#td2-build-advice
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yes its fun , and i like the fast reload speed it has. mp7 and The apartment is my favorite smgs
my favourite rn is the tac vector with unwavering and next update it will be the ouroboros
outsider is also good with that range
ouroboros like smg range and accuracy problem
Is anyone Sometimes use Unbreakable+ Catharsis
i mean i won't use it to crossmap people
safety distance out-DPS'es a Famas at 40m
Safety distance *
ouh yeah bruh
Use Catharsis+ Unbreakable is that bad idea ?
even at 20m you are gonna feel the difference
in pvp idts but i am not a PvP expert
yeah, thats why i don't like famas that much
I mean for Pve
not a good idea unless going a tank
Do you have recommended Gear set Suitable for Tardigrade
if you wanna find builds, check the spreadsheet pinned in this chat
Alright might be I'm gonna experiment
thnx aspect š
It's time Grinding some System Corruption
i have one with 69,75 meter optimal range when the talent is active.
š š
how many mod slots used for optimal range cause that is triple of the base
at least 3 mods i guess
Is anyone Know how to get The Apartment SMG
the info on where each of the named items is able to be obtained is in the spreadsheet
I do not remember. But I tested 2 years ago a super 90 shotgun build with optimal range and 12x scope and did a cp4 . it was fun
i wanna try pummel m870 with 12X
Best thing that would work is a memento pvp build
Any chameleon striker dps build suggestions???
Make meta striker build, then put that gun on it. Then when you wanna do more damage switch to a better gun.
Meta being ceska obliterate chest and coyotes mask, the rest bring striker
It's also in the spreadsheet in the pinned messages of this channel along with tons of other builds.
should try meta hf build with chameleon cause the range is da problem
Yeah range is pretty doo doo. I just hate how they made it an AR and gave it AR rpm but not range.
should have done reverse smg rpm ar range
What's a good gear set or brand set for Just general use, not necessarily DPS, preferably cover based but not mandatory. Mainly use ARs and Shottys
strikers or negotiators can kill everything
while regulus can't kill everything the only weakness it has
Negotiators... already got a strikers build but have been curious about the set, just not sure what the build would be
check the pinned spreadsheet negotiators is de facto one of the best gear set
Noted, I'll take a look, thanks
for solo probably run it with memento and a ceska (unless using st elmos) chest with obliterate or unbreakable
in groups just swap memento for coyotes and nego backpack
can use ninja buff /s
Builds everyone should make and have.
EP-Fire and foam CC
Red HE dps
MMR build
FI healer
HF regulus/shotgun/smg
Striker
You should also try out a bunch of the other sets just so you know what they are like. There are tons of variations and things you can change for solo group.
i don't have red high end dps š
Well personally I only use it during the raid. I do highly suggest it for that tho.
i may have the pcs in by bag but not saved as load out
Meh, most builds should be tried out and used. If you are playing content with people and know what builds they are using you can help them perform better or make their job easier. I hate when I'm CC and I'll foam someone and they shoot the person next to them that's not foamed, or when people think having a healer means you can face tank lego.
foaming someone happens a lot
facetanking cannot be done even with overcharge cause the drone bi*ch blows the damm invincible shield
Yeah I'm just a firm believer in make all the builds and try them all out to see what you like but also so you understand your teammates builds and take full advantage of them.
Build it just like striker. Except grupo oblit chest. Coyote mask and rest nego including the bag
when someone runs rainbow in legendary mission the best way to take advantage is to kick them out or force them to swap
Noted, and yeah... drone operators are just... evil.
bUt I cAn SoLo AnY tHiNg Ez WiTh ThIs BuIlD.
off korse yu kan Solo it then
Sounds like a yt video title. Then you find out it's just a glass afk build
Someone pinged me and deleted it
Youtube title this build hits like a truck and is a tank! It's just a striker chest with memento and a vector. Then we see people in here like man why does this build suck?
Lemme find who did it brb
Must be nice. Employee benefit of being able to look at the logs š
@tawdry flare it was you
You said "I think @bronze hound forgot to program it correctly"
i did not deleted that
My phone logs notifications lmao
32 minutes ago you did
i typed it but not deleted it
Oh you edited this message
bruh you using mods
It's built into my phone
which fone is that
Google pixel 7
it lets you do that
Yes
i am thinking of buying 7a
does it heat up or take long time charging?
No?
Hey I've got the pro version. It do be a good phone.
i am gonna get 7a than
When I search on meta builds 2023 š just clickbaits
overpowered no meta
if it was overpowered it would be meta
My favorite misleading titles are the heartbreaker ones where they say it's like 2.5 million armor because of the bonus armor.
NBZ is the Rial MeTTa
4.5Million Armour nice
tardigrade moment
Tardigrade with unbreakable
What is "HE" in "Red HE dps"?
high end
Yeah basically all yellow and maybe an exotic depending on the build.
for solo play i recommend the holy trinity of striker, nego, HF
For Future Initiative, I've got a note in my notes saying, "Not worth it without C [chest piece] unless +15% for others buffs high damage dealers." Is that really the case?
you always want the chest with FI
another choice would be empathic resolve but you have to keep up the healing to keep buff uptime
but with FI chest you don't have to heal at all, if your teammates play well they won't take hits and you wouldn't need to heal them
I've found full-skill assault turret/striker drone to work well in most circumstances, too, and to be quite easy to play (if boring, after a while). It's on both my regualarly used characters for doing Legendary (and other things) when I don't feel up to working hard. I don't think I'm being carried when doing Legendary with it.
And to confirm, chest is still +25% TWD/Sdmg?
Should try out the explosive/mortar build for legendary if you really want to contribute.
base 4p is 15%, chest is +10%
overwatch also good
wish it was a bit more powerful and not on a fucking fenris pcs
Yeah but we are talking about active vs passive buff at this point. For almost all content you'd want the FI chest because you don't have to micro manage it. The only time these others are really worth it is in niche instances for the raid mostly.
yup agree in legendary it requires much more managing cause drones and min tank Exists
I must have the chest written down wrong; I have it as just adding damage output for the player wearing it.
you have it wrong, its party wide buff (FI chest
Yes, I just looked it up and realised I'd not written things down clearly in my notes. Now it makes sense.
bruh you make notes you have got azurnote 32 ultra
I have no idea what that is. I use the same thing I use for programming: Vim and Git.
