#td2-build-advice

1 messages · Page 5 of 1

vestal ibex
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Suggestions that are easy and will help right away.

  1. Striker backpack
  2. Mask to grupo/coyotes if you have one otherwise don't worry too much
  3. work your CHC to cap of 60 or 50 if you do have coyotes
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I mean the striker bp will increase your damage by 35% at full stacks right off the bat.

spice rapids
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as in for stacking?

flint wave
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At 100 stacks which is not hard to maintain yes

spice rapids
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or upfronot

spice rapids
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so which pieces of striker should i be using

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other than the packpack

flint wave
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not the chest piece 90% of the time

spice rapids
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i got gloves kneepad and the holster

tawdry flare
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and a groupo mask

spice rapids
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oh wait the chainkiller's talent is kinda dope

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chest piece

flint wave
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Dope for mmrs and certain pistols yes

tawdry flare
spice rapids
flint wave
spice rapids
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weird is good

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is ther a specific way to farm weapons?

flint wave
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targeted loot

glossy scarab
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intimidate is not going to be active on that build

tawdry flare
tawdry flare
spice rapids
tawdry flare
spice rapids
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this is the chest im using

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ah

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shock

flint wave
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average rngesus blue ball

spice rapids
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how about big drum chest piece

flint wave
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The brand is bad for ar

spice rapids
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or crew adapted

vestal ibex
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Correct brands and rolls are more important than high rolls.

spice rapids
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ok dont clown on me but i dont see where i can reroll

vestal ibex
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You good man. So the recalibration bench, you need to have the talents/attributes stored in the library by sacrificing items.

tawdry flare
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use high roll on bad brands in Library

vestal ibex
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Then you can use the recalibration section to roll 1 thing on an item but you can't do this to exotics or the yellow talent/attribute on named items.

spice rapids
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yeah i see it now

vestal ibex
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Also once it's in the library it's unlimited uses.

spice rapids
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i though the station was to just swap stats

spice rapids
urban latch
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Each gear piece you can choose to recalibrate one thing on it. One you choose you can change that roll as many times as you want, but won't be able to change anything else on that gear piece

spice rapids
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so unfortunetly i dont have obliterate yet

tawdry flare
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also don't optimize rolled items

spice rapids
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how about headhunter?

glossy scarab
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no

spice rapids
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damn. it sounds good though

vestal ibex
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HH is special and requires set up.

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It IS good, very good.

glossy scarab
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glass cannon maybe? or unbreakable or spotter depending on what you have available

urban latch
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Until you get a good chest your best option will probably be strikers chest. Chests and backpacks are always the hardest to get the right rolls on.

vestal ibex
tawdry flare
spice rapids
tawdry flare
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just reroll the talent

vestal ibex
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I'm serious tho, there is a list of like 6 builds everyone should have and right now you are making one of them so it's good. You'll see a ton of people talk of meta in here but meta for legendary is much different than what a solo heroic player needs to clear content quickly and have fun.

spice rapids
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got it

spice rapids
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those are all ive got

vestal ibex
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Personally I'd suggest unbreakable if you wanna have more survivability and glass canon if you wanna do more damage but you will die much more often.

spice rapids
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got it. transfered unbreakable

vestal ibex
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Like Raucey said you can swap them around as much as you'd like once you roll it. Might even get obliterate after a little more farming and you can just swap that in.

spice rapids
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yeah its great now that i read it

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will do

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thank you guys so much

vestal ibex
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Np man. Just keep in mind most people are gonna steer you toward meta so just mention you are new and don't have all the exotics/perfect gear and the help will be aimed more at what you shoud do next on your build vs the best.

hoary atlas
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I got Big Horn

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Is that good for striker

glad heart
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IMHO, a good piece to adorn your stash, and nothing else

bronze hound
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Not a good gun

vestal ibex
tawdry flare
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yup

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it is the highest dps ar if you are hitting the head

patent elm
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Even in automatic mode?

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I thought the extra dmg is only for scoped

vestal ibex
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On paper it's a pretty good weapon.

patent elm
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Interesting

blissful rampart
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big horn does have higher base dps but gets lower since no DTOOC, also its bonus damage is only when scoped in and has very bad recoil in and out of scope as well. also lower mag size

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fun weapon but overall meh tbh

vestal ibex
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I actually think DTTOOC is bad on weapons because it is such a huge hit to almost every exotic and it's pretty much the only third attribute you should ever use.

blissful rampart
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its just poorly balanced tbh. like if you remove dtooc from weapons you get a decent split in options

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the big mag mod also has a similar issue tbh

vestal ibex
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Just poor balance, something that's too far ingrained in the game to get fixed so just go with the flow ya know.

magic pilot
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If Dtooc and DTA weren't options chc or rof would probably best choices

blissful rampart
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even with DTA being an option, chc, rof are still good options (hence why i said remove dtooc option and its decently balanced with options)

hoary atlas
blissful rampart
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not how it works

vestal ibex
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I'm simply saying that for the GB event it would be a nice weapon to play around with especially if you aren't proficient with it. This goes for a bunch of exotics that are lack luster as the GB makes up for it and it's much less grindy.

civic grotto
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what build is the big horn good for?

vestal ibex
tight robin
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I see it more as an alternative to a rifle.

bronze hound
candid night
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Striker + bighorn is okay

bronze hound
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its not

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cant charge up anything

candid night
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Pair it with rock n roll

bronze hound
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then you cant maintain them

candid night
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Oh

bronze hound
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a famas is able to maintain them because it dumps 50 rounds in under 3 seconds

blissful rampart
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even if you could maintain them, famas still trumps bighorn

candid night
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All 50 rounds has to hit enemy tho

blissful rampart
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same logic applies to BIg horn (and all weapons)

bronze hound
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6 if youre not using the chest

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including reload speeds then maybe 15 max

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and if youre not landing 30% of shots thats a problem in of itself

candid night
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What

bronze hound
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striker chest stacks dissipate at a rate of 3/s

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takes 3 seconds to dump 50 rounds

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which is a total of 9 stacks of the duration of the full magazine

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15 max to incorporate for reload speed

candid night
bronze hound
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rounds

candid night
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Woah

bronze hound
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its only 3 per second for striker chest lol

flint wave
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That's alot of stack loss

bronze hound
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these numbers become significantly more apparent if youre not just bursting down the same enemy

hushed gorge
magic pilot
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Try to get a ceska chest

bronze hound
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^

livid salmon
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Is Catharsis mask open world drop?

shy basalt
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@blissful rampart which talent are you running on striker acs

jaunty moss
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Evening everyone. I finished the game and the expansion recently. Am at lvl 40 now. Can anyone recommend a build that will get me through the event ? I found that up until now the strikers battlegear 4 piece did very good, even on challenging or heroic. But that still leaves 2 gear slots open. Also skill recommendations are appreciated. Much obliged.

