 1% emperors knee
lost brand and substat
murakami is useless
Memento is out, right since no guarantee of trophy
i'm limiting myself by not using memento and 6 red requirement
for me memento is bad because you have to risk yourself picking up the trophies if you get them
Mhh than catharsis is out too
of course
You can use expertise 15 on weapon you will be at 6 red 
how about 20
least wtih catharsis you can get 30% weapon damage getting hit
it's not constant, on average it's 15% assuming i always get hit
What skills being used
shield and decoy
Totally rng
is it?
But at the tidal end it is guaranteed
Yellow Picaros usage?
Yeah cause the fluctuations is very high
no yellow allowed
Leave blue. Still 6 red
hmm, i still want to squeeze as much crit as possible
i know how you feel. anytime i play anything i'm like crits are at least always there
Mhh you can use preservation
With gunner
nah, i'm gonna use elmo
i know, how can i stoop this low right
For the shock so they don't move
yeah that and the added crit is actually good
This demands you change your pfp to elmos
GC is dead In the water than no focus obliterate ftw
So you're gonna have aok on the build. Have you considered shock traps? Each shock will trigger aok,
eh, i still prefer glass cannon
that's a good idea, i might
using striker chest
Ahh tidal last room constantly remove your armour
Yeah I forgot that was an option
yeah my plan is to use the container at the starting side and hold out there, after killing the left and right turrets
this tidal teh normal last invasion mission or one of the other tidal?
Tidal legendary final room
ah legendary, don't remember if i ever ran it before
you know me better than running anything that's not legendary, surely
oh right, GC legendary would be rough
well, i don't know you well enough to know, wish they'd just give us legendary world difficulty though
yeah
you watch my streams all the time
do i?
look at my name
need help with belstone pcs
farming rn in summit yeah
name doesn't ring a bell of streamers i tend to watch
dien.aka.kim
you don't remember me running legendaries back to back with regulus?
yeah, i looked at the name and it doesn't ring a bell of a stream i've watched
oh wait nvm it's another person, you're right. ignore me
probably close to similar name but spelt a bit differently?
loststar yeah
hey the fixer drone, do the skill damage affect it?
no
alright thank
i'm doing solo 6 red lol
but not staying in there anyway, going to try hold out in the south container
i tried that
Ah, thats where I usually do it from
can't anticipate the rusher shock grenades well enough
Skill repair will affect.
Can get skill repair free from tech class (10%) or memento (30%+)
doesn't 2 pc RH or something give skill repair too?
Alps ,murakami ,rk but it's not free. Ig memento isnt really free either but the skill efficiency gives way more than any single piece in its place can
i run forge on my dps build to amp my fixer drone
Skill efficiency is damage haste and all rolled into one
Genius
not to mention the sheer amount of farming for those pieces XD
All skill buckets
nods what i got out of what Skill Efficiency does
Skill Damage/haste/skill repair/skill health/skill duration/status effects...
I feel like I'm forgetting a bucket
Skill damage, skill haste, skill repair, skill health, skill duration, status effects 🤔 feels like you hit them all. maybe ChampionEevee the dev will remind us the 1 or few we've missed
Naw I think you got them
I was thinking of using a belstone with spotter chest, and technician for the laser pointer. 2nd piece Belstone would be in kneepad slot
shield health
idk if that counts as skill health
Skill health relates to that iirc
hmm 🤔 you'd think it would considering there were shield builds videos "you've got to use mother love gloves if you use a shield" but when we do we realize it only increases the base health which wasn't much in general
more like forge*
Is that tied to skilltier?
the rating on the decoy
Oic
skill health is multiplicative to shield health, which is the multiplier increased by skill tier
not sure how many videos i've watched "bigger shield health = Forge Holster + Motherly Love Gloves
i mean technically?