Vim nice you version control notes even more amazing
refering to @blissful rampart spreadsheet pinned in the channel pretty sure he got the joke though if not i am gonna throw a grenade on myself
he also hates looking through binoculars for some reason
yeah i wo der why
Yeah, I have about a quarter million words of notes on IT, programming, electronics, retrocomputing, etc in one of my Git repos. It's all markdown files, and GitHub renders those nicely when I want to see the formatted versions (though usually I just read the text in Vim). It's sort of a programmer-style personal wiki, really.
And oh, that spreadsheet. The one I have permanently up in a pinned tab in my browser. :-)
nice
if only grenades did damage
Probably PTSD from too many outcast rushers while scoped in. Beepbeepbeep
Come on, give me a hug!
i tried but once rusher ran away
Assuming nemesis is the best sniper?
The highest damaging one, yea.
yeah the highest damage but very slow firing
So it's good but there are better options
and not really the best unless you really want that damage always, so most of the time people use white death
When all you wanna do is kill a bunch of normal enemies, Nemesis can be a bit overkill and you can also run Mantis for utility or determined White death
Ok cool, gonna make my hardcore character a full fledged sniper lol
Unless your making more of a determined build, I wouldn't really make a sniper build for HC. You'll want something that's more flexible at different ranges imo
just make m870 sniper build with 12X
I'm gonna get system corruption
I've been loving hardcore more than regular mode, I have to plan my moves and be careful on what I do a lot more than just going up to everything and spraying them down lol, quite fun
For pvp?
omw, just copy paste the build link yo
That was "The Hunter" š
Do you already have the system corruption pieces?
To utilize syscor effectively you want 6 blue core
If you are going crit I would run ceska/grupo or ceska/coyotes and have the 1 red
The longer you keep the bonus armor the more dmg you do. So you want to get the largest amount of armor from the kit
Also I would run optimist in pvp
Especially since the Meta is mostly blue core
If you have fenris over grupo it'll be around the same dmg I believe
@hoary atlas
Another option that works well is ceska chest with memento and EB as main weapon
You get a ton of bonus armor and tenacity will help keep it longer
Fenris was supposed for AR damage ?
Hey yall is this an alright build?
Main thing you can do to improve is getting a high end chest with a useful talent and swap the mask for a hunters fury one
Yea that'll be fine
For an Eclipse Protocol build, what's the skill generally used along with the Chem Launcher? Bleed doesn't do much damage, so I'm thinking maybe a Blinder or Demolisher Firefly, or maybe a Sticky Bomb.
fire sticky
demo firefly for dogs
Fire sticky for damage, emp sticky, shock trap, blinder or demo fire fly. Kinda can pick whatever for CC cause it depends on the rooms.
Hm. I think I'll go with Blinder Firefly, except when doing stuff with a lot of dogs or whatever, 'cause though there's no damage it has a huge blind time (>15s).
as a cc yeah
It really depends on the room and players you are doing CC for tho.
Emp sticky is really good on the cc build because it's cool down is shorter than it's duration so you can lock wally and dogs down if your dps kinda sucks.
Also most of us only ever use CC in legendary or to just mess around.
i think you'd rather have 2 different EP builds, one focusing on CC and another focusing on fire
cc is always helpful no matter the mission
Try check about this tardigrade build
If you're doing heroic just run fire it'll CC and do damage.
a foam cc will always be welcome no difficulty cap
Meh. I'd rather have damage contribute to quickening the mission.
I think you sent the wrong photo cuz that's more a bunch of random items than a build
Actually System corruption build it was work in progress
Try gonna get System corruption in dz
You tried legacy season caches?
I'm so sorry for you
Yea im not running a fire eclipse on legendary
Imo pulse duration/cool down is just crap.
For cc Version, you obviously run something different
Jammer pulse is kinda cringe outside razorback imo
Keener mission tho
Thats what I said
So what you do instead? Disable one dog with sticky?
Yes but no luck
Not the razor back part the SHD boxes, I figured you meant the raid when you said razor back.
Also pulse can save you from the shit like black tusk dronds
When your team is to stupid to shoot them
Lots of things change when you play with new/bad people.
Better to have both. Riot foam/ fire sticky cc š
Well if im running fire eclipse solo or in a random matchmaking team pulse is a lot more useful than anything else against bt in my experience
I only ever cc in legendary, wt are really resistant to fire and it doesn't seem to do much damage in my experience.
I CBA to run cc outside of countdown anymore tho. I dont waste time on legendary with randoms... no real need in heroic or lower for any eclipse tbh
Speed run league being the rare exception for fire builds
Actually, come to think of it, Jammer Pulse would probably have been more helpful than the EMP sticky in the Black Tusk bounty I was just doing.
You know how to instant use the sticky? Or have the key mapped?
i'd rather use EMP sticky and creeping death because you know where the dog spawns are, and the EMP sticky's low radius is compensated for by creeping death.
then you reap the high duration of EMP sticky
You also get two shots from the sticky too. It emps on hit and detonation.
Yeah creeping and cc eclipse are š
yeah perfect creeping death is worth it
What's the jammer diameter? Creeping emp would be 20m (10m in any direction)
I just recently unlocked this gun... any build to go on DZ? I'm Expertice 11
35m radius
Eagleburger I'm guessing? Better off with st elmo most likely.
Cool. More range but no double shot like the sticky
Yeah EagleBusted
I like that
Is worth on DZ or nah? I'm new in the game
I'm sure the tenacity can be worked with in dz but I have no good advice for that type of build
if you like pvp than yes
eeee
No; is it really that much better than tap deploy key and then tap left mouse button? Regardless, what I really needed was area effect that could stagger human enemies for a moment or two as well.
Sticky has a quick double click to fire. Where ever you're aimed
Instant use is really good. There are key binds for it too so you can one press. So for example you can be behind cover aim at an enemy go back into cover and it'll shoot directly to where you were aimed at. The sticky also becomes hit scan when you instant use it. You also know that the fire chems could can be lit on fire via a double press right?
Yeah, I know about the double press; learning that was a game changer. I'll look into the instant use, thanks.
Oh another use of instant use key binds is you can destroy deployed skills instantly vs press and hold if you press your instant use key and the regular use key at the same time.
Oh, that's really nice. Ok, I've definitely got to find some way to set this up, though I don't know where I'll put the damn keys. (Currently I use Q and E for skills; 2 and 4 might work to allow me to press both regular and instant deploy at the same time.)