bronze hound
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4 striker, Ceska vest with obliterate, coyotes mask

vestal ibex
glossy scarab
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you can use a grupo chest thats fine its just small differences by 2% between ceska and grupo

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just use a ceska mask

vestal ibex
glossy scarab
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yeah i know it came out wrong

vestal ibex
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lol

hexed steppe
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Ceska is ideal for chest on striker if coyotes

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And elmos

glossy scarab
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maybe not has coyotes

hexed steppe
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Doesnt matter. Ceska is first choice

glossy scarab
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yeah but ceska and grupo. it doesnt matter which one is in which place

hexed steppe
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No not in that case. But it's better to farm the right chest when coyote does drop

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Then you dont have to do it again

glossy scarab
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yeah true

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coyotes drops all the time for me. i hate always getting the same stuff

hexed steppe
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Ez component that way

glossy scarab
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yup junk it

next parrot
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anyone have an eclipse hazard build that i can use to support in CD?

bronze hound
next parrot
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yep yep I wanna support with foam and stuff but I can't if i am empd was my thought process

bronze hound
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It doesn't have full hazpro but like 80

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Good enough I'd say

next parrot
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good enough for sure I can just use seom mods to make it higher for the one status I need

bronze hound
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(it uses all three mod slots)

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6y+3b

jaunty moss
# vestal ibex Everyone is going to suggest coyotes mask but you are brand new so you might not...

Ok I followed for the most part. Ceska/Grupo that’s the brand name of the gear set right ? And I should roll with an obliterate talent on either of those chest pieces, 4 striker parts, one of which is backpack, and optimally a coyote mask. Critical hit damage and chance are always my go-to on these builds, I’m not maxed with any of those nor do I know how to get max chc chd rolls on gear but I’ll get there. This however, puts me on the right track. Many thanks.

bronze hound
next parrot
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riot and fire sticky?

bronze hound
bronze hound
next parrot
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i meant what was in htat specific ss DX

bronze hound
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fair lol

next parrot
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is the striker chest piece ever worth it if yu are not going to be shotgunning for max stacks right away?

hexed steppe
livid salmon
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Is Catharsis mask open world drop?

hexed steppe
hexed steppe
bronze hound
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i went for more support via galvanized

hexed steppe
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yeah, i see. i just foam and debuff. dont need bonus armor if the npc cant shoot 😎

bronze hound
hexed steppe
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they break free from high status too 🥱
but they also have to contend with poison,fire,disorient,shock, 20% scorpio debuff, 40% stage left debuff with 7 angry sweats chewing up armor with striker setups 😍

bronze hound
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right i forgot your team has like 40 members so you have 7 people on each hunter at once

hexed steppe
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oh yeah, feels like it sometimes 🤣

bronze hound
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are you on rn

hexed steppe
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i know what i got works great, no need to convince anyone tbh. im sure your setup is useful as well, but you do catch some downtime from jams

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nah not atm

hexed steppe
# bronze hound like half a second

i personally didnt like using mods for dirsupt because its hard to get all 10% and still susceptible to every other status. i used a regular creeping setup prior to perf creeping release and ran it 80% disrupt with mods. it worked as i was out of jams fast. but even then i prioritized haste so it wasnt a huge jump to throw my haste into the mods and just swap some pieces to hazpro. i really ran the shit out of it for a few weeks to give it some good testing and havent seen any need for changes. its pretty nice not catching fire or having an npc foam me tbh

bronze hound
hexed steppe
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fire ,foam, shock all pretty present

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can walk across turbine while everyone is grabbing the floor during a shock

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i think i only lost 2 seconds of foam duration for a normal npc. obv hunters and heavy stuff out faster but they always were anyways

shy basalt
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man

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why do i try to make all these builds

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when strikers is not only easier to play but also just better

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-_-

tight robin
shy basalt
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what are you talking about lol

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div2 is like.. the simplest system

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you can't really think the gearing system is complex can you?

tight robin
shy basalt
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my problem with it is that for example- there's no point making a sniper build with hotshot or aces unless you're just making it for fun

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because it is both harder to play and less effective than strikers

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it's not like other games where certain builds will perform better at certain content within the game

tight robin
# shy basalt you can't really think the gearing system is complex can you?

I can and do; there are an enormous number of interactions compared to a games like the Borderlands series. Which is why they don't have players running around with absolutely awful builds or busy forums like this one to ask for build advice.
And you're wrong about not making a sniper build with Hotshot, there is a good one and it's extremely powerful. I'll let someone who knows it better than me explain it to you.

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And by the "it's pointless if it's harder to play," Striker's is pointless too because it's harder to play than a drone/turret skill damage build.

shy basalt
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not true, because strikers is more effective lol

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tbh it's not really the games fault

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the developers are just too split focus

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because they're not just making a PvE game, they're also making a PvP game and trying to do too much

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hence you get stuff like cavalier which is just completely pointless to a large portion of the player base

brittle bloom
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Bruh why exactly have they done lately for pvp they haven't even updated servers in a long time hit reg way off

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And the say they know status an issue for pvp and that they are looking into it but yet are adding more status in new season make it make sense

tight robin
shy basalt
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no.. it's more effective for me as well lol. if i'm clearing CPs it's significantly faster than tur/drone

shy basalt
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so basically they don't have time to do neither pve or pvp

onyx sage
tight robin
tawdry flare
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on challenging duo and below creeping death works good

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cause enemies are not that tanky

onyx sage
tawdry flare
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preferably a red npc

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with fire sticky

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and shoot with a shotty to proc insync cause it ain't dynamic

onyx sage
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it makes especially a big difference when you're using EMP sticky. EMP sticky vs EMP jammer pulse is basically single target vs aoe, long duration vs short duration. in legendary or other hard content you would try to use EMP sticky as you can work around the single target limitation with Creeping Death

tawdry flare
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the range from expertise is nice too

tight robin
tawdry flare
tight robin
onyx sage
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with fire eclipse you would use fire sticky and fire chem together usually

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fire sticky has the advantage of being hitscan and targetable through corners

tawdry flare
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if going foam route use 1pcs electrique and 1 pcs golan for the rest of 2pc or 1 pcs hana or the courier skill haste/status with skill tier also survivalist spec is the best choice for cc builds

tight robin
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But can't you get more skill damage and other good stuff out of a high-end build than you can out of an Eclipse build? Once you're using creeping death and focusing on applying effects rather a fair amount of shooting, why not go with a high-end build instead?