FB+pointman+belstone/ protector= virtually invincible anyway
ew fb
i never use facebook
It does make you virtually unkillable
I only have like 36 percent pfe because the game refuses to drop a 13 percent one
so 6 pc improvied with 13% PFE in all mods? ;p
yes
It's capped at 70 iirc
80
Oops
or if you dont wanna pray on rng do 7 mods or 6 mods + survivalist
oh right chill out mask 🤔
this is what i use for legendary and it works absolutely strong af
Out of curiosity how hard did the changes hit tips
not worth running
would chill out, chest/backpack + 3 improvised al PFE + survivalist be too much? ;p
yes
13*7 + 10
Oh god is that one of those named g28s
101*
i think thats just cuz i had nothing else worth putting there
then one day devs lift the 80% lock and we can go 100% ;p
It'd take 3 business days to get through an encounter with that
well, i don't even have 1 13% all 12% for me ;p
Games stingy with maxed gear mods
Especially pfe
Most players with 13% mods I've seen will run chillout and then you can run emperors
And different spec class
sledgehammer on an ant
waste of a grenade ngl
💀
not like you need exactly max anyways
at that point if you die its not because of 3% missing its because of a skill issue
if i die a lot with that build it's definitely because i'm lost ;p
im practically immune with this
Beware the purple adds
just kill them you have the dps with just a base liberty and catharsis lmao
Don't they have insanely high health on legendary
or bash them with sweet dreams? ;p
no
liberty is essential tbh
because what do you do if you have four purples on you
yeah, i know XD
Enough that having 6 blues would make killing them really slow though surely
no
catharsis weapon damage buff
So 30 percent from liberty and like what 30 percent from catharsis
Ohhhhh that makes more sense
get destroyed by legendary red and purple 🤣
read the chat mate
60 from liberty
eh, if you can keep the shield between you and the red/purples then it's not that hard to run it in 6 blues in the end
It stacks that high damn
ngl i forgot liberty even had weapon damage until just now xD
90% wd so 6 red cores
i get stuck on the talent text "shoot body for stacks then shoot head to repair shield" part
I always assumed having 6 blues/yellows instantly made your weapons useless
Sleigher
That shit still does good DPS without reds?
a 6-blue striker with ouro beats out a 6-red striker with famas
What in the hell
lmao
It really is beyond broken
And I've been too busy running the incursion to find out how easily it deals with solo heroic
well its straight up nuking through incursion'
ever ran that in incursion and get booted?
Booted for doing too much damage?
nah, some people not knowing. might inspect "wtf is a tank doing in incursion?!?!" and boot not thinking hey wait a minute that's some good damage for being all blue 🤔
Ohh the pfe build
It's a little different on the incursion seeing as there's not really anywhere sensible for a tank
yeah
well, not sure how the turrets work, but a tank might be handy there for a dps to destroy the turret generators? then the tanks at the end could keep the tank from taking anymore extra damage
Me personally I just send oxidisers from the back
thats what i did my first run
i just tanked and chipped away
Overcharge with Acosta's and just spam
🤔 and what if they do the firewall shield for the love birds and dps did some extra damage?
what if they used common sense and didnt
right?! XD
watched some videos where the party did 1 phase love birds without the 1 shot cheese i think? just literally everyone doing enough damage with the firewall shield
Just separate them DPS one destroy the drone sit in the back and shred Johnson then martinez
Gotcha, thank you so much!!!
Returning player. this is what i've been rocking. Tryna end up doing higher level stuff sooner or later. My style has been tanky with high powered rifles (Hence the 50 cal.) Rn im tryna look for either a new exotic assault rifle or Marksmen rifle that would work good for me.
well, exotic AR/MMR aren't many there honestly. probably a list in the pins section of each exotic you can get in game currently
im just lookin for any all around improvments i could make
You don't have a build currently with any direction is the way to put it.
The preset was named generalist. So im really not suprised by that fact.
So you should probably just pick a build with your personal playstyle in mind and go for that.
like you're fresh out of NY putting on anything XD
There is a spreadsheet in this channels pinned messages that has a builds tab that open up into comprehensive build guides.
There are tons of types of builds but a damage focused build will allow you to farm and move up difficulty.
Thats kinda been the thing. However im not exactly fresh out of NY. Been out for a MINUTE.. Just throwin up random things tryna do higher difficulty stuff.
Gotcha.
Its helpful that my Memento has max damage bonus i suppose.
Eh max line items aren't so important as attributes that contribute to your build. Skill damage doesn't matter on a build where your damage comes from your gun, a poor roll on CHC would do better.
Fyi: you're sitting on a 6 tier shield with 7 cores for the shiel
Wasn't really intending the shield to have the 7 cores. Just kinda ended up that way.
So like the attributes on my holster?
just go to the pinned spreadsheet, pick a build, and farm for it
Thougth you were gonna teach about the forge...
It's 50% to a teir 1 shield.
im like the only person on this server who runs it on an organized build
That's why I figured you were gonna teach dem.
i just have it cause shield health and skill damage. 🤷♂️
I assumed the shield health increase from it was how many shield tears one has on it?