I have an mmo mouse so I just assigned two keys on the side of it. It also will light your fire chems, drop hives, turrets, heal chems at your feet. It'll also let you OC on demand.
Guys, whats the easiest build for solo'ing legendary mission? Asking for a noob friend š
HHF
Yeah, I use just an 11-button mouse with six buttons under my thumb; that's about all I can handle easily. And all but one button have important assignments (weapon switching, etc.).
Urm what elaborate please ? There are settings to make skills, especially chem launcher not horrible and clunky to use?
It's not clunky to use?
Just scroll down key binds and find "instant skill use 1 & 2" or something like that. It is kinda nice cause you can light the chem clouds quickly but you can always light those clouds with a double press even if the launcher isn't out. It's all preference but having more options for how you'd like to accomplish the same goal is up to you.
I just tested instant-use with the sticky, and it appears to me no different from regular use followed by immediately pressing LMB.
It doesn't work with the chem launcher at all, at least as far as launching goes (it just switches, like the regular button) and for pulse it does the same thing as tapping the regular key, which is sometihing you rarely want anyway.
I didn't even know you could light the fire chem clouds without shooting at them tbh6
That's a complete game changer
Yeah. The one super-annoying thing about the chem launcher is that if you're holding down RMB when you switch to it, it ignores that and leaves you not-aiming until you release RMB and press it again.
I just find it fast/easier to aim at an enemy then just instant use vs pull out the sticky and be in this weird forced aim that the sticky does and then fire it.
Why hold rmb?
Because you must in order to aim the Chem Launcher, and I'm usually using ADS (Aim Down Sights) and thus holding RMB anyway.
Toggle man
Toggle makes no difference. You still have to enter ADS manually to use the chem launcher after switching to it, rather than immediately being in aim mode. Which means you have to wait for the switch and then time your click of RMB properly.
I've never had that super-annoying thing happen to me so there's clearly a difference
But it's not so easy switching to toggle if that's what you always use
Well, I'm guessing you're just happier than me to live with an unnecessary delay between commanding a switch to the chem launcher and being able to use it.
Note that you don't get the delay when switching weapons or reloading while using ADS: as soon as either is done you are immediately aiming again.
I don't have any delay
Yes you do. The delay between the time you're first able to fire and the time you press RMB.
That's there no matter what you do.
I use toggle cos it helps my aim. I don't aim as well when holding rmb for whatever reason. Toggle works much better for me in that respect.
Oops, wait, I'm wrong about this I think. It seems that you can command ADS (by pressing RMB or whatever you use) before it's ready to fire, so long as you didn't have RMB held down while you commanded the chem launcher. So the sequence is: release RMB, press E, wait a very brief fraction of a second, press RMB. I guess I just need to practice that.
And that explains why the issue's not seen with toggle aim; the problem is about RMB being pressed, not whether you're in ADS mode or not.
Damn, you definitely have to wait a bit after tapping E before you command ADS, though.
Ah, ok, further practice shows that it's ok to hold RMB down while commanding the chem launcher, it's just that delay between when you command it, and when ADS starts working again, that was tripping me up.
Yea I don't think you can get away from that tbh. Seems part of the code.
I really dislike the double tap delay when you try to ignite the fire chem. So many times the enemy either rolls away or runs past the fire.
Yeah, me too.
Sure, but they could just queue the double-tap when there's no deployed gas cloud and ignite it when deployment is complete.
all red crit still works?
Yep
cool no major changes correct? im returning after maybe 2 seasons
what all red?
all red gear CHC/CHD
Yeah
St Elmos
Worth the return
Hotshot that's it
Determined
Hotshot meh idk
Hotshot is the best sniper setup now 3/4 piece
Determined one body shot works in single queue only
Especially since tots getting nerfed
Then your build isnt set right
I can one shot bosses up to 3 man heroic with white death
Is Regulus still a raid exclusive?
Aight
only if its something with a helmet. you are forced to break helmet even if its a body shot. it still chains on anything else as long as youre buffed and have more damage than the npc health pool
i hit between 25-28 mil with determined wd, chain killer, charged* memento, 4p hotshot.
Fyi after action reports aren't any sort of a scale of how good a build is, more so it's a player vs player comparison. I feel like you could get after action reports running 6 pc 5.11 just as easy.
I guess i understand that point but truth I was only sharing the after actions report to show what the build was doing in game.
Itās a tank, a Dps, a healer, etc. Itās a jack of all trades situation.
Thereās plenty of dmg, thereās plenty of utility, and i have a few versions of it that work with other weapon combinations.
It's a hybrid. It's going to do most things okay, it's all preference at that point. The only thing I look at when I peep after action reports is the time taken. 36 minutes seems long for heroic but you probably carried hence the damage but still it seems long.
oh yeah nah, iāll be honest. It took that long because we ran into rogues and i was pretty much the only one who could do any damage.
im really liking bloodsucker on this build. it hurts my damage but body crits at 786k is good enough. the bonus armor is worth it
So Iām almost done with my St Elmoās build
But want to see if thereās something I can do better
I just need a better Grupo chest with the right attributes so I can slap on an unbreakable but I want to see if thereās more to it that I can do
doesnt look too bad, what the talent on the chest piece
Itās..protected reload it sucks ass
oof
I donāt want protected reload. I feel like thereās a much better talent
i don't recommend unbreakable on full red tbh, it'd be better on more blues but if you already get one shot as full red, unbreakable won't save you, because you'd die on the second hit even though you're at full armor
The stats are the stats I want but Iāve already recalibrated it so I canāt do much
I also was recommended Obliterate
what generally saves you as full red is one-shot protection and you have it every 30s with any build
yes, obliterate is a much better choice
Obliterate it is!!
oh wait, you are running some blues, so unbreakable has some value
Iām still hitting small numbers. Idk if 400k-1M on a SHD level 228 is good
that's decent for your level
To me itās not good enough. Thatās why Iām not satisfied.
well get good so you can get rid of those armor cores
of course you can do better, but even top elmo strikers get around 1.2m with obliterate
but yeah run full red
Would you take Unbreakable over Obliterate,
no
Damn I shouldāve just went full red to begin with
the faster ttk will save you more than the blues tbh
Welp, at least it leaves me with something to do. I sucked ass 1yr ago and couldnāt do endgame content so Iām taking the game seriously and wanting to get there
you have to learn to play smart but that will surely come with time
has anyone tried OD as a support cc build yet? i have one made but curious on others experience/input
I need re-learn how to be smart.