tawdry flare
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also cc is king in game

onyx sage
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eclipse's spreading is unmatched by high end builds really

tawdry flare
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a team with a good cc vs all dps

onyx sage
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with high end you potentially get more skill haste, and there are situations in which more skill haste is better, but not much

tawdry flare
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giess which will win

tight robin
tawdry flare
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also the spread is unmatched especially with creeping death you can foam entire room with one shot

tawdry flare
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for status high end there is no talent that comes near that even creeping death cause it has a cooldown

hexed steppe
tight robin
tawdry flare
onyx sage
tawdry flare
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if your team wins you win

hexed steppe
tight robin
onyx sage
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yeah i thought that was the point of confusion

tawdry flare
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even npcs themselves

hexed steppe
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vile also adds more damage and can turn non damage status like foam to a damage status

tawdry flare
hexed steppe
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for max burn strength you can also run glass on your chest

tight robin
onyx sage
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no, initial application, then creeping death and it goes on cooldown

tawdry flare
onyx sage
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creeping death procs on application, eclipse procs on kill

hexed steppe
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so 15m eclipse spread, 10m on secondary creeping proc. also if creeping is ready your foam acts like it has a 10m radius rather normal 3-4m from just the shot

tight robin
hexed steppe
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yes

onyx sage
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no, creeping is only spent when you apply again

tight robin
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God, that's evil.

onyx sage
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eclipse does not proc creeping

hexed steppe
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yes it does

tawdry flare
onyx sage
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wait, let me

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yeah i had a complete blank moment there, sorry, creeping procs from eclipse

tawdry flare
onyx sage
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frankly i've been playing eclipse with acosta more than creeping nowadays so i have it mixed up

onyx sage
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yep

tawdry flare
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yeah is funny sometimes just how much oc gives you

hexed steppe
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whats the diameter of oc foam

tawdry flare
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i am gonna play with oxis

tawdry flare
onyx sage
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135% radius compared to t6's 30%

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it's massive

tawdry flare
hexed steppe
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so like 8m foam. creeping would give that, perfect more

onyx sage
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it gives more duration as well, not just radius

tawdry flare
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yeah

onyx sage
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not sure of viability in countdown but in legendary it matters

hexed steppe
#

for legs im guessing

tight robin
onyx sage
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jinxed

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acosta gives you a free OC when you throw a grenade

tawdry flare
tight robin
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Oh! I see.

tawdry flare
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every 1 min

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also sledgehammer

onyx sage
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yep, which is synergistic with fire grenade and sledgehammer

tawdry flare
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oc proc as soon as you throw

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so you can foam instantly

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after throwing there with sledgehammer debuff on npcs

onyx sage
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but anyway definitely recommend creeping death for pure CC eclipse builds

tawdry flare
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acosta is just for niche but powerful burst from oc

surreal depot
onyx sage
surreal depot
#

How could u

cerulean smelt
#

Chameleon doesn't do much in terms of crowd control though?

vestal ibex
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Chameleon is good exotic component.

surreal depot
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It has a passive giving 100% status duration and damage

cerulean smelt
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CC Eclipse is usually all Skill Cores

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so Chameleon turns into an Airsoft firing gun XD

onyx sage
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i want more challenge so i benched it

surreal depot
#

Fair

cerulean smelt
#

you thinking about the right gun?
Talent: Adaptive Instincts
Hitting 30 headshots grants 20% critical hit chance and 50% critical hit damage for 45 seconds.

Hitting 60 body shots grants 80% weapon damage for 45 seconds.

Hitting 30 leg shots grants 150% reload speed for 45 seconds.

#

Optics: +15% Critical Hit Chance
Magazine: +20 Extra Rounds
Underbarrel: +10% Stability
Muzzle: +20% Accuracy
i don't see anything in there that increases or helps status effects?

surreal depot
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It's a hidden passive

onyx sage
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scales with player skill

cerulean smelt
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i'd rather use a Capacitor with eclipse, but that's just me

hoary atlas
#

Does anyone have recommended build for Big Horn

tawdry flare
cerulean smelt
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about the only thing i can think of is stacking headshot damage on it XD

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otherwise i don't think there's a "Big Horn" build out there specifically?

tawdry flare
cerulean smelt
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oh right, those stability probably pairs well with it

tight robin
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Is Everlasting Gaze, or Perpetuation in general (say, on a Pistol) worth using on an Eclipse/Creep build?

tawdry flare
tight robin
lone kelp
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what gearset do u guys recommend more for a dps build with st.elmos? striker or negociators dilemma?

next parrot
feral surge
vestal ibex
#

Tanks for boss 4 are different as you don't need haz pro.

tight robin
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It's normal that, in a build with Fox's and 160%+ crit damage, +9.5% crit on a weapon can do better than +8% DTOC, right?

timber edge
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is there a better set to just straight up dish out damage than providence defense?

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i mostly use guns only and keep coming back to that gear set even if i find other that give more armor etc

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lvl 30 wt1 btw, just thinking if i should look forward to something else for crit chance/damage or is that the best its gonna get

tight robin
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E.g., at level 30 you don't have Keener's Watch yet, which can give you +10% CHC and +20% CHD, on top of everything else in the loadout.

timber edge
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Thanks, is a high gun damage/lower armor build viable late game and on higher difficulties?

tight robin
timber edge
#

roger that

pure trench
# timber edge roger that

The faster you kill them the less the chance they kill you. Depends on the build you using you can put a blue core or two here and there (mostly gear sets like striker) but its not gonna make you a DPS tank. Red/blue hybrids don't work good in Div2 in general. When you have the highest level gear later you can make protection from elites build wich acts like dps tank but only for highest tier enemies

jaunty moss
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so Im still new to division 2 , so bear with me, is there a way to reroll a talent on the armor just like on weapons in the first game ? For example if I like the item I got but want to reroll the talent into say obliterate is there a way to do that at the crafting station ?

tight robin
jaunty moss
#

lovely, thank you

tight robin
jaunty moss
#

no I finished the entire story, so all good, the problem is I keep getting told by the thing "you do not have any elements to transfer "

tight robin
#

On this screen, there will be green upward-pointing triangles on the categories where you have an item that has a value you can extract to the library.

jaunty moss
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ok so for now I can extract only attributes

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which is weird because I have brand gear items with actual talents in them

livid horizon
#

talents too

jaunty moss
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also are these extractions cumulative ? For example if a core attribute like critical hit damage for example goes up to 10 % max, if I extract two items with 5 % each does it sum up ?

livid horizon
#

no, its the highest roll only

tight robin
jaunty moss
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yeah I go to the recal library just like at your picture

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and I do see the triangles in green, I open the specific gear category and core attributes and attributes are extractable but nothing under talents

rich lotus
#

Hello, I have a question whether I need to change something or something because I still need to add a coyote mask

livid horizon
#

when you get Coyotes, replace the fenris with Grupo

tight robin
rich lotus
#

chest

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or holster

jaunty moss
rich lotus
#

🤔🤔

jaunty moss
#

and this is for all gear pieces that have a talent

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I can clearly see a talent in the inventory tab on it