I'll be honest with you, looking at the build you posted I have no idea what the goal or normal usage would be.
to me it looks like a "try to do everything" attempt
I mean it's all good, I get it, you came for advice. The advice I'd give is look up a build guide and shoot for it vs trying to make something work from random gear.
here's an example. I figured the forge 50% shield health would take effect after one does the Armor core or skill tier shield tier. from the way Souless13 said 50% tier 1 shield to me would be if they only ran with forge and the other 5 cores are weapon damage kind of thing
You'd be right in that reguard. Cause i tried doing focused attempts
Damage i became a glass cannon
Tank i could walk into people and punch them just as much as i could shoot them
Tech put me in a weird spot where im hitting like a truck but its not me and im still getting cut in half
yeah dont try to do everything
wont ever work out
the more of everything you try to do, the worse youll be at those things
nods devs trying to get us to do a full on hybrid build when they introduced ninja bike backpack but i don't think i've seen many build videos on a hybrid build
because theres no good brands for it
giving up on a backpack talent really hurts our damage in general
but had they went the "farm your ninja backpack until you get your selected talent on it" could've been a nice move
you mean the one with hotshot?
no the brand set i made up
hmm, i might've glossed over it. but i do remember the 3 items you made up of new perfect variants of stuff we don't have yet. like protector, energized and forgot the last one
Should i be scrapping the junk items i have or keeping them for some reason or another.
`Brand set: Escalation Inc.
1/3: +10% protection from elites
2/3: +10% damage to elites
3/3: -10% oncoming damage
`
yeah, think i missed that one
for the last fucking time ITS NOT INCOMING
I LITERALLY PULLED UP MERRIAM WEBBSTER TO PROVE THIS
must've missed that
sorry i am extremely dumb
the definition is literally
coming nearer in time or space
the damage is physically coming. its space. its oncoming.
please dont try to correct me three times
anyways as i was saying
what do you think of it
eh, devs with thier infinite wisdom wouldn't make a set like that. but i coudl see them doing something similar but instead of oncoming damage to like 10% skill repair
or even worse. 10% defender drone blocking damage or something (> <)
randomly got invited to an incursion, wright fight, someone said dont use scorpio, proceeded to use scorpio, made the boss immune and nobody wiped
im outta there
Peak mm experience
roflmao!
for a 3 piece bsb its a huge sacrifice
not even matchmaking was a direct invite
Even worst
@bronze hound
i hold to this
considering i can back it up with proof
what dictionary is that definition from
damage is not approaching in time or space
bullets are. damage is something that occurs
incoming is just a blatantly better term to use for something that occurs instead of something that moves. and dictionary definitions aren't even the end-all-be-all for the actual use of a word. damage is not a physical object, it's what happens to an object. cars don't "happen" to the people they run over. calls don't "happen" to the people who receive them
and either way the difference is minute enough that it's not exactly shattering the english language in half
is it incoming repairs or oncoming repairs in game btw?
incoming repairs
this all depends on the context of what we define damage as
no, it doesn't. if you shoot a bullet in the air, nothing gets damaged. bullets don't inherently count as damage
a bullet is just a bullet until it encounters something else and causes damage to it
they're all just different ways of conveying the same meaning. it just depends where you want the action to be, either on the person receiving the damage or the weapon dealing the damage
+10% damage resistance
sorry it even had to be brought up tbh:( if i knew the language better i wouldn't have annoyed Eevee
i doubt you're the one annoying eevee though. you're just asking genuine questions. it's Paxoniseki annoying eevee XD
but i was the idiot who said "don't you mean incoming" twice
true
wtf
like i stated i would've honestly thought eevee in their excitment typo'd teh o and i
i leave for a bit and this happens
its incoming yeah, game already uses incoming and not oncoming, you can be wrong
I don't pvp so couldn't say
Vigi and catharsis don't pair well
Switch to coyotes and run fox knees
If you keep catharsis run improvised over Walker
Over walker?
Improvised knee pads instead of walker knee pads
Why?!
Walker gives you 5% wpn dmg. Improvised gives you 12% CHD through a mod.
You should be running fox’s tho.
If I have 1.9 milion armor?
I put Uzina Getica for the knee
Maybe I can reach 2.0 armor
No not on that build
It's a dps loss due to losing crit chance
Improvised is best option
I think making a build in this game is harder to get a girlfriend
Or providence if you hit headshots
Definitely
Maybe I shoukd pick the division 1 instead of the sequel
💀
What?
i feel division 1 is harder build wise than division 2 honestly
is chameleon that bad that you made that your name? thats one of the two exotic weapons Ive had drop Q_Q
Ooooooooh crap
well, it's an assult rifle disguised as a SMG
Im on ps4 so idk if I shoukd run with chatarsis build meta or something else