Also, does Sledgehammer affect all weapons or just the weapon that the talent is slotted on?
sledgehammer applies a debuff to the enemy, it will take more damage from all sources towards armor
Gotcha gotcha
and also armor plates, those two are different, don't know if you need clarification
Armor is colored bars right?
armor is white bar on top of health yeah, and armor plates are what chungas and dogs have
they are treated as health in damage calculations
OHHHH those
so damage to armor does not affect them, hence why i have to be specific. regardless, sledgehammer affects both
its good as a support build but just to give your team bleed bullets. spec'ing into the bleed and status effects i havent found that effective but thats probably bc im having a real hard time getting kills that way
Even better. I need a quick throw for grenades. It takes forever
Waiting for my character to pull it out then aim where itās going is slow and I donāt utilize grenades much because of it.
yeah, it's best used at spawn doors so you have to know, but if you do it's the best buff you can give to your team and yourself
nice, new chestpiece left
Precisely, then I can focus on optimization
Is there an efficient way to level?
If so, what would you recommend to be the most efficient?
heroic or challenging, however many directives you can handle, and just do open world activities, but the best ones by far are public executions
Noted.
try out and see, if you find yourself taking too long at a specific difficulty/directive count then lower them
Challenging is a breeze. The directive would be the only issue
yes, it gives the most crit out of any piece if you're solo (in a group sometimes as well)
Time to grind countdown for a better Grupo chest and hopefully get an obliterate too
word thanks
Solo grind is sometimes annoying 
I do like my 4pc striker
Hmm my CD is 160.5%
My CC is 39.9%. It would make more sense in trying to bump up my CC since my CD is quite high already right?
I find grenades are more often useful to force an enemy out of cover (or just to move) than for actually dealing damage. E.g., when an MG enemy sets down on the ground, plopping a grenade on him will get him up and moving (instead of shooting at you) pretty quickly.
50% CC-150.5 CD is like good right?
yes, with coyote striker obliterate you try to activate the 2nd coyote buff that gives 10% chc 10% chd, so you want to aim for 50% chc
My thinking is correct then. Iāll drop my Grupo chest for a Ceska chest with Obliterate
That should be the icing on top!
I run Challenging (because I play around with a lot of weird, sub-optimal loadouts) with Ammo Hoarders, Fragile Armor and Ragers. So long as you're not using high-RPM weapons, Ammo Hoarders is fine. The other two don't really affect you much at all except to help teach you not to take damage and essentially increase the difficulty level slightly (not nearly as much as Challenging to Heroic, though). So three directives is easy enough. Many people are comfortable without the mini-map, too, and turn on Fog of War.
that's only for now when you don't have enough chc from the watch (10%). if you do, you would go back to grupo
Gotcha!
Understandable š
But if I can maintain a 60-160 something ratio then thatās pretty optimal for me!
But thatās later on when I level up in SHD
with striker most of the time you'll get the mid buff, second most of the time you'll get the long buff with 25% chc tbh
very fragile with full red striker so you wouldn't push close
Rushers gonna rush though š
yeah but that's not that common
Still better higher. You do hear beepbeepbeep quite a bit
And short buff is really strong with good crit chance
ig i also should say i speak from my own experience, but i try to take good positions depending on the build as well. as striker i try to play mid to long range but if the occasional drone or rusher comes my way, sure my damage goes down a bit, but that's not the main portion of my damage
if you do play short range, that would just be a different build entirely, and of course there are builds that would rather use the close range buff
The speed difference can be huge with Challenging; I just did a Public Execution in about a minute or so. If you can do them twice as fast as Heroic, that easily makes up for the 30% less XP.
you can also go hyper-specific and save 2 loadouts that just differ in crit and use them in whichever situation you like too but i'm not that specific haha
I'm used to nego. That colors my opinion a bit. Crit is vital, so I personally push close to 60 with or without coyote. I get what you're saying , I just dont like relying on a talent that varies to make my crit.
nope ceska chest is still better
It depends on your amount of CHC, especially if the person is using Elmo and its silly amount of it.
20% from it alone.
striker with obliterate coyote max watch: ceska chest 52/173 crit chance/crit damage before coyote; groupo 48/176 or 54/164 before coyote
optimal setup is always ceska chest
one of the best but depending on the build
Better than Clutch ?
clutch is crap
Clutch is pretty rough to try to make work, I found.
Yeah because I built this for Pvp/pve
(And I spent a lot of time grinding out Proficiency on that pack with Perfect Clutch. Didn't really help my build at all.)
I managed to crowbar Clutch into a Backfire build, but that is "house made of duct-tape" levels of work.
also the perfect version.
I build Tardigrade Ceska+Gruppo+walker,Harris and co
the thing that make backfire worse is the bleed slowness make it a dmg over time so we can mitigate it with hf
No bleed, it was combo'd with 2pc Ceska and a Yaahl, with the watch and rolls, I hit the threshold of 93.8%.
talking about if it was just dmg over time vs a status like bleed
Either way, the build had no bleed effect whatsoever.
You hit the cut off point and it's just another gun.
also should've added pause on stacks like chameleon
For anyone curious, these are the PvE cut-off points for hazpro status:
Blind/Deaf 91
Burn 91.4
Disorient 93.8
Disrupt 95.8
Ensnare 93.8
Poison 89.2
Shock 86
Pulse 100
Napalm (cleaners) 88.9```
honestly after ouroboros i don't think it will keep it's crown as most powerful smg with talent theoretical
Ongoing directives is that good for raid?
i don't see it used much in raids tbf
What about legendary
Div2 isn't really a "raids and legendary are the end point", most players exist at about regular Heroic.
useful but not necessary like fi or cc
I hate that Chameleon is technically still the winner in that race, because the game classes it as an AR for buffs even though it is literally a Vector with a big mag and weird talent.
chameleon is a scam in the name of ar they reversed it it should have been an ar with smg rof and ar range
Ah okay
I have a chameleon and sometimes use Hunter fury
right setup for chameleon
Chest Still use Obliterate
If your heart is set on Raids (they are fun), then I highly recommend trying Dark Hours first, it's a lot simpler and just requires a high DPS build.