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but under recal library the only thing I can extract are attributes

tight robin
# jaunty moss

I assume you've scrolled that down. What's the talent you're trying to extract? And it is it on a lv.31-40 item, or a lv.30 (WT 1-5) item? There are two libraries, one for <= 30 and one for >= 31.

jaunty moss
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meaning with each item under Talents "show extractable Items" is zero

jaunty moss
#

ill farm some more gear items and let you know how it works out

tight robin
#

Note that at the lower right you should see this.

jaunty moss
#

ok cleared

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so only backpacks and chest pieces can have talents ?

spice rapids
#

@livid horizon

tight robin
livid horizon
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and get rid of those yellow roles asap

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Then you'll most likely not get kicked

hexed steppe
#

Strained or fast hands on the famas as well

spice rapids
#

ok imma see what i can do

spice rapids
#

as in unlimited use

livid horizon
#

What do you mean?

spice rapids
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im talking about how talents in attrib library are permanent

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just got a godroll punch drunk mask should i use it with thisbuild?

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nvm i have grupo

brisk juniper
#

Any adjustments I should make

livid horizon
livid horizon
# brisk juniper

Depends on personal preference. I personally would add more Red cores and swap out the holster for strikers and use coyotes mask. But you might disagree and that's fine.

brisk juniper
#

I like zapping people.

livid horizon
#

Yea fair enough 👍

brisk juniper
#

😆

livid horizon
#

Try it with hunters fury too.

brisk juniper
#

Oh?

livid horizon
#

Since you're always close

brisk juniper
#

Tru.

livid horizon
#

And you'll get more melee as well as 4 x hunters set bonuses

tawdry flare
livid horizon
#

I meant he will be in cqc so the opportunity to use melee will be there

tawdry flare
#

yeah

hoary atlas
#

Me : Full Striker red with Ceska Chest + Obliterate but FAMAS replaces with Big Horn

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I'm gonna get Striker + Gruppo With Unbreakable and Catharsis

tight robin
#

Burster Firefly Proficient! Wooo! No longer does this ever have to be in my loadout again!
See how satisfying playing for proficiency rather than donating can be? I feel great now that misery is over. :-)

livid horizon
#

Unless donations 🤣

tawdry flare
tight robin
# livid horizon Unless donations 🤣

In other words, you can get the gain without the pain. Well, I like to think that this experience has made me a better person. (Somehow. Not quite sure how.)

tawdry flare
tight robin
# tawdry flare this experience has made you a better division agent

Right, but I'm trying to figure out exactly how much now much deeper knowledge than most that the Burster Firefly is a useless piece of junk actually makes me a better agent. I'm kinda feeling like I am not particularly ahead of all those shallow people that looked at it, said, "that's a piece of crap" and never used it. :-P

livid horizon
#

I keep forgetting to put a random weapon as my secondary to make them proficient

tight robin
jaunty moss
#

a gear attribute critical chance and gear mod critical chance stack together right ?

urban latch
jaunty moss
#

ooooh right

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so thats 60 % cumulative between gear attribute crit chance AND gear mod chance right ?

vestal ibex
#

Yeah, gun attributes, mods, watch level, even talents contribute to it. It's why people will suggest you run 50ish % when wearing coyotes.

tight robin
gentle lichen
#

Should you maximise your chc or just keep it above 50%? Almost all crit builds i use are like 51%~59%

vestal ibex
#

If you run coyotes mask I'd be fine with 48-52% if you aren't try for whatever gets you closest to 60%

hexed steppe
#

i run it close to 60% with coyotes. also on nego so its vital for damage transfer tho

gentle lichen
#

On coyote's i use it with lady death and it has 59% chc

#

Another coyote's build is with kingbreaker and it has 54%

hexed steppe
#

usually close anyways with ld

vestal ibex
gentle lichen
#

What about a build without coyote's and you're at like 54% chc and have a free slot for either chc or chd

#

Which would be better

vestal ibex
#

You could go either way and depeneding on how you play would decide which is better.

gentle lichen
#

Almost all crit builds i use are for pvp

vestal ibex
#

Any build that does pew pews very fast is crit based.

hexed steppe
#

if no coyote definitely push 60

livid horizon
#

I like being just over 50 chc with Coyotes, rather than just under

vestal ibex
#

Oh missed the line in there about no coyotes. Yeah just push 60% unless coyotes.

tight robin
# gentle lichen Should you maximise your chc or just keep it above 50%? Almost all crit builds i...

The reason they say go for 50% with Coyote is because it gives you +10% CHC on top of that at 15-25m, and +25% CHC beyond that. And the huge CHD buff at under 15m helps make up for 50% CHC there.
But without that mask, there are two situations.
First, you have talents or other things that proc on crit hits, in which case you want it as close to 60% as you can get without going "too much" over. E.g., 62% wastes 2%, but that's probably better than 56%.
Second, where you're using crit hits just for the extra damage, and not proc'ing anything else from them. There you can live with as low as 45-50% (though not usually recommended!) and typically want 55-60%. For this one, where you have choice just multiply it out. Given a build with 58% CHC and 120% CHD, should you replace a CHC gear mod with CHC? Well, .58 * 120 = 69..6, but .53 * 132 = 67.0, so yeah, you'll do better with +12% CHC instead of +6% CHD there.

gentle lichen
#

So on a setup like this you'd put an extra chc mod instead of a chd?

tight robin
#

TLDR: try to figure out if you're using crits for crit damage, or to proc something else.

bronze hound
#

Why capacitor

#

Actually why a lot of that

gentle lichen
bronze hound
#

Why though

gentle lichen
#

This build is for switching to kard and jamming tier 6

bronze hound
#

The capacitor though

gentle lichen
#

Because it hits quite hard?

bronze hound
#

That's the first time I've ever heard anyone say that

tawdry flare
#

lol

bronze hound
#

And I hope it's the last

gentle lichen
#

Well your hopes are for naught lol

bronze hound
#

There are tons of better weapons to run than capacitor of all things

hexed steppe
#

didnt mean to leave the @ on that

bronze hound
livid horizon
tight robin
# gentle lichen So on a setup like this you'd put an extra chc mod instead of a chd?

Yeah. Here's your current average crit damage, and what happens if you add a +6% CHC and take out a +12% CHD:

.5*162 = 81
(.5+.06)*(162-12) = 84

The curve, if you graph it, is highest when both are equal. But it's complicated in some situations by that you don't add and subtract equal amounts of each: you have 6% CHC mods, but 12% CHD mods, so that can shift the curve a bit when you're looking at what goes in one slot. But once you get up above, I dunno, 130% CHD, you should always be at or just short of 60% CHC.

hexed steppe
#

idk, im just guessing thats the reason for cap

bronze hound
#

Mates running weirdest build of all time

gentle lichen
livid horizon
#

Ooooh that's PVP

bronze hound
#

Wtf

livid horizon
#

Forget that then

bronze hound
gentle lichen
#

But that's with memento

bronze hound
#

What

urban latch
bronze hound
#

A lot of that build is hindrance

hazy valve
#

champion eevee left eye is twitching lol

tight robin
#

Might be easier for a novice just to focus on the CHC/CHD thing for the moment, though, and not have to deal with a massive slew of critques of the entire build.

hazy valve
hexed steppe
gentle lichen
tight robin
gentle lichen
#

But seriously if ninjabike's that bad then i can just use 2 pc brazos along with technician and kard

hexed steppe
gentle lichen
#

To achieve the same thing i want

bronze hound
#

I think you should redo everything

gentle lichen
tight robin
# gentle lichen Jeez I've been screenshotted

I wouldn't worry about it. Probably some of these guys didn't start recalibrating until they hit level 40; I started doing it at level 15. Everybody goes at their own pace. (Plus, the whole point of difficulty levels in Div2 is so folks who don't want to be arsed with all the intellectual build stuff and just want to shoot things can also have fun and level up.)

gentle lichen
#

I've spoken about builds over here for quite a while

bronze hound
tight robin
bronze hound
#

Also difficulty isn't that otherwise devs wouldn't bend over to new players complaining about legendary being too difficult

tawdry flare
bronze hound
tight robin
bronze hound
#

And actually make use of my time

#

I also don't exploit*

tawdry flare
livid horizon
#

I dont grind lvls either, i think my average is 1 shd per 30 mins

tawdry flare
hazy valve
tawdry flare
tight robin
gentle lichen
#

Assuming i have a double crit with armor brazos how'd this look?

bronze hound
tight robin
#

I'm one SHD per 48 minutes. Counting only some of the time spent posting here and in the previous forums. :-P

bronze hound
#

used to be like 3-500 per hour

tight robin
# hazy valve There is an exploit?

Yeah. Weirdly, just Determined, not Perfect Determined, which works perfectly. (Except for the name; "Perfectly Determined" would be perfect.)
Basically, the "fake" headshot you get after a real headshot kill procs determined again, so once you get a single headshot, you can then chain body shots as headshots forever.

hazy valve
#

Lol imagine using exploits in this game

hexed steppe
#

you still have to kinda pick your targets even with determined. helmets will eat the buff, robot kills will use HH proc.

jaunty moss
#

Right now Im at 47 % CC, I dunno who I was talking to this morning about the striker + coyote + sombra chest build, but I managed to get the sombar and obliterate on it, so the only thing left is the coyote mask

gentle lichen
#

How does this look now?

urban latch
#

There's no point in that second bravos piece

gentle lichen
urban latch
#

Fair enough

gentle lichen
#

Last build was a brainstorm of dta skill tiers and ninjabike

#

But thanks to outside insight i reverted to this

tight robin
#

"Outside insight"? :-P

gentle lichen
#

Uhh opinions?

tight robin
#

Oh,I guess that does make sense, actually. It just sounded amusing.

gentle lichen
#

This does beg a question. Does the emp grenade scale with your skill tiers so they jam according to your skill tier?

#

Like if you have 2 skill tier can you jam skill tier 5 with emp grenade

tight robin
tawdry flare
#

cause hitting a pvp player with grenade is difficult

tawdry flare
bronze hound
#

what

#

i never said that though

tawdry flare
gentle lichen
tawdry flare
#

also jammer due to the range

magic pilot
gentle lichen
flint field
#

what percent hazpro to get shock immunity? im sitting at 80 percent rn

bronze hound
#

Poison - 90.6%
Ensnare - 92.9%
Bleed - 93%
Blind/Deaf - 90.1%
Burn - ~93%
Disorient - 92.9%
Disrupt - 95%
Shock - 84%

hazy steeple
#

for PvE

Blind/Deaf    91
Burn    91.4
Disorient    93.8
Disrupt    95.8
Ensnare    93.8
Poison    89.2
Shock    86
Pulse    100
Napalm (cleaners)    88.9```
flint field
#

guess ill have to sacrifice a headshot mod

magic pilot
#

Pvp?

flint field
#

yessir

flint wave
#

84% vs 86%rogue

flint field
#

Reg Hazpro

bronze hound
magic pilot
#

Nvm

#

I was gonna say run st elmo and shocker

#

And just use whatever gun your primary is

hazy steeple
bronze hound
#

oh i see

well thats fuckin dumb

magic pilot
#

1.3M armor, unbreakable and vigilance

#

Sits at 260% hsd but only like 40% hazpro

tawdry flare
magic pilot
#

Noooo

#

For pvp

flint field
magic pilot
#

I tried Henri with chc/hsd

#

It works well but idk if it's worth unbreakable

#

I hit for 1.2m with henri and 900ish without

flint field
#

im sitting at 80 hazpro rn with 277 HSD

magic pilot
#

How wtf🤣

flint field
#

let me log on and confirm

magic pilot
#

Idk about those stats

flint wave
tawdry flare
flint field
#

i run white death to

tawdry flare
magic pilot
#

Probably your WD stats

#

Regulus is near impossible to do that with 80% hazpro

#

I was absolutely dominating last night with reg

#

Those LD players don't understand I can 3 tap them

flint field
#

with Reg 80% hazpro and 200% HSD

hazy steeple
bronze hound
hazy steeple
#

Oh reddit lol, well that explains it.

magic pilot
#

Guys probably not even a real dev

#

Let's see the data to back this info

tawdry flare
hazy valve
bronze hound
hazy valve
#

im not convinced (yet)

rare fox
#

do weapon talents work when they are holstered, can i activate my offhand talent with my main weapon?

tawdry raven
#

what can i swap the fenris for on this ravenous build?

hazy steeple
bronze hound
#

Not sure what case that would be relevant in

#

Aside from kard custom

hazy steeple
rare fox
#

in sync talent

hazy steeple
#

Either way, no, has to be in your hand.

rare fox
#

yea i heard you ty

tawdry raven
#

i was thinking that but i think ill lose some crit dmg

bronze hound
#

Talents aren't active unless you are actively using something

rare fox
#

yea thats been established

hazy steeple
tawdry raven
#

would a 2nd overlord for 20% accuracy help the ravenous double bullet spread?

hazy steeple
#

I'm confused, the other piece is Fenris, that doesn't give CHD, just AR damage.