There's one in the š pinned-message > spreadsheet > builds called "Standard Red DPS".
Well I hope it's works
The spreadsheet also has Iron Horse build ?
All the builds in the spreadsheet are fully updated to the current patch where it was needed. They all work on Heroic at least as well.
yeah
So Legendary Build still wip ?
I actually tried Make 2 Build for Iron Horse and Dark hours
I mean 1 Build each
no just used the focus striker/nego or fi or eclipse cc foam all tried tested builds
focused nego haven't changed like for 2 years
still very good for legendary solo clear
Ah alright
Oh man you wanna know about OD healer?
beginner lego build is drone turret in a group, it gives you survivability while let you familiarize with the map and spawn points and enemies pattern
it is a thing than sure maybe opportunistic 4pcs od with repair skill and 1 pcs alps
my guess
Empathic, Acosta go, yellow OD, repair skill, haste.
mhhh acosta over used when
For oc Achilles pulse on the back to back for boss 4 IH faraday.
okk
I've seen some weird ways to one shot buddy and lucy
It's the best use of the team comp. 2 tanks, stagger and key, then 4 headhunters, and the two different healers.
There are tons of ways.
I know
Most pubs just BLB but I think speeds they just all pull and DCH because they don't have to prep, it's just enough damage with enough people.
dch is amazing
The Courier, Habsburg Guard.
anyone can share Determined one shot build?
There's a few different options for building it, easiest is probably 4pc hotshot, Chainkiller chest, airaldi vigilance backpack, white death with Determined.
question, so to avoid a glass canon build. What is a good way to focus in regards to main cores? how many red blues? Not going skill build, mainly LMG or AR atm
Not sure if you're aware but there is a talent called glass cannon so we typically call builds with no armor cores red builds. As for your question. Put on as many blue cores as you need but it's going to hinder your ability to kill things and the armor trade off might not actually improve your overall survivability, just give a buffer to the floor.
You can check out the pinned messages for a spread sheet with tons of builds in the build hub.
Thanks for the advice, appreciate it! Will look in to the spread sheet and will look over the cores! Also I think I use the petrovs now "the sacrifice" which has glass canon š
If your running the talent glass cannon then your commiting to damage. Putting on any blue cores with glass cannon is just a net waste. If you want more survivability than you get with glass cannon start by just running another chest talent. If you feel like you need more survivability after that then you can start going blue cores
headshot dmg above 150% is waste?
i would advise to run unbreakable with all red and armour on kill
i mean is it capped?
it is compulsory for hh to reach max cap
no no cap on hsd
white death
defacto best choice
for determined
cool
razor911
Is jeffersons best way to farm cayotes ? on what difficulty?
best way challenging/heroic cd with mask as targetted loot
cd? yeah forgot about target loot. Thanks
countdown
Ahh, so thats the best. Thanks š Now I'm on track!
How do you set targeted loot in Countdown? I didn't notice that setting anywhere.
what changes i could make it to better?
Instead of Bloodsucker what should i go for?
on Map,hover over summit or countdown,than press H (i think it was H )
Ah, ok. I set it in a different way in the Summit (after I get there, in the "map" screen), so I guess I'd not looked for that option. Now that I know where it is, I should be able find it. Thanks.
probably theres another way,but thats how i do it before i enter a countdown or summit š
Vigi is suggested but honestly with how HH works and the concept of alpha damage, depending on the content/player scaling you can use whatever you want on the backpack. There is FAR less to a working MMR build than you think so try it out. The biggest thing to making it work will be understanding how the talents work and their corresponding icons/timers.
I tried CD for Coyotes, but ended up getting much better success in Jefferson, but its RNG at the end of the day
Yeah this method is pretty damn solid. I ran some Control Points along the way and got up about 3-4 levels in less than 30mins
Itās efficient and actually fun. For me at least.
golden bullet is a really good time to farm shd levels. it makes clearing activities and missions go by pretty fast
Oh yeah I remember the golden bullet.
When is that again?
Oh thatās amazing. Time to put Countdown farm on hold and spend a handful of hours leveling up!
The goal is SHD level 280-300
yeah go see if you can activate the golden bullet
Iām not home atm so I canāt unfortunately.
It is now. I activated it a few minutes ago.
thanks!
Awesome! Iām grinding hardcore today
careful...
About what?
YOLO
What's the new Hunter's Fury meta build? I am hearing that people aren't using Intimidate any more.
If you're not doing the Headhunter variant then probably obliterate. Personally I think intimidate still works ok with memento, it's just not quite as strong as it used to be.
the stacking got buffed but as doond as they go it is back 2 square 1
Yep, Obliterate and Memento is pretty great, although Spotter also works.
thats why you need to use bloodsucker. adrenaline rush doesnt last long enough for you to reach full stacks
Yeah, so it has a higher max buff but lower uptime, so value depends a lot on how you manage maintaining the bonus armour
i have no problems at all while running a mission or CP and not losing my intimidate the whole time
The main issue with Intimidate now is that it basically instanlty vanishes, meaning it's sort of awful.
and it was the only good (?) way to proc Ad Rush, so that's also gone.
I've noticed quit a few mention using intimidate with memento succesfully
have tried it is good but need a bit of micromanaging
Sure it can probably still be used, but you can also complete the game with many things, it's just no longer in the "meta".
I still use a p416, it still functions in Heroic.
yeah definitly not meta
wrong, it vanishes if you don't have a decent way of maintaining bonus armour
Yes that would be the "basically" part.
Since enemies like to sprint apart as soon as they hear a loud noise, kind of like cockroaches if you turn on a light.
Memento proc Intimidate just fine
bloodsucker is the best for me
I wouldn't use that cos I prefer the extra armour core and damage memento gives for a CQC build
as long as you keep collecting trophies. which is all the time enemies are there
im constantly picking them up
yea memento has those perks of course
stronger shield too
isn't memento bonus armour ten seconds
yeah i just like the way bloodsucker stacks 10x so i almost never get all my bonus armor shot off, which happens sometimes with memento
same with bloodsucker
Just want to know this.
Trust me, It's a build I run a lot (HF, Memento/Intimidate, 4 blues). It's one of the strongest Heroic builds in the game. Works really well
Yep, that's what I meant by this.
I'm sure the build works fine, but it's just not "meta" anymore and only changing the Talent will change that.