tawdry raven
#

yeah but it trades a crit dmg attribute for the dmg to armor

hazy steeple
#

your total pieces would be 3xprovi, 1x grupo, 1x fox's, and 1xcontractors.

blissful rampart
#

drop Fenris, move grupo and get contractors. (would increase your dps

bronze hound
#

^

patent fossil
tawdry raven
#

with contractors i went from 55chc and 205 chd to 59 chc and 190 chd

bronze hound
#

Ok

hazy steeple
#

If you don't, you might need the CHC from the SHD watch.
that 10% is basically the only mandatory thing in there.

bronze hound
#

Some attributes aren't max I presume

tawdry raven
#

i get 50k more dmg with fenris instead of contractors,,,

bronze hound
#

Your attributes aren't max tho

#

And what are you testing against

blissful rampart
#

with contractors you dont lose CHD, you would have the same but gain DTA on top. the DTA from it takes the place of chc roll but with standard HE build you already have extra chc you can swap and also have more from elmo too.

tawdry raven
#

just realized im not gonna see the dmg to armor on red firing range ope

hazy steeple
#

10 from the Watch, 5 from Rav itself, 10 from provi.
you only need about 30-35 more chc in total after that.

bronze hound
#

Yes you don't see damage to armour on health

blissful rampart
#

oh rav not elmo lol my b

patent fossil
#

Yeah the lack of crit mods on rav might be the issue here

tawdry raven
#

ok i do 917k crit with contractors but i was doing almost 900k crit with fenris and thats to both armor and health

hazy steeple
#

I had to look twice too lol.
Ceska instead of grupo might be the way to go if you still lack chc.

bronze hound
#

Why not Ceska on a rifle build

tawdry raven
#

i def dont need ceska

#

cuz every piece is chc chd attributes with 3 chd mods

hazy steeple
bronze hound
#

It's not designed to be a primary lol

flint wave
#

Meanwhile sweet dreams:

hazy steeple
#

It'd be more useful if you tied a big stick to it and used it as a blunt instrument, than to have 10% extra reload speed.

flint wave
#

💀

bronze hound
#

I still think we need an exotic sawed off with +400% magazine capacity

flint wave
#

same

#

With a scope that makes it fire its entire clip

bronze hound
#

An 8x yes

#

Also give it fuck all optimal range

flint wave
#

How do you take a portion of nothingpetter

blissful rampart
#

with Rav you want to go coyotes, 3 prov, fox and contractors (if going PGC) . (assuming you want to main the gun) this gets you to 59 chc + 200 chd with coyotes mid buff.

bronze hound
#

^

patent fossil
tawdry raven
bronze hound
#

I'm calling kinda cap on that

#

Ravenous does not have the handling for that

tawdry raven
#

not trying to get that close to an enemy in a all red sacrifice chest build

flint wave
#

Then shield peak

bronze hound
#

Then you're doing no damage

#

Because a ravenous can't hit from that far accurately

flint wave
#

It's what all red build users do to survive

bronze hound
#

I just run forge on my all red lol

blissful rampart
hazy steeple
#

^Especially on a rifle build.

bronze hound
#

Hold up

#

What the fuck does fenris do on rifle build

flint wave
#

It gives you ar damage for your rifle

blissful rampart
#

exactly

flint wave
#

wdym

tawdry raven
#

thats why i was looking for a subsititute, maybe i had it on for the famas

bronze hound
#

Imagine rifle damage impacted bighorn

hazy steeple
#

I assume it's for the famas in the secondary slot.
heads up though: Fenris 10% AR damage isn't actually a full 10%.

flint wave
#

additive damage moment

blissful rampart
#

fenris 10 is about the same as grupo 15 chd for dps (on full red build) BUT with expertise fenris 10 gets worse and grupo edges out.

hazy steeple
#

Sokolov/Fenris/etc being innacurate at first glance trips up so many players. I wish it was explained better.

hexed steppe
tawdry raven
#

i just use grupo cuz it buffs all weapons

blissful rampart
bronze hound
#

But rav can't even hit from that far away

blissful rampart
#

coyotes ALSO buffs all weapons and lets you run both fox and contractors which is higher dps

flint wave
#

And ceska

blissful rampart
#

ceska is just a worse coyotes

flint wave
#

unfortunately the providence defense is in the way

bronze hound
#

I'd rather land more than 5% of my shots than use glass cannon tbh

flint wave
bronze hound
#

I'd just say give up on ravenous entirely

flint wave
#

true

hexed steppe
bronze hound
#

You can't play long range with ravenous

hexed steppe
#

Wouldnt improvised be better in that case

blissful rampart
#

dont need to run it at 35 chc..... still being at 50 chc pre buff is better then ceska

hexed steppe
hexed steppe
blissful rampart
#

not at all

tawdry raven
blissful rampart
#

if you stay at long range, yes its the same as ceska but with the option to be stronger if you get closer. that overall is stronger then ceska. (and not wasted)

bronze hound
blissful rampart
#

hu?? cover doesnt effect weapon handling

bronze hound
#

Yeah that's not true

hazy valve
#

uses diamond back for 100% crit all the time got u all beat!

bronze hound
flint wave
#

I could have sworn there was a spec that did such a thing

hazy valve
#

Oh

flint wave
#

Oh wait that's lmgs

bronze hound
#

Are you thinking steady handed

#

Or braced

flint wave
#

braced I think but lmgs reticle changes when you are in cover

bronze hound
#

Barely

tawdry raven
bronze hound
#

Also shrinks when you fire

bronze hound
tawdry raven
#

i took a shot at the wall at the end of the range and it was on spot in the wall

#

one*

bronze hound
#

From that distance yeah

#

Also can you chain shots that accurately

hexed steppe
blissful rampart
#

lacking lots of crit in that case (cause Rav main), so dps loss

tawdry raven
#

which skill confuses again

blissful rampart
#

banshee pulse

flint wave
#

shield

#

once it breaks

blissful rampart
#

lol not wrong

bronze hound
#

I'm still going to default to "dont use ravenous"

hexed steppe
#

Or coyote foxes contractor ceska grupo improvised. Hsd from prov isnt doing a ton either .

tawdry raven
bronze hound
#

Damage isn't

tawdry raven
#

like killing a robo dog with the ravs talent

flint wave
#

it's a shame division 2 gods blessed such weapons with garbage mods

bronze hound
#

Then use another weapon as primary and have that as secondary

flint wave
#

And no dttoc

bronze hound
#

Wdym

tawdry raven
#

EB with dttoc might save it

flint wave
#

nvm rav has dttoc

#

whatever

tawdry flare
hazy valve
#

Wait the rav is that shit rifle?

flint wave
tawdry flare
tawdry raven
#

wish theyd revert EB nerf now that we have st elmo and soon the ouroburos

vestal ibex
#

Does explosive damage apply to the Rav?

flint wave
#

Shit now we might have to consider 2pc grupopetter

#

idk

tawdry raven
#

does explosive affect the regulus?

onyx sage
vestal ibex
#

Reg talent is based on weapon damage.

tawdry flare
#

it applies with striker same as reg maybe dta have an effect on explosion

blissful rampart
#

Neither rav or reg get boosted by explosive damage stat

hazy valve
#

A grenade build sounds fun tbh

hazy steeple
#

Mad Bomber is a super fun talent, highly recommended for that setup.

vestal ibex
tawdry flare
onyx sage
#

look it's a unicorn

tawdry flare
#

🦄

vestal ibex
#

The explosive build is kinda unicorn no matter what version. Grupo yellow, yellow sacrifice, contractor, and foxes all need core rolled.

tawdry flare
vestal ibex
#

Yeah only works with oxy.

tawdry flare
#

we have a 🦄 🦊 in the server

tawdry flare
flint field
#

pics or 🧢

#

I wanna see the full yellow core pgc build

tawdry flare
#

let me

flint wave
#

Wave form or 3rd piece for express?

flint field
#

there is a unicorn in our midst

flint wave
#

my honest reaction🦄

tawdry flare
ocean fox
#

what would be some good builds to use for incursions? i wanna start farming for them

tawdry flare
flint wave
#

5.11 with sleigher

#

Haz pro Tank galvanize build

tawdry flare
vestal ibex
tawdry flare
#

as always #5.11 build rocks /s

flint wave
#

/serious

vestal ibex
#

I should make a 5.11 6 pc build and use it in pub missions then use the after action report as justification for it being a good build.

tawdry flare
vestal ibex
livid salmon
#

4 piece Striker one is Chest Piece, Memento, Ceska

#

Used 4 Blue Core Attributes including Memento

#

Getting Armor upto 1.6Mil

#

The builds feels usable for any content

#

The build Crits upto 660K HS dmg

#

Great Survivability and Dmg balance

#

And speacilization is Technician for extra 1 Skill Tier for the Shield skill

#

Shield health is upto 4.8Mil

tulip charm
#

Just wait and see

vestal ibex
#

I mean that sounds like a hybrid solo heroic build which is fine but I wouldn't count on this being something you'd wanna use in an incursion or raid for that matter. It really depends on the mechanics of the incursion. I bet there will be a little of everything, dps check, mechanics invoving sync timing, hazards you need to build around and stay in for extended periods. Who knows but that build is gonna prep and be good for waves of enemies that might not need too much damage.

tulip charm
#

Yeah

livid salmon
tulip charm
#

ah yes the build of all time

flint wave
#

Truly the build.

vestal ibex
#

An actual list of builds you should make as prep for the new incursion.

DPS-
Strikers
Nego
MMR
Standard Red
TOTS build maybe? Could be a reson for the rework.
HF HH-suggested by Raucey

Tanks-
100% haz pro
High armor/PFE/Pointguard shield
Cav tank/haz

Support-
FI healer
EP CC/burn

Skill-
Hardwire
HE turret/drone

#

Anything you guys think would be good to add to a list?

tight robin
urban latch
flint wave
flint wave
#

Prophecy.

#

Very real prediction

hexed steppe
hexed steppe
vestal ibex
onyx sage
flint wave
tight robin
#

I need to get rid of some of my gear. Is Aces & Eights worth using at all, or is it just not as good as a Hotshot or High-End loadout?

bronze hound
#

It can be good with an SVD

#

But niche

tight robin
#

So if I'm going to have just one sniper loadout, that should probably not be it, then?

onyx sage
#

yep, you would rather have hotshot over a&8 if you had to pick one

tawdry flare
glad heart
# tawdry flare 3 hotshots 2 hapsburg 1 airaldi is the meta

Things change, but as things change, things remain the same. I hardly believe that ANY sniper build that does not include Chainkiller is going to be meta. Chainkiller has been the center piece for all sniper builds (grearset and highend) for a very long time, and I don't see that changing

onyx sage
tawdry flare
glad heart
tight robin
glad heart
#

Yes, without that you are inda hurt locker HAHA

onyx sage
#

yeah, headhunter can go on the habsburg or the airaldi pieces

#

it is assumed you would run headhunter so apologies if that wasn't clear

glad heart
#

I have been running aces build for a long time, I have yet to mess with the hotshot build.

onyx sage
#

you can try 4 hotshot first. it is a really nice set with good quality-of-life built in

#

3 hotshot 2 habsburg 1 airaldi is kind of hard to farm because of habsburg but it is pushing the envelope

glad heart
#

The pinned hotshot build does not include habsburg piece rather chainkiller and foxes... also build should have vigilance along with headhunter

#

be fairly easy to put together just need the three hotshot pieces

onyx sage
#

yeah chainkiller and fox are rather easy to get so i get why raucey put them

glad heart
#

copy

#

I see the issue with habsburg also: Armor core, need one with headshot and handling to swap the core....

surreal depot
#

Half stack dmg kinda matters

tawdry flare
onyx sage
tawdry flare
#

and you only need 1 or 2 intermediate shot before you are at max

#

initial is the most important than final than the middle

surreal depot
tawdry flare
#

if you are one shotting legendary bosses

surreal depot
#

?

#

Use mafs pls

tawdry flare
#

you want mafs

onyx sage
tawdry flare
surreal depot
#

What gets u less than that at full

tawdry flare
#

321 and 3 1 chainkiller 1 airaldi 1gift

#

we can compare with that we are missing 15% mmr dmg from hapsburg 2pcs

surreal depot
#

And that doesn't hit 27m

#

U fr

tawdry flare
surreal depot
#

?

tawdry flare
#

give me an hour i will show both build and DMG number in chat

#

we have determined so not gonna be a problem

onyx sage
#

it is kinda late for me over here so i'll let gogo handle it from here lol

#

3am isn't math time for me

tawdry flare
surreal depot
onyx sage
#

you can use the hh sheet i got if you need

tawdry flare
#

live demonstration

#

even better than spreadsheet

onyx sage
#

but i will say in all honesty, it doesn't matter that much in groups because even a little buff goes a long way to hitting 27m, and you will get buffs if you're setting up for good runs anyway

tawdry flare
#

i will headhunt with chameleon also

onyx sage
#

it does feel like we're just comparing unicorns in our builds

surreal depot
#

While stuff like 10 AWD barely is differential

onyx sage
#

that i get

tawdry flare
#

if you are using memento hhf

#

and using regulus a dh chest better than chainkiller

surreal depot
#

Yea but no matter what u use you will not come close to the gap between 125 and 150

tawdry flare
#

i have tried it and is the difference between one hit and 2 hit headshot

#

on heroic

surreal depot
tawdry flare
surreal depot
#

Everything dies in 1 shot in heroic so

#

No comparison tbh

#

Same for leg solo and duo

#

And trio

tawdry flare
#

trio only to some extent

surreal depot
#

You can use the shittiest build and the damage is always overflowing

surreal depot
#

So in places where it actually matter, that half stack dmg is important as you will rarely 1 tap an elite if they are tanky enough with the initial shot no matter how u build, but having chainkiller almost guarantees a kill with half stack compared to without

onyx sage
#

i can see why, just napkin'd it out a bit, second shot damage chainkiller beats 10% awd brand by around 9%, beats d&h by around 5%