Its totally meta
One of the best builds in the game
makes Heroic easy
I often use it If I just want to get something done and cannot be bothered with the risk of dying
really good build i use it from time to time with enforcer
practically god mode
I will switch from Matador (Ad Rush) to Memento and see how that works out for me.
Not sure why you're laughing. It's honestly one of the best builds. No sarcasm @hazy steeple
4 blues? lol
That's exactly what I said until I tried it
Why so much blue? I did run a yellow core on one HF item before I switched to Memento (which now provides that), for better shield survivability, but I wasn't particularly feeling the need for more than that, though I've not used it much lately.
Then I realised the godlyy amount of bonus armour given by those blues and the stupidly tanky shield.
Damage isn't a problem.
does memento really keep up the bonus armour that well? or would a LE be better?
memento
?
memento better for intimidate solo and in group
cause both rely on kill and memento has infinite stacking
so does liquid engineer
le has limit
its kinda weird last i checked
because youll still get the insane bonus armour per kill
max stacks
you still get the armour after kills when stacks at max
also dmg buff
and shield health 30% multiplicative health
i still think LE has a better uptime for harder content
have you tried memento instead if le with intimidate?
i havent
i mostly run hh lol
what is this supposed to be relevant to
ok?
dying in style
look at the pose
im failing to see the relevancy
This is the build advice you came for
Bonus armor, not regular armor?
Yea the amount when you pick up a couple of trophies is a lot
What is Liquid Engineer? And as compared to Memento, how's the uptime when some Striker dude is right behind you stealing your kills?
can't steal kills if the enemies are being one shotted
Named belstone backpack with perfect bloodsucker (dz exclusive)
So, I just did a two-player Heroic Air & Space Museum with the Memento loadout, and it was totally rocking; I was one-shotting enemies left and right. And then I realised, it's not the the build...I'm glowing gold....
Hhf doesn't scale well with 4 players
it does
I always had issues one shotting elites without max stacks
scales upto legendary 2 players
Shotgun headshotting is weird
just use regulus and swap you are at max stack for your shotgun
Oh, right, because the trophies give a %. So can you run that build without a shield?
Oh, and what's the second skill most people are using? I was trying out repair hive, but I was too busy to notice if it healed my shield as well as my armour. I think that's only the repair chem that does that, right?
And how do you use regulus to one shot first kill
use it on a red swap to m870 already at full
So assuming there's a red
repair hive and heal chem both heal the shield as well.
also it take 5 shot to kill legendary elite solo with vigilance and d & h bagpack
You wouldn't use this as you need ceska for crit, especially since this build uses Scorpio
Welp, it was a good vacation
Then why in gods name we talking about memento?
ceska intimidate
you would always run a shield with thhis build
also even with memento, still cant face tank heroic enemies they deal too much damage and shredd your body
Bloodsucker is a backpack talent
this - a lot of people still think that intimidate is dead after the 'nerf', but its not the case
not everyone is roterblitz 99% accuracy
Skill issue
bruh have you watched the guy play
I see you write this a lot - care to put your skills to the test
intimidate was never dead but way weaker and kinda meh after the nerf (even with memento)
he cleared summit 1-100 legendary in 4hrs and 40-50 mins solo
not true
Lol I used to chainkill with sniper in pvp
her sniping skills are good
Azur is it appropriate for me to post a clip of my play here or would that be advertism
Lets run a mission together - see who gets most damage/kills at the end. We can even run identical builds
That's not accuracy
also no determined
Hate to break it to ya lol
@blissful rampart am I allowed to post a gameplay clip here or no
no
Truly unfortunate
yea sadly no
@livid horizon I'll dm it to you
i will dm you both with benchmark clip
You didn't
It's been 2 minutes, give them a sec.
both have to do Lincoln memorial challenging with regulus or d50 non determined
did it get buffed since?
no
because it used to be my favourite chest talent
now it is only good in DZ and in Solo missions
for automatics, obliterate is stronger and for shottys HH is stronger (then intimidate)
intimidate is even weaker for pvp because its a ramping talent and fully drops on armor loss
Yes exactly, weaker but still usable if you really push it.
It's certainly not "one of the best builds in the game".
it is tho
and the more you keep saying it the more it shows you don't use it and don't know about the game
i can see how certain players would say that
well HF is one of the best builds in the game, its just that intimidate doesnt make that cut for its talent
Yeah that's what I meant, thanks for clarifying 
intimidate plus memento is top tier. trust.
i can show you gameplay next time im online
im not making this up
i mean no need lol
its OP
using other talent is more OP
The little secret about div2 that we don't like to admit is that pretty much anything can work well in Heroic with enough time and practice.
like no need to re-test something that has been tested to death and has not changed lol but you do you
the other little secret is no build will fix a skill issue
Yes that is the "practice" part. Are my messages only half coming through today?
@livid horizon @bronze hound competition @livid horizon wins by default
HH for shottys but outside of HH, no real good talent for shottys but smgs/ ARs have obliterate option
no i just got here
have you used it?
yes
@tawdry flare Don't start fights, only warning.
this ^
cos I dont know how you can say that if you have, its basically cheat mode for heroic content
So remind me again: what talent do we use instead of Intimidate to get a meta-level build?
how about backpack wise
depends on weapon and build
obli for smg for shotgun except pummel or fast hands i cant think of anything
HH is a very risky build that can get you killed easily if you aren't playing well. The intimidate/memento/scorpio build is the opposite of that, its actually hard to die if you're competent.
assuming HF build
if SMG go obliterate + wicked or memento
if shotty go HH + wicked still good can also do intimidate + memento but weaker option
pummel or fast hands are weapon talents not chest talents FYI .
wait why wicked
HF procs it
weaker is just plain wrong Azer, sorry pal. but its stronger in many ways, especially in survivability
u rite
intimidate doesnt add survivability
memento does
I will show a vid of it when i can, just to show how easy stuff is with it
yeah but thats not a chest piece lol
im talking aboout the combo of HF/ntimidate/memento/scorpio
How do you proc the Wicked with an SMG?
Make sure you PM it to people, not post it here.
HF set procs it @tight robin
PM?
PM, DM, IM, tape it to a brick and throw it, whatever.
Ah, because the HF disorient counts as a status effect? Brilliant!
correct
It's actually very useful for GE's that have that as a requirement, and the only time I use the backpack of HF.
best thing to do is to try that build for yourself.
@blissful rampart best gearset with sleigher ?
future initiative
i was thinking true patriot
no
So better to go with Perfectly Wicked on Golan, or regular Wicked with something that buffs crit damage or whatever?
great gearset
Rigger, since they are both trash š¤£
lol
heheh
no perfect wicked is bad since its on a bad brand. regulard wicked is much better
on the pinned spreadsheet, theres a great HF build guide, give it a look.
@livid horizon fun fact, the new gear set coming is worse then Rigger š¤£, assuming it gets no changes and releases how it was on PTS.
i mean rigger also does something, just worse then other options
with new gear sets there are 2 ways to build it.
go full damage for flame turret, but its quite a bit less damage then fire EP.
go full haste for flame turret CC style but LONG AF cooldown still, but then also way weaker then CC EP., and CC HW
both have issue of needing to use flame turret which is still super weak, and not getting changes.
The best thing about Rigger is that you can't name a loadout ingame after it.
Hm. But sadly, my Grupo pack is kinda crap. No way to put Wicked on it without losing 12% CHD from my build.
time to farm š
i hope they decrease the cooldown by 7% and then add enemy specific targetting, while also increasing the duration by 22.5% and damage by 13%
oh and range by 5% forgot about that
Obliterate should give you something with a shotgun, too, right? Even if not as good as an SMG? For a shotgun, doesn't each pellet count as a separate shot for crit determination? (I'm just not wanting to farm and carry two chest pieces, but use it for shotgun Proficiency grinding when I don't need full power.)
dz lamdmarks with a memento/intimidare HF build with 3 blue cores, 4 reds and one yellow are so easy
no shotgun pellets do not each stack obliterate
@lunar kindle here is the build i was referring to earlier
this one slaps with St. Elmo's
why grupo not ceska
oh yeah, you also Theory
wait i think weve had this convo before
Aw, damn. So I kinda need to stick with Intimidate if I want it to work with SMG and Shotgun.
cos st elmos
cant you still use ceska with it
cuz +15CHD
I have a Ceska chest right now, and no Ceska pack.
no need - you'll cap out
how much chc does the gun have? 20?
it has a 20% mod
^ ^
Oh, right! I forgot I get a big pile of CHC when switching to an SMG.
oh yeah youll cap out if you use coyote
Coyote is fine
i never said it wasnt
just dump every single second attribute to crit dmg
im right at 60 CHC now
ok - thats wrong
why are you right at 60 with coyotes
this
youll have over 60 if coyote buff
aim for 52-54 with Coyote
depends
wait, doesnt CHC cap at 60.....
yes
then why would i waste it on anything
waste?
Even with elmos ceska is still better than grupo
if you constalty cqb then you build for coyotes short buff (so +25 chd and need 60 chc without coyotes buff) otherwise yea build for coyotes mid buff and be 50-55chc before coyotes buff
you're not always at 60 - depends on range - i prefer more crits than non crits at ALL ranges
20 gun + 10 watch + 2 attributes (20) + ceska = 60, if you use coyotes the buff is entirely wasted
So two Sokolov, which I have, would do the trick too.
why you using Ceska? Grupo peeps
2 attribute are 12
im referring to my old statement about how coyotes would make you top over if you use ceska lol
whats ceska's attribute
iirc if using elmo then go grupo coyotes, cause elmo doesnt need ceska (double checking though)
If its elmo striker, ceska still potentials higher chd with similar chc over grupo. Like 9% more chd
20 + 10 + 12 + 10 = 42
man I wish we had 10% chc mods
so why grupo over ceska
ceska can either give you 52% chc or 58% chc. depending on in you have chc rolls on your strikers gear. grupo will get you 54%
52 with coyotes is good imo
yeah
so id go ceska
Need to check my build tbh, but main thing is to get to 52-55 chc, then stack EVERYTHING else into crit dmg
rather than grupo
20 elmo 10 watch 12 attributes 10 ceska is 52 yes you're over 60 with Coyotes mid buff but it's still higher crit dmg than using grupo
You should be in the range of 170 crit damage with strikers
depends totally but i would go ceska it helps backup gun if it is not an smg
this
2% over cap doesnt mean shit
yep, those numbers sound about right
Only reason to not run ceska is if you get naturally above 55% chc
Negotiators dilemma only
Which never happens on non high end non nego builds
3 mods of 12 plus watch of 20 + base of 50 + six attributes (72) = 178 if im not dumb with my math
that's what i think people only think of main weapon you have secondary weapons too ceska benifits all
Yeah run the numbers. I had this same discussion where I was the one suggesting grupo. Ceska has the edge tho by leaving more attribute space and only needing chc rolls on the coyote and high end. All else chd
this is why i hate builds
what
waaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaay to GD confusing
its not confusing
on a high end I prefer 1 ceska 1 Grupo 1 fenris anyways
it really isnt - its just basic math
its just math
on high end i prefer not running it
roll this attribute, save these for others.... use this piece here
On high end, you wouldn't run ceska cause you havr too much crit
yes you would
That's why the spreadsheet exists. Just match the pictures and you're good š¤£
Outside of specific weapon choices like idk an 1886
1 ceska, coyote, 1 grupo, fp, cg, and something else i cant remember
fenris i think
there's no triple providence in this build
well ive already dumped MORE than enough into the current build
If you just follow others without working out what gives more stats yourself then it will be confusing. Once you u derstand it's simple.
but jesus
this ^^ just double checked too, Elmos with strikers you go coyotes + ceska
Oh yea without providence then you could maybe fit ceska didn't do the math
providence isnt optimal for HE last i checked
normal high end is fox, contractors + 3 (3 prov or 3 fenris/ Pefect focus + grupo, ceska) and last slot of Coyotes or Dodge city
so i was right ty
so now, find me a ceska vest, roll it as what?
Nego wants to have a word with you out back š¤£
Is contractors that important
change all my strikers to what
damage to armour
I thought contractors is the last one you'd fit in
nego is my legendary king
its higher dps, so if you care about that then yes. (for high end builds)
i normally run rifle with FP to make use of the bsb
so let me see if i get this right..... all my striker gear should be CHD? as the attrib
for elmo yes
this is the standard high end dps setup (forgot about perfect focus, added that in) ^^
all you need is chc on a ceska vest, and coyotes
i run rifle on my OD build
with PE
Striker does most damage when stacked up. But there's a place for High-end builds for sure. That instant damage without needing stacks is really good still. Especially for RAIDS and open worlds
less-so for raids imo
either you have the room to stack or you dont need to stack
thats my argument for striker v HE
and the gear mods? CHD?