#

but losing d&h to me is still too big a loss, it still beats walker by 5% for both first shot and max stack shot

#

personally, my priority is d&h >> chainkiller >>>>> 10% brand

tawdry flare
#

we have 3 shots you can pick increase dmg in one or increase dmg in 2

surreal depot
onyx sage
tawdry flare
#

me too

#

dh bag and chainkiller chest

surreal depot
#

I'm mainly saying sniper

tawdry flare
#

or zero f bag and chainkiller for shotgun

#

but i am talking about if you use memento regulus

surreal depot
#

Also zero f bag

onyx sage
#

do you still run d&h in high end devcat if you use both mmr and reg?

tawdry flare
onyx sage
#

wait ofc you do right

tawdry flare
#

maybe punch drunk

surreal depot
#

Theres 2 problem with that statement

onyx sage
#

punch drunk

surreal depot
#

Number 1 zero f is a chest

onyx sage
#

they probably just meant badger brand tbh

surreal depot
#

Number 2 if you're running badger quit the game

onyx sage
#

the reason is because you don't need more damage on shotgun? or

surreal depot
tawdry flare
tawdry flare
#

chainkiller + badger bag with vigilance

#

4pcs hf

surreal depot
surreal depot
onyx sage
#

i can see it

#

you'd rather benefit across your weapons rather than tunnel vision to shotgun which is more powerful than needed

surreal depot
#

And if Achilles is involved even more reason to just go providence

onyx sage
#

what about situations where you fail to one shot the enemy though? like say if you're not armor piercing the 2 zoo bosses and just dumping the m870 on their heads

#

or does it not matter even then

surreal depot
#

I mean

#

Did their armor plate ever got nerfed?

onyx sage
#

i haven't run it for a while but i heard nothing so far

surreal depot
#

If not that's like 1.5B which no amount of badger will make a difference

onyx sage
#

yeah

#

hm, with achilles it makes even more sense to go hsd

surreal depot
#

4 man leggo elites take like

onyx sage
#

i forgot but does achilles amp also multiply with HH bonus?

surreal depot
#

Maximum 3 shots with no stack

#

Most of the time 2

onyx sage
#

i can deal around 7m no stack iirc

#

if so that's gonna be 4 shots

surreal depot
#

It's alot more than 7m

#

If you hit shotgun

#

To the head

onyx sage
#

oh shotgun

#

i was referring to white death

#

yeah i can do 2 shots to the head

surreal depot
#

Honestly

#

If you don't have access to reds and purples, using purely WD to stack on an elite is a mistake

onyx sage
#

yeah

surreal depot
#

If you learn weapon swapping and how HH stacks transfer from high base dmg weapon to low base dmg initial stack is rarely an issue

tawdry flare
#

yeah

onyx sage
#

i'd say it matters a lot when going from something like 4p a&8 but not so when we're comparing 3 hotshot variants

surreal depot
#

Only time is when 4 man heroic with only elites and ur team is not helping you then maybe yeah

#

Legendaries I don't think you ever forced to stack on an elite

tawdry flare
surreal depot
#

That's why rather go for guaranteed half stack kill

tawdry flare
#

if you know how to use it

surreal depot
#

Wtf is 321 tbh

#

Me no active here

onyx sage
#

3 hotshot 2 habsburg 1 airaldi

tawdry flare
onyx sage
#

maxing mmr damage basically

tawdry flare
#

yup

surreal depot
#

o

silver silo
onyx sage
#

there are 2 cats here

tawdry flare
#

2 cats need 2 dogs

surreal depot
#

I prefer not having to full charge nemesis or getting fucked by rager directive if using other weapon

tawdry flare
#

fucks hh quite a lot when gaining stacks

onyx sage
#

okay i go back to sleep

surreal depot
#

Slepge

#

Dream of chameleon

#

It one taps everything

tawdry flare
surreal depot
#

Post wr soon

tawdry flare
surreal depot
#

Chameleon has built in CC

tawdry flare
surreal depot
#

It applies foam status duration for 30s for every add within 200m

tawdry flare
surreal depot
#

That's why it's called ADAPTIVE instincts

#

If you need cc it will adapt

tawdry flare
surreal depot
#

Just reset tbh

#

Ez wr

rich lotus
#

Is this Division 2 build good? for PvE Not PVP

hoary atlas
#

Good enough ?

tawdry flare
hoary atlas
tawdry flare
#

bighorn is the problem

hoary atlas
#

Lemme guess replace with Eagle Bearer ?

silver silo
#

bighorn only collection 🤣

hoary atlas
#

Big Horn User be like

tawdry flare
hoary atlas
hoary atlas
serene sage
#

whats the best way to find rogue agents for this ?

#

is it possible for me to go to nyc and redo the bosses or does it have to be dz or summit

sturdy blaze
#

They can spawn in the open world and in summit

serene sage
sturdy blaze
#

Yeah that does happen but they can spawn

shut kernel
#

Hello everyone ! i need some advice about this build. it has 47.3% CHC and 109.6% CHD.

serene sage
sturdy blaze
hexed steppe
serene sage
#

ive been trying this on hard bc i cant solo rogue agents on any higher xD

hexed steppe
#

I dont think it matters

serene sage
#

ok great

hexed steppe
#

It's just a matter of getting them to spawn is all. Hard should be fine.

limpid dew
#

what items and weapons go well with coyote mask? as well as stats?

hexed steppe
#

Any dps. Ar /smg /rifle if you dont need stacks.
My nego coyote is with elmo but famas/police m4/carbine 7 all good

#

You really want to be mid or close range, long buff on coyote is kinda crap since coyote is generally on crit builds and crit builds already have enough chc.

limpid dew
#

okii thank you

#

i just looted Lady Death, would that synergize well with Coyote Mask since i need to be mid/close range?

glossy scarab
#

pairs with hunters fury because yu gotta be within 15m for hunters to work, and lady death doesnt have a whole lot of range. the style is you try to stay on the move and get your kills for the armor on kill from hunters fury to keep you alive

#

and probably memento would be a good idea if you try that direction

tight robin