DH first boss - enemies trickle in, making stacks hard to maintain
i dont know if i have those rolled
ignore the big guy in the centre of course
okay coyotes has a CHD Mod
and the fact that during damage phase you have a perfect proc of it lmfao
depends what roll you're on
but im not sure if i have any more CHD mods
but im not RAIDing that often so....
during damage phase doesnt matter, perfect proc
true
so i say through all of DH that striker is better than HE
the only part of both raids that would be arguable is IH 2nd and 3rd
Nug you do know you can stack on the boxes you have to turret down at the start of the fight? Ez to maintain afterwards.
but since youre travelling as a group it doesnt matter since youre doing lots of damage to begin with
okay so what Gear mod?
and for 2nd boss youre doing adequate damage without stacks
did NOT know that, thanks
I would still use he over striker as you can also use that for ih aswell
also works against walls of razorback
if you're new
HE is harder to put together than striker tho lol
so id say its less friendly for new players
Striker does how much more damage than HE at full stacks? Assuming with and without chest?
idk the exacts but i hit around 1.2 mil per shot
Striker/HE is preference really. You'll be able to kill anything with a proper build regardless.
1.24 i think
thats my argument. if youll be able to kill anything with a proper build, i wanna kill faster when im doing sustained to a high health enemy
also the reason i run striker chest
š
with moderate buffs im hitting 1.7 per shot
Yeah, it really depends on the raid tho. People doing one shots? Would rather have HE on in IH. In DH I typically run strikers because I can get stacks.
wat? Without chest I get 1.3 and about 1.7 with team buffs....
send pic of build
I can send cad or metal nest? I'm at work.
It's just striker ceska chest oblit with grupo mask famas strained.
she's talking about striker chest
How send pic and AT WORK
if i swapped to strained i could get more damage yeah
I know which should I figured would be more damage.
ofc health dmg
im not counting health damage lol
1.4 mil to armour with striker not possible with ceska obli solo
yeah that sounded a bit high to me
you are using striker shield also it sways the number
and for HE build? about 900k per shot?
yeah so he shouldnt have higher than me
or we talking headshots?
hence the confusion
ofc
striker shield gives buff base off number of opponents so not consistent numbers but it will do more
yeah so how is soul hitting the same numbers without striker chest š¤
he said with a bunch of buffs like fi and opportunistic
I usually talk about the highest number I'll see hitting. It's what I typically use as comparison so it gauges well if I compare with the same method but it's all different if we are comparing dissimilar methods.
lol
challenge when?
if youre counting health damage that doesnt really count since most enemies arent 99% health
Skill Issue
chungas
i said most
dogs mini fucker
i said most ya blunderface
evey skill enemy use
did you replace your head with a lemon
blunder face lmao
Meh it's all TTK that matters anyway. If your TTK isn't fast enough on boomer adds will just over run you.
i cant build Ceska so, i guess off to Summit to farm it
with a š¦
then you should be screaming for no reason at 3am
You dont?
who said i dont
you don't?
literally who said this
thats them making loooooove
i am a very lazy fox
except its not
they very literally scream for no reason at 3am
you went to find thm to see for yourself?
i know a lot about foxes
https://www.youtube.com/watch?v=Qgl06ZxfUo0 perfect example
ive never actually heard a fox scream irl but ive met one
anywyas this isnt build help anymore lol
you skewed it lol
Help me build a fox
anyway back 2 builds
So much talk of per shot damage without ever saying what gun your using....
famas see above lol
me? fh famas
hows this?
use foxe's prayer
low chc
NOW you answer me about mods
drop chd to up chc
You are my gun papi
Sleigher
i only asked about mods 7 times
sleigher does nemesis damage now
Raucey gun nice with 1500 ROF and 500000 base dmg
imagine
sleigher is meta for vetrans
Are you running coyotes and assuming you'll have the mid buff? If your over 120% chd then you want to be at 60% chc, so adjust your mods/attribute rolls accordingly
i WAS at 60 CHC, till i was told to flip all my attributes to CHD
you dont want to be at 60chc if youre running coyote
umm depends
assuming midbuff*
then yes
52-55 chc with Coyotes on, then rest into crit dmg
on ar too much fluctuations
on ar im gaming
he put 1 chc mod 54 chc is nice without coyote mid
well im still on Grupo also, so i gotta go farm a matching ceska
groupo will suffice
If your running elmos with max chc from the watch, and chc on your two HE pieces, you should be sitting at 42 chc without giving up CHD on any strikers attributes or gear mods. With 1p ceska that will put you at 52%, which is a solid number to be at with coyotes mid buff and CHD everywhere else on gear mods and attributes
Right now your running grupo and 1 chc mod/attribute which is fine, but slightly unoptimized
two HE pieces?
high end
oh high end
okay, i see why its not matching, i re-rolled the grupo vest talent, the attrib is handling
rip
f
Get to farming yo
anyways, it works for me, fuck it, im not looking for a perfect setup
it matches CLOSE enough
Pick your god now. Rngesus or Lootficer
id rather focus on expertise and
we have rngesus on server lootcifer better
That handling will be good for elmo high end
Sick. Gonna run like 20 WONY then?
Atleast
handling on Except for the gear bonus
expertise over a better vest? yikes
handling in a crit build where you naturally have 403% crit chance yes
imagine having an expertise 23 gun and a grupo vest with handling on it
try with backfire negotiators build
every shot crits 4 times
on smg maybe better but for everything else no
lmao
i am not wrong
we need an exotic that just says "removes the critical hit chance cap"
That should've been st elmos fr
definitely not
it would be fitting with that 20% chc mod
an smg with a 20% crit chance mod
smg with attachment can have 36chc better to go 30 with 5% handling mod 10 ceska 10 watch 1 roll crit
but like a tommy gun
so you have an absolutely shit weapon but it can crit twice per shot
maybe raises the crit chance cap to 80
why except for the fact getting that high crit is insane
im scared of clutch builds making a return (for the worse)
@tawdry flare did you hear my exotic ceska chest idea
i cant remember if i told you or someone else
Exotics with a brandset bonus?
yeah
Exotics don't have a brand
shit not exotic named my bad
removing cap is bad tbh just raise it to 70 or 80